<<nobr>>
<!-- TIME -->
<<if $actualMinutes >= 6 || $actualHour==24>>
<<set $actualMinutes = 0>>
<<set $actualHour += 1>>
<</if>>
<<if $actualHour > 24>>
<<set $actualHour = 24>>
<</if>>
<<if $actualHour >= 24 && $gameEngine.onScene === false>>
<<goto "Sleep">>
<</if>>
<<if $actualDay > 6>>
<<set $actualDay = 0>>
<</if>>
<<if $actualHour >= 20>>
<img class="timeCaptionMenuImage" src="media/images/storycaption/night.jpg" >
<<elseif $actualHour >= 13>>
<img class="timeCaptionMenuImage" src="media/images/storycaption/afternoon.jpg">
<<else>>
<img class="timeCaptionMenuImage" src="media/images/storycaption/morning.jpg">
<</if>>
<br>
$englishDays[$actualDay]<br>
$actualHour : $actualMinutes 0
<br><br>
<<if State.active.title !== "Stuck" && State.active.title !== "Walkthrough" && State.active.title !== "Achievements" && State.active.title !== "Cheats" && $gameEngine.onScene === false && State.active.title !== "Phone" && State.active.title !== "PhoneMessages">>
<div class="captionImageTextHover">
<a class="captionImageText">
<<link "Phone">>
<<set $backgrounds = []>>
<<for $i = 0; $i < 11; $i++>>
<<set $backgrounds[$i] ="media/images/phone/backgrounds/"+$i+".jpg">>
<</for>>
<<set $randomBackground = $backgrounds.random()>>
<<script>>
document.documentElement.style.setProperty("--phone-bg", "url('" + State.variables.randomBackground + "')");
<</script>>
<<set $return = State.history[State.history.length - 1].title>>
<<goto "Phone">>
<</link>>
</a>
</div>
<</if>>
<br>
<!-- TIME CHEAT BUTTONS -->
<<if $gameEngine.timeCheat ===$gameEngine.timeCheatCode && State.active.title !== "Sleep" && $gameEngine.onScene === false>>
<span class="gradient-text">TIME TRAVEL MENU</span>
<br><br>
<div class="captionTimeButtonMinutes captionImageTextHover">
<<button "[+10 Mins]">>
<<set $actualMinutes += 1>>
<<run Engine.show()>>
<</button>>
</div>
<br><br>
<div class="captionTimeButtonHour captionImageTextHover">
<<button "[+1 Hour]">>
<<set $actualHour += 1>>
<<run Engine.show()>>
<</button>>
</div>
<!--
<br><br>
<div class="captionTimeButtonDay captionImageTextHover">
<<button "[+1 Day]">>
<<set $actualDay+= 1 , $gameEngine.rentDaysLeft++>>
<<run Engine.show()>>
<</button>>
</div>
-->
<br><br>
<</if>>
<<if $gameEngine.timeCheat ===$gameEngine.timeCheatCode && $gameEngine.onScene === false>>
<br>
<div class="captionImageTextHover">
<a class="captionImageText" data-passage="MyRoom">MY ROOM</a>
</div>
<</if>>
<br>
<!-- END TIME CHEAT BUTTONS-->
<!-- PLAYER INFO
<div class="captionPlayerImg">
[img[$player.img]]
</div>
Name: $player.name $player.surname
-->
<!-- PROGRESS BAR -->
<<set $energyPercent = Math.round(($player.energy / $player.maxEnergy) * 100)>>
<<set $strengthPercent = Math.round(($player.strength / $player.maxStrength) * 100)>>
<<set $intelligencePercent = Math.round(($player.intelligence / $player.maxIntelligence) * 100)>>
<<set $staminaPercent = Math.round(($player.stamina / $player.maxStamina) * 100)>>
<<set $stylishPercent = Math.round(($player.stylish / $player.maxStylish) * 100)>>
<<set $computerSkillPercent = Math.round(($player.computerSkill / $player.maxComputerSkill) * 100)>>
<<set $biologyProgressPercent = Math.round(($player.biologyProgress / $player.maxBiologyProgress) * 100)>>
<<set $japaneseProgressPercent = Math.round(($player.japaneseProgress / $player.maxJapaneseProgress) * 100)>>
<<set $donorPrestigePercent = Math.round(($player.donorPrestige / $player.maxDonorPrestige) * 100)>>
<div class="captionProgressBar">
<progress id="moneyProgressBar" class="captionProgressBarBackground" max="1" @value="1"></progress>
<!-- El texto sobre la barra -->
<span class="captionProgressBarText" >Money: $player.money $</span>
</div>
<br>
<div class="captionProgressBar">
<progress id="energyProgressBar" class="captionProgressBarBackground" max="100" @value="$energyPercent"></progress>
<!-- El texto sobre la barra -->
<span class="captionProgressBarText"><<if $gameEngine.cheatInfiniteEnergy === false>>Energy: $player.energy / $player.maxEnergy<<else>>Energy: Infinite<</if>></span>
</div>
<br>
<<if $gameEngine.rentDaysLeft >= 7>>
<span style="color:var(--red)">Reduced maximum energy, pay the rent</span><br><br>
<</if>>
<div class="captionProgressBar">
<progress id="strengthProgressBar" class="captionProgressBarBackground" max="100" @value="$strengthPercent"></progress>
<!-- El texto sobre la barra -->
<span class="captionProgressBarText" >Strength: $player.strength / $player.maxStrength</span>
</div>
<br>
<div class="captionProgressBar">
<progress id="intelligenceProgressBar" class="captionProgressBarBackground" max="100" @value="$intelligencePercent"></progress>
<!-- El texto sobre la barra -->
<span class="captionProgressBarText">Intelligence: $player.intelligence / $player.maxIntelligence</span>
</div>
<br>
<div class="captionProgressBar">
<progress id="staminaProgressBar" class="captionProgressBarBackground" max="100" @value="$staminaPercent"></progress>
<!-- El texto sobre la barra -->
<span class="captionProgressBarText">Stamina: $player.stamina / $player.maxStamina</span>
</div>
<br>
<div class="captionProgressBar">
<progress id="computerSkillProgressBar" class="captionProgressBarBackground" max="100" @value="$computerSkillPercent"></progress>
<!-- El texto sobre la barra -->
<span class="captionProgressBarText">Computer Skill: $player.computerSkill /$player.maxComputerSkill</span>
</div>
<br>
<div class="captionProgressBar">
<progress id="biologyProgressProgressBar" class="captionProgressBarBackground" max="100" @value="$biologyProgressPercent"></progress>
<!-- El texto sobre la barra -->
<span class="captionProgressBarText">Biology: $player.biologyProgress / $player.maxBiologyProgress</span>
</div>
<br>
<div class="captionProgressBar">
<progress id="japaneseProgressProgressBar" class="captionProgressBarBackground" max="100" @value="$japaneseProgressPercent"></progress>
<!-- El texto sobre la barra -->
<span class="captionProgressBarText">Japanese: $player.japaneseProgress / $player.maxJapaneseProgress</span>
</div>
<br>
<<if $girls.laura.progress >=1>>
<div class="captionProgressBar">
<progress id="donorPrestigeProgressBar" class="captionProgressBarBackground" max="100" @value="$donorPrestigePercent"></progress>
<!-- El texto sobre la barra -->
<span class="captionProgressBarText">DonorPrestige: $player.donorPrestige / $player.maxDonorPrestige</span>
</div>
<br>
<</if>>
<!-- EXTERNALS LINKS-->
<div class="captionImageTextHover">
<a href="https://discord.gg/9vyPrfqaPK" class="captionImageText" target="_blank">Discord</a>
</div>
<br><br>
<div class="captionImageTextHover">
<a href="https://www.patreon.com/NewLust" class="captionImageText" target="_blank">Patreon</a>
</div>
<br><br>
<div class="captionImageTextHover">
<a href="https://www.subscribestar.com/newlust" class="captionImageText" target="_blank">Subscribestar</a>
</div>
<br>
/*---------CAPSTATS------------*/
<<if $player.money < 0 >> <<set $player.money = 0>> <</if>>
<<if $player.stylish > $player.maxStylish>> <<set $player.stylish = $player.maxStylish>> <</if>>
<<if $player.strength > $player.maxStrength>> <<set $player.strength = $player.maxStrength>> <</if>>
<<if $player.intelligence > $player.maxIntelligence>> <<set $player.intelligence = $player.maxIntelligence>> <</if>>
<<if $player.computerSkill > $player.maxComputerSkill>> <<set $player.computerSkill = $player.maxComputerSkill>> <</if>>
<<if $player.biologyProgress > $player.maxBiologyProgress>> <<set $player.biologyProgress = $player.maxBiologyProgress>> <</if>>
<<if $player.japaneseProgress > $player.maxJapaneseProgress>> <<set $player.japaneseProgress = $player.maxJapaneseProgress>> <</if>>
<<if $player.donorPrestige > $player.maxDonorPrestige>> <<set $player.donorPrestige = $player.maxDonorPrestige>> <</if>>
<!-- ENERGY / STAMINA SYSTEM -->
<<if $gameEngine.cheatInfiniteEnergy === false>>
<<if $gameEngine.rentDaysLeft >= 7>>
<<if $player.stamina >= $player.maxStamina>>
<<set $player.stamina = $player.maxStamina , $player.maxEnergy = 75>>
<<else>>
<<set $player.maxEnergy = 50>>
<</if>>
<<else>>
<<if $player.stamina >= $player.maxStamina>>
<<set $player.stamina = $player.maxStamina , $player.maxEnergy = 150>>
<<else>>
<<set $player.maxEnergy = 100>>
<</if>>
<</if>>
<<if $player.energy > $player.maxEnergy>>
<<set $player.energy = $player.maxEnergy>>
<<elseif $player.energy <0 >>
<<set $player.energy = 0>>
<</if>>
<<else>>
<<set $player.energy = $player.maxEnergy>>
<</if>>
<!-- END ENERGY / STAMINA SYSTEM -->
/*---------CAPGIRLS------------*/
/*---------LOVE AND PROGRESS------------*/
<<set $girlsArray = Object.keys($girls)>>
<<for $i = 0; $i < $girlsArray.length; $i++>>
<<set $currentGirl = $girls[$girlsArray[$i]]>>
<<if $currentGirl.love > $currentGirl.maxLove>> <<set $currentGirl.love = $currentGirl.maxLove>> <</if>>
<<if $currentGirl.progress > $currentGirl.maxProgress>> <<set $currentGirl.progress = $currentGirl.maxProgress>> <</if>>
<</for>>
/*---------FAMILY?------------*/
<<if $gameEngine.realFamily === true>>
<<set $girls.chloe.relation = "sister">>
<<else>>
<<set $girls.chloe.relation = "stepsister">>
<</if>>
/*ACHIEVEMENTS*/
<<include "CaptionAchievements">>
<</nobr>>
<div align="center">
Welcome! Please enter the name of your character!
Name:
<<textbox "$player.name" "John">>
Surname:
<<textbox "$player.surname" "Surn">>
<br>
<<nobr>>
Real family?
<br>
<<radiobutton "$gameEngine.realFamily" false checked>> No (Stepmom, Stepsister)<br>
<<radiobutton "$gameEngine.realFamily" true >> Yes (Mom, Sister)<br>
<br>
Choose the Perk:
<br>
<<radiobutton "$player.perk" "0" checked>> Rich (+100$)<br>
<<radiobutton "$player.perk" "1" >> Runner (+20 Stamina)<br>
<<radiobutton "$player.perk" "2" >> Strong (+20 Strength)<br>
<<radiobutton "$player.perk" "3" >> Intelligence (+20 Intelligence)<br>
Choose your Avatar:
<table>
<tr>
<td class="center">
<label tabindex="0">
<<radiobutton "$player.img" "media/images/playerphoto/face1.jpg">>
<img class="creationImage" src="media/images/playerphoto/face1.jpg">
</label>
</td>
<td class="center">
<label tabindex="0">
<<radiobutton "$player.img" "media/images/playerphoto/face2.jpg">>
<img class="creationImage" src="media/images/playerphoto/face2.jpg">
</label>
</td>
</tr>
<tr>
<td class="center">
<label tabindex="0">
<<radiobutton "$player.img" "media/images/playerphoto/face3.jpg">>
<img class="creationImage" src="media/images/playerphoto/face3.jpg">
</label>
</td>
<td class="center">
<label tabindex="0">
<<radiobutton "$player.img" "media/images/playerphoto/face4.jpg">>
<img class="creationImage" src="media/images/playerphoto/face4.jpg">
</label>
</td>
</tr>
<tr>
<td class="center">
<label tabindex="0">
<<radiobutton "$player.img" "media/images/playerphoto/face5.jpg">>
<img class="creationImage" src="media/images/playerphoto/face5.jpg">
</label>
</td>
<td class="center">
<label tabindex="0">
<<radiobutton "$player.img" "media/images/playerphoto/face6.jpg">>
<img class="creationImage" src="media/images/playerphoto/face6.jpg">
</label>
</td>
</tr>
<tr>
<td class="center">
<label tabindex="0">
<<radiobutton "$player.img" "media/images/playerphoto/face7.jpg">>
<img class="creationImage" src="media/images/playerphoto/face7.jpg">
</label>
</td>
<td class="center">
<label tabindex="0">
<<radiobutton "$player.img" "media/images/playerphoto/face8.jpg">>
<img class="creationImage" src="media/images/playerphoto/face8.jpg">
</label>
</td>
</tr>
<tr>
<td class="center">
<label tabindex="0">
<<radiobutton "$player.img" "media/images/playerphoto/face9.jpg">>
<img class="creationImage" src="media/images/playerphoto/face9.jpg">
</label>
</td>
<td class="center">
<label tabindex="0">
<<radiobutton "$player.img" "media/images/playerphoto/face10.jpg">>
<img class="creationImage" src="media/images/playerphoto/face10.jpg">
</label>
</td>
</tr>
<tr>
<td class="center">
<label tabindex="0">
<<radiobutton "$player.img" "media/images/playerphoto/face11.jpg">>
<img class="creationImage" src="media/images/playerphoto/face11.jpg">
</label>
</td>
<td class="center">
<label tabindex="0">
<<radiobutton "$player.img" "media/images/playerphoto/face12.jpg">>
<img class="creationImage" src="media/images/playerphoto/face12.jpg">
</label>
</td>
</tr>
<tr>
<td class="center">
<label tabindex="0">
<<radiobutton "$player.img" "media/images/playerphoto/face13.jpg">>
<img class="creationImage" src="media/images/playerphoto/face13.jpg">
</label>
</td>
<td class="center">
<label tabindex="0">
<<radiobutton "$player.img" "media/images/playerphoto/face14.jpg">>
<img class="creationImage" src="media/images/playerphoto/face14.jpg">
</label>
</td>
</tr>
<tr>
<td class="center">
<label tabindex="0">
<<radiobutton "$player.img" "media/images/playerphoto/face15.jpg">>
<img class="creationImage" src="media/images/playerphoto/face15.jpg">
</label>
</td>
<td class="center">
<label tabindex="0">
<<radiobutton "$player.img" "media/images/playerphoto/face16.jpg">>
<img class="creationImage" src="media/images/playerphoto/face16.jpg">
</label>
</td>
</tr>
</table>
[[CONFIRM AND GO TO INTRO|fireHouse]]
<</nobr>>
</div><<nobr>><div style="font-size: 26px;">
New Lust</div><</nobr>><<set $player = {
"name" : "John",
"surname": "Surn",
"strength" : 0,
"maxStrength": 100,
"stamina": 0,
"maxStamina": 100,
"intelligence" : 0,
"maxIntelligence": 100,
"stylish":0,
"maxStylish": 3,
"money" : 50,
"energy": 100,
"maxEnergy": 100,
"computerSkill":0,
"maxComputerSkill":10,
"biologyProgress":0,
"maxBiologyProgress":60,
"biologyHomework":false,
"japaneseProgress":0,
"maxJapaneseProgress":15,
"japaneseHomework": false,
"donorPrestige":0,
"maxDonorPrestige":6,
"img" : "media/images/playerphoto/face1.jpg",
"storyProgress": 0,
"maxStoryProgress": 2,
"perk" : "0",
"lastBedroom": 0,
"finderSubscription": false,
"finderPremiumSubscription": false,
"items": {
"spyCamera": false,
"phone": true,
"laptop": false,
"gamingComputer": true,
"metalDetector": false,
"goldMetalDetector": false,
"runningShoes": false,
"dumbbells": false,
"weighPlates": false,
"weightedVest": false,
"shoes": false,
"suit": false,
"luxuryWatch":false,
"elegantDressHat":true,
},
"consumables": {
"libidoPills": 0,
"libidoPillsProgress": 0,
"libidoPillsMaxProgress": 5,
"libidoPillsCompleted": false,
"antiSteroids": 0,
"antiSteroidsProgress": 0,
"antiSteroidsMaxProgress": 5,
"antiSteroidsCompleted": false,
"cumAddictionPills": 0,
"cumAddictionPillsProgress": 0,
"cumAddictionPillsMaxProgress": 0,
},
"finderItems": {
"narutoCostume":false,
}
}>>
<<set $actualDay = 0>>
<<set $actualHour = 8>>
<<set $actualMinutes = 0>>
<<set $englishDays = ["Monday", "Tuesday", "Wednesday", "Thuesday", "Friday", "Saturday","Sunday"]>>
<<set $gameEngine = {
"realFamily" : false,
"onScene": false,
"onIntro": false,
"dreamCheat": "a",
"timeCheat": "a",
"statsCheat": "a",
"finderCheat": "a",
"finderPremiumCheat": "a",
"dreamCheatCode": "13lastdream",
"timeCheatCode": "2watch",
"statsCheatCode": "3boost",
"finderCheatCode": "7sins",
"finderPremiumCheatCode": "9elite",
"cheatCodeInput":"",
"cheatInfiniteEnergy": false,
"gameVersion": "3",
"newGameVersion": "0.2",
"rentDaysLeft":0,
"laboratoryPresentation": false,
}>>
<<set $achievements = {
"beachCount" : 0,
"beachNotification": false,
"parkCount": 0,
"parkNotification": false,
"neighborCount": 0,
"neighborNotification": false,
"gymCount": 0,
"gymNotification": false,
"computerNotification": false,
"strengthNotification": false,
"intelligenceNotification": false,
"staminaNotification": false,
"stylishNotification": false,
"biologyNotification": false,
"japaneseNotification": false,
"allStatsNotification": false,
"allItemsNotification": false,
"toiletCount": 0,
"toiletNotification": false,
"cookCount": 0,
"cookNotification": false,
"showerCount": 0,
"showerNotification": false,
"moneyAchievement": 0,
"moneyNotification": false,
"handjobCount": 0,
"handjobNotification": false,
"fuckCount": 0,
"fuckNotification": false,
"analFuckCount": 0,
"analFuckNotification": false,
"finderCount": 0,
"finderNotification": false,
"finderPremiumCount": 0,
"finderPremiumNotification": false
}>>
<<set $girls = {
"amara": {
"name": "Amara",
"presentation": false,
"actressName": "Jenny Kitty",
"dailyInteraction": false,
"cameraInstalled": false,
"girlFriend": false,
"progress": 0,
"maxProgress": 3,
"love": 0,
"maxLove": 0,
"img": "media/images/girls/amara/",
"cooldown": 0,
"handjobCount": 0,
"fuckCount": 0,
"analFuckCount": 0,
"finder": 0
},
"brittany": {
"name": "Brittany",
"presentation": false,
"actressName": "Eva Elfie",
"dailyInteraction": false,
"cameraInstalled": false,
"girlFriend": false,
"progress": 0,
"maxProgress": 2,
"love": 0,
"maxLove": 15,
"img": "media/images/girls/brittany/",
"cooldown": 0,
"handjobCount": 0,
"fuckCount": 0,
"analFuckCount": 0,
"finder": 0
},
"carolina": {
"name": "Carolina",
"presentation": false,
"actressName": "Anny Walker",
"dailyInteraction": false,
"cameraInstalled": false,
"girlFriend": false,
"progress": 0,
"maxProgress": 0,
"love": 0,
"maxLove": 0,
"img": "media/images/girls/carolina/",
"cooldown": 0,
"handjobCount": 0,
"fuckCount": 0,
"analFuckCount": 0,
"finder": 0
},
"celeste": {
"name": "Celeste",
"presentation": false,
"actressName": "Crystal Sophie",
"dailyInteraction": false,
"cameraInstalled": false,
"girlFriend": false,
"progress": 0,
"maxProgress": 0,
"love": 0,
"maxLove": 0,
"img": "media/images/girls/finder/celeste/",
"cooldown": 0,
"handjobCount": 0,
"fuckCount": 0,
"analFuckCount": 0,
"finder": 1
},
"chloe": {
"name": "Chloe",
"presentation": false,
"actressName": "Neferet Exposito",
"dailyInteraction": false,
"cameraInstalled": false,
"girlFriend": false,
"relation": "stepsister",
"progress": 0,
"maxProgress": 6,
"love": 0,
"maxLove": 0,
"img": "media/images/girls/chloe/",
"cooldown": 0,
"handjobCount": 0,
"fuckCount": 0,
"analFuckCount": 0,
"finder": 0
},
"clara": {
"name": "Clara",
"presentation": false,
"actressName": "Sweetie Fox",
"dailyInteraction": false,
"cameraInstalled": false,
"girlFriend": false,
"progress": 0,
"maxProgress": 0,
"love": 0,
"maxLove": 0,
"img": "media/images/girls/clara/",
"cooldown": 0,
"handjobCount": 0,
"fuckCount": 0,
"analFuckCount": 0,
"finder": 0
},
"cleo": {
"name": "Cleo",
"presentation": false,
"actressName": "Sia Siberia",
"dailyInteraction": false,
"cameraInstalled": false,
"girlFriend": false,
"progress": 0,
"maxProgress": 0,
"love": 0,
"maxLove": 0,
"img": "media/images/girls/finderpremium/cleo/",
"cooldown": 0,
"handjobCount": 0,
"fuckCount": 0,
"analFuckCount": 0,
"finder": 2
},
"cynthia": {
"name": "Cynthia",
"presentation": false,
"actressName": "Kelly Aleman",
"dailyInteraction": false,
"cameraInstalled": false,
"girlFriend": false,
"progress": 0,
"maxProgress": 0,
"love": 0,
"maxLove": 0,
"img": "media/images/girls/cynthia/",
"cooldown": 0,
"handjobCount": 0,
"fuckCount": 0,
"analFuckCount": 0,
"finder": 0
},
"dafne": {
"name": "Dafne",
"presentation": false,
"actressName": "Lexi Luna",
"dailyInteraction": false,
"cameraInstalled": false,
"girlFriend": false,
"progress": 0,
"maxProgress": 0,
"love": 0,
"maxLove": 0,
"img": "media/images/girls/dafne/",
"cooldown": 0,
"handjobCount": 0,
"fuckCount": 0,
"analFuckCount": 0,
"finder": 0
},
"diana": {
"name": "Diana",
"presentation": false,
"actressName": "Laney Grey",
"dailyInteraction": false,
"cameraInstalled": false,
"girlFriend": false,
"progress": 0,
"maxProgress": 2,
"love": 0,
"maxLove": 0,
"img": "media/images/girls/diana/",
"cooldown": 0,
"handjobCount": 0,
"fuckCount": 0,
"analFuckCount": 0,
"finder": 0
},
"evelyn": {
"name": "Evelyn",
"presentation": false,
"actressName": "Eva Hotmommy",
"dailyInteraction": false,
"cameraInstalled": false,
"girlFriend": false,
"progress": 0,
"maxProgress": 3,
"love": 0,
"maxLove": 0,
"img": "media/images/girls/evelyn/",
"cooldown": 0,
"handjobCount": 0,
"fuckCount": 0,
"analFuckCount": 0,
"finder": 0
},
"grace": {
"name": "Grace",
"presentation": false,
"actressName": "Lady Fire",
"dailyInteraction": false,
"cameraInstalled": false,
"girlFriend": false,
"progress": 0,
"maxProgress": 0,
"love": 0,
"maxLove": 0,
"img": "media/images/girls/grace/",
"cooldown": 0,
"handjobCount": 0,
"fuckCount": 0,
"analFuckCount": 0,
"finder": 0
},
"helena": {
"name": "Helena",
"presentation": false,
"actressName": "Cherry Candle",
"dailyInteraction": false,
"cameraInstalled": false,
"girlFriend": false,
"progress": 0,
"maxProgress": 1,
"love": 0,
"maxLove": 0,
"img": "media/images/girls/helena/",
"cooldown": 0,
"handjobCount": 0,
"fuckCount": 0,
"analFuckCount": 0,
"finder": 0
},
"isabella": {
"name": "Isabella",
"presentation": false,
"actressName": "Lola Bredly",
"dailyInteraction": false,
"cameraInstalled": false,
"girlFriend": false,
"progress": 0,
"maxProgress": 0,
"love": 0,
"maxLove": 0,
"img": "media/images/girls/isabella/",
"cooldown": 0,
"handjobCount": 0,
"fuckCount": 0,
"analFuckCount": 0,
"finder": 0
},
"jimena": {
"name": "Jimena",
"presentation": false,
"actressName": "Amber Moore",
"dailyInteraction": false,
"cameraInstalled": false,
"girlFriend": false,
"progress": 0,
"maxProgress": 1,
"love": 0,
"maxLove": 0,
"img": "media/images/girls/jimena/",
"cooldown": 0,
"handjobCount": 0,
"fuckCount": 0,
"analFuckCount": 0,
"finder": 0
},
"katia": {
"name": "Katia",
"presentation": false,
"actressName": "Luna Roulette",
"dailyInteraction": false,
"cameraInstalled": false,
"girlFriend": false,
"progress": 0,
"maxProgress": 0,
"love": 0,
"maxLove": 0,
"img": "media/images/girls/katia/",
"cooldown": 0,
"handjobCount": 0,
"fuckCount": 0,
"analFuckCount": 0,
"finder": 0
},
"laura": {
"name": "Laura",
"presentation": false,
"actressName": "Laura Philips",
"dailyInteraction": false,
"cameraInstalled": false,
"girlFriend": false,
"progress": 0,
"maxProgress": 3,
"love": 0,
"maxLove": 0,
"img": "media/images/girls/laura/",
"cooldown": 0,
"handjobCount": 0,
"fuckCount": 0,
"analFuckCount": 0,
"finder": 0
},
"lola": {
"name": "Lola",
"presentation": false,
"actressName": "Polly Yangs",
"dailyInteraction": false,
"cameraInstalled": false,
"girlFriend": false,
"progress": 0,
"maxProgress": 2,
"love": 0,
"maxLove": 0,
"img": "media/images/girls/finder/lola/",
"cooldown": 0,
"handjobCount": 0,
"fuckCount": 0,
"analFuckCount": 0,
"finder": 1
},
"maya": {
"name": "Maya",
"presentation": false,
"actressName": "Cherry Grace",
"dailyInteraction": false,
"cameraInstalled": false,
"girlFriend": false,
"progress": 0,
"maxProgress": 3,
"love": 0,
"maxLove": 0,
"img": "media/images/girls/maya/",
"cooldown": 0,
"handjobCount": 0,
"fuckCount": 0,
"analFuckCount": 0,
"finder": 0
},
"naomi": {
"name": "Naomi",
"presentation": false,
"actressName": "Nico Love",
"dailyInteraction": false,
"cameraInstalled": false,
"girlFriend": false,
"progress": 0,
"maxProgress": 5,
"love": 0,
"maxLove": 6,
"img": "media/images/girls/naomi/",
"cooldown": 0,
"handjobCount": 0,
"fuckCount": 0,
"analFuckCount": 0,
"finder": 0
},
"nerea": {
"name": "Nerea",
"presentation": false,
"actressName": "Naomii Sky",
"dailyInteraction": false,
"cameraInstalled": false,
"girlFriend": false,
"progress": 0,
"maxProgress": 0,
"love": 0,
"maxLove": 0,
"img": "media/images/girls/nerea/",
"cooldown": 0,
"handjobCount": 0,
"fuckCount": 0,
"analFuckCount": 0,
"finder": 0
},
"rachel": {
"name": "Rachel",
"presentation": false,
"actressName": "Lesya Moon",
"dailyInteraction": false,
"cameraInstalled": false,
"girlFriend": false,
"progress": 0,
"maxProgress": 4,
"love": 0,
"maxLove": 0,
"img": "media/images/girls/rachel/",
"cooldown": 0,
"handjobCount": 0,
"fuckCount": 0,
"analFuckCount": 0,
"finder": 0
},
"rebeca": {
"name": "Rebeca",
"presentation": false,
"actressName": "Skylar Vox",
"dailyInteraction": false,
"cameraInstalled": false,
"girlFriend": false,
"progress": 0,
"maxProgress": 3,
"love": 0,
"maxLove": 0,
"img": "media/images/girls/rebeca/",
"cooldown": 0,
"handjobCount": 0,
"fuckCount": 0,
"analFuckCount": 0,
"finder": 2,
},
"secretGirl": {
"name": "SecretGirl",
"presentation": false,
"actressName": "Secret Girl",
"dailyInteraction": false,
"cameraInstalled": false,
"girlFriend": false,
"progress": 0,
"maxProgress": 2,
"love": 0,
"maxLove": 0,
"img": "media/images/girls/secretgirl/",
"cooldown": 0,
"handjobCount": 0,
"fuckCount": 0,
"analFuckCount": 0,
"finder": 0
},
"sofia": {
"name": "Sofia",
"presentation": false,
"actressName": "Ivana Montana",
"dailyInteraction": false,
"cameraInstalled": false,
"girlFriend": false,
"progress": 0,
"maxProgress": 3,
"love": 0,
"maxLove": 0,
"img": "media/images/girls/sofia/",
"cooldown": 0,
"handjobCount": 0,
"fuckCount": 0,
"analFuckCount": 0,
"finder": 0
},
"steffany": {
"name": "Steffany",
"presentation": false,
"actressName": "Bunny Madison",
"dailyInteraction": false,
"cameraInstalled": false,
"girlFriend": false,
"progress": 0,
"maxProgress": 5,
"love": 0,
"maxLove": 8,
"img": "media/images/girls/steffany/",
"cooldown": 0,
"handjobCount": 0,
"fuckCount": 0,
"analFuckCount": 0,
"finder": 0
},
"susan": {
"name": "Susan",
"presentation": false,
"actressName": "Purple Bitch",
"dailyInteraction": false,
"cameraInstalled": false,
"girlFriend": false,
"progress": 0,
"maxProgress": 2,
"love": 0,
"maxLove": 0,
"img": "media/images/girls/finderpremium/susan/",
"cooldown": 0,
"handjobCount": 0,
"fuckCount": 0,
"analFuckCount": 0,
"finder": 2
},
"veronica": {
"name": "Veronica",
"presentation": false,
"actressName": "Skin Lovers",
"dailyInteraction": false,
"cameraInstalled": false,
"girlFriend": false,
"progress": 0,
"maxProgress": 0,
"love": 0,
"maxLove": 0,
"img": "media/images/girls/finder/veronica/",
"cooldown": 0,
"handjobCount": 0,
"fuckCount": 0,
"analFuckCount": 0,
"finder": 1
},
"virginia": {
"name": "Virginia",
"presentation": false,
"actressName": "Sheila Moore",
"dailyInteraction": false,
"cameraInstalled": false,
"girlFriend": false,
"progress": 0,
"maxProgress": 1,
"love": 0,
"maxLove": 0,
"img": "media/images/girls/virginia/",
"cooldown": 0,
"handjobCount": 0,
"fuckCount": 0,
"analFuckCount": 0,
"finder": 0
},
}>>
<<set $boys = {
"henry" : {
"name" : "Henry",
"presentation": false,
"dailyInteraction":false,
"progress": 0,
"maxProgress": 4,
"love" : 0,
"maxLove" : 0,
"img" : 'media/images/boys/henry/',
"cooldown" : 5,
},
"janitor" : {
"name" : "Janitor",
"presentation": false,
"dailyInteraction":false,
"progress": 0,
"maxProgress": 0,
"love" : 0,
"maxLove" : 0,
"img" : 'media/images/boys/janitor/',
"cooldown" : 0,
},
"william" : {
"name" : "William",
"presentation": false,
"dailyInteraction":false,
"progress": 0,
"maxProgress": 0,
"love" : 0,
"maxLove" : 0,
"img" : 'media/images/boys/william/',
"cooldown" : 0,
},
"srthompson" : {
"name" : "Sr Thompson",
"presentation": false,
"dailyInteraction":false,
"progress": 0,
"maxProgress": 0,
"love" : 0,
"maxLove" : 0,
"img" : 'media/images/boys/srthompson/',
"cooldown" : 0,
},
"lucas" : {
"name" : "Lucas",
"presentation": false,
"dailyInteraction":false,
"progress": 0,
"maxProgress": 0,
"love" : 0,
"maxLove" : 0,
"img" : 'media/images/boys/lucas/',
"cooldown" : 0,
},
"ronnie" : {
"name" : "Ronnie",
"presentation": false,
"dailyInteraction":false,
"progress": 0,
"maxProgress": 5,
"love" : 0,
"maxLove" : 0,
"img" : 'media/images/boys/ronnie/',
"cooldown" : 0,
},
"jeremy" : {
"name" : "Jeremy",
"presentation": false,
"dailyInteraction":false,
"progress": 0,
"maxProgress": 0,
"love" : 0,
"maxLove" : 0,
"img" : 'media/images/boys/ronnie/',
"cooldown" : 0,
},
"gangster" : {
"name" : "Gangster",
"presentation": false,
"dailyInteraction":false,
"progress": 0,
"maxProgress": 0,
"love" : 0,
"maxLove" : 0,
"img" : 'media/images/boys/gangster/',
"cooldown" : 0,
},
}>>
<<include "CharacterMacros">>You are in the living room.
<<nobr>>
<<if $girls.sofia.presentation === false>>
<<goto "SofiaPresentation">>
<</if>>
<</nobr>>
The living room is where everything happens, the space that connects the stories of everyday life. The sofas are very comfortable, perfect for afternoons of conversation or just sitting in silence. Natural light enters through the large window, illuminating the plants. The television, almost always on, projects a constant murmur.
Here, everything seems simpler, cozier.
<<nobr>>
<div class="imageFlexBox">
<div class="imageMenu">
[img[My Room|'media/images/placesphotos/home/myroom/myroom.jpg'][MyRoom]]
<p class="imageMenuText">MY ROOM</p>
</div>
<div class="imageMenu">
<<if $actualHour >=14 && $actualHour <=16>>
[img[Henry's Bedroom|'media/images/placesphotos/home/henrybedroom.jpg'][HenryBedroom]]
<p class="imageMenuText">HENRY'S BEDROOM</p>
<<else>>
[img[Henry's Bedroom|'media/images/placesphotos/misc/closed.jpg']]
<p class="imageMenuText">HENRY'S BEDROOM</p>
<p class="imageMenuInfoText" style="color:var(--purple)">Come between 14:00 and 16:00</p>
<</if>>
</div>
</div>
<div class="imageFlexBox">
<div class="imageMenu">
<<if $actualHour >=22 && $actualHour <=24 >>
[img[Maya's Bedroom|'media/images/placesphotos/home/mayabedroom.jpg'][MayaBedroom]]
<p class="imageMenuText">MAYA'S BEDROOM</p>
<<else>>
[img[Maya's Bedroom|'media/images/placesphotos/misc/closed.jpg']]
<p class="imageMenuText">MAYA'S BEDROOM</p>
<p class="imageMenuInfoText" style="color:var(--purple)">Come between 22:00 and 24:00</p>
<</if>>
</div>
<div class="imageMenu">
<<if $actualHour >=17 && $actualHour <=24>>
[img[Sofia's Bedroom|'media/images/placesphotos/home/sofiabedroom.jpg'][SofiaBedroom]]
<p class="imageMenuText">SOFIA'S BEDROOM</p>
<<else>>
[img[Sofia's Bedroom|'media/images/placesphotos/misc/closed.jpg']]
<p class="imageMenuText">SOFIA'S BEDROOM</p>
<p class="imageMenuInfoText" style="color:var(--purple)">Come between 17:00 and 24:00</p>
<</if>>
</div>
</div>
<div class="imageFlexBox">
<div class="imageMenu">
[img[Clara's Bedroom|'media/images/placesphotos/home/clarabedroom.jpg'][ClaraBedroom]]
<p class="imageMenuText">CLARA'S BEDROOM</p>
</div>
<div class="imageMenu">
[img[Kitchen|'media/images/placesphotos/home/kitchen/kitchen.jpg'][Kitchen]]
<p class="imageMenuText">KITCHEN</p>
</div>
</div>
<div class="imageFlexBox">
<div class="imageMenu">
[img[Bathroom|'media/images/placesphotos/home/bathroom.jpg'][Bathroom]]
<p class="imageMenuText">BATHROOM</p>
</div>
<div class="imageMenu">
[img[Street|'media/images/placesphotos/street/street.jpg'][Street][$actualMinutes += 1]]
<p class="imageMenuText">STREET</p>
</div>
</div>
<</nobr>>
<!--[[MyRoom]]
[[HenryBedroom]]
[[MayaBedroom]]
[[SofiaBedroom]]
[[SofiaPresentation]]
[[ClaraBedroom]]
[[Kitchen]]
[[Bathroom]]
[[Street]]-->
<div align="center">
<h1 style="color: red;">I hope you like it :D</h1>
It is a sandbox-type game where you will interact with certain girls, and all of them will have SEX scenes.
Right now it is a preview version, it is possible that the experience will be short for you.
Each girl in this game has a personality, as well as specific preferences, so you will have to adapt to each of them.
If you enjoy the game, consider supporting me as a creator through my Patreon/Subscriberstar. Each subscription motivates me to continue updating the game :D
<br>
[img['media/images/menus/icon.jpg']]
<br>
<span style="color: red;">
Disclaimer: This should be taken as a lighthearted story; it may contain elements that some people might find disturbing or inappropriate. Please remember not to take it seriously and not to confuse it with real life. If at any point you feel uncomfortable, stop playing the game.
By clicking the "Confirm" button or the "example" link below, you declare that you are of legal age in your country (18/21) and that you are allowed and willing to be exposed to explicit pornographic content.
Any character existing in this game is over 18 years old, even when age is not specified.
</span>
[[CONFIRM CREATE A CHARACTER!|Creation]]
</div><<nobr>>
<p class="reflection">You are in your room.</p>
<p class="reflection">My room is my sanctuary, a place where I feel completely myself. The walls are filled with memories, photos, and posters of past moments.</p>
<br>
<div align="center">
<<if $girls.amara.progress <= 0 && $girls.amara.presentation === true>>
<p style="color: var(--red)" class="reflection">You notice your room is messy as if someone has been looking for something but you don't find anything missing.</p>
[img['media/images/placesphotos/home/myroom/messybedroom.jpg']]
<<set $girls.amara.progress = 1>>
<</if>>
</div>
<div class="imageFlexBox">
<div class="imageMenu">
[img[Nap|'media/images/placesphotos/home/myroom/nap.jpg'][Nap]]
<p class="imageMenuText">TAKE A NAP</p>
</div>
<div class="imageMenu">
[img[Computer|'media/images/placesphotos/home/myroom/computer/computer.jpg'][Computer]]
<p class="imageMenuText">COMPUTER</p>
</div>
</div>
<div class="imageFlexBox">
<div class="imageMenu">
[img[Desk|'media/images/placesphotos/home/myroom/desk.jpg'][Desk]]
<p class="imageMenuText">DESK</p>
</div>
<div class="imageMenu">
[img[Living Room|'media/images/placesphotos/home/livingroom.jpg'][Home]]
<p class="imageMenuText">LIVING ROOM</p>
</div>
</div>
<div class="imageFlexBox">
<div class="imageMenu">
<<if $gameEngine.rentDaysLeft >= 7 && $player.money >= 50>>
[img[Pay Rent(50$)|'media/images/placesphotos/home/myroom/payrent.jpg'][MyRoom][$gameEngine.rentDaysLeft = 0, $player.money -= 50, $player.energy = $player.maxEnergy * 2]]
<p class="imageMenuText">PAY THE RENT</p>
<<elseif $gameEngine.rentDaysLeft >= 7 && $player.money <50>>
[img[Pay Rent|'media/images/placesphotos/home/myroom/payrent.jpg']]
<p class="imageMenuText" style="color:red">NO MONEY TO PAY RENT (50$)</p>
<<else>>
<<set $daysLeft = 7-$gameEngine.rentDaysLeft>>
[img[Pay Rent|'media/images/placesphotos/home/myroom/payrent.jpg']]
<p class="imageMenuText">Days to pay rent: $daysLeft</p>
<</if>>
</div>
<div class="imageMenu">
<<if $actualHour >= 20>>
[img[Sleep|'media/images/placesphotos/home/myroom/sleep.jpg'][Sleep]]
<p class="imageMenuText">SLEEP</p>
<</if>>
</div>
</div>
<</nobr>>You are in the kitchen.
The kitchen is the heart of the house, even though its size is modest.
There is always a faint aroma of spices and something freshly baked, as if time here passes more slowly. The clinking of utensils and the hum of the coffee maker are almost constant, wrapping the space in a kind of cozy routine.
[[Cook something tasty.(+25 energy)|Cook]]<br>
<<nobr>>
<<if $boys.ronnie.progress === 3>>
<<goto "RonnieScene7">>
<</if>>
<<if $boys.ronnie.progress === 4 && $player.storyProgress >= 2 && $player.consumables.antiSteroids >= 1>>
[[Change Ronnie's supplements|ChangingSuplements]]
<<elseif $boys.ronnie.progress === 4 && $player.storyProgress >= 2 && $player.consumables.antiSteroids <= 0>>
<span style="color:var(--purple)">You need to create an anti-steroids in the laboratory.</span><br>
<<elseif $boys.ronnie.progress === 4 && $player.storyProgress < 2>>
<span style="color:var(--purple)">First unlock the laboratory.</span><br>
<</if>>
<</nobr>>
<br>
[[Living Room|Home]]
<!--
[[RonnieScene7]]
-->You are in the bathroom.
The bathroom is an intimate and simple place.
<<nobr>>
[[Take a shower(+25 energy)|Shower]]
<br><br>
<<if $player.energy >= 10 >>
[[Toilet(-10 energy)|Toilet]]<br>
<<else>>
<span style="color: var(--red);">You don't have enough energy to use the toilet.(10 energy)</span><br>
<</if>>
<<if $gameEngine.realfamily === true>>
<<set $girls.chloe.relation = "sister">>
<<else>>
<<set $girls.chloe.relation = "stepsister">>
<</if>>
<</nobr>>
[[Face Wash|FaceWash]]
<br>
[[Go Back|Home]]
You are in your $girls.chloe.relation's room.
Your $girls.chloe.relation's room is a temporary space that reflects her personality in a cozy environment. The walls are decorated with photographs and memories that bring her nostalgia. The bed, covered with a soft quilt, is placed next to a window that allows natural light to fill the room.
Despite the simplicity of the space, there is a touch of warmth that makes her feel at home.
<<nobr>>
<<if $girls.chloe.presentation === false>>
<<goto "ChloePresentation">>
<</if>>
<div align="center">
<<if $girls.chloe.progress === 4 >>
<span style="color:var(--purple)">Wait $girls.chloe.cooldown days and talk to Chloe.</span><br>
[[Talk to Chloe|ChloeTalk]]<br>
Chloe is here.<br>
[img['media/images/girls/chloe/bedroom.jpg']]<br>
<<elseif $girls.chloe.progress === 3 >>
<<if $actualHour >= 10 && $actualHour <= 13>>
<<if $girls.brittany.love >= 15>>
<<if $girls.brittany.progress < 1>>
[[Change pills again|ChloeChangePillsB]] <br><br>
<<else>>
[[Change pills again(repeat Brittany´s scene)|ChloeChangePillsB]] <br><br>
<</if>>
<<else>>
<span style="color:var(--purple)">Move forward with Brittany before continuing (+15 love).</span><br>
<</if>>
<<else>>
[[Talk to Chloe|ChloeTalk]]<br>
Chloe is here.<br>
[img['media/images/girls/chloe/bedroom.jpg']]<br>
<span style="color:var(--purple)">You should come when Chloe is not here(Come between 10:00 and 13:00).</span><br>
<</if>>
<<elseif $girls.chloe.progress <= 0>>
<<if $player.storyProgress >= 2>>
<<if $actualHour >= 10 && $actualHour <= 13>>
<<if $player.consumables.libidoPills > 0>>
<<if $player.items.spyCamera === true>>
<<if $player.computerSkill >= 10>>
[[Change pills and install a spy camera|ChloeChangePillsA]] <br><br>
<<else>>
<span style="color:var(--purple)">You need more skill with computers to install the spy camera(+10 computer skill)</span><br>
<</if>>
<<else>>
<span style="color:var(--purple)">First you need to purchase a spy camera on the comercial center.</span><br>
<</if>>
<<else>>
Chloe is here.<br>
[img['media/images/girls/chloe/bedroom.jpg']]<br>
<span style="color:var(--purple)">You need to research a cure for Chloe's nymphomania and come back here.</span><br>
<</if>>
<<else>>
[[Talk to Chloe|ChloeTalk]]<br>
Chloe is here.<br>
[img['media/images/girls/chloe/bedroom.jpg']]<br>
<span style="color:var(--purple)">You should come when Chloe is not here(Come between 10:00 and 13:00).</span><br>
<</if>>
<<else>>
[[Talk to Chloe|ChloeTalk]]<br>
Chloe is here.<br>
[img['media/images/girls/chloe/bedroom.jpg']]<br>
<span style="color:var(--purple)">You must unlock access to the laboratory before continuing with Chloe's story.</span><br>
<</if>>
<<else>>
[[Talk to Chloe|ChloeTalk]]<br>
Chloe is here.<br>
[img['media/images/girls/chloe/bedroom.jpg']]<br>
<</if>>
[[Go Back|GrayHouse]]
</div>
<</nobr>>
<!--
[[ChloePresentation]]
-->
<<nobr>>
You are in Henry´s Room.
Henry's room is tidy and minimalist. The bed is neatly made, the desk is clean and organized, and the few decorations on the walls are carefully chosen. Everything is in its place, reflecting his meticulous personality.
<br>
<<if $player.money >= 200 && $boys.henry.progress === 0>>
[[Talk with Henry|HenryDialog1]]<br>
<<elseif $player.money >= 200 && $boys.henry.progress === 1>>
[[Talk with Henry|HenryDialog2]]<br>
<<elseif $boys.henry.progress === 2 && $boys.henry.cooldown > 0>>
<p style="color:var(--purple)">Wait $boys.henry.cooldown days and come Saturday or Sunday from 14:00 P.M. to 16:00 P.M.</p>
<<elseif $boys.henry.progress >= 2 && $actualDay === 5 || $actualDay === 6>>
[[Henry´s Boat Trip|HenryBoatScene1]]<br>
<<elseif $player.money < 200 && $boys.henry.progress < 2>>
<p style="color:var(--red)">You don´t have enough money.(200$)</p>
<</if>>
<br>
<<if $boys.henry.progress == 3 >>
[[Talk with Henry|HenryDialog3]]<br>
<</if>>
<<if $boys.henry.presentation === false>>
<<goto "HenryPresentation">>
<</if>>
<br>
[[Go Back|Home]]
<!--
[[HenryPresentation]]
-->
<</nobr>>You are at the pool.
The indoor community pool is a cozy and modern space, with a glass ceiling that allows natural light to come in. The water is a clear, light blue. Around the pool, there are loungers and tables for residents to relax. The ambient temperature is pleasant, allowing for swimming year-round, even on the coldest days.
This space becomes a gathering place for the community, where activities and swimming classes are organized.
<<nobr>>
<<if $actualHour >=14 && $actualHour <= 22 && $player.energy >= 30>>
[[Swim|Swim]]<br>
<<elseif $actualHour >=14 && $actualHour <= 22 && $player.energy < 30>>
<span style="color: var(--red);">You don't have enough energy to swim.(30 energy)</span>
<<else>>
<span style="color: var(--purple);">Come between 14:00 & 22:00</span>
<</if>>
<</nobr>>
[[Neighborhood][$actualMinutes += 3]]<<nobr>>
You are on the street.
<br>
<<if $boys.ronnie.presentation === true && $boys.ronnie.progress === 0>>
<<goto "RonnieScene1">>
<</if>>
<<if $girls.sofia.progress === 2 && $player.money >= 150 && $actualHour >=19 && $actualHour <= 21>>
<<goto "SofiaDebtC">>
<</if>>
<div class="imageFlexBox">
<div class="imageMenu">
[img[Home|'media/images/placesphotos/home/home.jpg'][Home][$actualMinutes += 1]]
<p class="imageMenuText">HOME</p>
</div>
<div class="imageMenu">
[img[Neighborhood|'media/images/placesphotos/neighborhood/neighborhood.jpg'][Neighborhood][$actualMinutes += 1]]
<p class="imageMenuText">NEIGHBORHOOD</p>
</div>
</div>
<div class="imageFlexBox">
<div class="imageMenu">
[img[Beach|'media/images/placesphotos/beach/beach.jpg'][Beach][$actualMinutes += 1]]
<p class="imageMenuText">BEACH</p>
</div>
<div class="imageMenu">
[img[Park|'media/images/placesphotos/park/park.jpg'][Park][$actualMinutes += 1]]
<p class="imageMenuText">PARK</p>
</div>
</div>
<div class="imageFlexBox">
<div class="imageMenu">
[img[City|'media/images/placesphotos/bar/bar.jpg'][Bar][$actualMinutes += 1]]
<p class="imageMenuText">BAR</p>
</div>
<div class="imageMenu">
<<if $actualDay !== 5 && $actualDay !== 6 >>
[img[University|'media/images/placesphotos/university/university.jpg'][University][$actualMinutes += 1]]
<p class="imageMenuText">UNIVERSITY</p>
<<else>>
[img[University|'media/images/placesphotos/misc/closed.jpg']]
<p class="imageMenuText">UNIVERSITY</p>
<p class="imageMenuInfoText" style="color:var(--purple)">CLOSED ON WEEKEND</p>
<</if>>
</div>
</div>
<div class="imageFlexBox">
<div class="imageMenu">
[img[ComercialCenter|'media/images/placesphotos/comercialcenter/comercialcenter.jpg'][ComercialCenter][$actualMinutes += 1]]
<p class="imageMenuText">COMERCIAL CENTER</p>
</div>
<div class="imageMenu">
<<if $actualHour >=8 && $actualHour <=21 && $actualDay !== 5 && $actualDay !== 6 && $player.storyProgress >= 1>>
[img[Fertility Center|'media/images/placesphotos/fertilitycenter/fertilitycenter.jpg'][FertilityCenter][$actualMinutes += 1]]
<p class="imageMenuText">FERTILITY CENTER</p>
<<elseif $actualDay === 5 || $actualDay === 6 >>
[img[Fertility Center|'media/images/placesphotos/misc/closed.jpg']]
<p class="imageMenuInfoText" style="color:var(--purple)">CLOSED ON WEEKEND</p>
<<elseif $player.storyProgress === 0>>
[img[Fertility Center|'media/images/placesphotos/misc/closed.jpg']]
<p class="imageMenuInfoText" style="color:var(--purple)">Move forward with Steffany and Dafne to unlock this</p>
<<else>>
[img[Fertility Center|'media/images/placesphotos/misc/closed.jpg']]
<p class="imageMenuText">FERTILITY CENTER</p>
<p class="imageMenuInfoText" style="color:var(--purple)">Come between 8:00 and 21:00</p>
<</if>>
</div>
</div>
<!--[[Home]]
[[Neighborhood]]
[[Beach]]
[[Park]]
[[University]]
[[RonnieScene1]]
[[SofiaDebtC]]
[[FertilityCenter]]
[[Bar]]
[[ComercialCenter]]-->
<</nobr>>You are at the beach.
<br>
<span style="color:var(--grey)">+1 hour has passed.</span><br>
The beach is my escape. The sound of the waves crashing against the shore is almost hypnotic, and the salty aroma of the sea envelops me every time I arrive. The sand, warm under my feet, always feels soft. The horizon seems infinite, a point where the sky meets the sea. Here, under the sun, everything feels simpler, more peaceful.
The distant sound of seagulls completes a landscape that always feels familiar, as if every time I return, the beach welcomes me just like the first time.
Here you can use a metal detector.
<<nobr>>
<<if $actualHour > 21>>
<span style="color: var(--purple);">Come before 21:00</span>
<<elseif $player.energy >= 20 && $player.items.metalDetector === true>>
[[Detect Metals (20 energy)|DetectingMetals]]<br>
<<elseif $player.items.metalDetector === false>>
<span style="color: var(--red);">You need to buy a metal detector.</span><br>
<<else>>
<span style="color: var(--red);">You don't have enough energy for detecting metals.(50 energy)</span><br>
<</if>>
<br>
<<if $player.energy >= 20 >>
[[Watch girls on the beach (20 energy).|BeachWalk]]<br>
<<else>>
<span style="color: var(--red);">You don't have enough energy to watch girls.(20 energy)</span><br>
<</if>>
<br>
[[Street][$actualMinutes += 1]]
<</nobr>>
You are in the Comercial Center.
<br>
<span style="color:var(--grey)">+1 hour has passed.</span><br>
The Comercial Center is a world unto itself. Upon entering, the noise of people, laughter, the echo of conversations, and the constant sound of footsteps create a murmur that never seems to cease. The wide hallways are filled with bright storefronts, each offering something new and tempting.
Here, everything moves at a different pace, a place where time seems to get lost among the shops and the crowd.
<<nobr>>
<div class="imageFlexBox">
<div class="imageMenu">
<<if $actualHour <=22 && $actualDay !== 5 && $actualDay !== 6 >>
[img[SportsShop|'media/images/placesphotos/comercialcenter/sportshop.jpg'][SportShop]]
<p class="imageMenuText">SPORTS SHOP</p>
<<else>>
[img[SportShop|'media/images/placesphotos/misc/closed.jpg']]
<p class="imageMenuText">SPORT SHOP</p>
<p class="imageMenuInfoText" style="color:var(--purple)">Come before 23:00 (CLOSED ON WEEKEND)</p>
<</if>>
</div>
<div class="imageMenu">
<<if $actualHour <=22 && $actualDay !== 5 && $actualDay !== 6>>
[img[ElectronicShop|'media/images/placesphotos/comercialcenter/electronicshop/electronicshop.jpg'][ElectronicShop]]
<p class="imageMenuText">ELECTRONIC SHOP</p>
<<else>>
[img[ElectronicShop|'media/images/placesphotos/misc/closed.jpg']]
<p class="imageMenuText">ELECTRONIC SHOP</p>
<p class="imageMenuInfoText" style="color:var(--purple)">Come before 23:00 (CLOSED ON WEEKEND)</p>
<</if>>
</div>
</div>
<div class="imageFlexBox">
<div class="imageMenu">
<<if $actualHour <=22 && $actualDay !== 5 && $actualDay !== 6>>
[img[Men Clothing Shop|'media/images/placesphotos/comercialcenter/menclothingshop.jpg'][MenClothingShop]]
<p class="imageMenuText">MEN CLOTHING SHOP</p>
<<else>>
[img[MenClothingShop|'media/images/placesPhotos/misc/closed.jpg']]
<p class="imageMenuText">MEN CLOTHING SHOP</p>
<p class="imageMenuInfoText" style="color:var(--purple)">Come before 23:00 (CLOSED ON WEEKEND)</p>
<</if>>
</div>
<div class="imageMenu">
<<if $girls.clara.presentation === true>>
<<if $actualDay !== 5 && $actualDay !== 6 >>
<<if $actualHour >13 >>
[img[Gym|'media/images/placesphotos/comercialcenter/gym/gym.jpg'][Gym]]
<p class="imageMenuText">GYM</p>
<<else>>
<<if $boys.ronnie.progress === 1>>
[img[Gym|'media/images/placesphotos/comercialcenter/gym/gym.jpg'][RonnieScene3]]
<p class="imageMenuText">GYM</p>
<<elseif $boys.ronnie.progress === 2 && $player.strength >= 50>>
[img[Gym|'media/images/placesphotos/comercialcenter/gym/gym.jpg'][RonnieScene4]]
<p class="imageMenuText">GYM</p>
<<elseif $boys.ronnie.progress === 2 && $player.strength < 50>>
[img[Gym|'media/images/placesphotos/misc/closed.jpg']]
<p class="imageMenuText">GYM</p>
<p class="imageMenuInfoText" style="color:var(--purple)">Ronnie is here come before 13:00 when you have reached the strength to confront him (+50 strength)</p>
<<elseif $boys.ronnie.progress === 3>>
[img[Gym|'media/images/placesphotos/misc/closed.jpg']]
<p class="imageMenuText">GYM</p>
<p class="imageMenuInfoText" style="color:var(--purple)">You need a strategy to defeat Ronnie (you can train after 13:00 when Ronnie is not here)</p>
<<elseif $boys.ronnie.progress === 4>>
[img[Gym|'media/images/placesphotos/misc/closed.jpg']]
<p class="imageMenuText">GYM</p>
<p class="imageMenuInfoText" style="color:var(--purple)">Ronnie is here(you can train after 13:00 when Ronnie is not here)(More scenes WIP)</p>
<</if>>
<</if>>
<<else>>
[img[Gym|'media/images/placesphotos/misc/closed.jpg']]
<p class="imageMenuText">GYM</p>
<p class="imageMenuInfoText" style="color:var(--purple)">Come before 23:00 (CLOSED ON WEEKEND)</p>
<</if>>
<<else>>
[img[Gym|'media/images/placesphotos/misc/closed.jpg']]
<p class="imageMenuText">GYM</p>
<p class="imageMenuInfoText" style="color:var(--purple)">Meet Clara on her bedroom to unlock the gym</p>
<</if>>
</div>
</div>
<div class="imageFlexBox">
<div class="imageMenu">
<<if $actualHour <=22 && $actualDay !== 5 && $actualDay !== 6>>
[img[CostumeShop|'media/images/placesphotos/comercialcenter/costumeshop.jpg'][CostumeShop][$actualHour++]]
<p class="imageMenuText">COSTUME SHOP</p>
<<else>>
[img[CostumeShop|'media/images/placesphotos/misc/closed.jpg']]
<p class="imageMenuText">COSTUME SHOP</p>
<p class="imageMenuInfoText" style="color:var(--purple)">Come before 23:00</p>
<</if>>
</div>
<div class="imageMenu">
[img[Street|'media/images/placesphotos/street/street.jpg'][Street][$actualMinutes++]]
<p class="imageMenuText">STREET</p>
</div>
</div>
<</nobr>>
<!--[[SportShop]]
[[RonnieScene3]]
[[RonnieScene4]]
[[ElectronicShop]]
[[CostumeShop]]
[[MenClothingShop]]
[[Gym]]
[[Street]]-->
You are in the Sports Shop.
The sports store has that characteristic smell of new rubber and sports fabric. Upon entering, the shelves are filled with brightly colored sneakers, technical shirts, and all kinds of equipment, from weights to mountain bikes.
Here, the atmosphere is full of energy, as if simply being surrounded by all of this makes you feel more active.
