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Lying down you spread your legs timidly, letting <<= setup.himher($sex.gE)>> grab and guide you into position.
<<= setup.getSexComment($sex.rE, "intro", "anal-sex")>>
Your gaze meet and <<= setup.heshe($sex.gE)>> smirks, licking <<= setup.hisher($sex.gE)>> lips as <<= setup.heshe($sex.gE)>> playfully slides <<= setup.hisher($sex.gE)>> cock at the top of your asshole. <<= setup.displayVisual("A moan escapes you as your bootycheeks grind between the veiny shaft.", "image-" + $sex.count, $sex.gE, "anal", "prodding")>> <<= setup.heshe($sex.gE, "B")>> stops and places <<= setup.hisher($sex.gE)>> cock at the entrance of your ass, pushing it in slowly. A pressure builds at the base of your lovehole, and you feel a mix of pleasure and pain as <<= setup.heshe($sex.gE)>> stretches you out to better accommodate <<= setup.hisher($sex.gE)>> size.
<<= setup.getSexComment($sex.gE, "intro", "penis-anal")>>
Within long <<= setup.heshe($sex.gE)>> completely bottoms you out, making you groan and grip <<= setup.himher($sex.gE)>> tight for support.Your eyes meet and <<= setup.heshe($sex.gE)>> sends you a seductive smile as <<= setup.heshe($sex.gE)>> begins to pull out, only to force himself inside of you again with slow rythmic thrusts.
<<= setup.getSexComment($sex.rE, "main", "anal-sex")>><<= setup.getSexComment($sex.gE, "main", "penis-anal")>>
<<= setup.hisher($sex.gE, "B")>> veiny shaft pressing against your soft plush walls, you moan in unison with every thrust. <<= setup.displayVisual("Your asshole is slowly stretched wider with every thrust, turning the mild pain into deep penetrating bliss.", "image-" + $sex.count, $sex.gE, "anal", "slow")>> The texture of <<= setup.hisher($sex.gE)>> cock grinds against your insides, making <<= setup.himher($sex.gE)>> groan in pleasure as your ass milks <<= setup.hisher($sex.gE)>> cock for <<= setup.hisher($sex.gE)>> seed.Without letting a moment pass, <<= setup.heshe($sex.gE)>> immediately picks up the pace and slams <<= setup.hisher($sex.gE)>> hips against your ass.
<<= setup.getSexComment($sex.rE, "main", "anal-sex")>><<= setup.getSexComment($sex.gE, "main", "penis-anal")>>
<<= setup.hisher($sex.gE, "B")>> whole shaft is jack-hammered deep into your asshole. <<= setup.displayVisual("You grab hold of <<= setup.hisher($sex.gE)>> arms to maintain your posture and avoid being displaced with each thrust of <<= setup.hisher($sex.gE)>> cock.", "image-" + $sex.count, $sex.gE, "anal", "fast")>> Every wave of raw ecstasy loosens you up further, making it easier to accommodate <<= setup.hisher($sex.gE)>> cock. You moan with each slam, pushing you over the edge, forcing you to flex your entire body in response.<<= setup.hisher($sex.gE, "B")>> hands grab your legs, pushing you down and forcing you into a mating press position.
<<= setup.getSexComment($sex.rE, "main", "anal-sex")>><<= setup.getSexComment($sex.gE, "main", "penis-anal")>>
Your legs locked around <<= setup.hisher($sex.gE)>> hips for stabiliy, <<= setup.hisher($sex.gE)>> cock immediately enters your asshole, bottoming you out. <<= setup.displayVisual("Your body tries to follow <<= setup.hisher($sex.gE)>> movements as <<= setup.heshe($sex.gE)>> pushes down like a hammer unto your ass, forcing your body to rock its hips almost instinctively like a hungry whore.", "image-" + $sex.count, $sex.gE, "anal", "rough")>> Every wave of raw ecstasy loosens you up further, making it easier to accommodate <<= setup.hisher($sex.gE)>> cock. You moan with each slam, pushing you over the edge, forcing you to flex your entire body in response. Your moaning getting deeper and more wild as a lusting heat spreads all around your body like a furnace.With <<= setup.hisher($sex.gE)>> hands gripping you and directing you to turn around and stand on your hands and knees.
<<= setup.getSexComment($sex.rE, "main", "anal-sex")>><<= setup.getSexComment($sex.gE, "main", "penis-anal")>>
<<= setup.hisher($sex.gE, "B")>> hands caressing your hips, a tingle spreads from your ass as <<= setup.hisher($sex.gE)>> penis rests at the entrance to your asshole. You moan wantonly as <<= setup.hisher($sex.gE)>> cock slowly parts your asslips. <<= setup.displayVisual("Your muff swallows <<= setup.hisher($sex.gE)>> cock entirely as <<= setup.heshe($sex.gE)>> takes you like a dog in heat, breeding you to fill you with <<= setup.hisher($sex.gE)>> seed.", "image-" + $sex.count, $sex.gE, "anal", "doggy")>> Your asshole is slowly stretched wider with every thrust, turning the mild pain into deep penetrating bliss. The texture of <<= setup.hisher($sex.gE)>> cock grinds against your insides, making <<= setup.himher($sex.gE)>> groan in pleasure as your ass milks <<= setup.hisher($sex.gE)>> cock for <<= setup.hisher($sex.gE)>> seed.<<= setup.heshe($sex.gE, "B")>> grunts loudly, as <<= setup.hisher($sex.gE)>> cock twitches wildly inside your asshole.
<<= setup.getSexComment($sex.rE, "outro", "anal-sex")>><<= setup.getSexComment($sex.gE, "outro", "penis-anal")>>
The relentless pounding gaining momentum, and the grip on your hips tightening. <<= setup.displayVisual("A rush of heat takes hold of you, spreading throughout your body as your broken moans turn into lustful screams.", "climax-" + $sex.count, $sex.gE, "climax", "anal-creampie")>> Pure orgasmic bliss takes hold of you as your eyes roll back into your skull.
<<= setup.getSexComment($sex.rE, "climax", "anal-sex")>>
A warm expanding sensations spreads inside of your womb as <<= setup.heshe($sex.gE)>> dumps <<= setup.hisher($sex.gE)>> seed deep inside of your asshole.
<<= setup.getSexComment($sex.gE, "climax", "penis-anal")>>
The cum overflows from your now used ass and trails down along your inner thigh. <<= setup.heshe($sex.gE, "B")>> lifts <<= setup.hisher($sex.gE)>> grip around your hips and you feel her cock exit your asshole, leaving it empty and gaped.<<= setup.heshe($sex.gE, "B")>> grunts loudly, as <<= setup.hisher($sex.gE)>> cock twitches wildly inside your asshole.
<<= setup.getSexComment($sex.rE, "outro", "anal-sex")>><<= setup.getSexComment($sex.gE, "outro", "penis-anal")>>
The relentless pounding gaining momentum, and the grip on your hips tightening. <<= setup.displayVisual("A rush of heat takes hold of you, spreading throughout your body as your broken moans turn into lustful screams.", "climax-" + $sex.count, $sex.gE, "climax", "anal-cover")>> Pure orgasmic bliss takes hold of you as your eyes roll back into your skull.
<<= setup.getSexComment($sex.rE, "climax", "anal-sex")>>
The pounding suddenly stops, with an emptiness spreading inside of your asshole as <<= setup.heshe($sex.gE)>> pulls out.
<<= setup.getSexComment($sex.gE, "climax", "penis-anal")>>
A torrent of cum explodes all over you ass, drenching it in <<= setup.hisher($sex.gE)>> fertile seed. <<= setup.hisher($sex.gE, "B")>> cum now covering your gaping hole, trailing down along your labia and thighs.You raise your head and there it is... staring at you. A cock waiting to be licked and pleasured by your mouth.
<<= setup.getSexComment($sex.gE, "intro", "blowjob-giving")>><<= setup.getSexComment($sex.rE, "intro", "blowjob-receiving")>>
The glans of the head slightly dripping with pre-cum, aching to be tasted. <<= setup.displayVisual("You absent-mindedly catch yourself licking your lips in anticipation.", "image-" + $sex.count, $sex.gE, "blowjob", "reveal")>> You stroke your fingers along <<= setup.hisher($sex.rE)>> shaft, only to grab it lightly, feeling the veins and texture against your palm.The salty pre-cum caress your tongue as you taste the bulbuous head. You tremble slightly as you slide your lips up and down <<= setup.hisher($sex.rE)>> shaft. Looking up you meet <<= setup.hisher($sex.rE)>> satisfied gaze as you begin to take things further, stroking the length of <<= setup.hisher($sex.rE)>> hard veiny cock with your lips and the tip of your tongue.
<<= setup.getSexComment($sex.gE, "main", "blowjob-giving")>><<= setup.getSexComment($sex.rE, "main", "blowjob-receiving")>>
Grabbing the base of <<= setup.hisher($sex.rE)>> cock you slowly meet <<= setup.hisher($sex.rE)>> head with your lips and begin to part them. <<= setup.displayVisual("The veiny shaft traveling through your lubricated lips.", "image-" + $sex.count, $sex.gE, "blowjob", "lick")>> You only manage to get the half-length along your tongue before you gag a little, which only makes you chuckle. You blush a little and smile as the cock rests on your tongue.You bob your head back and forth as you try your best to suck <<= setup.hisher($sex.rE)>> cock, whilst not being overly sloppy with the saliva escaping your mouth. You gag a little every now and then as you challenge yourself to take it further into your wanton mouth. Feeling <<= setup.hisher($sex.rE)>> hand grabbing your hair, <<= setup.heshe($sex.rE)>> pushes her cock to the beginning of your throat.
<<= setup.getSexComment($sex.gE, "main", "blowjob-giving")>><<= setup.getSexComment($sex.rE, "main", "blowjob-receiving")>>
You´re given little time to catch your breath as it plops out again. <<= setup.heshe($sex.rE, "B")>> shoves it in again and grinds it against the inside of your cheeks, effectively fucking your mouth with slow passion. <<= setup.displayVisual("You feel the cock twitch and pulse, jumping around in your mouth.", "image-" + $sex.count, $sex.gE, "blowjob", "suck")>> He´s coming closer to release, closer to giving you that sweet salty reward for your slutty effort.Licking the base of <<= setup.hisher($sex.rE)>> cock you stroke <<= setup.himher($sex.rE)>> with steady pace. With <<= setup.hisher($sex.rE)>> veiny shaft in hand, you feel <<= setup.hisher($sex.rE)>> cock twitch. You quickly insert <<= setup.hisher($sex.rE)>> cock into your mouth once more, only to suck it fervently and milk it for all of it´s worth.
<<= setup.getSexComment($sex.gE, "outro", "blowjob-giving")>><<= setup.getSexComment($sex.rE, "outro", "blowjob-receiving")>>
With a loud sloppy sound <<= setup.hisher($sex.rE)>> cock plops out of your mouth and explodes all over your face, covering it in male juices. <<= setup.displayVisual("You quickly react, closing your eyes and hold out your tongue to receive your sweet reward.", "climax-" + $sex.count, $sex.gE, "climax", "facial")>> Strings of cum land across your nose, lips, some in your mouth and a bit on your forehead.
<<= setup.getSexComment($sex.rE, "climax", "blowjob-receiving")>>
<<= setup.hisher($sex.rE, "B")>> cock slap unto your cum-covered lips as <<= setup.heshe($sex.rE)>> dickslaps your face, drying the last bit of man-juice on your cheek.
<<= setup.getSexComment($sex.gE, "climax", "blowjob-giving")>>
Scooping of globs of jizz you´re slightly shocked by the sheer amount you´ve been covered by.With <<= setup.hisher($sex.rE)>> cock deep inside of your mouth, you gag a little as <<= setup.hisher($sex.rE)>> shaft twitches and spurts.
<<= setup.getSexComment($sex.gE, "outro", "blowjob-giving")>><<= setup.getSexComment($sex.rE, "outro", "blowjob-receiving")>>
A sudden pressure builds in your mouth and you feel <<= setup.hisher($sex.rE)>> hand grab at the back of your head, forcing <<= setup.hisher($sex.rE)>> cock down your throat.
<<= setup.getSexComment($sex.rE, "climax", "blowjob-receiving")>>
With a few more thrusts, <<= setup.heshe($sex.rE)>> groans harder and harder. <<= setup.displayVisual("You gag and retch as you´re forced to take the cock and incoming cum like a wanton whore.", "climax-" + $sex.count, $sex.gE, "climax-", "swallow")>> <<= setup.hisher($sex.rE, "B")>> cock pulses against your throat as your stomach is filled with <<= setup.hisher($sex.rE)>> seed.
<<= setup.getSexComment($sex.gE, "climax", "blowjob-giving")>>
The salty taste of <<= setup.hisher($sex.rE)>> cum trails along your tongue as <<= setup.heshe($sex.rE)>> pulls out, smothering your lips, leaving you moaning for more.<<= setup.hisher($sex.gE, "B")>> lips kiss the tip of your cock, only for <<= setup.hisher($sex.gE)>> tongue to move along your shaft.
<<= setup.getSexComment($sex.rE, "intro", "blowjob-receiving")>><<= setup.getSexComment($sex.gE, "intro", "blowjob-giving")>>
<<= setup.hisher($sex.gE, "B")>> gaze meets yours and a seductive wink sends shivers down your spine and through your cock. <<= setup.displayVisual("A tingle creeps up through your stomach as <<= setup.heshe($sex.gE)>> massages your balls, trailing <<= setup.hisher($sex.gE)>> tongue back down to suckle on them.", "image-" + $sex.count, $sex.gE, "blowjob", "reveal")>> With a firm grip <<= setup.heshe($sex.gE)>> begins to wank your manhood, whilst keep the tip inside <<= setup.hisher($sex.gE)>> mouth, trailing <<= setup.hisher($sex.gE)>> tongue around it. Your gaze meets once more as <<= setup.heshe($sex.gE)>> sends you a suggestive smirk.The silky-smooth texture trails once more along the underside of your shaft. With <<= setup.hisher($sex.gE)>> hands cupping your balls, <<= setup.heshe($sex.gE)>> massages them making your cock twitch and ooze with precum.
<<= setup.getSexComment($sex.rE, "main", "blowjob-receiving")>><<= setup.getSexComment($sex.gE, "main", "blowjob-giving")>>
With a lustful smirk, <<= setup.heshe($sex.gE)>> quickly laps up the pre-cum. <<= setup.displayVisual("The grasp around your cock grows tighter and the rocking motions grow more wild, effectively milking you for all of your worth.", "image-" + $sex.count, $sex.gE, "blowjob", "lick")>> <<= setup.hisher($sex.gE, "B")>> lips part, taking most of your manhood inside <<= setup.hisher($sex.gE)>> warm and wet mouth. A light gag escapes <<= setup.himher($sex.gE)>> and a small cough as <<= setup.heshe($sex.gE)>> makes an attempt to take you further. You eyes meet again and <<= setup.heshe($sex.gE)>> chuckles, letting you know that your cock is theirs to play with.<<= setup.hisher($sex.gE, "B")>> lips run along your cock as <<= setup.heshe($sex.gE)>> bobs <<= setup.hisher($sex.gE)>> head back and forth. The gulping sounds of <<= setup.hisher($sex.gE)>> sloppy, hungry sucking fills your ears as <<= setup.heshe($sex.gE)>> puts on the display of a wanton cock-sucker. With the occasional gag and retch, <<= setup.heshe($sex.gE)>> tries to take you further and further down <<= setup.hisher($sex.gE)>> throat.
<<= setup.getSexComment($sex.rE, "main", "blowjob-receiving")>><<= setup.getSexComment($sex.gE, "main", "blowjob-giving")>>
You grab <<= setup.hisher($sex.gE)>> hair and the back of <<= setup.hisher($sex.gE)>> head to hold unto as <<= setup.heshe($sex.gE)>> greedily milks you with <<= setup.hisher($sex.gE)>> mouth. <<= setup.displayVisual("Your cock twitches and tension builds at the base of your shaft.", "image-" + $sex.count, $sex.gE, "blowjob", "suck")>> The feeling of <<= setup.hisher($sex.gE)>> lips and cheeks grinding agains your cockhead takes you back and almost pushes you over the edge. <<= setup.hisher($sex.gE, "B")>> lips grow tighter and <<= setup.hisher($sex.gE)>> bobbing grows more relentless to the point where <<= setup.heshe($sex.gE)>> almost practically facefucks <<= setup.himselfherself($sex.gE)>>, making you groan in pleasure.Whilst licking the base of your cock and stroking it with steady pace. Your cock starts to twitch uncontrollably as a pressure builds up at the base and travels along the length of your shaft.
<<= setup.getSexComment($sex.rE, "outro", "blowjob-receiving")>><<= setup.getSexComment($sex.gE, "outro", "blowjob-giving")>>
<<= setup.hisher($sex.gE, "B")>> hungry lips swallow you whole once more as <<= setup.heshe($sex.gE)>> begins to milk you for <<= setup.hisher($sex.gE)>> sweet salty reward. <<= setup.displayVisual("With a loud sloppy sound, your cock plops out of <<= setup.hisher($sex.gE)>> mouth and covers <<= setup.hisher($sex.gE)>> face with your creamy load.", "climax-" + $sex.count, $sex.gE, "climax", "facial")>> Your cock spurts several times painting <<= setup.hisher($sex.gE)>> face like a canvas.
<<= setup.getSexComment($sex.rE, "climax", "blowjob-receiving")>>
You groan and moan deeply in pleasure as you cum several times over.
<<= setup.getSexComment($sex.gE, "climax", "blowjob-giving")>>
With the tiredness and satisfaction following almost immediately after, you look down to observe your newest masterpiece. Sending you a lewd smirk, <<= setup.heshe($sex.gE)>> begins to scoop every glob of jizz into <<= setup.hisher($sex.gE)>> hungry mouth.With your cock lodged deep inside of <<= setup.hisher($sex.gE)>> mouth, <<= setup.heshe($sex.gE)>> gags and retches as <<= setup.heshe($sex.gE)>> picks up the pace.
<<= setup.getSexComment($sex.rE, "outro", "blowjob-receiving")>><<= setup.getSexComment($sex.gE, "outro", "blowjob-giving")>>
Your cock starts to twitch uncontrollably as a pressure builds up at the base and travels along the length of your shaft. <<= setup.displayVisual("Their hungry lips swallow you whole once more as your cock is milked for it´s sweet salty cum.", "climax-" + $sex.count, $sex.gE, "climax", "swallow")>> You groan in pleasure as you bottom up inside of <<= setup.hisher($sex.gE)>> throat.
<<= setup.getSexComment($sex.rE, "climax", "blowjob-receiving")>>
Your cock begins to pulse and shoot load after load of hot sticky cum down <<= setup.hisher($sex.gE)>> throat. With your hand on <<= setup.hisher($sex.gE)>> head, <<= setup.heshe($sex.gE)>> is forced to take every single drop.
<<= setup.getSexComment($sex.gE, "climax", "blowjob-giving")>>
As the pressure loosens up, your cock trails along <<= setup.hisher($sex.gE)>> tongue, leaving a strip of cum which <<= setup.heshe($sex.gE)>> quickly laps up as well.Your gaze meets, and whilst staringly intently at <<= setup.hisher($sex.rE)>> lips you move closer to each other.
<<= setup.getSexComment($sex.rE, "intro", "cunnilingus-receiving")>>
The warm pillowy softness grazes your lips and you close your eyes. <<= setup.displayVisual("Your tongue explores and dances around hers, licking, suckling and kissing each other.", "image-" + $sex.count, $sex.gE, "cunnilingus", "kiss")>> You caress <<= setup.himher($sex.rE)>> and trail your hand along <<= setup.hisher($sex.rE)>> stomach. Withdrawing from the kissing, you move further down, licking <<= setup.hisher($sex.rE)>> neck and sloppily kissing it. A lush moan escapes <<= setup.himher($sex.rE)>> as<<= setup.heshe($sex.gE)>> places <<= setup.hisher($sex.rE)>> hand on your shoulder, pushing you further down.
<<= setup.getSexComment($sex.gE, "intro", "cunnilingus-giving")>>
Your lips now caressing and exploring <<= setup.hisher($sex.rE)>> chest, you lick your way unto <<= setup.hisher($sex.rE)>> nipples. With sloppy sounds you suckle <<= setup.hisher($sex.rE)>> teat, making <<= setup.himher($sex.rE)>> giggle. You move further down, kissing your way unto <<= setup.hisher($sex.rE)>> stomach and finally between <<= setup.hisher($sex.rE)>> thighs.Your lips meet <<= setup.hisher($sex.rE)>> pussy, kissing and licking it, you savour the taste of <<= setup.hisher($sex.rE)>> juices as<<= setup.heshe($sex.gE)>> wettens and moans in pleasure.
<<= setup.getSexComment($sex.rE, "main", "cunnilingus-receiving")>><<= setup.getSexComment($sex.gE, "main", "cunnilingus-giving")>>
Moving your tongue up and down, you toy with <<= setup.hisher($sex.rE)>> clitoris as you flick it with the tip of your tongue. <<= setup.hisher($sex.rE, "B")>> moans grow deeper making you stomach tingle with desire. <<= setup.displayVisual("You trail your lips further down, grazing their labia, stopping at the entrance to their cunt.", "image-" + $sex.count, $sex.gE, "cunnilingus", "pussy-lick")>> Sticking out your tongue you enter her, exploring the inside of <<= setup.hisher($sex.rE)>> pussy. <<= setup.hisher($sex.rE, "B")>> hand grabs the top of your head as<<= setup.heshe($sex.gE)>> quivers and moans, <<= setup.hisher($sex.rE)>> thighs now pressing in on your head and <<= setup.hisher($sex.rE)>> hips rocking uncontrollably.Moving up to <<= setup.hisher($sex.rE)>> clitoris you twist and twirl your tongue around it, causing <<= setup.himher($sex.rE)>> to shiver and rock <<= setup.hisher($sex.rE)>> hips.
<<= setup.getSexComment($sex.rE, "main", "cunnilingus-receiving")>><<= setup.getSexComment($sex.gE, "main", "cunnilingus-giving")>>
With your tongue playing with <<= setup.hisher($sex.rE)>> clitoris, you move your attention to the entrance of <<= setup.hisher($sex.rE)>> cunt. <<= setup.displayVisual("You lick two of your fingers, lubricating them, only to prod their pussy with them.", "climax-" + $sex.count, $sex.gE, "cunnilingus", "pussy-finger")>> Entering <<= setup.himher($sex.rE)>> slowly, the lush softness of <<= setup.hisher($sex.rE)>> pussy-lips caress your fingers. You move your fingers left and right, making <<= setup.himher($sex.rE)>> moan with wanton desire. Whilst licking <<= setup.hisher($sex.rE)>> clit, you begin to rock your hands back and forth, finger-fucking <<= setup.himher($sex.rE)>> with a steady pace.<<= setup.hisher($sex.rE, "B")>> moans grow louder and <<= setup.hisher($sex.rE)>> grip on your head tightens. <<= setup.hisher($sex.rE, "B")>> loins quiver and <<= setup.hisher($sex.rE)>> thighs press against your cheeks.
<<= setup.getSexComment($sex.rE, "outro", "cunnilingus-receiving")>><<= setup.getSexComment($sex.gE, "outro", "cunnilingus-giving")>>
You up the tempo and don´t let go, your tongue fucking <<= setup.hisher($sex.rE)>> cunt with raw rocking motion. <<= setup.displayVisual("A deep shock moves through their body and unto you as their moaning turns into screams.", "climax-" + $sex.count, $sex.gE, "cunnilingus", "orgasm")>> A massive tremble makes <<= setup.hisher($sex.rE)>> rock uncontrollably as your tongue and face are covered in <<= setup.hisher($sex.rE)>> juices. You whole face wet, <<= setup.hisher($sex.rE)>> quivering does not relent as<<= setup.heshe($sex.gE)>> continues to moan and tremble with pleasure.
<<= setup.getSexComment($sex.rE, "climax", "cunnilingus-receiving")>><<= setup.getSexComment($sex.gE, "climax", "cunnilingus-giving")>>
You sit there smiling, catching your breath and watching <<= setup.himher($sex.rE)>> squirm as the waves of orgasm reverberate through <<= setup.hisher($sex.rE)>> body several times over.Your gaze meets, and whilst staringly intently at <<= setup.himher($sex.gE)>>, your lips move closer to each other.
<<= setup.getSexComment($sex.gE, "intro", "cunnilingus-giving")>>
The warm pillowy softness grazes your lips and you close your eyes. <<= setup.displayVisual("Your tongue explores and dances around theirs, licking, suckling and kissing each other.", "image-" + $sex.count, $sex.gE, "cunnilingus", "kiss")>> You caress <<= setup.himher($sex.gE)>> and trail your hand along <<= setup.hisher($sex.gE)>> stomach. Withdrawing from the kissing, <<= setup.heshe($sex.gE)>> moves further down, licking your neck and sloppily kissing it. A lush moan escapes you as you place your hand on <<= setup.hisher($sex.gE)>> shoulder, pushing <<= setup.himher($sex.gE)>> further down towards your cunt.
<<= setup.getSexComment($sex.rE, "intro", "cunnilingus-receiving")>>
<<= setup.hisher($sex.gE, "B")>> lips now caressing and exploring your chest, <<= setup.heshe($sex.gE)>> licks <<= setup.hisher($sex.gE)>> way towards your nipples. With sloppy sounds <<= setup.heshe($sex.gE)>> suckles your teat, making you giggle. <<= setup.heshe($sex.gE, "B")>> moves further down, kissing <<= setup.hisher($sex.gE)>> way towards your stomach and finally between your thighs.<<= setup.hisher($sex.gE, "B")>> lips meet your pussy, kissing and licking it. <<= setup.heshe($sex.gE, "B")>> savours the taste of your juices as you become wet with wanton need, moaning in pleasure.
<<= setup.getSexComment($sex.gE, "main", "cunnilingus-giving")>><<= setup.getSexComment($sex.rE, "main", "cunnilingus-receiving")>>
<<= setup.heshe($sex.gE, "B")>> moves her tongue up and down, toying with your clitoris as <<= setup.heshe($sex.gE)>> flicks it with the tip of <<= setup.hisher($sex.gE)>> tongue. Your moans grow deeper and more wild, causing your stomach and loins to contract. <<= setup.displayVisual("Trailing their lips further down, grazing your labia, stopping at the entrance to your cunt.", "image-" + $sex.count, $sex.gE, "cunnilingus", "pussy-lick")>> Sticking out <<= setup.hisher($sex.gE)>> tongue <<= setup.heshe($sex.gE)>> enters you, exploring the inside of your pussy. You grab the top of <<= setup.hisher($sex.gE)>> head as you quiver and moan, your thighs now pressing in on <<= setup.hisher($sex.gE)>> head. Your hips rock uncontrollably as shocks of pleasure shoot up from your cunt and through your body.Moving up to your clitoris <<= setup.heshe($sex.gE)>> twists and twirls <<= setup.hisher($sex.gE)>> tongue around it, causing you to shiver and rock your hips.
<<= setup.getSexComment($sex.gE, "main", "cunnilingus-giving")>><<= setup.getSexComment($sex.rE, "main", "cunnilingus-receiving")>>
With <<= setup.hisher($sex.gE)>> tongue playing with your clitoris, <<= setup.heshe($sex.gE)>> moves <<= setup.hisher($sex.gE)>> attention to the entrance of your cunt. <<= setup.displayVisual("Licking two of their fingers, lubricating them, only to prod your pussy with them.", "climax-" + $sex.count, $sex.gE, "cunnilingus", "pussy-finger")>> Entering you slowly, the pressure at the base of your cunt stretches you as <<= setup.hisher($sex.gE)>> fingers begins to explore you. <<= setup.heshe($sex.gE, "B")>> moves <<= setup.hisher($sex.gE)>> fingers left and right, making you almost scream. You move one hand up to cover your mouth, as tears of lust start to trail along your cheeks. Whilst licking your clit, <<= setup.heshe($sex.gE)>> begins to rock <<= setup.hisher($sex.gE)>> hands back and forth, finger-fucking you with a steady pace.Your moans grow louder and your grip around <<= setup.hisher($sex.gE)>> head tightens. Your loins quiver and the squeeze from your thighs pressing in on <<= setup.hisher($sex.rE)>> cheeks grow stronger. A pressure builds deep inside your stomach, like a powder keg ready to blow.
<<= setup.getSexComment($sex.gE, "outro", "cunnilingus-giving")>><<= setup.getSexComment($sex.rE, "outro", "cunnilingus-receiving")>>
The tongue fucking your cunt becomes more wild, pressing against your smoothe plush walls of pleasure. <<= setup.displayVisual("A deep shock moves through your body, as your broken moaning turns into passionate screams.", "climax-" + $sex.count, $sex.gE, "cunnilingus", "orgasm")>> A massive tremble of pure orgasmic bliss makes you rock uncontrollably, your eyes rolling back into your skull and your tongue presented like a wild slut in ecstasy.
<<= setup.getSexComment($sex.gE, "climax", "cunnilingus-giving")>><<= setup.getSexComment($sex.rE, "climax", "cunnilingus-receiving")>>
You continue to squirm long after, as waves and shocks of post-orgasm reverberate through your body several times over.Your gaze meets with <<= setup.hishers($sex.rE)>> and you smirk as you activate your Eso-Throat Compressors. A circular capsule opens at the base of your throat, allowing you to breathe from it. Licking the tip of<<= setup.hisher($sex.rE)>>cock, you slide it through your mouth, lodging it firmly in your throat.
<<= setup.getSexComment($sex.gE, "main", "blowjob-giving")>><<= setup.getSexComment($sex.rE, "main", "blowjob-receiving")>>
The plush pillowy texture of your throat envelops the entirety of<<= setup.hisher($sex.rE)>>penis, <<= setup.displayVisual("pressing in and massaging it with rocking mechanical motions.", "image-" + $sex.count, $sex.gE, "blowjob", "deepthroat")>> <<= setup.hisher($sex.rE, "B")>> moans fill your ears as you twist and twirl your tongue around<<= setup.hisher($sex.rE)>>cock, savoring the taste as your throat compresses<<= setup.hisher($sex.rE)>>cock and your tongue against it. Pulling your head back, you squeeze out ample amounts of pre-cum with the eso-ring, hungrily gulping it down.You toss your hair backwards in an elaborate display as you activate the electrifying sensation of your Electra Cyber-Doll Skin. With <<= setup.hisher($sex.gE)>> every touch giving both you and <<= setup.himher($sex.gE)>> a tingling erotic pleasure on contact, similar to that of clit-like sensitivity.
<<= setup.getSexComment($sex.rE, "main", "vaginal-sex")>><<= setup.getSexComment($sex.gE, "main", "penis-sex")>>
A moan escapes you as you feel <<= setup.hisher($sex.gE)>> fingers run along your naked body. Every touch and every graze sending shocks of orgasmic bliss through your body.You move <<= setup.himher($sex.rE)>> around on <<= setup.hisher($sex.gE)>> back and with a moan, slowly slide yourself unto <<= setup.hisher($sex.gE)>> cock. Looking down at <<= setup.himher($sex.rE)>> with a smirk, you slowly rock your hips back and forth, activating your Vista Dynamo-Hips. As you let go and let it take over, you toss your hair backwards as the hips milk <<= setup.hisher($sex.gE)>> cock with mechanical power.
<<= setup.getSexComment($sex.rE, "main", "vaginal-sex")>><<= setup.getSexComment($sex.gE, "main", "penis-sex")>>
The Dynamo-Hips change pace, <<= setup.displayVisual("suddenly going faster and sending shockwaves through you, making your involuntarily clench your pelvis.", "image-" + $sex.count, $sex.gE, "sex", "cowgirl")>> With both of <<= setup.hisher($sex.gE)>> hands grasping your thighs and <<= setup.hisher($sex.gE)>> moans filling your ears, you lean backwards and let go, riding <<= setup.himher($sex.rE)>> automatically.You move your hands around<<= setup.hisher($sex.rE)>>cock, trailing your fingers along<<= setup.hisher($sex.rE)>>shaft. With a grasp around<<= setup.hisher($sex.rE)>>balls, you massage them gently, only to activate your Carpus Rotor-Handlers.
<<= setup.getSexComment($sex.gE, "main", "blowjob-giving")>><<= setup.getSexComment($sex.rE, "main", "blowjob-receiving")>>
Your right hand locks in and grabs<<= setup.hisher($sex.rE)>>shaft tightly, almost immediately beginning to rock forcibly back and forth with alternating motions. With your rotor-handlers on auto-pilot, you focus more on<<= setup.hisher($sex.rE)>>nuts, twirling your tongue around them and suckling them.<<= setup.sex($sex)>>You push <<= setup.himher($sex.rE)>> down, guiding <<= setup.himher($sex.rE)>> into position and spread your legs.
<<= setup.getSexComment($sex.gE, "intro", "penis-anal")>>
Your gaze meet and you smirk, licking your lips as you playfully slide your cock along the top of <<= setup.hisher($sex.rE)>> asshole. <<= setup.displayVisual("A moan escapes their as your veiny shaft grinds between their bootycheeks.", "image-" + $sex.count, $sex.gE, "anal", "prodding")>> You stop and place your cock at the entrace to <<= setup.hisher($sex.rE)>> ass, pushing it in slowly. The luscious ass flesh caress your cock as it grips you tightly, enveloping your cock with a warm embrace.
<<= setup.getSexComment($sex.rE, "intro", "anal-sex")>>
Within long you completely bottom <<= setup.himher($sex.rE)>> out, making <<= setup.himher($sex.rE)>> groan and grip you tightly for support.Your eyes meet and you send <<= setup.himher($sex.rE)>> a seductive smile as you begin to pull out, only to force yourself inside once again with slow rythmic thrusts.
<<= setup.getSexComment($sex.gE, "main", "penis-anal")>><<= setup.getSexComment($sex.rE, "main", "anal-sex")>>
Your veiny shaft pressing against <<= setup.hisher($sex.rE)>> soft plush walls, you moan in unison with every thrust. <<= setup.displayVisual("Their asshole is slowly stretched wider with every thrust, loosening the grip on your cock.", "image-" + $sex.count, $sex.gE, "anal", "slow")>> The texture of your cock grinds against <<= setup.hisher($sex.rE)>> insides, making <<= setup.himher($sex.rE)>> groan in pleasure as <<= setup.hisher($sex.rE)>> ass milks your cock for your seed.Without letting a moment pass, you immediately pick up the pace and slam your hips against <<= setup.hisher($sex.rE)>> ass.
<<= setup.getSexComment($sex.gE, "main", "penis-anal")>><<= setup.getSexComment($sex.rE, "main", "anal-sex")>>
You whole shaft is jack-hammered deep into <<= setup.hisher($sex.rE)>> asshole. <<= setup.heshe($sex.rE, "B")>> grabs hold of your arms to maintain <<= setup.hisher($sex.rE)>> posture and avoid being displaced with each thrust of your cock. <<= setup.displayVisual("Every wave of raw ecstasy loosens them up further, making it easier to accommodate your cock.", "image-" + $sex.count, $sex.gE, "anal", "fast")>> You moan with each slam, pushing you over the edge, forcing you to flex your entire body as you continue to fuck <<= setup.himher($sex.rE)>> relentlessly.You grab <<= setup.hisher($sex.rE)>> legs, pushing <<= setup.himher($sex.rE)>> down and forcing <<= setup.himher($sex.rE)>> into a mating press position.
<<= setup.getSexComment($sex.gE, "main", "penis-anal")>><<= setup.getSexComment($sex.rE, "main", "anal-sex")>>
<<= setup.hisher($sex.rE, "B")>> legs locked around your hips for stabiliy, your cock immediately enters <<= setup.hisher($sex.rE)>> asshole, bottoming <<= setup.himher($sex.rE)>> out. <<= setup.displayVisual("Their body tries to follow your movements as you push down like a hammer unto their ass, forcing their body to rock its hips almost instinctively like a hungry whore.", "image-" + $sex.count, $sex.gE, "anal", "rough")>> Every wave of raw ecstasy loosens the grip around your shaft, making it easier to accommodate your cock. <<= setup.heshe($sex.rE, "B")>> moans with each slam, pushing <<= setup.himher($sex.rE)>> over the edge, forcing <<= setup.himher($sex.rE)>> to flex <<= setup.hisher($sex.rE)>> entire body in response. You groan as a pressure builds at the base of your cock, as you come closer to releasing your seed.You grip <<= setup.himher($sex.rE)>> and direct <<= setup.himher($sex.rE)>> to turn around and stand on <<= setup.hisher($sex.rE)>> hands and knees.
<<= setup.getSexComment($sex.gE, "main", "penis-anal")>><<= setup.getSexComment($sex.rE, "main", "anal-sex")>>
Your hands caressing <<= setup.hisher($sex.rE)>> hips only to grab hold of them, you rest your cock at the entrance to <<= setup.hisher($sex.rE)>> ass. <<= setup.heshe($sex.rE, "B")>> moans wantonly as your cock slowly parts <<= setup.hisher($sex.rE)>> asslips. <<= setup.displayVisual("Their muff swallows your cock entirely as you take them like a dog in heat, breeding them to fill them with your seed.", "image-" + $sex.count, $sex.gE, "anal", "doggy")>> <<= setup.hisher($sex.rE, "B")>> ass is slowly stretched wider with every thrust, loosening up the plushy tightness around your shaft. The texture of <<= setup.hisher($sex.rE)>> asshole grinds against your shaft, making you groan in pleasure as <<= setup.hisher($sex.rE)>> ass milks your cock for your seed.You grunt loudly, as your cock twitches wildly inside <<= setup.hisher($sex.rE)>> asshole.
<<= setup.getSexComment($sex.gE, "outro", "penis-anal")>><<= setup.getSexComment($sex.rE, "outro", "anal-sex")>>
You pick up the pace and pound <<= setup.himher($sex.rE)>> harder and faster, tightening your grip on them to put force behind each thrust. <<= setup.displayVisual("The pressure building at the base of your cock grows, until it becomes overwhelming.", "climax-" + $sex.count, $sex.gE, "climax", "anal-creampie")>> Pure orgasmic bliss travels along your shaft as load after load is dumped into <<= setup.hisher($sex.rE)>> fertile womb.
<<= setup.getSexComment($sex.rE, "climax", "anal-sex")>>
The cum overflows from <<= setup.hisher($sex.rE)>> now used ass and trails down along <<= setup.hisher($sex.rE)>> inner thigh.
<<= setup.getSexComment($sex.gE, "climax", "penis-anal")>>
You lift your grip on <<= setup.hisher($sex.rE)>> hip, the soft warmness leaving your cock as you pull out.You grunt loudly, as your cock twitches wildly inside <<= setup.hisher($sex.rE)>> asshole.
<<= setup.getSexComment($sex.gE, "outro", "penis-anal")>><<= setup.getSexComment($sex.rE, "outro", "anal-sex")>>
You pick up the pace and pound <<= setup.himher($sex.rE)>> harder and faster, tightening your grip on them to put force behind each thrust. <<= setup.displayVisual("The pressure building at the base of your cock grows, until it becomes overwhelming.", "climax-" + $sex.count, $sex.gE, "climax", "anal-cover")>> The soft warmness leaves your cock, as you quickly pull out and direct the oncoming torrent of jizz at <<= setup.hisher($sex.rE)>> ass.
<<= setup.getSexComment($sex.rE, "climax", "anal-sex")>>
Pure orgasmic bliss travels along your shaft as load after load on <<= setup.hisher($sex.rE)>> exposed asshole, painting it like a canvas.
<<= setup.getSexComment($sex.gE, "climax", "penis-anal")>>
You take one last look at the cum flowing along the outside of <<= setup.hisher($sex.rE)>> asshole and thighs.You push <<= setup.himher($sex.rE)>> down, guiding <<= setup.himher($sex.rE)>> into position and spread your legs.
<<= setup.getSexComment($sex.gE, "intro", "penis-sex")>>
Your gaze meet and you smirk, licking your lips as you playfully slide your cock along the top of <<= setup.hisher($sex.rE)>> cunt. <<= setup.displayVisual("A moan escapes <<= setup.himher($sex.rE)>> as your veiny shaft grinds against <<= setup.hisher($sex.rE)>> clit and labia.", "image-" + $sex.count, $sex.gE, "sex", "prodding")>> You stop and place your cock at the entrace to <<= setup.hisher($sex.rE)>> pussy, pushing it in slowly. The luscious pussy flesh caress your cock as it grips you tightly, enveloping your cock with a warm embrace.
<<= setup.getSexComment($sex.rE, "intro", "vaginal-sex")>>
Within long you completely bottom <<= setup.himher($sex.rE)>> out, making <<= setup.himher($sex.rE)>> groan and grip you tightly for support.Your eyes meet and you send <<= setup.himher($sex.rE)>> a seductive smile as you begin to pull out, only to force yourself inside once again with slow rythmic thrusts.
<<= setup.getSexComment($sex.gE, "main", "penis-sex")>><<= setup.getSexComment($sex.rE, "main", "vaginal-sex")>>
Your veiny shaft pressing against <<= setup.hisher($sex.rE)>> soft plush walls, you moan in unison with every thrust. <<= setup.displayVisual("The cunt engulfing your cock is slowly stretched wider with every thrust, loosening the grip around your shaft.", "image-" + $sex.count, $sex.gE, "sex", "slow")>> The texture of your cock grinds against <<= setup.hisher($sex.rE)>> insides, making <<= setup.himher($sex.rE)>> groan in pleasure as <<= setup.hisher($sex.rE)>> pussy milks your cock for your seed.Without letting a moment pass, you immediately pick up the pace and slam your hips against <<= setup.hisher($sex.rE)>> ass.
<<= setup.getSexComment($sex.gE, "main", "penis-sex")>><<= setup.getSexComment($sex.rE, "main", "vaginal-sex")>>
You whole shaft is jack-hammered deep into <<= setup.hisher($sex.rE)>> cunt. <<= setup.heshe($sex.rE, "B")>> grabs hold of your arms to maintain <<= setup.hisher($sex.rE)>> posture and avoid being displaced with each thrust of your cock. <<= setup.displayVisual("Every wave of raw ecstasy loosens <<= setup.himher($sex.rE)>> up further, making it easier to accommodate your cock.", "image-" + $sex.count, $sex.gE, "sex", "fast")>> You moan with each slam, pushing you over the edge, forcing you to flex your entire body as you continue to fuck <<= setup.himher($sex.rE)>> relentlessly.You grab <<= setup.hisher($sex.rE)>> legs, pushing <<= setup.himher($sex.rE)>> down and forcing <<= setup.himher($sex.rE)>> into a mating press position.
<<= setup.getSexComment($sex.gE, "main", "penis-sex")>><<= setup.getSexComment($sex.rE, "main", "vaginal-sex")>>
<<= setup.hisher($sex.rE, "B")>> legs locked around your hips for stabiliy, your cock immediately enters <<= setup.hisher($sex.rE)>> cunt, bottoming <<= setup.himher($sex.rE)>> out. <<= setup.displayVisual("<<= setup.hisher($sex.rE, 'B')>> body tries to follow your movements as you push down like a hammer unto <<= setup.hisher($sex.rE)>> ass, forcing <<= setup.hisher($sex.rE)>> body to rock its hips almost instinctively like a hungry whore.", "image-" + $sex.count, $sex.gE, "sex", "rough")>> Every wave of raw ecstasy loosens the grip around your shaft, making it easier to accommodate your cock. <<= setup.heshe($sex.rE, "B")>> moans with each slam, pushing <<= setup.himher($sex.rE)>> over the edge, forcing <<= setup.himher($sex.rE)>> to flex <<= setup.hisher($sex.rE)>> entire body in response. You groan as a pressure builds at the base of your cock, as you come closer to releasing your seed.You grip <<= setup.himher($sex.rE)>> and direct <<= setup.himher($sex.rE)>> to turn around and stand on <<= setup.hisher($sex.rE)>> hands and knees.
<<= setup.getSexComment($sex.gE, "main", "penis-sex")>><<= setup.getSexComment($sex.rE, "main", "vaginal-sex")>>
Your hands caressing <<= setup.hisher($sex.rE)>> hips only to grab hold of them, you rest your cock at the entrance to <<= setup.hisher($sex.rE)>> pussy. <<= setup.heshe($sex.rE, "B")>> moans wantonly as your cock slowly parts <<= setup.hisher($sex.rE)>> pussylips. <<= setup.hisher($sex.rE, 'B')>> muff swallows your cock entirely as you take <<= setup.himher($sex.rE)>> like a dog in heat, breeding <<= setup.himher($sex.rE)>> to fill <<= setup.himher($sex.rE)>> with your seed. <<= setup.displayVisual("The cunt engulfing your cock is slowly stretched wider with every thrust, loosening up the plushy tightness around your shaft.", "image-" + $sex.count, $sex.gE, "sex", "doggy")>> The texture of <<= setup.hisher($sex.rE)>> cunt grinds against your shaft, making you groan in pleasure as <<= setup.hisher($sex.rE)>> pussy milks your cock for your seed.You grunt loudly, as your cock twitches wildly inside <<= setup.hisher($sex.rE)>> cunt.
<<= setup.getSexComment($sex.gE, "outro", "penis-sex")>><<= setup.getSexComment($sex.rE, "outro", "vaginal-sex")>>
You pick up the pace and pound <<= setup.himher($sex.rE)>> harder and faster, tightening your grip on them to put force behind each thrust. <<= setup.displayVisual("The pressure building at the base of your cock grows, until it becomes overwhelming.", "climax-" + $sex.count, $sex.gE, "climax", "vaginal-creampie")>> Pure orgasmic bliss travels along your shaft as load after load is dumped into <<= setup.hisher($sex.rE)>> fertile womb.
<<= setup.getSexComment($sex.rE, "climax", "vaginal-sex")>>
The cum overflows from <<= setup.hisher($sex.rE)>> now used pussy and trails down along <<= setup.hisher($sex.rE)>> inner thigh.
<<= setup.getSexComment($sex.gE, "climax", "penis-sex")>>
You lift your grip on <<= setup.hisher($sex.rE)>> hip, the soft warmness leaving your cock as you pull out.You grunt loudly, as your cock twitches wildly inside <<= setup.hisher($sex.rE)>> cunt.
<<= setup.getSexComment($sex.gE, "outro", "penis-sex")>><<= setup.getSexComment($sex.rE, "outro", "vaginal-sex")>>
You pick up the pace and pound <<= setup.himher($sex.rE)>> harder and faster, tightening your grip on them to put force behind each thrust. <<= setup.displayVisual("The pressure building at the base of your cock grows, until it becomes overwhelming.", "climax-" + $sex.count, $sex.gE, "climax", "vaginal-cover")>> The soft warmness leaves your cock, as you quickly pull out and direct the oncoming torrent of jizz at <<= setup.hisher($sex.rE)>> pussy.
<<= setup.getSexComment($sex.rE, "climax", "vaginal-sex")>>
Pure orgasmic bliss travels along your shaft as load after load on <<= setup.hisher($sex.rE)>> exposed cunt, painting it like a canvas.
<<= setup.getSexComment($sex.gE, "climax", "penis-sex")>>
You take one last look at the cum flowing along the outside of <<= setup.hisher($sex.rE)>> cunt and thighs.<<= setup.sex($sex)>>Lying down you spread your legs timidly, letting <<= setup.himher($sex.gE)>> grab and guide you into position.
<<= setup.getSexComment($sex.rE, "intro", "vaginal-sex")>>
Your gaze meet and <<= setup.heshe($sex.gE)>> smirks, licking <<= setup.hisher($sex.gE)>> lips as <<= setup.heshe($sex.gE)>> playfully slides <<= setup.hisher($sex.gE)>> cock at the top of your cunt. <<= setup.displayVisual("A moan escapes you as the veiny shaft grinds against your clit and labia.", "image-" + $sex.count, $sex.gE, "sex", "prodding")>> <<= setup.heshe($sex.gE, 'B')>> stops and places <<= setup.hisher($sex.gE)>> cock at the entrace of your pussy, pushing it in slowly. A pressure builds at the base of your lovehole, and you feel a mix of pleasure and pain as <<= setup.heshe($sex.gE)>> stretches you out to better accommodate <<= setup.hisher($sex.gE)>> size.
<<= setup.getSexComment($sex.gE, "intro", "penis-sex")>>
Within long <<= setup.heshe($sex.gE)>> completely bottoms you out, making you groan and grip <<= setup.himher($sex.gE)>> tight for support.Your eyes meet and <<= setup.heshe($sex.gE)>> sends you a seductive smile as <<= setup.heshe($sex.gE)>> begins to pull out, only to force himself inside of you again with slow rythmic thrusts.
<<= setup.getSexComment($sex.rE, "main", "vaginal-sex")>><<= setup.getSexComment($sex.gE, "main", "penis-sex")>>
<<= setup.hisher($sex.gE, "B")>> veiny shaft pressing against your soft plush walls, you moan in unison with every thrust. <<= setup.displayVisual("Your cunt is slowly stretched wider with every thrust, turning the mild pain into deep penetrating bliss.", "image-" + $sex.count, $sex.gE, "sex", "slow")>> The texture of <<= setup.hisher($sex.gE)>> cock grinds against your insides, making <<= setup.himher($sex.gE)>> groan in pleasure as your pussy milks <<= setup.hisher($sex.gE)>> cock for <<= setup.hisher($sex.gE)>> seed.Without letting a moment pass, <<= setup.heshe($sex.gE)>> immediately picks up the pace and slams <<= setup.hisher($sex.gE)>> hips against your ass.
<<= setup.getSexComment($sex.rE, "main", "vaginal-sex")>><<= setup.getSexComment($sex.gE, "main", "penis-sex")>>
<<= setup.hisher($sex.gE, "B")>> whole shaft is jack-hammered deep into your cunt. <<= setup.displayVisual("You grab hold of <<= setup.hisher($sex.gE)>> arms to maintain your posture and avoid being displaced with each thrust of <<= setup.hisher($sex.gE)>> cock.", "image-" + $sex.count, $sex.gE, "sex", "fast")>> Every wave of raw ecstasy loosens you up further, making it easier to accommodate <<= setup.hisher($sex.gE)>> cock. You moan with each slam, pushing you over the edge, forcing you to flex your entire body in response.<<= setup.hisher($sex.gE, "B")>> hands grab your legs, pushing you down and forcing you into a mating press position.
<<= setup.getSexComment($sex.rE, "main", "vaginal-sex")>><<= setup.getSexComment($sex.gE, "main", "penis-sex")>>
Your legs locked around <<= setup.hisher($sex.gE)>> hips for stabiliy, <<= setup.hisher($sex.gE)>> cock immediately enters your cunt, bottoming you out. <<= setup.displayVisual("Your body tries to follow <<= setup.hisher($sex.gE)>> movements as <<= setup.heshe($sex.gE)>> pushes down like a hammer unto your ass, forcing your body to rock its hips almost instinctively like a hungry whore.", "image-" + $sex.count, $sex.gE, "sex", "rough")>> Every wave of raw ecstasy loosens you up further, making it easier to accommodate <<= setup.hisher($sex.gE)>> cock. You moan with each slam, pushing you over the edge, forcing you to flex your entire body in response. Your moaning getting deeper and more wild as a lusting heat spreads all around your body like a furnace.With <<= setup.hisher($sex.gE)>> hands gripping you and directing you to turn around and stand on your hands and knees.
<<= setup.getSexComment($sex.rE, "main", "vaginal-sex")>><<= setup.getSexComment($sex.gE, "main", "penis-sex")>>
<<= setup.hisher($sex.gE, "B")>> hands caressing your hips, a tingle spreads from your pussy as <<= setup.hisher($sex.gE)>> penis rests at the entrance to your cunt. You moan wantonly as <<= setup.hisher($sex.gE)>> cock slowly parts your pussylips. <<= setup.displayVisual("Your muff swallows <<= setup.hisher($sex.gE)>> cock entirely as <<= setup.heshe($sex.gE)>> takes you like a dog in heat, breeding you to fill you with <<= setup.hisher($sex.gE)>> seed.", "image-" + $sex.count, $sex.gE, "sex", "doggy")>> Your cunt is slowly stretched wider with every thrust, turning the mild pain into deep penetrating bliss. The texture of <<= setup.hisher($sex.gE)>> cock grinds against your insides, making <<= setup.himher($sex.gE)>> groan in pleasure as your pussy milks <<= setup.hisher($sex.gE)>> cock for <<= setup.hisher($sex.gE)>> seed.<<= setup.heshe($sex.gE, "B")>> grunts loudly, as <<= setup.hisher($sex.gE)>> cock twitches wildly inside your cunt.
<<= setup.getSexComment($sex.rE, "outro", "vaginal-sex")>><<= setup.getSexComment($sex.gE, "outro", "penis-sex")>>
The relentless pounding gaining momentum, and the grip on your hips tightening. <<= setup.displayVisual("A rush of heat takes hold of you, spreading throughout your body as your broken moans turn into lustful screams.", "climax-" + $sex.count, $sex.gE, "climax", "vaginal-creampie")>> Pure orgasmic bliss takes hold of you as your eyes roll back into your skull.
<<= setup.getSexComment($sex.rE, "climax", "vaginal-sex")>>
A warm expanding sensations spreads inside of your womb as <<= setup.heshe($sex.gE)>> dumps <<= setup.hisher($sex.gE)>> seed deep inside of your cunt.
<<= setup.getSexComment($sex.gE, "climax", "penis-sex")>>
The cum overflows from your now used pussy and trails down along your inner thigh. <<= setup.heshe($sex.gE, "B")>> lifts <<= setup.hisher($sex.gE)>> grip around your hips and you feel her cock exit your cunt, leaving it empty and gaped.<<= setup.heshe($sex.gE, "B")>> grunts loudly, as <<= setup.hisher($sex.gE)>> cock twitches wildly inside your cunt.
<<= setup.getSexComment($sex.rE, "outro", "vaginal-sex")>><<= setup.getSexComment($sex.gE, "outro", "penis-sex")>>
The relentless pounding gaining momentum, and the grip on your hips tightening. <<= setup.displayVisual("A rush of heat takes hold of you, spreading throughout your body as your broken moans turn into lustful screams.", "climax-" + $sex.count, $sex.gE, "climax", "vaginal-cover")>> Pure orgasmic bliss takes hold of you as your eyes roll back into your skull.
<<= setup.getSexComment($sex.rE, "climax", "vaginal-sex")>>
The pounding suddenly stops, with an emptiness spreading inside of your cunt as <<= setup.heshe($sex.gE)>> pulls out.
<<= setup.getSexComment($sex.gE, "climax", "penis-sex")>>
A torrent of cum explodes all over you pussy, drenching it in <<= setup.hisher($sex.gE)>> fertile seed. <<= setup.hisher($sex.gE, "B")>> cum now covering your gaping hole, trailing down along your labia and thighs.!Character
---------------------------------------------
<<= setup.character($player)>>
!!!Description
---------------------------------------------
<<= setup.examine($player)>>
!!!Psyche
---------------------------------------------
<<= setup.showPsyche($player)>>
!!!Skills
---------------------------------------------
<<= setup.showExperience($player)>>
<span class='lbb'><<button "Return" $return>><</button>></span>!Settings
---------------------------------------------
Max Returns: 10 - Set
(Doesn't work yet)
<<DebugSetting>>
<<PhotoSetting>>
<span class='lbb'><<button "Return" $return>><</button>></span><<= setup.talk($social.entity, $player, $social.talkId)>><<if $showPinup is true>>
<<if $settings.zoomMode == true>><div class="pinup-outer-container" id="pinup-outer-container"
onmouseover="document.getElementById('pczoom-bar').style.display = 'block';document.getElementById('pczoom-bar').innerHTML = setup.pinupModel();" onmouseout="document.getElementById('pczoom-bar').style.display = 'none';">
<<= setup.displayTime($time)>>
<br>
<div id="pinup-inner-container">
<div class="imgEnlarge">
<<= setup.pinupModel($player, $pinupView)>>
</div>
</div>
</div>
<<if $player.sex != "male">>
<<if $pinupView == "front">>
<<link "Show Back">><<set $pinupView = "back">>
<<replace "#story-caption">>
<<display "StoryCaption">>
<</replace>><</link>> - <<include "Zoom Options">>
<<else>>
<<link "Show Front">><<set $pinupView = "front">>
<<replace "#story-caption">>
<<display "StoryCaption">>
<</replace>><</link>> - <<include "Zoom Options">>
<</if>>
<</if>>
<br>
<<include "Units">>
<br>
<<else>>
<<= setup.displayTime($time)>>
<br>
<div id="pinup-inner-container">
<div class="imgEnlarge">
<<= setup.pinupModel($player, $pinupView)>>
</div>
</div>
<<if $player.sex != "male">>
<<if $pinupView == "front">>
<<link "Show Back">><<set $pinupView = "back">>
<<replace "#story-caption">>
<<display "StoryCaption">>
<</replace>><</link>> - <<include "Zoom Options">>
<<else>>
<<link "Show Front">><<set $pinupView = "front">>
<<replace "#story-caption">>
<<display "StoryCaption">>
<</replace>><</link>> - <<include "Zoom Options">>
<</if>>
<</if>>
<br>
<<include "Units">>
<br>
<</if>>
<</if>><span style="font-family:hyperjump-regular;"><<if $settings.patreonVersion is false>><a href="https://www.patreon.com/bePatron?u=6653726" class="link-internal link-image">
<img src="images/patreonbutton.png" style="max-height: 20px">
</a><br><</if>>
<div id='pinup'><<include "Player Pin Up">></div>
<<if $settings.introMode is false>>
<span class='lbb'>
<<button "E-Pal">>
<<E-Pal Menu>>
<</button>></span>
<span class='lbb'>
<<button "Inventory">>
<<DisplayDialog "Inventory">>
<</button>></span>
<<if $settings.mapMode is true and tags().includes("map")>>
<span class='lbb'><<button "Return to Pod">>
<<goto "Pod - Main">>
<</button>></span><<else>>
<</if>><</if>>
<<if $settings.debugMode is true>>
<br><span class='lbb'><<button "Debug">>
<<goto "Debug - Menu">>
<<= Dialog.close()>>
<</button>></span><</if>>
<span class='lbb'><<button "Menu">>
<<Menu>>
<</button>></span></span><<set $settings = {
gameVersion: 21,
patreonVersion: false,
debugMode: false,
mapMode: true,
introMode: true,
zoomMode: true,
sceneDimensions: 850,
artType: "Realporn",
cPassage: "Intro - Start",
sPassage: ""
}>>
<<set $player = setup.loadPlayer()>>
<<set $allClothes = setup.loadClothes()>>
<<set $debuggedExperience = ["Oral","Handjob","Sex","Anal","Dancing","Cleaning","Social","High Heels"]>>
<<set $debuggedPsyche = ["Feminine","Slut","Bimbo","Mind","Lust"]>>
<<set $update = {
pinup: "<<replace '#story-caption'>><<display 'StoryCaption'>><</replace>>"
}>>
<<set $story = {
background: 0,
difficulty: {
startUnits: 1150,
startDebt: 445000,
realDebt: 0,
startInterest: 0.5,
startDemand: 1000
},
nEntries: ["Event-Girl-00"],
cEntries: [],
fEntries: [],
passage: "",
endPassage: "",
roaming: [],
showActive: true,
showCompleted: false,
flags: {
fuckedJessica: false,
vernonHelp: false,
amandaHelp: false,
knowsAboutEventia: false,
knowsAboutAunt: false,
knowsAuntIsDead: false
},
fuckedJessica: false,
vernonHelp: false,
hasReflected: false
}>>
<<set $scene = {
actor: "",
group: "",
type: "",
background: "",
variance: ""
}>>
<<set $sex = {
givingEntity: "",
receivingEntity: "",
gE: "",
rE: "",
count: 0,
current: "",
stage: "",
modifier: "",
passage: "",
endPassage: ""
}>>
<<set $clothes = {
owned: ["eVentia Jacket", "eVentia Slacks", "eVentia Bra", "eVentia Panties", "eVentia Heels"],
stashedOutfit: [],
wardrobeShow: {
tops:false,
bottoms:false,
bras:false,
panties:false,
stockings:false,
feet:false
}
}>>
<<set $characters = setup.loadCharacters()>>
<<set $social = {
entity: "",
essentialsGroup: setup.getInteractables("Essentials", $characters),
passage: "",
talkId: "",
doneTalks: []
}>>
<<set $npc = {
clients: setup.getInteractables("Clients", $characters),
executives: setup.getInteractables("Executives", $characters),
adults: setup.getInteractables("Adults", $characters),
elderly: setup.getInteractables("Elderly", $characters),
cool: setup.getInteractables("Cool", $characters),
goth: setup.getInteractables("Goth", $characters),
eventgirls: setup.getInteractables("Event Girls", $characters),
bidders: setup.getInteractables("Bidders", $characters)
}>>
<<set $event = {
current: "",
stage: "",
scene: 0,
clients: "",
executives: "",
loadedDetails: "",
return: "",
done: [],
storyCompleted: [],
debugIncident: ""
}>>
<<set $auction = {
current: "",
stage: "",
scene: "",
firstAuction: true,
firstRental: true,
firstServitude: true,
startPrice: 0,
climbPrice: 0,
finalPrice: 0
}>>
<<set $therapy = {
id: ""
}>>
<<set $time = {
currentDay: 0,
days: ["Monday","Tuesday","Wednesday","Thursday","Friday",
"Saturday","Sunday"],
dayTime: ["Morning","Afternoon","Evening","Night"],
currentDayTime: 0
}>>
<<set $misc = {
repayAmount: 0,
loadedDetails: ""
}>>
<<set $debug = {
main: false,
wardrobe: false,
sex: false,
stats: false,
events: false,
body: false,
story: false
}>>
<<set $eventStats = [
{
name: 'Receptionist',
roll: 0,
done: 0,
},
{
name: 'Maid',
roll: 0,
done: 0,
},
{
name: 'Stripper',
roll: 0,
done: 0,
},
{
name: 'Car Show',
roll: 0,
done: 0,
},
{
name: 'Gloryhole',
roll: 0,
done: 0,
},
{
name: 'Girlfriend',
roll: 0,
done: 0,
},
{
name: 'Sluttia',
roll: 0,
done: 0,
},
{
name: 'Gangbang',
roll: 0,
done: 0,
},
{
name: 'Cindanar Booth Babe',
roll: 0,
done: 0,
},
{
name: 'Stains Booth Babe',
roll: 0,
done: 0,
}
]>>
<<set $showPCFront to true>>
<<set $showTerminal to true>>
<<set $showEvents to true>>
<<set $storyHasReflected to false>>
<<set $DebugClothes to false>>
<<set $DebugOutfit to false>>
<<set $hypnoMode to true>>
<<set $pinupView = "front">>
<<set $pcMaleBody = "images/player/male/pc-male-undies.png">><<= setup.masturbation($player, $settings.sPassage)>><<= setup.meditation($player, $settings.sPassage)>><<run setup.psyche($player, "Mind", -15, -15)>><<run setup.psyche($player, "Lust", -15, -15)>>You sit down to clear your mind of all troubles, escaping into a serene mindset.
After some time, having cleansed yourself, you feel more ready than ever.
<<= setup.button("Continue.", "Pod - Main")>><<run setup.story("Headache-01", "complete")>><<run setup.psyche($player, "Mind", -15, -15)>><<run setup.psyche($player, "Lust", -15, -15)>>You try and sit down as Dr. Linus instructed... trying to clear your mind of all troubles, escaping into a serene mindset.
<<= setup.speak($player, "Alright... relax.")>>
After some time, you find yourself letting go... relaxing. You let out a sigh as you feel your mind clean up.
<<= setup.speak($player, "Huh... guess it worked... kind of.")>>
You smile, feeling a little more ready to overcome your challenges ahead.
<<= setup.button("Continue.", "Pod - Main")>>You roll and turn in your bed, as you´re slowly waking up from your slumber...
<<= setup.newComment($player, 'morning', 'morning', 'first', 'player-only')>>
Opening your eyes, you stretch your body, feeling reinvigorated to take on a new day. Your mind and thoughts are a bit more clear, but an itch has clearly build over the night as well. Moving towards the mirror, you yawn and scratch your hair.
<<= setup.newComment($player, 'morning', 'morning', 'second', 'player-only')>>
You get ready for the day ahead, making your final preparations.
<<= setup.dailyExpenses($player, $time.currentDay)>><<run setup.rollEvents($eventStats)>><<run setup.psyche($player, 'Mind', -15, -5)>><<run setup.psyche($player, 'Lust', 10, 5)>>
<<= setup.button("Continue.", "Pod - Main")>>A sudden beeping sound shakes you awake.
<<= setup.speak($player, "W-woah?! What?... Ugh.", "surprised")>>
Rolling over you check your E-Pal. A stark message is displayed; @@.bold;"We may have come off on the wrong end. Meet me in my office. - Amanda Waller, VP."@@
<<= setup.speak($player, "Tsk... Her again? Better see what she wants.")>>
You get ready for the day ahead, making your final preparations.
<<run setup.story("Amanda-Meeting-01", "start")>><<= setup.dailyExpenses($player, $time.currentDay)>><<run setup.rollEvents($eventStats)>><<run setup.psyche($player, 'Mind', -15, -5)>><<run setup.psyche($player, 'Lust', 10, 5)>>
<<= setup.button("Continue.", "Pod - Main")>>You drift off<<timed 1s>>.<</timed>><<timed 2s>>.<</timed>><<timed 3s>>.<</timed>>
<<timed 4s>><<= setup.dream($player)>><</timed>>You smile towards Brenda as you approach her.
<<= setup.speak($player, "Hey Brenda, got a moment?")>>
She cocks her hip as you approach, smiling back at you and clicking her tongue.
<<= setup.speak($characters.brenda, "Sure gurl, what´s on your mind?")>>
You think about what to say.Scratching your chin you decide to ask Brenda about Event Girls.
<<= setup.speak($player, "So... I was hoping you could tell me some more about becoming an Event Girl?")>>
Tilting her head, she giggled.
<<= setup.speak($characters.brenda, "Well what would ya like ta hear darling?")>><<= setup.speak($player, "Well, maybe some tips or tricks... Not really sure...")>><<= setup.speak($characters.brenda, "Shoot, and I´ll try to answer.")>>
She places one hand on her shoulder, ready to answer your questions.<<= setup.speak($player, "Are all Event Girls really in debt? Is this some kind of punishment?")>>
She lifts an eyebrow and gives you a conniving stare down.
<<= setup.speak($characters.brenda, "Well that´s an oddly specific question, don´t ya think? Imma guess yo ass in debt then?")>><<= setup.speak($player, "Yep... That is indeed the case...")>>
Brenda rubs her chin as she begins to explain.
<<= setup.speak($characters.brenda, "Well, not all Event Girls are in debt. But corporate activation employment is indeed very common when some mother fucke-... *ahem*... fails to pay them dues to the big banks. I do believe any service job is on the table for that.")>><<= setup.speak($player, "Hmph, I see.")>>
Letting out a sigh, you look down towards the floor.<<= setup.speak($player, "Why did you become an Event Girl?")>>
She sighs and shuffles her feet a bit.
<<= setup.speak($characters.brenda, "Got into a bit of debt- tryin´ ta open my own place, a club that is. Then the war broke out, no lads on the homefront to go out to tha club. I did try ta sell the place, but no buyers you see... so, working my debt off like this.")>><<= setup.speak($player, "That sounds kind off rough, how long do you have left?")>><<= setup.speak($characters.brenda, "A few years... But it's no biggie, lotsa girls have it way worse...")>>
You gulp at the prospect of having it 'way worse'. You clear your throat as you dig further.
<<= setup.speak($player, "How so?")>><<= setup.speak($characters.brenda, "Well, there are those that are just defiant or with too high a debt being put on the free use blocks... Not exactly a darling fate.")>>
Your stomach drops slightly.
<<= setup.speak($player, "Free use blocks?")>><<= setup.speak($characters.brenda, "Yeah, you know... They strap you into these pillory machines with your holes bared and any client can just... have a go at it- if ya know what I mean.")>>
She grins and winks at you.
<<= setup.speak($player, "Oh uuuuuh... right.")>>
You let out a nervous chuckle.You smile towards Dr. Linus as you approach him.
<<= setup.speak($player, "Hey Dr. Linus, got a moment?")>>
He looks at you pensively, eyeing you up and down.
<<= setup.speak($characters.drlinus, "Of course... what´s troubling the young lass?")>>
You think about what to say.Scratching your chin and having forgotten the details of the current year, you decide to ask Dr. Linus.
<<= setup.speak($player, "Was hoping your could remind me what year it was?")>>
He lights up and smiles as he answers.
<<= setup.speak($characters.drlinus, "The year is still 2206, so, remember to keep a leveled head!")>><<= setup.speak($player, "Right...")>>
You sigh at the prospects of more futuristic surprises of questionable consent.
<<= setup.speak($characters.drlinus, "Don´t forget! My clinic here is always open to make yourself more used to the future!", "smile")>>
He smiles as he points at you, with his hands formed like finger-guns.You ask him to elaborate on your debt situation.
<<= setup.speak($player, "So... How did the whole debt thing work again?")>>
He looks down and sighs.
<<= setup.speak($characters.drlinus, "As you know, you have indeed accumulated quite the debt. The details of how you gain the units are irrelevant, just pay back what you owe to the company. Or else they might... squeeze it out of you... Which would be less than ideal.")>><<= setup.speak($player, "What do you mean exactly? Squeeze...?")>>
A chill runs down your spine as you ask him.
<<= setup.speak($characters.drlinus, "I wouldn´t think too much about it, just don´t get behind on your weekly payment requirements.")>><<= setup.speak($player, "Hmph, I see.")>>
Letting out a sigh, you look down towards the floor.<<= setup.story("Headache-00", "start")>>Rubbing your forehead and placing a hand on your hip, you ask Dr. Linus about your headache.
