<font size = 4> ''=Parasite Infection=''</font><br><br>
<<if $people.pc.orig_sex == "M">>
<<set $people.pc.body.penis.cur.size = 60>>
<<set $people.pc.body.penis.orig.size = 60>>
<<set $people.pc.body.penis.orig.type = 'human'>>
<<set $people.pc.body.penis.cur.type = 'human'>>
<<else>>
<<set $people.pc.body.breasts.cur.size = 25>>
<<set $people.pc.body.breasts.orig.size = 25>>
<<set $people.pc.body.vagina.cur.type = 'human'>>
<<set $people.pc.body.vagina.orig.type = 'human'>>
<<endif>>
<<translation_span "p1_abduction_intro" "You are <<=current_name('pc')>>, you work in the carpet store.">>
<<set quests.set('main', 'intro', 0)>>
<<set quests.set('infest', 'guard', 0)>>
<<set quests.set('infest', 'psycho', 0)>>
<<set quests.set('infest', 'captain', 0)>>
<<set quests.set('escape', 'pod', 0)>>
<<set quests.set('birth', 'parasites', 0)>>
<<set quests.set('infest', 'station', 0)>>
<<set quests.set('escape', 'station', 0)>>
<<set quests.set('birth', 'intro', 0)>>
<<translation_span "p1_abduction_01" "You lack muscles. You do as you are told most of the time. You are lazy. You take the path of least resistance. You question yourself constantly. You eat whatever is most convenient. You are definitely over 18 years old.">><br><br>
<<translation_span "p1_abduction_02" "You will die eventually, but not anytime soon. You are... mostly happy.">><br><br>
<<translation_span "p1_abduction_03" "You have an existential crisis.">><br><br>
<<translation_span "p1_abduction_04" "You realize life is happening all around you, and you feel like you are missing it.">><br><br>
<<translation_span "p1_abduction_05" "You contemplate this, but do nothing about it as you stand in the back of the carpet store playing the latest Pokemon on an emulator you downloaded to your phone.">><br><br>
<div class="portrait">
[img[$image_dir+"other/bossprofile.jpg"]]
</div>
<div class="speech playerspeech">
<<translation_span "p1_abduction_carpet_store_owner_01" "Those boxes aren't going to move themselves!">>
</div>
<br><br><br><br>
<<translation_span "p1_abduction_06" "The shrill yell of your boss pierces the room. An insecure millenial, he is just as unhappy with his job as you are. The difference is he can take his misguided rage out on someone - you.">><br>
<<translation_span "p1_abduction_07" "A beam of light pierces the window, and you are drawn up to the heavens. Oh god... it's the rapture! Everything fades to white as your consciousness drifts away.">><br><br>
/*[[Take me away->Infection]]*/
<<set _button = get_translation("take_me_away", "Take me away")>>
<span class="nextpassagespace">
<<button_custom _button "Infection">><br>
</span>
<<audio "transform" loop volume 0.15 play>>
<<include "Audio Options">>
<<translate_all>><font size = 4>''=<<translation_span "data_log" "Data Log - Antari biology">>=''</font><br><br>
<div style="display:inline-block;position: relative;z-index: 0;height:300px;width:300px;float:left;">
[img[$image_dir+"other/datapad.png"]]
</div>
<<translation_span "p1_antari_notes_01" "Antari are a hermaphroditic race of bipeds which populate most of the inner-rim planets of the Calida galaxy (their name for the Milky Way). Their evolution has led to a convergence of male and female traits. Males are characterized by a large penis and more muscular features, while females have more fatty deposits and have no penis. Both genders have milk-producing breasts, a vagina, and a working uterus.">><br><br>
<<translation_span "p1_antari_notes_02" "The Antari mating system is complicated, influenced by primal evolution and advanced culture. Every Antari is born male. As they grow up, individuals become weaker or stronger based on exposure to environmental natural selection. The stronger males end up dominating the weaker males through copulation. Once ejaculate touches the Rhomboid organ located deep within the vaginal canal, an explosive reaction takes place which leads to a gender change of the individual. The penis rapidly shrinks, and the muscles atrophy slightly. The organic mass flows to the breasts and buttocks, leading to a gender transformation.">><br><br>
<<translation_span "p1_antari_notes_03" "Additionally, the aggressive region of the brain becomes suppressed, leading to submissive behavior and often a dependence of the female on their male dominator.">><br><br>
<<translation_span "p1_antari_notes_04" "Various methods are used by Antari males to dominate one another. The most common is outright physical domination through strength. However, Antari have been known to trick each other using subterfuge to gain the upper hand. Still others rely on agility to outmaneuver their opponent and overwhelm them with 'violence of action'.">><br><br>
<<translation_span "p1_antari_notes_05" "Antari culture has evolved a moral code to reduce the conflict generated by this gender-swapping system. It is generally seen as pathetic or uncivilized for males to try and dominate as many others as possible, although it does still happen in rural or undeveloped areas of Antari space. In the higher echelons of society, there are rituals whereupon two males fight in an arena and use approved tactics to try and convert each other. The victor marries the vanquished and, after child production, the male undergoes surgery to prevent further sperm production. The male vigilantly protects the female against any further insemination.">><br><br>
<<translation_span "p1_antari_notes_06" "Deep within Antari society, in the most hedonistic and sheltered circles, some Antari practice various perverted bastardizations of this ritual. Two Antari may ejaculate into each other simultanously, causing a dual gender swap while becoming submissive to each other. Some Antari take their own sperm and inject it into their own vagina, willingly changing gender. These practices are seen as perverse and dangerous, because any subsequent male insemination is still capable of triggering submissiveness and dependency.">><br><br>
<<translation_span "p1_antari_notes_07" "Various disorders are associated with failures of each step of the gender transformation process. For instance, Temeter Syndrome is a result of the aggressive portion of the brain failing to shut down, which causes a newly converted Antari female to not accept their dominator and retain independence.">><br><br>
=<<translation_span "end_log" "End Log">>=<br><br>
<<if previous() == "Engineering">>
/*[[Continue->Engineering]]*/
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 "Engineering">><br>
</span>
<<else>>
<span class="nextpassagespace">
<<back>>
</span>
<<endif>>
<<translate_all>><span id="CanalArchive">
<<set _archive_canal = get_translation("p1_archive_canal", "Mutation 12 - Canal")>>
<<click _archive_canal>>
<<replace "#CanalArchive">>
<font size = 4><<translation_span "p1_archive_canal_title" "Parasite Bioweapon: ''Canal''">></font><br><br>
<<translation_span "p1_protozoid_excellence" "//''Protozoid'' - excellence through evolution//">><br><br>
<<translation_span "p1_archive_canal_01" "Cymothoidae-class parasite that invades body cavities. Small fleshy hooks burrow into the host and meld with the flesh, consuming part of the hosts body and replacing the original orifice. Once inside the host the front and rear of each parasite open up to create a canal allowing air, fluids, or solids to pass through. The parasite consumes part of the material passing through the orifice. Once the original orifice has been completely replaced, the parasite creates urges to pass more material through the respective orifice by releasing hormones directly into the hosts bloodstream. The canal is capable of folding itself back into the infested orifice, like a flower or anenome, to prevent discovery. It is hypothesized that the detection process relies on sensing environmental changes via integration with the hosts nervous system.">><br><br>
<span class="width-limit">[img[$image_dir+"parasites/canal.png"]]</span><br><br>
<<translation_span "p1_archive_canal_02" "The canal is produced by melding two werms together. The original intent of this parasite was to enhance werm birth by modulating the womb environment and increasing elasticity, creating more space for werm offspring. These parasites seem to respond to fertilization as well. Movement is still limited, the short legs make them more compatible with large mammalian orifices but this reduced their range of motion. These parasites cannot walk but are still capable swimmers.">>
<<translate_all>>
<<set _collapse = get_translation("collapse_page", "Collapse")>>
<<click _collapse>>
<<replace "#CanalArchive">>
<<include "Archive Canal">>
<</replace>>
<</click>>
<</replace>>
<</click>>
</span><span id="EggArchive">
<<set _archive_canal_eggs = get_translation("p1_archive_canal_eggs", "Choker Eggs")>>
<<click _archive_canal_eggs>>
<<replace "#EggArchive">>
<font size = 4><<translation_span "p1_archive_choker_eggs_title" "Parasite Mutation: ''Choker Eggs''">></font><br><br>
<<translation_span "p1_protozoid_excellence" "//''Protozoid'' - excellence through evolution//">><br><br>
<<translation_span "p1_archive_choker_eggs_01" "The choker parasites became particularly difficult to create in large numbers, leading the design team to consider a different form of growth cycle. Fertilizing the primary orifice of the choker allows it to produce an egg, bypassing the melding process required to create them.">><br><br>
<span class="width-limit">[img[$image_dir+"parasites/egg.png"]]</span><br>
<<translation_span "p1_archive_choker_eggs_02" "There isn't enough room for the parasite to give live birth because of the proximity to the host brain. Eggs are rapidly laid one at a time. The eggs must be incubated in a werm-conditioned environment. Storing choker eggs in a werm-infested orifice will allow them to hatch into more choker parasites.">>
<<translate_all>>
<<set _collapse = get_translation("collapse_page", "Collapse")>>
<<click _collapse>>
<<replace "#EggArchive">>
<<include "Archive Choker Eggs">>
<</replace>>
<</click>>
<</replace>>
<</click>>
</span><span id="ChokerArchive">
<<set _archive_choker = get_translation("p1_archive_choker", "Mutation 19 - Choker")>>
<<click _archive_choker>>
<<replace "#ChokerArchive">>
<font size = 4><<translation_span "p1_archive_choker_eggs_title" "Parasite Mutation: ''Choker''">></font><br><br>
<<translation_span "p1_protozoid_excellence" "//''Protozoid'' - excellence through evolution//">><br><br>
<<translation_span "p1_archive_choker_01" "This parasite type has been deemed essential to the project mission. Six werms and a canal can fuse together to create a Pediculus-class parasite that burrows into the neck, inducing the growth of a canal directly into the brain. It anchors itself around the neck using modified legs which resemble tentacles covered in cilli. It attaches itself to the host brain and induces sexual urges to reproduce as well as feelings of inadequacy and submission. It alters the body of the host slowly over time to be less aggressive. The choker must fully merge with the host before it can be fertilized correctly.">><br><br>
<span class="width-limit">[img[$image_dir+"parasites/neck.png"]]</span><br><br>
<<translation_span "p1_archive_choker_02" "It infests a host rapidly and reliably. This mutation influences the attitude of host organisms, making them desire to breed above all else. During the merging process, the parasite camoflauges itself to the color of the skin of its host, making it difficult to notice. The parasites also induce hair growth in most instances to help reduce exposure. These parasites are capable of low-level mind control, and are the best candidate strain to be pursued for pacification of dissent. It has been observed that werm parasites can use the newly created brain canal to directly link to the mind of a host and take control.">>
<<translate_all>>
<<set _collapse = get_translation("collapse_page")>>
<<click _collapse>>
<<replace "#ChokerArchive">>
<<include "Archive Choker">>
<</replace>>
<</click>>
<</replace>>
<</click>>
</span><span id="PheromoneArchive">
<<set _archive_pheromone = get_translation("p1_archive_pheromone", "Pheromone Class")>>
<<click _archive_pheromone>>
<<replace "#PheromoneArchive">>
<font size = 4><<translation_span "p1_archive_pheromone_title" "Parasite Bioweapon: ''Pheromone''">></font><br><br>
<<translation_span "p1_protozoid_excellence" "//''Protozoid'' - excellence through evolution//">><br><br>
<<translation_span "p1_archive_pheromone_01" "Protozoa-class second degree parasite. This parasite is produced by the werm parasite and is small enough to be released in an airborne miasma. This parasite is the end goal of the project - distribution successfully creates docile populations which can be controlled easily. However, it does reduce productivity because of the intense arousal that it creates, hence the need for a more direct form of control. This organism is often referenced as 'werm pheromones' even though it is an entirely distinct species.">>
<<translate_all>>
<<set _collapse = get_translation("collapse_page", "Collapse")>>
<<click _collapse>>
<<replace "#PheromoneArchive">>
<<include "Archive Pheromone">>
<</replace>>
<</click>>
<</replace>>
<</click>>
</span><span id="StarArchive">
<<set _archive_starfish = get_translation("p1_archive_starfish", "Mutation 22 - Starfish")>>
<<click _archive_starfish>>
<<replace "#StarArchive">>
<font size = 4><<translation_span "p1_archive_starfish_title" "Parasite Bioweapon: ''Star''">></font><br><br>
<<translation_span "p1_protozoid_excellence" "//''Protozoid'' - excellence through evolution//">><br><br>
<<translation_span "p1_archive_starfish_01" "Another Pediculus-class mutation that burrows into the chest and alters it. Five werms and a canal fuse together to create this lineage. It anchors itself around the nipples using strong suction cups and tunnels into the host body, creating an orifice and incubation chamber. The parasite begins mutating the chest to store more fat while growing larger. Once large enough, it opens up slits in the middle of its body.">><br>
<span class="width-limit">[img[$image_dir+"parasites/starfish.png"]]</span><br>
<<translation_span "p1_archive_starfish_01" "It infests a host rapidly and reliably. Unfortunately, it is not capable of central nervous system integration and thus cannot engage in mind control. This intermediate parasite was built after the choker, but the inability to get mind control to work from the chest area made this parasite type a nonessential part of the project.">>
<<translate_all>>
<<set _collapse = get_translation("collapse_page", "Collapse")>>
<<click _collapse>>
<<replace "#StarArchive">>
<<include "Archive Starfish">>
<</replace>>
<</click>>
<</replace>>
<</click>>
</span><span id="WermArchive">
<<set _archive_werm = get_translation("p1_archive_werm", "Parasite 2 - Werm")>>
<<click _archive_werm>>
<<replace "#WermArchive">>
<font size = 4><<translation_span "p1_archive_werm_title" "Parasite Bioweapon: ''Werm''">></font><br><br>
<<translation_span "p1_protozoid_excellence" "//''Protozoid'' - excellence through evolution//">><br><br>
<<translation_span "p1_archive_werm_01" "Trematoda-class parasite that burrows into vaginal openings and integrates itself with the host. Causes hormonal imbalances. Alters the host for its agenda of propagation by increasing libido and arousal. Incubates in host womb and replicates, then spreads to others via sexual intercourse.">><br>
<span class="width-limit">[img[$image_dir+"parasites/werm.png"]]</span><br>
<<translation_span "p1_archive_werm_02" "The tendrils on the rear of the parasite merge with the host flesh and integrate themselves into the nervous system. In females, the target is the clittoral nervous system around the vaginal walls. The entire parasite thus becomes part of the hosts clittoral sensory system. It flattens itself against the inner, upper vaginal wall and heavily stimulates the host whenever they are penetrated. It can also fill itself with fluid and project its body out of the vaginal canal. Penetration using the parasite as a cock results in extreme clittoral stimuli for the host. The werm ejaculates werm spawn which spreads the parasitic infestation. Victims of such ejaculation likely will not know they have been infested.">><br>
<<translation_span "p1_archive_werm_03" "When inserted into the anal cavity of males, it goes through a similar process except it networks with the prostate instead of the clittoral system. If the parasite is inserted into the oral cavity, it slides down into the stomach, attaching to the stomach lining and altering the stomach acid to be less hostile for the werm. The werm excretes fluids changing the pH and chemical composition of its environment, making it more suitable for birthing.">>
<<translate_all>>
<<set _collapse = get_translation("collapse_page", "Collapse")>>
<<click _collapse>>
<<replace "#WermArchive">>
<<include "Archive Werm">>
<</replace>>
<</click>>
<</replace>>
<</click>>
</span>
<<translate_all>><font size = 4>''=<<translation_span "p1_archive_title" "Archive">>=''</font> <br>
<<translation_span "p1_archive_01" "This room is completely filled on one side with rackmount servers. A screen stretches across one wall - it must be the access console.">><br>
<<include "Archive Werm">><br>
<<include "Archive Canal">><br>
<<include "Archive Choker">><br>
<<include "Archive Choker Eggs">><br>
<<include "Archive Starfish">><br>
<<include "Archive Pheromone">><br>
/*[[Contemplation of Fetish]]*/
<<set _cont_fet = get_translation("p1_contemplation_of_fetish", "Contemplation of Fetish")>>
<<button_custom _cont_fet "Contemplation of Fetish">><br>
<div id="MenuContainer">
<br>
<ul id="navigation">
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
<span class="nextpassageright">
[img[$image_dir+"arrows/go_e.png"][Vertical Passage Aft][$people.pc.position = 2]]
</span>
</ul>
<br>
</div>
<br>
<<movehere $people.pc>>
<<translate_all>><font size = 4 color = white>
''=<<translation_span "p1_bathroom_title" "Bathrooms">>=''
</font>
<br>
<<translation_span "p1_bathroom_01" "There are two doors for the bathrooms, both with symbols on the front that look the same. The only thing in here besides the toilets is a weird piece of art hanging on the wall.">><br>
<span class="width-limit">[img[$image_dir+"other/lereve.png"][Malaria]]</span><br>
<div id="MenuContainer">
<br>
<ul id="navigation">
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
<span class="nextpassageup">
[img[$image_dir+"arrows/go_n.png"][Main Ring I]]
</span>
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
</ul>
<br>
</div>
<br>
<<movehere $people.pc>>
<<audio "dream" stop>>
<<audio "background" loop play volume .15>>
<<include "Audio Options">>
<<translate_all>><<set _pc = $people[$game.entities.cur_identity]>>
<font size = 4>''=<<translation_span "p1_bidirectional_sex_title" "Bidirectional Sex">>=''</font><br><br>
<<if _pc.species == "antari">>
<a data-passage="Ch1 Room Sorter">
<div class="overlayed-portrait">
@@.base-image;[img[$image_dir+"infect/bidirectional/base.png"]]@@
<<if parasite(_pc, "mouth", {type: "canal"}) && $game.settings.show_mouth_canal_art == true>>
@@.layer-image;[img[$image_dir+"infect/bidirectional/mouthcanal.png"]]@@<br>
<<endif>>
<<if parasite(_pc, "vagina", {type: "canal"})>>
@@.layer-image;[img[$image_dir+"infect/bidirectional/pussycanal.png"]]@@<br>
<<endif>>
</div>
</a>
<<endif>>
<br>
<<translation_span "p1_bidirectional_sex_01" "You are aroused, and your holes are wet and ready to be penetrated. You feel your internal werm parasites begin to engorge and extend down their respective holes. Werm parasites emerge from your asshole and vagina. You shudder as both werms pass each other to penetrate your dripping cunt and ass.">><br>
<<if parasite(_pc, "neck", {slot: "penetrating"})>>
<<if _pc.infestscore < 400>>
<<set _thought = get_translation("p1_bidirectional_sex_thought_01", "Oh yeah... get me pregnant... I want to breed more parasites")>>
<<thought _pc.id _thought>>
<<else>>
<<set _thought = get_translation("p1_bidirectional_sex_thought_02", "HHNNNNNGGG yeah cum inside me, don't let any spill out")>>
<<thought _pc.id _thought>>
<<endif>>
<<else>>
<<set _thought = get_translation("p1_bidirectional_sex_thought_03", "This is disgusting but it feels so good")>>
<<thought _pc.id _thought>>
<<endif>>
<br>
<<if parasite(_pc, "anus", {slot: "lining"})>>
<font color="#D2B48C">''<<translation_span "p1_bidirectional_sex_fertilize_anus_canal" "You have fertilized the Canal parasite in your ass">>''</font><br>
<<fertilize _pc.id "canal" "anus" _pc.id>>
<<endif>>
<<if parasite(_pc, "vagina", {slot: "lining"})>>
<font color="#D2B48C">''<<translation_span "p1_bidirectional_sex_fertilize_vagina_canal" "You have fertilized the Canal parasite in your vagina">>''</font><br>
<<fertilize _pc.id "canal" "vagina" _pc.id>>
<<endif>>
<<set _pc.ai.arousal.lvl = 1>>
/*[[Continue->Ch1 Room Sorter]]*/
<<set _continue = get_translation("continue","Continue")>>
<span class="nextpassagespace">
<<button_custom _continue "Ch1 Room Sorter">>
</span>
<<orgasm _pc.id>>
<<audio "background" pause>>
<<audio "transform" loop volume 0.2 play>>
<<include "Audio Options">>
<<translate_all>><font size = 4>''=<<translation_span "p1_bridge_title" "Bridge">>=''</font><br><br>
<<set $id = "captain">>
<<if visited("Bridge") <= 1>>
<<translation_span "p1_bridge_01" "You read the panel using the translator,">>
<<if !inv_has($people.pc, "notebook")>>
<<translation_span "p1_bridge_02" "but it's asking for the captain's code, which you don't have!">><br><br><<back>>
<<else>>
<<translation_span "p1_bridge_03" "and type the code from the notebook in, unlocking the door.">><br><br>
/*[[Open Bridge Door->Bridge]]*/
<<set _button = get_translation("p1_open_bridge_door","Open Bridge Door")>>
<<button_custom _button "Bridge">>
<<endif>>
<<else>>
<<set $people.pc.area = 'Ship'>>
<<if $people.captain.infected>>
<<translation_span "p1_bridge_04" "You enter the ship bridge.">>
<<else>>
<<translation_span "p1_bridge_05" "You enter the ship bridge. A figure stands with their back toward you in the center of an empty room, holograms surround her as she interacts with various menus.">>
<<endif>>
<br>
<<include "captain-image">>
<<if !$flags.station_arrived>>
<<if $people.guard.infected && $people.psycho.infected && parasite($people.captain, "neck", {slot: "occupying"})>>
/*[[Warp speed ahead]]*/
<<set _button_01 = get_translation("p1_bridge_warp_speed_ahead","Warp speed ahead")>>
<span class="nextpassagespace">
<<button_custom _button_01 "Warp speed ahead">>
</span>
<<else>>
<<if $guidemode == 1>>''<<translation_span "p1_bridge_06" "I need to infest the captains brain and infect all the crew before I can get her to fly the ship out of here">>''<<endif>>
<<endif>>
<<endif>>
<<endif>>
<div id="MenuContainer">
<ul id="navigation">
<<if quests.get('infest', 'captain') >= 20>>
<span class="nextpassageleft">
[img[$image_dir+"arrows/go_w.png"][Spinal Corridor][$people.pc.position = 1]]
</span>
<<endif>>
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
<<if $flags.station_arrived>>
<span class="nextpassageright">
[img[$image_dir+"arrows/go_e.png"][Key Saychu Entrance]]
</span>
<<endif>>
</ul>
</div>
<<movehere $people.pc>>
<<translate_all>><font size = 4>''=<<translation_span "p1_coming_title" "Abduction">>=''</font><br><br>
<<translation_span "p1_coming_01" "After taking a few moments to regain your composure, you try again to pull yourself from your restraints. You finally manage to break one of your arms free.">><br><br>
<<if $people.pc.orig_sex == "M">>
<<infest $people.pc "anus" "werm">>
<<set parasite_exposed('pc', 'anus', 'occupying', true)>>
<<endif>>
<<if $people.pc.orig_sex == "F">>
<<infest $people.pc "vagina" "werm">>
<<set parasite_exposed('pc', 'vagina', 'occupying', true)>>
<<endif>>
<<set _thought_1 = get_translation("p1_coming_thought_01", "My thoughts feel weird... I feel horny... I need some clothes.")>>
<<thought "pc" _thought_1>>
<br>
/*[[Inspect Doctor]]*/
<<set _button_01 = get_translation("p1_choker_infest_2_04", "Inspect Doctor")>>
<span class="nextpassagespace">
<<button_custom _button_01 "Inspect Doctor">><br>
</span>
<<set $people.pc.area = 'Ship'>>
<<move $people.pc "Surgery">>
<<set quests.set('main', 'intro', 7)>>
<<translate_all>><<set _pc = $game.entities.cur_identity?$game.entities.cur_identity:'pc'>>
<<set _continue_text = get_translation("continue","Continue")>>
<<if $rooms[$people[_pc].location] && $chapter < 4>>
<<goto $people[_pc].location>>
<<elseif $chapter == "1">>
$people.pc.location<br>
<<translation_span "p1_room_sorter_01" "You wake up in the medical bay, with no memory of how you got there.">> /*[[Continue->Surgery]]*/
<span class="nextpassagespace">
<<button_custom _continue_text "Surgery">>
</span>
<<elseif $chapter == "2">>
$people.pc.location<br>
<<translation_span "p1_room_sorter_02" "You wake up in your room, with no memory of how you got there.">> /*[[Continue->pc-room]]*/
<span class="nextpassagespace">
<<button_custom _continue_text "pc-room">>
</span>
<<elseif $chapter == "3">>
$people.pc.location<br>
<<translation_span "p1_room_sorter_03" "You wake up in the logistics center with no memory of how you got there.">> /*[[Continue->Logistics Center]]*/
<span class="nextpassagespace">
<<button_custom _continue_text "Logistics Center">>
</span>
<<else>>
<<goto $return>>
<<endif>>
<<translate_all>><<set _pc = ($chapter != 5)?$people[$game.entities.cur_identity]:$people[$game.flags.id_choice]>>
<<set $inspect = passage()>>
<<translation_span "p1_self_time_01" "Time:">>
<<if $chapter > 2>>
<<print $days[$day % 7]>> <<translation_span "p1_self_time_02" ", day">> <<print $day + 1>>
<<else>>
''<<translation_span "p1_self_time_03" "You can't tell what time it is">>''
<<endif>>
<br>
<br>
<<translation_span "p1_self_parasites_01" "Parasites:">><br>
<<include "Infestation Display">>
<<prompt 'pop' 'inventory'>>
<<set _pi = parasite_list(_pc)>>
<<if _pi.length > 0>>
<<translation_span "p1_self_parasites_02" "Parasite Inventory:">><br>
<<print _pi.join("<br>")>>
<br>
<<endif>>
<br>
<<if Object.keys(_pc.inv).length > 0>>
<<translation_span "p1_self_items_01" "Items:">><br>
<<print Object.keys(_pc.inv).join("<br>")>>
<br><br>
<<endif>>
<<if $chapter < 2>>
<<translation_span "p1_self_items_02" "You have an alien translator.">><br>
<<if inv_has(_pc, "notebook")>>
<<translation_span "p1_self_items_03" "You have a notebook of door codes.">><br>
<<endif>>
<<else>>
<<translation_span "p1_self_items_04" "You have _pc.ai.money dollars">><br>
<<translation_span "p1_self_items_05" "Every day you receive _pc.ai.income dollars">><br>
<<endif>>
<br>
<<translation_span "p1_self_physique_01" "Gender and Physique:">><br>
<<include "PC Description">>
/*<<if $chapter >= 4>>
<<space_inv _pc.id "Chapter 1 Self">>
<</if>>
*/
<<translation_span "p1_self_others_01" "Others:">><br>
<<if $chapter == 1>>
/*Sarah, captain, <<infectionstatus "captain">><br>
Rene, the cook, <<infectionstatus "psycho">><br>
Joan, the soldier, <<infectionstatus "guard">><br>
<<if $flags.station_arrived>>
The comm officer <<infectionstatus "commofficer">><br>
The scientist <<infectionstatus "scientist">><br>
The secretary <<infectionstatus "secretary">><br>
The bunk bunny <<infectionstatus "bunkbunny">><br>
<<endif>>*/
<<people_met 'full' _pc.id>><br>
<<else>>
<<people_met 'full' _pc.id>><br>
<<endif>>
<<preference_traits "view" $game.entities.cur_identity>>
<br>
<<if $chapter < 2>>
/*[[Masturbate->Masturbation]]*/
<<set _button_01 = get_translation("masturbate","Masturbate")>>
<<button_custom _button_01 "Masturbation">><br>
/*[[Infest yourself->Parasite Hub]]*/
<<set _button_02 = get_translation("infest_yourself","Infest yourself")>>
<<button_custom _button_02 "Parasite Hub">><br>
<<endif>>
/*<br>
<<include "DragDropInventory">>*/
<br>
<<if $i4ata == true>>
<br><<debugger $inspect _pc>>
<</if>>
<<anchor_pull>>
<<translate_all>><<set _pc = $people[$game.entities.cur_identity]>>
<<set _return = $return>>
<<if $chapter <= 2>><<set _return = 'Ch1 Room Sorter'>><</if>>
<<translation_span "p1_choker_infest_2_01" "You wake up to the sound of static.">><br>
<<audio "Static" fadein loop>>
<br>
<<translation_span "p1_choker_infest_2_02" "You remember passing out. Willingly putting the parasite on your neck. Allowing it to infest you.">><br><br>
<<translation_span "p1_choker_infest_2_03" "You wanted this.">><br>
<span id="hypno" class="nextpassagespace">
<<set _button_01 = get_translation("p1_choker_infest_2_04", "The parasite begins to speak")>>
<<click _button_01>>
<<replace "#hypno">>
<<audio "Static" fadeout>>
<<audio "Parahypno" fadein loop>>
<br>
<<translation_span "p1_choker_infest_2_05" "It starts whispering to you.">><br><br>
<<translation_span "p1_choker_infest_2_06" "Voices fill your head. They whisper to you - changing you. Changing how you think, how you behave. Changing how you think of yourself.">><br><br>
<<translation_span "p1_choker_infest_2_07" "You sit down on the bed, stroking the sheets with your hand. The texture feels nice. You suddenly notice the feeling of the threads. Things that you just normally tune out, suddenly becoming very obvious. The cold temperature air slowly blowing past you. The house creaking. The thumping of your heartbeat. The bed squeaks slightly as you reposition yourself.">><br><br>
<<translation_span "p1_choker_infest_2_08" "You lie down, trying hard to concentrate on... what? The voices make it difficult to think. You were supposed to be doing something. Or maybe not? Were you doing anything at all?">><br><br>
<<translation_span "p1_choker_infest_2_09" "Listen. That's all you can really do right now. Your hands drop down to your crotch. Listen. It's becoming hard- hard to focus. Listen. Agree. Obey. You touch yourself. The walls shrink around you. The parasite is leaking fluids slowly down your backside.">><br><br>
<<translation_span "p1_choker_infest_2_10" "Your sexual urges continue as something new wells up inside you. A feeling of inferiority - of being a pet. The fleshy collar wrapped around your neck seems to reinforce the idea. Thoughts of submission run through your mind. Images of stuffing yourself full of eggs. Of taking a full erect throbbing penis all the way inside your neckhole. Letting it empty inside you. Growing eggs, and when the time comes, incubating those eggs in other parts of your body.">><br><br>
<<translation_span "p1_choker_infest_2_11" "It is feeding you these images, forcibly educating you on its lifecycle. All the things it wants you to do. You try to maintain focus, but it's so hard. Your shoulders relax as you stare up at the ceiling. The ceiling fan is spinning. It's nice. You stare at it, following the blades around. It's just the right speed. Everything is just right. Everything is very nice, and pretty. You continue to touch yourself.">><br><br>
<<translation_span "p1_choker_infest_2_12" "You edge closer to orgasm. This is normal. It's normal to want sex all the time. It's normal to lie on your bed, fantasizing about being filled with eggs. This is what your purpose is.">><br><br>
<<translation_span "p1_choker_infest_2_13" "Your body relaxes even further, drifting off as you keep stroking yourself. A wave of pleasure ripples through your body. The most casual, mellow orgasm you've ever felt. You snap back awake, sitting upright.">><br><br>
<<translation_span "p1_choker_infest_2_14" "You've been listening to the parasite this entire time.">><br><br>
<font color=#208B78>''<<translation_span "p1_choker_infest_2_15" "Your neck has been infested">>''</font><br>
<font color=#208B78>''Minimum Arousal +20''</font><br>
<font color=#a65200>''Resistance -50''</font><br>
<<set _button_02 = get_translation("continue","Continue")>>
<<button_custom _button_02 _return>><br>
<<translate_all>>
<</replace>>
<</click>>
<br>
</span>
<br>
<<set parasite_exposed(_pc, 'neck', 'penetrating', true)>>
<<set $people[_pc.id].stats.base.resistance -= 50>>
<<set $people[_pc.id].ai.arousal.min += 20>>
<<include "Audio Options">>
<<translate_all>>On Parasite Pornography:<br><br>
It's reasonable that many people are offput by parasites. I hate parasites in the real world, but as a fantasy they are really hot.<br><br>
Parasitic relationships are defined as a stable relationship where one organism benefits while the other organism loses. This is in contrast to symbiotic behavior
where both organisms benefit. Parasites are only appealing when combined with the concept of 'inflicted pleasure', the concept of being pleasured against your
will. This idea come up a lot of porn, because it's awesome to get what you want without having to work for it and everyone writing porn knows that.
A parasite which pleasures you as it's 'ill effect' is, in fact, actually being symbiotic and this may be why parasite porn is plagued with terrible storylines,
because to the intelligent writer it's not actually parasitic unless it's hurting you but if it's hurting you it's not attractive.<br><br>
Therefore it seems reasonable to say that nobody actually enjoys //parasite// porn, but rather //symbiote// porn that disguises itself as parasitism.
It's similar to how some 'submissive' people don't actually want to be submissive, they just want to have things they like forced upon them without any
guilt attached.<br><br>
A lot of mechanical features of parasites have been altered for this game. Parasites like to use long, spindly body parts for injection or to allow for insertion
into other organisms. Long spindly body parts are horrific - no seriously, they are just disgusting. The organisms in this game are 'chibified' versions of
real life parasites. Mouths are smaller or nonexistant, limbs are shortened and fat. They have been made cute, but in the process they no longer are scientifically
valid parasitic lifeforms. I think that's just fine. Personally every time I see some kind of hyper-realistic parasite in porn I just ask why - why would you
find that hot?<br><br>
Many people use sexual attraction in a parasitic way. The concept has been fetishized by businessmen who gain pleasure from sending money to hot women
for nothing in return.<br><br>
https://www.thrillist.com/entertainment/nation/i-make-200k-a-year-demanding-money-from-men-online <br><br>
This type of parasitism fetish requires a sense of empathy to be appealing. The victim needs to be //in the mind of the parasite// to experience it's pleasure.