You can buy the following items:
<<nobr>>
<div class="flexBox">
<div class="flexBox-fc">
<img class="itemImage" src="media/images/items/runningshoes.jpg">
</div>
<div class="flexBox-fc">
<<if $player.items.runningShoes === true>>
<span style="color:var(--cian)">Running shoes already purchased(+1 stamina when running).</span>
<<elseif $player.money < 50>>
<span style="color:var(--red)">You need more money(50$).</span>
<<else>>
<<button "Running shoes(-50$)">>
<<set $player.money -=50,$player.items.runningShoes = true>>
<<run Engine.show()>>
<</button>>
<</if>>
</div>
</div>
<br>
<div class="flexBox">
<div class="flexBox-fc">
<img class="itemImage" src="media/images/items/weightedvest.jpg">
</div>
<div class="flexBox-fc">
<<if $player.items.weightedVest === true>>
<span style="color:#4fc3f7">Weighted vest already purchased(+1 strength when training).</span>
<<elseif $player.money < 100>>
<span style="color:red">You need more money(100$).</span>
<<else>>
<<button "Weighted vest(-100$)">>
<<set $player.money -=100,$player.items.weightedVest = true>>
<<run Engine.show()>>
<</button>>
<</if>>
</div>
</div>
<br>
<div class="flexBox">
<div class="flexBox-fc">
<img class="itemImage" src="media/images/items/dumbbells.jpg">
</div>
<div class="flexBox-fc">
<<if $player.items.dumbbells === true>>
<span style="color:#4fc3f7">Dumbbells already purchased(+1 strength when training).</span>
<<elseif $player.money < 150>>
<span style="color:red">You need more money(150$).</span>
<<else>>
<<button "Dumbbells(-150$)">>
<<set $player.money -=150,$player.items.dumbbells = true>>
<<run Engine.show()>>
<</button>>
<</if>>
</div>
</div>
<br>
<div class="flexBox">
<div class="flexBox-fc">
<img class="itemImage" src="media/images/items/weighplates.jpg">
</div>
<div class="flexBox-fc">
<<if $player.items.weighPlates === true>>
<span style="color:#4fc3f7">Weight plates already purchased(+2 strength when training).</span>
<<elseif $player.money < 200>>
<span style="color:red">You need more money(200$).</span>
<<else>>
<<button "Weight plates(-200$)">>
<<set $player.money -=200,$player.items.weighPlates = true>>
<<run Engine.show()>>
<</button>>
<</if>>
</div>
</div>
<</nobr>>
[[Comercial Center|ComercialCenter]]You are in Rachel´s House.
My lifelong friend's house is a warm and welcoming place. Upon entering, you are greeted by a familiar aroma coming from the kitchen, where her mother is always preparing something delicious. The walls are adorned with photos of shared memories, and the furniture is a mix of antique and modern pieces that reflect her unique style. In the living room, there is a comfortable sofa and a coffee table where we often spend hours chatting and laughing.
<<nobr>>
<div class="imageFlexBox">
<div class="imageMenu">
[img[Rachel's Bedroom|'media/images/placesphotos/neighborhood/rachelhouse/rachelbedroom.jpg'][RHRachelBedroom]]
<p class="imageMenuText">RACHEL'S BEDROOM</p>
</div>
<div class="imageMenu">
[img[Rachel's Mom Bedroom|'media/images/placesphotos/neighborhood/rachelhouse/rachelparentsbedroom.jpg'][RHRachelParentsBedroom]]
<p class="imageMenuText">RACHEL'S PARENTS BEDROOM</p>
</div>
</div>
<div class="imageFlexBox">
<div class="imageMenu">
[img[Kitchen|'media/images/placesphotos/neighborhood/rachelhouse/kitchen.jpg'][RHKitchen]]
<p class="imageMenuText">KITCHEN</p>
</div>
<div class="imageMenu">
[img[Bathroom|'media/images/placesphotos/neighborhood/rachelhouse/bathroom.jpg'][RHBathroom]]
<p class="imageMenuText">BATHROOM</p>
</div>
</div>
<div class="imageFlexBox">
<div class="imageMenu">
[img[Neighborhood|'media/images/placesphotos/neighborhood/neighborhood.jpg'][Neighborhood][$actualMinutes += 1]]
<p class="imageMenuText">NEIGHBORHOOD</p>
</div>
</div>
<</nobr>>
<!--
[[RHRachelBedroom]]
[[RHRachelParentsBedroom]]
[[RHKitchen]]
[[RHBathroom]]
[[Neighborhood]]-->You are in the Electronics Shop.
Entering the tech products shop is like stepping into the future. The screens of the latest models of phones and tablets shine with crisp images. The air has that unmistakable scent of new technology.
It's easy to get lost trying out the latest headphones or exploring the new screens that make the real world seem a bit more outdated.
You can buy the following items:
<<nobr>>
<div class="flexBox">
<div class="flexBox-fc">
<img class="itemImage" src="media/images/items/spycamera.jpg">
</div>
<div class="flexBox-fc">
<<if $player.items.spyCamera === true>>
<span style="color:var(--cian)">Camera already purchased.</span>
<<elseif $player.money < 50>>
<span style="color:var(--red)">You need more money(50$).</span>
<<else>>
<<button "Camera(-50$)">>
<<set $player.money -=50,$player.items.spyCamera = true>>
<<run Engine.show()>>
<</button>>
<</if>>
</div>
</div>
<br>
<div class="flexBox">
<div class="flexBox-fc">
<img class="itemImage" src="media/images/items/laptop.jpg">
</div>
<div class="flexBox-fc">
<<if $player.items.laptop === true>>
<span style="color:var(--cian)">Laptop already purchased.</span>
<<elseif $player.money < 150>>
<span style="color: var(--red);">You need more money(150$).</span>
<<else>>
<<button "Laptop(-150$)">>
<<set $player.money -=150,$player.items.laptop = true>>
<<run Engine.show()>>
<</button>>
<</if>>
</div>
</div>
<br>
<div class="flexBox">
<div class="flexBox-fc">
<img class="itemImage" src="media/images/items/metaldetector.jpg">
</div>
<div class="flexBox-fc">
<<if $player.items.metalDetector === true>>
<span style="color:var(--cian)">Metal Detector already purchased.</span>
<<elseif $player.money < 50>>
<span style="color: var(--red);">You need more money(50$).</span>
<<else>>
<<button "Metal Detector(-50$)">>
<<set $player.money -=50,$player.items.metalDetector = true>>
<<run Engine.show()>>
<</button>>
<</if>>
</div>
</div>
<br>
<div class="flexBox">
<div class="flexBox-fc">
<img class="itemImage" src="media/images/items/goldmetaldetector.jpg">
</div>
<div class="flexBox-fc">
<<if $player.items.goldMetalDetector === true>>
<span style="color:var(--cian)">Gold Metal Detector already purchased.</span>
<<elseif $player.money < 200>>
<span style="color: var(--red);">You need more money(200$).</span>
<<else>>
<<button "Gold Metal Detector(-200$)">>
<<set $player.money -=200,$player.items.goldMetalDetector = true>>
<<run Engine.show()>>
<</button>>
<</if>>
</div>
</div>
<br>
<div class="flexBox">
<div class="flexBox-fc">
<img class="itemImage" src="media/images/items/findersubscription.jpg">
</div>
<div class="flexBox-fc">
<<if $gameEngine.finderCheat !== $gameEngine.finderCheatCode>>
<span style="color: var(--red);">You need a finder subscription CHEAT CODE to purchase it.</span>
<<elseif $player.finderSubscription === true>>
<span style="color:var(--cian)">Finder Subscription already purchased.</span>
<<elseif $player.money < 50>>
<span style="color: var(--red);">You need more money(50$).</span>
<<else>>
<<button "Finder Subscription(-50$)">>
<<set $player.money -=50,$player.finderSubscription = true>>
<<run Engine.show()>>
<</button>>
<</if>>
</div>
</div>
<br>
<div class="flexBox">
<div class="flexBox-fc">
<img class="itemImage" src="media/images/items/finderpremiumsubscription.jpg">
</div>
<div class="flexBox-fc">
<<if $gameEngine.finderPremiumCheat !== $gameEngine.finderPremiumCheatCode>>
<span style="color: var(--red);">You need a finder PREMIUM subscription CHEAT CODE to purchase it.</span>
<<elseif $player.finderPremiumSubscription === true>>
<span style="color:var(--cian)">Finder Premium Subscription already purchased.</span>
<<elseif $player.money < 100>>
<span style="color: var(--red);">You need more money(100$).</span>
<<else>>
<<button "Finder Premium Subscription(-100$)">>
<<set $player.money -=100,$player.finderPremiumSubscription = true>>
<<run Engine.show()>>
<</button>>
<</if>>
</div>
</div>
<</nobr>>
[[Comercial Center|ComercialCenter]]You are in the living room.
The living room of the house is a cozy and vibrant space designed to foster togetherness and fun. Two comfortable sofas in neutral tones sit in the center, surrounded by colorful cushions that invite you to sit and relax.
The walls are adorned with photographs and artwork, reflecting the personality of each of the girls. In one corner, there is a bookshelf filled with books and memories of their adventures together. Natural light floods in through the windows, creating a warm and cozy atmosphere, ideal for chatting, laughing, and enjoying shared moments.
<<nobr>>
<div class="imageFlexBox">
<div class="imageMenu">
[img[Chloe's Bedroom|'media/images/placesphotos/neighborhood/grayhouse/sisterbedroom.jpg'][ChloeBedroom]]
<p class="imageMenuText">
<<if $gameEngine.realFamily === true>>
SISTER'S BEDROOM
<<else>>
STEPSISTER'S BEDROOM
<</if>>
</p>
</div>
<div class="imageMenu">
[img[Grace's Bedroom|'media/images/placesphotos/neighborhood/grayhouse/gracebedroom.jpg'][GHGraceBedroom]]
<p class="imageMenuText">GRACE'S BEDROOM</p>
</div>
</div>
<div class="imageFlexBox">
<div class="imageMenu">
[img[Carolina's Bedroom|'media/images/placesphotos/neighborhood/grayhouse/carolinabedroom.jpg'][GHCarolinaBedroom]]
<p class="imageMenuText">CAROLINA'S BEDROOM</p>
</div>
<div class="imageMenu">
<<if $girls.brittany.cooldown <= 0>>
[img[Brittany's Bedroom|'media/images/placesphotos/neighborhood/grayhouse/brittanybedroom.jpg'][GHBrittanyBedroom]]
<p class="imageMenuText">BRITTANY'S BEDROOM</p>
<<else>>
[img[Brittany's Bedroom|'media/images/placesphotos/neighborhood/grayhouse/brittanybedroom.jpg']]
<p class="imageMenuInfoText" style="color:var(--purple)">I should let her rest and come back tomorrow</p>
<</if>>
</div>
</div>
<div class="imageFlexBox">
<div class="imageMenu">
[img[Guest Bedroom|'media/images/placesphotos/neighborhood/grayhouse/guestbedroom.jpg'][GHGuestBedroom]]
<p class="imageMenuText">GUEST BEDROOM</p>
</div>
<div class="imageMenu">
[img[Kitchen|'media/images/placesphotos/neighborhood/grayhouse/kitchen.jpg'][GHKitchen]]
<p class="imageMenuText">KITCHEN</p>
</div>
</div>
<div class="imageFlexBox">
<div class="imageMenu">
[img[Bathroom|'media/images/placesphotos/neighborhood/grayhouse/bathroom.jpg'][GHBathroom]]
<p class="imageMenuText">BATHROOM</p>
</div>
<div class="imageMenu">
[img[Garden|'media/images/placesphotos/neighborhood/grayhouse/garden.jpg'][GHGarden]]
<p class="imageMenuText">GARDEN</p>
</div>
</div>
<div class="imageFlexBox">
<div class="imageMenu">
[img[Neighborhood|'media/images/placesphotos/neighborhood/neighborhood.jpg'][Neighborhood][$actualMinutes += 1]]
<p class="imageMenuText">NEIGHBORHOOD</p>
</div>
</div>
<</nobr>>
<!--[[ChloeBedroom]]
[[GHGraceBedroom]]
[[GHCarolinaBedroom]]
[[GHBrittanyBedroom]]
[[GHGuestBedroom]]
[[GHBathroom]]
[[GHKitchen]]
[[Neighborhood]]
[[GHGarden]]
-->You are in the park.
<br>
<span style="color:var(--grey)">+1 hour has passed.</span><br>
The park where I played so many times as a child hasn't changed much. The swings and slides have been renovated over the years, but the essence remains the same. The grass, green and soft, is still the place where we ran endlessly, and the large trees still provide shade on the hottest days.
The pond in the center remains the same, with ducks swimming peacefully. It's a place full of memories, a space where time seems to have stood still.
Here you can run:
<<nobr>>
<<if $player.energy >= 30 >>
[[Running(-30 energy)|Running]]<br>
<<else>>
<span style="color: var(--red);">You don't have enough energy to run.(30 energy)</span><br>
<</if>>
<br>
<<if $player.energy >= 20 >>
[[Watch girls in the park(-20 energy)|Walk]]<br>
<<else>>
<span style="color: var(--red);">You don't have enough energy to walk.(20 energy)</span><br>
<</if>>
<br>
[[Street][$actualMinutes += 1]]
<</nobr>>
<!--[[Running]]
[[Walk]]-->
You are in the living room.
Amara's living room is a spacious and bright area designed for relaxation and unwinding after a long day at work. In the center, there are two white sofas that invite you to sit and enjoy family conversations.
A large window allows natural light to flood the room, creating a cozy atmosphere. In the center, a brown table adds a touch of warmth and functionality, perfect for enjoying a cup of coffee or placing books and magazines. This is a place where Amara's family gathers to relax and share moments together.
<<nobr>>
<<if $girls.amara.progress >= 3>>
<<if $actualHour >= 20 && $actualHour <= 21>>
[[Dining on Amara´s House(repeat)|AmaraScene3A]]<br>
<<else>>
<span style="color:var(--purple)">Come here between 20:00 and 21:00 to have dinner with her parents.</span><br>
<</if>>
<</if>>
<div class="imageFlexBox">
<div class="imageMenu">
[img[Amara Bedroom|'media/images/placesphotos/neighborhood/amarahouse/amarabedroom.jpg'][AHAmaraBedroom]]
<p class="imageMenuText">AMARA'S BEDROOM</p>
</div>
<div class="imageMenu">
[img[Amara's Parents Bedroom|'media/images/placesphotos/neighborhood/amarahouse/amaraparentsbedroom.jpg'][AHAmaraParentsBedroom]]
<p class="imageMenuText">AMARA'S PARENTS BEDROOM</p>
</div>
</div>
<div class="imageFlexBox">
<div class="imageMenu">
[img[Sr Thompson's Study|'media/images/placesphotos/neighborhood/amarahouse/srthompsonstudy.jpg'][AHSrThompsonStudy]]
<p class="imageMenuText">SR THOMPSON'S STUDY</p>
</div>
<div class="imageMenu">
[img[Kitchen|'media/images/placesphotos/neighborhood/amarahouse/kitchen.jpg'][AHKitchen]]
<p class="imageMenuText">KITCHEN</p>
</div>
</div>
<div class="imageFlexBox">
<div class="imageMenu">
[img[Bathroom|'media/images/placesphotos/neighborhood/amarahouse/bathroom.jpg'][AHBathroom]]
<p class="imageMenuText">BATHROOM</p>
</div>
<div class="imageMenu">
[img[Neighborhood|'media/images/placesphotos/neighborhood/neighborhood.jpg'][Neighborhood][$actualMinutes += 1]]
<p class="imageMenuText">NEIGHBORHOOD</p>
</div>
</div>
<</nobr>>
<!--[[AHAmaraBedroom]]
[[AHAmaraParentsBedroom]]
[[AHSrThompsonStudy]]
[[AHBathroom]]
[[AmaraScene3A]]
[[AHKitchen]]
[[Neighborhood]]
-->
<<nobr>>
This is your PC.<br>
<<if $player.computerSkill >= 4>>
[[Watch Porn|Porn]]<br>
<<else>>
<span class="requirement">If you improve your computer skill to 4, you will be able to watch porn videos.</span>
<</if>>
<br>
<<if $girls.chloe.progress > 0>>
<<if $actualHour >= 21 && $actualHour <= 24>>
<<if $girls.chloe.cooldown <= 0>>
<<if $girls.chloe.progress === 1 && $girls.chloe.dailyInteraction === false>>
[[Watch Chloe|ChloeSpyCameraA]]<br>
<<elseif $girls.chloe.progress >= 2 && $girls.chloe.dailyInteraction === false>>
[[Watch Chloe (First day)|ChloeSpyCameraA]]<br>
<</if>>
<br>
<<if $girls.chloe.progress >= 2 && $girls.chloe.dailyInteraction === false>>
[[Watch Chloe (Second day)|ChloeSpyCameraB]]<br>
<</if>>
<br>
<<else>>
<span style="color:var(--purple)">Wait $girls.chloe.cooldown days and then come back here.</span><br>
<</if>>
<<else>>
<span style="color:var(--purple)">Come between 21:00 & 24:00.</span><br>
<</if>>
<<else>>
<span style="color:var(--purple)">Progress with Chloe before doing anything here.</span><br>
<</if>>
<br>
[[Finder App|FinderApp]]
<br><br>
[[Go Back|MyRoom]]
<</nobr>>
You are in the Gym.
The comercial center´s gym is modern and always full of energy. Upon entering, the constant sound of machines, the hum of treadmills, and the clinking of weights immediately envelop you. The walls are covered with mirrors, making the place seem larger, and the bright lights give it an almost clinical feel. The screens mounted all around display workout programs or motivational music.
From the weight areas to the stationary bikes, everything seems designed to bring out the best in you. Here, the atmosphere pushes you to keep going, to improve, to compete with yourself.
Here you can train.
<<nobr>>
<<if $player.energy >= 40 && $player.money >= 15>>
[[Train(-15$/20 energy)|GymTrain]]<br><br>
<<elseif $player.money < 15>>
<span style="color: var(--red);">You don't have enough money to train here.(15$)</span><br>
<<else>>
<span style="color: var(--red);">You don't have enough energy.(20 energy)</span><br><br>
<</if>>
<<if $player.energy >= 20 >>
[[Look Around|GymScenes]]<br>
<<else>>
<span style="color: var(--red);">You don't have enough energy to watch girls on the gym.(20 energy)</span><br>
<</if>>
<br>
[[Go back|ComercialCenter]]
<</nobr>>
You are in Grace´s room.
Grace's room is a serene and elegant retreat. The walls are painted in soft tones that evoke calm and tranquility. Her bed, with white sheets and a soft blanket, is centered in the room. A small desk is arranged in one corner, adorned with some candles and books, reflecting her love for reading and creativity.
[[Go Back|GrayHouse]]
<<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<p class="reflection">This is where your $girls.chloe.relation Chloe is currently living.</p><br>
<p class="reflection">You see an open window next to the door and hear someone inside the house. You speak through the window.</p><br>
[img['media/images/placesphotos/neighborhood/grayhouse/window.jpg']]
<<say "You" $player.img>>Hi, I'm $player.name, Chloe's
<<if $gameEngine.realFamily === true>>
brother
<<else>>
stepbrother
<</if>>. <</say>><br>
<<grace>>Come in, please, the door is ajar. <</grace>><br>
[[Entering the house|GracePresentationB][$gameEngine.onScene = false]]
</div>
<</nobr>>
<<nobr>>
<<if $girls.evelyn.presentation === false>>
<<goto "EvelynPresentation">>
<</if>>
<</nobr>>
You are in the kitchen.
Amara's kitchen is a bright and functional space designed for comfort and culinary creativity. With stainless steel appliances and marble countertops, it combines style and practicality. The shelves are filled with kitchen utensils and jars of spices, showcasing her passion for cooking.
Natural light streams in through a large window, illuminating the space, while a small table in the center invites informal meals or sharing recipes with friends. It's a place where the aromas and joy of cooking are felt.
[[Cook something tasty.(+25 energy)|AHCook]]
<br>
[[Go Back|AmaraHouse]]
<!--
[[EvelynPresentation]]
-->You are in the bathroom.
Amara's bathroom is an elegant and relaxing space, featuring a large bathtub that invites you to enjoy a soothing soak. The walls are adorned with tiles in soft tones that create a sense of calm.
A modern sink is positioned next to a large mirror that reflects the natural light coming in through a window. Shelves organized with beauty and personal care products add a touch of functionality. Some potted plants bring a fresh touch, making this bathroom a perfect retreat to unwind and enjoy a moment of peace.
<<nobr>>
[[Take a shower(+25 energy)|AHShower]]<br><br>
<<if $player.energy >= 10 >>
[[Toilet(-10 energy)|AHToilet]]<br>
<<else>>
<span style="color: var(--red);">You don't have enough energy to use the toilet.(10 energy)</span><br>
<</if>>
<br>
[[Go Back|AmaraHouse]]
<</nobr>>
You are in Amara´s room
Amara's room is an elegant and modern refuge. The walls are painted in a soft hue that creates a relaxing atmosphere. In the center, a large bed with cotton sheets and a cozy comforter invites rest. A minimalist desk is situated near the window, adorned with books.<br>
<<nobr>>
<div align="center">
<<if $girls.amara.progress === 1>>
<<if $girls.evelyn.presentation === true >>
<<if $boys.srthompson.presentation === true >>
<<if $actualHour >= 17 && $actualHour <= 19>>
[[Talk to Amara|AmaraScene2A]]
<<else>>
<span style="color:var(--purple)">Come between 17:00 and 19:00 to talk to Amara.</span><br>
<</if>>
<<else>>
<span style="color:var(--purple)">First meet Sr. Thompson on his study.</span><br>
<</if>>
<<else>>
<span style="color:var(--purple)">First meet Evelyn on the kitchen</span><br>
<</if>>
<</if>>
<br>
Amara is here.<br>
[img['media/images/girls/amara/bedroom.jpg']]<br><br>
[[Go Back|AmaraHouse]]
</div>
<</nobr>>You are in Clara´s Room.
Clara's room is cozy and vibrant. On her desk, there is a mix of books and journals where she writes her thoughts. The shelves are filled with potted plants and travel mementos, creating a personal and cheerful atmosphere.
<<if $girls.clara.presentation === false>>
<<goto "ClaraPresentation">>
<</if>>
Clara is here.
[img['media/images/girls/clara/bedroom.jpg']]
[[Go Back|Home]]
<!--
[[ClaraPresentation]]
--><<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<<henry>>Hey! I'm Henry, your new roommate.Welcome to the house.<</henry>><br>
[img['media/images/boys/henry/face.jpg']]
<<say "You" $player.img>>Thanks, Henry. Nice to meet you.<</say>><br>
<<henry>>So, tell me, do you like boats?<</henry>><br>
[img['media/images/placesphotos/henryboat/boat.jpg']]
<<say "You" $player.img>>Boats? Well, I don't know much about them, but it sounds interesting. Do you like them?<</say>><br>
<<henry>>Absolutely! I'm a huge fan of sailing. I love the freedom of being out on the water.<</henry>><br>
<<say "You" $player.img>>That sounds awesome. Maybe you could teach me a bit someday.<</say>><br>
<<henry>>Of course! We'll plan a trip. You'll love it.<</henry>><br>
<<henry>>Hey, if you want, I can take you out on my boat this weekend.<</henry>><br>
<<say "You" $player.img>>Really? That sounds amazing.<</say>><br>
<<henry>>Yeah, sure.The only thing is, you know, boat maintenance isn't cheap… If you throw in about $200, we can make it happen.<</henry>><br>
<<say "You" $player.img>>Hmm, I get it. Well, I could consider it. Is the trip worth it?<</say>><br>
<<henry>>I promise, you won’t regret it. A day at sea with good company, nothing better.<</henry>><br>
<<say "You" $player.img>>Alright, maybe I can pull the money together. I'll think about it.<</say>><br>
<<henry>>Perfect, you know where to find me if you're in. <</henry>><br>
<<set $boys.henry.presentation = true>>
[[Henry´s Bedroom|HenryBedroom][$gameEngine.onScene = false]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<say "You" $player.img>>Alright, Henry, here’s the $200. I'm looking forward to that boat trip.<</say>><br>
<<henry>>Thanks, man! You won't regret it, trust me.<</henry>><br>
<<henry>>Although... I hate to bring this up, but I've had an unexpected expense come up, and I’m gonna need another $200 to cover everything.<</henry>><br>
<<say "You" $player.img>>Another $200? That’s... a bit steep.<</say>><br>
<<henry>>I know, I know. I wouldn't ask if I didn't have to. But I swear, this trip will be unforgettable. What do you say?<</henry>><br>
<<say "You" $player.img>>Alright, fine. I’ll make it work. It better be worth it.<</say>><br>
<<henry>>You’ve got my word! Get ready for an amazing adventure.<</henry>><br>
<<set $player.money -= 200>>
<<set $boys.henry.progress = 1>>
[[Henry Bedroom|HenryBedroom]]
</div>
<</nobr>><<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<p>Maya only appears at night, she is not usually seen for more than a couple of hours a day around here.</p>
<<maya>>Hey, you. What's your name? <</maya>><br>
<<say "You" $player.img>>Hi, I'm $player.name. Nice to meet you. <</say>><br>
<<maya>>Nice to meet you too. I’m Maya. Anyway, I’ve got stuff to do, so I’ll see you around. <</maya>><br>
<<set $girls.maya.presentation = true, $girls.maya.cooldown = 1>>
<span style="color:var(--purple)">Talk to her at another time.(+1 day)</span><br><br>
[[Maya's Bedroom|MayaBedroom][$gameEngine.onScene = false]]
</div>
<</nobr>>You are in Sofia´s Room.
Sofía's room is bright and stylish. Her desk is organized with a few notebooks, a laptop, and art supplies, reflecting her creative and determined personality.
<<nobr>>
<div align="center">
<br>
<<if $girls.sofia.cooldown <= 0>>
<<if $girls.sofia.progress === 0 && $player.money >= 100>>
[[Talk with Sofia about the debt|SofiaDebtA]]<br>
<<elseif $girls.sofia.progress === 0 && $player.money < 100>>
<span style="color:var(--purple)">Earn money before coming here(+$100).</span><br>
<<elseif $girls.sofia.progress === 1 && $girls.sofia.cooldown <= 0>>
[[Talk with Sofia about the debt|SofiaDebtB]]<br>
<<elseif $girls.sofia.progress >= 3>>
<<if $girls.sofia.dailyInteraction === false>>
[[Handjob|SofiaScene1]]<br>
<<else>>
<span style="color:var(--purple)">You have already interacted with sofia today.</span><br>
<</if>>
<</if>>
<<else>>
<span style="color:var(--purple)">Wait $girls.sofia.cooldown days and come back</span><br>
<</if>>
Sofia is here.<br>
[img['media/images/girls/sofia/bedroom.jpg']]
<br>
[[Go Back|Home]]
</div>
<</nobr>><<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<<clara>>Hi! Are you the guy who rented the last available room? <</clara>><br>
[img['media/images/girls/clara/presentation.jpg']]
<<say "You" $player.img>>Hi! Yes, that's me. <</say>><br>
<<clara>>Oh, great. What's your name? <</clara>><br>
<<say "You" $player.img>>My name is $player.name. <</say>><br>
<<clara>>Nice to meet you, $player.name. I go to the gym at the shopping center, it's the best one in the area. If you like sports, you'll probably like it too. <</clara>><br>
<<say "You" $player.img>>Thanks for the recommendation! Sounds great. <</say>><br>
<<clara>>You're welcome! If you decide to go, you know where to find me. <</clara>><br>
<<say "You" $player.img>>I'll keep it in mind. <</say>><br>
[[Someone knocks at the door|RonniePresentation]]
</div>
<</nobr>><<nobr>>
<<set $gameEngine.onScene = true>>
<div align="center">
<<henry>>Here we are! Welcome aboard.<</henry>><br>
<<say "You" $player.img>>Wow, Henry, this is impressive. Looks like a great setup.<</say>><br>
<<henry>>Thanks! And hey, I thought I’d make it even better—I invited a couple of friends to join us. They’ll be here soon.<</henry>><br>
<<say "You" $player.img>>Oh, really? Sounds like this trip just got a lot more interesting.<</say>><br>
<<henry>>Trust me, they’re fun company. This is going to be a day to remember.<</henry>><br>
<<video "media/videos/boys/henry/boat.mp4" >><br>
<<sexyGirls>>Hey, could you help me with this sunscreen? There are places I just can’t reach.<</sexyGirls>><br>
<<sexyGirls>>Of course, sweetheart. Let’s make sure to cover every inch.<</sexyGirls>><br>
<<sexyGirls>>I wouldn’t want to get burned in any sensitive spots. *[winks]*<</sexyGirls>><br>
<<sexyGirls>>Then let me take good care of you. Ready for a little sun fun?<</sexyGirls>><br>
<<henry>>You ladies sure know how to enjoy yourselves. This is going to be an unforgettable trip.<</henry>><br>
<<video "media/videos/boys/henry/boat1.mp4" >><br>
<<henry>>Why don’t you girls come over here and let’s start having some fun?<</henry>><br>
<<sexyGirls>>That sounds great! We’re ready to join you!<</sexyGirls>><br>
<<sexyGirls>>Yeah, let’s get this party started!<</sexyGirls>><br>
<<video "media/videos/boys/henry/boat2.mp4" >><br>
<<sexyGirls>>Hey $player.name, why don’t we go to my cabin and have some fun together?<</sexyGirls>><br>
<<say "You" $player.img>>What do you have in mind?<</say>><br>
<<sexyGirls>>It’s a surprise! You’re going to love it.<</sexyGirls>><br>
<<say "You" $player.img>>A surprise, huh? Now you’ve got my curiosity piqued!<</say>><br>
<<sexyGirls>>Trust me, it’s going to be a good time. Let’s go!<</sexyGirls>><br>
<<video "media/videos/boys/henry/boat3.mp4" >><br>
<<sexyGirls>>Come outside, I want to introduce you to a friend of mine.<</sexyGirls>><br>
<<say "You" $player.img>>Is your friend as hot as you are?<</say>><br>
<<sexyGirls>>Oh, even more! You’re going to love her.<</sexyGirls>><br>
<<say "You" $player.img>>Sounds promising! I can’t wait to meet her.<</say>><br>
<<sexyGirls>>Trust me, it’s going to be a fun time.<</sexyGirls>><br>
<<video "media/videos/boys/henry/boat4.mp4" >><br>
<<say “You” $player.img>>It feels so good inside you<</say>><br> <<sexyGirls>>I've been waiting for this all day, I want it inside me all the way<</sexyGirls>><br>
<<sexyGirls>>I love to feel you filling me with your cock<</sexyGirls>><br>
<<video "media/videos/boys/henry/boat5.mp4" >><br>
<<sexyGirls>>I also want all your cock deep inside me<</sexyGirls>><br>
[[The party has only just begun |HenryBoatScene2]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<<sofia>>Hi, what’s your name? <</sofia>><br>
[img['media/images/girls/sofia/presentation.jpg']]
<<say "You" $player.img>>Hi, my name is $player.name. <</say>><br>
<<sofia>>Nice to meet you, $player.name. I’m in a bit of a complicated situation and was wondering if you could help me. I’m short $25 to pay my rent. Could you lend me the money? <</sofia>><br>
<<say "You" $player.img>>Sure, no problem. <</say>><br>
<<sofia>>Oh, thank you so much! I’ll pay you back as soon as I can. I really appreciate it. <</sofia>><br>
<<say "You" $player.img>>No worries, I’m happy to help. <</say>><br>
<span style="color:var(--purple)">Wait 3 days and visit her in her bedroom</span><br>
<<set $girls.sofia.presentation = true, $girls.sofia.cooldown = 3>>
[[Pay 25$|Home][$player.money -= 25,$gameEngine.onScene = false]]
</div>
<</nobr>><<nobr>>
<div align="center">
<<say "You" $player.img>>Here’s the other $200, Henry. I hope this is going to be worth it.<</say>><br>
<<henry>>Thanks, really! I appreciate it a lot.<</henry>><br>
<<henry>>Listen, next Saturday or Sunday, come by my room between 14:00 and 16:00, and I’ll have everything ready for the boat trip. It’s going to be amazing.<</henry>><br>
<<say "You" $player.img>>Perfect, I’ll be there. Hope everything’s set up.<</say>><br>
<<henry>>You can count on it. This trip is going to be one of the best experiences you’ve ever had.<</henry>><br>
<<set $player.money -= 200>>
<<set $boys.henry.cooldown = 5>>
<<set $boys.henry.progress = 2>>
[[Henry Bedroom|HenryBedroom]]
</div>
<</nobr>><<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<p>Chloe is your little $girls.chloe.relation, she's 18 and is going into her first year of college.
<br>She is a nymphomaniac, but thanks to a medicine taken daily that palliates the effects of the disease, she has had a normal adolescence and is still a virgin.
</p>
<<chloe>>Hey, $player.name!<</chloe>><br>
[img['media/images/girls/chloe/presentation.jpg']]
<<say "You" $player.img>>Hey, Chloe! How are you? Are you feeling better after everything with the fire? <</say>><br>
<<chloe>>Yeah, I'm okay now. It was scary, but everything's fine now. <</chloe>><br>
<<say "You" $player.img>>I'm glad to hear that. Are Grace and her daughters taking good care of you? <</say>><br>
<<chloe>>Yeah, everything's great with them. I feel really taken care of. <</chloe>><br>
<<say "You" $player.img>>I'm really happy to hear that. How do you feel about starting your first year of college? Are you nervous? <</say>><br>
<<chloe>>A little, but mostly I'm excited. I'm really looking forward to starting my studies. <</chloe>><br>
<<say "You" $player.img>>I'm so glad to hear that. I'm sure you'll do great. <</say>><br>
<<set $girls.chloe.presentation = true>>
[[Chloe's Bedroom|ChloeBedroom][$gameEngine.onScene = false]]
</div>
<</nobr>>You are in the kitchen.
The kitchen is spacious and functional, equipped with modern appliances and a large table in the center that invites family meals. The light wooden cabinets are filled with utensils and dishware.
The kitchen is the heart of the home, where moments and family recipes are shared.
[[Cook something tasty.(+25 energy)|GHCook]]<br>
Grace is here.
[img[setup.ImagePath+'girls/grace/bedroom.jpg']]
[[Talk with Grace|GraceTalk]]
<br>
[[Go Back|GrayHouse]]You are in the Rachel´s kitchen.
Rachel's kitchen is modern and bright, featuring stainless steel appliances and a wooden countertop that adds an elegant touch. The shelves are organized with jars of spices and colorful kitchen utensils, creating a cozy and functional atmosphere.
The large window allows natural light to flow in, and there are often potted plants that add a touch of freshness. It is a space where creativity and a passion for cooking are palpable.
[[Cook something tasty.(+25 energy)|RHCook]]
<br>
[[Go Back|RachelHouse]]You are in the Rachel´s bathroom.
Rachel's bathroom is spacious and well-lit, with ceramic tiles in soft tones that create a sense of tranquility. There is a large shower, perfect for relaxing. The sink features a large mirror and shelves organized with beauty and personal care products.
A window allows natural light to enter, and a few potted plants add a touch of freshness to the space. It is an area that combines comfort and style, ideal for starting or ending the day.
<<nobr>>
[[Take a shower(+25 energy)|RHShower]]<br><br>
<<if $player.energy >= 10 >>
[[Toilet(-10 energy)|RHToilet]]<br>
<<else>>
<span style="color: var(--red);">You don't have enough energy to use the toilet.(10 energy)</span><br>
<</if>>
<br>
[[Go Back|RachelHouse]]
<</nobr>>
<<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<p>Carolina is Grace's oldest daughter, I don't know much about her, she doesn't usually talk much to people because she is not very nice.The only thing I know about her is that she really likes the gym.</p>
<<carolina>>What are you doing here, $player.name? Get out of my room. I don’t want to talk to you. <</carolina>><br>
[img['media/images/girls/carolina/presentation.jpg']]
<<say "You" $player.img>>Sorry, I just wanted to say hi... <</say>><br>
<<carolina>>I don’t care. I don’t want to see you here. I have nothing to say to you. <</carolina>><br>
<<say "You" $player.img>>I understand. Sorry for bothering you. <</say>><br>
<<set $girls.carolina.presentation = true>>
[[Carolina´s Bedroom|GHCarolinaBedroom][$gameEngine.onScene = false]]
</div>
<</nobr>>You are in the bathroom.
The bathroom is a shared space that combines functionality and style. Light-colored tiles and a large mirror above the sink bring brightness to the environment. Some small plants add a touch of freshness and life to the place.
Despite being a shared bathroom, it feels tidy and inviting, ideal for the daily routine.
<<nobr>>
[[Take a shower(+25 energy)|GHShower]]<br><br>
<<if $player.energy >= 10 >>
[[Toilet(-10 energy)|GHToilet]]<br>
<<else>>
<span style="color: var(--red);">You don't have enough energy to use the toilet.(10 energy)</span><br>
<</if>>
<br>
[[Go Back|GrayHouse]]
<</nobr>>
<!--
<img src="images/pc.jpg"><br>
<<video setup.VideoPath+"kiss.mp4" >><br>
<<set $path = 0>>
<div align="center">
<<linkreplace "YOUR PARENTS">>
Months after the house was destroyed, your parents decided to return to their home in the hometown, where they hoped to find some peace and stability.
[img[setup.ImagePath+'placesPhotos/town/town.jpg']]
<<linkreplace "CHLOE">>
<<if $path === 0>>
<<set $path = 1>>
[img[setup.ImagePath+'placesPhotos/neighborhood/grayHouse/grayHouse.jpg']]
<<else>>
efwefwefw
<</if>>
<</linkreplace>>
<<linkreplace "YOU">>
<<if $path === 0>>
However, you had to move into a shared apartment while finishing your final years at university. At first, the transition was challenging, but you quickly adapted to the new life.
<<set $path = 1>>
<<else>>
efwefwefw
<</if>>
<</linkreplace>>
<</linkreplace>>
</div>
<<girl1>>Hi! Are you the guy who rented the last available room? <</girl1>><br>
<<girl2>>Hi! Are you the guy who rented the last available room? <</girl2>><br>
<<girl3>>Hi! Are you the guy who rented the last available room? <</girl3>><br>
<<anonymous>>Hi! Are you the guy who rented the last available room? <</anonymous>><br>
-->
[[Neighborhood][$actualHour += 1]] You are in Carolina´s room.
The room is spacious and cozy, with a design that combines comfort and style. In the center, a large white bed stands out, inviting rest. On one side, there is a small white armchair, perfect for relaxing with a book or simply enjoying the atmosphere.
The light brown wooden furniture complements the space, adding a warm and natural touch. The windows allow natural light to flood in, illuminating the environment and enhancing the sense of spaciousness. It is an ideal place to disconnect and recharge.
<<nobr>>
<div align="center">
<<if $girls.carolina.presentation === false>>
<<goto "CarolinaPresentation">>
<</if>>
[[Talk to Carolina|GHCarolinaTalk]]<br>
Carolina is here.<br>
[img['media/images/girls/carolina/bedroom.jpg']]<br><br>
[[Go Back|GrayHouse]]
</div>
<</nobr>>
<!--
[[CarolinaPresentation]]
-->
You are in Rachel´s Room.
Rachel's room is a cozy and vibrant space, decorated in her personal style. In one corner, there is an organized desk where she works on her projects, surrounded by books and art supplies.
The shelves are filled with memories and photos with friends. Natural light floods in through the windows, and a few potted plants add a touch of freshness. It is a place where creativity and comfort blend perfectly.
<<nobr>>
<div align="center">
<<if $girls.rachel.presentation === false>>
<<goto "RachelPresentation">>
<</if>>
<<if $girls.rachel.progress === 0 && $girls.rachel.cooldown <= 0>>
[[Talk to Rachel|RachelScene1A]]<br><br>
<<elseif $girls.rachel.progress === 1 && $girls.rachel.cooldown <= 0>>
[[Meet Rachel´s boyfriend|RachelScene2A]]<br><br>
<<elseif $girls.rachel.progress === 3 && $girls.rachel.cooldown <= 0>>
[[Rachel wants to talk with you|RachelScene3A]]<br><br>
<<elseif $girls.rachel.progress > 3 && $girls.rachel.cooldown <= 0>>
[[Fuck with Rachel(repeat scene)|RachelScene3A]]<br><br>
<</if>>
Rachel is here.<br>
[img['media/images/girls/rachel/bedroom.jpg']]<br><br>
[[Living Room|RachelHouse]]
</div>
<</nobr>>
<!--
[[RachelPresentation]]
--><div align="center">
<h1 style="color: red;">Warning:</h1>
<h2 style="color: red;">This game has scenes with sound</h2>
<span style="color: red;">
All characters in this game are above the legal age of 18 years old.
None of the situations presented in this game represent reality. Any similarity is mere coincidence.
This game is a work of fiction made for adults only.
Do not proceed if you are under legal age.
</span>
[[I AM AT LEAST 18 YEARS OLD OR OLDER|Presentation]]
<<set $gameEngine.onScene = true>>
<<set $gameEngine.onIntro = true>>
</div><div align="center">
<<nobr>>
<<set $gameEngine.onScene = true>>
<<set $detectingMetalsImages = []>>
<<for $i = 0; $i < 6; $i++>>
<<set $detectingMetalsImages[$i] = "placesphotos/beach/detectingmetals/"+$i+".gif">>
<</for>>
<<set $randomImage = $detectingMetalsImages.random()>>
[img["media/images/"+$randomImage]]
<br>
<span style="color:grey">+3 hour has passed.</span><br>
<<set $min = 10>>
<<set $max = 15>>
<<set $randomNumber = Math.floor(Math.random() * ($max - $min + 1)) + $min>>
<<set $randomGoldNumber = Math.floor(Math.random() * ($max - $min + 1)) + $min>>
<<set $player.money += $randomNumber>>
<<set $player.energy -=20>>
<<if $player.items.goldMetalDetector ===true>>
<<set $player.money += $randomGoldNumber>>
<<set $totalMoney = $randomNumber+$randomGoldNumber>>
<span style="color:var(--green)">You have found $randomNumber $!!</span>
<br>
<span style="color:var(--goldYellow)">You have found $randomGoldNumber $ with the gold detector!!</span>
<br>
<span style="color:var(--goldYellow)">Total money: $totalMoney$!!</span>
<<else>>
<span style="color:var(--green)">You have found $randomNumber $!!</span>
<</if>>
<</nobr>>
[[Beach][$actualHour += 3,$gameEngine.onScene = false]]
</div>
You are in the university.
The university feels like a world of its own, a place full of opportunities and surprises. The biology faculty buildings are spacious and modern, with bright labs and classrooms equipped with the latest in scientific technology.
The lectures are always packed with passionate people, but what really stands out are the girls who fill the hallways and the campus. Every day is a new chance to meet someone interesting, exchange glances at the cafeteria, or bump into each other in the gardens between classes. Conversations often start with academic topics, but there's always a spark in the air that takes things to another level.
This place isn’t just where I study; it’s where social life intertwines with everything else, and you never know what might happen.
<<nobr>>
<div class="imageFlexBox">
<div class="imageMenu">
<<if $actualHour >=8 && $actualHour <=9 && $player.energy >= 30 && $girls.steffany.presentation === false>>
[img[BiologyClass|'media/images/placesphotos/university/biologyclass.jpg'][SteffanyPresentation]]
<p class="imageMenuText">Biology Class</p>
<<elseif $actualHour >=8 && $actualHour <=9 && $player.energy >= 30 && $girls.steffany.presentation === true>>
[img[BiologyClass|'media/images/placesphotos/university/biologyclass.jpg'][BiologyClass]]
<p class="imageMenuText">Biology Class</p>
<<elseif $actualHour >=8 && $actualHour <=9 && $player.energy < 30>>
[img[BiologyClass|'media/images/placesphotos/university/biologyclass.jpg']]
<p class="imageMenuText">Biology Class</p>
<p class="imageMenuInfoText" style="color:var(--red)"> You need more energy to take the class.(30 energy)</p>
<<else>>
[img[BiologyClass|'media/images/placesphotos/misc/closed.jpg']]
<p class="imageMenuText">Biology Class</p>
<p class="imageMenuInfoText" style="color:var(--purple)">Come at 8:00 or 9:00</p>
<</if>>
</div>
<div class="imageMenu">
<<if $actualHour >=8 && $actualHour <=9 && $player.energy >= 30 && $girls.naomi.presentation === false>>
[img[JapaneseClass|'media/images/placesphotos/university/japaneseclass.jpg'][NaomiPresentation]]
<p class="imageMenuText">Japanese Class</p>
<<elseif $actualHour >=8 && $actualHour <=9 && $player.energy >= 30 && $girls.naomi.presentation === true>>
[img[JapaneseClass|'media/images/placesphotos/university/japaneseclass.jpg'][JapaneseClass]]
<p class="imageMenuText">Japanese Class</p>
<<elseif $actualHour >=8 && $actualHour <=9 && $player.energy < 30>>
[img[JapaneseClass|'media/images/placesphotos/university/japaneseclass.jpg']]
<p class="imageMenuText">Japanese Class</p>
<p class="imageMenuInfoText" style="color:var(--red)"> You need more energy to take the class.(30 energy)</p>
<<else>>
[img[JapaneseClass|'media/images/placesphotos/misc/closed.jpg']]
<p class="imageMenuText">Japanese Class</p>
<p class="imageMenuInfoText" style="color:var(--purple)">Come at 8:00 or 9:00</p>
<</if>>
</div>
</div>
<div class="imageFlexBox">
<div class="imageMenu">
<<if $actualHour >=8 && $actualHour <=9 && $player.energy >= 30 && $boys.jeremy.presentation === false>>
[img[Computer Class|'media/images/placesphotos/university/computerclass.jpg'][JeremyPresentation]]
<p class="imageMenuText">Computer Class</p>
<<elseif $actualHour >=8 && $actualHour <=9 && $player.energy >= 30 && $boys.jeremy.presentation === true>>
[img[Computer Class|'media/images/placesphotos/university/computerclass.jpg'][ComputerClass][$player.computerSkill++]]
<p class="imageMenuText">Computer Class</p>
<<elseif $actualHour >=8 && $actualHour <=9 && $player.energy < 30>>
[img[Computer Class|'media/images/placesphotos/university/computerclass.jpg']]
<p class="imageMenuText">ComputerClass Class</p>
<p class="imageMenuInfoText" style="color:var(--red)"> You need more energy to take the class.(30 energy)</p>
<<else>>
[img[ComputerClass|'media/images/placesphotos/misc/closed.jpg']]
<p class="imageMenuText">Computer Class</p>
<p class="imageMenuInfoText" style="color:var(--purple)">Come at 8:00 or 9:00</p>
<</if>>
</div>
<div class="imageMenu">
<<if $actualHour ===14 >>
[img[UniversityRector|'media/images/placesphotos/university/universityrector.jpg'][UniversityRector]]
<p class="imageMenuText">University Rector</p>
<<else>>
[img[UniversityRector|'media/images/placesphotos/misc/closed.jpg']]
<p class="imageMenuText">University Rector</p>
<p class="imageMenuInfoText" style="color:var(--purple)">Come at 14:00</p>
<</if>>
</div>
</div>
<div class="imageFlexBox">
<div class="imageMenu">
<<if $actualHour ===14 >>
[img[Tutor|'media/images/placesphotos/university/tutor.jpg'][Tutor]]
<p class="imageMenuText">Tutor</p>
<<else>>
[img[Tutor|'media/images/placesphotos/misc/closed.jpg']]
<p class="imageMenuText">Tutor</p>
<p class="imageMenuInfoText" style="color:var(--purple)">Come at 14:00</p>
<</if>>
</div>
<div class="imageMenu">
<<if $actualHour >=8 && $actualHour <= 9 >>
[img[Janitor|'media/images/placesphotos/university/janitor.jpg'][Janitor]]
<p class="imageMenuText">Janitor</p>
<<else>>
[img[Janitor|'media/images/placesphotos/misc/closed.jpg']]
<p class="imageMenuText">Janitor</p>
<p class="imageMenuInfoText" style="color:var(--purple)">Come between 8:00 & 9:00</p>
<</if>>
</div>
</div>
<div class="imageFlexBox">
<div class="imageMenu">
<<if $actualHour >=21 && $actualHour <= 24 >>
<<if $player.stamina >= 50>>
[img[SecretClub|'media/images/placesphotos/university/secretclub/secretclub.jpg'][SecretClub]]
<p class="imageMenuText">Secret Club</p>
<<else>>
[img[SecretClub|'media/images/placesphotos/misc/closed.jpg']]
<p class="imageMenuText">Secret Club</p>
<p class="imageMenuInfoText" style="color:var(--purple)">Come here when you have enough stamina (+50 stamina).</p>
<</if>>
<<else>>
[img[SecretClub|'media/images/placesphotos/misc/closed.jpg']]
<p class="imageMenuText">Secret Club</p>
<p class="imageMenuInfoText" style="color:var(--purple)">Come after 21:00</p>
<</if>>
</div>
<div class="imageMenu">
<<if $actualHour >=8 && $actualHour <= 20 >>
[img[Library|'media/images/placesphotos/university/library/library.jpg'][Library]]
<p class="imageMenuText">Library</p>
<<else>>
[img[Library|'media/images/placesphotos/misc/closed.jpg']]
<p class="imageMenuText">Library</p>
<p class="imageMenuInfoText" style="color:var(--purple)">Come between 8:00 & 20:00</p>
<</if>>
</div>
<div class="imageFlexBox">
<div class="imageMenu">
[img[Street|'media/images/placesphotos/street/street.jpg'][Street][$actualMinutes += 1]]
<p class="imageMenuText">Street</p>
</div>
</div>
<</nobr>>
<!--
[[SteffanyPresentation]]
[[NaomiPresentation]]
[[JeremyPresentation]]
[[Biology Class|BiologyClass]]
[[Japanese Class|JapaneseClass]]
[[Tutor|Tutor]]
[[Library]]
[[University Rector|UniversityRector]]
[[Secret Club|SecretClub]]
[[SecretGirlPresentation]]
[[Janitor]]
[[Street]]--><<nobr>>
<<set $sleepVideos = []>>
<<for $i = 0; $i < 21; $i++>>
<<set $sleepVideos[$i] = "placesvideos/home/myroom/sleep/"+$i+".mp4">>
<</for>>
<<set $randomVideo = "media/videos/" + $sleepVideos.random()>>
<<video $randomVideo>>
You dream of a girl.
<br>
You are too tired.<br>
<<set $actualMinutes = 0,$actualHour = 8,$actualDay += 1>>
<<set $player.energy = $player.maxEnergy>>
<<set $gameEngine.rentDaysLeft++>>
<span style="color: var(--yellow)">You feel full rested.</span><br>
<<include "SleepReset">>
<<if $player.lastBedroom === 0>>
[[My Room|MyRoom][$gameEngine.onScene = false]]
<<elseif $player.lastBedroom === 1>>
<<if $girls.chloe.progress >= 4>>
[[Chloe(First night)|ChloeScene1A]]<br><br>
<</if>>
[[Guest Room|GHGuestBedroom][$player.lastBedroom = 0,$gameEngine.onScene = false]]
<</if>>
<</nobr>>
<!--
[[RonnieScene6]]
--><<nobr>>
<<if $girls.laura.presentation === false>>
<<goto "LauraPresentation">>
<</if>>
You are in the Fertility Center.
<br>
As you progress in your biology studies at the university, you'll have the opportunity to intern at an Advanced Assisted Reproduction Center.
You will assist, as an intern, alongside doctors and nurses, helping many women become pregnant through your knowledge of biology.
<br>
<<if $actualHour >=8 && $actualHour <=17>>
<br>[[Director|Laura]]<br>
<<else>>
<br><span style="color:var(--purple)">Come between 8:00 and 17:00 to talk with Laura</span><br>
<</if>>
<<if $actualHour >=8 && $actualHour <=9 && $player.energy > 40>>
<br>[[Practices]]<br>
<<elseif $actualHour >=8 && $actualHour <=9 && $player.energy < 40>>
<br><span style="color:var(--red)"> You need more energy to do practices.(40 energy)</span><br>
<<else>>
<br><span style="color:var(--purple)">Come at 8:00 or 9:00 to do practices</span><br>
<</if>>
<br>
<<if $actualHour >=8 && $actualHour <=17 && $player.storyProgress >= 2 && $gameEngine.laboratoryPresentation === true>>
<br>[[Laboratory]]<br>
<<elseif $actualHour >=8 && $actualHour <=9 && $player.storyProgress >= 2 && $gameEngine.laboratoryPresentation === false>>
<br>[[Laboratory|LaboratoryPresentation]]<br>
<<elseif $actualHour >=8 && $actualHour <=9 && $player.storyProgress < 2>>
<br><span style="color:var(--purple)"> Move forward with Laura to unlock the laboratory.</span><br>
<<else>>
<br><span style="color:var(--purple)">Come between 8:00 & 17:00 to work at the laboratory</span><br>
<</if>>
<br>
<<if $actualHour >=18 && $actualHour <=19 && $player.energy >= 20 && $girls.laura.progress >= 1>>
<br>[[Donate Sperm|DonateSperm][$player.energy -= 20]]<br>
<<elseif $girls.laura.progress < 1>>
<br><span style="color:var(--purple)">Make more practices so that laura will authorize you to donate sperm.</span><br>
<<elseif $actualHour >=18 && $actualHour <=19 && $player.energy < 20>>
<br><span style="color:var(--red)"> You need more energy to donate sperm(20 energy)</span><br>
<<else>>
<br><span style="color:var(--purple)">Come at 18:00 or 19:00 to donate sperm.</span><br>
<</if>>
<br>
<<if $actualHour >=20 && $actualHour <=21 && $player.energy >= 20 && $girls.laura.progress >= 2 && $player.donorPrestige >= 2>>
<br>[[Close the center|HelpDesesperatedWomen][$player.energy -= 20]]<br>
<<elseif $girls.laura.progress < 2 || $player.donorPrestige < 2>>
<br><span style="color:var(--purple)">To unlock this, you must have donated sperm before then talk to Laura.</span><br>
<<elseif $actualHour >=20 && $actualHour <=21 && $player.energy < 20>>
<br><span style="color:var(--red)"> You need more energy to help women.(20 energy)</span><br>
<<else>>
<br><span style="color:var(--purple)">Come between 20:00 or 21:00 to close the center</span><br>
<</if>>
<br>
[[Street][$actualMinutes+=1]]
<</nobr>>
<!--
[[LauraPresentation]]
-->You are in the neighborhood.
<<nobr>>
<div class="imageFlexBox">
<div class="imageMenu">
<<if $girls.amara.presentation === false>>
[img[Amara's House|'media/images/placesphotos/misc/closed.jpg']]
<p class="imageMenuText">AMARA'S HOUSE</p>
<p class="imageMenuInfoText" style="color:var(--purple)">Meet Amara working as a bartender</p>
<<elseif $actualHour >=20 && $actualHour <=21 && $girls.amara.progress === 2 && $girls.amara.cooldown <= 0>>
[img[Amara's House|'media/images/placesphotos/neighborhood/amarahouse/amarahouse.jpg'][AmaraScene3A][$actualMinutes += 3]]
<p class="imageMenuText">AMARA'S HOUSE</p>
<<elseif $girls.amara.progress === 2>>
[img[Amara's House|'media/images/placesphotos/misc/closed.jpg']]
<p class="imageMenuText">AMARA'S HOUSE</p>
<p class="imageMenuInfoText" style="color:var(--purple)">Wait $girls.amara.cooldown days and then come between 20:00 and 21:00.</p>
<<elseif $actualHour >=17 && $girls.amara.presentation === true && $girls.amara.progress !== 2>>
[img[Amara's House|'media/images/placesphotos/neighborhood/amarahouse/amarahouse.jpg'][AmaraHouse][$actualMinutes += 3]]
<p class="imageMenuText">AMARA'S HOUSE</p>
<<else>>
[img[Amara's House|'media/images/placesphotos/misc/closed.jpg']]
<p class="imageMenuText">AMARA'S HOUSE</p>
<p class="imageMenuInfoText" style="color:var(--purple)">Come after 17:00</p>
<</if>>
</div>
<div class="imageMenu">
<<if $actualHour >=17 && $boys.lucas.presentation === false>>
[img[Rachel's House|'media/images/placesphotos/neighborhood/rachelhouse/rachelhouse.jpg'][LucasPresentation]]
<p class="imageMenuText">RACHEL'S HOUSE</p>
<<elseif $actualHour >=17 && $boys.lucas.presentation === true>>
[img[Rachel's House|'media/images/placesphotos/neighborhood/rachelhouse/rachelhouse.jpg'][RachelHouse][$actualMinutes += 1]]
<p class="imageMenuText">RACHEL'S HOUSE</p>
<<else>>
[img[Rachel's House|'media/images/placesphotos/misc/closed.jpg']]
<p class="imageMenuText">RACHEL'S HOUSE</p>
<p class="imageMenuInfoText" style="color:var(--purple)">Come after 17:00</p>
<</if>>
</div>
</div>
<div class="imageFlexBox">
<div class="imageMenu">
<<if $girls.grace.presentation === false>>
[img[Gray's House|'media/images/placesphotos/neighborhood/grayhouse/grayhouse.jpg'][GracePresentationA]]
<p class="imageMenuText">GRAY'S HOUSE</p>
<<else>>
[img[Gray's House|'media/images/placesphotos/neighborhood/grayhouse/grayhouse.jpg'][GrayHouse][$actualMinutes += 1]]
<p class="imageMenuText">GRAY'S HOUSE</p>
<</if>>
</div>
<div class="imageMenu">
<<if $actualDay !== 5 && $actualDay !== 6 >>
[img[Pool|'media/images/placesphotos/neighborhood/pool/pool.jpg'][Pool][$actualMinutes += 1]]
<p class="imageMenuText">POOL</p>
<<else>>
[img[Pool|'media/images/placesphotos/misc/closed.jpg']]
<p class="imageMenuText">POOL</p>
<p class="imageMenuInfoText" style="color:var(--purple)">Saturday/Sunday closed.</p>
<</if>>
</div>
</div>
<div class="imageFlexBox">
<div class="imageMenu">
<<if $actualHour >=6 && $actualHour <= 13 && $player.energy >= 20>>
[img[Spy on neighborhood|'media/images/placesphotos/neighborhood/spyonneighborhood.jpg'][SpyNeighborhood]]
<p class="imageMenuText">SPY ON THE NEIGHBORHOOD</p>
<<elseif $actualHour >=6 && $actualHour <= 13 && $player.energy < 20>>
[img[Spy on neighborhood |'media/images/placesphotos/neighborhood/spyonneighborhood.jpg']]
<p class="imageMenuText">SPY ON THE NEIGHBORHOOD</p>
<p class="imageMenuInfoText" style="color:var(--red)">You don't have enough energy to spy on the neighborhood.(20 energy)</p>
<<else>>
[img[Spy on neighborhood|'media/images/placesphotos/misc/closed.jpg']]
<p class="imageMenuText">SPY ON THE NEIGHBORHOOD</p>
<p class="imageMenuInfoText" style="color:var(--purple)">Come between 6:00 & 13:00</p>
<</if>>
</div>
<div class="imageMenu">
[img[Street|'media/images/placesphotos/street/street.jpg'][Street][$actualMinutes += 1]]
<p class="imageMenuText">STREET</p>
</div>
</div>
<</nobr>>
<!--[[AmaraHouse]]
[[Comunitary pool|Pool]]
[[GrayHouse]]
[[LucasPresentation]]
[[RachelHouse]]
[[Street]]
[[GracePresentationA]]
--><div align="center">
<<nobr>>
<<set $gameEngine.onScene = true>>
<<set $gymVideos = []>>
<<for $i = 0; $i < 21; $i++>>
<<set $gymVideos[$i] = "placesvideos/comercialcenter/gym/girls/"+$i+".mp4">>
<</for>>
<<set $randomVideo = "media/videos/" + $gymVideos.random()>>
<<set $player.energy -= 20>>
<<set $achievements.gymCount++>>
<</nobr>>
<<video $randomVideo>>
<span style="color:var(--grey)">+1 hour has passed.</span><br>
[[Gym][$actualHour += 1,$gameEngine.onScene = false]]
</div>
<div align="center">
<<nobr>>
<<set $gameEngine.onScene = true>>
<<set $beachVideos = []>>
<<for $i = 0; $i < 21; $i++>>
<<set $beachVideos[$i] = "placesvideos/beach/girls/"+$i+".mp4">>
<</for>>
<<set $randomVideo = "media/videos/" + $beachVideos.random()>>
<<video $randomVideo>>
<<set $player.energy -= 20>>
<<set $achievements.beachCount++>>
<</nobr>>
<span style="color:var(--grey)">+1 hour has passed.</span><br>
"You walk for a while on the beach."