<<= setup.speak($player, "I´ve been having these headaches... any idea what it could be?")>><<= setup.speak($characters.drlinus, "Ah, yes. It could be your mind is undergoing too rapid of a change. Tends to make things a little mushy, you know?", "smile")>>
He chuckles lightly.
<<= setup.speak($player, "Mushy? What do you mean?...*agh*... and is there something I can do about it?","surprised")>><<= setup.speak($characters.drlinus, "Of course there is. Go to the Commercial Strip and buy some of the Blue Pills. They should help with the headaches.")>><<= setup.speak($player, "Right, I´ll try that. Thanks.")>>
You turn to leave.<<run setup.story("Headache-00", "complete")>><<run setup.story("Headache-01", "start")>>Having returned to Linus, you inquire about the pills.
<<= setup.speak($player, "So those pills will make sure my brain doesn´t turn to mush?")>><<= setup.speak($characters.drlinus, "Indeed! If you haven´t tried them yet, you should. There are more ways to deal with your problem, however.", "smile")>>
You raise a brow at him, placing your hands at your hips.
<<= setup.speak($player, "Really now? Spill it then.", "smile")>><<= setup.speak($characters.drlinus, "Good old meditation. You should try that. All you do is sit or lie still. And think of nothing. Relax and so on. Allowing your mind to heal.")>>
Sighing you turn around to leave.
<<= setup.speak($player, "Pfft... sounds like bullshit if you ask me.")>><<= setup.speak($characters.drlinus, "Well, you´ll never know if you don´t try!")>>
Leaving you think about his advice... maybe there was something about it?You stand with your arched back full of pride and a smirk on your face as you break the news to him.
<<= setup.speak($player, "I did it... I´ve paid my debt. In full." "smile")>>
He raises a brow and scratches his chin, only to look at his monitor by his desk.
<<= setup.speak($characters.drlinus, "Hmph, right, it appears so. Of course, that only means you´re debt-free. So, what now you might ask?")>>
He clears his throat as he begins to list your options.
<<= setup.speak($characters.drlinus, "What happens now is really up to you. I can sign you up for a bio-morph program, with a paid citizenship. That would put you into debt again, but you would be able to work it off with us, and then enter the program once completed.")>><<= setup.speak($player, "Bio-morph, you mean turning me back to a man?")>>
He nods as he continues.
<<= setup.speak($characters.drlinus, "Yes, exactly. You would also be signed up for citizen-stimulus package, a home, which comes with universal basic income. Everything a new citizen needs to become an upstanding member of society. It doesn´t come cheap though.", "smile")>>
You think about the offer for a moment, weighing the options before you.
Accepting the offer - (Coming soon).
<<= setup.button("Embrace feminity and freedom.", "Ending - Uncertain Future")>>You place your index finger on the fingerprint reader by the holotable displaying the various kinds of auctions available to you. A deep beep signals that your registration is complete. A sequence of instuctions then pop up.
@@.boldtext;Your registration is complete. Your auction of "$auction.current" is to take place tommorrow at 12:00. Please prepare accordingly and refrain from actions that lower your marketable value. Have a nice day.@@
You return to your pod and relax for the remainder of the day whilst making sure you're as clean as possible.
<<= setup.speak($player, ["Really hope this will give me some units... I could need it.","Tsk... this is such a bad idea.","God, I hope I don´t get bought by some creep.","I hope my buyer has a huge cock.","Tsk, hopefully he´ll be good-looking, but preferrably a stud.","Mhm, I hope my buyer is hot.","Can´t wait to be put to good use, mmmmmh.","Mhmmm, can´t wait for cockies...*drools*","Teehee~, can´t wait to serve some cocks."])>>
Your stomach acting like an elevator, going up and then down, filled with butterflies. As the day passes and night comes, you try to sleep, but toss and turn.
<<= setup.speak($player, ["God damn it...","This is the worst idea ever.","If only there was another way...","Not a bad idea at all. Easy units.","Mhmm... thinking about it, being on that stage. Makes me horny.","I wonder what they´ll force me to do... Mhmmm.","Mhmmm... cockies. *drools*","I gotta be a good girl and prepare.","I´m the bestest girl ever and will give the best experience ever *giggles*."])>>
The darkness quickly claims you as you drift of into an aimless slumber. Your dreams filled with various outcomes of tommorrow.
<<= setup.button("Continue.", "Event Auction - Follow Up", "<<set $time.currentDayTime == 0>><<set $time.day += 1>>")>>You´re blinded by bright lights as you open your eyes. Followed by a yawn you stretch your arms and legs. Dragging yourself towards the showers, your skin grows goosebumps as the ice cold water hits your back.
<<= setup.speak($player, "Ugh! Cold!")>>
Drying yourself off, you check the time and promptly move towards your designated location.
As you enter you notice that the Auction Hall is filled up with lots of guests, some wearing neat gallant suits whilst others wear casual clothes.
<<if $auction.firstAuction == true>>
<<= setup.speak($characters.drlinus, "Ah! You finally arrived! Thought you might´ve bailed for a moment!", "smile")>>
You feel Linus´ presence slither along the red carpet and enter your line of sight once more.
<<= setup.speak($player, "...Of course not... I keep my word you know. What´re you doing here anyway?")>>
A slick smile spreads across his face as he rubs his hands.
<<= setup.speak($characters.drlinus, "Why I am here, you ask? Well! To see through your first auction of course! And bid!")>>
Your stomach drops as you clench your fist.
<<= setup.speak($player, "WHAT?! You´re going to bid on me?!", "angry")>>
His chuckle fills the hall.
<<= setup.speak($characters.drlinus, "Only joking! HAHA!.. *ahem*... Let me show you to the backroom, you´re one of the first girls I believe. It won´t be long until you go on the stage.")>>
You slowly follow along as he takes you to the backroom to wait for your turn.
<<else>>
<<= setup.speak($player, ["Looks like it´ll be the regulars... fine I guess.","Another day, another auction. My ass. Tsk.","Nothing special, tsk. These are the people that are going to bid? Give me a break.","Lots of cocks walking around, or should I say... money.","They look rich alright, and horny. I can smell it.","Another day, and I auction my ass off again. Hopefully he´s got a proper cock.","Teehee~, so many cocks around! *licks lips*","Mmmmh, I gets wets thinking about them buying me... mmmh, I gotta be a good girl~","*drools* cocks... *drools*"], "smile")>>
<</if>>
<<= setup.button("Continue.", "Event Auction - The Stage")>>Shortly after entering the dimly lit backroom, a neatly dressed woman approaches you. She moves with an almost flawless grace and stops before you only to bow casually.
<<= setup.speak($characters.housespeaker, "The floor is yours, miss. They´re ready to receive you.")>>
Her voice is almost completely monotone and direct.
<<= setup.speak($player, ["Thanks, I guess.","Here goes nothing.","Time to sell myself... Yikes.","Tsk, finally. I was getting bored.","About time, let´s get this show rolling.","Here goes, wish me luck. Better climb high.","Teehee~, finally! Let´s goooo!","Awww! Finally! I wus gettins bored! *giggles*","Are the cocks ready for me? *licks lips*"], "smile")>>
The woman leads you out unto the stage and you follow along. The light blinds you as you enter, with murmurs and whispers. The crowd is completely silent, which makes your stomach turn.
<<if $auction.firstAuction == true>>
Does your hair sit right? Are you wearing the proper clothes? Is your makeup alright? Questions you´d never thought you´d have on a stage infront of just short of a hundred people. People that are going to bid on a lucrative experience with you.
<<= setup.speak($player, "What the hell did I sign up for...")>><<else>>
The familiar thoughts crawl through your head. Whom could be the final bidder? And what comes next...
<</if>>
<<= setup.button("Continue.","Event Auction - The Bidding")>><<set $auction.finalPrice = setup.bid($player, $auction.current)>><<set $auction.climbPrice = Math.floor($auction.finalPrice/10 + $auction.startPrice)>>The sound of the woman clearing her throat echoes a deep silence through the hall. The previous chit-chatter and whispers completely evaporate. The woman gets herself comfortable behind her podium, which points out towards the audience.
<<= setup.speak($characters.housespeaker, "We move on to subject entry " + setup.random(100) + ", an enterprising Eventia Girl, also known as $player.femaleName.")>>
She turns and looks to, with all eyes following her.
<<= setup.speak($characters.housespeaker, "The subject auction type is $auction.current, and begins at the price of $auction.startPrice. With that, let the bidding commence.")>>
You look out unto the audience, a light flashes from back down in the corner.
<<= setup.speak($characters.housespeaker, "Does anyone raise to $auction.climbPrice? Anyone? Do we get a- Right there, alright! Anyone to match that?", "smile")>>
And with that, more flashes join the fray. After some time, several dings echo through the hall.
<<= setup.speak($characters.housespeaker, "And with that, the bidding for $player.femaleName has concluded with Bidder#" + setup.random(150) + ", taking home the price. Congratulations.", "smile")>>
You spot a perticularly smug man in the audience, but get little time to look around as you´re led backstage once again.
<<nobr>>
<div class='default-container'>
<div class='default-text'>
Subject: Candace.<br>
@@.boldtext;Auction: $auction.current.@@<br>
Starting Price: u$auction.startPrice<br>
Final Price: u$auction.finalPrice<br>
</div>
</div>
<</nobr>>
<<= setup.button("Continue.","Event Auction - " + SugarCube.State.variables.auction.current + "")>>Entering the dimly lit backstage, your E-Pal is scanned. After a short time a man enters.
<<= setup.speak($npc.bidders[0], ["Where is she? Is my price in here?","Is my slut in here? Where is she?", "So, where can I find her? Can I take her now?"], "smile")>>
The man wears a typical stylish neon-suit, and looks like the stereotypical rich man.
<<= setup.speak($player, ["I´m right here.","I have a name you know, but, this is me.","Standing right here. Hey, are you listening?","Your price is right here, are you ready?","Right over here, sugar. Think you can handle it?","Standing here, ready to serve.","I´m right here! Teehee~, come and claim me!","Your price is right here! *giggles*","Oh, silly you! I´m right here! *licks lips*"], "smile")>>
He spins and your eyes meet. He looks you up and down, almost like a dog about to tear into a mutton chop.
<<= setup.speak($npc.bidders[0], "I see, I see! Alright then, no time to waste. Come along.")>>
He grabs your hand and leads you towards the exit. You feel the jealous gaze of the other bidders as he leads you out of the auction hall.
<<= setup.speak($player, "Where are we going?")>>
<<= setup.speak($npc.bidders[0], "To my suite at the Gloria Hotel. I just had the sheets cleaned, perfect for such an opportunity!", "smile")>>
The door towers over the two of you as you arrive at his suite. You feel the beep all the way down into your stomach as he swipes his hand over the biometric lock.
<<= setup.speak($npc.bidders[0], "Welcome to my suite, let yourself be at home!", "smile")>>
He grabs your hand and pulls you inside. As the door closes he pins you towards the wall. You whimper in surprise as you feel his hot breath down your neck.
<<= setup.speak($player, ["No need to rush it! Alright?!","Tsk- Always so eager!","Woah! What are you doing?!","Woah! Getting right to it, are we now? Alright then.","Geez, look whose horny!","Can´t wait to get your dick wet? Hmph? Alright then!","Oh my! You want me bad huh? *giggles*","Teehee~! Can´t wait to shove your big bad cock up my coochie?","*licks lips* Oh my! Mmmmh, take me hot stuff!"], "surprised")>>
He pulls at your hair, smelling it first, before dragging you towards the bed and pushing you unto it.
<<= setup.speak($npc.bidders[0], ["Fuck! I can´t wait to shove it inside you.","Damn, I gotta fuck you now. I can´t wait any longer.","Fuck me, I gotta tear that up now."], "pleasure")>>
His clothes drop to the ground and soon after, your own does as well.
<<= setup.button("Suck his cock.","New Sex","<<set $sex.current = 'oral', $sex.gE = $player, $sex.rE = $npc.bidders[0], $sex.stage = 'intro', $sex.modifier = 'sensual', $sex.passage = 'Event Auction - Aftermath'>>")>>
<<= setup.button("Let him fuck you.","New Sex","<<set $sex.current = 'sex', $sex.gE = $npc.bidders[0], $sex.rE = $player, $sex.stage = 'intro', $sex.modifier = 'sensual', $sex.passage = 'Event Auction - Aftermath'>>")>>
<<= setup.button("Use your ass.","New Sex","<<set $sex.current = 'anal', $sex.gE = $npc.bidders[0], $sex.rE = $player, $sex.stage = 'intro', $sex.modifier = 'sensual', $sex.passage = 'Event Auction - Aftermath'>>")>><<if $auction.firstRental == true>><<set $auction.firstRental = false>>Entering the dimly lit backstage, your E-Pal is scanned. After a short time a man with the Auction House-logo on his suit enters.
<<= setup.speak($npc.executives[0], "Please follow me, and I´ll take you to the transfer room. Your buyer is already seated.", "smile")>>
You´re lead into a near white room, containing only two chairs around one square-table.
<<= setup.speak($npc.executives[0], "Please sit, and then we can begin.")>><<= setup.speak($player, "So-... how will it happen? Will it hurt? Who bought me?")>>
He remains silent, until you take your seat.
<<= setup.speak($npc.executives[0], "There is no reason for you too meet your buyer. What he does with his time is up to him and him alone. It is a rental experience, after all.")>>
You shuffle a bit in your chair.
<<= setup.speak($player, "Right, so what now?")>><<= setup.speak($npc.executives[0], "Simply sit tight and wait. Then you will be instructed to turn on your Neuro-Doll implant, and the buyer will take over. The rental period is 24-hours, after which you will resume control.")>><<= setup.speak($player, "Alright then. I´m ready.")>>
After waiting a bit, you hear a soft ding from behind you, and a green lamp turns on.
<<= setup.speak($npc.executives[0], "If you would be so kind as to turn on your implant, miss. Then the rental period can commence.", "smile")>>
You take a deep breath.
<<= setup.speak($player, "Alright then. Here goes nothing.")>>
You simply feed the correct thoughts into your implant, turning it on.<<else>>Entering the dimly lit backstage, your E-Pal is scanned. After a short time a man with the Auction House-logo on his suit enters.
<<= setup.speak($npc.executives[0], "Please follow me, and I´ll take you to the transfer room. Your buyer is already seated.", "smile")>><<= setup.speak($player, "Yeah, I know the way. Not my first rodeo.")>><<= setup.speak($npc.executives[0], "Very well.")>>
You´re lead into a near white room, containing only two chairs around one square-table.
<<= setup.speak($npc.executives[0], "Please sit, and then we can begin.")>>
He remains silent, until you take your seat.
<<= setup.speak($npc.executives[0], "All we need now is for the buyer to be-...")>>
You hear a soft ding from behind you, and a green lamp turns on.
<<= setup.speak($npc.executives[0], "If you would be so kind as to turn on your implant, miss. Then the rental period can commence.", "smile")>>
You take a deep breath. Here you go again... renting your body out to some complete stranger.
<<= setup.speak($player, "Alright then. Wish me luck.")>>
You simply feed the correct thoughts into your implant, turning it on.
<</if>>
Nothingness consumes you instantly.
<<= setup.button("Wake up.", either("Event Auction - Rental Conclusion 1", "Event Auction - Rental Conclusion 2", "Event Auction - Rental Conclusion 3"), "<<set $time.currentDay += 1>>")>>You cough and retch as your throat is filled to the brim. Flailing your arms you moan as some hot and warm spreads inside of you. Pushing away, something long and warm plops out of your throat making you cough. A slap and wave of pleasure runs through you as someones hips connect violently with your ass.
<<= setup.speak($npc.adults[0], ["Oooh fuck this bitch was good. I´m fucking drained man.", "God, she sucked me dry. I´m done!"], "pleasure")>><<= setup.speak($npc.adults[1], ["Is it my turn now? I´ve been waiting quite a while!", "Come on! My turn now!"], "smile")>><<= setup.speak($npc.adults[2], ["AAAAAAAAH! FUCK I´M CUMMING!", "SHIT-SHIT! I´M CUMMING, GOD-JESUS-MOTHER MARIE!"], "pleasure")>>
You manage to get them off of you, barely able to stand on your own feet. With cum leaking down your loins and a need to throw up, the heavy smell of semen and raw sex fills your nostrils. You spot your clothes lying about, all of it soaked in man-juice.
<<= setup.speak($player, "W-what happened?!", "pleasure")>><<= setup.speak($npc.adults[0], "Hey bitch, we ain´t done. We want our moneys worth!", "angry")>><<= setup.speak($npc.adults[1], "Oh shit, wait. Time´s up. Remember?")>>
You look around, your vision blurred and your eyes hurting. Your legs tremble as another spike of pain shoot up your rear, followed with cum leaking out of it.
<<= setup.speak($player, "W-what are you talking about? Where am I?", "pleasure")>><<= setup.speak($npc.adults[0], "Shit, let´s get the fuck out.")>>
You squint your eyes, trying to get your bearings. You see the familiar Gloria Gals Bar, and instantly know where you are. The Adult Strip. Shaking your head, you begin to put your clothes back on and drag yourself home. The walk of shame makes your head hang low. At least several other patrons look towards you in disgust, and scuffing at the long trail of cum.
The cold water hits your back as you attempt to get rid of the worst in the public showers. Shortly after, you drag yourself towards your pod.
<<run setup.count("receivedGroping", setup.random(100))>><<run setup.count("receivedVaginal", setup.random(20))>><<run setup.count("receivedAnal", setup.random(20))>><<run setup.count("givenBlowjobs", setup.random(20))>><<run setup.incBod($player, "vagina", 4)>><<run setup.incBod($player, "asshole", 4)>><<run setup.incBod($player, "mouth", 1)>><<run setup.bodyNote($player, "vagina")>><<run setup.bodyNote($player, "asshole")>><<run setup.satisfy($player)>>
<<= setup.button("Continue.","Event Auction - Aftermath")>><<run setup.cleanOutfit($player)>>You open your eyes and realize that you´re standing directly infront of your pod. You feel clean, your body almost light, as if you had just received an excellent massage. Looking down, you realize you´re naked and holding a piece of paper.
<<= setup.speak($player, "Tsk, really?")>>
You open the piece of paper, revealing a smiley with a pointy nose and a small note: @@.bold;Thanks! I had fun!@@
<<= setup.speak($player, "Well. I´m glad you had fun. Whomever you are.", "smile")>>
Although the message seems harmles, a certain ominous thought suddenly hits you. How did they know that your pod was located here?
Shaking your head, you crawl into your pod.
<<= setup.button("Continue.","Event Auction - Aftermath")>>You open your eyes and look around. You´re sitting on a bench in the Northern Fashion Strip. Looking down, you check your body, seeing if anything has changed.
<<= setup.speak($player, "Odd... I guess?")>>
You quickly conclude that nothing has changed at all and get up, looking around.
<<= setup.speak($player, "Well. That was that then? I wonder what they did?", "smile")>>
Looking around again one last time to make extra sure, you finally give up and simply begin to walk back towards your pod.
<<= setup.speak($player, "Easy money.", "smile")>>
You smirk.
<<= setup.button("Continue.","Event Auction - Aftermath")>><<if $auction.firstServitude == true>><<set $auction.firstServitude = false>>Entering the dimly lit backstage, your E-Pal is scanned. After a short time a man with the Auction House-logo on his suit enters.
<<= setup.speak($npc.executives[0], "Let me begin and ask, are you familiar with the UNC standards of procedure?", "smile")>>
You shake your head.
<<= setup.speak($player, "Sorry, I uuuh, have not exactly been able to brush up on that.")>>
He sighs.
<<= setup.speak($npc.executives[0], "I see. Well, there will not be enough to go over all of it now. Generally speaking, you are contractually obligated to do as you´re told for 24 hours.")>><<= setup.speak($player, "Like...? Anything they say?")>><<= setup.speak($npc.executives[0], "No. Those are what the standards are for. Here is a shortened list. Please brush over it.")>><<= setup.speak($player, "Alright then. Give it to me.")>>
He takes out a small light tablet which contains a short list of commandments that you´re not obligated to fulfill.
@@.boldtext;UNC Standards for Indentured Servitude@@
1. No infliction of harm or self-infliction of harm can occur to the servant.
2. The servant is not to carry out any kind of order that may in any way lead to the harm of others.
3. The servant is not obligated to carry out any kind of command that involves sex or anything of a sexual nature.
4. The servant is furthermore protected by UNC worker standards and must be equipped with standard safety equipment if needed.
5. The servant cannot be commanded to forcibly act or commit to acts that would otherwise lengthen the already agreed upon contract.
6. The servant is not obligated to hand over any of the possessions that they owned prior to the signing of the contract.
7. The servant can terminate the contract at any moment if any of the above should occur.
8. Whatever the servant produces within the contract period is automatically owned by the contract holder.
9. Authorities must arrive at the scene within 5 minutes of termination. Standard Protocol.
Brushing over the many commandments you follow the Auction House representative into a form of waiting room.
<<= setup.speak($npc.executives[0], "Please wait here until the buyer arrives.", "smile")>>
You take a deep breath.
<<= setup.speak($player, "Right...")>><<else>>Entering the dimly lit backstage, your E-Pal is scanned. After a short time a man with the Auction House-logo on his suit enters.
<<= setup.speak($npc.executives[0], "Let me begin and ask, are you familiar with the UNC standards of procedure?", "smile")>>
You nod nonchalantly.
<<= setup.speak($player, "Sure am, not my first time.")>><<= setup.speak($npc.executives[0], "I see. Well, no need to wait around then. Let´s get to business.")>>
You follow the Auction House representative into a form of waiting room.
<<= setup.speak($npc.executives[0], "Please wait here until the buyer arrives.", "smile")>>
<</if>>
<<= setup.button("Continue.", either("Event Auction - Servitude Conclusion 1", "Event Auction - Servitude Conclusion 2"), "<<set $time.currentDay += 1>>")>>Waiting around for a short while, a man eventually enters the room. A rather old and elderly man, flicking a rather stylish cane.
<<= setup.speak($npc.elderly[0], "I-is this her?")>><<= setup.speak($npc.executives[0], "Indeed it is mister.", "smile")>><<= setup.speak($npc.elderly[0], "I-i see! She looks young and strong! Just what I needed. Where do I sign?")>>
The old man rests on his cane, leaning in over the table where the light tablet lies. The representative moves his hand towards the tablet and points out the corner of it. The old man places his finger on it, and a soft beep follows.
<<= setup.speak($player, "Where do I sign?")>>
The man grabs the light tablet and presents it to you, signing it.
<<= setup.speak($npc.elderly[0], "Now, come with me young lady! We have much to do. My nephew is moving and we need help!", "smile")>><<= setup.speak($player, "I see.")>>
You look back towards the representative, knowing full well by now that you have doomed yourself to a long day of heavy lifting.
<<= setup.speak($npc.executives[0], "A pleasure doing business!")>>
The many next hours you spend moving furnitures and various heavy boxes. All until your arms almost feel like they´re going to fall off. Even so, the old man doesn´t seem that bad at all. He even ordered pizza and let you go before the contract was up.
<<= setup.button("Continue.","Event Auction - Aftermath")>>Not long after two younger looking guys enter the room. They almost seem like typical teenagers, their clothes vibrant and too big.
<<= setup.speak($npc.goth[0], "Brooo, what did I say man? Best idea ever! She´s super hot!", "smile")>><<= setup.speak($npc.goth[1], "Oh shit, yeah. Think we can make her change outfits? I mean-")>>
They both look towards the representative, whom simply shrugs.
<<= setup.speak($npc.goth[1], "Y-yeah, we know. Nothing sexual! But- That don´t exclude giving us drinks! And snacks!", "smile")>><<= setup.speak($npc.executives[0], "It does not.")>><<= setup.speak($player, "Great.")>>
You´re both presented with a light tablet containing your contract, of which you both sign.
<<= setup.speak($npc.goth[0], "Alright, let´s go hot stuff! We like, have this party planned!", "smile")>><<= setup.speak($npc.goth[1], "And you´re gonna serve drinks!", "smile")>><<= setup.speak($player, "Whatever you say...")>>
You look back towards the representative, whom seems to be struggling to keep his chuckle in check.
You spend the better part of the next night serving drinks and snacks to a group of guys at some party. At times obeying ridiculous commands like, making a funnny duck face or showing your tongue. You swear that they also at least occasionally tried to touch your ass, but decided not to cause a fuss.
<<= setup.button("Continue.","Event Auction - Aftermath")>>Entering the dimly lit backstage, your E-Pal is scanned. After a short time a man enters.
<<= setup.speak($npc.bidders[0], ["Where is she? Is my price in here?","Is my budding ass-virgin in here? Where is she?", "So, where can I find her? Can I take her now?"], "smile")>>
The man wears a typical stylish neon-suit, and looks like the stereotypical rich man.
<<= setup.speak($player, ["I´m right here.","I have a name you know, but, this is me.","Standing right here. Hey, are you listening?","Your price is right here, are you ready?","Right over here, sugar. Think you can handle it?","Standing here, ready to serve.","I´m right here! Teehee~, come and claim my virgin ass!","Your price is right here! *giggles*","Oh, silly you! I´m right here! *licks lips*"], "smile")>>
He spins and your eyes meet. He looks you up and down, almost like a dog about to tear into a mutton chop.
<<= setup.speak($npc.bidders[0], "I see, I see! Alright then, no time to waste. Come along. I gotta break in that ass!")>>
He grabs your hand and leads you towards the exit. You feel the jealous gaze of the other bidders as he leads you out of the auction hall.
<<= setup.speak($player, "Where are we going?")>>
<<= setup.speak($npc.bidders[0], "To my suite at the Gloria Hotel. I just had the sheets cleaned, perfect for such an opportunity!", "smile")>>
The door towers over the two of you as you arrive at his suite. You feel the beep all the way down into your stomach as he swipes his hand over the biometric lock.
<<= setup.speak($npc.bidders[0], "Welcome to my suite, let yourself be at home!", "smile")>>
He grabs your hand and pulls you inside. As the door closes he pins you towards the wall. You whimper in surprise as you feel his hot breath down your neck.
<<= setup.speak($player, ["Shit take it easy.","Oh- hey! Not so fast, it´s my first time after all!","Woah! What are you doing?!","Woah! Getting right to it, are we now? Alright then.","Geez, look whose horny!","Can´t wait to break me in? Hmph? Alright then.","Oh my! You want me bad huh? *giggles*","Teehee~! Can´t wait to shove your big bad cock up my virgin coochie?","*licks lips* Oh my! Mmmmh, take me hot stuff!"], "surprised")>>
He pulls at your hair, smelling it first, before dragging you towards the bed and pushing you unto it.
<<= setup.speak($npc.bidders[0], ["Fuck! I can´t wait to shove it inside your virgin ass.","Damn, I gotta break in that behind now. I can´t wait any longer.","Fuck me, I gotta tear that ass up."], "pleasure")>>
His clothes drop to the ground and soon after, your own does as well.
<<= setup.button("Continue.","New Sex","<<set $sex.current = 'anal', $sex.gE = $npc.bidders[0], $sex.rE = $player, $sex.stage = 'intro', $sex.modifier = 'sensual', $sex.passage = 'Event Auction - Aftermath'>>")>>Entering the dimly lit backstage, your E-Pal is scanned. After a short time a man enters.
<<= setup.speak($npc.bidders[0], ["Where is she? Is my price in here?","Is my budding virgin in here? Where is she?", "So, where can I find her? Can I take her now?"], "smile")>>
The man wears a typical stylish neon-suit, and looks like the stereotypical rich man.
<<= setup.speak($player, ["I´m right here.","I have a name you know, but, this is me.","Standing right here. Hey, are you listening?","Your price is right here, are you ready?","Right over here, sugar. Think you can handle it?","Standing here, ready to serve.","I´m right here! Teehee~, come and claim me!","Your price is right here! *giggles*","Oh, silly you! I´m right here! *licks lips*"], "smile")>>
He spins and your eyes meet. He looks you up and down, almost like a dog about to tear into a mutton chop.
<<= setup.speak($npc.bidders[0], "I see, I see! Alright then, no time to waste. Come along. I gotta break that hymen in!")>>
He grabs your hand and leads you towards the exit. You feel the jealous gaze of the other bidders as he leads you out of the auction hall.
<<= setup.speak($player, "Where are we going?")>>
<<= setup.speak($npc.bidders[0], "To my suite at the Gloria Hotel. I just had the sheets cleaned, perfect for such an opportunity!", "smile")>>
The door towers over the two of you as you arrive at his suite. You feel the beep all the way down into your stomach as he swipes his hand over the biometric lock.
<<= setup.speak($npc.bidders[0], "Welcome to my suite, let yourself be at home!", "smile")>>
He grabs your hand and pulls you inside. As the door closes he pins you towards the wall. You whimper in surprise as you feel his hot breath down your neck.
<<= setup.speak($player, ["Shit take it easy.","Oh- hey! Not so fast, it´s my first time after all!","Woah! What are you doing?!","Woah! Getting right to it, are we now? Alright then.","Geez, look whose horny!","Can´t wait to break me in? Hmph? Alright then.","Oh my! You want me bad huh? *giggles*","Teehee~! Can´t wait to shove your big bad cock up my virgin coochie?","*licks lips* Oh my! Mmmmh, take me hot stuff!"], "surprised")>>
He pulls at your hair, smelling it first, before dragging you towards the bed and pushing you unto it.
<<= setup.speak($npc.bidders[0], ["Fuck! I can´t wait to shove it inside you.","Damn, I gotta break you in now. I can´t wait any longer.","Fuck me, I gotta tear that up now."], "pleasure")>>
His clothes drop to the ground and soon after, your own does as well.
<<= setup.button("Continue.","New Sex","<<set $sex.current = 'sex', $sex.gE = $npc.bidders[0], $sex.rE = $player, $sex.stage = 'intro', $sex.modifier = 'sensual', $sex.passage = 'Event Auction - Aftermath'>>")>><<run setup.story("Auction-House-00", "complete")>><<run setup.addUnits($player, 'Auction House', $auction.finalPrice)>><<set $time.currentDayTime == 4>><<set $auction.firstAuction = false>>You return to your pod, feeling completely drained from the experience.
<<= setup.speak($player, "That really took the wind out of me... *yawn*...")>>
You slouch unto your pod bed and fall head first into a deep slumber.
<<= setup.button("Sleep.", "Sleep")>>You stand before a narrow neatly-decorated entrance, almost hidden away by the lobby & foyer. The carpet laid along the entrace red and a sign above inlaid in gold saying "Auction".
<<= setup.speak($characters.drlinus, "Taking a look at the Auction House I presume?", "smile")>>
You almost jump as Dr. Linus slithers into you ling of sight.
<<= setup.speak($player, "Christ! Where did you come from?!", "angry")>><<= setup.speak($characters.drlinus, "Simply taking a stroll, I enjoy clearing my mind... Always important to have a clear mind you know.")>><<= setup.speak($player, "So what is this Auction all about? Just selling random junk I suppose?")>><<= setup.speak($characters.drlinus, "Not quite. Events. Best described as an Event Auction. You present yourself and offer yourself for an evening or similar... Or the more *ahem* unique experiences... Like the first bedding.")>>
Your eyebrow twitches.
<<= setup.speak($player, "The first bedding? What do you mean?")>><<if $player.statistics.receivedVaginal >= 1>><<= setup.speak($characters.drlinus "Why wouldn\'t you know everything about that? You\'ve already had sex... Such a waste, you could have made a nice fat unit bonus giving that up to someone with a real wallet to break open.")>><<= setup.speak($player, "H-HOW WOULD YOU KNOW THAT?!", "angry")>><<= setup.speak($characters.drlinus, "eVentia records everything you know...")>><<else>><<= setup.speak($characters.drlinus, "Well you know, losing the v-card? You can make a lot of units selling your first time you know.")>><<= setup.speak($player, "REALLY?! That\'s... SICK!", "angry")>><<= setup.speak($characters.drlinus, "Call it what you want, it\'s something to consider... given your current situation you know...")>><</if>><<= setup.speak($player, "G-god damn it!", "angry")>><<= setup.speak($characters.drlinus, "So... want me to take you inside? Show you around? It\'s much bigger inside.", "smile")>><<= setup.speak($player, "Sure... whatever.")>>
<<run setup.story("Auction-House-00", "start")>>
<span class='lbb'><<button "Continue">>
<<goto "Event Auction - Intro 2">>
<</button>></span>You follow Linus inside moving along the red carpet. The narrow corridor-like entrance swallows you and bombards you with a romanticized classical feeling. Golden nobs with carved patterns of extreme detail and statues of ornate black marble stand along the walls.
<<= setup.speak($player, "Isn\'t this all a bit too much?", "smile")>><<= setup.speak($characters.drlinus, "I wouldn\'t know, I suppose it is to get one into a real unit-spending mood, wouldn\'t you agree?")>><<= setup.speak($player, "Never been at an auction before...")>><<= setup.speak($characters.drlinus, "Well... It\'s not too complicated, you just come with a starting prize that is appraised by a specialist and then the attendees may make a bid. Simple really.... oh! And the winner gets the prize of course.")>>
You reach the end of the entrance and enter a massive hall filled with four-sided rounded tables and royal-looking chairs. Everything is plated with gold on the sides and the overall noble red theme is prevalent everywhere from the drapes along the columns to the carpet and the pillows around the chairs.
<<= setup.speak($player, "This is... something alright!", "surprised")>><<= setup.speak($characters.drlinus, "I agree. Here... take a look over here. You can sign up to auction an event with yourself if you\'d like.", "smile")>>
You move over to the small display that Linus stands by. Your eyes glaze over your eVentia ID and your labeled event "First Night", but more importantly, the laughable starting price.
<<= setup.speak($player, "That\'s my worth?! A first night with me! Nothing more than that!", "angry")>><<= setup.speak($characters.drlinus, "Ah well... you see, no matter if you\'re actually a virgin or not, the first night always starts low, but tends to build up to high amounts based on how heated the bidding becomes. Especially if one is a virgin. However, no other events are available until the first night, a form of assurance as to you pulling through.", "smile")>><<= setup.speak($player, "Backing out? What do you mean?")>><<= setup.speak($characters.drlinus, "Well, you know how it is... No one being forced to do anything here. Backing out means banishment from the house however... Not very nice... well... I\'ll leave you to it then, I have a patient to attend to.")>>
And with that he slithers away again, leaving you with more questions than answers once more.
<<= setup.button("Continue.", "Gloria Lane - Auction House")>>You wake up to a sudden knock, not even able to get out of your pod bed before it's unlocked and opened.
<<= setup.speak($characters.eventiaguard, "Yep, this is the one. Time to get sorted out.")>>
He moves in to grab you, but you quickly retract yourself.
<<= setup.speak($player, "What the hell is going on?! Let me get up first!", "angry")>>
<<= setup.speak($characters.eventiaguard, "Well, yah haven´t paid up for this week, so time to pay up our way. Come on now, don´t make me drag you.")>>
<<= setup.speak($player, "Let me get my clothes on first!", "angry")>>
He looks at you annoyed.
<<= setup.speak($characters.eventiaguard, "Tsk... whatever, hurry up. I have more rounds to go.")>>
You quickly put on your clothes and get out of the pod. Before you can even react the guard has an iron grip around your arm and begins to drag you along.
<<= setup.speak($player, "Hey! Jesus! Calm down! I can walk on my own!", "angry")>>
<<= setup.speak($characters.eventiaguard, "That´s not my name.")>>
<<= setup.speak($player, "Ugh! Where are we even going?!", "angry")>>
<<= setup.speak($characters.eventiaguard, "Well, whatever the E-Pal says it has in store for you. Could be gloryhole booths or maybe free use stations? I dunno I just grab and place.")>>
You spit out a few protests, but eventually accept whatever he has in store for you.
<<= setup.button("Continue.", "Event - Main", "<<set $event.current = 'Punishment'>><<set $event.stage = 'punishment'>>")>>You wake up to a sudden knock, not even able to get out of your pod bed before it's unlocked and opened.
<<= setup.speak($characters.eventiaguard, "You again. Hah! Can\'t even pay your dues eh?")>>
He moves in to grab you, but you quickly retract yourself.
<<= setup.speak($player, "No need! Just give me a moment.", "angry")>>
<<= setup.speak($characters.eventiaguard, "Tsk... sure.")>>
You quickly put on your clothes and get out of the pod. Before you can even react the guard has an iron grip around your arm and begins to drag you along.
<<= setup.button("Continue.", "Event - Main", "<<set $event.current = 'Punishment'>><<set $event.stage = 'punishment'>>")>><<= setup.debugPinup($player)>>!Debug Menu
------------------------------------
<<set $showPinup to true>><<set $settings.introMode = false>><span id='debug-menu'><<= setup.debug()>></span><div style="height: 30em; overflow:auto;">
0.21.0
Story Content:
- Finished Quest: Amanda Seduction Mission
- Added Quest: The Final Wager
- Added the Conclusion for the Amanda Storyline (Intended to have Several Endings)
- Added Amanda CEO Ending.
- Removed Amanda from the world from now (as interactible).
System Content:
- Added 2 new Vaginal Scenes for when the player has 2 specific cybermods.
- Added 2 new Blowjob Scenes for when the player has 2 specific cybermods.
Event Content:
- Altered some Receptionist events and retouched them all.
- Added a new Event: Linus Schedule.
- Added a new Event: Event Schedule.
- Added 3 new outcomes to Groping Incident (Slutty, Cool, Social).
- Added 2 new outcomes to Guidance Incident (Cool 1, Cool 2).
- Added 2 new outcomes to Upskirt Photography Incident (Bimbo, Cool).
- Added 3 new outcomes to Skirt Promo Incident (Bimbo, Cool, Mind).
- Added 3 new outcomes to Comic Convention Incident (Slut, Cool, Mind).
- Added 4 new outcomes to Harassment Incident (Slut, Bimbo, Masculine, Mind).
- Receptionist is now considered complete as an Event (Next is Maid).
Code:
- Cleaned up a lot of the code structure (had put this on hold for a long time)
- Fixed up the boink system, so that it behaves more like a module.
- Fixed up the noun system, so that it behaves more like a module.
- Moved a lot of javascript around, so that it's easier to navigate in the future.
- Changed the way that speaking works code-wise and added comments.
- Changed the way that events work.
0.20.1
- Fixed errors popping up during some sex scenes
- Fixed climax images simply replacing already unfolded images.
- Fixed Amanda's missions being available straight away
- Fixed Reflections getting stuck with Female start (now receives special 'Born Female' stat instead).
- Fixed Reflections for Unlucky Fella showing up for Damsel in Debt.
- Fixed player not knowing how to masturbate as a woman during Damsel in Debt.
- Fixed/changed the way meditating for the first time operates
- Fixed jessica/angry.png not being available.
- Fixed one of the body rental conclusions not actually counting intercouse properly.
- Even though it was intended, have changed it so the Hypernet Access event will repeat until all options are experienced.
- Added Shortcuts to "Psyche Clinic" and "Gloria Lane" to the map.
0.20.0
- Added all Bimbo Reflection passages (instead of placeholders).
- Added Quest: Amanda Meeting 3
- Added Quest: Amanda Seduction Mission
- Added Reflections to the debug menu (for testing)
- Fixed the bug with the Meditation mission.
0.19.0
- Added all Slut Reflection passages (instead of placeholders).
- Added Quest: Amanda Meeting 2
- Added Quest: Amanda Bug Mission
- Added Location: Waller Gardens (with an Elevator in the Gloria Hotel leading to it)
- Added Location: Amanda´s Office
- Added Amanda Waller location schedule.
- Added some default lines for her for now.
- Made it more clear that you need to pass Feminine before you can reflect on Slut, and Slut before Bimbo.
- Added a huge "NEW GAMES ONLY" message at the start.
- Fixed the error for "Time" that would show up if the player refreshed/updated the game in-browser.
- Rewrote the first meeting with Amanda to more fit her newly expanded Character Arc.
- Fixed a lot of typos/grammar.
- Fixed a dead end in the first meeting with Amanda.
0.18.0
- Added all Feminine Reflection passages (instead of placeholders).
- You can discourage your feminine transformation, or simply embrace it.
- Fixed "undefined" showing up for some comments during sex. (report these please, they are hard to replicate)
- Improved upon some existing dialogue when talking to Brenda, Dr. Linus, Lily.
- You can now properly talk to Dr. Linus when you've cleared your debt to trigger an ending.
- Some characters will now give you quests.
- Added listeners for debt.
- Added story simulation to the debug.
- Dr. Linus Quest: Blue Pills Pick-up (Intro to Mind)
- Dr. Linus Quest: Learning Meditation (Intro to Mind)
0.17.1
- Fixed the dead end in Unlucky Fella intro.
- Replaced all instances of the old sex system with the new one.
- Fixed the dead link during Questions with Linus.
- Fixed the dead link when waking up during "The Unlucky Fella".
- Fixed the dead link caused by moving the Auction House.
- Fixed a few buggy dreams that returned 0.
- Fixed E-Hooking bug that didn't allow you to start it outside of debug console.
- Fixed the Gloria Lane not showing up in the Lobby & Foyer.
- Fixed a few parsing bugs with the sex system.
0.17.0
- Changed triggers with action buttons in the pod.
- Added the Gloria Lane, which will have Gloria Gals services.
- Added the Gloria Hotel, which will be the main area to interact influential people.
- Moved the Auction House to the Gloria Lane.
- Added Incident: E-Hooking Rich Client
- Added Incident: E-Hooking Abusive Client
- Added Incident: E-Hooking No Clients
- Added Incident: E-Hooking Lust Check
- Added Incident: E-Hooking Mind Check
- A few bug fixes related to sex.
0.16.0
- Added Story Incident: Sluttia Orc Slut
- The Sluttia Story incident will currently happen during regular Sluttia event, but are planned to take part in the Vernere story route.
- Added a new Event: E-Hooking (can be found in the adult strip)
- Added Incident: E-Hooking Oral
- Added Incident: E-Hooking Sex
- Added Incident: E-Hooking Anal
- Added the new lightweight sex framework to the E-Hooking incidents for testing purposes.
- Fixed Reflection not being accessible from the debug menu.
- The new sex framework is now added to the debug menu.
0.15.1
- Fixed the Mind stat not being able to be decreased.
- Fixed debt and units being broken for the male intro.
- Added the option to remain calm during the male intro.
- Minor alterations and improvements in writing during intros.
- Fixed Pink-button top being flagged as "no-bra".
- Fixed a dead end that could occur if you showed up to vernon's dinner partially nude instead of full-nude.
0.15.0
- Created a private git, that will become public with time. You can request access for now if you want (for modding purpose).
- Starting to look into simplifying (codewise/not content-wise), some aspects of the game, so that they can be modded.
- Worked on a new framework for sex, that is more lightweight and focus on written passages, instead of random sentence-pieces.
- Added a brand new Character Creator.
- Added Backgrounds to the CC: The standard and a new Background that allows you to start the game as a woman.
- Added Difficulty to the CC.
- Rewrote (and still are in the process of thinking of new interesting angles) the intro, so that you now can better tailor your start in the game.
- This includes some new scenes.
0.14.4
- Fix for Boardroom incident.
- Fix for masturbating being possible during night.
0.14.3
- Added Incident: Stripper Topless Serving (2 Variants, 3 Outcomes)
- Added Incident: Stripper Stealth Handjob (4 Outcomes)
- Added Incident: Stripper Great Job (1 Outcome)
- Added Incident: Stripper Mind Check (1 Outcome)
0.14.2
- Fixed reflections not being able to go past their first levels.
- Fixed a bug with punishments.
- Fixed story events, so that looping should be avoidable (the way story events work will be looked at).
- Fixed some minor errors.
0.14.1
- Some hotfixes.
0.14.0
- Optimization for the Reflection feature.
- The player will now be prompted when reaching milestones in Feminine, Slut and Bimbo.
- The player must now reflect on their progress in order to actually progress.
- A lot of the reflections are placeholders right now, the reason being that you will be able to choose between embracing, letting go or fighting your mental changes.
- A new Stripper Incident: Champagne.
0.13.1
- Completed integration of scripts into tweego.
- lots of bug fixes from this transfer (some might still be there).
- Other various bug fixes.
0.13.0
- Added the characters; Amanda, Sandra and Marcus.
- Made portraits larger in the speech boxes.
- Added two new endings; Accepting the Deal and Dark Bliss.
- Rewrote the ending; Uncertain Future (it was bugged and needed to be refit).
- Added another Story event "The Meeting and The Deal"; It has a random chance to occur after another story event. Outcome depends on your "contacts".
- Reworked Punishments (The stuff that happens when you forgetti to pay).
- Added Punishment: Free-Use Booth.
- Added Punishment: EX-Bunny Test Subject.
- Added Punishment: Viz Liz Mannequin.
- other smaller fixes and minor changes.
0.12.1
- Integrated more code into the new framework.
- Removed more [null] and [undefined] tags.
- Fixed the start storyline clothes for the male body not working.
- Fixed the examine action.
- Fixed some roaming events not working.
- Fixed some more fonts not showing properly.
- Fixed healing genitals when sleeping.
- Fixed psyche/experience.
0.12.0
- Framework Change: I´ve committed to some internal framework changes, which will make working on the game a bit easier for me.
- Added a new Incident: Bimbo Check (Girlfriend Stand-In)
- Added a new Incident: Slut Check (Girlfriend Stand-In)
- Added a new Incident: Skimpy Check (Girlfriend Stand-In)
- Auction House Revamp. I completely changed how the Auction House works. I consider the Auction House functionally done now. Except from maybe adding more variations or Auctions. Please share your ideas if you have any.
- Changed two Auctions(Vaginal Virginity and Bedding).
- Added a new Auction: Anal Virginity.
- Added a new Auction: Indentured Servitude (2 Outcomes).
- Added a new Auction: Body Rental (3 Outcomes).
- Made changes to how a lot of speech works. Many of the newer scenes (mostly auction), should now change depending on some psyche stats. This will be expanded further upon in the future.
0.11.2
- Fixed a bug during the Executive Meeting.
0.11.0
- Added new Incident: Bimbo Check (Sluttia)
- Added new Incident: Mind Check (Sluttia)
- Added new Incident: Lust Check (Sluttia)
- Added new Incident: Groping (Booth Babe)
- Added new Incident: Harassment (Booth Babe)
- Added new Incident: Offer (Booth Babe)
0.10.1
- Added Autosaving and Autoloading.
- You should now no longer be booted to the start menu if you refresh (F5).
- KNOWN ISSUE: Sometimes when refreshing (F5) the game will act in weird ways. Not recommended to refresh the game this way. It should fix itself by simply playing though.
- Made it so you can turn off the zoom function.
- Girlfriend event should now register clothes properly.
- Fixes for stripping event, should not break now even if you wear clothes not intended.
- Debt should no longer be minus.
- Debug events should now properly take you to the incident you wish to try out.
- Some typo fixes.
- Bug fixes.
0.10.0
- Added +8 new portrait templates.
- Added new tools that will make it easier to make story pieces for quests (used this time for the Vernon Dinner Date).
- Added a new Story Event: Meeting Vernon, the Gloria Gals, VP.
- Added a new Story Quest: Dinner Date with Vernon.
- Vernon's Dinner Date can go a lot of ways and will play an integral part in your future in eventia.
- Instance Events (the one with only a chance to appear), will now also appear in the pod once they have been done once.
- Added new Event: Cindanar Booth Babe
- Added new Event: Stains Booth Babe
- Added new Event: Gangbang (this one is unlocked with Vernon).
- Added new Incident: Gangbang Incident (for Gangbang Event)
- Added new Incident: Great Job (Booth Babe)
- Added new Incident: Mind Check (Booth Babe)
- Added new Incident: Lust Check (Booth Babe)
- Added new Incident: Bimbo Check (Booth Babe)
- Added support for more random clientele during events (only implemented for the new events right now).
0.9.2
- Fixed clothing stores not displaying clothes.
- Optimized refresh on buying clothes.
- Fixed clothes not registering to Transaction Log.
- Fixed some sex scenes not really working with choice.
- Fixed stripper events.
- Fixed Hypertop portrait.
0.9.1
- Added +100 comments to the comment framework(mostly roaming).
- Added 5 new outfits (Domina, Boothbabe (Cindanar), Latex, Hypersuit, Stains).
- Total of 11 new pieces, with 2 new pair of boots/heels (Lada and Hyperboots).
- Roaming System Update
- An overhaul of the Roaming System now allows for flavor text and much greater variability with minor encounters as you strut around the entertainment center.
- The Encounters that can happen are (like the old system, but much more refined) dependent on your clothes, psyche and skill (mostly high heels for skills).
- Added more functionality to the Item System and Inventory system.
- Debug Menu Updated
- The Debug menu has had a style change and will from now on only be available with patreon (dev) releases.
- Clothing Update
- The way that clothes work has been updated, not really something you might notice, it still happened though :)
- Wardrobe Update
- Some new changes to the wardrobe so things get less bloated when you own more clothes.
- The 3 types of pills should now have functionality.
- Updated various vendors to more fluently update on purchases.
- Fixed Bimbo, Slut and Feminine Psyche hierarchy not following properly down the line from Bimbo > Slut > Feminine.
0.9.0
- Added a new Event: Girlfriend Experience
- Added a new Event: Sluttia Expo
- Both have unique clothing requirements.
- Added Girlfriend Incident: Coffee Date.
- Added Girlfriend Incident: Cyberbowling.
- Added Sluttia Incident: Crowded Expo.
- Added Sluttia Incident: Cosplay Fuck.
- Added Sluttia Incident: Gangbang (Mindbroken).
- Added Sluttia Incident: Gangbang (Bimbo).
- Added a Commercial Section to the eVentia Entertainment Center.
- Added Pixie Pharmaceuticals
- Added 3 items to Pixies.
- Added Invetory functionality.
- Added Item System.
- Added new Fonts to give it all a little more flavor.
- Added a "Units" reference to the side bar.
- Fixed being able to wear stockings on bottoms that did not match, as well as skirts with dresses.
- You can now hover your mouse over the pin-up doll to get a bigger image.
0.8.2
- Add a new functionality for thoughts, much like the note feature.
- Auction House (Bedding), now requires Slut Level 1. ***
- Updated alert messages to the new system.
- Fixed being able to increase/decrease cock length without possess a cock.
- Fixed some inconsistencies with the Therapy Sessions.
- Fixed Events breaking on a story rool where the story could not progress (mostly happened on events that were not Receptionist).
0.8.1 - Hotifx
- Many of the fixes 0.7.5 Public
- Hair Color from the stylist should now work
- Sex should now assign the proper actors
- Stripper Event should no longer break
- Various other small fixes
0.8.0
- Added Dream: Dress Up (2 variants)
- Added Dream: Bodymodding (2 variants)
- Added Dream: Sex (virgin and regular)
- Added Receptionist Incident: Executive Meeting (2 Variants)
- Added Receptionist Incident: Great Job (Social Bonus)
- Added Maid Incident: Board Room
- Added Maid Incident: Luxury Suite
- Added Maid Incident: Great Job (Cleaning Bonus)
- Added Carshow Incident: Photo Grope
- Added Carshow Incident: Grid Girl (2 variants)
- Added Carshow Incident: Manager Sex (2 variants)
- Added Carshow Incident: Great Job (Bimbo Bonus)
- Sex:
- Optimized the sex system, so that more comments are made.
- Changed how flair and flavor is handled.
- Added Cunnilingus scenes (both receiving and giving).
- Added "Doggystyle" and "Mating Press" options.
- Wear and Tear System:
- Added a simple system that tracks your vagina and asshole health.
- Have too much sex and you might get a little loose.
- Will heal slowly when you sleep.
0.7.2
- Fixed Story segments trying to trigger from punishments
- Fixed image not loading during punishments
- Fixed some comment image issues
- Fixed weekly repay not resetting and registering properly
0.7.1
- Fixed Morning
- Fixed PinUp breaking
- Minor bug fixes in general
- Fixed a few typos
0.7.0
- Body Morphing System Updated
- Player can now become a Futanari or a Barbiedoll.
- Potential support for multiple cocks and vaginas.
- Visible on the pinup doll (not visible with clothing, we're assuming the player tugs for now).
- Cocks come in five sizes.
- You can buy the Cyber Cock transplant from the Cybershop or use debug (patreon version only).
- Debug Mode is now Patreon-version only
- Added lots of new options for body morphing to the debug menu for testing.
- Added the ability to Talk with certain characters.
- Brenda, Lily and Dr. Linus can be talked to for now.
- They will hang out in various locations at specific times.
- Will give some more insight into the world when talked to.
- Will be expanded upon in the future.
- Reworked the Sex System
- Now Supports more sexual activities, including if the player gets/or has a penis.
- This adds double the amount of variety for sex scenes, incl. futa/gay content or futa fucking women.
- Added a bunch of new comments.
- Player can be face-fucked, treated roughly etc.
- Overall new scenes and varieties.
- UI/Menu Update/E-Pal Log
- Changed the menus, now the player can access their E-Pal anywhere.
- Story Log, that will tell you what to do. Will also inform you when you've reached the end of this versions story content.
- Transaction Log moved to the new E-Pal.
- New Notification will pop up on stat changes, units, rating change etc.
- Notifications will also inform you of Story Log changes.
- Sleeping Updated
- The player will now show mental changes when waking up.
- Debug Menu was updated.
- Fixed scoring system breaking when being force-clothed for work.
- Fixed Slut/slutty score being interchangable.
- Fixed Debt being paid off on sleeping, instead of increasing.
- Fixed time not advancing when certain incidents triggered
0.6.1
- 12 New pieces of Clothing:
- 4 whole outfits:
- Sluttia (Cosplay), will be used for a future event.
- Top, Bottoms, Heels.
- Promotion, will be used for a future event.
- Top, Hot-pants, stockings.
- Mega-Slut latex outfit.
- Top, Hot-pants, stockings.
- Party Girl outfit.
- Tube top, party skirt, stockings.
- Added Tattoos and Piercings (these will not and never appear in scenes or portraits, strictly for doll).
- 5 Tattoos, one is standard and given with the storyline.
- 5 Piercings (Tongue, Nipple, Labret, Nose and Clit).
- Added a Scoring System, which ties into clothing, tattoos, piercings and other stuff.
- The scoring system determines stuff like dynamic comments and how you are treated by your peers.
- It also ties into how scandily clad you can be when leaving your
pod. The higher your Slut psyche, the more provocatively you can dress.
- Dynamic Incident System
- The player will now experience dynamic incidents, slurs, sexual harassment as they move around the entertainment center.
- This also includes cat-fighting, as other Event Girls may get
jealous or feel threatened by you and your slutty crusade.
- These take into account:
- Nudity: If the player is flashing tits or crotch, people will comment on it and shame, harass the player.
- Clothing: If the player is dressed in slutty, trashy or sexy
clothes, then people will comment on that as well.
- Psyche: The player will respond to this depending on their
current psyche and how feminine, slutty or bimbo they are.
- Added the Cybernetics System and added cybermods to the cyber shop.
- Cybermods allow you to further your journey to become the ultimate sex doll.
- Currently only alters your scores for styles/sex.
- They will alter events and sex scenes in the future.
- 2 new Receptionist events
- Pantie Purchase (2 variations).
- Bimbo Dream.
- 3 new Maid event
- Sex Offer (2 variations).
- Bimbo Dream.
- Sex Trophy Collection (2 variations).
- Gloryhole open again.
- 2 variant events.
- Hot Stripes events open again (didn't roll for some reason).
- Buyable costumes in the event shop return.
- Fixed some clothes bugging after events.
- Fixed debt.
- Fixed a bug with the drool incident occuring even with low mind on Maid and Receptionist.
0.5.2 (Hotfix)
- Should now work with Firefox.
- Disabled the gloryhole for now.
-
0.5.1 (Hotfix)
- Fixed some shops redirecting to lingerie store.
- Fixed the Event Girl Shop.
- Removed stripper comments (I have no idea why these break the stripping event right now).
- Do not save or load during the stripping event.
- Stripping event should work for now.
- Fixed broken titty growth dream sequence.
- Fixed a bug where the times an event was done was not saved properly.
- Fixed a bug where if you were naked (probably if you were debugging or somehow found a way to streak), would return an error when putting on a stashed outfit.
- Fixed it so that Clothes owned should be properly saved.
0.5
- New Event Framework, to ease better handling of events.
- More Options for existing events based on the psyche and skills of the player.
- Options: If the player's mind stat is above a certain point, they will be unable to do their job properly and be a drooling slut that anyone can take advantage of.
- Options: If the player's lust stat is too high, more lusty options may appear that will inevitably increase their femininity.
- Events: Earnings/Pay is now done differently. The player has an E-rating that may influence this across all events. Being a good girl will increase your rating whilst being a disobedient brat will tank it.
- Lust is now a factor and a new Psyche attribute.
- Lust builds up slowly from event outcomes, time, drugs or similar and must be relieved through masturbation, meditation, medication or similar.
- The player must now balance their Mind and Lust or lose control to their desires.
- Meditation: A new way to clear the mind and lower lust. Do it in the pod. (Currently drastically lowers both, as there are no other options currently).
- Masturbation: Will reset your desire for lust, unless certain conditions have been met.
- New Mental Framework: The player will now make comments or have thoughts on their current situation as the game progresses. These trigger when moving around or similar.
- New Clothing/Vendor Framework: Whilst entirely technical (you might not notice a difference), made a new framework for clothing, that should hopefully make things more smooth from now on.
- New Modular Psyche/Skill Framework: changed the way psyche and skills are handled, also very technical and unlikely that you will notice a difference.
- Various other technical changes, more of the code is now kept outside Twine in general.
- Emergency Exit has been added to the menu, it will show when in debug mode. Debug mode can be turned on in the menu.
- Debug Menu: Updated to look nicer and categorized it.
- Debug Menu: You can now debug all event incidents on their own, alter stats easier, debug wardrobe better etc.
0.4
- Optimized commentary during sex scenes.
- Added Anal sex functionality to the sex system.
- All sex scenes now have a dominant version as well, as compared to a submissive pov.
- Added 1 new stripper incident (Anal).
- Added 9 new therapy sessions.
- Therapy sessions allow you to increase your Femininity, Slut or Bimbo psyche to full.
- Auction House has been added.
- You may now set up your vaginal virgnity for auctioning.
- Requires some extra testing as it is using a lot of different scripts in an attempt to weave it together in a managable way.
- Added 1 new receptionist incident.
- Added 1 new maid incident.
- Added a lot of new commentary during sex scenes.
- Completely changed the framework around how a lot of things are handled by scripts.
- This should allow for easier mental changes to impact how the player character behaves during certain situations (started the work on this).
0.3
- Added new functionality to debugging.
- Added several new clothes/underwear:
- Red Lace Bra/Panties.
- Black Corset.
- White Lace Panties.
- Long-sleeved Top.
- Denim Skirt.
- Grey Jeans.
- Aristo Dress.
- Violentia Dress.
- Added new functionality surrounding Events: Instance
- Instance Events have a chance of being available every day, check the event board for it's availability. They generally pay better than Recurring events.
- New Event: Car Show Girl, with 2 different Incidents.
- Receptionist: 2 new Incidents.
- Maid: 2 new Incidents.
- Stripper: 1 new Incidents.
- Sex System: Regular Intercourse is now supported.
- Sex System: Both blowjob and sex propositions now choose from a random pool of clients, providing variety.
- Endings: First Two Endings have been written and added (Pay off your debt to experience them).
- Therapy: Femininity, Sluttyness and Bimbofication is now tied together. This is ordered as Bimbo > Slut > Feminine. This means that if Bimbo reaches level 1, then it bumps up Slut and Feminine to level 1 automatically. This change is to properly illustrate that a Bimbo is a feminine slut. A slut is feminine. But someone feminine, is not necessarily slutty or a bimbo.
- Therapy: Payouts for various sessions have now been properly changed to reflect the risk associated with their participation.
- Additionally a few bugfixes and text/grammar fixes.
- Scripts: I've begun exporting a lot of the game's functionality into Javascript that can then easily be used in other projects. (The Realm for an example).
</div><<= setup.displayCyberDetails($misc.loadedDetails)>><<widget Upcoming Content>>
<<script>>
Dialog.setup("Upcoming");
Dialog.wiki(Story.get("Upcoming").processText());
Dialog.open();
<</script>>
<</widget>>
<<widget E-Pal Menu>>
<<script>>
Dialog.setup("E-Pal");
Dialog.wiki(Story.get("E-Pal - Menu").processText());
Dialog.open();
<</script>>
<</widget>>
<<widget StoryLog>>
<<script>>
Dialog.setup("Story Log");
Dialog.wiki(Story.get("E-Pal - Story Log").processText());
Dialog.open();
<</script>>
<</widget>>
<<widget ELog>>
<<script>>
Dialog.setup("Transactions Log");
Dialog.wiki(Story.get("E-Pal - Transactions Log").processText());
Dialog.open();
<</script>>
<</widget>>
<<widget DebtManagement>>
<<script>>
Dialog.setup("Debt Management");
Dialog.wiki(Story.get("E-Pal - Debt Management").processText());
Dialog.open();
<</script>>
<</widget>>
<<widget Changelog>>
<<script>>
Dialog.setup("Changelog");
Dialog.wiki(Story.get("Changelog").processText());
Dialog.open();
<</script>>
<</widget>>
<<widget Warning>>
<<script>>
Dialog.setup("Warning");
Dialog.wiki(Story.get("Warning").processText());
Dialog.open();
<</script>>
<</widget>>
<<widget Scene>>
<<set $scene.actor = $args[0]>>
<<set $scene.group = $args[1]>>
<<set $scene.type = $args[2]>>
<<set $scene.background = $args[3]>>
<<set $scene.variance = $args[4]>>
<<script>>
Dialog.setup("");
Dialog.wiki(Story.get("Scene").processText());
Dialog.open();
<</script>>
<</widget>>
<<widget Map>>
<<script>>
Dialog.setup("Map");
Dialog.wiki(Story.get("Map").processText());
Dialog.open();
<</script>>
<</widget>>
<<widget EventDetails>>
<<script>>
Dialog.setup("");
Dialog.wiki(Story.get("Event - Details").processText());
Dialog.open();
<</script>>
<</widget>>
<<widget CyberDetails>>
<<script>>
Dialog.setup("");
Dialog.wiki(Story.get("Cybermods - Details").processText());
Dialog.open();
<</script>>
<</widget>>
<<widget SetName>>
<<script>>
Dialog.setup("Name");
Dialog.wiki(Story.get("Name").processText());
Dialog.open();
<</script>>
<</widget>>
<<widget Inventory>>
<<script>>
Dialog.setup("Inventory");
Dialog.wiki(Story.get("Inventory").processText());
Dialog.open();
<</script>>
<</widget>>
<<widget DisplayDialog>>
<<script>>
Dialog.setup(SugarCube.State.variables.args[0]);
Dialog.wiki(Story.get(SugarCube.State.variables.args[0]).processText());
Dialog.open();
<</script>>
<</widget>>
<<widget BodyMorph>>
<<script>>
Dialog.setup("Debug - Body Morphing");
Dialog.wiki(Story.get("Debug - Body Morphing").processText());
Dialog.open();
<</script>>
<</widget>>
<<widget DebugIncidents>>
<<script>>
Dialog.setup("Debug - Incidents");
Dialog.wiki(Story.get("Debug - Incidents").processText());
Dialog.open();
<</script>>
<</widget>>
<<widget PhotoSetting>>
<span id="photo-setting">Photosensitive Content:
<<if $hypnoMode is true>>
@@.lightgreen;On@@ -
<<link "Turn Off">>
<<set $hypnoMode to false>>
<<replace "#photo-setting">>
<<PhotoSetting>>
<</replace>>
<</link>>
<<else>>
@@.red;Off@@ -
<<link "Turn On">>
<<set $hypnoMode to true>>
<<replace "#photo-setting">>
<<PhotoSetting>>
<</replace>>
<</link>>
<</if>>
</span>
<</widget>><<= setup.displayEventDetails($event.loadedDetails)>><<= setup.inventory($player)>>Quick Access to locations discovered.<br>
<br><span class="long-blue-button">
<<if hasVisited("Pod - Main")>>
<span class='lbb'><<button "Pod">>
<<goto "Pod - Main">>
<<script>>
Dialog.close();
<</script>>
<</button>></span>
<</if>>
<<if hasVisited("eVentia - Pod Hall")>>
<span class='lbb'><<button "Pod - Hall">>
<<goto "eVentia - Pod Hall">>
<<script>>
Dialog.close();
<</script>>
<</button>></span>
<</if>>
<<if hasVisited("Pod - Baths")>>
<span class='lbb'><<button "Pod - Baths">>
<<goto "Pod - Baths">>
<<script>>
Dialog.close();
<</script>>
<</button>></span>
<</if>>
<<if hasVisited("eVentia - Event Board")>>
<span class='lbb'><<button "Event Board">>
<<goto "eVentia - Event Board">>
<<script>>
Dialog.close();
<</script>>
<</button>></span>
<</if>>
<<if hasVisited("eVentia - Lobby & Foyer")>>
<span class='lbb'><<button "Lobby & Foyer">>
<<goto "eVentia - Lobby & Foyer">>
<<script>>
Dialog.close();
<</script>>
<</button>></span>
<</if>>
<<if hasVisited("eVentia - Fashion Strip - North")>>
<span class='lbb'><<button "Fashion Strip (North)">>
<<goto "eVentia - Fashion Strip - North">>
<<script>>
Dialog.close();
<</script>>
<</button>></span>
<</if>>
<<if hasVisited("eVentia - Fashion Strip - South")>>
<span class='lbb'><<button "Fashion Strip (South)">>
<<goto "eVentia - Fashion Strip - South">>
<<script>>
Dialog.close();
<</script>>
<</button>></span>
<</if>>
<<if hasVisited("eVentia - Adult Strip")>>
<span class='lbb'><<button "Adult Strip">>
<<goto "eVentia - Adult Strip">>
<<script>>
Dialog.close();
<</script>>
<</button>></span>
<</if>></span>
<<if hasVisited("eVentia - Psyche Clinic")>>
<span class='lbb'><<button "Psyche Clinic">>
<<goto "eVentia - Psyche Clinic">>
<<script>>
Dialog.close();
<</script>>
<</button>></span>
<</if>></span>
<<if hasVisited("Gloria Lane")>>
<span class='lbb'><<button "Gloria Lane">>
<<goto "Gloria Lane">>
<<script>>
Dialog.close();
<</script>>
<</button>></span>
<</if>></span><<widget Menu>>
<<script>>
Dialog.setup("Menu");
Dialog.wiki(Story.get("Menu").processText());
Dialog.open();
<</script>>
<</widget>>
<<widget DebugSetting>>
<span id="debug-setting">Debug Mode:
<<if $settings.debugMode is true>>
@@.lightgreen;On@@ -
<<link "Turn Off">>
<<set $settings.debugMode to false>>
<<replace "#debug-setting">>
<<DebugSetting>>
<</replace>>
<</link>>
<<else>>
@@.red;Off@@ -
<<link "Turn On">>
<<if $settings.patreonVersion is false>>
<<replace "#debug-setting">>
<<DebugSetting>> - @@.red;Only available for the Patreon version.@@
<</replace>>
<<else>>
<<set $settings.debugMode to true>>
<<replace "#debug-setting">>
<<DebugSetting>>
<</replace>>
<</if>>
<</link>>
<</if>>
</span>
<</widget>><span class="long-blue-button">
<span class='lbb'><<button "Settings">>
<<goto "Settings">>
<<script>>
Dialog.close();
<</script>>
<</button>></span>
<br><span class='lbb'><<button "Saves">>
<<= UI.saves()>>
<</button>></span>
<br><span class='lbb'><<button "Restart">>
<<= Engine.restart()>>
<</button>></span>
<br><span class='lbb'><<button "Emergency Exit">>
<<goto "Pod - Main">>
<<script>>
Dialog.close();
<</script>>
<</button>></span>
</span>Base Name
<<textbox "$player.name" $player.name>>
Male Name
<<textbox "$player.maleName" $player.maleName>>
Female Name
<<textbox "$player.femaleName" $player.femaleName>>
Stripper Name
<<textbox "$player.stripperName" $player.stripperName>>
<span class='lbb'><<button "Set Names">>
<<set $player.name to $player.name.trim()>>
<<set $player.maleName to $player.maleName.trim()>>
<<set $player.femaleName to $player.femaleName.trim()>>
<<set $player.stripperName to $player.stripperName.trim()>>
<</button>></span>@@.boldtext;Upcoming and Planned Content@@
<div style="height: 30em; overflow:auto;">
This is simply to share the plans moving forward. They are subject to change and may not represent what a future update might actually entail or look like.
Events
- Upcoming Events: eVentia Guard, High Class Escort, Bachelor Party Babe, E-Barrista.
Main Story Arc
The mystery of eVentia unfolded.
- Story Arc uncovering the horrors within eVentia, and how everything went so wrong for you.
Character Arcs
Various characters need their story arcs to begin.
- Brenda. Her story about how she became an eVentia girl and what the future is to hold.
- Dr. Linus character arc, climbing the ladder of eVentia.
- Linda. Her story.
- Going out with your fellow eVentia girls to clubs in freetime.
Technical Stuff
Various technical stuff planned.
- Apply-removal of conflicting clothes.
- Map Gating.
- Debug Conversion into Console with scripts.
- Player body conversion into scripts.
- Events conversion.
</div>You´re expected to repay the demand on a weekly basis. Your debt increases by the interest at a weekly basis as well.