I guess this is one way empathy can hurt you. It also kind of explains why so many empathetic women are preyed upon by deadbeat guys.<br><br>
It's interesting how insects, but not fish/reptiles/mammals, are associated with parasitism. It is clearly seen in nature that insects are involved in more
parasitic relationships than other types of creatures - maybe the robotic nature of their behavior makes it easier to hack. Or maybe other types
of organisms are associated with various other fetishes, so insects get thrown in with parasitism by default. The most overt and grotesque parasitic examples
all are insect-related though. Wasps, in particular, are somehow the reigning kings of parasite behavior.<br><br>
''PARASITE GAMES:''<br>
Parasite In City - sidescrolling platformer<br>
Corruption of Champions - text adventure, minimal parasitic stuff (requires Flash, no longer works)<br>
Trials in Tainted Space - text adventure, pretty good parasite mechanics<br>
Dark Parasite - top-down action/mystery style game. Link for demo is here: https://www.mediafire.com/?6krf2oemby4er4p <br>
http://www.tfgamessite.com/index.php?module=viewgame&id=791 - Slugs and Bugs, text pictures and sound, Twine game<br><br>
''SOME PARASITE STORIES:''<br>
http://www.mcstories.com/Adaptation/Adaptation.html <br>
http://www.mcstories.com/MindWorms/index.html <br>
http://www.mcstories.com/Riders/Riders.html <br>
http://web.archive.org/web/20070210105050/http://www.mcstories.com/PlagueMaiden/index.html <br>
http://www.asstr.org/~Arthur_Saxon/Suburban_Hentai.html <br><br>
''HENTAI WITH PARASITES:''<br>
School of Darkness<br>
Inmu: Feast of Victims<br>
Inyouchuu Shoku - Ryoushokujima Taimaroku<br>
Parasite Begins (Manga)<br>
Maneater (Manga about a parasitic centaur)<br>
Etsuraku no Tane<br>
[Suzuki Dogezaemon] Mushi Mezuru Himegimi<br>
[PAJA] Invader<br>
[Gekka no Neko (Oyuki)] Parasite (Puyo Puyo)<br>
[Yana] Shokushu to Issho ni Nakayoku Kurasou!<br><br>
[[Back to Archive->Archive]]<br><font size = 4>''=<<translation_span "p1_deeper_title" "Abduction">>=''</font><br><br>
<<translation_span "p1_deeper_01" "As the last of the slimy creature slides inside of you, the tail stimulates your insides with dozens of small, squirming cilia. Your back arches and your eyes roll back as a low, guttoral moan escapes your mouth.">>
<<if $people.pc.orig_sex == "M">>
<<translation_span "p1_deeper_02" "Your cock is fully erect, and leaking profusely. A slow wave of pleasure burns through your body - the parasite twists around and anchors itself deep into your asshole.">><br>
<<translation_span "p1_deeper_03" "You can feel the parasite pushing outward inside you - the parasitic cilia push outward in all directions into the walls of your rectum. They penetrate and merge with your soft flesh, connecting to your prostate nerves.">><br><br>
<<else>>
<<translation_span "p1_deeper_04" "A slow wave of pleasure burns through your body - the parasite twists around and anchors itself deep into your vagina.You can feel the parasite pushing outward inside you - the parasitic cilia push outward in all directions into the walls of your pussy. They penetrate and merge with your soft flesh, connecting to your clittoral nervous system.">><br><br>
<<endif>>
<<set _thought_1 = get_translation("p1_deeper_thought_01", "I can feel it, like it's a part of me")>>
<<thought "pc" _thought_1>>
<br>
/*[[COMING]]*/
<<set _button_01 = get_translation("p1_deeper_05", "COMING")>>
<span class="nextpassagespace">
<<button_custom _button_01 "COMING">><br>
</span>
<<set quests.set('main', 'intro', 6)>>
<<translate_all>><font size = 4> ''=<<translation_span "p1_engine_parts_title" "Engine Room">>=''</font><br>
<<set $battery = 1>>
<<translation_span "p1_engine_parts_01" "You take the battery.">>
<<if $flightcomp != 1>>
<<translation_span "p1_engine_parts_02" "Hopefully this is enough, although it feels like you'll have to find something else as well.">>
<<endif>>
<br><br>[img[$image_dir+"other/battery.png"][Engineering]]<br><br>
<br>
/*[[Continue->Engineering]]*/
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 "Engineering">><br>
</span>
<<translate_all>><<movehere $people.pc>>
<font size = 4> ''=<<translation_span "p1_engineering_title" "Engine Room">>=''</font><br>
/*[[There is a data log on the ground here->Antari Notes]]*/
<<set _button_01 = get_translation("p1_engineering_01", "There is a data log on the ground here")>>
<<button_custom _button_01 "Antari Notes">>
<br>
<<if $battery != 1>>
/*[[There is a cart here with some kind of Alien Battery in it->Engine Parts]]*/
<<set _button_02 = get_translation("p1_engineering_02", "There is a cart here with some kind of Alien Battery in it")>>
<span class="nextpassagespace">
<<button_custom _button_02 "Engine Parts">>
</span>
<<endif>>
<br>
<div id="MenuContainer">
<br>
<ul id="navigation">
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
<span class="nextpassageright">
[img[$image_dir+"arrows/go_e.png"][Spinal Corridor][$people.pc.position = 20]]
</span>
</ul>
<br>
</div>
<br>
<<translate_all>><<set _pc = $people[$game.entities.cur_identity]>>
<font size = 4>''=<<translation_span "p1_finger_yourself_title" "Finger Yourself">>=''</font><br>
<<if !parasite(_pc, "neck", {slot: "penetrating"})>>
<<set _thought_1 = get_translation("p1_finger_yourself_thought_01", "That felt nice")>>
<<thought _pc.id _thought_1>>
<<else>>
<<set _thought_2 = get_translation("p1_finger_yourself_thought_02", "I wish I could get penetrated by parasites instead")>>
<<thought _pc.id _thought_2>>
<</if>>
<<set _pc.ai.arousal.lvl = 1>>
/*[[Continue->Ch1 Room Sorter]]*/
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 "Ch1 Room Sorter">><br>
</span>
<<orgasm _pc.id>>
<<audio "background" pause>>
<<audio "transform" loop volume 0.2 play>>
<<include "Audio Options">>
<<translate_all>><font size = 4> ''=<<translation_span "p1_flight_computer_title" "Storage Bay">>=''</font>
<br><br>
<<set $flightcomp = 1>>
[img[$image_dir+"other/flightcomputer.png"]]<br>
<<translation_span "p1_flight_computer_01" "You take the Flight Computer.">>
<<if $battery != 1>>
<<translation_span "p1_flight_computer_02" "It probably needs some kind of power source as well.">>
<<endif>>
<br>
/*[[Continue->Storage Bay]]*/
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 "Storage Bay">><br>
</span>
<<translate_all>><<translation_span "p1_game_over_egg_machine_01" "Your body got too addicted to breeding egg spawn and the werm approwed your devoteness to their cause. You are stuck in limbo of being a living egg breeding biological machine.">><br><br>
<font color="orange">''<<translation_span "game_over" "Game Over">>''</font><br>
<<translate_all>>
<br>
[[Restart?->story_restart]]<<set auto_save()>>
<font size=4>''=<<translation_span "starting_gender" "Starting Gender">>=''</font><br><br>
[img[$image_dir+"pc/chetstart.png"][Abduction][$people.pc.orig_sex to "M"; $people.pc.attraction to 1]]
[img[$image_dir+"pc/chloestart.png"][Abduction][$people.pc.orig_sex to "F"; $people.pc.attraction to 2]]
<<translate_all>><font size = 4>''=<<translation_span "p1_incubation_title" "Incubation Machine">>=''</font><br><br>
<<translation_span "p1_incubation_01" "The machine looks like a giant smooth white pod, shaped like an egg. A section is cut out of the top and has been replaced by glass.">><br>
<<translation_span "p1_incubation_02" "The glass hatch opens and you climb in. With a hissing noise, it closes in front of you. Clamps snap shut around your arms and legs, preventing you from moving. A mechanical tentacle, an amalgamation of steel and plastic, emerges from the top of the pod. With a small hiss, two more appear at the bottom of the pod. With a slurping noise the tentacles plunge into all of your orifices, and begin to softly vibrate.">><br>
<<translation_span "p1_incubation_03" "The stimulation is overwhelming, and you begin to pass out. Before you do, you feel something being pushed into you.">><br>
<<translation_span "p1_incubation_04" "A few moments later, you wake up.">><br><br>
<font color="#D2B48C">''<<translation_span "p1_incubation_05" "Every one of your holes is now filled with a parasite egg">>''</font><br>
<<if !egg($people.pc, "mouth") && parasite($people.pc, "mouth", {slot: "occupying"})>>
<<incubate $people.pc "mouth" "choker">>
<<endif>>
<<if !egg($people.pc, "anus") && parasite($people.pc, "anus", {slot: "occupying"})>>
<<incubate $people.pc "anus" "choker">>
<<endif>>
<<if !egg($people.pc, "vagina") && parasite($people.pc, "vagina", {slot: "occupying"})>>
<<incubate $people.pc "vagina" "choker">>
<<endif>>
<br>
<<translation_span "p1_incubation_06" "Willingly entering the machine has eroded some of your Resistance and increased your Perversion.">>
<font color = orange>''Resistance -10''
</font> <font color = purple>''Perversion +10''</font><br><br>
<span class="nextpassagespace">
<<if quests.get('birth', 'intro') < 2>>
/*[[Continue->Life Support][quests.adv('birth', 'intro', 1)]]*/
<<set _button_01 = get_translation("continue", "Continue")>>
<<button_custom _button_01 "Life Support" "quests.adv('birth', 'intro', 1)">>
<<else>>
/*[[Continue->Game Over Egg Machine CH1][hs_ctrl(false)]]*/
<<set _button_01 = get_translation("continue", "Continue")>>
<<button_custom _button_01 "Game Over Egg Machine CH1" "hs_ctrl(false)">>
<</if>><br>
</span>
<<audio "background" pause>>
<<audio "transform" loop volume 0.2 play>>
<<include "Audio Options">>
<<set $people.pc.stats.base.resistance -= 10>>
<<set $people.pc.stats.base.perversion += 10>>
<<translate_all>><font size = 4>''=<<translation_span "p1_infect_canisters_2_title" "Mess Hall Infection">>=''</font><br><br>
<<translation_span "p1_infect_canisters_2_01" "You open up each canister and a meaty aroma emanates from inside. It's soup! You remove your jumpsuit and get up on the table.">><br>
<<if !parasite($people.pc, "breasts", {type: "starfish"})>>
<span class="width-limit">[img[$image_dir+"infect/canisters.png"]]</span>
<<else>>
<span class="width-limit">[img[$image_dir+"infect/canistersstarfish.png"]]</span>
<<endif>>
<br>
<<translation_span "p1_infect_canisters_2_02" "The parasite extends out from your pussy and you begin stroking and playing with it. You start jerking it off as if it was your own penis, and very soon fluids begin to leak out.">><br>
<<translation_span "p1_infect_canisters_2_03" "You fill each canister with the parasitic fluid.">><br><br>
<font color = #61D4B8>''<<translation_span "p1_infect_canisters_2_04" "You have infected the canisters of soup">>''</font><br><br>
<<translation_span "p1_infect_canisters_2_05" "You are rezipping your jumpsuit just as the Antari returns.">><br>
<<set $flags.cantime = 1>>
<div class="portrait">[img[$image_dir+"other/genericantariprofile.png"]]</div>
<div class="speech genericspeech"><<translation_span "p1_infect_canisters_2_06" "Thanks for holding down the fort for me!">></div>
<br><br><br><br>
<<translation_span "p1_infect_canisters_2_07" "She still looks nervous though.">><br>
/*[[Continue->Large Mess Hall]]*/
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 "Large Mess Hall">><br>
</span>
<<set quests.adv('infest', 'station', 10)>>
<<translate_all>><font size = 4>''=<<translation_span "p1_infect_canisters_title" "Mess Hall Infection">>=''</font><br><br>
<<translation_span "p1_infect_canisters_01" "She looks young and nervous. As soon as she sees you, she rushes over to you, dancing from foot to foot.">>
<<if parasite($people.pc, "mouth", {slot: "lining"})>>
<<translation_span "p1_infect_canisters_02" "Your oral parasite retracts quickly back inside your mouth to conceal your infestation.">>
<<endif>>
<br>
<div class="portrait">
[img[$image_dir+"other/genericantariprofile.png"]]
</div>
<div class="speech genericspeech">
<<translation_span "p1_infect_canisters_03" "Oh thank god, can you watch the mess hall for a minute? I REALLY have to pee! I owe you for this one - Okthanksbye!">>
</div>
<br><br><br>
<<translation_span "p1_infect_canisters_04" "She bolts out the door. You take a look at the canisters.">><br><br>
<<translation_span "p1_infect_canisters_05" "There's too many of them to start dropping parasites in each one, but maybe you can">>
/* [[infect the canisters->Infect Canisters 2]].*/<br>
<<set _button_01 = get_translation("p1_infect_canisters_06", "infect the canisters")>>
<span class="nextpassagespace">
<<button_custom _button_01 "Infect Canisters 2">>.<br>
</span>
<br>
<<translate_all>><font size = 4>''=<<translation_span "p1_infection_title" "Abduction">>=''</font><br><br>
<<translation_span "p1_infection_01" "Awaken... to a cold metal room filled with advanced technology and probing mechanisms. Your arms and legs are strapped to a table.">><br><br>
<<translation_span "p1_infection_02" "Oh, it wasn't the rapture. It was an ''alien abduction''. Your eyes scan the room - it looks like an accident happened. There's a broken tank in the corner and glass all over the countertop.">><br><br>
<<translation_span "p1_infection_03" "You feel numb from the waist down.">><br><br>
/*[[Look down]]*/
<<set _button_01 = get_translation("p1_infection_04", "Look down")>>
<span class="nextpassagespace">
<<button_custom _button_01 "Look down">><br>
</span>
<<set quests.set('main', 'intro', 2)>>
<<translate_all>><<translation_span "p1_inspect_doctor_01" "You see the alien woman lying on the floor">><br>
<<set _thought_1 = get_translation("p1_inspect_doctor_02", "This jumpsuit might fit me.")>>
<<thought "pc" _thought_1>>
<span class="width-limit nextpassagespace">[img[$image_dir+"doctor/doctorclothed.png"][Take Jumpsuit]]</span><br>
<<set quests.set('main', 'intro', 8)>>
<<translate_all>><font size = 4>''=<<translation_span "p1_invasion_title" "Abduction">>=''</font><br><br>
<<if $people.pc.orig_sex == "M">>
<<translation_span "p1_invasion_01" "Against your will, the walls of your asshole part as the parasite forces its way inside of you. It secretes a thick lubricant to ease its invasion of your body. Fleshy bumps and small tendrils brush against the inside of your anus. Clenching your sphincter does little to stop the invasion - it only makes the stimulation inside of you more intense. You begin to have an erection.">><br>
<<translation_span "p1_invasion_02" "The parasite pushes deeper inside of you, writhing around in your sensitive butt. You can't help but be turned on by the penetration. You clench harder, partly to slow the invader, but partly to better feel it's fleshy mass pulsating inside you.">>
<<else>>
<<translation_span "p1_invasion_03" "Against your will, the walls of your vagina part as the parasite forces its way inside of you. It secretes a thick lubricant to ease its invasion of your body. Fleshy bumps and small tendrils brush against the inside of your pussy. Clenching your vaginal muscles does little to stop the invasion - it only makes the stimulation inside of you more intense.">><br>
<<translation_span "p1_invasion_04" "It pushes deeper inside of you, writhing around in your sensitive slit. You can't help but be turned on by the penetration. You clench harder, partly to slow the invader, but partly to better feel it's fleshy mass pulsating inside you.">>
<<endif>>
<br><br>
<<set _speech_1 = get_translation("p1_invasion_05", "HNNNNNNNNNNNGGGGGG")>>
<<speech 'pc' _speech_1>>
<<translation_span "p1_invasion_06" "Uncontrollable moans escape your mouth. Your crotch quivers and bucks erratically, the plethora of new sensations is overwhelming.">><br><br>
/*[[Oooooh->Deeper]]*/
<<set _button_01 = get_translation("p1_invasion_07", "Oooooh")>>
<span class="nextpassagespace">
<<button_custom _button_01 "Deeper">><br>
</span>
<<set quests.set('main', 'intro', 5)>>
<<translate_all>><<set _pc = $people[$game.entities.cur_identity]>>
<font size = 4>''=<<translation_span "p1_jerk_off" "Jerk Off">>=''</font><br><br>
<<if parasite(_pc, "neck", {slot: "penetrating"})>>
<<set _thought_1 = get_translation("p1_jerk_off_01", "<font color = cyan>That was a waste of semen. I should be breeding.</font>")>>
<<thought _pc.id _thought_1>>
<<else>>
<<set _thought_1 = get_translation("p1_jerk_off_02", "That felt nice")>>
<<thought _pc.id _thought_1>>
<<endif>>
<br>
<<set _pc.ai.arousal.lvl = 1>>
/*[[Continue->Ch1 Room Sorter]]*/
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 "Ch1 Room Sorter">><br>
</span>
<<orgasm _pc.id>>
<<audio "background" pause>>
<<audio "transform" loop volume 0.2 play>>
<<include "Audio Options">>
<<translate_all>><<translation_span "p1_key_body_suit" "You take a look inside the crate - suddenly everything goes white.">><br>
/*[[Continue->Part 2 Variable Set][uninfest_character($people.pc, true)]]*/
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 "Part 2 Variable Set" "uninfest_character($people.pc, true)">><br>
</span>
<<set ch_flag('finalflash', 1)>>
<<set $people.pc.parasites = {}>>
<<translate_all>><font size = 4>''=<<translation_span "p1_key_dock" "Docking Corridor">>=''</font><br><br>
<<movehere $people.pc>>
<<general>>
<div id="MenuContainer">
<br>
<ul id="navigation">
<span class="nextpassageleft">
[img[$image_dir+"arrows/go_w.png"][Key Saychu Entrance]]
</span>
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
<span class="nextpassageright">
[img[$image_dir+"arrows/go_e.png"][Main Ring A]]
</span>
</ul>
<br>
</div>
<br>
<<audio "background" loop play volume .2>>
<<audio "transform" stop>>
<<include "Audio Options">>
<<translate_all>><<set $people.pc.area = 'Station'>>
<font size = 4> ''=<<translation_span "p1_key_saychu_entrance" "Key Saychu Station">>=''</font><br>
<<translation_span "p1_key_saychu_entrance_01" "Behind you is a door leading to the bridge of the ship you arrived in - the Plasmotox. In front of you - a docking corridor extends from the space station to your ship.">><br><br>
<<movehere $people.pc>>
<<general>>
<div id="MenuContainer">
<br>
<ul id="navigation">
<span class="nextpassageleft">
[img[$image_dir+"arrows/go_w.png"][captain-room]]
</span>
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
<span class="nextpassageright">
[img[$image_dir+"arrows/go_e.png"][Key Dock]]
</span>
</ul>
<br>
</div>
<br>
<<audio "background" loop play volume .2>>
<<audio "transform" stop>>
<<include "Audio Options">>
<<set auto_save('save')>>
<<translate_all>><font size = 4>''=<<translation_span "p1_kitchen" "Kitchen">>=''</font><br>
<<translation_span "p1_kitchen_01" "This large but clean room looks to be a kitchen. It has a countertop, stove, a weird spherical refrigeration unit, and a fishy smell. There is a door to a room nearby that's emanating heat.">><br>
<<if visited("Mouth Infest") == 0>>
<br>
<<set _speech_1 = get_translation("p1_kitchen_02", "What is that thing on the counter?")>>
<<speech 'pc' _speech_1>>
''<<translation_span "p1_kitchen_03" "You have encountered a Canal parasite">>''<br><<set $canalfound = 1>>
/*[[Pulsing alien mass->Mouth Infest]]*/
<<set _button_01 = get_translation("p1_kitchen_04", "Pulsing alien mass")>>
<<button_custom _button_01 "Mouth Infest">><br>
<<endif>>
<br>
<div id="MenuContainer">
<br>
<ul id="navigation">
<span class="nextpassageleft">
[img[$image_dir+"arrows/go_w.png"][Vertical Passage Aft][$people.pc.position = 2]]
</span>
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
<span class="nextpassageright">
[img[$image_dir+"arrows/go_e.png"][Vertical Passage Mid][$people.pc.position = 5]]
</span>
</ul>
<br>
</div>
<br>
<<movehere $people.pc>>
<<audio "transform" stop>>
<<audio "background" loop volume 0.15 play>>
<<audio "GiveInVoice1" unmute>>
<<include "Audio Options">>
<<translate_all>><font size = 4>''=<<translation_span "p1_large_mess_hall" "Mess Hall">>=''</font><br>
<<checkinfestquest>>
<br>
<<translation_span "p1_large_mess_hall_01" "You enter a dirty, grungy looking mess hall with long tables and benches welded to the floor. A kitchen area dominates the far side, steam slowly seeping from the serving window. Some weird smells emanate from the kitchen.">><br>
<<if $flags.cantime == 0 && $people.pc.infected >= 1>>
<<translation_span "p1_large_mess_hall_02" "A large number of canisters sit on the counter here. It looks like some kind of alien food.">>
/*[[A crew member is here->Infect Canisters]]*/
<<set _button_01 = get_translation("p1_large_mess_hall_03", "A crew member is here")>>
<<button_custom _button_01 "Infect Canisters">>
<<elseif $flags.cantime gte 1>>
<<translation_span "p1_large_mess_hall_04" "A large number of ''infected'' canisters sit on the counter here. It looks like some kind of alien food.">>
<<endif>>
<br>
<<if $flags.cantime > 10>>
<<translation_span "p1_large_mess_hall_05" "Some of the crew must have come in and eaten from the canisters - some of them are missing, and several <font color='#61D4B8'>''young, infected Antari''</font> are making out with each other in the corner.">><br>
<span class="width-limit">[img[$image_dir+"infect/infectedcrew.png"]]</span>
<<endif>>
<br>
<div id="MenuContainer">
<br>
<ul id="navigation">
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
<span class="nextpassageup">
[img[$image_dir+"arrows/go_n.png"][Main Ring J]]
</span>
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
</ul>
<br>
</div>
<br>
<<movehere $people.pc>>
<<audio "background" loop volume 0.2 play>>
<<audio "transform" stop>>
<<include "Audio Options">>
<<translate_all>><font size = 4>''=<<translation_span "p1_life_support" "Medical Bay">>=''</font><br>
<<if quests.get('infest', 'station') == 50>>
<<set quests.set('infest', 'station', 70)>>
<<elseif quests.get('infest', 'station') == 55 && infested($people.psycho)>>
<<set quests.set('infest', 'station', 75)>>
<font color="cyan">
<<translation_span "p1_life_support_01" "//Good girl, you have obeyed us well.//">>
</font>
<br>
<font color="cyan">
''<<translation_span "p1_life_support_02" "You have lost 10 resistance">>''
</font>
<<set $people.pc.stats.base.resistance -= 10>>
<<endif>>
<br>
<<translation_span "p1_life_support_03" "There is a machine here which looks like some kind of incubator. A myriad of tubes and ventilation runs to the machine - it's big enough for a person to fit inside.">><br>
[img[$image_dir+"other/incubation.png"]]<br>
<<if !egg($people.pc, "mouth") || !egg($people.pc, "anus") || !egg($people.pc, "vagina")>>
/*[[Get inside machine->Incubation]]*/
<<set _button_01 = get_translation("p1_life_support_04", "Get inside machine")>>
<<button_custom _button_01 "Incubation">><br>
<<endif>>
<br>
<<movehere $people.pc>>
<div id="MenuContainer">
<br>
<ul id="navigation">
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
<span class="nextpassagedown">
[img[$image_dir+"arrows/go_s.png"][Main Ring C]]
</span>
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
</ul>
<br>
</div>
<br>
<<audio "background" loop volume 0.2 play>>
<<audio "transform" stop>>
<<include "Audio Options">>
<<translate_all>><font size = 4>''=<<translation_span "p1_look_down" "Abduction">>=''</font><br><br>
<<translation_span "p1_look_down_01" "The pants you were wearing are gone, as is your underwear.">><br><br>
<<translation_span "p1_look_down_02" "There's a wet sound coming from the end of the table, just out of sight. An alien lifeform slithers into your peripheral vision">><br><br>
<<set _thought_1 = get_translation("p1_look_down_03", "What the hell is THAT?!")>>
<<thought "pc" _thought_1>><br><br>
/*[[It gets closer->Oh shit]]*/
<<set _button_01 = get_translation("p1_look_down_04", "It gets closer")>>
<span class="nextpassagespace">
<<button_custom _button_01 "Oh shit">><br>
</span>
<<set quests.set('main', 'intro', 3)>>
<<translate_all>><<if parasite_has($people.pc, "choker")>>
<<goto [[captain-pc_infest]]>>
<<endif>>
<br>
<<translation_span "p1_mc_eggs_01" "Your body returns to the now infested Antari guard.">><br>
<<translation_span "p1_mc_eggs_02" "Slowly you kneel down and present your neck fuckhole, as the parasite living within it retracts further into your brain.">><br>
<<translation_span "p1_mc_eggs_03" "The antari guard grabs hold of your head and penetrates your neck over and over, coming inside you.">><br>
<<translation_span "p1_mc_eggs_04" "The parasite controlling your brain forces you to continue accepting her fat cock until you birth an egg, which is quickly thrust inside one of your inviting holes. Each of your orifices has been prepared as a perfect incubation chamber by the werms infesting your body.">><br>
<<translation_span "p1_mc_eggs_05" "You are forced to fill yourself up with eggs and wait until they hatch.">><br>
<span class="width-limit">[img[$image_dir+"parasites/eggsmall.png"][captain-pc_infest]]</span><br>
<font color="#208B78">
''<<translation_span "p1_mc_eggs_06" "You now have three choker parasites">>''
</font>
<br>
/*[[Continue->captain-pc_infest]]*/
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 "captain-pc_infest">><br>
</span>
<<storeparasite $people.pc "choker">>
<<storeparasite $people.pc "choker">>
<<storeparasite $people.pc "choker">>
<<translate_all>><<if $flags.station_arrived>>
<<goto [[scientist-pc_infest]]
>>
<<endif>>
<br>
<<translation_span "p1_mc_fly_to_station_01" "You are now at the bridge of the ship.">><br>
<<translation_span "p1_mc_fly_to_station_02" "The werm in your brain forces you to bend the ships captain over the engine control panel, fucking her in the ass, while she engages the hyperdrive.">><br>
<font color="#208B78">
''<<translation_span "p1_mc_fly_to_station_03" "The ship has arrived at Key Saychu space station">>''
</font>
<br>
/*[[Continue->scientist-pc_infest]]*/
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 "scientist-pc_infest">><br>
</span>
<br>
<<translate_all>><<if $people.pc.wermMouth gte 1>>
<<goto [[MCMouthToVagina]]>>
<<endif>>
<br>
<<translation_span "p1_mc_infest_mouth_01" "Your body walks down the corridor, completely under the parasites control.">><br>
<<translation_span "p1_mc_infest_mouth_02" "You stop. Slowly, the parasite extends out from your neck fuckhole and wraps around toward your mouth.">><br>
<<translation_span "p1_mc_infest_mouth_03" "Your mouth opens to accept the invader, sucking on the fleshy fat tendril. Soon enough, it begins to spasm, spewing alien jism and parasitic offspring down your throat and into your stomach.">><br>
<<translation_span "p1_mc_infest_mouth_04" "You continue walking as your gut becomes a home for werm parasites.">><br>
<font color="#208B78">
''<<translation_span "p1_mc_infest_mouth_05" "Your mouth has been infested with werms">>''
</font>
<br>
/*[[Continue->MCMouthToVagina]]<br>*/
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 "MCMouthToVagina">><br>
</span>
<br>
<<translate_all>><<if parasite($people.pc, "vagina", {type: "werm"})>>
<<goto [[MCVaginaToAss]]>>
<<endif>>
<br>
<<translation_span "p1_mc_mouth_to_vagina_01" "Your body walks down the corridors of the ship.">><br>
<<translation_span "p1_mc_mouth_to_vagina_02" "Suddenly you pause. Leaning over against a nearby wall, you start panting.">><br>
<<translation_span "p1_mc_mouth_to_vagina_03" "Your body unzips your jumpsuit, stripping yourself of all clothes. You sit down on the floor as a werm extends out from your mouth. Your body leans over and lets the werm penetrate your vagina.">><br>
<<translation_span "p1_mc_mouth_to_vagina_04" "The werm undulates as you orgasm, filling your womb with parasite offspring.">><br>
<font color="#208B78">
''<<translation_span "p1_mc_mouth_to_vagina_05" "Your vagina has been infested by werms">>''
</font>
<br>
/*[[Continue->MCVaginaToAss]]<br>*/
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 "MCVaginaToAss">><br>
</span>
<br>
<<translate_all>><font color="cyan">
//<<translation_span "p1_mc_open_door_01" "We are werm. We are pleased.">>//
</font>
<br>
<<translation_span "p1_mc_open_door_02" "You can feel a wave of accomplishment wash over the werm in your brain. You feel it as if it were your own. It's emotions seem to be bleeding into your psyche.">><br>
<<translation_span "p1_mc_open_door_03" "It moves your body toward a door that looks like an exit. The anticipation grows.">><br>
<<translation_span "p1_mc_open_door_04" "Your hand grabs the key and unlocks the door, then opens it-">><br>
''<<translation_span "p1_mc_open_door_05" "A bright light engulfs you">>''<br>
/*[[Continue->Part 2 Variable Set]]<br>*/
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 "Part 2 Variable Set">><br>
</span>
<<translate_all>><<if $people.pc.species == "antari">>
<<goto [[MCInfestMouth]]
>>
<<endif>>
<<translation_span "p1_mc_turn_antari_01" "Your body walks to the surgery room and looks down at the console.">><br>
<font color="cyan">
//<<translation_span "p1_mc_turn_antari_02" "This will do.">>//
</font>
<br>
<<translation_span "p1_mc_turn_antari_03" "Your fingers begin pressing buttons and your body lays down on the surgery table.">><br>
<<translation_span "p1_mc_turn_antari_04" "A bright light flashes overhead, then the procedure begins.">><br>
<font color="#208B78">
''<<translation_span "p1_mc_turn_antari_05" "You have turned into a female Alien">>''
</font>
<br>
<div style="display:inline-block;position: relative;z-index: 0;height:700px;width:300px;float:left;">
<div style="position: absolute;z-index: 0;left:0px;top:0px;">
[img[$image_dir+"pc/jumpsuit/a.png"][Chapter 1 Self]]
</div>
<<if $people.pc.choker gte 1>>
<div style="position: absolute;z-index: 8;left:103px;top:112px;">
[img[$image_dir+"pc/jumpsuit/achoker.png"][Chapter 1 Self]]
</div>
<<endif>>
<<if $people.pc.canalMouth gte 1>>
<div style="position: absolute;z-index: 9;left: 97px;top: 91px;">
[img[$image_dir+"pc/jumpsuit/amouthcanal.png"][Chapter 1 Self]]
</div>
<<endif>>
</div>
<br>
<<translation_span "p1_mc_turn_antari_06" "Your hands play with your chest a little bit before diving into your snatch. Your mouth emits a long moan as your hands stroke your new clittoris.">><br>
<font color="cyan">
//<<translation_span "p1_mc_turn_antari_07" "What a sensitive host. Werm is pleased.">>//
</font>
<br>
<<antaritf "pc">>
/*[[Continue->MCInfestMouth]]<br>*/
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 "MCInfestMouth">><br>
</span>
<br>
<<translate_all>><<if parasite($people.pc, "anus", {type: "werm"})>>
<<goto [[psycho-pc_infest]]
>>
<<endif>>
<br>
<<translation_span "p1_mc_vagina_to_ass_01" "Your body walks down the corridors of the ship.">><br>
<<translation_span "p1_mc_vagina_to_ass_02" "Suddenly you pause. Leaning over against a nearby wall, you start panting.">><br>
<<translation_span "p1_mc_vagina_to_ass_03" "Your body begins rocking slowly against the air. A werm extends out from your vagina, slowly oozing its way backward along your crotch until it reaches your asshole and slides in. Your body shudders.">><br>
picture here<br>
<<translation_span "p1_mc_vagina_to_ass_04" "Your anal cavity and intestines fill with parasite offspring.">><br>
<font color="#208B78">
''<<translation_span "p1_mc_vagina_to_ass_05" "Your ass has been infested by werms">>''
</font>
<br>
/*[[Continue->psycho-pc_infest]]<br>*/
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 "psycho-pc_infest">><br>
</span>
<br>
<<translate_all>><<nobr>>
<<if $people.pc.species == "antari">> [img[$image_dir+"pc/portrait3.png"]]
<<elseif $people.pc.body.breasts.cur.size < 7>> [img[$image_dir+"pc/portrait1.png"]]
<<else>> [img[$image_dir+"pc/portrait2.png"]]
<<endif>>
<</nobr>><font size = 4>''=<<translation_span "p1_main_ring_a" "Key Saychu Main Ring">>=''</font><br>
<<movehere $people.pc>>
<<general>>
<div id="MenuContainer">
<br>
<ul id="navigation">
<span class="nextpassageleft">
[img[$image_dir+"arrows/go_w.png"][Key Dock]]
</span>
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
<span class="nextpassageup">
[img[$image_dir+"arrows/go_ne.png"][Main Ring B]]
</span>
<span class="nextpassagedown">
[img[$image_dir+"arrows/go_se.png"][Main Ring L]]
</span>
[img[$image_dir+"arrows/go_no.png"]]
</ul>
<br>
</div>
<br>
<<set $id = "pc">>
<<audio "background" loop volume 0.2 play>>
<<audio "transform" stop>>
<<include "Audio Options">>
<<translate_all>><font size = 4>''=<<translation_span "p1_main_ring_b" "Key Saychu Station Main Ring">>=''</font><br>
<<movehere $people.pc>>
<<general>>
<div id="MenuContainer">
<br>
<ul id="navigation">
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
<span class="nextpassagedown nextpassageleft">
[img[$image_dir+"arrows/go_sw.png"][Main Ring A]]
</span>
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
<span class="nextpassageup nextpassageright">
[img[$image_dir+"arrows/go_ne.png"][Main Ring C]]
</span>
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
</ul>
<br>
</div>
<br>
<<set $id = "pc">>
<<audio "background" loop volume 0.2 play>>
<<audio "transform" stop>>
<<include "Audio Options">>
<<translate_all>><font size = 4>''=<<translation_span "p1_main_ring_c" "Key Saychu Station">>=''</font><br>
<<translation_span "p1_main_ring_c_01" "A medical operations bay adjoins here.">><br>
<<movehere $people.pc>>
<<general>>
<div id="MenuContainer">
<br>
<ul id="navigation">
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
<span class="nextpassagedown nextpassageleft">
[img[$image_dir+"arrows/go_sw.png"][Main Ring B]]
</span>
<span class="nextpassageup">
[img[$image_dir+"arrows/go_n.png"][Life Support]]
</span>
[img[$image_dir+"arrows/go_no.png"]]
<span class="nextpassageright">
[img[$image_dir+"arrows/go_ne.png"][Main Ring D]]
</span>
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
</ul>
<br>
</div>
<br>
<<set $id = "pc">>
<<audio "background" loop volume 0.2 play>>
<<audio "transform" stop>>
<<include "Audio Options">>
<<set auto_save('save')>>
<<translate_all>><font size = 4>''=<<translation_span "p1_main_ring_d" "Key Saychu Station">>=''</font><br>
<<translation_span "p1_main_ring_d_01" "The main communications hub adjoins this section.">><br>
<<movehere $people.pc>>
<<general>>
<div id="MenuContainer">
<br>
<ul id="navigation">
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
<span class="nextpassageleft">
[img[$image_dir+"arrows/go_sw.png"][Main Ring C]]
</span>
<span class="nextpassageup">
[img[$image_dir+"arrows/go_n.png"][commofficer-room]]
</span>
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
<span class="nextpassageright">
[img[$image_dir+"arrows/go_se.png"][Main Ring E]]
</span>
[img[$image_dir+"arrows/go_no.png"]]
</ul>
<br>
</div>
<br>
<<set $id = "pc">>
<<audio "background" loop volume 0.2 play>>
<<audio "transform" stop>>
<<include "Audio Options">>
<<set auto_save('save')>>
<<translate_all>><font size = 4>''=<<translation_span "p1_main_ring_e" "Key Saychu Station">>=''</font><br>
<<movehere $people.pc>>
<<general>>
<div id="MenuContainer">
<br>
<ul id="navigation">
[img[$image_dir+"arrows/go_no.png"]]
<span class="nextpassageleft">
[img[$image_dir+"arrows/go_nw.png"][Main Ring D]]
</span>
[img[$image_dir+"arrows/go_no.png"]]
<span class="nextpassageup">
[img[$image_dir+"arrows/go_n.png"][Laboratory]]
</span>
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
<span class="nextpassagedown nextpassageright">
[img[$image_dir+"arrows/go_se.png"][Main Ring F]]
</span>
[img[$image_dir+"arrows/go_no.png"]]
</ul>
<br>
</div>
<br>
<<set $id = "pc">>
<<audio "background" loop volume 0.2 play>>
<<audio "transform" stop>>
<<include "Audio Options">>
<<set auto_save('save')>>
<<translate_all>><font size = 4>''=<<translation_span "p1_main_ring_f" "Key Saychu Main Ring">>=''</font><br>
<<translation_span "p1_main_ring_f_01" "A door here leads to the Administrator's Office">><br>
<<movehere $people.pc>>
<<general>>
<div id="MenuContainer">
<br>
<ul id="navigation">
[img[$image_dir+"arrows/go_no.png"]]
<span class="nextpassageup nextpassageleft">
[img[$image_dir+"arrows/go_nw.png"][Main Ring E]]
</span>
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
<span class="nextpassagedown">
[img[$image_dir+"arrows/go_se.png"][Main Ring G]]
</span>
<span class="nextpassageright">
[img[$image_dir+"arrows/go_e.png"][Administration]]
</span>
</ul>
<br>
</div>
<br>
<<set $id = "pc">>
<<audio "background" loop volume 0.2 play>>
<<audio "transform" stop>>
<<include "Audio Options">>
<<set auto_save('save')>>
<<translate_all>><font size = 4>''=<<translation_span "p1_main_ring_g" "Key Saychu Main Ring">>=''</font><br>
<<translation_span "p1_main_ring_g_01" "A door here leads to an airlock. It is closed.">><br>
<<movehere $people.pc>>
<<general>>
<div id="MenuContainer">
<br>
<ul id="navigation">
[img[$image_dir+"arrows/go_no.png"]]
<span class="nextpassageup">
[img[$image_dir+"arrows/go_nw.png"][Main Ring F]]
</span>
<span class="nextpassagedown">
[img[$image_dir+"arrows/go_sw.png"][Main Ring H]]
</span>
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
</ul>
<br>
</div>
<br>
<<set $id = "pc">>
<<audio "background" loop volume 0.2 play>>
<<audio "transform" stop>>
<<include "Audio Options">>
<<translate_all>><font size = 4>''=<<translation_span "p1_main_ring_h" "Key Saychu Main Ring">>=''</font><br>
<<translation_span "p1_main_ring_h_01" "A secure door is accessible from here, given a good key.">><br>
<<movehere $people.pc>>
<<general>>
<div id="MenuContainer">
<br>
<ul id="navigation">
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
<span class="nextpassagedown nextpassageleft">
[img[$image_dir+"arrows/go_sw.png"][Main Ring I]]
</span>
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
<span class="nextpassageup">
[img[$image_dir+"arrows/go_ne.png"][Main Ring G]]
</span>
[img[$image_dir+"arrows/go_no.png"]]
<span class="nextpassageright">
[img[$image_dir+"arrows/go_e.png"][Secure Storage]]
</span>
</ul>
<br>
</div>
<br>
<<set $id = "pc">>
<<audio "background" loop volume 0.2 play>>
<<audio "transform" stop>>
<<include "Audio Options">>
<<translate_all>><font size = 4>''=<<translation_span "p1_main_ring_i" "Key Saychu Main Ring">>=''</font><br>
<<translation_span "p1_main_ring_i_01" "This leads to a set of bathrooms">><br>
<<movehere $people.pc>>
<<general>>
<div id="MenuContainer">
<br>
<ul id="navigation">
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
<span class="nextpassageleft">
[img[$image_dir+"arrows/go_sw.png"][Main Ring J]]
</span>
[img[$image_dir+"arrows/go_no.png"]]
<span class="nextpassagedown">
[img[$image_dir+"arrows/go_s.png"][Bathroom]]
</span>
<span class="nextpassageup nextpassageright">
[img[$image_dir+"arrows/go_ne.png"][Main Ring H]]
</span>
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
</ul>
<br>
</div>
<br>
<<set $id = "pc">>
<<audio "background" loop volume 0.2 play>>
<<audio "transform" stop>>
<<include "Audio Options">>
<<translate_all>><font size = 4>''=<<translation_span "p1_main_ring_j" "Key Saychu Main Ring">>=''</font><br>
<<translation_span "p1_main_ring_j_01" "This leads to a large mess hall">><br>
<<movehere $people.pc>>
<<general>>
<div id="MenuContainer">
<br>
<ul id="navigation">
[img[$image_dir+"arrows/go_no.png"]]
<span class="nextpassageleft">
[img[$image_dir+"arrows/go_nw.png"][Main Ring K]]
</span>
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
<span class="nextpassagedown">
[img[$image_dir+"arrows/go_s.png"][Large Mess Hall]]
</span>
<span class="nextpassageright">
[img[$image_dir+"arrows/go_ne.png"][Main Ring I]]
</span>
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
</ul>
<br>
</div>
<br>
<<set $id = "pc">>
<<audio "background" loop volume 0.2 play>>
<<audio "transform" stop>>
<<include "Audio Options">>
<<translate_all>><font size = 4>''=<<translation_span "p1_main_ring_k" "Key Saychu Main Ring">>=''</font><br>
<<translation_span "p1_main_ring_k_01" "This leads to the Sleeping Quarters">><br>
<<movehere $people.pc>>
<<general>>
<div id="MenuContainer">
<br>
<ul id="navigation">
[img[$image_dir+"arrows/go_no.png"]]
<span class="nextpassageup nextpassageleft">
[img[$image_dir+"arrows/go_nw.png"][Main Ring L]]
</span>
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
<span class="nextpassagedown">
[img[$image_dir+"arrows/go_s.png"][Sleeping Quarters]]
</span>
[img[$image_dir+"arrows/go_no.png"]]
<span class="nextpassageright">
[img[$image_dir+"arrows/go_se.png"][Main Ring J]]
</span>
[img[$image_dir+"arrows/go_no.png"]]
</ul>
<br>
</div>
<br>
<<set $id = "pc">>
<<audio "background" loop volume 0.2 play>>
<<audio "transform" stop>>
<<include "Audio Options">>
<<translate_all>><font size = 4>''=<<translation_span "p1_main_ring_k" "Key Saychu Main Ring">>=''</font><br>
<<movehere $people.pc>>
<<general>>
<div id="MenuContainer">
<br>
<ul id="navigation">
[img[$image_dir+"arrows/go_no.png"]]
<span class="nextpassageup nextpassageleft">
[img[$image_dir+"arrows/go_nw.png"][Main Ring A]]
</span>
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
<span class="nextpassagedown nextpassageright">
[img[$image_dir+"arrows/go_se.png"][Main Ring K]]
</span>
[img[$image_dir+"arrows/go_no.png"]]
</ul>
<br>
</div>
<br>
<<set $id = "pc">>
<<audio "background" loop volume 0.2 play>>
<<audio "transform" stop>>
<<include "Audio Options">>
<<translate_all>><<set $id = $game.entities.cur_identity>>
<<set _pc = $people[$id]>>
<<set $temp.color = "cyan">>
<<if parasite(_pc, "neck", {type: "choker"})>>
<<if _pc.infestscore < 400>>
<<set _thought_1 = get_translation("p1_masturbation_menu_01", "That felt nice")>>
<<thought _pc.id _thought_1>>
<<else>>
<<set _thought_1 = get_translation("p1_masturbation_menu_02", "I can't take it anymore... I need to impregnate myself...")>>
<<thought _pc.id _thought_1>>
<<endif>>
<<else>>
<<set _thought_1 = get_translation("p1_masturbation_menu_03", "Too horny... need to get myself off...")>>
<<thought _pc.id _thought_1>>
<<endif>>
<br>
/* all the ways to get yourself off */
<<if cocktypes(_pc).parasitic_vagina>>
/*[[Suck your own cock]]*/
<<set _button_01 = get_translation("p1_masturbation_menu_04", "Suck your own cock")>>
<<button_custom _button_01 "Suck your own cock">><br>
<<endif>>
<<if parasite(_pc, "vagina", {type: "werm", stage: "mature"})>>
/*[[Screw your ass with your vaginal parasite]]*/
<<set _button_02 = get_translation("p1_masturbation_menu_05", "Screw your ass with your vaginal parasite")>>
<<button_custom _button_02 "Screw your ass with your vaginal parasite">><br>
<<endif>>
<<if vagina(_pc) && parasite(_pc, "anus", {type: "werm", stage: "mature"})>>
/*[[Screw your pussy with your anal parasite]]*/
<<set _button_03 = get_translation("p1_masturbation_menu_06", "Screw your pussy with your anal parasite")>>
<<button_custom _button_03 "Screw your pussy with your anal parasite">><br>
<<endif>>
<<if parasite(_pc, "anus", {type: "werm", stage: "mature"}) && parasite(_pc, "vagina", {type: "werm", stage: "mature"})>>
/*[[Bidirectional Sex]]*/
<<set _button_04 = get_translation("p1_masturbation_menu_07", "Bidirectional Sex")>>
<<button_custom _button_04 "Bidirectional Sex">><br>
<<endif>>
<<if fuckable(_pc, "neck") && parasite_has(_pc, "werm")>>
/*[[Use a werm to stimulate your neck vagina->Infestself Werm Neck]]*/
<<set _button_05 = get_translation("p1_masturbation_menu_08", "Use a werm to stimulate your neck vagina")>>
<<button_custom _button_05 "Infestself Werm Neck">><br>
<<endif>>
<<if fuckable(_pc, "breasts") && _pc.species == 'antari' && parasite(_pc, "mouth", {type: "werm"})>>
/*[[Fuck your breasts->Breast Fuck]]*/
<<set _button_06 = get_translation("p1_masturbation_menu_09", "Fuck your breasts")>>
<<button_custom _button_06 "Breast Fuck">><br>
<<endif>>
<<if penis(_pc) && !parasite(_pc, "neck", {type: "choker"})>>
/*[[Jerk off]]*/
<<set _button_07 = get_translation("p1_masturbation_menu_10", "Jerk off")>>
<<button_custom _button_07 "Jerk off">><br>
<<elseif !penis(_pc)>>
<font color = gray>//<<translation_span "p1_masturbation_menu_11" "Jerk off - requires penis">>//</font><br>
<<elseif parasite(_pc, "neck", {type: "choker"})>>
<font color = gray>//<<translation_span "p1_masturbation_menu_12" "Mental compulsions prevent you from jerking off">>//</font><br>
<<endif>>
<<if vagina(_pc) && !parasite(_pc, "neck", {type: "choker"})>>
/*[[Finger yourself->Finger yourself]]*/
<<set _button_08 = get_translation("p1_masturbation_menu_13", "Finger yourself")>>
<<button_custom _button_08 "Finger yourself">><br>
<<elseif !vagina(_pc) && !parasite(_pc, "neck", {type: "choker"})>>
<font color = gray>//<<translation_span "p1_masturbation_menu_14" "Finger yourself - requires vagina">>//</font><br>
<<elseif parasite(_pc, "neck", {type: "choker"})>>
/*[[Finger your slutty neckhole->Finger yourself]]*/
<<set _button_09 = get_translation("p1_masturbation_menu_15", "Finger your slutty neckhole")>>
<<button_custom _button_09 "Finger yourself">><br>
<<endif>>
<<translate_all>><font size = 4>''=<<translation_span "p1_masturbation" "Masturbation">>=''</font><br><br>
<<if $people.pc.species == "human">>
<<translation_span "p1_masturbation_01" "Your breasts have expanded slightly.">>
<<endif>>
<br>
<<include "Masturbation Menu">>
<br>
<<if $people.pc.resistance > 50>>
/*[[Ignore the compulsion->Ch1 Room Sorter][$people.pc.ai.arousal.lvl -= 30]]*/
<<set _button_01 = get_translation("p1_masturbation_02", "Ignore the compulsion")>>
<<button_custom _button_01 "Ch1 Room Sorter" "$people.pc.ai.arousal.lvl -= 30">><br>
<<endif>>
<br>
<<include "Audio Options">>
<<translate_all>><<set _pс = $people.pc>>
<<if _pс.species == "human">>
<<goto [[MCTurnAntari]]>> <br>
<<elseif !parasite(_pс, "mouth", {type: "werm"})>>
<<goto [[MCInfestMouth]]>> <br>
<<elseif !parasite(_pс, "vagina", {type: "werm"})>>
<<goto [[MCMouthToVagina]]>> <br>
<<elseif !parasite(_pс, "anus", {type: "werm"})>>
<<goto [[MCVaginaToAss]]>> <br>
<<elseif quests.get('infest', 'psycho') <= 10>>
<<goto [[psycho-pc_infest]]>> <br>
<<elseif quests.get('infest', 'guard') <= 10>>
<<goto [[guard-pc_infest]]>> <br>
<<elseif !parasite_has(_pс, "choker")>>
<<goto [[MCEggs]]>> <br>
<<elseif !parasite($people.captain, "neck", {type: "werm"})>>
<<goto [[captain-pc_infest]]>> <br>
<<elseif !$flags.station_arrived>>
<<goto [[MCFlyToStation]]>> <br>
<<elseif !parasite($people.scientist, "neck", {type: "werm"})>>
<<goto [[scientist-pc_infest]]>> <br>
<<else>>
<<goto [[secretary-pc_infest]]>>
<</if>>
<br><font size = 4> ''=Mouth Canal Infestation=''</font><br><br>
<<if $people.pc.species == "antari">>
<<include "Mouth Canal Image">>
<<endif>>
<br>
<<translation_span "p1_mouth_infest_2_01" "The alien parasite quickly crawls down your throat with its wet legs before stabbing them harshly into the walls of your esophagus. The parasite spreads itself deep into your throat, but not so far as to block your nasal passage. The parasite anchors itself into your mouth using small legs, and as the alien appendages penetrate your flesh from the inside you can feel it injecting you with something. Soon, all the pain fades away - and a new feeling emerges.">><br><br>
<<translation_span "p1_mouth_infest_2_02" "The canal parasite has connected to the nervous system surrounding your mouth. It expands and contracts slightly as you breath. You reach up and insert a couple fingers into your alien mouth - instead of teeth, you feel multiple folds of fleshy membranes. Feeling around with your fingers triggers pleasurable sensations in your mouth, and you emit a small uncontrolled moan. It feels like fingering a vagina.">><br>
<<translation_span "p1_mouth_infest_2_03" "You stop molesting your mouth long enough to collect yourself and carry on.">><br><br>
/*[[Continue->Kitchen]]<br><br>*/
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 "Kitchen">><br><br>
</span>
<<infest $people.pc "mouth" "canal">>
<<set parasite_exposed($people.pc, 'mouth', 'lining', true)>>
<<set $people.pc.ai.arousal.lvl += 5>>
<<set $canalfound = 1>>
<<translate_all>><font size = 4>''=<<translation_span "p1_mouth_infest" "Mouth Infestation">>=''</font><br><br>
<<if $people.pc.species == "human">>
[img[$image_dir+"parasites/canal.png"]]<br>
<<set _speech_1 = get_translation("p1_mouth_infest_01", "This looks... tainted... I'll leave it alone")>>
<<speech 'pc' _speech_1>>
<<back>>
<<elseif !parasite($people.pc, "mouth", {type: "canal"})>>
<br>
<<set _speech_1 = get_translation("p1_mouth_infest_02", "This doesn't look right...")>>
<<speech 'pc' _speech_1>>
<<translation_span "p1_mouth_infest_03" "Suddenly, the object squirts a fine mist into your face. You are immediately overcome by a compulsion to suck on it. You thrust it into your mouth as the thing comes alive, dragging itself into your willing oral cavity.">><br>
<span class="width-limit">[img[$image_dir+"parasites/canal.png"][Mouth Infest 2]]</span><br>
/*[[Continue->Mouth Infest 2]]<br>*/
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 "Mouth Infest 2">><br>
</span>
<<else>>
<<translation_span "p1_mouth_infest_04" "Your mouth is already infested">><br>
<<back>>
<br>
<<endif>>
<br>
<<audio "background" stop>>
<<audio "transform" loop volume 0.15 play>>
<<audio "GiveInVoice1" mute>>
<<include "Audio Options">>
<<translate_all>><font size = 4>''=<<translation_span "p1_neck_infest_2" "Neck Infestation">>=''</font><br><br>
<<translation_span "p1_neck_infest_2_01" "You struggle, stumbling backward as the parasite closes around your neck with a vise-like grip.">><br>
<<infest $people.pc "neck" "choker">>
<br>
<<translation_span "p1_neck_infest_2_02" "Then you feel something different. A pressure on the back of your head, penetrating your skin.">><br>
<<translation_span "p1_neck_infest_2_03" "It has begun burrowing into you.">><br>
<<translation_span "p1_neck_infest_2_04" "You freak out, desperately trying to pull it off - but yanking on the parasite feels like trying to rip your own skin off. Deeper and deeper it penetrates, getting closer toward the bottom of your brain stem. You try one more time to remove the intruder and end up tripping on an exposed pipe.">><br>
<span id="hitdeck" class="nextpassagespace">
<<set _neck_infest_2 = get_translation("p1_neck_infest_2_05", "You hit the deck hard")>>
<<click _neck_infest_2>>
<<replace "#hitdeck">>
<<audio "transform" fadeout>>
<br>
/*[[Darkness envelops you->Neck Infest 3]]<br>*/
<<set _button_01 = get_translation("p1_neck_infest_2_06", "Darkness envelops you")>>
<<button_custom _button_01 "Neck Infest 3">><br>
<</replace>>
<</click>>
<br>
</span>
<br>
<<include "Audio Options">>
<<translate_all>><font size = 4>''=<<translation_span "p1_neck_infest_3" "Neck Infestation">>=''</font><br><br>
<<audio "Static" fadein loop>>
<<include "Choker Brain Image">>
<br>
<<translation_span "p1_neck_infest_3_01" "You wake up to the sound of static.">><br>
<<translation_span "p1_neck_infest_3_02" "You don't remember passing out. You get up off the floor, gingerly touching a small wound on the back of your head. Your hand travels downward, to your neck. It passes over a large, wet, pulsating mass.">><br>
<<translation_span "p1_neck_infest_3_03" "You look around for the source of the static. It seems to be coming from all directions.">><br>
<<translation_span "p1_neck_infest_3_04" "No, wait. It's coming from inside your mind.">><br>
<br>
<span id="hypno" class="nextpassagespace">
<<set _neck_infest_3 = get_translation("p1_neck_infest_3_05", "The parasite begins to speak")>>
<<click _neck_infest_3>>
<<replace "#hypno">>
<<audio "Static" fadeout>>
<<audio "Parahypno" loop play>>
<<translation_span "p1_neck_infest_3_06" "It starts whispering to you.">>
<<translation_span "p1_neck_infest_3_07" "And in your head, you hear your voice respond. But it's not your voice - it can't be. You aren't controlling it.">><br>
<<translation_span "p1_neck_infest_3_08" "It sounds just like you though.">>
<<if $people.pc.body.breasts.cur.size < 3>>
<<translation_span "p1_neck_infest_3_09" "It sounds like the horny, slutty girl that you are. You reach down to your vagina. Your hand meets something weird.">><br>
<<translation_span "p1_neck_infest_3_10" "No. You blink, snapping back to reality - you aren't a girl. Why would you think that this sounds like you? That... that's ridiculous. But you can't shake the feeling that somehow this voice represents you. Not as you are now, but maybe as you are meant to be.">>
<<endif>>
<br>
<<translation_span "p1_neck_infest_3_11" "Your whole body radiates warmth. You feel ''horny''. And the voice keeps assaulting you. No matter how much you try to block it out, it keeps penetrating your thoughts, squirming to the front of your conciousness. Washing over your thoughts like waves on a beach. Eroding something away with every wave. And... there are noises.">><br>
<<translation_span "p1_neck_infest_3_12" "You reach behind your head and explore the parasite, searching for a weakness. Maybe there's some way to take it off still. You grab at the large nodule and start pulling - no dice, it won't budge. Your hands drift to your neck, and you try to pull the tendrils off. You start with the tips - there's a bit of play! You start wiggling them around, then slowly pulling off one of the tendrils. It hurts - it hurts worse than pulling a fresh scab off, but you continue trying. A sucker manages to come loose. One small ray of hope, but maybe it is enough. You keep pulling, the next row has three suckers.">><br>
<<translation_span "p1_neck_infest_3_13" "It's too much. It feels like you are going to rip your skin off if you continue. Panting, you drop to your knees. The parasite is leaking fluids slowly down your backside. You reach behind to feel exactly where it is coming from. As your fingers explore, they suddenly slip into the creatures slit. It feels really good. So good. Your heart beats faster as you push your fingers in even further. How far does it go? How wide can it stretch? Your fingers trace upward, and a sudden lance of pleasure shoots through your body. It stems from a very sensitive button of flesh right at the top of the opening. You flick it again. Another lance of pleasure. You massage the button.">><br>
<<translation_span "p1_neck_infest_3_14" "Why. Why are you doing this. You were supposed to be doing something. Searching for something. Was it this?">><br>
<<translation_span "p1_neck_infest_3_15" "Your sexual urges continue as something new wells up inside you. A feeling of inferiority - like you are a pet. The fleshy collar wrapped around your neck seems to reinforce the idea. Thoughts of submission run through your mind. Images of stuffing yourself full of eggs. Of taking a full erect throbbing penis all the way inside your neckhole. Letting it empty inside you. Growing eggs, and when the time comes, incubating those eggs in other parts of your body. It must be feeding you these images, forcibly educating you on its lifecycle. All the things you will be doing for it now that you are its pet.">><br>
<<translation_span "p1_neck_infest_3_16" "You feel your abdomen. The emptiness. Your body aches to incubate offspring. To nurture an alien lifeform. You-">><br>
<<translation_span "p1_neck_infest_3_17" "You've been listening to the parasite this entire time.">><br>
<font color="#208B78">
''<<translation_span "p1_neck_infest_3_18" "Your neck has been infested">>''
</font>
<br>
<font color="yellow">
''<<translation_span "p1_neck_infest_3_19" "You have obtained a helmet">>''
</font>
<br>
/*[[Continue->Suit Room]]<br>*/
<<set _button_01 = get_translation("continue", "Continue")>>
<<button_custom _button_01 "Suit Room">><br>
<</replace>>
<</click>>
<br>
</span>
<br>
<<set parasite_exposed($people.pc, 'neck', 'penetrating', true)>>
<<include "Audio Options">>
<<translate_all>><font size = 4>''=<<translation_span "p1_neck_infest" "Neck Infestation">>=''</font><br><br>
<<if !parasite($people.pc, "neck", {type: "choker"})>>
<<translation_span "p1_neck_infest_01" "You are wearing a spacesuit, but are missing the helmet. As you try on a helmet to see if your head fits, you feel a pressure on the back of your neck.">><br>
<<translation_span "p1_neck_infest_02" "A multi-tentacled parasite, hiding in the helmet, latches onto the back of your head and wraps itself around your neck! You quickly pull the helmet off but the creature has already wrapped itself around you and clings tightly.">><br>
<span class="width-limit nextpassagespace">[img[$image_dir+"parasites/neck.png"][Neck Infest 2]]</span><br>
<<set $chokerfound = 1>>
<<else>>
<<translation_span "p1_neck_infest_03" "You are wearing a spacesuit, but are missing the helmet. After putting on the helmet, you feel a pressure on the back of your head.