<br>
[[Beach][$actualHour += 1,$gameEngine.onScene = false]]
</div><<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<<set $workImages = []>>
<<for $i = 0; $i < 6; $i++>>
<<set $workImages[$i] ="placesPhotos/bar/gifs/"+$i+".gif">>
<</for>>
<<set $randomImage = $workImages.random()>>
[img["media/images/"+$randomImage]]
<br>
<<set $min = 20>>
<<set $max = 30>>
<<set $randomNumber = Math.floor(Math.random() * ($max - $min + 1)) + $min>>
<<set $player.energy -= 40>>
<<if $actualDay !== 5 && $actualDay !== 6>>
<<set $player.money += $randomNumber>>
<span style="color:var(--green)">You earn $randomNumber $ working!!</span>
<br>
<<else>>
<<set $randomNumber *= 2>>
<<set $player.money +=$randomNumber>>
<span style="color:var(--goldYellow)">You earn $randomNumber $ working!! X2 ON WEEKEND!</span>
<br>
<</if>>
<<set $actualHour += 3>>
<span style="color:var(--grey)">+3 hours has passed.</span><br>
[[Go Back|Bar][$gameEngine.onScene = false]]
</div>
<</nobr>>
<<nobr>>
<<set $girlsArray = Object.keys($girls)>>
<<for $i = 0; $i < $girlsArray.length; $i++>>
<<set $currentGirl = $girls[$girlsArray[$i]]>>
<<set $currentGirl.dailyInteraction = false>>
<<set $currentGirl.cooldown-->>
<<if $currentGirl.cooldown < 0>>
<<set $currentGirl.cooldown = 0>>
<</if>>
<</for>>
<<set $boysArray = Object.keys($boys)>>
<<for $a = 0; $a < $boysArray.length; $a++>>
<<set $currentBoy = $boys[$boysArray[$a]]>>
<<set $currentBoy.dailyInteraction = false>>
<<set $currentBoy.cooldown-->>
<<if $currentBoy.cooldown < 0>>
<<set $currentBoy.cooldown = 0>>
<</if>>
<</for>>
<</nobr>><<nobr>>
<h2>Enter the cheat code</h2>
<<textbox "$textBoxInput" "">>
<br>
<br>
<<button "Submit">>
<<set $gameEngine.cheatCodeInput = $textBoxInput>>
<<if $gameEngine.cheatCodeInput === $gameEngine.timeCheatCode>>
<<set $gameEngine.timeCheat = $gameEngine.timeCheatCode>>
<<elseif $gameEngine.cheatCodeInput === $gameEngine.statsCheatCode>>
<<set $gameEngine.statsCheat = $gameEngine.statsCheatCode>>
<<elseif $gameEngine.cheatCodeInput === $gameEngine.finderCheatCode>>
<<set $gameEngine.finderCheat = $gameEngine.finderCheatCode>>
<<elseif $gameEngine.cheatCodeInput === $gameEngine.finderPremiumCheatCode>>
<<set $gameEngine.finderPremiumCheat = $gameEngine.finderPremiumCheatCode>>
<</if>>
<<goto "Cheats">>
<</button>>
<<if $gameEngine.cheatCodeInput !== $gameEngine.timeCheatCode && $gameEngine.cheatCodeInput !== $gameEngine.statsCheatCode && $gameEngine.cheatCodeInput !== $gameEngine.finderCheatCode &&
$gameEngine.cheatCodeInput !== $gameEngine.finderPremiumCheatCode &&
$gameEngine.cheatCodeInput !== "">>
<span style="color:var(--red);">Invalid code.</span>
<</if>>
<br><br>
ACTIVE CHEATS:
<br>
<<if $gameEngine.timeCheat === $gameEngine.timeCheatCode ||
$gameEngine.statsCheat === $gameEngine.statsCheatCode || $gameEngine.finderCheat === $gameEngine.finderCheatCode ||
$gameEngine.finderPremiumCheat === $gameEngine.finderPremiumCheatCode >>
<<if $gameEngine.timeCheat === $gameEngine.timeCheatCode>>
<span style="color:var(--linkhover)">Cheat activated: Time Travel Cheat! </span><br>
<</if>>
<<if $gameEngine.statsCheat === $gameEngine.statsCheatCode>>
<span style="color:var(--linkhover)">Cheat activated: Stats Cheat!</span><br>
<</if>>
<<if $gameEngine.finderCheat === $gameEngine.finderCheatCode>>
<span style="color:var(--linkhover)">Cheat activated: Finder Cheat!</span><br>
<</if>>
<<if $gameEngine.finderPremiumCheat === $gameEngine.finderPremiumCheatCode>>
<span style="color:var(--linkhover)">Cheat activated: Finder PREMIUM Cheat!</span><br>
<</if>>
<<else>>
<br><span style="var(--color:red)">No cheat code currently active.</span>
<</if>>
<br>
<<if $gameEngine.statsCheat === $gameEngine.statsCheatCode>>
<<button "+100 Money">>
<<set $player.money+=100>>
<<run Engine.show()>>
<</button>><br><br>
<<button "+500 Money">>
<<set $player.money+=500>>
<<run Engine.show()>>
<</button>><br><br>
<<button "+1000 Money">>
<<set $player.money+=1000>>
<<run Engine.show()>>
<</button>><br><br>
<<button "+20 Strength">>
<<set $player.strength+=20>>
<<run Engine.show()>>
<</button>><br><br>
<<button "+20 Intelligence">>
<<set $player.intelligence+=20>>
<<run Engine.show()>>
<</button>><br><br>
<<button "+20 Stamina">>
<<set $player.stamina+=20>>
<<run Engine.show()>>
<</button>><br><br>
<<button "+5 Computer Skill">>
<<set $player.computerSkill+=5>>
<<run Engine.show()>>
<</button>><br><br>
<<button "+5 Biology Progress">>
<<set $player.biologyProgress+=5>>
<<run Engine.show()>>
<</button>><br><br>
<<button "+5 Japanese Progress">>
<<set $player.japaneseProgress+=5>>
<<run Engine.show()>>
<</button>><br><br>
<<link "Collect all Items" "Cheats">>
<<set $itemsArray = Object.keys($player.items)>>
<<for $u = 0; $u < $itemsArray.length; $u++>>
<<set $player.items[$itemsArray[$u]] = true>>
<</for>>
<</link>>
<br><br>
<<link "All girls max love" "Cheats">>
<<set $girlsArray = Object.keys($girls)>>
<<for $i = 0; $i < $girlsArray.length; $i++>>
<<set $currentGirl = $girls[$girlsArray[$i]]>>
<<set $currentGirl.love = $currentGirl.maxLove>>
<</for>>
<</link>>
<br><br>
<<link "All girls max progress && story progress" "Cheats">>
<<set $girlsArray = Object.keys($girls)>>
<<for $o = 0; $o < $girlsArray.length; $o++>>
<<set $currentGirl = $girls[$girlsArray[$o]]>>
<<if $currentGirl.finder === 0>>
<<set $currentGirl.progress = $currentGirl.maxProgress>>
<<set $currentGirl.presentation = true>>
<<set $player.storyProgress = $player.maxStoryProgress>>
<<set $player.donorPrestige = $player.maxDonorPrestige>>
<<set $player.biologyProgress = $player.maxBiologyProgress>>
<<set $gameEngine.laboratoryPresentation = true>>
<</if>>
<</for>>
<</link>>
<br><br>
<<button "Infinite energy">>
<<set $gameEngine.cheatInfiniteEnergy = true>>
<<set $player.maxEnergy =1000,$player.energy =1000>>
<<run Engine.show()>>
<</button>><br><br>
<<button "Normal energy">>
<<set $gameEngine.cheatInfiniteEnergy = false>>
<<set $player.maxEnergy =100,$player.energy =100>>
<<run Engine.show()>>
<</button>><br><br>
<</if>>
There are 3 different codes:
<br>
<<linkreplace "What each code does????">>
<br>
<span style="color: var(--linkhover);">TIME TRAVEL CHEAT </span>Allows you to travel forward in time from your room, which will greatly help you when playing certain events that only occur at specific times and days.<br><br>
<span style="color: var(--linkhover);">STATS CHEAT</span>Allows you to increase your character's stats like intelligence, strength, money, etc., from the cheats menu in your room.
<br><br>
<span style="color: var(--linkhover);">FINDER CHEAT</span>Allows you to access additional scenes that will be shown through your room's computer once you have purchased the subscription at the electronics store in the mall.
<br>
<</linkreplace>>
<br><br>
<span style="color:var(--linkhover)">THANK YOU TO ALL WHO SUPPORT ME AS A CREATOR<br>
EVERY SUBSCRIPTION MOTIVATES ME TO ADD MORE SCENES AND CHARACTERS TO THE GAME<br></span>
<</nobr>>
<<return "Go back">><div align="center">
<<nobr>>
<<set $gameEngine.onScene = true>>
[[Go Back|Phone][$gameEngine.onScene = false]]<br><br>
<<set $girlsArray = Object.keys($girls)>>
<div class="walkhroughFlexBox">
<<for $i = 0; $i < $girlsArray.length; $i++>>
<<set $currentGirl = $girls[$girlsArray[$i]]>>
<<set $girlPictureRoute = $currentGirl.img+"pose.jpg">>
<<if $currentGirl.finder === 0>>
<<set $CSSgirlBorderColor =
"border: 2px solid var(--"+$currentGirl.name.toLowerCase()+")">>
<<set $CSSgirlTextColor =
"color:var(--"+$currentGirl.name.toLowerCase()+")">>
<<set $girlWalkthroughPassage = $currentGirl.name + "Walkthrough">>
<<if $currentGirl.progress >= $currentGirl.maxProgress && $currentGirl.presentation === true>>
<div class="walkhroughFlexBox-fc">
<span @style="$CSSgirlTextColor">$currentGirl.name(FINISHED)</span>
<a data-passage="$girlWalkthroughPassage" style="background-color:transparent">
<img class="walkthroughPicture" @src="$girlPictureRoute" @style="$CSSgirlBorderColor">
</a>
</div>
<<else>>
<div class="walkhroughFlexBox-fc">
<span @style="$CSSgirlTextColor">$currentGirl.name</span>
<a data-passage="$girlWalkthroughPassage" style="background-color:transparent">
<img class="walkthroughPicture" @src="$girlPictureRoute" @style="$CSSgirlBorderColor">
</a>
</div>
<</if>>
<</if>>
<!-- BOYS QUEST -->
<<if $i >= $girlsArray.length - 1>>
<<set $boysArray = Object.keys($boys)>>
<<for $a = 0; $a < $boysArray.length; $a++>>
<<set $currentBoy = $boys[$boysArray[$a]]>>
<<set $boyPictureRoute = $currentBoy.img+"pose.jpg">>
<<if $currentBoy.maxProgress > 0>>
<<set $CSSboyBorderColor =
"border: 2px solid var(--"+$currentBoy.name.toLowerCase()+")">>
<<set $CSSboyTextColor =
"color:var(--"+$currentBoy.name.toLowerCase()+")">>
<<set $boyWalkthroughPassage = $currentBoy.name + "Walkthrough">>
<<if $currentBoy.progress >= $currentBoy.maxProgress && $currentBoy.presentation === true>>
<div class="walkhroughFlexBox-fc">
<span @style="$CSSboyTextColor">$currentBoy.name(FINISHED)</span>
<a data-passage="$boyWalkthroughPassage" style="background-color:transparent">
<img class="walkthroughPicture" @src="$boyPictureRoute" @style="$CSSboyBorderColor">
</a>
</div>
<<else>>
<div class="walkhroughFlexBox-fc">
<span @style="$CSSboyTextColor">$currentBoy.name</span>
<a data-passage="$boyWalkthroughPassage" style="background-color:transparent">
<img class="walkthroughPicture" @src="$boyPictureRoute" @style="$CSSboyBorderColor">
</a>
</div>
<</if>>
<</if>>
<</for>>
<</if>>
<!-- FINISH BOYS -->
<</for>>
<br>
<</nobr>>
[[Go Back|Phone][$gameEngine.onScene = false]]
</div>
<h1 style="color:var(--red)">AVAILABLE ON ONLINE VERSION EXCLUSIVE(LINKS ON PATREON/SUBSCRIBERSTAR/DISCORD)</h1>
In Finders, you can find girls to go on dates with and get to know them.
There are girls for who you will need a premium subscription to talk to and ask for a date.
Below are the girls available online:
<<nobr>>
<div class="finderFlexbox">
<img class="itemImage" src="media/images/finderitems/gold.jpg">
<span style="color: #FFDF00">Non Premium Girls</span><img class="itemImage" src="media/images/finderitems/gold.jpg">
</div>
<br>
<<if $player.finderSubscription === true>>
<img class="finderGirlImage" src="media/images/girls/finder/lola/pose.jpg"><br>
<span style="color:var(--red)">Scenes available only in the exclusive
online version for gold rank members</span>
<img class="finderGirlImage" src="media/images/girls/finder/veronica/two.jpg"><br>
<span style="color:var(--red)">Scenes available only in the exclusive
online version for gold rank members</span>
<<elseif $gameEngine.finderCheat === $gameEngine.finderCheatCode>>
<img class="finderGirlImage" src="media/images/girls/finder/lola/pose.jpg"><br>
<span style="color:var(--red)">You need to buy Finder Subscription at the electronic shop</span><br>
<img class="finderGirlImage" src="media/images/girls/finder/veronica/two.jpg"><br>
<span style="color:var(--red)">You need to buy Finder Subscription at the electronic shop</span><br>
<<else>>
<img class="finderGirlImage" src="media/images/girls/finder/lola/pose.jpg"><br>
<span style="color:var(--red)">You need a cheat code to buy Finder Subscription at the electronic shop</span><br>
<img class="finderGirlImage" src="media/images/girls/finder/veronica/two.jpg"><br>
<span style="color:var(--red)">You need a cheat code to buy Finder Subscription at the electronic shop</span><br>
<</if>>
<br><br>
<div class="finderFlexbox">
<img class="itemImage" src="media/images/finderitems/diamond.jpg">
<span style="color:#b9f2ff">Premium Girls</span><img class="itemImage" src="media/images/finderitems/diamond.jpg">
</div>
<br>
<<if $player.finderPremiumSubscription === true>>
<img class="finderGirlImage" src="media/images/girls/finderpremium/susan/hot1.jpg"><br>
<span style="color:var(--red)">Scenes available only in the exclusive
online version for diamond rank members</span>
<img class="finderGirlImage" src="media/images/girls/finderpremium/rebeca/hot1.jpg"><br>
<span style="color:var(--red)">Scenes available only in the exclusive
online version for diamond rank members</span>
<<elseif $gameEngine.finderPremiumCheat === $gameEngine.finderPremiumCheatCode>>
<img class="finderGirlImage" src="media/images/girls/finderpremium/susan/hot1.jpg"><br>
<span style="color:var(--red)">You need to buy Finder Premium Subscription at the electronic shop</span><br><br>
<img class="finderGirlImage" src="media/images/girls/finderpremium/rebeca/hot1.jpg"><br>
<span style="color:var(--red)">You need to buy Finder Premium Subscription at the electronic shop</span>
<<else>>
<img class="finderGirlImage" src="media/images/girls/finderpremium/susan/hot1.jpg"><br>
<span style="color:var(--red)">You need a cheat code to buy Finder Premium Subscription at the electronic shop</span><br><br>
<img class="finderGirlImage" src="media/images/girls/finderpremium/rebeca/hot1.jpg"><br>
<span style="color:var(--red)">You need a cheat code to buy Finder Premium Subscription at the electronic shop</span>
<</if>>
<br>
<</nobr>>
<br>
[[Go Back|Computer]]<div align="center">
<<nobr>>
<<set $gameEngine.onScene = true>>
<<set $computerClassImages = []>>
<<for $i = 0; $i < 6; $i++>>
<<set $computerClassImages[$i] = "placesphotos/university/computerclass/"+$i+".gif">>
<</for>>
<<set $randomImage = $computerClassImages.random()>>
[img["media/images/"+$randomImage]]
<br>
<<if $player.computerSkill < 10>>
<span style="color:var(--classOrange)">You learn a lot about computer science.(+2 computer skill)</span><br>
<<set $player.computerSkill += 2>>
<<set $player.intelligence += 1>>
<span style="color:var(--cian)">+1 intelligence.</span><br>
<<else>>
<span style="color:var(--classOrange)">Here you can no longer learn about computer science.</span>
<</if>>
<br>
<span style="color:var(--grey)">It´s 14:00</span><br>
<</nobr>>
<<set $player.energy -= 30>>
[[Go back|University][$actualHour =14,$gameEngine.onScene = false]]
</div>
<<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<<if $girls.steffany.presentation === false>>
<<goto "SteffanyPresentation">>
<</if>>
<<set $biologyClassImages = []>>
<<for $i = 0; $i < 6; $i++>>
<<set $biologyClassImages[$i] = "placesphotos/university/biologyclass/"+$i+".gif">>
<</for>>
<<set $randomImage = $biologyClassImages.random()>>
[img["media/images/"+$randomImage]]
<br>
<<if $player.biologyProgress < 20>>
<span style="color:var(--classOrange)">You learn a lot about biology.(+2 biology)</span><br>
<<set $player.biologyProgress += 2>>
<<set $player.intelligence += 1>>
<span style="color:var(--cian)">+1 intelligence.</span><br>
<<else>>
<span style="color:var(--classOrange)">Here you can no longer learn about biology.</span><br>
<</if>>
<<set $player.energy -= 30>>
<span style="color:var(--grey)">It´s 14:00</span><br>
<<if $girls.steffany.dailyInteraction === false>>
[[Talk with Steffany|SteffanyDialog][$actualHour =14]]<br><br>
<<else>>
<span style="color:var(--red)">you have already spoken to Steffany today.</span><br>
<</if>>
[[Go Back|University][$actualHour =14,$gameEngine.onScene = false]]
</div>
<</nobr>><div align="center">
<<nobr>>
<<set $gameEngine.onScene = true>>
<<set $workoutImages = []>>
<<for $i = 0; $i < 6; $i++>>
<<set $workoutImages[$i] = "placesphotos/comercialcenter/gym/workout/"+$i+".gif">>
<</for>>
<<set $randomImage =$workoutImages.random()>>
[img["media/images/"+$randomImage]]
<<set $strengthWining = $player.strength>>
<<set $player.strength +=2>>
<<set $player.money -=15>>
<<set $player.energy -=20>>
<<if $player.items.dumbbells ===true>>
<<set $player.strength += 1>>
<span style="color:var(--cian)">You use your dumbbells +1 additional strength</span>
<</if>>
<<if $player.items.weighPlates ===true>>
<<set $player.strength += 1>>
<span style="color:var(--cian)">You use your weigh plates +1 additional strength</span>
<</if>>
<<if $player.items.weightedVest ===true>>
<<set $player.strength += 2>>
<span style="color:var(--cian)">You use your weighted vest +2 additional strength</span>
<</if>>
<</nobr>>
<span style="color:var(--grey)">+2 hour has passed.</span><br>
You train hard at the gym, gaining<span style="color:var(--red)"> +2 strength.</span>
[[Go Back|Gym][$actualHour += 2,$gameEngine.onScene = false]]
</div><div align="center">
<<nobr>>
<<set $gameEngine.onScene = true>>
<<set $walkVideos = []>>
<<for $i = 0; $i < 21; $i++>>
<<set $walkVideos[$i] = "placesvideos/park/girls/"+$i+".mp4">>
<</for>>
<<set $randomVideo = "media/videos/" + $walkVideos.random()>>
<<video $randomVideo>>
<<set $player.energy -=20>>
<<set $achievements.parkCount++>>
<</nobr>>
<span style="color:var(--grey)">+1 hour has passed.</span><br>
You walk for a while on the park.
<br>
[[Park][$actualHour += 1,$gameEngine.onScene = false]]
</div><div align="center">
<<nobr>>
<<set $gameEngine.onScene = true>>
<<set $runningImages = []>>
<<for $i = 0; $i < 6; $i++>>
<<set $runningImages[$i] = "placesphotos/park/running/"+$i+".gif">>
<</for>>
<<set $randomImage = $runningImages.random()>>
[img["media/images/"+$randomImage]]<br>
<span style="color:var(--grey)">+1 hour has passed.</span><br>
<span style="color:var(--green)">You spend 1 hour running.(+2 stamina)</span><br>
<<set $player.stamina += 2>>
<<set $player.energy -=30>>
<<if $player.items.runningShoes ===true>>
<<set $player.stamina ++>>
<br><span style="color:var(--cian)">You use your running shoes +1 additional stamina</span><br>
<</if>>
<br>
[[Park][$actualHour += 1,$gameEngine.onScene = false]]
<</nobr>>
</div><<nobr>>
<div align="center">
[img['media/images/placesphotos/home/myroom/nap.jpg']]<br>
<span style="color: var(--grey)">+3 hours have passed.</span><br>
<span style="color: var(--yellow)">You take a nap (+35 energy).</span><br>
<<if $player.lastBedroom === 0>>
[[My Room|MyRoom][$actualHour += 3,$player.lastBedroom = 0,$player.energy += 35]]
<<elseif $player.lastBedroom === 1>>
[[Guest bedroom|GHGuestBedroom][$actualHour += 3,$player.lastBedroom = 0,$player.energy += 35]]
<</if>>
</div>
<</nobr>>You are in the Men Clothing Shop.
The elegant Men's Clothing Shop presents itself as a sophisticated and modern space, designed for those seeking a distinctive and refined style. Each garment is made from premium materials, ranging from soft wools to fresh cottons, ensuring comfort and durability.
With an atmosphere of exclusivity and style, this store becomes the ideal destination for men who wish to elevate their wardrobe and express their personality through fashion.
You can buy the following items:
<<nobr>>
<div class="flexBox">
<div class="flexBox-fc">
<img class="itemImage" src="media/images/items/shoes.jpg">
</div>
<div class="flexBox-fc">
<<if $player.items.shoes=== true>>
<span style="color:var(--cian)">Shoes already purchased.</span>
<<elseif $player.money < 50>>
<span style="color:var(--red)">You need more money(50$).</span>
<<else>>
<<button "Shoes(-50$)">>
<<set $player.money -=50,$player.stylish++,$player.items.shoes = true>>
<<run Engine.show()>>
<</button>>
<</if>>
</div>
</div>
<br>
<div class="flexBox">
<div class="flexBox-fc">
<img class="itemImage" src="media/images/items/suit.jpg">
</div>
<div class="flexBox-fc">
<<if $player.items.suit === true>>
<span style="color:var(--cian)">Suit already purchased.</span>
<<elseif $player.money < 200>>
<span style="color: var(--red);">You need more money(200$).</span>
<<else>>
<<button "Suit(-200$)">>
<<set $player.money -=200,$player.stylish++,$player.items.suit = true>>
<<run Engine.show()>>
<</button>>
<</if>>
</div>
</div>
<br>
<div class="flexBox">
<div class="flexBox-fc">
<img class="itemImage" src="media/images/items/luxurywatch.jpg">
</div>
<div class="flexBox-fc">
<<if $player.items.luxuryWatch === true>>
<span style="color:var(--cian)">Luxury Watch already purchased.</span>
<<elseif $player.money < 300>>
<span style="color: var(--red);">You need more money(300$).</span>
<<else>>
<<button "Luxury Watch(-300$)">>
<<set $player.money -=300,$player.stylish++,$player.items.luxuryWatch = true>>
<<run Engine.show()>>
<</button>>
<</if>>
</div>
</div>
<</nobr>>
[[Comercial Center|ComercialCenter]]<div align="center">
<<nobr>>
<<set $gameEngine.onScene = true>>
<<set $showerImages = []>>
<<for $i = 0; $i < 6; $i++>>
<<set $showerImages[$i] = "/commongifs/bathroom/gifs/shower/"+$i+".gif">>
<</for>>
<<set $randomImage = $showerImages.random()>>
<<set $achievements.showerCount++>>
[img["media/images/"+$randomImage]]
<<set $player.energy += 25>>
<<set $actualMinutes += 3>>
<</nobr>>
<span style="color:var(--grey)">+30 minutes has passed.</span><br>
<span style="color:var(--yellow)">You take a shower(+25 energy)</span><br>
[[Go Back|Bathroom][$actualMinutes+=3,$gameEngine.onScene = false]]
</div><div align="center">
<<nobr>>
<<set $gameEngine.onScene = true>>
<<set $toiletImages = []>>
<<for $i = 0; $i < 6; $i++>>
<<set $toiletImages[$i] = "/commongifs/bathroom/gifs/toilet/"+$i+".gif">>
<</for>>
<<set $randomImage = $toiletImages.random()>>
<<set $achievements.toiletCount++>>
<<set $actualMinutes += 3>>
[img["media/images/"+$randomImage]]
<</nobr>>
<span style="color:var(--grey)">+30 minutes has passed.</span><br>
You go to the toilet<br>
[[Go Back|Bathroom][$actualMinutes+=3,$gameEngine.onScene = false]]
</div><div align="center">
<<nobr>>
<<set $gameEngine.onScene = true>>
<<set $swimImages = []>>
<<for $i = 0; $i < 6; $i++>>
<<set $swimImages[$i] = "placesphotos/neighborhood/pool/gifs/swim/"+$i+".gif">>
<</for>>
<<set $randomImage = $swimImages.random()>>
[img["media/images/"+$randomImage]]
<br>
<span style="color:grey">+2 hour has passed.</span><br>
<span style="color:var(--green)">You spend 1 hour swimming.(+2 stamina)</span>
<<set $player.stamina += 2>>
<<set $player.energy -=30>>
<</nobr>>
[[Go Back|Pool][$actualHour += 2,$gameEngine.onScene = false]]
</div>You are in Maya´s Room.
Maya's room is cozy with a feminine touch. Her bed is adorned with soft blankets and colorful pillows. On the desk, a few books and beauty products are neatly organized. The walls are decorated with photos and string lights, giving the space a warm and personal vibe.
<<nobr>>
<div align="center">
<<if $girls.maya.presentation === false>>
<<goto "MayaPresentation">>
<</if>>
<<if $girls.maya.progress === 0 && $girls.maya.cooldown <= 0>>
[[Talk to Maya|MayaScene1A]]
<</if>>
<<if $player.items.suit === true && $player.items.shoes === true>>
<<if $girls.maya.progress === 2 && $girls.maya.cooldown <= 0>>
[[Dinner with Maya|MayaScene1B]]
<<elseif $girls.maya.progress > 2 && $girls.maya.cooldown <= 0>>
[[Dinner with Maya(repeat scene)|MayaScene1B]]
<</if>>
<<else>>
<span style="color:var(--purple)">You should get a smart suit and good shoes for dinner (you can buy both at the men clothing shop).</span><br><br>
<</if>>
<br>
Maya is here.<br>
[img['media/images/girls/maya/bedroom.jpg']]<br><br>
[[Go Back|Home]]
</div>
<</nobr>>
<!--
[[MayaPresentation]]
--><div align="center">
<<nobr>>
<<set $gameEngine.onScene = true>>
<<set $spyNeighborhoodVideos = []>>
<<for $i = 0; $i < 21; $i++>>
<<set $spyNeighborhoodVideos[$i] = "placesvideos/neighborhood/spyneighborhood/"+$i+".mp4">>
<</for>>
<<set $randomVideo = "media/videos/" + $spyNeighborhoodVideos.random()>>
<<video $randomVideo>>
<<set $player.energy -= 20>>
<<set $achievements.neighborCount++>>
<</nobr>>
<span style="color:var(--grey)">+2 hour has passed.</span><br>
You spy on the neighborhood
[[Go Back|Neighborhood][$actualHour += 2,$gameEngine.onScene = false]]
</div><div align="center">
<<nobr>>
<<set $gameEngine.onScene = true>>
<<set $cookImages = []>>
<<for $i = 0; $i < 6; $i++>>
<<set $cookImages[$i] = "/commongifs/kitchen/gifs/"+$i+".gif">>
<</for>>
<<set $randomImage = $cookImages.random()>>
<<set $achievements.cookCount++>>
[img["media/images/" +$randomImage]]
<<set $player.energy += 25>>
<<set $actualMinutes += 3>>
<</nobr>>
<span style="color:var(--grey)">+30 minutes has passed.</span><br>
<span style="color:var(--yellow)">You cook something tasty (+25 energy).</span><br>
[[Go Back|Kitchen][$actualMinutes+=3,$gameEngine.onScene = false]]
</div>Select your preference:
<<if $player.energy >= 15 >>
[[Handjobs(-15 energy)|Handjobs]]<br>
[[Blowjobs(-15 energy)|Blowjobs]]<br>
[[Creampie(-15 energy)|Creampie]]<br>
[[Anal(-15 energy)|Anal]]<br>
[[Redhead(-15 energy)|Redhead]]<br>
[[Black(-15 energy)|Black]]<br>
[[Hentai(-15 energy)|Hentai]]<br>
<<else>>
<span style="color: var(--red);">You don't have enough energy to see porn.(15 energy)<br></span>
<</if>>
<br>
[[Computer]]<div align="center">
<<nobr>>
<<set $blowjobsVideos = []>>
<<for $i = 0; $i < 3; $i++>>
<<set $blowjobsVideos[$i] = "placesvideos/home/myroom/computer/porn/blowjobs/"+$i+".mp4">>
<</for>>
<<set $randomVideo = "media/videos/" + $blowjobsVideos.random()>>
<<video $randomVideo>>
<<set $player.energy -= 15>>
<</nobr>>
<span style="color:var(--grey)">+1 hour has passed.</span><br>
You see some porn.
[[Go Back|Porn][$actualHour++]]
</div><div align="center">
<<nobr>>
<<set $handjobsVideos = []>>
<<for $i = 0; $i < 3; $i++>>
<<set $handjobsVideos[$i] = "placesvideos/home/myroom/computer/porn/handjobs/"+$i+".mp4">>
<</for>>
<<set $randomVideo = "media/videos/" + $handjobsVideos.random()>>
<<video $randomVideo>>
<<set $player.energy -= 15>>
<</nobr>>
<span style="color:var(--grey)">+1 hour has passed.</span><br>
You see some porn.
[[Go Back|Porn][$actualHour++]]
</div><div align="center">
<<nobr>>
<<set $analVideos = []>>
<<for $i = 0; $i < 3; $i++>>
<<set $analVideos[$i] = "placesvideos/home/myroom/computer/porn/anal/"+$i+".mp4">>
<</for>>
<<set $randomVideo = "media/videos/" + $analVideos.random()>>
<<video $randomVideo>>
<<set $player.energy -= 15>>
<</nobr>>
<span style="color:var(--grey)">+1 hour has passed.</span><br>
You see some porn.
[[Go Back|Porn][$actualHour++]]
</div><div align="center">
<<nobr>>
<<set $redheadVideos = []>>
<<for $i = 0; $i < 3; $i++>>
<<set $redheadVideos[$i] = "placesvideos/home/myroom/computer/porn/redhead/"+$i+".mp4">>
<</for>>
<<set $randomVideo = "media/videos/" + $redheadVideos.random()>>
<<video $randomVideo>>
<<set $player.energy -= 15>>
<</nobr>>
<span style="color:var(--grey)">+1 hour has passed.</span><br>
You see some porn.
[[Go Back|Porn][$actualHour++]]
</div><div align="center">
<<nobr>>
<<set $blackVideos = []>>
<<for $i = 0; $i < 3; $i++>>
<<set $blackVideos[$i] = "placesvideos/home/myroom/computer/porn/black/"+$i+".mp4">>
<</for>>
<<set $randomVideo = "media/videos/" + $blackVideos.random()>>
<<video $randomVideo>>
<<set $player.energy -= 15>>
<</nobr>>
<span style="color:var(--grey)">+1 hour has passed.</span><br>
You see some porn.
[[Go Back|Porn][$actualHour++]]
</div><div align="center">
<<nobr>>
<<set $creampieVideos = []>>
<<for $i = 0; $i < 3; $i++>>
<<set $creampieVideos[$i] = "placesvideos/home/myroom/computer/porn/creampie/"+$i+".mp4">>
<</for>>
<<set $randomVideo = "media/videos/" + $creampieVideos.random()>>
<<video $randomVideo>>
<<set $player.energy -= 15>>
<</nobr>>
<span style="color:var(--grey)">+1 hour has passed.</span><br>
You see some porn.
[[Go Back|Porn][$actualHour++]]
</div><div align="center">
<<nobr>>
<<set $hentaiVideos = []>>
<<for $i = 0; $i < 3; $i++>>
<<set $hentaiVideos[$i] = "placesvideos/home/myroom/computer/porn/hentai/"+$i+".mp4">>
<</for>>
<<set $randomVideo = "media/videos/" + $hentaiVideos.random()>>
<<video $randomVideo>>
<<set $player.energy -= 15>>
<</nobr>>
<span style="color:var(--grey)">+1 hour has passed.</span><br>
You see some porn.
[[Go Back|Porn][$actualHour++]]
</div><<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<p class="reflection">You access the spy camera through your computer, your sister seems very tired.</p><br>
<<video "media/videos/girls/chloe/chloespycameraa/1.mp4" >><br>
<<video "media/videos/girls/chloe/chloespycameraa/2.mp4" >><br>
<p class="reflection">It seems the cure is working, she looks calm and is going to sleep normally.</p><br>
<<video "media/videos/girls/chloe/chloespycameraa/3.mp4" >><br>
<span style="color:var(--purple)">I should come back tomorrow and see if everything continues to go well.</span><br>
<<if $girls.chloe.progress <= 1>>
<<set $girls.chloe.progress = 2>>
<</if>>
<<set $girls.chloe.dailyInteraction = true, $girls.chloe.cooldown = 1>>
[[Go Back|Computer][$gameEngine.onScene = false]]
</div>
<</nobr>>
<<nobr>>
<<if $girls.secretGirl.presentation === false>>
<<goto "SecretGirlPresentation">>
<<elseif $girls.secretGirl.progress === 0>>
<<goto "SecretGirlScene1A">>
<</if>>
[[Talk with Secret Girl|SecretGirlTalk]]<br><br>
[[Room 43|Room43]]<br><br>
[[Room 52|Room52A]]<br><br>
[[University]]
<!--
[[SecretGirlPresentation]]
-->
<</nobr>><div align="center">
<<nobr>>
<<if $girls.katia.presentation === false>>
<<goto "KatiaPresentation">>
<</if>>
[img['media/images/girls/katia/presentation1.jpg']]
<p class="reflection">Here is your university tutor</p>
<br>
[[University]]
<!--
[[KatiaPresentation]]
-->
<</nobr>>
</div><<nobr>>
<div align="center">
<<if $girls.dafne.presentation === false>>
<<goto "DafnePresentation">>
<<elseif $girls.steffany.progress >= 5 && $player.biologyProgress >= 20 && $player.storyProgress === 0>>
[[Talk with Rector(practices approve)|PracticesApprove]]<br>
<<elseif $player.storyProgress >= 1>>
[img['media/images/girls/dafne/presentation.jpg']]<br>
<p class="reflection">Here is the university Rector.</p>
<<else>>
[img['media/images/girls/dafne/presentation.jpg']]<br>
<span style="color:var(--purple)">I should advance with Steffany to the end of her story and reach 20 biology knowledge before asking for do practices at the Fertility Center.</span><br>
<</if>>
<br>
[[University]]
<!--
[[DafnePresentation]]
-->
</div>
<</nobr>><<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<<set $japaneseClassImages = []>>
<<for $i = 0; $i < 6; $i++>>
<<set $japaneseClassImages[$i] = "placesphotos/university/japaneseclass/"+$i+".gif">>
<</for>>
<<set $randomImage = $japaneseClassImages.random()>>
[img["media/images/"+$randomImage]]<br>
<<if $player.japaneseProgress < 15>>
<span style="color:var(--classOrange)">You learn a lot about Japanese.(+2 Japanese)</span><br>
<<set $player.japaneseProgress += 2>>
<<set $player.intelligence += 1>>
<span style="color:var(--cian)">+1 intelligence.</span><br>
<<else>>
<span style="color:var(--classOrange)">Here you can no longer learn about Japanese.</span><br>
<</if>>
<<set $player.energy -= 30>>
<span style="color:var(--grey)">It´s 14:00</span><br>
<<if $girls.steffany.dailyInteraction === false>>
[[Talk with Naomi|NaomiDialog][$actualHour =14]]<br><br>
<<else>>
<span style="color:var(--red)">you have already spoken to Naomi today.</span><br>
<</if>>
[[Go Back|University][$actualHour =14,$gameEngine.onScene = false]]
</div>
<</nobr>><<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<<set $practicesImages = []>>
<<for $i = 0; $i < 6; $i++>>
<<set $practicesImages[$i] = "placesphotos/fertilitycenter/practices/"+$i+".gif">>
<</for>>
<<set $randomImage = $practicesImages.random()>>
[img["media/images/"+$randomImage]]<br>
<<if $player.biologyProgress < 40>>
<span style="color:var(--classOrange)">You learn a lot about biology.(+2 biology)</span><br>
<<set $player.biologyProgress += 2>>
<<set $player.intelligence += 1>>
<span style="color:var(--cian)">+1 intelligence.</span><br>
<<else>>
<span style="color:var(--classOrange)">Here you can no longer learn about biology.</span>
<</if>>
<<set $player.energy -= 40>>
<<set $actualHour =14>>
<br>
[[Go Back|FertilityCenter][$gameEngine.onScene = false]]
</div>
<</nobr>><<nobr>>
<div align="center">
<<if $player.biologyProgress >= 30 && $girls.laura.progress === 0 && $girls.laura.dailyInteraction === false>>
<<laura>>Congratulations on your progress in the practices! You've done a great job.<</laura>><br>
[img['media/images/girls/laura/hot3.jpg']]
<<say "You" $player.img>>Thank you, Laura. I'm learning a lot here.<</say>><br>
<<laura>>As a reward, I authorize you to be a sperm donor. Would you like to do it?<</laura>><br>
<<say "You" $player.img>>Yes, I would. What do I need to do?<</say>><br>
<<laura>>The nurses will explain the whole process to you. The hours for it are from 18:00 to 19:00.<</laura>><br>
<<say "You" $player.img>>Perfect, I'll be there at that time.<</say>><br>
<<laura>>Great. I'm sure you'll do well. If you have any questions, don't hesitate to ask.<</laura>><br>
<<set $girls.laura.dailyInteraction = true>>
<<set $girls.laura.progress = 1>>
<<elseif $player.biologyProgress < 30 && $girls.laura.progress === 0>>
[img['media/images/girls/laura/hot1.jpg']]
<p class="reflection">Laura is here</p>
<span style="color:var(--purple)">I should reach 30 points in biology before coming to talk to her.</span><br>
<</if>>
<<if $player.biologyProgress >= 40 && $girls.laura.progress === 1 && $girls.laura.dailyInteraction === false>>
<<laura>>Congratulations on your continued progress! I’m really impressed with your work.<</laura>><br>
[img['media/images/girls/laura/hot4.jpg']]
<<say "You" $player.img>>Thank you, Laura! I appreciate your support.<</say>><br>
<<laura>>As a sign of my trust in you, I’m giving you the responsibility of closing the fertility center at night.<</laura>><br>
<<say "You" $player.img>>Wow, that’s a big responsibility! I won’t let you down.<</say>><br>
<<laura>>I know you won’t. Just make sure everything is in order before you leave.<</laura>><br>
<<say "You" $player.img>>Of course! I’ll take care of it.<</say>><br>
<<laura>>If you have any questions while you’re closing up, feel free to call me.<</laura>><br>
<<set $girls.laura.dailyInteraction = true>>
<<set $girls.laura.progress = 2>>
<<elseif $player.biologyProgress < 40 && $girls.laura.progress === 1>>
[img['media/images/girls/laura/hot2.jpg']]
<p class="reflection">Laura is here</p>
<span style="color:var(--purple)">I should reach 40 points in biology before coming to talk to her.</span><br>
<</if>>
<<if $player.donorPrestige >= 4 && $girls.laura.progress === 2 && $girls.laura.dailyInteraction === false>>
<<laura>>Hello, $player.name! I want to share some exciting news with you.<</laura>><br>
[img['media/images/girls/laura/hot6.jpg']]
<<say "You" $player.img>>Exciting news? You’ve got me curious, Laura!<</say>><br>
<<laura>>The laboratory has been recently renovated. It’s now bigger, more modern, and better equipped.<</laura>><br>
<<say "You" $player.img>>Wow, that sounds amazing! It must be a huge improvement.<</say>><br>
<<laura>>It definitely is. And since you’ve shown such dedication and hard work, I’m giving you access to use it for your studies.<</laura>><br>
<<say "You" $player.img>>Really? That means so much to me!<</say>><br>
<<laura>>Yes, but remember, this privilege is strictly for projects related to your studies. I trust you’ll use it responsibly.<</laura>><br>
<<say "You" $player.img>>Of course, Laura. Thank you for trusting me! I’ll make the most of this opportunity.<</say>><br>
<<laura>>I’m sure you will. If you need anything, don’t hesitate to let me know.<</laura>><br>
<<set $girls.laura.dailyInteraction = true>>
<<set $girls.laura.progress = 3>>
<<set $player.storyProgress = 2>>
<<elseif $player.donorPrestige < 4 && $girls.laura.progress === 2>>
[img['media/images/girls/laura/hot7.jpg']]
<p class="reflection">Laura is here</p>
<span style="color:var(--purple)">Reach +4 donor prestige.</span><br>
<</if>>
<<if $player.biologyProgress >= 40 && $girls.laura.progress === 3 && $girls.laura.dailyInteraction === false>>
[img['media/images/girls/laura/hot5.jpg']]
<p class="reflection">Laura is here</p>
<<set $girls.laura.dailyInteraction = true>>
<</if>>
[[Fertility Center|FertilityCenter]]
</div>
<</nobr>>
<<nobr>>
<<set $gameEngine.onScene = true>>
<<set $cookImages = []>>
<<for $i = 0; $i < 6; $i++>>
<<set $cookImages[$i] = "/commongifs/kitchen/gifs/"+$i+".gif">>
<</for>>
<<set $randomImage = $cookImages.random()>>
[img["media/images/"+$randomImage]]
<<set $player.energy += 25>>
<<set $actualMinutes += 3>>
<</nobr>>
<span style="color:var(--grey)">+30 minutes has passed.</span><br>
<span style="color:var(--yellow)">You cook something tasty (+25 energy).</span><br>
[[Go Back|RHKitchen][$actualMinutes+=3,$gameEngine.onScene = false]]<div align="center">
<<nobr>>
<<set $gameEngine.onScene = true>>
<<set $showerImages = []>>
<<for $i = 0; $i < 6; $i++>>
<<set $showerImages[$i] = "/commongifs/bathroom/gifs/shower/"+$i+".gif">>
<</for>>
<<set $randomImage = $showerImages.random()>>
<<set $achievements.showerCount++>>
[img["media/images/"+$randomImage]]
<<set $player.energy += 25>>
<<set $actualMinutes += 3>>
<</nobr>>
<span style="color:var(--grey)">+30 minutes has passed.</span><br>
<span style="color:var(--yellow)">You take a shower(+25 energy)</span><br>
[[Go Back|RHBathroom][$actualMinutes+=3,$gameEngine.onScene = false]]
</div><div align="center">
<<nobr>>
<<set $gameEngine.onScene = true>>
<<set $toiletImages = []>>
<<for $i = 0; $i < 6; $i++>>
<<set $toiletImages[$i] = "/commongifs/bathroom/gifs/toilet/"+$i+".gif">>
<</for>>
<<set $randomImage = $toiletImages.random()>>
<<set $achievements.toiletCount++>>
<<set $actualMinutes += 3>>
[img["media/images/"+$randomImage]]
<</nobr>>
<span style="color:var(--grey)">+30 minutes has passed.</span><br>
You go to the toilet<br>
[[Go Back|RHBathroom][$actualMinutes+=3,$gameEngine.onScene = false]]
</div><div align="center">
<<nobr>>
<<set $gameEngine.onScene = true>>
<<set $cookImages = []>>
<<for $i = 0; $i < 6; $i++>>
<<set $cookImages[$i] = "/commongifs/kitchen/gifs/"+$i+".gif">>
<</for>>
<<set $randomImage = $cookImages.random()>>
<<set $achievements.cookCount++>>
[img["media/images/"+$randomImage]]
<<set $player.energy += 25>>
<<set $actualMinutes += 3>>
<</nobr>>
<span style="color:var(--grey)">+30 minutes has passed.</span><br>
<span style="color:var(--yellow)">You cook something tasty (+25 energy).</span><br>
[[Go Back|GHKitchen][$actualMinutes+=3,$gameEngine.onScene = false]]
</div><div align="center">
<<nobr>>
<<set $gameEngine.onScene = true>>
<<set $showerImages = []>>
<<for $i = 0; $i < 6; $i++>>
<<set $showerImages[$i] = "/commongifs/bathroom/gifs/shower/"+$i+".gif">>
<</for>>
<<set $randomImage = $showerImages.random()>>
<<set $achievements.showerCount++>>
[img["media/images/"+$randomImage]]
<<set $player.energy += 25>>
<<set $actualMinutes += 3>>
<</nobr>>
<span style="color:var(--grey)">+30 minutes has passed.</span><br>
<span style="color:var(--yellow)">You take a shower(+25 energy)</span><br>
[[Go Back|GHBathroom][$actualMinutes+=3,$gameEngine.onScene = false]]
</div><div align="center">
<<nobr>>
<<set $gameEngine.onScene = true>>
<<set $toiletImages = []>>
<<for $i = 0; $i < 6; $i++>>
<<set $toiletImages[$i] = "/commongifs/bathroom/gifs/toilet/"+$i+".gif">>
<</for>>
<<set $randomImage = $toiletImages.random()>>
<<set $achievements.toiletCount++>>
<<set $actualMinutes += 3>>
[img["media/images/"+$randomImage]]
<</nobr>>
<span style="color:var(--grey)">+30 minutes has passed.</span><br>
You go to the toilet<br>
[[Go Back|GHBathroom][$actualMinutes+=3,$gameEngine.onScene = false]]
</div><div align="center">
<<nobr>>
<<set $gameEngine.onScene = true>>
<<set $cookImages = []>>
<<for $i = 0; $i < 6; $i++>>
<<set $cookImages[$i] = "/commongifs/kitchen/gifs/"+$i+".gif">>
<</for>>
<<set $randomImage = $cookImages.random()>>
<<set $achievements.cookCount++>>
[img["media/images/"+$randomImage]]
<<set $player.energy += 25>>
<<set $actualMinutes += 3>>
<</nobr>>
<span style="color:var(--grey)">+30 minutes has passed.</span><br>
<span style="color:var(--yellow)">You cook something tasty (+25 energy).</span><br>
[[Go Back|AHKitchen][$actualMinutes+=3, $gameEngine.onScene = false]]
</div><div align="center">
<<nobr>>
<<set $gameEngine.onScene = true>>
<<set $showerImages = []>>
<<for $i = 0; $i < 6; $i++>>
<<set $showerImages[$i] = "/commongifs/bathroom/gifs/shower/"+$i+".gif">>
<</for>>
<<set $randomImage = $showerImages.random()>>
<<set $achievements.showerCount++>>
[img["media/images/"+$randomImage]]
<<set $player.energy += 25>>
<<set $actualMinutes += 3>>
<</nobr>>
<span style="color:var(--grey)">+30 minutes has passed.</span><br>
<span style="color:var(--yellow)">You take a shower(+25 energy)</span><br>
[[Go Back|AHBathroom][$actualMinutes+=3,$gameEngine.onScene = false]]
</div><div align="center">
<<nobr>>
<<set $gameEngine.onScene = true>>
<<set $toiletImages = []>>
<<for $i = 0; $i < 6; $i++>>
<<set $toiletImages[$i] = "/commongifs/bathroom/gifs/toilet/"+$i+".gif">>
<</for>>
<<set $randomImage = $toiletImages.random()>>
<<set $achievements.toiletCount++>>
[img["media/images/"+$randomImage]]
<<set $actualMinutes += 3>>
<</nobr>>
<span style="color:var(--grey)">+30 minutes has passed.</span><br>
You go to the toilet<br>
[[Go Back|AHBathroom][$actualMinutes+=3,$gameEngine.onScene = false]]
</div>You are in Rachel´s parent´s Room.
Rachel's parents' bedroom is a tranquil and elegant retreat. On either side of the bed, there are nightstands with lamps that provide a warm light. A spacious wardrobe sits in one corner, and framed family photos adorn the walls, creating a cozy atmosphere.
The window, dressed with light curtains, allows natural light to flood the room, and a soft rug adds a touch of comfort to the floor. It is a space that reflects love and serenity, ideal for relaxation.
<<nobr>>
<<if $girls.isabella.presentation === false>>
<<goto "IsabellaPresentation">>
<</if>>
<</nobr>>
Isabella is here.
[img['media/images/girls/isabella/bedroom.jpg']]
[[Living Room|RachelHouse]]
<!--
[[IsabellaPresentation]]
-->The room always seems tidier than mine, as if chaos has no place here. Her bed is immaculate. There is always a soft fragrance, like flowers, floating in the air, and her books are perfectly organized on the shelf.
Sometimes I wonder if this space reflects how she feels inside, always so calm and in control.
<<nobr>>
<<if $boys.srthompson.presentation === false>>
<<goto "SrThompsonPresentation">>
<</if>>
<</nobr>>
[[Go Back|AmaraHouse]]
<!--
[[SrThompsonPresentation]]
-->You are in Amara´s Parents´ room
Amara's parents' room is a cheerful and cozy space. In one corner, there is an organized desk surrounded by potted plants that bring freshness. The bed, covered with a colorful quilt, is positioned next to a window that allows natural light to enter, illuminating the atmosphere.
<<nobr>>
<div align="center">
<<if $girls.evelyn.presentation === true>>
<<if $girls.amara.progress >= 3>>
<<if $girls.evelyn.cooldown <= 0>>
<<if $girls.evelyn.progress === 1>>
[[Evelyn wants to talk|EvelynScene1A]]<br><br>
<<elseif $girls.evelyn.progress >= 2>>
[[Evelyn blowjob(repeat scene)|EvelynScene1A]]<br><br>
<</if>>
<<if $girls.evelyn.progress === 2 >>
[[Evelyn wants to talk again.|EvelynScene2A]]<br><br>
<<elseif $girls.evelyn.progress >= 3>>
[[Evelyn fuck(repeat scene)|EvelynScene2A]]<br><br>
<</if>>
<<else>>
<span style="color:var(--purple)">Wait $girls.evelyn.cooldown days then come here.</span><br>
<</if>>
<<else>>
<span style="color:var(--purple)">First progress with Amara.</span><br>
<</if>>
<<else>>
<span style="color:var(--purple)">Meet Evelyn in the kitchen.</span><br>
<</if>>
<br>
Evelyn is here.<br>
[img['media/images/girls/evelyn/bedroom.jpg']]<br><br>
[[Go Back|AmaraHouse]]
</div>
<</nobr>>You are in Brittany´s room.
The room is minimalist and calm, with a design that evokes peace and simplicity. The walls are a bright white, creating a sense of spaciousness. In the center, a large bed with white linens stands out, inviting a restful sleep.
On one side, there are a few simple paintings that add a touch of art without overwhelming the space. A green plant in one corner brings a touch of freshness and life to the atmosphere. The ceiling fan provides a gentle breeze, making this the perfect place to relax and unwind.
<<nobr>>
<<if $girls.brittany.presentation === false>>
<<goto "BrittanyPresentation">>
<</if>>
<div align="center">
Brittany is here.<br>
[img['media/images/girls/brittany/bedroom.jpg']]<br>
[[Talk with Brittany|BrittanyTalk]]<br><br>
<<if $girls.brittany.dailyInteraction === false>>
<<if $player.intelligence >= 20>>
[[Study with Brittany|BrittanyStudy]]<br><br>
<<else>>
<span style="color:var(--purple)">Increase your intelligence and then come back here (+20 intelligence).</span><br>
<</if>>
<<else>>
<span style="color:var(--purple)">You've already studied with Brittany today, come back tomorrow.</span><br>
<</if>>
<<if $girls.brittany.progress === 1 && $girls.brittany.cooldown <= 0 >>
[[Brittany wants to talk you|BrittanyScene2A]]<br><br>
<<elseif $girls.brittany.progress === 2 >>
[[Brittany wants to talk you(repeat scene)|BrittanyScene2A]]<br><br>
<<else>>
<span style="color:var(--purple)">Wait $girls.brittany.cooldown days and talk to her.</span><br>
<</if>>
[[Go Back|GrayHouse]]
</div>
<</nobr>>
<!--
[[BrittanyPresentation]]
-->
<<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<p>She is Brittany, Grace's youngest daughter, as far as I know she is a very innocent and cheerful girl, I have always seen her full of energy.</p>
<<brittany>>Hi, $player.name. I’m Brittany. I heard about the fire... I’m really sorry to hear about it. <</brittany>><br>
[img['media/images/girls/brittany/presentation.jpg']]
<<say "You" $player.img>>Thank you, Brittany. That means a lot. By the way, how are you getting along with my $girls.chloe.relation Chloe? <</say>><br>
<<brittany>>Oh, we’re getting along great! We have a lot in common, and we’re even in the same class this year at university. I’m really excited! <</brittany>><br>
<<say "You" $player.img>>That’s wonderful. I’m glad to hear it. <</say>><br>
<<set $girls.brittany.presentation = true>>
[[Brittany's Bedroom|GHBrittanyBedroom][$gameEngine.onScene = false]]
</div>
<</nobr>><<nobr>>
<div align="center">
<<if $boys.janitor.presentation === false>>
<<goto "JanitorPresentation">>
<</if>>
<<set $randomNumber = random(0, 5)>>
<<if $randomNumber === 0>>
<<janitor>>Hey there, got a little tip for you.<</janitor>><br>
<<say "You" $player.img>>Oh, yeah? What is it?<</say>><br>
<<janitor>>If you get your stamina up to 100, your energy bar will increase.<</janitor>><br>
<<say "You" $player.img>>Really? That sounds helpful.<</say>><br>
<<janitor>>Trust me, it'll make a big difference. Keep working on it.<</janitor>><br>
<<say "You" $player.img>>Thanks for the advice. I’ll keep that in mind.<</say>><br>
<<elseif $randomNumber === 1>>
<<janitor>>Hey, I’ve got another tip for you.<</janitor>><br>
<<say "You" $player.img>>Oh? What is it this time?<</say>><br>
<<janitor>>If you buy sports equipment, your training will be more effective.<</janitor>><br>
<<say "You" $player.img>>Really? That sounds interesting.<</say>><br>
<<janitor>>It is. With the right gear, you’ll make progress a lot faster.<</janitor>><br>
<<say "You" $player.img>>Thanks, I’ll definitely keep that in mind.<</say>><br>
<<elseif $randomNumber === 2>>
<<janitor>>Hey, I’ve got another tip for you.<</janitor>><br>
<<say "You" $player.img>>Oh? What is it this time?<</say>><br>
<<janitor>>If you get a gold metal detector, you’ll earn double the money when searching on the beach.<</janitor>><br>
<<say "You" $player.img>>Double? That sounds amazing!<</say>><br>
<<janitor>>Yeah, trust me, it’s worth the investment if you’re serious about finding treasure.<</janitor>><br>
<<say "You" $player.img>>Thanks for the advice! I’ll definitely look into it.<</say>><br>
<<elseif $randomNumber === 3>>
<<janitor>>One more thing to keep in mind.<</janitor>><br>
<<say "You" $player.img>>What’s that?<</say>><br>
<<janitor>>On weekends, you’ll earn double the money working at the bar.<</janitor>><br>
<<say "You" $player.img>>Really? That’s a great way to boost my income!<</say>><br>
<<janitor>>Absolutely! Make sure to take advantage of it.<</janitor>><br>
<<say "You" $player.img>>Thanks for the heads up! I’ll plan my shifts accordingly.<</say>><br>
<<elseif $randomNumber === 4>>
<<janitor>>I recommend you work hard to get the authorization to do your practices at the Fertility Center.<</janitor>><br>
<<say "You" $player.img>>I will! Why? Is it a good place?<</say>><br>
<<janitor>>Yes, and I wish I could work there... there are many beautiful girls.<</janitor>><br>
<<say "You" $player.img>>That sounds great. I’ll have to push myself more to make it happen.<</say>><br>
<<janitor>>That’s the spirit. Good luck!<</janitor>><br>
<<elseif $randomNumber === 5>>
<<janitor>>Hey, $player.name, remember that in your dorm room, you can access the side menu. There, you'll find the "Walkthrough". <</janitor>><br>
<<janitor>>It shows the mission guide for each girl, so you won’t miss a thing. <</janitor>><br>
<<say "You" $player.img>>Thanks for the tip! <</say>><br>
<<janitor>>No problem, make the most of it! <</janitor>><br>
<</if>>
<br>
[[University]]
</div>
<</nobr>>The bar is located right by the beach, offering a direct view of the ocean. It's a simple but lively spot, with wooden tables and chairs scattered across the terrace.
You work as a bartender there to cover your rent and personal expenses while finishing university. Although it's a temporary job, you enjoy the relaxed atmosphere and chatting with the customers.
At night, the bar becomes even more vibrant and is often frequented by many beautiful girls looking to have fun after a day at the beach.
You can work here.
<<nobr>>
<<if $boys.william.presentation === false>>
<<goto "WilliamPresentation">>
<</if>>
<<if $actualHour >=9 && $actualHour <= 19 && $player.energy >= 40>>
[[Work|BarWork]]<br>
<<elseif $actualHour >=9 && $actualHour <= 19&& $player.energy < 40>>
<span style="color: var(--red);">You don't have enough energy to work (40 energy)</span>
<<else>>
<p style="color:var(--purple)">Come between 9:00 or 19:00 to work here.</p>
<</if>>
<<if $actualHour >=21 && $actualHour <= 23 && $girls.amara.presentation === false>>
[[A girl greets you at the bar|AmaraPresentation]]<br>
<<elseif $actualHour >=21 && $actualHour <= 23 && $girls.amara.presentation === true>>
[[Repeat Amara presentation Scene|AmaraPresentation]]<br>
<<else>>
<p style="color:var(--purple)">Come between 21:00 and 23:00</p>
<</if>>
<br>
[[Street|Street][$actualMinutes += 1]]
<</nobr>>
<!--
[[WilliamPresentation]]
[[AmaraPresentation]]
--><<nobr>>
<div align="center">
<<set $studyImages = []>>
<<for $i = 0; $i < 6; $i++>>
<<set $studyImages[$i] = "/commongifs/study/gifs/"+$i+".gif">>
<</for>>
<<set $randomImage = $studyImages.random()>>
[img["media/images/" +$randomImage]]<br>
<<set $player.energy -= 10>>
<<set $actualHour += 2>>
<span style="color:var(--grey)">+2 hour has passed.</span><br>
<span style="color:var(--orange)">You have done your Japanese homework.</span><br><br>
<<set $player.japaneseHomework = true>>
[[Desk|Desk]]
</div>
<</nobr>>
You are in the garden.