<span id="unit-values">
Units: $player.units units
Debt: $player.debt units
Interest: $player.interest
Repaid: $player.weeklyRepay
Demand: $player.weeklyDemand
</span><span id="text-error"></span>
<<textbox "$misc.repayAmount" $misc.repayAmount>><<button "Repay">>
<<set $misc.repayAmount to Number($misc.repayAmount)>>
<<if !Number.isInteger($misc.repayAmount)>>
<<replace "#text-error">><span class="red">Please enter a numerical value.</span><</replace>>
<<else>>
<<if $misc.repayAmount > $player.units>>
<<replace "#text-error">><span class="red">You don't have enough units for that.</span><</replace>>
<<elseif $misc.repayAmount <= 0>>
<<replace "#text-error">><span class="red">You don't have clearance for loans.</span><</replace>>
<<else>>
<<set $misc.repayAmount = Math.trunc($misc.repayAmount)>>
<<set $player.debt -= $misc.repayAmount>>
<<set $player.weeklyRepay += $misc.repayAmount>>
<<set $player.units -= $misc.repayAmount>>
<<replace "#unit-values">>
<<if $player.debt <= 0>><<run setup.story("Debt-00", "complete")>><<run setup.story("Debt-01", "start")>><</if>>
Units: $player.units units
Debt: $player.debt units
Interest: $player.interest
Repaid: $player.weeklyRepay
Demand: $player.weeklyDemand
<</replace>>
<</if>>
<</if>>
<</button>><span class='lbb'><<button "Story Log">>
<<StoryLog>>
<</button>></span>
<span class='lbb'><<button "Transactions Log">>
<<ELog>>
<</button>></span>
<span class='lbb'><<button "Debt Management">>
<<DebtManagement>>
<</button>></span><<= setup.displayStoryLog($story.nEntries, $story.cEntries)>>Last 20 Transactions:
<<= setup.printELog($player)>>Hot Stripes is looking for a hot body to complement their hot holo-vehicles. Put on a hot smile for a hot day of hot sales at Hot Stripes!
<<= setup.roaming($player, $characters, "opinion", "hotstripes")>>
@@.boldtext;Outfit:@@ Provided (May Vary).
@@.boldtext;Base Pay:@@ 800 (Bonus may be added).
@@.boldtext;Contractor:@@ Hot Stripes.
@@.boldtext;Duration:@@ Evening to Night.
@@.boldtext;Service Number:@@ S003452.
@@.boldtext;Type:@@ S027182.
@@.boldtext;Requirements:@@ Applicant must be able to deal with crowds of people and possess proficiency in very high high-heels.Cindanar is doing another product display for our sportsgear and need a willing lass to grab the right kind of attention. You will be provided with some Cindanar sportswear, that will properly show off our merchandise.
@@.boldtext;Outfit:@@ Cindanar Sportswear.
@@.boldtext;Base Pay:@@ 1000.
@@.boldtext;Contractor:@@ Cindanar.
@@.boldtext;Duration:@@ Morning to Evening.
@@.boldtext;Service Number:@@ S007396.
@@.boldtext;Type:@@ S019843.
@@.boldtext;Requirements:@@ Cindanar Sportswear.E-Royale presents the line, where any girl can stand and get down to business the old way. No registration required. You may use the line as you see fit, as long as you pay the fee for the E-Royale rooms.
@@.boldtext;Outfit:@@ Any.
@@.boldtext;Base Pay:@@ Selective.
@@.boldtext;Contractor:@@ Freelance.
@@.boldtext;Duration:@@ Evening to Night.
@@.boldtext;Service Number:@@ S925110.
@@.boldtext;Type:@@ S000003.
@@.boldtext;Requirements:@@ Nothing.Hey, it´s me, Vernon, I got myself another gig for you, lotsa guys and lotsa money to be made. The event will take place in the Gloria Halls. Wear something nice for the lads eh, they like it that way.
<<= setup.roaming($player, $characters, "opinion", "gangbang")>>
@@.boldtext;Outfit:@@ Promotion Top and Hotpants.
@@.boldtext;Base Pay:@@ 5000.
@@.boldtext;Contractor:@@ Vernon Venere.
@@.boldtext;Duration:@@ Morning to Night.
@@.boldtext;Requirements:@@ Promotion Top and Hotpants.Dynamo Dating is looking for stand-in girls to be user fodder in an ever-growing business venture. Dynamo Dating guarantees a date with a hot young gal near your location and intends to honor that guarantee! You will become that guarantee at Dynamo Dating! All you need to do is to put on a convincing smile, dress like a cute or sexy gal and let the boys have a fun time at Dynamo Dating!
<<= setup.roaming($player, $characters, "opinion", "girlfriend")>>
@@.boldtext;Outfit:@@ Going-out Style.
@@.boldtext;Base Pay:@@ 2000.
@@.boldtext;Contractor:@@ Dynamo Dating.
@@.boldtext;Duration:@@ Afternoon to Evening.
@@.boldtext;Service Number:@@ S005612.
@@.boldtext;Type:@@ S099631.
@@.boldtext;Requirements:@@ Applicant must bring their own convincing dating clothes.Gloria Girls are always looking for more mouths to fill our booths and serve our eager line of pent-up customers!
<<= setup.roaming($player, $characters, "opinion", "gloryhole")>>
@@.boldtext;Outfit:@@ Any.
@@.boldtext;Base Pay:@@ 500.
@@.boldtext;Contractor:@@ Gloria Girls.
@@.boldtext;Duration:@@ Evening to Night.
@@.boldtext;Requirements:@@ Applicant must possess a mouth and two hands.eVentia is always in need of more maids to clean up and keep eVentia neat and presentable. This includes all eVentia facilities, client rooms as well as venues, restrooms, baths and so on. You will be expected to work from 9:00 AM to 5:00 PM.
You will be expected to wear the eVentia standard maid attire. On top of this you will be the face of eVentia whilst cleaning, which includes doing it with a smile.
<<= setup.roaming($player, "opinion", "maid")>>
@@.boldtext;Outfit:@@ Provided (May Vary).
@@.boldtext;Base Pay:@@ 95 (Bonus may be added).
@@.boldtext;Contractor:@@ eVentia.
@@.boldtext;Duration:@@ Morning to Evening.
@@.boldtext;Service Number:@@ S003451.
@@.boldtext;Type:@@ Recurring.eVentia is always in need of more receptionists to receive clients, organize events on the venue and be the face of eVentia as a whole. You will be expected to work from 9:00 AM to 5:00 PM.
You will be expected to wear the eVentia standard receptionist attire and be competent enough to organize events/conferences on the venue or similar.
On top of this you will be the face of eVentia and therefore have to always be ready to greet, welcome and direct clients, patrons and customers.
You will be required to notify company personnel of visitor arrivals if needed.
<<= setup.roaming($player, $characters, "opinion", "receptionist")>>
@@.boldtext;Outfit:@@ Provided (May Vary).
@@.boldtext;Base Pay:@@ 115 (Bonus may be added).
@@.boldtext;Contractor:@@ eVentia.
@@.boldtext;Duration:@@ Morning to Evening.
@@.boldtext;Service Number:@@ S003452.
@@.boldtext;Type:@@ Recurring.Cum Comix is in a hasty need for another Sluttia stand-in at todays Comics Expo. Become the ultimate Barbarina that wrestles with lusty monsters and creatures of gargantuan sizes in more places than one! Interact with the fans of this erotic fantasy opera and give in to their hungry needs for lightpics and holodecks.
<<= setup.roaming($player, $characters, "opinion", "sluttia")>><br>
@@.boldtext;Outfit:@@ The official Sluttia cosplay set.
@@.boldtext;Base Pay:@@ 3000.
@@.boldtext;Contractor:@@ Cum Comix.
@@.boldtext;Duration:@@ Morning to Night.
@@.boldtext;Service Number:@@ S013874.
@@.boldtext;Type:@@ S005673.
@@.boldtext;Requirements:@@ Applicant must bring their own Sluttia cosplay set.Stains is doing another product display for our art gallery and need a willing body to grab the attention of our artisté clientele. You will be provided with some respectful Stainswear, that will properly show off your canvas body.
@@.boldtext;Outfit:@@ Stainswear.
@@.boldtext;Base Pay:@@ 2500.
@@.boldtext;Contractor:@@ Cindanar.
@@.boldtext;Duration:@@ Morning to Evening.
@@.boldtext;Service Number:@@ S006410.
@@.boldtext;Type:@@ S019843.
@@.boldtext;Requirements:@@ Stainswear.Gloria Gals is looking for a quick erotic dancer and stripper to fill in for some of our girls that had to call in sick.
You´re required to be at least somewhat competent on a stage and willing to show partial nudity.
<<= setup.roaming($player, $characters, "opinion", "stripper")>>
@@.boldtext;Outfit:@@ Provided (May Vary).
@@.boldtext;Base Pay:@@ 250 (Bonus may be added).
@@.boldtext;Contractor:@@ Gloria Gals.
@@.boldtext;Duration:@@ Evening to Night.
@@.boldtext;Service Number:@@ S007081.
@@.boldtext;Type:@@ Recurring.<<nobr>>
<<run setup.experience($player, "High Heels", 5, 5)>>
<<run setup.equipOutfit($player, "stashedOutfit")>>
<<run setup.experience($player, "Social", 5, 5)>>
<<run setup.earningsEvent("Car Show Girl", $player)>>
<</nobr>>After a long sweaty day of leaning against various holo-vehicles and being the face and body of all manners of racing magazines. You retreat to the backroom and put on your clothes again. Entering the backroom you´re greeted by the Hot-Stripes Representative. Your feet sore from strutting around in heels all day slicking it on cars and working the venue.
<<= setup.speak($characters.hotstripesrep, "Great performance, you really know how to zell-a zat ass of yourz! Hah!", "smile")>>
He gives you a thumbs up and leaves the backroom before you even get a chance to respond. Shortly after, you hear your E-Pal make a soft familiar ding as it updates.
<<= setup.button("Continue.","Pod - Main")>><<run setup.story("Event-Girl-00", "complete")>>You take note of the service number and walk over to Brenda sitting by the eventia desk.
<<= setup.speak($characters.brenda, "Hey there $player.femaleName! Anything exciting you want to apply to?")>><<= setup.speak($player, "Yes, uhm... This one.")>><<= setup.speak($characters.brenda, "Show girl huh? We´ll you are quite the show aren´t ya?")>>
You pass on the service number, which Brenda promptly types into her computer.
<<= setup.speak($characters.brenda, "I trust you know where the outer venue is? Just further down really.")>>
You nod and head towards the open venue.Approaching the venue you hear the distant humming sound similar to cars and bikes going off, as if revving up for a race. Although, way more low and more rhythmic beat, still familiar enough for you to recognize it.
You reach the outer venue and spot the many neon-light low riders and bikes as if coming straight out of some sci-fi movie. The door of one of the holo-cars opens horizontally, and a bearded hipster-looking guy comes out, smiling as he approaches you.
<<= setup.speak($characters.hotstripesrep, "Ahhh! You must-a be ze new girl! I already like-a what I zee! Haha!", "smile")>><<= setup.speak($player, "Yes I´m sure you do...")>><<= setup.speak($characters.hotstripesrep, "You have-a any experience with ziz beastz? Zey hum and roar! No need-a to be afraid! Come wiz me, I´ll show you ze outfit for ze venue. Ze... What her name-a? Brenda? Tell me ze size? Will be good, I promize.", "smile")>>
He leads you towards a shared backroom and pulls out a pair of wet look leather leggigs and top.
<<= setup.speak($characters.hotstripesrep, "Zis should properly pronounce your body, bring real attention to ze vehicle. You-a good with ze people? I hopse so! Zey here to zee holo too, not only ze titz, Aha-haha!", "smile")>><<= setup.speak($player, "I uuuh.... Not really, it´s my first time.")>><<= setup.speak($characters.hotstripesrep, "Is alright! Just zhake a-lil, but not too much, zey here to buy ze vehicle, not you after all! A-hahahaa!", "smile")>>
You smile nervously as he leaves you to put on the outfit.<<run setup.equipOutfit($player, "carshow", "stash")>>You take off your clothes and put on the wet look leggings and top, which gives little in the comfort of modesty. Your midriff is completely exposed, your bosom constrained and pushed up obscenely and your ass tightened to give perfect view of it´s form. Beside the make-up table you spot a pair of black pumps which would go neatly with the outfit.
<<= setup.speak($player, "Well, let´s get to it I guess...")>>
You head towards the exit and walk out unto the venue. A few whistles and a cheer can be heard as some guys spot you. You can´t help but smile a little as you move unto the venue towards the holo-cars.<<run setup.equipOutfit($player, "carshow", "stash")>>You walk down towards the venue preparing yourself for another day of leaning against vibrating holo-bikes and holo-cars, strutting your ass in front of onlookers and spectators.
<<= setup.speak($characters.hotstripesrep, "I zee-a zexy familiar face to compliment my linez of vehicles! Welcome back!", "smile")>>
When you enter the backroom, you put on the wet look top and leggings. The top clenches and pronounces your tips obscenely and the leggings tightening your ass giving it a near-lewd globular shape.")>><<nobr>>
<<run setup.equipOutfit($player, "stashedOutfit")>>
<<run setup.experience($player, "Social", 15, 5)>>
<<run setup.earningsEvent("Cindanar Booth Babe", $player)>>
<</nobr>>With your feet sore from standing all day you slowly drag yourself back towards your pod. Your hips are slightly worn from the copious amounts of hands that have been resting on it, and some even just outright grabbing it. Even your ass is a little red and sore from some of the more daring venue-goers that have slapped it and maybe taken things a little too far.
<<= setup.speak($player, "*yawn* I need a long nights rest...", "smile")>>
As you enter your pod the soft fabrics of your bed immediately embrace you, making you almost forgetting to lock your pod.
<<= setup.button("Continue.","Pod - Main")>><<run setup.equipOutfit($player, "cindanar", "stash")>>You admire your naked body in the mirror, currently using the sorry excuse for a changing room that they gave you. The pink sportswear fights your physique, clinging tightly around your curves, displaying them in an almost obscene way.
How this could be sportswear or be the most practical thing that they could come up with, is a mystery to you. You take one last look in the mirror. The sportsbra does little to contain any jiggle, in fact, you suspect it only enhances it.
<<= setup.speak($characters.secret, "Hey! I know it´s your first time, but they´re all waiting for you!")>>
You sigh, letting yourself unto the forces at play, and exit unto the venue.<<run setup.equipOutfit($player, "cindanar", "stash")>>You admire your naked body in the mirror, currently using the sorry excuse for a changing room that they gave you. The pink sportswear fights your physique, clinging tightly around your curves, displaying them in an almost obscene way.
How this could be sportswear or be the most practical thing that they could come up with, is a mystery to you. You take one last look in the mirror. The sportsbra does little to contain any jiggle, in fact, you suspect it only enhances it.
<<= setup.speak($characters.secret, "Are you ready in there? They are opening the venue soon!")>>
You sigh, letting yourself unto the forces at play, and exit unto the venue.<<nobr>>
<<run setup.experience($player, "High Heels", 5, 5)>>
<<run setup.experience($player, "Cool", 5, 5, 2)>>
<<run setup.earningsEvent("E-Hooking", $player)>>
<</nobr>>After a long day of standing around, hooking in johns on the line and trying to squeeze them for every unit in their possession. You strut away from the E-Royale Line, with a half sway of your booty as you strut down the Adult Strip, heading towards the pod halls.
Entering the pod halls, you enter the baths for a quick clean up, tossing your heels off and stretching out under the cold, but refreshing stream of water.
After the shower, you beeline for your pod and sigh in relief as you throw yourself unto your pod bed.
<<= setup.button("Continue.","Pod - Main")>>You shift the weight from one heel to the other, looking down the busy line. Flicking your ass to the left and pushing out your tits, you give off a seductive smile into the crowd, hoping to catch a horny patron.
<<= setup.speak($player, "Grab a much more enjoyable lunch, right here!", "smile")>>
A single guy breaks off the crowd and stumbles towards you. His gait makes him tumble around and the stench of alcohol is retch as he closes in on you.
<<= setup.speak($npc.adults[0], "Ooooh... hehe... nice tits girl.", "smile")>><<= setup.speak($npc.eventgirls[0], "Piss off you drunk fool!", "angry")>>
The drunk sets his eyes on you, moving steadily towards you. A shiver shoots up your as he grabs unto your ass and presses you against the wall.
<<= setup.speak($npc.adults[0], "Hello there beautiful... why don´t we get more acquainted?", "smile")>>
His hand grabbing and squeezing your ass, you think about what to do.Planting your heels firmly on the cold hard floor, you muster all of your strength and push.
<<= setup.speak($player, "Get off me! You creep!","angry")>>
The man clearly too inebriated to keep his balance is pushed back, landing on his ass.
<<= setup.speak($npc.adults[0], "Ahhh! Look what you did?! Whore! I´ll fucking-", "angry")>><<= setup.speak($characters.eventiaguard, "You will fucking what?")>><<= setup.speak($npc.adults[0], "Oh-... oh shit!", "surprised")>>
Quickly getting back up on his feet, he stumbles another time as he dashes into the crowd, running out of sight.
<<= setup.speak($player, "Thanks.")>><<= setup.speak($characters.eventiaguard, "Don´t mention it. You tell me if that idiot comes back.")>>
You smile at the guard and return to standing at the line.
<span class="lbb"><<button "Continue.">><<replace "#event-main">><<= setup.eventFinish("E-Hooking", "Pod - Main")>><</replace>><</button>></span>Raising your arm and letting it drop as hard as you can, a sharp pain spreads at the palm of your hand as it connects with the guys cheek.
<<= setup.speak($npc.adults[0], "AAaaaah! Shit!","surprised")>><<= setup.speak($player, "Get fucked!", "angry")>>
Stumbling backwards and falling unto his ass, he whimpers in defeat.
<<= setup.speak($npc.adults[0], "What the hell is wrong with you?!","surprised")>><<= setup.speak($player, "Me?! What the fuck is wrong with you?! You drunk fuck!", "angry")>>
Tears welling up in his eyes, he quickly gets back up on his feet and disappears into the crowd.
<<= setup.speak($player, "Pfft what a joke.", "angry")>>
You clench your fist and stomp the cold hard ground.
<span class="lbb"><<button "Continue.">><<replace "#event-main">><<= setup.eventFinish("E-Hooking", "Pod - Main")>><</replace>><</button>></span>Your cunt moistening at his constant groping, you just cant stop him from enjoying your lush body.
<<= setup.speak($player, "Oh my~... aren´t you just an eager one?","smile")>>
Grabbing your hand he begins to drag you towards the free rooms.
<<= setup.speak($npc.adults[0], "Come with me beautiful... I *hick*... gotta unload!", "smile")>><<= setup.speak($player, "I can see that big boy... let´s do something about it.", "smile")>>
You follow him towards the free rooms, collecting disgusted stares from the other event girls.
<<run setup.bonus($player, setup.random(1000))>>
<<= setup.button("Continue.", "New Sex", "<<set $sex.current = 'blowjob-giving', $sex.gE = $player, $sex.rE = $npc.adults[0], $sex.passage = 'Event - Finish', $event.current = 'E-Hooking', $event.return = 'Pod - Main'>>")>>Standing around the E-Royale Line, you toss your hair over your shoulder and arch your back at the passing clients. Shaking the goods once or twice, you hear at least a few cat-calls and wolf-whistles, most of them coming from men, but also some from women.
<<= setup.speak($player, "Come on boys, all fresh and ready to go!", "smile")>>
Blowing a few kisses towards them, you lure them with your finger as they stop to consider your offer.
<<= setup.speak($npc.adults[0], "Ahhh... shit, alright then, what´s the price on that ass?", "smile")>><<= setup.speak($player, "You want to bend me over?")>>
You pout at him and wink, only to turn around and shake your booty like a bitch in heat.
<<= setup.speak($npc.adults[0], "Fuck yeah babe.")>>
Leaning against the wall, you think about your price.Looking the man up and down, you shake your head in disapproval.
<<= setup.speak($player, "Not this time, sorry.")>>
The guy takes a step back, his movement slightly erratic and shallow in stature.
<<= setup.speak($npc.adults[0], "W-what?! You think you can just decline me?! You fucking whore!", "angry")>><<= setup.speak($player, "Listen, I ain´t touching your dick. Now get lost.", "angry")>>
Your minor exchange of insults almost immediately catches the attention of an eVentia guard. Looking at you first, he switches his stare at the man. He remains silent, staring him down, menacingly.
<<= setup.speak($npc.adults[0], "F-fuck this! Whatever man!", "surprised")>>
Turning around, he bolts off. The guard switches back to you and gives you an approving nod, of which you receive with a smile.
<span class="lbb"><<button "Continue.">><<replace "#event-main">><<= setup.eventFinish("E-Hooking", "Pod - Main")>><</replace>><</button>></span>With a smirk on your cheeks, you respond in the most non-chalant, but seductive tone.
<<= setup.speak($player, "2000 units babe, and I´ll drain those balls of yours.", "smile")>>
A grimace appears on his face as he scratches his chin.
<<= setup.speak($npc.adults[0], "Pfft... sorry darling, but you´re hardly worth that much.")>><<= setup.speak($player, "Your loss, hornyboy!", "smile")>>
Licking your lips and grabbing your tits to shake them, you try your best to change his mind.
<<= setup.speak($npc.adults[0], "Damn... there´s gotta be a cheaper slut around here somewhere.")>>
Turning around, he leaves you at the line.
<span class="lbb"><<button "Continue.">><<replace "#event-main">><<= setup.eventFinish("E-Hooking", "Pod - Main")>><</replace>><</button>></span>With a smirk on your cheeks, you respond in the most non-chalant, but seductive tone.
<<= setup.speak($player, "2000 units babe, and I´ll drain those balls of yours.", "smile")>>
A wicked smile appears on his face as he scratches his chin.
<<= setup.speak($npc.adults[0], "That´s not cheap you know, but damn... you´re one sexy girl.")>><<= setup.speak($player, "I could be your sexy girl, you know.", "smile")>>
Licking your lips and grabbing your tits to shake them, you try your best to reel him in.
<<= setup.speak($npc.adults[0], "You´re just too hot! Alright!","smile")>>
You walk towards the free rooms, with him following you closely behind.
<<run setup.bonus($player, 2000)>>
<<= setup.button("Continue.", "New Sex", "<<set $sex.current = 'anal-sex', $sex.rE = $player, $sex.gE = $npc.adults[0], $sex.passage = 'Event - Finish', $event.current = 'E-Hooking', $event.return = 'Pod - Main'>>")>>With a smirk on your cheeks, you respond in the most non-chalant, but seductive tone.
<<= setup.speak($player, "1000 units babe, and I´ll drain those balls of yours.", "smile")>>
A grimace appears on his face as he scratches his chin.
<<= setup.speak($npc.adults[0], "Pfft... sorry darling, but you´re hardly worth that much.")>><<= setup.speak($player, "Really? Can´t even drop that for me?", "smile")>>
Licking your lips and grabbing your tits to shake them, you try your best to change his mind.
<<= setup.speak($npc.adults[0], "Nah man... there´s gotta be a cheaper slut around here somewhere.")>>
Turning around, he leaves you at the line.
<span class="lbb"><<button "Continue.">><<replace "#event-main">><<= setup.eventFinish("E-Hooking", "Pod - Main")>><</replace>><</button>></span>With a smirk on your cheeks, you respond in the most non-chalant, but seductive tone.
<<= setup.speak($player, "Only 1000 units babe, and I´ll drain those balls of yours.", "smile")>>
A wicked smile appears on his face as he scratches his chin.
<<= setup.speak($npc.adults[0], "You know, that´s a pretty fair price.")>><<= setup.speak($player, "A fair price for a fair lady.", "smile")>>
Licking your lips and grabbing your tits to shake them, you try your best to reel him in.
<<= setup.speak($npc.adults[0], "I have no idea what you´re talking about, but I´m gonna fuck that mouth anyway.","smile")>>
You walk towards the free rooms, with him following you closely behind.
<<run setup.bonus($player, 1000)>>
<<= setup.button("Continue.", "New Sex", "<<set $sex.current = 'anal-sex', $sex.rE = $player, $sex.gE = $npc.adults[0], $sex.passage = 'Event - Finish', $event.current = 'E-Hooking', $event.return = 'Pod - Main'>>")>>With a smirk on your cheeks, you respond in the most non-chalant, but seductive tone.
<<= setup.speak($player, "Only 500 units babe, and I´ll drain those balls of yours.", "smile")>>
A wicked smile appears on his face as he scratches his chin.
<<= setup.speak($npc.adults[0], "Wow, that´s kinda cheap.")>><<= setup.speak($player, "Mhm, a special discount, just for you.", "smile")>>
Licking your lips and grabbing your tits to shake them, you try your best to reel him in.
<<= setup.speak($npc.adults[0], "Fair enough, lead the way.","smile")>>
You walk towards the free rooms, with him following you closely behind.
<<run setup.bonus($player, 500)>>
<<= setup.button("Continue.", "New Sex", "<<set $sex.current = 'anal-sex', $sex.rE = $player, $sex.gE = $npc.adults[0], $sex.passage = 'Event - Finish', $event.current = 'E-Hooking', $event.return = 'Pod - Main'>>")>>Staring down the line, you shift your weight unto your right leg, leaning against the wall. The heat from your groin spreading up through your stomach, now also making your nipples visible erect.
<<= setup.speak($player, "God... if someone doesn´t come by soon...")>>
You clench your groin in desperation, but give up as another john walks past you.Dashing against him, you grab his jacket pulling him in against you, staring him down.
<<= setup.speak($npc.adults[0], "Whoa! What are you doing?!", "surprised")>><<= setup.speak($player, "You. Me. Sex. Now.", "pleasure")>>
Trying to fight back in vain, you start dragging him towards the free rooms.
<<= setup.speak($npc.adults[0], "Calm down lady! I don´t have the cash!", "surprised")>><<= setup.speak($player, "Don´t care! You get it for free then!", "pleasure")>>
Reaching the free room, you toss him in and lock the door behind you. Several hours later, after having not only drained him, but also a handful of other johns almost for free, you lean back sigh.
<<= setup.speak($player, "Just what I needed.", "smile")>>
Confidently strutting back to your pod, you call it a day.
<<run setup.satisfy($player)>><<run setup.bonus($player, setup.random(500))>><<run setup.count("receivedGroping", 10)>><<run setup.count("givenBlowjobs", 5)>><<run setup.count("receivedVaginal", 5)>><<run setup.count("receivedAnal")>>
<span class="lbb"><<button "Continue.">><<replace "#event-main">><<= setup.eventFinish("E-Hooking", "Pod - Main")>><</replace>><</button>></span>Staring down the line, you shift your weight unto your right leg, leaning against the wall. The spiking pain in your temples that have bothering you ever since you woke up has only gotten worse.
<<= setup.speak($player, "Ugh... I should see Dr. Linus or something... this headache...")>>
You take another long stare down the line, busy Event Girls reeling in the johns for a quick one. Your vision begins to blur as your legs weaken.
<<= setup.speak($npc.eventgirls[0], "Uuuuh... are you okay?")>><<= setup.speak($player, "I-... I´m fine-")>>
Gravity pulls you down and a sharp pain spreads across your head as the darkness claims you.A light pierces you as you open your eyes. A cough escapes you from your hoarse throat, and you lift your head from the sticky surface.
<<= setup.speak($player, "Ugh...")>>
Your legs tremble as you try to stand, your clothes disheveled and nearly torn off, you stumble as you stand.
<<= setup.speak($player, "W-what? Where am I?")>>
Looking around, you realize that you're in an unlocked free room. You cough again, as you put your stained clothes back in order.
<<= setup.speak($player, "Fuck sake... I need a shower.")>>
The brunt of the pain now gone, you leave the room and head for the pod showers.
<<run setup.bonus($player, setup.random(500))>><<run setup.count("receivedGroping", 10)>><<run setup.count("givenBlowjobs", 5)>><<run setup.count("receivedVaginal", 5)>><<run setup.count("receivedAnal")>>
<span class="lbb"><<button "Continue.">><<replace "#event-main">><<= setup.eventFinish("E-Hooking", "Pod - Main")>><</replace>><</button>></span>You shift the weight from one heel to the other, looking down the empty line.
<<= setup.speak($player, "Not a single soul... hmph...")>>
You look around at the other Eventia Girls, whom also seem about as bored as you. Taking a glance at the guard, he shrugs.
<<= setup.speak($npc.eventgirls[0], "Gahd dahm, where dem johns be at?!", "angry")>>
Another Eventia Girl seems to be visibly shaking.
<<= setup.speak($npc.eventgirls[1], "I-i... haven´t had cock for hours... gotta suck!", "surprised")>>
Leaning against the wall you sigh.The day was long and boring, with not a single client showing up.
<<= setup.speak($player, "This is bullshit...")>>
However, despite your luck, the E-Royale Line still recognizes your conviction, making your E-Pal vibrate.
<<= setup.speak($player, "Hmph, at least my rating went up.")>>
Walking back to your pod, you sigh and hope for better next time.
<<run setup.rating($player, 10)>>
<span class="lbb"><<button "Continue.">><<replace "#event-main">><<= setup.eventFinish("E-Hooking", "Pod - Main")>><</replace>><</button>></span>Standing around the E-Royale Line, you toss your hair over your shoulder and arch your back at the passing clients. Shaking the goods once or twice, you hear at least a few cat-calls and wolf-whistles, most of them coming from men, but also some from women.
<<= setup.speak($player, "Come on boys, all fresh and ready to go!", "smile")>>
Blowing a few kisses towards them, you lure them with your finger as they stop to consider your offer.
<<= setup.speak($npc.adults[0], "Ahhh... shit, alright then, what´s the price on that mouth?", "smile")>><<= setup.speak($player, "You want these lips around that rod of yours?")>>
You pout at him and wink, only to lick your lips like a depraved whore asking to get her face fucked.
<<= setup.speak($npc.adults[0], "Fuck yeah babe.")>>
Leaning against the wall, you think about your price.Looking the man up and down, you shake your head in disapproval.
<<= setup.speak($player, "Not this time, sorry.")>>
The guy takes a step back, his movement slightly erratic and shallow in stature.
<<= setup.speak($npc.adults[0], "W-what?! You think you can just decline me?! You fucking whore!", "angry")>><<= setup.speak($player, "Listen, I ain´t touching your dick. Now get lost.", "angry")>>
Your minor exchange of insults almost immediately catches the attention of an eVentia guard. Looking at you first, he switches his stare at the man. He remains silent, staring him down, menacingly.
<<= setup.speak($npc.adults[0], "F-fuck this! Whatever man!", "surprised")>>
Turning around, he bolts off. The guard switches back to you and gives you an approving nod, of which you receive with a smile.
<span class="lbb"><<button "Continue.">><<replace "#event-main">><<= setup.eventFinish("E-Hooking", "Pod - Main")>><</replace>><</button>></span>With a smirk on your cheeks, you respond in the most non-chalant, but seductive tone.
<<= setup.speak($player, "2000 units babe, and I´ll drain those balls of yours.", "smile")>>
A grimace appears on his face as he scratches his chin.
<<= setup.speak($npc.adults[0], "Pfft... sorry darling, but you´re hardly worth that much.")>><<= setup.speak($player, "Your loss, hornyboy!", "smile")>>
Licking your lips and grabbing your tits to shake them, you try your best to change his mind.
<<= setup.speak($npc.adults[0], "Damn... there´s gotta be a cheaper slut around here somewhere.")>>
Turning around, he leaves you at the line.
<span class="lbb"><<button "Continue.">><<replace "#event-main">><<= setup.eventFinish("E-Hooking", "Pod - Main")>><</replace>><</button>></span>With a smirk on your cheeks, you respond in the most non-chalant, but seductive tone.
<<= setup.speak($player, "2000 units babe, and I´ll drain those balls of yours.", "smile")>>
A wicked smile appears on his face as he scratches his chin.
<<= setup.speak($npc.adults[0], "That´s not cheap you know, but damn... you´re one sexy girl.")>><<= setup.speak($player, "I could be your sexy girl, you know.", "smile")>>
Licking your lips and grabbing your tits to shake them, you try your best to reel him in.
<<= setup.speak($npc.adults[0], "You´re just too hot! Alright!","smile")>>
You walk towards the free rooms, with him following you closely behind.
<<run setup.bonus($player, 2000)>>
<<= setup.button("Continue.", "New Sex", "<<set $sex.current = 'blowjob', $sex.gE = $player, $sex.rE = $npc.adults[0], $sex.passage = 'Event - Finish', $event.current = 'E-Hooking', $event.return = 'Pod - Main'>>")>>With a smirk on your cheeks, you respond in the most non-chalant, but seductive tone.
<<= setup.speak($player, "1000 units babe, and I´ll drain those balls of yours.", "smile")>>
A grimace appears on his face as he scratches his chin.
<<= setup.speak($npc.adults[0], "Pfft... sorry darling, but you´re hardly worth that much.")>><<= setup.speak($player, "Really? Can´t even drop that for me?", "smile")>>
Licking your lips and grabbing your tits to shake them, you try your best to change his mind.
<<= setup.speak($npc.adults[0], "Nah man... there´s gotta be a cheaper slut around here somewhere.")>>
Turning around, he leaves you at the line.
<span class="lbb"><<button "Continue.">><<replace "#event-main">><<= setup.eventFinish("E-Hooking", "Pod - Main")>><</replace>><</button>></span>With a smirk on your cheeks, you respond in the most non-chalant, but seductive tone.
<<= setup.speak($player, "Only 1000 units babe, and I´ll drain those balls of yours.", "smile")>>
A wicked smile appears on his face as he scratches his chin.
<<= setup.speak($npc.adults[0], "You know, that´s a pretty fair price.")>><<= setup.speak($player, "A fair price for a fair lady.", "smile")>>
Licking your lips and grabbing your tits to shake them, you try your best to reel him in.
<<= setup.speak($npc.adults[0], "I have no idea what you´re talking about, but I´m gonna fuck that mouth anyway.","smile")>>
You walk towards the free rooms, with him following you closely behind.
<<run setup.bonus($player, 1000)>>
<<= setup.button("Continue.", "New Sex", "<<set $sex.current = 'blowjob', $sex.gE = $player, $sex.rE = $npc.adults[0], $sex.passage = 'Event - Finish', $event.current = 'E-Hooking', $event.return = 'Pod - Main'>>")>>With a smirk on your cheeks, you respond in the most non-chalant, but seductive tone.
<<= setup.speak($player, "Only 500 units babe, and I´ll drain those balls of yours.", "smile")>>
A wicked smile appears on his face as he scratches his chin.
<<= setup.speak($npc.adults[0], "Wow, that´s kinda cheap.")>><<= setup.speak($player, "Mhm, a special discount, just for you.", "smile")>>
Licking your lips and grabbing your tits to shake them, you try your best to reel him in.
<<= setup.speak($npc.adults[0], "Fair enough, lead the way.","smile")>>
You walk towards the free rooms, with him following you closely behind.
<<run setup.bonus($player, 500)>>
<<= setup.button("Continue.", "New Sex", "<<set $sex.current = 'blowjob', $sex.gE = $player, $sex.rE = $npc.adults[0], $sex.passage = 'Event - Finish', $event.current = 'E-Hooking', $event.return = 'Pod - Main'>>")>>Standing around the E-Royale Line, you toss your hair over your shoulder and arch your back at the passing clients. However, as much as you shake, the line is rather dull and absent with clients.
<<= setup.speak($player, "Tsk... where did all the johns go?")>>
Taking a look down the line, you spot a single guy dressed in a neon suit. It´s obvious that he´s loaded, as all of the other girls are practically flashing their tits, just to reel him in.
<<= setup.speak($npc.executives[0], "Nay-nay, not today girls!", "smile")>><<= setup.speak($npc.eventgirls[0], "Come on daddy! Bend me over! You know you want it!", "smile")>>
You decide to try your luck as well.As he comes closer, you prepare the goods and loosen up your top.
<<= setup.speak($player, "Oh my daddy! Don´t you want to play with these babies?!","smile")>>
Just as he passes you, you open your top. The cool air grazing your nipples make them erect, as your tits fly free for everyone to see.
<<= setup.speak($npc.executives[0], "Nice tits darling. Not quite my size, though.", "smile")>><<= setup.speak($player, "W-what?!.", "angry")>>
He chuckles as he continues down the line.
<<= setup.speak($player, "Tsk... asshole.", "surprised")>>
You take a look down, biting your lips. The guard standing by the line also letting out a light chuckle. Perhaps it´s time for an upgrade?
<span class="lbb"><<button "Continue.">><<replace "#event-main">><<= setup.eventFinish("E-Hooking", "Pod - Main")>><</replace>><</button>></span>With a smirk on your cheeks, you think of something... ugh... clever to say...
<<= setup.speak($player, "Uuuuh! Hey, you! What did one butt cheek say to the other?!", "smile")>>
The guy turns, a wrinkle on his forehead he stops.
<<= setup.speak($player, "Together we can stop this shit!", "smile")>>
A grimace spreads on his face as his mind looks violated.
<<= setup.speak($npc.executives[0], "Ugh... that´s disgusting!","surprised")>>
He turns and continues down the line, leaving your dumbfounded.
<<= setup.speak($player, "Damn it... what a shitty joke...", "angry")>>
You clench your fist and stomp the cold hard ground.
<span class="lbb"><<button "Continue.">><<replace "#event-main">><<= setup.eventFinish("E-Hooking", "Pod - Main")>><</replace>><</button>></span>Instead of demeaning yourself or trying to catch his attention, you decide to play hard to get. Leaning against the wall, you make sure not to acknowledge his existence, instead playing on your beauty and allure to sell the goods.
He casts at least a few glances at you as he passes, admiring your posture and seductive charisma. However, you don't seem to be enough to reel him in, let alone make him stop.
<span class="lbb"><<button "Continue.">><<replace "#event-main">><<= setup.eventFinish("E-Hooking", "Pod - Main")>><</replace>><</button>></span>As he comes closer, you prepare the goods and loosen up your top.
<<= setup.speak($player, "Oh my daddy! Don´t you want to play with these babies?!","smile")>>
Just as he passes you, you open your top. The cool air grazing your nipples make them erect, as your tits fly free for everyone to see.
<<= setup.speak($npc.executives[0], "Woah! Those babies are huge!", "smile")>><<= setup.speak($player, "Mhmhmm... Why don´t you come over her and have a taste?", "smile")>>
Walking towards you, your stomach drops as you anticipate his big hands squeezing your tits, pinching and pulling them. The thought of it turning you moist.
<<= setup.speak($npc.executives[0], "Alright, you come with me and let me play with those babies. You also give me a quick suck, for say, 5000 units?", "smile")>><<= setup.speak($player, "That´s a deal daddy!", "smile")>>
Letting your tits fly free, you follow him towards the free rooms, collecting jealous stares and snarls from the other event girls.
<<run setup.bonus($player, 5000)>>
<<= setup.button("Continue.", "New Sex", "<<set $sex.current = 'blowjob-giving', $sex.gE = $player, $sex.rE = $npc.executives[0], $sex.passage = 'Event - Finish', $event.current = 'E-Hooking', $event.return = 'Pod - Main'>>")>>With a smirk on your cheeks, you quickly think of something funny to say.
<<= setup.speak($player, "What´s the difference between your job and a dead prostitute?", "smile")>>
The guy turns, a wrinkle on his forehead he stops.
<<= setup.speak($player, "Your job still sucks!", "smile")>>
The guy bursts into laughter, the event girl standing next to you and the guard patrolling the line also struggling to contain their chuckles.
<<= setup.speak($npc.executives[0], "O-oh god... ahaha!","smile")>>
Walking towards you, you smile as you know you got him.
<<= setup.speak($player, "So... what will it be, sugar daddy?", "smile")>><<= setup.speak($npc.executives[0], "Alright, you seem like a fun lass, you keep me entertained for a bit and also give me a quick suck, for say, 5000 units?", "smile")>><<= setup.speak($player, "That´s a deal daddy!", "smile")>>
You follow him towards the free rooms, collecting jealous stares and snarls from the other event girls.
<<run setup.bonus($player, 5000)>>
<<= setup.button("Continue.", "New Sex", "<<set $sex.current = 'blowjob-giving', $sex.gE = $player, $sex.rE = $npc.executives[0], $sex.passage = 'Event - Finish', $event.current = 'E-Hooking', $event.return = 'Pod - Main'>>")>>With a smirk on your cheeks, you quickly think of something funny to say.
<<= setup.speak($player, "What´s the difference between your job and a dead prostitute?", "smile")>>
Instead of demeaning yourself or trying to catch his attention, you decide to play hard to get. Leaning against the wall, you make sure not to acknowledge his existence, instead playing on your beauty and allure to sell the goods.
He stops, casting his gaze from the top to the bottom, eating you with his eyes. Seeing his interest, you break the facade and go in for the kill.
<<= setup.speak($player, "Like what you see? It could be all yours baby.", "smile")>><<= setup.speak($npc.executive[0], "God damn... you´re beyond beautiful. What do you say you keep me entertained for a bit and also give me a quick suck, for say, 5000 units?", "smile")>><<= setup.speak($player, "Suits me just fine.", "smile")>>
You follow him towards the free rooms, collecting jealous stares and snarls from the other event girls.
<<run setup.bonus($player, 5000)>>
<<= setup.button("Continue.", "New Sex", "<<set $sex.current = 'blowjob-giving', $sex.gE = $player, $sex.rE = $npc.executives[0], $sex.passage = 'Event - Finish', $event.current = 'E-Hooking', $event.return = 'Pod - Main'>>")>>Standing around the E-Royale Line, you toss your hair over your shoulder and arch your back at the passing clients. Shaking the goods once or twice, you hear at least a few cat-calls and wolf-whistles, most of them coming from men, but also some from women.
<<= setup.speak($player, "Come on boys, all fresh and ready to go!", "smile")>>
Blowing a few kisses towards them, you lure them with your finger as they stop to consider your offer.
<<= setup.speak($npc.adults[0], "Ahhh... shit, alright then, what´s the price on that pussy?", "smile")>><<= setup.speak($player, "You want to breed this bitch?")>>
You pout at him and wink, only to turn around and shake your booty like a bitch in heat.
<<= setup.speak($npc.adults[0], "Fuck yeah babe.")>>
Leaning against the wall, you think about your price.Looking the man up and down, you shake your head in disapproval.
<<= setup.speak($player, "Not this time, sorry.")>>
The guy takes a step back, his movement slightly erratic and shallow in stature.
<<= setup.speak($npc.adults[0], "W-what?! You think you can just decline me?! You fucking whore!", "angry")>><<= setup.speak($player, "Listen, I ain´t touching your dick. Now get lost.", "angry")>>
Your minor exchange of insults almost immediately catches the attention of an eVentia guard. Looking at you first, he switches his stare at the man. He remains silent, staring him down, menacingly.
<<= setup.speak($npc.adults[0], "F-fuck this! Whatever man!", "surprised")>>
Turning around, he bolts off. The guard switches back to you and gives you an approving nod, of which you receive with a smile.
<span class="lbb"><<button "Continue.">><<replace "#event-main">><<= setup.eventFinish("E-Hooking", "Pod - Main")>><</replace>><</button>></span>With a smirk on your cheeks, you respond in the most non-chalant, but seductive tone.
<<= setup.speak($player, "2000 units babe, and I´ll drain those balls of yours.", "smile")>>
A grimace appears on his face as he scratches his chin.
<<= setup.speak($npc.adults[0], "Pfft... sorry darling, but you´re hardly worth that much.")>><<= setup.speak($player, "Your loss, hornyboy!", "smile")>>
Licking your lips and grabbing your tits to shake them, you try your best to change his mind.
<<= setup.speak($npc.adults[0], "Damn... there´s gotta be a cheaper slut around here somewhere.")>>
Turning around, he leaves you at the line.
<span class="lbb"><<button "Continue.">><<replace "#event-main">><<= setup.eventFinish("E-Hooking", "Pod - Main")>><</replace>><</button>></span>With a smirk on your cheeks, you respond in the most non-chalant, but seductive tone.
<<= setup.speak($player, "2000 units babe, and I´ll drain those balls of yours.", "smile")>>
A wicked smile appears on his face as he scratches his chin.
<<= setup.speak($npc.adults[0], "That´s not cheap you know, but damn... you´re one sexy girl.")>><<= setup.speak($player, "I could be your sexy girl, you know.", "smile")>>
Licking your lips and grabbing your tits to shake them, you try your best to reel him in.
<<= setup.speak($npc.adults[0], "You´re just too hot! Alright!","smile")>>
You walk towards the free rooms, with him following you closely behind.
<<run setup.bonus($player, 2000)>>
<<= setup.button("Continue.", "New Sex", "<<set $sex.current = 'vaginal-sex', $sex.rE = $player, $sex.gE = $npc.adults[0], $sex.passage = 'Event - Finish', $event.current = 'E-Hooking', $event.return = 'Pod - Main'>>")>>With a smirk on your cheeks, you respond in the most non-chalant, but seductive tone.
<<= setup.speak($player, "1000 units babe, and I´ll drain those balls of yours.", "smile")>>
A grimace appears on his face as he scratches his chin.
<<= setup.speak($npc.adults[0], "Pfft... sorry darling, but you´re hardly worth that much.")>><<= setup.speak($player, "Really? Can´t even drop that for me?", "smile")>>
Licking your lips and grabbing your tits to shake them, you try your best to change his mind.
<<= setup.speak($npc.adults[0], "Nah man... there´s gotta be a cheaper slut around here somewhere.")>>
Turning around, he leaves you at the line.
<span class="lbb"><<button "Continue.">><<replace "#event-main">><<= setup.eventFinish("E-Hooking", "Pod - Main")>><</replace>><</button>></span>With a smirk on your cheeks, you respond in the most non-chalant, but seductive tone.
<<= setup.speak($player, "Only 1000 units babe, and I´ll drain those balls of yours.", "smile")>>
A wicked smile appears on his face as he scratches his chin.
<<= setup.speak($npc.adults[0], "You know, that´s a pretty fair price.")>><<= setup.speak($player, "A fair price for a fair lady.", "smile")>>
Licking your lips and grabbing your tits to shake them, you try your best to reel him in.
<<= setup.speak($npc.adults[0], "I have no idea what you´re talking about, but I´m gonna fuck that mouth anyway.","smile")>>
You walk towards the free rooms, with him following you closely behind.
<<run setup.bonus($player, 1000)>>
<<= setup.button("Continue.", "New Sex", "<<set $sex.current = 'vaginal-sex', $sex.rE = $player, $sex.gE = $npc.adults[0], $sex.passage = 'Event - Finish', $event.current = 'E-Hooking', $event.return = 'Pod - Main'>>")>>With a smirk on your cheeks, you respond in the most non-chalant, but seductive tone.
<<= setup.speak($player, "Only 500 units babe, and I´ll drain those balls of yours.", "smile")>>
A wicked smile appears on his face as he scratches his chin.
<<= setup.speak($npc.adults[0], "Wow, that´s kinda cheap.")>><<= setup.speak($player, "Mhm, a special discount, just for you.", "smile")>>
Licking your lips and grabbing your tits to shake them, you try your best to reel him in.
<<= setup.speak($npc.adults[0], "Fair enough, lead the way.","smile")>>
You walk towards the free rooms, with him following you closely behind.
<<run setup.bonus($player, 500)>>
<<= setup.button("Continue.", "New Sex", "<<set $sex.current = 'vaginal-sex', $sex.rE = $player, $sex.gE = $npc.adults[0], $sex.passage = 'Event - Finish', $event.current = 'E-Hooking', $event.return = 'Pod - Main'>>")>>You check yourself and your outfit in the mirror, with flutters moving up your stomach at the prospect of looking like a hooker.
<<= setup.speak($player, "I guess this will have to do.")>>
Exiting the pod hall, you turn at least a few heads as you make your way towards the adult strip. Your heels clicking as they hit the floor, you give your booty an extra sway, letting everyone know that your money-maker is up for grabs.
You reach the strip and walk up towards E-Royale Line, standing at the working line. Not even a minute goes by before you've attracted at least a few wolf-whistles.
<<= setup.speak($player, "Come on boys, come get it!")>>
With stretched legs, you move your upper body down, only to toss your hair back and arching your back as you come back up.You check yourself and your outfit in the mirror, with flutters moving up your stomach at the prospect of looking like a hooker.
<<= setup.speak($player, "I guess this will have to do.")>>
Exiting the pod hall, you turn at least a few heads as you make your way towards the adult strip. Your heels clicking as they hit the floor, you give your booty an extra sway, letting everyone know that your money-maker is up for grabs.
You reach the strip and walk up towards E-Royale Line, standing at the working line. Not even a minute goes by before you've attracted at least a few wolf-whistles.
<<= setup.speak($player, "Come on boys, come get it!")>>
With stretched legs, you move your upper body down, only to toss your hair back and arching your back as you come back up.<<= setup.eventFinish($event.current, $event.return)>><span id='event-main'><<= setup.eventMain($event.current, $event.stage, $player)>></span><span id='event-main'><<= setup.eventStart($event.current, $event.stage, $event.scene)>></span><<nobr>>
<<run setup.psyche($player, "Feminine", 50, 50)>>
<<run setup.psyche($player, "Slut", 50, 50)>>
<<run setup.experience($player, "Blowjob", 25, 25)>>
<<run setup.experience($player, "Handjob", 25, 25)>>
<<run setup.experience($player, "Sex", 25, 25)>>
<<run setup.experience($player, "Anal", 25, 25)>>
<<run setup.satisfy($player)>>
<<run setup.earningsEvent("Gangbang", $player)>>
<</nobr>>With your loins aching, your jaw, pussy and ass sore. It finally seems to come to an end. The last stops, only to tremble a little as your cunt is stuffed for the last time.
<<= setup.speak($characters.vernon, "My god, what a star! A splendid performance! I-I´ll get right to it, making arrangements for another! Ahahaha!", "smile")>><<= setup.speak($player, "Wa-..I-i need to rest...")>>
You slump unto the floor, the salty taste of cum lingering on your tongue, you rest for a while. The soft familiar ding of your E-Pal wakes you up once again.
<<= setup.speak($characters.vernon, "Ah, awake? I thought I would let ya rest a little.", "smile")>> <<= setup.speak($player, "Right... I better get back.")>><<= setup.speak($characters.vernon, "Off you go then.", "smile")>>
You head back towards your pod.
<<= setup.button("Continue.","Pod - Main")>><<run setup.story("Event-Girl-00", "complete")>><<run setup.equipOutfit($player, "gangbang", "stash")>>Your hips sway lightly as you strut down the entertainment center´s main hall. The gaze of several patrons explore your body as head towards the Gloria Hall.
As you near, you spot Vernon chatting with some of his friends, all of them waiting for you. As you close in on them, your ears are filled with their wolf-whistles. A gentle tug on your ass pulls you, as their hot hands explore your body, making your loins quiver with need.
<<= setup.speak($characters.vernon, "Well then, shall we get this party started?", "smile")>>
A firm grip on your wrist drags you inside. Your loose underboob leaves no defense for their hands, as their rough hands press and squeeze your nipples. You moan softly, as they have you right where they want you.<<run setup.equipOutfit($player, "gangbang", "stash")>>Your hips sway lightly as you strut down the entertainment center´s main hall. The gaze of several patrons explore your body as head towards the Gloria Hall. As you near, you spot Vernon chatting with some of his friends, all of them waiting for you. As you close in on them, your ears are filled with their wolf-whistles. With a gentle tug on your ass, you´re pulled in closer as their hot hands explore your body, making your loins quiver with need.
<<= setup.speak($characters.vernon, "Well then, shall we get this party started?", "smile")>>
A firm grip on your wrist drags you inside. Your loose underboob leaves no defense for their hands, as their rough hands press and squeeze your nipples. You moan helplessly as they got you right where they want you.<<nobr>>
<<run setup.equipOutfit($player, "stashedOutfit")>>
<<run setup.experience($player, "Social", 15, 5)>>
<<run setup.earningsEvent("Girlfriend", $player)>>
<</nobr>>Entering your pod, you toss your aching body unto it.
<<= setup.speak($player, "Well... I guess that wasn´t too bad. Being courted like that and all.", "smile")>>
With the day still young you wonder what else you can get up to. Even though you feel a little spent from being so social and putting on a bit of a poker face.
<<= setup.button("Continue.","Pod - Main")>><<run setup.story("Event-Girl-00", "complete")>>You scout out the location of the Dynamo Dating bar at the Commercial Strip in the entertainment center. The bar has a fancy exterior with a large neon sign advertising it´s services. You enter the bar and are immediately overwhelmed with the pungent and heavily incensed air. You feel a heat spread as you take in the pleasant aroma. The interior of the bar is sleek and simplistic in design, black and white.' +
Approaching the bar, you greet the bartender.
<<= setup.speak($player, "Hello there... I´m here to stand-in for a date?")>><<= setup.speak($characters.housespeaker, "Welcome to Dynamo Dating! We were expecting your arrivel. Your date is waiting patiently. Let me send you the details.")>><<= setup.speak($player, "Just like that? Uhm? What do I do exactly?", "smile")>><<= setup.speak($characters.housespeaker, "You go on a date silly. That´s it. You will be compensated for your time. You are not bound by anything other than the experience of dating.")>><<= setup.speak($player, "Doesn´t sound bad at all...", "smile")>>
You check your E-Pal and prepare yourself for the worst.")>>You show up ready and waiting at the entrance to Dynamo Dating. The interior of the bar is sleek and simplistic in design, black and white with neon lights. The air is heavy with incense and makes your loins heat up.
<<= setup.speak($characters.housespeaker, "Are you here to sign up for a date?", "smile")>><<= setup.speak($player, "Yeah. Where do I go and whose the lucky guy?", "smile")>><<= setup.speak($characters.housespeaker, "Let me check sister, hmmm, ah. The details should be attached to your E-Pal! Have fun!")>>
You check your E-Pal and prepare yourself for the worst.<<nobr>>
<<run setup.psyche($player, "Feminine", 5, 5)>>
<<run setup.psyche($player, "Slut", 20, 15)>>
<<run setup.experience($player, "Blowjob", 15, 5)>>
<<run setup.experience($player, "Handjob", 5, 5)>>
<<run setup.earningsEvent("Gloryhole", $player)>>
<</nobr>>With your jaw aching, a slight hoarseness to your voice and a worn out tongue. You finally stand up, sighing as you gently rub your sore knees. The padding in front of the cockhole having given you only little protection.
You move towards the door whilst rubbing your cheeks, only stopping to swipe your E-Pal against the lock-pad. The booth door slides open, blinding your eyes slightly as you once again move out into the open.
As you move out you hear your E-Pal make the familiar soft ding as it updates.
<<= setup.button("Continue.","Pod - Main")>><<run setup.story("Event-Girl-00", "complete")>>You look over the terms of use of the gloryhole booths, biting your lips. You look over your shoulder and meet the lusting stare of several patrons, all of them waiting for you to make the decision.
The rate looks good, reliable and stable. All you would have to do is merely be present in the booth, and you would get paid even if no one shows up... Although, if any would indeed show up and stick their cock through that fateful hole... You would have no choice, but to get busy. You wouldn´t even know who they were either, could be anyone, even someone you had gotten to know recently.
You feel a slight heat spread beneath your legs as you finally decide, moving towards the booths... Looking over your shoulder, you see that at least several of the patrons are already preparing to make a line. You gulp as you lift your E-Pal over one of the booth entrances, your hand shaking lightly. A soft ding follows and the door slides open.")>>' +
The door quickly slides shut behind you, as you stumble into the booth. The claustrophobic interior heavily graffitied with base slurs and demeaning remarks. You spot a pair of lycra-pillows on the floor, in front of them, the cockhole waiting ominously. You kneel down and get comfortable, waiting...The bright neon lights of Gloria Girls rests on your shoulders as you walk towards the booths. Your gaze meets several patrons smirking at you, eating you whole as you make your way through the bar. Some turn to get a glance from behind, and some just outright rest their hand on the bulge in their pants.
You reach the booths, seeing as only a few are occupied at the moment. You know that you will have to get busy the moment you enter. Looking over your shoulder, you see that at least several of the patrons are already preparing to make a line. You sigh as you lift your E-Pal over one of the booth entrances.
A soft ding follows and the door slides open. The door quickly slides shut behind you, as you enter the booth. The claustrophobic interior heavily graffitied with base slurs and demeaning remarks. You get comfortable on your knees, resting them on the lycra-pillows in front of the cockhole.<<nobr>>
<<run setup.experience($player, "High Heels", 5, 5)>>
<<run setup.equipOutfit($player, "stashedOutfit")>>
<<run setup.experience($player, "Cleaning", 5, 5)>>
<<run setup.earningsEvent("Maid", $player)>>
<</nobr>>A sigh escapes you, wiping sweat off your forehead from a long day of cleaning. Your muscles sore after making beds and taking out trash from various hallways, client hotel rooms and whatever else needed cleaning. Even your feet are sore from strutting around in heels all day whilst doing heavy-duty maid cleaning.
<<= setup.speak($characters.lily, "Alright, I think it´s time to finally clean the last thing for today... me!", "smile")>><<= setup.speak($characters.brenda, "See ya next time newbie.", "smile")>><<= setup.speak($player, "Alright, see ya.")>>
You both sign off with your E-Pals which promptly processes your earnings and E-Rating.
<<= setup.button("Continue.","Pod - Main")>><<run setup.story("Event-Girl-00", "complete")>>You take note of the service number and walk over to Brenda sitting by the eventia desk.
<<= setup.speak($characters.brenda, "Hey there $player.femaleName! Looking to apply somewhere?")>><<= setup.speak($player, "Yeah, just looking to do some cleaning, sounds easy enough you know.")>><<= setup.speak($characters.brenda, "Oh? Applying for the position of maid I see? Alright, just give me the service number.")>>
You pass on the service number, which Brenda promptly types into her computer.
<<= setup.speak($player, "I guess so... Do you need the service number?")>><<= setup.speak($characters.brenda, "Okay then! That´s all done. Follow me, I´ll get yo ass lookin´ like a real maid worthy of eVentia.")>>
You follow her swaying booty, hoping the outfit you´re going to be wearing is not too obscene.")>>' +<<run setup.equipOutfit($player, "maid", "stash")>>She leads you into the backroom and down to a closet hidden away in the back. After rummaging around for a while she drags out a classical french maid dress.
<<= setup.speak($characters.brenda, "Ah, think this one should fit ya.")>>
As she holds it folded out in front of you, you freak out a little.
<<= setup.speak($player, "Wait-wait. You can´t be serious right? An actual french maid dress? This sends all types of wrong messages!", "surprised")>><<= setup.speak($characters.brenda, "What do ya mean? French? It´s a completely standard maid dress, silly!")>>
You hesitate for a moment, but eventually break.
<<= setup.speak($player, "Right. Whatever, I´ll try it on.")>>
You groan as you put on the dress. The black thong that follows and frilly stockings only making you feel even more exposed than without. After putting on the dress, you check out yourself in the mirror. The short cut, coupled with the duster really hits it home, making you look like someone took you out from a terrible porn skit.Brenda smiles as she checks you out in the maid outfit.
<<= setup.speak($characters.brenda, "You look fabulous girl! Anyway. I´ll be assigning you to a floor, which you´ll then be tasked to be cleaning with. Since this is your first time, you will be assisting a more senior maid.")>><<= setup.speak($player, "Okay, sounds good I guess.")>>
You follow Brenda back out of the backroom. You step back out into public view, as if you were going on a stage. Brenda picks up her transparent desk tablet and calls someone.
<<= setup.speak($characters.brenda, "I´ll just be calling Lily, she´s a cutie, and real great with the new ones.", "smile")>><<= setup.speak($player, "Sure...")>>
After some time you spot a blonde beauty dressed in a matching french maid outfit, strutting with a fierce pace towards the desk.
<<= setup.speak($characters.lily, "Really Brenda? You´re dropping another newbie on my ass?! I TOLD YOU! NO MORE NEWBS!", "angry")>><<= setup.speak($characters.brenda, "Come on gurl, got no one better than yo´ ass.", "smile")>><<= setup.speak($characters.lily, "Fine! Whatever! YOU! Don´t slack behind. Get moving.")>><<= setup.speak($characters.brenda, "Better follow her lead gurl.")>>
Brenda waves at you, whilst the blonde maid turns around, leaving the desk. You promptly follow her.You stroll through the lobby and reach an elevator. After entering and pressing the designated floor, she huffs.
<<= setup.speak($characters.lily, "Alright newbie. Names Lily, got any questions? Ask, but you probably won´t need to. Jobs real simple. Use that maid duster of yours, clean up their rooms for general trash, make their bed and so on. You got it?")>><<= setup.speak($player, "Yeah, I think I got it.")>>
The elevator makes a ding, and the door opens. You enter a classical hotel corridor, with a completely different feel and atmosphere than the otherwise busy lobby. The walls are a comfortable deep brown, and the carpet bright red. The cleaning trolley is waiting for the both of you just by the elevetor.
<<= setup.speak($characters.lily, "I´ll do the even numbered rooms on this side, you can do the uneven ones. Sound good?")>>
You clench your maid duster and nod.<<run setup.equipOutfit($player, "maid", "stash")>>Approaching Brenda sitting by the receptionist desk, you wave and smile at her.
<<= setup.speak($characters.brenda, "Another day of cleaning I suppose?")>>
You nod and pass her going into the backroom, where you find your maid outfit and promptly wear it.
Strutting back out you prepare for another day as the face of eVentia, cleaning client hotel rooms.<<nobr>>
<<run setup.experience($player, "High Heels", 5, 5)>>
<<run setup.experience($player, "Social", 5, 5, 2)>>
<<run setup.earningsEvent("Receptionist", $player)>>
<<run setup.equipOutfit($player, "stashedOutfit")>>
<</nobr>>After a long day of dealing with confused clients, answering questions about eventia, their venues, event girls and other lucrative offers. You sigh as it reaches it conclusion.
Your feet are sore from strutting around in heels all day and your skin slightly tender from the tight attire.
<<= setup.speak($characters.brenda, "Alright gurl, think we can call it a day. Shift should arrive soon!")>>
Surely enough, two other Event Girls shortly arrive to replace you at your desk. You check your E-Pal and sign off which promptly processes your earnings and reliability rating.
<<= setup.speak($characters.brenda, "See ya around gurl, I gon´ hit the showers!", "smile")>><<= setup.speak($player, "See ya.")>>
<<= setup.button("Continue.","Pod - Main")>><<nobr>>
<</nobr>>Standing around the foyer, you feel your loins moisten and your nipples harden. The day has been long and dull, with no cocks-... or err, men to guide around the entertainment center.
<<= setup.speak($player, ["Oooh fuck. This is too boring.","Fuck this... I´m so fucking bored.","*sigh*.... this is just... snooze-inducing."])>>
You absent-mindedly begin to feel yourself up, your hand hiking up along your short skirt.
<<= setup.speak($player, ["Mmmh.. fuck, I need a cock inside me soon.","If only there was some cock around...","W-where is the cock exactly? It should be here any moment."], "smile")>>
Suddenly you feel a hand placed on your ass and some hot guys getting real close and handsy.
<<= setup.speak($npc.adults[0], ["Holy shit, this bitch is ready to go boys!","Free meat boys! Let´s show this bitch a good time!","Holy fuck! Time to rip and tear this slut!"], "smile")>><<= setup.speak($player, ["Oh my! Are you guys going to fuck me?! Here for everyone to watch?!","Ooooh no! These men are gonna stuff me full of their cocks! *giggles*","Mhmmmm give it to me handsome. I need something to stuff me up!"], "pleasure")>><<= setup.speak($npc.executives[0], ["Hell yeah bitch, get on your knees! Suck me.","Damn girl, get down there and work for it. Just blow me already.","Fuuuuuck! Suck me you stupid slut!"], "smile")>><<= setup.speak($player, ["Yummy!","Ooooh! Time to eat!","Yay! Cock!"], "smile")>>
You get on your knees, the group of men quickly becoming a small gang. You hear zippers being undone all around you as you´re promptly shoved into someones crotch. The musk of cock quickly fills your nostrils.
<<= setup.speak($npc.adults[1], ["Don´t forget me too, bitch!","Look over here you dirty whore. Suck me too.","Fuck me, don´t forget me man, I need my cock cleaned too!"], "smile")>>
Before you know it, you have a cock shoved down your throat, as well as one in each hand. Several onlookers begin to take out their phones filming your whorish act in the middle of the foyer.
<<= setup.speak($player, "*gluck*..*gluck*..*cough*...mmmh fuck my throa-..*gluck*", "pleasure")>><<= setup.speak($npc.adults[1], ["Damn this bitch is goo-...oooh!","OOOOOOOOOOOOOH!","AAAAAAAH! FUCK ME!"], "pleasure")>>
@.bold;SLAP@@<<nobr>>
<<run setup.psyche($player, "Lust", 10, 25)>>
<<run setup.psyche($player, "Bimbo", 1, 4)>>
<</nobr>>You open your eyes, only to see Brenda.
<<= setup.speak($characters.brenda, ["You awake gurl?! Dang gurl! Your ass can´t be sleepin´ on the job! Your rating is gonna tank!","Shit-shit-shit! You´re finally awake! Stop sleeping on the job!","GURL! You can´t be sleeping on the job like this! They gonna slap our asses back to the stone age man!"])>><<= setup.speak($player, ["Uuuh... Cocks... mmmh...WHAT?! Where was I?!","Ooooh... cum... hehe...W-wait?! WHERE AM I?!","W-what the hell?! COCKS?! WHAT?!"], "surprised")>><<= setup.speak($characters.brenda, ["Cocks... Really? You sit here day-dreaming about cocks?","Tsk-tsk girl. Sitting there dreaming about cocks! What the hell the matter wit´ you?!","Cocks?! Again?! You got a problem girl!"])>><<= setup.speak($player, ["Sorry-sorry! It was just a dream!","Ah shit! Sorry! Won´t do it again! Promise!","Aww-...! What the hell! I-... I´ll do better!"], "surprised")>>
Brenda chuckles at your flustered reaction.
<<= setup.speak($characters.brenda, "Sure gurl, just-.. stay awake now. Can´t have you slippin´ back into your little cock dreams again on the job now can we?", "smile")>>
You get a sudden feeling that Brenda will never live that down from now on.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<</nobr>>You power through the fog, catching yourself drooling at times, you try to do your best just standing by the desk.
<<= setup.speak($player, ["*drools*........","Mhmmmmmm...","Who am I?","Oh?"], "pleasure")>>
Every now and then, you realize someone is groping you, for how long? Could you even make them stop if you wanted to?
<<= setup.speak($player, ["Whose that?","Who?","Wait..."], "pleasure")>>
Mmmmmh... What´s even going on?
<<= setup.speak($player, "*Uuuuuuuuuuuh....", "pleasure")>>
You feel a rough *SMACK* connect with your cheek. Then another and another...
<<= setup.speak($player, ["Hehehe-...","Oooooh....!","Ouchie..."], "pleasure")>>
Was that a penis? Where are you even? Is this the real world?<<nobr>>
<<run setup.psyche($player, "Lust", 10, 25)>>
<<run setup.rating($player, -100)>>
<</nobr>>You hear a faint snapping of fingers. Their constant clicking almost dragging you out of your trance... but just almost.
<<= setup.speak($characters.brenda, "Uuuuh you awake? Geez, this is kinda bad.")>><<= setup.speak($player, "*drools*........", "pleasure")>><<= setup.speak($characters.brenda, "I don´t think I can cover you on this one gurl....")>>
The day passes with you slipping in and out of a drooling trance. Your head pounding like mad whenever you're at your senses.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<</nobr>>As the day comes to a close, you sigh and once again adjust your skirt creeping up. You spot Brenda in the distance coming towards you.
<<= setup.speak($characters.brenda, ["Sup gurl! I got some good news!","Hey gurly! Good news coming your way!","Ready for a surprise?! Cause I got one for you!"], "smile")>><<= setup.speak($player, ["Oh really?","What is it?","Really? Spill it."])>><<= setup.speak($characters.brenda, ["Hells yeah... some important CEO slided a good word through to us! Your ass and my ass gettin´ a bonus!","You and me, we gonna get a big fat bonus! We deserve it!","Yeah man, we gonna get some extra units for our hard work."], "smile")>>
Her warmth embraces you as she swoops in for a hug. Her tits pushing against yours.
<<= setup.speak($characters.brenda, ["Just what I needed.","Finally... about time!","Filling me with units, hells yeah."])>>
You´re taken a bit back at her sudden approach, but unsure of how to react.<<nobr>>
<<run setup.bonus($player, 250, "Social")>>
<<run setup.rating($player, 50)>>
<</nobr>>You clear your throat.
<<= setup.speak($player, ["Woah, getting a little close there.","Hey-hey now, not so close now.","Ah, social distance Brenda, come on."], "smile")>>
She giggles and lets go.
<<= setup.speak($characters.brenda, ["Oh? Sorry! I got carried away!","Oh, I´m sorry honey, I´m just so happy!","What? Can´t take a little touch?"], "smile")>><<= setup.speak($characters.brenda, ["And there it is! Awesome!","Hells yeah baby! Ka-ching! There´s the bonus!","Fuck yeah! There´s the bonus!"])>>
You both check your E-Pals as they register the bonus.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<<run setup.bonus($player, 250, "Social")>>
<<run setup.rating($player, 50)>>
<</nobr>>You both giggle before letting go.
<<= setup.speak($player, ["What kind of bonus?","Oh really? What kinda?","Hoping it´s the good kind then."])>>
<<= setup.speak($characters.brenda, ["The good kind! Raw units baby!","Units! Raining units baby!"], "smile")>><<= setup.speak($characters.brenda, ["And there it is! Awesome!","Hells yeah baby! Ka-ching! There´s the bonus!","Fuck yeah! There´s the bonus!"])>>
You both check your E-Pals as they register the bonus.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<<run setup.bonus($player, 250, "Social")>>
<<run setup.rating($player, 50)>>
<</nobr>>You feel your cock harden as she presses her tits against you.