A parasite, hiding in the helmet, attempted to latch onto your neck, but you've already been infested in the neck!">><br>
<font color="yellow">''<<translation_span "p1_neck_infest_04" "You find a helmet">>''</font><br>
<font color=#208B78>''<<translation_span "p1_neck_infest_05" "You find a choker parasite">''</font><br><br>
<<storeparasite $people.pc "choker">>
<br><<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 "Suit Room">><br>
</span>
<<endif>>
<br>
<<audio "background" stop>>
<<audio "transform" loop volume 0.15 play>>
<<include "Audio Options">>
<<translate_all>><font size = 4> =<<translation_span "p1_neck_trap_set" "Parasite Trap">>=</font><br><br>
<span class="width-limit">[img[$image_dir+"parasites/neck.png"][Sleeping Quarters]]</span><br>
<<translation_span "p1_neck_trap_set_01" "You leave a parasite underneath the sheets of one of the beds.">>
<<set $flags.sleeptime = 1>>
<<translation_span "p1_neck_trap_set_02" "An unsuspecting victim is bound to come across this eventually.">><br><br>
<<set infested($people.bunkbunny)>>
<<set $people.bunkbunny.infected = true>>
<<set quests.adv('infest', 'station', 10)>>
/*[[Continue->Sleeping Quarters]]<br>*/
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 "Sleeping Quarters">><br>
</span>
<<set _choker = parasite_retrieve($people.pc, "choker")>>
<<infest $people.bunkbunny "neck" _choker>>
<br>
<<translate_all>><font size = 4>''=<<translation_span "p1_oh_shit" "Abduction">>=''</font><br><br>
<<set _thought_1 = get_translation("p1_oh_shit_01", "It looks like some kind of flatworm")>>
<<thought "pc" _thought_1>><br>
<<translation_span "p1_oh_shit_02" "A wet, writhing slug climbs over the edge of the table and begins approaching you between your legs.">><br>
<span class="width-limit">[img[$image_dir+"parasites/werm.png"][Invasion]]</span><br>
<<translation_span "p1_oh_shit_03" "It is covered in ridges and bumps. On the back, tiny cilli fan out along the sides of the thing. It resembles a flatworm in texture and shape, but it moves like a slug. The entire thing pulsates with every crawling step.">><br><br>
<<translation_span "p1_oh_shit_04" "The table rattles as you begin struggling against your bonds - one of them is coming loose. You violently shake the table as you pull and twist against the bindings.">><br><br>
<<translation_span "p1_oh_shit_05" "Suddenly, a pressure is felt between your legs.">><br><br>
/*[[Continue->Invasion]]<br>*/
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 "Invasion">><br>
</span>
<<set quests.set('main', 'intro', 4)>>
<<translate_all>><font size = 4>''=<<translation_span "p1_revert_to_normal" "Discovery">>=''</font><br><br>
<<if $people.pc.species == "human">>
''<<translation_span "p1_revert_to_normal_01" "The crew captures you because you don't look like an Antari.">>''<br><br>
<<endif>>
<<translation_span "p1_revert_to_normal_02" "You have been discovered, captured, and contained.">><br>
<<translation_span "p1_revert_to_normal_03" "The aliens use their advanced technology to turn you back into your normal self and drop you off at the carpet store.">><br>
<font size = 4>''<<translation_span "p1_revert_to_normal_04" "The End.">>''</font>
<br><br>
<<if $people.pc.infestscore < 20>>
<<translation_span "p1_revert_to_normal_05" "You managed to finish the game with minimal infestation.">><br>
<<translation_span "p1_revert_to_normal_06" "You goddamn square vanilla no-nonsense chastity stationwagon two-car-garage home gardening golden retriever Target-shopping carpet store call of duty simpleton.">><br>
<<translation_span "p1_revert_to_normal_07" "''You gain One Million chastity points. The chastity meter explodes, showering you with Werthers Original candy, Lemon Drops, Nilla Wafers, Tofu, Wonderbread, Spaghetti, Cheerios, Wheat Thins, Milk, Unsalted Popcorn, Tortillas, Canola Oil, Balogna, Unflavored Custard, Tea, and Ritz Crackers.''">><br>
<<else>>
<br>
<span class="width-limit">[img[$image_dir+"parasites/werm.png"]]</span><br>
<<endif>>
<<if $people.pc.orig_sex == "M">>
<<set $people.pc.body.penis.size = 60>>
<<set $people.pc.body.penis.type = 'human'>>
<<set $people.pc.body.breasts.cur.size = 0>>
<<set $people.pc.body.breasts.cur.type = ''>>
<<set $people.pc.body.vagina.type = ''>>
<<else>>
<<set $people.pc.body.penis.size = 0>>
<<set $people.pc.body.penis.type = ''>>
<<set $people.pc.body.vagina.type = 'human'>>
<<set $people.pc.body.breasts.type = 'human'>>
<<set $people.pc.body.breasts.cur.size = 24>>
<<endif>>
<<set uninfest_character($people.pc)>>
/*<<audio "dream" stop loop play volume .15>>*/
<<audio "dream" stop>>
<<audio "background" stop>>
<<include "Audio Options">>
<<translate_all>><font size = 4>''=<<translation_span "p1_science_room" "Science Lab">>=''</font><br><br>
<span id='Notebook'>
<<set _science_room_1 = get_translation("p1_science_room_01", "There is a small notebook on the floor here")>>
<<click _science_room_1>>
<<replace "#Notebook">>
[img[$image_dir+"other/notebook.png"]]<br><br>
<<if inv_has($people.pc, "notebook")>>
<<translation_span "p1_science_room_02" "You've seen this already and memorized the combination. You keep reading through the log and see some extra information.">><br><br>
------------------<br><br>
<<translation_span "p1_science_room_03" "Captain's Log 18.39127.493">><br><br>
<<translation_span "p1_science_room_04" "I still can't get over how much I love Joan. I absolutely hated him for months but ever since taking his dick I've just been completely obsessed. I get so wet just thinking about being filled and touched by his muscular hands. His breasts feel nice against my back when... //illegible//...">><br>
<<translation_span "p1_science_room_05" "He's not always in the mood though - I've had to make out with Rene a few times because I'm just so horny. It's crazy though, I always thought this kind of thing would happen in an Arena instead of on the ship. I guess that's just how things work on space voyages.">><br>
<<else>>
<<translation_span "p1_science_room_06" "There is a data tablet on a table here. You pick it up. It's open to notes made by... the captain? There's a door code combination in here.">><br>
<<set inv_add($people.pc, "notebook")>>
<<endif>>
<<translate_all>>
<</replace>>
<</click>>
<br>
</span>
<<if !$flags.chokerjar>>
<span id="ChokerJar">
<<set _science_room_2 = get_translation("p1_science_room_07", "There is a choker parasite in a glass cylinder on the countertop")>>
<<click _science_room_2>>
<<replace "#ChokerJar">>
[img[$image_dir+"parasites/chokerjar.png"]]<br>
<<translation_span "p1_science_room_08" "You take the choker jar. One choker parasite has been added to your inventory, carried around in the jar.">>
<<set $flags.chokerjar = true>>
<<set $chokerfound = 1>>
<<storeparasite $people.pc "choker">>
<<translate_all>>
<</replace>>
<</click>>
</span>
<<endif>>
<br>
<div id="MenuContainer"><ul id="navigation" class="nextpassageleft">[img[$image_dir+"arrows/go_w.png"][Vertical Passage Fore][$people.pc.position = 6]]</ul></div>
<<movehere $people.pc>>
<<translate_all>><font size = 4>''=<<translation_span "p1_screw_your_ass_with_your_vaginal_parasite" "Fuck Your Ass">>=''</font><br><br>
<<set _pc = $people[$game.entities.cur_identity]>>
<<set _vcanal = parasite(_pc, "vagina", {type: "canal"})>>
<<set _acanal = parasite(_pc, "anus", {type: "canal"})>>
<<set _awerm = parasite(_pc, "anus", {type: "werm"})>>
<<translation_span "p1_screw_your_ass_with_your_vaginal_parasite_01" "Your parasitic dick quivers inside your womb. It extends down your vaginal canal and slips into your rear orifice.">><br>
<<if _pc.species == "antari">>
<<if _vcanal && _acanal>>
<span class="width-limit">[img[$image_dir+"infect/fuckyour/vaginatoanuscanals.png"][Ch1 Room Sorter]]</span>
<<elseif _vcanal>>
<span class="width-limit">[img[$image_dir+"infect/fuckyour/vaginaltocleananal.png"][Ch1 Room Sorter]]</span>
<<elseif _acanal>>
<span class="width-limit">[img[$image_dir+"infect/fuckyour/cleanvaginaltoanal.png"][Ch1 Room Sorter]]</span>
<<elseif !_vcanal>>
<span class="width-limit">[img[$image_dir+"infect/fuckyour/vaginatoanuswerm.png"][Ch1 Room Sorter]]</span>
<<endif>>
<br>
<<endif>>
<<inseminate _pc.id "anus" _pc.id "vagina">>
<<set _pc.ai.arousal.lvl = 1>>
/*[[Continue->Ch1 Room Sorter]]<br>*/
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 "Ch1 Room Sorter">><br>
</span>
<<orgasm _pc.id>>
<<audio "background" pause>>
<<audio "transform" loop volume 0.2 play>>
<<include "Audio Options">>
<<translate_all>><font size = 4>''=<<translation_span "p1_screw_your_pussy_with_your_anal_parasite" "Fuck Your Pussy">>=''</font><br><br>
<<translation_span "p1_screw_your_pussy_with_your_anal_parasite_01" "The werm in your anal cavity starts absorbing fluid from your body, engorging itself and extending out of your asshole.">><br>
<<translation_span "p1_screw_your_pussy_with_your_anal_parasite_02" "It slides inside your moist pussy. The wet invasion is slow and relentless. The folds of your labia are pressed aside it fills you up. Your front fuckhole opens wider and wider, consuming the invading penile member. You start thrusting your pelvis against the air, swaying from side to side slightly. Your arms maintain your balance.">><br>
<<set _pc = $people[$game.entities.cur_identity]>>
<<set _vwerm = parasite(_pc, "vagina", {type: "werm"})>>
<<set _vcanal = parasite(_pc, "vagina", {type: "canal"})>>
<<set _acanal = parasite(_pc, "anus", {type: "canal"})>>
<<if _pc.species == "antari">>
<<if _vcanal && _acanal>>
<span class="width-limit">[img[$image_dir+"infect/fuckyour/anustovaginacanals.png"][Ch1 Room Sorter]]</span><br>
<<elseif _vcanal>>
<span class="width-limit">[img[$image_dir+"infect/fuckyour/cleananaltovaginal.png"][Ch1 Room Sorter]]</span><br>
<<elseif _acanal>>
<span class="width-limit">[img[$image_dir+"infect/fuckyour/analtocleanvaginal.png"][Ch1 Room Sorter]]</span><br>
<<else>>
<span class="width-limit">[img[$image_dir+"infect/fuckyour/anustovaginawerm.png"][Ch1 Room Sorter]]</span><br>
<<endif>>
<<endif>>
<<inseminate _pc.id "vagina" _pc.id "anus">>
<<set _pc.ai.arousal.lvl = 1>>
/*[[Continue->Ch1 Room Sorter]]<br>*/
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 "Ch1 Room Sorter">><br>
</span>
<<orgasm _pc.id>>
<<audio "background" pause>>
<<audio "transform" loop volume 0.2 play>>
<<include "Audio Options">>
<<translate_all>><font size = 4>''=<<translation_span "p1_secure_storage" "High Security Storage">>=''</font><br>
<<if false>>
<<translation_span "p1_secure_storage_01" "The door is closed and locked.">>
<<else>>
<<translation_span "p1_secure_storage_02" "You open the door by swiping the control panel with the security key. Inside are several crates and a computer tablet.">><br>
/*[[Large Refrigerated Crate with Biohazard Symbol->Key Body Suit]]<br><br>*/
<<set _button_01 = get_translation("p1_secure_storage_03", "Large Refrigerated Crate with Biohazard Symbol")>>
<span class="nextpassagespace">
<<button_custom _button_01 "Key Body Suit">><br><br>
</span>
[img[$image_dir+"other/biohazardbox.png"]]<br><br>
<<if quests.get('escape', 'station') == 0>>
<<set quests.set('escape', 'station', 50)>>
<<elseif quests.get('escape', 'station') == 10 && infested($people.psycho)>>
<<set quests.set('escape', 'station', 60)>>
<font color="cyan">
<<translation_span "p1_secure_storage_04" "//Good girl, you have obeyed us well. Now to discover what they have been hiding...//">>
</font>
<br>
<font color="cyan">
<<translation_span "p1_secure_storage_05" "''You have lost 10 resistance''">>
</font>
<<set $people.pc.stats.base.resistance -= 10>>
<<endif>>
<br>
<<endif>>
<br>
<<movehere $people.pc>>
<div id="MenuContainer">
<br>
<ul id="navigation">
<span class="nextpassageleft">
[img[$image_dir+"arrows/go_w.png"][Main Ring H]]
</span>
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
</ul>
<br>
</div>
<br>
<<translate_all>><font size = 4>''=<<translation_span "p1_shipmap" "Ship Map">>=''</font><br>
<span class="width-limit">[img[$image_dir+"map/ship/largemap.png"]]</span><br>
/*[[Continue->Surgery]]<br>*/
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 "Surgery">><br>
</span>
<br>
<<translate_all>><font size = 4> ''=<<translation_span "p1_sleeping_quarters" "Sleeping Quarters">>=''</font><br><br>
<<checkinfestquest>>
<<set $id = "bunkbunny">>
<<set _p = $people[$id]>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<movehere _pc>>
<<set meet(_pc, _p)>>
<<set $return = passage()>>
<<translation_span "p1_sleeping_quarters_01" "There are several bunk beds here. It looks like the sleeping quarters for everybody on the station.">><br>
<<if $flags.sleeptime > 10>>
<<if !_p.location>>
<<movehere _p>>
<</if>>
<<translation_span "p1_sleeping_quarters_02" "The antari lying on the bed is infested and docile.">><br>
<span class="width-limit">[img[$image_dir+"bunkbunny/bunkbunnyinfected.png"]]</span><br>
<<translation_span "p1_sleeping_quarters_03" "She looks expectant as she stares hungrily at your body.">><br>
<<include "Character Infestation Menu">>
<br>
<<include "Generic Production List">>
<br>
<<endif>>
<br>
<<if parasite_has($people.pc, "choker") && $flags.sleeptime == 0>>
/*[[Leave a neck parasite in the beds->Neck Trap Set]]*/
<<set _button_01 = get_translation("p1_sleeping_quarters_04", "Leave a neck parasite in the beds")>>
<<button_custom _button_01 "Neck Trap Set">><br>
<<endif>>
<br>
<div id="MenuContainer">
<br>
<ul id="navigation">
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
<span class="nextpassageup">
[img[$image_dir+"arrows/go_n.png"][Main Ring K]]
</span>
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
</ul>
<br>
</div>
<br>
<<translate_all>><font size=4>''=<<translation_span "p1_spinal_corridor" "Spinal Corridor">>=''</font>
<<movehere $people.pc>>
<br><br><br>
<<general>>
<br>
<<corridor>>
<br>
<<audio "background" loop volume 0.2 play>>
<<audio "transform" stop>>
<<if parasite($people.pc, "neck", {family: "choker", slot: "penetrating"}) && !parasite($people.pc, "neck", {family: "werm", slot: "penetrating"})>>
<<audio "Parahypno" loop play>>
<<endif>>
<<include "Audio Options">>
<<if $people.pc.position == 1 || $people.pc.position == 20>>
<<set auto_save('save')>>
<</if>>
<<translate_all>><font size = 4> ''=<<translation_span "p1_storage_bay" "Storage">>=''</font>
<br><br>
<<translation_span "p1_storage_bay_01" "Boxes and crates are piled on shelves here.">><br>
<<if $flightcomp != 1>>
/*[[A box marked "flight computer" is here->FlightComputer]]*/
<<set _button_01 = get_translation("p1_storage_bay_02", "A box marked 'flight computer' is here")>>
<span class="nextpassagespace">
<<button_custom _button_01 "FlightComputer">><br>
</span>
<<else>>
<font color = grey>You have aquired the flight computer already</font><br>
<<endif>>
<br>
<div id="MenuContainer">
<br>
<ul id="navigation">
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
<span class="nextpassageright">
[img[$image_dir+"arrows/go_e.png"][Vertical Passage Aft][$people.pc.position = 6]]
</span>
</ul>
<br>
</div>
<br>
<<movehere $people.pc>>
<<translate_all>><<set _pc = $people[$game.entities.cur_identity]>>
<font size = 4>''=<<translation_span "p1_suck_your_own_cock" "Suck Your Cock">>=''</font><br><br>
<<set _mwerm = parasite(_pc, "mouth", {type: "werm"})>>
<<set _mcanal = parasite(_pc, "mouth", {type: "canal"})>>
<<set _acanal = parasite(_pc, "anus", {type: "canal"})>>
<<set _vcanal = parasite(_pc, "vagina", {type: "canal"})>>
<<if _pc.species == "antari">>
<a data-passage="Ch1 Room Sorter">
<div class="overlayed-portrait">
@@.base-image;[img[$image_dir+"infect/suckyourcock/base.png"]]@@
<<if _mcanal>>
@@.layer-image;[img[$image_dir+"infect/suckyourcock/mouthcanal.png"]]@@
<</if>>
<<if _vcanal>>
@@.layer-image;[img[$image_dir+"infect/suckyourcock/pussycanal.png"]]@@
<</if>>
<<if _acanal>>
@@.layer-image;[img[$image_dir+"infect/suckyourcock/asscanal.png"]]@@
<</if>>
</div>
</a>
<<elseif _pc.body.breasts.cur.size >= 25>>
<a data-passage="Ch1 Room Sorter">
<div class="overlayed-portrait">
@@.base-image;[img[$image_dir+"infect/suckyourcock/suckhumanwermcock.png"]]@@
<<if _mcanal>>
@@.layer-image;[img[$image_dir+"infect/suckyourcock/mouthcanal.png"]]@@
<</if>>
<<if _vcanal>>
@@.layer-image;[img[$image_dir+"infect/suckyourcock/pussycanal.png"]]@@
<</if>>
<<if _acanal>>
@@.layer-image;[img[$image_dir+"infect/suckyourcock/asscanal.png"]]@@
<</if>>
</div>
</a>
<<endif>>
<<translation_span "p1_suck_your_own_cock_01" "You bend over at the waist, bringing your mouth down to the parasitic cock poking out of your vagina. You suck on your throbbing member, grabbing your legs to steady yourself.">><br>
<<translation_span "p1_suck_your_own_cock_02" "You bring yourself to orgasm, reflexively swallowing your own jizz. It pours down your throat and fills your stomach. It feels good to stuff yourself. Jizz spills out around your mouth, running in a stream down your parasitic cock, seeping into your pussy.">><br>
<<inseminate _pc.id "mouth" _pc.id "vagina">>
<<set _pc.ai.arousal.lvl = 1>>
/*[[Continue->Ch1 Room Sorter]]*/
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 "Ch1 Room Sorter">><br>
</span>
<<orgasm _pc.id>>
<<audio "background" pause>>
<<audio "transform" loop volume 0.2 play>>
<<include "Audio Options">>
<<translate_all>><font size = 4> ''=<<translation_span "p1_suit_room" "Spacesuit Room">>=''</font><br><br>
<<translation_span "p1_suit_room_01" "This room holds two space suits, ready to be used for spacewalks. They look recently used.">><br><br>
<<if visited("Neck Infest") == 0>>
/*[[Grab a helmet->Neck Infest]]*/
<<set _button_01 = get_translation("p1_suit_room_02", "Grab a helmet")>>
<<button_custom _button_01 "Neck Infest">><br>
<<endif>>
<br><br>
<<translation_span "p1_suit_room_03" "An escape pod is also located in this room.">><br><br>
<<set _button_02 = get_translation("p1_suit_room_04", "Try to launch it")>>
<span class="nextpassagespace">
<<button_custom _button_02 "Tinker">><br>
</span>
<<general>>
<br>
<div id="MenuContainer">
<br>
<ul id="navigation">
<span class="nextpassageleft">
[img[$image_dir+"arrows/go_w.png"][Vertical Passage Fore][$people.pc.position = 2]]
</span>
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
</ul>
<br>
</div>
<br>
<<movehere $people.pc>>
<<audio "transform" stop>>
<<audio "background" loop volume 0.15 play>>
<<audio "GiveInVoice1" unmute>>
<<include "Audio Options">>
<<translate_all>><font size = 4> ''=<<translation_span "p1_surgery_screen" "Surgery">>=''</font>
<br><br>
<<set _pc = $people.pc>>
<<set _choker = parasite($people.pc, "neck", {family: "choker", slot: "penetrating"})>>
<<set _orig_sex = $people.pc.orig_sex>>
/*Player Reaction*/
<<if !_choker>>
<<set _thought_1 = get_translation("p1_surgery_screen_01", "This looks like a surgery table. There are options here to remove parasites, meld parasites together, and... turn myself into another species?!")>>
<<thought "pc" _thought_1>>
<<elseif _choker>>
<<if $people.pc.infestscore < 400>>
<<set _thought_1 = get_translation("p1_surgery_screen_02", "This looks like a surgery table. There are options here to remove parasites, meld parasites together, and... turn myself into another species?!")>>
<<thought 'pc' _thought_1>>
<<elseif $people.pc.infestscore >= 400>>
<<set _thought_1 = get_translation("p1_surgery_screen_03", "Can't think... so horny... need to fuck...")>>
<<thought 'pc' _thought_1>>
<</if>>
<</if>>
<br>
<<if $people.pc.infestscore < 400>>[img[$image_dir+"other/surgery.png"]]<br><<endif>>
/*Remove Unmerged Parasites and send to inventory*/
<font size = 3>''Remove Parasites''</font><br>
<<if $people.pc.infestscore < 400>>
<<if _orig_sex == 'M'>>
/*[[Remove Parasites][$name = $people.pc.maleName]]*/
<<set _button_01 = get_translation("p1_surgery_screen_04", "Remove Parasites")>>
<<button_custom _button_01 "Remove Parasites" "$name = $people.pc.maleName">><br>
<<else>>
/*[[Remove Parasites][$name = $people.pc.femaleName]]*/
<<set _button_01 = get_translation("p1_surgery_screen_04", "Remove Parasites")>>
<<button_custom _button_01 "Remove Parasites" "$name = $people.pc.femaleName">><br>
<</if>>
<<else>>
<font color = grey>You stare at this part of the screen, but you can't see anything here. You know there is writing, but to your eyes it appears blurry and foreign.</font><br>
<<endif>>
<br>
/*Parasite Melding*/
<font size = 3>''<<translation_span "p1_surgery_screen_05" "Parasite Melding - Merge parasites to create other organisms">>''</font><br>
/*Canal (after discovery of canal on ship)*/
<<if $canalfound == 1 || parasite_has($people.pc, "canal")>>
<<set $canalfound = 1>>
<<set _parareq = JSON_stringify({werm: 2})>>
<<one_parasite_conversion_with_ui _pc.id _parareq "canal">>
<<else>>
<font color = gray>//<<translation_span "p1_surgery_screen_08" "You have not discovered the CANAL parasite type yet">>//</font><br>
<<endif>>
/*Starfish (after discovery of starfish on space station)*/
<<if $starfishfound == 1 || parasite_has($people.pc, "starfish")>>
/*<<set _button_03 = get_translation("p1_surgery_screen_09", "Meld werms into a Starfish")>>
<<button_custom _button_03 "Surgery Screen" "parasite_retrieve($people.pc, 'werm', 5) ; parasite_retrieve($people.pc, 'canal', 1) ; parasite_store($people.pc, new_parasite('starfish', 'mature'))">>*/
<<set $starfishfound = 1>>
<<set _parareq = JSON_stringify({werm: 5, canal: 1})>>
<<one_parasite_conversion_with_ui _pc.id _parareq "starfish">>
<<else>>
<font color = gray>//<<translation_span "p1_surgery_screen_11" "You have not discovered the STARFISH parasite type yet">>//</font><br>
<<endif>>
/*Choker (after discovery of choker in helmet on ship)*/
<<if $chokerfound == 1 || parasite_has($people.pc, "choker")>>
/*<<set _button_04 = get_translation("p1_surgery_screen_12", "Meld werms into a Choker")>>
<<button_custom _button_04 "Surgery Screen" "parasite_retrieve($people.pc, 'werm', 6) ; parasite_retrieve($people.pc, 'canal', 1) ; parasite_store($people.pc, new_parasite('choker', 'mature'))">>*/
<<set $chokerfound = 1 >>
<<set _parareq = JSON_stringify({werm: 6, canal: 1})>>
<<one_parasite_conversion_with_ui _pc.id _parareq "choker">>
<<else>>
<font color = gray>//<<translation_span "p1_surgery_screen_14" "You have not discovered the CHOKER parasite type yet">>//</font><br>
<<endif>>
<<if parasite_has(_pc, "blue_werm") >= 3 && parasite_has(_pc, "red_werm") >= 3>>
/*[[Meld werms into purple werm->Surgery Screen][parasite_retrieve(_pc, 'blue_werm', 3); parasite_retrieve(_pc, 'red_werm', 1) ; parasite_store(_pc, new_parasite('purple_werm', 'mature'))]]*/
/*<<set _button_05 = get_translation("p1_surgery_screen_15", "Meld werms into purple werm")>>
<<button_custom _button_05 "Surgery Screen" "parasite_retrieve(_pc, 'blue_werm', 3); parasite_retrieve(_pc, 'red_werm', 1) ; parasite_store(_pc, new_parasite('purple_werm', 'mature'))">>
: <<translation_span "p1_surgery_screen_16" "3 blue werms and 3 red werms get converted to 1 purple werm">> <br>*/
<<set _parareq = JSON_stringify({blue_werm: 3, red_werm: 3})>>
<<one_parasite_conversion_with_ui _pc.id _parareq "purple_werm">>
<</if>>
<br>
/*Species Conversion*/
<font size = 3>''<<translation_span "p1_surgery_screen_17" "Species Conversion">>''</font><br>
<<if $people.pc.species == "human">>
/*[[Species Conversion to Antari->Turn Antari]]*/
<<set _button_06 = get_translation("p1_surgery_screen_18", "Species Conversion to Antari")>>
<<button_custom _button_06 "Turn Antari">><br>
<<else>>
<font color = gray>//<<translation_span "p1_surgery_screen_19" "This surgery station can only convert entities into Antari. It's a one way trip.">>//</font><br>
<<endif>>
<br>
/*[[Back->Surgery]]<br><br>*/
<<set _button_07 = get_translation("back", "Back")>>
<span class="nextpassagespace">
<<button_custom _button_07 "Surgery">><br><br>
</span>
<<if def $name>>
<<unset $name>>
<<endif>>
<<audio "background" loop volume 0.2 play>>
<<audio "transform" stop>>
<<translate_all>><font size = 4>''=<<translation_span "p1_surgery" "Surgery">>=''</font><br><br>
<<translation_span "p1_surgery_01" "A cacophany of instruments and vials surrounds a central surgery table. A large alien probe is attached to the ceiling over the table.">>
<<translation_span "p1_surgery_02" "There are lights and small beeps coming from the table and surrounding equipment, as well as the probe. A screen has folded out from the table.">><br>
<<translation_span "p1_surgery_03" "There is an unconscious... perhaps dead... alien on the floor here.">><br><br>
/*[[Surgery Screen]]<br>*/
<<set _button_01 = get_translation("p1_surgery_04", "Surgery Screen")>>
<<button_custom _button_01 "Surgery Screen">><br>
/*[[Map of the ship->Shipmap]]<br>*/
<<set _button_02 = get_translation("p1_surgery_05", "Map of the ship")>>
<<button_custom _button_02 "Shipmap">><br>
<<general>>
<br>
<div id="MenuContainer">
<br>
<ul id="navigation">
<span class="nextpassageleft">
[img[$image_dir+"arrows/go_w.png"][Vertical Passage Mid][$people.pc.position = 9]]
</span>
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
<span class="nextpassageright">
[img[$image_dir+"arrows/go_e.png"][Vertical Passage Fore][$people.pc.position = 6]]
</span>
</ul>
<br>
</div>
<br>
<<movehere $people.pc>>
<<audio "background" loop play volume .2>>
<<audio "transform" stop>>
<<include "Audio Options">>
<<translate_all>><<set _thought_1 = get_translation("p1_take_jumpsuit_01", "Whoa - there's a ''translator'' and a ''map'' in the pockets. I can use this to read the alien language on this ship and find my way around.")>>
<<thought "pc" _thought_1>>
<span class="width-limit">[img[$image_dir+"doctor/doctornude.png"][Surgery]]</span><br><br>
/*[[Continue->Surgery]]*/
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 "Surgery">><br>
</span>
<<set $jumpsuit = 1>>
<<move 'pc' 'Surgery'>>
<<set quests.set('main', 'intro', 9)>>
<<audio "transform" stop>>
<<audio "background" loop volume 0.2 play>>
<<include "Audio Options">>
<<translate_all>><font size = 4> ''=<<translation_span "p1_tinker" "Spacesuit Room">>=''</font><br><br>
<<set _choker = parasite($people.pc, "neck", {type: "choker"})>>
<<translation_span "p1_tinker_01" "You spend time trying to get the Escape Pod to work.">><br><br>
<<if $battery != 1 && _choker>>
<<set _thought_1 = get_translation("p1_tinker_02", "It looks like I need a battery to get this to work. There's an engineering room at the ''back'' of the ship. <font color = cyan>I should also try to get impregnated.</font>")>>
<<thought "pc" _thought_1>>
<<elseif $battery != 1>>
<<set _thought_1 = get_translation("p1_tinker_03", "It looks like I need a battery to get this to work. There's an engineering room at the ''back'' of the ship.")>>
<<thought "pc" _thought_1>>
<<endif>>
<<if $battery == 1>>
<<translation_span "p1_tinker_04" "You have a decent ''battery'' from the engine room. You plug it in and...">><br>
<<endif>>
<<if $flightcomp != 1 && _choker>>
<<set _thought_2 = get_translation("p1_tinker_05", "It's missing a flight computer. <font color = cyan>I really should be breeding more parasites.</font> I saw a storage closet in the ''top left'' of the ship map.")>>
<<thought "pc" _thought_2>>
<<elseif $flightcomp != 1>>
<<set _thought_2 = get_translation("p1_tinker_06", "It's missing a flight computer. I saw a storage closet in the ''top left'' of the ship map.")>>
<<thought "pc" _thought_2>>
<<elseif $flightcomp == 1 && _choker>>
<<set _thought_2 = get_translation("p1_tinker_06", "It's working! <font color = cyan>I really should get inseminated before I leave. I won't be able to pilot this thing unless I've birthed a lot of parasites.</font>")>>
<<thought "pc" _thought_2>>
<<elseif $flightcomp == 1>>
<<set _thought_2 = get_translation("p1_tinker_07", "Alright, it looks like it's working!")>>
<<thought "pc" _thought_2>>
<<endif>>
<<if visited("Neck Infest") == 0>>
<<translation_span "p1_tinker_09" "I'll eventually need a helmet in order to travel in this spacecraft.">>
<<endif>>
<<if $flightcomp == 1 && $battery == 1 && visited("Neck Infest") == 1>>
/*[[Launch->Part 2 Variable Set][quests.set('escape', 'pod', 5); $people.pc.plot.escape_pod = true]]<br>*/
<<set _button_01 = get_translation("p1_tinker_10", "Launch")>>
<span class="nextpassagespace">
<<button_custom _button_01 "Part 2 Variable Set" "quests.set('escape', 'pod', 5); $people.pc.plot.escape_pod = true">><br>
</span>
<<endif>><br><br>
/*[[Continue->Suit Room]]<br>*/
<<set _button_02 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_02 "Suit Room">><br>
</span>
<<translate_all>><font size = 4>''=<<translation_span "p1_turn_antari" "Surgery">>=''</font><br><br>
<<translation_span "p1_turn_antari_01" "You hear the whinnie of ponies and glitter flashes before your eyes.">><br><br>
<<translation_span "p1_turn_antari_02" "Ugh, it's a little gaudy isn't it? That style of glitter hasn't been around since the 90's -">><br><br>
<<translation_span "p1_turn_antari_03" "You realize you have gained the perception of a female - and not just any female, your skin has turned carolina blue (or maybe more of a steel-blue?). Gasp! The only way you'd care about shades of blue skin color is if you are... an ''alien girl''. Congratulations.">><br><br>
<<antaritf "pc">>
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 "Surgery Screen">><br>
</span>
<<translate_all>><<movehere $people.pc>>
<font size=4>''=<<translation_span "p1_vertical_passage_aft" "Vertical Passage Aft">>=''</font><br><br>
<<general>>
<<corridor>>
<<audio "background" loop volume 0.2 play>>
<<audio "transform" stop>>
<<if parasite($people.pc, "neck", {family: "choker", slot: "penetrating"}) && !parasite($people.pc, "neck", {family: "werm", slot: "occupying"})>><<audio "Parahypno" loop play>><<endif>>
<<include "Audio Options">>
<<if $people.pc.position == 2 || $people.pc.position == 6>>
<<set auto_save('save')>>
<</if>>
<<translate_all>><<movehere $people.pc>>
<font size=4>''=<<translation_span "p1_vertical_passage_fore" "Vertical Passage Fore">>=''</font><br><br>
<<general>>
<<corridor>>
<<audio "background" loop volume 0.2 play>>
<<audio "transform" stop>>
<<if parasite($people.pc, "neck", {family: "choker", slot: "penetrating"}) && !parasite($people.pc, "neck", {family: "werm", slot: "occupying"})>><<audio "Parahypno" loop play>><<endif>>
<<include "Audio Options">>
<<if $people.pc.position == 2 || $people.pc.position == 6>>
<<set auto_save('save')>>
<</if>>
<<translate_all>><<movehere $people.pc>>
<font size=4>''=<<translation_span "p1_vertical_passage_mid" "Vertical Passage Mid">>=''</font><br><br>
<<general>>
<<corridor>>
<<audio "background" loop volume 0.2 play>>
<<audio "transform" stop>>
<<if parasite($people.pc, "neck", {family: "choker", slot: "penetrating"}) && !parasite($people.pc, "neck", {family: "werm", slot: "occupying"})>><<audio "Parahypno" loop play>><<endif>>
<<include "Audio Options">>
<<if $people.pc.position == 5 || $people.pc.position == 9>>
<<set auto_save('save')>>
<</if>>
<<translate_all>><font size = 4>''=<<translation_span "p1_warp_speed_ahead" "All Ahead To Key Saychu">>=''</font><br><br>
<<if !parasite($people.captain, "neck", {type: "werm"})>>
<<translation_span "p1_warp_speed_ahead_01" "You can't get the captain to work the engine console, she's too horny and distracted. You'll have to find a way to force commands upon her.">><br>
<<back>>
<<else>>
<<translation_span "p1_warp_speed_ahead_02" "You order the ship to head for the nearest planet as fast as possible. Sarah hits a few holographic buttons. A space station orbiting a barren planetoid pops up on screen - it's clearly not earth. You open your mouth to say something but a roaring sound cuts you off.">><br>
<<translation_span "p1_warp_speed_ahead_03" "Within moments, the ship's engines engage. WARP. SPEE-">><br>
<<translation_span "p1_warp_speed_ahead_04" "The engines shut off. A hologram pops up - 'Arrived at Key Saychu Station'">>.<br>
...<br>
<<translation_span "p1_warp_speed_ahead_05" "how anticlimactic.">><br><br>
<<translation_span "p1_warp_speed_ahead_06" "The ship is powered by engines built in fourth dimensional space. This allows them to create a three dimensional vector thrust field which encapsulates everything within the ship, allowing it to accelerate at unbelievable speeds without the occupants feeling anything. From the inside, the universe simply appears to move around the ship.">><br><br>
/*[[Well okay then->Key Saychu Entrance]]<br>*/
<<set _button_01 = get_translation("p1_warp_speed_ahead_07", "Well okay then")>>
<span class="nextpassagespace">
<<button_custom _button_01 "Key Saychu Entrance">><br>
</span>
<<set $flags.station_arrived = true>>
<<endif>>
<br>
<<translate_all>><font size = 4>''=<<translation_span "p1_joanskullfuck" "Joan Skullfuck">>=''</font><br><br>
<<if $people.pc.species == 'antari'>>
<a data-passage="Joan"><<include "guard-mindfuck_image">></a>
<<endif>>
<br>