The garden is a green and inviting space, with plants and flowers that add color and life. There is a well-maintained lawn area where chairs and tables can be placed to enjoy the outdoors.
It's a perfect spot to relax and enjoy nature.
<<if $player.energy >= 40 >>
[[Mowing the lawn|GHGardenWork]]
<<else>>
<span style="color: var(--red);">You don't have enough energy to work (40 energy)</span>
<</if>>
[[Go Back|GrayHouse]]<div align="center">
You are $player.name, a young biology student at university, passionate about science and the mysteries of life.
Since childhood, you've always dreamed of working in a lab.
[img['media/images/placesphotos/fertilitycenter/fertilitycenter.jpg']]
Studying is a big part of your life, but there's something else that keeps you busy outside of classes: the girls.
Flirting comes almost naturally to you, and the campus is full of opportunities to meet new people and enjoy your free time.
[img['media/images/intro/kiss.jpg']]
You’ll have to balance your university life between studies, flirting, and possible jobs.
[[YOUR NEW HOME|Intro3]]
</div><<nobr>>
<<if $player.perk is "0">><<set $player.money = 100>><</if>>
<<if $player.perk is "1">><<set $player.stamina = 20>><</if>>
<<if $player.perk is "2">><<set $player.strength = 20>><</if>>
<<if $player.perk is "3">><<set $player.intelligence = 20>><</if>>
<</nobr>>
<div align="center">
<<linkreplace "You hear the sounds of creaking wood, you open your eyes">>
In the dim light of night, $player.name rested in bed, deep in sleep. Everything seemed calm until suddenly, a sharp, acrid smell jolted him awake. Groggy, he opened his eyes and realized that flames were dancing wildly, casting an orange glow in his room.
[img['media/images/intro/firebedroom.jpg']]
<<linkreplace "TRY TO ESCAPE">>
Panic took hold as the reality hit him: his home was on fire. Heart racing, he tried to get up and escape, but thick smoke began to fill his throat, stealing his breath away. In a moment of desperation, the world blurred, and before he could react, he lost consciousness from the smoke of the fire.
[img['media/images/intro/escapetry.jpg']]
<<linkreplace "FIREFIGHTERS ARRIVES!!">>
Suddenly, the sound of sirens broke the silence of the night. The firefighters arrived quickly at the scene of the fire, their blue and red lights flashing in the darkness. With determination, they entered the burning building, ready to face the danger and rescue anyone who might be trapped.
[img['media/images/intro/firefighters1.jpg']]
<<linkreplace "IN THE END">>
Fortunately, everyone was rescued. Firefighters worked quickly and bravely, making sure that each trapped person got out safely. Once outside, ambulances arrived to provide medical assistance. Everyone was grateful to the emergency services for their work and for being safe.
[img['media/images/intro/ambulance.jpg']]
<<linkreplace "YOUR HOME">>
However, when he looked toward his home, the house was completely destroyed, consumed by the flames.
[img['media/images/intro/firefighters2.jpg']]
[[YOUR FAMILY|Intro1]]
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
</div><div align="center">
<<linkreplace "YOUR PARENTS">>
Your father was not at home that night, and is missing.
You have tried to contact him but he does not respond by any means.
<<nobr>>
Your <<if $gameEngine.realFamily === true>>
mom
<<else>>
stepmom
<</if>> decided to return to her hometown where she hoped to find some peace and stability.
<</nobr>>
<br>
[img['media/images/placesphotos/town/town.jpg']]
<<linkreplace "CHLOE">>
<<nobr>>
Your $girls.chloe.relation Chloe stayed with some family friends while starting her first year of university. Although she was excited about this new chapter, she also felt the pressure of adapting to university life and the change of not living in her lifelong home.
<</nobr>>
<br>
[img['media/images/placesphotos/neighborhood/grayhouse/grayhouse.jpg']]
<<linkreplace "YOU">>
However, you had to move into a shared apartment while finishing your final years at university. At first, the transition was challenging, but you quickly adapted to the new life.
<br>
[img['media/images/placesphotos/home/home.jpg']]
[[YOUR LIFE|Intro2]]
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
</div><div align="center">
<<nobr>>
<p class="reflection">Upon arriving at the shared apartment, you met the landlord, a friendly man with a warm smile.</p><br>
<<landlord>>Hello, welcome to your new home<</landlord>><br>
<<say "You" $player.img>>Thank you, Is there anything I should know about the place?<</say>><br>
<<landlord>>Yes, there are some basic rules. Keep the kitchen clean and try to be respectful of the other tenants. And feel free to ask if you need anything!<</landlord>><br>
<<say "You" $player.img>>Thank you, is there anything I should know about the place?<</say>>
<br>
[img['media/images/intro/keys.jpg']]
<br>
<span style="color:red">You will have to pay the rent every 7 days (50$), or your maximum energy will decrease to the half.</span>
<p class="reflection">You thanked him for his guidance, and as you took the keys, you felt this new chapter starting to take shape.</p>
<</nobr>>
[[MY ROOM|MyRoom][$gameEngine.onScene = false,$gameEngine.onIntro = false]]
</div><<nobr>>
<h2 style="color:var(--linkhover)">ACHIEVEMENTS</h2>
<span style="color: var(--linkhover)">BEACH BUM! : </span>
<<if $achievements.beachCount >= 20>>
<span style="color: var(--green)">You have walked in the beach 20 times.</span>
<<else>>
<span style="color: var(--red)">Walk in the beach 20 times.</span>
<</if>>
<br>
<span style="color: var(--linkhover)">PARK RANGER! : </span>
<<if $achievements.parkCount >= 20>>
<span style="color: var(--green)">You have walked in the park 20 times.</span>
<<else>>
<span style="color: var(--red)">Walk in the park 20 times.</span>
<</if>>
<br>
<span style="color: var(--linkhover)">PEEPING TOM! : </span>
<<if $achievements.neighborCount >= 20>>
<span style="color: var(--green)">You have spied on the neighbors 20 times.</span>
<<else>>
<span style="color: var(--red)">Spy on the neighbors 20 times.</span>
<</if>>
<br>
<span style="color: var(--linkhover)">GYM RAT! : </span>
<<if $achievements.gymCount >= 20>>
<span style="color: var(--green)">You have looked around the gym 20 times.</span>
<<else>>
<span style="color: var(--red)">Look around the gym 20 times.</span>
<</if>>
<br>
<span style="color: var(--linkhover)">TECH WIZARD! : </span>
<<if $player.computerSkill >= $player.maxComputerSkill>>
<span style="color: var(--green)">You have reached the maximum computer skill.</span>
<<else>>
<span style="color: var(--red)">Reach the maximum computer skill.</span>
<</if>>
<br>
<span style="color: var(--linkhover)">ITALIAN STALLION! : </span>
<<if $player.strength >= $player.maxStrength>>
<span style="color: var(--green)">You have reached the maximum strength.</span>
<<else>>
<span style="color: var(--red)">Reach the maximum strength.</span>
<</if>>
<br>
<span style="color: var(--linkhover)">THE MENTALIST! : </span>
<<if $player.intelligence >= $player.maxIntelligence>>
<span style="color: var(--green)">You have reached the maximum intelligence.</span>
<<else>>
<span style="color: var(--red)">Reach the maximum intelligence.</span>
<</if>>
<br>
<span style="color: var(--linkhover)">UNSTOPPABLE! : </span>
<<if $player.stamina >= $player.maxStamina>>
<span style="color: var(--green)">You have reached the maximum stamina.</span>
<<else>>
<span style="color: var(--red)">Reach the maximum stamina.</span>
<</if>>
<br>
<span style="color: var(--linkhover)">SEX APPEAL! : </span>
<<if $player.stylish >= $player.maxStylish>>
<span style="color: var(--green)">You have purchased all the items in the clothing store.</span>
<<else>>
<span style="color: var(--red)">Purchase all items in the men clothing store.</span>
<</if>>
<br>
<span style="color: var(--linkhover)">BIO MASTER! : </span>
<<if $player.biologyProgress >= $player.maxBiologyProgress>>
<span style="color: var(--green)">You have reached the maximum in biology classes.</span>
<<else>>
<span style="color: var(--red)">Reach the maximum in biology classes.</span>
<</if>>
<br>
<span style="color: var(--linkhover)">SAMURAI! : </span>
<<if $player.japaneseProgress >= $player.maxJapaneseProgress>>
<span style="color: var(--green)">You have reached the maximum in japanese classes.</span>
<<else>>
<span style="color: var(--red)">Reach the maximum in japanese classes.</span>
<</if>>
<br>
<span style="color: var(--linkhover)">IM S.P.E.C.I.A.L! : </span>
<<if $player.stamina === 100 && $player.strength === 100 && $player.intelligence === 100>>
<span style="color: var(--green)">You have reached the maximum in all statistics.</span>
<<else>>
<span style="color: var(--red)">Reach the maximum in all statistics.</span>
<</if>>
<br>
<span style="color: var(--linkhover)">SHOPAHOLIC! : </span>
<<if $achievements.allItemsBought>>
<span style="color: var(--green)">You have bought all the items in the game.</span>
<<else>>
<span style="color: var(--red)">Buy all the items in the game.</span>
<</if>>
<br>
<span style="color: var(--linkhover)">GOLD DIGGER! : </span>
<<if $achievements.moneyAchievement >= 1>>
<span style="color: var(--green)">You have earned $2000.</span>
<<else>>
<span style="color: var(--red)">Earn $2000.</span>
<</if>>
<br>
<span style="color: var(--linkhover)">HANDY HERO! : </span>
<<if $achievements.handjobs >= 30>>
<span style="color: var(--green)">You have earned handjobs/blowjobs 30 times.</span>
<<else>>
<span style="color: var(--red)">Earn handjobs/blowjobs 30 times.(Finder girls no count)</span>
<</if>>
<br>
<span style="color: var(--linkhover)">MASTER INSEMINATOR! : </span>
<<if $achievements.pussyCum >= 30>>
<span style="color: var(--green)">You have cum inside a pussy 30 times.</span>
<<else>>
<span style="color: var(--red)">Cum inside a pussy 30 times.(Finder girls no count)</span>
<</if>>
<br>
<span style="color: var(--linkhover)">BACKDOOR EXPLORER! : </span>
<<if $achievements.analSex >= 30>>
<span style="color: var(--green)">You have had anal sex 30 times.</span>
<<else>>
<span style="color: var(--red)">Have anal sex 30 times.(Finder girls no count)</span>
<</if>>
<br>
<span style="color: var(--linkhover)">THRONE KING! : </span>
<<if $achievements.toiletCount >= 15>>
<span style="color: var(--green)">You have gone to the toilet 15 times.</span>
<<else>>
<span style="color: var(--red)">Go to the toilet 15 times.</span>
<</if>>
<br>
<span style="color: var(--linkhover)">MASTER CHEF! : </span>
<<if $achievements.cookCount >= 15>>
<span style="color: var(--green)">You have cooked 15 times.</span>
<<else>>
<span style="color: var(--red)">Cook 15 times.</span>
<</if>>
<br>
<span style="color: var(--linkhover)">BUBBLE BOSS! : </span>
<<if $achievements.showerCount >= 15>>
<span style="color: var(--green)">You have showered 15 times.</span>
<<else>>
<span style="color: var(--red)">Shower 15 times.</span>
<</if>>
<br>
<span style="color: var(--linkhover)">VIP PASS! : </span>
<<if $achievements.finderCount >=$finderGirlCount>>
<span style="color: var(--green)">You have had sex with all the girls in finder.</span>
<<else>>
<span style="color: var(--red)">Have sex with all the girls in finder.</span>
<</if>>
<br>
<span style="color: var(--linkhover)">LUXURY PASS! : </span>
<<if $achievements.finderPremiumCount >=$finderPremiumGirlCount>>
<span style="color: var(--green)">You have had sex with all the premium girls in finder.</span>
<<else>>
<span style="color: var(--red)">Have sex with all the premium girls in finder.</span>
<</if>>
<br>
<<return "Go back">>
<</nobr>><div style="font-size: 48px;">Time left: <span id="time">10</span> seconds</div>
<<set $gameEngine.onScene = false>>
<<script>>
let timeLeft = 10;
const updateCounter = () => {
if (timeLeft > 0) {
timeLeft--;
document.getElementById("time").innerText = timeLeft;
setTimeout(updateCounter, 1000);
}
};
setTimeout(updateCounter, 1000);
<</script>>
<<timed 11s>>
<<goto "Street">>
<</timed>><<nobr>>
<div align="center">
<<set $studyImages = []>>
<<for $i = 0; $i < 6; $i++>>
<<set $studyImages[$i] = "/commongifs/study/gifs/"+$i+".gif">>
<</for>>
<<set $randomImage = $studyImages.random()>>
[img["media/images/" +$randomImage]]<br>
<<set $player.energy -= 10>>
<<set $actualHour += 2>>
<span style="color:var(--grey)">+2 hour has passed.</span><br>
<span style="color:var(--orange)">You have done your Biology homework.</span><br><br>
<<set $player.biologyHomework = true>>
[[Desk|Desk]]
</div>
<</nobr>>
<<nobr>>
<<if $girls.steffany.presentation === false>>
<span style="color: var(--purple)">Meet biology professor at university first.</span><br>
<<elseif $player.biologyHomework === false>>
[[Biology homework|BiologyHomework]]<br><br>
<<elseif $player.energy <10>>
<span style="color: var(--red)">You need more energy(10 energy).</span><br>
<<else>>
<span style="color: var(--red)">You have already done your biology homework today.</span><br>
<</if>>
<br>
<<if $girls.naomi.presentation === false>>
<span style="color: var(--purple)">Meet Japanese professor at university first.</span><br>
<<elseif $player.japaneseHomework === false>>
[[Japanese homework|JapaneseHomework]]<br><br>
<<elseif $player.energy <10>>
<span style="color: var(--red)">You need more energy(10 energy).</span><br>
<<else>>
<span style="color: var(--red)">You have already done your Japanese homework today.</span><br>
<</if>>
<<if $player.energy >=10>>
[[Study]]<br><br>
<<else>>
<span style="color: var(--red)">You need more energy(10 energy).</span><br>
<</if>>
<br>
[[My Room|MyRoom]]
<</nobr>><div align="center">
<<nobr>>
<<set $gameEngine.onScene = true>>
<<set $workImages = []>>
<<for $i = 0; $i < 6; $i++>>
<<set $workImages[$i] ="placesphotos/neighborhood/grayhouse/gardenwork/gifs/"+$i+".gif">>
<</for>>
<<set $randomImage = $workImages.random()>>
[img["media/images/"+$randomImage]]
<<set $min = 20>>
<<set $max = 30>>
<<set $randomNumber = Math.floor(Math.random() * ($max - $min + 1)) + $min>>
<<set $player.energy -= 40>>
<<set $player.money += $randomNumber>>
<<set $actualHour += 3>>
<br>
<span style="color:var(--grey)">+3 hour has passed.</span><br>
<br>
<span style="color:var(--green)">You earn $randomNumber $ mowing the lawn !!</span>
<</nobr>>
[[Go Back|GHGarden][$gameEngine.onScene = false]]
</div> <<nobr>>
<div align="center">
<<set $girl = $girls.amara>>
<<set $girlColor = "var(--"+$girl.name.toLowerCase()+");">>
<style>
#girlProgressProgressBar::-webkit-progress-value {
background-color: var(--amara);
border-radius: 5px;
}
</style>
<<set $girlLoveProgressPercent = Math.round(($girl.love / $girl.maxLove) * 100)>>
<<set $girlProgressProgressPercent = Math.round(($girl.progress / $girl.maxProgress) * 100)>>
<<set $CSSgirlTextColor = "color: "+$girlColor>>
<<set $CSSgirlBorderColor = "border: 3px solid "+$girlColor>>
<<set $posingPictureRoute = $girl.img+"pose2.jpg">>
<<set $CSSprogressBackgroundColor = "background-color: var(--blue)">>
<div class="eachWalkhroughFlexBox">
<div class="eachWalkhroughFlexBox-fc">
<h1 @style="$CSSgirlTextColor">$girl.name</h1>
<img @src="$posingPictureRoute" @style="$CSSgirlBorderColor">
</div>
</div>
<br>
<<if $girl.presentation === true>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="100"></progress>
<br>
<span class="captionProgressBarText">Meeted </span>
</div>
<<else>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="0"></progress>
<br>
<span class="captionProgressBarText">Unknown </span>
</div>
<</if>>
<br>
<div class="captionProgressBar">
<progress id="girlLoveProgressBar" class="captionProgressBarBackground" max="100" @value="$girlLoveProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Love: $girl.love / $girl.maxLove </span>
</div>
<br>
<div class="captionProgressBar">
<progress id="girlProgressProgressBar" class="captionProgressBarBackground" max="100" @value="$girlProgressProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Progress: $girl.progress / $girl.maxProgress</span>
</div>
<br>
<<if $girl.progress >= $girl.maxProgress && $girl.presentation === true>>
<span style="color:var(--purple)">You have reached the end of this girl's content.</span><br>
<span style="color:var(--purple)">For more content consider supporting on patreon.</span><br>
<<else>>
QUEST<br>
<<if $girl.presentation === false>>
<p class="reflection">Meet her at the bar.</p><br>
<<elseif $girl.progress === 0>>
<p class="reflection">Meet her at the bar.</p><br>
<<elseif $girl.progress === 1>>
<p class="reflection">Talk to her in her bedroom.</p><br>
<<elseif $girl.progress === 2>>
<p class="reflection">Wait $girls.amara.cooldown days and go to the dinner on her house(Event available on living room between 20:00 and 21:00).</p><br>
<</if>>
<</if>>
<<return "Go back" "Walkthrough">>
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $girl = $girls.rachel>>
<<set $girlColor = "var(--"+$girl.name.toLowerCase()+");">>
<style>
#girlProgressProgressBar::-webkit-progress-value {
background-color: var(--rachel);
border-radius: 5px;
}
</style>
<<set $girlLoveProgressPercent = Math.round(($girl.love / $girl.maxLove) * 100)>>
<<set $girlProgressProgressPercent = Math.round(($girl.progress / $girl.maxProgress) * 100)>>
<<set $CSSgirlTextColor = "color: "+$girlColor>>
<<set $CSSgirlBorderColor = "border: 3px solid "+$girlColor>>
<<set $posingPictureRoute = $girl.img+"pose2.jpg">>
<<set $CSSprogressBackgroundColor = "background-color: var(--blue)">>
<div class="eachWalkhroughFlexBox">
<div class="eachWalkhroughFlexBox-fc">
<h1 @style="$CSSgirlTextColor">$girl.name</h1>
<img @src="$posingPictureRoute" @style="$CSSgirlBorderColor">
</div>
</div>
<br>
<<if $girl.presentation === true>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="100"></progress>
<br>
<span class="captionProgressBarText">Meeted </span>
</div>
<<else>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="0"></progress>
<br>
<span class="captionProgressBarText">Unknown </span>
</div>
<</if>>
<br>
<div class="captionProgressBar">
<progress id="girlLoveProgressBar" class="captionProgressBarBackground" max="100" @value="$girlLoveProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Love: $girl.love / $girl.maxLove </span>
</div>
<br>
<div class="captionProgressBar">
<progress id="girlProgressProgressBar" class="captionProgressBarBackground" max="100" @value="$girlProgressProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Progress: $girl.progress / $girl.maxProgress</span>
</div>
<br>
<<if $girl.progress >= $girl.maxProgress && $girl.presentation === true>>
<span style="color:var(--purple)">You have reached the end of this girl's content.</span><br>
<span style="color:var(--purple)">For more content consider supporting on patreon.</span><br>
<<else>>
QUEST<br>
<<if $girl.presentation === false>>
<p class="reflection">Meet her in her house</p><br>
<<elseif $girl.progress === 0>>
<p class="reflection">Wait for $girls.rachel.cooldown days , then come back to talk to her.</p><br>
<<elseif $girl.progress === 1>>
<p class="reflection">Come here tomorrow to meet her boyfriend at 18:00.</p><br>
<<elseif $girl.progress === 2>>
<p class="reflection">Wait for $girls.rachel.cooldown days to receive a message from her on your phone.</p><br>
<<elseif $girl.progress === 3>>
<p class="reflection">See the message on your phone and talk her on her bedroom.</p><br>
<</if>>
<</if>>
<<return "Go back" "Walkthrough">>
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $girl = $girls.carolina>>
<<set $girlColor = "var(--"+$girl.name.toLowerCase()+");">>
<style>
#girlProgressProgressBar::-webkit-progress-value {
background-color: var(--carolina);
border-radius: 5px;
}
</style>
<<set $girlLoveProgressPercent = Math.round(($girl.love / $girl.maxLove) * 100)>>
<<set $girlProgressProgressPercent = Math.round(($girl.progress / $girl.maxProgress) * 100)>>
<<set $CSSgirlTextColor = "color: "+$girlColor>>
<<set $CSSgirlBorderColor = "border: 3px solid "+$girlColor>>
<<set $posingPictureRoute = $girl.img+"pose2.jpg">>
<<set $CSSprogressBackgroundColor = "background-color: var(--blue)">>
<div class="eachWalkhroughFlexBox">
<div class="eachWalkhroughFlexBox-fc">
<h1 @style="$CSSgirlTextColor">$girl.name</h1>
<img @src="$posingPictureRoute" @style="$CSSgirlBorderColor">
</div>
</div>
<br>
<<if $girl.presentation === true>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="100"></progress>
<br>
<span class="captionProgressBarText">Meeted </span>
</div>
<<else>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="0"></progress>
<br>
<span class="captionProgressBarText">Unknown </span>
</div>
<</if>>
<br>
<div class="captionProgressBar">
<progress id="girlLoveProgressBar" class="captionProgressBarBackground" max="100" @value="$girlLoveProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Love: $girl.love / $girl.maxLove </span>
</div>
<br>
<div class="captionProgressBar">
<progress id="girlProgressProgressBar" class="captionProgressBarBackground" max="100" @value="$girlProgressProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Progress: $girl.progress / $girl.maxProgress</span>
</div>
<br>
<<if $girl.progress >= $girl.maxProgress && $girl.presentation === true>>
<span style="color:var(--purple)">You have reached the end of this girl's content.</span><br>
<span style="color:var(--purple)">For more content consider supporting on patreon.</span><br>
<<else>>
QUEST<br>
<<if $girl.presentation === false>>
<p class="reflection">Meet her in her bedroom at the Gray's home</p><br>
<</if>>
<</if>>
<<return "Go back" "Walkthrough">>
</div>
<</nobr>>
<<nobr>>
[[Go back|Phone]]<br><br>
<h2 style="color:var(--linkhover)">CREDITS</h2>
<<set $girlsArray = Object.keys($girls)>>
<<for $i = 0; $i < $girlsArray.length; $i++>>
<<set $currentGirl = $girls[$girlsArray[$i]]>>
<<if $currentGirl.finder === 0>>
<<set $girlPictureRoute = "media/images/girls/"+$currentGirl.name.toLowerCase()+"/face.jpg">>
<<set $CSSgirlBorderColor =
"border: 2px solid var(--"+$currentGirl.name.toLowerCase()+")">>
<<set $CSSgirlTextColor =
"color:var(--"+$currentGirl.name.toLowerCase()+")">>
<div class="creditsFlexBox">
<div class="creditsFlexBox-fc">
<img class="creditsPicture" @src="$girlPictureRoute" @style="$CSSgirlBorderColor">
<<if $currentGirl.name === "SecretGirl">>
<span @style="$CSSgirlTextColor">Room 43 -> Sofia Hafifi || </span>
<span @style="$CSSgirlTextColor">Room 52 -> Allison Bloom|| </span>
<<else>>
<span @style="$CSSgirlTextColor">$currentGirl.name -> $currentGirl.actressName</span>
<</if>>
</div>
</div>
<br>
<</if>>
<</for>>
<div style="display:inline">
<img class="itemImage" src="media/images/finderitems/gold.jpg">
<span style="color: #FFDF00">Non Premium Girls</span><img class="itemImage" src="media/images/finderitems/gold.jpg">
</div>
<<for $i = 0; $i < $girlsArray.length; $i++>>
<<set $currentGirl = $girls[$girlsArray[$i]]>>
<<if $currentGirl.finder === 1>>
<<set $girlPictureRoute = "media/images/girls/finder/"+$currentGirl.name.toLowerCase()+"/face.jpg">>
<<set $CSSgirlBorderColor =
"border: 2px solid var(--"+$currentGirl.name.toLowerCase()+")">>
<<set $CSSgirlTextColor =
"color:var(--"+$currentGirl.name.toLowerCase()+")">>
<div class="creditsFlexBox">
<div class="creditsFlexBox-fc">
<img class="creditsPicture" @src="$girlPictureRoute" @style="$CSSgirlBorderColor">
<<if $currentGirl.name === "Lola">>
<span @style="$CSSgirlTextColor">$currentGirl.name -> $currentGirl.actressName</span>
<span @style="$CSSgirlTextColor">|| Lola´s mom -> Indigo Sin </span>
<<else>>
<span @style="$CSSgirlTextColor">$currentGirl.name -> $currentGirl.actressName</span>
<</if>>
</div>
</div>
<br>
<</if>>
<</for>>
<div style="display:inline">
<img class="itemImage" src="media/images/finderitems/diamond.jpg">
<span style="color:#b9f2ff">Premium Girls</span><img class="itemImage" src="media/images/finderitems/diamond.jpg">
</div>
<<for $i = 0; $i < $girlsArray.length; $i++>>
<<set $currentGirl = $girls[$girlsArray[$i]]>>
<<if $currentGirl.finder === 2>>
<<set $girlPictureRoute = "media/images/girls/finderpremium/"+$currentGirl.name.toLowerCase()+"/face.jpg">>
<<set $CSSgirlBorderColor =
"border: 2px solid var(--"+$currentGirl.name.toLowerCase()+")">>
<<set $CSSgirlTextColor =
"color:var(--"+$currentGirl.name.toLowerCase()+")">>
<div class="creditsFlexBox">
<div class="creditsFlexBox-fc">
<img class="creditsPicture" @src="$girlPictureRoute" @style="$CSSgirlBorderColor">
<<if $currentGirl.name === "Rebeca">>
<span @style="$CSSgirlTextColor">$currentGirl.name -> $currentGirl.actressName</span>
<span @style="$CSSgirlTextColor">|| Fiancée -> Sexy Skyler </span>
<<else>>
<span @style="$CSSgirlTextColor">$currentGirl.name -> $currentGirl.actressName</span>
<</if>>
</div>
</div>
<br>
<</if>>
<</for>>
<br>
GAME VERSION 0.3<br>
CREATED BY GOCH VIDEOGAMES.<br>
<</nobr>>
[[Go back|Phone]]<<nobr>>
/*ACHIEVEMENTS*/
<!--GIRLS ACHIEVEMENTS-->
<<set $achievementsGirlsArray = Object.keys($girls)>>
<<set $finderGirlCount = 0>>
<<set $finderPremiumGirlCount = 0>>
<<set $finderGirlCount = 0>>
<<set $finderPremiumGirlCount = 0>>
<<set $achievements.handjobCount = 0>>
<<set $achievements.fuckCount = 0>>
<<set $achievements.analFuckCount = 0>>
<<set $achievements.finderCount = 0>>
<<set $achievements.finderPremiumCount = 0>>
<<for $i = 0; $i < $achievementsGirlsArray.length; $i++>>
<<set $currentAchievementGirl = $girls[$achievementsGirlsArray[$i]]>>
<<if $currentAchievementGirl.finder === 0>>
<<set $achievements.handjobCount += $currentAchievementGirl.handjobCount>>
<<set $achievements.fuckCount += $currentAchievementGirl.fuckCount>>
<<set $achievements.analFuckCount += $currentAchievementGirl.analFuckCount>>
<<elseif $currentAchievementGirl.finder === 1>>
<<set $finderGirlCount++>>
<<if $currentAchievementGirl.progress >= $currentAchievementGirl.maxProgress>>
<<set $achievements.finderCount++>>
<</if>>
<<else>>
<<set $finderPremiumGirlCount++>>
<<if $currentAchievementGirl.progress >= $currentAchievementGirl.maxProgress>>
<<set $achievements.finderPremiumCount++>>
<</if>>
<</if>>
<</for>>
<!--OBJECTS ACHIEVEMENTS-->
<<set $objectsArray = Object.keys($player.items)>>
<<set $achievements.allItemsBought = true>>
<<for $u = 0; $u < $objectsArray.length; $u++>>
<<if $player.items[$objectsArray[$u]] === false>>
<<set $achievements.allItemsBought = false>>
<</if>>
<</for>>
<<if $achievements.beachCount >= 20 && $achievements.beachNotification === false>>
<<set $achievements.beachNotification = true>>
<<notify 5s>>Achievement Unlocked!<br>BEACH BUM!<</notify>>
<</if>>
<<if $achievements.parkCount >= 20 && $achievements.parkNotification === false>>
<<set $achievements.parkNotification = true>>
<<notify 5s>>Achievement Unlocked!<br>PARK RANGER!<</notify>>
<</if>>
<<if $achievements.neighborCount >= 20 && $achievements.neighborNotification === false>>
<<set $achievements.neighborNotification = true>>
<<notify 5s>>Achievement Unlocked!<br>PEEPING TOM!<</notify>>
<</if>>
<<if $achievements.gymCount >= 20 && $achievements.gymNotification === false>>
<<set $achievements.gymNotification = true>>
<<notify 5s>>Achievement Unlocked!<br>GYM RAT!<</notify>>
<</if>>
<<if $player.computerSkill >= $player.maxComputerSkill && $achievements.computerNotification === false>>
<<set $achievements.computerNotification = true>>
<<notify 5s>>Achievement Unlocked!<br>TECH WIZARD!<</notify>>
<</if>>
<<if $player.strength >= $player.maxStrength && $achievements.strengthNotification === false>>
<<set $achievements.strengthNotification = true>>
<<notify 5s>>Achievement Unlocked!<br>ITALIAN STALLION!<</notify>>
<</if>>
<<if $player.intelligence >= $player.maxIntelligence && $achievements.intelligenceNotification === false>>
<<set $achievements.intelligenceNotification = true>>
<<notify 5s>>Achievement Unlocked!<br>THE MENTALIST!<</notify>>
<</if>>
<<if $player.stamina >= $player.maxStamina&& $achievements.staminaNotification === false>>
<<set $achievements.staminaNotification = true>>
<<notify 5s>>Achievement Unlocked!<br>UNSTOPPABLE!<</notify>>
<</if>>
<<if $player.stylish >= $player.maxStylish && $achievements.stylishNotification === false>>
<<set $achievements.stylishNotification = true>>
<<notify 5s>>Achievement Unlocked!<br>SEX APPEAL!<</notify>>
<</if>>
<<if $player.biologyProgress >= $player.maxBiologyProgress && $achievements.biologyNotification === false>>
<<set $achievements.biologyNotification = true>>
<<notify 5s>>Achievement Unlocked!<br>BIO MASTER!<</notify>>
<</if>>
<<if $player.japaneseProgress >= $player.maxJapaneseProgress && $achievements.japaneseNotification === false>>
<<set $achievements.japaneseNotification = true>>
<<notify 5s>>Achievement Unlocked!<br>SAMURAI!<</notify>>
<</if>>
<<if $player.stamina === 100 && $player.strength === 100 && $player.intelligence === 100 && $achievements.allStatsNotification === false>>
<<set $achievements.allStatsNotification = true>>
<<notify 5s>>Achievement Unlocked!<br>IM S.P.E.C.I.A.L!<</notify>>
<</if>>
<br>
<<if $achievements.allItemsBought && $achievements.allItemsNotification === false>>
<<set $achievements.allItemsNotification = true>>
<<notify 5s>>Achievement Unlocked!<br>SHOPAHOLIC!<</notify>>
<</if>>
<<if $player.money >= 2000 && $achievements.moneyAchievement == 0>>
<<set $achievements.moneyAchievement = 1>>
<<notify 5s>>Achievement Unlocked!<br>GOLD DIGGER!<</notify>>
<</if>>
<<if $achievements.handjobs >= 30 && $achievements.handjobNotification === false>>
<<set $achievements.handjobNotification = true>>
<<notify 5s>>Achievement Unlocked!<br>HANDY HERO!<</notify>>
<</if>>
<<if $achievements.pussyCum >= 30 && $achievements.fuckNotification === false>>
<<set $achievements.fuckNotification = true>>
<<notify 5s>>Achievement Unlocked!<br>MASTER INSEMINATOR!<</notify>>
<</if>>
<<if $achievements.analSex >= 30 && $achievements.analFuckNotification === false>>
<<set $achievements.analFuckNotification = true>>
<<notify 5s>>Achievement Unlocked!<br>BACKDOOR EXPLORER!<</notify>>
<</if>>
<<if $achievements.toiletCount >= 15 && $achievements.toiletNotification === false>>
<<set $achievements.toiletNotification = true>>
<<notify 5s>>Achievement Unlocked!<br>THRONE KING!<</notify>>
<</if>>
<<if $achievements.cookCount >= 15 && $achievements.cookNotification === false>>
<<set $achievements.cookNotification = true>>
<<notify 5s>>Achievement Unlocked!<br>MASTER CHEF!<</notify>>
<</if>>
<<if $achievements.showerCount >= 15 && $achievements.showerNotification === false>>
<<set $achievements.showerNotification = true>>
<<notify 5s>>Achievement Unlocked!<br>BUBBLE BOSS!<</notify>>
<</if>>
<<if $achievements.finderCount >=$finderGirlCount && $achievements.finderNotification === false>>
<<set $achievements.finderNotification = true>>
<<notify 5s>>Achievement Unlocked!<br>VIP PASS!<</notify>>
<</if>>
<<if $achievements.finderPremiumCount >=$finderPremiumGirlCount && $achievements.finderPremiumNotification === false>>
<<set $achievements.finderPremiumNotification = true>>
<<notify 5s>>Achievement Unlocked!<br>LUXURY PASS!<</notify>>
<</if>>
<</nobr>>You are in the Costume Shop.
The Costume Shop has been in the comercial center for years, though you don't visit it often. Upon entering, you're surrounded by a mix of bright colors and extravagant textures, with costumes hanging from every corner.
Although it's never been your usual spot, it’s always been there, offering a variety of costumes and accessories for all occasions.
You can buy the following items:
<<nobr>>
<div class="flexBox">
<div class="flexBox-fc">
<img class="itemImage" src="media/images/finderitems/narutocostume.jpg">
</div>
<div class="flexBox-fc">
<<if $player.finderPremiumSubscription === false>>
<span style="color:var(--red)">You need finder PREMIUM subscription to purchase it.</span>
<<elseif $player.finderItems.narutoCostume=== true>>
<span style="color:var(--cian)">Naruto costume already purchased.</span>
<<elseif $player.money < 100>>
<span style="color:var(--red)">You need more money(100$).</span>
<<else>>
<<button "Naruto Costume(-100$)">>
<<set $player.money -=100,$player.finderItems.narutoCostume = true>>
<<run Engine.show()>>
<</button>>
<</if>>
</div>
</div>
<br>
<</nobr>>
[[Comercial Center|ComercialCenter]]<<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<p>SrThompson is Amara's father and is a reputable judge, possibly the best in the business.</p>
<<srThompson>>So, you’re $player.name...<</srThompson>><br>
<<say "You" $player.img>>Yes, sir. Nice to meet you.<</say>><br>
<<srThompson>>I’ve heard about you. I hope you understand that I’m a very busy man, and I don’t like my daughter associating with just anyone.<</srThompson>><br>
<<say "You" $player.img>>I understand.<</say>><br>
<<srThompson>>So you call yourself Amara's friend...<</srThompson>><br>
[img['media/images/boys/srthompson/office.jpg']]
<<say "You" $player.img>>Yes, sir. We're just friends.<</say>><br>
<<srThompson>>Listen, $player.name, I know guys like you who have ended up in jail. Even if you say that, I don’t trust you.<</srThompson>><br>
<<say "You" $player.img>>I understand, sir. But my intentions are good.<</say>><br>
<<srThompson>>We'll see if that's true. Don’t forget that Amara is my little girl, and I won’t let anyone mess with her.<</srThompson>><br>
<<say "You" $player.img>>You can trust me. I’d never do anything to hurt her.<</say>><br>
<<srThompson>>I hope so. Keep your hands and intentions in the right place.<</srThompson>><br>
<<set $boys.srthompson.presentation = true>>
[[Sr Thompson´s Bedroom|AHSrThompsonStudy][$gameEngine.onScene = false]]
</div>
<</nobr>><<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<<evelyn>>I think I know you... <</evelyn>><br>
[img['media/images/girls/evelyn/presentation.jpg']]
<<say "You" $player.img>>Hello, ma'am. Do we know each other? <</say>><br>
<<evelyn>>Oh, yes! You’re the guy who survived the fire—I saw you on the news. <</evelyn>><br>
<<say "You" $player.img>>Yes, it was a tough time, but I’m okay now. Thanks for remembering. <</say>><br>
<<evelyn>>And your family? Are they all right? <</evelyn>><br>
<<say "You" $player.img>>Yes, they’re all fine too, thanks for asking. <</say>><br>
<<evelyn>>I’m glad to hear that. If you need anything, don’t hesitate to let me know. <</evelyn>><br>
<<say "You" $player.img>>Thank you, Evelyn. I really appreciate it. <</say>><br>
<<set $girls.evelyn.presentation = true>>
[[Kitchen|AHKitchen][$gameEngine.onScene = false]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<<steffany>>Hello class, I’m Professor Steffany, and I’ll be your biology instructor this semester.<</steffany>><br>
[img['media/images/girls/steffany/presentation.jpg']]
<<say "You" $player.img>>Nice to meet you, Professor Steffany!<</say>><br>
<<steffany>>I’m looking forward to getting to know each of you. I believe we’re going to get along very well if you follow my instructions.<</steffany>><br>
<<say "You" $player.img>>I’ll definitely do my best!<</say>><br>
<<steffany>>Great! I expect dedication and enthusiasm in my class. Let’s make this an exciting semester!<</steffany>><br>
<<steffany>>Additionally, the best students will have the opportunity to do practices at the Fertility Center.<</steffany>><br>
[img['media/images/placesphotos/fertilitycenter/fertilitycenter.jpg']]
<br>
<<set $girls.steffany.presentation = true>>
[[Biology Class|BiologyClass][$gameEngine.onScene = false]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<p class="reflection">As you walk back home, you see a light turn on in front of you and a hatch open.</p>
[img['media/images/placesphotos/university/secretclub/hatch.jpg']]
<p class="reflection">A woman emerges from the hatch and watches you.</p>
<<secretGirl>>Hey, I don’t think I’ve seen you around here before. What’s your name?<</secretGirl>><br>
[img['media/images/girls/secretgirl/pose.jpg']]
<<say "You" $player.img>>My name is $player.name.<</say>><br>
<<secretGirl>>Nice to meet you, $player.name. I’m part of a very special club at the university. Not many people know we exist.<</secretGirl>><br>
<<say "You" $player.img>>A secret club? Sounds intriguing. How can I join?<</say>><br>
<<secretGirl>>Even though you’re a handsome guy, I think you’ll need to prove you have some stamina.<</secretGirl>><br>
<<say "You" $player.img>>Stamina? For what reason?<</say>><br>
<<secretGirl>>You’ll find out when the time comes. Come back when you’re ready. <</secretGirl>><br>
<<secretGirl>>By the way, behind the spotlight, there is a button. Press it three times to signal that you've arrived as a member of the club.<</secretGirl>><br>
<<secretGirl>>Good luck, $player.name.<</secretGirl>><br>
<span style="color:var(--purple)">You should go to the club when you have enough stamina (+50 stamina).</span><br><br>
<<set $girls.secretGirl.presentation = true>>
[[University][$gameEngine.onScene = false]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $girls.dafne.presentation = true>>
<<set $gameEngine.onScene = true>>
<<dafne>>Hello, I’m Dafne, the dean of this university. And you are $player.name, right?<</dafne>><br>
[img['media/images/girls/dafne/presentation.jpg']]<br>
<<say "You" $player.img>>Yes, that’s me. Nice to meet you, Dean Dafne.<</say>><br>
<<dafne>>Nice to meet you too, $player.name. So, what are you studying here?<</dafne>><br>
<<say "You" $player.img>>I’m studying Biology.<</say>><br>
<<dafne>>Biology! That’s wonderful. Well, if you put in enough effort and Steffany, your biology professor, gives her approval, you may have the opportunity to do practices at the Fertility Center.<</dafne>><br>
<<say "You" $player.img>>That sounds amazing! I’ll definitely work hard for it.<</say>><br>
<<dafne>>Good to hear. Keep up with your studies, and you’ll have a bright future ahead. Steffany has a keen eye for dedicated students.<</dafne>><br>
<<say "You" $player.img>>Thank you, Dean Dafne. I won’t disappoint you.<</say>><br>
<<dafne>>I’m sure you won’t. Best of luck, $player.name.<</dafne>><br>
[[University Rector|UniversityRector][$gameEngine.onScene = false]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $girls.naomi.presentation = true>>
<<set $gameEngine.onScene = true>>
<<naomi>>Good morning, class. My name is Naomi, and I¡ll be your Japanese professor.<</naomi>><br>
[img['media/images/girls/naomi/presentation.jpg']]
<<naomi>>Before I begin, I want to make one thing very clear: learning Japanese will not be easy. It requires constant discipline, effort and dedication. I'll not tolerate delays or excuses.<</naomi>><br>
<<say "You" $player.img>>Understood, Professor Naomi. We're ready to work hard.<</say>><br>
<<naomi>>I hope so. If you're not willing to put in the effort, you might as well drop out now. In my class, the rules are simple: do your homework, study hard and be on time.<</naomi>><br>
<br>
[[Japanese Class|JapaneseClass][$gameEngine.onScene = false]]
</div>
<</nobr>><<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<<laura>>Hello, $player.name. I'm Laura, the director of the Fertility Center.<</laura>><br>
[img['media/images/girls/laura/presentation.jpg']]
<<say "You" $player.img>>Hello, Laura. Thank you for having me.<</say>><br>
<<laura>>Welcome. Here at the center, we help many women fulfill their dream of having children. During your practices, you’ll learn all the procedures necessary for the insemination process.<</laura>><br>
<<say "You" $player.img>>That sounds very interesting. I'm ready to learn.<</say>><br>
<<laura>>I'm glad to hear that, $player.name. At first, you’ll start with basic tasks like paperwork, but if you progress well and show dedication, we’ll give you more responsibilities.<</laura>><br>
<<say "You" $player.img>>Understood. I’ll do my best to advance.<</say>><br>
<<laura>>Excellent. This will be a very rewarding experience if you're willing to put in the effort.<</laura>><br>
<<set $girls.laura.presentation = true>>
[[Fertility Center|FertilityCenter][$gameEngine.onScene = false]]
</div>
<</nobr>>
<div align="center">
<<nobr>>
<<set $girls.katia.presentation = true>>
<<set $gameEngine.onScene = true>>
<<katia>>Hello, $player.name. I’m Katia, your tutor at the university.<</katia>><br>
<<say "You" $player.img>>Hi, Katia. Nice to meet you.<</say>><br>
[img['media/images/girls/katia/presentation1.jpg']]
<<katia>>First of all, I wanted to tell how sorry i am about the fire at your home. Thankfully, no one was hurt. It must have been a difficult experience.<</katia>><br>
<<say "You" $player.img>>Thank you, yes, it was tough, but luckily everyone is okay.<</say>><br>
<<katia>>I’m glad to hear that. Well, welcome to this new year at the university. I want you to know that I’m here to help with anything you need.<</katia>><br>
<<say "You" $player.img>>Thank you, Katia. I really appreciate your support.<</say>><br>
<<katia>>You’re very welcome. Remember, you can count on me whenever you need, $player.name. We’re here to make sure you have a great year.<</katia>><br>
[img['media/images/girls/katia/presentation2.jpg']]
<br>
[[University][$gameEngine.onScene = false]]
<</nobr>>
</div>
<<nobr>>
<div align="center">
<<if $player.donorPrestige >= 2>>
[[Diana(First visit)|DianaScene1]]<br>
<</if>>
<br>
<<if $player.donorPrestige >= 3>>
[[Jimena|JimenaScene1]]<br>
<</if>>
<br>
<<if $player.donorPrestige >= 4>>
[[Diana(Second visit)|DianaScene4]]<br>
<</if>>
<br>
<<if $player.donorPrestige >= 5>>
[[Cynthia and Nerea|CyNeScene1A]]<br>
<</if>>
<br>
[[Fertility Center|FertilityCenter]]
</div>
<</nobr>><<nobr>>
<div align="center">
<<video "media/videos/boys/henry/boat6.mp4" >><br>
<<sexyGirls>>I have an idea<</sexyGirls>><br>.
<<sexyGirls>> What do you have in mind?<</sexyGirls>><br>
<<sexyGirls>> Put yourself under here<</sexyGirls>><br>
<<video "media/videos/boys/henry/boat7.mp4" >><br>
<<say “You” $player.img>><br>I think I'm going to cum girls, I can't take it anymore<</say>><br>
<<video "media/videos/boys/henry/boat8.mp4" >><br>
<<sexyGirls>>We're thirsty, we want to swallow all your cum<</sexyGirls>><br>
<<sexyGirls>>Give it all to us.<</sexyGirls>><br>
<<henry>>I think I'm about to come too.<</henry>><br>
<<video "media/videos/boys/henry/boat9.mp4" >><br>
<<sexyGirls>>Yes, throw it on my tongue<</sexyGirls>><br>
[img['media/images/placesphotos/henryboat/afternoon.jpg']]
<<henry>>It’s getting late, guys.<</henry>><br>
<<sexyGirls>>Yeah, time flies when you're having fun!<</sexyGirls>><br>
<<say "You" $player.img>>I guess we should start wrapping things up.<</say>><br>
<<henry>>Let’s enjoy the last moments before heading back.<</henry>><br>
<<sexyGirls>>Agreed! One last jump into the sea?<</sexyGirls>><br>
<<say "You" $player.img>>Definitely! Let’s make it count!<</say>><br>
<<video "media/videos/boys/henry/boat10.mp4" >><br>
<<set $actualMinutes = 0,$actualHour = 22>>
<<if $boys.henry.progress <=2>>
<<set $boys.henry.progress = 3>>
<</if>>
[[Go to Home |Home][$gameEngine.onScene = false]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<<henry>>Hey, are you up for a party at my friend's place?<</henry>><br>
<<say "You" $player.img>>Sounds interesting! What’s going on there?<</say>><br>
<<henry>>There will be music, drinks, and of course, lots of sexy girls!<</henry>><br>
<<say "You" $player.img>>That sounds like a blast! I’m in!<</say>><br>
<<henry>>Awesome! It’s going to be a great night!<</henry>><br>
<<henry>>The only thing is, we’ll need some cash for the party.<</henry>><br>
<<say "You" $player.img>>How much are we talking about?<</say>><br>
<<henry>>I think around $500 should cover drinks and snacks.<</henry>><br>
<<say "You" $player.img>>No problem! I can chip in.<</say>><br>
<<henry>>Great! It’s going to be a night to remember!<</henry>><br>
<<set $boys.henry.progress = 4>>
[[Henry Bedroom|HenryBedroom][$gameEngine.onScene = false]]
</div>
<</nobr>><<nobr>>
<<set $gameEngine.onScene = true>>
<<set $girls.steffany.dailyInteraction = true>>
<div align="center">
<<if $girls.steffany.progress === 0>>
<<steffany>>Hello, how are you? I’m Professor Steffany.<</steffany>><br>
[img['media/images/girls/steffany/hot1.jpg']]
<<say "You" $player.img>>Hi, Professor Steffany! I’m $player.name.<</say>><br>
<<steffany>>Nice to meet you, $player.name. I hope you're ready for an interesting semester.<</steffany>><br>
<<say "You" $player.img>>Yes, I’m excited!<</say>><br>
<<steffany>>Remember, if you bring me your biology homework and show progress in my classes, you could earn some... rewards.<</steffany>><br>
<<say "You" $player.img>>Rewards?<</say>><br>
<<steffany>>Oh, yes. You’ll need to bring me your homework three times, and for each one, I’ll give you a great reward.<</steffany>><br>
<<say "You" $player.img>>That sounds interesting!<</say>><br>
<<steffany>>Just make sure to put in a little extra effort, and you won’t be disappointed.<</steffany>><br>
[img['media/images/girls/steffany/hot2.jpg']]<br>
<<set $girls.steffany.progress++>>
<<else>>
[img['media/images/girls/steffany/presentation.jpg']]<br>
<</if>>
<<if $player.biologyHomework === true && $girls.steffany.progress > 0>>
<<steffany>>Hello, $player.name. Did you bring your homework?<</steffany>><br>
<<say "You" $player.img>>Yes, here it is, Professor.<</say>><br>
<<steffany>>Well done. I'm glad to see you’re committed.<</steffany>><br>
<<say "You" $player.img>>Thank you, I want to improve in the class.<</say>><br>
<<steffany>>If you keep this up, I promise you’ll receive many... very pleasant rewards.<</steffany>><br>
<<say "You" $player.img>>That sounds great. I’m eager to know what kind of rewards those are.<</say>><br>
<<steffany>>Oh, I can only tell you they will be very satisfying. You just need to keep putting in the effort.<</steffany>><br>
<<say "You" $player.img>>I will, Professor. I'm determined to earn those rewards.<</say>><br>
<<steffany>>I knew we would have good chemistry. I’m looking forward to seeing your progress.<</steffany>><br>
<<set $player.biologyHomework = false>>
<span style="color:var(--red)">Stefanny love +1</span><br>
<<set $girls.steffany.love++>>
<</if>>
<br>
<<if $girls.steffany.progress >= 1 && $girls.steffany.love >= 2 && $player.biologyProgress >=5 >>
[[First Reward|SteffanyScene1]]<br>
<<elseif $player.biologyProgress <5 && $girls.steffany.progress >= 1>>
<span style="color:var(--purple)">You need +5 biology grade to advance with Steffany</span>
<<elseif $girls.steffany.love <2 && $girls.steffany.progress >= 1>>
<span style="color:var(--purple)">Submit homework to increase Steffany love´s(need +2 love)</span>
<</if>>
<br>
<<if $girls.steffany.progress >= 2 && $girls.steffany.love >= 4 && $player.biologyProgress >=10 >>
[[Second Reward|SteffanyScene2]]<br>
<<elseif $player.biologyProgress <10 && $girls.steffany.progress >= 2>>
<span style="color:var(--purple)">You need +10 biology grade to advance with Steffany</span>
<<elseif $girls.steffany.love <4 && $girls.steffany.progress >= 2>>
<span style="color:var(--purple)">Submit homework to increase Steffany love´s(need +4 love)</span>
<</if>>
<br>
<<if $girls.steffany.progress >= 3 && $girls.steffany.love >= 6 && $player.biologyProgress >=15 >>
[[Third Reward|SteffanyScene3]]<br>
<<elseif $player.biologyProgress <15 && $girls.steffany.progress >= 3>>
<span style="color:var(--purple)">You need +15 biology grade to advance with Steffany</span>
<<elseif $girls.steffany.love <6 && $girls.steffany.progress >= 3>>
<span style="color:var(--purple)">Submit homework to increase Steffany love´s(need +6 love)</span>
<</if>>
<br>
<<if $girls.steffany.progress >= 4 && $girls.steffany.love >= 8 && $player.biologyProgress >=20 >>
[[Fourth Reward|SteffanyScene4]]<br>
<<elseif $player.biologyProgress <20 && $girls.steffany.progress >= 4>>
<span style="color:var(--purple)">You need +20 biology grade to advance with Steffany</span>
<<elseif $girls.steffany.love <8 && $girls.steffany.progress >= 4>>
<span style="color:var(--purple)">Submit homework to increase Steffany love´s(need +8 love)</span>
<</if>>
<br>
[[University|University][$gameEngine.onScene = false]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<<set $actualHour += 3>>
<<if $girls.steffany.progress < 2>>
<<set $girls.steffany.progress = 2 >>
<</if>>
<<steffany>>$player.name, I’m impressed. You’ve been consistently handing in your homework lately.<</steffany>><br>
<<say "You" $player.img>>Thank you, Professor Steffany. I’ve been putting in a lot of effort.<</say>><br>
<<video "media/videos/girls/steffany/steffany1.mp4" >><br>
<<steffany>>It shows. And, as I promised, I have a special reward for you.<</steffany>><br>
<<say "You" $player.img>>Really?<</say>><br>
[img['media/images/girls/steffany/hot3.jpg']]
<<steffany>>Yes, honey you've earned it, but first I'd like to put you to the test<</steffany>><br>.
<<say “You” $player.img>>Test? In what way?<</say>><br>
<<steffany>>Come here, I'll show you<</steffany>><br>
<p class="reflection">She removes her bottom and climbs up on the table, inviting you to pleasure her.</p>
<<video "media/videos/girls/steffany/steffany3.mp4" >><br>
<<steffany>>Yes Honey, don't even think about stopping, I needed this so bad, I haven't cum in a long time<</steffany>><br>
<<video "media/videos/girls/steffany/steffany4.mp4" >><br>
<<say “You” $player.img>>Professor, your pussy is getting creamy<</say>><br>
<<steffany>>My pussy can't take it anymore!!!<</steffany>><br>
<<video "media/videos/girls/steffany/steffany17.mp4" >><br>
<<steffany>>You've done well honey, next time I'll give you a big reward you won't forget<</steffany>><br>
[[University|University][$gameEngine.onScene = false]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<<set $girls.steffany.handjobCount++>>
<<set $actualHour += 3>>
<<if $girls.steffany.progress < 3>>
<<set $girls.steffany.progress = 3 >>
<</if>>
<<steffany>>$player.name,I see you have continued to make an effort and that deserves a reward<</steffany>><br>
<<say “You” $player.img>>I couldn't wait any longer to get it<</say>><br>
<<video "media/videos/girls/steffany/steffany2.mp4" >><br>
<<steffany>>Come here honey, I know you've been waiting for this for a long time<</steffany>><br>
<<video "media/videos/girls/steffany/steffany5.mp4" >><br>
<<steffany>>How about I show you what a biology professor can do<</steffany>><br>
<<video "media/videos/girls/steffany/steffany6.mp4" >><br>
<<say “You” $player.img>>Yes please don't stop, your mouth feels amazing<</say>><br>
<<video "media/videos/girls/steffany/steffany7.mp4" >><br>
<<say “You” $player.img>>Professor, I don't think I can take any more<</say>><br>
<<steffany>>Cum anywhere you want<</steffany>><br>
<<video "media/videos/girls/steffany/steffany8.mp4" >><br>
<<steffany>>Delicious, I hope this will serve to keep you striving and maybe you will get better rewards<</steffany>><br>
<p class="reflection">she winks at you</p>
[[University|University][$gameEngine.onScene = false]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<<set $girls.steffany.fuckCount++>>
<<set $actualHour += 3>>
<<if $girls.steffany.progress < 4>>
<<set $girls.steffany.progress = 4 >>
<</if>>
<<steffany>>$player.name,are you ready for the big reward?<</steffany>><br>
<<say “You” $player.img>>Yes professor<</say>><br>
<<video "media/videos/girls/steffany/steffany10.mp4" >><br>
<<say “You” $player.img>>I can't wait to get inside your pussy<</say>><br>
<<steffany>>Honey, do it <</steffany>><br>
<<video "media/videos/girls/steffany/steffany11.mp4" >><br>
<<say “You” $player.img>>You are so wet, it feels so good<</say>><br>
<<video "media/videos/girls/steffany/steffany12.mp4" >><br>
<<steffany>>I want to get on top<</steffany>><br>.
<<video "media/videos/girls/steffany/steffany13.mp4" >><br>
<<steffany>>Oh yes, I want you to break my pussy with your big cock<</steffany>><br>
<<video "media/videos/girls/steffany/steffany14.mp4" >><br>
<<steffany>>Let's try another position<</steffany>><br>
<<video "media/videos/girls/steffany/steffany15.mp4" >><br>
<<say “You” $player.img>>Come here, I want to put you on all fours<</say>><br>
<<video "media/videos/girls/steffany/steffany16.mp4" >><br>
<<say “You” $player.img>>I'm going to cum soon<</say>><br>
<<steffany>>Don't waste it, pour it inside my pussy, I want to feel your hot cum inside me<</steffany>><br>
<<video "media/videos/girls/steffany/steffany18.mp4" >><br>
[[University|University][$gameEngine.onScene = false]]
</div>
<</nobr>><<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<<steffany>>Honey,I see you've made it to the end of my classes and that deserves a special reward<</steffany>><br>
<<say “You” $player.img>>A special reward?<</say>><br>
<<steffany>>Yes honey, come with me to my house now that classes are over<</steffany>><br>
<<steffany>>I'll pick you up in my car, wait by the back door so no one will see us<</steffany>><br>
<<say “You” $player.img>>Okay<</say>><br>
[[Wait for her at the back of the University|SteffanyHouseScene1]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $girls.steffany.analFuckCount++>>
<<if $girls.steffany.progress < 5>>
<<set $girls.steffany.progress = 5 >>
<</if>>
<<set $actualHour += 3>>
<p class="reflection">You have arrived at their home</p>
[img['media/images/placesphotos/steffanyhouse/home.jpg']]
<<steffany>>Welcome to my home<</steffany>><br>
<p class="reflection">She gives you a tour of the whole house until you get to her bedroom.</p>
<<steffany>>I'm going to go make myself more comfortable, I'll be right back<</steffany>><br>.
<<say “You” $player.img>>All right<</say>><br>
<p class="reflection">5 minutes later she comes back dressed in lingerie. </p>
<<steffany>>What do you say we start playing a little?<</steffany>><br>
<<video "media/videos/girls/steffany/steffany19.mp4" >><br>
<<steffany>>I love to suck your cock and get it all wet<</steffany>><br>
<<video "media/videos/girls/steffany/steffany20.mp4" >><br>
<<say “You” $player.img>>I love being inside of you<</say>><br>
<<steffany>>I love to feel you deep inside me<</steffany>><br>
<<video "media/videos/girls/steffany/steffany21.mp4" >><br>
<<steffany>>Have you ever tried anal sex?<</steffany>><br>
<<say “You” $player.img>>I haven't tried it<</say>><br>
<<steffany>>Why don't you try some? I'm going to get on all fours<</steffany>><br>
<<video "media/videos/girls/steffany/steffany22.mp4" >><br>
<<steffany>>Do you like to stick your dick in my ass?<</steffany>><br>
<<say “You” $player.img>>>It feels amazing<</say>><br>
<<steffany>>Don't be afraid and fuck him hard<</steffany>><br>
<<video "media/videos/girls/steffany/steffany23.mp4" >><br>
<<steffany>>Like that honey, fuck me hard until you can't take it anymore<</steffany>><br>
<<video "media/videos/girls/steffany/steffany24.mp4" >><br>
<<say “You” $player.img>>I´m cumming<</say>><br>
<<steffany>>Hold on a little longer<</steffany>><br>
<<say “You” $player.img>>I don't know if I can<</say>><br>
<br>
<<video "media/videos/girls/steffany/steffany25.mp4" >><br>
<<say “You” $player.img>>I couldn't resist cumming inside your ass, it felt too good<</say>><br>
<<steffany>>Don't worry honey, I love feeling all your cum in my ass<</steffany>><br>
[[Go to home|Home][$gameEngine.onScene = false]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<dafne>>Hello, $player.name. I’ve heard great things about your progress in Biology.<</dafne>><br>
[img['media/images/girls/dafne/hot1.jpg']]<br>
<<say "You" $player.img>>Thank you, Dean Dafne. I’ve been working really hard.<</say>><br>
<<dafne>>Professor Steffany mentioned that you’ve shown remarkable commitment and dedication. That’s commendable.<</dafne>><br>
<<say "You" $player.img>>I appreciate you noticing. I want to learn as much as I can.<</say>><br>
<<dafne>>Because of that, I’m pleased to inform you that you’re authorized to begin a university practices at the Fertility Center.<</dafne>><br>
<<say "You" $player.img>>That’s incredible! Thank you so much, Dean.<</say>><br>
<<dafne>>It’s a great opportunity for you, $player.name. Make sure to make the most of it.<</dafne>><br>
<<say "You" $player.img>>I will, I’m really excited about this experience.<</say>><br>
<<dafne>>I’m confident you’ll do well. Keep up the good work, and you’ll go far in your career.<</dafne>><br>
<<if $player.storyProgress < 1>>
<<set $player.storyProgress =1>>
<</if>>
[[University]]
</div>
<</nobr>><<nobr>>
The donation room in the Fertility Center is a discreet and comfortable space, designed to ensure privacy and relaxation. The walls are painted in soft and warm tones, creating a cozy atmosphere.