<<= setup.speak($player, ["Damn girl control those honkers","Wowie girl, those tits are everywhere. Watch em.","No need to press your tits against me."])>>
She giggles and lets go.
<<= setup.speak($characters.brenda, ["Oh? Sorry! I got carried away!","Oh, I´m sorry honey, I´m just so happy!","What? Can´t take a little touch?"], "smile")>>
You both check your E-Pals as they register the bonus.
<<= setup.speak($characters.brenda, ["And there it is! Awesome!","Hells yeah baby! Ka-ching! There´s the bonus!","Fuck yeah! There´s the bonus!"])>>
You quickly dig your hand underneath your skirt, you swear... you could have felt something grow... almost as if you still had your cock.
<<= setup.speak($characters.brenda, ["Uuuuh... what are you doing?","Looking for something there?","Missing something there?"])>><<= setup.speak($player, ["Nothing, just had to check something.","Oh... uuuh, nothing. Was just checking."])>><<= setup.speak($characters.brenda, ["Like... what?","Checking what?","To check what?"])>><<= setup.speak($player, ["Don´t worry about it.","Nothing, I swear.","Really... nothing. Just a... quick check. You know."])>><<= setup.speak($characters.brenda, ["Uhu...","Right...","Alrighty I guess."])>>
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<<run setup.bonus($player, 250, "Social")>>
<<run setup.rating($player, 50)>>
<</nobr>>You feel your cock harden as she presses her tits against you.
<<= setup.speak($player, ["Damn girl control those honkers","Wowie girl, those tits are everywhere. Watch em.","No need to press your tits against me."])>>
She giggles and lets go.
<<= setup.speak($characters.brenda, ["Oh? Sorry! I got carried away!","Oh, I´m sorry honey, I´m just so happy!","What? Can´t take a little touch?"], "smile")>><<= setup.speak($characters.brenda, ["And there it is! Awesome!","Hells yeah baby! Ka-ching! There´s the bonus!","Fuck yeah! There´s the bonus!"])>>
You both check your E-Pals as they register the bonus.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<<run setup.count("receivedHarassment")>>
<</nobr>>The day starts off fairly hectic as event after event has to be scheduled and taken care off. With One tech giant event reserving the north venue for a tech demonstration ordering as many showgirls as possible to present their product. Another one ordering the other half of showgirls, meaning that no one was left.
<<= setup.speak($characters.brenda, ["Not every day we run into a shortage, my lord in heaven!","My goodness, they really drained us dry!","Christ almighty! We are bleeding girls and there´s no end in sight."])>>
You both seem to just manage, juggling event girls from one event to the other. However, A young skimpy-clad woman walks up to you and begins to file in a new event.
<<= setup.speak($characters.subject17A, ["Hey there, I´m looking to file in a new event-so-like this one is going to be real special.","It´s time for me to go blow-blow, so-like, gonna need to file this event!","Hey! I need to file an event. Help me!"])>><<= setup.speak($player, "Okay, name and type of the Event? And pay? We also have a form if you´re familiar with the procedure?")>><<= setup.speak($characters.subject17A, ["Uuuuh no, this one gonna cost to participate, we´re having a blowbang in suite-6 at the Gloria Hotel! I´m gonna suck so many cocks!","No-no! You don´t get it. It´s gonna be an all-out gangbang with me in the center! It´s gonna be soooo good! You should come too!","I just want an Anal Event to be set up! Lots of cock in my ass! Gloria Hotel, suite-56."], "smile")>>
You blink in surprise, not really sure how to react.<<nobr>>
<<run setup.psyche($player, "Lust", 5, 5)>>
<<run setup.psyche($player, "Feminine", 1, 2, 3)>>
<</nobr>>As you clear your throat, you begin to explain the situation to her.
<<= setup.speak($player, "I´m sorry... What? That´s not really how it works...", "smile")>>
You´re both quickly interrupted by Dr. Linus running towards the both of you, completely out of breath.
<<= setup.speak($characters.drlinus, ["Ah! There you are! Sorry about this mess! One of my younger test-su-... Clients ran off-","Oh god! There she is! Finally found her! Will you stop running off? Your daily treatment is not over!","Wha-! There! Finally found her! Get over here girl, you need to stop running away!"], "surprised")>><<= setup.speak($characters.subject17A, "I´m trying to suck so many cocks! Like you told me to! I love cock! Mmmh~!")>><<= setup.speak($characters.drlinus, "Yes-no! Just follow me now, back to the la-errr... The office, yes. Let´s just go back, come along now.", "smile")>><<= setup.speak($characters.subject17A, "Daddy Linus commands! I obey!", "smile")>><<= setup.speak($characters.drlinus, "Don-... Whatever, just follow me!", "angry")>>
You stand there in awe as Linus escorts his companion back to his clinic.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<</nobr>>Standing around the desk you yawn as the day is rather slow. With Brenda gone to manage some Event Planning you´re all alone, although, not that it´s a problem. A rather sleek-looking guy approaches you briskly, he eyes you up and down with a smug grin scratching his chin
<<= setup.speak($npc.executives[0], ["Hey... You know I´m gettin´ waaay too pent up waiting for that meeting. I was wondering if you could do somethin´ about that kitty-kat.", "Hey girl, I´m running a tight schedule, but can squeeze in a quick blowie. Come with me.","Alright girl, here´s the deal. I need ya to wrap those sweet lips around my cock, got it? I´ll pay, ya, come with me."], "smile")>>
You quickly realize that he´s addressing you, making you turn him as you answer.
<<= setup.speak($player, ["What?! Really?... Ugh...","Wait, are you for real?!","WHAT?! What the hell is wrong with?!","You want me to suck your cock? Hmph?","Now that´s what I call aggressive.","Oh yeah? You want that I bet.","Ooooh, you talking to me? *giggles*","Teehee~!","*drools*... what?"], ["angry","smile","pleasure"])>><<= setup.speak($npc.executives[0], ["Yeah-yeah, whatever, come on then. Don´t got all the time in the world.","Your lips, my dick. It´s not a complex equation. Let´s go.","Doll, I´m about to burst. Come one then."], "smile")>>
You bite your lip as your think about the offer.<<nobr>>
<<run setup.psyche($player, "Lust", 50, 25)>>
<<run setup.psyche($player, "Slut", 5, 5, 3)>>
<<run setup.rating($player, 10)>>
<<run setup.bonus($player, 350, "Blowjob")>>
<</nobr>>You clench your first in furious anger, almost forgetting your current predicament
<<= setup.speak($player, ["WHAT?! YOU WANT ME-... TO WHAT?!.... Really?!","W-what?! I-... really?!","You can´t jus-... That´s no-!"], "angry")>><<= setup.speak($npc.executives[0], ["So what do ya-say eh? I pay good, you suck even better. Win-win eh?","Listen doll, I got so much money, I might as well spend it on your mouth.","You want a fat stack of units? What do you say? I mean, I don´t need you to say anything, just to suck my cock girl!"], "smile")>>
You grit your teeth, perfectly aware of the fact that you need the money more than ever. Clenching your fist, you almost can´t believe the words escaping your mouth
<<= setup.speak($player, ["A-alright.","V-very well.","O-okay."])>>
Snapping his fingers you see his grin turn into a wide perverted smile as he realizes he won you over.
<<= setup.speak($npc.executives[0], ["Well then kitty-kat, come along to my suite...","Follow along to my suite then. It´s not that far.","About time doll. Let´s get the party started at my suite. Come now then."], "smile")>>
You follow him towards the Gloria Hotel and after entering the elevator you feel a warm grip on your hips.
<<= setup.speak($npc.executives[0], ["Man look at these hips, if I had time for more I´d smash that puss too you know."], "smile")>><<= setup.speak($player, "H-hands off! We only agreed to a blowjob!", "surprised")>>
You exit the elevator and arrive at his room
<<= setup.button("Continue.", "Sex", "<<set $sex.current = 'blowjob', $sex.gE = $player, $sex.rE = $npc.executives[0], $sex.modifier = 'sensual', $sex.passage = 'Event - Finish', $event.current = 'Receptionist', $event.return = 'Pod - Main'>>")>><<nobr>>
<<run setup.psyche($player, "Lust", 10, 5)>>
<<run setup.psyche($player, "Slut", -5, -5)>>
<</nobr>>
Gathering every ounce of self-control that you possess you crack the most forced smile ever and blurt out the standard response
<<= setup.speak($player, "...Whatever...Sir, Eventia offers many delights by the Café and Restaurants.", "smile")>><<= setup.speak($npc.executives[0], "Not what I meant sweet-cheeks, I need a quick suck, and-you eventia girls do anything for the right price right? I got fat stacks and a big load to-unload, if ya know what I mean! Haha!", "smile")>>
Maintaining your composure, you eloquently tell him off.
<<= setup.speak($player, ["Sorry, but I will have to decline that offer, sir.","That is an offer, I can refuse.","I will be declining this offer, sir. Have a nice day."])>><<= setup.speak($npc.executives[0], ["Pfft! Whatever, stuck up whore.","Really? Well suit yourself. Strumpet.","You really gonna decline an offer like that? Your loss."], "angry")>>
He turns around, seemingly returning to wait for whatever meeting he was waiting for.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<<run setup.psyche($player, "Lust", 10, 5)>>
<<run setup.psyche($player, "Slut", -5, -5)>>
<</nobr>>You clench your fist, fueled by rage and almost on the verge of attacking him.
<<= setup.speak($player, ["Definitely NOT sucking your digusting cock bro! NOW FUCK OFF!","Fuck off! You psycho!","Don´t even think about touching me you creep! FUCK OFF!"], "angry")>><<= setup.speak($npc.executives[0], ["Holy shit?! WHAT THE HELL? Fucking eventia whores acting up again?!","What the hell is your problem?! WHORE!","What the fuck?! You can´t talk to me like that?!"], "angry")>>
Looking visibly upset and rejected he turns around spitting on the floor marching away.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<</nobr>>As you head towards Brenda in the lobby, your ears are filled with the busy chatter and loud commotion of visitors.
<<= setup.speak($player, ["Any reason for all the people?","That´s a lot of people roaming around, what´s the reason for that?","Wow! So many people running around!"])>><<= setup.speak($characters.brenda, "Yep, a comic convention is going on, you and me have been called in to oversee some of the booths, so strap up gurl! Should be a small bonus in it for us too!")>>
You both move down to the venue in question and reach your assigned booth, selling some form of drive with a light-comic featuring a renowned heroine. You take a quick peek and realize it´s bordering on soft-core porn.<<nobr>>
<<run setup.psyche($player, "Lust", 25, 25)>>
<<run setup.experience($player, "Social", 5, 15)>>
<<run setup.rating($player, 5)>>
<<run setup.bonus($player, 150, "Social")>>
<</nobr>>You arrive with Brenda at your supposedly assigned booth. You pick up an issue of the light comics and immediately lay your eyes on some bimbo heroine in an obscene leotard, her tits spilling out and hips putting pressure on the integrity of the comics shape.
<<= setup.speak($player, ["Honestly not surprised....","Does everything have to be sexualized?","Oh look... more tits and ass on display...","Tsh... Bet I could make a pretty unit here.","This really is the only thing that sells...","Sex sells I guess!","*giggles*... oooh! Her ass is pretty big!","Look at her tits! Huge! Teehee~","Where´s the manly super models?!"], ["default","smile","smile"])>>
Putting the comic down you´re greeted by the near-splitting image of said heroine. Not nearly as busty as drawn, but close, her blonde her spilling out, but doing nothing to cover her lewd cleavage.
<<= setup.speak($characters.subject17A, ["Hey there! Your body model for the fan shoots is here! Let´ts get to it?","Right! So I´m like here! And ready to go!","Hey there gurls! I´m the body model you´ve been waiting for! Aren´t you just excited?! I know I am!"], "smile")>><<= setup.speak($player, ["Right sure... of course...","Alright, let´s do this.","I´m ready, let´s get it on."])>><<= setup.speak($npc.adults[0], ["Hey look everyone! It´s Sexia-Supreme!","Oooooh! Shit! It´s Megagirl!","Lads, there she is! Total Titty!"], "surprised")>><<= setup.speak($npc.adults[0], ["OMG! SHE´S AS HOT AS THOUGHT!","I think I can die a happy man now!","Those tits... that ass! I´m gonna- faint!"], "surprised")>>
The commotion of the venue is suddenly directed towards your booth as a line forms. Brenda almost instinctively flips out a camera and directs it at the eager fans surrounding their wet dream.
<<= setup.speak($characters.subject17A, ["Mmmh! I has time for all of my fans! Haha!","Come closer! You can touch too! Do you want to touch?","Get over here and get a load of me! Or inside me! Teehee~!"])>>
You notice that at least a dozen of them are extremely handsy and almost outright grabbing her ass and feeling her up.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<<run setup.psyche($player, "Lust", 25, 25)>>
<<run setup.experience($player, "Cool", 5, 15)>>
<<run setup.rating($player, 5)>>
<<run setup.bonus($player, 150, "Cool")>>
<</nobr>>You arrive with Brenda at your supposedly assigned booth. You pick up an issue of the light comics and immediately lay your eyes on some bimbo heroine in an obscene leotard, her tits spilling out and hips putting pressure on the integrity of the comics shape.
<<= setup.speak($player, ["Well... this has got to be a comedy!","Pfft! Who reads this shit.","That curve is definitely enhanced."], "smile")>>
Putting the comic down you´re greeted by the near-splitting image of said heroine. Not nearly as busty as drawn, but close, her blonde her spilling out, but doing nothing to cover her lewd cleavage.
<<= setup.speak($characters.subject17A, ["Hey there! Your body model for the fan shoots is here! Let´ts get to it?","Right! So I´m like here! And ready to go!","Hey there gurls! I´m the body model you´ve been waiting for! Aren´t you just excited?! I know I am!"], "smile")>><<= setup.speak($player, ["Got it sweetcheeks. Let´s get to it.","Alright, I´m ready to rev this up!","Cool it dolly, let´s take it nice and slow."], "smile")>><<= setup.speak($npc.adults[0], ["Hey look everyone! It´s Sexia-Supreme!","Oooooh! Shit! It´s Megagirl!","Lads, there she is! Total Titty!"], "surprised")>><<= setup.speak($npc.adults[0], ["OMG! SHE´S AS HOT AS THOUGHT!","I think I can die a happy man now!","Those tits... that ass! I´m gonna- faint!"], "surprised")>>
The commotion of the venue is suddenly directed towards your booth as a line forms. Brenda almost instinctively flips out a camera and directs it at the eager fans surrounding their wet dream.
<<= setup.speak($characters.subject17A, ["Mmmh! I has time for all of my fans! Haha!","Come closer! You can touch too! Do you want to touch?","Get over here and get a load of me! Or inside me! Teehee~!"])>>
You notice that at least a dozen of them are extremely handsy and almost outright grabbing her ass and feeling her up.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<<run setup.psyche($player, "Lust", 25, 25)>>
<<run setup.experience($player, "Slut", 5, 15)>>
<<run setup.rating($player, 5)>>
<<run setup.bonus($player, 150, "Slut")>>
<</nobr>>You arrive with Brenda at your supposedly assigned booth. You pick up an issue of the light comics and immediately lay your eyes on some bimbo heroine in an obscene leotard, her tits spilling out and hips putting pressure on the integrity of the comics shape.
<<= setup.speak($player, ["Maybe I should dress up too. Bet a lot of guys pay extra for having their favorite heroine blow ´em.","I wonder how much I could make whoring in a costume like that.","They could show some more ass... or tits. Easily."], "smile")>>
Putting the comic down you´re greeted by the near-splitting image of said heroine. Not nearly as busty as drawn, but close, her blonde her spilling out, but doing nothing to cover her lewd cleavage.
<<= setup.speak($characters.subject17A, ["Hey there! Your body model for the fan shoots is here! Let´ts get to it?","Right! So I´m like here! And ready to go!","Hey there gurls! I´m the body model you´ve been waiting for! Aren´t you just excited?! I know I am!"], "smile")>><<= setup.speak($player, ["Yeah-yeah, let´s get it over with.","So you´re the body? Good luck girl."], "smile")>><<= setup.speak($npc.adults[0], ["Hey look everyone! It´s Sexia-Supreme!","Oooooh! Shit! It´s Megagirl!","Lads, there she is! Total Titty!"], "surprised")>><<= setup.speak($npc.adults[0], ["OMG! SHE´S AS HOT AS THOUGHT!","I think I can die a happy man now!","Those tits... that ass! I´m gonna- faint!"], "surprised")>>
The commotion of the venue is suddenly directed towards your booth as a line forms. Brenda almost instinctively flips out a camera and directs it at the eager fans surrounding their wet dream.
<<= setup.speak($characters.subject17A, ["Mmmh! I has time for all of my fans! Haha!","Come closer! You can touch too! Do you want to touch?","Get over here and get a load of me! Or inside me! Teehee~!"])>>
You notice that at least a dozen of them are extremely handsy and almost outright grabbing her ass and feeling her up.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<<run setup.psyche($player, "Lust", 75, 75)>>
<<run setup.rating($player, -25)>>
<</nobr>>You arrive with Brenda at your supposedly assigned booth. However, before you even begin properly, a stinging pain spreads across your skull leaving you dizzy.
<<= setup.speak($player, ["W-what...?","Oh Shi-....","Ach... my hea-"])>>
With a stumble you find a chair to sit down, clutching a nearby stand tightly as your vision closes in a fog.
<<= setup.speak($characters.secret, ["Uuuuh... hello?","You alright?","Hey, what´s goin on, you okay?"])>>
After at least an hour, you scurry from the venue and return to the receptionist desk. The headache leaving you completely unable to function properly.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<</nobr>>
You slouch over the receptionist table, eyeing the next visitor walking towards it.
<<= setup.speak($npc.adults[0], ["Hello there. I need an Event Girl for a bachelors party. You got one of them forms?","Ay, I need one of them Eventia girls as a home maid for a few days. Give me one of them forms.","Hey there, could I get an Event Girl for one of my stalls? Form please?","Yo. Me and my buddies want a private girl. Just hit us with one of them forms baby.","I need at least four Event Girls. No questions asked. Just give me the form.","I need a girl for one of my convention venues. I was told you would have a form?"])>>
Trailing your finger along the desk, you drag a form for the visitor to fill out.
<<= setup.speak($player, ["Got one right here. Knock yourself out.","Sure, just fill this out.","Right here buddy."])>><<= setup.speak($npc.adults[0], ["Thanks, let me just fill this out.","Aight, got it.","That´s what I´m talking about."])>>
He nods and begins to fill it out.<<nobr>>
<<run setup.psyche($player, "Lust", 5, 5)>>
<<run setup.psyche($player, "Social", 1, 4)>>
<</nobr>>As he puts his signature on the form, he slides it back to you.
<<= setup.speak($player, ["That should be it.","Right.","That´s it, we´ll see if we can find what you need."], "smile")>><<= setup.speak($npc.adults[0], ["Thanks, have a nice day.","Great stuff.","Thank you. Have a great day!"])>>
With a smile on his chin, he turns to leave.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<</nobr>>Your chat and coffee break with Brenda is suddenly interrupted as three men in sleek neon business suits present themselves at the desk.
<<= setup.speak($player, ["Welcome to Eventia! How-","Ah! How nice to see you, Wel-","Welcome to Ev-"], "smile")>><<= setup.speak($npc.executives[0], ["Save it puppy. Conference Room 076. Escort us, would you doll?","Zip it bunnygirl, we need Conference Room 011, and make it snappy.","No time for this. Conference Room 921. Need it now. Come on."])>>
He snaps his fingers and waves his hand for you to follow.
<<= setup.speak($player, ["Excuse me... WHAT?!","Hey you can´t talk to me like that!","What in the hell?!","Uuuh, what? Repeat that?","I didn´t catch that, what?","Come again? You went a little fast there boy.","*drools*... what?","Teehee... okay! Uhm... but what did you just say?","*giggles* I didn´t hear any of that at all!"], ["angry","default","pleasure"])>><<= setup.speak($npc.executives[0], ["Did I stutter? Move that ass, come on puppet.",""])>>
You clench your fist and grind your teeth.")>><<nobr>>
<<run setup.psyche($player, "Feminine", -1, -4)>>
<<run setup.rating($player, -5)>>
<</nobr>>You stomp the ground with your heels, almost losing your footing as you frown at him.
<<= setup.speak($player, ["Fuck you bro! I´m not your fucking puppet!","Piss off you fat fuck! I ain´t jumping for you!","Shut the fuck up you piece of shit!"], "angry")>>
Brenda almost chokes on her coffee as all three executives just stand there, jaws dropped and frozen in shock.
<<= setup.speak($characters.brenda, ["Oh shi-*cough*! Uh! Sorry! She did NOT mean that! Let me take you there now!","Ah! A slight miscommunication! She is new! Let me take over for her!","Oh-nonono! Her tongue slipped! Sorry for that! Let me show you the room!"], "surprised")>>
The executives all look visibly shaken, grasping for words as Brenda frantically drag them away from the desk.
<<= setup.speak($characters.brenda, ["Come now, this way!","This way ya´ll. It´s right over here.","Follow me now!"], "smile")>>
She sends you a stern view of judgement before disappearing around the corner, escorting the suits to their conference room.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<<run setup.rating($player, 5)>>
<</nobr>>You put down your coffee and move towards the conference rooms.
<<= setup.speak($player, ["Ugh, sure, whatever. Follow me then...","Alrighty then, follow me!","If you´re that much in a hurry, follow me then!"])>><<= setup.speak($npc.executives[0], ["That would be sir, mind you.","Call me sir.","You will address me as, sir!"], "smile")>><<= setup.speak($player, ["Of course... Sirs... This way.","Sir.","Yeah sure... Sir. Come with me."])>>
They follow you towards the conference rooms, an uncomfortable silence quickly taking hold. You arrive shortly after.
<<= setup.speak($player, "Well... here it is... Sir.", "smile")>>
He flicks at his wrist, which makes your E-Pal vibrate slightly.
<<= setup.speak($npc.executives[0], "What a dreadful performance girl. Barely merits the point.", "smile")>><<= setup.speak($npc.executives[0], "Next time learn how to work those hips so me and the boys have something to take our minds off your insulting attitude.", "smile")>><<= setup.speak($player, "W-what?!", "angry")>>
The three of them quickly enter the conference room, hanging you out to dry.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<<run setup.count("receivedGroping")>>
<</nobr>>Right after showing a couple the location of the fashion strip, an old man approaches you.
<<= setup.speak($npc.elderly[0], ["Excuse me miss... Can you help an old man in need?","If you could help me, it would be much appreciated.","Miss-miss... please help me."])>><<= setup.speak($player, ["Of course, what do you need help with?","Uuuuuuuh, what do you need help with?","Yes?.... With?","Alright, what do you need help with?"])>>
He moves closer to you and you feel his hand rest on your hip, grabbing you for support.
<<= setup.speak($npc.elderly[0], ["It´s been a long day and i´m lost, I need someone to help me towards the gloria hotel entrance.","My nephew... he´s gone missing! He´s probably at the adult strip. If you could take me there, then it would help a lot.","I need to find the psyche clinic and pick up my daughter. Can you lead me there?","I want to attend the auctions... If you could lead me to the Auction House, then that would be great!","I need new diapers. Where is the fashion strip? Can you take me there?","I just want to go home...I don´t know where the exit is. Can you take me there?"], "smile")>>
His grasp on your hip grows tighter.<<nobr>>
<<run setup.rating($player, -10)>>
<<run setup.psyche($player, "Slut", -5, -5)>>
<</nobr>>You slap his hand away, expecting him to fall, but he easily regroups.
<<= setup.speak($player, ["The fuck is wrong with you, old pervert! FUCK OFF!","Ugh! Don´t touch me you old fart! Get the fuck off me!","Leave me the fuck alone gramps. Fucking pervert!"], "angry")>>
At first he looks shocked, but his expression quickly changes.
<<= setup.speak($npc.elderly[0], ["What the hell?! No respect for the elderly?! Fucking eventia whores, you lot! Youth today!","What?! You can NOT be serious young woman! Ugh!","What in the-... how dare you! Do you have no respect for veterans?! Tramp!"], "angry")>>
He quickly turns around brazenly walking away whilst gritting his teeth in anger. You sigh, knowing that your e-rating will take a hit.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<<run setup.psyche($player, "Feminine", 1, 2, 3)>>
<<run setup.rating($player, 5)>>
<</nobr>>
You put a hand around his shoulder to support him and lead him towards his destination.
<<= setup.speak($player, ["Right this way! Let me lead you sir.","Should be this sir... let me lead you.","Hold on, and then I´ll take you to where you need to go."], "smile")>>
As you move along the entertainment center. His grip grows tighter and slowly slips down, resting on your ass. Looking around, you notice that at least a few are taking notice of his hand on your ass. Eventually, you reach the destination.
<<= setup.speak($player, "Alright, this is it. Have a nice evening and thank you for staying with eVentia!", "smile")>><<= setup.speak($npc.elderly[0], "Yes-yes thank you too, sweet thing.", "smile")>>
You almost yelp and jump as the old man pinches your ass before heading towards his destination.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<<run setup.rating($player, -10)>>
<<run setup.psyche($player, "Feminine", -5, -5)>>
<</nobr>>You slap his hand away, expecting him to fall, but he easily regroups.
<<= setup.speak($player, ["Hey! Get your hands off! I´m not some kinda miss or lady!","What the fuck are you doing?! I´m not a lady you idiot! Stop touching me!"], "angry")>>
At first he looks shocked, but his expression quickly changes.
<<= setup.speak($npc.elderly[0], ["What the hell?! No respect for the elderly?! Fucking eventia whores, you lot! Youth today!","What?! You can NOT be serious young woman! Ugh!","What in the-... how dare you! Do you have no respect for veterans?! Tramp!"], "angry")>>
He quickly turns around brazenly walking away whilst gritting his teeth in anger. You sigh, knowing that your e-rating will take a hit.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<<run setup.psyche($player, "Slut", 10, 20)>>
<<run setup.rating($player, 10)>>
<</nobr>>You put out your tongue like a wanton whore begging to suck his cock.
<<= setup.speak($player, ["Oooh my! You need sucky now? Me very good suck!","Mmmmh...*drools*, want me to suck your cock mister?","Aaaah, sucky-sucky now! I can suck your cock, please?"], "pleasure")>><<= setup.speak($npc.elderly[0], "Uuuh, I uuuh, god damn it... I´m getting too old for this shit.... Alright then, I´ll give you the privilege to suck this old man.")>>
You take him towards a secluded corner in the hall.
<<= setup.button("Continue.", "Sex", "<<set $sex.current = 'blowjob', $sex.gE = $player, $sex.rE = $npc.elderly[0], $sex.modifier = 'sensual', $sex.passage = 'Event - Finish', $event.current = 'Receptionist', $event.return = 'Pod - Main'>>")>><<nobr>>
<<run setup.psyche($player, "Slut", 5, 5)>>
<<run setup.rating($player, 10)>>
<<run setup.bonus($player, 150, "Blowjob")>>
<</nobr>>You send the old geezer a cheeky smile and wink at him. His attention is instantly taken by you.
<<= setup.speak($player, ["You know, I could help with a lot. If you catch my drift?","How about I help you out with this instead?","Going places? How boring. Want me to do this to you instead?"], "smile")>>
You jerk your closed fist back and forth next to your mouth, whilst pushing your tongue against your cheek, making a cock-sucking motion. The old man gasps, looking around a little worried, but quickly gets a smirk of his own.
<<= setup.speak($npc.elderly[0], "Well... Aren´t you a nasty little slut! Alright. We can figure something out.")>>
You take him towards a secluded corner in the hall.
<<= setup.button("Continue.", "Sex", "<<set $sex.current = 'blowjob', $sex.gE = $player, $sex.rE = $npc.elderly[0], $sex.modifier = 'sensual', $sex.passage = 'Event - Finish', $event.current = 'Receptionist', $event.return = 'Pod - Main'>>")>><<nobr>>
<<run setup.rating($player, 5)>>
<<run setup.bonus($player, 25, "Social")>>
<</nobr>>You smile at the old man to put him at ease.
<<= setup.speak($player, ["Of course sir, Right this way! Let me lead you.","Let me take you to your destination, sir. It´s not far from here."], "smile")>>
You place your hand around his shoulder, leading him on. His grip grows tighter and slowly slips down, resting on your ass. However, you simply move your left hand down to take his hand back up.
<<= setup.speak($player, "Alright, this is it. Have a nice evening and thank you for staying with eVentia!", "smile")>><<= setup.speak($npc.elderly[0], "Yes-yes thank you too, sweet thing.", "smile")>>
The old man smiles and waves at you, before you turn around and move back to the receptionist desk.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<<run setup.psyche($player, "Cool", 1, 4)>>
<<run setup.rating($player, -15)>>
<</nobr>>You smile widely at the old man, chuckling to yourself.
<<= setup.speak($player, ["Sure thing geezer, I´ll get you there in one-two!","Lost old man? No worries. I got you!"], "smile")>><<= setup.speak($npc.elderly[0], "W-wah?!", "surprised")>>
You grab his hand and brazenly begin to walk towards the old man's destination, ignoring his cries. When you arrive, you let go and turn to see a panting, sweaty old mess.
<<= setup.speak($player, "Shit man. Walking is this tough on you? You gotta work out more gramps!", "smile")>><<= setup.speak($npc.elderly[0], "Y-you!...*pant*... you nearly killed me you stupid bitch!", "angry")>><<= setup.speak($player, "Pffft! Whatever you say geezer!")>>
The old man´s complains drown out behind you as you walk back to the receptionist desk with a fat smile on your face.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<<run setup.rating($player, -10)>>
<</nobr>>A sudden cloudy haze overtakes you and robs you off your mind. You stand there with blank eyes, as your mind having overloaded some time ago making you wander off to some faraway happyland.
<<= setup.speak($player, ["Ehehe..*drools*.....","Mmmmh...*drools*....."], "pleasure")>><<= setup.speak($npc.elderly[0], "You there young one? Hello?... Errh... Youth today....")>>
He takes a closer look at your ass, eyeing you up and down inspecting you before leaving you. You simply stand there mumbling to yourself, having completely forgotten someone needed your attention.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<</nobr>>As the day goes by the lobby empties out giving you a much needed break. With most of your upper body leaned over the desk, you sigh as a couple of guys approach you with a smirk on their faces.
<<= setup.speak($npc.adults[0], ["Hey there honey, can ya point us towards the nearest Strip Club?","You there, you know the direction for the free-use booths, right? Will I be seeing you there later?","Hey, help out here! *snap snap* We gotta get to the line and get our dicks wet!", "Me and the boys wanna make a quick stop to the gloryholes. If you could be a sweet lass and point us in the right direction? Would be fantastic."], "smile")>>
You stand up straight and arch your back slightly. The other guy turns around with a smile forming on his cheeks as his eyes land on your chest almost immediately.
<<if $player.body.tits.size <= 2>><<= setup.speak($npc.executives[0], ["Man! I thought them Eventia whores we´re gonna have some tits man, you flat as all hell girl!","Shit man, check out bee-stings here. She got no tits and is supposed to be an Eventia girl?! Hahaha!","Look at her?! No tits?! Hahaha! She´s all flat man!"], "smile")>><<= setup.speak($player, ["Oh really? That´s rich, why don´t you just piss off?!","Fuck off man! My tits are none of your business!","You dare belittle me over my tits?! Shut up! Creep!","Small tits you say? They clearly have something in common with your cock then!","That´s rich coming from someone with a micro-penis!","Small dick and even smaller ego! Ouch!","Oh... uuuh, sorry!","Sorry! I´ll make sure to get them bigger!","They will be bigger soon, I promise!"], ["angry","smile","default"])>>
You look down towards your bee-stings... He´s right though...<<elseif $player.body.tits.size == 3>><<= setup.speak($npc.executives[0], ["Man! I thought them Eventia whores we´re gonna have some tits man, she barely makes the cut!","Shit man, check out average-girl here. She got no tits and is supposed to be an Eventia girl?! Hahaha!","Look at her?! Small-to-average tits! Hahaha! Might as well be all flat then!"], "smile")>><<= setup.speak($player, ["Oh really? That´s rich, why don´t you just piss off?!","Fuck off man! My tits are none of your business!","You dare belittle me over my tits?! Shut up! Creep!","Small tits you say? They clearly have something in common with your cock then!","That´s rich coming from someone with a micro-penis!","Small dick and even smaller ego! Ouch!","Oh... uuuh, sorry!","Sorry! I´ll make sure to get them bigger!","They will be bigger soon, I promise!"], ["angry","smile","default"])>>
You look down towards your tits... Even though they´re there, maybe they could be bigger?<<else>><<= setup.speak($npc.executives[0], ["Holy shit! Look at the tits on this one bro!","Bazinga! Look at those melons! She got fat titties bro!","Oh man! Look at those globes! LOOK AT EM! They´re huge!"], "surprised")>><<= setup.speak($npc.adults[1], ["Oh my! Mammarinas! You gonna work at the Strip Club honey? How much for a lap-dance on my cock?","Give those milkers to daddy! Please man! They´re so huge and juicy-looking!"], "surprised")>><<= setup.speak($player, ["I´m not for sale bro! What the fuck is wrong with you?!","What?! Stop looking at my tits, creep!","Stay away man! Stop oogling my tits!","Well, take it in whilst you can... creep.","Stare all you want, touching costs extra.","Keep your hands to yourself, pig. You can stare, but no touching the money-makers.","Teehee! Thanks! I love them too!","I love my big tatas! Wanna touch em?!","Yay! You guys love my tits! I do too!"], "angry")>>
You look down towards your massive tits... Are they too big? You look like a bimbo. Maybe that´s a good thing?<</if>>
<<= setup.speak($npc.executives[0], ["Damn... Well! Could you still point us in the right direction?","Shiiiet, well, could you point us in the right direction now?","So like, *clears throat*, the place we going, where it at?"], "smile")>><<= setup.speak($npc.adults[0], ["Yeah man we gotta bounce man, let´s go man-... need myself some tits in my face man, come on man.","Time to go man, let´s go. Gotta get my dick wet!","Ahhh! Imma ´boutta burst! Gotta go now! Where it at?!"], "smile")>>
You think about what to say.<<nobr>>
<<run setup.psyche($player, "Lust", 25, 25)>>
<<run setup.experience($player, "Social", 5, 5, 2)>>
<<run setup.rating($player, 5)>>
<</nobr>>You turn your client screen around showing them a path towards their destination.
<<= setup.speak($player, ["It´s not so far from here. Just move along this path here.","Right over there, then take a right, and then a left. Should get you to your destination.","If you go this way, then you´ll see the strip, turning left from there, you should reach it."])>><<= setup.speak($npc.executives[0], ["Ah! So that´s the way! We passed that place like five times!","Oh right! Silly me! That´s right down that way! Thanks!","Oh really? So I just take a left over there and then a right there?! Wow! Amazing!"], "surprised")>><<= setup.speak($npc.adults[0], ["Thanks babe, you´re still hot though, I´d fuck ya anytime.","Yeah man, thanks, I´ll let ya suck me cock some day as a thank you! Ciao!","Let´s bounce! It´s close by! Thanks!"], "smile")>>
They both continue towards their destination, only stopping to stare at other working girls.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<<run setup.experience($player, "Cool", 5, 5)>>
<<run setup.rating($player, -5)>>
<</nobr>>You cross your arms, staring at the both of them with clear dissatisfaction. A mischievous idea forms in your head as you smirk at them.
<<= setup.speak($player, ["It´s not so far from here. Just move along this path here.","Right over there, then take a right, and then a left. Should get you to your destination.","If you go this way, then you´ll see the strip, turning left from there, you should reach it."])>><<= setup.speak($npc.executives[0], ["Ah! So that´s the way! We passed that place like five times!","Oh right! Silly me! That´s right down that way! Thanks!","Oh really? So I just take a left over there and then a right there?! Wow! Amazing!"], "surprised")>><<= setup.speak($npc.adults[0], ["Thanks babe, you´re still hot though, I´d fuck ya anytime.","Yeah man, thanks, I´ll let ya suck me cock some day as a thank you! Ciao!","Let´s bounce! It´s close by! Thanks!"], "smile")>>
They both continue towards their supposed destination, only stopping to stare at other working girls. Although, you know that they´re walking in the complete opposite direction. You straighten yourself out with a smile and a chuckle.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<<run setup.experience($player, "Cool", 5, 5)>>
<<run setup.rating($player, -5)>>
<</nobr>>You smirk at the both of them, snapping your finger.
<<= setup.speak($player, ["Sure, I´ll tell ya, for a rating boost.","Aight, here´s the deal. You give me good ratings, and I give you good directions.","No ratings, no directions. Come on then, I wanna see that thing go up!"], "smile")>><<= setup.speak($npc.adults[0], ["Ah, alright then. Guess it cannot do any harm.","Pfft, sure babe, here ya go!","Sure, I´ll rate that ass of yours!"], "smile")>>
A bing and a vibration tells you that your rating has gone up. With a chuckle you begin to give them directions.
<<= setup.speak($player, ["It´s not so far from here. Just move along this path here.","Right over there, then take a right, and then a left. Should get you to your destination.","If you go this way, then you´ll see the strip, turning left from there, you should reach it."])>><<= setup.speak($npc.executives[0], ["Ah! So that´s the way! We passed that place like five times!","Oh right! Silly me! That´s right down that way! Thanks!","Oh really? So I just take a left over there and then a right there?! Wow! Amazing!"], "surprised")>><<= setup.speak($npc.adults[0], ["Thanks babe, you´re still hot though, I´d fuck ya anytime.","Yeah man, thanks, I´ll let ya suck me cock some day as a thank you! Ciao!","Let´s bounce! It´s close by! Thanks!"], "smile")>>
They both continue towards their destination, only stopping to stare at other working girls.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<<run setup.count("receivedHarassment")>>
<</nobr>>You stand around the receptionists desk, waiting for any visitors to come by asking for help.
<<= setup.speak($npc.adults[0], ["Hey there beautiful, up to no good huh?","Shit woman, you got a god-damn tight ass on you! Make a spin for me!","Take a look at you darling. You were made for fucking!","Damn, you look like a nasty slut! How much you cost, eh?"], "smile")>><<= setup.speak($npc.adults[1], ["Holy shit! These babes really are as hot as they say!","Babe, all you gotta do is say the word. Me and the boys could use a set of warm holes!","Damn, could you flash those babies for us? Just want a quick look man!","Come on hotshot, let´s do the dirty somewhere quieter!"], "smile")>><<= setup.speak($player, ["Hey! Don´t get too close!","W-what?! What´s wrong with you two!","Are you serious?! Leave me the fuck alone, creeps!","Oh really? How much you willing to pay, huh?","Pfft, all talk boys. You ain´t got nothing to back it up!","Like what you see? Well, it ain´t coming cheap!","Oh my! You boys are hot too! Want to touch?","Oh! *giggles*, yeah, that´s me! Teehee~","You guys looking for some fun huh? Well I´m all about fun!"], ["angry","smile","pleasure"])>>
They both move closer to sandwiching you right in front of the desk, not listening to you at all. The bigger one grabs your hips, pressing your plush ass towards his crotch. You feel his bursting erection between your cheeks, the thin fabric concealing almost nothing.
<<= setup.speak($npc.adults[0], ["Hot damn, these are some quality goods.","Fuck me, You´re already getting me hard girl. Let´s do it already!","These thighs are soft as hell. Shiiiet...!"] ,"surprised")>>
The other guy presses himself towards your front, fondling your tits.<<nobr>>
<<run setup.psyche($player, "Lust", 5, 5)>>
<<run setup.psyche($player, "Feminine", 1, 2, 3)>>
<</nobr>>You were just about to scream for help at the top of your lungs when you´re swiftly deafened by a roar coming from behind.
<<= setup.speak($characters.brenda, "What the hell you boys doing to mah gurl?! GET OFF HER!", "angry")>>
You see Brenda charging towards the two men with full speed, but before she could reach them they both let go.
<<= setup.speak($npc.adults[1], ["Ah shit, funs over!","Oh-nononono! It´s her! Let´s bounce man!","Aaaah! She´s coming to get us man! Run for it!"], "surprised")>>
They both dash towards the fashion strip leaving you behind with Brenda.
<<= setup.speak($characters.brenda, "You okay gurl? I know, I know, they can get all handsy sometimes, gotta pack an attitude you know. Or better yet, avoid them entirely.")>><<= setup.speak($player, ["Yes, I´m fine, they just came out of nowhere.","What the hell is wrong with people... thanks...","Yes-yes... I´m fine. Don´t worry about me. Thanks."])>>
You can´t help but feel a little turned on by how they manhandled your body. Your tits tingling from being massaged so roughly and your pussy wet and ready. Gritting your teeth you continue your day.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<<run setup.psyche($player, "Lust", 25, 25)>>
<<run setup.psyche($player, "Slut", 3, 3, 2)>>
<<run setup.psyche($player, "Feminine", 3, 2, 3)>>
<<run setup.rating($player, 5)>>
<</nobr>>Their fondling gets rougher and more courageous as they notice you´re not struggling at all. One of them also sliding a hand between your skirt. He firmly presses on the wet fabric covering your pussy.
<<= setup.speak($npc.adults[0], ["Holy shit, this bitch is ready to go!","Her pussy is moist bro, let´s take her some place quiet!","Alright girl, ya ready to suck some cock?"], "smile")>>
However, the rough textured finger leaves your pussy as you spot Brenda charging towards you with full speed.
<<= setup.speak($characters.brenda, "What the hell you boys doing to mah gurl?! GET OFF HER!", "angry")>><<= setup.speak($npc.adults[1], ["Ah shit, funs over!","Oh-nononono! It´s her! Let´s bounce man!","Aaaah! She´s coming to get us man! Run for it!"], "surprised")>>
They both dash towards the fashion strip, leaving you behind with Brenda.
<<= setup.speak($characters.brenda, "You okay gurl? I know, I know, they can get all handsy sometimes, gotta pack an attitude you know. Or better yet, avoid them entirely.")>><<= setup.speak($player, ["Yes, I´m fine, they just came out of nowhere.","What the hell is wrong with people... thanks...","Yes-yes... I´m fine. Don´t worry about me. Thanks."])>>
You can´t help but feel a little turned on by how they manhandled your body. You readjust your panties and brush off the odd look from the folk around you.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<<run setup.psyche($player, "Lust", 25, 25)>>
<<run setup.psyche($player, "Slut", 5, 5)>>
<<run setup.rating($player, 25)>>
<</nobr>>Their fondling gets rougher and more courageous as they notice you´re not struggling at all. One of them also sliding a hand between your skirt. He firmly presses on the wet fabric covering your pussy. You moan passionately against him like a wanton whore in heat.
<<= setup.speak($npc.adults[0], ["Holy shit, this bitch is ready to go!","Her pussy is moist bro, let´s take her some place quiet!","Alright girl, ya ready to suck some cock?"], "smile")>><<= setup.speak($player, ["Mhm... boys, don´t you think it´s time to take this somewhere more private?","How about we find a place that´s a little more quiet? I could do with a bit fun, you know.","So you wanna fuck, is that it? Alright, let´s go someplace more proper."], "smile")>>
You grab the hand of one of the guys and drag them towards the restrooms. The worried and dumbfounded gaze of several patrons wash over you before and after entering the restrooms. With a nod to the accidental man simply trying to wash his fact, you kick open an empty stall door.
<<= setup.speak($player, ["This should do nicely.","How about this? Private enough for me.","Alright, get your pants down. If anyone else needs release, form a line or something."], "smile")>><<= setup.speak($npc.adults[0], ["Fuck yeah baby.","Good enough for me too!","Let´s do this!"], "smile")>><<= setup.speak($npc.adults[3], ["Wait, really? Hmph...","Yuck... think I´ll pass.","Count me in too babe!"], "smile")>>
Entering the stall, you sit on the toilet and get to work.
<<= setup.button("Continue.", "Sex", "<<set $sex.current = 'blowjob', $sex.gE = $player, $sex.rE = $npc.adults[0], $sex.modifier = 'sensual', $sex.passage = 'Event - Finish', $event.current = 'Receptionist', $event.return = 'Pod - Main'>>")>><<nobr>>
<<run setup.psyche($player, "Lust", 25, 25)>>
<<run setup.psyche($player, "Bimbo", 5, 5)>>
<<run setup.experience($player, "Blowjob", 15, 15)>>
<<run setup.rating($player, 100)>>
<<run setup.count("givenBlowjobs", 10)>>
<</nobr>>Their fondling gets rougher and more courageous as they notice you´re not struggling at all. One of them also sliding a hand between your skirt. He firmly presses on the wet fabric covering your pussy. You moan passionately against him like a wanton bimbo-slut in heat.
<<= setup.speak($npc.adults[0], ["Holy shit, this bitch is ready to go!","Her pussy is moist bro, let´s take her some place quiet!","Alright girl, ya ready to suck some cock?"], "smile")>><<= setup.speak($player, ["Mhm... get your dicks out for me! Please!","Okay! Time to fuck and suck! Teehee~!","I was destined for cock! Please give me your cock, sir!"], "pleasure")>>
You kneel down before them and begin to unzip their pants. They gasp as your hungrily lick your lips and get out their cocks, swallowing them whole almost immediately.
<<= setup.speak($player, ["Mhm! Tasty! Give it to me!","Your cock is tasty, sir!","You! Get over here! I want more cocks and cummies around me!"], "smile")>><<= setup.speak($npc.adults[0], ["Fuck yeah baby.","Oh god... please...have mercy on my cock!","Suck it man... hell yeah!"], "smile")>><<= setup.speak($npc.adults[3], ["Wait, really? Hmph...","Yuck... think I´ll pass.","Count me in too babe!"], "smile")>><<= setup.speak($npc.adults[4], ["I guess I could use some dick-cleaning.","Oui... that´s a nice looking lass!"], "smile")>>
A circle of guys form around you as you get to work.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<<run setup.psyche($player, "Lust", 25, 25)>>
<</nobr>>Their fondling gets rougher and more courageous as they notice you´re not struggling at all. One of them also sliding a hand between your skirt. He firmly presses on the wet fabric covering your pussy. You moan absent-mindedly, as a fog clouds your mind and leaves you helpless in their grasp.
<<= setup.speak($npc.adults[0], ["Holy shit, this bitch is ready to go!","Her pussy is moist bro, let´s take her some place quiet!","Alright girl, ya ready to suck some cock?"], "smile")>><<= setup.speak($player, ["Uuuuh... what?","W-what´s going on?","W-who are you? What´s going on?"], "pleasure")>><<= setup.speak($characters.secret, "What the hell you boys doing to mah gurl?! GET OFF HER!")>><<= setup.speak($npc.adults[1], ["Ah shit, funs over!","Oh-nononono! It´s her! Let´s bounce man!","Aaaah! She´s coming to get us man! Run for it!"], "surprised")>>
A familiar voice roars through the foyer, making the hands fondling and grasping you let go. You yelp as you fall to the floor, only to be caught mid-air. With bated breath, your gaze locks on to Brenda, making you smile.
<<= setup.speak($characters.brenda, "You okay gurl? I know, I know, they can get all handsy sometimes, gotta pack an attitude you know. Or better yet, avoid them entirely.")>><<= setup.speak($player, ["Wh-what? My head was all fuzzy... thanks.","I... I just lost it for a second there. Thanks though.","I just... I almost fainted. Thank you."])>>
You can´t help but feel a little turned on by how they manhandled your body. Your tits tingling from being massaged so roughly and your pussy wet and ready.
With Brenda's help, you find yourself back on your feet.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<<run setup.psyche($player, "Feminine", -10, -10)>>
<<run setup.psyche($player, "Slut", -10, -10)>>
<<run setup.experience($player, "Slapping", 5, 5)>>
<<run setup.rating($player, -10)>>
<</nobr>>You frown with a grimace, placing one leg behind you. With your hand raised above your head, you let it drop unto one of the guys cheeks.
@@.bold;*SLAP*@@
The guy almost falls backwards from the sheer force.
<<= setup.speak($npc.adults[0], ["W-what the hell man?! YOU´RE CRAZY!","Aaaaah! SHE´S GONNA KILL ME MAN! RUN!","Aw! M-mommy?! She hit me!"], "surprised")>><<= setup.speak($player, ["GET THE HELL AWAY FROM ME, CREEP!","What the fuck do you think this is?! HUH?! Come at me bitch-boy!","Fight me, bro!"], "angry")>><<= setup.speak($npc.adults[1], ["Oh fuck, oh shit! We didn´t mean it man! Please don´t hurt us!","Let´s bounce man! Come on! She´s fucking crazy!","Forget it bro! Let´s go!"], "surprised")>>
The both of them back up as your puff up your chest, giving them the death stare. With one of them stumbling over the other, they run towards the exit in panic.
<<= setup.speak($player, ["That´ll teach them...","Pfft... Pussies."])>>
Turning around, you continue the day with a fat smile and renewed confidence.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<</nobr>>
With your head resting on your arm, supported by the receptionist desk, you spot Dr. Linus approaching you.
<<= setup.speak($characters.drlinus, ["Ah! What a surprise. I need a girl... for something special","Oh, how good to see you. Just here to get myself a girl for the evening."])>>
Trailing your finger along the desk, you drag a form for Linus to fill out.
<<= setup.speak($player, ["Here you go. I expect you know how to sign this?","You know how to sign this, don´t ya?"])>><<= setup.speak($characters.drlinus, ["Oh, but I sure do!","You got it.","Of course I do."])>>
He nods and begins to fill it out.<<nobr>>
<<run setup.psyche($player, "Lust", 5, 5)>>
<<run setup.psyche($player, "Social", 1, 4)>>
<</nobr>>As he puts his signature on the form, he slides it back to you.
<<= setup.speak($player, ["That should be it.","Right.","That´s it, we´ll see if we can find what you need."], "smile")>><<= setup.speak($characters.drlinus, ["Ah! Thanks! See you at the clinic sometime!","Good stuff, see you around, hopefully at the clinic!"])>>
With a smile on his chin, he turns to leave.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<</nobr>>As you finish showing a young couple the direction to the adult strip, you´re approached by a new figure.
<<= setup.speak($npc.adults[0], ["Hey... uuuh, how much for yer panties?","Hey girl, I wanna buy your panties, how much?","Uhm, excuse me. Are your panties for sale? I would very much like to buy them.","Hey! Your panties, how much? I´ll pay good, I swear!"])>><<= setup.speak($player, ["Excuse me? Could you repeat that?","Uuuuh, what? What did you just say?","Wait what? Can you just... repeat that?"])>><<= setup.speak($npc.adults[0], ["Your panties... I uuuh, I want to purchase them.","What your wearing beneath all that. I wanna buy it man.","I need something nice to sniff, and your panties will do. How much?"], "smile")>>
You blink in confusion as you process his abrupt request.
<<= setup.speak($player, ["Ahem... they are obviously not for sale.","My what?! Fuck no!","Ugh! Get away from me creep!","Sure, we can figure something out. But they wont be cheap, freak.","Depends on what you´re willing to pay, pervert.","Yeah, they might be for sale, if you pay the right price. Weirdo.","Sure! I can sell them to you!","My panties are always for sale!","Oh yeah! I can like, totally sell them to you!"], ["angry","smile","smile"])>><<= setup.speak($npc.adults[0], ["Come on baby-girl, just name yer price!","Alright-alright, how much girl? Give it to me.","Right-right, so like, just tell me how much, so I can get to the sniffing part fast.","So... how much is that exactly?"], "smile")>>
You think about it for a second.<<nobr>>
<<run setup.psyche($player, "Lust", 5, 5)>>
<<run setup.psyche($player, "Slut", -5, -5)>>
<<run setup.psyche($player, "Feminine", -5, -5)>>
<</nobr>>With a raging grimace, you raise a fist at them, frowning.
<<= setup.speak($player, ["Hell no! Piss off already!","Fuck off! Freak!","Leave me the fuck alone!"], "angry")>><<= setup.speak($npc.adults[0], ["Geez, whatever... Fucking whore.","Tsk... fucking eVentia girls man...","They´re just panties man, chill... fucking whore."], "angry")>>
You quickly make your way back to the receptionist desk, avoiding any visitor that looks like a creep along the way. As you approach the desk, you spot Brenda.
<<= setup.speak($characters.brenda, "Your ass looking awfully flustered, gurl. Something wrong?")>><<= setup.speak($player, "Some creep wanted to buy my damn panties!", "angry")>><<= setup.speak($characters.brenda, "Ya didn´t sell em? What a loss. Buying spares are cheap you know. You can easily make a lot just selling them nice and wet ones to them creeps I tell ya.")>>
A drop in your stomach forms as you cringe a little on the inside.
<<= setup.speak($player, "Really?")>><<= setup.speak($characters.brenda, "Ya, of course gurl!", "smile")>>
You think about the incident. Maybe you could have made a lot of units after all?
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<<run setup.psyche($player, "Lust", 75, 50)>>
<<run setup.rating($player, 25)>>
<<run setup.addUnits($player, "Sold Panties", 100)>>
<</nobr>>You look around the foyer for a small place you can go to to take off your panties.
<<= setup.speak($player, ["Alright... 100 units and they´re yours.","Okay, let´s say a 100. What about that?","100 and they´re yours. Fine?"], "smile")>><<= setup.speak($npc.adults[0], ["Sold baby! Haha! Jackpot!","Holy shit, yeah! Sold! Sold! Sold! I did it!","Yeah baby! That´s what i´m talking about!"], "smile")>>
The man begins to jubilate as you continue scouting around the foyer, eventually spotting a column that looks hidden well enough.
<<= setup.speak($player, ["One moment, let me just get them off.","Alright, stay there. I´ll get ém off."])>><<= setup.speak($npc.adults[0], ["Sure.","Alright, i´ll wait here.","Take yer time babe."])>>
Heading towards the column you hide behind it. Your heart pounding madly, you slip up your skirt and flick the string underneath you thumb. Clumsily you let your g-string trail along your soft loins.
The moist damp panties squish against the palm of your hand as you pick it up. You return to the man and give him the thin fabric soaked in your juices.
<<= setup.speak($player, ["And my pay?","The units. Now.","Pay up."])>><<= setup.speak($npc.adults[0], ["Sure, hera ya go.","Chill man, hera ya go babe.","Alright-alright, here´s ya pay bunnygirl."], "smile")>>
Your E-Pal vibrates as it registers the units going in.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<<run setup.psyche($player, "Lust", 75, 50)>>
<<run setup.addUnits($player, "Sold Panties", 500)>>
<</nobr>>You look around the foyer for a small place you can go to to take off your panties.
<<= setup.speak($player, ["Alright... 500 units and they´re yours.","Okay, let´s say a 500. What about that?","500 and they´re yours. Fine?"], "smile")>><<= setup.speak($npc.adults[0], ["Sold baby! Haha! Jackpot!","Holy shit, yeah! Sold! Sold! Sold! I did it!","Yeah baby! That´s what i´m talking about!"], "smile")>>
The man begins to jubilate as you continue scouting around the foyer, eventually spotting a column that looks hidden well enough.
<<= setup.speak($player, ["One moment, let me just get them off.","Alright, stay there. I´ll get ém off."])>><<= setup.speak($npc.adults[0], ["Sure.","Alright, i´ll wait here.","Take yer time babe."])>>
Heading towards the column you hide behind it. Your heart pounding madly, you slip up your skirt and flick the string underneath you thumb. Clumsily you let your g-string trail along your soft loins.
The moist damp panties squish against the palm of your hand as you pick it up. You return to the man and give him the thin fabric soaked in your juices.
<<= setup.speak($player, ["And my pay?","The units. Now.","Pay up."])>><<= setup.speak($npc.adults[0], ["Sure, hera ya go.","Chill man, hera ya go babe.","Alright-alright, here´s ya pay bunnygirl."], "smile")>>
Your E-Pal vibrates as it registers the units going in.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<<run setup.psyche($player, "Lust", 5, 5)>>
<</nobr>>You look around the foyer for a small place you can go to to take off your panties.
<<= setup.speak($player, ["Alright... 1000 units and they´re yours.","Okay, let´s say a 1000. What about that?","1000 and they´re yours. Fine?"], "smile")>><<= setup.speak($npc.adults[0], ["Pfft fuck that! I ain´t paying that much.","Another eventia whore with an inflated idea of her worth! Man, fuck off!","Hell no! Are you trying to rob me?!"], "angry")>>
The man shakes his head with a frown.
<<= setup.speak($player, ["Well, that´s the price. Take it or leave it.","Buy them or not, see if I care."])>>
You cross your arms in defiance as the man simply turns around and leaves.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<<run setup.rating($player, 50)>>
<<run setup.psyche($player, "Lust", 50, 50)>>
<</nobr>>You smile to the man and simply hike your skirt up in the middle of the foyer. His expression quickly changes to one of sheer excitement, as you flash your naked ass to the entire lobby. With one finger moving beneath your string, you pull it down, exposing your pussy for a short moment as you slide them down.
<<= setup.speak($player, ["I guess you can just like... have them!","They´re just panties, you can have them! Teehee~","I should definitely give them to you! I bet they would make you more happy than me! *giggles*"], "pleasure")>><<= setup.speak($npc.adults[0], ["Hell yeah! Haha! Jackpot!","Holy shit, yeah! Give them here!","Yeah baby! That´s what i´m talking about!"], "surprised")>>
The man clasps them greedily as you hand them to him for free.
<<= setup.speak($player, "Take care of them!", "smile")>>
You smile as you continue the day with no panties.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<<run setup.psyche($player, "Lust", 75, 50)>>
<<run setup.psyche($player, "Cool", 5, 5)>>
<<run setup.addUnits($player, "Sold Panties", 1000)>>
<</nobr>>You look around the foyer for a small place you can go to to take off your panties.
<<= setup.speak($player, ["Alright... listen chum. I´ve been sweating in these bad-boys all~ day. They got my musky stain in them, so they´re extra valuable to me, got it? 1000 units, bitch-boy.","You want -my- panties? Well, my panties are sweaty and stained with my musk. You know that right? I guess I can give you a discount for that, so just cough up 1000 units, would ya?"], "smile")>><<= setup.speak($npc.adults[0], ["Sold baby! Haha! Jackpot!","Holy shit, yeah! Sold! Sold! Sold! I did it!","Yeah baby! That´s what i´m talking about!"], "smile")>>
The man begins to jubilate as you continue scouting around the foyer, eventually spotting a column that looks hidden well enough.
<<= setup.speak($player, ["One moment, let me just get them off.","Alright, stay there. I´ll get ém off."])>><<= setup.speak($npc.adults[0], ["Sure.","Alright, i´ll wait here.","Take yer time babe."])>>
Heading towards the column you hide behind it. Your heart pounding madly, you slip up your skirt and flick the string underneath you thumb. Clumsily you let your g-string trail along your soft loins.
The moist damp panties squish against the palm of your hand as you pick it up. You return to the man and give him the thin fabric soaked in your juices.
<<= setup.speak($player, ["And my pay?","The units. Now.","Pay up."])>><<= setup.speak($npc.adults[0], ["Sure, hera ya go.","Chill man, hera ya go babe.","Alright-alright, here´s ya pay bunnygirl."], "smile")>>
Your E-Pal vibrates as it registers the units going in.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<<run setup.rating($player, 50)>>
<<run setup.psyche($player, "Lust", 50, 50)>>
<</nobr>>You smile as your mind suddenly wanders off to happy land. The man had needs, and you want to oblige... as well as you now can. With drool running down your chin, you turn to the man and simply hike your skirt up in the middle of the foyer. His expression quickly changes to one of sheer excitement, as you flash your naked ass to the entire lobby. With one finger moving beneath your string, you pull it down, exposing your pussy for a short moment as you slide them down.
<<= setup.speak($player, ["Uuuuuh... here!","Take them. Please....*drools*","Please... save my panties....*drools*"], "pleasure")>><<= setup.speak($npc.adults[0], ["Hell yeah! Haha! Jackpot!","Holy shit, yeah! Give them here!","Yeah baby! That´s what i´m talking about!"], "surprised")>>
The man clasps them greedily as you hand them to him for free.
<<= setup.speak($player, "Wh--who?")>>
You suddenly snap out of it with a beating headache and unknowingly continue the day without any panties on.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<</nobr>>As you near the exit however, Brenda barges into the backroom.
<<= setup.speak($characters.brenda, ["Hey gurl... So, I just talked to the manager! And guess what? We gonna have a short skirt promo today!","There you are! Been looking got you! Guess what day it is?! It´s short skirt promo day!","Hey-hey! Get over here gurl! Today is the day! It´s short skirt promo day!"], "smile")>><<= setup.speak($player, "Hmph? What did you say?")>><<= setup.speak($characters.brenda, ["Bonus pay! And all yo ass gotta do is put on this!","Here! Take this and put on! Gonna bust some bank!"], "smile")>>
She hands you a comically short micro-skirt.
<<= setup.speak($player, ["You can´t be serious?! This is outragous!","Wait what?! That bare covers anything at all!","No way! That´s waaaay too short!","Oh? Is that it? Hmph...","Oh my, that surely is short. How naughty.","For real? That sure is short.","Yaaaay!","Mhmmm, just my size! SO tired of wearing long skirts!","Teehee, finally!"], ["angry","default","smile"])>><<= setup.speak($characters.brenda, ["This will finally help me pay down some of that debt.","Finally gonna kick that debt in the bucket.","A little extra on the side never hurt nobody."])>><<= setup.speak($player, ["How am I supposed to pick anything up?! I would flash everything with this on!","But-... I can´t even bend over with this thing on!","You gotta be kidding me!","Whatever.","I guess it´ll be fun.","This is gonna attract so many creeps.","*giggles*","*drools*","Gonna do my best! Teehee~"], ["surprised","smile","pleasure"])>>
You stand there contemplating what to do.<<nobr>>
<<run setup.psyche($player, "Lust", 50, 25)>>
<<run setup.psyche($player, "Slut", 5, 5, 2)>>
<<run setup.rating($player, 10)>>
<<run setup.bonus($player, 200, "Social")>>
<<run setup.equipOutfit($player, "sluttyreceptionist", "nostash")>>
<</nobr>>You slip on the extremely short micro-skirt. The micro-skirt leaves little to the imagination, making it impossible to conceal your g-string, leaving it in clear view permanently. Even walking around hikes up the skirt, making you have to re-adjust all the time.
<<= setup.speak($player, ["Alright whatever, let´s do this.","Better pay well.","Just another day working for Eventia I guess."])>><<= setup.speak($characters.brenda, ["Looking like a real money-making slut there gurl! Ahaha!","I think it makes you look like a cheap-dollar whore! Just like they want it!","Brain off. Time to make some cash!"], "smile")>>
You both laugh it off as you enter the foyer, the micro-skirt forcing you to strut more to avoid it creeping up and flashing your crotch completely.
<<= setup.speak($npc.adults[0], ["Holy shit dude, check it out! Them eVentia girls slutting it up! Hell yeah!","Another skirt promo?! Hell yeah brother!","Look at them go! The sluts are being let out again!"], "surprised")>><<= setup.speak($npc.executives[0], ["Nice bro!","Hell yeah!","Woooooo! Shows us that ass girls!","Fuck yeah baby!"], "smile")>>
You receive copious amounts of stares and even a few perverts trying to hike a peek under your skirt.
<<= setup.speak($player, "This really does give you some attention, huh?")>><<= setup.speak($characters.brenda, "Well, you a good looking gal, no doubt!", "smile")>>
You breathe lightly as the shift comes to an end with nothing else, but a few lewd remarks and extra attention.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<<run setup.psyche($player, "Lust", 50, 25)>>
<<run setup.psyche($player, "Cool", 5, 5)>>
<<run setup.rating($player, 5)>>
<<run setup.bonus($player, 200, "Cool")>>
<<run setup.equipOutfit($player, "sluttyreceptionist", "nostash")>>
<</nobr>>You slip on the extremely short micro-skirt. The micro-skirt leaves little to the imagination, making it impossible to conceal your g-string, leaving it in clear view permanently. Even walking around hikes up the skirt, making you have to re-adjust all the time.
<<= setup.speak($player, ["I´m only doing it because the rest of ya´ll doing it. Doesn´t mean anything, got it?","I do it for the money, not cause I want to or like it, got it?","Just this once, got it?"])>><<= setup.speak($characters.brenda, "Yeah yeah gurl, whatever ya say! You still look like a slut though!", "smile")>>
You both laugh it off as you enter the foyer, the micro-skirt forcing you to strut more to avoid it creeping up and flashing your crotch completely.
<<= setup.speak($npc.adults[0], ["Holy shit dude, check it out! Them eVentia girls slutting it up! Hell yeah!","Another skirt promo?! Hell yeah brother!","Look at them go! The sluts are being let out again!"], "surprised")>><<= setup.speak($npc.executives[0], ["Nice bro!","Hell yeah!","Woooooo! Shows us that ass girls!","Fuck yeah baby!"], "smile")>>
You receive copious amounts of stares and even a few perverts trying to hike a peek under your skirt.
<<= setup.speak($player, "This really does give you some attention, huh?")>><<= setup.speak($characters.brenda, "Well, you a good looking gal, no doubt!", "smile")>>
You breathe lightly as the shift comes to an end with nothing else, but a few lewd remarks and extra attention.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<<run setup.psyche($player, "Lust", 50, 25)>>
<<run setup.psyche($player, "Bimbo", 5, 5)>>
<<run setup.rating($player, 30)>>
<<run setup.bonus($player, 200, "Social")>>
<<run setup.equipOutfit($player, "sluttyreceptionist", "nostash")>>
<</nobr>>You slip on the extremely short micro-skirt. The micro-skirt leaves little to the imagination, making it impossible to conceal your g-string, leaving it in clear view permanently. Even walking around hikes up the skirt, making you have to re-adjust all the time.
<<= setup.speak($player, ["Teehee! I gonna do great!","Yaaaay! Short skirts!","Finally~ I can feel the air on my coochie! Hehe!"])>><<= setup.speak($characters.brenda, ["Looking like a real money-making slut there gurl! Ahaha!","I think it makes you look like a cheap-dollar whore! Just like they want it!","Brain off. Time to make some cash!"], "smile")>>
You both laugh it off as you enter the foyer, the micro-skirt forcing you to strut more to avoid it creeping up and flashing your crotch completely.
<<= setup.speak($npc.adults[0], ["Holy shit dude, check it out! Them eVentia girls slutting it up! Hell yeah!","Another skirt promo?! Hell yeah brother!","Look at them go! The sluts are being let out again!"], "surprised")>><<= setup.speak($npc.executives[0], ["Nice bro!","Hell yeah!","Woooooo! Shows us that ass girls!","Fuck yeah baby!"], "smile")>>
You receive copious amounts of stares and even a few perverts trying to hike a peek under your skirt.
<<= setup.speak($player, ["Look at me! I´m being a super slut!","Please squuu-... eeeeh... *drools*","Come on guys! You can touch!"], "pleasure")>><<= setup.speak($characters.brenda, "Man, you going too far girl.")>>
You spend the rest of the day in a giggling bliss of hungry and horny stares as you do your part as a slutty receptionist.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<<run setup.psyche($player, "Feminine", -5, -5)>>
<<run setup.psyche($player, "Slut", -5, -5)>>
<</nobr>>
Brenda chuckles as she puts on her micro-skirt.
<<= setup.speak($player, ["Yeah I think I´m gonna pass on this one.","Not this time. Not like this... actually, fuck this entirely. Nah ah!","Nope. Not doing that. Fuck that. Not for me."])>><<= setup.speak($characters.brenda, ["Suit yerself gurl. This ass here gonna shake that money-maker!","Is gonna be awkward for ya! But whatever!","I gonna make sum moneh! Don´t get in my way choom!"], "smile")>>
As the day goes on it quickly becomes apparent that you´re one of if not the only eVentia Receptionist not doing the promo.
<<= setup.speak($player, ["Tsk... Whatever.","For real? Is everyone a whore around here?","Are you kidding me? They all did it?"])>>
You shake your head in disbelief, yet, the day goes by normally otherwise.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<<run setup.count("receivedHarassment")>>
<</nobr>>Walking across the foyer you´re suddenly startled by a bright flash coming from somewhere. At first you think nothing of it, but looking around after a few more bright flashes you spot some guy kneeling not far from you with a camera of some sort.
At first you don´t pay much attention to it, until it suddenly hits you.
<<= setup.speak($player, ["Wait... Is this guy trying to get a fucking upskirt pic?!","What in the-...! What do you think you´re doing?!","Wait-wait?! What-! Are you seriously taking pictures of me?!"], "angry")>>
He sees that you´ve noticed him, but keeps on snapping a few more pics, making you instinctively shield your face with your hand.
<<= setup.speak($player, ["Ugh... I can´t see anything...","Wha-... what?!","W-wait... Ugh. It´s too bright!"], "surprised")>>
The photographer seems careless to your immediate reaction.<<nobr>>
<</nobr>>The flashes trigger again and again. A sudden pain spikes through your skull as a headache spreads along the temples of your head.
<<= setup.speak($player, ["Ugh...","W-wha....?","A-a-aaaawww..."])>>
Standing in the foyer, you mind is off to wonderland as you´re suddenly startled by a bright flash coming from somewhere. Not really paying much attention to anything you just stand there... mumbling about cocks and cum...