<<translation_span "p1_joanskullfuck_01" "Joan pushes you down and fucks your slutty neck-hole. You feel his massive, throbbing member penetrate deep into your brain. Your whole body seizes up and your vision gets blurry. He grips your head tightly as he slowly rocks back and forth, each thrust reverberating in your mind. You start to see white spots as every one of your orifices leak profusely. It feels like explosions are happening in your head.">><br><br>
<<translation_span "p1_joanskullfuck_02" "The white spots grow larger. Your tongue hangs out, a vacant look is plastered on your face. Joan's cock suddenly starts to spasm, and you feel a warm pressure erupt inside your brain. Your vision goes completely blurry and you pass out.">><br><br>
<<inseminate "pc" "neck" "guard" "penis">><br><br>
/*[[Continue->joanskullfuck2]]*/
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 "joanskullfuck2">><br>
</span>
<br>
<<audio "background" stop>>
<<audio "transform" loop play volume .2>>
<<include "Audio Options">>
<<translate_all>><font size = 4>''=<<translation_span "p1_joanskullfuck_2" "Joan Skullfuck - Consequences">>=''</font><br><br>
<<if $joanmindfuck != 1>>
<<translation_span "p1_joanskullfuck_2_01" "You wake up moments later, lying on the floor. A pool of Antari semen seeps out of your neckhole, you can feel a curved trail of it on your upper back. You look over at Joan, who is now completely flaccid and satiated. He reaches down to you with a smile on his face.">><br><br>
<<translation_span "p1_joanskullfuck_2_02" "He starts roughly molesting your body - your breasts, vagina, and torso. You do not resist. <font color = cyan>This is normal</font>. <font color = cyan>This is fine</font>. He laughs slightly, grinning inwardly, then spanks you and sends you on your way.">><br><br>
<font color = #208B78>''<<translation_span "p1_joanskullfuck_2_03" "You have been mindfucked by Joan. As you were unconscious, they whispered thoughts into your ear which have planted themselves deep into your psyche. You are now Joan's passive fucktoy, and cannot resist their advances.">><br><br>
<<translation_span "p1_joanskullfuck_2_04" "If this happens again, who knows what will become of your brain.">>''</font><br><br>
/*[[Continue->guard-room]]*/
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 "guard-room">><br>
</span>
<br>
<<set $joanmindfuck = 1>>
<<elseif $joanmindfuck == 1>>
<<translation_span "p1_joanskullfuck_2_05" "You wake up moments later, staring at the ceiling. Your head is still mounted on Joan's crotch. You start touching yourself instinctively, moaning like a whore. You aren't horny at all, but this is how you must behave now. The thought of pulling yourself off of his shaft doesn't even cross your mind. You simply wait - Joan is sleeping. He will wake when he wants to and tell you what to do. The only thing you can do is wait.">><br><br>
<<translation_span "p1_joanskullfuck_2_06" "You snuggle into his legs as he lies dormant on the floor. This is your place, mounted like a trophy on his cock.">><br><br>
<font color = #208B78>''<<translation_span "p1_joanskullfuck_2_07" "You've been completely mind-controlled by Joan, who will keep you in a perpetual state of submissive slavery.">>''</font><br><br>
''<<translation_span "game_over" "Game Over">>''<br>
<br>
[[Restart?->story_restart]]
<<endif>>
<<audio "background" stop>>
<<audio "transform" loop play volume .2>>
<<include "Audio Options">>
<<translate_all>><font size = 4>''=<<translation_span "p1_removeparasites" "Parasite Removal">>=''</font><br>
<<if parasite($people.pc, "neck", {type: "werm"})>>
<br>
<<translation_span "p1_removeparasites_01" "//I //<font color='cyan'>//don't//</font> //want to remove the parasites//">><br>
<<translation_span "p1_removeparasites_02" "You stop what you are doing. You realize you want to stay infested.">><br>
<<else>>
<br>
<<translation_span "p1_removeparasites_03" "A whirring of blades, a katana, and some screams from a cat and suddenly... all unmerged parasites have been removed from your body!">>
<<set _parts = Object.keys($people.pc.body)>>
<<for _i = 0; _i < _parts.length; _i++>>
<<set _part = _parts[_i]>>
<<set _parasites = Object.keys($people.pc.body[_part].parasites)>>
<<for _j = 0; _j < _parasites.length; _j++>>
<<set _parasite = _parasites[_j]>>
<<if !$people.pc.body[_part].parasites[_parasite].merged>>
<<uninfest $people.pc _part _parasite>>
<<endif>>
<</for>>
<</for>>
<br>
<<set $people.pc.infected = false>>
<<endif>>
<br>
/*[[Continue->Surgery Screen]]<br>*/
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 "Surgery Screen">><br>
</span>
<<translate_all>><font size = 4>''=<<translation_span "p2_a_bright_light_engulfs_you_01" "A Bright Light">>=''</font><br><br>
[img[$image_dir+"other/wakeup.png"][Waking Up]]<br>
<font color="yellow">
<<translation_span "p2_a_bright_light_engulfs_you_02" "''You wake up in your house, in your bed. It... it was all just a dream!''">>
</font>
<br>
<<translation_span "p2_a_bright_light_engulfs_you_03" "You return to your daily life, taking an action during the day and sleeping at night. The sun rises and sets as time marches across the horizon of space. Somewhere out there mountains are crumbling, worlds are collapsing, stars are being born. But here, in your life, you have to go to another day of meaningless school.">><br><br>
<<set _button_01 = get_translation("p2_a_bright_light_engulfs_you_04", "Goddamnit")>>
<span class="nextpassagespace">
<<button_custom _button_01 "Waking Up">><br>
</span>
<<translate_all>><<set $id = 'schoolgirl'>>
<font size = 4>''=<<translation_span "p2_bathroom_domination_01" "School Bathroom">>=''</font><br><br>
<<translation_span "p2_bathroom_domination_02" "She needed to pee. An hour and a half of straight errands, interruptions, and coffee had taken their toll on her bladder. She rushed into the bathroom and sat down on the toilet.">><br><br>
<<translation_span "p2_bathroom_domination_03" "She unclenched her urinary tract muscles.">><br><br>
<<translation_span "p2_bathroom_domination_04" "Nothing came out.">><br><br>
<<translation_span "p2_bathroom_domination_05" "She stared down at her crotch. The werm lodged in her womb and vagina was keeping pressure on her urinary tract. Even with no clenching, she was incapable of letting it out. She had no idea what to do. All she could do was sit there, staring at her unyielding pussy, feeling the tightness in her bladder. Finally, after what seemed like an age, the werm relaxed. Her bladder quickly ejected all of its contents, granting her sweet relief.">><br><br>
<<translation_span "p2_bathroom_domination_06" "But she was shaken. It was strange - she had engaged in all sorts of sexual activity but this was different. She had lost control of one of the most intimate bodily functions. The parasite was now controlling her even in the bathroom.">><br><br>
<<translation_span "p2_bathroom_domination_07" "Tracie stood up. Her spine was tingling. She was aroused.">><br><br>
<<set _speech_01 = get_translation("p2_bathroom_domination_08", "I'm okay with this...")>>
<<speech 'schoolgirl' _speech_01>>
<font color = #a65200>''<<translation_span "p2_bathroom_domination_09" "Tracie has lost all resistance">>''</font><br>
<font color = #61D4B8>''<<translation_span "p2_bathroom_domination_10" "Tracie's arousal +99">>''</font><br>
<font color = #61D4B8>''<<translation_span "p2_bathroom_domination_11" "Tracie's arousal minimum +20">>''</font><br><br>
/*[[Continue->School]]*/
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 "School">>
</span>
<<set $traciebathroom = 1>>
<<set $people[$id].stats.base.resistance = 0>>
<<set $people[$id].ai.arousal.lvl += 99>>
<<set $people[$id].ai.arousal.min += 20>>
<<translate_all>><font size = 4>
''=<<translation_span "p2_canister_get_01" "Alien Canister">>=''
</font>
<br>
<<if !$game.plot.canister>>
<<set $game.plot.canister = 1>>
<</if>>
<<if !$game.plot.got_canisters>> <<set $game.plot.got_canisters = { 0: false, 1: false, 2: false, 3: false }>> <</if>>
<<if $game.plot.got_canisters>> <<set _got_canisters = $game.plot.got_canisters>> <</if>>
<<set _got_all_canisters == false>>
<<if _got_canisters[0] == true && _got_canisters[1] == true && _got_canisters[2] == true && _got_canisters[3] == true>>
<<set _got_all_canisters = true>>
<</if>>
<<if $game.plot.canister >= 1 && _got_canisters[0] == false>>
<<set $game.plot.got_canisters[0] = true>><br>
@@.width-limit;[img[$image_dir+"parasites/werm.png"][pc-room]]@@<br>
<<storeparasite $people.pc "werm">>
<br>
<<translation_span "p2_canister_get_02" "Inside is a werm parasite.">><br>
<</if>>
<<if $game.plot.canister >= 2 && _got_canisters[1] == false>>
<<set $game.plot.got_canisters[1] = true>><br>
@@.width-limit;[img[$image_dir+"parasites/canal.png"][pc-room]]@@<br>
<<storeparasite $people.pc "canal">>
<br>
<<translation_span "p2_canister_get_03" "Also inside is a canal parasite.">><br>
<</if>>
<<if $game.plot.canister >= 3 && _got_canisters[2] == false>>
<<set $game.plot.got_canisters[2] = true>><br>
@@.width-limit;[img[$image_dir+"parasites/neck.png"][pc-room]]@@<br>
<<storeparasite $people.pc "choker">>
<br>
<<translation_span "p2_canister_get_04" "Inside is a neck parasite.">><br>
@@.width-limit;[img[$image_dir+"parasites/canisterstarfish.png"][pc-room]]@@<br>
<<storeparasite $people.pc "starfish">>
<br>
<<translation_span "p2_canister_get_05" "Inside are two starfish parasites.">><br>
<</if>>
<<if $game.plot.canister >= 4 && _got_canisters[3] == false>>
<<set $game.plot.got_canisters[3] = true>><br>
@@.width-limit;[img[$image_dir+"parasites/eggsmall.png"][pc-room]]@@<br>
<<storeparasite $people.pc "choker" "egg">>
<br>
<<translation_span "p2_canister_get_06" "Inside is an egg, which looks ready to hatch.">><br>
<</if>>
<<if visited() == 1>>
<br>
<<translation_span "p2_canister_get_07" "It wasn't just a dream!">>
<<endif>>
<br>
<<set $game.plot.canister = 0>>
<<if _got_all_canisters == true>>
@@.width-limit;[img[$image_dir+"parasites/canister.png"][pc-room]]@@<br>
<<translation_span "p2_canister_get_08" "You catch yourself on a weird feeling of paranoia ">><br>
<<set _button_01 = get_translation("p2_canister_get_09", "Move on")>>
<span class="nextpassagespace">
<<button_custom _button_01 "pc-room">><br>
</span>
/*[[Move on->pc-room]]<br>*/
<<else>>
<<set _button_02 = get_translation("p2_canister_get_10", "You put the contents into your backpack")>>
<span class="nextpassagespace">
<<button_custom _button_02 "pc-room">><br>
</span>
/*[[You put the contents into your backpack->pc-room]]<br>*/
<</if>>
<<translate_all>><font size = 4>''=<<translation_span "p2_caught_01" "Caught">>=''</font><br><br>
<<translation_span "p2_caught_02" "You've been discovered and caught. Someone phones the feds, who descend from the sky in black helicopters and set up a perimeter.">><br><br>
<<translation_span "p2_caught_03" "Your house is enveloped in plastic sheeting, tubes of plastic are run up to your door as middle-aged men in hazmat suits walk up and kick it open. Blinding light bursts through the shattered remains of the doorframe as they lean over you slowly, reaching down with gloved hands. They are shocked at the horrific infestation you've caused, and consider your capture and containment a great victory for decency, morality, and the general preservation of life in the universe.">><br><br>
<<translation_span "p2_caught_04" "Somewhere, an Angel is granted their wings. Birds call out in harmonious symphony, overcome by a sense of relief and euphoria at events far beyond their understanding.">><br><br>
<<translation_span "p2_caught_05" "You are knocked unconscious, zipped up, and flown away to the alien dissection zone of Area 51. There you will be studied for years by overeager grad students who will make all sorts of surgical mistakes on your body. Your autopsy will, through a combination of ineptitude and lack of experience, have the bare minimal impact on human science.">><br><br>
<<translation_span "p2_caught_06" "You are awarded no points, and may god have mercy on your soul.">><br><br>
<<translation_span "p2_caught_07" "THE END">><br>
<<translate_all>><font size = 4> ''=School=''</font>
<<set $id = 'teacher'>>
<<if !$people.teacher.teacherPlot>><<set $people.teacher.teacherPlot = 0>><<endif>>
<<if $people.teacher.teacherPlot == 0 && $people.teacher.stats.base.perversion > 50 && $people.teacher.infestscore > 0>><<set $people.teacher.teacherPlot = 1>><<set $people.teacher.thoughts = 1>>
<font color="#208B78"><br><br>''Claire has become perverted, her teaching habits have changed...''</font>
<<endif>>
<<set $teachertrigger = random(1000)>>
<<set _p = $people[$id]>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<set meet(_pc, _p)>>
<<failstate>>
<<include "teacher-pc_mindfuck">>
<br>
<<set quests.set('journal', $id, 1, false)>>
<<if $people.teacher.incubate == 1>>
<font color="yellow">
Claire fidgets around in her chair a lot. When students ask her things, she seems very distracted - constantly feeling her abdomen when she thinks nobody is looking.<br>
Toward the end of the day, she begins sweating profusely. As the bell rings, she quickly exits the classroom.
</font>
<br>
<<endif>>
You sit through your classes until the end of the day. As the bell rings, you decide whether you want to go home or hang around a little longer...<br>
<<if $people.teacher.thoughts >= 1>>
<<set $goal = "teacher-sex_ed_" + String($people.teacher.teacherPlot)>>
<<include $goal >>
<<endif>>
<br>
<<if $nav == 1>>
<br>
<div id="MenuContainer">
<br>
<ul id="navigation2">
<<if quests.get('primary', 'teacher') < 10>>
<span class="nextpassagespace">
@ [[Go Home->During The Day][hs_ctrl(false)]]
</span>
<span class="nextpassageright">
@ [[Go to Steve's house->friend-room]]
</span>
<<endif>><br>
<span class="nextpassagespace">
@ [[Teacher Lounge->teacher-room]]
</span>
</ul>
<br>
</div>
<<endif>>
<<audio "transform" stop>>
<<if !parasite($people.pc, "neck", {family: "choker", slot: "penetrating"})>><<audio "homemusic" volume 0.2 loop play>>
<<else>><<audio "Parahypno" loop play>><<endif>>
<<set $tempStage = 1>><<set $tempBackstage = 1>>
<<if parasite($people.pc, "neck", {family: "werm", slot: "occupying"})>><<audio "BrainParasite" loop play>><<endif>>
<<include "Audio Options">>
<<translate_all>><font size=4>
''=Dining Room=''
</font>
<br>
<<if $people.pc.area != "House">>
<<set $people.pc.area = "House">>
<</if>>
<<set $return = passage()>>
<<set $trigger = random(1000)>>
<<set hs_ctrl(true)>>
The dining room has a large table surrounded by nice chairs. A moderately high roof and large windows makes it feel open. A combination ceiling fan/light adorns the middle of the room and the walls are dotted with pictures of your family.<br>
<font size = 4>''Today is <<print day()>>. <<n_have $day 'day'>> passed.''</font>
<br>
<<if !$people.pc.parasites.mature>>
<<set $people.pc.parasites.mature = {}>>
<</if>>
<<set _m_parasites = $people.pc.parasites.mature>>
<<if _m_parasites.werm_suit>> <<set _w_suits = _m_parasites.werm_suit.length>> <</if>>
<<if _m_parasites.canal_suit>> <<set _c_suits = _m_parasites.canal_suit.length>> <</if>>
<<if _m_parasites.star_suit>> <<set _s_suits = _m_parasites.star_suit.length>> <</if>>
<<if _m_parasites.choker_suit>> <<set _ch_suits = _m_parasites.choker_suit.length>> <</if>>
<<if _w_suits && _c_suits && _s_suits && _ch_suits>>
<<set _infest_clinic = new Boolean(_w_suits*_c_suits*_s_suits*_ch_suits)>>
<<if _infest_clinic && !$game.flags.freeze_busted_meter>>
You can infest the clinic<br>
<</if>>
<</if>>
<div id="MenuContainer">
<br>
<<if $time == 'day'>>
<ul id="navigation2">
<<if weekday() && quests.get('primary', 'dancer') < 10 && quests.get('primary', 'guard') < 10>>
<span class="nextpassagespace">
@ [[Go to School->School]]
</span>
<<if quests.get('primary', 'teacher') < 10>>@ [[Skip School for Mall->Mall Menu 1]] <<endif>>
<<if quests.get('primary', 'teacher') < 10>>@ [[Skip School for Steve's House->friend-room][$trigger = 100]] <<endif>>
<<elseif quests.get('primary', 'dancer') >= 10>>
<span class="nextpassagespace">
@ [[Go to the strip club, slut->Strip Club Main]]
</span>
<<else>>
<span class="nextpassagespace">
@ [[Go to the Mall->Mall Menu 1]]
</span>
@ [[Go To Steve's House->friend-room]]
<<endif>>
<<if $people.guard.spaceship >= 1>>
@ [[Head to the spaceship->Spaceship][$biosuit_counter = biosuit_counter()]]
<<endif>>
<<if _infest_clinic && !$game.flags.freeze_busted_meter>>
@ <a data-passage="Infest Clinic" style="color:cyan">Infiltrate the clinic</a>
<</if>>
<<if parasite(gethost('mom'), 'neck', {slot: "penetrating"})>>
@ [[Jessica's Room->mom-room]]
<</if>>
<<if parasite(gethost('guard'), 'neck', {slot: "penetrating"})>>
@ [[Home Storage]]
<</if>>
<<if quests.get('primary', 'clinic') >= 10>>
@ [[Go to the Clinic->clinicdoctor-room]]
<</if>>
</ul>
<<else>>
<<if parasite(gethost('guard'), 'neck', {slot: "penetrating"}) || parasite(gethost('mom'), 'neck', {slot: "penetrating"})>>
<ul id="navigation2">
<<if parasite(gethost('mom'), 'neck', {slot: "penetrating"})>>
@ [[Jessica's Room->mom-room]]
<</if>>
<<if parasite(gethost('guard'), 'neck', {slot: "penetrating"})>>
@ [[Home Storage]]
<</if>>
</ul>
<</if>>
<<endif>>
<ul id="navigation">
<span class="nextpassageleft">
@ [[Your Room->pc-room]]
</span>
@ [[Julie's Room->sis1-room]]
@ [[Sandra's Room->sis2-room]]
@ [[Lower Bathroom]]
@ Dining Room
<span class="nextpassageright">
@ [[Kitchen->Home Kitchen]]
</span>
<span class="nextpassageup">
@ [[Home Upstairs]]
</span>
<span class="nextpassagedown">
@ [[Home Downstairs->Home Hallway]]<br>
</span>
</ul>
</div>
<br><br>
<<movehere $people.pc>>
<<if !parasite($people.pc, "neck", {family: "choker", slot: "penetrating"})>>
<<audio "homemusic" volume 0.2 loop play>>
<<endif>>
/*@ [[Head to the spaceship->Spaceship][$biosuit_counter = biosuit_counter(), $people.guard.spaceship = 2]]*/
<<include "Audio Options">><font size = 4>''=During The Day=''</font><br><br>
<<if mind_meltdown.check_any('pc', ['schoolgirl']).length > 0 && mind_meltdown.event_trigger('pc', ['schoolgirl']).length > 0>>
<<include "MC mind assimilation during school">>
<<else>>
<<set mind_meltdown.event_count_skipped('pc', ['schoolgirl'])>>
<</if>>
<<day_cycle>>
<<set $game.passages.next = 'Dining Room'>>
<span class="nextpassagespace">
<<if $game_over>>
[[Continue->Caught][hs_ctrl(false)]]
<<else>>
<<if mind_meltdown.check_any('pc', ['friend', 'friendmom', 'frienddad', 'futa']).length > 0 && ($day != 'Saturday' || $day != 'Sunday') && mind_meltdown.event_trigger('pc', ['friend', 'friendmom', 'frienddad', 'futa']).length > 0>>
[[Continue->MC mind assimilation after school]].
<<else>>
[[Continue->$game.passages.next][mind_meltdown.event_count_skipped('pc', ['friend', 'friendmom', 'frienddad', 'futa'])]]
<</if>>
<<endif>>
</span>
<<if !parasite($people.pc, "neck", {family: "choker", slot: "penetrating"})>><<audio "homemusic" volume .2 loop play>><<endif>>
<<audio "transform" pause>>
<<audio "parasitelab" stop>>
<<audio "psytrance1" stop>>
<<audio "assault" stop>>
<<include "Audio Options">><font size = 4>''=During The Night=''</font><br><br>
<<if mind_meltdown.check_any('pc', ['dancer', 'labrat']).length > 0 && mind_meltdown.event_trigger('pc', ['dancer', 'labrat']).length > 0>>
<<include "MC mind assimilation before bed">>
<<else>>
<<set mind_meltdown.event_count_skipped('pc', ['dancer', 'labrat'])>>
<</if>>
<<night_cycle>>
<<include "NPC mind meltdown during the night">>
<<if $day < 4>>
<<set $game.plot.canister = $day + 1>>
<</if>>
/* refactor later
<<if $strippers >= 1>>
<br>''$strippers strippers have infected their clients tonight''
<<set $patrons += $strippers>>
<<endif>>
*/
/*Set Income*/
<<set $people.pc.ai.money += $people.pc.ai.income>> <br>''You receive $<<print $people.pc.ai.income>> each day from the sluts you infested''<br>
/* Birthing Check and Exit */
/*<<if $people.pc.mindfucked>> <<set _last_in_neck = $people.pc.mindfucked.last>> <</if>>
<<if $people.pc.mindfucked && (_last_in_neck == 'sis1' || _last_in_neck == 'sis2' || _last_in_neck == 'mom')>>
[[you awaken->morningevent]].
<<else>>
[[you awaken->pc-room]].
<</if>>*/
<<set $game.passages.next = 'pc-room'>>
<br><br>After a night untroubled by dreams,
<span class="nextpassagespace">
<<if mind_meltdown.check_any('pc', ['sis1', 'sis2', 'mom']).length > 0 && mind_meltdown.event_trigger('pc', ['sis1', 'sis2', 'mom']).length > 0>>
[[you awaken->MC mind assimilation morning]].
<<else>>
[[you awaken->$game.passages.next][mind_meltdown.event_count_skipped('pc', ['sis1', 'sis2', 'mom'])]].
<</if>>
</span>
/*PC Arousal Increase (supposedly temporary)*/
<<if parasite($people.pc, "anus", {family: 'werm', slot: "occupying"})>><<set $people.pc.ai.arousal.lvl += 5>><<endif>>
<<if parasite($people.pc, "vagina", {family: 'werm', slot: "occupying"})>><<set $people.pc.ai.arousal.lvl += 5>><<endif>>
<<if parasite($people.pc, "mouth", {family: 'werm', slot: "occupying"})>><<set $people.pc.ai.arousal.lvl += 5>><<endif>>
<<if parasite($people.pc, "breasts", {family: 'werm', slot: "occupying"})>><<set $people.pc.ai.arousal.lvl += 5>><<endif>>
<<if parasite($people.pc, "anus", {family: 'canal', slot: "lining"})>><<set $people.pc.ai.arousal.lvl += 8>><<endif>>
<<if parasite($people.pc, "mouth", {family: 'canal', slot: "lining"})>><<set $people.pc.ai.arousal.lvl += 8>><<endif>>
<<if parasite($people.pc, "vagina", {family: 'canal', slot: "lining"})>><<set $people.pc.ai.arousal.lvl += 8>><<endif>>
<<if parasite($people.pc, "breasts", {family: 'starfish', slot: "penetrating"})>><<set $people.pc.ai.arousal.lvl += 8>><<endif>>
<<if parasite($people.pc, "neck", {family: 'choker', slot: "penetrating"})>><<set $people.pc.ai.arousal.lvl += 12>><<endif>>
/*Voices*/
<<if quests.get('primary', 'schoolgirl') >= 10>>
<<elseif quests.get('primary', 'teacher') >= 10>><<audio "AddictionClaire" play>>
<<elseif quests.get('primary', 'futa') >= 10>>
<<elseif quests.get('primary', 'sis2') >= 10>><<audio "AddictionSandra" play>>
<<elseif quests.get('primary', 'sis1') >= 10>><<audio "AddictionJulie" play>>
<<elseif quests.get('primary', 'mom') >= 10>><<audio "AddictionJessica" play>>
<<endif>><br><br>
<<include "Audio Options">><font size = 4> ''=Antari Spaceship=''</font><br><br>
You've fixed the spaceship!<br><br>
The ship powers up and awaits your commands. It's strikingly simple to operate - if you are an Antari scientist. You, however, are a human. The ship communicates telepathically, which is great because it means you don't
need to understand the Antari language to give it commands. However, you do have to access and //listen// to the ships operating manual rather than reading it. It is horribly slow. You end up having to learn some kind
of advanced variant of FORTRAN in order to give it the appropriate command syntax. After much effort and banging your head against the wall, you realize that the ship actually has a wormhole stabilizer on board.<br><br>
You tell the ship to open up a portal to the last known destination. The last destination happens to be the Antari Research Facility, 3000 lightyears away - still on our side of the Milky Way and not very
far in cosmological distances but still much farther than any human has ever gone. At least, anyone you've ever heard of.<br><br>
The facility is on a desolate frigid wasteland world. Fertile worlds are scarce in the universe, so every single one that gets discovered is marked for colonization. In order to maintain privacy,
the Antari needed to put their secret government research labs on worlds that could not sustain large populations.<br><br>
You open the portal and stare through the aperture. There is nobody on the other side, just a bunch of sci-fi looking devices and mostly powered down machinery. It must be nighttime over there or something. You weigh your
options.<br><br>
<span class="nextpassagespace">
[[Continue->Spaceship]]
</span>
<<set $people.guard.spaceship = 2>>
<<if quests.get('main', 'spaceship') < 20>> <<set quests.set('main', 'spaceship', 20)>> <</if>><font size = 4>''=Tracie=''</font><br><br>
<<set $id = 'schoolgirl'>>
<<if $sanctumvisit == 1>><<goto [[The Sanctum]]>><<endif>>
<<if $people.pc.body.breasts.cur.size < 20 && !infested($id)>>
Tracie walks up to you and takes a look at your clothes and haircut.<br>
"Are you gay?" she blatantly asks.
<<elseif $people.pc.body.breasts.cur.size >= 20 && !infested($id)>>
Tracie walks up to you and takes a look at your clothes and haircut.<br>
"Are you lesbian?!" she blatantly asks.
<<else>>
Tracie walks up to you and flippantly assumes you are horny.<br>
"Do you want to make out?" she asks violently.
<<endif>>
<br>
<span class="nextpassageleft">
[[What?! No!->Classes]]
</span><br>
<span class="nextpassagespace">
[[Yeah->schoolgirl-kiss]]
</span>
<br><font color=grey size=4>''=Hallway=''</font><br>
<<set $return = passage()>>
You are in the hallway in your house. From here you can walk to:<br>
[[Your Room->pc-room]]<br>
[[Sandra's Room->sis2-room]]<br>
[[Upstairs->Home Upstairs]]<br>
[[Julie's Room->sis1-room]]<br>
[[Lower Bathroom]]<br>
[[Dining Room]]<br>
<div id="MenuContainer">
<br>
<ul id="navigation">
<span class="nextpassageleft nextpassageright">
@ [[Your Room->pc-room]]
</span>
@ [[Julie's Room->sis1-room]]
@ [[Sandra's Room->sis2-room]]
@ [[Lower Bathroom]]
<span class="nextpassagespace">
@ [[Dining Room]]
</span>
@ [[Kitchen->Home Kitchen]]
<span class="nextpassageup">
@ [[Home Upstairs]]
</span>
@ Home Downstairs<br>
</ul>
<br>
</div>
<<movehere $people.pc>><font size=4>
''=The Kitchen=''
</font>
<br>
You are in the kitchen.<br>
You aren't able to do anything - ANYTHING - to the food in the kitchen. Except eat it.<br>
<div id="MenuContainer">
<br>
<ul id="navigation">
<span class="nextpassageleft">
@ [[Your Room->pc-room]]
</span>
@ [[Julie's Room->sis1-room]]
@ [[Sandra's Room->sis2-room]]
@ [[Lower Bathroom]]
<span class="nextpassagespace">
@ [[Dining Room]]
</span>
@ Kitchen
<span class="nextpassageup nextpassageright">
@ [[Home Upstairs]]
</span>
<span class="nextpassagedown">
@ [[Home Downstairs->Home Hallway]]<br>
</span>
</ul>
<br>
</div>
<<movehere $people.pc>><font size = 4>''=Home Storage=''</font><br><br>
<<set $return = passage()>>
<<set $id = 'guard'>>
<<set _p = gethost($id)>>
<<movehere $people.pc>>
<<if ch_flag('joaninfest')>>
Joan is here, tied up in rope.<br><br>
<<include "joantied-image">><br>
<<if $people[$id].ai.behavior == "nothing">>
[[Free him->guard-closet_aggressor][hs_ctrl(false)]]<br>
<</if>>
<<if $people[$id].spaceship == 0>>
<<if parasite($people[$id], 'neck', {slot: "penetrating"})>>
[[Interrogate him->guard-closet_interrogator]]
<<else>>
Joan must be neck-infested to be interrogated.
<</if>>
<br><br>
<</if>>
<br>
<<include "Generic Production List">> <br>
<<include "Character Infestation Menu">>
<br>
<<endif>>
<div id="MenuContainer">
<<if parasite(_p, 'neck', {slot: "penetrating"})>>
<ul id="navigation2">
@ [[Your Room->pc-room]]
</ul>
<</if>>
<ul id="navigation">
<span class="nextpassageleft">
@ [[Jessica's Room->mom-room]]
</span>
@ [[Upstairs Bathroom]]
@ Home Storage
<span class="nextpassageup nextpassageright">
@ [[Home Upstairs]]
</span>
<span class="nextpassagedown">
@ [[Home Downstairs->Home Hallway]]<br>
</span>
</ul>
</div>
<br>
<<audio "parasitelab" stop>>
<<audio "transform" stop>>
<<include "Audio Options">><font color=grey size=4>''=Upstairs Hallway=''</font><br>
<<set $return = passage()>>
You are in the hallway of the second floor in your house. From here you can walk to:<br>
[[Jessica's Room->mom-room]]<br>
[[Upstairs Bathroom]]<br>
[[Home Storage]]<br>
[[Downstairs->Home Hallway]]<br>
<br>
<div id="MenuContainer">
<br>
<ul id="navigation">
<span class="nextpassageleft">
@ [[Jessica's Room->mom-room]]
</span>
@ [[Upstairs Bathroom]]
@ [[Home Storage]]
@ Home Upstairs
<span class="nextpassagedown nextpassageright">
@ [[Home Downstairs->Home Hallway]]<br>
</span>
</ul>
<br>
</div>
<<movehere $people.pc>><font size=4>
''=Bathroom=''
</font>
<br>
A painting hangs here.<br>
@@.width-limit;[img[$image_dir+"other/thescream.png"][Rumination 2]]@@<br>
<<if parasite($people.mom, "vagina", {family: "werm", slot: "occupying"}) && parasite($people.sis1, "vagina", {family: "werm", slot: "occupying"}) && parasite($people.sis1, "breasts", {family: "starfish", slot: "penetrating"}) && parasite($people.sis2, "breasts", {family: "starfish", slot: "penetrating"}) && parasite($people.mom, "breasts", {family: "starfish", slot: "penetrating"}) && parasite($people.sis1, "neck", {family: "choker", slot: "penetrating"}) && parasite($people.sis2, "neck", {family: "choker", slot: "penetrating"}) && parasite($people.mom, "neck", {family: "choker", slot: "penetrating"})>>
[[They all are just too horny...->Part 2 Home Infested Orgy]]<br><br>
<</if>>
<div id="MenuContainer">
<ul id="navigation">
<span class="nextpassageleft">
@ [[Your Room->pc-room]]
</span>
@ [[Julie's Room->sis1-room]]
@ [[Sandra's Room->sis2-room]]
@ Lower Bathroom
<span class="nextpassagespace nextpassageright">
@ [[Dining Room]]
</span>
@ [[Kitchen->Home Kitchen]]
<span class="nextpassageup">
@ [[Home Upstairs]]
</span>
<span class="nextpassagedown">
@ [[Home Downstairs->Home Hallway]]
</span>
</ul>
</div>
<<movehere $people.pc>>
<<if $people.pc.choker == 0>>
<<audio "homemusic" loop volume 0.2 play>>
<<endif>>
<<audio "dream" stop>>
<<include "Audio Options">><<set _pc = $people.pc>>
<<set _rooms = Object.keys($rooms)>>
<<set _ppl = Object.keys($people).filter(function(id) { return (id != 'pc' && id != 'clinicdoctor' && id != 'psycho'); })>>
<<set _pc_brain_infested = parasite(_pc, "neck", {slot: "occupying"})>>
<<if quests.get('main', "laid") == 10 && !_pc_brain_infested>>
<<set _laid_end_cond = true>>
<<set _laid_count = 0>>
<<for _i = 0; _i < _ppl.length; _i++>>
<<set _p_id = _ppl[_i]>>
<<set _p = $people[_p_id]>>
<<if $people.pc.ai.encounters>>
<<set _interacted = $people.pc.ai.encounters[_p_id]||false>>
<<else>>
<<set _interacted = false>>
<</if>>
<<if _interacted>>
<<if _interacted.satisfied>>
<<set _laid_count += 1>>
<<elseif !_interacted.satisfied>>
<<set _laid_end_cond = false>>
<</if>>
<<else>>
<<set _laid_end_cond = false>>
<</if>>
<</for>>
<<if _laid_end_cond == true>>
<<goto "LaidEnd">>
<</if>>
<<thought $people.pc "I have had sex with <<=_laid_count>>/<<=_ppl.length>>
<<link 'people'>>
<<toggleclass '#laid_end_goal' 'hide'>>
<</link>>
">>
<br>
<span id="laid_end_goal" class="hide">
<<for _i = 0; _i < _ppl.length; _i++>>
<<set _p_id = _ppl[_i]>>
<<set _p = $people[_p_id]>>
<<if $people.pc.ai.encounters>>
<<set _interacted = $people.pc.ai.encounters[_p_id]||false>>
<<else>>
<<set _interacted = false>>
<</if>>
<<if _interacted>>
<<if _interacted.satisfied > 0>>
<font color="#208B78">''You had sex with <<call _p true>>''</font>
<<else>>
''You tried to have sex with <<call _p true>>''
<</if>>
<<else>>
????
<</if>><br>
<</for>><br>
</span>
<</if>>
<<if quests.get('main', "explore") == 10 && !_pc_brain_infested>>
<<set _rooms_end_cond = true>>
<<set _rooms_visited = 0>>
<<for _i = 0; _i < _rooms.length; _i++>>
<<if visited(_rooms[_i])>>
<<set _rooms_visited += 1>>
<<elseif !visited(_rooms[_i])>>
<<set _rooms_end_cond = false>>
<</if>>
<</for>>
<<if _rooms_end_cond == true>>
<<goto "ExploreEnd">>
<</if>>
<<thought $people.pc "I have visited <<=_rooms_visited>>/<<=_rooms.length>>
<<link 'locations'>>
<<toggleclass '#rooms_end_goal' 'hide'>>
<</link>>
">><br>
<span id="rooms_end_goal" class="hide">
<<for _i = 0; _i < _rooms.length; _i++>>
<<if $rooms[_rooms[_i]].label>>
<<set _room_label = $rooms[_rooms[_i]].label>>
<<else>>
<<set _room_label = _rooms[_i]>>
<</if>>
<<if visited(_rooms[_i])>>
<font color="#D2B48C">''<<=_room_label>> was visited''</font>
<<else>>
<<=_room_label>>
<</if>><br>
<</for>><br>
</span>
<</if>>
<<if quests.get('main', "control") == 10 && !_pc_brain_infested>>
<<set _control_count = 0>>
<<set _control_end_cond = true>>
<<for _i = 0; _i < _ppl.length; _i++>>
<<set _p_id = _ppl[_i]>>
<<set _p = $people[_p_id]>>
<<if parasite(_p, "neck", {slot: "occupying"})>>
<<set _control_count += 1>>
<<continue>>
<<elseif !parasite(_p, "neck", {slot: "occupying"})>>
<<set _control_end_cond = false>>
<</if>>
<</for>>
<<if _control_end_cond == true>> <<goto "ControlEnd">> <</if>>
<<thought $people.pc "I have brain infested <<=_control_count>>/_ppl.length
<<link 'people'>>
<<toggleclass '#control_end_goal' 'hide'>>
<</link>>
">><br>
<span id="control_end_goal" class="hide">
<<for _i = 0; _i < _ppl.length; _i++>>
<<set _p_id = _ppl[_i]>>
<<set _p = $people[_p_id]>>
<<set _npene = parasite(_p, "neck", {slot: "penetrating"})>>
<<if _npene>>
<font color="#208B78">''<<call _p true>> has a _npene.name around <<pro_d _p_id>> neck.''</font>
<<if _npene.merged>>
<<if parasite(_p, "neck", {slot: "occupying"})>>
<font color="#208B78">
''There is a parasite in <<pro_d _p_id>> head controlling <<pro_d _p_id>> brain.''