<br><br>
A small sink and hygiene items are available for the donors' convenience. Everything in the room is intended to provide a respectful and comfortable environment for the donation process.
<br><br>
<div align="center">
<<if $player.donorPrestige >= 0>>
[[Donate Sperm(Helena)|NurseHelena]]<br>
<</if>>
<br>
<<if $player.donorPrestige >= 1>>
[[Donate Sperm(Virginia)|NurseVirginia]]<br>
<</if>>
<br>
[[Fertility Center|FertilityCenter]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<<set $boys.janitor.presentation = true>>
<<janitor>>Hey there, I’m the janitor around here. If you ever need a tip or some advice, come talk to me from time to time.<</janitor>><br>
[img['media/images/boys/janitor/pose.jpg']]<br>
<<say "You" $player.img>>Thanks, I’ll keep that in mind.<</say>><br>
<<janitor>>Good, good. I know this place better than anyone. You’d be surprised what a few useful tips can do for you.<</janitor>><br>
<<say "You" $player.img>>Then, i’ll be sure to stop by..<</say>><br>
[[Janitor][$gameEngine.onScene = false]]
</div>
<</nobr>><<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<<set $boys.william.presentation = true>>
<p class="reflection">william is the owner of the bar on the beach, I have worked for him in the past.</p><br>
<<william>>Hey! How are you holding up? I heard about the fire.<</william>><br>
<<say "You" $player.img>>Hi, William. Thanks for asking.<</say>><br>
<<william>>It must have been really tough... If you need anything, you know I'm here for you.<</william>><br>
<<say "You" $player.img>>I really appreciate that, thank you.<</say>><br>
<<william>>Listen, how about working at my beach bar? You can come anytime between 9:00 and 19:00, whenever works for you.<</william>><br>
<<say "You" $player.img>>That sounds great!<</say>><br>
<<william>>Perfect. I know you’re a great bartender, so it’ll be awesome to have you onboard.<</william>><br>
<<say "You" $player.img>>Thanks for the opportunity, William. I’ll be there.<</say>><br>
[[Bar][$gameEngine.onScene = false]]
</div>
<</nobr>><<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<<set $girls.virginia.presentation = true>>
<<set $actualHour += 3>>
<<if $player.donorPrestige <= 1>>
<<set $player.donorPrestige = 2>>
<</if>>
<<if $girls.virginia.progress <= 0>>
<<set $girls.virginia.progress = 1>>
<</if>>
<<set $girls.virginia.fuckCount++>>
<<virginia>>Hi there! Just come in and lie down on the bed.<</virginia>><br>
<p class = "reflection">you lie on the stretcher</p>
<<say "You" $player.img>>Okay, I’ll try to relax.<</say>><br>
<<virginia>>Is this your first time donating?<</virginia>><br>
<<say "You" $player.img>>Actually, it's my second time, but I’m still a bit nervous.<</say>><br>
<<virginia>>That's completely normal! Just lie back and let me handle everything.<</virginia>><br>
<<say "You" $player.img>>Thanks, I appreciate it.<</say>><br>
<<virginia>>Let's get started.<</virginia>><br>
<<video "media/videos/girls/fertilitycenter/virginia/1.mp4" >><br>
<<virginia>>You haven't ejaculated for a long time?<</virginia>><br>
<<say “You” $player.img>>For a week<</say>><br>
<<video "media/videos/girls/fertilitycenter/virginia/2.mp4" >><br>
<<virginia>>Then there's sure to be a lot of semen coming out<</virginia>><br>
<<virginia>>Let's put some gel on it, I don't want to hurt you<</virginia>><br>
<<video "media/videos/girls/fertilitycenter/virginia/3.mp4" >><br>
<<virginia>>If I hurt you at any time let me know<</virginia>><br>
<<say “You” $player.img>>All I feel is pleasure, please don't stop<</say>><br>
<<virginia>>Don't worry I won't stop until your balls are empty<</virginia>><br>
<<video "media/videos/girls/fertilitycenter/virginia/4.mp4" >><br>
<<say “You” $player.img>>I feel like I'm about to cum<</say>><br>
<<virginia>>We're going to try a new experimental technique to collect your sperm<</virginia>><br>
<<virginia>>Close your eyes<</virginia>><br>
<p class = "reflection">you close your eyes</p>
<<video "media/videos/girls/fertilitycenter/virginia/5.mp4" >><br>
<<say “You” $player.img>>HAVE I CUMMED INSIDE YOUR VAGINA?!!<</say>><br>
<<virginia>>We are doing a study that wants to prove that the penis inside the vagina ejaculates more sperm than outside<</virginia>><br>
<<virginia>>Have I hurt you?<</virginia>><br>
<<say “You” $player.img>>No, it's okay<</say>><br>
<<virginia>>See you next time<</virginia>><br>
[[Fertility Center|FertilityCenter][$gameEngine.onScene = false]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<<set $girls.helena.presentation = true>>
<<set $actualHour += 3>>
<<if $player.donorPrestige <= 0>>
<<set $player.donorPrestige = 1>>
<</if>>
<<if $girls.helena.progress <= 0>>
<<set $girls.helena.progress = 1>>
<</if>>
<<set $girls.helena.handjobCount++>>
<<helena>>Hi, I’m Helena, the nurse here to guide you through the process today.<</helena>><br>
<<say "You" $player.img>>Hi, Helena. This is my first time donating here.<</say>><br>
<<helena>>Don’t worry, it’s pretty straightforward. Just relax and follow my instructions. I’ll make sure you’re comfortable throughout.<</helena>><br>
<<say "You" $player.img>>Thanks, I appreciate your help.<</say>><br>
<<helena>>First let's get that dick hard<</helena>><br>
<<video "media/videos/girls/fertilitycenter/helena/1.mp4" >><br>
<<helena>>Do you mind if I get more comfortable?<</helena>><br>
<<say “You” $player.img>>No, it's ok.<</say>><br>
<<video "media/videos/girls/fertilitycenter/helena/2.mp4" >><br>
<<helena>>Now let's put some lube on it, I don't want to hurt a dick like this<</helena>><br>
<<video "media/videos/girls/fertilitycenter/helena/3.mp4" >><br>
<<say “You” $player.img>>It feels a little dry, could you put some more lube on please?<</say>><br>
<<helena>>I have an idea to make it well lubricated<</helena>><br>
<<video "media/videos/girls/fertilitycenter/helena/4.mp4" >><br>
<<say “You” $player.img>>Could you show me your boobs?I'm getting really horny<</say>><br>
<<helena>>Do you like my piercings? I recently got them<</helena>><br>
<<say “You” $player.img>>I love them, they make you look so sexy<</say>><br>
<<video "media/videos/girls/fertilitycenter/helena/5.mp4" >><br>
<<say “You” $player.img>>I feel like I'm going to cum<</say>><br>
<<helena>>Show me how it all comes out of your dick<</helena>><br>
<<video "media/videos/girls/fertilitycenter/helena/6.mp4" >><br>
<<helena>>Ups, I think I got carried away and forgot to take the sample bottle, don't mind if we do it again some other day?<</helena>><br>
<<say “You” $player.img>>I can come back no problem<</say>><br>
[[Fertility Center|FertilityCenter][$gameEngine.onScene = false]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<<diana>>Has the center already closed?<</diana>><br>
<<say "You" $player.img>>No, it’s still open. Would you like to make a medical consultation?<</say>><br>
<<linkreplace "LIE AND SAY YOURE A DOCTOR">>
<<jack>>What a relief! We would like to consult you as a doctor.<</jack>><br>
<<say "You" $player.img>>Of course, I’m a doctor. Please, come into the medical consultation.<</say>><br>
<<say "You" $player.img>>What are your names?<</say>><br>
<<diana>>My name is Diana and he is my husband his name is Jack<</diana>><br>
<<diana>>We’ve been trying to have a baby, and we need some advice.<</diana>><br>
<<say "You" $player.img>>I understand. Let’s discuss your situation privately in the consultation.<</say>><br>
<<diana>>Thank you so much! We really appreciate your help.<</diana>><br>
[[Consultation Room|DianaScene2]]
<</linkreplace>>
[[DONT LIE|FertilityCenter][$gameEngine.onScene = false]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<<jimena>>Hi, are you the doctor? I've been waiting for a long time to be seen here.<</jimena>><br>
<<linkreplace "LIE AND SAY YOURE A DOCTOR">>
<<say "You" $player.img>>Yes, I'm a doctor. How can I help you?<</say>><br>
<<jimena>>My name is Jimena and I am desperate. I want to have a child and she has told me I am not very fertile and I have been put on the low priority waiting list, but the waiting lists are very long. I don't know what to do.<</jimena>><br>
<<say "You" $player.img>>I understand, it’s a tough situation. Why don’t you come to the consultation room, and we can see how I can help you?<</say>><br>
<<jimena>>Do you mind if Emily comes in with us?She is a professional friend of mine and is following up with me <</jimena>><br>
<<say “You” $player.img>>Only the patient and no one else is allowed in these consultations<</say>><br>
<<jimena>>I promise she won't say anything that might hinder your work, she has a confidentiality contract and will only write down my follow-up<</jimena>><br>
<<say “You” $player.img>>Then it's okay, let her come in too<</say>><br>
<<jimena>>Oh, thank you! I don’t know how to thank you. I hope you can help me.<</jimena>><br>
<<say "You" $player.img>>Don’t worry, we’ll do what we can to speed up the process.<</say>><br>
[[Consultation Room Center|JimenaScene2]]
<</linkreplace>>
[[DONT LIE|FertilityCenter][$gameEngine.onScene = false]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<say “You” $player.img>>Nice to meet you, let's get started with the analysis<</say>><br>
<<jimena>>Thank you so much for seeing us after hours doctor<</jimena>><br>
<<video "media/videos/girls/fertilitycenter/jimena/1.mp4" >><br>
<<say “You” $player.img>>Now that we are in consultation I will ask her a series of questions, she has to answer honestly<</say>><br>
<<say “You” $player.img>>How long has it been since you had sex<</say>><br>
<<video "media/videos/girls/fertilitycenter/jimena/2.mp4" >><br>
<<jimena>>Since I left my boyfriend 1 year ago, I have not had sex since then<</jimena>><br>
<<say “You” $player.img>>Do you masturbate a lot?do you feel the need to do it often?<</say>><br>
<<jimena>>Yes, lately I don't know what's wrong with me, I often feel a kind of heat in my private parts and only by masturbating I get over it<</jimena>><br>
<<say “You” $player.img>>Okay, get undressed and I will proceed to perform some tests<</say>><br>
<<video "media/videos/girls/fertilitycenter/jimena/3.mp4" >><br>
<<say “You” $player.img>>>This looks like it's all right here<</say>><br>
<<video "media/videos/girls/fertilitycenter/jimena/4.mp4" >><br>
<<say “You” $player.img>>Lie down on the stretcher, I'm going to check your vagina<</say>><br>
<<video "media/videos/girls/fertilitycenter/jimena/5.mp4" >><br>
<p>You perform a series of medical tests to check the patient's fertility</p>
<<say “You” $player.img>>Effectively, according to all the tests I believe you are totally sterile and there is no proven treatment that can help you, I am very sorry<</say>><br>
<<jimena>>OH NO, DOCTOR THERE HAS TO BE SOMETHING THAT CAN BE DONE!!!<</jimena>><br>
<<say “You” $player.img>>Well there is a treatment in the experimental stage, but it has not been ethically approved<</say>><br>
<<jimena>>DOCTOR, I WILL DO WHATEVER IT TAKES<</jimena>><br>
[[EXPERIMENTAL TREATMENT|JimenaScene3]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<say “You” $player.img>>According to the evidence brought to me, your husband is impotent but not sterile<</say>><br>
<<diana>>Yes he has a lot of trouble having sex<</diana>><br>
<<say “You” $player.img>>Has it been going on for a long time?<</say>><br>
<<jack>>Yes, since I was young<</jack>><br>
<<video "media/videos/girls/fertilitycenter/diana/dianascene1/1.mp4" >><br>
<p>You do various medical techniques to check the patient's fertility</p>
<<say “You” $player.img>>I know what happens and there is an effective treatment<</say>><br>
<<diana>>What a joy doctor, I was very worried<</diana>><br>
<<say “You” $player.img>>Due to sexual dissatisfaction over a long period of time, you have a syndrome because of it<</say>><br>
<<say “You” $player.img>>>The only solution is stimulation by a professional to eliminate the syndrome<</say>><br>
<<jack>><br>NOT AT ALL!!!, I WILL NOT ALLOW THAT KIND OF PRACTICE WITH MY WOMAN!!!<</jack>><br>
<<diana>>Doctor there is no other way, my husband does not feel comfortable with that treatment<</diana>><br>
<<say “You” $player.img>>I'm sorry it is the only solution, I assure you it will be quick and it is strictly a medical practice<</say>><br>
<<diana>>Please honey, let's listen to the doctor, the only thing I want is to be a good wife<</diana>><br>
<<jack>>All right, if there is no other solution, but you better be careful doctor, if you happen to hurt my wife you will be in a lot of trouble <</jack>><br>
[[TREATMENT BEGINS|DianaScene3]]
</div>
<</nobr>><<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<<diana>>Hello Doctor, we have returned for a check-up and a second treatment session.<</diana>><br>
<<say "You" $player.img>>All right, did you come alone?<</say>><br>
<<diana>>No, Jack wanted to come with me.<</diana>><br>
<<say "You" $player.img>>Go to the doctor's office to begin the medical checkup.<</say>><br>
[[Consultation Room|DianaScene5]]<br><br>
[[Go back|FertilityCenter][$gameEngine.onScene = false]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<<amara>>Hey, is this seat taken? <</amara>><br>
<<video "media/videos/girls/amara/amarascene1/1.mp4" >><br>
<<say "You" $player.img>>No, go ahead. Do you come here often? <</say>><br>
<<amara>>No, it’s my first time at this bar. But if there are good-looking guys like you around, I might start coming more often. Usually, it’s just older folks at the bars around here. <</amara>><br>
<<say "You" $player.img>>Well, you’re in luck then, tonight you get good company. And yeah, I’m usually around since I work here. <</say>><br>
<<amara>>Wow! I didn’t know they had such good staff... Though I guess you're not working tonight, huh? <</amara>><br>
<<say "You" $player.img>>Exactly, tonight I’m just a customer like you. So, can I get you a round? <</say>><br>
<<amara>>Sure, sounds good. But fair warning, I tend to drink quite a bit... <</amara>><br>
<<say "You" $player.img>>That’s perfect. I know the best drinks here, so trust me. <</say>><br>
[img['media/images/girls/amara/drink1.jpg']]
<<amara>>Wow! This is really good, you have good taste. But I think I’ve lost track of how many we’ve had... <</amara>><br>
<<say "You" $player.img>>Let’s just say enough to liven up the night. <</say>><br>
[img['media/images/girls/amara/drink2.jpg']]
<<amara>>So, you say you live near here? <</amara>><br>
<<say "You" $player.img>>Yeah, just a few minutes walk. Are you interested in checking it out? <</say>><br>
<<amara>>Maybe. I’m starting to feel tempted... <</amara>><br>
<<say "You" $player.img>>Then let’s go. It’s not far, and we can keep the night going. <</say>><br>
<<set $girls.amara.presentation = true>>
[[To your Home|AmaraScene1]]
</div>
<</nobr>><<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<p>This is Rachel, she has been your trusted friend all your life, practically everything that has happened to you, you have told her.<br>She is a nice and studious girl.</p>
<<rachel>>Hey, $player.name! I heard about the fire… I’m so sorry you had to go through that. <</rachel>><br>
[img['media/images/girls/rachel/presentation.jpg']]
<<say "You" $player.img>>Hi, Rachel. Yeah, it’s been tough, but things are finally getting back to normal. <</say>><br>
<<rachel>>I’m so happy to see you after all this time! I bet you have tons to tell me. <</rachel>><br>
<<say "You" $player.img>>Absolutely. I’ve missed our chats. <</say>><br>
<<rachel>>I actually feel so bad that I have to go to the dentist right now. We finally get to see each other, and I have to leave! But please, come by another day—I really want to hear everything. <</rachel>><br>
<<say "You" $player.img>>No worries, Rachel. We’ll catch up soon. <</say>><br>
<<rachel>>Deal! I’ll see you soon, then. <</rachel>><br>
<p class="reflection">Rachel gives you a warm hug before leaving with a smile on her face. </p>
<<set $girls.rachel.presentation = true, $girls.rachel.cooldown = 1>>
<span style="color:var(--purple)">Wait for $girls.rachel.cooldown days , then come back to talk to her.</span><br>
[[Rachel's Bedroom|RHRachelBedroom][$gameEngine.onScene = false]]
</div>
<</nobr>><<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<p>Isabella is Lucas' wife and Rachel's mother, she is a housewife.</p>
<<isabella>>Hello, $player.name. I’m so sorry about what happened. How are your parents, you, and your sister holding up after the fire? <</isabella>><br>
[img['media/images/girls/isabella/presentation.jpg']]
<<say "You" $player.img>>Thank you, Isabella. my mom is doing well; She went to live in our hometown for a while.My father is still missing, but he was not at home the day of the fire.I’m in a shared apartment, and my sister is staying with some friends of my parents. <</say>><br>
<<isabella>>I’m glad to hear everyone’s alright and found a place to stay,
and don't worry your father will surely appear soon. By the way, if you’re looking for Rachel, she’s in her room. <</isabella>><br>
<<say "You" $player.img>>Perfect, thanks, Isabella. <</say>><br>
<<isabella>>You’re welcome, dear. Say hello to your family for me when you speak to them. <</isabella>><br>
<<set $girls.isabella.presentation = true>>
[[Rachel´s Parents Bedroom|RHRachelParentsBedroom][$gameEngine.onScene = false]]
</div>
<</nobr>><<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<p>Along the way you meet Lucas, Isabella's husband and Rachel's father.</p>
<<lucas>>Hey $player.name! It's great to see you. How are you? Is everything better after the fire? <</lucas>><br>
[img['media/images/boys/lucas/face.jpg']]
<<say "You" $player.img>>Hey, Lucas. Yeah, thanks, everything is better now, though it was hard. <</say>><br>
<<lucas>>I'm glad to hear that. If you have time, stop by the house. Isabella and Rachel will be there, they’re probably eager to see you after everything that happened. <</lucas>><br>
<<say "You" $player.img>>Of course! I'd love to. I owe them a visit. <</say>><br>
<<lucas>>Great, I'll be waiting for you. See you soon! <</lucas>><br>
<<say "You" $player.img>>See you soon, Lucas! <</say>><br>
<<set $boys.lucas.presentation = true>>
[[Rachel's House|RachelHouse][$gameEngine.onScene = false]]
</div>
<</nobr>><<nobr>>
<<set $actualHour = 22>>
<<if $player.donorPrestige <= 3>>
<<set $player.donorPrestige = 4>>
<</if>>
<<set $girls.jimena.presentation = true>>
<<if $girls.jimena.progress <= 0>>
<<set $girls.jimena.progress = 1>>
<</if>>
<div align="center">
<<say “You” $player.img>>The treatment consists of internal stimulation at very specific points, but only a true professional is able to reach them<</say>><br>
<<jimena>>Please doctor try it on me<</jimena>><br>
<<say “You” $player.img>>Okay, but this is a personal favor, even we, doctors, are not yet authorized to perform this type of treatment<</say>><br>
<<jimena>>Thank you very much doctor, I assure you this will remain a secret<</jimena>><br>
<<say “You” $player.img>>Let's get started, relax<</say>><br>
<<video "media/videos/girls/fertilitycenter/jimena/6.mp4" >><br>
<<say “You” $player.img>>Turn around I'm going to stimulate another point<</say>><br>
<<video "media/videos/girls/fertilitycenter/jimena/7.mp4" >><br>
<<say “You” $player.img>>If you feel any discomfort during the process, let me know<</say>><br>
<<jimena>>No doctor, everything is fine<</jimena>><br>
<<video "media/videos/girls/fertilitycenter/jimena/8.mp4" >><br>
<<say “You” $player.img>>Almost there!!!<</say>><br>
<<video "media/videos/girls/fertilitycenter/jimena/9.mp4" >><br>
<<say “You” $player.img>>The treatment has been successful for today, you will have to come in regularly and I will personally take care of your follow-up from now on<</say>><br>
<<jimena>>I understand, thank you very much doctor, I do not know how to thank you for this opportunity you have given me<</jimena>><br>
<<say “You” $player.img>>No need to thank me, it's just part of my job<</say>><br>
[[Home|Home][$gameEngine.onScene = false,$girls.jimena.fuckCount++]]
</div>
<</nobr>><<nobr>>
<<set $actualHour = 22>>
<<if $player.donorPrestige <= 2>>
<<set $player.donorPrestige = 3>>
<</if>>
<<set $girls.diana.presentation = true>>
<<if $girls.diana.progress <= 0>>
<<set $girls.diana.progress = 1>>
<</if>>
<div align="center">
<<diana>>Please doctor start the treatment<</diana>><br>
<<jack>>I can't believe I'm allowing this<</jack>><br>
<<say “You” $player.img>>Don't worry everything will be kept in strict medical secrecy<</say>><br>
<<video "media/videos/girls/fertilitycenter/diana/dianascene1/2.mp4" >><br>
<<say “You” $player.img>>Warn me if you feel any discomfort<</say>><br>
<<diana>>Please don't stop doctor, everything is fine<</diana>><br>
<<video "media/videos/girls/fertilitycenter/diana/dianascene1/3.mp4" >><br>
<<say “You” $player.img>>Put yourself on top for better penetration<</say>><br>
<<video "media/videos/girls/fertilitycenter/diana/dianascene1/4.mp4" >><br>
<<diana>>Doctor I am feeling how the treatment is taking effect on me<</diana>><br>
<<video "media/videos/girls/fertilitycenter/diana/dianascene1/5.mp4" >><br>
<<say “You” $player.img>>It is essential that you swallow all the sperm to finish the treatment<</say>><br>
<<diana>>I will swallow all of it<</diana>><br>
<<video "media/videos/girls/fertilitycenter/diana/dianascene1/6.mp4" >><br>
<<say “You” $player.img>>You will have to come back for more sessions of the treatment<</say>><br>
<<diana>>Thank you very much, we will come back more often<</diana>><br>
<<say “You” $player.img>>>I will personally follow up with you<</say>><br>
<<jack>>Let's go now, I can't stand another minute in here<</jack>><br>
[[Home|Home][$gameEngine.onScene = false,$girls.diana.fuckCount++]]
</div>
<</nobr>> <<nobr>>
<div align="center">
<<set $girl = $girls.diana>>
<<set $girlColor = "var(--"+$girl.name.toLowerCase()+");">>
<style>
#girlProgressProgressBar::-webkit-progress-value {
background-color: var(--diana);
border-radius: 5px;
}
</style>
<<set $girlLoveProgressPercent = Math.round(($girl.love / $girl.maxLove) * 100)>>
<<set $girlProgressProgressPercent = Math.round(($girl.progress / $girl.maxProgress) * 100)>>
<<set $CSSgirlTextColor = "color: "+$girlColor>>
<<set $CSSgirlBorderColor = "border: 3px solid "+$girlColor>>
<<set $posingPictureRoute = $girl.img+"pose2.jpg">>
<<set $CSSprogressBackgroundColor = "background-color: var(--blue)">>
<div class="eachWalkhroughFlexBox">
<div class="eachWalkhroughFlexBox-fc">
<h1 @style="$CSSgirlTextColor">$girl.name</h1>
<img @src="$posingPictureRoute" @style="$CSSgirlBorderColor">
</div>
</div>
<br>
<<if $girl.presentation === true>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="100"></progress>
<br>
<span class="captionProgressBarText">Meeted </span>
</div>
<<else>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="0"></progress>
<br>
<span class="captionProgressBarText">Unknown </span>
</div>
<</if>>
<br>
<div class="captionProgressBar">
<progress id="girlLoveProgressBar" class="captionProgressBarBackground" max="100" @value="$girlLoveProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Love: $girl.love / $girl.maxLove </span>
</div>
<br>
<div class="captionProgressBar">
<progress id="girlProgressProgressBar" class="captionProgressBarBackground" max="100" @value="$girlProgressProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Progress: $girl.progress / $girl.maxProgress</span>
</div>
<br>
<<if $girl.progress >= $girl.maxProgress>>
<span style="color:var(--purple)">You have reached the end of this girl's content.</span><br>
<span style="color:var(--purple)">For more content consider supporting on patreon.</span><br>
<</if>>
QUEST<br>
<<if $girl.presentation === false>>
<p class="reflection">Unlock the fertility center and do more practices so that Laura will tell you to close the fertility center</p><br>
<<elseif $girl.progress === 1>>
<p class="reflection">Close the center again and Diana will visit you for a second treatment session.</p><br>
<</if>>
<<return "Go back">>
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $girl = $girls.helena>>
<<set $girlColor = "var(--"+$girl.name.toLowerCase()+");">>
<style>
#girlProgressProgressBar::-webkit-progress-value {
background-color: var(--helena);
border-radius: 5px;
}
</style>
<<set $girlLoveProgressPercent = Math.round(($girl.love / $girl.maxLove) * 100)>>
<<set $girlProgressProgressPercent = Math.round(($girl.progress / $girl.maxProgress) * 100)>>
<<set $CSSgirlTextColor = "color: "+$girlColor>>
<<set $CSSgirlBorderColor = "border: 3px solid "+$girlColor>>
<<set $posingPictureRoute = $girl.img+"pose2.jpg">>
<<set $CSSprogressBackgroundColor = "background-color: var(--blue)">>
<div class="eachWalkhroughFlexBox">
<div class="eachWalkhroughFlexBox-fc">
<h1 @style="$CSSgirlTextColor">$girl.name</h1>
<img @src="$posingPictureRoute" @style="$CSSgirlBorderColor">
</div>
</div>
<br>
<<if $girl.presentation === true>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="100"></progress>
<br>
<span class="captionProgressBarText">Meeted </span>
</div>
<<else>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="0"></progress>
<br>
<span class="captionProgressBarText">Unknown </span>
</div>
<</if>>
<br>
<div class="captionProgressBar">
<progress id="girlLoveProgressBar" class="captionProgressBarBackground" max="100" @value="$girlLoveProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Love: $girl.love / $girl.maxLove </span>
</div>
<br>
<div class="captionProgressBar">
<progress id="girlProgressProgressBar" class="captionProgressBarBackground" max="100" @value="$girlProgressProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Progress: $girl.progress / $girl.maxProgress</span>
</div>
<br>
<<if $girl.progress >= $girl.maxProgress && $girl.presentation === true>>
<span style="color:var(--purple)">You have reached the end of this girl's content.</span><br>
<span style="color:var(--purple)">For more content consider supporting on patreon.</span><br>
<<else>>
QUEST<br>
<<if $girl.presentation === false>>
<p class="reflection">Unlock the practices at the Fertility Center and do enough internships for Laura to let you donate sperm</p><br>
<</if>>
<</if>>
<<return "Go back" "Walkthrough">>
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $girl = $girls.dafne>>
<<set $girlColor = "var(--"+$girl.name.toLowerCase()+");">>
<style>
#girlProgressProgressBar::-webkit-progress-value {
background-color: var(--dafne);
border-radius: 5px;
}
</style>
<<set $girlLoveProgressPercent = Math.round(($girl.love / $girl.maxLove) * 100)>>
<<set $girlProgressProgressPercent = Math.round(($girl.progress / $girl.maxProgress) * 100)>>
<<set $CSSgirlTextColor = "color: "+$girlColor>>
<<set $CSSgirlBorderColor = "border: 3px solid "+$girlColor>>
<<set $posingPictureRoute = $girl.img+"pose2.jpg">>
<<set $CSSprogressBackgroundColor = "background-color: var(--blue)">>
<div class="eachWalkhroughFlexBox">
<div class="eachWalkhroughFlexBox-fc">
<h1 @style="$CSSgirlTextColor">$girl.name</h1>
<img @src="$posingPictureRoute" @style="$CSSgirlBorderColor">
</div>
</div>
<br>
<<if $girl.presentation === true>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="100"></progress>
<br>
<span class="captionProgressBarText">Meeted </span>
</div>
<<else>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="0"></progress>
<br>
<span class="captionProgressBarText">Unknown </span>
</div>
<</if>>
<br>
<div class="captionProgressBar">
<progress id="girlLoveProgressBar" class="captionProgressBarBackground" max="100" @value="$girlLoveProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Love: $girl.love / $girl.maxLove </span>
</div>
<br>
<div class="captionProgressBar">
<progress id="girlProgressProgressBar" class="captionProgressBarBackground" max="100" @value="$girlProgressProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Progress: $girl.progress / $girl.maxProgress</span>
</div>
<br>
<<if $girl.progress >= $girl.maxProgress && $girl.presentation === true>>
<span style="color:var(--purple)">You have reached the end of this girl's content.</span><br>
<span style="color:var(--purple)">For more content consider supporting on patreon.</span><br>
<<else>>
QUEST<br>
<<if $girl.presentation === false>>
<p class="reflection">Meet her in the office of the university rector</p><br>
<</if>>
<</if>>
<<return "Go back" "Walkthrough">>
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $girl = $girls.chloe>>
<<set $girlColor = "var(--"+$girl.name.toLowerCase()+");">>
<style>
#girlProgressProgressBar::-webkit-progress-value {
background-color: var(--chloe);
border-radius: 5px;
}
</style>
<<set $girlLoveProgressPercent = Math.round(($girl.love / $girl.maxLove) * 100)>>
<<set $girlProgressProgressPercent = Math.round(($girl.progress / $girl.maxProgress) * 100)>>
<<set $CSSgirlTextColor = "color: "+$girlColor>>
<<set $CSSgirlBorderColor = "border: 3px solid "+$girlColor>>
<<set $posingPictureRoute = $girl.img+"pose2.jpg">>
<<set $CSSprogressBackgroundColor = "background-color: var(--blue)">>
<div class="eachWalkhroughFlexBox">
<div class="eachWalkhroughFlexBox-fc">
<h1 @style="$CSSgirlTextColor">$girl.name</h1>
<img @src="$posingPictureRoute" @style="$CSSgirlBorderColor">
</div>
</div>
<br>
<<if $girl.presentation === true>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="100"></progress>
<br>
<span class="captionProgressBarText">Meeted </span>
</div>
<<else>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="0"></progress>
<br>
<span class="captionProgressBarText">Unknown </span>
</div>
<</if>>
<br>
<div class="captionProgressBar">
<progress id="girlLoveProgressBar" class="captionProgressBarBackground" max="100" @value="$girlLoveProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Love: $girl.love / $girl.maxLove </span>
</div>
<br>
<div class="captionProgressBar">
<progress id="girlProgressProgressBar" class="captionProgressBarBackground" max="100" @value="$girlProgressProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Progress: $girl.progress / $girl.maxProgress</span>
</div>
<br>
<<if $girl.progress >= $girl.maxProgress && $girl.presentation === true>>
<span style="color:var(--purple)">You have reached the end of this girl's content.</span><br>
<span style="color:var(--purple)">For more content consider supporting on patreon.</span><br>
<<else>>
QUEST<br>
<<if $girl.presentation === false>>
<p class="reflection">Meet her in her bedroom</p><br>
<<elseif $girl.progress === 0 && $player.storyProgress < 2 >>
<p class="reflection">You must unlock access to the laboratory before continuing with Chloe's story.</p><br>
<<elseif $girl.progress === 0 && $player.storyProgress >= 2 && $player.consumables.libidoPills <= 0 >>
<p class="reflection">You need to research a cure for Chloe's nymphomania</p><br>
<<elseif $girl.progress === 0 && $player.storyProgress >= 2 && $player.consumables.libidoPills > 0 >>
<p class="reflection">You exchange her pills for the experimental cure in her room when she is not there and install a spy camera to watch the evolution of the cure. (between 10:00 and 13:00) (You will need +10 computer skill)</p><br>
<<elseif $girl.progress === 1 >>
<p class="reflection">Wait $girl.cooldown days and then watch the spy camera from your computer </p><br>
<<elseif $girl.progress === 2>>
<p class="reflection">Wait $girl.cooldown days and then return to watch the spy camera from your computer </p><br>
<<elseif $girl.progress === 3>>
<p class="reflection">Go to his room and change the cure back to regular medication.(between 10:00 and 13:00) (You will need to have advanced with brittany +15 love)</p><br>
<<elseif $girl.progress === 4>>
<p class="reflection">Go to his room and talk to her</p><br>
<<elseif $girl.progress === 5>>
<p class="reflection">Sleep in the guest room</p><br>
<</if>>
<</if>>
<<return "Go back" "Walkthrough">>
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $girl = $girls.clara>>
<<set $girlColor = "var(--"+$girl.name.toLowerCase()+");">>
<style>
#girlProgressProgressBar::-webkit-progress-value {
background-color: var(--clara);
border-radius: 5px;
}
</style>
<<set $girlLoveProgressPercent = Math.round(($girl.love / $girl.maxLove) * 100)>>
<<set $girlProgressProgressPercent = Math.round(($girl.progress / $girl.maxProgress) * 100)>>
<<set $CSSgirlTextColor = "color: "+$girlColor>>
<<set $CSSgirlBorderColor = "border: 3px solid "+$girlColor>>
<<set $posingPictureRoute = $girl.img+"pose2.jpg">>
<<set $CSSprogressBackgroundColor = "background-color: var(--blue)">>
<div class="eachWalkhroughFlexBox">
<div class="eachWalkhroughFlexBox-fc">
<h1 @style="$CSSgirlTextColor">$girl.name</h1>
<img @src="$posingPictureRoute" @style="$CSSgirlBorderColor">
</div>
</div>
<br>
<<if $girl.presentation === true>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="100"></progress>
<br>
<span class="captionProgressBarText">Meeted </span>
</div>
<<else>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="0"></progress>
<br>
<span class="captionProgressBarText">Unknown </span>
</div>
<</if>>
<br>
<div class="captionProgressBar">
<progress id="girlLoveProgressBar" class="captionProgressBarBackground" max="100" @value="$girlLoveProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Love: $girl.love / $girl.maxLove </span>
</div>
<br>
<div class="captionProgressBar">
<progress id="girlProgressProgressBar" class="captionProgressBarBackground" max="100" @value="$girlProgressProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Progress: $girl.progress / $girl.maxProgress</span>
</div>
<br>
<<if $girl.progress >= $girl.maxProgress && $girl.presentation === true>>
<span style="color:var(--purple)">You have reached the end of this girl's content.</span><br>
<span style="color:var(--purple)">For more content consider supporting on patreon.</span><br>
<<else>>
QUEST<br>
<<if $girl.presentation === false>>
<p class="reflection">Meet her in her bedroom</p><br>
<</if>>
<</if>>
<<return "Go back" "Walkthrough">>
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $girl = $girls.isabella>>
<<set $girlColor = "var(--"+$girl.name.toLowerCase()+");">>
<style>
#girlProgressProgressBar::-webkit-progress-value {
background-color: var(--isabella);
border-radius: 5px;
}
</style>
<<set $girlLoveProgressPercent = Math.round(($girl.love / $girl.maxLove) * 100)>>
<<set $girlProgressProgressPercent = Math.round(($girl.progress / $girl.maxProgress) * 100)>>
<<set $CSSgirlTextColor = "color: "+$girlColor>>
<<set $CSSgirlBorderColor = "border: 3px solid "+$girlColor>>
<<set $posingPictureRoute = $girl.img+"pose2.jpg">>
<<set $CSSprogressBackgroundColor = "background-color: var(--blue)">>
<div class="eachWalkhroughFlexBox">
<div class="eachWalkhroughFlexBox-fc">
<h1 @style="$CSSgirlTextColor">$girl.name</h1>
<img @src="$posingPictureRoute" @style="$CSSgirlBorderColor">
</div>
</div>
<br>
<<if $girl.presentation === true>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="100"></progress>
<br>
<span class="captionProgressBarText">Meeted </span>
</div>
<<else>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="0"></progress>
<br>
<span class="captionProgressBarText">Unknown </span>
</div>
<</if>>
<br>
<div class="captionProgressBar">
<progress id="girlLoveProgressBar" class="captionProgressBarBackground" max="100" @value="$girlLoveProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Love: $girl.love / $girl.maxLove </span>
</div>
<br>
<div class="captionProgressBar">
<progress id="girlProgressProgressBar" class="captionProgressBarBackground" max="100" @value="$girlProgressProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Progress: $girl.progress / $girl.maxProgress</span>
</div>
<br>
<<if $girl.progress >= $girl.maxProgress && $girl.presentation === true>>
<span style="color:var(--purple)">You have reached the end of this girl's content.</span><br>
<span style="color:var(--purple)">For more content consider supporting on patreon.</span><br>
<<else>>
QUEST<br>
<<if $girl.presentation === false>>
<p class="reflection">Meet her in her bedroom at Rachel's house.</p><br>
<</if>>
<</if>>
<<return "Go back" "Walkthrough">>
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $girl = $girls.jimena>>
<<set $girlColor = "var(--"+$girl.name.toLowerCase()+");">>
<style>
#girlProgressProgressBar::-webkit-progress-value {
background-color: var(--jimena);
border-radius: 5px;
}
</style>
<<set $girlLoveProgressPercent = Math.round(($girl.love / $girl.maxLove) * 100)>>
<<set $girlProgressProgressPercent = Math.round(($girl.progress / $girl.maxProgress) * 100)>>
<<set $CSSgirlTextColor = "color: "+$girlColor>>
<<set $CSSgirlBorderColor = "border: 3px solid "+$girlColor>>
<<set $posingPictureRoute = $girl.img+"pose2.jpg">>
<<set $CSSprogressBackgroundColor = "background-color: var(--blue)">>
<div class="eachWalkhroughFlexBox">
<div class="eachWalkhroughFlexBox-fc">
<h1 @style="$CSSgirlTextColor">$girl.name</h1>
<img @src="$posingPictureRoute" @style="$CSSgirlBorderColor">
</div>
</div>
<br>
<<if $girl.presentation === true>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="100"></progress>
<br>
<span class="captionProgressBarText">Meeted </span>
</div>
<<else>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="0"></progress>
<br>
<span class="captionProgressBarText">Unknown </span>
</div>
<</if>>
<br>
<div class="captionProgressBar">
<progress id="girlLoveProgressBar" class="captionProgressBarBackground" max="100" @value="$girlLoveProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Love: $girl.love / $girl.maxLove </span>
</div>
<br>
<div class="captionProgressBar">
<progress id="girlProgressProgressBar" class="captionProgressBarBackground" max="100" @value="$girlProgressProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Progress: $girl.progress / $girl.maxProgress</span>
</div>
<br>
<<if $girl.progress >= $girl.maxProgress>>
<span style="color:var(--purple)">You have reached the end of this girl's content.</span><br>
<span style="color:var(--purple)">For more content consider supporting on patreon.</span><br>
<</if>>
QUEST<br>
<<if $girl.presentation === false>>
<p class="reflection">Unlock the fertility center(Laura quest) and meet Diana and her Husband to meet Jimena</p><br>
<</if>>
<<return "Go back">>
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $girl = $girls.evelyn>>
<<set $girlColor = "var(--"+$girl.name.toLowerCase()+");">>
<style>
#girlProgressProgressBar::-webkit-progress-value {
background-color: var(--evelyn);
border-radius: 5px;
}
</style>
<<set $girlLoveProgressPercent = Math.round(($girl.love / $girl.maxLove) * 100)>>
<<set $girlProgressProgressPercent = Math.round(($girl.progress / $girl.maxProgress) * 100)>>
<<set $CSSgirlTextColor = "color: "+$girlColor>>
<<set $CSSgirlBorderColor = "border: 3px solid "+$girlColor>>
<<set $posingPictureRoute = $girl.img+"pose2.jpg">>
<<set $CSSprogressBackgroundColor = "background-color: var(--blue)">>
<div class="eachWalkhroughFlexBox">
<div class="eachWalkhroughFlexBox-fc">
<h1 @style="$CSSgirlTextColor">$girl.name</h1>
<img @src="$posingPictureRoute" @style="$CSSgirlBorderColor">
</div>
</div>
<br>
<<if $girl.presentation === true>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="100"></progress>
<br>
<span class="captionProgressBarText">Meeted </span>
</div>
<<else>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="0"></progress>
<br>
<span class="captionProgressBarText">Unknown </span>
</div>
<</if>>
<br>
<div class="captionProgressBar">
<progress id="girlLoveProgressBar" class="captionProgressBarBackground" max="100" @value="$girlLoveProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Love: $girl.love / $girl.maxLove </span>
</div>
<br>
<div class="captionProgressBar">
<progress id="girlProgressProgressBar" class="captionProgressBarBackground" max="100" @value="$girlProgressProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Progress: $girl.progress / $girl.maxProgress</span>
</div>
<br>
<<if $girl.progress >= $girl.maxProgress && $girl.presentation === true>>
<span style="color:var(--purple)">You have reached the end of this girl's content.</span><br>
<span style="color:var(--purple)">For more content consider supporting on patreon.</span><br>
<<else>>
QUEST<br>
<<if $girls.amara.presentation === true>>
<<if $girl.presentation === false>>
<p class="reflection">Meet her in the kitchen of Amara's house.</p><br>
<<elseif $girl.progress === 0 && $girls.amara.progress >= 3>>
<p class="reflection">Wait $girls.evelyn.cooldown days to receive a message at your phone.</p><br>
<<elseif $girl.progress === 1 && $girls.amara.progress >= 3>>
<p class="reflection">Talk to her in her bedroom.</p><br>
<<elseif $girl.progress === 2 && $girls.amara.progress >= 3>>
<p class="reflection">Wait $girls.evelyn.cooldown days then talk to her again.</p><br>
<<elseif $girls.amara.progress < 3>>
<p class="reflection">Progress more with Amara.</p><br>
<</if>>
<<else>>
<p class="reflection">First meet amara at the bar.</p><br>
<</if>>
<</if>>
<<return "Go back" "Walkthrough">>
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $girl = $girls.brittany>>
<<set $girlColor = "var(--"+$girl.name.toLowerCase()+");">>
<style>
#girlProgressProgressBar::-webkit-progress-value {
background-color: var(--brittany);
border-radius: 5px;
}
</style>
<<set $girlLoveProgressPercent = Math.round(($girl.love / $girl.maxLove) * 100)>>
<<set $girlProgressProgressPercent = Math.round(($girl.progress / $girl.maxProgress) * 100)>>
<<set $CSSgirlTextColor = "color: "+$girlColor>>
<<set $CSSgirlBorderColor = "border: 3px solid "+$girlColor>>
<<set $posingPictureRoute = $girl.img+"pose2.jpg">>
<<set $CSSprogressBackgroundColor = "background-color: var(--blue)">>
<div class="eachWalkhroughFlexBox">
<div class="eachWalkhroughFlexBox-fc">
<h1 @style="$CSSgirlTextColor">$girl.name</h1>
<img @src="$posingPictureRoute" @style="$CSSgirlBorderColor">
</div>
</div>
<br>
<<if $girl.presentation === true>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="100"></progress>
<br>
<span class="captionProgressBarText">Meeted </span>
</div>
<<else>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="0"></progress>
<br>
<span class="captionProgressBarText">Unknown </span>
</div>
<</if>>
<br>
<div class="captionProgressBar">
<progress id="girlLoveProgressBar" class="captionProgressBarBackground" max="100" @value="$girlLoveProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Love: $girl.love / $girl.maxLove </span>
</div>
<br>
<div class="captionProgressBar">
<progress id="girlProgressProgressBar" class="captionProgressBarBackground" max="100" @value="$girlProgressProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Progress: $girl.progress / $girl.maxProgress</span>
</div>
<br>
<<if $girl.progress >= $girl.maxProgress && $girl.presentation === true>>
<span style="color:var(--purple)">You have reached the end of this girl's content.</span><br>
<span style="color:var(--purple)">For more content consider supporting on patreon.</span><br>
<<else>>
QUEST<br>
<<if $girl.presentation === false>>
<p class="reflection">Meet her in her bedroom at the Gray's home</p><br>
<<elseif $girl.progress === 0 && $girl.love <= 0>>
<p class="reflection">Reach +20 intelligence and study with her</p><br>
<<elseif $girl.progress === 0 && $girl.love < 15>>
<p class="reflection">Keep studying with her</p><br>
<<elseif $girl.progress === 0 && $girl.love >= 15>>
<p class="reflection">Progress with Chloe before continuing with Brittany</p><br>
<<elseif $girl.progress === 1>>
<p class="reflection">Go to Brittany's bedroom</p><br>
<</if>>
<</if>>
<<return "Go back" "Walkthrough">>
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $girl = $girls.grace>>
<<set $girlColor = "var(--"+$girl.name.toLowerCase()+");">>
<style>
#girlProgressProgressBar::-webkit-progress-value {
background-color: var(--grace);
border-radius: 5px;
}
</style>
<<set $girlLoveProgressPercent = Math.round(($girl.love / $girl.maxLove) * 100)>>
<<set $girlProgressProgressPercent = Math.round(($girl.progress / $girl.maxProgress) * 100)>>
<<set $CSSgirlTextColor = "color: "+$girlColor>>
<<set $CSSgirlBorderColor = "border: 3px solid "+$girlColor>>
<<set $posingPictureRoute = $girl.img+"pose2.jpg">>
<<set $CSSprogressBackgroundColor = "background-color: var(--blue)">>
<div class="eachWalkhroughFlexBox">
<div class="eachWalkhroughFlexBox-fc">
<h1 @style="$CSSgirlTextColor">$girl.name</h1>
<img @src="$posingPictureRoute" @style="$CSSgirlBorderColor">
</div>
</div>
<br>
<<if $girl.presentation === true>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="100"></progress>
<br>
<span class="captionProgressBarText">Meeted </span>
</div>
<<else>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="0"></progress>
<br>
<span class="captionProgressBarText">Unknown </span>
</div>
<</if>>
<br>
<div class="captionProgressBar">
<progress id="girlLoveProgressBar" class="captionProgressBarBackground" max="100" @value="$girlLoveProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Love: $girl.love / $girl.maxLove </span>
</div>
<br>
<div class="captionProgressBar">
<progress id="girlProgressProgressBar" class="captionProgressBarBackground" max="100" @value="$girlProgressProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Progress: $girl.progress / $girl.maxProgress</span>
</div>
<br>
<<if $girl.progress >= $girl.maxProgress && $girl.presentation === true>>
<span style="color:var(--purple)">You have reached the end of this girl's content.</span><br>
<span style="color:var(--purple)">For more content consider supporting on patreon.</span><br>
<<else>>
QUEST<br>
<<if $girl.presentation === false>>
<p class="reflection">Meet her in her bedroom at the Gray's home</p><br>
<</if>>
<</if>>
<<return "Go back" "Walkthrough">>
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $girl = $girls.maya>>
<<set $girlColor = "var(--"+$girl.name.toLowerCase()+");">>
<style>
#girlProgressProgressBar::-webkit-progress-value {
background-color: var(--maya);
border-radius: 5px;
}
</style>
<<set $girlLoveProgressPercent = Math.round(($girl.love / $girl.maxLove) * 100)>>
<<set $girlProgressProgressPercent = Math.round(($girl.progress / $girl.maxProgress) * 100)>>
<<set $CSSgirlTextColor = "color: "+$girlColor>>
<<set $CSSgirlBorderColor = "border: 3px solid "+$girlColor>>
<<set $posingPictureRoute = $girl.img+"pose2.jpg">>
<<set $CSSprogressBackgroundColor = "background-color: var(--blue)">>
<div class="eachWalkhroughFlexBox">
<div class="eachWalkhroughFlexBox-fc">
<h1 @style="$CSSgirlTextColor">$girl.name</h1>
<img @src="$posingPictureRoute" @style="$CSSgirlBorderColor">
</div>
</div>
<br>
<<if $girl.presentation === true>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="100"></progress>
<br>
<span class="captionProgressBarText">Meeted </span>
</div>
<<else>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="0"></progress>
<br>
<span class="captionProgressBarText">Unknown </span>
</div>
<</if>>
<br>
<div class="captionProgressBar">
<progress id="girlLoveProgressBar" class="captionProgressBarBackground" max="100" @value="$girlLoveProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Love: $girl.love / $girl.maxLove </span>
</div>
<br>
<div class="captionProgressBar">
<progress id="girlProgressProgressBar" class="captionProgressBarBackground" max="100" @value="$girlProgressProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Progress: $girl.progress / $girl.maxProgress</span>
</div>
<br>
<<if $girl.progress >= $girl.maxProgress && $girl.presentation === true>>
<span style="color:var(--purple)">You have reached the end of this girl's content.</span><br>
<span style="color:var(--purple)">For more content consider supporting on patreon.</span><br>
<<else>>
QUEST<br>
<<if $girl.presentation === false>>
<p class="reflection">Meet her in her bedroom</p><br>
<<elseif $girl.progress === 0>>
<p class="reflection">Wait $girls.maya.cooldown days and talk to her.</p><br>
<<elseif $girl.progress === 1>>
<p class="reflection">Wait $girls.maya.cooldown days to receive a message at your phone.</p><br>
<<elseif $girl.progress === 2>>
<p class="reflection">Go to her bedrooom to have dinner with her(you will need an smart suit and shoes).</p><br>
<</if>>
<</if>>
<<return "Go back" "Walkthrough">>
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $girl = $girls.naomi>>
<<set $girlColor = "var(--"+$girl.name.toLowerCase()+");">>
<style>
#girlProgressProgressBar::-webkit-progress-value {
background-color: var(--naomi);
border-radius: 5px;
}
</style>
<<set $girlLoveProgressPercent = Math.round(($girl.love / $girl.maxLove) * 100)>>
<<set $girlProgressProgressPercent = Math.round(($girl.progress / $girl.maxProgress) * 100)>>
<<set $CSSgirlTextColor = "color: "+$girlColor>>
<<set $CSSgirlBorderColor = "border: 3px solid "+$girlColor>>
<<set $posingPictureRoute = $girl.img+"pose2.jpg">>
<<set $CSSprogressBackgroundColor = "background-color: var(--blue)">>
<div class="eachWalkhroughFlexBox">
<div class="eachWalkhroughFlexBox-fc">
<h1 @style="$CSSgirlTextColor">$girl.name</h1>
<img @src="$posingPictureRoute" @style="$CSSgirlBorderColor">
</div>
</div>
<br>
<<if $girl.presentation === true>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="100"></progress>
<br>
<span class="captionProgressBarText">Meeted </span>
</div>
<<else>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="0"></progress>
<br>
<span class="captionProgressBarText">Unknown </span>
</div>
<</if>>
<br>
<div class="captionProgressBar">
<progress id="girlLoveProgressBar" class="captionProgressBarBackground" max="100" @value="$girlLoveProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Love: - $girl.love / $girl.maxLove </span>
</div>
<br>
<div class="captionProgressBar">
<progress id="girlProgressProgressBar" class="captionProgressBarBackground" max="100" @value="$girlProgressProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Progress: $girl.progress / $girl.maxProgress</span>
</div>
<br>
<<if $girl.progress >= $girl.maxProgress && $girl.presentation === true>>
<span style="color:var(--purple)">You have reached the end of this girl's content.</span><br>
<span style="color:var(--purple)">For more content consider supporting on patreon.</span><br>
<<else>>
QUEST<br>
<<if $girl.presentation === false>>
<p class="reflection">Meet her in japanese class</p><br>
<<elseif $girl.progress === 0>>
<p class="reflection">Talk to her after japaneses class.</p><br>
<<elseif $girls.naomi.progress === 1>>
<p class="reflection">Give Naomi the homework until you have 3 love(negative love) and increase your japanese to 5</p><br>
<<elseif $girls.naomi.progress === 2>>
<p class="reflection">Give Naomi the homework until you have 6 love(negative love) and increase your japanese to 10</p><br>
<</if>>
<<if $girls.steffany.progress >= 3>>
<<if $girls.naomi.progress === 3 >>
<p class="reflection">Give Naomi the homework until you have 9 love(negative love) and increase your japanese to 15</p><br>
<<elseif $girls.naomi.progress >= 4>>
<p class="reflection">Go with her to private lessons at her home after school.</p><br>
<</if>>
<<elseif $girls.naomi.progress >= 3>>
<span style="color:var(--purple)">First progress with Steffany to continue this history.</span>
<</if>>
<</if>>
<<return "Go back" "Walkthrough">>
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $girl = $girls.secretGirl>>
<<set $girlColor = "var(--"+$girl.name.toLowerCase()+");">>
<style>
#girlProgressProgressBar::-webkit-progress-value {
background-color: var(--secretGirl);
border-radius: 5px;
}
</style>
<<set $girlLoveProgressPercent = Math.round(($girl.love / $girl.maxLove) * 100)>>
<<set $girlProgressProgressPercent = Math.round(($girl.progress / $girl.maxProgress) * 100)>>
<<set $CSSgirlTextColor = "color: "+$girlColor>>
<<set $CSSgirlBorderColor = "border: 3px solid "+$girlColor>>
<<set $posingPictureRoute = $girl.img+"pose2.jpg">>
<<set $CSSprogressBackgroundColor = "background-color: var(--blue)">>
<div class="eachWalkhroughFlexBox">
<div class="eachWalkhroughFlexBox-fc">
<h1 @style="$CSSgirlTextColor">$girl.name</h1>
<img @src="$posingPictureRoute" @style="$CSSgirlBorderColor">
</div>
</div>
<br>
<<if $girl.presentation === true>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="100"></progress>
<br>
<span class="captionProgressBarText">Meeted </span>
</div>
<<else>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="0"></progress>
<br>
<span class="captionProgressBarText">Unknown </span>
</div>
<</if>>
<br>
<div class="captionProgressBar">
<progress id="girlLoveProgressBar" class="captionProgressBarBackground" max="100" @value="$girlLoveProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Love: $girl.love / $girl.maxLove </span>
</div>
<br>
<div class="captionProgressBar">
<progress id="girlProgressProgressBar" class="captionProgressBarBackground" max="100" @value="$girlProgressProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Progress: $girl.progress / $girl.maxProgress</span>
</div>
<br>
<<if $girl.progress >= $girl.maxProgress && $girl.presentation === true>>
<span style="color:var(--purple)">You have reached the end of this girl's content.</span><br>
<span style="color:var(--purple)">For more content consider supporting on patreon.</span><br>
<<else>>
QUEST<br>
<<if $girl.presentation === false>>
<p class="reflection">Meet her in the university at night</p><br>
<<elseif $girl.progress === 0>>