<<= setup.speak($player, ["Mmmmh... cockies and cummies...","Mhhmmmm... daddies girl wants to play...","Yesss... I´m a good girl...","Hehe... bright flashes... Mmmmgh..."], "smile")>>
The flashes come closer, with no ending in sight. At times it even seems there´s more than one. However, eventually it ends, and you snap back to reality shortly afterwards.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<<run setup.experience($player, "High Heels", 5, 5)>>
<</nobr>>You quickly forget that you´re wearing heels and in no shape to actually run. You stumble almost immediately and fall face first unto the foyer floor.
<<= setup.speak($player, ["Ow! God damn it! Stupid fucking heels!","AAAAAAAH! Why do I have to wear heels all the time?!","The heels again! Why is it ALWAYS the heels?!"], "angry")>>
The guy that took the pictures notice and come back, taking advantage of your humiliating situation. The bright flashes continues as you try to regain your composure, your skirt having hiked up exposing your panties and your top almost coming off, you´re giving the guy everything he wants.
<<= setup.speak($player, ["Stop taking pictures you idiot!","Can you STOP taking pictures for two seconds?!","Hey! Hey you! You´re NOT allowed to do that! Get over here!"], "angry")>>
He quickly stops however, seemingly having spotted something in the distance he once again darts off.
<<= setup.speak($characters.brenda, ["Yeah! You better run fool! RUN!","Get over here you! How dare you take pics of my friend!","Where do you think you´re going?! Get back here!"], "angry")>>
What he spotted was nothing else than Brenda coming to the rescue, trying to chase the guy down. After a while she comes back and helps you up.
<<= setup.speak($characters.brenda, ["I tried, but couldn´t catch him darling...","Ugh... He got away... I tried.","Not this time. He got away."])>><<= setup.speak($player, ["It´s alright... You tried. Thanks.","Thanks Brenda. Seems I can always trust you.","That´s alright. You tried."])>>
The both of you return to the receptionist desk.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<<run setup.experience($player, "High Heels", 15, 15)>>
<</nobr>>You run after the guy, trying to chase him down, but are at an obvious disadvantage. There´s just no way you´re going to be able to catch him whilst being handicapped by your high heels.
<<= setup.speak($player, ["God damn it!","Ugh... these heels are killing me!","I hate heels.","If only I could run in these damned heels!"], "angry")>>' +
You clench your fist in rage over having your privacy violated like this, but eventually sigh and decide that it´s more trouble than what it´s worth to chase him down.
<<= setup.speak($player, ["Who knows what that pervert will do with those pictures...","Yeah... those are ending up on the hypernet. I can just feel it.","What a pain in the ass. He´s gonna sell em. I bet."])>>
Turning around you return to the receptionist desk.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<<run setup.psyche($player, "Feminine", 5, 5)>>
<</nobr>>You let the guy do his thing, trying your best to just ignore him. The flashes continue for at least fifteen minutes, with a few onlookers even commenting on it, and your apparent attempt to ignore it.
<<= setup.speak($player, ["Just more weirdos and perverts... Nothing unusual.","Tsk... as if they wouldn´t just ignore it too.","Come on. You got your pics. Now leave me alone."])>>
Eventually, the flashes stop and the photographer moves on to his next target.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<<run setup.experience($player, "Social", 5, 5)>>
<<run setup.rating($player, 5)>>
<</nobr>>You bite your lip as a devious idea infests your mind...
<<= setup.speak($player, ["Why not give him his money´s worth?","Oh? My-my.... Time to have some fun!","What a nerd! How about this~"], "smile")>>
You confidently place your legs apart and hike your skirt up slowly, giving him a seductive glance. He begins to furiously snap away as you give him plain view of your panties.
<<= setup.speak($player, ["Like what you see?","That´s right. You´ll never be getting this... you freak.","How about this angle? Capture my butt properly, nerd."], "smile")>><<= setup.speak($npc.adults[0], ["Fuuuck me... just like that you minx. That angle is great!","Come on, give me a spin! Make your hair flow for the shot!","Damn it´s so hard to take a proper shot with a boner like this!"], "smile")>>
Looking around you notice a few onlookers and decide to get back to work, the lewd photographer also having gotten what he wanted.
Your notice a distinct beep as your E-Rating increases.
<<= setup.speak($player, "He knew who I was?... Oh....", "smile")>>
Sighing you simply walk back to the receptionist desk.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<<run setup.rating($player, 20)>>
<</nobr>>You bite your lip as your natural instincts take over.
<<= setup.speak($player, ["Mhmmm! Get a shot of my titties!","Want me to bend over now? You can get a shot of my pussy then~","Teehee...*drools*...How about this? Get a shot of my tits please!"], "smile")>>
You arch your back elaborately as you unbutton your clothes almost exposing your tits entirely. He begins to furiously snap away as you begin to undress for him. It doesn´t take long long for a crowd to gather, cheering you on and hollering at the unfolding scene.
<<= setup.speak($player, ["Aaaah...Mhmmm... How about this angle? Do you like how wet my pussy is? You can touch if you want!","Teehee~ *giggles*, get a shot of my ass too! I´ll bend over for anyone!","If you get your cocks out, then you can take shot of me sucking some cock!"], "pleasure")>><<= setup.speak($npc.adults[0], ["Fuuuck me... just like that you minx. That angle is great!","Come on, give me a spin! Make your hair flow for the shot!","Damn it´s so hard to take a proper shot with a boner like this!"], "smile")>>
All of a sudden, the flashes stop as the photographer has gotten what he wanted. Even though the heat of the moment wants you to continue and let the crowd have you, you quickly regain your senses and put your clothes on again.
Your notice a distinct beep as your E-Rating increases.
<<= setup.speak($player, "Yay!", "smile")>>
Smiling and giggling to yourself, you simply walk back to the receptionist desk.
<<= setup.button("Continue.", "Receptionist - Finish")>><<nobr>>
<<run setup.bonus($player, 50, "Cool")>>
<</nobr>>You eventually get used to the barrage of flashes and slowly walk towards the photographer.
<<= setup.speak($player, ["Alright, listen here. I´ll let you keep snapping those shots if you pay. Got it?","Listen here choom, you gotta pay for that, got it?","Those pics are not going to be free. You got that?"], "smile")>>
He nods and you let him continue his little photoshoot whilst you mostly do your job. All of a sudden, the flashes stop as the photographer has gotten what he wanted.
Your notice a distinct beep as you receive some units for your efforts.
<<= setup.speak($player, ["Hmph... not bad.","Hey, the fucker actually paid. Wait a minute... I didn´t give him my-....?","Wait, I didn´t-... Oh well, at least he paid."], "smile")>>
Smiling mischievously to yourself, you simply walk back to the receptionist desk.
<<= setup.button("Continue.", "Receptionist - Finish")>><<run setup.story("Event-Girl-00", "complete")>>You take note of the service number and walk over to Brenda sitting by the eventia desk.
<<= setup.speak($characters.brenda, "Hey there $player.femaleName! Looking to apply somewhere?")>><<= setup.speak($player, "Yeah, actually... I was looking to apply as a receptionist? You know, like you and all that?")>><<= setup.speak($characters.brenda, "Oh, that´s great! Can´t wait to work with ya, sister!")>>
A chill runs down your spine as she calls you ´sister´.
<<= setup.speak($player, "I guess so... Do you need the service number?")>><<= setup.speak($characters.brenda, "Nah that´s fine, follow me darling. Let´s get ya something to wear.")>>
You follow her, observing her swaying booty from behind. She´s wearing a short black skirt and a business-like vest, not even long enough to cover her mid-riff.
Then it hits you... You´re probably going to be wearing the same thing.<<run setup.equipOutfit($player, "receptionist", "stash")>>She leads you into the backroom which has selection of various similar outfits in varying sizes.
<<= setup.speak($characters.brenda, "Hmph, let me check ya bust and yo ass.")>>
Before you can react, she´s already sampled your goods, weighing them in her palms.
<<= setup.speak($player, "Hey! Come on, hands off!", "angry")>><<= setup.speak($characters.brenda, "It´s alright, we definitely got yo size, girl!", "smile")>>
She takes out a similar outfit, seemingly in your size.
<<= setup.speak($characters.brenda, "Go on girl, try it on.")>><<= setup.speak($player, "Right-right, just give me a second.")>>
You try on the outfit. It tightens around your body, showing of every curve, accentuating your figure.
<<= setup.speak($characters.brenda, "Damn girl! Yo look sexy and professional as hell! Let´s get going, clients are probably waiting!")>>
You both exit the backroom.You feel exposed in your new attire, almost naked. Your ass involuntarily swaying behind you, you almost feel like a glorified pornstar.
<<= setup.speak($characters.brenda, "So...! You will be standing here by the desk with me and the others, occasionally tidying up the lobby & foyer. Here´s a manual yo ass probably should read. It contains a lot of common answers that our clients and customers ask about eVentia and the entertainment center as a whole.")>><<= setup.speak($player, "Okay, I think I got it.")>><<= setup.speak($characters.brenda, "If you have any other questions, you can always ask me. But if in doubt, just remember that you represent eVentia. At eVentia the needs of the client and customers come first and foremost, always!", "smile")>><<= setup.speak($player, "Right...")>>
After getting a bit more briefing from Brenda, you start your first day as an eVentia receptionist. Helping clients and customers with all sorts of things like navigation, answering questions, event organisation and so on.<<= setup.equipOutfit($player, "receptionist", "stash")>>You approach Brenda sitting by the receptionist desk.
<<= setup.speak($characters.brenda, "Ready for another day gurl?")>><<= setup.speak($player, "Sure am.")>>
You put on your receptionist outfit in the backroom. It´s familiar tightening grip proving less of a challenge every time.
Before moving on, you take one gander in the mirror. The short and tight top exposing your curves and mid-riff make you shuffle it around a bit, before settling.
Strutting back out you prepare for another day as the face of eVentia, receiving clients, organizing event girls and answering questions from whomever might need them.<<nobr>>
<<run setup.equipOutfit($player, "stashedOutfit")>>
<<run setup.experience($player, "Social", 15, 5)>>
<<run setup.earningsEvent("Sluttia", $player)>>
<</nobr>>With your feet sore from standing all day you slowly drag yourself back towards your pod.
Your hips are slightly worn from the copious amounts of hands that have been resting on it, and some even just outright grabbing it. Even your ass is a little red and sore from some of the more daring convention-goers that have slapped it and maybe taken things a little too far.
<<= setup.speak($player, "*yawn* I need a long nights rest...", "smile")>>
As you enter your pod you immediately crash unto your bed, almost forgetting to lock it.
<<= setup.button("Continue.","Pod - Main")>>You strut around the many tables and chairs all aligned towards the stage. The occasional wolf-whistle grazing your ear, making you conscious of your current attire and disposition. As you reach the end, you turn and look up towards one of the dancers swinging around the pole. Spreading her legs as she swings, she flashes her transparent panties to the crowd, clearly exposing her trimmed pussy. At least a dozen of the men stand, flicking their fingers across their wrist, donating with their E-Pal and making her moan out load.
<<= setup.speak($npc.adults[0], "Hey doll! Get over, we need you to open this bottle for us!", "smile")>>
You glance towards the guys sitting by the table next to you, realizing they're talking to you.
<<= setup.speak($npc.adults[1], "Yeah! Come on girl! Do that sucking thing like when you suck cock in the booths!", "smile")>><<= setup.speak($player, "Uuuuugnh!", "surprised")>>
A sharp pain spreads through your buttcheeks as one of the guys slap you, only to grab hold of it and drag you closer to the table. You stumble, making your whole body jiggle and almost fall unto him.
<<= setup.speak($npc.adults[2], "Damn, she´s eager, look at her!", "smile")>>
You stand back up, arching your back to regain your composure. An unopened bottle of champagne is shoved unto your chest.You enter the changing room and begin to take off your clothes. Yelping and jumping in surprise at the door being bashed open, you quickly turn around, covering your bare chest. Having only managed to get the loincloth on, you´re surprised to see the hiring manager standing before you.
<<= setup.speak($npc.executives[0], "Ahaha! Is that my Sluttia for the evening? Perfect! Did they tell you of the lightshoot?", "smile")>><<= setup.speak($player, "The what now? I haven´t been told anything?!", "surprised")>><<= setup.speak($npc.executives[0], "We´ll be doing a lightshoot of you fighting off some orcs, and perhaps even losing to ´em!")>>
You cringe as he says "Orcs"... as in, real orcs? Or like costume or cosplay orcs? Anything would surprise you at this point.
<<= setup.speak($npc.executives[0], "Well, get finished up here and then come back out, I´ll show you the capture studio.")>>
Exiting the changing room, you quickly finish putting on the last straps of the costume and follow him outside.
<<= setup.speak($npc.executives[0], "Alright then, come along, the studio is just over here. Any questions before they start bodycapturing?")>><<= setup.speak($player, "What the hell even is a lightshoot?", "surprised")>><<= setup.speak($npc.executives[0], "Oh that? It´s like taking a complete modular print of that sexy body of yours, and putting it into an interactible scene.")>><<= setup.speak($npc.executives[0], "Then any users can just decide on what kind of scene they want; It being one where Sluttia get´s gang-banged by a bunch of orcs or similar. Or whatever those freaks get off on!", "smile")>>
You stomach drops as you reach the studio. The walls laced with moving photography of skimpily-clad women in all sorts of "adult" situations. Sometimes coming out on top, and sometimes ending at the receiving end of multiple assailants. The photos all look holographic, yet distinctively real with high attention to detail.
<<= setup.speak($player, "Right... I see where this is going.")>>
Entering the studio itself, you´re greeted by more examples of moving holographic photos, an empty reception and a hallway behind the reception. You follow the manager down the hallway, reaching an oval room with a giant sphere-like structure in the center. The sound of your footsteps deafening, you spot the walls being tapered with some kind of foam, which most likely make the room sound-proof.
<<= setup.speak($npc.executives[1], "Ah, there they are, all ready to go I suppose?")>>
The hiring manager turns to you with a wide smile, waiting for your response.
<<= setup.speak($player, "I guess so... but uuuh, what do I do?")>><<= setup.speak($npc.executives[1], "You simply enter the lightbox, and do a few moves for it to capture your form and body, and we´re done! Simple as.")>>
Moving towards the entrance of the sphere, you take a peek inside. The brightness of the inside almost blinds you at first, but your eyes almost immediately adjusts to it. Looking back at the hiring manager, he simply nods and smiles.The bright light swallows your body from top to bottom as you enter the sphere. The door behind you slowly slides down, causing a chill to run down your spine. A clean voice echoes through the sphere.
<<= setup.speak($characters.secret, "Alright $player.femaleName, move towards the center of the sphere, and we can begin.")>>
You move towards what your best guess of the center is and stand there for a while.
<<= setup.speak($characters.secret, "Great, we´re nearly done. If you could lie down, and also run around for a bit, then we can finalize the lightshoot.")>><<= setup.speak($player, "Nearly done? Really?")>>
You do as they say, lying down at first, only to get back up and run around for a while. Shortly after, the door to the sphere opens back up, and the lights dim.
<<= setup.speak($characters.secret, "Alright, we got everything we needed. Come back out.")>>
Exiting the sphere, you´re greeted once more by the hiring manager.
<<= setup.speak($npc.executives[0], "Nice and easy, right? They got all they needed, take a look yourself.")>>
He holds a long pen-like device, of which he slides out a transparent piece of paper. The paper almost immediately lights up, displaying you in your Sluttia garment. You simply stand there, shifting your weight on one heel in a proud pose. A pose you most certainly didn't take inside the sphere.
<<= setup.speak($npc.executives[0], "Just like that-... and of course, it can do raunchy stuff too if you´re into that.", "smile")>>
He presses a few buttons on the pen, and several "Orcs" enter the scene. You at first beat them back a little, but are eventually overwhelmed. Biting your lip, you watch as they rip your loincloth off and forcefully penetrates your barbarian pussy with their long thick green cocks. The movement of the models on the paper is almost impeccable, even though you never did any of this, it still seems to be able to "recreate it".
<<= setup.speak($npc.executives[0], "Like what you see? We´ll be selling these, just as Mr. Venere planned. They´ll be a fucking cash cow I tell ya!", "smile")>><<= setup.speak($player, "Right, so just about any pervert out there is going to own their own little piece of holographic models, resembling me... getting railed by a bunch of orcs...")>><<= setup.speak($npc.executives[0], "Yeah, it´s gonna be fucking great!", "pleasure")>>
A sigh escapes you, and you return back to the venue and the dressing rooms. After changing back, you make your way back to your pod. A few moments later, you feel your E-Pal vibrate, giving you a nice lump of units.
<br><span class="lbb"><<button "Continue">><<replace "#event-main">><<= setup.eventFinish($event.current, "Pod - Main")>><</replace>><</button>></span><<run setup.story("Event-Girl-00", "complete")>><<run setup.equipOutfit($player, "sluttia", "stash")>>You take another look in the mirror after wearing the Sluttia Cosplay. The straps are incredibly tight and cup your tits in thin fabric that make them jiggle and bounce in an obscene fashion when you walk or even turn. The threat of them snapping or slipping is constantly on your mind. However, they pale in comparison to the minuscule amounts skin that the loincloth hides. A simple thin string underneath that barely covers your mound completely and exposes your ass fully. The little armor that there actually is, is only present in places where they wouldn´t obscure the view of your goods.
You finally muster the courage to leave your pod and head for the convent.
<<= setup.speak($player, "Oh god... will the jiggle ever stop...")>>
You reach the convention floor and enter, heads turning all around you and turn silent.
<<= setup.speak($player, "This was a terrible idea...")>>
A few whispers here and there. Only the casual convention rabble in the background.You walk towards the convention checkpoint, hoping for some pointers as to where to show up, when you´re immediately greeted by a guy in a radiant business suit
<<= setup.speak($characters.executive1, "If it is not Sluttia herself! I see you! Been waiting for you! Your booth is ready!", "smile")>><<= setup.speak($player, "Right-right, I was wondering where to show myself...")>><<= setup.speak($characters.executive1, "Come along now, let me show you where. Any other questions? This your first rodeo with horny nerds from all around the world?")>><<= setup.speak($player, "I´m supposed to just stand there right? And let them take pictures with me and let them purchase light comics?")>><<= setup.speak($characters.executive1, "You got it! And don´t get surprised if any of them get a little handsy! That´s all part of the show! Hahahaha!", "smile")>>
You force a smile as you reach the booth. A stand with light comics depicting the so-called Sluttia wrestling with some kind of tentacle monster.
<<= setup.speak($player, "That´s Sluttia?")>><<= setup.speak($characters.executive1, "Nope. That´s you! Ahahaha! About to get rowdy with a bunch of tentacles! Ahaha! Got it?- Man, I still got it! And you got this! Right? Good luck!", "smile")>>
A line of guys, and some girls even quickly forms up. All of them eagerly waiting their turn to get a chance at Sluttia... or you that is.<<run setup.equipOutfit($player, "sluttia", "stash")>>You enter the expo already wearing your skimpy cosplay costume. The straps tightening the fabric gripping around your tits make them jiggle as you strut past the leering convention goers.
<<= setup.speak($characters.executive1, "Ah! I see my Sluttia stand-in has arrived.", "smile")>><<= setup.speak($player, "That´s me alright.", "smile")>><<= setup.speak($characters.executive1, "Well, booths over here, trust you know what to do by now.")>><<= setup.speak($player, "No worries.")>>
You stand by the booth and a line of hungry convention-goers quickly form at your booth. All of them ready to meet Sluttia, the busty barbarina.<<nobr>>
<<run setup.equipOutfit($player, "stashedOutfit")>>
<<run setup.experience($player, "Social", 15, 5)>>
<<run setup.earningsEvent("Stains Booth Babe", $player)>>
<</nobr>>With your feet sore from standing all day you slowly drag yourself back towards your pod. Your hips are slightly worn from the copious amounts of hands that have been resting on it, and some even just outright grabbing it. Even your ass is a little red and sore from some of the more daring venue-goers that have slapped it and maybe taken things a little too far.
<<= setup.speak($player, "*yawn* I need a long nights rest...", "smile")>>
As you enter your pod the soft fabrics of your bed immediately embrace you, making you almost forgetting to lock your pod.
<<= setup.button("Continue.","Pod - Main")>><<run setup.equipOutfit($player, "cindanar", "stash")>>You admire your naked body in the mirror, currently using the sorry excuse for a changing room that they gave you. The micro top practically resting your tits, giving you only the most tenous of coverage. At this point, it would probably have been better to just be naked. The panties that they called, micropants, are obscene, even if they were just panties. Your full ass is on display, and the micro is giving you a small cameltoe.
You take one last look in the mirror. The top could easily be lifted and the panties burst at any moment. You suspect that is the point though, letting out a small sigh.
<<= setup.speak($characters.secret, "Hey! I know it´s your first time, but they´re all waiting for you!")>>
You sigh, letting yourself unto the forces at play, and exit unto the venue.<<run setup.equipOutfit($player, "stains", "stash")>>You admire your naked body in the mirror, currently using the sorry excuse for a changing room that they gave you. The micro top practically resting your tits, giving you only the most tenous of coverage. At this point, it would probably have been better to just be naked. The panties that they called, micropants, are obscene, even if they were just panties. Your full ass is on display, and the micro is giving you a small cameltoe.
You take one last look in the mirror. The top could easily be lifted and the panties burst at any moment. You suspect that is the point though, letting out a small sigh.
<<= setup.speak($characters.secret, "Are you ready in there? They are opening the venue soon!")>>
You exit unto the venue.<<nobr>>
<<run setup.experience($player, "High Heels", 5, 5)>>
<<run setup.experience($player, "Dancing", 5, 5)>>
<<run setup.earningsEvent("Stripper", $player)>>
<<run setup.equipOutfit($player, "stashedOutfit")>>
<</nobr>>
You put on your clothes again and head for the exit. As you enter the show floor again, you spot the manager standing by the bar chatting with the bartender. Your feet sore from strutting around in heels all day whilst working the floor. He notices you as you approach him and smiles.
<<= setup.speak($characters.manager, "It was a pleasure to have you miss. Your pay has already been forwarded.", "smile")>>
You sign off with your E-Pal which promptly processes your earnings and E-Rating.
<<= setup.speak($player, "Alright, then I´ll be going then.")>>
<<= setup.button("Continue.","Pod - Main")>>You strut around the many tables and chairs all aligned towards the stage. The occasional wolf-whistle grazing your ear, making you conscious of your current attire and disposition. As you reach the end, you turn and look up towards one of the dancers swinging around the pole. Spreading her legs as she swings, she flashes her transparent panties to the crowd, clearly exposing her trimmed pussy. At least a dozen of the men stand, flicking their fingers across their wrist, donating with their E-Pal and making her moan out load.
<<= setup.speak($npc.adults[0], "Hey doll! Get over, we need you to open this bottle for us!", "smile")>>
You glance towards the guys sitting by the table next to you, realizing they're talking to you.
<<= setup.speak($npc.adults[1], "Yeah! Come on girl! Do that sucking thing like when you suck cock in the booths!", "smile")>><<= setup.speak($player, "Uuuuugnh!", "surprised")>>
A sharp pain spreads through your buttcheeks as one of the guys slap you, only to grab hold of it and drag you closer to the table. You stumble, making your whole body jiggle and almost fall unto him.
<<= setup.speak($npc.adults[2], "Damn, she´s eager, look at her!", "smile")>>
You stand back up, arching your back to regain your composure. An unopened bottle of champagne is shoved unto your chest.A giggle escapes you as you wink at the guy holding the champagne towards you. Licking your lips you grab the champagne bottle and press it against your tits as you look around the suddenly silent table. The hand grabbing your ass, trails along your cheek until it pokes at the entrance of your cunt, the thin fabric being the only protection in-between.
<<= setup.speak($player, "You horny boys want a show? I´ll give you a show! *giggles*", "smile")>>
Placing your tongue at the base of the bottle, you close your eyes and lusciously trail your tongue along the neck of the bottle. You moan as the fingers begin to prod the entrance to your cunt, sending tingles through your pussy up against to your stomach.
<<= setup.speak($player, "Oooooh! Mmmmmmmh.....", "pleasure")>><<= setup.speak($npc.adults[1], "Oh my.... shit...", "surprised")>>
Trailing back down and kissing the base of the champagne bottle, you slowly wank off the neck until you reach the muselet. The finger now having displaced your panties, begin to playfully make it´s way into your wet cunt. Tearing the muselet off, you place the bottom of the bottle unto your chest and begin to undo the cork.
<<= setup.speak($player, "AAAAAAAAAAAH!", "pleasure")>>
A sharp jab of pleasure shocks you as several fingers now violate your cunt, making you moan as the cork *POPS* spilling it´s juicy contents all over your tits, face and the table in front of you.
<<run setup.psyche($player, "Bimbo", 2, 3)>><<run setup.psyche($player, "Lust", 75, 25)>><<run setup.rating($player, 15)>>
<span class="lbb"><<button "Continue">><<replace "#event-main">><<= setup.eventFinish("Stripper", "Pod - Main")>><</replace>><</button>></span>You grimace, but take the champagne bottle anyway.
<<= setup.speak($player, "Are you going to pay or what?")>>
They scoff and take back the champagne.
<<= setup.speak($npc.adults[1], "We ain´t paying for shit, you dumb whore.", "angry")>><<= setup.speak($npc.adults[2], "Yeah, this is like-... supposed to be a show and all that!", "angry")>>""
The hand on your ass squeezes you one last time before retreating back, only to push at your thigh.
<<= setup.speak($npc.adults[0], "Off you go then.")>><<= setup.speak($player, "Tsk... whatever, you don´t pay, you don´t get any service.", "angry")>>
Turning around you continue to walk the showfloor, once again dealing with various tables trying to grab your attention with lewd remarks and the occasional boob grab or ass slap.
<span class="lbb"><<button "Continue">><<replace "#event-main">><<= setup.eventFinish("Stripper", "Pod - Main")>><</replace>><</button>></span>You immediately plant your feet on the floor, arching your back whilst raising your hand. The pain spreads in the palm of your hand as it connects with the man´s cheek, sending spit flying across the table.
<<= setup.speak($player, "Let go of me you freak!", "angry")>><<= setup.speak($npc.adults[2], "Oooooooh!", "surprised")>>
As his hand let´s go of your buttcheek, you quickly walk back to make some distance.
<<= setup.speak($npc.adults[1], "What the hell man?! She´s crazy!", "surprised")>><<= setup.speak($npc.adults[0], "F-fucking-! E-eventia whores man!", "surprised")>>
You send your regards by flipping the bird, and continue walking the showfloor.
<<run setup.rating($player, -5)>>
<span class="lbb"><<button "Continue">><<replace "#event-main">><<= setup.eventFinish("Stripper", "Pod - Main")>><</replace>><</button>></span>Taking the bottle, you lean your back against the chair of the guy cupping your ass. Slowly you slink down, sitting on his lap with your back against him. Your near naked ass rubbing against something long and hard. You moan and laugh as the guys around you turn silent.
<<= setup.speak($player, "Oh my boys~... Did you bite off more than you can chew~?", "smile")>>
They gulp in unison whilst watching you tit-fuck the neck of the bottle. Wiggling your ass, you practically jerk off the guy you´re sitting on.
<<= setup.speak($player, "Let´s get this party started!", "smile")>>
Pulling off the muselet, you give the bottle a few shakes whilst giggling like a wanton whore. Aiming the bottle into the air, you *POP* the cork whilst letting out your most depraved moan, turning heads from at least three other tables in the club.
<<= setup.speak($player, "AAAAAAHHHH! Cum for me, daddy!", "pleasure")>>
Licking the bottle clean, you take one swig and wink at the boys before getting back up. After receiving a few slaps to your booty, you return to the showfloor.
<<run setup.psyche($player, "Slut", 2, 3)>><<run setup.psyche($player, "Lust", 75, 25)>><<run setup.rating($player, 10)>>
<span class="lbb"><<button "Continue">><<replace "#event-main">><<= setup.eventFinish("Stripper", "Pod - Main")>><</replace>><</button>></span>Your sweaty body swaying to the electronic bass, your heart pumping and your lingerie tossed all around you on the stage. The cheering of the audience and the occasional wolf-whistle fills your ears as you make another daring swing around the pole.
<<= setup.speak($npc.executives[0], "My god! The way she moves! Take me!", "surprised")>><<= setup.speak($npc.clients[0], "Ooooh! That´s it baby! Show me that kitty!", "pleasure")>><<= setup.speak($npc.clients[1], "This shit is fucking top-class!", "smile")>>
With the cold pole lodged between your buttcheeks, you slowly slink down unto all fours. You lock eyes with another patron and send him a seductive smile, before slowly crawling towards him.
<<= setup.speak($npc.clients[1], "Oh shit boys! She´s coming for me!", "surprised")>><<= setup.speak($npc.clients[2], "Daaamn girl!", "smile")>>
You stop before and shake your tits, beginning to lean forward towards his face.With his face firmly pressed against your tits, digging into your cleavage. You place your arms behind his head and smother him. You spot one of the other guys almost jumping unto the stage and raising his hand aiming it at your ass. A moan escapes you as a stinging pain spreads through your buttcheeks.
<<= setup.speak($npc.clients[3], "Take it you slut! You dirty whore!", "smile")>><<= setup.speak($npc.clients[1], "MMMMmmmmh...", "pleasure")>>
You giggle as you push the patron back down, leaning back and flashing your naked pussy once to the audience. The announcer calls your name, which prompts you to roll over and finish the show with one last booty twerk.
Grabbing your clothes, you strut back towards the backstage.
<<= setup.speak($characters.manager, "Damn, that was quite some show! You´re on fire $player.stripperName!", "smile")>><<= setup.speak($player, "Thanks, was a little wild, but I just thought, better to go with it than against it.", "smile")>><<= setup.speak($characters.manager, "That should be rewarded! Great performance deserves something extra you know!", "smile")>>
Your E-Pal vibrates as a nice fat bonus registers.
<<run setup.psyche($player, "Slut", 2, 3)>><<run setup.psyche($player, "Lust", 75, 25)>><<run setup.rating($player, 25)>><<run setup.bonus($player, 800, "Dancing")>>
<span class="lbb"><<button "Continue">><<replace "#event-main">><<= setup.eventFinish("Stripper", "Pod - Main")>><</replace>><</button>></span>You slide the thin fabric low-cut top over your chest and take one last costume check in the mirror. With everything sitting just right, you turn and head towards the stage.
However, before you reach the opening, a thundering pain shoots through your head. The feeling of your head almost splitting right open makes you groan in pain.
<<= setup.speak($player, "Ahhh… shit! What the he-", "angry")>>
A dizzy spell falls over you as the lights begin to flicker. Your vision blurs and your sense of self is a blitz that turns on and off. The hands touching you become more aggressive, running up and down your tummy, only to slink between your thighs.
Why are you being touched by hands? Where are you even? The light fades into total darkness and your eyes are shut.
Something warm prods the opening of your mouth, and begins to push past your lips. Another blitz, and the long, warm and meaty rod is suddenly lodged into your throat, bulging it profusely making you gag and retch.
<<= setup.speak($player, "*cough* hrngh! *cough*", "pleasure")>>
The last thing that you remember is your feeble attempt at trying to breathe, with your lungs burning and something hot and sweet being pumped into your mouth. The darkness then claims you, as you fall deep into the abyss.Opening your eyes, you lie on something soft and feel something cold on your forehead. Taking off the bag of ice on your forehead, you look around. You´re sitting on the couch in the backstage room.
<<= setup.speak($npc.eventgirls[0], "Hey there… uuuh, you alright?")>><<= setup.speak($player, "W-what happened?")>><<= setup.speak($npc.eventgirls[0], "You uuuh… how do I put this… You had some kind of episode?", "smile")>>
With wobbly legs trying their best to balance on your heels, you get back onto your feet.
<<= setup.speak($player, "What do you mean? Episode?")>><<= setup.speak($npc.eventgirls[0], "Y-yeah… you were like… running around, screaming about some girl called Jessica? And someone named $player.maleName, I think? You also assaulted some poor guy...")>>
A sigh escapes you.
<<= setup.speak($player, "I see… Thanks, for this. I think I´m going to go back.")>><<= setup.speak($npc.eventgirls[0], "I think that´s for the best. I´ll inform the manager. I bet he´ll understand.")>>
Putting on your regular clothes, you head back to your pod with a pounding headache.
<<run setup.psyche($player, "Mind", -20, -50)>><<run setup.psyche($player, "Lust", 75, 25)>><<run setup.rating($player, -10)>>
<span class="lbb"><<button "Continue">><<replace "#event-main">><<= setup.eventFinish("Stripper", "Pod - Main")>><</replace>><</button>></span>The night starts as usual, with girls taking to the stage dropping their lingerie or costumes, exposing their body for the swipe of units. The showfloor stinks of sex and the pent up need for release. A ruckus of laughter, joy and kinky remarks echoes through your ears, making you almost miss the guy calling you from the corner booths. You turn around, seeing one lone man in a neon business-suit sitting in the leather-cushioned booth. Your eyes locking with his, you smile seductively as you strut towards him.
<<= setup.speak($npc.executives[0], "What´s a fine lass like you doing all alone over there?", "smile")>>
You sit down next to him, leaning into the leather cushions.
<<= setup.speak($player, "Just enjoying the show I suppose.", "smile")>><<= setup.speak($npc.executives[0], "Well, it is quite the show. Does things to a man, if you catch my drift? What do you say? Help me out here? It´ll be good units.")>>
You take a quick gander at his crotch, his veiny cock already out, hidden only by the booth table.You gaze around for a moment, making sure that no one is paying attention, before moving closer. Leaning back he rests his arms on the booth cushions in a relaxed manner, giving you complete access to his cock.
<<= setup.speak($npc.executives[0], "All yours baby-doll.")>>
His cock already throbbing. The warm meat grazes the palm of your hand as you grab it. Taking another look around, you stroke it.
<<= setup.speak($npc.executives[0], "Mmmh, fuck yeah baby, stroke that cock.", "smile")>>
Leaning back against him and the leather cushions of the booth, you try to look as natural as possible whilst jerking your wrist. It doesn´t take long before he groans and his cock spasms, covering your hand in cum.
<<= setup.speak($npc.executives[0], "Oooooh! Fuck yeah!", "pleasure")>><<= setup.speak($player, "Shit! Not so loud- Ugh! You could have warned me!", "surprised")>>
You quickly withdraw your hand, only to wipe it off in the cushions of the booth. Looking around you realize that you´ve caught the attention of at least a handful of patrons.
<<= setup.speak($player, "Alright, pay up.")>><<= setup.speak($npc.executives[0], "Sure doll, here ya go.", "smile")>>
He swipes his wrist, making your E-Pal vibrate, promptly telling you to move on.
<<run setup.experience($player, "Handjob", 15, 5)>><<run setup.psyche($player, "Slut", 2, 3)>><<run setup.psyche($player, "Lust", 75, 25)>><<run setup.rating($player, 10)>><<run setup.bonus($player, 500, "Handjob")>>
<span class="lbb"><<button "Continue">><<replace "#event-main">><<= setup.eventFinish("Stripper", "Pod - Main")>><</replace>><</button>></span>You lean against him, giving him a content, seductive stare.
<<= setup.speak($player, "How about I just blow you and you really make my night?", "smile")>><<= setup.speak($npc.executives[0], "Well, aren´t ya a real feisty minx! Works for me.", "smile")>>
A chuckle escapes you as you slowly slink down, ass in the air, kissing the tip of his cock. Your lips enveloping the glans and your tongue tasting the salty pre-cum. You wrap your hand around the base of his shaft, jerking it to slowly milk him.
<<= setup.speak($npc.executives[0], "Ooooh, fuck me doll, you a real fucking slut you know that?", "surprised")>>
Your loins tingle and your cunt dampens as you wrap your cock-pillows around his meat, pushing it further into your mouth. You suck and swirl your tongue around the base of his, making his cock twitch and jump, signaling that he´s close to blow his load.
<<= setup.speak($player, "*gargle*.", "pleasure")>><<= setup.speak($npc.executives[0], "Ahhh! Shit! HERE IT COMES!", "pleasure")>>
His hand grabs the back of your head, shoving you down unto his entire shaft, forcing it all the way in to it´s base. The warm meat twitches against the back of your throat, dumping it´s hot load. The salty taste of trails along your tongue as he finishes and pulls out.
<<= setup.speak($player, "*cough*... mmmmh *cough*", "pleasure")>><<= setup.speak($npc.executives[0], "God damn you whore, you made me blow my load almost instantly. Here´s ya units, you earned them.", "smile")>>
Another cough escapes you as you stumble back up, not paying attention to the scores of patron´s whose attention you´ve caught.
<<run setup.experience($player, "Blowjob", 15, 5)>><<run setup.psyche($player, "Slut", 2, 8)>><<run setup.psyche($player, "Lust", 75, 25)>><<run setup.rating($player, 20)>><<run setup.bonus($player, 500, "Blowjob")>>
<span class="lbb"><<button "Continue">><<replace "#event-main">><<= setup.eventFinish("Stripper", "Pod - Main")>><</replace>><</button>></span>You wrinkle your brows and frown at the sight of his cock, quickly leaning back.
<<= setup.speak($player, "Yeah… so… I think I´m going to pass on this one.")>><<= setup.speak($npc.executives[0], "Aww come on babydoll, you really going to blueball me like that?", "smile")>>
Leaving the booth, you stand up, but turn before strutting away.
<<= setup.speak($player, "Yeah… actaully, I am. Good luck… with that.")>><<= setup.speak($npc.executives[0], "Tsk… typical pretentious whores man.")>>
You return to the showfloor.
<<run setup.psyche($player, "Slut", -2, -8)>><<run setup.psyche($player, "Lust", 15, 25)>>
<span class="lbb"><<button "Continue">><<replace "#event-main">><<= setup.eventFinish("Stripper", "Pod - Main")>><</replace>><</button>></span>You immediately jump back at the sight of his cock, frowning and cursing.
<<= setup.speak($player, "Holy shit! Are you for real dude?!", "angry")>><<= setup.speak($npc.executives[0], "What?! Can a man not get a hand? Shit man, I thought this with a strip club!", "angry")>><<= setup.speak($player, "That shits disgusting bro! Get it away!", "angry")>><<= setup.speak($npc.executives[0], "Oui?! Did you just insult my fucking cock?! You bitch!", "angry")>>
You quickly plant your feet to make a quick spin and dash for the changing rooms, as you see him getting his pants in order, presumably to chase you.
As you enter the changing rooms, he seems to have given up.
<<run setup.psyche($player, "Slut", -2, -8)>><<run setup.psyche($player, "Feminine", -2, -8)>><<run setup.psyche($player, "Lust", 15, 25)>><<run setup.rating($player, -10)>>
<span class="lbb"><<button "Continue">><<replace "#event-main">><<= setup.eventFinish("Stripper", "Pod - Main")>><</replace>><</button>></span>You´re just about done putting on your costume for the evening, when you spot another Event Girl with her tits hanging out. Your eyes are practically glued to her rack as she walks by, only for her to stop and turn around.
<<= setup.speak($npc.eventgirls[0], "Hey there, don´t forget that it´s topless night, so, get those puppers out!", "smile")>><<= setup.speak($player, "Oh right! Guess… guess I forgot!")>>
The cold air once again grazes your tits, making your nipples perk as you take off your top. You feel slightly exposed, but then again, walking bare-chested was never really a problem before. Although… your chest has grown quite some...
As you enter the showfloor, you´re greeted with wolf-whistles and the loud-seductive, yet banging electronic music.
<<= setup.speak($npc.executives[0], "Hey there doll! 1000 units if you let my pal here motorboat those!", "smile")>><<= setup.speak($npc.executives[1], "Yeah! Come on! I want those in my face!", "smile")>>
You stop and think the proposal over.
<<run setup.unwear($player, "top")>><<run setup.unwear($player, "bra")>>You´re just about done putting on your costume for the evening, when you spot another Event Girl with her tits hanging out. Your eyes are practically glued to her rack as she walks by, only for her to stop and turn around.
<<= setup.speak($npc.eventgirls[0], "Hey there, don´t forget that it´s topless night, so… get those bee-stings out!", "smile")>><<= setup.speak($player, "Oh right! Guess… guess I forgot!")>>
The cold air once again grazes your tits, making your nipples perk as you take off your top. You feel slightly exposed, but then again, walking bare-chested was never really a problem before.
As you enter the showfloor, you´re greeted with wolf-whistles and the loud-seductive, yet banging electronic music.
<<= setup.speak($npc.executives[0], "That´s what you call tits?! Come on!", "smile")>><<= setup.speak($npc.executives[1], "You should get those enhanced doll! Would get you to earn more units for sure!", "smile")>>
You grit your teeth and clench your fist at their taunts.
<<run setup.unwear($player, "top")>><<run setup.unwear($player, "bra")>>Turning around, you face the guys taunting you, sitting around one of the round tables. You stare him down, catching his gaze as you frown.
<<= setup.speak($npc.executives[1], "What is it babygurl? Want my cock or something?", "smile")>><<= setup.speak($player, "What cock? All I see is a pussy-bitch!", "angry")>><<= setup.speak($npc.executives[1], "What the fuck did you just say to me?!", "angry")>>
You plant your heels firmly into the ground, arching your back as he rises from his chair. Before he can even react, a stinging pain spreads through the palm of your hand as it connects with his cheeks.
<<= setup.speak($npc.executives[1], "AAAAAGH!", "surprised")>><<= setup.speak($npc.executives[2], "Holy shit! She´s a fucking beast!", "surprised")>>
The sound itself muffled by the blasting music, yet still sending the guy flying across the table. The other guys all jump up, as their drinks spill all over the place.
<<= setup.speak($player, "Come at me, bro!", "angry")>><<= setup.speak($npc.executives[0], "Shit man, fuck this place!", "surprised")>><<= setup.speak($npc.executives[1], "I won´t forget this! I swear!", "angry")>>
The guys all pick themselves up, quickly heading for the exit, sprouting slurs and threats as they leave. After a firm scolding from the manager, you´re sent back to clean up the mess at their table.
<<run setup.psyche($player, "Slut", -5, -5)>><<run setup.experience($player, "Slapping", 5, 5)>><<run setup.rating($player, -50)>>
<span class="lbb"><<button "Continue">><<replace "#event-main">><<= setup.eventFinish("Stripper", "Pod - Main")>><</replace>><</button>></span>You send the guys a seductive smile as you strut towards them, leaning in over one of them, you further inquire about their offer.
<<= setup.speak($player, "A thousand units you say? Hmm?", "smile")>><<= setup.speak($npc.executives[0], "Hell yeah baby, come on, climb on top of him!", "smile")>><<= setup.speak($npc.executives[1], "Give it to me you Goddess!", "surprised")>>
Turning to the other guy, you lift your leg over his hips, climbing on top of him. His hard cock throbs through the thin fabric of his pants, making you moan as it presses unto your moist cunt.
<<= setup.speak($player, "Are you ready for this?", "smile")>><<= setup.speak($npc.executives[1], "Just kill me, please!", "pleasure")>>
You lean forward, pressing the mound of your tits against his face. Placing your arms behind his head, you begin to apply more pressure until his muffled pleas turn into moaning. Rocking his heads from side to side, you blush as you realize that you´ve caught the attention of the better part of the club. You lean back, and almost immediately feel your E-Pal vibrating.
<<= setup.speak($npc.executives[1], "Brother! I was just in heaven!", "surprised")>><<= setup.speak($npc.executives[0], "Alright, you earned! Now do me next!", "smile")>><<= setup.speak($npc.executives[2], "Oui, and when you´re done with them, get over here too!", "smile")>>
You look around as at least five other tables are trying to grab your attention as well.
<<run setup.psyche($player, "Slut", 5, 5)>><<run setup.rating($player, 50)>><<run setup.addUnits($player, "Tip", 1000)>>
<span class="lbb"><<button "Continue">><<replace "#event-main">><<= setup.eventFinish("Stripper", "Pod - Main")>><</replace>><</button>></span>You walk past them, trying your best to ignore their snide remarks and simply just continuing the topless service.
<<= setup.speak($player, "Yep… this is going to be a long night.")>>
The night continues with you dodging groping hands, openly reaching out for your tits, hands on your ass and the occasional booty slap.
<span class="lbb"><<button "Continue">><<replace "#event-main">><<= setup.eventFinish("Stripper", "Pod - Main")>><</replace>><</button>></span><<run setup.story("Event-Girl-00", "complete")>>You note of the service number and walk over to Brenda sitting by the eventia desk.
<<= setup.speak($characters.brenda, "Hey there $player.femaleName! Anything exciting you want to apply to?")>><<= setup.speak($player, "I was thinking I would give this a try.")>><<= setup.speak($characters.brenda, "Really now, gurl! You going ta´ shake dat´ ass on a stage! You got some spirit alright, let me just put it in the system for ya.")>>
You pass on the service number, which Brenda promptly types into her computer.
<<= setup.speak($characters.brenda, "Gloria Girls should be just right down on the corner by the Adult strip, have fun!")>>
You head towards the adult strip, not really sure what you´ve signed up for.As you arrive by the adult strip, you´re taken by an entourage of blinding lights and bright red flashing signs, selling all sorts of adult experiences.
You look towards the corner and rightly so spot the Gloria Girls logo. As you walk towards the entrance, you´re quickly approached by a man in a business suit of sorts.
<<= setup.speak($characters.manager, "Ah! You must be $player.femaleName? I´m the manager here, let me just show you inside, we´ve been looking forward to adding a new girl to our family here at Gloria Girls, I´m sure you´ll love it!", "smile")>><<= setup.speak($player, "Let´s just take it slow at first, right?")>><<= setup.speak($characters.manager, "Of course! Of course!", "smile")>>
The manager leads you inside and through the sound-proof door. Your ears are immediately filled with sleek low bass electronica and dempened lights, creating a seductive atmosphere.
Walking through the showfloor you see the stage where a girl is currently rocking the stripper pole to several patrons sitting around the floor in their comfortable red chairs.")>>',<<run setup.equipOutfit($player, "stripper", "stash")>>You´re taken towards the backroom which is filled with various costumes and several make up tables with mirrors. You almost bump into the various lightly dressed girls trafficking through the backroom and the show floor.
<<= setup.speak($characters.manager, "You´ll be doing your first strip tease on the big stage in about an hour or so, so get ready!", "smile")>><<= setup.speak($player, "Wait just like that?! I´m not completely ready yet!", "surprised")>><<= setup.speak($characters.manager, "Time to get ready then, see ya in an hour or so!")>>
Your stomach drops as you quickly try to gather your thoughts. Hitting the big stage already? In front of all these horny men with little to no prep at all? How the hell will you manage?!
You start looking around the backroom for a costume of some sort, and end up putting together a naughty school girl outfit. You make sure everything looks great before moving towards the stage from the backroom.<<run setup.equipOutfit($player, "stripper", "stash")>>You walk towards the corner in the adult strip and reach the Gloria Girls strip club. As you approach you´re greeted by the manager standing by the entrance chatting with the bouncer.
<<= setup.speak($characters.manager, "Ah! My new favorite girl! Please! Come on right in!", "smile")>>
You strut past him and walk inside. As you move past the sound-proof barrier you´re welcomed by the seductive thumping of the electronic bass music and lush atmosphere. When you enter the backroom, you put on your regular school girl costume and prepare for another night as a lusty stripper.!Gloria Lane - Amanda´s Office
-------------------------------------
The white office is dry and carries a stark artisté feeling to it.
<<= setup.social("amanda office", "Gloria Lane - Amanda´s Office")>>
<<= setup.button("Exit to Waller Gardens.", "Gloria Lane - Waller Gardens")>>!Gloria Lane - Auction House
-------------------------------------
You stand within the noble hall, taking in the antique classical atmosphere with the red carpet and the wooden tables and stands all cut with elaborate intricate rose designs.
<<= setup.displayAuctions($player)>>
<span id="AuctionMessage"></span>
<<= setup.button("Back to Gloria Lane.", "Gloria Lane")>>!Gloria Lane - Gloria Hotel
-------------------------------------
You find yourself at the Gloria Hotel. The floors are carpeted in red, and the walls golden-inlaid, with delicate sculptures presented along them.
!!!Black elevator
-------------------------------------
An elevator with black-marble doors stands indiscriminately in the lobby, seemingly leading to the more luxuriously suites.
<<if not hasVisited("Gloria Lane - Waller Gardens")>>
<<= setup.button("Enter Elevator (Amanda Waller).", "Gloria Lane - Waller Gardens")>><</if>>
!!!Gloria Lounge
-------------------------------------
The lounge is filled black chairs and tables, with red cushions. <<= setup.social("the gloria lounge", "eVentia - Gloria Hotel")>>
<<= setup.button("Back to Gloria Lane.", "Gloria Lane")>>!Gloria Lane - Waller Gardens
-------------------------------------
The familiar chirping of birds fill your ears and the pleasant, but disruptive scent of roses and lilacs blast your nostrils. You spot the familiar bonsai tree, with the fountain with a cupid on top.
!!!Black Marble Doors
-------------------------------------
The Black Marbled-Doors stand before you with golden-inlaid rose patterns and cryptic symbols.
<<= setup.button("Enter Amanda´s Office.", "Gloria Lane - Amanda´s Office")>>
!!!Black Elevator
-------------------------------------
The Black Elevator taking you to the lobby of the Gloria Hotel.
<<= setup.button("Enter Elevator.", "Gloria Lane - Gloria Hotel")>>!Gloria Lane
-------------------------------------
You find yourself at the Gloria Lane. The home of Gloria services and luxury residences.
<<= setup.button("Back to eVentia Lobby & Foyer.", "eVentia - Lobby & Foyer")>>
!!!Gloria Hotel
-------------------------------------
The Gloria Hotel, where the rich and famous make their temporary homes.
<<= setup.button("Enter the Gloria Hotel.", "Gloria Lane - Gloria Hotel")>>
!!!Auction House
-------------------------------------
You can see the entrance to the Gloria Auction House.
<<= setup.button("Enter the Auction House.", "Gloria Lane - Auction House", "<<if hasVisited('Gloria Lane - Auction House')>><<goto 'Gloria Lane - Auction House'>><<else>><<goto 'Event Auction - Intro 1'>><</if>>")>>!eVentia Adult Strip
-------------------------------------
You find yourself strutting through the adult strip, a part of the massive eVentia Entertainment Center. You see the southern fashion strip from here.
<<= setup.roaming($player, $characters, "roaming", "eventia")>>
<span class='lbb'><<button "Southern Fashion Strip">>
<<goto "eVentia - Fashion Strip - South">>
<</button>></span>
!!!Gloria Club & Bar
-------------------------------------
You can see the rowdy entrance to the Gloria Club & Bar.
<span class='lbb'><<button "Enter Gloria Club & Bar">>
<<goto "eVentia - Gloria Club & Bar">>
<</button>></span>
!!!E-Royale Line
-------------------------------------
You see several scandily clad women leaning against the wall. A neon-red line follows along the wall, with the E-Royale logo.
<<= setup.displayEvents($player, $time, "hooking")>>!eVentia - Casual Cazy
-------------------------------------
You find yourself in the Casual Cazy clothing store.
<<= setup.roaming($player, $characters, "clothes")>>
!!!Casuals
-------------------------------------
<<= setup.vendor("clothes", "casual-cazy", "eVentia - Casual Cazy")>>
<span class='lbb'><<button "Back to Fashion Strip">>
<<goto "eVentia - Fashion Strip - South">>
<</button>></span>!eVentia Commercial Strip - North
-------------------------------------
You find yourself in the commercial section of the eVentia Entertainment Center.
<<= setup.roaming($player, $characters, "roaming", "eventia")>>
<span class='lbb'><<button "Southern Section">>
<<goto "eVentia - Fashion Strip - South">>
<</button>></span>
<span class='lbb'><<button "Northern Section">>
<<goto "eVentia - Fashion Strip - North">>
<</button>></span>
<span class='lbb'><<button "Return to eVentia Lobby">>
<<goto "eVentia - Lobby & Foyer">>
<</button>></span>
!!!Pixie Pharmaceuticals
-------------------------------------
You can see the entrance to the Pixie Pharmaceuticals.
<span class='lbb'><<button "Enter Pixie Pharmaceuticals">>
<<goto "eVentia - Pixie Pharmaceuticals">>
<</button>></span>!eVentia - Cosmos Cosmetics
-------------------------------------
You find yourself in the Cosmos Cosmetics workshop.
<<= setup.displayUnits($player)>>
!!!Makeup
-------------------------------------
You can receive a makeover tailored to your preferences.
<<= setup.stylist("makeup", "eVentia - Cosmos Cosmetics")>>
!!!Manicure & Pedicure
-------------------------------------
You can receive a manicure & pedicure tailored to your preferences.
<<= setup.stylist("nails", "eVentia - Cosmos Cosmetics")>>
<span class='lbb'><<button "Back to Fashion Strip">>
<<goto "eVentia - Fashion Strip - North">>
<</button>></span>!eVentia - Dido Tattoo & Piercings
-------------------------------------
You find yourself in the Dido tattoo & piercings workshop.
!!!Tattoos
-------------------------------------
Properly advertise yourself in more pseudo-permanent ways.
<<= setup.tattoos($player, "eVentia - Dido Tattoo & Piercings")>>
!!!Piercings
-------------------------------------
Show the world your kinky side.
<<= setup.piercings($player, "eVentia - Dido Tattoo & Piercings")>>
<span class='lbb'><<button "Back to Fashion Strip">>
<<goto "eVentia - Fashion Strip - South">>
<</button>></span>!eVentia - Drop & Suck
-------------------------------------
You find yourself in the Drop & Suck clothing store.
<<= setup.displayUnits($player)>>
!!!Drop & Suck
-------------------------------------
<<= setup.vendor("clothes", "drop-suck", "eVentia - Drop & Suck")>>
<span class='lbb'><<button "Back to Fashion Strip">>
<<goto "eVentia - Fashion Strip - South">>
<</button>></span>!Event Board
-------------------------------------
You find yourself in the eVentia Lobby & Foyer, studying the Event Board for possible work.
<<= setup.roaming($player, $characters, "roaming", "events")>>
!Events
-------------------------------------
<<= setup.displayEvents($player, $time, "eventia")>>
<span class='lbb'><<button "Return">>
<<goto "eVentia - Lobby & Foyer">>
<</button>></span>!eVentia Event Girl Shop
-------------------------------------
You find yourself in the eVentia Event Girl Shop.
!!!eVentia Clothes
-------------------------------------
<<= setup.vendor("clothes", "eventia", "eVentia - Event Girl Shop")>>
<span class='lbb'><<button "Back to eVentia Lobby">>
<<goto "eVentia - Lobby & Foyer">>
<</button>></span>!eVentia Fashion Strip - North
-------------------------------------
You find yourself in the northern section of the eVentia Fashion Strip, a part of the massive eVentia Entertainment Center. You see the southern section from here.
<<= setup.roaming($player, $characters, "roaming", "eventia")>>
<span class='lbb'><<button "Southern Section">>
<<goto "eVentia - Fashion Strip - South">>
<</button>></span>
<span class='lbb'><<button "Commercial Section">>
<<goto "eVentia - Commercial Strip">>
<</button>></span>
<span class='lbb'><<button "Return to eVentia Lobby">>
<<goto "eVentia - Lobby & Foyer">>
<</button>></span>
!!!Cosmos Cosmetics
-------------------------------------
You can see the entrance to the Cosmos Cosmetics workshop.
<span class='lbb'><<button "Enter Cosmos Cosmetics">>
<<goto "eVentia - Cosmos Cosmetics">>
<</button>></span>
!!!Luxia Hair
-------------------------------------
You can see the entrance to the Luxia Hair stylist.
<span class='lbb'><<button "Enter Luxia Hair">>
<<goto "eVentia - Luxia Hair">>
<</button>></span>
!!!Mega-Heels
-------------------------------------
You can see the entrance to the Mega-Heels store.
<span class='lbb'><<button "Enter Mega-Heels">>
<<goto "eVentia - Mega-Heels">>
<</button>></span>
!!!Viz Liz Lingerie
-------------------------------------
You can see the entrance to the Viz Liz store.
<span class='lbb'><<button "Enter Viz Liz Lingerie">>
<<goto "eVentia - Viz Liz Lingerie">>
<</button>></span>!eVentia Fashion Strip - South
-------------------------------------
You find yourself in the southern section of the eVentia Fashion Strip, a part of the massive eVentia Entertainment Center. You see the northern section from here.
<<= setup.roaming($player, $characters, "roaming", "eventia")>>
<span class='lbb'><<button "Northern Section">>
<<goto "eVentia - Fashion Strip - North">>
<</button>></span>
<span class='lbb'><<button "Commercial Section">>
<<goto "eVentia - Commercial Strip">>
<</button>></span>
<span class='lbb'><<button "Adult Strip">>
<<goto "eVentia - Adult Strip">>
<</button>></span>
<span class='lbb'><<button "Return to eVentia Lobby">>
<<goto "eVentia - Lobby & Foyer">>
<</button>></span>
!!!Casual Cazy
-------------------------------------
You can see the entrance to the Casual Cazy clothing store.
<span class='lbb'><<button "Enter Casual Cazy">>
<<goto "eVentia - Casual Cazy">>
<</button>></span>
!!!Drop & Suck
-------------------------------------
You can see the entrance to the Drop & Suck clothing store.
<span class='lbb'><<button "Enter Drop & Suck">>
<<goto "eVentia - Drop & Suck">>
<</button>></span>
!!!Zyto Cybernetics & N-Sculpting
-------------------------------------
You can see the entrance to the Zyto cyber-store.
<span class='lbb'><<button "Enter Zyto Cybernetics">>
<<goto "eVentia - Zyto Cybernetics">>
<</button>></span>
!!!Dido's Tattoos & Piercings
-------------------------------------
You can see the entrance to the Dido's tattoos & piercings workshop.
<span class='lbb'><<button "Enter Dido Tattoos & Piercings">>
<<goto "eVentia - Dido Tattoo & Piercings">>
<</button>></span>!eVentia - Gloria Club & Bar
-------------------------------------
You find yourself at the Gloria Club & Bar. The bar only has a few patrons, none that you know.<<= setup.social("the bar", "eVentia - Gloria Club & Bar")>>
<span class='lbb'><<button "The Gloria Gloryholes">>
<<goto "eVentia - Gloria Gloryholes">>
<</button>></span>
<span class='lbb'><<button "Back to Adult Strip">>
<<goto "eVentia - Adult Strip">>
<</button>></span>!eVentia - Gloria Gloryholes
-------------------------------------
You find yourself at the gloryholes out back at the Gloria Club & Bar.
<<= setup.displayUnits($player)>>
!!!Gloryhole Booths
-------------------------------------
The small hallway leads to several booths labeled either "Client" or "Girl Booth".
<<= setup.displayEvents($player, $time, "gloryhole")>>
<span class='lbb'><<button "Back to Gloria Club & Bar">>
<<goto "eVentia - Gloria Club & Bar">>
<</button>></span>!eVentia Lobby & Foyer
-------------------------------------
You find yourself in the eVentia Foyer & Lobby. There is a constant influx of new visitors and staff and access to several eVentia shops and attractions.
<<= setup.roaming($player, $characters, "roaming", "eventia")>>
!!!Receptionist Desk & Event Board
-------------------------------------
You can see the receptionist desk and event board. <<= setup.social("receptionist desk", "eVentia - Lobby & Foyer")>>
<<= setup.button("Check Event Board", "eVentia - Event Board")>>
!!!Pod Hall
-------------------------------------
You can see the entrance to the pod hall.
<<= setup.button("Enter Pod Hall", "eVentia - Pod Hall")>>
!!!Event Girl Shop
-------------------------------------
You can see the entrance to the eVentia Event Girl Shop.
<span class='lbb'><<button "Enter Event Girl Shop">>
<<goto "eVentia - Event Girl Shop">>
<</button>></span>
!!!Psyche Clinic
-------------------------------------
You can see the entrance to the eVentia Psyche Clinic. <<= setup.social("psyche clinic", "eVentia - Lobby & Foyer")>>
<span class='lbb'><<button "Enter Psyche Clinic">>
<<if hasVisited("eVentia - Psyche Clinic")>>
<<goto "eVentia - Psyche Clinic">>
<<else>>
<<goto "Therapy - Intro">>
<</if>>
<</button>></span>
!!!Gloria Lane
-------------------------------------
You can see the entrance to the Gloria Lane, paved with luxury and home to the more extravagant.
<<= setup.button("Enter the Gloria Lane.", "Gloria Lane")>>
!!!Fashion Strip
-------------------------------------
You can see the entrance to the northern section of the eVentia fashion strip.
<span class='lbb'><<button "Enter Fashion Strip">>
<<goto "eVentia - Fashion Strip - North">>
<</button>></span>!eVentia - Luxia Hair
-------------------------------------
You find yourself in the Luxia Hair stylist store.
<<= setup.displayUnits($player)>>
!!!Hair Style
-------------------------------------
You can receive a new nano-weave hair style. The procedure is almost entirely non-invasive, inserting the new hair with nano-follicular stamps directly under the scalp. Your old inferior hair is completely replaced of course.
<<= setup.stylist("hairstyles", "eVentia - Luxia Hair")>>
<span class='lbb'><<button "Back to Fashion Strip">>
<<goto "eVentia - Fashion Strip - North">>
<</button>></span>!eVentia - Mega-Heels
-------------------------------------
You find yourself in the Mega-Heels clothing store.
<<= setup.roaming($player, $characters, "heels")>>
!!!Heels
-------------------------------------
<<= setup.vendor("clothes", "mega-heels", "eVentia - Mega-Heels")>>
<span class='lbb'><<button "Back to Fashion Strip">>
<<goto "eVentia - Fashion Strip - North">>
<</button>></span>!eVentia - Pixie Pharmaceuticals
-------------------------------------
You find yourself in Pixie Pharmaceuticals.
!!!Products
-------------------------------------
There´s a druggie solution to every problem.
<<run setup.story("Headache-00", "complete")>>
<<= setup.vendor("items", "pharma", "eVentia - Pixie Pharmaceuticals")>>
<span class='lbb'><<button "Back to Commercial Strip">>
<<goto "eVentia - Commercial Strip">>
<</button>></span>!Pod Hall
-------------------------------------
You find yourself in the eVentia Pod Hall where most low income visitors stay, as well as Event Girls and other assorted staff.
<<= setup.roaming($player, $characters, "roaming", "pods")>>
!!!Pod - 021
-------------------------------------
You can see your pod.
<span class='lbb'><<button "Enter Pod">>
<<goto "Pod - Main">>
<</button>></span>
!!!eVentia Lobby & Foyer
-------------------------------------
You can see the exit to the lobby and foyer.
<span class='lbb'><<button "Exit to eVentia Lobby">>
<<goto "eVentia - Lobby & Foyer">>
<</button>></span>
!!!Pod Baths
-------------------------------------
You can see the entrance to the public pod baths.
<span class='lbb'><<button "Enter the Pod Baths">>
<<goto "Pod - Baths">>
<</button>></span>!eVentia - Psyche Clinic
-------------------------------------
You're standing in the waiting room of the Psyche Clinic, it's completely empty. A menu of various therapy sessions can be seen, showing their supposed contents and payouts.
<<= setup.displayUnits($player)>>
<<= setup.displayTherapy($player)>>
<span id="TherapyMessage"></span>
<span class='lbb'><<button "Return">>
<<goto "eVentia - Lobby & Foyer">>
<</button>></span>!eVentia - Viz Liz Lingerie
-------------------------------------
You find yourself in the Viz Liz Lingerie store.
!!!Lingerie
-------------------------------------
<<= setup.vendor("clothes", "viz-liz", "eVentia - Viz Liz Lingerie")>>
<span class='lbb'><<button "Back to Fashion Strip">>
<<goto "eVentia - Fashion Strip - North">>
<</button>></span>!eVentia - Zyto Cybernetics
-------------------------------------
You find yourself in the Zyto cyber-store.
!!!N-Sculpting
-------------------------------------
N-sculpting is the art of adjusting the self and recreating your body in your own perfect image.
<<= setup.sculpting($player, "eVentia - Zyto Cybernetics")>>
!!!Neuroimplants & Cybermods
-------------------------------------
Enhance your abilities to ascend yourself to truly spectacular levels of entertainment and pleasure.
<<= setup.cybermods($player, "eVentia - Zyto Cybernetics")>>
!!!Cyber-stamping (Coming Soon)
-------------------------------------
With cutting edge technology, cyber-stamping can heighten your sensitivity, touch, soften or otherwise enhance your skin.
<span class='lbb'><<button "Back to Fashion Strip">>
<<goto "eVentia - Fashion Strip - South">>
<</button>></span>!Pod Baths
-------------------------------------
You find yourself in the eVentia Pod Baths. The air is humid and filled with steam from constant use.
A small section is lined off with uni-sex showers that almost seem like they've been purposely designed to give as little privacy as possible.
<<= setup.roaming($player, $characters, "baths")>>
<<= setup.displayUnits($player)>>
<<nobr>><div class="default-container">
<div class="default-text">
@@.boldtext;Quick Shower@@<br>
A nice quick shower to clean the body, mind and soul.<br>
@@.boldtext;Price@@: u15<br>
<span class='lbb'><<button "Purchase">>
<<if $player.units >= 15>>
<<goto "Pod - Baths">>
<<set $player.units -= 15>>
<<set $player.body.face.isSmeared to false>>
<<if $player.body.face.isStamped is false>>
<<set $player.body.face.makeup = 0>>
<</if>>
<<else>>
<<replace "#UnitMessage">>- @@.alertmessage;Not enough Units for shower.@@<</replace>>
<</if>>
<</button>></span>
</div>
</div><</nobr>>
<span class='lbb'><<button "Exit to Pod Hall">>
<<goto "eVentia - Pod Hall">>
<</button>></span>You find yourself inside of your sleeping pod.
@@.boldtext;Terminal@@ - <<if $showTerminal is true>>[[Turn Off|Pod - Main][$showTerminal to false]]<<else>>[[Turn On|Pod - Main][$showTerminal to true]]<</if>>
-------------------------------------
<<if $showTerminal is true>>Your terminal is on, displaying your current units and debt to eVentia.
Units: $player.units
Debt: $player.debt
<span class='lbb'><<button "Story Log">>
<<StoryLog>>
<</button>></span>
<span class='lbb'><<button "Transactions Log">>
<<ELog>>
<</button>></span>
<span class='lbb'><<button "Debt Management">>
<<DebtManagement>>
<</button>></span>
<</if>>@@.boldtext;Wardrobe@@
-------------------------------------
Access your eVentia wardrobe or check yourself out in the mirror.
<span class='lbb'><<button "Check Yourself">>
<<goto "Character">>
<</button>></span>
<span class='lbb'><<button "Access Wardrobe">>
<<goto "Pod - Wardrobe">>
<</button>></span>
@@.boldtext;Events@@ - <<if $showEvents is true>>[[Turn Off|Pod - Main][$showEvents to false]]<<else>>[[Turn On|Pod - Main][$showEvents to true]]<</if>>
-------------------------------------
<<if $showEvents is true>>Your established or upcoming events.
<<= setup.establishedEvents($player, $time)>>
<</if>>
<<= setup.displayPodActions($player)>><<= setup.morning($player, "Pod - Main")>>@@.boldtext;Wardrobe@@
-------------------------------------
You browse through your current wardrobe.
<div id='worn-clothes'><<= setup.wornClothes($player, "Pod - Wardrobe")>></div>
<<= setup.wardrobe($player, 'top', 'Tops')>>
<<= setup.wardrobe($player, 'bottom', 'Bottoms')>>
<<= setup.wardrobe($player, 'bra', 'Bras')>>
<<= setup.wardrobe($player, 'pantie', 'Panties')>>
<<= setup.wardrobe($player, 'stockings', 'Stockings')>>
<<= setup.wardrobe($player, 'feet', 'Feet')>>
<span class='lbb'><<button "Return">>
<<goto "Pod - Main">>
<</button>></span>You´re taken to the bustling commercial strip, where you eventually happen upon a colorful bright-pink shop. The entrance is littered with all manner of products with labels such as 'Luca-Lux Pills' and 'Lexaline Solutions'.
<<= setup.speak($characters.eventiaguard, "Here we are. You´ve been assigned ´Test Bunny´ at Pixie Pharma... so yeah... gotta do what they say.", "smile")>><<= setup.speak($player, "Test Bunny? What does that even mean?", "smile")>><<= setup.speak($npc.executives[0], "It means that you will be testing a line of products for us.")>>
You quickly spin, startled at the sudden voice coming from your back.
<<= setup.speak($npc.executives[0], "Greetings new Test Bunny. Please, come inside so that we may begin. It´ll be shorter if you just comply.", "smile")>><<= setup.speak($player, "Shit! You startled me... ugh. Whatever. Let´s just get this over with.", "surprised")>><<= setup.speak($characters.eventiaguard, "Right, I´ll just be going then. You call me if she makes any trouble.")>>
With that you´re let inside the store. The walls of the store are decorated with monitors playing colorful, jumpy commercials and ads for all manner of products. Pink Pills and beauty products. Nothing that surprises you though. You follow the man into the backroom and down some stairs, until you reach a long hallway with several numbered rooms on each side.
<<= setup.speak($npc.executives[0], "I believe this is our assigned room. It will be a short test of three. I hope you can power throug that.", "smile")>>
A chuckle escapes him as he opens the door. The room itself is near-absent of any furniture at all, with white walls, a white long table in the middle and a few chairs. On the table you see some light tables and a three bowls filled with pills.
<<= setup.speak($npc.executives[0], "This is it. You will be ingesting these three pills in a very specific order. Pixie´s will have access to your biometrics and be able to monitor the long-term effects of the pills.")>><<= setup.speak($player, "Long-term? Wait... this shit is safe... right?")>><<= setup.speak($npc.executives[0], "Of course! I assure you that all of our experimental products are 100% safety guaranteed!")>>
You sigh walking closer to the table.