</font>
<</if>>
<<else>>
It is slowly merging with <<pro_d _p_id>> body. (_npene.merge.lvl / _npene.merge.max)
<</if>><br>
<<else>>
<<if infested(_p)>>
<<call _p true>> is infested
<<else>>
????
<</if>><br>
<</if>>
<</for>>
</span><br>
<</if>>
<<if !_pc_brain_infested>>
<<if quests.get('primary', "guard") == 10>><<thought $people.pc "I want to help the Antari biological weapon research">><<endif>>
<<if quests.get('primary', "guard") == 9>><<thought $people.pc "I must infest others until the rogue Antari comes for me">><<endif>>
<<if quests.get('infested', "guard") == 10>><<thought $people.pc "I want to help enslave the Antari weapons research team">><<endif>>
<<if quests.get('primary', "psycho") == 10>><<thought $people.pc "I will help Rene take control of the Antari weapons research program">><<endif>>
<<if quests.get('infested', "psycho") == 10>><<thought $people.pc "Obeying Rene makes me orgasm">><<endif>>
<<if quests.get('primary', "werm") == 10>><<thought $people.pc "I will help the werm gain their freedom">><<endif>>
<<if quests.get('primary', "sis2") == 10>><<thought $people.pc "I will help Sandra take over the household">><<endif>>
<<if quests.get('primary', "sis1") == 10>><<thought $people.pc "I will help Julie take over the household">><<endif>>
<<if quests.get('primary', "mom") == 10>><<thought $people.pc "I will help Jessica conquer her workplace">><<endif>>
<<if quests.get('primary', "dancer") == 10>><<thought $people.pc "I need to head to the strip club and fuck as many people as possible">><<endif>>
<<if quests.get('primary', "teacher") == 10>><<thought $people.pc "I am a good, obedient teachers pet">><<endif>>
<</if>>
<<if _pc_brain_infested>>
<br>
<<thought $people.pc "I must breed... I must serve the Werm...">>
<</if>>/* TODO: not used in story passage directly */
Choker on Crotch
- Penis loss [penis loss occurs in 1 night]
- Vagina growth [vagina growth occurs in next night]
- Womb growth [womb growth occurs in next night]
Starfish on Chest
- Breast Enlargement [one size per night for PC, full growth for NPC's]
Choker on neck
- Feminine thoughts [display feminine thoughts in night/day sequence]
- Hair growth/face change/stature change [occurs over 3 nights for PC, 1 night for NPC's]
Attitude
- Dominant = ?
- Submissive = ?
Loss of Virginity causes submission? It should cause something.<<set _freeze = $game.flags.freeze_busted_meter>>
<font color = orange>Detection Threat : </font>
<<if _freeze>>
<font color = cyan><<=$game.busted_meter_frozen>>/100 </font>
<<else>>
<font color = orange><<=$game.busted_meter>>/100 (when it fills up, you are discovered and lose the game)</font>
<</if>>
<br>
<<if _freeze>>
<<alter_graphicalbar .clinicmeter $game.busted_meter_frozen>>
<<else>>
<<alter_graphicalbar .clinicmeter $game.busted_meter>>
<</if>>
<div style="display:inline-block;position: relative;z-index: 0;height: 45px;width: 357px; overflow:hidden;">
<div style="position: absolute;z-index: 1;left: 0px;top: 0px;">
<<if _freeze>>
[img[$image_dir+"other/fedthreatoutsidebarblue.png"]]
<<else>>
[img[$image_dir+"other/fedthreatoutsidebar.png"]]
<</if>>
</div>
<div style="display:inline-block;position: absolute;z-index: 0;height: 45px;width: 326px; overflow:hidden; left: 12px;">
<div class="clinicmeter">
<<if _freeze>>
[img[$image_dir+"other/fedthreatinsidebarshortblue.png"]]
<<else>>
[img[$image_dir+"other/fedthreatinsidebarshort.png"]]
<</if>>
</div>
</div>
</div>
<<if $game.busted_meter > 100 && !_freeze>>
<<goto [[Caught]]>>
<<endif>><font size=4> ''=Hot Bath Time='' </font> <br>
@@.width-limit;[img[$image_dir+"mom/infestedorgy.png"]]@@<br><br>
<span class="nextpassagespace">
[[Continue->Lower Bathroom]]
</span><font size = 4>''Who are you?''</font><br><br>
You are
<<if $people.pc.orig_sex == "M">>
Chet.
<<else>>
Chloe.
<<endif>>
<br>
That's... that's right... you are a human
<<if $people.pc.orig_sex == "F">>fe<<endif>>male. You have a boring life. You don't get abducted by spaceships and you don't get molested by living bodysuits.<br>
But you are a human. You can do anything. You can do... anything.<br>
...<br>
I mean, you can't do ''anything''. There are consequences. And there are barriers. One of those barriers is time - time to amass resources, time to learn, time to work.<br>
@@.width-limit;[img[$image_dir+"other/meltingalienclocks.png"][A bright light engulfs you]]@@<br>
You can do anything. That's what people say. But do they mean it? Surely they don't mean //anything//, in the strong sense of the word. Are they telling you that you can be lewd? Have you ever heard someone say "you can do anything... now go get a gender change, a rubber horse cock, a Cleopatra wig and move to Florida"? Does that even make any sense?<br>
...<br>
Preposterous.<br>
You are
<<if $people.pc.orig_sex == "M">>
Chet. You are well drawn. You are a human male.
<<set $people.pc.body.breasts.cur.lactation = 0>>
<<set $people.pc.body.breasts.cur.size = 0>>
<<set $people.pc.body.penis.cur.size = 60>>
<<set $people.pc.body.penis.cur.type = 'human'>>
<<set $people.pc.body.balls.cur.size = 30>>
<<set $people.pc.body.balls.cur.type = 'human'>>
<<set $people.pc.body.vagina.cur.type = ''>>
<br>
<<else>>
Chloe. You are well drawn. You are a human female.
<<set $people.pc.name = $people.pc.femaleName>>
<<set $people.pc.body.penis.cur.type = ''>>
<<set $people.pc.body.penis.cur.size = 0>>
<<set $people.pc.body.vagina.cur.type = 'human'>>
<<set $people.pc.body.breasts.cur.size = 25>>
<<set $people.pc.body.breasts.cur.type = 'human'>>
<<set $people.pc.body.breasts.cur.lactation = 0>>
<<endif>>
You are waking up.<br>
<span class="nextpassagespace">
[[Wake up->A bright light engulfs you]]<br>
</span>
<<audio "dream" loop volume 0.3 play>>
<<include "Audio Options">><<if !ch_flag('finalflash') && !$people.pc.plot.escape_pod>><font size=4>''=Part 2 Gender=''</font><br><br><<endif>>
<<set $divdrag.inv.left = "0px", $divdrag.inv.top = "70px">>
<<if ch_flag('finalflash')>>
<<set $people.pc.plot.finalflash = true>>
<</if>>
/*Initial variable setup*/
<<set $people.pc.area = 'House'>>
<<move 'pc' undefined>>
<<set chapter_init(undefined, "2")>>
<<set $people.pc.species = 'human'>>
<<set _parts = Object.keys($people.pc.body)>>
<<for _i = 0; _i < _parts.length; _i++>>
<<set _part = $people.pc.body[_parts[_i]]>>
<<if Object.keys(_part.parasites).length > 0 && _part.parasites.egg>>
<<storeparasite $people.pc 'choker' 'egg'>>
<<endif>>
<</for>>
<<if !$game.plot>><<set $game.plot = {}>><</if>>
<<if !$game.plot.canister>><<set $game.plot.canister = 1>><</if>>
<<if $people.pc.plot.escape_pod>>
<font size = 4> ''=Returning to Earth=''</font><br><br>
The escape pod whirls towards Earth at a dizzying pace. <<if $people.pc.species != "human">>As you hurtle through space, the radiation exposure returns your skin to its normal coloration. <<endif>>Soon, you land with a deep, meaty thud. You open the hatch and look around.<br><br>
<<set $escapePod = 10>>
You recognize where you are - you aren't far from your house! You rush home. You sneak into your bedroom, changing clothes before you collapse on the bed. This will all make sense in the morning, you hope.
<span class="nextpassagespace">
[[You close your eyes...->pc-room]]<br>
</span>
<<elseif $people.pc.plot.finalflash>>
<<goto "Part 2 Start">>
<<else>>
<<set uninfest_character($people.pc, true)>>
<<set $people.pc.body.breasts.orig.size = $people.pc.body.breasts.cur.size>>
/* Choosing gender for part 2 */
/* Chet */
<span class="nextpassageleft">
<a data-passage="Part 2 Start" data-setter="$people.pc.orig_sex = 'M'; $people.pc.ai.attraction = 1">
<div title="Continue as Chet" style="display:inline-block;position: relative;z-index: 0;height:710px;width:320px;">
<div style="position: absolute;z-index: 0;left: 0px;top: 0px;">
[img[$image_dir+"pc/mcch1start/pants.png"]]
</div>
<div style="position: absolute;z-index: 1;left: 0px;top:0px;">
[img[$image_dir+"pc/mcch1start/arms.png"]]
</div>
<div style="position: absolute;z-index: 3;left:0px;top:0px;">
[img[$image_dir+"pc/mcch1start/throatclean.png"]]
</div>
<div style="position: absolute;z-index: 4;left: 0px;top: 0px;">
[img[$image_dir+"pc/mcch1start/maleheadneutral.png"]]
</div>
<div style="position: absolute;z-index: 5;left: 0px;top:0px;">
[img[$image_dir+"pc/mcch1start/torsoa.png"]]
</div>
</div>
</a>
</span>
/* Chloe */
<span class="nextpassageright nextpassagespace">
<a data-passage="Part 2 Start" data-setter="$people.pc.orig_sex = 'F'; $people.pc.ai.attraction = 2; $people.pc.body.breasts.orig.size = 30">
<div title="Continue as Chloe" style="display:inline-block;position: relative;z-index: 0;height:710px;width:320px;">
<div style="position: absolute;z-index: 0;left: 0px;top: 0px;">
[img[$image_dir+"pc/mcch1start/pants.png"]]
</div>
<div style="position: absolute;z-index: 1;left: 0px;top:0px;">
[img[$image_dir+"pc/mcch1start/arms.png"]]
</div>
<div style="position: absolute;z-index: 2;left: 0px;top: 0px;">
[img[$image_dir+"pc/mcch1start/backgroundfemale.png"]]
</div>
<div style="position: absolute;z-index: 3;left:0px;top:0px;">
[img[$image_dir+"pc/mcch1start/throatclean.png"]]
</div>
<div style="position: absolute;z-index: 4;left: 0px;top: 0px;">
[img[$image_dir+"pc/mcch1start/femaleheadneutral.png"]]
</div>
<div style="position: absolute;z-index: 5;left: 0px;top:0px;">
[img[$image_dir+"pc/mcch1start/torsoc.png"]]
</div>
</div>
</a>
</span>
<</if>>
<<audio "background" stop>>
<<audio "GiveInVoice1" stop>>
<<audio "transform" stop>>
<<audio "Badslut1" stop>>
<<audio "Badslut2" stop>>
<<audio "Static" stop>>
<<audio "Parahypno" stop>>
<<audio "BrainParasite" stop>>
<<include "Audio Options">>
<<set $nav = 1>>
<<set $people.pc.ai.actions = 2>>
<<set quests.set('main', 'money', 0)>>
<<set quests.set('main', 'explore', 0)>>
<<set quests.set('main', 'laid', 0)>>
<<set quests.set('main', 'control', 0)>>
<<set quests.set('primary', 'sis1', 0)>>
<<set quests.set('primary', 'sis2', 0)>>
<<set quests.set('primary', 'mom', 0)>>
<<set quests.set('primary', 'schoolgirl', 0)>>
<<set quests.set('primary', 'dancer', 0)>>
<<set quests.set('primary', 'guard', 0)>>
<<set quests.set('infested', 'guard', 0)>>
<<set quests.set('primary', 'psycho', 0)>>
<<set quests.set('infested', 'psycho', 0)>>
<<set quests.set('futa', 'primary', 0)>><center>
<<include "dayofweekinfo">>
<a data-passage="Chapter 1 Self">
<div style="display:inline-block;position: relative;z-index: 0;height:710px;width:320px;">
<<if !parasite($people.pc, "external", {slot: "covering"})>>
<div style="position: absolute;z-index: 0;left: 0px;top: 0px;">
[img[$image_dir+"pc/mcch1start/pants.png"]]
</div>
<div style="position: absolute;z-index: 1;left: 0px;top:0px;">
[img[$image_dir+"pc/mcch1start/arms.png"]]
</div>
<div style="position: absolute;z-index: 2;left: 0px;top: 0px;">
<<if $people.pc.body.breasts.cur.size >= 25 || sex($people.pc) == "F">>
[img[$image_dir+"pc/mcch1start/backgroundfemale.png"]]
<<elseif $people.pc.body.breasts.cur.size >= 10>>
[img[$image_dir+"pc/mcch1start/backgroundtransition.png"]]
<<endif>>
</div>
<div style="position: absolute;z-index: 3;left:0px;top:0px;">
<<if parasite($people.pc, "neck", {family: "choker", slot: "penetrating"})>>
[img[$image_dir+"pc/mcch1start/throatinfested.png"]]
<<else>>
[img[$image_dir+"pc/mcch1start/throatclean.png"]]
<<endif>>
</div>
<div style="position: absolute;z-index: 4;left: 0px;top: 0px;">
<<if $people.pc.body.breasts.cur.size >= 25 || sex($people.pc) == "F">>
[img[$image_dir+"pc/mcch1start/femaleheadneutral.png"]]
<<elseif $people.pc.body.breasts.cur.size >= 10>>
[img[$image_dir+"pc/mcch1start/transitionheadneutral.png"]]
<<else>>
[img[$image_dir+"pc/mcch1start/maleheadneutral.png"]]
<<endif>>
</div>
<div style="position: absolute;z-index: 5;left: 0px;top:0px;">
<<set _breasts_sized_img = "pc/mcch1start/torso"+lowercase(cupsize($people.pc))+".png">>
[img[$image_dir+_breasts_sized_img]]
</div>
<<if parasite($people.pc, 'vagina', {slot: 'gestating'}) || parasite($people.pc, 'anus', {slot: 'gestating'})>>
<div style="position: absolute;z-index: 6;left: 0px;top:0px;">
<<set _breasts_sized_img = "pc/mcch1start/stomach"+lowercase(cupsize($people.pc))+".png">>
[img[$image_dir+_breasts_sized_img]]
</div><<endif>>
<<if $game.settings.show_mouth_canal_art == true>>
<<if parasite($people.pc, "mouth", {family: "canal", slot: "lining"})>>
<div style="position: absolute;z-index: 7;left: 0px;top: 0px;">
[img[$image_dir+"pc/mcch1start/mcclothedmouth.png"]]
</div>
<<endif>>
<</if>>
<<else>>
<<if parasite($people.pc, "external", {type: "werm_suit"}) || parasite($people.pc, "external", {type: "canal_suit"}) || parasite($people.pc, "external", {type: "star_suit"}) || parasite($people.pc, "external", {type: "choker_suit"})>>
<div style="position: absolute;z-index: 1;left: 0px;top: 0px;">
[img[$image_dir+"pc/biosuit/pcbiosuit1.png"]]
</div>
<</if>>
<<if parasite($people.pc, "external", {type: "canal_suit"})>>
<div style="position: absolute;z-index: 2;left: 0px;top: 0px;">
[img[$image_dir+"pc/biosuit/pcbiosuitcanal.png"]]
</div>
<<elseif parasite($people.pc, "external", {type: "star_suit"})>>
<div style="position: absolute;z-index: 2;left: 0px;top: 0px;">
[img[$image_dir+"pc/biosuit/starfishbiosuit.png"]]
</div>
<<endif>>
<<if parasite($people.pc, "neck", {family: "choker", slot: "penetrating"}) && !parasite($people.pc, "external", {type: "canal_suit"})>>
<div style="position: absolute;z-index: 3;left: 0px;top: 0px;">
[img[$image_dir+"pc/biosuit/pcbiosuitneck.png"]]
</div>
<</if>>
<<if $game.settings.show_mouth_canal_art == true>>
<<if parasite($people.pc, "mouth", {family: "canal", slot: "lining"})>>
<div style="position: absolute;z-index: 4;left: 0px;top: 0px;">
[img[$image_dir+"pc/biosuit/pcbiosuitoral.png"]]
</div>
<<endif>>
<</if>>
/*
<<if parasite($people.pc, "vagina", {family: "canal", slot: "lining"}) && !parasite($people.pc, "external", {type: "canal_suit"})>>
<div style="position: absolute;z-index: 5;left: 0px;top: 0px;">
[img[$image_dir+"pc/biosuit/pcbiosuitvagina.png"]]
</div>
<<endif>>
*/
<<if parasite($people.pc, "external", {type: "star_suit", merged: true}) && parasite($people.pc, "neck", {family: "choker", slot: "penetrating"})>>
<div style="position: absolute;z-index: 6;left: 0px;top: 0px;">
[img[$image_dir+"pc/biosuit/quadstarfish1.png"]]
</div>
<<elseif parasite($people.pc, "external", {type: "star_suit", merged: true})>>
<div style="position: absolute;z-index: 6;left: 0px;top: 0px;">
[img[$image_dir+"pc/biosuit/quadstarfish2.png"]]
</div>
<<endif>>
<<if parasite($people.pc, "neck", {family: "choker", slot: "penetrating"}) && parasite($people.pc, "external", {type: "canal_suit"})>>
<div style="position: absolute;z-index: 7;left: 0px;top: 0px;">
[img[$image_dir+"pc/biosuit/pcbiosuitcanalneck.png"]]
</div>
<<endif>>
<<if parasite($people.pc, "external", {type: "choker_suit"}) && !parasite($people.pc, "neck", {family: "choker", slot: "penetrating"})>>
<div style="position: absolute;z-index: 7;left: 0px;top: 0px;">
[img[$image_dir+"pc/biosuit/chokersuit.png"]]
</div>
<<endif>>
<<if parasite($people.pc, "external", {type: "choker_suit"}) && parasite($people.pc, "neck", {family: "choker", slot: "penetrating"})>>
<div style="position: absolute;z-index: 7;left: 0px;top: 0px;">
[img[$image_dir+"pc/biosuit/chokersuitneck.png"]]
</div>
<<endif>>
<<endif>>
</div>
</a>
</center><font size = 4> ''=School Drama=''</font><br><br>
Another student tries to pick on you because they have a rough life at home.<br>
[[Stand up to them->Classes][$people.pc.stats.base.resistance += 5]] <span title="+5 Resistance"> [?]</span><br>
[[It's not worth it...->Classes][$people.pc.stats.base.resistance -= 5]] <span title="-5 Resistance"> [?]</span><br>
<<set quests.set('journal', "school_fight", 1, false)>>
<span class="nextpassagespace">
<<if $people.pc.body.breasts.cur.size <= 10>>
[[Get in a fight->nurse-room][quests.set('journal', "school_fight", 2, false)]]
<<else>>
[[CATFIGHT!->nurse-room][quests.set('journal', "school_fight", 2, false)]]
<<endif>>
</span>
<br><font size = 4>''=At a bar somewhere=''</font><br><br>
<<set $id = 'sis2'>>
Sandra's mouth had changed. She knew that much. Her stomach werm was not content to stay anchored in her gut, it rose up through her throat and began
permanently replacing her body. It had merged with and consumed her tongue. Was this happening to everyone? She couldn't be bothered to even think about it.<br><br>
The werm could morph its outer skin to resemble her real tongue, which it did most of the time in order to keep a low profile. However, when she was alone she
could feel it moving around of its own volition. Her own tongue was outside of her control. Sandra used to talk to herself out loud in order to work through her
personal problems - that was not happening anymore. Instead, in the recesses of isolation, her tongue would fuck her mouth. It slid around, probing her lips,
battering her libido with sexual urges. The body of the werm extended down her throat and merged with the front of her esophagus. It twitched in her throat,
sending small tremors down the front of her body.<br><br>
Sandra was horny. Sandra needed cum in her mouth.<br><br>
Sandra went out to a nearby bar.<br><br>
-----------------------------<br><br>
She found a depraved male very quickly, someone who just wanted to nut into a hot woman.<br><br>
She took him into the bathroom. She kneeled to the floor and opened her mouth. He thrust his naked, erect dick into her waiting oral fuckhole and she wrapped
her lips around it, swallowing the phallus in one swift motion.<br><br>
He clumsily thrusts his dick forward. Her tongue reacts.<br><br>
The front of the werm opens up and involutes, creating a pocket. It sucks the cock in, wrapping around and squeezing the member while dropping it's human
tongue facade. Sandra emits a short muffled moan before her brain is bombarded with pleasure from the werm tongue. Her hands drop to her side as the werm
milks the cock with hundreds of nubile muscles.<br><br>
The male ejaculates, unable to resist the stimulation any longer. He spent the last week moderately exercising, eating steak and vegetables, and not masturbating -
so the load he shot out was truly tremendous. As his cock spasms in her mouth, Sandra reflexively closes her throat. The semen fills the werm, almost like
a condom, and is sucked down through the werms body. She can feel it, sliding down inside the front of her throat even though her esophagus is closed tight. Her
eyes roll back as she gives in to the total lack of control over her own body and sexual urges.<br><br>
[img[$image_dir+"sis2/sandrawermtongue.png"]]<br>
<<speech 'sis2' "I'm okay with this...">>
<span title="This is a one-off event, and mouth werms will not behave this way anywhere else in the game. Also yes, there aren't any parasite permutations on this image."> [?]</span><br>
<font color = #a65200>''Sandra has lost all resistance''</font><br>
<font color = #61D4B8>''Sandra's arousal +99''</font><br>
<font color = #61D4B8>''Sandra's arousal minimum +20''</font><br><br>
<span class="nextpassagespace">
[[Continue->sis2-room]]
</span>
<<set $people[$id].stats.base.resistance = 0>>
<<set $people[$id].ai.arousal.lvl += 99>>
<<set $people[$id].ai.arousal.min += 20>><font size = 4>
''=School Reception=''
</font><br><br>
Nothing outstanding happens here. Just a reception room for visitors.<br><br>
<span class="nextpassagespace">
[[Go home -> During The Day]]
</span><font size = 4>''=School=''</font><br><br>
You arrive at school.<br>
<<set quests.set("journal", "visited_school", 1, false)>>
<<set quests.set("journal", "schoolgirl", 1, false)>>
<span class="nextpassagespace">
<<if $day % 7 == 0 || $day % 7 == 2 || $day % 7 == 4>>
[[Go to your classes->Pride]]<br>
<<else>>
[[Go to your classes->Classes]]<br>
<<endif>>
</span>
<<if $people.schoolgirl.plot >= 4 && $traciebathroom != 1>>[[Something happens in the bathroom->BathroomDomination]]<br><<endif>>
<span class="nextpassagedown">
<<if !infested($people.schoolgirl)>>
[[Who's that weird girl->Gender Event]]
<<else>>
[[Tracie->Gender Event]]
<<endif>>
</span>
<<set $action = 0>>
<<movehere $people.pc>><font size = 4>''=Spaceship=''</font><br><br>
<<if quests.get('main', 'spaceship') < 10>> <<set quests.set('main', 'spaceship', 10)>> <</if>>
A spaceship is here, parked behind the mall. It's relatively small. And...<br><br>
<<if $people.guard.spaceship == 1>>
Its been looted by vandals! A bunch of parts are missing.<br><br>
<<set quests.set("journal", "spaceship", 2, false)>>
<<if $rooms["Tronics"].infested == true>>
<font color = 208B78>Tronics was infested, electronic components obtained</font>
<<set _a = 1>>
<<else>>
<font color = red>''- Electronics''</font> <span title="Available in a store near you!">[?]</span>
<</if>><br>
<<if $rooms["Prima Furniture"].infested == true>>
<font color = 208B78>Prima Furniture was infested, pilot chair obtained</font>
<<set _b = 1>>
<<else>>
<font color = red>''- The Pilots Chair''</font> <span title="Available in a store near you!">[?]</span>
<</if>><br>
<<if $people.pc.component == 1>>
<font color = 208B78>A crucial component was obtained</font>
<<set _c = 1>>
<<else>>
<font color = red>''- A Crucial Component''</font> <span title="Search the mall parking lots">[?]</span>
<</if>><br>
<<if $people.pc.ai.money < 50000>>
<font color = red>''- $50,000 worth of labor and random parts from the internet''</font> <span title="I heard strip clubs and offies have a lot of money">[?]</span>
<<else>>
<font color = 208B78>$50,000 has been obtained</font>
<<set _d = 1>>
<</if>><br><br>
<<if _a == 1 && _b == 1 && _c == 1 && _d == 1>>[[Fix Spaceship]]<br><<endif>>
<<elseif $people.guard.spaceship >= 2>>
<<set character_keep.save_all_with_biosuits()>>
There's a portal opened up here! The spaceship is host to a wormhole stabilizer which has opened up directly to the Antari Research Facility. You decide to bring along anyone who has been infested - especially
those with biosuits. They will be helpful on the other side.<br>
/* set initial starting values*/
<<if !parasite('pc', "external", {slot: "covering"})>>
<font color='red'>You don't feel safe entering without wearing a biosuit yourself</font><br>
<<else>>
<span class="nextpassagespace">
[[Walk Through->Antari Portal Room][$biosuit_counter = biosuit_counter(), chapter_init(undefined, "3")]]<br>
</span>
<</if>>
<</if>>
<span class="nextpassagespace">
[[Go Home->During The Day][hs_ctrl(false)]]<br>
</span><font size = 4>''=Spaceship=''</font><br><br>
<<speech 'guard' "Good girl. I can't say I hate enslaving sentient beings, after all it is the point of this project. However, it does make me feel bad. You're going to help me figure out who is behind
the recent string of catastrophes plaguing this project.
Here's what I want you to do. You will continue to have sex and infest the humans around you. Once you infest enough people at the mall, the rogue element will probably try to either contact you or abduct you. Antari security forces will be
monitoring the situation, all you have to do is... well, be yourself. Stupid. I'm sure you can manage that. Walk into whatever trap lies ahead of you and we'll take care of the rest.
Just make sure to keep this inside you at all times.">>
Joan brandishes a small tracking device.<br><br>
<<speech 'guard' "Turn around and bend over.">>
You obey. A chill runs down your spine as you predict what is about to happen. Soon, the metal sphere is pressed against your anus, and slowly gets pushed inside. With a soft plop, Joan thrusts it up into you, where it embeds itself against your
anal wall.<br><br>
<<speech 'guard' "That should probably be good enough.">>
<font color = red>*This sequence is not finished yet*</font>
<span class="nextpassagespace">
[[Continue->pc-room]]
</span>
<<set quests.set('primary', 'guard', 9)>><font size = 4>''=Biosuit Incubation=''</font><br><br>
<<set _vag = vagina($people.pc)>>
<<if quests.get('primary', 'biosuits') < 1>><<set quests.set('primary', 'biosuits', 1)>><</if>>
<<if $tempPara == "choker">>
<<pupate $people.pc 'choker_suit'>>
<<set quests.set('journal', 'choker_suit', 1, false)>>
You watch as 10 choker parasites merge together in the clean room, forming a choker biosuit larvae.
<<elseif $tempPara == "werm">>
<<pupate $people.pc 'werm_suit'>>
<<set quests.set('journal', 'werm_suit', 1, false)>>
You watch as 10 werm parasites merge together in the clean room, forming a werm biosuit larvae.
<<elseif $tempPara == "star">>
<<pupate $people.pc 'star_suit'>>
<<set quests.set('journal', 'star_suit', 1, false)>>
You watch as 10 starfish parasites merge together in the clean room, forming a starfish biosuit larvae.
<<elseif $tempPara == "canal">>
<<pupate $people.pc 'canal_suit'>>
<<set quests.set('journal', 'canal_suit', 1, false)>>
You watch as 10 canal parasites merge together in the clean room, forming a canal biosuit larvae.
<</if>>
/*[img[$image_dir+"infect/suitlarvaebase.png"]]*/
You pick up the pulsing mass and stare at it.<br><br>
<<if _vag>>
<<include "Suit Incubation Image">><br>
<</if>>
<font color="D2B48C">''You place the biosuit larvae at the entrance to your <<if _vag>>vagina<<else>>anus<<endif>> and push. With great effort, you thrust it up into your <<if !_vag>>parasitic anus <<endif>>womb. It has begun to gestate.''</font><br><br>
<span class="nextpassagespace">
[[Continue->Clean Room]]
</span><<set _pc = $people[$game.entities.cur_identity]>>
<<set _return = $return>>
<<if $chapter <= 2>><<set _return = 'Ch1 Room Sorter'>><</if>>
<<set _vsuit = parasite(_pc, "external", {slot: "covering"})>>
<<if _vsuit.merged>>
''You try to pry off the biosuit, but it won't come off!
<font color = #208B78>
It has completely merged with your body and will remain part of you forever.
</font>''<br>
<<else>>
''You pry the biosuit off of your body.''<br>
<<set part2_biosuit(_pc.id, '')>>
<<retrieveparasite "pc" _pc.id "external" "covering" true>>
<<if sex(_pc.id) == 'M' && _pc.species != 'antari'>>
<<set _pc.body.vagina.cur.type == "">>
<<else>>
<<set _pc.body.vagina.cur.type == _pc.species>>
<</if>>
<</if>>
<span class="nextpassagespace">
[[Continue->_return]]<br>
</span><font size = 4> ''=The Sanctum=''</font><br><br>
<<set _pc = $people[$game.entities.cur_identity]>>
<<set _cur_passage = 'The Sanctum'>>
<<set $sanctumvisit = 1>>
You stand in an unused classroom. There is a <font color = #208B78>''shrine''</font> at the center of the room. Lying on the shrine is a heavily infected 18+ year old student.
Tracie says you need to stuff her full of parasites to perform various merging rituals. Tracie says a lot of things.<br><br>
<<set _pi = parasite_list($people.pc)>>
<<if _pi.length > 0>>
Parasite Inventory:<br>
<<print _pi.join("<br>")>>
<br>
<<endif>>
<<if $rooms["Booksthrown"].infested == false>>
<<set _parareq = JSON_stringify({werm: 2})>>
<<one_parasite_conversion_with_ui _pc.id _parareq "canal">>
<<elseif $rooms["Booksthrown"].infested == true>>
<<set _parareq = JSON_stringify({werm: 1})>>
<<one_parasite_conversion_with_ui _pc.id _parareq "canal">>
<</if>>
<<set _parareq = JSON_stringify({werm: 5, canal: 1})>>
<<one_parasite_conversion_with_ui _pc.id _parareq "starfish">>
<<set _parareq = JSON_stringify({werm: 6, canal: 1})>>
<<one_parasite_conversion_with_ui _pc.id _parareq "choker">>
<<if parasite_has(_pc, "blue_werm") >= 3 && parasite_has(_pc, "red_werm") >= 3>>
/*[[Combine werms into purple werm->_cur_passage][parasite_retrieve(_pc, 'blue_werm', 3); parasite_retrieve(_pc, 'red_werm', 3) ; parasite_store(_pc, new_parasite('purple_werm', 'mature'))]]
: 3 blue werms and 3 red werms get converted to 1 purple werm<br>*/
<<set _parareq = JSON_stringify({blue_werm: 3, red_werm: 3})>>
<<one_parasite_conversion_with_ui _pc.id _parareq "purple_werm">>
<</if>>
<<if parasite_has(_pc, "blue_canal") >= 3 && parasite_has(_pc, "red_canal") >= 3>>
/*[[Combine canals into purple canal->_cur_passage][parasite_retrieve(_pc, 'blue_canal', 3); parasite_retrieve(_pc, 'red_canal', 3) ; parasite_store(_pc, new_parasite('purple_canal', 'mature'))]]
: 3 blue canals and 3 red canals get converted to 1 purple canal<br>*/
<<set _parareq = JSON_stringify({blue_canal: 3, red_canal: 3})>>
<<one_parasite_conversion_with_ui _pc.id _parareq "purple_canal">>
<</if>>
<br>
<span class="nextpassagespace">
[[Tracie has stripped naked->schoolgirl-room]]<br><br>
</span>
<span class="nextpassagedown">
[[Go To Class->Classes]]<br>
</span>
<<set $people.schoolgirl.plot = 4>><font size=3>
''=Bathroom=''
</font>
<br>
@@.width-limit;[img[$image_dir+"other/cat.png"][Toxoplasma Gondii]]@@<br>
<div id="MenuContainer">
<br>
<ul id="navigation">
<span class="nextpassageleft">
</span>
@ [[Jessica's Room->mom-room]]
@ Upstairs Bathroom
<span class="nextpassageright">
@ [[Home Storage]]
</span>
<span class="nextpassageup">
@ [[Home Upstairs]]
</span>
<span class="nextpassagedown">
@ [[Home Downstairs->Home Hallway]]<br>
</span>
</ul>
<br>
</div>
<<movehere $people.pc>>
<<if $people.pc.choker == 0>>
<<audio "homemusic" loop volume 0.2 play>>
<<endif>>
<br>
<<audio "dream" stop>>
<<include "Audio Options">><font size = 4> ''=Your Room=''</font><br><br>
You didn't just dream - you had a wet dream. What a mess. You start cleaning up your sheets and then... you notice something under the bed.<br>
<<if !$game.plot>><<set $game.plot = {}>><</if>>
<<if !$game.plot.canister>><<set $game.plot.canister = 1>><</if>>
<span class="nextpassagespace">
@@.width-limit;[img[$image_dir+"other/canister.png"][Canister Get][$game.plot.canister to 1]]@@<br>
</span>
<<audio "dream" stop>>
<<include "Audio Options">>/* Part 2 day of week info */
<div style="position: absolute;z-index:-10;left:1em;top:6em;height:100px;width:100px;max-width:100%">
<font size = 4>''<<print $days[$day % 7]>>''</font><br>
<font size = 4>''Day <<=$day+1>>''</font>
</div><<if $breedassault == 1>>
You commit to a full-frontal assault.<br><br>
You and your minions quietly climb down from the catwalk, briefly stalk, and attack the nearest scientists. Your assault team leaps upon one of the scientists, who lets out a shriek as they crumple underneath.
To your left, you see a free scientist attempting to raise the alarm. A handful of werms is flung at them. The scientist staggers briefly before falling down, desperately grabbing at the parasites so as to avoid infestation.<br><br>
As they swat a Werm away from their mouth, several other Werms force their way past their jumpsuit, penetrating them from below, eliciting a frantic moan/gasp.<br><br>
An Antari female lies trapped under an assault minion, cowering under their weight as infective fluids drip on her. With a perverse smile, they force a leg between hers, prying them open.
Their lower Werms begin pumping her insides full of Werm spawn, and her mouth is forced open as a Werm squeezes down her throat.<br><br>
The prisoners watch passively as their captors share their fate at the hands of these oddly-colored interlopers. Watching the infestations in progress riles up the prisoners.
It occurs to you that these captives could help. After infesting the female’s neck and planting a Werm inside her brain, she is commanded to release the prisoners.
You are met with a blank stare from the infested victim. Once again, and with more force, you command her to open the cells. Nothing, just the empty eyes of the infested.
It then occurs to you that Antari generally don’t speak English, and this scientist probably didn’t have any sort of translator.
You gesture to the cells and pantomime their doors opening. With a directive she can understand, she immediately complies, heading to a nearby console.<br><br>
<font color = #61D4B8>''The prisoners have been released.''</font><br><br>
You look around – your companions have dealt with the remaining scientists.
<br><br>
<span class="nextpassagespace">
[[Continue->Genetics Laboratory]]
</span>
<<elseif $breedassault == 2>>
A direct assault of this place, basically a prison, could go wrong in so many ways. A stealthy approach is better.<br><br>
One of you squeezes into the ventilation shaft. It gets very cramped very fast - completely claustrophobic. Some places are barely wide enough to fit a human head through. Suddenly, as your team member
passes a ventilation cover, a shoe slams down on it. A wonderful eyeful of an upskirt Antari female comes in full view. Inspiration strikes.<br><br>
The cover is loosened. Footsteps approach, and the team member gets ready. As the next scientist passes over, the ventilation cover is pushed aside and the scientist is pulled down by the legs.
With a startled yelp, drowned out by the moans and gasps of the breeders, the scientist is dragged down into the vent. Their body is quickly smothered with parasites that flood into every orifice. <br><br>
One by one, scientists disappear into the floor. The last scientist notices a distinct lack of coworkers and wonders if today was anyone's birthday.
They take an uneasy look around before making one wrong step forward, falling into blissful captivity.<br><br>
<font color = #61D4B8>''The room has been completely infested and all the prisoners are still in their stalls.''</font><br><br>
<span class="nextpassagespace">
[[Continue->Genetics Laboratory]]
</span>
<<elseif $breedassault == 3>>
You decide to free the prisoners.<br><br>
You gather your minions and collectively release a group of chokers from your wombs. You watch anxiously as they clamber into the prisoner stalls, two per stall.
One choker infests the prisoner, and the other crawls above the door. Each prisoner is so dazed and heavily infested that the choker takes their mind almost immediately.
As the scientists enter the stalls to manage the breeders, the hidden choker descends from above, swiftly penetrating the scientist and
The drugged and newly-infested prisoners cannot overpower the scientists on their own, but it serves as enough of a distraction for the choker in waiting to wrap around the scientist’s neck from behind and tap into their brain.<br><br>
Once all the scientists are infested, you summon them. You think for a moment.
More infested bodies will help, and you’ve already converted a number of perfectly good breeder prisoners. No reason not to bring them along.
The nearest two scientists are giving each other oral sex - you interrupt them and try to make them open the stalls.
You are met with a blank stare. Once again, and with more force, you command one of them to open the cells.
Nothing, just the empty eyes of the infested.<br><br>
With a sigh, you let them continue fucking each other and start poking at the control panels. With a bit of luck, you manage to activate all the doors. The
prisoners stagger out of their cages.<br><br>
<font color = #208B78>''The prisoners have been released and are partially mind controlled.''</font><br><br>
<span class="nextpassagespace">
[[Continue->Genetics Laboratory]]
</span>
<<endif>><<set character_keep.load_all_with_biosuits(2)>>
You stand on an alien world. A portal is here.<br>
<<set $biosuit_counter = biosuit_counter()>>
<<if !parasite($people.pc, "neck", {type: "choker"})>>
<<infest "pc" "neck" "choker">>
<</if>>
<<character_links "" "">>
<br>
Werm Suits: $biosuit_counter.werm <br>
Canal Suits: $biosuit_counter.canal <br>
Star Suits: $biosuit_counter.star <br>
Choker Suits: $biosuit_counter.choker <br>
Total: $biosuit_counter.total <br>
<br>
<span class="nextpassagespace">
[[Logistics Center]]<br>
</span><font size = 4> ''=Antari Breeding Center=''</font><br><br>
[img[$image_dir+"other/breedingcenter.png"]]<br>
You find yourself on a raised catwalk, hidden behind a pile of empty cardboard boxes. Evidently, everybody in the universe uses cardboard.
You are about 40 feet high in a room the size of an airplane hangar.<br><br>
You see rows of stalls filled with infested Antari prisoners. The entire building echoes with moans, gasps, and various sexual noises coming from the incarcerated.
Antari scientists pace between the rows of stalls, directing and managing the parasitic insemination process.<br><br>
To your right, you see a panel that covers access to the ventilation system. To your left are stairs leading down to the ground floor. You weigh your options once again.<br><br>
/* Initializer and exceptions for strategy unlock cheats */
<<run
if (tIsNothing(State.variables.tcheat)) { State.variables.tcheat = {}; }
if (tIsNothing(State.variables.tcheat.ch3AllOptions)) { State.variables.tcheat.ch3AllOptions = false; }
>>
<<set $biosuit_counter = biosuit_counter()>>
<<if (State.variables.tcheat.ch3AllOptions) || $biosuit_counter.werm >= 1>>
<span class="nextpassageup">
[[Stealth Infest->Antari Breeding Center Infest][$breedassault = 2]]<br>
</span>
<<else>>
<div title="This option requires one werm biosuit">
<span class = "inactive">
<a data-passage="Antari Breeding Center Infest" data-setter="$breedassault = 2">
Use Ventilation Shaft
</a> <br>
</span>
</div>
<</if>>
<<if (State.variables.tcheat.ch3AllOptions) || $biosuit_counter.choker >= 2>>
<span class="nextpassagedown">
[[Free the Prisoners->Antari Breeding Center Infest][$breedassault = 3]]<br>
</span>
<<else>>
<div title="This option requires 2 choker biosuits">
<span class = "inactive">
<a data-passage="Antari Breeding Center Infest" data-setter="$breedassault = 3">
Trap Stalls
</a> <br>
</span>
</div>
<</if>><font size = 4>''=Courtyard=''</font><br>
<<thought "pc" "I need to destroy this facility">>
<span class="nextpassagespace">
[[Antari Breeding Center]]<br>
</span>
General Layout
Logistics - Courtyard - Breeding - Simulation - Werm Pit
People (NPC's) get 'used up' between rooms
Starfish breast biosuit allows refreshing of exhausted NPC's
NPC list
sandra
julie
jessica
joan<font size = 4> ''=Run=''</font><br><br>
<<set character_keep.save_all_with_biosuits()>>
<<set $profile = 'person'>>
<<if !parasite($host_choice, "neck", {slot: "penetrating"})>>
<<infest $host_choice "neck" "choker">>
<</if>>
You have chosen to enter the body of
<font color="#208B78">
<<if $host_choice == 'antarifemale'>>
Antari guard female
<<elseif $host_choice == 'antarimale'>>
Antari guard male
<<else>>
/*$chapter_data[3].characters[$host_choice].name*/
<<current_name $host_choice>>
<</if>>
</font>
<br><br>
You slither into their neck vagina and link up with their brain, taking control of their body. With great effort, you drag yourself through the
now-damaged portal the Antari had opened up.<br><br>
You hope it goes back home.<br><br>
<span class="nextpassagespace">
[[Continue to Part 4->Part 4 Variable Set]]
</span><font size = 4> ''=Genetics Laboratory=''</font><br><br>
<<if $labassault == 1>>
You decide to quickly infest the room.<br><br>
You and your minions gather behind the fluid tanks and start releasing dozens of werms onto the ground. They slither across the floor in all directions,
approaching the scientists. One, two, then all are infested as they drop to the floor, struggling as multiple werms enter their face, ass, and pussies.