<p class="reflection">Enter to the 52 Room</p><br>
<</if>>
<</if>>
<<return "Go back" "Walkthrough">>
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $girl = $girls.katia>>
<<set $girlColor = "var(--"+$girl.name.toLowerCase()+");">>
<style>
#girlProgressProgressBar::-webkit-progress-value {
background-color: var(--katia);
border-radius: 5px;
}
</style>
<<set $girlLoveProgressPercent = Math.round(($girl.love / $girl.maxLove) * 100)>>
<<set $girlProgressProgressPercent = Math.round(($girl.progress / $girl.maxProgress) * 100)>>
<<set $CSSgirlTextColor = "color: "+$girlColor>>
<<set $CSSgirlBorderColor = "border: 3px solid "+$girlColor>>
<<set $posingPictureRoute = $girl.img+"pose2.jpg">>
<<set $CSSprogressBackgroundColor = "background-color: var(--blue)">>
<div class="eachWalkhroughFlexBox">
<div class="eachWalkhroughFlexBox-fc">
<h1 @style="$CSSgirlTextColor">$girl.name</h1>
<img @src="$posingPictureRoute" @style="$CSSgirlBorderColor">
</div>
</div>
<br>
<<if $girl.presentation === true>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="100"></progress>
<br>
<span class="captionProgressBarText">Meeted </span>
</div>
<<else>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="0"></progress>
<br>
<span class="captionProgressBarText">Unknown </span>
</div>
<</if>>
<br>
<div class="captionProgressBar">
<progress id="girlLoveProgressBar" class="captionProgressBarBackground" max="100" @value="$girlLoveProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Love: $girl.love / $girl.maxLove </span>
</div>
<br>
<div class="captionProgressBar">
<progress id="girlProgressProgressBar" class="captionProgressBarBackground" max="100" @value="$girlProgressProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Progress: $girl.progress / $girl.maxProgress</span>
</div>
<br>
<<if $girl.progress >= $girl.maxProgress && $girl.presentation === true>>
<span style="color:var(--purple)">You have reached the end of this girl's content.</span><br>
<span style="color:var(--purple)">For more content consider supporting on patreon.</span><br>
<<else>>
QUEST<br>
<<if $girl.presentation === false>>
<p class="reflection">Meet her in the office of the university tutor</p><br>
<</if>>
<</if>>
<<return "Go back" "Walkthrough">>
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $girl = $girls.laura>>
<<set $girlColor = "var(--"+$girl.name.toLowerCase()+");">>
<style>
#girlProgressProgressBar::-webkit-progress-value {
background-color: var(--laura);
border-radius: 5px;
}
</style>
<<set $girlLoveProgressPercent = Math.round(($girl.love / $girl.maxLove) * 100)>>
<<set $girlProgressProgressPercent = Math.round(($girl.progress / $girl.maxProgress) * 100)>>
<<set $CSSgirlTextColor = "color: "+$girlColor>>
<<set $CSSgirlBorderColor = "border: 3px solid "+$girlColor>>
<<set $posingPictureRoute = $girl.img+"pose2.jpg">>
<<set $CSSprogressBackgroundColor = "background-color: var(--blue)">>
<div class="eachWalkhroughFlexBox">
<div class="eachWalkhroughFlexBox-fc">
<h1 @style="$CSSgirlTextColor">$girl.name</h1>
<img @src="$posingPictureRoute" @style="$CSSgirlBorderColor">
</div>
</div>
<br>
<<if $girl.presentation === true>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="100"></progress>
<br>
<span class="captionProgressBarText">Meeted </span>
</div>
<<else>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="0"></progress>
<br>
<span class="captionProgressBarText">Unknown </span>
</div>
<</if>>
<br>
<div class="captionProgressBar">
<progress id="girlLoveProgressBar" class="captionProgressBarBackground" max="100" @value="$girlLoveProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Love: $girl.love / $girl.maxLove </span>
</div>
<br>
<div class="captionProgressBar">
<progress id="girlProgressProgressBar" class="captionProgressBarBackground" max="100" @value="$girlProgressProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Progress: $girl.progress / $girl.maxProgress</span>
</div>
<br>
<<if $girl.progress >= $girl.maxProgress>>
<span style="color:var(--purple)">You have reached the end of this girl's content.</span><br>
<span style="color:var(--purple)">For more content consider supporting on patreon.</span><br>
<</if>>
QUEST<br>
<<if $girl.presentation === false>>
<p class="reflection">Go forward with biology teacher Steffany(20 biology required) until Dafne (University Rector) gives you permission to practice at the fertility center</p><br>
<<elseif $girl.progress === 0>>
<p class="reflection">Do practices until you reach 30 in biology</p><br>
<<elseif $girl.progress === 1>>
<p class="reflection">Do practices until you reach 40 in biology</p><br>
<<elseif $girl.progress === 2>>
<p class="reflection">Talk to her to unlock the laboratory</p><br>
<</if>>
<<return "Go back">>
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $girl = $girls.sofia>>
<<set $girlColor = "var(--"+$girl.name.toLowerCase()+");">>
<style>
#girlProgressProgressBar::-webkit-progress-value {
background-color: var(--sofia);
border-radius: 5px;
}
</style>
<<set $girlLoveProgressPercent = Math.round(($girl.love / $girl.maxLove) * 100)>>
<<set $girlProgressProgressPercent = Math.round(($girl.progress / $girl.maxProgress) * 100)>>
<<set $CSSgirlTextColor = "color: "+$girlColor>>
<<set $CSSgirlBorderColor = "border: 3px solid "+$girlColor>>
<<set $posingPictureRoute = $girl.img+"pose2.jpg">>
<<set $CSSprogressBackgroundColor = "background-color: var(--blue)">>
<div class="eachWalkhroughFlexBox">
<div class="eachWalkhroughFlexBox-fc">
<h1 @style="$CSSgirlTextColor">$girl.name</h1>
<img @src="$posingPictureRoute" @style="$CSSgirlBorderColor">
</div>
</div>
<br>
<<if $girl.presentation === true>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="100"></progress>
<br>
<span class="captionProgressBarText">Meeted </span>
</div>
<<else>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="0"></progress>
<br>
<span class="captionProgressBarText">Unknown </span>
</div>
<</if>>
<br>
<div class="captionProgressBar">
<progress id="girlLoveProgressBar" class="captionProgressBarBackground" max="100" @value="$girlLoveProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Love: $girl.love / $girl.maxLove </span>
</div>
<br>
<div class="captionProgressBar">
<progress id="girlProgressProgressBar" class="captionProgressBarBackground" max="100" @value="$girlProgressProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Progress: $girl.progress / $girl.maxProgress</span>
</div>
<br>
<<if $girl.progress >= $girl.maxProgress && $girl.presentation === true>>
<span style="color:var(--purple)">You have reached the end of this girl's content.</span><br>
<span style="color:var(--purple)">For more content consider supporting on patreon.</span><br>
<<else>>
QUEST<br>
<<if $girl.presentation === false>>
<p class="reflection">Meet her in home</p><br>
<<elseif $girl.progress === 0>>
<p class="reflection">Wait $girl.cooldown days and talk to her in her bedroom (You will need $100)</p><br>
<<elseif $girl.progress === 1>>
<p class="reflection">Wait $girl.cooldown days and talk to her in her bedroom</p><br>
<<elseif $girl.progress === 2>>
<p class="reflection">
Go to the street between 19:00 and 21:00 (You will need $150)</p><br>
<</if>>
<</if>>
<<return "Go back" "Walkthrough">>
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $girl = $girls.steffany>>
<<set $girlColor = "var(--"+$girl.name.toLowerCase()+");">>
<style>
#girlProgressProgressBar::-webkit-progress-value {
background-color: var(--steffany);
border-radius: 5px;
}
</style>
<<set $girlLoveProgressPercent = Math.round(($girl.love / $girl.maxLove) * 100)>>
<<set $girlProgressProgressPercent = Math.round(($girl.progress / $girl.maxProgress) * 100)>>
<<set $CSSgirlTextColor = "color: "+$girlColor>>
<<set $CSSgirlBorderColor = "border: 3px solid "+$girlColor>>
<<set $posingPictureRoute = $girl.img+"pose2.jpg">>
<<set $CSSprogressBackgroundColor = "background-color: var(--blue)">>
<div class="eachWalkhroughFlexBox">
<div class="eachWalkhroughFlexBox-fc">
<h1 @style="$CSSgirlTextColor">$girl.name</h1>
<img @src="$posingPictureRoute" @style="$CSSgirlBorderColor">
</div>
</div>
<br>
<<if $girl.presentation === true>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="100"></progress>
<br>
<span class="captionProgressBarText">Meeted </span>
</div>
<<else>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="0"></progress>
<br>
<span class="captionProgressBarText">Unknown </span>
</div>
<</if>>
<br>
<div class="captionProgressBar">
<progress id="girlLoveProgressBar" class="captionProgressBarBackground" max="100" @value="$girlLoveProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Love: $girl.love / $girl.maxLove </span>
</div>
<br>
<div class="captionProgressBar">
<progress id="girlProgressProgressBar" class="captionProgressBarBackground" max="100" @value="$girlProgressProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Progress: $girl.progress / $girl.maxProgress</span>
</div>
<br>
<<if $girl.progress >= $girl.maxProgress && $girl.presentation === true>>
<span style="color:var(--purple)">You have reached the end of this girl's content.</span><br>
<span style="color:var(--purple)">For more content consider supporting on patreon.</span><br>
<<else>>
QUEST<br>
<<if $girl.presentation === false>>
<p class="reflection">Meet her in biology class</p><br>
<<elseif $girl.progress === 0>>
<p class="reflection">Talk with Steffany after classes</p><br>
<<elseif $girl.progress === 1>>
<p class="reflection">Give Steffany the homework until you have 3 love and increase your biology to 5</p><br>
<<elseif $girl.progress === 2>>
<p class="reflection">Give Steffany the homework until you have 6 love and increase your biology to 10</p><br>
<<elseif $girl.progress === 3>>
<p class="reflection">Give Steffany the homework until you have 9 love and increase your biology to 15</p><br>
<<elseif $girl.progress === 4>>
<p class="reflection">Give Steffany the homework until you have 12 love and increase your biology to 20</p><br>
<<elseif $girl.progress === 0>>
<</if>>
<</if>>
<<return "Go back" "Walkthrough">>
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $girl = $girls.virginia>>
<<set $girlColor = "var(--"+$girl.name.toLowerCase()+");">>
<style>
#girlProgressProgressBar::-webkit-progress-value {
background-color: var(--virginia);
border-radius: 5px;
}
</style>
<<set $girlLoveProgressPercent = Math.round(($girl.love / $girl.maxLove) * 100)>>
<<set $girlProgressProgressPercent = Math.round(($girl.progress / $girl.maxProgress) * 100)>>
<<set $CSSgirlTextColor = "color: "+$girlColor>>
<<set $CSSgirlBorderColor = "border: 3px solid "+$girlColor>>
<<set $posingPictureRoute = $girl.img+"pose2.jpg">>
<<set $CSSprogressBackgroundColor = "background-color: var(--blue)">>
<div class="eachWalkhroughFlexBox">
<div class="eachWalkhroughFlexBox-fc">
<h1 @style="$CSSgirlTextColor">$girl.name</h1>
<img @src="$posingPictureRoute" @style="$CSSgirlBorderColor">
</div>
</div>
<br>
<<if $girl.presentation === true>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="100"></progress>
<br>
<span class="captionProgressBarText">Meeted </span>
</div>
<<else>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="0"></progress>
<br>
<span class="captionProgressBarText">Unknown </span>
</div>
<</if>>
<br>
<div class="captionProgressBar">
<progress id="girlLoveProgressBar" class="captionProgressBarBackground" max="100" @value="$girlLoveProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Love: $girl.love / $girl.maxLove </span>
</div>
<br>
<div class="captionProgressBar">
<progress id="girlProgressProgressBar" class="captionProgressBarBackground" max="100" @value="$girlProgressProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Progress: $girl.progress / $girl.maxProgress</span>
</div>
<br>
<<if $girl.progress >= $girl.maxProgress && $girl.presentation === true>>
<span style="color:var(--purple)">You have reached the end of this girl's content.</span><br>
<span style="color:var(--purple)">For more content consider supporting on patreon.</span><br>
<<else>>
QUEST<br>
<<if $girl.presentation === false>>
<p class="reflection">Unlock the practices at the Fertility Center and donate sperm with Nurse Helena to unlock Virginia</p><br>
<</if>>
<</if>>
<<return "Go back" "Walkthrough">>
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<ronnie>>Love, I'm here<</ronnie>><br>
<<ronnie>>Are you ready to go to the gym? Today we have upper body workouts<</ronnie>><br>
<<clara>>Hi, this is $player.name is the guy who has rented the last vacant room<</clara>><br>
<<ronnie>>Nice to meet you $player.name, I'm Ronnie<</ronnie>><br>
[img['media/images/boys/ronnie/presentation.jpg']]
<<say “You” $player.img>>Nice to meet you Ronnie<</say>><br>
<<ronnie>>If you need anything let me know and I can probably help you out, like help you with moving or if someone messes with you<</ronnie>><br>
<<clara>>Ronnie you are always so good<</clara>><br>
<<say “You” $player.img>>Thanks so much Ronnie, but I'm fine<</say>><br>
<<ronnie>>Well Clara, shall we go to the gym<</ronnie>><br>
<<clara>>Yeah, see you later $player.name<</clara>><br>
<<ronnie>>See you later<</ronnie>><br>
<<set $boys.ronnie.presentation = true>>
<<set $girls.clara.presentation = true>>
[[Home|Home][$gameEngine.onScene = false]]
</div>
<</nobr>><<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<<ronnie>>A second love, I've forgotten my keys<</ronnie>><br>
<<clara>>Okay, I'll wait for you in the car<</clara>><br>
<<say “You” $player.img>>Hi Ronnie, how are you going?<</say>><br>
<<ronnie>>Shut up you little shit, listen to what I'm going to tell you, if you even think about getting close to Clara, I will destroy you<</ronnie>><br>
[img['media/images/boys/ronnie/street1.jpg']]<br>
<p class="reflection">You remain silent</p><br>
<<ronnie>>We both know who is the strongest here, and believe me I will break every bone in your body if you go near her<</ronnie>><br>
[img['media/images/boys/ronnie/pose2.jpg']]<br>
<<ronnie>>Did you get it?<</ronnie>><br>
<<say “You” $player.img>>Yes, I will not go near Clara<</say>><br>
<<ronnie>>That's the way I like it<</ronnie>><br>
<p class="reflection">Someone calls Ronnie on the phone</p><br>
<<clara>>Ronnie , are you coming?<</clara>><br>
<<ronnie>>Sorry love, I bumped into $player.name and we were just talking<</ronnie>><br>
<<set $boys.ronnie.progress = 1>>
[[Street][$gameEngine.onScene = false]]
</div>
<</nobr>><<nobr>>
<<set $girls.amara.fuckCount++>>
<div align="center">
<p class="reflection">You both arrive at your bedroom</p>
<<amara>>So, this is where you live? Cozy. <</amara>><br>
<<say "You" $player.img>>Yeah, it’s not much, but it’s home. Make yourself comfortable. <</say>><br>
<<amara>>I think I’m already feeling comfortable... <</amara>><br>
<<video "media/videos/girls/amara/amarascene1/2.mp4" >><br>
<<say "You" $player.img>>Glad to hear that.<</say>><br>
<<amara>> I thought maybe we could... get to know each other better. <</amara>><br>
<<video "media/videos/girls/amara/amarascene1/3.mp4" >><br>
<<say "You" $player.img>>I think I’d like that... <</say>><br>
<<video "media/videos/girls/amara/amarascene1/4.mp4" >><br>
<<amara>>I want you to fuck me all night long, don't stop<</amara>><br>
<<say “You” $player.img>>I won't stop<</say>><br>
<<video "media/videos/girls/amara/amarascene1/5.mp4" >><br>
<<amara>>Come here, I'm going to take the last shot<</amara>><br>
<<video "media/videos/girls/amara/amarascene1/6.mp4" >><br>
<<amara>>Here is the address of my house, if you want to play another day, you are invited to come<</amara>><br>
<<say “You” $player.img>>Doubtless I'll come visit you soon<</say>><br>
<<amara>>I'll be waiting for you<</amara>><br>
[[Sleep][$gameEngine.onScene = false]]
</div>
<</nobr>><div align="center">
<<nobr>>
<<set $boys.jeremy.presentation = true>>
<<set $gameEngine.onScene = true>>
<<jeremy>>Good morning, everyone. I'm Professor Jeremy, and I'll be teaching your Computer Science class this semester. <</jeremy>><br>
[img['media/images/boys/jeremy/face.jpg']]
<<jeremy>>I want you all to feel comfortable with the key concepts we’ll cover. <</jeremy>><br>
<<jeremy>>If you have questions, don't hesitate to ask. <</jeremy>><br>
<<jeremy>>Let's make this a productive semester together. <</jeremy>><br>
<<jeremy>>Alright, let’s get started! <</jeremy>><br>
<br>
[[Computer Class|ComputerClass][$gameEngine.onScene = false]]
<</nobr>>
</div><<nobr>>
<div align="center">
<<set $boy = $boys.henry>>
<<set $boyColor = "var(--"+$boy.name.toLowerCase()+");">>
<style>
#boyProgressProgressBar::-webkit-progress-value {
background-color: var(--henry);
border-radius: 5px;
}
</style>
<<set $boyLoveProgressPercent = Math.round(($boy.love / $boy.maxLove) * 100)>>
<<set $boyProgressProgressPercent = Math.round(($boy.progress / $boy.maxProgress) * 100)>>
<<set $CSSboyTextColor = "color: "+$boyColor>>
<<set $CSSboyBorderColor = "border: 3px solid "+$boyColor>>
<<set $posingPictureRoute = $boy.img+"pose2.jpg">>
<<set $CSSprogressBackgroundColor = "background-color: var(--blue)">>
<div class="eachWalkhroughFlexBox">
<div class="eachWalkhroughFlexBox-fc">
<h1 @style="$CSSboyTextColor">$boy.name</h1>
<img @src="$posingPictureRoute" @style="$CSSboyBorderColor">
</div>
</div>
<br>
<<if $boy.presentation === true>>
<div class="captionProgressBar">
<progress id="boyPresentationProgressBar" class="captionProgressBarBackground" max="100" value="100"></progress>
<br>
<span class="captionProgressBarText">Meeted </span>
</div>
<<else>>
<div class="captionProgressBar">
<progress id="boyPresentationProgressBar" class="captionProgressBarBackground" max="100" value="0"></progress>
<br>
<span class="captionProgressBarText">Unknown </span>
</div>
<</if>>
<br>
<div class="captionProgressBar">
<progress id="boyLoveProgressBar" class="captionProgressBarBackground" max="100" @value="$boyLoveProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Love: $boy.love / $boy.maxLove </span>
</div>
<br>
<div class="captionProgressBar">
<progress id="boyProgressProgressBar" class="captionProgressBarBackground" max="100" @value="$boyProgressProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Progress: $boy.progress / $boy.maxProgress</span>
</div>
<br>
<<if $boy.progress >= $boy.maxProgress>>
<span style="color:var(--purple)">You have reached the end of this boy's content.</span><br>
<span style="color:var(--purple)">For more content consider supporting on patreon.</span><br>
<</if>>
QUEST<br>
<<if $boy.presentation === false>>
<p class="reflection">Meet him at his bedroom</p><br>
<<elseif $boy.progress === 0>>
<p class="reflection">Pay 200$ for the trip on boat</p><br>
<<elseif $boy.progress === 1>>
<p class="reflection">Pay the last 200$ for the trip on boat</p><br>
<<elseif $boy.progress === 2>>
<p class="reflection">Wait 1 week and go on weekend to his bedroom</p><br>
<<elseif $boy.progress === 3>>
<p class="reflection">Talk with him on his bedroom</p><br>
<</if>>
<<return "Go back">>
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $boy = $boys.ronnie>>
<<set $boyColor = "var(--"+$boy.name.toLowerCase()+");">>
<style>
#boyProgressProgressBar::-webkit-progress-value {
background-color: var(--ronnie);
border-radius: 5px;
}
</style>
<<set $boyLoveProgressPercent = Math.round(($boy.love / $boy.maxLove) * 100)>>
<<set $boyProgressProgressPercent = Math.round(($boy.progress / $boy.maxProgress) * 100)>>
<<set $CSSboyTextColor = "color: "+$boyColor>>
<<set $CSSboyBorderColor = "border: 3px solid "+$boyColor>>
<<set $posingPictureRoute = $boy.img+"pose2.jpg">>
<<set $CSSprogressBackgroundColor = "background-color: var(--blue)">>
<div class="eachWalkhroughFlexBox">
<div class="eachWalkhroughFlexBox-fc">
<h1 @style="$CSSboyTextColor">$boy.name</h1>
<img @src="$posingPictureRoute" @style="$CSSboyBorderColor">
</div>
</div>
<br>
<<if $boy.presentation === true>>
<div class="captionProgressBar">
<progress id="boyPresentationProgressBar" class="captionProgressBarBackground" max="100" value="100"></progress>
<br>
<span class="captionProgressBarText">Meeted </span>
</div>
<<else>>
<div class="captionProgressBar">
<progress id="boyPresentationProgressBar" class="captionProgressBarBackground" max="100" value="0"></progress>
<br>
<span class="captionProgressBarText">Unknown </span>
</div>
<</if>>
<br>
<div class="captionProgressBar">
<progress id="boyLoveProgressBar" class="captionProgressBarBackground" max="100" @value="$boyLoveProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Hate: $boy.love / $boy.maxLove </span>
</div>
<br>
<div class="captionProgressBar">
<progress id="boyProgressProgressBar" class="captionProgressBarBackground" max="100" @value="$boyProgressProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Progress: $boy.progress / $boy.maxProgress</span>
</div>
<br>
<<if $boy.progress >= $boy.maxProgress>>
<span style="color:var(--purple)">You have reached the end of this boy's content.</span><br>
<span style="color:var(--purple)">For more content consider supporting on patreon.</span><br>
<</if>>
QUEST<br>
<<if $boy.presentation === false>>
<p class="reflection">Meet him at Clara's bedroom</p><br>
<<elseif $boy.progress === 0>>
<p class="reflection">Go to the Street</p><br>
<<elseif $boy.progress === 1>>
<p class="reflection">Go to the gym on the morning(before 13:00)</p><br>
<<elseif $boy.progress === 2>>
<p class="reflection">Reach 50 Strenght and go to gym on the morning(before 13:00)</p><br>
<<elseif $boy.progress === 3>>
<p class="reflection">You need a strategy to beat Ronnie (Go to the kitchen)</p><br>
<<elseif $boy.progress === 4>>
<p class="reflection">Create anti-steroids on the Lab (You must unlock the lab first. (Fertility Center History))</p><br>
<</if>>
<<return "Go back">>
</div>
<</nobr>>
<div align="center">
Here you can change your appearance.
Name:
<<set $nameInput = $player.name>>
<<set $surnameInput = $player.surname>>
<<textbox "$player.name" $nameInput>>
Surname:
<<textbox "$player.surname" $surnameInput>>
<br>
<<nobr>>
Real family?
<br>
<<if $gameEngine.realFamily === true>>
<<radiobutton "$gameEngine.realFamily" false >> No (Stepmom, Stepsister)<br>
<<radiobutton "$gameEngine.realFamily" true checked>> Yes (Mom, Sister)<br>
<<else>>
<<radiobutton "$gameEngine.realFamily" false checked>> No (Stepmom, Stepsister)<br>
<<radiobutton "$gameEngine.realFamily" true>> Yes (Mom, Sister)<br>
<</if>>
<br>
Choose your Avatar:
<table>
<tr>
<td class="center">
<label tabindex="0">
<<radiobutton "$player.img" "media/images/playerphoto/face1.jpg">>
<img class="creationImage" src="media/images/playerphoto/face1.jpg">
</label>
</td>
<td class="center">
<label tabindex="0">
<<radiobutton "$player.img" "media/images/playerphoto/face2.jpg">>
<img class="creationImage" src="media/images/playerphoto/face2.jpg">
</label>
</td>
</tr>
<tr>
<td class="center">
<label tabindex="0">
<<radiobutton "$player.img" "media/images/playerphoto/face3.jpg">>
<img class="creationImage" src="media/images/playerphoto/face3.jpg">
</label>
</td>
<td class="center">
<label tabindex="0">
<<radiobutton "$player.img" "media/images/playerphoto/face4.jpg">>
<img class="creationImage" src="media/images/playerphoto/face4.jpg">
</label>
</td>
</tr>
<tr>
<td class="center">
<label tabindex="0">
<<radiobutton "$player.img" "media/images/playerphoto/face5.jpg">>
<img class="creationImage" src="media/images/playerphoto/face5.jpg">
</label>
</td>
<td class="center">
<label tabindex="0">
<<radiobutton "$player.img" "media/images/playerphoto/face6.jpg">>
<img class="creationImage" src="media/images/playerphoto/face6.jpg">
</label>
</td>
</tr>
<tr>
<td class="center">
<label tabindex="0">
<<radiobutton "$player.img" "media/images/playerphoto/face7.jpg">>
<img class="creationImage" src="media/images/playerphoto/face7.jpg">
</label>
</td>
<td class="center">
<label tabindex="0">
<<radiobutton "$player.img" "media/images/playerphoto/face8.jpg">>
<img class="creationImage" src="media/images/playerphoto/face8.jpg">
</label>
</td>
</tr>
<tr>
<td class="center">
<label tabindex="0">
<<radiobutton "$player.img" "media/images/playerphoto/face9.jpg">>
<img class="creationImage" src="media/images/playerphoto/face9.jpg">
</label>
</td>
<td class="center">
<label tabindex="0">
<<radiobutton "$player.img" "media/images/playerphoto/face10.jpg">>
<img class="creationImage" src="media/images/playerphoto/face10.jpg">
</label>
</td>
</tr>
<tr>
<td class="center">
<label tabindex="0">
<<radiobutton "$player.img" "media/images/playerphoto/face11.jpg">>
<img class="creationImage" src="media/images/playerphoto/face11.jpg">
</label>
</td>
<td class="center">
<label tabindex="0">
<<radiobutton "$player.img" "media/images/playerphoto/face12.jpg">>
<img class="creationImage" src="media/images/playerphoto/face12.jpg">
</label>
</td>
</tr>
<tr>
<td class="center">
<label tabindex="0">
<<radiobutton "$player.img" "media/images/playerphoto/face13.jpg">>
<img class="creationImage" src="media/images/playerphoto/face13.jpg">
</label>
</td>
<td class="center">
<label tabindex="0">
<<radiobutton "$player.img" "media/images/playerphoto/face14.jpg">>
<img class="creationImage" src="media/images/playerphoto/face14.jpg">
</label>
</td>
</tr>
<tr>
<td class="center">
<label tabindex="0">
<<radiobutton "$player.img" "media/images/playerphoto/face15.jpg">>
<img class="creationImage" src="media/images/playerphoto/face15.jpg">
</label>
</td>
<td class="center">
<label tabindex="0">
<<radiobutton "$player.img" "media/images/playerphoto/face16.jpg">>
<img class="creationImage" src="media/images/playerphoto/face16.jpg">
</label>
</td>
</tr>
</table>
[[Go Back|Bathroom]]
<</nobr>>
</div><<nobr>>
<div align="center">
<p class="reflection">You wake, it's 24:00, and suddenly you start hearing voices. At first, you think it's the TV or something like that, but as you pay more attention, you realize it's an argument.</p><br>
<p class="reflection">You step into the hallway and realize the noises are coming from Clara's room.</p><br>
<<ronnie>>Come on, Clara, don't make this harder. You know what I want. <</ronnie>><br>
<<clara>>NO, RONNIE! I'VE TOLD YOU A THOUSAND TIMES I DON'T WANT TO HAVE SEX, I DON'T FEEL LIKE IT! LEAVE ME ALONE! <</clara>><br>
[img['media/images/placesphotos/home/myroom/ronniescene5a.jpg']]
<p class="reflection">Clara's tone is desperate, and something inside you churns as you hear the fear in her voice.</p><br>
<<ronnie>>YOU HAVE NO CHOICE. DO WHAT I SAY, OR YOU'LL REGRET IT. <</ronnie>><br>
<<clara>>NO, RONNIE! I WON'T DO ANYTHING I DON'T WANT TO! <</clara>><br>
<<ronnie>>Do you really think you can say no to me? Do you know what's going to happen to you if you keep disobeying me? <</ronnie>><br>
<<clara>>NOT AGAIN! <</clara>><br>
<p class="reflection">You hear Ronnie hitting Clara and insulting her.</p><br>
<<ronnie>>YOU'RE JUST ANOTHER DAMN WHORE, YOU'LL DO WHAT I WANT!!<</ronnie>><br>
[img['media/images/placesphotos/home/myroom/ronniescene5b.jpg']]
<<clara>>Alright, Ronnie, but please don't hit me anymore. I'll do what you ask. <</clara>><br>
<<ronnie>>That's better. Now come here and suck my dick. <</ronnie>><br>
<p class="reflection">That bastard has to pay for everything he's doing to Clara.</p>
<p class="reflection">You go back to your room, feeling powerless because of the situation.</p><br>
<br>
<<set $boys.ronnie.progress = 3>>
[[Sleep][$gameEngine.onScene = false]]
</div>
<</nobr>>
<<nobr>>
<<set $gameEngine.onScene = true>>
<div align="center">
[img['media/images/boys/ronnie/gym1.jpg']]
<<ronnie>>Well, well, what are you doing here? I thought I made myself clear. <</ronnie>><br>
<<say "You" $player.img>>Ronnie... I just came to work out. I don’t want any trouble. <</say>><br>
<<ronnie>>Trouble is exactly what you’ll get if you don’t listen. Stay away from Clara. And while you’re at it, stay out of this gym. You’re not welcome here. <</ronnie>><br>
<<say "You" $player.img>>What? This has nothing to do with you. You can’t just ban me from the gym. <</say>><br>
<<ronnie>>Oh, believe me, I can. If I see you here again, I won’t be as nice as I am now. Is that clear? <</ronnie>><br>
<<say "You" $player.img>>Fine, fine. I get it. I don’t want any trouble. <</say>><br>
<<ronnie>>Good. Stay away from Clara, and stay out of my sight. This is my territory. <</ronnie>><br>
<<say "You" $player.img>>(sighs) Great... <</say>><br>
<p class="reflection">Who does he think he is? This is already too much I'm going to get revenge somehow on this damn idiot.</p>
<p style="color:var(--purple)">You should not return to the gym while Ronnie is here (come between 14:00 and 22:00).</p>
<<set $boys.ronnie.progress = 2>>
<br>
[[Go Back|ComercialCenter][$gameEngine.onScene = false]]
</div>
<</nobr>>
<<nobr>>
<<set $gameEngine.onScene = true>>
<div align="center">
<<ronnie>>What are you doing here? I made it clear last time to stay away from this gym. <</ronnie>><br>
<<say "You" $player.img>>Your threats are over, Ronnie. I'm not afraid of you. <</say>><br>
<<ronnie>>(Laughs mockingly) Do you really think you can take me on? <</ronnie>><br>
<p class="reflection">You approach him with determination, unafraid. </p><br>
[img['media/images/placesphotos/comercialcenter/gym/ronniescene4/1.jpg']]
<<ronnie>>You have no idea what you're getting into. <</ronnie>><br>
<p class="reflection">Ronnie steps forward, showing his physical dominance. You try to strike, but in the blink of an eye, he blocks your attempt and effortlessly pushes you to the ground. </p><br>
[img['media/images/placesphotos/comercialcenter/gym/ronniescene4/2.jpg']]
<<ronnie>>I thought you said the threats were over... <</ronnie>><br>
<p class="reflection">You fall to the ground, breathing heavily, but the anger starts to rise inside you. Quickly, you get back up and try to punch him in the stomach.</p><br>
<p class="reflection">As you rise, you feel a heavy blow to your left cheek, and your vision starts to blur.</p>
[img['media/images/placesphotos/comercialcenter/gym/ronniescene4/3.jpg']]
<p class="reflection">Before you lose consciousness, you hear Ronnie's voice saying a few words.</p><br>
<<ronnie>>You little shit, coming here and acting tough just because you trained for two days. <</ronnie>><br>
[img['media/images/placesphotos/comercialcenter/gym/ronniescene4/4.jpg']]
<<set $player.energy = 0>>
<br>
[[Everything turns black, you lose consciousness.|RonnieScene5]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<if $player.energy > 40>>
<br>[[Analize samples|AnalizeSamples]]<br><br>
<<else>>
<br><span style="color:var(--red)"> You need more energy to analize samples.(40 energy)</span><br>
<</if>>
<br>
<<if $boys.ronnie.progress >= 4>>
<<if $player.energy > 50 && $player.biologyProgress >= 50>>
<<if $player.consumables.antiSteroidsProgress === $player.consumables.antiSteroidsMaxProgress>>
[[Create anti-steroids syringes|AntiSteroidsCrafting][$player.energy -= 50]]<br><br>
<<else>>
[[Research anti-steroids syringes|AntiSteroidsCrafting][$player.energy -= 50]]<br><br>
<</if>>
<<elseif $player.biologyProgress < 50>>
<br><span style="color:var(--purple)"> You need to improve your biology.(+50 biology)</span><br>
<<else>>
<br><span style="color:var(--red)"> You need more energy to create anti-steroids syringes.(50 energy)</span><br>
<</if>>
<<set $antiSteroidsProgressPercent = Math.round(($player.consumables.antiSteroidsProgress / 5) * 100)>>
<div class="captionProgressBar">
<progress id="laboratoryProgressBar" class="captionProgressBarBackground" max="100" @value="$antiSteroidsProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Research progress: $player.consumables.antiSteroidsProgress / $player.consumables.antiSteroidsMaxProgress </span>
</div>
<br>
<</if>>
<<if $player.energy > 50 && $player.biologyProgress >= 60>>
<<if $player.consumables.libidoPillsProgress === $player.consumables.libidoPillsMaxProgress>>
[[Create cure for nymphomania pills|LibidoPillsCrafting][$player.energy -= 50]]<br><br>
<<else>>
[[Research cure for nymphomania|LibidoPillsCrafting][$player.energy -= 50]]<br><br>
<</if>>
<<elseif $player.biologyProgress < 60>>
<br><span style="color:var(--purple)"> You need to improve your biology to start a research for nynfomania cure.(+60 biology)</span><br>
<<else>>
<br><span style="color:var(--red)"> You need more energy to research.(50 energy)</span><br>
<</if>>
<<set $libidoPillsProgressPercent = Math.round(($player.consumables.libidoPillsProgress / 5) * 100)>>
<div class="captionProgressBar">
<progress id="laboratoryProgressBar" class="captionProgressBarBackground" max="100" @value="$libidoPillsProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Research progress: $player.consumables.libidoPillsProgress / $player.consumables.libidoPillsMaxProgress </span>
</div><br>
[[Go back|FertilityCenter]]
</div>
<</nobr>><<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<<set $practicesImages = []>>
<<for $i = 0; $i < 6; $i++>>
<<set $practicesImages[$i] = "placesphotos/fertilitycenter/laboratory/research/"+$i+".gif">>
<</for>>
<<set $randomImage = $practicesImages.random()>>
[img[setup.ImagePath+$randomImage]]<br>
<<if $player.biologyProgress < 60>>
<span style="color:var(--classOrange)">You learn a lot about biology.(+2 biology)</span><br>
<<set $player.biologyProgress += 2>>
<<set $player.intelligence += 1>>
<span style="color:var(--cian)">+1 intelligence.</span><br>
<<else>>
<span style="color:var(--classOrange)">Here you can no longer learn about biology.</span>
<</if>>
<<set $player.energy -= 40>>
<<set $actualHour += 3>>
<span style="color:var(--grey)">+3 hours has passed.</span><br>
<br>
[[Go Back|Laboratory][$gameEngine.onScene = false]]
</div>
<</nobr>><<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<<set $practicesImages = []>>
<<for $i = 0; $i < 6; $i++>>
<<set $practicesImages[$i] = "placesPhotos/fertilityCenter/laboratory/laboratoryCrafting/"+$i+".gif">>
<</for>>
<<set $randomImage = $practicesImages.random()>>
[img[setup.ImagePath+$randomImage]]<br>
<<if $player.consumables.antiSteroidsProgress >= $player.consumables.antiSteroidsMaxProgress && $player.consumables.antiSteroidsCompleted === true>>
<<set $player.consumables.antiSteroids++>>
<span style="color:var(--cian)">You created syringe</span>
<<elseif $player.consumables.antiSteroidsProgress >= $player.consumables.antiSteroidsMaxProgress && $player.consumables.antiSteroidsCompleted === false>>
<<goto "AntiSteroidsCompleted">>
<<else>>
<<set $player.consumables.antiSteroidsProgress++>>
<span style="color:var(--cian)">+1 to anti-steroids research</span><br>
<span style="color:var(--grey)">+2 hours has passed.</span><br>
<</if>>
<br>
[[Go Back|Laboratory][$gameEngine.onScene = false,$actualHour += 2]]
</div>
<</nobr>>
<!--
[[AntiSteroidsCompleted]]
--><<nobr>>
<<set $gameEngine.onScene = true>>
<div align="center">
<p class="reflection">As you enter the kitchen, you see Ronnie sitting at the kitchen table. On the table, you notice a large amount of protein supplements, and you see Ronnie injecting himself with some kind of drug.</p><br>
[img['media/images/placesphotos/home/kitchen/ronniescene6.jpg']]
<<ronnie>>Get out of here, you little shit, I'm busy getting stronger than you.<</ronnie>><br>
<<ronnie>>You're lucky I'm in a good mood, or I'd beat you up again like last time.<</ronnie>><br>
<<ronnie>>Now get out of here.<</ronnie>><br>
<p class="reflection">I'm going to destroy that damn bastard. I'm sure I can create something in the lab to make that cheater show his true self without all the chemicals.</p><br>
<p style="color:var(--purple)">Go to the laboratory and make anti-steroids syringes</p>
<<set $boys.ronnie.progress = 4>>
<br>
[[Go Back|Kitchen][$gameEngine.onScene = false]]
</div>
<</nobr>>
<<nobr>>
<<set $gameEngine.onScene = true>>
<div align="center">
<p class="reflection">You search the cabinet for Ronnie's supplements.</p><br>
[img['media/images/placesphotos/home/kitchen/suplements.jpg']]
<p class="reflection">You swap one of his syringes.</p><br>
[img['media/images/consumables/antisteroids.jpg']]
<p class="reflection">That damn idiot will show his true strength in a few days without the use of chemicals.</p><br>
<p class="reflection">The drug should take effect in 5 days.</p><br>
<p style="color:var(--purple)">Wait 5 days and go to the gym.</p>
<p style="color:var(--purple)">This is the end of this history on this version.</p>
<<set $boys.ronnie.progress = 5, $boys.ronnie.cooldown = 5>>
<br>
[[Go Back|Kitchen][$gameEngine.onScene = false]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<<set $practicesImages = []>>
<<for $i = 0; $i < 6; $i++>>
<<set $practicesImages[$i] = "placesPhotos/fertilityCenter/laboratory/laboratoryCrafting/"+$i+".gif">>
<</for>>
<<set $randomImage = $practicesImages.random()>>
[img[setup.ImagePath+$randomImage]]<br>
<<if $player.consumables.libidoPillsProgress >= $player.consumables.libidoPillsMaxProgress && $player.consumables.libidoPillsCompleted === true>>
<<set $player.consumables.libidoPills++>>
<span style="color:var(--cian)">You created pills</span>
<<elseif $player.consumables.libidoPillsProgress >= $player.consumables.libidoPillsMaxProgress && $player.consumables.libidoPillsCompleted === false>>
<<goto "LibidoPillsCompleted">>
<<else>>
<<set $player.consumables.libidoPillsProgress++>>
<span style="color:var(--cian)">+1 to nynfomania cure research</span><br>
<span style="color:var(--grey)">+2 hours has passed.</span><br>
<</if>>
<br>
[[Go Back|Laboratory][$gameEngine.onScene = false,$actualHour += 2]]
</div>
<</nobr>>
<!--
[[LibidoPillsCompleted]]
--><<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<<set $gameEngine.laboratoryPresentation = true>>
<p class="reflection"> The environment exudes an air of modernity and sophistication. Every detail of the laboratory reflects an absolute commitment to excellence. You feel immersed in a space designed to challenge the limits of knowledge and innovation. </p><br>
[img['media/images/placesphotos/fertilitycenter/laboratory/laboratory.jpg']]
<p class="reflection"> Microscopes with astonishing capabilities, automated equipment that seems straight out of a science fiction movie, and a technical display that makes it clear no expense has been spared. Every instrument seems meticulously crafted to tackle the most complex challenges of modern science. </p><br>
[img['media/images/placesphotos/fertilitycenter/laboratory/presentation/microscope.jpg']]
<p class="reflection"> You think of your $girls.chloe.relation Chloe and how her life could change if a definitive solution to her nymphomania were developed. The idea of freeing her from her daily dependence on medication becomes one of your main goals. </p><br>
[img['media/images/girls/chloe/laboratorypresentation.jpg']]
<br>
[[To the laboratory|Laboratory][$gameEngine.onScene = false]]
</div>
<</nobr>><<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<<set $player.consumables.libidoPillsCompleted = true>>
<<set $player.consumables.libidoPills++>>
I have successfully created an experimental cure for nymphomania.
[img[setup.ImagePath+'consumables/libidoPills.jpg']]
<p class="reflection">
I should go to her room when she's not there and swap her usual pills for this cure.
</p>
<p class="reflection">
I should also set up a hidden camera to document the progress.
</p>
<span style="color:var(--purple)">
You’ll find a store at the mall where you can buy a hidden camera.
</span><br>
<span style="color:var(--purple)">
Go to her room in the morning while she’s at the university. </span> <br>
<span style="color:var(--grey)">+2 hours has passed.</span><br>
<br>
[[Go Back|Laboratory][$gameEngine.onScene = false,$actualHour += 2]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<<set $player.consumables.antiSteroidsCompleted = true>>
<<set $player.consumables.antiSteroids++>>
You have successfully created an antagonist for steroids.
[img[setup.ImagePath+'consumables/antiSteroids.jpg']]
<p class="reflection">
That idiot's days are numbered. Let's see how strong he really is without relying on chemistry.
</p>
<span style="color:var(--purple)"> Go to the kitchen and switch the syringes. </span> <br>
<span style="color:var(--grey)">+2 hours has passed.</span><br>
<br>
[[Go Back|Laboratory][$gameEngine.onScene = false,$actualHour += 2]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<p class="reflection">*You find Chloe's medication and replace it with your experimental cure.*</p><br>
[img['media/images/consumables/libidopills.jpg']]<br>
<p class="reflection">You look for a place to set up the spy camera to document the progression of the disease.</p><br>
[img['media/images/items/spycamera2.jpg']]<br>
<p class="reflection">It should start taking effect in approximately 3 days.</p><br>
<span style="color:var(--purple)">Wait 3 days and check the spy camera through your computer at night. (between 21:00 & 24:00).</span><br>
<<set $girls.chloe.cooldown = 3, $girls.chloe.progress = 1, $girls.chloe.dailyInteraction = true>>
[[Chloe Bedroom|ChloeBedroom][$gameEngine.onScene = false]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<p>Grace is a dedicated mother who takes care of her two daughters, Carolina and Brittany.
<br>She is kind and protective, and now, after the fire, has committed to caring for Chloe while she lives at home.</p>
<<grace>>Hello, $player.name. I’m so sorry to hear about the fire at your house. <</grace>><br>
[img['media/images/girls/grace/presentation.jpg']]
<<say "You" $player.img>>Hi, Grace. Thank you, it’s been a difficult situation. <</say>><br>
<<grace>>I want you to know that I’ll take care of Chloe as best as I can while she’s here with us. She’s like part of the family. <</grace>><br>
<<say "You" $player.img>>I really appreciate that, Grace. It means a lot to me and my family. <</say>><br>
<<grace>>You don’t need to thank me, really. She and Brittany are getting along well, and Carolina is also happy to have her here.<</grace>><br>
<<grace>>In fact, here’s a key to the house. I suppose you’ll be visiting often to check on your sister, so I want you to feel welcome anytime. <</grace>><br>
[img['media/images/placesphotos/neighborhood/grayhouse/key.jpg']]
<<grace>>Besides, if you need it, the guest room is at your disposal.<</grace>><br>
<<say "You" $player.img>>That gives me a lot of peace of mind. Thank you, Grace. I truly appreciate it. <</say>><br>
<<set $girls.grace.presentation = true>>
[[Gray House|GrayHouse][$gameEngine.onScene = false]]
</div>
<</nobr>><<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<p class="reflection">You access the spy camera through your computer.</p><br>
<<video "media/videos/girls/chloe/chloespycamerab/1.mp4" >><br>
<<say "You" $player.img>>What is she doing?<</say>>
<<video "media/videos/girls/chloe/chloespycamerab/2.mp4" >><br>
<p class="reflection">It seems that the cure isn't working.</p><br>
<<video "media/videos/girls/chloe/chloespycamerab/3.mp4" >><br>
<<video "media/videos/girls/chloe/chloespycamerab/4.mp4" >><br>
<<video "media/videos/girls/chloe/chloespycamerab/5.mp4" >><br>
<<video "media/videos/girls/chloe/chloespycamerab/6.mp4" >><br>
<p class="reflection">The cure has been a failure, I should go and leave things as they were before.</p><br>
<span style="color:var(--purple)">Go to her room and change the pills again. (Between 10:00 & 13:00)</span><br>
<<if $girls.chloe.progress <= 2>>
<<set $girls.chloe.progress = 3>>
<</if>>
<<set $girls.chloe.dailyInteraction = true>>
[[Go Back|Computer][$gameEngine.onScene = false]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<secretGirl>>Hello, $player.name, welcome to our secret club.<</secretGirl>><br>
<p class="reflection">You find yourself in a hallway adorned with vibrant neon lights casting a soft glow on both sides. Countless doors line the corridor, barely visible under the dim lighting.</p>
<<secretGirl>>I will explain a little about our club.<</secretGirl>><br>
<<secretGirl>>Most of the members are students from the university, although people come from all over the world.<</secretGirl>><br>
<<say "You" $player.img>>What is the club about? What is my role here? <</say>><br>
<<secretGirl>>$player.name , this is a place of freedom, where everyone's wildest dreams can be fulfilled. Imagination is our limit.<</secretGirl>><br>
<<secretGirl>>This place is a temple of desire, but unfortunately, lately we do not have enough male staff.<</secretGirl>><br>
<<say "You" $player.img>>Do you mean that people come here to fuck?<</say>><br>
<<secretGirl>>It is more than that, here you can fulfill your deepest fantasies without being judged in the least.<</secretGirl>><br>
<<say "You" $player.img>>I understand, and you want me to join because I am a man.<</say>><br>
<<secretGirl>>No honey, you'll start as an intern before you get there. You'll have to prove that you deserve to be a member.<</secretGirl>><br>
<<say "You" $player.img>>Intern? What is an intern supposed to do in a place like this?<</say>><br>
<<secretGirl>>Yes, take this camera. Your first task will be to record what happens in the rooms.<</secretGirl>><br>
[img['media/images/items/profesionalcamera.jpg']]
<<secretGirl>>In fact today you are lucky, there is a girl who is also new like you. She is at door number 52. One of our members will be at your side to assist you if you need it.<</secretGirl>><br>
<span style="color:var(--red)">WARNING: this secondary character includes scenes that may be unpleasant for some sensitive people, such as gloryhole, group sex, etc. IF THIS IS YOUR CASE PLEASE PRESS THE BUTTON “skip this character's story."</span><br>
[[Room 43|Room43]]<br><br>
<<linkreplace "Skip this character's story.">>
[[Are you sure? (Skip this character's story.)|University][$girls.secretGirl.progress =$girls.secretGirl.maxProgress ]]
<</linkreplace>>
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<<say "You" $player.img>>Hi, Sofia. I wanted to ask if you can return the money I lent you the other day.<</say>><br>
<<sofia>>Hi, $player.name. Oh, about that...<</sofia>><br>
<<sofia>>You know, I was just about to talk to you. I was wondering if I could ask you for just a little bit more.<</sofia>><br>
<<say "You" $player.img>>A little more? Sofia, you haven’t even paid me back the first time.<</say>><br>
<<sofia>>I know, I know. But listen, I promise I’ll pay you back in 7 days. With interest.<</sofia>><br>
<<say "You" $player.img>>Interest? What kind of interest are we talking about?<</say>><br>
<<sofia>>Let’s just say the interest is... special. Something I know you won’t be able to resist.<</sofia>><br>
[img['media/images/girls/sofia/debtA.jpg']]<br>
<p class="reflection">She gives you a seductive look, lightly biting her lip as she tries to convince you.</p><br>
<<say "You" $player.img>>Alright, Sofia. I’ll give you one last chance, but I expect you to keep your word this time.<</say>><br>
<<sofia>>Thank you, $player.name. I promise you won’t regret it. You’re the best!<</sofia>><br>
<span style="color:var(--purple)">Wait 7 days and come back.</span><br>
<<set $girls.sofia.progress = 1, $girls.sofia.cooldown = 7>>
[[Pay 100$|SofiaBedroom][$player.money -= 25,$gameEngine.onScene = false]]
</div>
<</nobr>><<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<<say "You" $player.img>>Hey, Sofia. It's been 7 days. Can you pay back the money I lent you?<</say>><br>
<<sofia>>Mmm... Look, I have to be honest with you. I'm not going to pay you back.
<</sofia>><br>
<<say "You" $player.img>>What do you mean you're not going to pay me back? You promised you would.<</say>><br>
<<sofia>>Maybe I'll pay you when I can. Besides, it's not that much money, right?<</sofia>><br>
<<sofia>>But you know what? I just don't want to right now.<</sofia>><br>
<<say "You" $player.img>>So it's not that you can't, it's that you don't want to. That disappoints me, Sofia.<</say>>
<br>
<<sofia>>Oh, don't exaggerate.<</sofia>><br>
<<say "You" $player.img>>Fine. After this, don't ask me for anything ever again. You've made it clear how much you value my help.<</say>><br>
<<sofia>>Do whatever you want.<</sofia>><br>
<p class="reflection">That damn bitch just used me to get my money.</p><br>
<p class="reflection">She better not ask me for anything else ever again.</p><br>
<span style="color:var(--purple)">A street event has been unlocked.</span><br>
<<set $girls.sofia.progress = 2>>
[[Go back|SofiaBedroom][$gameEngine.onScene = false]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<p class="reflection">You hear a group of people talking loudly at the entrance of your home. </p><br>
<<gangster>>The extensions are over, we want the money now. <</gangster>><br>
<<sofia>>Please, give me another chance. <</sofia>><br>
<<gangster>>The boss is fed up with you. This isn't the first time we've had to chase you down for your debts. Also, the boss has plans for you. If you don't pay, you'll have to repay the money by working at his club. <</gangster>><br>
<<sofia>>No, please. I beg you. <</sofia>><br>
<p class="reflection">Sofia sees you from a distance and runs toward you. </p><br>
<<sofia>>$player.name, I'm so glad you're here. Please I need your help. These men want to hurt me if I don't pay them what I owe. <</sofia>><br>
<<say "You" $player.img>>Well, maybe this will teach you not to leave debts around. <</say>><br>
<p class="reflection">The gangsters speak to you from a distance. </p><br>
<<gangster>>YOU!! Do you know this girl? <</gangster>><br>
<<say "You" $player.img>>Well, I don't really know her. <</say>><br>
<<sofia>>YES, HE KNOWS ME!! <</sofia>><br>
<<sofia>>Please, $player.name, help me, I'll do anything you want. If you pay them, I promise I'll pay you the interest I mentioned last time. <</sofia>><br>
<<say "You" $player.img>>I don't know... I'm not very convinced. When will that be? <</say>><br>
<<sofia>>Right now. Please, please, please, please! <</sofia>><br>
<p class="reflection">The gangsters approach you. </p><br>
<<gangster>>Boy, if you don't know this girl, you better get out of here. <</gangster>><br>
<<say "You" $player.img>>Yes, she's my friend. How much does she owe? <</say>><br>
<<gangster>>Well, she has to pay us $150 this week. <</gangster>><br>
[[Pay the debt (150$)|SofiaDebtD][$player.money -= 150]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<say "You" $player.img>>Dammit Sofia, what have you gotten me into?<</say>><br>
<<sofia>>Dear, calm down, I’m sure in the end it’s nothing. They probably just want to talk to you<</sofia>><br>
<<sofia>>Well, come here, I’m going to relax you a bit<</sofia>><br>
<p class="reflection">Sofia exits the changing room wearing pink lingerie</p><br>
<<sofia>>Come, I’m going to make all your problems disappear.<</sofia>><br>
<<video "media/videos/girls/sofia/sofiascene1/1.mp4" >><br>
<<say "You" $player.img>>I love your boobs.<</say>><br>
<<video "media/videos/girls/sofia/sofiascene1/2.mp4" >><br>
<<sofia>>There’s something you’re going to like even more.<</sofia>><br>
<<video "media/videos/girls/sofia/sofiascene1/3.mp4" >><br>
<<sofia>>Do you prefer my boobs or my mouth?<</sofia>><br>
<<say "You" $player.img>>Your mouth!! Please don't stop.<</say>><br>
<<video "media/videos/girls/sofia/sofiascene1/4.mp4" >><br>
<<sofia>>I love to taste the precum.<</sofia>><br>
<<video "media/videos/girls/sofia/sofiascene1/5.mp4" >><br>
<<sofia>>Come on dear, I'm going to get all that cum that I can feel in your balls.<</sofia>><br>
<<video "media/videos/girls/sofia/sofiascene1/6.mp4" >><br>
<<say "You" $player.img>>I'm going to cum soon.<</say>><br>
<<sofia>>Cum on my tits, get them wet with your hot cum.<</sofia>><br>
<<video "media/videos/girls/sofia/sofiascene1/7.mp4" >><br>
<<if $girls.sofia.progress <= 2>>
<<set $girls.sofia.progress = 3 >>
<</if>>
[[Sofia's Bedroom|SofiaBedroom][$gameEngine.onScene = false,$actualHour += 1,$girls.sofia.handjobCount++,$girls.sofia.dailyInteraction = true]]
</div>
<</nobr>><<nobr>>
<div align="center">
<<gangster>>Alright, Sofia, you'd better have the money by next week. <</gangster>><br>
<<sofia>>Yes, don't worry. I won't cause any more problems. <</sofia>><br>
<<gangster>>You better, now get out of my sight. <</gangster>><br>
<p class="reflection">You turn around and start walking. </p><br>
<<gangster>>Hey boy, where do you think you're going? <</gangster>><br>
<<say "You" $player.img>>I don't have any more money, in case that's what you're looking for. <</say>><br>
<<gangster>>Who mentioned money? Your friend owes us a favor, and you're going to be the one to pay it. You look like you'd be more useful than that bitch. <</gangster>><br>
<<gangster>>Show up tomorrow at 22:00 at this address, and you'd better be on time. We know where you live. <</gangster>><br>
<<say "You" $player.img>>I'll be there, no problem. <</say>><br>
<<gangster>>Good. <</gangster>><br>
<p class="reflection">Damn it, I should have let them take Sofia. This girl is nothing but trouble. </p><br>
<<sofia>>Come on, $player.name, let's go to my room. <</sofia>><br>
[[Sofia’s Room|SofiaScene1]]
</div>
<</nobr>>
The university library is a space designed to promote learning, research, and academic development for the entire university community.
With modern and functional architecture, the library provides a quiet and conducive environment for study, featuring reading areas, group work rooms, and individual study cubicles.
You can study here.