<<= setup.speak($npc.executives[0], "Let´s begin with the white pill, that would be the one to your left. Simply ingest the pill and wait five minutes as I record the effects.")>>
You pick up one of the white slightly-transparent pills, eyeing the contents.
<<= setup.speak($player, "Well... guess I have to...")>>
Placing the pill on your tongue, you let it slide down in one big gulp.You float on pink pillowy clouds as your body is electrified with a sense of utter fulfillment and purpose. The lollipop in your mouth is sugary and tasteful, and the beat of your heart is like a fluttery dash of pure happiness.
<<= setup.speak($player, "Weee-wooo! *hick*...teehee~", "pleasure")>>
The endless space surrounding you is nothing but a deep pitch-pink abyss. The hands that grip and trail along your body makes you giggle and wiggle your butt.
The dash of pink is suddenly washed away by a wave of rainbows and vibrant sprinkles that cover you in neon light. Your limbs detach from your main body and the electric connection between your soul, mind and body is partly severed for a moment. You reach oneness with the universe. This is you. You exist to please and serve. You want to please and serve. It makes you happy to please and serve.
<<= setup.speak($player, "I... I want to please and serve....*hick*", "pleasure")>>
All around you exist, lollipops getting licked and strings pulling you back and forth. They need you to please and serve. This makes you happy. This gives you purpose.
Your body slowly floats back and reconnects to your soul and a drop in your stomach takes you low. The pink and rainbowdash colors suddenly darken as the scene changes to a dark abyss.
You open your eyes. You immediately scoff and hold your head to reduce the pounding headache.
<<= setup.speak($player, "Ugh! What-... What the HELL?!", "angry")>>
The comfort of your bedsheets caressing your back you twist and turn. You´re in your pod? How much time passed?
It´s night. Did the guard bring you back? Was the test.... a failure? You remember nothing at all. With every limb in your body weighing a ton, you decide that it´s probably just best to go to sleep.
<<run setup.setDayTime(3)>>
<<= setup.button("Sleep.","Sleep")>>You´re led deep within the adult strip, until you reach an open hall of sorts where several stands are lined up against each other. In those stands at least several woman, and some effimate-looking men are locked in place with their behind easily accessible. Just around half of them are currently @@.italics;in use@@ with someone vigorously humping away at some poor girl or guys throat, pussy or ass.
<<= setup.speak($player, "Oh fuck no! You can´t be serious! I gotta go in one of those?! JUST NO!", "angry")>><<= setup.speak($characters.eventiaguard, "You don´t got a choice girly, could have just paid. Now, don´t resist.", "smile")>>
Some of the stands even have modifications to change the posture and height of whomever is locked in place. The floor and stands are sticky with fluids and have seen quite the wear and tear.
<<= setup.speak($characters.eventiaguard, "Alright, this one has your name on it. You´ll be assigned this stand for... 6 hours it says. Better get comfortable.", "smile")>>
You take another look at the Guard, briefly thinking about trying an escape. However, he seems way bigger than you and it would just cause you more grief in the long rong. You sigh and resort yourself to your fate. Taking off your clothes and placing your hands on the handles, you crawl unto the stand, shifting and lying on your back.
<<= setup.speak($characters.eventiaguard, "Yep, just like that. Let me fix those straps.")>>
You´re strapped into the stand in a rather awkward pose, that just about maximizes access to every hole you possess. Trying to wiggle yourself into a more comfortable, you cringe and frown.
<<= setup.speak($npc.clients[0], "Hey man, this one ready soon? I got a nut to bust!")>><<= setup.speak($characters.eventiaguard, "Yeah sure, just let me finish tying her up.")>><<= setup.speak($player, "Wait?! Are you serious, already?! Go use one of the others you creep!", "angry")>><<= setup.speak($npc.clients[0], "Oh fuck, I love it when they talk back!", "smile")>>
As a finishing touch, the guard forces a ring gag unto your mouth. With just a few protesting jerks, you finally open up and let it slide in completely, making biting down impossible. What follows is nothing more than your meek protesting moans.
<<= setup.speak($characters.eventiaguard, "All yours... I got shit to do, so don´t make me come back. Even if you could.")>><<= setup.speak($npc.clients[0], "Fuck yes... all clean too!", "smile")>>
Just moments after the guard has turned, something long, wet, veiny and meaty is shoved into your throat. You gag and retch as it forcibly invades your throat with no care or restraint.You´re led deep within the adult strip, until you reach an open hall of sorts where several stands are lined up against each other. In those stands at least several woman, and some effimate-looking men are locked in place with their behind easily accessible. Just around half of them are currently @@.italics;in use@@ with someone vigorously humping away at some poor girl or guys throat, pussy or ass.
<<= setup.speak($player, "So, free use it is? Pfft. I just lie on my back. Easy.", "smile")>><<= setup.speak($characters.eventiaguard, "Don´t forget this is supposed to be a punishment...", "smile")>>
Some of the stands even have modifications to change the posture and height of whomever is locked in place. The floor and stands are sticky with fluids and have seen quite the wear and tear.
<<= setup.speak($characters.eventiaguard, "Alright, this one has your name on it. You´ll be assigned this stand for... 6 hours it says. Better get comfortable.", "smile")>>
You sigh as you take off your clothes and place your hands on the handles. You crawl unto the stand, shifting and lying on your back.
<<= setup.speak($characters.eventiaguard, "Yep, just like that. Let me fix those straps.")>>
You´re strapped into the stand in a rather awkward pose, that just about maximizes access to every hole you possess. Trying to wiggle yourself into a more comfortable, you cringe and frown.
<<= setup.speak($npc.clients[0], "Hey man, this one ready soon? I got a nut to bust!")>><<= setup.speak($characters.eventiaguard, "Yeah sure, just let me finish tying her up.")>><<= setup.speak($player, "Have some patience pal, you got all day to use me in a few.")>>
As a finishing touch, the guard forces a ring gag unto your mouth.
<<= setup.speak($characters.eventiaguard, "All yours... I got shit to do, so don´t make me come back. Even if you could.")>><<= setup.speak($npc.clients[0], "Fuck yes... all clean too!", "smile")>>
Just moments after the guard has turned, something long, wet, veiny and meaty is shoved into your throat. You gag and retch as it forcibly invades your throat with no care or restraint.It doesn´t take long until you´re covered in cum from at least several visitors. Your stand being a favorite with one cock being replaced by another almost immediately. Your throat sore and your behind sore, you writhe aginst your tight restraints.
<<= setup.speak($npc.clients[3], "Come on man! My turn already!", "angry")>><<= setup.speak($npc.clients[2], "Oui! I´ve been standing here for 20 minutes! That ass is mine!","angry")>><<= setup.speak($npc.clients[1], "AAAAAH! FUCK! I´M COMING!", "pleasure")>>
Another load is deposited directly down your throat making you gag and retch. His balls pressed firmly up against your nose and his cock forced down on you, you tremble as another wave of pleasure burns through you from the vigorous pumping of your ass.
<<= setup.speak($npc.clients[4], "UGH! SHIT! THAT´S IT!", "pleasure")>><<= setup.speak($player, "Mmmmh...", "pleasure")>>
At least several hours pass of half of the entire joint of clients take their turns on you, until the eVentia Guard makes his inevitable return.
<<= setup.speak($characters.eventiaguard, "Times up everyone... finish it up. She got places to be.")>><<= setup.speak($npc.clients[5], "Awww man! Will she make a return? I just came here!", "smile")>><<= setup.speak($characters.eventiaguard, "I don´t know man, ask her.")>>
As the last clients finish up and slide out of your abused aching holes, you cough up at least several strings of man-juice. The guard removes the restraints, allowing you to crawl of the stand. You stand up, shaken and worn out. Just as you arch your back, strings of cum slide down your thighs and unto the jizz-covered floor.
<<= setup.speak($characters.eventiaguard, "Watch it. Don´t slip on the floor. I am NOT taking you to the infirmary...")>>
You carefully put on your clothes again and follow the guard back to your pod.
<<run setup.incBod($player, "vagina", 3)>><<run setup.incBod($player, "asshole", 3)>><<run setup.incBod($player, "mouth", 1)>><<run setup.experience($player, "Blowjob", 15, 5)>><<run setup.experience($player, "Sex", 15, 5)>><<run setup.experience($player, "Anal", 5, 15)>><<run setup.bodyNote($player, "vagina")>><<run setup.bodyNote($player, "asshole")>><<run setup.count("receivedVaginal", setup.random(20))>><<run setup.count("givenBlowjobs", setup.random(20))>><<run setup.count("receivedAnal", setup.random(20))>><<run setup.setDayTime(3)>>
<<= setup.button("Continue.", "Pod - Main")>>You´re dragged towards the Adult Strip until you reach a seedy joint hall. The hall is filled with ambient moans, booths and the floor sticky with questionable fluids.
<<= setup.speak($characters.eventiaguard, "This is it. Your booth. See ya in like... 10 hours. Have fun. Whore. Oh! Almost forgot this...")>>
He grabs a form of stick from his belt which he then swiftly slaps your neck with. You feel the sudden touch of cold metal wrapping you tightly.
<<= setup.speak($characters.eventiaguard, "Be a good girl... Or else they might shock you. Got it?", "smile")>>
As he leaves you, you cringe at the thought of what is about to happen. Taking a closer look around the stall you see that the walls are littered with obscene graffiti. Debased messages and shaming slurs like ´mouth whore´, ´cum slut booth´ and ´suck here´ with an arrow pointing towards the small cockhole in the wall.
Your stomach drops and you feel slightly on edge. Are they really going to force you to do this? Whoring out your mouth to repay your debt? Like some debased whore with a pimp?
<<= setup.speak($player, "Fuck... This is so wrong. I should just have gotten my shit together!", "surprised")>>
You cringe at the thought of sucking another man´s cock, even more so over the thought of salty cum being pumped down your throat.
<<= setup.speak($player, "I have to do this... I don´t even want to think about what else they might do.")>>
Your heart jumps a beat as you hear someone enter on the other side, followed by a mild grunt. Then the sound of pants being dropped to the floor. You look down in shame, it´s actually happening.
<<= setup.speak($characters.secret, "You gonna suck it or what?")>>
You raise your head, and there it is, staring at you. Another mans penis, fully erect. The glans of the head slightly dripping with pre-cum, ready to be devoured.
<<= setup.speak($characters.secret, "Listen, I ain´t gonna wait all day. Get to work or I fucking shock ya.")>>
You grab his cock, feeling it´s warm mass in your soft girly hands, you begin to stroke him.
<<= setup.speak($characters.secret, "That´s it, continue.")>>You´re dragged towards the Adult Strip until you reach a seedy joint hall. The hall is filled with ambient moans, booths and the floor sticky with questionable fluids.
<<= setup.speak($characters.eventiaguard, "This is it. Your booth. See ya in like... 10 hours. Have fun. Whore. Oh! Almost forgot this...")>>
He grabs a form of stick from his belt which he then swiftly slaps your neck with. You feel the sudden touch of cold metal wrapping you tightly.
<<= setup.speak($characters.eventiaguard, "Be a good girl... Or else they might shock you. Got it?", "smile")>>
A heat builds up in your loins and your mouth fill with saliva, as it instinctively prepares for what´s coming.
You take a closer look around the stall and cringe. The walls are littered with obscene graffiti and messages, spelling slurs like ´mouth whore´, ´cum slut booth´ and ´suck here´ with an arrow pointing towards the small cockhole in the wall.
Your stomach drops and you feel slightly on edge. Are they really going to force you to do this? Whoring out your mouth to repay your debt? Like some debased whore with a pimp?
<<= setup.speak($player, "Guess I´m stuck sucking cock again... heh.", "smile")>>
You cringe at the thought of sucking another man´s cock, even more so over the thought of salty cum being pumped down your throat.
<<= setup.speak($player, "Mmmmh...", "smile")>>
Your heart jumps a beat as you hear someone enter on the other side, followed by a mild grunt. Then the sound of pants being dropped to the floor. You look down in shame, it´s actually happening.
<<= setup.speak($characters.secret, "You gonna suck it or what?")>>
You raise your head, and there it is, staring at you. Another mans penis, fully erect. The glans of the head slightly dripping with pre-cum, ready to be devoured.
<<= setup.speak($characters.secret, "Listen, I ain´t gonna wait all day. Get to work or I fucking shock ya.")>>
You grab his cock, feeling it´s warm mass in your soft girly hands, you begin to stroke him.
<<= setup.speak($characters.secret, "That´s it, continue.")>>You stroke the strangers cock, feeling it´s rockhard veiny mass in your hand. The head pointing directly at you, you cringe slightly thinking about it´s cum covering your face like some debased whore.
<<= setup.speak($characters.secret, "Mmmh, fuck... Pick up the pace slut.")>>
You move your hand a bit faster, clenching your hand to get a proper grip, milking him for all his worth. The thought of masturbating a cock that´s not your own gives you weird tingles all over your body.
<<= setup.speak($player, "Did it really have to be this big?")>>
You think to yourself, as you´re pretty sure it´s bigger than yours... Or the one you used to have at the least. Moving your head towards the stranger´s cock you begin to caress it with your tongue, swirling around it playfully.
<<= setup.speak($characters.secret, "That´s it, suck it!")>>
You take their cock into your mouth, tasting the pre-cum greasing your tongue. Bobbing your head back and forth like a <<= setup.displayVisual("depraved pornstar on her first shoot. ", "image-glory", $characters.secret, "gloryhole", "suck")>>
@@#image-glory;@@
Your mouth drooling with spit you struggle to keep it inside, eventually just giving up.' +
<<= setup.speak($player, "Doesn´t taste that bad I-... Ugh what the fuck am I thinking!", "angry")>>
The stranger grunts and his cocks twitches as you suck him, moving back and forth slightly in frustration. You know exactly what´s coming, but are too occupied by your shameful display to properly react.
<<= setup.speak($characters.secret, "AAAAH! SHIT! That´s it!")>>
You feel the sweet salty cum forcibly shoot out of his huge cock hitting the back of your throat. You loudly cough and retch in discomfort as you pull your face back. You feel robes of hot fertile cum land on your cheeks, nose, even getting some in your eye and hair. The guy is emptying buckets worth into your booth.
<<= setup.speak($player, "Holy shit! Stop cumming already! How the fuck can you cum so much!", "angry")>><<= setup.speak($characters.secret, "Uuuugh! FUCK! Just a lil´ upgrade I got last week, amazing!")>>
You sit there in shock as the sound of the stranger zipping his pants up and leaving relieves you a little. However, just as he leaves, you hear someone else enter on the other side... not long after, a new cock is staring at you, waiting it´s turn. You sigh. As the day moves on you lose count of how many cocks you´ve cleaned. With your mouth and tongue worn out, the better part of your body covered in jizz and having swallowed at least a handful of cum. The door finally opens. Slowly getting up, your knees almost giving out, you drag yourself back to your pod. Your dues now paid in cum.
<<run setup.psyche($player, "Lust", 75, 75)>><<run setup.psyche($player, "Slut", 15, 25)>><<run setup.experience($player, "Blowjob", 50, 150)>><<run setup.countSexStat($player, $characters.secret, "givenBlowjobs", "receivedBlowjobs", 25, 0)>>
<span class="lbb"><<button "Continue">><<replace "#event-main">><<= setup.eventFinish("Gloryhole", "eVentia - Gloria Gloryholes")>><</replace>><</button>></span>The guard takes you to the Northern Fashion Strip and stops just outside the Viz Liz lingerie store. The window displays going into the store are all filled with simple transparent mannequins displaying their fine and luxurious lingerie and other assorted articles of clothing.
<<= setup.speak($characters.eventiaguard, "This is it. You´ll be standing in one of those display windows with some lingerie on. Pretty tame for a punishment if you ask me.", "smile")>><<= setup.speak($player, "What?! Really? I´m going to just stand there? Tsk...", "angry")>><<= setup.speak($npc.eventgirls[0], "Welcome-welcome to Viz Liz! Is this the live mannequin I was told about?")>>
The guard nods and places his hand on your back, forcing you to walk forward.
<<= setup.speak($characters.eventiaguard, "Yep... So, you do what she says and we ain´t got a problem. Should not be a far walk home from here. You give me a call if she´s acting too much like a spoiled bitch, aight?")>><<= setup.speak($npc.eventgirls[0], "I´m sure that won´t be necessary! I bet she will love what I have for her to wear! Teehee~","smile")>>
The store manager grabs your arm and eagerly drags you inside the store. Pink panties and colorful neon g-strings hang all around the store, as well as more rauncht red lingerie sets with stockings and suspenders. You´re taken to the back however, where the store manager immediately picks out a set of lingerie.
<<= setup.speak($npc.eventgirls[0], "Yes, this will do! Put this on~! I want to see!","smile")>><<= setup.speak($player, "Hmmm... alright. I guess I could go with that.")>>
<<run setup.equipOutfit($player, "lingerie")>>You take off your clothes and slide on the red G-string and the pairing red lace bra. With the two comes a pair of red stilletos to match. Turning around, you check out yourself in the mirror.
<<= setup.speak($npc.eventgirls[0], "Hey! That´s not bad! But-... I bet anything would fit with your amazing figure!","smile")>><<= setup.speak($player, "I uuuuh... thanks I guess...")>>
The store manager follows you towards the display windows, pointing at the center of it all where you spot a circle-stand for you to stand on. Strutting up on the stand, you almost immediately feel exposed as bystanders stop to ogle and even take pictures at your near-naked body.
<<= setup.speak($npc.eventgirls[0], "Wow! You already fit the scene! I´ll just leave you to it then! Don´t forget to pose! You got this!","smile")>><<= setup.speak($player, "Okay...! I think I got this...")>>
You attempt to strike a confident pose which only ends up with you feeling even more awkward and misplaced.At least several hours pass with you just standing there, like a living breathing mannequin. Your legs and soles are sore to the bones and at least countless of spectators and bystanders have drooled over your exposed body. Just as you thought it would never end, the store manager returns.
<<= setup.speak($npc.eventgirls[0], "Ah! I see you´re still standing! What a natural!... Well, time is up!","smile")>><<= setup.speak($player, "F-finally.... heh...")>>
Your legs tremble and shake as you slowly walk down from the stand, doing everything you can not to stumble. You manage to drag yourself into the wardrobe where your own clothes wait.
<<= setup.speak($npc.eventgirls[0], "Well! I hope you had fun! I surely did! Please come again anytime!")>><<= setup.speak($player, "I gotta get home... so tired.")>>
Outside the store you spot the guard waiting patiently for you.
<<run setup.setDayTime(3)>>
<<= setup.button("Continue.", "Pod - Main")>>You find yourself suddenly lying in your pod bed, blinking and a trail of drool running down your chin. When did you get here?
<<= setup.speak($player, "Huh...? Weird...")>>
Looking around, you see that at least an hour has passed.
<<= setup.speak($player, "W-what the hell?")>>
A sudden thought crosses your mind... what if you had a big fat cock to wrap your lush lips around, right now? Pushing your tongue out, you lick the air, imagining yourself bobbing your head back and forth.
<<= setup.speak($player, "Mmmmmphhh...", "pleasure")>>
Your loins fill with heat, as a gagging sound escapes you. Trailing your hand along stomach, you begin to play with yourself.
<span id="choice"><span class='lbb'><<button "Give in to your desires.">><<replace "#choice">>A blissful wave of ecstasy washes over you as you climax to the thought of a bulging cock stretching out your throat. The idea of hot thick spunk being dumped directly into your stomach, pushes you over the edge.
<<= setup.speak($player, "Aaaaah! Mmmmmmmmmh.", "pleasure")>>
The sheets now soaked in your sweat and juices, stick to your skin as you let out. Panting and out of breath, you can hardly believe that you just got yourself off to something like that.
<<= setup.speak($player, "G-god... I really should suck some more cocks!", "smile")>>
You stretch yourself as you lie in your pod bed, giggling to yourself.
<<run setup.psycheHard($player, "Bimbo", 1)>><<run setup.satisfy($player)>><<run setup.completeRef($player, "refBimbo1")>><<= setup.displayReflections($player)>><</replace>><</button>></span><br><span class='lbb'><<button "Resist with everything you got.">><<replace "#choice">>You grit your teeth and clench your fist, as you use every muscle in your body to keep you from taking things further.
<<= setup.speak($player, "S-stop! I gotta stop!", "surprised")>>
Sweat trickles down your forehead as you pant from exhaustion.
<<= setup.speak($player, "I-... I need to fight this! It´s wrong!", "angry")>>
You turn around in your pod bed, almost crawling around to get into a better position... what the hell are you to do now?
<<run setup.psyche($player, "Lust", 100, 50)>><<run setup.psyche($player, "Mind", 100, 50)>><<run setup.psyche($player, "Bimbo", -90)>><<= setup.displayReflections($player)>><</replace>><</button>></span>You twiddle your toes in the pink milky-like water. Looking around you, the pink bubbles floating in the air make you giggle with pleasure.
<<= setup.speak($player, "Mhm.... teehee... *giggles*", "pleasure")>>
Popping the bubbles fills you with an overwhelming need to let go and let other men rent your holes out, like a wanton whore sucking johns for cash to fill her pimps pockets.
<<= setup.speak($player, "P-please fuck me! I gotta pay off my debtsies! Hehe!", "pleasure")>>
A hand caresses your tits, cupping them lightly, squeezing them as well. Another grabs your ass, filling the pink mists with your giggly moans.
<<= setup.speak($player, "Mmmmmphhh...A-aaaaaaaaaaah!", "surprised")>>
You awaken in your pod bed, drenched in your own sweat, panting as if you had just run an entire marathon.
<span id="choice"><span class='lbb'><<button "That was the best dream evah! Teehee!.">><<replace "#choice">>The pod is filled with your giggles as you throw yourself back unto your bed. You gotta return to that dream! Pink is good! Maybe they have pink cummies as well?
<<= setup.speak($player, "Do they? I want to find out!", "pleasure")>>
You close your eyes as you allow yourself to sink back into the bubbly abyss, letting it claim you completely.
<<run setup.psycheHard($player, "Bimbo", 2)>><<run setup.satisfy($player)>><<run setup.completeRef($player, "refBimbo2")>><<= setup.displayReflections($player)>><</replace>><</button>></span><br><span class='lbb'><<button "Focus on keeping the bad thoughts at bay.">><<replace "#choice">>Placing your hands at your temples, you crouch into a fetal position, repeating to yourself.
<<= setup.speak($player, "Go away. Go away. Go away. Go away. Go away!", "surprised")>>
After some time, you find yourself having regained at least some modicum of your sense.
<<= setup.speak($player, "T-this is going too far... w-what the hell is going on!", "angry")>>
You sit back up in your bed, clenching a pillow as you try your best to keep your senses.
<<run setup.psyche($player, "Mind", 100, 50)>><<run setup.psyche($player, "Bimbo", -90)>><<= setup.displayReflections($player)>><</replace>><</button>></span>A deep haze claims you as you feel something long, thick and warm stretch your throat. You try to moan, but only manage to gag and retch in pure pleasure. Wave after wave of orgasmic bliss flows through your lower abdomen as someone is hammering away at your pussy and ass.
<<= setup.speak($player, "Mhmmmmm! Take me! Make me your cumdumpster!", "pleasure")>>
You try to yell, but only manage to think loudly. The grunting of several men fills your ears, as you're passed around from cock to cock. The jizz and spunk landing on your skin and filling your slutty holes, makes you quiver with hungering need.
<<= setup.speak($player, "Mhmmm... give it to me... I want it all!", "pleasure")>>
The hands holding unto your hips pull you in tighter and tighter, as they unload inside of you.
<span id="choice"><span class='lbb'><<button "Give in.">><<replace "#choice">>You awaken in your bed to a banging on your pod.
<<= setup.speak($characters.secret, "Girl! Keep it down in there! Trying to rest before my shift!")>><<= setup.speak($player, "Mhm-... sure, sorry!", "smile")>>
You roll around in your bed, smirking, as you drift off once more to "Cock & Cum"-land.
<<run setup.psycheHard($player, "Bimbo", 3)>><<run setup.satisfy($player)>><<run setup.completeRef($player, "refBimbo3")>><<= setup.displayReflections($player)>><</replace>><</button>></span>The stark emptiness takes hold of your very being. Nothing, but the pitch black abyss surrounds you. Who are you? What´s your name? What´s you purpose?
<<= setup.speak($characters.malePlayer, "H-hello?")>>
You call out into the dark void. From the abyss you see a woman approaching you. Her naked tits swaying lightly from side to side as she struts towards you, a wicked smile on her lips.
<<= setup.speak($player, "My-my... look what we have here? This is where you´ve been hiding?", "smile")>><<= setup.speak($characters.malePlayer, "W-who are you again? G-god damn you are hot!", "smile")>>
She smirks, placing a hand on your shoulder as she trails around you.
<<= setup.speak($player, "Why? I am you. Of course. I´ve come to claim what is mine.", "smile")>><<= setup.speak($characters.malePlayer, "Pfft... yeah right! You´re still hot! Where are we though?", "smile")>><<= setup.speak($player, "This is your mind. Your psyche even. Look upon, and revel in it´s emptiness. A perfect canvas... for something new.", "smile")>>
You gulp at her comment, as a shiver runs down your spine.
<<= setup.speak($characters.malePlayer, "Surely you´re kidding, right?")>><<= setup.speak($player, "This is your mind. Your psyche even. Look upon it and revel in it´s emptiness. A perfect canvas... for something new.", "smile")>>
A sharp pain pierces right through your back, forcing itself through stomach. You scream and writhe in agony as you look down, only to see the tip of a pink dagger peak out from your abdomen.
<<= setup.speak($characters.malePlayer, "Aaaaah?! W-what are you d-doing to me?!", "surprised")>><<= setup.speak($player, "Taking what is mine.", "pleasure")>>
The lids over your eyes grow heavy and you slump unto the plush skin of the woman. Lying there in her embrace, a soothing calmness flows over you, as you accept your end.
<span id="choice"><span class='lbb'><<button "Death claims you.">><<replace "#choice">>You yank yourself awake, heaving for air, panting as if you had just been thrashed through the very pits of hell itself.
<<= setup.speak($player, "U-ugh...! W-whatsies?!", "pleasure")>>
A mixture of pain and pleasure vibrates through your very being as you spasm out in your sheets, soaking them in your bodily fluids.
<<= setup.speak($player, "A-a-a-ahahahahaha!", "pleasure")>>
The pod is filled with your manic giggling as the change completes. You were always a woman. There never was any change at all. You have been cured. A familiar calmness takes hold of you and the spasm stops. Your breathing slows down and you once more stare blankly upon the ceiling of your pod... as you´ve done so many times before.
<<= setup.speak($player, "Finally. Is about time! Teehee~!", "pleasure")>>
Giggling to yourself, you turn over, content on the new you. You´re finally what you were always meant to be! It´s time to go out there and experience the world as you were meant to! *giggles*
<<run setup.psycheHard($player, "Bimbo", 4)>><<run setup.satisfy($player)>><<run setup.completeRef($player, "refBimbo3")>><<= setup.displayReflections($player)>><</replace>><</button>></span>You think about the accident and how utterly surreal that something so innocent and ridiculous could end up with you... Here... Like this. You remember the company name, Cryola, maybe you should ask about it? Or look it up? You could maybe get more answers.
It also hits you, all of your friends, probably having lived their lives fully without you. Not that you left behind any real family. You feel slightly alone, not sure what to feel about all of this? Your old life is gone, just like that, out of nowhere. An odd feeling in your stomach makes you a bit anxious, or is this excitement? It could be, that this is a new chance. The therapist did mention you could become a man again. Surely you have a debt to pay, but that means that all of this is just temporary. You also are in the future right?
Surely it can not be that bad?
<<run setup.completeRef($player, "refAccident")>>
<<= setup.displayReflections($player)>>You think about the prospects of being a girl... Or a woman that is. How life will be like now. The right to be a man? Sounds like nonsense, you were born a man! You have that right!
You grit your teeth and clench your fist, though you immediately feel the difference. You feel so weak and vulnerable. Your voice is light and feminine as well, how can anyone possibly take you serious? Even though you hate to admit it, you feel as if it might be best to just play along for now. You definitely are not a woman, or a girl, but its likely a good idea to at least pretend to be.
Maybe it will come with a few benefits?
<<run setup.completeRef($player, "refWomanhood")>>
<<= setup.displayReflections($player)>>You get up and run your small sensitive hands around your new body, exploring it. You feel the weight shifting in completely different places. You place your hands under your tits, feeling the weight they put on your front. After that you place your hands on your hips, feeling how wide they are, which also give you a weird sway when you walk. Running your fingers down to your plush ass, you make them jiggle a little.
You touch your feet and your tender heels. They really have been shortened, giving you a funny need to stand on your front feet. Your legs and whole body is completely without any hair, and your skin soft and warm. Your hands are also very soft, not at all rough like they used to be.
Standing before the nearby mirror, you admire yourself and your figure. You for sure are really kinda... Hot. A warm feeling spreads from your lower body, for moment, completely forgetting that the person standing infront of you, is you...
You trail your hand along your stomach, feeling the absence between your legs. A jolt of heat and pleasure shoots through you, and you pant lightly as you grace your new lips.
<<run setup.experience($player, "Masturbation", 0, 0)>><<run setup.completeRef($player, "refBody")>>
<<= setup.displayReflections($player)>>You continue touching yourself, feeling your pussy tingle, already wet from excitement. Shocks of heated pleasure shoots through your stomach and your loins as you rub your clitty.
Your whole body heating up like an oven, you lose control from the stimulation. You moan and pant, letting go completely. You constantly surprise yourself by how much better it continues to feel as you go along. You slide in a single finger at first, and end up sliding in another. You feel fairly tight, but the feeling of something filling you up is turning you mad with lust. Eventually your whole body buckles, and several waves mind-numbing pleasure travels through you. You moan like a bitch in heat as it overtakes you.
Having lost track of time you chuckle, but that definitely took some of the edge off. You lie back panting, all sweaty and worn out. That was a lot better than it had any right to be.
<<run setup.experience($player, "Masturbation", 5, 5)>><<run setup.completeRef($player, "refExplore")>>
<<= setup.displayReflections($player)>>Taking in a deep breath, the plush sheets caress you as you stretch your whole body. You lie there for a bit, examining your slim, unrecognizably feminine hand.
<<= setup.speak($player, "Yep... still girly... and way too sensitive... and soft.")>>
You run your fingers through the palm of your hand, sending soft tingles through your wrist. Turning around, you almost immediately compensate for the weight distribution in your chest.
<<= setup.speak($player, "I can´t believe how fast I got used to this. I guess it´s not as bad as I thought.")>>
Thinking about what you´ve been through so far, how people treat you so differently. The way that they even look at you differently. A chill runs down your spine, as you contemplate whether or not you like this change?
<span id="choice"><span class='lbb'><<button "Deal with it for now.">><<replace "#choice">>You guess you´ll just have to deal with it for now. Not that you have much of a choice anyway. Maybe even take from this as a learning experience?
<<= setup.speak($player, "What could go wrong, right?", "smile")>>
Turning around, you move your hands behind the back of your head, resting.
<<run setup.psycheHard($player, "Feminine", 1)>><<run setup.psyche($player, "Feminine", 15)>><<run setup.completeRef($player, "refFeminine1")>><<= setup.displayReflections($player)>><</replace>><</button>></span><br><span class='lbb'><<button "Embrace it.">><<replace "#choice">>You fight a little to contain a smile, your stomach filling with butterflies. Maybe this was a stroke of luck? Maybe you were always supposed to be a girl... or a woman?
<<= setup.speak($player, "I´m liking this more and more, not gonna lie.", "smile")>>
Turning around, you move your hands behind the back of your head, resting.
<<run setup.psycheHard($player, "Feminine", 1)>><<run setup.psyche($player, "Feminine", 45)>><<run setup.completeRef($player, "refFeminine1")>><<= setup.displayReflections($player)>><</replace>><</button>></span><br><span class='lbb'><<button "Hell no, you´re a guy.">><<replace "#choice">>You clench your fist and grit your teeth. You can´t believe you have to go through this, not one bit.
<<= setup.speak($player, "I´ll make them pay... all of them.", "angry")>>
Twisting and turning, your grimace only grows worse as you scoff at your soft and plump body not aligning with you at all.
<<run setup.psycheHard($player, "Feminine", 1)>><<run setup.completeRef($player, "refFeminine1")>><<= setup.displayReflections($player)>><</replace>><</button>></span>Resting your head on your hands behind the back of your head, you look up to the ceiling of your pod. Your legs crossed over each other, you've gotten more accustomed to the extra weight on your chest.
<<= setup.speak($player, "I can´t really believe it... here I am... still a woman...")>>
Looking down along your chest, you notice your hourglass figure sinking into the bedsheets of the pod.
<<= setup.speak($player, "One might even conclude that i´ve gotten used to it at this point... *sigh*...")>>
A slight drop in your stomach, turning into flutters make you move a hand to it, squeezing your soft tummy.
<span id="choice"><span class='lbb'><<button "Accept your new body.">><<replace "#choice">>A sigh escapes you as you rub your tummy, only to lie back again, humming softly. Even your voice is more pleasant now.
<<= setup.speak($player, "Honestly starting to think that I don´t even want to go back...", "smile")>>
A giggle escapes you as you think about the burdens of manhood having been lifted from your shoulders.
<<run setup.psycheHard($player, "Feminine", 2)>><<run setup.psyche($player, "Feminine", 60)>><<run setup.completeRef($player, "refFeminine2")>><<= setup.displayReflections($player)>><</replace>><</button>></span><br><span class='lbb'><<button "Deny your new self.">><<replace "#choice">>You tap your tummy, only to clench your fist, throwing it into the pod wall.
<<= setup.speak($player, "I need to get out of here... more importantly, I need to figure out how to stay a man... mentally.", "angry")>>
Retracting your hand, you rub the soft pliant, but now bruised skin of your fist.
<<run setup.psycheHard($player, "Feminine", 2)>><<run setup.psyche($player, "Slut", -50)>><<run setup.psyche($player, "Bimbo", -50)>><<run setup.completeRef($player, "refFeminine2")>><<= setup.displayReflections($player)>><</replace>><</button>></span><br><span class='lbb'><<button "Ignore it.">><<replace "#choice">>You tap your tummy, only to rub it, sighing at the prospects of becoming a full-fledged woman.
<<= setup.speak($player, "Whatever... not like it matters I guess.")>>
Placing your hand once more behind the back of your head, you hum a soft melody as you check your E-Pal for any progress.
<<run setup.psycheHard($player, "Feminine", 2)>><<run setup.completeRef($player, "refFeminine2")>><<= setup.displayReflections($player)>><</replace>><</button>></span>Sitting up inside of your pod, you examine yourself through the pod mirror. The woman staring back, now more familiar to you than the face that you had before.
<<= setup.speak($player, "I can barely remember how I looked like before...")>>
Rubbing your face and making some grimaces, you let out a sigh.
<<= setup.speak($player, "Is he really gone in there...?")>>
You take a closer look in the mirror, almost as if you´re looking for something.
<span id="choice"><span class='lbb'><<button "You´re a woman.">><<replace "#choice">>Nodding to the woman in the mirror, you take a deep breath.
<<= setup.speak($player, "Too late to turn back now. I am what I am.", "smile")>>
You retreat from the mirror, leaning back into the soft pillow.
<<run setup.psycheHard($player, "Feminine", 3)>><<run setup.psyche($player, "Feminine", 10)>><<run setup.completeRef($player, "refFeminine3")>><<= setup.displayReflections($player)>><</replace>><</button>></span><br><span class='lbb'><<button "Let go.">><<replace "#choice">>You retreat from the mirror, leaning back into the soft pillow.
<<= setup.speak($player, "Ugh... I need to stop thinking about this.")>>
Rubbing your eyes you think about something else.
<<run setup.psycheHard($player, "Feminine", 3)>><<run setup.completeRef($player, "refFeminine3")>><<= setup.displayReflections($player)>><</replace>><</button>></span>Browsing through your wardrobe you clench your fist and grit your teeth. Looking through the various catalogues for something new and exciting to wear.
<<= setup.speak($player, "Tsk... What to wear... oh, that one is real cute~", "smile")>>
Stopping for a moment, you close the terminal. Turning around you take a look in the mirror.
<<= setup.speak($player, "W-what... have I become?")>>
You gulp for a moment and your stomach drops as the last remnant of your masculinity is snuffed out of existence. Looking back at the mirror, you realize that you were smiling, a tear trailing along your cheek. Touching the mirror, a wave of excitement rushes over you.
<<= setup.speak($player, "Something... beautiful. Perfection. I am finally what I was always meant to be.", "smile")>>
You retreat from the mirror, leaning back into the soft pillow.
<<run setup.psycheHard($player, "Feminine", 4)>><<run setup.completeRef($player, "refFeminine4")>><<= setup.displayReflections($player)>><span id='ref'><<if $player.modifiers.includes("hasReflected")>>You lie down on your bed, thinking about everything that has happened so far.
<<else>><<set $player.modifiers.push("hasReflected")>>You lie down on your bed, thinking about everything that has happened so far.
What´s going on? What´s going to happen now? What are you going to do now? You´re not even yourself anymore, you have tits?!
You look down on your new body. Cupping your tits, you squish and push them in. You moan lightly for a second. It´s all so... Feminine... Curvy... Sexy... What are you even doing right now?
You put your hands on your head, trying to process it all.<</if>>
<<= setup.displayReflections($player)>></span>Looking at the ceiling, the thoughts of your new attention-grabbing body fills your mind.
<<= setup.speak($player, "Ugh... Why do they have to oogle at me like that?")>>
The heavy plush softness fill your fingers as you cup your tits.
<<= setup.speak($player, "I guess I kinda behaved the same... back then.", "smile")>>
A thought suddenly creeps into your mind... what if...
<<= setup.speak($player, "What if I could use it to my advantage? I mean... they only really want one thing. I don´t have to put out at all.")>>
You entertain the thought whilst massaging your tits.
<span id="choice"><span class='lbb'><<button "Not a bad idea.">><<replace "#choice">>A smirks spreads across your cheeks and you bite your lip as you think about it.
<<= setup.speak($player, "Hell... I even know exactly what they want. I was a dude after all.", "smile")>>
The idea of any backlash or consequences slip away as a warming heat spreads through your loins.
<<= setup.speak($player, "Maybe I can even turn it into a little fun?", "smile")>>
You grin as you lie there thinking about your new approach to your situation.
<<run setup.psycheHard($player, "Slut", 1)>><<run setup.psyche($player, "Slut", 45)>><<run setup.completeRef($player, "refSlut1")>><<= setup.displayReflections($player)>><</replace>><</button>></span><br><span class='lbb'><<button "Not ready for that.">><<replace "#choice">>You hold your hands around your tummy as it drops to the thought of using your new body to your advantage... and in that way. Like a common whore.
<<= setup.speak($player, "Ugh... It´s what they want me to do... I´m not sure.")>>
You shift around in your bed as you struggle with the thought of your inevitable descend into eventia's whims.
<<= setup.speak($player, "There´s just no way... UGH!", "angry")>>
You twist around, looking at the clock and checking your E-Pal to try and distract your further from the thought.
<<run setup.psycheHard($player, "Slut", 1)>><<run setup.completeRef($player, "refSlut1")>><<= setup.displayReflections($player)>><</replace>><</button>></span><br><span class='lbb'><<button "No way, you´re not some slut.">><<replace "#choice">>You sit back up, clenching your hand you forcefully throw it towards the wall of your pod. The pain instantly spreads through your knuckes and up through your arm.
<<= setup.speak($player, "AHHH! Damn it! Everyting about this body is weak-A-and pathetic! Ugh!", "angry")>>
You grab your hand, groaning whilst trying to massage the pain away.
<<= setup.speak($player, "I´m not some f-fucking whore man.", "angry")>>
A single tear trails down your left cheek.
<<= setup.speak($player, "Forget it man, I´ll show em.")>>
You lie back down, turning unto your stomach and hiding your face in your single pillow.
<<run setup.psyche($player, "Slut", -45)>><<run setup.psyche($player, "Mind", 15)>>
<<= setup.displayReflections($player)>><</replace>><</button>></span>Tapping your feet against the snug pod-wall, you stare into the ceiling as you ponder. The thoughts of other men lusting for your body, placing their hands on your hips and shoving their cocks inside of you sends shivers down your spine.
<<= setup.speak($player, "Fuck... Why does it make me feel that way?")>>
The idea of actually having sex with a cock inside of your new female genitalia was still somewhat alien to you. Even considering everything that has happened thus far.
<<= setup.speak($player, "I suppose there really is no way around it.")>>
Slowly trailing your hands along your stomach, they reach your slightly moist slit. You hum as you think about it, a playful, but dirty idea invades your mind.
<<= setup.speak($player, "Why put a lid on the supply... if there is a demand? I could get rich with this.")>>
A jolt of pleasure shoots through your stomach, as you press down on your clit.
<span id="choice"><span class='lbb'><<button "Mhm, fuck yeah I gotta thot it up.">><<replace "#choice">>A moan escapes you as you massage the top of your pussy. You smile like a dirty slut whilst playing with yourself to the thought of turning pleasure into raw cash.
<<= setup.speak($player, "Damn... Why even think so hard about it? It feels good.", "pleasure")>>
Retracting your hand, you take a quick lick tasting your own juices.
<<= setup.speak($player, "Mhm. Fuck it. Better to turn the situation into a profitable one.", "smile")>>
You chuckle as you move your hand back down to explore your money-maker some more.
<<run setup.psycheHard($player, "Slut", 2)>><<run setup.psyche($player, "Slut", 65)>><<run setup.completeRef($player, "refSlut2")>><<= setup.displayReflections($player)>><</replace>><</button>></span><br><span class='lbb'><<button "Sex is good, but not a whore.">><<replace "#choice">>Quickly taking your hand back you grimace.
<<= setup.speak($player, "I´m not a fucking whore. For sure.")>>
However, your loins itching and your hips grinding themselves against the sheets almost involuntarily almost suggests otherwise.
<<= setup.speak($player, "Pfft... but I guess there is nothing wrong with sex. Even if it´s with a man. Nothing wrong when I´m a woman I guess.", "smile")>>
You smile to yourself, thinking about how to go about having sex with other men. Letting your fantasy run wild with whom you could try to seduce.
<<run setup.psycheHard($player, "Slut", 2)>><<run setup.completeRef($player, "refSlut2")>><<= setup.displayReflections($player)>><</replace>><</button>></span><br><span class='lbb'><<button "This has to stop.">><<replace "#choice">>Yanking your hand back, you cross your arms and turn around.
<<= setup.speak($player, "Fuck THAT. I am not... a slut!", "angry")>>
You twist and turn as you fight against the invading thoughts of exploring your deep dark fantasies... with other men.
<<= setup.speak($player, "I´m not going to do it. Keep it together, idiot.", "angry")>>
Turning around your burrow your face into your only pillow, screaming in frustration.
<<run setup.psyche($player, "Slut", -25)>><<run setup.psyche($player, "Mind", 55, 25)>>
<<= setup.displayReflections($player)>><</replace>><</button>></span>Twirling your hair and biting your lip, you think about several hands groping and touching your body. The over-flowing lust making you moan, as they whip out their cocks to violate you. Your stomach jumps as you dream about them running a train on your. Cock after cock, all of them filling you up with their seed.
<<= setup.speak($player, "Mhmmm... maybe it´s not so bad to be used by a lot of guys?")>>
You chuckle as you think about them all laying claim to your body, completely lost to their desires and whatever they want to do to you.
<span id="choice"><span class='lbb'><<button "Let go.">><<replace "#choice">>The many hands pass you around as you´re filled brim full with their manhood. The shafts grinding against your smooth skin, eagerly waiting their turn to ravage you.
<<= setup.speak($player, "Mhmmm... fuck. I just want to be used.", "pleasure")>>
Tears trail down your cheeks as you playfully squeeze your tits and press your ass against the sheets.
<<= setup.speak($player, "Just fuck me up. P-please.", "pleasure")>>
Letting your thoughts run wild for a little while longer... you eventually open your eyes in disappointment. A hollowness taking place in your stomach... and your behind. You need to fill it.
<<run setup.psycheHard($player, "Slut", 3)>><<run setup.psyche($player, "Slut", 15)>><<run setup.completeRef($player, "refSlut3")>><<= setup.displayReflections($player)>><</replace>><</button>></span><br><span class='lbb'><<button "Maybe one is enough.">><<replace "#choice">>You slowly open your eyes in a daze. Fighting off the intoxicating thoughts that invade your mind. Maybe that is a little excessive?
<<= setup.speak($player, "I gotta get my shit together. This is... dangerous. What will they think of me?")>><<= setup.speak($player, "One guy is fine... but two... three? More? That´s just... Ugh.")>>
You twist around, looking at the clock and checking your E-Pal to try and distract your further from the thought. The need from your wanton slit ever-looming in the background.
<<run setup.psycheHard($player, "Slut", 3)>><<run setup.completeRef($player, "refSlut3")>><<= setup.displayReflections($player)>><</replace>><</button>></span><br><span class='lbb'><<button "Stop.">><<replace "#choice">>You open your eyes bluntly. What has become of you? Lying there, sweating in your sheets, thinking about making cock after cock cum all over you... and inside of you.
<<= setup.speak($player, "Maybe... that´s taking it a little too far.")>>
A sigh escapes you, and a worrying thought of you losing control.
<<= setup.speak($player, "I can´t let that happen.")>>
You lie on your back... gulping, as you try your best to keep the bad thoughts at bay.
<<run setup.psyche($player, "Slut", -15)>><<run setup.psyche($player, "Mind", 55)>>
<<= setup.displayReflections($player)>><</replace>><</button>></span>Biting your finger, you quiver and tremble as you squeeze your thighs together and push down on your wanton mound. The hollowness in your snatch growing completely out of control, sending you into a near frenzy. You almost gargle in your own drool as you moan. Imagining a hundred men lining up to tear into your hungry flesh.
<<= setup.speak($player, "Mhmmmm... fuck, just destroy me please!", "pleasure")>>
Your mind drifts off completely, with your hands going wild with pure lust, exploring every inch of your body.
<span id="choice"><span class='lbb'><<button "Let it consume you.">><<replace "#choice">>You let out another broken moan... now even deeper and more wild than before.
<<= setup.speak($player, "Uuuuh please! I can´t take i-...!", "pleasure")>>
*BANG* *BANG* *BANG*
<<= setup.speak($characters.secret, "Keep quiet in there! Trying to sleep!")>>
You startle as your heart jumps, the banging taking you out of your trance. Were you really that loud?
<<= setup.speak($characters.secret, "That´s better. Fucking fifth time in a row.")>><<= setup.speak($player, "S-sorry!", "surprised")>>
A sudden silence takes hold, and your cheeks turn red and warm from embarrassment.
<<run setup.psycheHard($player, "Slut", 4)>><<run setup.completeRef($player, "refSlut4")>><<= setup.displayReflections($player)>><</replace>><</button>></span></span><<run setup.story("Amanda-Final-Wager", "start")>><<run setup.story("Amanda-Final-Wager", "complete")>>You stand before her. The woman that has brought you this far into some corporate conspiracy. Her piercing gaze sends a shiver down your spine, making you gulp, as you wait for her to break the silence.
<<= setup.speak($characters.amanda, "So it has been done then. You did the little errands I made you do.", "smile")>><<= setup.speak($player, "I did. What comes now?")>><<= setup.speak($characters.amanda, "Well, it´s as simple as the fact that I have already gotten the certificate ready. You will receive your Proto-woman License. And with that. You will be promoted.")>>
A drop of sweat trickles down the back of your head.
<<= setup.speak($player, "Wait... that was it? What about... training? I´m not sure I can run a full-scale company!", "surprised")>><<= setup.speak($characters.amanda, "Girl. Do you really think those baboons out there can too? Most things are automated these days. Just enjoy the ride.")>><<= setup.speak($player, "Wait-wait. You´re for real? I get to inherit this whole thing, just like that?")>>
Amanda looks at you slightly amused. She gets up from her chair and trails along her desk.
<<= setup.speak($characters.amanda, "Yes. It makes no difference to me. I had fun playing with you.", "smile")>><<= setup.speak($player, "Alright, so, where do I sign?")>><<= setup.speak($characters.amanda, "It´s not needed. It never really was. It´s just amusing to see what choices people make when they´re given an ounce of control.")>><<= setup.speak($player, "Wait... what about the wh-", "surprised")>>
Her finger lands on your lips, as she comes in closer.
<<= setup.speak($characters.amanda, "Ssssh. Like I said. Enjoy the ride. This world is filled with loopholes within loopholes. It´s just how it is.", "smile")>>
With that she moves towards the exit, her hand held high as she waves.
<<= setup.speak($characters.amanda, "My assistant will send you the details. Read them carefully. Or not.")>>
<<= setup.button("Continue.", "Ending - CEO (Female)")>>The woman slides the light tablet in front of you. A document with the heading @@.bold;INH-009 Transfer@@ is displayed with lots of super small, hard to read text. The document seems to be at least over 200 pages long.
<<= setup.speak($characters.amanda, "I know this is sudden, but- Eventia would like to make up for it´s mistakes. This is the opportunity for a new beginning.")>><<= setup.speak($characters.amanda, "Your debt, your body and most importantly, your demeaning civil status. Eventia stands prepared to redeem everything that you have lost, that is within our power to restore. All you need to do, is sign the document.")>><<= setup.speak($characters.sandra, "Right here, miss.")>>
The other woman points towards a finger-scan on the tablet.
<<= setup.speak($player, "Right there?")>><<= setup.speak($characters.sandra, "Yes. Oh-... and don´t forget the contractual voice confirmation.")>><<= setup.speak($characters.sandra, "Repeat after me; I hereby sign this document of my own free will. Or something like that.")>>
You look the document over and gulp. Shifting yourself in the chair your eyes flick back and forth between the document, the woman smiling in front of you and the bowl of candy right next to her.
<<= setup.speak($player, "This is it, huh? No tricks? You will fix it all?","smile")>><<= setup.speak($characters.amanda, "You have more than just the contract before you. You have my word.")>>
A wave of uneasiness rolls over you, making you grit your teeth as you decide.
<<if $story.flags.vernonHelp is true>><<= setup.button("Sign the document.", "Storyline - Amanda Interrupt")>>
<<= setup.button("Politely decline.", "Storyline - Amanda Interrupt")>>
<<= setup.button("Refuse.", "Storyline - Amanda Interrupt")>>
<<= setup.button("Tell her to go fuck herself.", "Storyline - Amanda Interrupt")>><<else>><<= setup.button("Sign the document.", "Ending - Dark Bliss")>>
<<= setup.button("Politely decline.", "Storyline - Amanda Leave Alone (No vernon, no knockout)")>>
<<= setup.button("Refuse.", "Storyline - Amanda Leave Alone (No vernon)")>>
<<= setup.button("Tell her to go fuck herself.", "Storyline - Amanda Leave Alone (No vernon)")>><</if>><<set $story.flags.knowsAboutEventia to true>>You look towards Amanda, then towards the two guys. Shifting your posture, you smirk.
<<= setup.speak($player, "I think... I want to hear more. Tell me then, what happens when I sign? I want to know.")>><<= setup.speak($characters.amanda, "Well, girl. I see no reason to leave you in the dark anymore. You are... Or you were, the heir of Eventia Incorporated.", "smile")>><<= setup.speak($player, "Uuuuh... what? I´m supposed to own this shit?")>><<= setup.speak($characters.amanda, "Yes and no... What you hold is a dead claim, just as much in stasis as your body was before. I would see it fit to let Marcus explain this one. After all, he is a government representative and the acting president of the company. Are you not, Marcus?", "smile")>>
You shift your focus unto Marcus whom simply smiles.
<<= setup.speak($characters.marcus, "That I am! Allow me to explain this... rather, complicated mess! I´m the Acting President of Eventia. The current President, Master Morris has been lying in a coma for 12 years now.")>><<= setup.speak($player, "So, It was you! You were the one that did all of this! Right?! Or wait... maybe that Master Morris guy!")>><<= setup.speak($characters.marcus, "Aha... I see you´re jumping to conclusions... Now that your mind is racing to make sense of all of this. I, personally, have no stake in this.")>><<= setup.speak($characters.marcus, "I merely represent the government interest of making sure that Eventia remains a stable supplier of hands where they are need. Not only at home, but also at the front. Master Morris? He has been gone for 12 years. I doubt he even knew you existed.")>>
With that Vernon weighs in, pointing his finger accusingly at Amanda.
<<= setup.speak($characters.vernon, "I´d say it´s more obvious that Amanda did it! She was trying to make you sign it all away! As the VP, she would inherit Eventia when Master Morris finally passes away! Even so, all of Morris relatives disappeared under mysterious circumstances too!", "smile")>><<= setup.speak($characters.amanda, "I knew you would blame me, you fool! I´m trying to save this woman! I want to null her debt and shield her from you vultures. I mean, surely you would know about that $player.femaleName, right? Did he not try to turn you into some cumdumpster? Hmph?!", "smile")>>
Her stare pierces you reading your every thought and surprised expression.
<<= setup.speak($characters.amanda, "See?! I knew I was right. I swear, if you go with them, or go at it alone, then you will be disappeared too! Either by them or whomever it truly is that could be behind it all. Let me protect you. I´ll get you out as an Event Girl, permanently.")>>
You eye the contract, knowing that it could contain anything. You pick it up and show it to Marcus.
<<= setup.speak($player, "You said you were a government representative. This contract, is it... legit?")>><<= setup.speak($characters.marcus, "Looks like a standard Inheritance Transfer to me. Just read the summary in small right there... Yep... Nothing shady about this one.", "smile")>>
You put the contract back down and begin contemplating your choices.
<<= setup.button("Sign the contract (Accept).", "Storyline - Amanda Accept")>>
<<= setup.button("Go at it alone (Reject the contract).", "Storyline - Amanda Leave Alone")>>You place your finger over the light tablet.
<<= setup.speak($player, "I hereby consent to signing this...")>>
A soft ding registers the action, and the light tablet closes.
<<= setup.speak($characters.vernon, "Ugh... You really have made a terrible mistake here $player.femaleName... Well... If that´s what you want.")>><<= setup.speak($player, "I don´t care what you think, Vernon.")>><<= setup.speak($characters.marcus, "Well, with that, I consider this issue solved. I´ll be going then.", "smile")>><<= setup.speak($player, "Right...")>>
You look back towards Amanda, whom leans back in her chair, smiling.
<<= setup.speak($characters.amanda, "Mmmmh... You made the right choice girl. I will of course, keep my word. I gave it to you, after all.", "smile")>><<= setup.speak($player, "Well... I sure hope so.")>>
<<= setup.button("Continue.", "Ending - Accept the Deal")>>You shake your head.
<<= setup.speak($player, "I´m not signing this... I´ll find a way to get to the bottom of this. I already lost everything. I have nothing to lose now, but everything to gain.")>><<= setup.speak($characters.amanda, "You really are a dim-witted gal if you think you can tango with the shadows of this corp. Well, so be it then. Get out of my office.", "angry")>>
You turn around to Mr. Venere and Marcus.
<<= setup.speak($characters.vernon, "Let´s go doll.", "smile")>><<= setup.speak($characters.amanda, "All you need to know, is that you made a huge mistake today.", "angry")>><<= setup.speak($player, "Whatever... hag.")>>
You follow Mr. Venere and Marcus out of the office, entering the humid garden once again.
<<= setup.speak($characters.vernon, "I think you handled that well $player.femaleName, now, what comes next is figuring out who gave the order to change your civilian status!", "smile")>><<= setup.speak($player, "Vernon, as far as I know, Marcus has no stake in this. But, you? What do you have to gain here?")>><<= setup.speak($characters.vernon, "I uuuh, well, I´m obviously here for the business! You work for me, I´m happy. You become the next President of Eventia? Well! That´s a good favor to have if I say so myself!", "smile")>><<= setup.speak($player, "Right...")>>
Entering the elevator once more, you cross your arms and think to yourself.
<<= setup.speak($player, "So... I get my civilian status changed to Proto-Woman before Master Morris dies, and gotta figure out who did this to me...")>><<= setup.speak($characters.vernon, "Sounds like a plan to me!", "smile")>><<= setup.speak($player, "Hmph... wait. You´re pretty wealthy, right? Why can´t you just buy me the status chan-?")>><<= setup.speak($character.marcus, "A-a-a! That is a no-can-do, If I´ve ever heard one. The UNC takes civilian status change very seriously. Those units gotta be earned, the hard way. Anything else would be Nepotism, or even worse, Corruption! You really don´t want to go to court for that one.")>><<= setup.speak($characters.vernon, "Yeah, that´s a big no from me as well. Listen, I might be a bastard, but I´m an honest bastard!... I suppose I could ease up on your cut though, if you work for me.", "smile")>>
Marcus sends Vernon a concerned stare as the elevator opens.
<<= setup.speak($characters.vernon, "Right-right... I know...")>><<= setup.speak($character.marcus, "With that one outta the way. I got a meeting to attend! You owe me on Vernon... and you gal, hope it works out for ya! Ciao!")>><<= setup.speak($characters.vernon, "Yeah, that´s a big no from me as well. Listen, I might be a bastard, but I´m an honest bastard!... I suppose I could ease up on your cut though, if you work for me.", "smile")>><<= setup.speak($characters.vernon, "Yeah... Uuuh, me too.... hehe, well $player.femaleName, just hang in there! We´ll catch up when I figure out more!")>>
And with that they both leave you there in the foyer, more enlightened than ever, yet also more confused.
<<= setup.button("Continue.", "eVentia - Lobby & Foyer")>>You shake your head.
<<= setup.speak($player, "I´m not signing this... ")>><<= setup.speak($characters.amanda, "You really are a dim-witted gal if you think you can tango with the shadows of this corp. Well, so be it then. Get out of my office.", "angry")>>
You shrug at her threats, as you look towards the guardswoman frowning.
<<= setup.speak($player, "Whatever... hag.")>>
Rising from the chair you head towards the humid garden once again, but before you even get close a loud *THUNK* and a shooting pain in the back of your head makes everything go dark.
<<= setup.button("Continue.", "Ending - Dark Bliss")>>You shake your head.
<<= setup.speak($player, "I´ll be... politely declining this. Not signing something that I have no idea what is.")>><<= setup.speak($characters.amanda, "Pfft... have it your way then.")>>
You shrug at her insisting demeanor.
<<= setup.speak($player, "I think I´ll be going then, if you don´t mind.")>><<= setup.speak($characters.amanda, "Sure. If you have to.")>>
Rising from the chair you head towards the humid garden once again. Your nose acts out again making you sneeze. You reach the elevator which once again takes you back to the lobby and foyer.
<<= setup.button("Continue.", "eVentia - Lobby & Foyer")>><<run setup.story("Amanda-Meeting-00", "start")>><<run setup.story("Amanda-Meeting-00", "complete")>>Entering the foyer, a rather stocky and broad-shouldered woman clad in grey-plated military clothes moves in front of you.
<<= setup.speak($player, "Uuuh, blocking my way for any particular reason?")>>
She places her hands behind her back and separates her legs, ending in a confident pose with an arched back.
<<= setup.speak($characters.sandra, "Are you $player.femaleName? You have been summoned by the VP. I´m here to extract you.")>><<= setup.speak($player, "The VP? What do you mean?")>><<= setup.speak($characters.sandra, "The Vice President of Eventia. Now... make things easy, and come along willingly. Necessary force will be applied if needed.","smile")>><<= setup.speak($player, "Sheesh... sure, I´ll come...")>>
The woman waves for you to follow, spins and walks briskly towards the main elevator. A drop of sweat trails down your forehead and your stomach drops. This couldn´t possibly be a good sign... right?
You reach the main elevator and the woman stops. With a soft click the door slides open and her piercing gaze follows, almost commanding you directly to enter. After entering the elevator, she slides her wrist over the console, which changes color and text; @@.bold;Location: Penthouse@@.
<<= setup.speak($player, "So... What is this about again?")>><<= setup.speak($characters.sandra, "You´ll see when we arrive.","smile")>>
The soft click resonates once more and the elevator door slides open. You follow along once more into a garden of sorts. The familiar chirping of birds fill your ears and the pleasant, but disruptive scent of roses and lilacs blast your nostrils. You spot a bonsai tree and a fountain with a cupid on top. The humidity and tropical air is immediately noticeable and in stark contrast to where you just came from.
<<= setup.speak($player, "Wow. That is certainly strong.")>>
You say whilst holding in a sneeze.
<<= setup.speak($characters.sandra, "Hmph? I was told you would be familiar with such an environment. The VP has gone to great lengths to replicate a pre-war accurate western temperate environment. It´s a great place to meditate. Get on her good side, and she might allow you.")>><<= setup.speak($player, "Really? Not exactly what I would call temperate... or western.")>>
You reach a black marble double door, with golden inlaid patterns of swirling roses and cryptic symbols.
<<= setup.speak($characters.sandra, "Wait here.")>>
The woman opens and enters only to return a minute after.
<<= setup.speak($characters.sandra, "Alright, the VP will see you now. Don´t do anything stupid now.", "smile")>>
<<= setup.button("Continue.", "Storyline - Amanda Meeting")>>You pass through the black marble doors and enter a near-white office with a rectangular desk in the middle. The whole room is in stark contrast to the garden outside it, and the air much more dry. Behind the desk you see a black-haired woman, her head held high and her eyes vigorously scanning your every move. With her hands easily resting on her desk, you approach.
<<= setup.speak($characters.amanda, "Please, sit.")>>
She nods towards the smaller, yet comfy-looking chair in front of her white desk.
<<= setup.speak($characters.sandra, "As you requested. Standing by.")>><<= setup.speak($characters.amanda, "Very good Sandra, at ease.")>><<= setup.speak($player, "So uh-... If this is about my debt-")>><<= setup.speak($characters.amanda, "Please... No need to jump to conclusions. My name is Amanda Waller. I´m the Vice President of Eventia Incorporated.")>><<= setup.speak($player, "Well uuuh, nice to meet you, I´m-")>>
You get up and place your hand forward for a shake, but she simply looks at it confused.
<<= setup.speak($characters.amanda, "Oh uuuuuh... we don´t do that here.")>><<= setup.speak($player, "Right... so uuuh... whatever you do to greet someone I guess.")>><<= setup.speak($characters.amanda, "It´s fine, the gesture is accepted. It must be frightening to be so far from home. Which is also why we should get down to business.")>><<= setup.speak($player, "So... did I do something wrong?")>><<= setup.speak($characters.amanda, "You´re not here because you´ve done anything wrong. Quite the contrary. Would you like a treat?")>>
She pushes a small bowl filled with pink-wrapped candy towards you.
<<= setup.button("Take a piece of candy.", "Storyline - Amanda Candy Accept")>>
<<= setup.button("Ignore the candy.", "Storyline - Amanda Candy Ignore")>><<run setup.psyche($player, "Lust", 50, 0)>><<run setup.psyche($player, "Mind", 150, 50)>>
You dart your eyes back and forth between her gaze and the candy. You do your best poker-face smile and grab one piece of the pink candy. Unwrapping it you quickly put it into your mouth, where it almost instantly dissolves upon contact with your saliva. A sweet sugary rush fills you, going straight into your loins. A moan escapes you and for a moment you completely forget your current situation.
<<= setup.speak($characters.amanda, "I see you like those. I have plenty more. But that is not why you´re here.")>><<= setup.speak($player, "Uuuh? *drools*", "smile")>>
A smile spreads on her cheeks as she leans back in her chair.
<<= setup.speak($characters.amanda, "You see, I would like to let you know that Eventia as a corporation. Is deeply embarrassed by the way that you have been treated in our custody. You can consider this... a formal apology.", "smile")>>
You look up... shaking your pink-filled head to properly digest what she just said.
<<= setup.speak($player, "A-an apology? W-wait? Really?")>><<= setup.speak($characters.amanda, "Yes. Eventia is ready to nullify your debt. In full.")>>
She sits back up, once against resting her arms on her desk.
<<= setup.speak($characters.amanda, "All you would have to do is sign this document. And all of your troubles will go away. This has all been a misunderstanding, after all.")>><<= setup.speak($characters.sandra, "Right here, miss.")>>
The other woman places a light tablet unto the table, pointing towards a finger-scan. The title of the document displayed is blurry.
<<= setup.speak($player, "I-... just put my finger here?")>><<= setup.speak($characters.sandra, "Yes. Oh-... and don´t forget the contractual voice confirmation.")>><<= setup.speak($characters.sandra, "Repeat after me; I hereby sign this document of my own free will. Or something like that.")>><<= setup.speak($player, "Oh... Okay... I guess so.")>>
<<if $story.flags.vernonHelp is true>><<= setup.button("Sign the document.", "Storyline - Amanda Interrupt")>><<else>><<= setup.button("Sign the document.", "Ending - Dark Bliss")>><</if>>You shake your head.
<<= setup.speak($player, "I think I´m going to pass on that one.")>><<= setup.speak($characters.sandra, "Tsk! You would reject the VP-!")>><<= setup.speak($characters.amanda, "Calm down Sandra, I´m sure our guest simply does not fancy sweet things. It is of no issue. Well then, let´s get to it.", "smile")>><<= setup.speak($characters.amanda, "Do you have any idea why you´re here? $player.femaleName...")>><<= setup.speak($player, "No? Uuuuh... not really.")>><<= setup.speak($characters.amanda, "Well, obviously you´re here because of our little misunderstanding. I was never told of your... predicaments... during your legal revival.")>>
An eased sigh escapes you as you let up. Letting go, you slide back into the chair.
<<= setup.speak($player, "Finally... I-... I really had a hard time believing that this was not some huge mistake.")>><<= setup.speak($characters.amanda, "Indeed, and on behalf of Eventia, I apologize for all of this. I was also told that your... body was changed? Not uncommon, but... I am surprised that you also changed your legal gender? To that of a woman?")>>
You scratch your chin as she smiles back at you.
<<= setup.speak($player, "I-... Uuuuh? What now? I did not consent to that at all.")>><<= setup.speak($characters.amanda, "Well, according to the report that I received, it was your own wish to go through with that. Perhaps another mistake? No matter... such things can simply be changed. Please, bring it here Sandra.")>>
The other woman takes out a light tablet and places it on the table.
<<= setup.button("Continue.", "Storyline - Amanda Offer")>>Before you even get a say, a loud *BANG* coming from behind you startles you. You shoot up from your chair in one big yelp, turning only to see Mr. Venere and someone you don't know. The doors forced wide open as they both march into the office.
<<= setup.speak($characters.vernon, "This is an outrage! What the hell do you think you´re doing?!", "angry")>><<= setup.speak($characters.sandra, "You dare force yourself in here?! Like that?!", "angry")>><<= setup.speak($characters.marcus, "You have my permission to silence this bitch, Mr. Venere.", "smile")>><<= setup.speak($characters.vernon, "With pleasure.", "smile")>>
Just as the guardswoman was about to storm towards them, she instead drops face first unto the marbled floor. Her head making a hard metal-like clunk as it impacts, cracking the floor slightly. You turn to look at Amanda whom simply have sunk into the back of her chair, grumbling with her arms crossed. Her attention completely fixated on the two men that just barged in.
<<= setup.speak($characters.vernon, "Do not sign that document, $player.femaleName! It will ruin everything!", "surprised")>><<= setup.speak($characters.amanda, "Really Vernon? You´ve resorted to just barging in on private business meetings whenever some enterprising business you´ve got going is about to go out-the-window?", "angry")>><<= setup.speak($characters.vernon, "Shut up you bitch! You were about to banish this young woman to an eternity in the free-use booths! Probably in China too! Or worse, on Mars!", "angry")>><<= setup.speak($player, "Mars? Wait what?")>><<= setup.speak($characters.amanda, "Oh shut up you man-child! You´re just mad you lost!", "angry")>><<= setup.speak($characters.marcus, "Calm down you two! NOW!", "angry")>>
With that, they both resort to grumbling and casting leering stares at each other, as the other man turns his attention to you.
<<= setup.speak($characters.marcus, "You must be $player.femaleName, a pleasure to meet you. I´m Marcus, the AP of Eventia. I apologize for the circumstances. I suppose, that it was inevitable, however.", "smile")>><<= setup.speak($characters.amanda, "A pleasure my ass! $player.femaleName... don´t listen to them. They only want to fuck what you have between your legs.")>>
You turn your head back and forth to the two parties throwing slurs at each other.
<<= setup.speak($characters.marcus, "Listen, what happened to you $player.femaleName is truly a tragedy. I have no idea who did this, but surely they were planning to take over Eventia with an inheritance transfer. Which is exactly what I´m presuming miss Amanda here was trying to make you sign.")>><<= setup.speak($characters.amanda, "You shouldn´t listen to them, they´re just looking to use you. I was going to make you return to some form of normalcy- and, still will! All you need to do is sign!")>><<= setup.speak($player, "Inheritance? Uuuuh... what now? I really don´t think anyone has filled me in on this!", "smile")>><<= setup.speak($characters.vernon, "Remember how I told you I would get to the bottom of your little problem? This is it! I think I now know why your civilian status was forcibly changed!", "smile")>><<= setup.speak($characters.amanda, "I see where this is going! You´re going to blame me, right?! Tsk! Typical men!", "angry")>><<= setup.speak($characters.amanda, "Just let me explain $player.femaleName. We can talk this over, maybe we can figure out some form of deal. I mean, after all... It appears you don´t know what´s going on yourself.", "smile")>>
You think it over, scratching your chin.
<<= setup.button("Listen to Amanda.", "Storyline - Amanda More Info")>>
<<= setup.button("Decline the signature.", "Storyline - Amanda Side with Venere")>><<set $story.flags.knowsAboutEventia to true>><<set $story.flags.knowsAboutAunt to true>><<set $story.flags.knowsAuntIsDead to true>>You place your fingers on the light tablet and slide it towards Amanda. Her brows grow tense as her face turns into one of disgust.