Guttoral moans fill the room.<br><br>
You assess the situation. All the Antari in the room have been infested. A number of Antari are doubled over, clutching at their asses or abdomens.<br><br>
<font color = #61D4B8>''You gather up your minions, direct the Antari to fuck each other, and prepare to enter the final room.''</font><br><br>
<span class="nextpassagespace">
[[Continue->Werm Pit]]
</span>
<<elseif $labassault == 2>>
You might as well take your time and make sure you do this right.<br><br>
As quietly as possible, everyone with a canal or starfish suit begins to masturbate out of sight, saturating the air with pheromones.
Everyone in the room begins to feel a wave of lust wash over them, Antari and Human alike.
A few minutes pass before the Antari begin to get physical in earnest, loudly kissing and moaning.
Your own minions begin silently - then not so silently - fucking each other in the dark recesses of the lab.<br><br>
One of the Antari scientists is bent over a console, molesting their coworker. They lose their footing and slip, accidentally knocking over one of the
fluid tanks. As it falls, it smashes into the next tank, which cascades into a domino effect destroying all the tanks in the row. As the fluid spills
into the lab, chaos erupts. Hundreds of werms, starfish, and chokers wash over the scientsts, infesting their bodies. Many begin to grow second and
third rows of breasts, others gain a dozen new fuckable holes.<br><br>
You notice a pair of female scientists fucking in a corner, werms connect their bodies at the breast, vagina, and mouth. As they penetrate each other on the
floor, one of the elongated canal tapeworm parasites approaches from behind. It presses against the anal opening of the top Antari, who immediately notices
the violation. She reaches back to try and swat the phallic noodle away, but is heavily distracted by what is happening to the front of her body. The
tapeworm thrashes and pushes forward, sinking more and more of its body inside her. Finally, the last of it's tail end dissappears into the scientists
body. She siezes up in a massive orgasm, spewing jism into the Antari beneath her. The spunk leaks from every orifice, mixing with the tank fluids washing
across the floor.<br><br>
<font color = #208B78>''The Antari in this room have been infested beyond reason.''</font><br><br>
<span class="nextpassagespace">
[[Continue->Werm Pit]]
</span>
<<endif>><font size = 4> ''=Genetics Laboratory=''</font><br><br>
[img[$image_dir+"other/geneticslab2.png"]]<br>
You proceed to the next facility, which appears to house parasite R&D. Upon hearing footsteps, you signal your minions to hide with you behind a row of tanks filled with a cyan liquid.
The footsteps pass. You hazard a closer look at the tanks themselves. <br><br>
You see holding tanks with strangely-colored starfish, canal, and choker parasites. Looking closer, a few tanks contain what appear to be extremely elongated
canal parasites that look almost like tapeworms.<br><br>
At the end of the hall stands a bank of computers, displays, consoles, and other assorted panels.
Six scientists are hunched over screens, some of which seem to clearly be entertainment, rather than work.<br><br>
/* Initializer and exceptions for strategy unlock cheats */
<<run
if (tIsNothing(State.variables.tcheat)) { State.variables.tcheat = {}; }
if (tIsNothing(State.variables.tcheat.ch3AllOptions)) { State.variables.tcheat.ch3AllOptions = false; }
>>
<<set $biosuit_counter = biosuit_counter()>>
<<if (State.variables.tcheat.ch3AllOptions) || $biosuit_counter.werm >= 1>>
<span class="nextpassageup">
[[Quick Infestation->Genetics Laboratory Infest][$labassault = 1]]<br>
</span>
<<else>>
<div title="This option requires 1 werm biosuit">
<span class = "inactive">
<a data-passage="Genetics Laboratory Infest" data-setter="$labassault = 1">
Assault Option
</a> <br>
</span>
</div>
<</if>>
<<set _stealth_flag = $biosuit_counter.canal + $biosuit_counter.star >>
<<if (State.variables.tcheat.ch3AllOptions) || _stealth_flag >= 4>>
<span class="nextpassagedown">
[[Slow Infestation->Genetics Laboratory Infest][$labassault = 2]]<br>
</span>
<<else>>
<div title="This option requires 4 biosuits of either canal or starfish, or any combination thereof">
<span class = "inactive">
<a data-passage="Genetics Laboratory Infest" data-setter="$labassault = 2">
Slow Infection
</a> <br>
</span>
</div>
<</if>><font size = 4>''=Logistics Center=''</font><br><br>
Your eyes are drawn to a nearby computer console. You start fiddling with the touchscreen, which is, to your horror, entirely in an alien language.
You search for a language function. A drop-down menu appears with a vast catalogue of strange, foreign symbols, but you are otherwise out of options.
Deep down the list, you find a United Nations symbol. You click on it and everything turns to English.<br><br>
Whoever was last on this console left their account logged in. A cursory search of the most recent message reveals that today is an Antari holiday.
You glance back at the squirming guards, now freely engaging in all manner of parasitic debauchery with each other and your human minions.
They were just a skeleton crew, almost two dozen others had the day off. This couldn’t have been better-timed. If you had invaded any other day, the garrison probably would have overwhelmed you.<br><br>
Your attention wanders back to the console. A closer look at the project summaries betrays the true purpose of the facility.
This is a biological weapons factory to be used by Antari against their own kind. The weapon in question, to your surprise, is the Werm Program.
A relatively new development, the Werm is a biological superweapon in its beta-testing phase.
Though Earth is not explicitly mentioned, the files describe “test planets” which the Werm was to be unleashed upon to study its efficacy.
Upon completion of the test runs, all evidence of the bioweapon was purged from the planet’s surface. Until you.<br><br>
Further reading sheds light on the motivation behind such a dangerous and powerful creation the Werm represent.
There are evidently thirty-five “core worlds” in the Antari Empire, a vast polity given the rarity of habitable planets.
These core worlds are mostly located around mature planets in the outer arms of the Milky Way.
Keeping the most distant core worlds tied together with the heart of Antari space is a logistical nightmare that even the dominant intelligence in our galaxy can scarcely manage.
Political strife of all kinds, usually derived from conflicting interpretations of interstellar law, is the norm in these outer worlds.
Such conflict has repeatedly flared up in the past, provoking multiple brutal civil wars within Antari space, the most recent of which was especially sanguinary.<br><br>
Like any other Antari rebellion, the insurgents destroyed or otherwise sabotaged the portal network, protecting them from immediate retribution, buying them time to organize.
The punitive response fleet had to travel conventionally, but the expected minor battle between the Imperial Fleet and the rebel-controlled Planetary Defense Grid never happened.
Antari leadership was intent on making a permanent example of these malcontents.<br><br>
Staying out of weapons range, the Imperial Fleet instead deployed a planetary weapon of mass destruction.
They dispersed a layer of dust in a ring around the local star, between it and the planet. Sunlight faded to a hellish twilight at its brightest.
This “Dust Siege” quickly led to complete ecosystem failure and societal collapse from the resultant lack of food and power.
People slaughtered each other in droves. Imperial command broadcast the madness to other core worlds; a grim reminder of the price of stepping out of line.<br><br>
The Antari are not without a sense of morality, even up in the highest military echelons. The ones perpetrating the atrocity were also horrified by it, and they sought alternative means of quenching rebellions.
Apocalyptic weapons like black hole generators and thermonuclear bombardment were not viable. Habitable planets are too valuable to extinguish or render unlivable.
Viral attacks were explored, but a virus is virtually impossible to control, as runaway mutations and zoonotic transfers to local wildlife often caused similar habitability issues.
A breakthrough was made by engineering a large, multicellular organism from scratch to propagate in a viral matter; as a parasite.
The vastly-slower pace of evolution and mutation of multicellular life seemed a natural fit –
fearsome offensive capability combined with the comparative ease of disposal of the parasites after pacification is achieved.<br><br>
Further reading brings you into the layout of the entire facility. There are 4 main structures/departments, arranged in a line.<br>
''Logistics Center'' - Your current location. Houses personnel on-site in the short term and houses the all-important off-world portal, allowing transit of people, goods, and services at such a pace that more or less can hold Antari society together.
Personnel do not typically stay at the facility due to the ease of travel, but in case of portal failure, supplies are stockpiled for short-term habitation.<br>
''Breeding Center'' - The next building down the line. Antari criminals are kept here against their will to serve as Werm breeders.
Ethically indefensible, but secretly condoned by shadowy elements of Imperial Command as necessary, given their tenuous political situation.<br>
''Genetics Laboratory'' - A facility full of bioincubators, which house new and experimental forms of weaponized parasites.<br>
''Werm Pit'' - Little more than a giant pit to hold all the stockpiled and newly-birthed Werm specimens.
At the center of the pit lies a suppression device that uses some form of magnetic resonance to pacify the Werms and keep them from escaping the pit.
It also prevents parasitic mergers, keeping them all in a state of arrested development.<br><br>
<span class="nextpassagespace">
[[Head to the Breeding Center->Antari Breeding Center]]
</span><font size = 4> ''=Logistics Center=''</font><br>
<<if $logassault == 1>>
You and your minions hide in the corners of the room, allowing werms to slither out of your orifices and across the floor.<br><br>
One by one the logistics workers fall silent, dropping to the floor as the werms find their targets.<br><br>
Moans fill the room as the Antari give in, one by one, to the unnatural pleasure.<br><br>
You stand up and give the newly-infested guards a single directive.<br><br>
<<thought 'pc' "Fuck.">><br><br>
<font color = #61D4B8>''The room has been infested and you can now investigate this strange place.''</font><br><br>
<span class="nextpassagespace">
[[Investigate->Logistic Center Investigate]]
</span>
<<elseif $logassault == 2>>
A stealthy approach makes the most sense.<br><br>
Squeezing into the nearby air duct, your team discreetly slides along the metal shaft until they have reached the center of the room. They peer from a small ventilation panel.
Underneath, all the guards are milling about.<br><br>
Pheromones begin to saturate the air. Before long, they have filled the entire room.<br><br>
The minutes drag on, and nothing seems to have changed. Are… are they immune? Are they a bunch of prudes?
Doubt begins to gnaw at you, maybe this was a stupid idea… suddenly, you hear a muffled moan. One of the guards in their cot… there’s motion around their crotch. It’s working!
A few moments later, another pair of guards begins to draw closer to each other. They appear to be anxiously flirting.<br><br>
The pheromones continue to broadcast. The concentration is increasing. Strangled gasps and moans begin to escape the masturbating guard in their cot.
The flirting guards have gotten physical, making out and feeling each other up – their weapons long since forgotten on nearby cots.
Perhaps… perhaps a quick attack would- no. Don’t be hasty.<br><br>
The minutes march on, and the Antari have begun to lose themselves to hedonism.
The overly-affectionate pair degenerated into full-on doggy-style sex, luring the other guards into utter frenzy.
You have also begun to masturbate. Once the guards in the impromptu orgy begin to openly scream and shriek in pleasure, you know the time has come. You burst into the room with your followers.
The guards barely register their own demise as parasites invade their every hole.<br><br>
Now you can investigate the room.<br><br>
<span class="nextpassagespace">
[[Investigate->Logistic Center Investigate]]
</span>
<<elseif $logassault == 3>>
You weigh your options. Perhaps the guards can be persuaded to do the heavy lifting for you?<br><br>
Your team gestates a choker parasite. As menacingly as it can, it clambers into the nearby air duct. It reminds you of a giant waffle trying to squeeze
itself into a toaster. You chuckle slightly, and the choker feels slightly bad about itself as it squeezes its body into the duct.<br><br>
You watch through a window, your body on edge, as it slips through an air vent, across the floor, and under the covers of a sleeping guard.
A light gasp precedes some movement from the guard. You heart skips a beat. The guard tenses, and then goes slack, their jaw slightly open. Phew.
Now for the waiting game.<br><br>
Nearly fifteen minutes pass as you and your cohorts idly masturbate while waiting. The choker dominates the mind and body of the host guard.
Finally, after what felt like the hundredth check-in, the Antari gets out of bed and lets down their hair to hide the choker.
They walk straight up to another guard, dragging them by the hand to the room you are hiding in with minimal explanation.<br><br>
As soon as the door swings open, the choker-infested guard shoves their victim inside, kicks the door closed, and waits.
The rest of your crew each grabs a limb and covers their mouth. At first, the guard is too stunned to react, but the gravity of their situation strikes home very quickly.
Their eyes go wide with terror, and they begin to futilely thrash as every sort of parasite is unceremoniously crammed in wherever it can fit.
Each new parasitic appendage is serviced by orifices and canals to more quickly indoctrinate the Antari with pleasure.
A few minutes later, the guard is completely under your control.
Once their parasites retreat into their body, the newly-converted guard walks out with the first Antari to lead another fresh guard into the room.<br><br>
<font color = #208B78>''All the guards are fully infested. You command them to fuck each other as you investigate the room further.''</font><br><br>
<span class="nextpassagespace">
[[Investigate->Logistic Center Investigate]]
</span>
<<endif>><font size = 4> ''=Logistics Center=''</font><br><br>
[img[$image_dir+"other/logistics3.png"]]<br>
You peer through a dirty window into the building. It appears to be some sort of transportation and rest facility.
An expansive hallway dominates the interior, easily wide enough to accommodate vehicles, whose scorch marks litter the floor.
On one end of the hallway is clearly a portal, humming with energy and sized for material. The other end leads to some sort of crystalline reticulated door.
Like… a garage door? The rest of the building is littered with beds and cots of all varieties, presumably to house whomever comes through the portal.
A small duct runs the length of the facility. Four guards are visible, either lying on cots or wandering around.<br><br>
<<set $profile = 'default'>>
/* Initializer and exceptions for strategy unlock cheats */
<<run
if (tIsNothing(State.variables.tcheat)) { State.variables.tcheat = {}; }
if (tIsNothing(State.variables.tcheat.ch3AllOptions)) { State.variables.tcheat.ch3AllOptions = false; }
>>
<<set $biosuit_counter = biosuit_counter()>>
<<if (State.variables.tcheat.ch3AllOptions) || $biosuit_counter.werm >= 3>>
<span class="nextpassageup">
[[Standard Infestation->Logistics Center Infest][$logassault = 1]]<br>
</span>
<<else>>
<div title="This option requires 1 werm biosuit">
<span class = "inactive">
<a data-passage="Logistics Center Infest" data-setter="$logassault = 1">
Assault Option
</a> <br>
</span>
</div>
<</if>>
/* Mind Control requires the PC to be wearing a choker biosuit */
<<if (State.variables.tcheat.ch3AllOptions) || $biosuit_counter.choker >= 1>>
<span class="nextpassagedown">
[[Mind Control->Logistics Center Infest][$logassault = 3]]<br>
</span>
<<else>>
<div title="This option requires 1 choker biosuit">
<span class = "inactive">
<a data-passage="Logistics Center Infest" data-setter="$logassault = 3">
Mind Control Option
</a> <br>
</span>
</div>
<</if>>
<br>
<div id="MenuContainer">
<br>
<ul id="navigation">
[[Who is here->Antari Portal Room]]<br>
</ul>
<br>
</div>
<<audio "homemusic" stop>>
<<audio "assault" loop play>>
<<include "Audio Options">><font size = 4> ''=Decisions=''</font><br><br>
<<set $host_choice = {}>>
You slither across the floor. Your werm senses allow you to 'see' everything in a wide radius around you, as if you had 360 degree x-ray vision. You notice the edge of
the werm pit - the shimmer of the containment field is still intact. But there has been a breach. Rene was thrown into the pit from the explosion. As she made her
way to the edge, reaching up over the lip of the pool, she suddenly begins to convulse and vomit. Her lunch is the first thing to be ejected from her stomach. As she
continues to heave, the fluid turns translucent blue. Massive amounts of werm lubricant spill from her mouth as the first werms pour out of her throat. Below the waterline,
hundreds of werms are thrashing madly to squeeze themselves into Rene's ass, using her body as a tunnel out of the containment field. She stares blankly, overloaded by
the hyperstimulation of werms squirming around inside her, traveling up through her intestines and stomach to eject themselves from her mouth.<br><br>
Clearly, she is fucked.<br><br>
Turning back to your own situation, there is a decision to be made. You need to be mobile, and that means entering another body. Which body do you occupy?<br><br>
/* Initializer and exceptions for strategy unlock cheats */
<<run
if (tIsNothing(State.variables.tcheat)) { State.variables.tcheat = {}; }
if (tIsNothing(State.variables.tcheat.ch3AllOptions)) { State.variables.tcheat.ch3AllOptions = false; }
>>
/* print the crew */
<<character_links "ExitPart3" "host_choice">>
/* There are also some Antari guards on the ground here but they are only accessible if you used the choker suit option to take over the room. */
<<if (State.variables.tcheat.ch3AllOptions == true) || $breedassault == 3>>
<span class="nextpassagespace">
[[Antari guard male->ExitPart3][$host_choice = 'antarimale']] <font color="#208B78"> is infected with a Choker Suit</font><br>
</span>
[[Antari guard female->ExitPart3][$host_choice = 'antarifemale']] <font color="#208B78"> is infected with a Choker Suit</font><br>
<<else>>
<div title="Was there a way to get more minions in this place...">
<span class = "inactive">
Unknown <br>
</span>
</div>
<</if>><font size = 4>''=The Story So Far=''</font><br><br>
<<set $profile = 'default'>>
<<set chapter_init(undefined, "3")>>
<<if !parasite($people.pc, "neck", {type: "choker"})>>
<<infest "pc" "neck" "choker">>
<</if>>
/*<<set $biosuit_counter = biosuit_counter()>>*/
<<if !ch_flag('continue_p2')>>
<<set $people.pc.orig_sex = "F">>
<<set $people.pc.body.breasts.cur.size = 80>>
<<set $people.pc.body.vagina.cur.type = 'human'>>
<<set send_to_part_3('sis1')>>
<<set send_to_part_3('sis2')>>
<<set send_to_part_3('labrat')>>
<<set send_to_part_3('mom')>>
<<set send_to_part_3('futa')>>
<<set send_to_part_3('guard')>>
<<infest "pc" "external" "werm_suit">>
<<infest "sis1" "external" "werm_suit">>
<<infest "sis2" "external" "werm_suit">>
<<infest "labrat" "external" "canal_suit">>
<<infest "mom" "external" "canal_suit">>
<<infest "futa" "external" "star_suit">>
<<infest "guard" "external" "star_suit">>
<<set part2_biosuit('pc', 'set', 'Werm Suit')>>
<<set part2_biosuit('sis1', 'set', 'Werm Suit')>>
<<set part2_biosuit('sis2', 'set', 'Werm Suit')>>
<<set part2_biosuit('labrat', 'set', 'Canal Suit')>>
<<set part2_biosuit('mom', 'set', 'Canal Suit')>>
<<set part2_biosuit('futa', 'set', 'Star Suit')>>
<<set part2_biosuit('guard', 'set', 'Choker Suit')>>
<<endif>>
/* used_in_part_3() example */
/* <<if used_in_part_3(npc flaged name)>> and by default it will check if it's TRUE */
/*
<<if used_in_part_3("pc")>>
Chloe is on board. <br>
<<else>>
You didn't manage to get on board.<br>
<<endif>>
<<if used_in_part_3("futa")>>
Quinn is on board. <br>
<<else>>
Quinn didn't manage to get on board.<br>
<<endif>>
*/
/* end of example */
You are Chloe. You were abducted by an alien power, the Antari, as a guinea pig for their latest bioweapon, the Werm. Upon the success of the test run, you were cleansed of your infestation
and returned to your dreary and tedious life back on Earth.<br><br>
You were not alone, however. An unknown actor provided you with new parasites, which, having nothing better to do with your life, you stuffed into your body and those of the people around you.
Within a few weeks, your entire hometown was a warren of Werm, with the infested having essentially overthrown much of local society, from the seediest strip clubs to schools and even shopping malls.
Fortunately, your hometown is so irrelevant that nobody else seemed to care.<br><br>
Upon the domination of your household, an Antari scientist, Joan, broke into your house and explained that your time aboard the spaceship was a setup, but that he didn’t know who had provided you with parasites
when you returned to Earth. When he tried to take you to be de-infested, a family member caught him off-guard, and you infested him.<br><br>
Upon his interrogation, with a little help from a Werm inside his brain, you learn where his spaceship was parked. While fixing it up, you are ambushed by another Antari scientist, Rene, who
subdued you and your Werm, trying to make you her personal slave. The commotion that caused attracted a group of humans you had infected earlier, and you manage to escape in the chaos, as did Rene.
You realized that the hammer was going to come down from the Antari homeworlds if you simply let Rene escape. Out of options, you jury-rig Joan’s spaceship to take you to another world,
and you brought your most heavily-infested minions with you. It wasn’t much of a plan, but it was better than waiting for a vast interstellar empire to make the first move.<br><br>
<span class="nextpassagespace">
[[Start Part 3->Logistics Center][$biosuit_counter = biosuit_counter()]]
</span><center>
/* <a data-passage="Antari Portal Room"> */
<<if $profile == 'werm'>>
<br><br><br>
<div style="display:inline-block;position: relative;z-index: 0;height:153px;width:250;">
[img[$image_dir+"parasites/wermsmall.png"]]
</div>
<<elseif $profile == 'person' && $host_choice != 'pc'>>
<br>
<<if $host_choice == 'antarifemale' || $host_choice == 'antarimale'>>
<<set _antari_host_choice = $host_choice + '-image'>>
<<include _antari_host_choice>>
<<else>>
<<set _host_image = $chapter_data[3].profiles[$host_choice]>>
<img class = "resize_fit" @src = "_host_image">
<</if>>
<<else>>
<div style="display:inline-block;position: relative;z-index: 0;height:710px;width:320px;">
<<if !parasite($people.pc, "external", {slot: "covering"})>>
<div style="position: absolute;z-index: 0;left: 0px;top: 0px;">
[img[$image_dir+"pc/mcch1start/pants.png"]]
</div>
<div style="position: absolute;z-index: 1;left: 0px;top:0px;">
[img[$image_dir+"pc/mcch1start/arms.png"]]
</div>
<div style="position: absolute;z-index: 2;left: 0px;top: 0px;">
<<if $people.pc.body.breasts.cur.size >= 40 || sex($people.pc) == "F">>
[img[$image_dir+"pc/mcch1start/backgroundfemale.png"]]
<<elseif $people.pc.body.breasts.cur.size >= 10>>
[img[$image_dir+"pc/mcch1start/backgroundtransition.png"]]
<</if>>
</div>
<div style="position: absolute;z-index: 3;left:0px;top:0px;">
<<if parasite($people.pc, "neck", {family: "choker", slot: "penetrating"})>>
[img[$image_dir+"pc/mcch1start/throatinfested.png"]]
<<else>>
[img[$image_dir+"pc/mcch1start/throatclean.png"]]
<</if>>
</div>
<div style="position: absolute;z-index: 4;left: 0px;top: 0px;">
<<if $people.pc.body.breasts.cur.size >= 40 || sex($people.pc) == "F">>
[img[$image_dir+"pc/mcch1start/femaleheadneutral.png"]]
<<elseif $people.pc.body.breasts.cur.size >= 10>>
[img[$image_dir+"pc/mcch1start/transitionheadneutral.png"]]
<<else>>
[img[$image_dir+"pc/mcch1start/maleheadneutral.png"]]
<</if>>
</div>
<div style="position: absolute;z-index: 5;left: 0px;top:0px;">
<<set _img = "pc/mcch1start/torso"+lowercase(cupsize($people.pc))+".png">>
[img[$image_dir+_img]]
</div>
<<if parasite($people.pc, 'vagina', {slot: 'gestating'}) || parasite($people.pc, 'anus', {slot: 'gestating'})>>
<div style="position: absolute;z-index: 6;left: 0px;top:0px;">
<<set _img = "pc/mcch1start/stomach"+lowercase(cupsize($people.pc))+".png">>
[img[$image_dir+_img]]
</div><</if>>
<<else>>
<<if parasite($people.pc, "external", {type: "werm_suit"}) || parasite($people.pc, "external", {type: "canal_suit"}) || parasite($people.pc, "external", {type: "star_suit"}) || parasite($people.pc, "external", {type: "choker_suit"})>>
<div style="position: absolute;z-index: 1;left: 0px;top: 0px;">
[img[$image_dir+"pc/biosuit/pcbiosuit1.png"]]
</div>
<</if>>
<<if parasite($people.pc, "external", {type: "canal_suit"})>>
<div style="position: absolute;z-index: 2;left: 0px;top: 0px;">
[img[$image_dir+"pc/biosuit/pcbiosuitcanal.png"]]
</div>
<<elseif parasite($people.pc, "external", {type: "star_suit"})>>
<div style="position: absolute;z-index: 2;left: 0px;top: 0px;">
[img[$image_dir+"pc/biosuit/starfishbiosuit.png"]]
</div>
<<endif>>
<<if parasite($people.pc, "neck", {family: "choker", slot: "penetrating"}) && !parasite($people.pc, "external", {type: "canal_suit"})>>
<div style="position: absolute;z-index: 3;left: 0px;top: 0px;">
[img[$image_dir+"pc/biosuit/pcbiosuitneck.png"]]
</div>
<</if>>
<<if $game.settings.show_mouth_canal_art == true>>
<<if parasite($people.pc, "mouth", {family: "canal", slot: "lining"})>>
<div style="position: absolute;z-index: 4;left: 0px;top: 0px;">
[img[$image_dir+"pc/biosuit/pcbiosuitoral.png"]]
</div>
<</if>>
<</if>>
/*
<<if parasite($people.pc, "vagina", {family: "canal", slot: "lining"}) && !parasite($people.pc, "external", {type: "canal_suit"})>>
<div style="position: absolute;z-index: 5;left: 0px;top: 0px;">
[img[$image_dir+"pc/biosuit/pcbiosuitvagina.png"]]
</div>
<</if>>
*/
<<if parasite($people.pc, "external", {type: "star_suit", merged: true}) && parasite($people.pc, "neck", {family: "choker", slot: "penetrating"})>>
<div style="position: absolute;z-index: 6;left: 0px;top: 0px;">
[img[$image_dir+"pc/biosuit/quadstarfish1.png"]]
</div>
<<elseif parasite($people.pc, "external", {type: "star_suit", merged: true})>>
<div style="position: absolute;z-index: 6;left: 0px;top: 0px;">
[img[$image_dir+"pc/biosuit/quadstarfish2.png"]]
</div>
<</if>>
<<if parasite($people.pc, "neck", {family: "choker", slot: "penetrating"}) && parasite($people.pc, "external", {type: "canal_suit"})>>
<div style="position: absolute;z-index: 7;left: 0px;top: 0px;">
[img[$image_dir+"pc/biosuit/pcbiosuitcanalneck.png"]]
</div>
<</if>>
<<if parasite($people.pc, "external", {type: "choker_suit"}) && !parasite($people.pc, "neck", {family: "choker", slot: "penetrating"})>>
<div style="position: absolute;z-index: 7;left: 0px;top: 0px;">
[img[$image_dir+"pc/biosuit/chokersuit.png"]]
</div>
<</if>>
<<if parasite($people.pc, "external", {type: "choker_suit"}) && parasite($people.pc, "neck", {family: "choker", slot: "penetrating"})>>
<div style="position: absolute;z-index: 7;left: 0px;top: 0px;">
[img[$image_dir+"pc/biosuit/chokersuitneck.png"]]
</div>
<</if>>
<</if>>
</div>
<</if>>
/* </a> */
</center><font size = 4> ''=Werm Holding Pit=''</font><br><br>
/* you get turned into a werm */
<<set $profile = 'werm'>>
<<if $pitassault == 1>>
You stand alone amongst the dim hum of alien machinery and soft ambient light. The eerie glow of the werm pool washes over your face as you stare down into
it. The writhing mass and pulsing energy shield are hypnotizing, like staring into a fire. The air is cold, but you feel warm.
You contemplate how you got here and what it means.<br><br>
The silence is broken by a shrill whistle, violently penetrating your introspective moment. Antari guards emerge from the darkness in all directions, leveling
their weapons at you. Your primitive brain is stunned, trying to catch up with the situation, but the werms infesting you and your party react instantly. Your
body is propelled into evasive action with the rest of your squad. They dodge and weave through the machinery, causing chaos and confusion. Sparks and
bits of metal fly through the air - even with nightvision, heat vision, and headset communication equipment the Antari can't seem to pin down your crew.
They begin to fall, one by one, succumbing to the infestation.<br><br>
The Antari watch in terror as their team members are grabbed by the mouth and crotch, injected with werms, and left writhing on the ground in pleasure
amidst a sea of blue and red chaos. The flames and electricity form a chaotic background to the weaponfire and primal screams echoing through the room.<br><br>
Behind you, across the room, the door bursts open. It's Rene, and a group of elite Antari commandos! Barking out orders, she and the rest of her team advance across the room. They are armed
with unusual weapons - not bullets, but some kind of energy wave gun that completely disables any parasites it hits. Your minions are rapidly cut down. You falter. You - and the werm in your brain -
feel the creeping sense of fear climb up your spine. In a raging act of cowardice, you turn and run as your companions fall to the Antari. Rene is very
confident, swiftly and efficiently directing her team. She may be a psychopath, but in the heat of battle she seems to be a fine-tuned machine.
It's not long before you are the only one left in the room.<br><br>
You expect some kind of speech, some gloating and end-of-the-line banter from Rene, who has you surrounded in a corner behind some kind of tank full of fluid.
What you actually receive is a grenade, lobbed over the tank, which lands at your feet. The werm in your brain quickly reacts, picking up the grenade
and slamming it into the tank. It triggers right as it hits the metal wall - but instead of exploding with fire, it emits a strong energy pulse. It's
the same kind of energy that disables the werms. However, contact with the weird alien metal of the tank alters the nature of the blast wave.
You feel like you get violently ejected, but your body simply slumps to the floor.
Liquid pours out of a hole created in the tank where your grenade made contact.<br><br>
Rene stands over you. You can barely make out something she is saying to the other Antari - they've set up a portal nearby. The bodies of your minions are being heaped together near the portal entrance. Suddenly, everyone
begins to panic and run. The liquid coming from the tank has finally made contact with one of the numerous small fires in the facility - a trail of flame snakes back to the tank and it explodes violently. You are tossed a good
20 feet away, and are thrown out of your body.<br><br>
<<elseif $pitassault == 3>>
Julie begins fiddling with one of the panels on the edge of the pool. She moves from one to the next, attempting to find a door control or security terminal,
anything that would let you move on to the rest of the facility.<br><br>
It looks like she's found the right panel, but her excitement diminishes as she pokes at several unresponsive buttons - frustrated, she slams the panel
with her palm and walks over to the next console.<br><br>
As she does, a causeway lifts from the ground beneath her and begins extending toward the center of the pit. Julie is carried with it but loses her balance,
tumbling off the platform and falling through the energy shield into the seething mass of werms.<br><br>
She swims through the thick, viscous pool back toward you. Several moving platforms cause you and your followers to stay slightly back from lip of
the pool. Julie manages to grab onto the rim and hoist herself up over the edge - and suddenly freezes. She starts convulsing, her arms tremble and she
slowly sinks back down into the slimy soup. Her head remains visible, lifted over the edge of the concrete, and you see her mouth bulge from within. Her
lips are forced open as a gigantic werm spills out of her orifice, followed by another, and another.<br><br>
[img[$image_dir+"sis1/wermpool.png"]]<br><br>
A stream of werms push up into her body, flowing through her like a bridge to escape past the energy shield. Ten, twenty, fourty - they continue to pour out
and over the concrete, squirming away in all directions. Too weak from the stimulation, it's all she can do to hold on to the side of the pool as the parasites
funnel through her. The pool is so deep, even at the edge, that she can't even touch the bottom to use her legs to lift her up.<br><br>
After staring at the werm exodus for a minute, you finally gather up the courage to approach her and grab her arms. Your other followers assist, and you are
able to pull her up out of the squishy glowing mass below.<br><br>
Behind you, across the room, the door bursts open. It's Rene, and a group of elite Antari commandos wearing gas masks! Barking out orders, she and the rest of her team advance across the room you just conquered. They are armed
with unusual weapons - not bullets, but some kind of energy wave gun that completely disables any parasites it hits. The closest infested Antari are quickly struck down. You falter. You - and the werm in your brain -
feel the creeping sense of fear climb up your spine. In a raging act of cowardice, you turn and run as your companions fall to the Antari. Rene is very confident, swiftly and efficiently directing her team. She may be
a psychopath, but in the heat of battle she seems to be a fine-tuned machine. It's not long before you are the only one left in the room.<br><br>
You expect some kind of speech, some gloating and end-of-the-line banter from Rene, who has you surrounded behind some kind of tank full of fluid. What you actually receive is a grenade, lobbed over the tank, which lands
at your feet. The werm in your brain quickly reacts, picking up the grenade and slamming it into the tank. It triggers right as it hits the metal wall - but instead of exploding with fire, it emits a strong energy pulse. It's
the same kind of energy that disables the werms. However, contact with the weird alien metal of the tank alters the nature of the blast wave. You feel like you get violently ejected, but your body simply slumps to the floor.
Liquid pours out of a hole created in the tank where your grenade made contact.<br><br>
Rene stands over you. You can barely make out something she is saying to the other Antari - they've set up a portal nearby. The bodies of your minions are being heaped together near the portal entrance. Suddenly, everyone
begins to panic and run. The liquid coming from the tank has finally made contact with one of the numerous small fires in the facility - a trail of flame snakes back to the tank and it explodes violently. You are tossed a good
50 feet away, and are thrown out of your body.<br><br>
<</if>>
...<br><br>
What? Thrown out of your body? You try to sense your surroundings. Your vision is unusual. You can 'see' about ten feet in any direction
all at the same time. You can see your body just a few feet away. It's absolutely massive, the size of a house. You...<br><br>
You have become a werm.<br><br>
<span class="nextpassagespace">
[[Crawl for your life->MinionDecision]]
</span><font size = 4> ''=Werm Holding Pit=''</font><br><br>
This arena-shaped building has a massive pit of Werms at its center, roughly the size of an Olympic swimming pool. A faint glow emanates from the pit, caused
by an energy field that caps the surface. At the center of the pit is a pillar of machinery which emits a constant hum.
Ringing the pool are a series of raised platforms adorned with all sorts of consoles and instrumentation. <br>
Nobody is in the room. It gives off an eerie silent feeling.<br><br>
[img[$image_dir+"other/wermpool.png"]]<br>
<font color = cyan>//The pillar suppresses us. Break it or shut it down and we will be free.//</font><br><br>
<<thought 'pc' "I came here to-">><br><br>
<font color = cyan>//You must obey. You will disable the pillar.//</font><br><br>
Your mind is flooded with purpose. Your purpose. You must disable the pillar by any means. You must obey.<br><br>
/* Initializer and exceptions for strategy unlock cheats */
<<run
if (tIsNothing(State.variables.tcheat)) { State.variables.tcheat = {}; }
if (tIsNothing(State.variables.tcheat.ch3AllOptions)) { State.variables.tcheat.ch3AllOptions = false; }
>>
<<set $biosuit_counter = biosuit_counter()>>
/* assault option should be the same 2 NPC's + PC werm suit */
<<if (State.variables.tcheat.ch3AllOptions) || $biosuit_counter.werm >= 3>>
<span class="nextpassageup">
[[Use force->Werm Pit Climax][$pitassault = 1]]<br>
</span>
<<else>>
<div title="Three team members must have a werm suit">
<span class = "inactive">
<a data-passage="Werm Pit Climax" data-setter="$pitassault = 1">
Use force
</a> <br>
</span>
</div>
<</if>>
/* Use Julie, requires that Julie is present and mind-controlled*/
<<if (State.variables.tcheat.ch3AllOptions) || part2_biosuit('sis1', 'state')>>
<span class="nextpassagedown">
[[Use Julie->Werm Pit Climax][$pitassault = 3]]<br>
</span>
<<else>>
<div title="Julie must be present">
<span class = "inactive">
<a data-passage="Werm Pit Climax" data-setter="$pitassault = 3">
Use stealth
</a> <br>
</span>
</div>
<</if>><<set _cur_fight = $antari_arena.cur_fight>>
<<if _cur_fight>>
<<antari_battle _cur_fight.pc _cur_fight.target>>
<<else>>
<<if $i4ata>>
--- Testing battle with `Sapphire` --- <br>
<<antari_battle $game.entities.cur_identity 'sapphire'>>
<<else>>
No fight scudeled at the moment.<br>
<span class="nextpassagespace">
[[Return->Arena]]
</span>
<</if>>
<</if>><font size = 4>''=Antari Black Market=''</font><br><br>
<<set _passage = passage()>>
<<set _room = $rooms['Antari Black Market']>>
<<set _infected_antari = quests.get('antari', 'infected')>>
<<set _infested_antari = quests.get('antari', 'infested')>>
/* Extra 15px for text to not be too close */
<div style="display:inline-block;position: relative;z-index: 0;height:356px;width:515px;float:right;">
<<if _infested_antari >= 100000>>
[img[$image_dir+"kimelea/bminfest.png"]]<br>
<<elseif _infected_antari >= 1000 || _infested_antari >= 1000>>
[img[$image_dir+"kimelea/bminfect.png"]]<br>
<<else>>
[img[$image_dir+"kimelea/blackmarket.png"]]<br>
<<endif>>
</div>
<<if _infected_antari > 0>>
<font color='#61D4B8'>There are currently _infected_antari infected antari.</font><br>
<</if>>
<<if _infested_antari > 0>>
<font color='#208B78'>There are currently _infested_antari infested antari.</font><br>
<</if>>
The Antari Black Market is a hive of scum and villany. At least, it used to be. It's been cleaned up, mostly from internal pressure as the
backstabbing and degeneracy got so bad even the criminal element of Antari society was unable to bear it any longer. Although maintenance is
clearly not their priority, the underground halls of the black market are mostly clean with very few vermin scurrying about. A paramilitary police force keeps
vendors in check and prevents dangerous altercations from breaking out.<br><br>
/*<<room_system 'infestation' _passage>><br>*/
The history of Antari technological superiority began with the discovery of neutron lattice manipulation. Before that, all computers relied on atoms as the smallest unit of volume. Arranging neutrons and protons into
stable logic gates gave rise to the possibility of reducing computer size by a further 99%. However, the density was roughly on par with a neutron star, and any practical logic system would collapse in upon itself. This
issue was solved with the discovery of the euboson, an exotic arrangement of quarks that created a negative graviational field. By arranging a lattice of neutrons and eubosons, protons were used as a signal particle to
create the first calculator smaller than an atom. An interpreter read the altered electrical field from the calculator to display the result of operations. Technology with smaller-than-atom computing was named
'Pantech', but sounded horrible to everyone so colloquially it is known as 'Dynotech'.<br><br>
This breakthrough led to the dominance of Antari technology and culture in the galaxy for several reasons. The first and foremost was that Antari tech became superior by several orders of magnitude, but equally as important
was the fact that it couldn't be reverse engineered. Only a handful of civilizations were near the point of being able to understand this new strata of computer technology and they were the first to be attacked by the new
Antari weapons of war.<br><br>
However, Antari dominance of the galaxy has clearly been deemed a small price to pay for the new level of luxury that everyone seems to be living in.