<<nobr>>
<<if $player.energy >=10>>
[[Study|LibraryStudy]]<br>
<<else>>
<span style="color: var(--red)">You need more energy(10 energy).</span><br>
<</if>>
<br>
[[Go back|University]]
<</nobr>><div align="center">
<<nobr>>
<<set $studyImages = []>>
<<for $i = 0; $i < 6; $i++>>
<<set $studyImages[$i] = "/commongifs/study/gifs/"+$i+".gif">>
<</for>>
<<set $randomImage = $studyImages.random()>>
[img["media/images/" +$randomImage]]<br>
<<set $player.energy -= 10, $player.intelligence += 1>>
<<set $actualHour += 1>>
<span style="color:var(--grey)">+1 hour has passed.</span><br>
<span style="color:var(--cian)">+1 intelligence.</span><br>
<</nobr>>
[[Desk]]
</div><<nobr>>
<div align="center">
<<set $studyImages = []>>
<<for $i = 0; $i < 6; $i++>>
<<set $studyImages[$i] = "/commongifs/study/gifs/"+$i+".gif">>
<</for>>
<<set $randomImage = $studyImages.random()>>
[img["media/images/" +$randomImage]]<br>
<<set $player.energy -= 10, $player.intelligence += 3>>
<<set $actualHour += 2>>
<span style="color:var(--orange)">You study in the library.</span><br>
<span style="color:var(--grey)">+2 hour has passed.</span><br>
<span style="color:var(--cian)">+3 intelligence.</span><br>
[[Library]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<p class="reflection">You approach the hatch and press the button behind the light as the girl instructed you.</p>
[img['media/images/placesphotos/university/secretclub/redbutton.jpg']] <br>
<p class="reflection">The hatch opens before you, and a voice from below invites you to descend the stairs.</p><br>
[img['media/images/placesphotos/university/secretclub/hatch.jpg']] <br>
[[Descend the stairs|SecretGirlScene1B]]
<br><br>
[[Don't enter|University]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<if $girls.secretGirl.progress === 0>>
<<set $girls.secretGirl.progress = 1>>
<</if>>
<<anonymous>>Welcome, I see this is the first time for both of you. Don't worry, I will guide you if you need anything. Especially you girl, you must be excited.<</anonymous>><br>
<<girl1>>Yes, although I don't know if I will do it right.<</girl1>><br>
<<anonymous>>Don't worry, I'll give you instructions.<</anonymous>><br>
<<anonymous>>New guy, turn on the camera.<</anonymous>><br>
<p class="reflection">Turn on the camera.</p>
<<anonymous>>Come on girl, nude yourfelf.<</anonymous>><br>
<<video "media/videos/girls/secretgirl/room43/1.mp4" >><br>
<<anonymous>>Here they come, get that mouth to work.<</anonymous>><br>
<p class="reflection">The girl looks a bit insecure.</p>
<<video "media/videos/girls/secretgirl/room43/2.mp4" >><br>
<<anonymous>>Open your mouth, the first cum is coming.<</anonymous>><br>
<<video "media/videos/girls/secretgirl/room43/3.mp4" >><br>
<<anonymous>>Well done swallow it all, here comes the second one.<</anonymous>><br>
<<video "media/videos/girls/secretgirl/room43/4.mp4" >><br>
<<anonymous>>This one is huge, open your mouth wide.<</anonymous>><br>
<<video "media/videos/girls/secretgirl/room43/5.mp4" >><br>
<<anonymous>>Inside, inside. Swallow it all.<</anonymous>><br>
<<video "media/videos/girls/secretgirl/room43/6.mp4" >><br>
<<girl1>>It's too much cum, I can't swallow it all.<</girl1>><br>
<<anonymous>>It's normal and you will get more practice with time.<</anonymous>><br>
<<anonymous>>Well that's all for today.<</anonymous>><br>
<<anonymous>>Well done, camera boy.<</anonymous>><br>
[[It's too late.|Sleep][$gameEngine.onScene = false,$actualHour += 3,$girls.secretGirl.handjobCount++]]
</div>
<</nobr>><<nobr>>
<div align="center">
<<if $girls.secretGirl.progress === 1>>
<<set $girls.secretGirl.progress = 2>>
<</if>>
<<girl1>>What a nice horse dick you have, let me take care of it.<</girl1>><br>
<<video "media/videos/girls/secretgirl/room52/1.mp4" >><br>
<<girl1>>It's huge! I can't wait to feel it fill my pussy.<</girl1>><br>
<<video "media/videos/girls/secretgirl/room52/2.mp4" >><br>
<<anonymous>>I'm going to cum!<</anonymous>><br>
<<girl1>>Cum inside with your horse dick.<</girl1>><br>
<<girl1>>Oops, it leaked a little, I'll have to take care of it.<</girl1>><br>
<<video "media/videos/girls/secretgirl/room52/3.mp4" >><br>
<p class="reflection">After licking the semen off the floor, another club member immediately appears and starts working on it.</p>
<<video "media/videos/girls/secretgirl/room52/4.mp4" >><br>
<<girl1>>Come on camera boy, I want to change rooms.<</girl1>><br>
<p class="reflection">This girl is insatiable.</p>
<<anonymous>>Oh yeah, I wanted to get my balls emptied with a good pussy.<</anonymous>><br>
<<video "media/videos/girls/secretgirl/room52/5.mp4" >><br>
<<girl1>>Quick camera boy, record how it comes out of my wet pussy.<</girl1>><br>
<<video "media/videos/girls/secretgirl/room52/6.mp4" >><br>
<<girl1>>It tastes so good, too bad there are no more men around.<</girl1>><br>
<<video "media/videos/girls/secretgirl/room52/7.mp4" >><br>
[[It´s too late|Sleep][$gameEngine.onScene = false,$actualHour += 3,$girls.secretGirl.handjobCount++]]
</div>
<</nobr>><<nobr>>
<div align="center">
<<set $randomNumber = random(0, 5)>>
<<if $randomNumber === 0>>
<<say "You" $player.img>>I hope you're doing well. <</say>><br> <<carolina>>Why do you care? Just leave me alone. <</carolina>><br> <<say "You" $player.img>>I just wanted to make sure you're okay. <</say>><br> <<carolina>>I'm fine, just tired of you constantly checking on me. Get out of my room, now. <</carolina>><br>
<br>
<<elseif $randomNumber === 1>>
<<carolina>>What do you want now? Can't you see I'm busy? <</carolina>><br> <<say "You" $player.img>>I just wanted to talk a little. <</say>><br> <<carolina>>Well, I don't feel like it. Get out of my room. <</carolina>><br>
<br>
<<elseif $randomNumber === 2>>
<<carolina>>Do you think I'm going to pay attention to you all the time? <</carolina>><br> <<say "You" $player.img>>I just wanted to know how you're doing. <</say>><br> <<carolina>>Well, I'm fine, but I don't need you bothering me. Get out of here! <</carolina>><br>
<br>
<<elseif $randomNumber === 3>>
<<carolina>>Why don't you leave already? You have no reason to be here. <</carolina>><br> <<say "You" $player.img>>I just want to spend some time with you. <</say>><br> <<carolina>>Well, sorry, but I don't feel like seeing you. Leave my room now. <</carolina>><br>
<br>
<<elseif $randomNumber === 4>>
<<carolina>>Seriously? Again? I don't know why you keep insisting. <</carolina>><br> <<say "You" $player.img>>I thought we could talk for a bit. <</say>><br> <<carolina>>I already told you! Leave, I don't want to talk to you right now. <</carolina>><br>
<br>
<<elseif $randomNumber === 5>>
<<carolina>>What part of "leave me alone" don't you understand? <</carolina>><br> <<say "You" $player.img>>I just wanted to know if you need anything. <</say>><br> <<carolina>>I need you to leave. Right now. Get out! <</carolina>><br>
<</if>>
<br>
[[Carolina's bedroom|GHCarolinaBedroom]]
</div>
<</nobr>><<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<p class="reflection">You find the pills for the experimental cure, but only half remain.</p><br>
[img['media/images/consumables/halflibidopills.jpg']]<br>
<span style="color:var(--purple)">Talk to Chloe tomorrow to check how she’s feeling.</span><br>
<<linkreplace "Someone enters the room">>
<<brittany>>Hi $player.name , please, I urgently need your help.<</brittany>><br>
<<say "You" $player.img>>Hi, Brittany. I thought you were in class.<</say>><br>
<<brittany>>That’s the thing, I’m very overwhelmed, please help me.<</brittany>><br>
<<say "You" $player.img>>Alright, but tell me what’s going on.<</say>><br>
<<brittany>>They let us out early because tomorrow we have a surprise exam. Out of the 5 topics I need to study, I’ve only reviewed 2. Please help me, $player.name.<</brittany>><br>
<<say "You" $player.img>>Alright, Brittany, let’s go to your room.<</say>><br>
<<set $girls.chloe.progress = 4, $girls.chloe.cooldown = 1>>
[[Go to her bedroom|BrittanyScene1A]]
<</linkreplace>>
</div>
<</nobr>>
<p class="reflection">You are in the guest room.</p>
<p class="reflection">The room is very well lit. It is bathed in natural light coming in through large windows. These have slightly translucent white curtains that let in the sun's rays.</p>
<p class="reflection">It is evident that Grace is a great homemaker. Her dedication and attention to detail shows in every little aspect, from the perfectly aligned pictures on the walls, to the carpet that looks like it was just vacuumed.</p>
<<nobr>>
<div align="center">
<div class="imageFlexBox">
<div class="imageMenu">
[img[Nap|'media/images/placesphotos/home/myroom/nap.jpg'][Nap][$player.lastBedroom = 1]]
<p class="imageMenuText">TAKE A NAP</p>
</div>
<div class="imageMenu">
[img[Living Room|'media/images/placesphotos/home/livingroom.jpg'][Home]]
<p class="imageMenuText">LIVING ROOM</p>
</div>
</div>
<div class="imageFlexBox">
<div class="imageMenu">
<<if $actualHour >= 21>>
<<if $girls.chloe.progress === 5>>
[img[Sleep|'media/images/placesphotos/home/myroom/sleep.jpg'][ChloeScene1A][$player.lastBedroom = 1]]
<p class="imageMenuText">SLEEP</p>
<<else>>
[img[Sleep|'media/images/placesphotos/home/myroom/sleep.jpg'][Sleep][$player.lastBedroom = 1]]
<p class="imageMenuText">SLEEP</p>
<</if>>
<</if>>
</div>
</div>
</div>
<</nobr>>
<!--[[ChloeScene1A]]
-->
<<nobr>>
<<set $gameEngine.onScene = true>>
<div align="center">
<p class="reflection">At this point you are no longer capable of reasoning and you give in to your most primitive impulses.</p><br>
<<video "media/videos/girls/chloe/chloescene1/10.mp4" >><br>
<p class="reflection">Her pussy starts to squirt, you can tell she's about to cum.</p><br>
<<video "media/videos/girls/chloe/chloescene1/11.mp4" >><br>
<p class="reflection">Lust takes over your mind and the idea of cumming inside becomes the only option.</p><br>
<<video "media/videos/girls/chloe/chloescene1/12.mp4" >><br>
<p class="reflection">She still does not respond and falls asleep in bed, you move her to her room and lay her down on her bed.</p><br>
<span style="color:var(--purple)">It seems that Chloe, after the doses of the experimental cure, has developed sexsomnia (a variant of sleepwalking).</span><br>
<<if $girls.chloe.progress <= 5>>
<<set $girls.chloe.progress = 6 >>
<</if>>
[[Continue sleeping|Sleep][$player.lastBedroom = 1,$girls.chloe.fuckCount++,$gameEngine.onScene = false]]
</div>
<</nobr>><<nobr>>
<div align="center">
<p class="reflection">You enter her room and place all the books on the table, settling down to study.</p><br>
<!--book-->
[img['media/images/placesphotos/neighborhood/grayhouse/studybooks.jpg']]<br>
<p class="reflection">You spend 20 minutes studying.</p><br>
<<say "You" $player.img>>Very good. Look Brittany, in the end it's not that much material. And it's not that hard.<</say>><br>
<<brittany>>That’s because you’re the best teacher ever. Thank you so much, $player.name.<</brittany>><br>
<<say "You" $player.img>>You're welcome. I'm going to the bathroom for a moment. When I come back we'll do a quick review of everything, so you'll be ready for tomorrow's exam.<</say>><br>
<<brittany>>Yes!!!<</brittany>><br>
[[Go to the toilet|BrittanyScene1B]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $toiletImages = []>>
<<for $i = 0; $i < 6; $i++>>
<<set $toiletImages[$i] = "/commongifs/bathroom/gifs/toilet/"+$i+".gif">>
<</for>>
<<set $randomImage = $toiletImages.random()>>
[img["media/images/"+$randomImage]]
<p class="reflection">You start hearing Brittany's screams calling you.</p><br>
[[Run to her room|BrittanyScene1C]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<brittany>>$player.name please help me, I feel very bad!!!<</brittany>><br>
<<brittany>>I feel awful, I don't know what to do.<</brittany>><br>
<<say "You" $player.img>>What happened Brittany, do you want me to call an ambulance?<</say>><br>
<<brittany>>With the stress of tomorrow's exam, I took one of the pills you had in your backpack.<</brittany>><br>
<<say "You" $player.img>>How do you come up with Brittany?! How do you take a pill without knowing what it is?!<</say>><br>
<<brittany>>$player.name I'm so sorry. As they were the same as the ones my mother gives me when I have a headache. Please help me.<</brittany>><br>
<<say "You" $player.img>>It's okay, don't be embarrassed. I'll call an ambulance right away.<</say>><br>
<<brittany>>AHHH!!<</brittany>><br>
<<say "You" $player.img>>Tell me what do you feel?<</say>><br>
<<brittany>>It's that ...<</brittany>><br>
<<say "You" $player.img>>Brittany!!! This is no time for shyness.<</say>><br>
<<brittany>>I really want to touch myself... down there... I feel very hot in my intimate area.<</brittany>><br>
<p class="reflection">Perhaps the pills increase the libido of those who take them considerably.</p><br>
<<brittany>>When I touch myself, it passes a little.<</brittany>><br>
<<say "You" $player.img>>Okay Brittany, try it. I'll go outside and call me if you notice anything else.<</say>><br>
<<brittany>>Please don't leave!<</brittany>><br>
<<say "You" $player.img>>It's your privacy, I'll be outside. You don't want me to see your private parts.<</say>><br>
<<brittany>>It's just, I've never done... that.<</brittany>><br>
<p class="reflection">She says embarrassed.</p><br>
<<say "You" $player.img>>Well, at least try it.<</say>><br>
<<brittany>>Okay, but don't go far.<</brittany>><br>
<<say "You" $player.img>>I'll be right outside the door.<</say>><br>
<p class="reflection">You leave the room and close the door.</p><br>
[[3 minutes later|BrittanyScene1D]]
</div>
<</nobr>> <<nobr>>
<div align="center">
<<brittany>>$player.name come in!<</brittany>><br>
<p class="reflection">*You enter the room.*</p><br>
<<brittany>>It's not working and it's getting hotter and hotter in there. Please help me, do anything.<</brittany>><br>
<<say "You" $player.img>>Okay, close your eyes.<</say>><br>
<<brittany>>The eyes for what?<</brittany>><br>
<<say "You" $player.img>>Don't you want me to help you?<</say>><br>
<<brittany>>Okay, I'll close them now.<</brittany>><br>
<p class="reflection">Brittany closes her eyes and you approach her.</p><br>
<<say "You" $player.img>>I see you looking, well whatever.<</say>><br>
<p class="reflection">*You take off her underwear.*</p><br>
<<video "media/videos/girls/brittany/brittanyscene1/1.mp4" >><br>
<<brittany>>$player.name , what are you going to do?<</brittany>><br>
<<say "You" $player.img>>Just relax.<</say>><br>
<<video "media/videos/girls/brittany/brittanyscene1/2.mp4" >><br>
<<say "You" $player.img>>Are you feeling better?<</say>><br>
<<brittany>>Yes, don't stop. I'm feeling better... aah.<</brittany>><br>
<p class="reflection">The pleasure she feels in her body doesn't let her finish sentences, all you hear are her moans.</p><br>
<<video "media/videos/girls/brittany/brittanyscene1/3.mp4" >><br>
<<brittany>>I'm starting to feel like tickling down there.<</brittany>><br>
<p class="reflection">You begin to notice on your tongue that her pussy is starting to get very wet.</p><br>
<<brittany>>Keep going!<</brittany>><br>
<<video "media/videos/girls/brittany/brittanyscene1/4.mp4" >><br>
<p class="reflection">Brittany cums and it looks like the pill has worn off.</p><br>
<p class="reflection">She immediately notices that she is still naked and covers herself with a blanket.</p><br>
<<brittany>>Thank you very much, I feel much better now.<</brittany>><br>
<<say "You" $player.img>>I hope you don't take anything again without knowing what it really is.<</say>><br>
<<brittany>>Sorry, next time I'll make sure what I take.<</brittany>><br>
<<brittany>>$player.name!!!! Your trouser!!!!<</brittany>><br>
<p class="reflection">Because of the situation your dick has become erect.</p><br>
[img['media/images/misc/erection.jpg']]
<<say "You" $player.img>>Don't worry, it's okay.<</say>><br>
<<brittany>>But it's my fault.<</brittany>><br>
<<say "You" $player.img>>Go rest, you have an important exam tomorrow.<</say>><br>
<<brittany>>All right, thank you very much.<</brittany>><br>
<<if $girls.brittany.progress <= 0>>
<<set $girls.brittany.progress = 1,$girls.brittany.cooldown = 1>>
<</if>>
[[Gray House|GrayHouse][$gameEngine.onScene = false]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<if $player.intelligence >= 20 && $girls.brittany.love === 0 && $girls.brittany.dailyInteraction === false >>
<<brittany>>Hey, can I ask you something?
<</brittany>><br>
<<say "You" $player.img>>Of course, what's up?<</say>><br>
<<brittany>>Well, since you're finishing your biology degree, could you give me some private lessons? There are several things I don't quite understand, especially genetics.<</brittany>>
<<say "You" $player.img>>Absolutely! I'd be happy to help. Would you like to start with genetics?<</say>><br>
<<brittany>>(Smiling with relief) That would be amazing! I don’t know where to start, but I think I’d understand it much better with you.
<</brittany>>
<<say "You" $player.img>>Don’t worry, we can start with the basics and progress step by step. How does that sound?
<</say>><br>
<<brittany>>Yes! That sounds perfect. Thank you!
<</brittany>>
<<say "You" $player.img>>No problem, Brittany. We'll make this much easier for you.
<</say>><br>
<p class="reflection">*You spend the afternoon studying together.*</p><br>
<<set $girls.brittany.love += 3,$girls.brittany.dailyInteraction = true>>
<span style="color:var(--red)">+3 Brittany's love</span><br>
<</if>>
<<if $player.intelligence >= 40 && $girls.brittany.love === 3 && $girls.brittany.dailyInteraction === false>>
<<say "You" $player.img>>Hey Brittany, do you have any questions about mitosis? I think we could review it together.
<</say>><br>
<<brittany>>Yes! Mitosis always confuses me. I don’t know how to remember all the phases. Could you explain it a bit more?
<</brittany>><br>
<<say "You" $player.img>>Sure, the key is that mitosis has 4 main phases: prophase, metaphase, anaphase, and telophase. Here's a trick to remember them: "Pro Met A Television" can help you associate the initials of the phases with the first letters of those words.
<</say>><br>
<<brittany>>(smiling) That sounds easy to remember! I’ll try it.
<</brittany>>
<<say "You" $player.img>>Perfect. Prophase is when the chromosomes condense and become visible; in metaphase, they align at the center...
<</say>><br>
<<brittany>>I’m getting it! Thanks for making it simpler.
<</brittany>>
<<say "You" $player.img>>I’m glad it helps. It’s just a matter of patience and practice.
<</say>><br>
<<set $girls.brittany.love += 3,$girls.brittany.dailyInteraction = true>>
<span style="color:var(--red)">+3 Brittany's love</span><br>
<<elseif $player.intelligence < 40 && $girls.brittany.love === 3>>
<span style="color:var(--purple)">You should increase your intelligence before studying with her again. (+40 intelligence)</span><br>
<</if>>
<<if $player.intelligence >= 60 && $girls.brittany.love === 6 && $girls.brittany.dailyInteraction === false>>
<<say "You" $player.img>>How's biology going, Brittany? Would you like to review something for the exam?
<</say>><br>
<<brittany>>Yes! I’m a little nervous about the exam. I don’t want to forget anything important.
<</brittany>><br>
<<say "You" $player.img>>Let’s do a quick review. What do you think about starting with the human body systems? Let’s begin with the respiratory system.
<</say>><br>
<<brittany>>Perfect! But how do we remember all those organs?
<</brittany>><br>
<<say "You" $player.img>>For that, we have a trick. Think of the respiratory system as a kind of "highway": the lungs are the service stations, the trachea is the road, and the bronchi are the exits.
<</say>><br>
<<brittany>>That makes it so much simpler! Now it’s starting to make sense.
<</brittany>>
<<say "You" $player.img>>That’s how you can visualize it. Images really help when you need to remember complex concepts.
<</say>><br>
<<set $girls.brittany.love += 3,$girls.brittany.dailyInteraction = true>>
<span style="color:var(--red)">+3 Brittany's love</span><br>
<<elseif $player.intelligence < 60 && $girls.brittany.love === 6>>
<span style="color:var(--purple)">You should increase your intelligence before studying with her again. (+60 intelligence)</span><br>
<</if>>
<<if $player.intelligence >= 80 && $girls.brittany.love === 9 && $girls.brittany.dailyInteraction === false>>
<<say "You" $player.img>>Do you remember the topic of chemical reactions in cells? I think we could review that now.
<</say>><br>
<<brittany>>Ugh! That topic drives me crazy, especially enzymes and how they affect reactions.
<</brittany>><br>
<<say "You" $player.img>>It’s simpler than it seems. Enzymes are like tools that help chemical reactions happen faster. Imagine they’re like mechanics in a factory, facilitating the process.
<</say>><br>
<<brittany>>(Thoughtful) Ah, I see, so enzymes are essential for everything to work quickly and well.
<</brittany>>
<<say "You" $player.img>>Exactly. Enzymes don’t get used up in the process; they help over and over again.
<</say>><br>
<<set $girls.brittany.love += 3,$girls.brittany.dailyInteraction = true>>
<span style="color:var(--red)">+3 Brittany's love</span><br>
<<elseif $player.intelligence < 80 && $girls.brittany.love === 9>>
<span style="color:var(--purple)">You should increase your intelligence before studying with her again. (+80 intelligence)</span><br>
<</if>>
<<if $player.intelligence >= 100 && $girls.brittany.love === 12 && $girls.brittany.dailyInteraction === false>>
<p class="reflection">Brittany hands you her latest exam.</p><br>
<<say "You" $player.img>>Brittany, congratulations! I saw your biology exam and you did incredibly well.
<</say>><br>
<<brittany>>(smiling with pride) Thanks! I’m so glad it went well. It was all thanks to the reviews we did together.
<</brittany>><br>
<<say "You" $player.img>>You really prepared well. Which part was the easiest for you?
<</say>><br>
<<brittany>>Chemical reactions and the cell cycle. I remember your tricks with the flashcards and analogies we used. They helped me visualize everything.
<</brittany>><br>
<<say "You" $player.img>>I’m glad they were useful. You’re making great progress!
<</say>><br>
<<set $girls.brittany.love += 3,$girls.brittany.dailyInteraction = true>>
<span style="color:var(--red)">+3 Brittany's love</span><br>
<<elseif $player.intelligence < 100 && $girls.brittany.love === 12>>
<span style="color:var(--purple)">You should increase your intelligence before studying with her again. (+100 intelligence)</span><br>
<</if>>
<<if $girls.brittany.progress >= 1 || $girls.brittany.love >= 15>>
<p class="reflection">*You spend the afternoon studying together.*</p><br>
[img['media/images/girls/brittany/study.jpg']]<br>
<</if>>
<br>
[[Brittany's bedroom|GHBrittanyBedroom]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<<secretGirl>>Hey $player.name, the other day you did very well.<</secretGirl>><br>
<<secretGirl>>And that's impressive since new girls usually have trouble at the beginning.<</secretGirl>><br>
<<say "You" $player.img>>Actually, it was pretty easy.<</say>><br>
<<secretGirl>>I'm glad to hear that because today you'll be on your own, although the girl you’re assigned to today has a lot of experience. I don't think you'll have any problems.<</secretGirl>><br>
<<secretGirl>>Today, you’ll enter room 52.<</secretGirl>><br>
<<say "You" $player.img>>Alright.<</say>><br>
[[Room 52|Room52B]]<br><br>
[[Secret Club|SecretClub][$gameEngine.onScene = false]]
</div>
<</nobr>>
<<linkreplace "Who are you?">>
<<secretGirl>>Here, we are all anonymous. Only those of us at the top of the pyramid know each other's true identities.<</secretGirl>><br>
<</linkreplace>>
<<linkreplace "Why did you tell me I need to have good stamina?">>
<<secretGirl>>Well, it's always better to have good stallions who can last in bed.<</secretGirl>><br>
<</linkreplace>>
<<linkreplace "Why next to the university?">>
<<secretGirl>>This is just one of the several locations that exist.<</secretGirl>><br>
<</linkreplace>>
<<linkreplace "What if I see someone I know?">>
<<secretGirl>>The most important rule is that everything that happens in the secret club stays in the secret club.<</secretGirl>><br>
<</linkreplace>>
<<linkreplace "What happens if I break a club rule?">>
<<secretGirl>>The best thing you can do is not break any of them.<</secretGirl>><br>
<</linkreplace>>
[[Secret Club|SecretClub]]
<<nobr>>
<<set $actualHour = 22>>
<<if $player.donorPrestige <= 4>>
<<set $player.donorPrestige = 5>>
<</if>>
<<if $girls.diana.progress <= 1>>
<<set $girls.diana.progress = 2>>
<</if>>
<div align="center">
<<say "You" $player.img>>Let's change position for better stimulation.<</say>><br>
<<video "media/videos/girls/fertilitycenter/diana/dianascene2/6.mp4" >><br>
<<say "You" $player.img>>Get on top like last time for better penetration. <</say>><br>
<<video "media/videos/girls/fertilitycenter/diana/dianascene2/7.mp4" >><br>
<<say "You" $player.img>>Diana the treatment is about to end, are you ready? <</say>><br>
<<diana>>Oh yes, don't stop. I feel like the syndrome is wearing off.<</diana>><br>
<<video "media/videos/girls/fertilitycenter/diana/dianascene2/8.mp4" >><br>
<<diana>>Thank you very much Doctor. I am looking forward to having a baby.<</diana>><br>
<<say "You" $player.img>>Cheer up Jack, you'll soon be able to start a family. <</say>><br>
<<video "media/videos/girls/fertilitycenter/diana/dianascene2/9.mp4" >><br>
<p class="reflection">Jack nods sadly, you can tell he's broken inside.</p>
[[Go to home|Home][$gameEngine.onScene = false,$girls.diana.fuckCount++]]
</div>
<</nobr>><<nobr>>
<div align="center">
<<say "You" $player.img>>How are you feeling today?<</say>><br>
<<diana>>Very well.<</diana>><br>
<<say "You" $player.img>>We will start with the check-up and then begin with the second treatment session.<</say>><br>
<<jack>>Doctor, are you sure there is no other possibility?<</jack>><br>
<<say "You" $player.img>>Don't worry, you are in good hands.<</say>><br>
<<video "media/videos/girls/fertilitycenter/diana/dianascene2/1.mp4" >><br>
<<say "You" $player.img>>It seems that the syndrome is subsiding.<</say>><br>
<<diana>>That's great.<</diana>><br>
<<say "You" $player.img>>Ready for a second session?<</say>><br>
<<diana>>Yes, do it Doctor.<</diana>><br>
<<video "media/videos/girls/fertilitycenter/diana/dianascene2/2.mp4" >><br>
<<jack>>DOCTOR, I DO NOT AGREE WITH THIS TYPE OF TREATMENT!<</jack>><br>
<<say "You" $player.img>>JACK! Don't worry, the treatment is strictly medical. You will soon be able to start a family.<</say>><br>
<<diana>>Please Jack, let the doctor continue with his work.<</diana>><br>
<<video "media/videos/girls/fertilitycenter/diana/dianascene2/3.mp4" >><br>
<<diana>>Jack, I feel the doctor reaching deep inside.<</diana>><br>
<<jack>>I can see that...<</jack>><br>
<<diana>>The treatment is working.<</diana>><br>
<<video "media/videos/girls/fertilitycenter/diana/dianascene2/4.mp4" >><br>
<<say "You" $player.img>>Diana, I'm going to have to go all the way in. Are you ready?<</say>><br>
<<diana>>YES DOCTOR, DO IT!<</diana>><br>
<<video "media/videos/girls/fertilitycenter/diana/dianascene2/5.mp4" >><br>
[[TREATMENT CONTINUES|DianaScene6]]
</div>
<</nobr>>You are on the city.
<br>
<span style="color:var(--grey)">+1 hour has passed.</span><br>
[img[setup.ImagePath+'placesPhotos/workInProgress/workInProgress.jpg']]
<span style="color:var(--red)">WORK IN PROGRESS</span>
[[Street]]
<<nobr>>
<div align="center">
<<set $randomNumber = random(0, 3)>>
<<if $randomNumber === 0>>
<<say "You" $player.img>>How is everything going at home? Is Chloe adjusting well?<</say>><br>
<<brittany>>Yes, he's great. She laughs a lot with Carolina and I. Sometimes she seems to have more energy than I thought!<</brittany>><br>
<<say "You" $player.img>>I'm glad to hear that. I thought it would be a little harder for him to be away from home.<</say>><br>
<<brittany>>No, seriously, she's doing better than I expected. She's made new friends and keeps telling me things about the university.<</brittany>><br>
<<elseif $randomNumber === 1>>
<<say "You" $player.img>>How are you doing in university?<</say>><br>
<<brittany>>Great! Although not everything is as easy as I thought it would be, but I'm adapting well. The classes are interesting, but I'm a little afraid of the pace.<</brittany>><br>
<<say "You" $player.img>>Everyone feels this way at first. But I'm sure you've got it under control.<</say>><br>
<<brittany>>I hope so! What I like most is that I have made new friends. I feel very supported.<</brittany>><br>
<<elseif $randomNumber === 2>>
<<say "You" $player.img>>How are you getting along with your mom, Grace?<</say>><br>
<<brittany>> She is my partner in everything! Sometimes she scolds me, but she knows when to let me do my thing. And I always make her laugh with my jokes. Although I also know when to give her space, because sometimes she needs her moment of peace.<</brittany>><br>
<<say "You" $player.img>>Sounds like a good relationship.<</say>><br>
<<brittany>>Yes, it's more of a friendship than a mother-daughter relationship.<</brittany>><br>
<<elseif $randomNumber === 3>>
<<say "You" $player.img>>How would you describe your personal style?<</say>><br>
<<brittany>>I think I'm a mix of everything. I like to be a bit rebellious with my clothes, sometimes I look very bohemian, sometimes very casual. It's like I don't like to follow rules.<</brittany>><br>
<<say "You" $player.img>>I have always known that you are unique.<</say>><br>
<<brittany>>Thank you! I like not fitting into one mold.<</brittany>><br>
<</if>>
<br>
[[Brittany's bedroom|GHBrittanyBedroom]]
</div>
<</nobr>><<nobr>>
<div align="center">
<<if $girls.chloe.progress === 4 && $girls.chloe.cooldown <= 0>>
<<say "You" $player.img>>Hi Chloe, how are you?<</say>><br>
<<chloe>>Hi, I've been feeling strange lately.<</chloe>><br>
<<say "You" $player.img>>What's the matter?<</say>><br>
<<chloe>>Well, it's like I don't sleep much, although I usually go to bed very early. I guess it's because of the stress of the university.<</chloe>><br>
<p class="reflection">It is possible that this is a side effect of the experimental cure.</p><br>
<<say "You" $player.img>>It's normal at first, you'll get used to it.<</say>><br>
<<chloe>>Could you stay over tonight? Grace said she'd let you stay in the guest room.<</chloe>><br>
<<say "You" $player.img>>I don't know Chloe, I'm very busy lately and I have all my stuff in my apartment.<</say>><br>
<<chloe>>Do it for me, if I feel worse tonight I would like you to be by my side. And I miss you.<</chloe>><br>
<<say "You" $player.img>>All right, but don't get used to it.<</say>><br>
<<chloe>>Genial!<</chloe>><br>
<span style="color:var(--purple)">Sleep in the guest room.</span><br>
<<set $girls.chloe.progress = 5, $girls.chloe.dailyInteraction = true>>
<<else>>
<<set $randomNumber = random(0, 3)>>
<<if $randomNumber === 0>>
<p class="reflection">You sit on the edge of her bed.</p><br>
<<say "You" $player.img>>How do you feel living here? Don't you feel like you're far from home? <</say>><br>
<<chloe>>(sighs) A little at first. But Brittany is like a sister, even though she talks a lot.<</chloe>><br>
<<say "You" $player.img>>(smiling) And Carolina?<</say>><br>
<<chloe>>Carolina is in her own world. She's more serious, but if you need anything, she's always there.<</chloe>><br>
<<say "You" $player.img>> What about you, do you feel part of it all?<</say>><br>
<<chloe>>Yes... although I still don't know if I fit in at all. But I'm working on it.<</chloe>><br>
<br>
<<elseif $randomNumber === 1>>
<<say "You" $player.img>>Well, Chloe, I'm going. <</say>><br>
<<chloe>>So soon? I thought you were going to stay longer.<</chloe>><br>
<<say "You" $player.img>>I'll leave you alone to study... or to continue watching series with Brittany.<</say>><br>
<<chloe>>Thank you for coming. I missed you, even if I don't always tell you.<</chloe>><br>
<<say "You" $player.img>> Me too. Take care of yourself, okay? And call me if you need anything.<</say>><br>
<<chloe>>I will.<</chloe>><br>
<br>
<<elseif $randomNumber === 2>>
<<say "You" $player.img>>Hey, the house is nice. Have you gotten used to living here?<</say>><br>
<<chloe>>Sort of. Grace is like a second mom...but with more patience than ours.<</chloe>><br>
<<say "You" $player.img>>What about the girls? Carolina and Brittany, right?<</say>><br>
<<chloe>>Yes, Carolina is in her own world, always busy. And Brittany... let's just say she likes to talk a lot, but she's nice.<</chloe>><br>
<br>
<<elseif $randomNumber === 3>>
<<say "You" $player.img>>So, how's your university life going?<</say>><br>
<<chloe>>Tired. I got lost today looking for a classroom and ended up in a class that wasn't even mine.<</chloe>><br>
<<say "You" $player.img>>Very typical of you. How were the classes? Anything interesting?<</say>><br>
<<chloe>>Some do... others seem like torture. But I'm surviving.<</chloe>><br>
<<say "You" $player.img>> Well, welcome to adulthood. Do you have any friends yet?<</say>><br>
<<chloe>>Brittany insists on introducing me to everyone, so at least I'm not alone... although sometimes I need a break.<</chloe>><br>
<<say "You" $player.img>>It already sounds like an adventure. You're going to do well.<</say>><br>
<</if>>
<</if>>
<br>
[[Chloe´s bedroom|ChloeBedroom]]
</div>
<</nobr>><<nobr>>
<div align="center">
<<set $randomNumber = random(0, 3)>>
<<if $randomNumber === 0>>
<<say "You" $player.img>>How is Chloe doing, is she adjusting well?<</say>><br>
<<grace>>She is learning fast. She still seems to miss being at home a bit, though.<</grace>><br>
<<say "You" $player.img>>Yes, that sounds like her. But I'm glad she's doing well here.<</say>><br>
<<say "You" $player.img>>Is she behaving well or is he already causing problems?<</say>><br>
<<grace>>No, don't worry. Although her bedroom looks like a war zone some days.<</grace>><br>
<<say "You" $player.img>>Yes, that sounds like her too.<</say>><br>
<br>
<<elseif $randomNumber === 1>>
<<say "You" $player.img>>Grace, I don't know how you do it, but this house feels super cozy.<</say>><br>
<<grace>>Well, I've been practicing for years. I like to make everyone feel at home.<</grace>><br>
<<say "You" $player.img>> (bromeando) Cuidado, o Chloe no va a querer irse nunca.<</say>><br>
<br>
<<elseif $randomNumber === 2>>
<<say "You" $player.img>>How do you manage Brittany and Carolina at the same time? They are so different.<</say>><br>
<<grace>>With a lot of patience... and coffee. Brittany needs constant attention and Carolina, well, sometimes she needs to be left alone.<</grace>><br>
<<say "You" $player.img>> Sounds like an art. Chloe's giving you some slack, isn't she?<</say>><br>
<<grace>>Oh, Chloe is a nice balance. Although sometimes it seems like Brittany has a new best friend.<</grace>><br>
<br>
<<elseif $randomNumber === 3>>
<<say "You" $player.img>>Are you the one who cooks everything here?<</say>><br>
<<grace>>Most of the time yes. But I try to get Brittany and Chloe involved. Although with Chloe, it's a work in progress.<</grace>><br>
<<say "You" $player.img>>Good luck with that. His specialty is burning toast.<</say>><br>
<</if>>
<br>
[[Kitchen|GHKitchen]]
</div>
<</nobr>><<nobr>>
<<set $gameEngine.onScene = true>>
<div align="center">
<p class="reflection">Late in the morning, you hear your bedroom door open.</p><br>
<p class="reflection">It's your $girls.chloe.relation Chloe.</p><br>
[img[setup.ImagePath+'girls/chloe/chloescene1.jpg']]
<<say "You" $player.img>>Something wrong Chloe?<</say>><br>
<p class="reflection">She says nothing and walks over to your bed, and starts sucking your dick.</p><br>
<<video "media/videos/girls/chloe/chloescene1/1.mp4" >><br>
<<say "You" $player.img>>CHLOE! WHAT ARE YOU DOING?!<</say>><br>
<p class="reflection">She still doesn't answer you.</p><br>
<<video "media/videos/girls/chloe/chloescene1/2.mp4" >><br>
<<say "You" $player.img>>Please Chloe, you have to stop now.<</say>><br>
<<video "media/videos/girls/chloe/chloescene1/3.mp4" >><br>
<p class="reflection">The pleasure her lips give you is so immense that you are unable to stop her.</p><br>
[[Chloe stops|ChloeScene1B]]
</div>
<</nobr>><<nobr>>
<<set $gameEngine.onScene = true>>
<div align="center">
<p class="reflection">Chloe finally stops sucking your dick and you try to talk to her.</p><br>
<<say "You" $player.img>>Chloe please answer me, what are you doing?<</say>><br>
<p class="reflection">Without saying anything she climbs on top of you and opening her vaginal lips she inserts your penis inside.</p><br>
<<say "You" $player.img>>CHLOE!!<</say>><br>
<<video "media/videos/girls/chloe/chloescene1/4.mp4" >><br>
<span style="color:var(--purple)">You just took the virginity of your $girls.chloe.relation .</span><br>
<p class="reflection">You notice that she has a distant look, as if it were not her.</p><br>
<<video "media/videos/girls/chloe/chloescene1/5.mp4" >><br>
<p class="reflection">The sensation of her juices lubricating your dick is too pleasurable to turn away.</p><br>
<<video "media/videos/girls/chloe/chloescene1/6.mp4" >><br>
<<say "You" $player.img>>This is not rig...<</say>><br>
<p class="reflection">Your mind cannot think clearly.</p><br>
<<video "media/videos/girls/chloe/chloescene1/7.mp4" >><br>
<p class="reflection">Chloe turns around and starts fucking you.</p><br>
<<video "media/videos/girls/chloe/chloescene1/8.mp4" >><br>
<p class="reflection">You feel your cock touching the deepest part of her vagina.</p><br>
<<video "media/videos/girls/chloe/chloescene1/9.mp4" >><br>
[[Chloe stands up and leans on the bed offering you access from behind.|ChloeScene1C]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<<brittany>>Hi, $player.name. I've been thinking a lot about what happened last time and honestly, I feel bad about it.<</brittany>><br>
<<say "You" $player.img>>Brittany, you don't have to feel bad. It's okay, really.<</say>><br>
<<brittany>>But you helped me so much, and I feel like I haven't done enough.... <</brittany>>
<<say "You" $player.img>>Don't worry about it, you don't owe me anything.<</say>><br>
<<brittany>>(insists) Still, I really want to find a way to return the favor. I owe you something. <</brittany>>
<<say "You" $player.img>>Brittany, I really don't need anything in return. <</say>><br>
<<brittany>>But I can't leave it at that. I have a gift for you.<</brittany>>
<<say "You" $player.img>>You didn't have to buy me anything.<</say>><br>
<<brittany>>Close your eyes, I'm going for it.<</brittany>>
<p class="reflection">You hear Brittany turn away from you and pull something out of a drawer. </p><br>
[[Close your eyes|BrittanyScene2B]]
</div>
<</nobr>><<nobr>>
<div align="center">
<<say "You" $player.img>>BRITTANY! WHAT ARE YOU DOING?!<</say>><br>
<<brittany>>I want to compensate you.<</brittany>><br>
<p class="reflection">I want to make up to you for the other day.</p><br>
<<video "media/videos/girls/brittany/brittanyscene2/1.mp4" >><br>
<<brittany>>This is my first time, am I doing it right?<</brittany>><br>
<<say "You" $player.img>>Oh yeah, keep it up.<</say>><br>
<<video "media/videos/girls/brittany/brittanyscene2/2.mp4" >><br>
<<brittany>>My university friends have told me that this is what you guys like the most.<</brittany>><br>
<<video "media/videos/girls/brittany/brittanyscene2/3.mp4" >><br>
<<brittany>>Are all of them this big?<</brittany>><br>
<<video "media/videos/girls/brittany/brittanyscene2/4.mp4" >><br>
<p class="reflection">Brittany se da cuenta de que estas mirandole los pechos<Brittany notices you looking at her breasts.</p><br>
<<brittany>>Do you like my tits? If you want I'll show them to you more closely.<</brittany>><br>
<<video "media/videos/girls/brittany/brittanyscene2/5.mp4" >><br>
<<brittany>>I just had an idea!<</brittany>><br>
<<video "media/videos/girls/brittany/brittanyscene2/6.mp4" >><br>
<p class="reflection">Without warning you cum on her breasts.</p><br>
<<video "media/videos/girls/brittany/brittanyscene2/7.mp4" >><br>
<<brittany>>It's coming out a lot! Did I do it right $player.name?<</brittany>><br>
<<say "You" $player.img>>Yes, I really enjoyed it.<</say>><br>
<<brittany>>How nice! I've enjoyed helping you too.<</brittany>><br>
<<if $girls.brittany.progress <= 1>>
<<set $girls.brittany.progress = 2>>
<</if>>
[[Brittany's bedroom|GHBrittanyBedroom][$gameEngine.onScene = false,$actualHour += 1,$girls.brittany.handjobCount++]]
</div>
<</nobr>><<nobr>>
<div align="center">
<p class="reflection">You wake up in your bedroom.</p><br>
<<clara>>Hi $player.name, how are you feeling?<</clara>><br>
[img['media/images/placesphotos/comercialcenter/gym/ronniescene5/clara.jpg']]
<<say "You" $player.img>>Clara? What am I doing here?<</say>><br>
<<clara>>I saw you on the gym floor and Ronnie told me you had a training accident. He is so good, always willing to help others.<</clara>><br>
<<clara>>I brought you a wet towel for your headache.<</clara>><br>
[img['media/images/placesphotos/comercialcenter/gym/ronniescene5/wettowel.jpg']]
<<say "You" $player.img>>Thank you very much Clara for taking care of me.<</say>><br>
<<clara>>You're welcome, among roommates we have to help each other. Now rest, you need it.<</clara>><br>
[[Rest|RonnieScene6]]
</div>
<</nobr>>
<!--CHARACTERS MACROS-->
<<character 'you' $player.img>>
<<character 'amara' 'media/images/girls/amara/face.jpg'>>
<<character 'brittany' "media/images/girls/brittany/face.jpg">>
<<character 'carolina' "media/images/girls/carolina/face.jpg">>
<<character 'chloe' "media/images/girls/chloe/face.jpg">>
<<character 'clara' "media/images/girls/clara/face.jpg">>
<<character 'dafne' "media/images/girls/dafne/face.jpg">>
<<character 'diana' "media/images/girls/diana/face.jpg">>
<<character 'evelyn' "media/images/girls/evelyn/face.jpg">>
<<character 'grace' "media/images/girls/grace/face.jpg">>
<<character 'helena' "media/images/girls/helena/face.jpg">>
<<character 'isabella' "media/images/girls/isabella/face.jpg">>
<<character 'jimena' "media/images/girls/jimena/face.jpg">>
<<character 'katia' "media/images/girls/katia/face.jpg">>
<<character 'laura' "media/images/girls/laura/face.jpg">>
<<character 'lola' "media/images/girls/finder/lola/face.jpg">>
<<character 'lolaMom' "media/images/girls/finder/lola/lolamom.jpg">>
<<character 'maya' "media/images/girls/maya/face.jpg">>
<<character 'naomi' "media/images/girls/naomi/face.jpg">>
<<character 'rachel' "media/images/girls/rachel/face.jpg">>
<<character 'rebeca' "media/images/girls/finderpremium/rebeca/face.jpg">>
<<character 'secretGirl' "media/images/girls/secretgirl/face.jpg">>
<<character 'sofia' "media/images/girls/sofia/face.jpg">>
<<character 'steffany' "media/images/girls/steffany/face.jpg">>
<<character 'susan' "media/images/girls/finderpremium/susan/face.jpg">>
<<character 'virginia' "media/images/girls/virginia/face.jpg">>
<<character 'cynthia' "media/images/girls/cynthia/face.jpg">>
<<character 'nerea' "media/images/girls/nerea/face.jpg">>
<<character 'celeste' "media/images/girls/finder/celeste/face.jpg">>
<<character 'veronica' "media/images/girls/finder/veronica/face.jpg">>
<<character 'cleo' "media/images/girls/finderpremium/cleo/face.jpg">>
<!--EXTRAS-->
<<character 'sexyGirls' "media/images/girls/sexygirls/face.jpg">>
<<character 'girl1' "media/images/girls/extras/girl1.png">>
<<character 'girl2' "media/images/girls/extras/girl2.png">>
<<character 'girl3' "media/images/girls/extras/girl3.png">>
<<character 'fiancee' "media/images/girls/extras/girl4.png">>
<<character 'anonymous' "media/images/girls/extras/anonymous.png">>
<!--BOYSS-->
<<character 'lucas' "media/images/boys/lucas/face.jpg">>
<<character 'janitor' "media/images/boys/janitor/face.jpg">>
<<character 'william' "media/images/boys/william/face.jpg">>
<<character 'srThompson' "media/images/boys/srthompson/face.jpg">>
<<character 'henry' "media/images/boys/henry/face.jpg">>
<<character 'landlord' "media/images/boys/landlord/face.jpg">>
<<character 'ronnie' "media/images/boys/ronnie/face.jpg">>
<<character 'jeremy' "media/images/boys/jeremy/face.jpg">>
<<character 'jack' "media/images/boys/jack/face.jpg">>
<<character 'gangster' "media/images/boys/gangster/face.jpg">>
<<character 'rebecaHusband' "media/images/boys/rebecahusband/face.jpg">>
<<character 'mike' "media/images/boys/mike/face.jpg">>
<<character 'waiter' "media/images/boys/waiter/face.jpg">><<nobr>>
<<set $gameEngine.onScene = true>>
<div align="center">
<<ronnie>>So, you've come back, huh? I warned you last time, but I guess you didn't learn your lesson.<</ronnie>><br>
<p class="reflection">Notas que Ronnie sin el uso de quimicos, es un don nadie</p><br>
[img['media/images/placesphotos/comercialcenter/gym/ronniescene7a.jpg']]
<<say "You" $player.img>>I'm not afraid of you anymore, Ronnie. This time it's different.<</say>><br>
<<ronnie>>(Laughs disdainfully) Do you really think you have what it takes to beat me?<</ronnie>><br>
[img['media/images/placesphotos/comercialcenter/gym/ronniescene7b.jpg']]
<p class="reflection">You stand your ground, feeling the difference in your strength. This time, you're ready—your training has paid off.</p><br>
<<ronnie>>You're going to regret this. This time, I'm going to destroy you completely.<</ronnie>><br>
<p class="reflection">Ronnie lunges at you.</p><br>
<<linkreplace "DODGE RONNIE AND ATTACK HIM">>
<p class="reflection">You dodge his attack with ease. Quickly, you counter, lo golpeas en la cara y debido a tu fuerza lo envias volando hasta el suelo.</p><br>
[img['media/images/placesphotos/comercialcenter/gym/ronniescene7c.jpg']]
<<ronnie>>Well, the little runt has learned, but don't think you can surpass the master!<</ronnie>><br>
<p class="reflection">Ronnie turns and tries to grab you.</p><br>
<<linkreplace "FINISH RONNIE OFF">>
<p class="reflection">With quick and precise moves, you land a series of punches, leaving him on the ground, gasping for air.</p><br>
[img['media/images/placesphotos/comercialcenter/gym/ronniescene7d.jpg']]
<<ronnie>>Damn you...<</ronnie>><br>
<<say "You" $player.img>>From now on, you won't be coming to this gym, and you’ll stay away from Clara.<</say>><br>
<p class="reflection">Ronnie lies there, unable to move, humiliated by his defeat. You stand tall over him, victorious, feeling the satisfaction of finally putting him in his place.</p><br>
<<ronnie>>You think you've won? This isn't over...<</ronnie>><br>
[img['media/images/placesphotos/comercialcenter/gym/ronniescene7e.jpg']]
<<say "You" $player.img>>I think it is over, Ronnie. You're finished.<</say>><br>
<<set $boys.ronnie.progress = 7>>
<</linkreplace>>
<</linkreplace>>
<br>
[[Ronnie ha sido destruido!!|Gym][$gameEngine.onScene = false]]
</div>
<</nobr>> <<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<<say "You" $player.img>>Hi, Amara. You know, I've been thinking about what you told me the other day, and it occurred to me that we could have some fun for a while, as you suggested. What do you think?<</say>><br>
<<amara>>Oh, $player.name, I've been thinking about what happened. And now that we're boyfriends, I'd like to go slow. <</amara>><br>
[img['media/images/girls/amara/amarascene2/amara.jpg']]
<<say "You" $player.img>>Boyfriends? What? Wait, when did that happen?<</say>><br>
<<amara>>Hmm... hadn't we already decided? By the way, tomorrow night you are invited to dinner at my house.<</amara>><br>
<<say "You" $player.img>>Dining at your house, why?<</say>><br>
<<amara>>Well, my mother thought that after what happened, you would be having a hard time and told me to invite you to dinner.<</amara>><br>
<<say "You" $player.img>>I don't know, I don't see it very clearly. I hardly know them.<</say>><br>
<<amara>>My dad wasn't happy about the dinner, but he's always bossy, so this time he'll have to put up with it.<</amara>><br>
<<say "You" $player.img>>You're not improving it.<</say>><br>
<<amara>>Come on $player.name, I'm really looking forward to it. You can't miss it, do it for me.<</amara>><br>
<p class="reflection">Damn it, I'll have to go.</p><br>
<<say "You" $player.img>>Well, okay, but you'd better not tell them that I'm your boyfriend. It's still too soon, especially your father.<</say>><br>
<<amara>>I don't know, we'll see.<</amara>><br>
<p class="reflection">She says it with a wink.</p><br>
[img['media/images/girls/amara/amarascene2/film.jpg']]
<p class="reflection">You spend the evening together watching a movie.</p><br>
<<if $girls.amara.progress <= 1>>
<<set $girls.amara.progress = 2,$girls.amara.cooldown = 1 >>
<</if>>
<span style="color:var(--purple)">Wait $girls.amara.cooldown days and and go to her house to have dinner with her parents between 20:00 and 21:00.</span><br><br>
[[Amara's House|AHAmaraBedroom][$gameEngine.onScene = false,$actualHour += 3]]
</div>
<</nobr>><<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<<evelyn>>Hi $player.name, look, here are the condoms in one size larger.<</evelyn>><br>
[img['media/images/girls/evelyn/evelynscene2/condoms.jpg']]
<<say "You" $player.img>>Thank you very much Evelyn, I will be very careful with your daughter.<</say>><br>
<<evelyn>>You know, I was really worried about you the other day. I'd like to check again to see if your balls are as swollen as the other day.<</evelyn>><br>
<<say "You" $player.img>>I don't think it's appropriate, maybe it's better to go to the doctor.<</say>><br>
<<evelyn>>You are right, the best thing to do is to have it checked by a professional. Even so, I won't be able to rest easy knowing that something bad could be happening to you. Come on, I just want to take a little look.<</evelyn>><br>
<<say "You" $player.img>>Well, just a quick glance so you stay more calm. <</say>><br>
[[A quick glance|EvelynScene2B]]
</div>
<</nobr>><<nobr>>
<div align="center">
<<evelyn>>Amara! $player.name has arrived.<</evelyn>><br>
<<evelyn>>Welcome, make yourself at home and eat whatever you want without shame. As we didn't know what you liked, we have prepared a little bit of everything.<</evelyn>><br>
<p class="reflection">You walk by and find a table full of food. Amara is finishing the last details.</p><br>
[img['media/images/girls/amara/amarascene3/food.jpg']]
<<amara>>Hi, I'm glad you're here, everything is ready for dinner.<</amara>><br>
<p class="reflection">You see Mr. Thompson sitting on the couch concentrating only on his newspaper.</p><br>
<<evelyn>>Jake! Aren't you going to say hello to the boy?!<</evelyn>><br>
<p class="reflection">You see him glance sideways at you, while holding the newspaper as his center of attention.</p><br>
<<srThompson>>Hello boy.<</srThompson>><br>
<<evelyn>>Sorry, he's not doing so well at work lately.<</evelyn>><br>
<<amara>>Everything is ready, let's go to dinner?<</amara>><br>
<p class="reflection">You sit at the table and begin to dine.</p><br>
[[The dinner begins|AmaraScene3C]]
</div>
<</nobr>><<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<<say "You" $player.img>>Hello Evelyn, Look, about what happened the other day, I wanted to apol...<</say>><br>
<<evelyn>>Hello, $player.name don't worry. I didn't call you to tell you off for what happened, it's normal, you are very young. It is for another reason.<</evelyn>><br>
[img['media/images/girls/evelyn/evelynscene1/pose.jpg']]<br>
<p class="reflection">You remain silent.</p><br>
<<evelyn>>What I wanted to tell you was about whether you were using protection. Nowadays a lot of girls get pregnant by not using protection.<</evelyn>><br>
<<say "You" $player.img>>Forgive me Evelyn, but I don't know if I feel very comfortable talking about these things with you. You are my mother-in-law now.<</say>><br>
<<evelyn>>Come on $player.name, it's all right. You can tell me about it, we are in confidence.<</evelyn>><br>
<<say "You" $player.img>>Well, Amara didn't tell me anything, I thought she was taking the pill.<</say>><br>
<<evelyn>>This is the type of situation I was referring to, she is not taking the pill. If she hadn't gotten her period two days ago, I would think she might be pregnant. I bought this for you.<</evelyn>><br>
<p class="reflection">She hands you a small box.</p><br>
[img['media/images/girls/evelyn/evelynscene1/condoms.jpg']]
<<evelyn>>Even if you don't open them yet. First we will have to see if these are your size, if these are too small it could break, I'll be right back.<</evelyn>><br>
<p class="reflection">Evelyn steps away, opens a drawer and brings what looks like a tape measure.</p><br>
[img['media/images/girls/evelyn/evelynscene1/tapemeasure.jpg']]
<<evelyn>>Drop your pants I'm going to start measuring.<</evelyn>><br>
<<say "You" $player.img>>I think it would be better if I do it myself in the bathroom or if I try one on.<</say>><br>
<<evelyn>>NO WAY! If you try one on we can no longer exchange them for another size and I want to make sure the size is correct.<</evelyn>><br>
<<say "You" $player.img>>I don't know Evelyn, I don't feel comfortable with this. Being naked in front of you now that we are political family.<</say>><br>
[[Evelyn insists|EvelynScene1B]]
</div>
<</nobr>><<nobr>>
<div align="center">
<<evelyn>>And tell us $player.name, are you studying or already working?<</evelyn>><br>
<<say "You" $player.img>>Well, I'm finishing my Biology degree and in my free time I work in a bar on the beach, next to the harbor.<</say>><br>
<<evelyn>>Oh, I know which one you mean, Jake and I used to go there a lot when we were young. Do you remember Jake? <</evelyn>><br>
<p class="reflection">You notice that Jake keeps staring at you.</p><br>
<<evelyn>>Now he spends every morning working and we don't go anywhere anymore.<</evelyn>><br>
<<srThompson>>So, what are your intentions with my daughter, because if I am going to see you more often I would like to know.<</srThompson>><br>
<<amara>>DAD! He is just a friend!<</amara>><br>
<<evelyn>>JAKE!!! What have I told you before? <</evelyn>><br>
<<srThompson>>No, I just want to know.<</srThompson>><br>
<<say "You" $player.img>>None, Jak...<</say>><br>
<p class="reflection">Before finishing he interrupts you.</p><br>
<<srThompson>>Mr. Thompson, for you Mr. Thompson.<</srThompson>><br>
<<say "You" $player.img>>Excuse me Mr. Thompson, don't worry, I have no intention other than to have a hobby with her.<</say>><br>
<<srThompson>>Hobbies? What kind of hobbies?<</srThompson>><br>
<<evelyn>>That's enough, don't bother the boy anymore.<</evelyn>><br>
<<say "You" $player.img>>It's okay Evelyn. Lately we have been having a good time going to do sports together or even spending a day at the beach.<</say>><br>
<p class="reflection">Dinner continues for a while longer.</p><br>
<<linkreplace "It's time for dessert">>
<<amara>>Today we have a very special dessert, I made a cake myself.<</amara>><br>
<<say "You" $player.img>>I'm sure it's delicious.<</say>><br>
[img['media/images/girls/amara/amarascene3/cake.jpg']]<br>
<p class="reflection">You finish eating dessert.</p><br>
<<linkreplace "It's getting late">>
<<set $actualHour = 24>>
<<say "You" $player.img>>It's getting a little late, I think I should go home.<</say>><br>
<<evelyn>>But it's already 24:00. How time goes by, why don't you sleep in the guest room? It's very late and at night it's dangerous to walk around.<</evelyn>><br>
<<amara>>Yeess, stay.<</amara>><br>
<<srThompson>>WHAT?!<</srThompson>>
<p class="reflection">You see Mr. Thompson looking at you with a murderous look inviting you to decline the invitation.</p><br>
<<say "You" $player.img>>Very kind of you, but I don't think Jak... I mean Mr. Thompson would like the idea, besides I don't have any pajamas.<</say>><br>
<<evelyn>>Don't worry Jake doesn't have a problem with you staying one night. Don't you, honey? You don't want anything to happen to the boy on the street at this time of night.<</evelyn>><br>
<p class="reflection">You watch as Evelyn gives Mr. Thompson a menacing look.</p><br>
<<srThompson>>I want all the doors locked tonight and you better not make a sound.<</srThompson>>
<<evelyn>>Amara, why don't you show him where the guest room is and give him a pajamas so he can sleep comfortably.<</evelyn>><br>
<<amara>>Okay, come on. It's this way.<</amara>><br>
[[Follow Amara|AmaraScene3D]]
<</linkreplace>>
<</linkreplace>>
</div>
<</nobr>><<nobr>>
<div align="center">
<<amara>>Here is your room. Take these pajamas, we kept them in case anyone ever stayed.<</amara>><br>
[img['media/images/girls/amara/amarascene3/pijama.jpg']]
<p class="reflection">Mr. Thompson appears by the door.</p><br>
<<srThompson>>Come on, everybody go to sleep.<</srThompson>><br>
<<amara>>Yes, dad. Good night $player.name<</amara>><br>
<p class="reflection">Amara goes to her room and before closing the door Mr. Thompson speaks to you.</p><br>
<<srThompson>>You'd better not do anything weird and not leave here.<</srThompson>><br>
<<say "You" $player.img>>Understood.<</say>><br>
<p class="reflection">Mr. Thompson closes the door.</p><br>
[[Sleep|AmaraScene3E]]
</div>
<</nobr>><<nobr>>
<div align="center">
<p class="reflection">You hear a noise coming from the hallway, the doorknob starts turning.</p><br>
<<amara>>$player.name I want to help you sleep.<</amara>><br>
<<video "media/videos/girls/amara/amarascene3/1.mp4" >><br>
<<say "You" $player.img>>Amara, if your father sees us together he's going to kill me.<</say>><br>
<<amara>>Don't worry, he's a very deep sleeper.<</amara>><br>
<<video "media/videos/girls/amara/amarascene3/2.mp4" >><br>
<<amara>>I couldn't pass up this opportunity, couldn't I?<</amara>><br>
<<video "media/videos/girls/amara/amarascene3/3.mp4" >><br>
<<amara>>It's getting really hard, I think it wants something more.<</amara>><br>
<<video "media/videos/girls/amara/amarascene3/4.mp4" >><br>
<<amara>>Do you notice how wet it is?<</amara>><br>
<<video "media/videos/girls/amara/amarascene3/5.mp4" >><br>
<<say "You" $player.img>>I want to see your boobs.<</say>><br>
<<amara>>Let's change position.<</amara>><br>
<<video "media/videos/girls/amara/amarascene3/6.mp4" >><br>
<<say "You" $player.img>>I'm about to cum.<</say>><br>
<<amara>>I still want more dessert.<</amara>><br>
<<video "media/videos/girls/amara/amarascene3/7.mp4" >><br>
<<amara>>I love the taste of your cum.<</amara>><br>
[[Amara returns to her bedroom|AmaraScene3F]]
</div>
<</nobr>><<nobr>>
<div align="center">
<p class="reflection">Someone enters the bedroom and sees you naked.</p><br>
<<srThompson>>DAMN IT. I KNEW YOU COULDN'T BE TRUSTED!!!!<</srThompson>><br>
[img['media/images/girls/amara/amarascene3/angry.jpg']]
<<srThompson>>COME HERE YOU BASTARD!!<</srThompson>><br>
<<amara>>DAD!! DON'T HURT HIM!<</amara>><br>
<p class="reflection">Amara's father approaches you extremely furious, you feel that your life is in danger.</p><br>
[[Jump out of the window|AmaraScene3G]]
</div>
<</nobr>><<nobr>>
<div align="center">
<<evelyn>>$player.name now you are going to be like a son to me, I will also undress so you can see that we are in total trust.<</evelyn>><br>
<<video "media/videos/girls/evelyn/evelynscene1/1.mp4" >><br>
<<say "You" $player.img>>I don't know Evelyn, they are my most intimate parts....<</say>><br>
<<evelyn>>You're right, I'll take off my bra, so we'll be on equal terms.<</evelyn>><br>
<<video "media/videos/girls/evelyn/evelynscene1/2.mp4" >><br>
<<evelyn>>How about this, do you feel more comfortable? Come on, show it to me, it won't take long.<</evelyn>><br>