<<= setup.speak($player, "Sorry, but there is just no way in hell I´m signing this without knowing more.", "smile")>><<= setup.speak($characters.amanda, "You´re making a terrible mistake, but sure. If you want to be their cumdumpster so bad, be my guest.", "angry")>><<= setup.speak($characters.marcus, "Amanda! Watch your mouth!", "angry")>><<= setup.speak($characters.amanda, "Tsk! Whatever! Just get the hell out of my office!", "angry")>><<= setup.speak($characters.vernon, "Come along doll, let´s get out of here. I´ll explain on the way.", "angry")>>
You follow Mr. Venere and Marcus out of the office, entering the humid garden once again.
<<= setup.speak($player, "So-... Is anyone going to explain?", "smile")>><<= setup.speak($characters.vernon, "Yes. I told you I would get to the bottom of this, and- I did. It so appears $player.femaleName, that your civilian status was changed by some unknown actor within Eventia itself. It was never a part of the plan during the revival process.")>><<= setup.speak($player, "Right... that´s what you told me last time...")>><<= setup.speak($characters.vernon, "Yes, but now I know why. You were, in technicality, the rightful heir to all of Eventia Incorporated! You just happen to be related to the founder of Eventia Incorporated itself.")>>
Entering the elevator once more, you cross your arms and think to yourself.
<<= setup.speak($player, "Uuuh? What? How does that make any sense?!", "surprised")>><<= setup.speak($characters.vernon, "I believe your aunt, was, in the flesh, the founder of Eventia. She has however passed away long ago. Which in technicality made you the owner whilst you were in stasis. However, since you were MIA, or by any and all means legally dead. It seems that someone has been exploiting a loophole to contest that claim. The only question is... who?")>><<= setup.speak($player, "Well... isn´t that kind of... obvious then? It would obviously be the current president of Eventia, right?")>>
Marcus let´s out a hearty chuckle.
<<= setup.speak($characters.marcus, "Yeah, so... that is where things get complicated and a little murky. I´m the Acting President of Eventia. The current President, Master Morris has been lying in a coma for 12 years now. There is no way that he could have been the one to organize something like that. He also has no relatives or anything of the sort.")>><<= setup.speak($player, "And... It was not you?")>><<= setup.speak($characters.marcus, "Me? Impossible... I´m a representative of the government that is merely acting as president. I have no stake to gain here. I´m just here to solve this mess.")>><<= setup.speak($player, "Great! It´s solved then? Right?..... Right?")>>
Marcus sends Vernon a concerned stare as the elevator opens.
<<= setup.speak($characters.vernon, "Uuuuh... yeah... about that. Just one little detail about it all that makes things... problematic.")>><<= setup.speak($player, "Such as? Hmph?!", "angry")>><<= setup.speak($characters.marcus, "You´re a woman, and a civilian without citizenship, $player.femaleName. And as by default then, you don´t get to inherit anything at all.")>><<= setup.speak($player, "WHAT?! ARE YOU SERIOUS?!", "angry")>><<= setup.speak($characters.marcus, "That is of course, unless you manage to elevate your civilian status to one that can inherit, before Master Morris dies. You know, could be a Proto-Woman. Becoming a man usually requires military service, so I would suggest you go with Proto-woman.")>>
You look towards Mr. Venere.
<<= setup.speak($characters.vernon, "Don´t look at me, I already did what I promised. I think you´re great as a woman! Nothing wrong with that!")>><<= setup.speak($player, "Tsk... Well... How do I elevate my civilian status to Proto-Woman then?")>><<= setup.speak($characters.marcus, "It´s a nominal fee of one million units, but there are loopholes of course. Nothing I would get my hands dirty with. Well, anyway, Mr. Venere, you owe me a favor on that one! I have a meeting I need to attend to, so-... sort things out here? Ciao!", "smile")>><<= setup.speak($characters.vernon, "Yeah... Uuuh, me too.... hehe, well $player.femaleName, just hang in there! We´ll catch up when I figure out more!")>>
And with that they both leave you there in the foyer, more enlightened than ever, yet also more confused.
<<= setup.button("Continue.", "eVentia - Lobby & Foyer")>>Leaning back into her black leather chair, her gaze flickers all over you once more.
<<= setup.speak($characters.amanda, "Here´s the deal. You and I have a lot to gain from each other.", "smile")>><<= setup.speak($characters.amanda, "Whilst your current situation is unfavorable to you, it just so happens to be favorable to me. Vice versa. If you decide to cooperate with me.")>><<= setup.speak($player, "How so?")>>
She slides her hand over her sleek office desk, and with a soft click a small compartment opens. Rummaging in the compartment she takes out a cigarette, lights it with a zippo and places it at the end of a cigarette holder. Smiling at you, she takes in one long whiff, only to blow it out slowly.
<<= setup.speak($characters.amanda, "Allow me to explain. I am in a position of power. I could pull some strings and maybe manage to clear you for the status of Proto-Woman. Which would make you able to inherit.")>><<= setup.speak($player, "I see, putting it as bluntly as you can?")>>
Nodding she inhales once more whilst suckling the tip of her cigarette holder.
<<= setup.speak($characters.amanda, "Not something that I would do for free. You being an Event Girl, could come very handy to me indeed.", "smile")>><<= setup.speak($player, "Because I can´t inherit, making you inherit it... yadda-yadda... I get it.")>><<= setup.speak($characters.amanda, "No. Imbecile. I was elected for this position. In truth, I have little interest of owning or managing this company. I have my own to manage.")>><<= setup.speak($player, "Like what?")>><<= setup.speak($characters.amanda, "The Viz Liz Lingerie-line and Hot Stripes. Yes. Eventia is not exactly... my kind of deal. What matters to me, is that this company does *not* end in the *wrong* hands.")>>
Leaning back into your chair, you throw her a sceptic glare.
<<= setup.button("Continue.", "Storyline - Amanda Bug Mission")>>Taking another whiff of smoke and blowing it out slowly, she continues.
<<= setup.speak($characters.amanda, "Listen. It suits me just fine if you end up running or owning this dung heap of an organization.", "smile")>><<= setup.speak($characters.amanda, "What I need to know first though, is if I can trust you. Therefore, you need to do something for me first.")>><<= setup.speak($player, "Mhmph, like what? Let me guess. Not your ordinary trust exercise.")>>
Shaking her head, she spins slightly in her chair, leaning back and throwing one leg over the other.
<<= setup.speak($characters.amanda, "Not exactly legal either. But that matters little. You´re an Event Girl, which means no one will be suspecting you.")>><<= setup.speak($player, "And what would you want an Event Girl like me do?")>>
She chuckles lightly.
<<= setup.speak($characters.amanda, "I want you to work as a Maid, and place a few bugs in a few key meeting rooms. Discreetly, of course.", "smile")>><<= setup.speak($player, "I do this, and you will help me?")>>
Nodding softly, she once more opens the compartment in her desk, only to put out her cigarette in it.
<<= setup.speak($characters.amanda, "Yes. A simply task for someone like you. Even if you get caught, all you gotta do is play dumb. Girls like you get mind-wiped all the time. Just drool and play stupid.")>>
A shiver runs down your spine, but nonetheless, you scratch your chin considering her proposition.
<<= setup.speak($characters.amanda, "This could be the beginning of a very fruitful relationship. Think of the possibilities. I get the information I want from these assholes, and you get this company. A success-story in itself.")>>
She slides forward six black button-like devices.
<<= setup.button("Take the button-like devices (Accept).", "Storyline - Amanda Bug Mission (Accept)")>>
<<= setup.button("Shake your head (Decline).", "Storyline - Amanda Work Decline")>><<run setup.story("Amanda-Quest-00", "start")>>You reach out to grab the six black button-like devices and nod.
<<= setup.speak($player, "Alright then. Sounds easy enough. All I gotta do is take on some work as a Maid and naturally slip these into... which meeting rooms?")>><<= setup.speak($characters.amanda, "I won´t be able to send you the details. Too traceable. So remember these serials: E-001 to E-006. All six of them.")>><<= setup.speak($player, "I´ll get it done. I bet it´s just like in the spy movies right? I just place these under the table right?", "smile")>>
Tilting her head, she nods slowly.
<<= setup.speak($characters.amanda, "Place them underneath the desk. Press hard on them. They should burrow themselves into the table itself and disappear.", "smile")>>
You clutch the six devices and turn to leave.
<<= setup.speak($player, "I´ll let you know when it´s done.")>><<= setup.speak($characters.amanda, "I´m counting on it.", "smile")>>
Leaving Amanda´s office you enter the gardens.
<<= setup.button("Continue.", "Gloria Lane - Waller Gardens")>><<run setup.story("Amanda-Quest-00", "complete")>><<run setup.story("Amanda-Meeting-02", "start")>>Entering the Gloria Hotel, you take the elevator to the conference rooms. Pushing your trolley along the red-carpeted hallway, you cross the first room labeled E-001.
<<= setup.speak($player, "This gotta be it.")>>
You take a look around to access your surroundings, only to grab your duster and the six-black devices. Opening the door you enter the room. Despite the cleanliness, you give the various chairs a light touch with your duster, only to slip in one of the black devices beneath the table.
<<= setup.speak($player, "That should do it, let´s check.", "smile")>>
Bowing down to check, you cant see the device at all, almost as if it has vanished from thin air.
<<= setup.speak($player, "Easy. Now the other rooms.")>>
You move along the other rooms, unscrupulously placing the devices beneath the various tables of the conference rooms. Even room E-006 proved easy, as you place the last of the black devices underneath the conference table.
<<= setup.speak($player, "That´s it-!")>>
@@.bold;CLICK CLICK@@... the door to the room opens, making your heart drop into your stomach. In comes several men wearing neon business suits, all of them chatting and laughing at each others jokes.
<<= setup.speak($npc.executives[0], "-And then she just stood there, cum all over her face! Should have seen her!", "smile")>><<= setup.speak($npc.executives[1], "Oh man I gotta try myself one of them girls. Speaking of which... Ooolala!", "smile")>>
You gulp as you´re almost immediately spotted.Your eyes lock with the exit, as you make a dash for it, almost stumbling in your heels.
<<= setup.speak($npc.executives[1], "Oh... Hey! Where you going babe!", "surprised")>><<= setup.speak($npc.executives[0], "Fuck sake Jeff, you scared the chick away!", "smile")>>
With your heart racing like hell, you exit the room and immediately grab your trolley. Pushing it with every fiber in your muscle towards the elevator.
<<= setup.speak($player, "Fuck-fuck-fuck!", "surprised")>><<= setup.speak($npc.executives[1], "Oui! Babygirl! Come back!", "surprised")>>
Entering the elevator, you quickly push the buttons for the lobby. You look back and let out a sigh as you realize that they didn´t pursue you.
<span class="lbb"><<button "Continue.">><<replace "#event-main">><<= setup.eventFinish("Maid", "Pod - Main")>><</replace>><</button>></span>You freeze for a moment, but quickly remember that you have every reason to be here. They have no idea and no reason to suspect anything. Arching your back to make your booty pop, you twirl your hair to look as floozy as possible.
<<= setup.speak($player, "Oh my... Looks like I didn´t get it all clean in time.", "smile")>><<= setup.speak($npc.executives[1], "Oh-hoho... what a naughty girl indeed. You should be punsished!", "smile")>>
A soft moan escapes you as a mild pain spreads in your ass cheeks. The slap catches the attention of the rest of the men.
<<= setup.speak($player, "Teehee~ I´ve been such a bad girl.", "pleasure")>><<= setup.speak($npc.executives[0], "Hell yeah you have sweetcheeks. But daddy and his friends don´t have time to play now.", "smile")>><<= setup.speak($npc.executives[1], "Go on, get out of here. The big boys gotta talk.", "smile")>>
Swaying your booty back and forth, you strut towards the exit. The wolf-whistles filling your ears coming to a sudden stop as the door to the conference closes behind you. A smile spreads on your face, as your heart stops racing.
<<= setup.speak($player, "Smooth and easy. Idiots.", "smile")>>
You grab your trolley and continue cleaning the other conference rooms.
<span class="lbb"><<button "Continue.">><<replace "#event-main">><<= setup.eventFinish("Maid", "Pod - Main")>><</replace>><</button>></span>You freeze for a moment, but quickly remember that you have every reason to be here. They have no idea and no reason to suspect anything. You lock eyes with the men and crack a smile.
<<= setup.speak($player, "I thought I had more time to clean. But you guys just keep making such a mess in here.", "smile")>><<= setup.speak($npc.executives[1], "Yeah-yeah. Quit your yapping. It´s clean enough ain´t lads?", "smile")>><<= setup.speak($npc.executives[0], "I´d say so. Got something else you could clean too right here though.", "smile")>>
The guy points towards his crotch.
<<= setup.speak($player, "Sorry darling, I don´t lick cunts.", "smile")>>
The room bursts into laughter, with the guy standing there with his mouth wide open. Throwing your hair to the side, you give your booty a light sway as you strut towards the exit.
<<= setup.speak($npc.executives[0], "O-oui-oui! She can´t just-", "surprised")>><<= setup.speak($npc.executives[1], "AHAHAHAHAHAHA! She called you a cunt!", "smile")>>
The rowdy laughter filling your ears comes to a sudden stop as the door to the conference closes behind you. A smile spreads on your face, as your heart stops racing.
<<= setup.speak($player, "Tsk-tsk. Maybe don´t throw punches if you can´t take a little yourself, bitch.", "smile")>>
You grab your trolley and continue cleaning the other conference rooms.
<span class="lbb"><<button "Continue.">><<replace "#event-main">><<= setup.eventFinish("Maid", "Pod - Main")>><</replace>><</button>></span><<run setup.addUnits($player, "Bonus", 5000)>><<run setup.story("Amanda-Meeting-02", "complete")>>Returning to Amanda, you once more stand before her office desk. With her back towards you, she appears to be watching cryptic patterns on a white screen displayed along the walls.
<<= setup.speak($player, "All done. I did as you asked. What now?")>><<= setup.speak($characters.amanda, "Now we wait. Smooth handling, by-the-by.")>>
She chuckles lightly, only to spin around to face you.
<<= setup.speak($player, "Yeah, so what. We wait for what then? I did my part, now you do yours.")>><<= setup.speak($characters.amanda, "Yes... I do my part. Here´s a bonus.", "smile")>>
Your E-Pal vibrates as you see 5000 units being logged into it.
<<= setup.speak($player, "Units? That´s not what we agreed to.")>><<= setup.speak($characters.amanda, "I know. Like I said. A bonus. You´re an accomplice now, and at the bottom of the pecking order. I´ll have more use for you later.", "smile")>><<= setup.speak($player, "So you´re going to fuck me, is that it?","angry")>><<= setup.speak($characters.amanda, "No. I made a promise. I intend to keep it. But for now we wait, as you helped yourself even. The ones I intend to spy on are also the ones we might need to remove from the equation. Don´t be stupid now.")>><<= setup.speak($player, "Sure, we´ll see about that.","angry")>><<= setup.speak($characters.amanda, "Stay in touch now.", "smile")>>
You groan as you turn around to leave her office.
<<= setup.button("Continue.", "Gloria Lane - Waller Gardens")>><<run setup.story("Amanda-Meeting-01", "complete")>>Once more you stand before the black marble doors. With a sudden crack they open on their own, sending an ominous shiver down your spine. The garden well-spring is left behind you as you enter the familiar white office. Your eyes immediately fixate upon Amanda´s slender, but regal posture. She smiles at you, as she slowly let´s her hand drop openly, gesturing towards the chair before her desk. You let out an easy sigh, as you realize that the female guard from before is absent.
<<= setup.speak($characters.amanda, "Please, have a seat.", "smile")>>
You gulp, but shake off your uncertainty. Moving towards the chair almost robotically, you place your rump into the soft leather, as does she in her chair.
<<= setup.speak($characters.amanda, "I believe that the two of us have come off on the wrong end. I´d like to remedy that. Let´s start over, shall we?")>><<= setup.speak($player, "I uuuh... suppose so.")>>
Leaning back into your chair, you let her continue.
<<= setup.speak($characters.amanda, "My name is Amanda. The acting VP and close business associate of Eventia, and by extension of that, Gloria Gals and the likes of those.")>>
She leans back into her chair, eyeing you up and down as a cold silence claims the room for a while
<<= setup.speak($player, "Uuuuh... oh right. I would be... $player.femaleName!")>><<= setup.speak($characters.amanda, "A pleasure to meet you. Now let´s talk business. Your current predicament is of a... let´s say, an artificial sort. Has Vernon told you yet?")>><<= setup.speak($player, "Told me? Told me what?")>>
You asked curiously as you waited for the worst.
<<= setup.speak($characters.amanda, "Well... let me just reiterate, as you might already know. Eventia as a whole, as a company. Has no CEO or owner. The majority share is sort of held in legal stasis.")>><<= setup.speak($player, "Yes... and?")>><<= setup.speak($characters.amanda, "The current legal owner, a relative of yours, is neither alive nor dead. Which complicates things.")>>
<<if $story.flags.knowsAboutEventia is false>>Zoning out for a brief moment, you ask her to repeat herself. Thinking hard about what she just told you, a sense of shock takes hold of you. You didn´t have any relatives back in the past. Only one comes to mind.
<<= setup.speak($player, "Wait... I just gotta digest that. You´re telling me, that a relative of mine owns... uuuh, Eventia? The company that I´m currently paying off debt in?")>><<= setup.speak($characters.amanda, "That is correct. A company that I and many others would like to acquire as well. I was not involved in this whole... conundrum of yours. But I´ll be willing to help. If you help me.")>>
You lean back into your chair, considering your options.
<<= setup.speak($player, "Wait... I just gotta digest that. You´re telling me, that a relative of mine owns... uuuh, Eventia? The company that I´m currently paying off debt in?")>><<= setup.speak($characters.amanda, "That is correct. A company that I and many others would like to acquire as well. I was not involved in this whole... conundrum of yours. But I´ll be willing to help. If you help me.")>>
You lean back into your chair, considering your options.<<else>><<= setup.speak($player, "Told me? Told me what? Something new?")>>
You asked curiously as you waited for the worst.
<<= setup.speak($characters.amanda, "Well... let me just reiterate, as you might already know. Eventia as a whole, as a company. Has no CEO or owner. The majority share is sort of held in legal stasis.")>><<= setup.speak($player, "Yes... and?")>><<= setup.speak($characters.amanda, "The current legal owner, a relative of yours, is neither alive nor dead. Which complicates things.")>>
You nod, leaning forward towards her.
<<= setup.speak($player, "I´m aware, and I obviously cannot inherit it because of legal bullshit.")>><<= setup.speak($characters.amanda, "That is correct. A company that I and many others would like to acquire as well. I was not involved in this whole... conundrum of yours. But I´ll be willing to help. If you help me.")>>
You lean back into your chair, considering your options.<</if>>
<<= setup.button("Alright. I need more information though.", "Storyline - Amanda Motive Explanation")>>
<<= setup.button("Hell no. No way I´m working with you.", "Storyline - Amanda Work Decline")>>You look down, shaking your head in disapproval.
<<= setup.speak($player, "Going to have to disappoint you on that one.")>>
Amanda sighs, her piercing gaze penetrating you completely, almost as if she is seeing straight through you, observing something behind you. She spins to the side in her chair, facing away from you.
<<= setup.speak($characters.amanda, "If that is how you want it. Going at it alone. I won´t be in your way. Come crawling back, anytime though.")>>
You get up from the chair and head towards the exit.
<<= setup.button("Continue.", "Gloria Lane - Waller Gardens")>>You enter the white office, seeing Amanda sitting upright in her black leather chair. Her finger filling the room with an incessant tapping as she leers at you.
<<= setup.speak($characters.amanda, "You´re late... by five minutes.", "angry")>><<= setup.speak($player, "I am?")>><<= setup.speak($characters.amanda, "Nevermind. We have something to discuss. I need you to install a virus in one of my... acquaintances. You will be invited to a party this evening, as an event girl.")>>
Pointing at her, you grit your teeth.
<<= setup.speak($player, "Wait! You said that all I needed to do was a favor. I´ve done that now!", "angry")>><<= setup.speak($characters.amanda, "Yes? You´ve done one job. Did you really think that was enough?")>><<= setup.speak($player, "So what now? I just do your bidding or what?!")>>
Amanda looks at you amused as she chuckles lightly.
<<= setup.speak($characters.amanda, "For now you do. But worry not. I will keep my end of the bargain.", "smile")>><<= setup.speak($player, "Pfft. Sure. When is this party then?")>><<= setup.speak($characters.amanda, "Tonight.")>><<= setup.speak($player, "As in tonight-tonight?", "surprised")>><<= setup.speak($characters.amanda, "Yes. You should wear something nice for the event.", "smile")>>
Scratching your chin, you think about it.
<<= setup.button("Continue.", "Storyline - Amanda Seduction Mission Explained")>>You gulp, but nod to Amanda. You´re in too deep now to refuse anyway. Might as well see what things lead to.
<<= setup.speak($player, "Alright then. So what´s the deal? What do I gotta do?")>><<= setup.speak($characters.amanda, "The task is simple. I will upload a virus to your E-Pal. Then you spread it to him.", "smile")>><<= setup.speak($player, "Wait wait... A virus? And that wont affect me?", "angry")>>
You stand up from your chair, planting both hands flatly unto her desk.
<<= setup.speak($characters.amanda, "Nope. Not to you. It would simply monitor and record everything you do. All information I can access anyway.", "smile")>>
Whilst the logic is sound, your stomach still drops. A single drop of sweat trickles down your forehead, as you lock eyes with her. Her warm smile reeling you in like a serpent.
<<= setup.speak($characters.amanda, "All you gotta do is get in close to the guy, and swipe your E-Pal close to his own pad. Easy.")>><<= setup.speak($player, "And what if they catch me?", "angry")>><<= setup.speak($characters.amanda, "You´re insured on that front. Event Girls are infected with all manner of malware and spyware all the time. Nothing suspicious about it at all.", "smile")>>
Letting out a sigh, you sit back into your chair.
<<= setup.speak($player, "Alright then. Let´s do it.")>><<= setup.speak($characters.amanda, "Good. I´ll upload the virus to you now. Get yourself into a nice dress, and meet with me in the evening.", "smile")>>
You get up and turn for the exit, thinking about what to wear for the event.
<<= setup.button("Continue.", "Gloria Lane - Waller Gardens")>>Standing there in the mirror that you've extended outside your pod. Your eyes trail you from top to bottom.
<<= setup.speak($player, "I hope this will do...")>>
You bite your lip, almost too much as your E-Pal finally vibrates with a voice message.
<<= setup.speak($characters.amanda, "Alright $player.femaleName. Meet me in the lounge. We will go to the event separately, but I will lead you to your vehicle.")>>
Entering the lounge in your chosen attire of party clothes. You meet the judgemental gaze of Amanda and her security guard.
<<= setup.speak($characters.sandra, "Is this what passes for clothes to you?")>><<= setup.speak($characters.amanda, "Come now Sandra, don´t kill the mood. Are you ready?")>>
She asks you with a reassuring tone in her voice. You nod and force out a smile.
<<= setup.speak($characters.sandra, "Follow me then. No funny business. Your vehicle is outside. See you there, boss.", "smile")>>
Following Sandra, you exit the main, arching entrance of eVentia. The huge logo putting a stark emphasis on the V in the name is left behind you as you leave the main building. The tapping of the rain hits the thin glass above you, as your eyes lay upon the roaring skyline of tall grey buildings. The black clouds are washed over by the blinding mish-mash of countless ads and neon signs, selling the most bizarre of products. From neon-pink tans, to hyperlight suits and phase-clocked dildos. The miasma of spectral colors put you in a light daze, that you only escape from by Sandra´s light tap on your forehead.
<<= setup.speak($characters.sandra, "Wake up, newbie. We got a schedule to keep!", "smile")>>
She marched off, prompting you to follow her. You reach the last sliding glass-door and enter unto a form of helipad. A black vehicle awaits, the doors to it sliding open as well, as you approach.
<<= setup.speak($characters.sandra, "Get in. Don´t break anything. Or I´ll break you. I expect only the best, as the mistress wills it! Copy that?", "smile")>><<= setup.speak($player, "Uuuuh... Copy?")>>
A slight drop in your stomach startles you as the vehicle takes off. You´re just able to spot Sandra saluting you as the doors slide shut.
<<= setup.button("Continue.", "Storyline - Amanda Seduction Party Arrival")>>The vehicle suddenly begins to descend. Pressing your nose against the window, you spot the landing path beneath. The pad was decorated with bright red lights and purple plants that seemed to emit bioluminescent light. With a bump, the vehicle connected with the pad, and the door slid open. You crawled outside, almost immediately gasping as the strong wind blew your hair. Looking around, you noticed that there were other pads along the building, and that yours were much more discrete.
You spotted the entrance before you, and walked towards it. The doors sliding open as you entered, the chatting and bustling intrigue going on around you immediately filled your ears. The warmth washing away the cold outdoors, you sighed in relief as you entered. The whole place stood out as one grand luxurious bar & nightclub of sorts. The deep red light filling the room, gave it an aristocratic air. The scent of deep roses filled your nostrils and shot through your entire torso, ending in your loins.
<<= setup.speak($characters.amanda, "I see your landing was soft. Now let´s get down to business. The guy is your typical playboy, so I would start by the dancefloor and lounges.")>>
Amanda´s presence becomes immediately apparent behind you, as she struts around. Stopping at your side she holds out her wrist, showing an image of a middle-aged man.
<<= setup.speak($characters.amanda, "This would be the man. Get close. Swipe your wrist against his. Done deal.", "smile")>><<= setup.speak($player, "Got it.")>>
You nod and feel her grip tighten around your shoulder, just for a moment, only to be let go.
<<= setup.speak($characters.amanda, "Like I said, Playboy. Look for someone that has clearly brough... your kind. I´ll let you get to then.")>>
She struts off, leaving you in the lobby to the bustling of arriving guests.
<<= setup.button("Continue.", "Storyline - Amanda Seduction Party Continued")>>Entering the main hall, you´re greeted by a lush electronic-like symphony, almost as if played by a techno-like orchestra. However, looking around, you cannot quite gauge the origin of the music. The crowd of people almost ignore you entirely, seemingly being a tightly knit collection of people that all know each others. Almost everywhere you go, a new pair of voices have a hearty reunion, almost going straight to arm-rubbing and asking for favors amongst themselves.
<<= setup.speak($player, "Hmph... Still no dice. What if I tried the tables by the dance-floor.")>>
You move towards the dancefloor, and although you cannot see where the music comes from, it increases in volume. Strutting along the booths embedded into the side wall, you suddenly spot a man in the distance, sitting squarely in the middle of one of the booths. A champagne bottle on the table and two scandily-clad girls wrapped around each arm, there is no doubt this would be the guy.
<<= setup.speak($player, "Now think... how to approach this?", "smile")>>
<<= setup.button("Attempt to seduce your way to him.", "Storyline - Amanda Seduction Party (Seduction)")>>
<<= setup.button("Pretend to be the third girl he hired.", "Storyline - Amanda Seduction Party (Blunder)")>>
<<= setup.button("Be blunt and tell him you want to fuck.", "Storyline - Amanda Seduction Party (Slutty)")>>You decide that your best cause of action is to probably rely on your skill at seduction. After all, the only thing you need to do is to get in close and swipe your wrist close to his. Moving with a certain degree of confidence towards the booth, you stop before it and clear your throat.
<<= setup.speak($player, "Got room for one more?", "smile")>>
A shiver runs down your spine as you lock eyes with him. He breaks eye contact as his eyes flicker all over your body, almost eating you raw.
<<= setup.speak($characters.executive1, "Ohoho... surely madam, we can make room. Go on then girls, make room!", "smile")>><<= setup.speak($characters.eventgirl1, "Really? You want to make room for... that?", "surprised")>><<= setup.speak($characters.eventgirl2, "Yeah! Don´t you have everything you need right here?", "surprised")>><<= setup.speak($characters.executive1, "Girls-girls! Come now! Go grab us some drinks!", "smile")>>
The two girls stare daggers at you as they leave the booth, seemingly to fetch drinks. Now was your chance. Smiling at him, you sat by the edge of the booth and slid in to sit next to him.
<<= setup.speak($characters.executive1, "Mhmhm... You look stunning girl! What do they call you?", "smile")>><<= setup.speak($player, "Oh me? $player.femaleName, and you?", "smile")>>
You´re almost startled as he reaches out to grab your wrist, which makes your uplink say a soft sound notifying you of the upload. For just a moment, you were wondering if you were the only that heard that. The man's carelessness told you otherwise, as his lips grazed your hand.
<<= setup.speak($characters.executive1, "Mhm... Please. Call me Antonio. I have many names though.", "smile")>><<= setup.speak($player, "Ah, right? What do you do then, Antonio?")>>
Looking around the club and dancefloor, you notice it slowly filling up with people. Did it upload? Are you done? How do you get rid of him again? Your E-Pal suddenly vibrates, making an unfamiliar voice appear in your E-Pal.
<<= setup.speak($characters.secret, "Miss $player.femaleName, you´re needed in the lobby.")>><<= setup.speak($characters.executive1, "Whose that?", "smile")>><<= setup.speak($player, "Oh that? Probably my friends. You´ll like them.", "smile")>><<= setup.speak($characters.executive1, "Ah! Yes! Please bring your friends! It will be a whole gathering.", "smile")>>
With that you exit the booth and strut towards the lobby. As you enter the lobby, your E-Pal vibrates once more.
<<= setup.speak($characters.secret, "Did you lose him?")>><<= setup.speak($player, "Yes. I´m in the lobby. What now?")>><<= setup.speak($characters.secret, "Get in your ride. Pad 27. I´ll see you later back at Eventia.")>>
The voice cuts out, prompting you to move to pad 27 and take the ride home.
<<= setup.button("Continue.", "Amanda Seduction Party (Completion)")>>You smile slyly, as the girls are obviously bought themselves. A playboy like him probably doesn´t even remember how many girls he even ordered. Moving towards the booth, you smile as you lock eyes with the target.
<<= setup.speak($characters.executive1, "Yes?", "smile")>><<= setup.speak($player, "Sorry I´m late, but I can see that you made do without me?", "smile")>>
The two girls look at you with a hint of disgust, as the playboy looks utterly confused.
<<= setup.speak($characters.executive1, "Uuuuh... what? She with you gals?")>><<= setup.speak($characters.eventgirl1, "Whaaaaaaat? Of course not!", "surprised")>><<= setup.speak($characters.eventgirl2, "Yeah! Totally not with us!", "surprised")>><<= setup.speak($characters.executive1, "Really now? Hmph... why don´t you two go out and powder that nose whilst I talk with this lass then?")>>
With loud protests the two gals leave the booth. A hesitant thought strikes you, before you move in and sit next to the playboy. His analyzing stare flickering all over your body.
<<= setup.speak($characters.executive1, "Did my wife send you?", "smile")>><<= setup.speak($player, "Uuuh... who?")>><<= setup.speak($characters.executive1, "My wife, Amanda. She sent you? Probably wants you to bug me. Not the first time. Let´s get it over with.", "smile")>>
You´re almost startled as he reaches out to grab your wrist, which makes your uplink say a soft sound notifying you of the upload.
<<= setup.speak($characters.executive1, "There we go. Does she treat you well?", "smile")>><<= setup.speak($player, "Treat me well?")>>
A pressure builds in your throat forcing you to gulp. Looking around the club, you sigh as you finally admit your cover is totally blown.
<<= setup.speak($player, "If she keeps her end of the bargain. If not... I don´t know.")>><<= setup.speak($characters.executive1, "Well. Not much I can do. I´ll just pretend I don´t know when she turns on the bug.", "smile")>>
You yelp as a sudden sound coming from your E-Pal breaks the conversation.
<<= setup.speak($characters.secret, "Miss $player.femaleName, you´re needed in the lobby.")>><<= setup.speak($characters.executive1, "That would be her, I bet. Good luck!")>><<= setup.speak($player, "Oh... haha... thanks I guess. You too.", "smile")>>
With that you exit the booth and strut towards the lobby. As you enter the lobby, your E-Pal vibrates once more.
<<= setup.speak($characters.secret, "Did you lose him?")>><<= setup.speak($player, "Yes. I´m in the lobby. What now?")>><<= setup.speak($characters.secret, "Get in your ride. Pad 27. I´ll see you later back at Eventia.")>>
The voice cuts out, prompting you to move to pad 27 and take the ride home.
<<= setup.button("Continue.", "Amanda Seduction Party (Completion)")>>You grin, licking your lips lustfully as you close in on your target. Moving with a certain degree of confidence towards the booth, you stop before it, only to lean over it.
<<= setup.speak($player, "Why don´t you send these two dolls away whilst you and I have a little... adult talk?", "smile")>>
The playboy stares at you plainly, gulping, his eyes gravitate towards your cleavage.
<<= setup.speak($characters.executive1, "I uuuh... right!", "smile")>>
He waves his hands around, as to signal to the girls.
<<= setup.speak($characters.eventgirl1, "Whaaaaaaaaaat?!", "angry")>><<= setup.speak($characters.eventgirl2, "Really?!", "angry")>><<= setup.speak($characters.executive1, "Yes-yes... just leave us a bit.", "smile")>>
The two girls stare daggers at you as they leave the booth. Moving in, you slide next to him, only to lean in and whisper to his ear.
<<= setup.speak($player, "How about I show you a good time? In the stalls?", "smile")>><<= setup.speak($characters.executive1, "Oh boy!", "surprised")>>
A few moments later...
<<= setup.button("Continue.", "New Sex", "<<set $sex.current = 'vaginal-sex', $sex.rE = $player, $sex.gE = $characters.executive1, $sex.passage = 'Storyline - Amanda Seduction Party (Post-Slutty)'>>")>>The both of you spent, you´re certain you managed to slide your wrist next to his whilst you were doing the deed.
<<= setup.speak($player, "See you around, hotshot.")>><<= setup.speak($characters.executive1, "W-wait... you didn´t give me a name!", "smile")>>
You leave the man then and there, your E-Pal vibrating afterwards giving out a message.
<<= setup.speak($characters.secret, "Miss $player.femaleName, you´re needed in the lobby.")>>
With that you exit the restrooms and strut towards the lobby. As you enter the lobby, your E-Pal vibrates once more.
<<= setup.speak($characters.secret, "Did you lose him?")>><<= setup.speak($player, "Yes. I´m in the lobby. What now?")>><<= setup.speak($characters.secret, "Get in your ride. Pad 27. I´ll see you later back at Eventia.")>>
The voice cuts out, prompting you to move to pad 27 and take the ride home.
<<= setup.button("Continue.", "Amanda Seduction Party (Completion)")>>The vehicle suddenly descended and at the top of eVentia, just beside what you could only assume was Amanda's ride. Stepping outside, you felt the biting cold wind rip at your hair. The tropical embrace soothed and warmed you once again, as you entered the Waller Gardens from the helipad. As you entered the white office, you were met by a satisfied smile from Amanda herself.
<<= setup.speak($characters.amanda, "Well done. Well done indeed. So you managed to upload it. I can now see everything.")>><<= setup.speak($player, "Great... It just struck. Who is this guy again? Why is he important to bug?")>><<= setup.speak($characters.amanda, "Oh this guy? Not anyone important. Just my ex-husband. I need some dirt on him. That´s it.", "smile")>>
You hold up a finger, as if about to protest, but quickly lower it again. Gritting your teeth, you not to Amanda and turn to leave.
<<= setup.speak($player, "Let me know when it´s time for you to keep up your end...")>><<= setup.speak($characters.amanda, "Oh I will! Don´t you worry darling! Thanks again!")>>
Stomping back out into the gardens you rush to the elevator, practically slamming the buttons in, only to cross your arms and pout in disappointment.
<<= setup.button("Continue.", "Gloria Lane - Gloria Hotel")>>The following week is nothing, but business meetings and medical check-ups. Having completely abandoned your pod, you´ve now moved up and have what at least somewhat resembles an apartment. Appearantly, Amanda Waller was able to put her team of lawyers to work, and was able to exploit some form of corpo-government loophole. Which in essence, have allowed you to begin serving in the millitary, without actually doing any kind of combat.
This still means that you have to leave... Earth. Just not as far as you might have imagined. Amanda called it a training facility, but with just one minor detail making all the difference. The fact that it´s on the moon.
<<= setup.speak($characters.drlinus, "So, are you ready $player.femaleName? We´ve done the tests, and you should be ready for your scheduled flight tommorrow.")>><<= setup.speak($player, "More than ready. I will earn that Citizenship and finally turn back.")>><<= setup.speak($characters.drlinus, "Very well then. All you gotta do then is sit tight.")>>
You shift in the comfortable shrink-like chair as the door opens. Poising her regal stature, Amanda Waller enters the room.
<<= setup.speak($characters.amanda, "Is everything in order then, Dr. Linus?")>><<= setup.speak($characters.drlinus, "Yes, she is ready to serve the UNC. All should be in order.")>><<= setup.speak($characters.amanda, "And with that, I consider my promise kept. When you´re done up there $player.femaleName, give me a call. I might have some opportunities for you, back at Eventia.")>><<= setup.speak($player, "I´ll keep that in mind.", "smile")>>
You nod and rise from the chair.
<<= setup.speak($player, "Well, if that is all. Then I´ll retire and get ready for tommorrow.", "smile")>><<= setup.speak($characters.drlinus, "Don´t forget to read up on Lunar customs and laws, different place and people.")>><<= setup.speak($player, "Sure Linus, see ya around.")>>
You exit the Psyche Clinic and head towards your new apartment, located just south of the Commercial Strip. You slide your wrist over the hololock, which makes a soft click as it opens the door. Just as you enter, at least a dozen ads and commercials begin to play on the light galleries hanging on the walls.
<<= setup.speak($player, "I gotta say... I preferred it when we would hang art on the walls...")>>
A yawn escapes you as you drag yourself towards your bed.
<<= setup.button("Sleep.", "Ending - AD Lift Off")>>The next day you woke up to the commanding voice of Sandra that had come to bring you out to the launch site. After having her carry your bags with all of your belongings, you near the holocar supposed to take you there.
<<= setup.speak($characters.sandra, "So, here we are. The driver will take you to the launch pad. It´s a 15-minute drive. Good luck, soldier.")>><<= setup.speak($player, "Right, so, I just get into this literal flying car. Cool.", "smile")>>
The cardoor slides open, and you slink in and unto the leather seats.
<<= setup.speak($player, "So, where´s the driver?")>><<= setup.speak($characters.sandra, "Hmph? Already there. Take care.")>>
With that the cardoor shuts down and the holocar simply begins to drive on it´s own, ascending into the air.
<<= setup.speak($player, "Oh-shit-shit! No one told me they were self-driving!", "surprised")>>
After a grueling 15-minutes, having taking the skyscrapers and dystopian-looking blocks of buildings. You finally seem to exit the massive metropolis and descend upon clear ground. Along the ground several shuttle-looking ships are lined up. All of them the size of a commercial jet. As you land, you get out. This time, there´s no one to receive. The only thing you got is your shuttle- and seat number.
<<= setup.speak($player, "Hmph... Shuttle number A-5, seat number 12. Right... here!")>>
You stand before your shuttle, the side marked with clear numbering, and the door open with stairs to walk up on. You grab hold of your luggage and walk up the stairs. Entering the cabin, you see that only half of the seats are taken. Mostly just men, wearing berets, with one other single woman, sitting in the corner. Reading your number, you move downwards towards the back.
<<= setup.speak($player, "Here it is... Hmmmmm. Not much different from a regular plane honestly.")>>
You place your luggage above, just as you would on a normal jet and get comfortable.
@@.bold;Please get in your seats, strap in and get comfortable. Today you´re flying with Stellardine Aerosystems.@@
You let out a nervous sigh as your stomach drops. You´re actually going to space. The doors click shut as everyone has taken their seats.
@@.bold;We will now proceed towards the launch pad. Do not rise from your seats until the green light flicks on. Do not leave your items or personal belongings remain unstrapped. Have a nice flight.@@
A blaring yellow light fills the cabin, telling you to remain in your seat.
<<= setup.speak($player, "This is it $player.maleName, we´re gonna do it. This is fucking it.")>>
<span id="choice"><span class='lbb'><<button "Continue.">><<replace "#choice">>@@.bold;<<timed 1s>>5...<</timed>><<timed 2s>>4...<</timed>><<timed 3s>>3...<</timed>><<timed 4s>>2...<</timed>><<timed 5s>>1...<</timed>><<timed 8s>>Lift off.<</timed>>@@<<timed 10s>>
The engines begin to ramp up and the entire shuttle begins to tremble. You take in one last breath as gravity shifts from your ass up along your spine and back, making you sink into your chair. Your ears are filled with pressure as you clutch the chair you sit in.
Not within long, the grey skies outside your window darken even more, until nothing but pitch black replaces them entirely. You look around, watching the woman that sits across you. She seems unnerved and unfazed by the whole thing, which eases the drop in your stomach a little.
Slowly the gravity pulling you into your chair dissipates. Looking around, you see a single pen float around.
The yellow light switches to a strong green.
@@.italics;Thank you for playing Event Girl.
I hope you enjoyed the experience and are looking forward to more content.
If you wish to continue playing the game, simply press continue.@@
<<= setup.button("Continue (Return to pod).", "Pod - Main")>>
<<= setup.button("Continue (Return to before you accept the deal).", "Storyline - Amanda Interrupt")>><</timed>><</replace>><</button>></span></span>The lush leather of your new chair comforts your back as you lean against. You gaze out at the exotic landscape. The many pink elephants grazing along the savannah fills you with a humorous chuckle. You wonder how they could get that one wrong? Or maybe, it was on purpose? You turn off the holo-projection and the windows change to the stark grey view. A complete opposite of before. Nothing, but towering skyscrapers and dead clouds hanging in the distance. Perhaps another rain of acid was forecasted?
<<= setup.speak($player, "No reason to think of that. I should prepare for my next meeting.", "smile")>>
You think to yourself, as you spin around in your chair. Placing your hands on the clean desk, you call your security guard.
<<= setup.speak($player, "Benny. It´s time to go. Prepare my departure.", "smile")>><<= setup.speak($character.secret, "Understood. It will be here in a minute.")>>
A smile spreads on your cheeks as you get up from your chair. Looking around your office, you exhale with a certain degree of satisfaction. This is all you ever wanted. All you ever needed. Yet, there´s something hollow within. A craving for more. Maybe you were cheated? Maybe something is missing? It´s at the tip of your mind, but you just can´t stop trying to think about it. Whenever you do, this silly smile of yours forces itself forward.
Your Nyxline Uplink informs you that your ride is here. You quickly grab one of the white pills at your desk and swallow it down with a glass of 100% pure water. A luxury that few can afford. The pill is necessary. You love the pill. It loves you too.
With everything finally under control, you grab your fancy jacket and head towards your ride. The board-members and shareholders will certainly be pleased tonight.
@@.italics;Thank you for playing Event Girl.
I hope you enjoyed the experience and are looking forward to more content.
If you wish to continue playing the game, simply press continue.@@
<<= setup.button("Continue (Return to pod).", "Pod - Main")>>The darkness fades a little and you begin to writhe your arms and legs. You cough as something long, veiny and warm is forces it´s way down your throat, rocking back and forth. Something covers your eyes and you moan as a deep pleasure shoots up your stomach, all the way to your chest.
<<= setup.speak($player, "Mmmmh... *drools*", "pleasure")>>
You writhe again, but your arms and legs are locked in position. For how long have you been stuck here? Where even are you?
The long meaty rod is shoved all the way into your throat, but somehow, you can still breathe. With a few more slaps it begins to pump something directly down your throat. You moan again, realizing you´re lying on your back. Your belly... it feels... huge, and something is moving inside of it. A kick... followed by another.
<<= setup.speak($player, "Uhm....Ugh....", "pleasure")>>
You hear something muffled as a pair of hands massage your tits. You writhe some more, but not to escape. Your cunt feels empty, wanting whatever surprise that is prodding at the end of it to fill you out and make you whole again.
Your moans make no difference and neither does your futile writhing. Is this it? Is this your new purpose?
<<= setup.speak($player, "Mmmmh... I love.... it...", "pleasure")>>
You fade back into the abyss. How long has it even been... and do you even care anymore?
@@.italics;Thank you for playing Event Girl.
I hope you enjoyed the experience and are looking forward to more content.
If you wish to continue playing the game, simply press continue.@@
<<= setup.button("Continue (Return to pod).", "Pod - Main")>>
<<= setup.button("Continue (Return to before you accept the deal).", "Storyline - Amanda Meeting")>>You think a bit about it, but eventually decide that you've had enough of eVentia and their corporate agenda.
<<= setup.speak($player, "I think I´ll take my chances. Just finalize my contract, please.", "smile")>>
He looks you up and down whilst scratching his chin.
<<= setup.speak($characters.drlinus, "And the citizenship? It will be very difficult to attain on your own.")>><<= setup.speak($player, "I´ll earn it on my own terms.", "smile")>><<= setup.speak($characters.drlinus, "Very well. I suppose I should wish you good luck then. A pleasure to have worked with you, $player.femaleName.", "smile")>>
He scribbles down some notes on his light tablet and then holds his finger over the scanner.
<<= setup.speak($characters.drlinus, "From this day, you´re a free civillian and no longer an eVentia asset. You can always return though, should you find the brave new world to be too much for you. You have till midnight to empty out your pod.", "smile")>>
He reaches out for a handshake, but you´ve already turned around to leave.
<<= setup.speak($player, "Yeah... See you around, Linus.", "smile")>>
<<= setup.button("Continue.", "Ending - UF Brenda")>>You reach your pod and fold your outfits and clothes neatly, packing it all into your newly purchased duffle bags. Turning around you´re almost spooked by the professional, but stout and proud figure standing before.
<<= setup.speak($characters.brenda, "I heard your ass leaving! Gurl! Not without saying bye now are we?", "smile")>><<= setup.speak($player, "Of course not, just thought I would prepare first.", "smile")>>
You both chuckle as you hug, her embrace warming you.
<<= setup.speak($characters.brenda, "So... Debt free huh? Quite something! You got any plans out there on the streets?", "smile")>><<= setup.speak($player, "No, not really. There´s still so moch I don´t know. I´ll figure it out somehow, I guess.")>>
Brenda shifts her posture and lets out a chuckle.
<<= setup.speak($characters.brenda, "Don´t worry! I got a pal that can help you out... runs a small restaurant downtown. Always looking for more hands waitressing. It might be a little run down, but its where I´ll go once I´m done here.", "smile")>>
She holds her wrist against yours, transferring the data to your E-Pal.
<<= setup.speak($player, "Wait, this will work outside eVentia?", "smile")>>
You point at your E-Pal.
<<= setup.speak($characters.brenda, "Sure, why not? Uplinks are pretty standard issue. Even the corporate ones are. I mean, Eventia might be seeing everything you do, but it will do for now right?")>>
With Brenda´s help you both get your last stuff in order, leaving your pod in pristine condition, ready and waiting for whatever poor soul next in line to be eVentia's puppet.
<<= setup.speak($player, "Thanks Brenda, I´ll be going now. Hope to see you soon.", "smile")>><<= setup.speak($characters.brenda, "Make sure to check out that place! See you around, gurl!", "smile")>>
<<= setup.button("Continue.", "Ending - UF Final Choice")>>With that, you turn around and face the massive transparent exit from the lobby. With your two dufflebags in hand you walk through. The hot air hits you as the doors slide open, gradually changing to a cold draft. The long and fast screeching noise of traffick fills your ears, as you strut out unto the finely laid stone curb. Holocars and holobikes alike sliding around in a bustle of a mega-metropolitan mess.
You look to your left, and then to your right. Both ways looking near identical with dull towering skyscrapers drowning in neon advertisements. Slightly confused, even intimidated, the thought crosses you for a moment. Maybe eVentia wasen´t so bad after all? The world looks as if taken directly out of some dystopian comic. Your gaze going higher and higher until you finally get a glimpse of the grey skies with no blue... Just darkness and a grey muddy carpet swallowing everything around it.
You sharpen your resolve and begin to strut down the street. Where are you going and why? You have no answer. You look to your left studying the signs advertising all manners of things from drinks, to luxury food, implants and of course depraved sexual services.
You take out your E-Pal display, noticing the GLS having been unlocked. A location is tapped in; that place of one of Brenda's friends. An advertisement suddenly catches your attention.
@@.bold;Pleasure girls wanted! Do your part now! Service grants citizenship! UNC Armed Forces hiring now! Join up now!@@
A brave new world stands before you, with options on every corner. You hold your breath for a moment. Feeling the deep relaxing ease of breathing out. The air fresh with sweet freedom. You make your choice.
@@.italics;Thank you for playing Event Girl.
I hope you enjoyed the experience and are looking forward to more content.
If you wish to continue playing the game, simply press continue.@@
<<= setup.button("Continue.", "Pod - Main")>><<run setup.psycheHard($player, "Feminine", 5)>><<run setup.experienceHard($player, "High Heels", 2)>><<run setup.experienceHard($player, "Masturbation", 1)>>The Eventia logo towers above you as you look out the window from the holo-taxi. The largest entertainment center in sector A-01, you double check your N-Face to see if it´s the correct designation.
<<= setup.speak($player, "This is it... where I´ll pay off that stupid debt.")>>
The door to the holo-taxi slides open and the bustling sound of the surrounding metropolis hits you. The stench of the nearby sewer making you retch, you quickly jump out of the taxi and grab your bags from the trunk. The taxi simply hovers off as your N-Face vibrates, telling you that you´re at least 200 units lighter in your wallet.
<<= setup.speak($player, "Ugh... let´s see... that over there would be the main entrance. E-01, should be close to that guys clinic.")>>
Hauling your baggage towards the entrance, you enter the entertainment center.
<<run setup.equipOutfit($player, "starterGirl")>><<run setup.acquireItem("White Camisole", "clothes")>><<run setup.acquireItem("Grey Jeans", "clothes")>><<run setup.acquireItem("Pink Bra", "clothes")>><<run setup.acquireItem("Pink Panties", "clothes")>><<run setup.acquireItem("Peeptoe Heels", "clothes")>>
<<= setup.button("Continue.", "Intro - Entering eVentia")>>A splash of fresh cooling air hits you as you move through the entrance, washing away the smells of the wretched outside. Turning around, you take in the refreshing scenery of the lobby and foyer. You spot one of the guards standing in the corner, waving you over.
<<= setup.speak($characters.eventiaguard, "You one of them new arrivals? You look like one.")>><<= setup.speak($player, "Yes, I was told to get health exam first, here´s my ID.")>>
Holding out your wrist, the guards scans it with a soft beep.
<<= setup.speak($characters.eventiaguard, "Yep, you have an appointment with Dr. Linus. His clinic is right over there, to the left, then straight.")>><<= setup.speak($player, "Thanks.", "smile")>>
Moving towards the clinic, you look around to examine what will soon, most likely, become your new home. In the foyer couches sits at least several men all wearing neon suits, typical for the executive types. A group of girls wearing flashy dolled-up fashion seems to be making their way down south, towards the 'Adult'-strip, judging from the signs. Lastly, men and women of all social circles, bustling through the busy entertainment center.
<<= setup.button("Continue.", "Intro - Meeting Dr. Linus")>>Arriving at the Psyche Clinic, the glass doors slide open and you enter the reception. Dragging your baggage along, you make your way to the desk, only to hear your name called out.
<<= setup.speak($characters.drlinus, "Ah! Would that be $player.femaleName? I have been expecting you!", "smile")>><<= setup.speak($player, "Oh? Hello there. I just arrived, hope I´m not late.")>>
A tall, slender man in a lab coat approaches you. His slick hair adds to his clinical demeanor.
<<= setup.speak($characters.drlinus, "Welcome to the Eventia Psyche Clinic! My name is Dr. Linus and I´ll be your main physician during your stay with us.")>><<= setup.speak($player, "Thanks, and I´m $player.femaleName, but you already know that.", "smile")>><<= setup.speak($characters.drlinus, "Well, let´s get to it. If you will follow me, then I can properly evaluate if you´re of upstanding health.")>>
You follow the physician, walking along the sprinkly clean white floor, giving your heels a firm click with every step. Walking down the hallways you pass a turn which gives off a distinct moaning that echoes off the walls. You stop for a second to look down the hall, but a interrupted.
<<= setup.speak($characters.drlinus, "Shall we continue? Please don´t mind the other patients.")>>
You nod and continue towards his office. Entering his office, you´re immediately taken in by the many different phallus figurines that decorate it. A painting also hangs on the wall, featuring a lithe woman-... with a thick third appendage dangling from her nether regions.
<<= setup.speak($player, "Nice... office.")>><<= setup.speak($characters.drlinus, "Ah! I see you take a liking to it as well? I do my best to make my clients feel right at home.", "smile")>>
A sigh escapes you as you sit down on the chair aimed at his desk.
<<= setup.speak($characters.drlinus, "No need to get comfortable miss, if you would undress now, I can begin the scan.")>><<= setup.speak($player, "Right, of course... That´s why I´m here...")>>
Taking one last glance at his obscene office, you begin to undress for his... 'scan'.
<<= setup.button("Continue.", "Intro - Health Check-Up")>><<= setup.equipOutfit($player, "naked")>>The cool air makes your tits perks and your skin crawl as a cool breeze caress your skin. The physician has already whipped out his scanner, charging it up with a deep buzzing.
<<= setup.speak($characters.drlinus, "This might tickle a bit, but it´s completely normal. Just stand still as I work the scanner over your body.")>>
A buzzing sends small tingling shocks through your upper back as the scanner makes contact with your skin. He rolls it along your lower back, making a small moan escape you. The scanner moves down your back, until it caresses your asscheeks.
<<= setup.speak($characters.drlinus, "Spread please.", "smile")>><<= setup.speak($player, "W-what?!", "surprised")>><<= setup.speak($characters.drlinus, "Spread your legs. I need to make sure you´re ready for any type of service you might participate in.")>><<= setup.speak($player, "B-but I´m not some E-Hooker, I wouldn´t do any of t-that?!", "surprised")>><<= setup.speak($characters.drlinus, "Company policy, miss.")>>
You gulp as you spread your legs, letting the scanner slide under your vagina. A hard beep suddenly repeatedly rings from the scanner.
<<= setup.speak($characters.drlinus, "Wauw... You´re a virgin?", "smile")>><<= setup.speak($player, "Yeah?! So what?! Is that a problem?!", "angry")>><<= setup.speak($characters.drlinus, "No... not at all. An advantage even. You should check out the auction blocks. You can make a small fortune auct-", "smile")>><<= setup.speak($player, "I´m not here to auction off my virginity! I´m here to pay off my debt!", "angry")>>
A sigh escapes the physician as he concludes the scan.
<<= setup.button("Continue.", "Intro - Check-up Conclusion")>><<= setup.equipOutfit($player, "starterGirl")>>The buzzing stops and the physician puts the scanner on his desk. Walking around to sit in his office chair, a light-screen suddenly flips up with your picture and record being displayed.
<<= setup.speak($characters.drlinus, "Well, you´re a perfect healthy adult woman. The only thing of note is your... lack of experience.", "smile")>><<= setup.speak($player, "So... can I like go now? I was told you had a pod for me.")>>
His chuckle and nod makes your stomach drop. He leans back, eyeing you up and down.
<<= setup.speak($characters.drlinus, "Yes. You´re cleared for work. An Eventia Guard should be waiting outside the clinic, ready to escort you to your pod. But- before you leave. Let me remind you that you can always visit the clinic to enhance your mind and psyche.", "smile")>><<= setup.speak($player, "Sure... Whatever.")>>
You grab your clothes to put them back on, with him sitting in his chair, observing. Your eyes meet at least several times, as he poorly pretends to be checking something in the meanwhile.
<<= setup.speak($player, "I´ll be going then, see you around, Linus.")>><<= setup.speak($characters.drlinus, "I sure do hope so- I mean, for psyche enhancement. Not if you get hurt-ahaha!", "smile")>>
You grab your bags and head back towards the clinics reception, where you spot the same guard that previously received you by the entrance.
<<= setup.button("Continue.", "Intro - Escort to Pod")>>You lock eyes with the guard and walk towards him with your arms now sore from dragging your baggage around all day. The guard nods at you as you get closer.
<<= setup.speak($characters.eventiaguard, "As you have been cleared for work at Eventia, you may now be escorted to your pod. Please follow along, miss.")>><<= setup.speak($player, "Right-... you´re not going to help with this?")>>
The guard ignores you and exits the clinic, making you scuff at him. You follow him out back into the foyer, where the same bustle and rush of before greets you again. The guard leads you east, towards a hall with a sign saying; "Pod Halls".
<<= setup.speak($player, "I hope it´s not too crampy... Please don´t be worse than the last.")>>
You enter the Pod Hall, only to stop at a different sign saying; "Pod Baths".
<<= setup.speak($characters.eventiaguard, "This here be the baths, they´re uni-sex and shared, to your information, miss.")>>
Barely paying attention to what he´s saying, you drag your baggage along, only for the weight to suddenly be lifted as the guard takes it with one hand.
<<= setup.speak($characters.eventiaguard, "Let me take care of that the rest of the way. Oh... your pod is right there, miss.", "smile")>>
Turning around you spot your pod designation number.
<<= setup.button("Continue.", "Intro - Arrival at Pod")>>You swipe your wrist over the holo-lock, which promptly slides the pod open with a soft click. A single bed with a foldable table awaits you. You spot at least several other monitors and other modules for wardrobe-management and storing things.
<<= setup.speak($player, "Is this it? That´s... old as heck...")>><<= setup.speak($characters.eventiaguard, "That´s it miss. You can maybe upgrade it for a penny or two when one of the newer ones becomes available.")>>
The guard tosses in your baggage and takes a step back.
<<= setup.speak($characters.eventiaguard, "You can report to the reception tomorrow if you so desire. I´ll be leaving now. Good evening to you, miss.")>>
You nod at the guard and begin to unpack your things.
<<= setup.button("Continue.", "Pod - Main","<<set $settings.introMode = false>><<run setup.story('Debt-00', 'start')>><<run setup.completeRef($player, 'refFeminine1')>><<run setup.completeRef($player, 'refFeminine2')>><<run setup.completeRef($player, 'refFeminine3')>><<run setup.completeRef($player, 'refFeminine4')>>")>>You squeeze your arm and let out a long sigh calming your nerves.
<<= setup.speak($player, "Alright... Go on then, explain this to me. I´m Listening.")>>
<<= setup.speak($characters.drlinus, "You´ve been in stasis for a very long time. We... In fact had hoped you could tell us which year you came from? Your pod was a so called... Blank Pod.")>><<= setup.speak($player,"Wait... Okay-okay... What year is it?")>><<= setup.speak($characters.drlinus, "The year is 2206, hopefully not too far from your origin year?")>>
You stiffen as your hear the words escape his mouth, and all you can think about is to wake up from this nightmare.
<<= setup.speak($player, "Alright... Alright... So... I´m in the future and I´m not in my own body. This is... a really... really bad dream right?", "surprised")>><<= setup.speak($characters.drlinus, "I´m afraid not, Miss. Your pod has been in possession of eVentia for at least a few years. Like I said before, you´re very lucky to even be alive. It cost a fortune to save you!")>>
The sudden realization hits you, that everyone and everything you know is likely gone forever. No matter how surreal it feels, you´re stuck here, for good...
<<= setup.speak($player,"I-... There´s no way to send me back? Like at all?!", "surprised")>>
He shakes his head.
<<= setup.speak($characters.drlinus, "You mean time travel? Tsk... Silly nonsense... We don´t even know what year you´re from... However, the overwhelming debt associated with your chamber tells me it must have been for some time at least.")>>
You look down, fumbling your fingers, you let them know the year.
<<= setup.speak($player,"2023... That´s the year...")>><<= setup.speak($characters.eventiaguard, "Holy shit!")>><<= setup.speak($characters.drlinus, "Damn... That explains the huge debt. Must have cost a fortune to keep your chamber stable for so long. Haven´t seen one this steep before.")>>
Your voice breaks up as you think back on the accident.
<<= setup.speak($player,"I can´t believe this... All because of some stupid joke...!", "surprised")>><<= setup.speak($characters.drlinus, "You likely have a ton of questions, but before that, I will have to explain a few things for you. Also, please wear this... It would make things... More comfortable for everyone involved.")>>
Holding in his hands you see a pair of panties, a bra, some slim pants, a yellow jacket and a pair of heels.
<<= setup.speak($player, "Really? Heels?!", "angry")>>
You grit your teetch once more.
<<= setup.speak($characters.drlinus, "Well... Better get used to it... It´s what you´ll be walking around in from now on.")>>
You reluctantly take the clothes and put them on.
<<= setup.button("Continue.", "Intro - Info Drop 3", "<<= setup.equipOutfit($player, 'starter', 'nostash')>><<= setup.acquireItem('eVentia Jacket', 'clothes')>><<= setup.acquireItem('eVentia Slacks', 'clothes')>><<= setup.acquireItem('eVentia Bra', 'clothes')>><<= setup.acquireItem('eVentia Panties', 'clothes')>><<= setup.acquireItem('eVentia Heels', 'clothes')>>")>>Having pulled yourself unto the bed, you grit your teeth... you sigh, putting on your best poker face to fool them.
<<= setup.speak($player, "I see. I´ll stay calm, don´t worry.")>>
<<= setup.speak($characters.drlinus, "You´ve been in stasis for a very long time. We... In fact had hoped you could tell us which year you came from? Your pod was a so called... Blank Pod.")>><<= setup.speak($player,"Wait... Okay-okay... What year is it?")>><<= setup.speak($characters.drlinus, "The year is 2206, hopefully not too far from your origin year?")>>
You stiffen as your hear the words escape his mouth, and all you can think about is to wake up from this nightmare. Instead, you look the room... the door behind the guard. With a distraction, you could possibly make a run for it.
<<= setup.speak($player, "Alright... Alright... So... I´m in the future and I´m not in my own body. This is... a really... really bad dream right?", "surprised")>><<= setup.speak($characters.drlinus, "I´m afraid not, Miss. Your pod has been in possession of eVentia for at least a few years. Like I said before, you´re very lucky to even be alive. It cost a fortune to save you!")>>
The sudden realization hits you, that everyone and everything you know is likely gone forever. No matter how surreal it feels, you´re stuck here, for good...
<<= setup.speak($player,"I-... There´s no way to send me back? Like at all?!", "surprised")>>
He shakes his head. Looking around the room... an idea hits you.
<<= setup.speak($characters.drlinus, "You mean time travel? Tsk... Silly nonsense... We don´t even know what year you´re from... However, the overwhelming debt associated with your chamber tells me it must have been for some time at least.")>>
You look down, fumbling your fingers, you let them know the year.
<<= setup.speak($player,"2023... That´s the year...")>><<= setup.speak($characters.eventiaguard, "Holy shit!")>><<= setup.speak($characters.drlinus, "Damn... That explains the huge debt. Must have cost a fortune to keep your chamber stable for so long. Haven´t seen one this steep before.")>>
Your voice breaks up as you think back on the accident.
<<= setup.speak($player,"Oh-oh no! I think I´m going to faint.", "surprised")>><<= setup.speak($characters.drlinus, "Agh! Quick! Go get the E-Shot! She could be having a heart attack!")>>
Putting a hand over your forehead you fall back into the bed.
<<= setup.button("Continue.", "Intro - Pretend Calmness (Continued)")>>Keeping one eye slightly open, you realize the guard quickly left the room. Taking the opportunity you quick spring back up.
<<= setup.speak($characters.drlinus, "W-woah! Calm dow-! Shit! Get back here!", "surprised")>>
You quickly get back up and jump down from the bed. Now standing on the front of your feet, you make a dash for the exit. Entering the long hallway, you don't get far until something huge crashes into you.
<<= setup.speak($characters.eventiaguard, "I got her sir!", "angry")>><<= setup.speak($player,"Agh! Get off of me! You psychos!", "angry")>><<= setup.speak($characters.eventiaguard, "Shut up! Stupid bitch! Think I´ll fall for that!? You ain´t the first one to try that!", "angry")>>
The guard grabs your legs and drags you back into the room. The sigh of a very disappointed Dr. Linus greets you once more.
<<= setup.speak($characters.drlinus, "Now that you have also tried that. Are you going to cooperate now?", "angry")>><<= setup.speak($player,"Does it look like I have a choice?", "angry")>><<= setup.speak($characters.drlinus, "Stop with the games. If you have questions, now is the time. War this... It would make things... More comfortable for everyone involved.")>>
Holding in his hands you see a pair of panties, a bra, some slim pants, a yellow jacket and a pair of heels.
<<= setup.speak($player, "Really? Heels?!", "angry")>>
You grit your teetch once more.
<<= setup.speak($characters.drlinus, "Well... Better get used to it... It´s what you´ll be walking around in from now on.")>>
You reluctantly take the clothes and put them on.
<<= setup.button("Continue.", "Intro - Info Drop 3", "<<= setup.equipOutfit($player, 'starter', 'nostash')>><<= setup.acquireItem('eVentia Jacket', 'clothes')>><<= setup.acquireItem('eVentia Slacks', 'clothes')>><<= setup.acquireItem('eVentia Bra', 'clothes')>><<= setup.acquireItem('eVentia Panties', 'clothes')>><<= setup.acquireItem('eVentia Heels', 'clothes')>>")>>You look towards the doctor as he explains everything.
<<= setup.speak($characters.drlinus, "Like I mentioned before. You were a blank chamber, which eVentia has acquired for a hefty sum.")>><<= setup.speak($player, "What the hell is eVentia?")>><<= setup.speak($characters.drlinus, "eVentia is the largest entertainment corporation in the world. Our entertainment centers provide everything from light to adult entertainment. We also specialize in highly educated and trained stand-ins that can do temporary work at events and-")>><<= setup.speak($player,"Wait-wait... You haven´t explained why I´m a woman?!")>>
He leans back into his chair.
<<= setup.speak($characters.drlinus, "Yes-yes, all right I´ll explain. As per law, we don´t know where you´re from. You are not a citizen of the UNE and therefore have no gender rights. You´re also in crippling debt, and therefore under special employment.", "smile")>>
A smile spreads on his cheeks as he almost deliberately holds out his hands, as if to welcome you with open arms.
<<= setup.speak($characters.drlinus, "Welcome on board! Miss...! You´re a proud member of the eVentia family! You will be joining our brand line we call ´Event Girls´, to pay off your debt of course.", "smile")>><<= setup.speak($player, "No gender rights?!... Right, just perfect. Well then, I want a lawyer.")>><<= setup.speak($characters.drlinus, "Errr...")>>
The guard bursts into laughter.
<<= setup.speak($characters.eventiaguard, "Sh- SHE WANT´S A LAWYA! OH BOY I CAN´T WAIT TO TELL THIS ONE TO THE BOYS AHAHAHA!", "laugh")>><<= setup.speak($characters.drlinus, "Shut up you idiot!... Ahem... I´m afraid that´s not possible miss... You´re not in a position to be making such demands.", "angry")>>
The guard´s smile quickly erodes as you wobble back up.
<<= setup.speak($player,"I have rights! I KNOW I HAVE!", "angry")>><<= setup.speak($characters.drlinus, "Yes. You have the right to pay back your debt and apply for citizenship like any other individual.")>>
You lean back into the bed, letting out a sigh.
<<= setup.speak($player, "I have a lot of questions...")>><<= setup.speak($characters.drlinus, "That´s what I'm here for. Ask away.", "smile")>>
You think about what to ask.
<<IntroQuestions>>You open your eyes and a shining light pierces your eyes turning the familiar darkness into an overwhelming scene of brightness.
<<= setup.speak($characters.drlinus, "Appears they´re waking up... Best you remain at the ready.")>><<= setup.speak($characters.eventiaguard, "Yes, sir!")>>
The soft linen from the bed caress your skin as gravity pulls you down. Where are you? Why are the lights so bright? Whose talking? Who... even are you?
<<= setup.speak($player, "Wha- Where am i?", "pleasure")>><<= setup.speak($characters.drlinus, "Take it slow, let your senses return. Remain calm.")>>
You rise up and feel an unfamiliar weight on your chest. Touching it, you moan slightly as the tender softness spreads a tingling sensation of pleasure throught your whole upper chest.
<<= setup.speak($player, "Mhmmm... What´s this?", "pleasure")>>
Trailing your hands down along your stomach, you reach your crotch. Your heart sinks as it becomes apparent that something is wrong... something... is missing? A jolt of pleasure shoots up through your stomach and down your loins as you feel something damp and wet.
<<= setup.speak($player, "Oh this feels... Really good...", "pleasure")>>
You drool as you touch your sensitive body.
<<= setup.speak($characters.eventiaguard, "Err... hmph... Doc... Don´t think they´re entirely awake.")>><<= setup.speak($characters.drlinus, "Hey? Are you with me?")>>
Their voices become echoes in the background as you continue to feel around.
<<= setup.button("Continue.", "Intro - Memory Fall")>>You stop groping yourself and look around the room. The white walls blend in with the grey floor giving it a clinical atmosphere, similar to a hospital, but not entirely.
<<= setup.speak($player, "I-... I am... $player.maleName? Wait wha-!")>>
You quickly jolt up as your memory returns, hitting you like a truck.
<<= setup.speak($player, "Holy shit! What the hell´s going on?! Where the fuck am i?! Why- WHY THE FUCK DO I HAVE TITS?! MY VOICE?! WHY DO I SOUND LIKE THIS?!", "angry")>><<= setup.speak($characters.eventiaguard, "Miss! Please remain calm!")>><<= setup.speak($characters.drlinus, "Let us explain! My name-... Argh! Don´t do anything hasty now!")>>
You quickly roll over your bed, but gravity takes hold off you. A searing pain spreads from your chin, as your face violently connects with the floor. You groan in pain, immediately trying to stand again. However, your feet wobbling, you only manage to get back up by lifting yourself unto the bed.