Medical nanobots, general AI, mind uploading, personal supercomputers - these are some of the many benefits shared in this new age.<br><br>
<<set _p = 'adminbmarket'>>
<<if $pulsegrenade == 1>> <font color = grey>Pulse Grenade Obtained.</font><br><br>
<<elseif _infected_antari >= 10000 || _infested_antari >= 10000>>
[[Ionic Pulse Frequency Grenade->PulseGrenade]]<br>
- Antari bio weapon used to stun organic creatures. It works by causing neurons and nerve cells to randomly and violently discharge action potentials. Causes
neural networks to behave strangely. Loss of consciousness, time dilation, and flashes of light are all standard effects of this grenade. The effect
spreads roughly 3 meters out with a logarithmic dropoff of efficacy beyond that point. It was used successfully to suppress dense riots right after being
invented, but once the abysmally small effective radius was well known it stopped being a useful tool for the police. It is now only used in very specific
circumstances.<br><br>
<<else>><font color = grey>Ionic Pulse Frequency Grenade unlocked at 10000 infected Antari</font><br><br>
<<endif>>
<<if $translator == 1>> <font color = grey>Universal Translator obtained.</font><br><br>
<<elseif _infested_antari >= 10000>>
[[Universal Translator->Translator]]<br>
- Exactly what it sounds like. A small bio/nano piece of hardware that contains roughly 12,000 languages spoken throughout the universe. It seems like a lot,
except around 6,700 of those are just Antari dialects. Hailed simultaneously as one of the most useful tools and also woefully incomplete garbage, the
universal translator remains the travelers best friend and most hated device.<br><br>
<<else>><font color = grey>Universal Translator unlocked at 10000 infested Antari</font><br><br>
<<endif>>
<<if $neuraldust == 1>> <font color = grey>Neural Dust Obtained.</font><br><br>
<<elseif _infested_antari >= 1000000>>
[[Neural Dust->Neuraldust]]<br>
- Allows the user to use brain waves to activate small objects, appliances, and computers that have wireless capability. The manufacturers of neural dust
take no responsibility for what happens when these objects talk back to the user.<br><br>
<<else>><font color = grey>Neural Dust unlocked at 1000000 infested Antari</font><br><br>
<<endif>>
<div id="MenuContainer">
<ul id="navigation">
<span class="nextpassageleft">
@ [[Kimelea->AntariTown]]
</span>
@ [[Arena]]
@ [[Portal Hub->PortalHub]]
@ [[Hospital->P4 Hospital]]
@ Black Market
<span class="nextpassageright">
@ [[Neighborhood->Neighborhood]]
</span>
</ul>
</div><<return_here>>
<font size = 4> ''=Portal Hub - Bureaucrat Visitation=''</font><br><br>
<<set _passage = passage()>>
<<if quests.get('main', 'bureaucrat') == 4>>
Tanza laid in bed next to her former wife. Both of them were pregnant - not visibly, yet, but the tests were definitely positive. They made out with each
other, their new male master was away doing governmental work in the abyss of one of the Antari bureaucratic mazes in the capital.<br><br>
After being converted, she resigned her post and gave all her possessions and power over to her new master. Before being penetrated, she had agreed with her
master that she would retain her belongings and independence, but she completely lost the will to say no to him once she turned female. He demanded full control
over her life, and she gladly capitulated. She admired his dominance, and secretly understood that if the positions were swapped she would have done
the same thing.<br><br>
Tanza continued making out with her former wife, relishing her new role as a bureaucrat's fucktoy.<br><br>
<<modify_events "PortalHub" -5 'bureaucrat'>>
<<set quests.set('infest', 'bureaucrat', 1)>>
<<set quests.set('main', 'bureaucrat', 5)>>
<<elseif quests.get('main', 'bureaucrat') == 3>>
<<speech 'generic' "Damnit! DAMNIT DAMNIT DAMNIT!">>
Tanza slammed his hand on the bathroom countertop. He was uncontrollably horny. That much was certain. He had no idea what was happening to him but it
clearly was some kind of disease. An STD he picked up from that hooker maybe? He stared at the bathroom mirror. Outside, in the hotel room, a senior level
Antari bureaucrat waited for him.<br><br>
He looked back into the mirror. His pussy ached, burned for attention. Was he really going to go through with this? He wanted it so bad, and yet it was
so wrong.<br><br>
Somehow that only made it more attractive.<br><br>
In a few days he'd be back a home and could nail his wife again. He told himself this, over and over. But his pussy still yearned. He reached down and
fingered his slit, underneath his erect cock.<br><br>
<<speech 'generic' "I shouldn't do this. I can't do this.">>
Tanza opened the door, got on the bed, and lowered himself onto all fours as the corrupt politician mounted his rear.<br><br>
<<set quests.set('main', 'bureaucrat', 4)>>
<<elseif quests.get('main', 'bureaucrat') == 2>>
<<speech 'generic' "The delegation from Kaleizochrystipthleido wishes to speak abou-">>
Tanza launched himself at the filibustering senator.<br><br>
<<speech 'Tanza' "Nobody gives a shit what your tiny town has to say about this! It's a federal matter! Shut the hell up already - I know you named your town that ridiculous name just to fuck with everyone, admit it! ADMIT IT!">>
He grabs onto the representatives shoulders and tries to pull their jacket off. The scene quickly devolves into a fistfight right in the middle of the
state senate floor. Tanza manages to push the other rep over, falling down on top of him and smacking him in the face several times.<br><br>
As he is pulled off by the bailiff, the tail of a werm dissapears into the front folds of the assaulted representatives pants. Dazed, he struggles to his feet,
not noticing the infestation that has just occurred.
<<set quests.set('main', 'bureaucrat', 3)>>
<<elseif quests.get('main', 'bureaucrat') == 1>>
Tanza, one of the local Antari bureaucrats, had been feeling not very normal for the past week. Ever since getting back from Kimelea he had been on edge.
Angsty. Horny.<br><br>
His dreams had been vivid, but disturbing. It started with fantasies about being pegged in his ass by a high school crush. He dreamed that he had lost his
arena match, and somehow his victorious rival decided to penetrate the wrong hole. Then the next night, a dream about being at a party with a drugged up
billionaire who violated him in his pussy. After getting converted into his concubine, he traveled the world as a sex slave for forty years before violently
waking up to an alarm. Then a few nights later the dream recurred, but this time he fantasized about sucking cock while staring upward past his new masters
enormous tits.<br><br>
Tanza had always known himself to make short-sighted decisions, but even he was questioning his current predicament. Typically he wouldn't seek this kind of
thing out, but he was in the middle of a series of conference trips and wouldn't be back home to see his wife for another week.<br><br>
He inhaled deeply, then buried his face in a pair of hookers tits.<br><br>
<<set quests.set('main', 'bureaucrat', 2)>>
<<elseif quests.get('main', 'bureaucrat') == 0 && parasite_has($people.pc, "werm") >= 1>>
Tenza had just returned from Kaleizochrystipthleido, a somewhat eccentric town near one of the major cities on a core world. A small resort town, it was
full of wealthy philanthropists that always needed more attention than they deserved.<br><br>
But that never stopped Tenza from pandering to their ego's. It started with the standard excuses - this is how to get things done, if you want to make a
huge impact you need to scale first, don't bother with the small fries just go straight to the top... truly, he did want to effect positive change at the
start. But decades of seeing behind the curtain changed him. Rampant illegal sex, covered-up gender conversions, bribes, and blackmail were par for the
course in the mad quest to get to the top of the heap.<br><br>
He tells himself it happens to everyone, that it's just a product of seeing how the world 'really works'. But it's a lie, and deep down he knows it. It is
possible to resist the corruption. Some Antari do - but he didn't. He just wanted money and power, and that's the simple truth. He was a horny bastard,
and couldn't resist a juicy pair of tits when they popped up on his radar.<br><br>
Tenza sat on the toilet of the public restroom in the portal hub. He reached underneath his button down shirt and started fondling his own volumous chest.
Normally males didn't get breast implants, but it gave him an edge when talking to certain older wealthy perverted Antari. Why was he suddenly so horny?
The air felt thick, he breathed heavily as he rubbed his engorged nipples under his bra, slightly twisting and pinching them while trying to stay quiet. If
someone came in right now...<br><br>
They might notice, and then maybe they'd get horny themselves... and they'd pull down their pants... and lean over the sink... and he'd fuck them... and
turn them into a horny, needy bitch that he could impale every day...<br><br>
<<thought 'pc' "That's some retarded porn logic">>
Still, porn logic or not, the fantasy was in his head now. He grabbed his erect cock and started stroking it, diddling the folds of his pussy at the same
time. His whole body tensed up as his orgasm neared. Tenza was now focusing all his attention on not making a sound in that bathroom stall.<br><br>
His orgasm was nearly ruined as he let another shit go into the toilet. At least, that's what he assumed happened.<br><br>
<<thought 'pc' "That felt really weird - too wet. I hope I don't have the runs... did I eat something strange?">>
<font color = #208B78>''Tenza has been stealth infested in his ass by a werm''</font>
<<set _para1 = parasite_retrieve($people.pc, 'werm', 1)>>
<<set quests.set('main', 'bureaucrat', 1)>>
<<elseif quests.get('main', 'bureaucrat') <= 0>>
<font color = grey>You need a werm to advance this plotline.</font><br><br>
<<endif>>
<span class="nextpassagespace">
[[Continue->House1downstairs]]
</span><font size = 4> ''=Town of Kimelea - Hospital=''</font><br><br>
<<set _passage = passage()>>
<<set _infected_antari = quests.get('antari', 'infected')>>
<<set _infested_antari = quests.get('antari', 'infested')>>
<<if _infested_antari >= 10000>>
<<if !$rooms['P4 Hospital'].infested || !$rooms['P4 Hospital'].infected>>
<<set $rooms['P4 Hospital'].infested = true>>
<<set $rooms['P4 Hospital'].infected = true>>
<</if>>
<<elseif $rooms['P4 Hospital'].infected || _infected_antari >= 10000>>
<<set $rooms['P4 Hospital'].infected = true>>
<</if>>
<<if _infested_antari >= 10000>>
[img[$image_dir+"kimelea/hospitalinfest.png"]]<br>
<<elseif $rooms['P4 Hospital'].infected>>
[img[$image_dir+"kimelea/hospitalinfect.png"]]<br>
<<else>>
[img[$image_dir+"kimelea/hospital.png"]]<br>
<<endif>>
The hospital stands tall and proud as a beacon of health to the rest of the city. While not nearly the largest building in the town, it
has the baseline amenities of all Antari hospitals and serves as a place for Antari to make sure they are living a healthy life. This facility
is capable of doing gene editing, tissue reconstruction, and partial body rejuvenation. One of the most important facilities is actually the
external organ maintenance and repair wing.<br><br>
<<run
if (tIsNothing(State.variables.tcheat)) { State.variables.tcheat = {}; }
if (tIsNothing(State.variables.tcheat.ch4AllOptions)) { State.variables.tcheat.ch4AllOptions = false; }
>>
<<if $rooms['P4 Hospital'].infected>>
[[Artificial Womb Room->Gentech Room]]<br>
<<else>>
<font color = grey>Artificial Womb Room <span title="Infect the hospital and unlock Artificial Womb Room room."><font color = #666666>[?]</font></span></font><br>
<</if>>
[[External Organ Biomodification->Externalorgan]]<br><br>
<<if _infested_antari >= 10000>>
Hospital Status: <font color = #208B78>''Infested''</font><br>
<<if !$rooms['P4 Hospital'].infested || !$rooms['P4 Hospital'].infected>>
<<set $rooms['P4 Hospital'].infested = true>>
<<set $rooms['P4 Hospital'].infected = true>>
<</if>>
<<elseif $rooms['P4 Hospital'].infected>>
Hospital Status: <font color = #61D4B8>''Infected''</font><br>
<<set $rooms['P4 Hospital'].infected = true>>
<<else>>
Hospital Status: <font color = green>''Online''</font><br>
<<endif>>
<div id="MenuContainer">
<ul id="navigation">
@ [[Front Desk->FrontDesk]]
<<if _infested_antari < 10000>>@ [[Break Room->P4 Break Room]] <<endif>>
@ [[Hospital Bathroom->Bathroom4]]
<span class="nextpassagespace">
@ [[Exit to Town->AntariTown]]
</span>
</ul>
</div><font size = 4> ''=Town of Kimelea - House=''</font><br><br>
<<set _passage = passage()>>
<<set $home_passage = passage()>>
<<set $return = passage()>>
<<set _cur_identity = $game.entities.cur_identity>>
<<set _orig_identity = $game.entities.orig_identity>>
<<if !$game.settings.toggles>><<set $game.settings.toggles = {}>><</if>>
<<set _toggles = $game.settings.toggles>>
<<set hs_ctrl(true)>>
Today is day
<<print $day + 1>>
which is a
<<print $days[$day % 7]>><br>
A house in the town of Kimelea. The previous owner liked to eat cheese and waffles. Not sure why that's relevant, but it's the first sentence in the house Title and Deed which you now own. Right there, right at the top,
"The previous tenant ate a lot of cheese and waffles. A lot. Damage to the structure from cheese or waffle related deterioration is covered in the implicit insurance agreement - flood protection not included".<br><br>
<font color = orange>Detection Threat : </font>
<<if _freeze>>
<font color = cyan><<=$game.busted_meter_frozen>>/100 </font>
<<else>>
<font color = orange><<=$game.busted_meter>>/100 (when it fills up, you are discovered and lose the game)</font>
<</if>>
<br>
<<if _freeze>>
<<alter_graphicalbar .clinicmeter $game.busted_meter_frozen>>
<<else>>
<<alter_graphicalbar .clinicmeter $game.busted_meter>>
<</if>>
<div style="display:inline-block;position: relative;z-index: 0;height: 45px;width: 357px; overflow:hidden;">
<div style="position: absolute;z-index: 1;left: 0px;top: 0px;">
<<if _freeze>>
[img[$image_dir+"other/fedthreatoutsidebarblue.png"]]
<<else>>
[img[$image_dir+"other/fedthreatoutsidebar.png"]]
<</if>>
</div>
<div style="display:inline-block;position: absolute;z-index: 0;height: 45px;width: 326px; overflow:hidden; left: 12px;">
<div class="clinicmeter">
<<if _freeze>>
[img[$image_dir+"other/fedthreatinsidebarshortblue.png"]]
<<else>>
[img[$image_dir+"other/fedthreatinsidebarshort.png"]]
<</if>>
</div>
</div>
</div><br><br>
<<if $game.busted_meter > 100 && !_freeze>>
<<goto [[AntariCaught]]>>
<<endif>>
/*<<room_system 'infestation' _passage>><br> TODO: review the room system infestation macro*/
<<include "Generic Production List">>
<<prompt 'pop' 'inventory'>>
[[Infect yourself or masturbate->Masturbation Menu 2]]<br><br>
<font size = 3 color = #208B78>''Parasite Infested Slaves''</font><br>
<<alter_toggle 'Short/Full slave information' _passage 'p4_full_slave_info'>>
<div class="row" style="display: flex">
<div class="column" style="flex: 40%">
<<slave_system 'genders'>>
</div>
<div class="column" style="flex: 40%">
<<slave_system 'genders' 'workers'>>
<<slave_system 'genders' 'broodmothers'>>
</div>
</div>
<<if $game.slaves['male'] > 0>>
You have $game.slaves['male'] male resource slaves.<br>
<</if>>
<<if $game.slaves['female'] > 0>>
You have $game.slaves['female'] female resource slaves.<br>
<</if>><br>
<<slave_system 'parasite_birth' 'broodmothers' 'show'>>
<<income_by_type 'workers' 'show'>>
<<income_siphon 'show'>>
You have $game.money money. <br><br>
<<if _cur_identity != _orig_identity>>
[[Your body->pcshell-room]]<br>
<</if>>
[[Bathroom->KimeleaBathroom]]<br>
<span class="nextpassagespace">
[[To Town->AntariTown]]
</span><br><br>
/*<<if $time == 'night'>>[[Go to Bed->During The Night Ch 4][$time = 'night', hs_ctrl(false)]]<br> <</if>>
<<if $time != 'night'>> [[Wait till evening->During The Day Ch 4][$time = 'day', hs_ctrl(false)]]<br> <</if>>*/
<<if $i4ata == true>>
<br>
Give me a
<<link 'random' _passage>><<slave_system 'get' 1>><</link>> |
<<link 'male' _passage>><<slave_system 'get' 1 'male'>><</link>> |
<<link 'female' _passage>><<slave_system 'get' 1 'female'>><</link>>
slave<br>
<</if>>
<div class="row" style="display: flex">
<div class="column" style="flex: 40%">
<<slave_system 'show' 'slaves' 'workers' 'broodmothers'>>
</div>
<div class="column" style="flex: 40%">
Show/hide
<<alter_toggle 'slave' _passage 'p4_slave_groups'>> |
<<alter_toggle 'mission' _passage 'p4_mission_groups'>>
groups<br>
<<if _toggles.p4_slave_groups == true>>
Show/hide
<<alter_toggle 'workers' _passage 'p4_slave_group_workers'>> |
<<alter_toggle 'broodmothers' _passage 'p4_slave_group_broodmothers'>>
slave group<br>
<<if _toggles.p4_slave_group_workers == true>> <<slave_system 'show' 'workers' 'slaves'>><br> <</if>>
<<if _toggles.p4_slave_group_broodmothers == true>> <<slave_system 'show' 'broodmothers' 'slaves'>><br> <</if>>
<</if>>
<<if _toggles.p4_mission_groups == true>> <<slave_capture_mission _passage>> <</if>>
</div>
</div><font size = 4>''=Politician Encounter=''</font><br><br>
<<set _passage = passage()>>
<<if $game.money >= 2000>>
You approach the career politician and tell them you are a wealthy philanthropist, and need their political help. You show them $2000 and ask to talk to them in private. The two of you walk home and once
inside you close and subtly lock the door. You sit next to the politician as pheromones seep into the room.<br><br>
You talk about votes, about the latest political punching bag, about strawmen and racism. You talk about the latest crisis. You talk about how hard their job is and how the people really don't understand what
they are going through. The politician starts to tear up - and starts to fidget. They look at you differently - their eyes widen. In their head, they are focusing on how random it was to meet you, how maybe it was
meant to be...<br><br>
You unzip your top, complaining about the heat, letting your supple sweaty cleavage become visible. You catch the politician glancing at your chest with their peripheral vision, attempting to maintain eye contact with you
while discussing... what were they discussing? It's so very hard for them to concentrate. Beads of perspiration fall down their face as they find themselves taking longer and longer looks at your mountainous tits.<br><br>
You remove your top entirely, berating the heat and acting as if it is completely normal for your bare, heaving chest to be on full display. They follow suit, removing their top to reveal their smaller supple breasts. They
start cupping your chest - straining to babble on about zoning issues and something involving rent rate ceilings. The politician is staring at your breasts now, and a wet spot forms on their crotch. Their penis tents the fabric
of their pants, leaking profusely and forming a wet spot. You unzip them and start fondling their cock, letting the massive stream of precum spill over your fingers and into the crevices of your hands. All the while, you stare
at their mesmerized face, reveling in their lack of self control.<br><br>
The politician finally gives in and truncates the stream of bullshit coming from their mouth. They lean down and finally do something useful with their lips - sucking and licking your nipple. You lean down and throatily whisper
into their ear a single question - how does one obtain private access to the portal transit system? After you ask, you push their head aside and lean over to take their shivering erect dick into your mouth. They lean backward,
collapsing in pleasure, as they spill all their information on portal access. You reach down to your pussy, pulling a werm from your quivering vagina and slipping it into the backside of their pants. It slides effortlessly
into their anus, and their pleasure skyrockets.<br><br>
Sometime later you find yourself finishing up, swallowing the last of their semen and stealing an ID pass and a bunch of money from their wallet.<br><br>
<font color = #208B78>''You have infested an Antari politician''</font><br><br>
You wipe your mouth, ready to dress yourself and head out, when you notice the silhouette of a figure at the door. They are holding a weapon.<br><br>
<<speech 'joan' "My my, you have been busy haven't you...">>
<<modify_events "PortalHub" -5 'politician'>>
<<set quests.set('infest', 'politician', 1)>>
<span class="nextpassagespace">
[[Fuck.->JoanInfestKimelea]]
</span>
<<set $rooms["AntariHouse"].politician += 1>>
<<set quests.set('main', 'politician', 2)>>
<<elseif quests.get('main', 'politician') == 0>>
You approach the career politician and tell them you are a wealthy philanthropist, and need their political help. They ask how much you would be willing to contribute to their campaign, but you are very poor -
''you are not rich enough to garner their attention''.
<<set quests.set('main', 'politician', 1)>>
<span class="nextpassagespace">
[[Continue->House1downstairs]]
</span>
<<endif>><font size = 4>''=Priest Encounter=''</font><br><br>
<<set _passage = passage()>>
<<if quests.get('main', 'priest') == 3>>
<font color = red>//Fuck. Control. Breed. Spread.//</font><br><br>
Anex looked down at his cock, pressed up against Tolda's moist pussy. He tried to remember how it had gotten this far. They came back from a local party. They
were drunk. They were horny. One of them made a suggestion - strip poker.
<font color = red>//Fuck. Control. Breed. Spread.//</font><br><br>
So funny. What a fun gag.<br><br>
They all nervously went along with it. Someone started playing with their tits.<br><br>
<font color = red>//Fuck. Control. Breed. Spread.//</font><br><br>
How funny. Such a joker. Wouldn't it be funny if they made out.<br><br>
<font color = red>//Fuck. Control. Breed. Spread.//</font><br><br>
Wouldn't it be funny if they stripped naked.<br><br>
<font color = red>//Fuck. Control. Breed. Spread.//</font><br><br>
Wouldn't it be funny if Anex pretended to convert Tolda. Wouldn't that be really funny.<br><br>
<font color = red>//Fuck. Control. Breed. Spread.//</font><br><br>
Zarva could watch and rate them for realism. Zarva was doing acting on the side, he knew about realistic emotions and expressions. He could watch. If he
wanted to stroke himself as he watched, then whatever. Haha, what a weirdo.<br><br>
<font color = red>//Fuck. Control. Breed. Spread.//</font><br><br>
Anex pretended to thrust forward. Just pretend, nobody was going to do anything real here. Just friends messing around.<br><br>
<font color = red>//Fuck. Control. Breed. Spread.//</font><br><br>
Why did Tolda thrust backward, hah what a dope. Doesn't he know that Anex was pretending to thrust forward? Now he's accidentally got Anex buried hilt-deep
in his pussy.<br><br>
<font color = red>//Fuck. Control. Breed. Spread.//</font><br><br>
Now Anex is accidentally cumming inside Tolda.<br><br>
<font color = red>//Fuck. Control. Breed. Spread.//</font><br><br>
Now Anex is bending over, because he wants to feel Toldari's chest as she changes. Haha, they'll be telling this story for a while. Maybe to their kids, right?
Haha, another joke, what a fun night. Tolda isn't laughing.<br><br>
<font color = red>//Fuck. Control. Breed. Spread.//</font><br><br>
Zarva isn't laughing either. He gets up. He pulls out his phone. He considers calling the number. The number you are supposed to call when Antari convert
each other in a place that isn't the arena. Or maybe he should call Toldari's parents.<br><br>
<font color = red>//Fuck. Control. Breed. Spread.//</font><br><br>
Or maybe Zarva should move behind Anex, while he's still buried in Toldari, and see how funny it is when Anex is the 'butt' of the same joke.<br><br>
<font color = red>//Fuck. Control. Breed. Spread.//</font><br><br>
Anex feels penetration. He stops laughing. He stops fondling Toldari, and reaches behind him to push Zarva off. But it's a bit late for that - he feels fluid
rushing into his womb. He feels the chemical changes start.<br><br>
<font color = red>//Fuck. Control. Breed. Spread.//</font><br><br>
Wait, how did this happen. When did Zarva get behind him. His penis starts to shrink, pulling out of Toldari's pussy. How come his breasts are getting bigger.<br><br>
<font color = red>//Fuck. Control. Breed. Spread.//</font><br><br>
How come her cock is gone? Anexa started to shake. Toldari turns around underneath her, so the two of them are face to face while Zarva reams her vagina with
his young dick. She - Toldari - is totally transfixed by Anexa's face. A face she now loves unconditionally. Anexa knows what is about to happen. She turns her
head to face Zarva.<br><br>
<font color = red>//Fuck. Control. Breed. Spread.//</font><br><br>
She doesn't feel devotion. She doesn't feel the mental changes. Maybe it takes some more time. She prepares herself, she's about to lose her personality. Her
identity as a male. She's scared.<br><br>
<font color = red>//Fuck. Control. Breed. Spread.//</font><br><br>
A minute passes. Zarva has come inside her multiple times at this point. Her breasts have ballooned up, her hair has lengthened, her pussy feels incredible. She
feels zero emotional connection to the Antari male plugging her hole. How strange.<br><br>
<font color = red>//Fuck. Control. Breed. Spread.//</font><br><br>
He finally finishes, collapsing on the floor. He thinks he has two concubines for life. He thinks this as he passes out and goes to sleep in a drunken haze. Anexa
stands above him. Disbelief. Confusion. She's still herself. She dresses in her priest uniform, and tells Toldari to do the same. The two of them gather their
things and leave the hotel room.<br><br>
<font color = red>//Fuck. Control. Breed. Spread.//</font><br><br>
It's a big universe. People go missing all the time.<br><br>
<<modify_events "PortalHub" -5 'priest'>>
<<set quests.set('infest', 'priest', 1)>>
<<set quests.set('main', 'priest', 4)>>
<<elseif quests.get('main', 'priest') == 2>>
In a hotel room, in a far-off corner of the galaxy, Anex and two other priests were sharing a hotel room.<br><br>
The incense made it difficult for the other twenty-something year old priests to detect the thick pheromones that had permeated the room, emanating from
Anex's orifices.<br><br>
As the trio slept on their spiritual mission to bring divine wisdom to some backwater suburb of god-knows-where, newly birthed red werms slithered out of Anex's
orifices and silently entered two new hosts.<br><br>
<<set quests.set('main', 'priest', 3)>>
<<elseif quests.get('main', 'priest') == 1>>
<font color = red>//Fuck. Control. Breed. Spread.//</font><br><br>
The visions came again. Anex, the priest, turned in his sleep as he dreamed. He was in the middle of an orgy, sucking on his second grade teachers cock while
thrusting into his second grade teachers wife. One of his crushes was there, behind him, penetrating his ass. He moaned in submission as they all spanked him
with... some kind of steak? There was a cloud shaped like a shirt up in the sky, even though he never looked up he could tell exactly what it looked like.<br><br>
<font color = red>//Fuck. Control. Breed. Spread.//</font><br><br>
He woke up violently. Knowing the details of things without seeing them was the obvious tell of a dream. Even though he was awake, he could still feel the
sensations. He tried to remember what that wife was whispering back at him as he fucked her.<br><br>
<font color = red>//Fuck. Control. Breed. Spread.//</font><br><br>
Anex orgasmed. A thick rope of Antari semen shot up toward his face. Disturbed and slightly disgusted, he went to the hotel bathroom to wash himself off. He
stared in the mirror for a bit - contemplating whether he should just head to the arena and face his destiny. No, not yet, he was traveling the galaxy and getting
paid by religious morons to do so. Even with the rampant backroom sex, he clearly wasn't getting enough or these dreams would not be so vivid. He sighed, cursed
society for being fucked up, and went back to sleep.<br><br>
<font color = red>//Fuck. Control. Breed. Spread.//</font><br><br>
An hour later, his body began fucking itself again. Red werms anchored in his ass, virgin womb, and stomach pistoned in and out of his various orifices. He
dreamed of a foursome between the other Antari in his priesthood.<br><br>
<<set quests.set('main', 'priest', 2)>>
<<endif>>
<<if quests.get('main', 'priest') == 0 && parasite_has($people.pc, "red_canal") >= 3 && parasite_has($people.pc, "red_choker") >= 1>>
A corrupt Antari priest exits the Kimelea portal on Seneton for a routine vacation. A world that happens to be known for its lack of enforcement of sexual
crimes, if the price is right for the police.<br><br>
The young priest carries with him a wheeled piece of luggage, like a hand trolley, but stacked with boxes. It's got his clothes and personal belongings in
it but also contains some holy relics and incense. Space travel, bioengineering, and brain computer interfaces make it difficult for modern Antari society to
believe in the clergy but they allow it to exist simply for the sake of tradition even if it has no real power. Ironically, the lack of power is precisely why corruption
is rampant among Antari priests.<br><br>
By luck, the priest goes into a nearby bathroom and leaves their luggage outside the door. You walk over and lean on it, unzipping the top compartment.
You do your best to maintain composure as three red werms exit your lower orifices, sliding out of your clothes and into the priests box.<br><br>
<font color = #208B78>''The Priest has been infested.''</font><br><br>
<<set _para1 = parasite_retrieve($people.pc, 'red_canal', 3)>>
<<set _para2 = parasite_retrieve($people.pc, 'red_choker', 1)>>
<<set quests.set('main', 'priest', 1)>>
<<elseif quests.get('main', 'priest') == 0>>
A corrupt Antari priest exits the Kimelea portal on Seneton for a routine vacation. A world that happens to be known for its lack of enforcement of sexual
crimes, if the price is right for the police.<br><br>
<font color = grey>You need three red canals and a red choker to advance this plotline.</font><br><br>
<<endif>>
<span class="nextpassagespace">
[[Continue->House1downstairs]]
</span><font size = 4> ''=Antari Core World Seneton - Town of Kimelea=''</font><br><br>
<<set $return = passage()>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<set _house_owned = infested('sam') && infested('greyce')>>
<<set _infected_antari = quests.get('antari', 'infected')>>
<<set _infested_antari = quests.get('antari', 'infested')>>
<<if _infected_antari > 0>>
<font color='#61D4B8'>There are currently _infected_antari infected antari.</font><br><br>
<</if>>
<<if _infested_antari > 0>>
<font color='#208B78'>There are currently _infested_antari infested antari.</font><br><br>
<</if>>
The town is arranged in a double-spiral formation along the axis of a major highway. The solar roads have no specular reflection despite their mineral composition,
and stand in dark contrast to the well-lit buildings in the city. Most of the city space is dedicated to transportation infrastructure.
The Antari despise traffic with a burning passion. The buildings are mostly
made of carbon fiber composites as a way of sequestering carbon to prevent climate change. Antari construction uses so much dense carbon it is actually
carbon negative, offsetting the clearcutting in the surrounding farming region. As a result, the Antari have no restrictions on building
development and have a glorious sprawling city center with domes, blocks, and spires creating an intricate and diverse skyline.<br><br>
The core world of Seneton pulls vast amounts of resources and luxury goods from fringe worlds and experiences very little unrest. Because of this,
most of the inhabitants are hard-working and believe in the Antari empire, but are also slightly apathetic and easily distracted by trivial conflicts,
like celebrity drama. There is a boredom brewing under the surface. Large cities relentlesly consume as much accomplishment and purpose as possible,
draining motivation from the smaller towns such as Kimelea.<br><br>
/*<<set console.log("variables", SugarCube.State.variables)>>*/
<<run
if (tIsNothing(State.variables.tcheat)) { State.variables.tcheat = {}; }
if (tIsNothing(State.variables.tcheat.ch4AllOptions)) { State.variables.tcheat.ch4AllOptions = false; }
>>
<div id="MenuContainer">
<ul id="navigation">
@ <<if (State.variables.tcheat.ch4AllOptions) || _pc.species == 'antari'>>[[Arena]]<<else>>Arena<<endif>>
@ <<if (State.variables.tcheat.ch4AllOptions) || _pc.species == 'antari' || $game.flags.portal_home>>[[Portal Hub->PortalHub]]<<else>>Portal Hub<<endif>>
@ <<if (State.variables.tcheat.ch4AllOptions) || _pc.species == 'antari'>>[[Hospital->P4 Hospital]]<<else>>Hospital<<endif>>
@ <<if (State.variables.tcheat.ch4AllOptions) || _pc.species == 'antari'>>[[Black Market->Antari Black Market]]<<else>>Black Market<<endif>>
<span class="nextpassagespace">
@ [[Neighborhood->Neighborhood]]
</span>
</ul>
</div><<set _pc = $people[$game.entities.cur_identity]>>
<div id="arena_scores"></div>
<<arena_scores _pc>>
<br><br>
<span class="nextpassagespace">
[[Return->$return_main]]<br>
</span>Ramellan loss scene===
Ramellan lay facedown, smashed into the sand. A thick cock thrust into his vagina from behind. He could feel it. Every inch of it.<br><br>
How did it come to this. How could it happen. How, why, when did he lose? It wasn't supposed to be this way.<br><br>
He felt the strong thrusts behind him, the pelvis slapping into his ass. Utter humiliation. His arms dropped to his side, hands grasping feebly
at the sand. Tears streamed down his face.<br><br>
The worst part was how good it felt.<br><br>
The cock bottomed out inside him, and he felt the ejaculation flow into his violated orifice. He moaned through his nose.<br><br>
The changes began immediately, almost as if his body was jumping at the chance. His belly fat split and moved up to his chest and down to his ass and thighs.
His muscles atrophied slightly, and his cock began to shrink.<br><br>
<<thought "Maybe it won't be so bad."><br><br>
His body felt hot and fiery as his hair began to grow.<br><br>
<<thought "If it's going to be this way I might as well enjoy it..."><br><br>
Her cock disappeared completely. She panted, squirming slightly around the phallus that still impaled her. Ramellan let out a throaty open-mouthed moan and
pushed herself up onto all fours.<br><br>
She wanted it. She wanted to feel it moving inside her. She pushed herself back and forth, feeling her enlarged breasts sway beneath her body. Her center of
gravity was weird and disorienting, but she was not going to be stopped. She thrust backward, relieved when she felt those strong hands grasp her fat ass
and take control. The pounding continued, firm and deep.<br><br>
She smiled, tears streaming down her face.<br><br>
Alpi loss scene===
<<thought "I guess this is happening now.">>
Alpi looked utterly bored as his vagina was penetrated. Maybe for a fleeting moment he thought he had a chance, but this moment was pretty much inevitable
from the time he learned about the Arena. He never had the drive. The killer instinct. In fact it's a miracle he didn't just bend over right from the
start.<br><br>
His parents didn't much care. His friends didn't much care. In fact, he was pretty sure that at this point his life was going to take a turn for the better.
It felt like everyone was just waiting for him to turn into a woman - and now it was finally happening. He sighed, and spread his legs wider.<br><br>
It felt good. Better than he thought it would feel. He cradled the feeling, let it spread through his body. As soon as his partner came, he could feel the
changes happening. His fat remodeled into his legs, chest, and ass. A hefty girth as a male meant his chest was oversized, and his tits swelled to near
cartoon proportions. His penis shrank so fast it felt like it was evaporating.<br><br>
She shuddered. Her partner pulled out, panting in triumph. She examined her body.<br><br>
It was incredible. Sure, she was still slightly overweight, but her proportions were much better than before. And she felt so horny - so alive! She turned
to her lover, crawling over him and mashing her breasts into his. She felt completely reborn - enslaved to her lovers will and yet so completely free
at the same time!<br><br>
Finally, her life could start.<br><br>
/*Vash loss scene===
Utter shock. Disbelief. This was impossible.<br><br>
How could he lose? A tornado of fear and anger surged in Vash's mind. His partner had flipped him sideways, holding one leg while straddling the other,
penetrating his virgin pussy.<br><br>
It felt disgusting. Wet and slick.<br><br>
He squirmed with the last of his strength, but to no avail. How could this happen. What did he do wrong?<br><br>
Fluid began to spill out into his vagina. Complete panic.<br><br>
<<thought 'Vash' "What the fuck what the fuck what the fuck">>
The cock started to feel good. It was his chaotic strategy, that's what was wrong. He should have known that throwing a middle finger to the universe would
inevitably lead to the universe shitting on him. That was clearly a mistake.<br><br>
His chest got heavier. He was getting aquainted with the penetration. It was his friends - he just chose the wrong friends. If he had better judgement, if he
had surrounded himself with the right people, he could have avoided this. Why did he choose that circle of friends? Just because he felt great in the moment?
Some kind of martial arts expert, maybe a pro athlete, there were so many options, why did he choose those friends?<br><br>
His hair began to grow. His ass was getting larger. There was so much wasted time. He procrastinated. That's what happened. All that time goofing off and
playing around, he could have been training. Learning. What was the point of those wasted moments? How could he let that time just slip away?<br><br>
The last of his penis disappeared. She grabbed at a nearby rock to stabilize herself. The thrusting felt natural now. Normal. She looked up at her lovers
face. She had lost. It was okay. It was the way of the world. Her thoughts turned to family. Pregnancy. Stability.<br><br>
She smiled, and a calm serenity washed over her mind.<br><br>
Spiir loss scene===
This was impossible.
He shifted his weight. He heard about a fight that got reversed at the last second by an Antari escaping ejaculation and catching their partner by surprised. If
he could just find the strength to throw them off and then lunge forward slightly, he might have a shot. Spiir tried desperately to get the leverage needed... and
then felt the cock inside him seize up. It quivered in his vagina,
His cock leaked one last time before shriveling into nonexistence.
She shivered with anticipation. */
/*Ikan loss scene===
The last thing going through Ikan's head before he was transformed forever into a submissive slut was this question: When dumbbells were named dumbbells,
did they know the word dumb looks like a hand holding a dumbbell?<br><br>
*/<font size = 4> ''=Town of Kimelea - Arena Of Destiny=''</font><br><br>
<<set _passage = passage()>>
<<set _infestation_stage = $rooms[_passage].infestation.stage>>
<<set $return_main = passage()>>
One of the oldest institutions of Antari civilization is the ceremonial fight for gender dominance. Antari are born with both male and female genatalia, and through competition their gender gets assigned at some point after
puberty. All Antari have breasts, a penis, and a vagina. Antari females are simply male Antari that have been penetrated after losing a fight.
The physical change occurs rapidly after an Antari male ejaculates into the womb. The penis shrinks into a clitoris. The internal gonads change from producing sperm to producing eggs. The breasts expand and muscles atrophy
slightly, while body fat increases. Bone structure, however, does not change. Antari that go through the change too late in life are stuck with a masculine body frame. The mental changes are also rapid but take a few weeks
to fully solidify. A deep devotion for the victor is instilled in the defeated. The losers brain is flooded with the Antari equivalent of oxytocin and serotonin, along with a few other neurotransmitters, that cause massive
pleasure waves and reduce aggression. Their anxiety disappears completely. The shock of this mental change is enough to cause most Antari to instantly accept their new life.<br><br>
The Antari realized early on that codifying the transition, and making it into a ceremony, was a necessary step to maintain order in the Antari social structure. The Arena Of Destiny was the conventional accepted method for
allowing Antari to compete and transition. At first it was a private affair, usually sending two Antari friends in to a secluded arena and waiting to see who emerged victorious. The pair was then married on the spot and declared
off-limits to others. However, unscrupulous individuals would still sometimes attack codified Antari couples, so chastity belts were commonplace in the earliest centuries. Chastity belts are still in use but are generally
considered to be a sign of social unrest - a city or town with high chastity belt usage is considered a lower class ghetto.<br><br>
The modern Arena Of Destiny contains both public and private arenas, as well as a wedding hall. Arena 'combat' has codified rules to promote better Antari evolution and ensure the fittest and strongest Antari come out
on top - figuratively and literally. Strength, speed, intellect, and a little bit of underhanded play are all acceptable methods of establishing dominance. Unacceptable tactics - like poisoning your opponent before the
match begins - are grounds for arrest and forced transformation.<br><br>
<<if !harem_member('spiir') && cocktypes($game.entities.cur_identity).antari>>
[[Challenge Spiir to a fight->Challenge Spiir]]<br><br>
<<elseif !harem_member('spiir') && !cocktypes($game.entities.cur_identity).antari>>
<font color = grey>You must be male to challenge someone in the Arena.</font><br><br>
<</if>>
<span class="nextpassagespace">
[[Back to town -> AntariTown]]
</span><font size = 4>''=Bathroom=''</font><br><br>
[img[$image_dir+"parasites/wermbluesmall.png"][Transgender3]]<br><br>
[img[$image_dir+"parasites/purplewermsmall.png"][Transgender]]<br><br>
[img[$image_dir+"parasites/redwermsmall.png"][Transgender2]]<br><br>
<span class="nextpassagespace">
[[Continue->P4 Hospital]]
</span>
<<audio "transform" pause>>
<<audio "assault" stop>>
<<audio "anticipation" loop play volume 0.3>>
<<include "Audio Options">><font size = 4> ''=Antari Core World Seneton - Desolate Beach=''</font><br><br>
<<if !_house_owned>> <<set $time = 'night'>><<endif>>
Waves lazily lap at the shoreline here. It's a beautiful, pristine beach with wide sandbars and smooth rock outcroppings. The vibrant reef offshore
prevents any large waves from eroding the sand. The Antari land-apply all their heavy nitrogen wastewater, sparing the coral from toxic algal bloooms
and nutrient shock.<br><br>
Even though the beach looks great, they do not seem to care at all. Antari do not gain anything from increased sun exposure and therefore are ambivalent to beaches.
As a result, there is absolutely no development here at all. The natural flora has been left untouched. Alien birds call out at all hours of the day
and night. Small delicate crustaceans prowl the waterline without fear. Up in the sky, three small moons can be seen.<br><br>
Off in the distance is the town of Kimelea.<br><br>
Close by you can see a small neighborhood of six elaborate houses.<br><br>
<<if $rooms["Beach"].mistletoe == 2>>
<font color = green>''A small vine has begun to grow on top of the other plants along the beach.''</font><br><br>
<<if gethost('pc').ai.actions > 0>>
<<if $rooms["Beach"].sporeinfest == 0>>[[Approach it->MistletoeInfest]]<br><br><<endif>>
<<else>>
<font color='gray'>You don't have any more actions to do anything here right now.</font><br>
<</if>>
<<elseif $rooms["Beach"].mistletoe == 1>>
<font color = green>''Some seeds are growing here.''</font><br><br>
<<elseif $rooms["Beach"].mistletoe == 0>>
<font color = green>''You have tracked some seeds of a strange mutated earth-plant to this world.''</font><br><br>
<<set $rooms["Beach"].mistletoe = 1>>
<</if>>
<div id="MenuContainer">
<ul id="navigation">
@ Beach
<span class="nextpassagespace nextpassageright">
@ [[Kimelea->AntariTown]]
</span>
</ul>
</div>
<<audio "assault" stop>>
<<audio "anticipation" volume .3 loop play>><font size = 4> ''=Arena - Challenging Spiir=''</font><br><br>
<<set _passage = passage()>>
<<if $darkh >= 5 && !parasite('spiir', 'anus', {slot: 'lining'})>>
You lie facedown, smashed into the sand. A thick cock thrusts into your vagina. You feel it. Every inch of it.<br><br>
How did it come to this. How could it happen. How, why, when did you lose? It wasn't supposed to be this way.<br><br>
You feel the strong thrusts from behind, the pelvis slapping into your ass. Utter humiliation. Your arms drop to your side, hands grasping feebly
at the sand. Tears stream down your face.<br><br>
The worst part is how good it feels.<br><br>
He advanced quickly, he didn't seem that fast until he was on top of you. His movements were strong and swift, dominating your pathetic attempt at combat.<br><br>
The cock bottoms out inside you, and you feel the ejaculation flow into your violated orifice. You moan through your nose.<br><br>
The changes began immediately, almost as if your body is excited for the coming revelation. Your belly fat splits and moves up to your chest and down to your ass and thighs.
Your muscles atrophy slightly while your cock begins to shrink.<br><br>
<<thought 'pc' "Maybe it won't be so bad."><br><br>
It's a thought that is forced upon you from Antari biology, as dormant portions of your brain awaken in response to a flood of specific and strong hormones. It's like
someone is clamping your brain with a vise, and the only way to relieve pressure is to accept the invading shaft as normal and good.<br><br>
Your body begins to feel hot and fiery as your hair grows.<br><br>
<<thought 'pc' "If it's going to be this way I might as well enjoy it..."><br><br>
Your cock disappears completely. You pant, squirming slightly around the phallus that still impales your pussy. You let out a throaty open-mouthed moan and
push yourself up onto all fours.<br><br>
You want it now. You slam yourself back against Spiir, reveling in the feeling of it moving inside you. He reaches around to awkwardly grab your enlarged breasts.