<<say "You" $player.img>>Okay, fine, but do it quickly.<</say>><br>
<<say "You" $player.img>>EVELYN WHAT ARE YOU DOING?!<</say>><br>
<<video "media/videos/girls/evelyn/evelynscene1/3.mp4" >><br>
<<evelyn>>For the measurement to be correct, we will have to make the dick as hard as possible.<</evelyn>><br>
<<video "media/videos/girls/evelyn/evelynscene1/4.mp4" >><br>
<p class="reflection">Unconsciously you let out a small moan of pleasure, you see how Evelyn smiles after hearing it.</p><br>
<<evelyn>>Wow, they are finally too small for you. I'll have to change them for much larger ones.<</evelyn>><br>
<p class="reflection">She finishes measuring but doesn't stop sucking your dick.</p><br>
<<video "media/videos/girls/evelyn/evelynscene1/5.mp4" >><br>
<<say "You" $player.img>>Then you have finished measuring.<</say>><br>
<<evelyn>>Yes, we're done, but I notice that your balls are too swollen. I don't think it's a good idea to let you leave like that, do you?<</evelyn>><br>
<<evelyn>>Don't hold back, release it all.<</evelyn>><br>
<<video "media/videos/girls/evelyn/evelynscene1/6.mp4" >><br>
<<evelyn>>Very well, when I make the change of size I will send you a message to the phone so you can come and pick them up.<</evelyn>><br>
<<say "You" $player.img>>Goodbye Evelyn.<</say>><br>
<<if $girls.evelyn.progress <= 1>>
<<set $girls.evelyn.progress = 2, $girls.evelyn.cooldown = 2 >>
<</if>>
<span style="color:var(--purple)">Wait $girls.evelyn.cooldown days for her to change the size of the condoms and talk to her again.</span><br><br>
[[Amara's House|AmaraHouse][$gameEngine.onScene = false,$girls.evelyn.handjobCount++,$actualHour += 1]]
</div>
<</nobr>><<nobr>>
<div align="center">
<<evelyn>>It looks like you have them very full again.<</evelyn>><br>
<p class="reflection">She tells you as she starts sucking your dick again.</p><br>
<<video "media/videos/girls/evelyn/evelynscene2/1.mp4" >><br>
<<evelyn>>I think I know what the solution might be, come lie down here.<</evelyn>><br>
<<video "media/videos/girls/evelyn/evelynscene2/2.mp4" >><br>
<<say "You" $player.img>>EVELYN!!<</say>><br>
<<evelyn>>She goes even deeper than it seemed.<</evelyn>><br>
<<video "media/videos/girls/evelyn/evelynscene2/3.mp4" >><br>
<<say "You" $player.img>>This isn't right Evelyn, you must stop.<</say>><br>
<<evelyn>>Are you sure you want me to stop? <</evelyn>><br>
<<video "media/videos/girls/evelyn/evelynscene2/4.mp4" >><br>
<p class="reflection">The lust of the situation takes over your mind, she is answered by your silence.</p><br>
<<video "media/videos/girls/evelyn/evelynscene2/5.mp4" >><br>
<<say "You" $player.img>>I'm going to cum.<</say>><br>
<<evelyn>>Hold on a little longer.<</evelyn>><br>
<<say "You" $player.img>>Really, I ca...<</say>><br>
<<video "media/videos/girls/evelyn/evelynscene2/6.mp4" >><br>
<p class="reflection">You fill the inside of her vagina with your cum.</p><br>
<<evelyn>>Come on, throw it all, your balls need it.<</evelyn>><br>
[[Start dressing|EvelynScene2C]]
</div>
<</nobr>><<nobr>>
<div align="center">
<p class="reflection">Someone comes through the door.</p><br>
<<srThompson>>Evelyn, I was able to leave work a little early today.<</srThompson>><br>
<<srThompson>>THIS CAN'T BE TRUE, FIRST MY DAUGHTER AND NOW MY WIFE!!!!<</srThompson>><br>
[img['media/images/boys/srthompson/angry.jpg']]
<<srThompson>>KILLING YOU IS TOO LITTLE FOR WHAT I'M GOING TO D...<</srThompson>><br>
<p class="reflection">Mr. Thompson, due to the stress of the situation, shrinks and touches his chest. He appears to be having some sort of seizure.</p><br>
[img['media/images/girls/evelyn/evelynscene2/heartattack.jpg']]
<<evelyn>>JAKE!<</evelyn>><br>
<p class="reflection">Evelyn runs to his aid immediately.</p><br>
<<evelyn>>QUICK, CALL AN EMBULANCE!!!!<</evelyn>><br>
<p class="reflection">An ambulance arrives within minutes and he is taken to the hospital.</p><br>
[img['media/images/girls/evelyn/evelynscene2/ambulance.jpg']]
<p class="reflection">Mr. Thompson has suffered a heart attack. As a result, he is stable but in a coma.</p><br>
[img['media/images/girls/evelyn/evelynscene2/coma.jpg']]<br>
<<if $girls.evelyn.progress <= 2>>
<<set $girls.evelyn.progress = 3>>
<</if>>
[[Street][$gameEngine.onScene = false,$actualHour += 2,$girls.evelyn.fuckCount++]]
</div>
<</nobr>><<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<<rachel>>Hi $player.name, we have some catching up to do. Tell me, what happened at your house?<</rachel>><br>
[img['media/images/girls/rachel/bedroom2.jpg']]
<<say "Tú" $player.img>>I was sleeping and I started to hear creaking wood noises. When I woke up, everything was full of smoke. I tried to get out of the house, but I passed out first.<</say>><br>
<<rachel>>It had to be a terrible experience.<</rachel>><br>
<<say "Tú" $player.img>>Yes, thank goodness the emergency services rescued us in time.<</say>><br>
<<rachel>>Where are you living now?<</rachel>><br>
<<say "Tú" $player.img>>My sister is at my parents' friends' house, my mother went to the family's hometown, and my father... is missing.<</say>><br>
<<rachel>>Do you have any idea where he might be?<</rachel>><br>
<<say "Tú" $player.img>>We don't know. We haven't stopped trying to contact him by phone, but he doesn't answer, and the police haven't been able to locate him either.<</say>><br>
<<rachel>>How are you doing at university?<</rachel>><br>
<<say "Tú" $player.img>>Well, I've started an internship at the fertility center and so far I'm doing well with my grades. Also, I'm working at the beach bar, the one next to the harbor.<</say>><br>
<<rachel>>Well, knowing that you work there, I'll stop by one day and take a look.<</rachel>><br>
<<say "Tú" $player.img>>Whenever you want, you are invited to the drink of your choice.<</say>><br>
<<rachel>>Then I will have no choice but to go *winks at you*.<</rachel>><br>
<<rachel>>And have you met someone special?<</rachel>><br>
<<say "Tú" $player.img>>More or less. Now I'm dating a girl named Amara, although her father is a bit complicated.<</say>><br>
<<rachel>>Well, that's normal. Parents are sometimes a bit difficult.<</rachel>><br>
<<say "Tú" $player.img>>But let's stop talking about me, how are you doing?<</say>><br>
[[She tells you how it's going|RachelScene1B]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<<rachel>>Hi, $player.name, this is Mike. <</rachel>><br>
[img['media/images/boys/mike/pose2.jpg']]
<<mike>>Nice to meet you, $player.name .<</mike>><br>
<<say "You" $player.img>>Likewise, Rachel has told me a lot about you.<</say>><br>
<p class="reflection">You spend the afternoon talking. You feel like going to the bathroom.</p><br>
<<say "You" $player.img>>I'm going to the bathroom for a second, I'll be right back.<</say>><br>
<<rachel>>We wait for you here.<</rachel>><br>
[[To the toilet|RachelScene2B]]
</div>
<</nobr>><<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<<rachel>>Hi, $player.name, I feel terrible. My boyfriend has left me...<</rachel>><br>
[img['media/images/girls/rachel/rachelscene3/sad.jpg']]<br>
<<say "Tú" $player.img>>How? What happened?<</say>><br>
<<rachel>>He told me there is another girl. He says he is in love with her. I don't understand how he could do this to me.<</rachel>><br>
<<say "Tú" $player.img>>He has no excuse for something like that. You don't deserve to be treated that way.<</say>><br>
<<rachel>> *She sighs.* But I feel like it's my fault, like I haven't been enough for him.<</rachel>><br>
<<say "Tú" $player.img>>Don't say that, this has nothing to do with you. He's the one who made that decision and that says a lot more about him than it does about you.<</say>><br>
<p class="reflection">You give her a tissue.</p>
[img['media/images/girls/rachel/rachelscene3/tissuepaper.jpg']]<br>
<<say "Tú" $player.img>>I'll always be here for you. This hurts now, but in time you'll be much better. I promise.<</say>><br>
<<rachel>> *With tears in her eyes.* Thank you so much. Seriously, I don't know what I would do without you.<</rachel>><br>
<<say "Tú" $player.img>>Besides, any guy would want to be with a girl like you. You're the funniest, smartest, most thoughtful girl I know, and you have beautiful eyes.<</say>><br>
<<rachel>> *He leans towards you and tries to kiss you.<</rachel>><br>
<<video "media/videos/girls/rachel/rachelscene3/1.mp4" >><br>
<<say "Tú" $player.img>>RACHEL!<</say>><br>
<<rachel>>I'm sorry, I don't know what happened to me. I forgot that you have a girlfriend now, forgive me.<</rachel>><br>
[[Succumb and kiss her|RachelScene3B]]<br><br>
[[Don't succumb|RHRachelBedroom][$gameEngine.onScene = false]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<rachel>>Well, now I'm looking for a job and a couple of months ago I met a wonderful guy.<</rachel>><br>
<<say "Tú" $player.img>>Really? What's his name?<</say>><br>
<<rachel>>His name is Mike. I am super happy, he is very romantic, thoughtful, gives me lots of gifts and always cares about me. He treats me great, he is the perfect guy.<</rachel>><br>
<<say "Tú" $player.img>>I am very happy. It's about time, you were missing the boat (you tell him in a joking tone).<</say>><br>
<<rachel>>Don't be silly. I still have many years to go before I miss the boat.<</rachel>><br>
<<say "Tú" $player.img>>And do you have a photo of him?<</say>><br>
<<rachel>>Yes, I have a photo of him here.<</rachel>><br>
[img['media/images/boys/mike/pose.jpg']]
<<rachel>>He's so handsome. He's like a prince.<</rachel>><br>
<<say "Tú" $player.img>>You have to introduce him to me, I'm looking forward to meeting him.<</say>><br>
<<rachel>>The day after tomorrow he will come for a while after the gym. If you want, you can come and I'll introduce you to him.<</rachel>><br>
<<say "Tú" $player.img>>I don't want to bother you. Besides, now that you're just starting out, I'm sure you'd like to have your privacy.<</say>><br>
<<rachel>>That's the best thing about it. After a month of dating, he's told me he'd rather wait until marriage before doing anything, so the magic isn't lost. It's so romantic.<</rachel>><br>
<<say "Tú" $player.img>>Now I'm really curious. I'll stop by for a while. What time do I go?<</say>><br>
<<rachel>>At 18:00 it will be here. Come at that time.<</rachel>><br>
<<say "Tú" $player.img>>I'll be here.<</say>><br>
<p class="reflection">You hug goodbye, both of you smiling.</p>
<<if $girls.rachel.progress <= 0>>
<<set $girls.rachel.progress = 1 , $girls.rachel.cooldown = 1>>
<</if>>
<span style="color:var(--purple)">Come here tomorrow to meet her boyfriend at 18:00.</span><br><br>
[[Rachel's House|RachelHouse][$gameEngine.onScene = false, $actualHour += 1]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $toiletImages = []>>
<<for $i = 0; $i < 6; $i++>>
<<set $toiletImages[$i] = "/commongifs/bathroom/gifs/toilet/"+$i+".gif">>
<</for>>
<<set $randomImage = $toiletImages.random()>>
[img["media/images/"+$randomImage]]
<p class="reflection">You finish using the bathroom.</p><br>
[[Back with them|RachelScene2C]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<p class="reflection">You kiss her passionately, you never thought this could happen but both of you have always wanted it.</p>
<<video "media/videos/girls/rachel/rachelscene3/2.mp4" >><br>
<p class="reflection">Neither of you says anything, you both give in to each other's desire.</p>
<<video "media/videos/girls/rachel/rachelscene3/3.mp4" >><br>
<p class="reflection">You begin to undress Rachel.</p>
<<video "media/videos/girls/rachel/rachelscene3/4.mp4" >><br>
<p class="reflection">You notice Rachel is starting to get wet.</p>
<<video "media/videos/girls/rachel/rachelscene3/5.mp4" >><br>
<p class="reflection">Rachel pulls down your pants and starts stroking and wetting your dick.</p>
<<video "media/videos/girls/rachel/rachelscene3/6.mp4" >><br>
[[Make love with her|RachelScene3C]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<<say "Tú" $player.img>>Hey, Maya, do you have a minute? I want to talk to you.<</say>><br>
<<maya>>Sure, tell me. Has something happened to the apartment?<</maya>><br>
[img['media/images/girls/maya/bedroom2.jpg']]
<<say "Tú" $player.img>>No, nothing about the apartment. Actually, I wanted to make you a proposal... How would you like to go out for dinner one night? Get to know each other better.<</say>><br>
<<maya>>*Raising an eyebrow* Going out to dinner? I don't know, that sounds a little weird, considering we're roommates.<</maya>><br>
<<say "Tú" $player.img>>I know, but I think it could be fun. We spend a lot of time together here, but we don't know each other that well. It would be a good opportunity to talk and relax away from home.<</say>><br>
<<maya>>You're not trying to mix things up, are you? Because I want this to work as roommates, no complications.<</maya>><br>
<<say "Tú" $player.img>>Nothing like that, I promise. I just think you're an interesting person and I'd like to get to know you better, no hidden motives.<</say>><br>
<<maya>>*She sighs and remains thoughtful.* Well, if you insist so much...there are two conditions.<</maya>><br>
<<say "Tú" $player.img>>Whatever you want! Tell me the conditions.<</say>><br>
<<maya>>First, you have to be well dressed. No casual clothes or old t-shirts.<</maya>><br>
<<maya>>And second, I want you to take me to a good place. No fast food or crappy bars.<</maya>><br>
<<say "Tú" $player.img>>I will deliver on both. I'll pick a restaurant you'll love, I promise.<</say>><br>
<<maya>>Well, then I guess I can give you a chance. But don't disappoint me.<</maya>><br>
<<say "Tú" $player.img>>I won't. Thank you, Maya. I promise it'll be a great night.<</say>><br>
<<maya>>I'll let you know by phone when I'm available for dinner.<</maya>><br>
<<if $girls.maya.progress <= 0>>
<<set $girls.maya.progress = 1 , $girls.maya.cooldown = 3>>
<</if>>
<span style="color:var(--purple)">Wait $girls.maya.cooldown days to receive a message at your phone.</span><br><br>
[[Maya's Bedroom|MayaBedroom][$gameEngine.onScene = false]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<p class="reflection">You both arrive at the restaurant.</p><br>
<<waiter>>Do you have a reservation?<</waiter>><br>
[img['media/images/boys/waiter/pose.jpg']]
<<say "Tú" $player.img>>Yes, in the name of $player.name.<</say>><br>
<<waiter>>This way, please.<</waiter>><br>
<p class="reflection">You sit at the table, and like a gentleman you help him to sit down.</p><br>
[img['media/images/girls/maya/mayascene1/maya2.jpg']]
<p class="reflection">*You see Maya looking at the menu.*</p><br>
[img['media/images/girls/maya/mayascene1/menu.jpg']]
<<say "Tú" $player.img>>What would you like for dinner?<</say>><br>
<<maya>>That waiter is calling you.<</maya>><br>
<p class="reflection">*You see a waiter who directs you to approach the door*</p><br>
<<linkreplace "Go and see what the waiter wants">>
<<waiter>>Excuse me, sir. A wallet has just appeared at the entrance.<</waiter>><br>
[img['media/images/girls/maya/mayascene1/wallet.jpg']]
<<say "Tú" $player.img>>That's very kind, but it's not mine. It must belong to another customer.<</say>><br>
<<linkreplace "Return to the table">>
<p class="reflection">You return to the table and see that it is full of food.</p><br>
<<maya>>I hope you don't mind, but I ordered for both.<</maya>><br>
[img['media/images/girls/maya/mayascene1/food.jpg']]
<<say "Tú" $player.img>>It's okay, everything looks delicious.<</say>><br>
<<linkreplace "You both start dinner">>
<<say "Tú" $player.img>>Hey, doesn't the rice taste a little weird to you?<</say>><br>
[img['media/images/girls/maya/mayascene1/rice.jpg']]
<<maya>>Mine is perfect, does it taste bad to you?<</maya>><br>
<<say "Tú" $player.img>>Not bad, but I don't know, it has a weird aftertaste.<</say>><br>
<<maya>>Perhaps you have mixed the flavours with those of some other dish.<</maya>><br>
<p class="reflection">You continue to dine while chatting. After the main courses are finished, the waiter comes over to write down the desserts.</p><br>
<<linkreplace "Dessert time">>
<<waiter>>What would you like for dessert?<</waiter>><br>
<<maya>>I'll order a small portion of each.<</maya>><br>
<<waiter>>And for the sir?<</waiter>><br>
<p class="reflection">You start to get very hot and begin to sweat slightly. You start to feel uncomfortable.</p><br>
[img['media/images/girls/maya/mayascene1/sweat.jpg']]
<<say "Tú" $player.img>>I won't take anything.<</say>><br>
<<waiter>>All right, I'll bring you desserts in a moment.<</waiter>><br>
<p class="reflection">The waiter walks away.</p><br>
<<maya>>Are you really not going to eat anything? The desserts here are delicious.<</maya>><br>
<<say "Tú" $player.img>>(You answer slyly.) No, it's just that I'm already full, I can't fit any more.<</say>><br>
<<maya>>You look a little weird and you're sweating a little too.<</maya>><br>
<<say "Tú" $player.img>>Aren't you hot? I think the heating is a bit high.<</say>><br>
<<waiter>>Here are the desserts.<</waiter>><br>
[img['media/images/girls/maya/mayascene1/desserts.jpg']]
<<maya>>It looks delicious!<</maya>><br>
<<say "Tú" $player.img>>I go to the bathroom for a second.<</say>><br>
<<linkreplace "Go to the toilet">>
<p class="reflection">You start to get up, but soon you sit up. You notice that your penis has become erect. You even feel it throbbing.</p><br>
[img['media/images/girls/maya/mayascene1/erection.jpg']]
<<maya>>What's wrong? Weren't you going to the bathroom?<</maya>><br>
<<say "Tú" $player.img>>I thought that since we only have dessert left, I'm going to wait for you to finish. It would be rude to leave you alone.<</say>><br>
<p class="reflection">Maya finishes eating dessert. You get hotter and hotter.</p><br>
<<maya>>Are you sure you're okay?<</maya>><br>
<<say "Tú" $player.img>>Yes, it's just very hot in here.<</say>><br>
<<maya>>How about a drink at the bar?<</maya>><br>
[img['media/images/girls/maya/mayascene1/bar.jpg']]
<<say "Tú" $player.img>>Maybe we could ask them to bring it here better.<</say>><br>
<<maya>>Come on, let's go! Don't be bored!<</maya>><br>
[img['media/images/girls/maya/mayascene1/grab.jpg']]
<p class="reflection">Maya pulls you up and notices your erection. You both look at each other.</p><br>
<<maya>>Is that why you didn't want to get up?<</maya>><br>
<<say "Tú" $player.img>>Sorry, I don't know what's wrong with me tonight. I'm really not a pervert or anything like that, I just don't feel well.<</say>><br>
<<maya>>Thank goodness. I was beginning to think they were useless (she says in a relieved tone).<</maya>><br>
<p class="reflection">You look at Maya puzzled.</p><br>
<<maya>>Let's see, maybe I've put you on a little pill to make the night safe. With today's men you never know.<</maya>><br>
[img['media/images/girls/maya/mayascene1/bluepills.jpg']]
<<say "Tú" $player.img>>Secure the night? Maya, what did you give me? No wonder the rice tasted so weird!<</say>><br>
<<maya>>Don't worry, it was just a couple of pills, maybe three.<</maya>><br>
<<say "Tú" $player.img>>And haven't you thought that maybe I might be allergic or that I might be taking some kind of medication? I could end up in the hospital!<</say>><br>
<<maya>>How exaggerated you are (she says with a carefree tone).<</maya>><br>
<<say "Tú" $player.img>>And what am I supposed to do now?<</say>><br>
<<maya>>I know a way to fix it. ( Lustful tone).<</maya>><br>
[[Pay the bill and go home|MayaScene1C]]
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
</div>
<</nobr>>
<<nobr>>
<div align="center">
<p class="reflection">*You both arrive at Maya's bedroom*</p><br>
<<say "Tú" $player.img>>Maya it hurts a lot, I think it's better if we go to the doctor.<</say>><br>
<<maya>>Shut up, don't worry, I'll fix it.<</maya>><br>
<<video "media/videos/girls/maya/mayascene1/1.mp4" >><br>
<<say "Tú" $player.img>>I don't think it's working.<</say>><br>
<<maya>>You're not going to leave me no choice but to do this.<</maya>><br>
<<video "media/videos/girls/maya/mayascene1/2.mp4" >><br>
<<say "Tú" $player.img>>I think I'm going to cum more than ever.<</say>><br>
<<video "media/videos/girls/maya/mayascene1/3.mp4" >><br>
<<maya>>Are you better now?<</maya>><br>
<<say "Tú" $player.img>>No, it still hurts a lot and the erection does'nt go away.<</say>><br>
[[Second round|MayaScene1D]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<div class="phonecontainer">
<div class="phonescreen">
<div class="phonerow">
<div class="phonecol">
[img[Walkthrough|'media/images/phone/walkthrough.png'][Walkthrough]]
<p class= "phonelabeltext">Walkthrough</p>
</div>
<div class="phonecol">
[img[Walkthrough|'media/images/phone/messages.png'][PhoneMessages]]
<p class= "phonelabeltext">Messages</p>
</div>
<div class="phonecol">
[img[Achievements|'media/images/phone/achievements.png'][Achievements]]
<p class= "phonelabeltext">Achievements</p>
</div>
</div>
<div class="phonerow">
<div class="phonecol">
[img[Cheats|'media/images/phone/cheats.png'][Cheats]]
<p class= "phonelabeltext">Cheats</p>
</div>
<div class="phonecol">
[img[Credits|'media/images/phone/credits.png'][Credits]]
<p class= "phonelabeltext">Credits</p>
</div>
<div class="phonecol">
<a class="phonelink" href="https://www.patreon.com/NewLust"><img src="media/images/phone/patreon.png"></a>
<p class= "phonelabeltext">Patreon</p>
</div>
</div>
<div class="phonerow">
<div class="phonecol">
<a class="phonelink" href="https://discord.gg/9vyPrfqaPK"><img src="media/images/phone/discord.png"></a>
<p class= "phonelabeltext">Discord</p>
</div>
<div class="phonecol">
<a class="phonelink" href="https://www.subscribestar.com/newlust"><img src="media/images/phone/subscribestar.png"></a>
<p class= "phonelabeltext">Subscribestar</p>
</div>
<div class="phonecol">
[img[Stuck|'media/images/phone/stuck.png'][Stuck]]
<p class= "phonelabeltext">Stuck??</p>
</div>
</div>
<div class="phonerow">
<div class="phonecol">
</div>
<div class="phonecol">
</div>
<div class="phonecol">
</div>
</div>
<div class="phonerow">
<div class="phonecol">
</div>
<div class="phonecol">
[img[media/images/phone/backbutton.png][$return][$gameEngine.onScene = false]]
</div>
<div class="phonecol">
</div>
</div>
</div>
</div>
</div>
<</nobr>><<nobr>>
<<set $gameEngine.onScene = true>>
<<set $girls.naomi.dailyInteraction = true>>
<div align="center">
<<if $girls.naomi.progress === 0>>
<<naomi>>Hello, $player.name. I’m Naomi, your Japanese professor.<</naomi>><br>
[img['media/images/girls/naomi/presentation1.jpg']]<br>
<<say "You" $player.img>>Hello, Professor Naomi. Nice to meet you.<</say>><br>
<<naomi>>Just so you know, I’m not going to make it easy for you in my classes. You’d better bring your homework regularly if you want to pass.<</naomi>><br>
<<say "You" $player.img>>Understood, professor. I’ll do my best.<</say>><br>
<<naomi>>I hope so, $player.name. Discipline and effort are essential in my class.<</naomi>><br>
<<if $girls.naomi.progress <= 0>>
<<set $girls.naomi.progress = 1>>
<</if>>
<<else>>
Naomi is here.<br>
[img['media/images/girls/naomi/presentation1.jpg']]<br>
<</if>>
<<if $player.japaneseHomework === true && $girls.naomi.progress > 0>>
[[Give Japanese Homework|GiveJapaneseHomework]]<br><br>
<</if>>
<br>
<<if $girls.naomi.progress === 1 && $girls.naomi.love >= 2 && $player.japaneseProgress >=5 >>
[[She wants to talk to you|NaomiScene1]]<br>
<<elseif $player.japaneseProgress <5 && $girls.naomi.progress >= 1>>
<span style="color:var(--purple)">You need +5 japanese grade to advance with Naomi</span>
<<elseif $girls.naomi.love <2 && $girls.naomi.progress >= 1>>
<span style="color:var(--purple)">Continue submitting homework.</span>
<</if>>
<br>
<<if $girls.naomi.progress === 2 && $girls.naomi.love >= 4 && $player.japaneseProgress >=10 >>
[[Surprise Test|NaomiScene2]]<br>
<<elseif $player.japaneseProgress <10 && $girls.naomi.progress >= 2>>
<span style="color:var(--purple)">You need +10 japanese grade to advance with Naomi</span>
<<elseif $girls.naomi.love <4 && $girls.naomi.progress >= 2>>
<span style="color:var(--purple)">Continue submitting homework.</span>
<</if>>
<br>
<<if $girls.steffany.progress >= 3>>
<<if $girls.naomi.progress === 3 && $girls.naomi.love >= 6 && $player.japaneseProgress >=15 >>
[[She wants to talk to you again|NaomiScene3]]<br>
<<elseif $player.japaneseProgress <15 && $girls.naomi.progress >= 3>>
<span style="color:var(--purple)">You need +15 japanese grade to advance with Naomi</span>
<<elseif $girls.naomi.love <6 && $girls.naomi.progress >= 3>>
<span style="color:var(--purple)">Continue submitting homework.</span>
<</if>>
<br>
<<if $girls.naomi.progress >= 4>>
[[Private Lessons|NaomiScene4A]]<br><br>
<</if>>
<br>
<<elseif $girls.naomi.progress >= 3>>
<span style="color:var(--purple)">First progress with Steffany to continue this history.</span>
<</if>>
[[University|University][$gameEngine.onScene = false]]
</div>
<</nobr>>
<<nobr>>
<<set $gameEngine.onScene = true>>
<div align="center">
<<naomi>>$player.name, I need to talk to you.<</naomi>><br>
[img['media/images/girls/naomi/scene1.jpg']]<br>
<<say "You" $player.img>>Is something wrong, Professor Naomi?<</say>><br>
<p class="reflection">The class ends and Naomi closes the classroom door with a serious expression.</p>
<<naomi>>Okay, $player.name, explain something to me. What's going on with you?
<</naomi>><br>
<<say "You" $player.img>>What do you mean, professor? I've been handing in my homework.<</say>><br>
<<naomi>>Exactly, you've been turning in your homework, but every time you make the same basic mistakes. You don't seem to learn anything.<</naomi>><br>
<<say "You" $player.img>>I'm trying to get it right.<</say>><br>
<<naomi>>Trying? That's all you have to say? $player.name, I'm beginning to think you're not taking this class seriously. You think learning Japanese is a game?<</naomi>><br>
<<say "You" $player.img>>No, not at all, professor. I'm trying hard, but it doesn't seem to be enough.<</say>><br>
<p class="reflection">Naomi crosses her arms, visibly frustrated.</p>
<<naomi>>No, it isn't. You know what bothers me? It's not that you make mistakes, that's normal. What bothers me is that you don't seem to be paying attention to my corrections.<</naomi>><br>
<<say "You" $player.img>>I'll get better, I promise. I'll do whatever it takes.<</say>><br>
<<naomi>>You better, because I'm losing patience with you. If I don't see significant improvement on the next assignment, you'll not only fail this class, but you'll also lose my respect as a student.<</naomi>><br>
<span style="color:var(--purple)">Give Naomi the homework until you have 6 love (negative love) and increase your japanese to 10.</span><br>
<<if $girls.naomi.progress <= 1>>
<<set $girls.naomi.progress = 2>>
<</if>>
[[University|University][$gameEngine.onScene = false]]
</div>
<</nobr>><<nobr>>
<<set $gameEngine.onScene = true>>
<div align="center">
<p class="reflection">Naomi enters the classroom with a serious look on her face as the class sits in silence.</p>
<<naomi>>Good morning, class. Today we will have a pop quiz. Put everything in your backpacks, all you need is a pen.<</naomi>><br>
[img['media/images/placesphotos/university/japaneseclass/exam1.jpg']]<br>
<<say "You" $player.img>>A pop quiz? But... we weren't prepared for this.<</say>><br>
<<naomi>>Exactly, $player.name life doesn't tell you when you need to be ready either. Now, get started you have 60 minutes.<</naomi>><br>
<p class="reflection">Naomi hands out the test papers and watches the students as they write. You struggle to remember some of what you have learned.</p>
<p class="reflection">60 minutes later</p>
<<naomi>>Time's up. Turn in your sheets on my desk.<</naomi>><br>
<<say "You" $player.img>>Well, it didn't seem so difficult.<</say>><br>
<span style="color:var(--purple)">Give Naomi the homework until you have 9 love(negative love) and increase your japanese to 15.</span><br>
<<if $girls.naomi.progress <= 2>>
<<set $girls.naomi.progress = 3>>
<</if>>
[[University|University][$gameEngine.onScene = false,$actualHour += 1]]
</div>
<</nobr>><<nobr>>
<<set $gameEngine.onScene = true>>
<div align="center">
<<naomi>>Look at this, $player.name. A 0. Not a single correct answer. Are you aware of what this means?<</naomi>><br>
[img['media/images/placesphotos/university/japaneseclass/exam2.jpg']]<br>
<<say "You" $player.img>>Professor Naomi... I tried, but I got blocked.<</say>><br>
<p class="reflection">Naomi stares at you with a mixture of frustration and disappointment.</p>
<<naomi>>Blocked? No, this is not a block. This is a lack of commitment and effort. You know what I did? I talked to your tutor to try to understand what's going on with you.<</naomi>><br>
<<say "You" $player.img>>With my tutor? And what did he tell you?<</say>><br>
<p class="reflection">Naomi sighs and folds her arms.</p>
<<naomi>>Your tutor is as confused as I am. He told me that in biology you're one of the best students. So, tell me, how is it possible that in my class you get such ridiculous grades?<</naomi>><br>
<<say "You" $player.img>>I don't know... Maybe I'm better at biology than at Japanese....<</say>><br>
<p class="reflection">Naomi slams her hand on the table in exasperation.</p>
<<naomi>>That's no excuse! If you can be good at biology, you can also be good at Japanese but clearly you need more help than I can give you here.<</naomi>><br>
<<say "You" $player.img>>More help? What do you mean, professor?<</say>><br>
<p class="reflection">Naomi looks at you with a determined expression.</p>
<<naomi>>The only solution I see is to give you private lessons in my house. There I can make sure that you really learn and that you don't waste your time like you do here.<</naomi>><br>
<<say "You" $player.img>>Private lessons at your home? Are you sure, professor?<</say>><br>
<<naomi>>Of course, I wouldn't do it if I didn't think you had potential, although right now it's hard for me to see it. But it'll be under my conditions: you'll be punctual, obedient and you'll do your best. Is that clear?<</naomi>><br>
<<say "You" $player.img>>Yes, Professor Naomi. I'll do whatever you ask me to do.<</say>><br>
<p class="reflection">Naomi nods with a mixture of seriousness and expectation.</p>
<<naomi>>Tomorrow after school you'll accompany me home for the first lesson. This will be difficult $player.name but if you follow my instructions there may be hope for you after all.<</naomi>><br>
<span style="color:var(--purple)">Go with her to private lessons at her home after school.</span><br>
<<if $girls.naomi.progress <= 3>>
<<set $girls.naomi.progress = 4>>
<</if>>
[[University|University][$gameEngine.onScene = false]]
</div>
<</nobr>><<nobr>>
<<set $gameEngine.onScene = true>>
<div align="center">
<<naomi>>Are you ready $player.name? Let's go to my house it's not far from here.<</naomi>><br>
[img['media/images/girls/naomi/scene2.jpg']]<br>
[[Go to Naomi's house|NaomiScene4B]]<br><br>
[[Go back|University][$gameEngine.onScene = false]]
</div>
<</nobr>><<nobr>>
<<set $gameEngine.onScene = true>>
<<set $girls.naomi.dailyInteraction = true>>
<div align="center">
<<set $randomNumber = random(0, 5)>>
<<if $randomNumber === 0>>
<<naomi>>Ah, $player.name, did you bring your homework?<</naomi>><br>
[img['media/images/girls/naomi/talk1.jpg']]<br>
<<say "You" $player.img>>Yes, Professor Naomi. Here it is.<</say>><br>
<<naomi>>Let me see... (she reviews the assignment silently with a stern look on his face).<</naomi>><br>
<<naomi>>This is... completely unacceptable. It's all wrong. Did you really make an effort here, or did you just scribble anything to get out of it?<</naomi>><br>
<<say "You" $player.img>>I'm sorry, teacher. I thought I was doing well...<</say>><br>
<<naomi>>Did you think? No, $player.name, thinking isn't enough. This isn't acceptable in my class. If this is the level of effort you're going to put in, you'll be wasting your time and mine.<</naomi>><br>
<<elseif $randomNumber === 1>>
<<naomi>>Is this your homework, $player.name?<</naomi>><br>
[img['media/images/girls/naomi/talk2.jpg']]<br>
<<say "You" $player.img>>Yes, Professor Naomi.<</say>><br>
<<naomi>>This is a disaster. Honestly, what were you thinking?<</naomi>><br>
<<say "You" $player.img>>I tried to get it right, but it looks like I failed....<</say>><br>
<<naomi>>Trying isn't enough. You need results, not excuses. This level of work is pathetic.<</naomi>><br>
<<say "You" $player.img>>I'm sorry...<</say>><br>
<<naomi>>You better be sorry, because if you keep this up, you won't get far in this class.<</naomi>><br>
<<elseif $randomNumber === 2>>
<<naomi>>Is this your homework, $player.name? (Raise an eyebrow)<</naomi>><br>
[img['media/images/girls/naomi/talk3.jpg']]<br>
<<say "You" $player.img>>Yes, teacher. I worked a lot on it.<</say>><br>
<<naomi>>A lot? If this is “a lot,” I don't want to imagine what it would be like if you hadn't worked at all.<</naomi>><br>
<<say "You" $player.img>>I thought it was good...<</say>><br>
<<naomi>>(Sigh) You thought wrong. This isn't acceptable. Redo it from the beginning.<</naomi>><br>
<<say "You" $player.img>>Yes, professor. I'ill do better.<</say>><br>
<<elseif $randomNumber === 3>>
<<naomi>>$player.name, what is this?<</naomi>><br>
[img['media/images/girls/naomi/talk1.jpg']]<br>
<<say "You" $player.img>>My homework, professor.<</say>><br>
<<naomi>>This cannot be serious. This is an insult to the Japanese language.<</naomi>><br>
<<say "You" $player.img>>I'm sorry... I really tried to do it right.<</say>><br>
<<naomi>>Well, clearly your effort wasn't enough. Redo it and this time, try to think before you write.<</naomi>><br>
<<say "You" $player.img>>Yes, professor.<</say>><br>
<<naomi>>I hope to see something decent tomorrow. Don't bring this to me again.<</naomi>><br>
<<elseif $randomNumber === 4>>
<<naomi>>Is this what you call homework, $player.name?<</naomi>><br>
[img['media/images/girls/naomi/talk2.jpg']]<br>
<<say "You" $player.img>>Yes, professor. I finished it last night<</say>><br>
<<naomi>>Well, you could have made better use of your time. This is nowhere near acceptable.<</naomi>><br>
<<say "You" $player.img>>I'll do better next time, I promise.<</say>><br>
<<naomi>>We'll see about that but if you keep delivering things like that, there won't be a next time.<</naomi>><br>
<<elseif $randomNumber === 5>>
<<naomi>>Ah, $player.name! You finally brought your homework? How exciting.<</naomi>><br>
[img['media/images/girls/naomi/talk3.jpg']]<br>
<<say "You" $player.img>>Yes, Professor Naomi. Here it is.<</say>><br>
<<naomi>>(Quick check) This is even worse than I expected. Congratulations, you have reached a new level of incompetence.<</naomi>><br>
<<say "You" $player.img>>Excuse me, teacher.<</say>><br>
<<naomi>>I don't want apologies, I want results. Now, do this again and don't bring me something so pitiful again.<</naomi>><br>
<</if>>
<br>
<<set $player.japaneseHomework = false>>
<<set $girls.naomi.love++>>
<span style="color:var(--red)">Naomi love -1 (current love - $girls.naomi.love)</span><br>
[[Go back|NaomiDialog][$gameEngine.onScene = false]]
</div>
<</nobr>><<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<p class="reflection">You are in front of the door of Amara's house and you hear an argument inside.</p><br>
<<srThompson>>In this house has never entered a boy, I do not agree at all with this dinner.<</srThompson>><br>
<<evelyn>>Come on Jake , don't be ancient, he's just a friend of Amara's.<</evelyn>><br>
<<srThompson>>I don't believe anything, it comes to what it comes to. As soon as we realize our daughter will be pregnant.<</srThompson>><br>
<<evelyn>>You're exaggerating, Amara is already 18. It's normal for her to hang out with some guy and you'd better be nice to him.<</evelyn>><br>
<<srThompson>>If he dines here, I forbid him to sit next to Amara.<</srThompson>><br>
<<evelyn>>Well, but no bad treatment. He's been through a tragedy and the last thing he needs is for you to push him around with your hostility. I want to have a quiet dinner, so for today no judging him like you do everyone else.<</evelyn>><br>
[img['media/images/girls/amara/amarascene3/doorbell.jpg']]<br>
[[Ringing the doorbell|AmaraScene3B]]
</div>
<</nobr>><<nobr>>
<div align="center">
<p class="reflection">You fall naked on some bushes, you hear the front door of the house open.</p><br>
[img['media/images/girls/amara/amarascene3/bush.jpg']]
<<srThompson>>COME BACK HERE!!!<</srThompson>><br>
[img['media/images/girls/amara/amarascene3/shotgun.gif']]
<p class="reflection">You begin to hear gunshots and shells hitting close to you.</p><br>
<p class="reflection">THIS MAN IS CRAZY!!!</p><br>
[[RUN FOR YOUR LIFE|AmaraScene3H]]
</div>
<</nobr>><<nobr>>
<div align="center">
<p class="reflection">She leans back in an armchair, inviting you to penetrate her.</p>
<<video "media/videos/girls/rachel/rachelscene3/7.mp4" >><br>
<p class="reflection">Rachel's tight pussy makes you feel an immense pleasure that evades you from reality.</p>
<<video "media/videos/girls/rachel/rachelscene3/8.mp4" >><br>
<<rachel>>Let's change position.<</rachel>><br>
<p class="reflection">She gets on all fours so you can go deeper.</p>
<<video "media/videos/girls/rachel/rachelscene3/9.mp4" >><br>
<<rachel>>Don't come inside, I'm not taking the pill.<</rachel>><br>
<<say "Tú" $player.img>>Okay, I'll take it out when I go to cum.<</say>><br>
<<video "media/videos/girls/rachel/rachelscene3/10.mp4" >><br>
<p class="reflection">The immense pleasure makes you cum abundantly.</p>
<p class="reflection">Both of you don't know what to say to each other, you end up saying goodbye.</p>
<<if $girls.rachel.progress <= 3>>
<<set $girls.rachel.progress = 4 >>
<</if>>
[[Rachel's House|RachelHouse][$gameEngine.onScene = false,$actualHour += 1,$girls.rachel.fuckCount++]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<p class="reflection">You hear someone approach the door. Mike quickly enters the bathroom and closes it behind him.</p>
<p class="reflection">You look at him surprised by his sudden behavior.</p>
<<mike>>$player.name, I need to tell you something very important.<</mike>><br>
[img['media/images/boys/mike/bathroom.jpg']]
<p class="reflection">You notice a tinge of nervousness in his voice and decide to remain silent waiting for him to continue.</p>
<<mike>>I know you're good friends with Rachel, and she's an amazing girl... but I need to be honest. I'm gay, and I don't know what to do. I don't want to hurt her.<</mike>><br>
<<say "Tú" $player.img>>So why did you ask her out? Rachel is very excited about this. If you didn't want to hurt her, you shouldn't have initiated something in the first place.<</say>><br>
<<mike>>I know, you're right. But it's not that simple for me. I felt like I had to do something.... My family is very Catholic, and there were already rumors because I spend a lot of time with my lifelong friend. The truth is that he and I are in love.<</mike>><br>
<<say "Tú" $player.img>>I understand it's complicated for you, but Rachel is also very much in love. If you end this now, you're going to hurt her very badly.<</say>><br>
<p class="reflection">The sound of footsteps in the hallway interrupts your conversation.</p>
<<rachel>>Are you okay in there? What's going on?<</rachel>><br>
<<mike>>Nothing! It's just that the cistern wasn't working, but we've fixed it.<</mike>><br>
<p class="reflection">Rachel seems to accept the explanation and walks away. You spend the rest of the afternoon talking.</p><br>
<p class="reflection">At the end of the afternoon you say goodbye.</p><br>
<<if $girls.rachel.progress <= 1>>
<<set $girls.rachel.progress = 2 , $girls.rachel.cooldown = 5>>
<</if>>
<span style="color:var(--purple)">Wait $girls.rachel.cooldown days to receive a message at your phone. (you need a phone)</span><br><br>
[[Rachel's House|RachelHouse][$gameEngine.onScene = false,$actualHour += 2]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<say "Tú" $player.img>>I think it would be better if you left the control to me.<</say>><br>
<<maya>>I'm the one in charge here, if you behave yourself we'll see.<</maya>><br>
<<video "media/videos/girls/maya/mayascene1/4.mp4" >><br>
<<maya>>We're going to change.<</maya>><br>
<<video "media/videos/girls/maya/mayascene1/5.mp4" >><br>
<<say "Tú" $player.img>>My balls are going to explode.<</say>><br>
<<video "media/videos/girls/maya/mayascene1/6.mp4" >><br>
<<maya>>Your semen keeps dripping out of my vagina, how long has it been since you've had sex?<</maya>><br>
<<say "Tú" $player.img>>Maybe it's because someone decided to give me 2 or 3 little pills.<</say>><br>
<<say "Tú" $player.img>>Come on, let me be on top of it, I'm still not over it.<</say>><br>
<<maya>>All right, but don't get used to it.<</maya>><br>
[[Third round|MayaScene1E]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<say "Tú" $player.img>>I can't stop cumming inside of you.<</say>><br>
<p class="reflection">You begin to penetrate her very strongly</p><br>
<<video "media/videos/girls/maya/mayascene1/7.mp4" >><br>
<<maya>>WAIT!!!<</maya>><br>
<<video "media/videos/girls/maya/mayascene1/8.mp4" >><br>
<p class="reflection">After so much sex you feel that her vagina is fully dilated, you cum for the fourth time.</p><br>
<<say "Tú" $player.img>>What's up?<</say>><br>
<<maya>>I forgot that I'm no longer taking the pill!<</maya>><br>
<<say "Tú" $player.img>>And you remember now?<</say>><br>
<<maya>>COME ON, GET OUT OF HERE!!!<</maya>><br>
<<if $girls.maya.progress <= 2>>
<<set $girls.maya.progress = 3 >>
<</if>>
[[You leave his room|Home][$gameEngine.onScene = false,$girls.maya.fuckCount++,$actualHour += 1]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<p class="reflection">You close the fertility center</p>
<<linkreplace "You see two girls running up to you.">>
<<say "You" $player.img>>Sorry girls, we're closed.<</say>><br>
<<cynthia>>I told you we would be late.<</cynthia>><br>
<<nerea>>It's your fault, you always take too long with your makeup.<</nerea>><br>
<<say "You" $player.img>>But what's going on? Is it so urgent?<</say>><br>
<<nerea>>Well, we booked the appointment six months ago for a consultation and remembered at the last minute that it was today.<</nerea>><br>
<<cynthia>>You aren't a doctor? Couldn't we consult you?<</cynthia>><br>
<<say "You" $player.img>>The center has already closed, and here on the street I don't think it's the best place.<</say>><br>
<<nerea>>And couldn't you come with us to our house? We live very close to here, I assure you we won't be long.<</nerea>><br>
<<cynthia>>Yes, I'll just be a second. Please join us.<</cynthia>><br>
<<say "You" $player.img>>Well, if it's just a quick question.<</say>><br>
[[Follow them home|CyNeScene1B]]<br><br>
[[Go back|FertilityCenter][$gameEngine.onScene = false]]
<</linkreplace>>
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<cynthia>>Excuse me, we haven't introduced ourselves. My name is Cynthia and this is my partner, Nerea.<</cynthia>><br>
[img['media/images/girls/cynthia/two.jpg']]
<<say "You" $player.img>>Nice to meet you, my name is $player.name. So tell me, what is your consultation about?<</say>><br>
<<nerea>>Well, we were interested in having a baby, and we wanted to know what is the procedure for a case like ours.<</nerea>><br>
<<say "You" $player.img>>I understand, with your situation in that you are a same-sex couple, the first thing you'll need to do is some fertility tests.<</say>><br>
<<cynthia>>We have already undergone fertility tests at another center and we are both fully suitable.<</cynthia>><br>
<<say "You" $player.img>>In that case, you'll have to fill out a form and join the waiting list until a donor appears.<</say>><br>
<<nerea>>And do you know how long the waiting list takes?<</nerea>><br>
<<say "You" $player.img>>Lately there are hardly any donors, the normal is from one year upwards.<</say>><br>
<<cynthia>>A YEAR?!<</cynthia>><br>
<<nerea>>But Doctor that's a long time, can't you help us and expedite the process?<</nerea>><br>
<<say "You" $player.img>>I wish I could, but it's not up to me. That kind of management is done by the director of the center, I'm afraid you'll have to wait.<</say>><br>
<<cynthia>>And couldn't you personally help us with our case?(She says it in a persuasive and seductive tone)<</cynthia>><br>
<<nerea>>CYNTHIA!<</nerea>><br>
<<cynthia>>Nerea, we can't wait a year for a donor.<</cynthia>><br>
<<say "You" $player.img>>Actually I am a donor, although it isn't the usual procedure. But if you both agree, I would have no problem.<</say>><br>
<<cynthia>>Excuse us doctor, let's talk about it for a second in private.<</cynthia>><br>
[[They think about it|CyNeScene1C]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<p class="reflection">You hear the conversation coming from the next room.</p>
<<nerea>>Cynthia, what if we wait?<</nerea>><br>
<<cynthia>>Now we have a good opportunity and we have already been waiting six months and now we would have to wait another year.<</cynthia>><br>
<<nerea>>But Cynthia, we never...<</nerea>><br>
<<cynthia>>I know but he's a doctor and he knows what he's doing, plus if we wait for another donor we don't know what he'll look like or what he'll do and he's pretty good looking and he's a doctor.<</cynthia>><br>
<<nerea>>Seen that way, I guess we can give it a try.<</nerea>><br>
<<cynthia>>Of course, we will have our babies soon.<</cynthia>><br>
<<linkreplace "They come back">>
<p class="reflection">You see that they have put on more comfortable clothes.</p>
<<cynthia>>Doctor, we have never been with a man. We have always been together, that's why we were going to do it through artificial insemination.<</cynthia>><br>
<<say "You" $player.img>>I understand.<</say>><br>
<p class="reflection">Both look at each other doubtfully.</p>
<<cynthia>>What do you say Nerea, shall we give it a try? It'll be better than waiting a whole year.<</cynthia>><br>
<<nerea>>Okay, but please be careful.<</nerea>><br>
<<say "You" $player.img>>Don't worry, I'll take the utmost care of you, so as not to do you any harm.<</say>><br>
<<linkreplace "Get naked">>
<<say "You" $player.img>>Do you even know how it works?<</say>><br>
<<cynthia>>Yes, we get the idea.<</cynthia>><br>
<<video "media/videos/girls/fertilitycenter/cynthianerea/cynthianereascene1/1.mp4" >><br>
<<cynthia>>Do you prefer to start?<</cynthia>><br>
<<nerea>>I think it's better if I see you first.<</nerea>><br>
<<video "media/videos/girls/fertilitycenter/cynthianerea/cynthianereascene1/2.mp4" >><br>
[[Nerea continues|CyNeScene1D]]
<</linkreplace>>
<</linkreplace>>
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<cynthia>>Come on, it's your turn.<</cynthia>><br>
<<nerea>>Is it all in?<</nerea>><br>
<<video "media/videos/girls/fertilitycenter/cynthianerea/cynthianereascene1/3.mp4" >><br>
<<say "You" $player.img>>Yes, now just move up and down.<</say>><br>
<<nerea>>I want to rest a little.<</nerea>><br>
<<video "media/videos/girls/fertilitycenter/cynthianerea/cynthianereascene1/4.mp4" >><br>
<<cynthia>>Try it this way, you'll be more comfortable.<</cynthia>><br>
<<nerea>>It's okay.<</nerea>><br>
<<video "media/videos/girls/fertilitycenter/cynthianerea/cynthianereascene1/5.mp4" >><br>
[[Continue|CyNeScene1E]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<cynthia>>Help me Nerea, I want it to go deep inside.<</cynthia>><br>
<<video "media/videos/girls/fertilitycenter/cynthianerea/cynthianereascene1/6.mp4" >><br>
<<say "You" $player.img>>Girls, I don't think I can take it anymore. Who will be the first?<</say>><br>
<<cynthia>>Nerea, if you want you can be the first one.<</cynthia>><br>
<<video "media/videos/girls/fertilitycenter/cynthianerea/cynthianereascene1/7.mp4" >><br>
<<nerea>>Is it normal that there is so much?<</nerea>><br>
<<say "You" $player.img>>Yes, it's totally normal.<</say>><br>
<<linkreplace "You are exhausted">>
<<say "You" $player.img>>Well, next day I'll be back and we'll take care of you Cynthia. You'll have to excuse me, but I'm exhausted today.<</say>><br>
<<cynthia>>Don't worry doctor, thank you very much. We look forward to seeing you soon.<</cynthia>><br>
<<nerea>>Thank you very much doctor.<</nerea>><br>
<<set $girls.cynthia.presentation = true, $girls.nerea.presentation = true>>
<<if $player.donorPrestige <= 5>>
<<set $player.donorPrestige = 6>>
<</if>>
[[Go home to sleep|Sleep][$gameEngine.onScene = false,$girls.cynthia.fuckCount++]]
<</linkreplace>>
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $girl = $girls.cynthia>>
<<set $girlColor = "var(--"+$girl.name.toLowerCase()+");">>
<style>
#girlProgressProgressBar::-webkit-progress-value {
background-color: var(--cynthia);
border-radius: 5px;
}
</style>
<<set $girlLoveProgressPercent = Math.round(($girl.love / $girl.maxLove) * 100)>>
<<set $girlProgressProgressPercent = Math.round(($girl.progress / $girl.maxProgress) * 100)>>
<<set $CSSgirlTextColor = "color: "+$girlColor>>
<<set $CSSgirlBorderColor = "border: 3px solid "+$girlColor>>
<<set $posingPictureRoute = $girl.img+"pose2.jpg">>
<<set $CSSprogressBackgroundColor = "background-color: var(--blue)">>
<div class="eachWalkhroughFlexBox">
<div class="eachWalkhroughFlexBox-fc">
<h1 @style="$CSSgirlTextColor">$girl.name</h1>
<img @src="$posingPictureRoute" @style="$CSSgirlBorderColor">
</div>
</div>
<br>
<<if $girl.presentation === true>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="100"></progress>
<br>
<span class="captionProgressBarText">Meeted </span>
</div>
<<else>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="0"></progress>
<br>
<span class="captionProgressBarText">Unknown </span>
</div>
<</if>>
<br>
<div class="captionProgressBar">
<progress id="girlLoveProgressBar" class="captionProgressBarBackground" max="100" @value="$girlLoveProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Love: $girl.love / $girl.maxLove </span>
</div>
<br>
<div class="captionProgressBar">
<progress id="girlProgressProgressBar" class="captionProgressBarBackground" max="100" @value="$girlProgressProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Progress: $girl.progress / $girl.maxProgress</span>
</div>
<br>
<<if $girl.progress >= $girl.maxProgress && $girl.presentation === true>>
<span style="color:var(--purple)">You have reached the end of this girl's content.</span><br>
<span style="color:var(--purple)">For more content consider supporting on patreon.</span><br>
<<else>>
QUEST<br>
<<if $girl.presentation === false>>
<p class="reflection">Unlock the fertility center and reach 5 donor prestige.</p><br>
<</if>>
<</if>>
<<return "Go back" "Walkthrough">>
</div>
<</nobr>>
<<nobr>>
<div align="center">
<<set $girl = $girls.nerea>>
<<set $girlColor = "var(--"+$girl.name.toLowerCase()+");">>
<style>
#girlProgressProgressBar::-webkit-progress-value {
background-color: var(--nerea);
border-radius: 5px;
}
</style>
<<set $girlLoveProgressPercent = Math.round(($girl.love / $girl.maxLove) * 100)>>
<<set $girlProgressProgressPercent = Math.round(($girl.progress / $girl.maxProgress) * 100)>>
<<set $CSSgirlTextColor = "color: "+$girlColor>>
<<set $CSSgirlBorderColor = "border: 3px solid "+$girlColor>>
<<set $posingPictureRoute = $girl.img+"pose2.jpg">>
<<set $CSSprogressBackgroundColor = "background-color: var(--blue)">>
<div class="eachWalkhroughFlexBox">
<div class="eachWalkhroughFlexBox-fc">
<h1 @style="$CSSgirlTextColor">$girl.name</h1>
<img @src="$posingPictureRoute" @style="$CSSgirlBorderColor">
</div>
</div>
<br>
<<if $girl.presentation === true>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="100"></progress>
<br>
<span class="captionProgressBarText">Meeted </span>
</div>
<<else>>
<div class="captionProgressBar">
<progress id="girlPresentationProgressBar" class="captionProgressBarBackground" max="100" value="0"></progress>
<br>
<span class="captionProgressBarText">Unknown </span>
</div>
<</if>>
<br>
<div class="captionProgressBar">
<progress id="girlLoveProgressBar" class="captionProgressBarBackground" max="100" @value="$girlLoveProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Love: $girl.love / $girl.maxLove </span>
</div>
<br>
<div class="captionProgressBar">
<progress id="girlProgressProgressBar" class="captionProgressBarBackground" max="100" @value="$girlProgressProgressPercent"></progress>
<br>
<span class="captionProgressBarText">Progress: $girl.progress / $girl.maxProgress</span>
</div>
<br>
<<if $girl.progress >= $girl.maxProgress && $girl.presentation === true>>
<span style="color:var(--purple)">You have reached the end of this girl's content.</span><br>
<span style="color:var(--purple)">For more content consider supporting on patreon.</span><br>
<<else>>
QUEST<br>
<<if $girl.presentation === false>>
<p class="reflection">Unlock the fertility center and reach 5 donor prestige.</p><br>
<</if>>
<</if>>
<<return "Go back" "Walkthrough">>
</div>
<</nobr>>
<<nobr>>
<div align="center">
<p class="reflection">You manage to lose sight of Mr. Thompson.</p><br>
[img['media/images/girls/amara/amarascene3/run.jpg']]<br>
<p class="reflection">Finally arrive home.</p><br>
[img['media/images/placesPhotos/home/home.jpg']]<br><br>
<<if $girls.amara.progress <= 2>>
<<set $girls.amara.progress = 3,$girls.evelyn.cooldown = 3 >>
<</if>>
[[Sleep][$gameEngine.onScene = false,$girls.amara.fuckCount++]]
</div>
<</nobr>><<nobr>>
<div align="center">
<<naomi>>We are here, sit at the table and go prepare the notebooks, I'm going to make myself more comfortable.<</naomi>><br>
<p class="reflection">She changes clothes and you spend some time studying.</p>
[img['media/images/placesphotos/neighborhood/naomihouse/study.jpg']]
<<naomi>>Wrong, you have done everything wrong, even though I have explained it to you a thousand times.<</naomi>><br>
<<say "You" $player.img>>I'm just a bit stres...<</say>><br>
<p class="reflection">She interrupts you</p>
<<naomi>>I don't want to hear anything more from you, in the end I'm not going to have any other choice.<</naomi>><br>
<<say "You" $player.img>>What do you mean?<</say>><br>
<<naomi>>I was talking to Steffany and she told me about the rewards and how they improved your grades.<</naomi>><br>
<p class="reflection">You look at her in silence</p>
<<naomi>>I'll not let you be a stain on my record as a reputable teacher none of my students have ever had as bad grades as you.<</naomi>><br>
<<naomi>>I'm not proud of this but I hope it works.<</naomi>><br>
[[She tells you to go to her bedroom|NaomiScene4C]]<br><br>
</div>
<</nobr>><<nobr>>
<div align="center">
<<naomi>>Lie down here and don't say anything.<</naomi>><br>
<p class="reflection">She undresses you and begins to masturbate you.</p>
<<video "media/videos/girls/naomi/naomiscene4/1.mp4" >><br>
<<naomi>>It's been a long time since I've done this kind of thing.<</naomi>><br>
<<video "media/videos/girls/naomi/naomiscene4/2.mp4" >><br>
<p class="reflection">You gesture because you feel like you're going to cum.</p>
<<naomi>>I want you to get all that stress out of you.<</naomi>><br>
<<video "media/videos/girls/naomi/naomiscene4/3.mp4" >><br>
<<naomi>>I hope that after this, your grades will improve.<</naomi>><br>
<<naomi>>Now get out of here.<</naomi>><br>
<<if $girls.naomi.progress <= 4>>
<<set $girls.naomi.progress = 5>>
<</if>>
[[Street|Street][$gameEngine.onScene = false,$actualHour =19,$girls.naomi.handjobCount++]]
</div>
<</nobr>>
<<nobr>>
<div align="center">
<div class="phonecontainer">
<div class="phonescreen">
<div class="phonerow">
<div class="phonecol">
<<if $girls.maya.progress === 1 && $girls.maya.cooldown <= 0>>
[img[Maya|'media/images/phone/girlsicons/mayamessage.png'][MayaMessage]]
<p class= "phonelabeltext">Maya</p>
<<elseif $girls.maya.presentation === true>>
[img[Maya|'media/images/phone/girlsicons/maya.png']]
<p class= "phonelabeltext">Maya (No messages)</p>
<<else>>
[img[Unknown|'media/images/phone/girlsicons/mayaunknown.png']]
<p class= "phonelabeltext">Unknown</p>
<</if>>
</div>
<div class="phonecol">
<<if $girls.rachel.progress === 2 && $girls.rachel.cooldown <= 0>>
[img[Rachel|'media/images/phone/girlsicons/rachelmessage.png'][RachelMessage]]
<p class= "phonelabeltext">Rachel</p>
<<elseif $girls.rachel.presentation === true>>
[img[Rachel|'media/images/phone/girlsicons/rachel.png']]
<p class= "phonelabeltext">Rachel (No messages)</p>
<<else>>
[img[Unknown|'media/images/phone/girlsicons/rachelunknown.png']]
<p class= "phonelabeltext">Unknown</p>
<</if>>
</div>
<div class="phonecol">
<<if $girls.evelyn.progress === 0 && $girls.amara.progress >= 3 && $girls.evelyn.cooldown <= 0>>
[img[Evelyn|'media/images/phone/girlsicons/evelynmessage.png'][EvelynMessage]]
<p class= "phonelabeltext">Evelyn</p>
<<elseif $girls.evelyn.presentation === true>>
[img[Evelyn|'media/images/phone/girlsicons/evelyn.png']]
<p class= "phonelabeltext">Evelyn (No messages)</p>
<<else>>
[img[Unknown|'media/images/phone/girlsicons/evelynunknown.png']]
<p class= "phonelabeltext">Unknown</p>
<</if>>
</div>
</div>
<div class="phonerow">
<div class="phonecol">
</div>
<div class="phonecol">
</div>
<div class="phonecol">
</div>
</div>
<div class="phonerow">
<div class="phonecol">
</div>
<div class="phonecol">
</div>
<div class="phonecol">
</div>
</div>
<div class="phonerow">
<div class="phonecol">
</div>
<div class="phonecol">
</div>
<div class="phonecol">
</div>
</div>
<div class="phonerow">
<div class="phonecol">
</div>
<div class="phonecol">
</div>
<div class="phonecol">
</div>
</div>
<div class="phonerow">
<div class="phonecol">
</div>
<div class="phonecol">
[img[media/images/phone/backbutton.png][Phone]]
</div>
<div class="phonecol">
</div>
</div>
</div>
</div>
</div>
<</nobr>><<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<<maya>>Tomorrow I am available for the dinner we were talking about.<</maya>><br>
<<say "Tú" $player.img>>About what time?<</say>><br>
<<maya>>We meet at our apartment at 22:00.<</maya>><br>
<<say "Tú" $player.img>>Okay, see you tomorrow.<</say>><br>
<<if $girls.maya.progress <= 1>>
<<set $girls.maya.progress = 2, $girls.maya.cooldown += 1>>
<</if>>
<span style="color:var(--purple)">Go to her room tomorrow to have dinner with her.</span><br><br>
[[Go back|PhoneMessages][$gameEngine.onScene = false]]
</div>
<</nobr>><<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<<rachel>>$player.name, I need to talk to you. Can you come to my house?<</rachel>><br>
<<say "Tú" $player.img>>Sure, I can come by tomorrow, is that good for you?<</say>><br>
<<rachel>>Couldn't you come today? It's rather urgent...<</rachel>><br>
<<say "Tú" $player.img>>All right, I'll be there in a while.<</say>><br>
<<if $girls.rachel.progress <= 2>>
<<set $girls.rachel.progress = 3>>
<</if>>
<span style="color:var(--purple)">Talk to her on her bedroom.</span><br><br>
[[Go back|PhoneMessages][$gameEngine.onScene = false]]
</div>
<</nobr>><<nobr>>
<div align="center">
<<set $gameEngine.onScene = true>>
<<evelyn>>Hi $player.name, I have something to tell you, please stop by when you can.<</evelyn>><br>
<<say "Tú" $player.img>>Hi Evelyn, if it's about...<</say>><br>
<<evelyn>>No need to say anything, just stop by.<</evelyn>><br>
<<say "Tú" $player.img>>All right, I'll stop by.<</say>><br>
<<if $girls.evelyn.progress <= 0>>
<<set $girls.evelyn.progress = 1 >>
<</if>>
<span style="color:var(--purple)">Talk to her on her bedroom.</span><br><br>
[[Go back|PhoneMessages][$gameEngine.onScene = false]]
</div>
<</nobr>>