<<= setup.speak($player, "What happened?! Oh- Oh no-no-NO! I was in the cryo-thing! WHAT THE HELL HAPPENED?!", "angry")>><<= setup.speak($characters.drlinus, "My name is Dr. Linus, I work for eVentia. The company responsible for saving your life! Just, remain calm, Miss... Whatever your name was.")>>
<<= setup.button("Pretend to be calm and try to escape.", "Intro - Pretend Calmness")>>
<<= setup.button("Try to make sense of it all.", "Intro - Remaining Calm")>>
<<= setup.button("FREAK THE FUCK OUT!!!", "Intro - Freak Out")>>Your blood bloiling, you clench your fist and grit your teeth. The weirdness and odd displacement of... everything, jiggling and being weird, only adding fuel to the fire.
<<= setup.speak($player, "WHAT THE HELL ARE YOU TALKING ABOUT?! WHERE THE FUCK AM I?! WHY THE FUCK DO I HAVE TITS?! WHERE´S MY COCK?!", "angry")>>
You once again push yourself up, only for your feet to give away and a loud slap ringing through your ears as your ass cushions your fall to the floor.
<<= setup.speak($characters.eventiaguard, "Should I restrain her sir?")>><<= setup.speak($characters.drlinus, "No-no, they´re obviously distraught about the procedures, let them be for now.")>><<= setup.speak($player, "WHAT THE FUCK ARE YOU TALKING ABOUT?! WHAT DID YOU DO TO ME?! WHO EVEN ARE YOU?!", "angry")>>
Grabbing the edge of the bed and hauling yourself up, you try your best to support your newfound weight and proportions.
<<= setup.speak($characters.drlinus, "You´ve been in stasis for a very long time. We... In fact had hoped you could tell us which year you came from? Your pod was a so called... Blank Pod.")>><<= setup.speak($player,"Wait... Okay-okay... What year is it?")>><<= setup.speak($characters.drlinus, "The year is 2206, hopefully not too far from your origin year?")>>
You stiffen as your hear the words escape his mouth, and all you can think about is to wake up from this nightmare. You eye the door and dash for it.
<<= setup.speak($characters.drlinus, "Restrain her... I´ll give her a sedative.", "angry")>><<= setup.speak($characters.eventiaguard, "Yessir!", "angry")>>
The big man quickly jumps infront of you grappling your naked body. You try to writhe free, but your body is weak, soft and not fit to fight back at all. A soothing calmness overtakes you after you feel a soft prick on your neck.
<<= setup.button("Continue.", "Intro - Restrained")>>Once again you open your eyes, only for a bright shining light piercing your eyes. Putting your right hand infront of your face, you slowly get up.
<<= setup.speak($player, "Alright... Alright... So... I´m in the future and I´m not in my own body. This is... a really... really bad dream right?", "surprised")>><<= setup.speak($characters.drlinus, "I´m afraid not, Miss. Your pod has been in possession of eVentia for at least a few years. Like I said before, you´re very lucky to even be alive. It cost a fortune to save you!")>>
The sudden realization hits you, that everyone and everything you know is likely gone forever. No matter how surreal it feels, you´re stuck here, for good...
<<= setup.speak($player,"I-... There´s no way to send me back? Like at all?!", "surprised")>>
He shakes his head.
<<= setup.speak($characters.drlinus, "You mean time travel? Tsk... Silly nonsense... We don´t even know what year you´re from... However, the overwhelming debt associated with your chamber tells me it must have been for some time at least.")>>
You look down, fumbling your fingers, you let them know the year.
<<= setup.speak($player,"2023... That´s the year...")>><<= setup.speak($characters.eventiaguard, "Holy shit!")>><<= setup.speak($characters.drlinus, "Damn... That explains the huge debt. Must have cost a fortune to keep your chamber stable for so long. Haven´t seen one this steep before.")>>
Your voice breaks up as you think back on the accident.
<<= setup.speak($player,"I can´t believe this... All because of some stupid joke...!", "surprised")>><<= setup.speak($characters.drlinus, "You likely have a ton of questions, but before that, I will have to explain a few things for you. Also, please wear this... It would make things... More comfortable for everyone involved.")>>
Holding in his hands you see a pair of panties, a bra, some slim pants, a yellow jacket and a pair of heels.
<<= setup.speak($player, "Really? Heels?!", "angry")>>
You grit your teetch once more.
<<= setup.speak($characters.drlinus, "Well... Better get used to it... It´s what you´ll be walking around in from now on.")>>
You reluctantly take the clothes and put them on.
<<= setup.button("Continue.", "Intro - Info Drop", "<<= setup.equipOutfit($player, 'starter', 'nostash')>><<= setup.acquireItem('eVentia Jacket', 'clothes')>><<= setup.acquireItem('eVentia Slacks', 'clothes')>><<= setup.acquireItem('eVentia Bra', 'clothes')>><<= setup.acquireItem('eVentia Panties', 'clothes')>><<= setup.acquireItem('eVentia Heels', 'clothes')>>")>>You look towards the doctor as he explains everything.
<<= setup.speak($characters.drlinus, "Like I mentioned before. You were a blank chamber, which eVentia has acquired for a hefty sum.")>>
Examining the room that you sit in, you pretend to have an interest in whatever this hoax is.
<<= setup.speak($player, "What the hell is eVentia?")>><<= setup.speak($characters.drlinus, "eVentia is the largest entertainment corporation in the world. Our entertainment centers provide everything from light to adult entertainment. We also specialize in highly educated and trained stand-ins that can do temporary work at events and-")>>
Looking around, you notice that the room has two exits. What appears to be the main exit, of which the guard stands by, and then the fire exit. At least you think it´s a fire exit. The room is otherwise dull, the walls all white, with nothing else than the bed and the chair that this- whoever this is, is sitting in.
<<= setup.speak($player,"Wait-wait... You haven´t explained why I´m a woman?! Where´s my fucking cock?!")>>
He leans back into his chair.
<<= setup.speak($characters.drlinus, "Yes-yes, all right I´ll explain. As per law, we don´t know where you´re from. You are not a citizen of the UNE and therefore have no gender rights. You´re also in crippling debt, and therefore under special employment.", "smile")>>
A smile spreads on his cheeks as he almost deliberately holds out his hands, as if to welcome you with open arms.
<<= setup.speak($characters.drlinus, "Welcome on board! Miss...! You´re a proud member of the eVentia family! You will be joining our brand line we call ´Event Girls´, to pay off your debt of course.", "smile")>>
The wrinkle growing on your forehead now feeling as if it is bulging and ready to pop, you clench your fist in raw anger.
<<= setup.speak($player, "No gender rights?! WHAT THE FUCK?! WHAT DID YOU DO TO ME?! TURN ME THE FUCK BACK NOW!", "angry")>>
Sliding back to create some distance, the man non-chalantly waves his hand at the guard.
<<= setup.speak($characters.drlinus, "Keep her restrained...", "angry")>><<= setup.speak($characters.eventiaguard, "Yessir!", "angry")>>
The burly guard put his big hands on your shoulders, keeping you down.
<<= setup.speak($player,"KEEP YOUR HANDS OF-...", "angry")>>
You feel another sting and a rush of calm overwhelms you.
<<= setup.button("Continue.", "Intro - Info Drop 2", "<<run setup.psyche($player, 'Feminine', 50, 0)>><<run setup.psyche($player, 'Mind', 50, 0)>>")>>The calmness spreads through your body, and the sweet sound of someone giggling passes through your ears.
<<= setup.speak($player,"*giggles* Who-Whose giggling?")>><<= setup.speak($characters.drlinus, "You are... Now listen, I know that it´s a lot of information. I get it. But you have to work with me here.", "smile")>>
He moves closer to you, eyeing you up and down.
<<= setup.speak($characters.drlinus, "I´m also paying of some debt, it´s a perfectly natural thing... Yours is just... Of a different magnitude.")>>
You breathe in and swallow your pride, almost cracking up.
<<= setup.speak($player,"Alright... I want a lawyer.")>><<= setup.speak($characters.drlinus, "Errr...")>>
The guard bursts into laughter.
<<= setup.speak($characters.eventiaguard, "Sh- SHE WANT´S A LAWYA! OH BOY I CAN´T WAIT TO TELL THIS ONE TO THE BOYS AHAHAHA!", "laugh")>><<= setup.speak($characters.drlinus, "Shut up you idiot!... Ahem... I´m afraid that´s not possible miss... You´re not in a position to be making such demands.", "angry")>>
The guard´s smile quickly erodes as you wobble back up.
<<= setup.speak($player,"I have rights! I KNOW I HAVE!", "angry")>><<= setup.speak($characters.drlinus, "Yes. You have the right to pay back your debt and apply for citizenship like any other individual.")>>
Looking towards the man, you open-handedly point towards your crotch in frustration.
<<= setup.speak($player,"Turn me back. I´m not supposed to be a fucking girl. What the fuck did you do to my cock?!", "angry")>><<= setup.speak($characters.eventiaguard, "Didn´t they auction that thing off? To help with the debt?")>><<= setup.speak($characters.drlinus, "Will you shu-")>>
Boiling over you explode in a fit of rage.
<<= setup.speak($player,"YOU WHAT?! WHAT THE FUCK IS WRONG WITH YOU PEOPLE?!", "angry")>><<= setup.speak($characters.drlinus, "Restrain her... for crying out loud...", "angry")>><<= setup.speak($characters.eventiaguard, "Yessir!")>>
You once again feel the burly guard put his big hands on your shoulders, keeping you down.
You feel another sting and a rush of calm overwhelms you. However, this time you completely doze out.
<<= setup.button("Continue.", "Intro - Question Time")>>You open your eyes and once again find yourself on the now familiar bed. However, this time, you´re cuffed to it.
<<= setup.speak($characters.drlinus, "Ah... She´s awake... Again... Care to remain calm this time? Or should I let corporate know of how involuntary you are? I´m sure they don´t mind calling the police. Trust me girl. You don´t want that.", "angry")>>
Looking around, you can hardly see as everything is blurred out. You regain yourself and attempt to properly assess the situation.
<<= setup.speak($player,"No-no... I´ll uhhh, take it slow.", "surprised")>>
Rubbing your eyes, you push yourself back up to a sitting position in the bed.
<<= setup.speak($characters.drlinus, "Also, before you decide to try and make a run for it. A tracker is implanted in your body. Our very own top-of-the-line E-tracker, that´ll inform us of your whereabouts 24/7.")>>
After processing the newly gained information, you quickly conclude that it´s probably in your best interest to cooperate... For now.
<<= setup.speak($player, "I have a lot of questions...")>><<= setup.speak($characters.drlinus, "That´s what I'm here for. Ask away.", "smile")>>
You think about what to ask.
<<IntroQuestions>>Wiggling your cuffed hand to signal that you got the message, you inquire about being let go.
<<= setup.speak($player, "Alright... I think that was all. So... gonna let me go?")>>
Looking towards the guard, Dr. Linus snaps his finger. The guard moves over, swinging some kind of a keycard. Holding the keycard over your cuffs, they click open.
<<= setup.speak($characters.drlinus, "You should also choose a new name, I can put it into your E-Pal. You´ll be using it to track yourself as an Event Girl whilst working here.")>>
He hands you a small electronic device which is prompting you for a name.
<<textbox "$player.femaleName" $player.femaleName>>
After putting in your name, the device prompts you with a message; "Attach to Wrist".
<<= setup.speak($characters.drlinus, "Don´t lose that now, they´re quite expensive actually, would be terrible for your debt.")>><<= setup.speak($player, "Right... Right, I get it.")>>
Holding the device over your wrist, it slaps itself unto it and locks.
@@#input-error;@@
<span class='lbb'><<button "Continue.">>
<<set $player.femaleName to $player.femaleName.trim()>>
<<if $player.femaleName is "">>
<<replace "#input-error">>Please enter your name.<</replace>>
<<elseif $player.femaleName == $player.maleName>>
<<replace "#input-error">>Please enter a new name.<</replace>>
<<else>>
<<set $player.name to $player.femaleName>>
<<goto "Intro - Finale">>
<</if>>
<</button>></span>A light chuckle escapes Dr. Linus, as he watches you wobble uncomfortably on the soles of your feet.
<<= setup.speak($characters.drlinus, "So, $player.femaleName it is? I´ll show you to your pod.")>><<= setup.speak($player,"Yeah? It works doesn´t it? You got laws for names now too?")>>
The guard cracks a laugh as well.
<<= setup.speak($characters.drlinus, "Nah, no worries. This here is my health clinic. Feel free to drop by whenever you want to unwind. All Event Girls at eVentia have access to a therapist and conditioning for their work.")>><<= setup.speak($player,"Conditioning? What do you mean?")>><<= setup.speak($characters.drlinus, "Oh...? Nothing special really... I can tell you more about it later. You should rest now, and get more familiar with your... New life that is. Here, you might want to wear these.")>>
Holding out his hands, you see him holding some high heels. You reluctantly grab the heels and put them on.
<<= setup.speak($player,"This... Why did you shorten my tendons again? Really?")>><<= setup.speak($characters.drlinus, "Simply company policy. I´m afraid you´ll have to get used to it.")>><<= setup.speak($player,"Right...")>><<= setup.speak($characters.drlinus, "Let me walk you to your pod.")>>
The guard opens the door, and you both leave the room. You enter the bright white corridor and enter what looks like a clinic reception, with people sitting around, supposedly waiting their turn. You almost catch yourself gasping; as some of the people have metallic lines in their faces, glowing eyes, sockets in their temples. The suits that some of them wear are lined in neon, and the variance in style goes from business to full blown cyber-like punkish.
<<= setup.speak($player,"You weren´t kidding... this really does look like the future.")>><<= setup.speak($characters.drlinus, "As you imagined? Curious.")>>
You exit the clinic and enter what looks like a massive shopping mall of sorts. As well as a lobby and foyer. The eVentia logo is scattered all around the entrance and by the reception area.
<<= setup.speak($characters.drlinus, "This way. Follow me please.")>>
You´re led to a more secluded area, a form of back entrance.
<<= setup.speak($characters.drlinus, "Your pod should be 021, down here I believe.")>>
Reaching a hall with large container-like pods stacked on top of each other, you scuff at the prospect of having to actually live in something like this. The guard stops at one of the pods and hovers his hand over the entrance. The door slides open, revealing a rather small bed-like chamber, with several monitors and accomodations.
<<= setup.speak($player,"I´m... Supposed to stay here?")>><<= setup.speak($characters.drlinus, "For now... Please, take your time to process all this. I made sure that your first week of interest is already paid, so you have time to get into things. Don´t hesitate on visiting me, for anything really. But for now, I imagine that you must be weary and need rest.")>><<= setup.speak($player,"Thanks... I guess.")>><<= setup.speak($characters.drlinus, "I´ll leave you to it then.")>>
The guard and Dr. Linus both part ways, leaving you all alone. You crawl inside, lying in the bed.
<<= setup.button("Continue.", "Reflection", "<<set $settings.introMode to false>><<run setup.story('Event-Girl-01', 'start')>><<run setup.story('Debt-00', 'start')>>")>><<widget IntroQuestions>>
<<= setup.button("What year is it again?", "Intro - Year Question")>>
<<= setup.button("What is my debt? How do I repay it?", "Intro - Debt Question")>>
<<= setup.button("What´s an Event Girl?", "Intro - Event Girl Question")>>
<<= setup.button("Where the hell are we even?", "Intro - Whereabouts Question")>>
<<= setup.button("What about my home, where am I supposed to stay?", "Intro - Home Question")>>
<<= setup.button("Can you turn me back to a man?", "Intro - Return Question")>>
<<= setup.button("Alright... That was all. What now?", "Intro - Name")>>
<</widget>>A sigh escapes you, as you realize you should at least get your bearings on what, when and where. Look at Dr. Linus, you ask about the year.
<<= setup.speak($characters.drlinus, "The year is 2206, a lot of what you´re used to has likely changed dramatically.")>>
He scratches his chin, casting a quick glance at the guard.
<<= setup.speak($characters.drlinus, "My personal advice... Keep a level head and an open mind. Be careful out there... I won´t be able to help you a whole dang much once you've left this room.")>><<= setup.speak($player, "Alright, I guess I´ll keep that in mind then.")>>
Snapping his finger, a smile spreads on his cheeks.
<<= setup.speak($characters.drlinus, "I mean of course unless it´s with therapy, hypnosis or other forms of mental treatment.")>><<= setup.speak($player, "Hypnosis? Like for real hypnosis?")>>
He chuckles as he elaborates.
<<= setup.speak($characters.drlinus, "Aye, though, I probably wouldn´t think too much about that for now.")>><<= setup.speak($player, "If you say so...")>><<= setup.speak($characters.drlinus, "Anything else?")>>
Leaning back in his chair, he eyes you up and down.
<<IntroQuestions>>You shuffle in the bed, arching your back to better reposition yourself with your... newfound distribution of weight. Looking at the guard, you´re reminded by the words "debt" and "punishment". With a slight break in your voice, you question your debt... and what happens if you don´t pay.
<<= setup.speak($characters.drlinus, "The cost of maintaining your outdated cryo chamber has caused your debt to accumulate over time. As well as your required transformation into a more suitable subject for debt repayment, by law of course.")>>
You scuff as you clench your fist, almost boiling over again, you just manage to calm yourself down.
<<= setup.speak($player, "I literally paid for this... Myself?")>><<= setup.speak($characters.drlinus, "Of course... That´s only fair you know. Your debt as it stands is $player.debt units, which is... Wow... Just wow.")>>
Biting your lip, your stomach drops at the sound of the figure.
<<= setup.speak($player, "That sounds really high...")>><<= setup.speak($characters.drlinus, "It is... But... Not entirely impossible to repay. You should be able to repay it over time with some help. We take care of our own at eVentia, we´re family now! Of course!... Anything else?")>>
Knowing yourself, you resort yourself to asking the question; What if you don´t pay at all?
<<= setup.speak($characters.drlinus, "Well... You would never be able to apply for citizenship... And... Errr... If you don´t at the very least pay your interest. It may have dire consequences.")>><<= setup.speak($player, "Consequences? Like... What would happen? Jail?")>>
He clears his throat as he elaborates.
<<= setup.speak($characters.drlinus, "No. We handle all internal conflicts... Internally. Firstly, I highly suggest you do not challenge this, and pay the interest. If not, the higher ups might force you to go on the block. Which would be highly ill-advised.")>>
The guard chuckles in the background, but are swiftly shushed by Dr. Linus.
<<= setup.speak($characters.drlinus, "It would most likely result in your loss of your virginity, which has some real value on the auction blocks.")>><<= setup.speak($player, "SAY WHAT?!")>><<= setup.speak($characters.drlinus, "Well, no one is forcing you here! At least yet...")>>
You sit back down after having sprung up and cross your arms in disapprovement.
<<IntroQuestions>>You scratch your chin as you think; "Event Girl? Gotta be something with Events then?". Looking at Dr. Linus, you inquire about eVentia and what an Event Girl is.
<<= setup.speak($characters.drlinus, "An Event Girl is a multi-purpose temporary entertainment stand-in! Think of it, as a woman of all womanly trades sorta-thing! The pay is high, and the demand even higher! Only going higher if you become really good at it.")>>
Suddenly becoming keenly aware of your two bags of womanly flesh and absence of your manhood, you inquire further.
<<= setup.speak($player,"What kinda... 'Womanly' trades are we talking here?")>><<= setup.speak($characters.drlinus, "Oh... Pretty much anything really. Most commonly receptionist work, maid work, show girl, stripper wo-")>><<= setup.speak($player, "Stripper?!", "surprised")>>
Leaning back and crossing his arms, he continues.
<<= setup.speak($characters.drlinus, "Well listen now, no one is forcing you to do any particular one. They´re all well-paying. You can pick your fancy. It´s really not that bad at all.")>>
Tilting your head slightly, you give him a questioning stare.
<<= setup.speak($player,"Right... and Eventia? What´s the deal with that?")>><<= setup.speak($characters.drlinus, "Eventia, like I mentioned before is the largest entertainment corporation in the world. Our entertainment centers provide everything from light to adult entertainment. We also specialize in highly educated and trained stand-ins that can do temporary work at events, go-go dancing and so on.")>><<= setup.speak($player, "Alright, got it... I guess.")>>
You sigh at the prospect of having to be a receptionist, a maid... or even worse, a stripper.
<<IntroQuestions>>Looking around the room again, your best guess is that you would be in a hospital of some kind.
<<= setup.speak($player,"So, where are we exactly?")>><<= setup.speak($characters.drlinus, "We´re currently in one of eVentia´s many mega-entertainment centers. It´s one of the bigger ones, containing everything from a variety of shops, hotel & housing, night clubs, strip clubs, conference centers & venues. All sorts of things really.")>>
You chuckle with a light tone of worry and disbelief at his long list of services available in the supposed entertainment center.
<<= setup.speak($player, "That sounds pretty huge...")>><<= setup.speak($characters.drlinus, "This one is actually one of the smaller ones.")>><<= setup.speak($player, "Right.")>>
Rolling your eyes, you think of what else you need to know.
<<IntroQuestions>>Thinking back on your old apartment, your stomach churns as you already get a sense of homesickness.
<<= setup.speak($player,"What about my home? Where will I be staying? I bet it´s gone now.")>>
<<= setup.speak($characters.drlinus, "It most definitely is, however, eVentia provides all baseline Event Girls with their own standard housing pod, conveniently located together in the entertainment center.")>>
You tilt your head slightly at the word "pod". Does he mean a literal pod? Similar to what you just got unfrozen from?
<<= setup.speak($player, "Right...")>>
<<= setup.speak($characters.drlinus, "There you can cool off and so on when not working. The pod has a modest monthly fee, and if you decide to upgrade in the future, that fee would increase of course.", "smile")>>
Biting your lip, you think of what else you need to know.
<<IntroQuestions>>Unsettled by how quickly you got used to your new... disproportionate body; the jiggling excess of fat, absence of any muscle and the softness of your skin. You ask if there is any hope left.
<<= setup.speak($player, "But- I can turn back right? I can become a dude again?")>><<= setup.speak($characters.drlinus, "Of course, like I said before. Once you´re debt free, you can apply for citizenship, and you would have gender rights. Which basically just means you can by law change your sex at will at any clinic.")>>
Nodding in desperation, you eyes glisten at the prospects of undoing this terrible mistake.
<<= setup.speak($player, "So all I gotta do is play my cards right? I can do that.")>>
Wobbling his hand, Dr. Linus continues.
<<= setup.speak($characters.drlinus, "It´s pricey, though if you play your cards right and remain dedicated, should be a non-issue.")>>
<<= setup.speak($player, "Got it, no problem.")>>
Clenching the side of the bed, your eagerness to undo this mistake makes you think of what else you need to know.
<<IntroQuestions>><<set $player.modifiers.push("Unlucky")>>The howling of your alarm clock wakes you up and in a slumbering stupor you flail your arm in its general direction. You eventually manage to tap the snooze button. However, the continued howling 5-minutes later finally forces you up.
A tired yawn escapes you whilst you stretch and slowly rise from your long nights rest. You then sluggishly drag yourself towards the bathroom to prepare for the day.
As you enter, you take a good long look in the mirror, observing and taking in your obvious trashed morning appearance.
In front of you stands $player.maleName, 19 years old college sophomore, not too shabby you think to yourself, flexing a bit.
With your toothbrush in hand you apply the toothpaste and start brushing away.
You also grab your crotch, just to make sure your precious, most prized possession is still there.
<<= setup.button("Continue.", "Intro - Shower", "<<set $player.intBody = 'images/player/male/pc-male-nude.png'>>")>>The cold water hits your back and you curse, quickly switching on the hot water to even out the temperature. You wonder if your aunt has left you another allowance, although, you're prepared for her to suddenly stop supporting you any moment since your last argument. Which means it's probably time to start looking for a side job, which you would absolutely dread.
After rinsing the last of the soapy water of, you jump out of the shower and quickly dry yourself. You have an aching suspicion you might be slightly late, and Jake was supposed to pick you up today. As you were going on a class trip.
Just as you grabbed your clothes you hear an incessant honking outside your dorm and someone yelling from the parking lot.
<<= setup.speak($characters.jake, "Come on! $player.maleName, we´re late as fuck!", "yelling")>>
You stumble towards your clothes.
<span id="clothes"><span class='lbb'><<button "Put on your clothes.">><<set $player.intBody = "images/player/male/pc-male-clothed.png">><<replace "#clothes">><<replace "#story-caption">><<include "StoryCaption">><</replace>>You quickly jump into your pants and only manage to button a few of the buttons. With your shirt only slightly covering your abs you make a dash for the door. Just as you grab the doorknob, your eyes catch the letter from your aunt by the drawers.
You pick it up, and without even needing to open it, you already know that it doesn't contain the usual support from her.
<<= setup.speak($player, "So she finally stopped paying? Pfft... I don´t need her.", "angry")>>
You cringe slightly, knowing you will have to either make it up with that hag or get a job...
<<= setup.button("Continue.", "Intro - Meeting Jake")>><</replace>><</button>></span>You rush down the stairs from the dorms, almost slipping and bashing into the door. The cool morning breeze hits you and bright morning lights make you squint your eyes as you enter the parking lot. You spot Jake in his sedan, his arm resting on the rolled down door window.
<<= setup.speak($characters.jake, "There you are! Dude! We´re so fucking late, Miss Palmers gonna kill us!")>>
A chuckle escapes as you regain your composure, grabbing and opening the car door.
<<= setup.speak($player, "Calm down, not like it's the first time we´re late. Alright, hit it.", "default")>>
Leaning back into the familiar ruddy leather, your stomach is pushed against your back as Jake speeds up and blazes into the morning traffic.
<<= setup.speak($characters.jake, "So... How did it go?", "smile")>><<= setup.speak($player, "What are you talking about?", "smile")>><<= setup.speak($characters.jake, "Come on man, you´re dating Jessica! THE Jessica, hot as hell, rich daddy and huge mammarinas. How can I not want the details? Spill ´em!")>>
Rolling your eyes, you shift your gaze towards your phone, pretending you got something important to check.
<<= setup.speak($player, "Dude, come on man. Details?", "pleasure")>><<= setup.speak($characters.jake, "So? Did ya fuck her or what? Tell me all about it bro!", "bruh")>>
You think back on your date with Jessica.
<span id="choice"><span class='lbb'><<button "Nah, she just gave me a blowie.">><<replace "#choice">>
<<= setup.speak($player, "Nah, she just gave me a blowie, satisfied?", "smile")>><<= setup.speak($characters.jake, "Ay! That sounds pretty good to me!", "bruh")>>Your fist connects with his as you both chuckle. You lie back into the leather seat, gazing out of the window as you approach your destination.
<<= setup.button("Continue.", "Intro - Arriving at Cryola")>>
<<= setup.button("Think back on Jessica giving you a blowjob.", "New Sex", "<<set $sex.current = 'blowjob', $sex.gE = $characters.jessica, $sex.rE = $player, $sex.modifier = 'sensual', $sex.stage = 'intro', $sex.passage = 'Intro - Arriving at Cryola'>>")>>
<</replace>><</button>></span><span class='lbb'><<button "Yeah, I fucked her.">><<set $story.flags.fuckedJessica = true>><<replace "#choice">><<run setup.experience($player, "Sex", 110, 0)>><<= setup.speak($player, "Yeah, I fucked her. You satisfied now?", "smile")>><<= setup.speak($characters.jake, "Holy shit bro! You on a fucking roll man!", "bruh")>>Your fist connects with his as you both chuckle. You lie back into the leather seat, gazing out of the window as you approach your destination.
<<= setup.button("Continue.", "Intro - Arriving at Cryola")>>
<<= setup.button("Think back on fucking Jessica.", "New Sex", "<<set $sex.current = 'sex', $sex.gE = $player, $sex.rE = $characters.jessica, $sex.modifier = 'sensual', $sex.stage = 'intro', $sex.passage = 'Intro - Arriving at Cryola'>>")>>
<</replace>><</button>></span><span class='lbb'><<button "Fucked her in the ass.">><<set $story.flags.fuckedJessica = true>><<replace "#choice">><<run setup.experience($player, "Anal", 110, 0)>><<= setup.speak($player, "Did I fuck her? Fucked her in the ass!", "smile")>><<= setup.speak($characters.jake, "Whaaat?! For real?! No way!", "bruh")>>Your fist connects with his as you both chuckle.
<<= setup.speak($player, "Totally did, she didn´t have any condoms around, so took her ass instead.", "smile")>><<= setup.speak($characters.jake, "Wait, that means she´s still technically a virgin?", "smile")>><<= setup.speak($player, "Yeah I guess so... Who cares though.", "default")>><<= setup.speak($characters.jake, "Yeah... haha... who cares.")>>
You lie back into the leather seat, gazing out of the window as you approach your destination.
<<= setup.button("Continue.", "Intro - Arriving at Cryola")>>
<<= setup.button("Think back on fucking Jessica´s ass.", "New Sex", "<<set $sex.current = 'anal', $sex.gE = $player, $sex.rE = $characters.jessica, $sex.modifier = 'sensual', $sex.stage = 'intro', $sex.passage = 'Intro - Arriving at Cryola'>>")>>
<</replace>><</button>></span><span class='lbb'><<button "Nah man, you know, first date and all that.">><<replace "#choice">><<= setup.speak($player, "Nah man, you know, first date and all that.", "default")>><<= setup.speak($characters.jake, "Ah well, maybe next time eh? I bet she just playing hard to get.")>>
Your fist connects with his as you both chuckle.
<<= setup.button("Continue.", "Intro - Arriving at Cryola")>></span><</replace>><</button>></span>As you approach the destination, you spot the huge cube-like structure with the bright red logo reading; "Cryola Cryolabs".
<<= setup.speak($characters.jake, "Weren´t these Cryola-clowns involved in some stasis scandal not too long ago?")>><<= setup.speak($player, "Really? Never heard about them before. I don´t really understand why we have to go to a cryolab for a humanities class.", "default")>><<= setup.speak($characters.jake, "Who cares bro, we here for that ass!")>>
Driving into the parking lot, you quickly find a spot. After exiting the vehicle, you both approach the building and the lobby entrance. A cool washing breeze hits you as the glass doors slide open, inviting you inside. The lobby is completely devoid of any kind of life.
<<= setup.speak($characters.jake, "Fuck! I knew it, we´re too fucking la-")>>
Before he can even finish his sentence, someone clears their throat behind the both of you.
<<= setup.button("Continue.", "Intro - Cryola Receptionist")>><<= setup.speak($characters.cryolareceptionist, "I assume ze boz of you we´re zuppozed za be wiz ze visiting class?")>>
Her foreign accent clearly pierces your ears and her tits almost spilling out of her secretary outfit immediately catches your attention. Looking up and awkwardly meeting her gaze you gulp as you force out a response.
<span id="choice"><span class='lbb'><<button "Oooh shit! Tits!">><<replace "#choice">>
<<= setup.speak($player, "Oooooh! Shit! Tits!", "smile")>>
Your eyes fixated on her cleavage that is about to burst, you realize that you just spoke your mind openly. Her gaze turns ice cold as Jake bursts into laughter.
<<= setup.speak($characters.cryolareceptionist, "I iz going to azzume zat iz a yez. Now please, follow me for ze tour and ze viziting clazz... or elze I will be forced to call ze zecurity.", "answer")>>
She turns around and begins to strut towards the elevator. You both follow her, completely hypnotized by the tapping of her heels and her swaying pencil skirt booty.
<<= setup.button("Keep your eyes fixated on her swaying booty.", "Intro - Catching Up")>>
<<= setup.button("Play it cool and follow along.", "Intro - Catching Up", "")>>
<</replace>><</button>></span><span id="choice"><span class='lbb'><<button "Oh uuuh... Yes!">><<replace "#choice">>
<<= setup.speak($player, "Oh uuuh... Yes! We were! We could use some help though, we´re kinda lost here.", "pleasure")>><<= setup.speak($characters.cryolareceptionist, "Yez, I can help you. Next time announce your arrival at ze reception. You walked right pazt me when you burzted through our foyer.", "answer")>>
She points towards the entrance, and correctly enough, you both really did just wander past it.
<<= setup.speak($characters.cryolareceptionist, "Now, pleaze follow me, zir.")>>
She turns around and begins to strut towards the elevator. You both follow her, completely hypnotized by the tapping of her heels and her swaying pencil skirt booty.
<<= setup.button("Play it cool and follow along.", "Intro - Catching Up", "")>>
<</replace>><</button>></span>The typical elevator music hits your ears as the elevator doors slide open. The three of you enter and the receptionst slides her card over the console and presses a few buttons. You quickly notice that it´s not going up, but down.
<<= setup.speak($player, "So uuuh, the rest of the class is waiting for us?", "default")>>
She looks at you directly with her piercing glare.
<<= setup.speak($characters.cryolareceptionist, "No, ze class haz already begun ze tour. We will be there zoon enough, zey zhould not have gotten far.", "answer")>>
A faint click and the elevator door opens revealing a long hallway. You spot the class not far from the three of you further down the hall.
<<= setup.speak($characters.jake, "Ah good! I see them, thank you miss!")>><<= setup.speak($characters.cryolareceptionist, "Alright. I will leave it to you then. Have nice vizit.")>>
She smiles as you both exit the elevator and quickly stroll towards the class. As you approach the tour in session, you hear an almost condescending, yet so familiar voice address you.
<<= setup.speak($characters.palmer, "Ah! look who it is, decided to finally come along after all?", "angry")>><<= setup.speak($characters.jake, "Sorry Miss Palmer, we had some trouble with traffic, but we´re here now aren´t we?", "bruh")>>
Crossing her arms, a wrinkle travels along her forehead, as if she is thinking of ways to torture the both of you. You think of what to say.
<<= setup.button("Yeah, we got stuck in the morning traffic.", "Intro - Meeting Jessica 1", "<<run setup.experience($player, 'Social', 110)>>")>>
<<= setup.button("Come on man, not a big deal, not like we missed anything!", "Intro - Meeting Jessica 2", "<<run setup.experience($player, 'Social', 50)>><<run setup.experience($player, 'Cool', 50)>>")>>
<<= setup.button("Pfft, whatever, it´s just some cryoshit.", "Intro - Meeting Jessica 3", "<<run setup.experience($player, 'Cool', 110)>>")>>She loosens up a little as she processes your excuses.
<<= setup.speak($characters.palmer, "I guess that´s a likely excuse. Join up then, we´re getting to the good part now. They´re going to show us the newest line of their cryo-chambers.")>>
The two of you blend in with the rest of the class. The tour guide, a young blonde, professional-looking woman resumes explaining some of the equipment presented. The both of you quickly get bored though, not really having any interest in any of this. You spot Jessica in the crowd of the class, your eyes meet and she blushes.
<<= setup.speak($characters.jake, "Yo, she wants you bro, gotta make sure she don´t run away. Go on dude.")>><<= setup.speak($player, "I know, I know. Calm down. Be right back then.", "default")>>
You smoothly reposition yourself to get closer to her, until you stand next to her. Her hypnotic sweet perfume going straight to your cock.
<<= setup.speak($player, "Hey Jessica, forgot to let ya know I had a great time yesterday.", "pleasure")>><<= setup.speak($characters.jessica, "Oh hey $player.maleName, me too! We should do it again another time.")>>
You´re both abruptly interrupted.
<<= setup.speak($characters.palmer, "Be quiet you two! Pay attention to the tour!", "angry")>>
You both cringe slightly, but quickly pick up on the tour.
<<= setup.speak($characters.cryolaguide, "And here we observe the Hemo-coolant Injector. An old and outdated approach to prevent blood and cell crystal formation and attain total vitrification in mere seconds. No longer needed with our newer Vita Cell-Regulation system.")>>
<<= setup.button("Continue.", "Intro - Cryo-chamber Display")>>She clenches her fist as the wrinkle grows in size, almost as if it´s about to burst.
<<= setup.speak($characters.palmer, "I´ve about had it with you two! You´re both walking on thin ice! You hear! Now get in line!", "angry")>>
The two of you blend in with the rest of the class. The tour guide, a young blonde, professional-looking woman resumes explaining some of the equipment presented. The both of you quickly get bored though, not really having any interest in any of this. You spot Jessica in the crowd of the class, your eyes meet and she blushes.
<<= setup.speak($characters.jake, "There she is, you gotta make a move or what?")>><<= setup.speak($player, "I know, I know. Calm down. Be right back then.", "default")>>
You smoothly reposition yourself to get closer to her, until you stand next to her. Her hypnotic sweet perfume going straight to your cock.
<<= setup.speak($player, "Hey there, you doing good?", "angryhello")>><<= setup.speak($characters.jessica, "Uuuuh... oh... hey $player.maleName! I guess-")>>
You´re both abruptly interrupted.
<<= setup.speak($characters.palmer, "Be quiet you two! Pay attention to the tour!", "angry")>>
You both cringe slightly, but quickly pick up on the tour.
<<= setup.speak($characters.cryolaguide, "And here we observe the Hemo-coolant Injector. An old and outdated approach to prevent blood and cell crystal formation and attain total vitrification in mere seconds. No longer needed with our newer Vita Cell-Regulation system.")>>
<<= setup.button("Continue.", "Intro - Cryo-chamber Display")>>She clenches her fist as the wrinkle grows three-fold in size turning red, almost as if it´s about to go nuclear.
<<= setup.speak($characters.palmer, "I´ve about had it with you two! You´re both walking on thin ice! You hear! Now get in line!", "angry")>>
The two of you blend in with the rest of the class. The tour guide, a young blonde, professional-looking woman resumes explaining some of the equipment presented. The both of you quickly get bored though, not really having any interest in any of this. You spot Jessica in the crowd of the class, your eyes meet and she blushes.
<<= setup.speak($characters.jake, "There she is, if you ain´t making a move, I am bro.")>><<= setup.speak($player, "Fuck you man, watch this.", "default")>>
You smoothly reposition yourself to get closer to her, until you stand next to her. Her hypnotic sweet perfume going straight to your cock.
<<= setup.speak($player, "´sup girl, how you doin´, thinking about me?", "pleasure")>><<= setup.speak($characters.jessica, "Oh! *giggles*, hey there handsom-!")>>
You´re both abruptly interrupted.
<<= setup.speak($characters.palmer, "Be quiet you two! Pay attention to the tour!", "angry")>>
You both cringe slightly, but quickly pick up on the tour.
<<= setup.speak($characters.cryolaguide, "And here we observe the Hemo-coolant Injector. An old and outdated approach to prevent blood and cell crystal formation and attain total vitrification in mere seconds. No longer needed with our newer Vita Cell-Regulation system.")>>
<<= setup.button("Continue.", "Intro - Cryo-chamber Display")>>The tour goes on and you reach a Cryo-Chamber on display.
<<= setup.speak($characters.cryolaguide, "And here we have our display model. A fully functional Cryo Chamber, the one used in our trials. No longer used in production. You´re the first visitors to see it!")>>
The Cryo-Chamber is golden-yellow and open, showing a comfortable spacious interior. The door is sleeved, and there's a userpad right next to the entrance of it.
<<= setup.speak($characters.jake, "Looks all futuristic and shit, what do you say, $player.maleName?")>><<= setup.speak($player, "I don´t really care bro, have you seen Jessica?", "angry")>>
You're both interrupted once again as the tour guide continues her speech.
<<= setup.speak($characters.cryolaguide, "And now we will have a short break. Feel free to take pictures and try out the comfortable interior of this display model. The cafeteria is just around the corner. The tour will continue in 20 minutes.")>>
You look around to see if you can spot Jessica, and there she is, coming straight towards you.
<<= setup.speak($characters.jessica, "Isn´t this all so exciting $player.maleName! Just think about the endless opportunities mankind can achieve with this kind of technology!", "laugh")>><<= setup.speak($player, "Y-yes! I totally agree! Truly amazing really!", "smile")>><<= setup.speak($characters.jessica, "Oh-hey! Take a picture of me inside of it!")>>
She gives you her smartphone and darts of towards the others surrounding the Cryo Chamber, waving her hand to follower her.
<<= setup.button("Continue.", "Intro - Taking a picture")>>After the rest of the class has largely lost interest in the display model, she jumps in.
<<= setup.speak($characters.jessica, "Get a good one of me!", "laugh")>>
She smiles as she freezes up posing for the shot. You take a few snapshots, trying your best to keep yourself from zooming too close on her cleavage.
<<= setup.speak($player, "Alright! Think I got a few great ones for sure!", "pleasure")>>
She jumps and smiles at you.
<<= setup.speak($characters.jessica, "Your turn now!")>><<= setup.speak($player, "Ah... I don't need any pictures taken, I´ll pass.", "default")>>
You try your best to decline politely, but Jake jumps in.
<<= setup.speak($characters.jake, "Hey come on bro, don´t take away her opportunity to build her boyfriend portfolio!")>><<= setup.speak($player, "Dude! Really?!", "angry")>><<= setup.speak($characters.jessica, "Come on $player.maleName, for me?")>>
You cringe a little, but eventually give in to their nagging and let Jake shove you inside.
<<= setup.speak($player, "Alright... fine.", "smile")>>
You lean up against the comfortable interior, the cryo bed standing upright, you lean your head on the pillowy top and your arms on the arm-rest. Jessica promptly begins to take some pictures with her smartphone.
<<= setup.button("Continue.", "Intro - Terrible Mistake")>>As Jessica is taking her pictures you spot Jake moving towards the chamber entrance. You notice his familiar grin when he´s up to no good.
<<= setup.speak($characters.jake, "Sit back mister! Commencing cryo-freezer-something!")>>
You roll your eyes as he messes with the console.
However, you´re startled by a sudden click as your wrists are clenched and held in place. You look down to see your arms have been fastened to the armrest. A feminine voice can be heard as several diodes are turned on.
@@.ai-alert;Chamber AI: Subject secured, commencing vitals check.@@
<<= setup.speak($player, "Dude! What the fuck are you doing?!", "angry")>><<= setup.speak($characters.jake, "Oh shit! What the hell?!", "bruh")>><<= setup.speak($characters.jessica, "Oh that´s exciting! The model still has some of it´s functions left! Smile!", "laugh")>><<= setup.speak($player, "Get me out! This ain´t fucking funny!", "angry")>><<= setup.speak($characters.jake, "I´m trying bro, I don´t know what the fuck i´ve been pressing?!", "bruh")>>
@@.ai-alert;Chamber AI: All vitals nominal. Subject fit for cryo-strapping, commencing.@@
The chamber doors emit a soft click and begin to slowly close down.
<<= setup.speak($player, "Get the fucking guide or something!", "angry")>><<= setup.speak($characters.jake, "Oh shit, hang in there bro!", "bruh")>>
You see Jake dart off whilst Jessica waves at you, continuing with her pictures as the door slowly slides down.
<<= setup.speak($characters.jessica, "It´ll be fine $player.maleName, it´s just part of the-", "laugh")>>
The door finally slams shut, leaving the only vision of the outside through a small window on the front of the door.
<<= setup.button("Continue.", "Intro - Panic")>>You try to get a hold of what's going on outside, but the whole chamber appears completely soundproof.
@@.ai-alert;Chamber AI: Commencing systems check... VCR Module missing. Cryo-strapping Failure.@@
Several red lights turn on and a small beeping sound begins.
You continue to attempt to get a look outside, and think you could spot at least Jake, Palmers and the tour guide all argueing. Your stomach drops as your eyes lock with the tour guide, her eyes filled with horror. This was definitely not part of the tour.
@@.ai-alert;Chamber AI: Emergency Override in effect. Cryo-strapping resuming.@@
You hear several liquids traveling up through various tubes in the chamber, and a strange odor filling the air.
<<= setup.speak($player, "Oh hell no! HEY! GET ME OU-..t o-f", "surprised")>>
You feel yourself getting light-headed. You fight it to stay awake, as best as you can.
@@.ai-alert;Chamber AI: Cryo-strapping complete. Subject ready for total vitrification.@@
@@.ai-alert;Chamber AI: Commencing Cryo-vitrification.@@
The last thing you can remember is the burning feeling of the temperature dropping you into a deep timeless slumber in mere seconds.
<<= setup.button("Continue.", "Intro - Cryo Sleep")>><<timed 3s t8n>>Darkness surrounds you and you are nowhere and no one.<</timed>>
<<timed 6s t8n>>There is nothing...<</timed>>
<<timed 9s t8n>>Something stings you... How odd...<</timed>>
<<timed 12s t8n>>You drift off again...<</timed>>
<<timed 15s t8n>>You're out of time, it's nowhere to be found... What's going on?<</timed>>
<<timed 18s t8n>>Oh, your stomach feels weird... You have a stomach?<</timed>>
<<timed 21s t8n>>Something cuts me... Did I... Lose something?<</timed>>
<<timed 24s t8n>>Darkness...<</timed>>
<<timed 27s t8n>>Hot... It's getting hotter... What's that? Light?<</timed>>
<<timed 27s t8n>><<= setup.button("Continue.", "Intro - The Awakening", "<<= setup.genderbend($player, 'female')>>")>><</timed>>!!!Name Yourself
-----------------------------------
Your standard name is the first used, with male and female names used for clarification. Your stripper name is simply your stage name if you become one.
Name: <<textbox "$player.name" $player.name>>
Male: <<textbox "$player.maleName" $player.maleName>>
Female: <<textbox "$player.femaleName" $player.femaleName>>
Stripper: <<textbox "$player.stripperName" $player.stripperName>>
!!!Character Background
-----------------------------------
<<= setup.ccBackgrounds($story.background)>>
!!!Difficulty
-----------------------------------
<<= setup.setStartValues($story.difficulty)>>
<span id='startBtn'><<= setup.getStart($story.background)>></span>!Intro
-----------------------------------------------
Event Girl is an interactive story, in which you take control of a young college student going on a field trip with his class to a Cryolab. The year is 2023, and promising progress is being made in the Cryostasis field.
However, an unfortunate accident on the field trip has unknowingly left you in permanent stasis. You wake up, flung far into the future. The year is now 2206 and the world is a very different place. Not only that, but you're not even yourself anymore. The corporation responsible for your awakening; eVentia Corp has changed you into a more suitable candidate to pay off your crippling debt to them.
The world of the future now lies before your new feminine self.
You must now become an Event Girl.
@@.red;Warning!@@ - The game contains photosensitive content, flashing images, suggestive content and mind-altering content that some may be susceptible, vulnerable or otherwise discouraged by. You can turn off photosensitive content in the settings, though this @@.bold;still@@ does not guarantee it won't show due to error/bugs/me forgetting to disable it.
<<= setup.button("Start", "Character Creation", "<<set $showPinup to true>>")>>
<span class='lbb'><span class='lbb'><<button "Changelog">>
<<Changelog>>
</span><</button>></span>
<span class='lbb'><span class='lbb'><<button "Upcoming Content">>
<<Upcoming Content>>
</span><</button>></span><<run setup.story("Vernon-Dinner-00", "complete")>>You stand around your pod, constantly eyeing your chosen outfit in the shared mirror. Your stomach curls and just before you open your pod to change, a familiar voice sends a shiver down your spine.
<<= setup.speak($characters.eventiaguard, "I see you´re ready? Hah! I was sent to pick you up...")>><<= setup.speak($player, "S-shit, whatever... did he cancel?")>><<= setup.speak($characters.eventiaguard, "No meathead, I told you I was here to pick you up. You really thought he would come here to get you himself?")>>
He waves you along and you follow him. As you pass the foyer a few of the other eVentia girls throw snide remarks at you. You don´t get far though, before you scout his round stature leaning against the receptionist desk, with Brenda standing behind it giggling at something.
<<nobr>>
<<= setup.regButton("Continue.", "Storyline - Vernon Dinner Nude",[{id: 'crotch', type: 'score-max', level: 0},{id: 'tits', type: 'score-max', level: 0}], ["hidden"])>>
<<= setup.regButton("Continue.", "Storyline - Vernon Dinner Nude",[{id: 'crotch', type: 'score-min', level: 1},{id: 'tits', type: 'score-max', level: 0}], ["hidden"])>>
<<= setup.regButton("Continue.", "Storyline - Vernon Dinner Nude",[{id: 'crotch', type: 'score-max', level: 0},{id: 'tits', type: 'score-min', level: 1}], ["hidden"])>>
<<= setup.regButton("Continue.", "Storyline - Vernon Dinner Casual",[{id: 'crotch', type: 'score-min', level: 1},{id: 'tits', type: 'score-min', level: 1},{id: 'sexy', type: 'score-max', level: 2}], ["hidden"])>>
<<= setup.regButton("Continue.", "Storyline - Vernon Dinner Sexy",[{id: 'crotch', type: 'score-min', level: 1},{id: 'tits', type: 'score-min', level: 1},{id: 'sexy', type: 'score-min', level: 3}], ["hidden"])>>
<</nobr>>They both turn their attention to you and the guard as you close in on them, their eyes lighting up.
<<= setup.speak($characters.vernon, "Oh, aha... well... that is certainly a fashion statement! I-... I suppose I like!", "surprised")>><<= setup.speak($characters.brenda, "Shiiet gurl, that´s some daring shit!", "smile")>><<= setup.speak($player, "I guess so, just felt like... showing of, I suppose.", "smile")>><<= setup.speak($characters.eventiaguard, "Alright then, my jobs done. Back to work.")>>
You flush slightly as you the gaze of the entire lobby crawls around your body. Especially Vernon, whom quickly shifts his position, hiding his crotch from view.
<<= setup.speak($player, "Should we get going then?")>><<= setup.speak($characters.vernon, "Aha! Yes! Of course! Ahem... well, my lovely Brenda, stay safe!", "smile")>><<= setup.speak($characters.brenda, "Sure thing chief. You take care of her now!", "smile")>>
Vernon gestures to you, and you follow along.
<<= setup.button("Continue.", "Storyline - Vernon Dinner Table")>>They both turn their attention to you and the guard as you close in on them, their eyes lighting up.
<<= setup.speak($characters.vernon, "Hmph, does eVentia not pay you enough? Could have asked if you needed some units for a proper dress.", "smile")>><<= setup.speak($characters.brenda, "Hey now, it´s not that bad?")>><<= setup.speak($player, "I uuuh, I guess I tried?", "smile")>>
<<= setup.speak($characters.vernon, "Anyways, here´s a little something. Use it on getting something proper, aight?", "smile")>><<= setup.addUnits($player, "Mr. Venere", 5000)>><<= setup.speak($characters.eventiaguard, "Alright then, my jobs done. Back to work.")>>
You flush slightly as you the gaze of the entire lobby crawls around your body.
<<= setup.speak($player, "Should we get going then?")>><<= setup.speak($characters.vernon, "Aha! Yes! Of course! Ahem... well, my lovely Brenda, stay safe!", "smile")>><<= setup.speak($characters.brenda, "Sure thing chief. You take care of her now!", "smile")>>
Vernon gestures to you, and you follow along.
<<= setup.button("Continue.", "Storyline - Vernon Dinner Table")>>They both turn their attention to you and the guard as you close in on them, their eyes lighting up.
<<= setup.speak($characters.vernon, "Wow! You look gorgeous!", "surprised")>><<= setup.speak($characters.brenda, "Shiiet gurl, you got that shit tight!", "smile")>><<= setup.speak($player, "I guess so, just felt like... showing of, I suppose.", "smile")>><<= setup.speak($characters.eventiaguard, "Alright then, package has been dropped off. Back to work.")>>
You flush slightly as you the gaze of the entire lobby crawls around your body. Especially Vernon, whom quickly shifts his position, hiding his crotch from view.
<<= setup.speak($player, "Should we get going then?")>><<= setup.speak($characters.vernon, "Aha! Yes! Of course! Ahem... well, my lovely Brenda, stay safe!", "smile")>><<= setup.speak($characters.brenda, "Sure thing chief. You take care of her now!", "smile")>>
Vernon gestures to you, and you follow along.
<<= setup.button("Continue.", "Storyline - Vernon Dinner Table")>>It doesn´t take long before you arrive to your destination. The neon red light hits your body and the sign saying ´Gloria Gallore´. Vernon looks at you smiling, only to wave at someone. A young woman dressed in bright red, a micro-skirt and scandalous top struts towards. The top tightening her tits making them jump with every step.
<<= setup.speak($characters.vernon, "Ah! Candace! Nice to see you. Get us a table darling.", "smile")>>
Her stare pierces you as her scoff quickly turns into a warming smile. She nods, spins and sways her booty side to side before grabbing two menu cards. Vernon simply follows, almost stumbling into a table trying to follow her.
<<= setup.speak($characters.vernon, "Ah! C-come along now, $player.femaleName...", "smile")>><<= setup.speak($player, "Right.")>>
As you enter the Gallore, your loins flush as several patrons turn their attention to you... and your attire. A cold shiver runs down your spine, and you gulp. You almost jump towards your table, taking a seat right away.
<<= setup.speak($characters.vernon, "Oh, now. Didn´t give me the chance to pull out your chair there. Ah, no matter.")>>
You immediately begin to tap your foot, as you realize that several of the patrons are casting stares at you... and whispering.
<<= setup.speak($player, "So... can I see the menu?")>><<= setup.speak($characters.vernon, "Worried about them? Don´t be, they´ll gossip about anything these days.", "smile")>>
You calm down a little, and breathe a sigh of relief. At least he´s not bothered by it.
<<= setup.speak($player, "So- uuuh, the menu?", "smile")>><<= setup.speak($characters.vernon, "I already ordered for us, as you are, you know, a time tourist! Ahaha! I thought about treating you to something exotic, for you at least.", "smile")>>
The waitress from before pops in from your left, holding two wine glasses and a bottle. After placing the wine glasses, she non-chalantly pours in something red and glowing, a neon-wine perhaps?
<<= setup.button("So... is everything neon?", "Storyline - Vernon Dinner Neonwine")>>
<<= setup.button("Let´s cut straight to business, what do you want?", "Storyline - Vernon Dinner Business")>>He grabs a swig from his wineglass and chuckles.
<<= setup.speak($characters.vernon, "I suppose you could say that we´ve had a bit of a neon revolution, is it to your liking?", "smile")>><<= setup.speak($player, "I don´t know yet, it feels a little... excessive.")>><<= setup.speak($characters.vernon, "I bet so, things were likely, less extravagant during your time. Say, how much do you know?")>>
His tone becomes dry and his expression changes from the warming smile to a more serious stone face.
<<= setup.speak($player, "I uuuh, about what exactly?")>><<= setup.speak($characters.vernon, "Your current situation. How much do you know?")>>
<<= setup.button("I don´t know anything, really.", "Storyline - Vernon Dinner Nothing")>>He grabs a swig from his wineglass and chuckles.
<<= setup.speak($characters.vernon, "I business-woman I see! Curious!", "smile")>><<= setup.speak($player, "Well, I just figured... the fancy dinner and all, can´t just be to try to woe me?")>><<= setup.speak($characters.vernon, "What if it was? You´re hot! Makes my cock dance all funny! But alas- I do have business with you. How much do you know?")>>
His tone becomes dry and his expression changes from the warming smile to a more serious stone face.
<<= setup.speak($player, "I uuuh, about what exactly?")>><<= setup.speak($characters.vernon, "Your current situation. How much do you know?")>>
<<= setup.button("I don´t know anything, really.", "Storyline - Vernon Dinner Nothing")>><<run setup.psyche($player, "Lust", 50,50)>>You caress your wineglass, only to lift it. A first to wine, the strong essence of raspberries slide down your throat, making your nipples perk up as a warming heat shoots down into your loins. A sudden sensation of feeling a bit... hollow, spreads in your womb.
<<= setup.speak($characters.vernon, "Do you like it? A favorite around here, especially with the looser chicks.", "smile")>><<= setup.speak($player, "Uuuh... what the hell is in this?")>><<= setup.speak($characters.vernon, "Nothing, just regular wine.")>>
You try to open your mouth again, but just end up moaning a little.
<<= setup.speak($characters.vernon, "Aha, I knew it, you like it!")>><<= setup.speak($player, "R-right... well, to answer your question. I don´t really know anything. Just the usual.")>><<= setup.speak($characters.vernon, "Well then, I suppose I have quite the story to share with you then...")>>
<<= setup.button("Hear his story.", "Storyline - Vernon Dinner Story")>><<= setup.speak($characters.vernon, "And that is what I find curious... You see, Gloria Gals work closely with eVentia, as you may have guessed by now.", "smile")>><<= setup.speak($player, "Mhm?")>><<= setup.speak($characters.vernon, "I was at the board meeting that was... to say it lightly, deciding your fate.")>>
You perk up a little, feeling a small inching craving to taste some more of that... red delicious... whatever it was.
<<= setup.speak($characters.vernon, "The original outcome of that meeting, was to simply bring you back. It was after all, a federal demand after they discovered you, doing their regular sweep.")>><<= setup.speak($characters.vernon, "You would also have received a citizenship right then and there, as you are... or were, a man, after all.")>><<= setup.speak($characters.vernon, "Right? And to top it off, the tech to bring you back, it´s not exactly new... so why were you collecting dust...")>>
Catching a bit of drool, you look up at him with doe eyes.
<<= setup.speak($player, "Yes! I were, at least... a man...")>><<= setup.speak($characters.vernon, "So why did they change you? And why the debt. This intriques me, and is very... peculiar. I bet that they´re hiding something.")>> <<= setup.speak($player, "So you will help me?!")>>
His smirk grows wider.
<<= setup.speak($characters.vernon, "Well-well now... I never said that. Depends though, if you´re worth helping.")>>
<<= setup.button("Please! I´ll do anything!", "Storyline - Vernon Dinner Please")>>
<<= setup.button("Pfft... fuck off.", "Storyline - Vernon Dinner Early End")>><<= setup.speak($player, "Please! If you can help me in any way, I´d do anything!")>><<= setup.speak($characters.vernon, "That´s the proper attitude!")>><<= setup.speak($characters.vernon, "Your ass is worth a fortune. A time-travelling man! Trapped in the body of a woman! No other corporation has such an asset!", "smile")>><<= setup.speak($characters.vernon, "You could become rich in less than a month! Me included, of course. You help me turning a good profit on your ass, I´ll help you out too.", "smile")>>
Your stomach curls at the sound of what he´s proposing. Do you have a choice though?
<<= setup.speak($characters.vernon, "We´ll advertise you, neonboards, the whole lot. The entire nation will come from afar to nut in an ass like yours! Can´t you see the profits?!", "smile")>><<= setup.speak($characters.vernon, "My god! The profits! This is a business opportunity of a lifetime!", "smile")>><<= setup.speak($player, "If I do this, then what will you do for me?")>><<= setup.speak($characters.vernon, "Aha, the business woman awakes! I like it! You let me sell that man-ass, and I´ll put my top *ahem* investigator, on your case. I bet they´re hiding something.")>><<= setup.speak($player, "Hmmmm.")>><<= setup.speak($characters.vernon, "In fact, I know it! They would have given you the offer that I am giving you now! If only they were not trying to hide your ass.")>>
His eyes are practically dollar signs... although, the dollar is long gone.
<<= setup.speak($characters.vernon, "Well then, what do you say?.")>>
<<= setup.button("Alright.", "Storyline - Vernon Dinner Accept")>>
<<= setup.button("Fuck no.", "Storyline - Vernon Dinner Early End")>><<run setup.eventDone("Gangbang", 1)>><<run setup.story("Vernon-Gangbang-Event", "start")>><<set $story.flags.vernonHelp to true>><<= setup.speak($player, "Alright then, I accept.")>><<= setup.speak($characters.vernon, "Atta girl! A toast! To a successful deal! I´m going to make you a star!")>>
You stare into the glowing red liquid in your wineglass, contemplating what you just did... was it the right choice?
<<= setup.speak($characters.vernon, "I see our food is arriving, you´ll love this! Nano-noodles! Quite oriental! Just like the good ol´days!", "smile")>><<= setup.speak($player, "Right.")>>
The evening proceeds rather uneventful, with Vernon constantly repeating himself about how much money you´re going to make, occasionally hinting at the mountain of cocks you will be cleaning...
At the end of it all, you stomach felt funny, probably from the odd food.
<<= setup.speak($characters.eventiaguard, "I´m here to escort the lady back to her pod.", "smile")>> <<= setup.speak($characters.vernon, "Ah, appears it´s become a little late! Well, it was nice! Very nice! See you soon $player.femaleName! We´re gonna be rich! Ahahaha!", "smile")>><<= setup.speak($characters.eventiaguard, "Follow me miss.")>><<= setup.speak($player, "Lead the way...")>>
<<= setup.button("Continue.", "Pod - Main")>><<= setup.speak($characters.vernon, "Ah, I see. You not only have the body of a dumb wench, you also fail to understand your place.", "smile")>><<= setup.speak($player, "The fuck is wrong with you.", "angry")>><<= setup.speak($characters.vernon, "Nothing at all. What´s wrong with you though, having trouble to fit in? Come on. You´re a walking fetish. The wet dream of every man.")>>
He chuckles.
<<= setup.speak($characters.vernon, "The kind of money your ass could make, wheeew... A man, a real man, involuntarily trapped inside some whore´s body.")>><<= setup.speak($characters.vernon, "A guy could kill to blow his load into something like that.")>><<= setup.speak($characters.vernon, "The utter humiliation and shame. The complete failure of a man. Taking loads after loads. You could become rich in less than a month! A month! But you fail to see that!")>><<= setup.speak($player, "I-i don´t care! Goodbye!")>><<= setup.speak($characters.vernon, "Tsk... good luck with eVentia breathing down your neck, slut.")>><<= setup.speak($player, "UGH!")>>
You stomp your way out of the establishment, not caring for the idle gossip and gasps happening all around you.
<<= setup.button("Continue.", "Pod - Main")>><<timed 1s t8n>>Session is in progress...<</timed>>
<<timed 2s t8n>>You're being a good girl...<</timed>>
<<timed 3s t8n>>Wait for now...<</timed>>
<<timed 4s t8n>>Session Complete...<</timed>>
<<timed 5s>><span class='lbb'><<button "Complete Session">><<goto "Therapy - Payout">><</button>></span><</timed>><<timed 1s t8n>>@@.initloadtext;Initiating@@<</timed>><<timed 2s>>@@.initloadtext;.@@<</timed>><<timed 3s>>@@.initloadtext;.@@<</timed>><<timed 4s>>@@.initloadtext;.@@<</timed>>
<<timed 5s t8n>><<= setup.hypnoLoad($therapy.id)>><</timed>><<timed 6s>>@@.initloadtext;.@@<</timed>><<timed 7s>>@@.initloadtext;.@@<</timed>><<timed 8s>>@@.initloadtext;.@@<</timed>>
<<timed 9s t8n>>@@.initloadpinktext;Be a good girl now@@<</timed>><<timed 10s t8n>>@@.initloadpinktext; and pay attention.@@<</timed>><<timed 15s>><<if $hypnoMode is true>><<goto "Therapy - Hypno">><<else>><<goto "Therapy - Default">><</if>><</timed>><<= setup.hypno($therapy.id)>>You enter the Psyche Clinic and look around. The reception stands in the middle surrounded by what appears to be a waiting room.
<<= setup.speak($characters.drlinus, "Ah! $player.femaleName! You came to visit the clinic? What can we do for you?", "smile")>>
Interrupted by Dr. Linus familiar voice you turn around to face him.
<<= setup.speak($player, "Nothing special, just looking around, getting the lay of the land...")>><<= setup.speak($characters.drlinus, "Splendid! Might I suggest you try out one of our newest therapy sessions? They're all highly experimental, so the pay is quite something. It could help you out greatly with your current... Crisis, that is.", "smile")>>
You think about it for a second as Linus behind the reception disk, taking a look over the computer, seemingly looking for something.
<<= setup.speak($player, "What uuuh? Do these sessions entail exactly?")>><<= setup.speak($characters.drlinus, "Oh... All sorts of things, mostly relaxation and purpose reinforcement. To make one more comfortable in their own skin and so on. Quite harmless really... Here, put your thumb on this.")>>
He takes out a small chip-like print and puts it on the desk. You casually place your thumb on it.
<<= setup.speak($player, "What does this do?")>><<= setup.speak($characters.drlinus, "Simply acquiring your legal consent, no hassle... Let me just store it.")>>
He quickly puts it through a slit in the desk and some whirring whisks it away.
<<= setup.speak($player, "Wait what?! What did I just sign up for exactly?!", "angry")>><<= setup.speak($characters.drlinus, "It's nothing at all really, it's all opt in, opt out, you can simply choose to not show up if you change your mind... No need to worry too much about it.")>><<= setup.speak($player, "Yeah... I'm sure...")>><<= setup.speak($characters.drlinus, "Well, take a look at the program list, lot's of exciting session programs to choose from. The standardized ones that is. Well, I'll be going then, think it over!", "smile")>>
<<run setup.story("Event-Girl-01", "complete")>>
<span class='lbb'><<button "Continue">>
<<Warning "Warnings - Photosensitive Content">>
<</button>></span>Grabbing your aching head you look around, how did you get here again?
<<= setup.speak($characters.drlinus, "Ah! I see you\'re waking up after your latest session! How was it? Remember anything?", "smile")>><<= setup.speak($player, "Wait what, what session?... Oh... It's coming back now. It's already over?")>><<= setup.speak($characters.drlinus, "Yeah! You made a most brilliant subject I must say, Amnesia is a common side effect, I wouldn\'t worry too much about it. Your E-Pal will be monitoring the results, so no worry about any boring questionaires, just go out that and do what you do best!... Oh and your payout for participating of course!", "smile")>>
<<= setup.hypnoResult($player, $therapy.id)>>
<span class='lbb'><<button "Return">>
<<goto "eVentia - Psyche Clinic">>
<</button>></span><<= setup.bPassage($player, $story.passage, $story.endPassage)>><div id="units-container"><span id="units-title">Units</span><span id="units-amount">$player.units</span></div>You´re about to access some of the photosenstive content.
If you still haven´t configured this in your settings, you may still do so now before proceeding.
<<PhotoSetting>>
<span class='lbb'><<button "Continue">>
<<goto "eVentia - Psyche Clinic">>
<<script>>
Dialog.close();
<</script>>
<</button>></span><<widget CandyFloss>>
<span id="Candy">
<<set _candy = ["Floozy","Ditzy","Cocks!... And Cummies!","Bimbo","Cocks!","Cum!","Candyfloss!","BIG FUCKING COCKS YES!","Bubblegum...PINK!","Plastic is fantastic!","Drop for Cock!","Cock Zombie Now!","Cummies...Teehee!","Teehee!","So... BIG!","Fuck me harder!","Brainmelt! YES!","C4G1-7B6-7A6-6C7","Size Queen!","Big Black Cockatrice!","Sell me please!","Can I service your cock sir?","How about my tits?","Big tits, small mind!","Daddy!","Go crazy on me!","Please make it stop.","No escape from the cock!","Ronald Reagan","Spermies in my tummy!","Cummies in my tummy!","I. WANT. COCK!","Fuckies please?!","No safety, just cock!","Take me to heaven daddy!","Harder!","HARDER!","FUCK ME UP!","eVentia owns me!","PAY DEBT ONLY DEBT!","Owned!","Pawn my ass please?","Buy me please?","Uuuuh?","Oooh!","Aaaaaah!","Suckies!","eVentia speaking.","Only 1 unit!","Cummers make me boggers!","Fertilize me!","Cumbrain now!","Cuntface now!","BIG!","How much? Not much!","Rent me please!","More cocks equals more fucks!","Tick Tock Suck Cock!","Clap me daddy!","Fuck Machine EXTREME!","No cock? BAD!", "Pink Fluffy Mind!","UUUUGH THINKING BAD!","HARDER!","GIVE ME THE FUCKING COCK!","PUT THE CUMMIES IN THE BAG AND NOBODY GETS HURT!","Chew bubblegum and eat ass!","Fuckings is my existence!","Made for fuckings!","Destroy me!","Please daddy? Please fuck my tight cunt?","PAY! PAY! PAY!","I HATE MONEY GIVE IT ALL TO DADDY!","eVentia is life, eVentia is daddy!","Will you own me please?","I live to serve COCK!","Bigger is better!","Cum?","Fuck me good, fuck me hard!","I am become CUM! The consumer of worlds!","I have a dream! About cum!","Bambi Sleep","That which does not make me cum, makes me cum HARDER!","Live as if you were to CUM tomorrow. Learn as if you were to CUM forever.","If CUM doesn\'t knock, build a COCK!","BE. THE. CUM!","Cum lasts forever.","In cum we trust!","To cum is to live!"]>>
<<set _pinkytext = ["pink","hotpink","deeppink","hardpink"]>>
<<set _moreCocks = setup.random(_candy.length)>>
<<set _moreCum = setup.random(_pinkytext.length)>>
<<if _moreCocks > 0>>
<<set _moreCocks -= 1>>
<</if>>
<<if _moreCum > 0>>
<<set _moreCum -= 1>>
<</if>>
<<print "@@." + _pinkytext[_moreCum] + ";" + _candy[_moreCocks] + "@@">>
<<timed 1s>>
<<replace "#Candy">>
<<CandyFloss>>
<</replace>>
<</timed>>
</span>
<</widget>><span id="zoom-options"><<if $settings.zoomMode == false>><<link "Zoom on">><<set $settings.zoomMode = true>><<replace "#story-caption">>
<<display "StoryCaption">>
<</replace>><</link>><<else>>
<<link "Zoom off">><<set $settings.zoomMode = false>><<replace "#story-caption">>
<<display "StoryCaption">>
<</replace>><</link>><</if>></span>