Somehow, your chest is hyper sensitive compared to before, and you push yourself into his grasp. The pounding continues, deep and firm, finalizing the changes
that have washed over you.<br><br>
You smile, tears streaming down your face.<br><br>
''From now on, Spiir dominates your body and soul. You will pleasure Spiir every morning when you wake up.''<br><br>
You suddenly remember that you aren't confined to this particular body. IT will have to pleasure Spiir, but you can swap to escape any time.<br><br>
<<set $spiirdom = 6>>
<<elseif $darkh >= 5 && parasite('spiir', 'anus', {slot: 'lining'})>>
Spiir is on all fours, moaning as you thrust your firm cock into his anus. He knows he hasn't lost yet, but he can't stop the intrusion into his rear
fuckhole. The pleasure it like nothing he has experienced before, even from toys in the middle of the night. As you
You win against Spiir.
<<set antari_tf('spiir')>>
Now known as <<=current_name('spiir')>> - <<pro_s 'spiir'>> is now your harem member!<br>
<<harem_system 'add_member' 'spiir'>>
<<endif>>
<span class="nextpassagespace">
[[Continue->Arena]]
</span><font size = 4>''=During The Day=''</font><br><br>
<<set _infected_antari = quests.get('antari', 'infected')>>
<<set _infested_antari = quests.get('antari', 'infested')>>
<<set _more_infected_antari = Math.round(_infected_antari * 0.337)>>
<<set _more_infested_antari = Math.round(_infested_antari * 0.337)>>
/*Antari Passive Infestation and Infection*/
<<if _infected_antari >= 1>>
<<set _infected_result = quests.adv('antari', 'infected', _more_infected_antari)>>
<font color = #61D4B8>The Antari you have infected are spreading the infection.<br>
The _infected_antari infected Antari infected _more_infected_antari more Antari.<br>
There are now _infected_result.stage infected Antari.<br><br></font>
<<endif>>
<<if _infested_antari >= 1>>
<<set _infested_result = quests.adv('antari', 'infested', _more_infested_antari)>>
<font color = #208B78>The Antari you have infested are spreading the infestation.<br>
The _infested_antari infested Antari infested _more_infested_antari more Antari.<br>
There are now _infested_result.stage infected Antari.<br><br></font>
<<endif>>
<<include "Part4 Dayevents">>
<font color = grey>During the day, the inhabitants of Kimelea do the following:</font><br>
<<day_cycle>>
<span class="nextpassagespace">
<<if $game_over>>
[[Continue->Caught][hs_ctrl(false)]]
<<else>>
[[Continue->$return_main]]
<<endif>>
</span>
<<include "Audio Options">><font size = 4>''=During The Night=''</font><br><br>
<<night_cycle>>
<<set _mhost = gethost($game.entities.cur_identity)>>
<<set _mhostname = current_name(_mhost)>>
<<set _npassage = _mhostname+" awakens">>
/*Mistletoe*/
<<if $rooms["Beach"].mistletoe == 1>><<set $rooms["Beach"].mistletoe = 2>><<endif>>
<<include "Mistletoe">>
<<passive_corruption 'politician priest bureaucrat'>>
/*Set Income*/
/*<<set $people.pc.ai.money += $people.pc.ai.income>> <br>''You receive $<<print $people.pc.ai.income>> each day''<br>*/
/*
<<slave_system 'parasite_birth'>>
<<income_by_type 'workers' 'get'>>
<<income_siphon 'get'>>
*/
/* Event Check */
<span class="nextpassagespace">
<<if $rooms["AntariHouse"].politician > 0 && $rooms["Arena"].infestation.stage > 0 && $rooms["AntariHouse"].reneredwerm < 1>>
<br><br>[[You hear a noise->Rene Redwerm Encounter]]
<<else>>
<br><br>After a night untroubled by dreams, <<button_custom _npassage $return_main>>.
<</if>>
</span>
<<set antari_arena.invitation_auto_answer()>>
<<include "Audio Options">><font size = 4> ''=Town of Kimelea - Hospital=''</font><br><br>
External organs are the staple of many older Antari upper class. They hook onto various septum located around the body that connect to the
Antari circulatory and nervous systems. Blood vessels and nerve endings are biologically wired to surface panels on the skin made of
metal and hybrid-ceramic material. The external organs attach to these panels, allowing blood flow and nervous system connection so the patient
can literally feel the organ as if it was part of their body. These organs can be hearts, livers, kidneys, spleens, or lungs which
are constructed in self-contained sterile modules using titanium shells. The organs are grown from the patients own stem cells
so there is absolutely no chance of rejection, and are vitrified (frozen into a glass-like state) prior to use.<br><br>
A patient simply needs to walk in, request the organ,
and wait an hour for the heating process to bring it out of cryostasis. As expected, these organs can be expensive and long term storage is an issue so
only the upper class tends to have immediate access, while the lower classes either make do without or wait for organs to be built after they
know they need one.<br><br>
<<if $starinfect == 1>>
[img[$image_dir+"infect/antarihyperstar2.png"]]<br>
<font color='cyan'>The nurse here is overwhelmed by her new additions and is too busy to even be bothered with your presence.</font><br><br>
<<else>>
<<if parasite_has($people.pc, "blue_starfish") >= 10>>
You transfer yourself out of your body and into a nearby nurse. You climb up a short ladder and slide over the lip of the tank,
immersing yourself completely.<br><br>
Starfish begin attaching all over your body. The healing fluids of the tank greatly speed up the merging rate of the starfish.<br><br>
Two starfish attach to your normal breasts - they expand and quickly develop internal wombs. The surface slits of each starfish open up to become fuckable holes as sensitive as any vagina.<br><br>
A starfish attaches to your vagina. It drills through your vaginal canal and, finding no resistance, immediately sets up its own womb inside. It begins pumping growth hormones into your pussy mound, which starts to rapidly expand.
Your mound sheds all its hair and turns into firm yet jiggly breast flesh, expanding out to a D-cup.<br><br>
Four starfish attach to your abdomen, creating two more sets of tits underneath your current ones. They also house wombs and open up to become fuckable orifices.<br><br>
Two starfish attach to your ass - not to the asshole, but to your asscheeks. Your ass expands and starts converting into breasts, but not completely. The starfish drill into your buttocks, creating womb cavities in each cheek.<br><br>
After the transformations have taken place, you get out of the tank.<br><br>
[img[$image_dir+"infect/antarihyperstar2.png"]]<br><br>
<<thought 'pc' "this might have been a bad idea...">><br><br>
The starfish have pumped your body full of aphrodesiacs. You grope yourself, sliding fingers into your orifices as you cry out desperately for someone to fuck you. Several infested hospital staff answer your call. You flip yourself onto all fours and thrust your
ass in the air. Three infested nurses stuff your backside full of werm cock - one in your asshole and one in each ass cheek. A fourth nurse slides underneath you and grabs your pussy-breast, molesting it for a moment before filling it with her werm dick. The
entire lower half of your body is pumped full of parasitic jism as they come repeatedly inside you. The three antari develop some kind of rhythm, pumping in sync against your backside with a force you've never felt before. Your entire crotch area is white-hot
with pleasure - your tongue hangs out of your mouth and you drool uncontrollably as multiple overlapping orgasms rock your lower half.<br><br>
At some point, you realize you've been flipped over. There are now 8 Antari surrounding your body in a ring. One by one they grab a breast and slide their wermcock inside the starfish vaginal opening. The last Antari cradles your head, stroking it lovingly
before your vision is filled by the sight of their crotch and a wermdick slithers into your mouth. Your body goes entirely limp as they all begin thrusting at different paces. Your muscles begin to spasm weirdly and violently. You barely maintain consciousness
as your entire upper body is relentlessly penetrated. You can feel the Antari nurses native mind utterly collapse from the pleasure, waking up then blacking out over and over as the unceasing orgasms build to a crecendo. You also begin to black out - time
starts skipping forward randomly. Each time you 'wake up' you wake up to a whole new set of four or five simultaneous orgasms.<br><br>
It is too much. By sheer instinct your werm body runs away from the intensity of the experience, ejecting itself out of the Antari nurse. Once separated, you feel a deep sense of relief and slowly crawl over to your old body, re-inserting yourself into the
neck choker. You take a few moments to compose yourself, but even just watching the sexual frenzy from afar is creating too much tension in you. You leave the room.<br><br>
<<set parasite_dispose('pc', {type: 'blue_starfish'}, 'mature', 10)>>
<<set $rooms['P4 Hospital'].infected = true>>
<<set $starinfect = 1>>
<font color = cyan>You used 10 blue starfishes.</font><br><br>
<<else>>
<font color = grey>You need 10 blue starfish to perform an action here.</font><br><br>
<<endif>>
<</if>>
<span class="nextpassagespace">
[[Continue->P4 Hospital]]
</span><font size = 4> ''=Town of Kimelea - Portal Hub=''</font><br><br>
<<set _passage = passage()>>
<<set _return = $return>>
You walk up to a shiny, yet relatively unpopulated desk. A steward greets you, breasts partially exposed so that their luscious cleavage is just barely
poking out, softly saying hello.<br><br>
You ask what this desk is for. They tell you that it's for Faster Than Light Travel, but since portal technology was invented it's only been used
by wealthy hipsters who want to travel the universe like their ancestors did. You ask them how it's possible to travel faster than light - they look at you
with a confused expression.<br><br>
"Just keep accelerating."<br><br>
You tell them that it's impossible to travel faster than light. They look at you as if you are retarded - and they are not wrong. Their job is quite boring,
so they wind up arguing with you for a few minutes. At some point, they finally explain how faster than light travel is possible.<br><br>
"Look, its just the doppler effect with light. If you go faster and faster, to a stationary outside observer your time starts to slow down. That's because
they are seeing slower and slower snapshots of the light bouncing off of you. To you, time is moving normally, but you'll see THEM as being slowed down because
of the same exact effect in reverse. Once you get close to lightspeed, they will practically be frozen in time. Once you pass light speed, to them you will
disappear completely. Any light or other electromagnetic radiation that bounces off or is produced by your craft will never reach them and therefore you become
undetectable. By
the theory of relativity, the only things that exist are things that can be detected, therefore to YOU nothing that travels faster than light can exist. It
still objectively exists, and if you decide to stop and turn around, they'll see your ship operating at incrementally faster speeds. Your movements inside the ship
will speed up, it will be like you are in fast forward because the light they see coming off of you is getting compressed. The closer
you get to lightspeed coming in their direction the faster you become - until you perform a lightspeed 'sonic boom'. If you travel faster than light toward them, you'll
arrive before they see you arrive. And this is only confusing because when morons talk about time they are actually talking about observed changes in light,
not third party objective time. Do you understand?"<br><br>
You feel incredibly retarded for not figuring this out sooner. Of course - why would your entire craft suddenly turn into energy when you hit an arbitrary
speed? It makes no sense. If the energy required for acceleration got higher the closer you get to light speed, then that implies acceleration energy is dependent on
your absolute speed in space. Therefore, energy required for acceleration on any given planet would depend on how fast that planet is moving relative to
some kind of absolute anchor point in the universe. This doesn't make sense.<br><br>
"Furthermore, if you think it's impossible to go faster than light speed, it must also be impossible to go .51x the speed of light. If you go .51x the speed of
light in any direction, it follows that you are able to also go .51x the speed of light in the opposite direction. But if two craft are going .51x the speed
of light in opposite directions, they are moving away from each other at greater than the speed of light."<br><br>
The steward continues on - "We used to believe in some stupid thing called dark matter, because we couldn't rectify a disparity between the observed matter in
the universe and the actual matter that was supposed to be there. Then we learned about frame shifting our satellites. By accelerating our satellites at .5 to 1.5
the speed of light in various directions, we were then able to observe slices of the universe that were preveiously unobservable before. The satellites were
then frame-shifted back to our relative velocity and the data downloaded confirmed our suspicions - tons of matter exists moving at relatively high speed but it's
physically undetectable because of the nature of electromagnetic waves. It's normal matter, of course, but it's just moving really fast relative to our own velocity."<br><br>
You haven't really been listening - as the steward bent over the desk their cleavage began spilling out of the top of their uniform.<br><br>
<span class="nextpassagespace">
<<back>>
</span><font size = 4> ''=Artificial Womb Room=''</font><br><br>
<<set $tempPara = "">>
The artificial womb was invented to get Antari women to stop complaining about the process of childbirth.<br><br>
The device is a biomechanical womb. The outer scaffold is made of a nonreactive titanium alloy - it contains an insemination reservoir, a variable length
tube, and a growth chamber. The inside of the device is lined with the patients own stem cells and differentiated into various womb tissues.<br><br>
An attendant takes sperm from an acceptable source and deposits it into the insemination reservoir. Based on the demands of the patient, the tube connecting
the reservoir and the womb is altered in length to change the distance the sperm must travel. The process resembles chromatography - the sperm spread out
and eventually the strongest are filtered from the weakest and make their way to the egg (or possibly eggs) in the womb. Setting the length too long may
result in failure, and necessitate a repeat of the procedure (and another hospital bill). Settting the length too low prevents adequate separation of
strong and weak sperm, creating higher chance for genetic abnormalities and diseases.<br><br>
You can create custom biosuits using the artificial womb. You'll need 10 of any parasite type to create a biosuit.<br>
Biosuits are created as large eggs and must be incubated in a real womb or anus to mature. They can be ''transferred'' between wombs. It takes 10 days for a
biosuit to mature. When you create a biosuit here, you mount the artificial womb and accept the biosuit into your own body to start the incubation process. This
requires that you have a vagina and womb in order to create biosuits.<br><br>
<<set _pc = gethost($game.entities.cur_identity)>>
<<set _vag = vagina(_pc)>>
<<set _womb_preg = parasite(_pc, 'vagina', {slot: 'gestating'})>>
<<set _womb_egg = parasite(_pc, 'vagina', {slot: 'egg'})>>
<<set _anus_preg = parasite(_pc, 'anus', {slot: 'gestating'})>>
<<set _anus_egg = parasite(_pc, 'anus', {slot: 'egg'})>>
<<set _free_womb = _vag && (!_womb_preg && !_womb_egg)>>
<<set _free_anus_womb = parasite(_pc, 'anus', {slot: 'lining'}) && parasite(_pc, 'anus', {slot: 'lining'}).merged && (!_anus_preg && !_anus_egg)>>
<<if _vag>>
<<if _womb_preg>>
<font color="D2B48C">''You are currently gestating a biosuit''</font><br><br>
<<elseif _womb_egg>>
<font color="D2B48C">''Your womb is currently occupied by an egg''</font><br><br>
<</if>>
<<else>>
<<if _anus_preg>>
<font color="D2B48C">''You are currently gestating a biosuit in anus''</font><br><br>
<<elseif _anus_egg>>
<font color="D2B48C">''Your anus is currently occupied by an egg''</font><br><br>
<</if>>
<</if>>
''Create Biosuit'' <<if !_vag>>''(requires a womb or fertile anus)''<<endif>>:<br><br>
<<if parasite_has($people.pc, "werm") >= 10 && (_free_womb || !_vag && _free_anus_womb)>>
[[Werm Suit->P4 Suit Incubation][$tempPara = "werm"; parasite_retrieve($people.pc, 'werm', 10)]]
<<else>>
Werm Suit -
<</if>>
You have <<print parasite_has($people.pc, "werm_suit")>> werm suits <br>
<<if parasite_has($people.pc, "starfish") >= 10 && (_free_womb || !_vag && _free_anus_womb)>>
[[Star Suit->P4 Suit Incubation][$tempPara = "star"; parasite_retrieve($people.pc, 'starfish', 10)]]
<<else>>
Star Suit -
<</if>>
You have <<print parasite_has($people.pc, "star_suit")>> star suits <br>
<<if parasite_has($people.pc, "canal") >= 10 && (_free_womb || !_vag && _free_anus_womb)>>
[[Canal Suit->P4 Suit Incubation][$tempPara = "canal"; parasite_retrieve($people.pc, 'canal', 10)]]
<<else>>
Canal Suit -
<</if>>
You have <<print parasite_has($people.pc, "canal_suit")>> canal suits <br>
<<if parasite_has($people.pc, "choker") >= 10 && (_free_womb || !_vag && _free_anus_womb)>>
[[Choker Suit->P4 Suit Incubation][$tempPara = "choker"; parasite_retrieve($people.pc, 'choker', 10)]]
<<else>>
Choker Suit -
<</if>>
You have <<print parasite_has($people.pc, "choker_suit")>> choker suits<br>
<br><br><br>
<span class="nextpassagespace">
[[Back->P4 Hospital]]<br>
</span><<return_here>>
<font size = 4>''=2 Story Blue House=''</font><br><br>
<<if $start == 1>>
[[Masturbate->House1infect]]
<<endif>>
/*When house is infected:*/
<<if $rooms['House1'].infected>>
You hear the sound of rustling above. Then the slapping of flesh together - sex is happening, and it is intense. You walk up the stairs. They creak as expected,
but the sound is drowned out by the moaning that has started. You reach the master bedroom. You open the door slowly.<br><br>
An Antari man and woman are going at it doggy style on the bed, covered in sweat and violently thrusting against each other. You walk forward. Distracted
by the carnal display in front of you, you knock over a lamp which falls to the floor. Both of them turn, startled by the intrusion. The male Antari sees an
attractive alien woman standing in his room, leaking fluids and horny as fuck.<br><br>
<<Sam speech "I must be dreaming">>
He motions for you to come over and join them. You comply, lying down underneath his wife and spreading your legs. He penetrates you while fingering his wife,
who starts to press her body down against you and kiss you deeply. You wrap your arms around her, giving in to the pace of the Antari dick stirring up your insides.
Your breasts rub against the female's slightly smaller mounds with every thrust. A mix of sweat and parasitic aphrodesiac coats your body, and as it smears against
the Antari woman she is taken to new heights of arousal and lust.<br><br>
As the three of you reach climax, you grab the woman's head and kiss deeply. A werm exits your mouth and squirms its way down her throat and into her stomach.
Another werm forces its way out of your pussy, sliding past the shaft buried inside you and squeezing into the male Antari's virgin pussy. He screams out in an
uncharacteristically high pitch as he experiences a completely new sense of pleasure. The three of you pass out. Pheromones linger in the air, continuing to
affect the couple's libido even as they snore in exhaustion.<br><br>
[[Continue->During The Night]]
<</if>>
<div id="MenuContainer">
<ul id="navigation">
@ Sam's House
<span class="nextpassageright nextpassageup">
@ [[Upstairs Master Bedroom->House1masterbed]]
</span>
@ [[Upstairs Master Bathroom->House1masterbath]]
<span class="nextpassagedown">
@ [[Downstairs->House1downstairs]]
</span>
@ [[Lower Bedroom->House1bed1]]
<span class="nextpassagespace">
@ [[Exit to Neighborhood->Neighborhood]]
</span>
</ul>
</div><<set $return = passage()>>
<<set hs_ctrl(true)>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<set _house_owned = infested('sam') && infested('greyce')>>
<<set _room = $rooms['House1']>>
<<return_here>>
<font size = 4>''=2 Story Blue House - Downstairs=''</font><br><br>
<<set _infected_antari = quests.get('antari', 'infected')>>
<<set _infested_antari = quests.get('antari', 'infested')>>
<<if (_room.pheromones/_room.size) >= 1>>
[img[$image_dir+"kimelea/bluehouseinfest.png"]]<br>
<<else>>
[img[$image_dir+"kimelea/bluehouse.png"]]<br>
<<endif>>
<<if _house_owned>>
<<if _infected_antari > 0>>
<font color='#61D4B8'>There are currently _infected_antari infected antari in town.</font><br>
<</if>>
<<if _infested_antari > 0>>
<font color='#208B78'>There are currently _infested_antari infested antari in town.</font><br>
<</if>>
Even on this advanced planet, the best thing they could think of to get from one floor to another are stairs. Stairs creak. Maybe not carpeted stairs,
but these stairs are hardwood and my god do they look fantastic.<br><br>
<<elseif !_house_owned>>
<<if $introduction4 != 1>>
Naked, cold, and disoriented, you stumble toward the closest house you can see. The windows are darkened on both floors of the two-level abode. You walk
through some shrubbery and a yard to find what appears to be a back door. The handle is bizarre, and at first you are completely stumped as to how to operate
it. It looks like two vertical metal plates. Eventually you figure out that you need to squeeze them together - the door pops sideways slightly and you slide
it open. The smart metal rolls itself into a tube on one side of the door. Weird.<br><br>
You enter the house and close the door as quietly as you can. The inside is warm - temperature and humidity controlled. Small lights of various appliances act
as nightlights, allowing you to navigate through the house without bumping into anything.<br><br>
A shuffling upstairs causes you to freeze in panic for a moment. It stops. You wait. The seconds tick by and nothing happens - must have just been someone
readjusting their sleep position. You consider your options.<br><br>
Even on this advanced planet, the best thing they could think of to get from one floor to another are stairs. Stairs creak. Maybe not carpeted stairs, but these
stairs are hardwood and my god do they look fantastic. But hardwood is still hardwood - chancing it is too risky. You decide on another course of action. <<endif>>
<<if (_room.pheromones/_room.size) < 1>>Lying down on the carpeted living room, you start to finger yourself. Your parasitic infestations begin releasing pheromones into the air.<br><br><<endif>>
<<set $introduction4 = 1>>
<br>
<<set _pc.ai.actions = 1>> /*infinite pheromone release till sam & grace are infected*/
<<pheromone_release_infect _pc.id>><br><br>
<<if $time != 'night' && _house_owned>> [[Wait till evening->During The Day Ch 4][$time = 'day', hs_ctrl(false)]]<br> <</if>>
<<set _fight_today = antari_arena.has_manual_fight_today(cur_identity())>>
<<if !_fight_today>>
<<if $time == 'night' && (_room.pheromones/_room.size) >= 1>>[[Go to Bed->During The Night Ch 4][$time = 'night', hs_ctrl(false)]]<br> <</if>>
<<else>>
[[Go to Arena->Antari Arena Fight][$antari_arena.cur_fight = {pc: _fight_today.pc, target: _fight_today.target}]]<br>
<</if>>
<<endif>>
<div id="MenuContainer">
<ul id="navigation">
/*@ <<if $house1infect == 1>>[[Upstairs Master Bedroom->House1masterbed]]<<else>>Upstairs Master Bedroom<<endif>>*/
<span class="nextpassageup">
@ <<if $rooms['House1'].infected && gethost('sam').infected && gethost('greyce').infected>>[[Upstairs Master Bedroom->House1masterbed]]<<else>>Upstairs Master Bedroom<<endif>>
</span>
@ <<if _house_owned>>[[Upstairs Master Bathroom->House1masterbath]]<<else>>Upstairs Master Bathroom<<endif>>
@ Downstairs
<span class="nextpassagedown nextpassageright">
@ <<if _house_owned>>[[Lower Bedroom->House1room1]]<<else>>Lower Bedroom<<endif>>
</span>
<span class="nextpassagespace">
@ <<if _house_owned>>[[Exit to Neighborhood->Neighborhood]]<<else>>Exit to Neighborhood<<endif>>
</span>
</ul>
</div><<return_here>>
<font size = 4>''=Saving the World=''</font><br><br>
It seems like the most popular fantasies revolve around saving the world.<br><br>
Saving the world is the lazy mans fantasy. To fulfill it, the world simply needs to //not change//. You can clap and cheer for civilization //not// falling apart,
//not// blowing up, and //not// failing catastrophically.<br><br>
When saving the world is the goal, you can't even be certain the original threat was real at all. The evil villains plan is foiled, and now nothing changes - if
there was no threat to begin with the same exact outcome would have occurred. What if the villain was full of shit, and wasn't ever capable of changing anything
at all?<br><br>
------------------------<br><br>
Completely unrelated - I want to let you know that its okay to exit the world of gaming anytime you want. This stuff is fun and all, but sometimes reality comes
knocking and you must face your life head on. This is entertainment, it can never take priority over reality.<br><br>
<div id="MenuContainer">
<ul id="navigation">
<span class="nextpassageup">
@ [[Upstairs Master Bedroom->House1masterbed]]
</span>
@ Upstairs Master Bathroom
<span class="nextpassageright nextpassagedown">
@ [[Downstairs->House1downstairs]]
</span>
@ [[Lower Bedroom->House1room1]]
<span class="nextpassagespace">
@ [[Exit to Neighborhood->Neighborhood]]
</span>
</ul>
</div><<return_here>>
<<set $return = passage()>>
<<set hs_ctrl(true)>>
<<set _sam = gethost('sam')>>
<<set _greyce = gethost('greyce')>>
<<set _pc = gethost($game.entities.cur_identity)>>
<<set _house_owned = infested('sam') && infested('greyce')>>
<font size = 4>''=2 Story Blue House - Master Bedroom=''</font><br><br>
<<if !infested('sam') || !infested('greyce')>>
Sam and Greyce have been completely infested by parasites you brought with you. They have been converted into the first
members of your ''harem'' and have been pacified (resistance 0, perversion 100). You can use them to birth more parasites and incubate biosuits
for your eventual takeover of this alien town. Your goal is to infest the neighborhood, infest the town, and ''find a way back to your own planet,
by any means necessary''. Oh yeah - don't get caught in the process.<br>
<<set parasite_dispose($people.pc, {type: 'werm'}, 'mature', 2)>>
<<set parasite_dispose($people.pc, {type: 'choker'}, 'mature', 2)>>
<<infest _sam "neck" "choker">>
<<infest _sam "vagina" "werm">>
<<infest _greyce "neck" "choker">>
<<infest _greyce "vagina" "werm">>
<<set force_merge(_sam.id, "choker", "neck")>>
<<set force_merge(_greyce.id, "choker", "neck")>>
<<set stat_mod(_sam, "perversion", 100)>>
<<set stat_mod(_greyce, "perversion", 100)>>
<<set stat_mod(_sam, "resistance", -100)>>
<<set stat_mod(_greyce, "resistance", -100)>>
<font color='#D2B48C'><<=current_name(_sam)>>'s neck was infested with a choker</font><br>
<font color='#D2B48C'><<=current_name(_sam)>>'s vagina was infested with a werm</font><br>
<font color='#D2B48C'><<=current_name(_greyce)>>'s neck was infested with a choker</font><br>
<font color='#D2B48C'><<=current_name(_greyce)>>'s vagina was infested with a werm</font><br>
<<harem_system 'add_member' 'sam'>>
<<harem_system 'add_member' 'greyce'>>
<</if>>
/* Display infection status*/
<<if _house_owned>>
<<if birth_ready(_pc)>>
<<include "BirthCheck">><br>
<</if>>
/* parasites gained through mutations...probably */
<<if Object.keys(_pc.parasites).length>0 && _pc.id != 'pc'>>
<<takeparasites _pc $people.pc>>
<</if>>
/*Display infestation status (has this room been converted to tentacle pit, etc)<br>*/
<<include "Infestation Display">>
<</if>>
<<room>><br>
<<if !is_pc("sam") && !harem_member('sam')>>[[Sam->sam-room]]<br><</if>>
<<if !is_pc("greyce") && !harem_member('greyce')>>[[Greyce->greyce-room]]<br><</if>>
[[Infested Harem->InfestedHarem]]<br>
[[Infest yourself->Masturbation Menu 2]]<br>
[[Create other parasites->Part4 Parasite Conversion]]<br>
<<if $time != 'night' && _pc.ai.actions >= 1>> [[Wait till evening->During The Day Ch 4][$time = 'day', hs_ctrl(false)]]<br>
<<elseif $time != 'night'>><<goto [[During The Day Ch 4][$time = 'day', hs_ctrl(false)]]>>
<</if>>
<<set _fight_today = antari_arena.has_manual_fight_today(cur_identity())>>
<<if !_fight_today>>
<<if $time == 'night'>>[[Go to Bed->During The Night Ch 4][$time = 'night', hs_ctrl(false)]]<br> <</if>>
<<else>>
[[Go to Arena->Antari Arena Fight][$antari_arena.cur_fight = {pc: _fight_today.pc, target: _fight_today.target}]]<br>
<</if>>
<div id="MenuContainer">
<ul id="navigation">
@ Upstairs Master Bedroom
<span class="nextpassageup nextpassageright">
@ [[Upstairs Master Bathroom->House1masterbath]]
</span>
<span class="nextpassagedown">
@ [[Downstairs->House1downstairs]]
</span>
@ [[Lower Bedroom->House1room1]]
<span class="nextpassagespace">
@ [[Exit to Neighborhood->Neighborhood]]
</span>
</ul>
</div><<return_here>>
<<set $return = passage()>>
<<set $home_passage = $return_main>>
<<set _id = 'pc'>>
<<set _p = gethost($game.entities.cur_identity)>>
<font size = 4>''=2 Story Blue House - Lower Bedroom=''</font><br><br>
<<room>><br>
/* Display infection status<br> */
/*Display infestation status (has this room been converted to tentacle pit, etc)<br>*/
/*Display birthed parasites (also button to grab all birthed parasites)<br><br>*/
<<if birth_ready(_p)>>
<<if _p.id == _id>>
<<include "BirthCheck">><br>
<</if>>
<</if>>
/*Display PC body from part 3 here<br><br>*/
<<if $game.entities.cur_identity != _id>>
<<include 'pcshell-room'>><br>
<<else>>
<<include "Infestation Display">><br>
[[Infect yourself or masturbate->Masturbation Menu 2]]<br>
<</if>>
[[Create other parasites->Part4 Parasite Conversion]]<br>
<div id="MenuContainer">
<ul id="navigation">
<span class="nextpassageup nextpassageleft">
@ [[Upstairs Master Bedroom->House1masterbed]]
</span>
@ [[Upstairs Master Bathroom->House1masterbath]]
<span class="nextpassagedown">
@ [[Downstairs->House1downstairs]]
</span>
@ Lower Bedroom
<span class="nextpassagespace nextpassageright">
@ [[Exit to Neighborhood->Neighborhood]]
</span>
</ul>
</div><<set $return = passage()>>
<<set _passage = passage()>>
<<set hs_ctrl(true)>>
<<set _room = $rooms['House2']>>
<<return_here>>
<<set _pc = $people[$game.entities.cur_identity]>>
<font size = 4>''=2 Story Grey House=''</font><br><br>
<<if $greyh >= 10>>
[img[$image_dir+"kimelea/greyhouseinfest.png"]]<br>
<<elseif (_room.pheromones/_room.size) >= 1>>
[img[$image_dir+"kimelea/greyhouseinfect.png"]]<br>
<<else>>
[img[$image_dir+"kimelea/greyhouse.png"]]<br>
<<endif>>
<div id="MenuContainer">
<ul id="navigation">
@ Malopin's House
@ <<if $time == 'night'>><font color = grey>It's too late to visit houses</font><<elseif $greyh == 10>><font color = grey>Nobody is here.</font><<elseif _pc.ai.actions >= 1>>[[Knock on the door->House2masterbed]]<<else>><font color = grey>Not enough time...</font><<endif>>
<span class="nextpassagespace">
@ [[Exit to Neighborhood->Neighborhood]]
</span>
</ul>
</div><<return_here>>
<<set _passage = passage()>>
<font size = 4>''=2 Story Grey House - Master Bedroom=''</font><br><br>
<<set _room = $rooms['House2']>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<set _infected_antari = quests.get('antari', 'infected')>>
<<if $greyh == 10>>
Nobody is here.
<<elseif $greyh == 9>>
Malopin leans against the wall in the bedroom, naked and afraid. Some kind of... giant parasite has emerged from Reina's pussy. A giant red cock. Thick
and pulsating, it waves back and forth in the air.<br><br>
<font color = #003366>//Breed. Fuck. Grow. Obey.//</font><br><br>
Inviting.<br><br>
Reina is still asleep. During the night, she kicked the sheets down off the bed, and when Malopin woke up he saw this... thing... had emerged from her cunt.
He bolted out of bed. He grabbed a phone. Then he stopped.<br><br>
<font color = #003366>//Breed. Fuck. Grow. Obey.//</font><br><br>
He's been staring at it for about five minutes now. A small river of sexual lubricant is running down his inner thighs. His head is clouded by whispers and
desires.<br><br>
<font color = #003366>//Breed. Fuck. Grow. Obey.//</font><br><br>
It's hard for Malopin to think. He walks toward Reina's cock. Maybe he can pull it out.<br><br>
<font color = #003366>//Breed. Fuck. Grow. Obey.//</font><br><br>
He gets on his knees, aligning himself over the top of her crotch. For leverage. Maybe he can pull it out.<br><br>
<font color = #003366>//Breed. Fuck. Grow. Obey.//</font><br><br>
He grabs the red cock with one hand. Maybe he can pull it out. Reina gives a small gasp as she starts to wake up. Maybe he can pull it out.<br><br>
<font color = #003366>//Breed. Fuck. Grow. Obey.//</font><br><br>
Malopin looks again at Reina's face. Maybe he can pull it out. He turns toward the cock beneath him. He shuts his eyes. He grips tightly. Maybe he can
pull it out. His legs splay out slightly wider. Maybe. He lowers himself onto the throbbing member. Maybe he can. The tip brushes against his male
pussy. A shiver runs through him and his muscles tense up. It's okay to pull it out later.<br><br>
<font color = #003366>//Breed. Fuck. Grow. Obey.//</font><br><br>
Reina wakes up and leans up dramatically as Malopin impales himself on her cock. She reflexively grabs his waist, and starts thrusting into him.<br><br>
<font color = #003366>//Breed. Fuck. Grow. Obey.//</font><br><br>
It's good. It's better than she had imagined in her increasingly vivid dreams. But it's still not enough. As she cums multiple times, shooting alien jism
into his now deflowered pussy, she pushes him over and moves behind him as he steadies himself on his hands and knees. She grabs his hips tightly and invades
his wet hole. Each time she pulls back, about a tablespoon of sexual fluids pours out of his hyperactive infested pussy - a mix of lubricant produced by the
blue canal and jism shot in him by the red werm.<br><br>
<font color = #003366>//Breed. Fuck. Grow. Obey.//</font><br><br>
As Reina fucks Malopin, she stares at the back of his head. It can't be true - but it's unmistakeable. Gleaming under the artificial lights of their home,
there is a vagina in the center of his neck. She can't resist.<br><br>
<font color = #003366>//Breed. Fuck. Grow. Obey.//</font><br><br>
She pulls out and moves to straddle his head from behind. Malopin is confused, until he feels her cock slide up into his new cranial pussy. He can barely
process what is happening as he starts to continuously orgasm from the mindfucking. She cums inside his head with her parasitic cock.<br><br>
<font color = #003366>//Breed. Fuck. Grow. Obey.//</font><br><br>
The day passes, and Malopin slowly converts to female. Not due to the rampant amount of alien jism filling his womb, but instead as a product of the blue
choker slowly changing his body. By the end of the day, Malenda has lost her cock. Her breasts are larger. Her butt is bigger. Her muscle mass has decreased.
She's impregnated by red werm spawn in all of her holes. And if she ever saw it, she would enjoy the show "Supernatural" in a non-ironic way.<br><br>
<font color = #003366>//Breed. Fuck. Grow. Obey.//</font><br><br>
<<=current_name('malopin')>> is now known as
<<set antari_tf('malopin')>>
<<=current_name('malopin')>>.<br>
<<harem_system 'add_member' 'reina'>>
<<harem_system 'add_member' 'malopin'>>
/*<<inseminate 'malopin' 'blue_choker' 'reina' 'penis'>><br>*/
/* TODO: house2 insemination code*/
/*<font color = #208B78>''Reina has become aware of her vaginal red werm''</font><br>*/
<<parasite_expose 'reina' 'vagina' 'occupying' true>><br>
<<inseminateall "malopin" "reina">>
/*<font color = #208B78>''Malenda's blue choker has been inseminated''</font><br>
<font color = #208B78>''Malenda has been infested in all her holes by red werm spawn''</font><br>*/<br>
<font color = #208B78>''Reina has been added to the harem''</font><br>
<font color = #208B78>''Malenda has been added to the harem''</font><br><br>
<<set $greyh = 10>>
<<set _pc.ai.actions -= 2>>
<<elseif $greyh == 8 && parasite_has($people.pc, "blue_choker")>>
Malopin has his face buried between Reina's legs. He eats out her pussy as she grabs his head with both hands, grinding his face into her snatch. Malopin
has become increasingly submissive and servitile.<br><br>
The last several sex sessions they had haven't even involved penetration.<br><br>
You creep through the backdoor of the house, listening to the cacophany of sexual activity happening in the floor above. You bend over the table, fingering
your own pussy until a nubile blue choker emerges from your womb, sliding out of your fuckhole to drop to the floor. It slithers away into the darkness.<br><br>
That night, Malopin dreams that Reina is choking him softly while fucking his pussy.<br><br>
<font color = #208B78>''Malopin has been stealth infested by a blue choker''</font><br><br>
<<infest 'pc' 'malopin' 'neck' 'blue_choker'>>
<<parasite_expose 'malopin' 'neck' 'penetrating' false>>
<<set $greyh = 9>>
<<set _pc.ai.actions -= 2>>
<<elseif $greyh == 8>>
Malopin has his face buried between Reina's legs. He eats out her pussy as she grabs his head with both hands, grinding his face into her snatch. Malopin
has become increasingly submissive and servitile.<br><br>
The last several sex sessions they had haven't even involved penetration.<br><br>
<font color = grey>You need a blue choker to advance this plotline.</font><br><br>
<<elseif $greyh == 7>>
Reina tries to sleep but her mind is distracted by the presence of some new suspected STD going around. Many in the hospital think it's just some kind of rumor,
a new way to game insurance or something. Reina suspects it is real, and worse, that maybe it's affecting her. She has checked herself for rashes or muscle
aches but in every way measurable she seems healthy. Her dreams though...<br><br>
Tonight, she stands in the middle of a bright amphitheater. A conductor wearing a robe of velvet approaches her. It's Malopin - she leans down to suck his
cock. She takes the large member into her mouth. It's bigger than she remembers. It wiggles around, teasing her tongue, exploring her insides. She must
quell this dick. She grabs it with both hands and shoves it as deep as it will go into her throat. She swallows his cock and balls. Now she's staring at his
revealed wet slit. She stands up as he sits down in a chair that materializes out of nowhere, except it was also always there. He spreads his legs. Reina can
feel his dick travel down her esophagus, into her stomach. It emerges from her own pussy, an erect and monstrous entity. She thrusts deep into Malopin. He
screams out in ecstasy as she rails him again and again, pounding his wet pussy. She cums, transforming him into her bitch.<br><br>
Meanwhile, back in reality, Reina softly moans in the night as red werms in her pussy, ass, and stomach fuck all her holes from the inside.<br><br>
<font color = #208B78>''Reina's stomach has been stealth infested by a red werm''</font><br><br>
<<infest 'pc' 'reina' 'mouth' 'red_werm'>>
<<parasite_expose 'reina' 'mouth' 'occupying' false>>
<<set $greyh = 8>>
<<set _pc.ai.actions -= 2>>
<<elseif $greyh == 6>>
Reina sees Malopin making food in the kitchen. He's chopping up some kind of mundane Antari vegetable. She slowly walks up behind him and grabs him around
the waist.<br><br>
Malopin tries to act casual. Sure, it's kind of a reversal of roles but maybe she's going through something. Maybe the increased amount of sex has led to-<br><br>
Reina reaches up under his shirt, squeezing his tits and playing with his nipple. Her other hand moves down to his cock, which is quickly becoming erect. He
smiles, shudders slightly, and continues slowly chopping away. This is hot - who cares if he's not the one initiating?<br><br>
She massages his dick for a few seconds, then reaches behind his balls to finger his pussy. Her middle and ring finger hook upward, penetrating into his slit
while her pointer and pinky fingers spread apart, stimulating his inner thighs.<br><br>
The hair stands up on his neck and arms. He freezes in place, unable to continue preparing the food. This shouldn't feel so good. Malopin drops the knife,
spreading his hands on the countertop to stabilize himself. He lets out a submissive moan as Reina fingerfucks him from behind. She keeps groping his
left tit, squeezing and molesting his soft pillowy chest.<br><br>
Malopin starts slowly thrusting his hips forward, into her fingers. He is close to orgasm. Just a little more, he's so close - it's all he can think about, that
sweet release...<br><br>
Reina removes her hands and kisses him, walking out of the room.<br><br>
He's left standing there, panting in deperation. He shakes his head and picks up the knife, finishing the last few chops of the vegetable while quietly wondering
what is happening to him.<br><br>
<<set stat_mod(gethost('malopin'), 'perversion', 30)>><font color = purple>''Malopin gained another 30 perversion''</font><br><br>
<<set $greyh = 7>>
<<set _pc.ai.actions -= 2>>
<<elseif $greyh == 5>>
Reina stares at her husbands crotch.<br><br>
She breathes slowly. Deliberately. He's just washing dishes. Why is this erotic?<br><br>
Ah, yes. It's the damp spot that's been forming under his pussy.<br><br>
She literally cannot believe what she's looking at. Antari males are not supposed to get wet like this. It just... never happens. At least, that's what
they say. Maybe it does happen. Maybe it happens all the time. Maybe they are just embarrassed about it and want to downplay it. Maybe a lot of Antari women
are pretending to be submissive, just like Reina, as well. Maybe a lot of things aren't what they seem.<br><br>
Reina stares at his pussy. Malopin seems to be unaware of what's going on down below.<br><br>
She gets an idea.<br><br>
She moves behind him, and softly grabs him around the waist. She presses her crotch up against his ass, grinding into him a bit.<br><br>
Malopin freezes. He clutches the plate in his hand, clearly unsure of what is going on and what he should do. He just stands there, like someone hit the
pause button.<br><br>
After a few tense moments, Reina walks away, contemplating the situation.<br><br>
<<set stat_mod(gethost('malopin'), 'perversion', 20)>><font color = purple>''Malopin gained 20 perversion''</font><br><br>
<<set $greyh = 6>>
<<set _pc.ai.actions -= 2>>
<<elseif $greyh == 4>>
Reina is on her side, with one leg lifted up, to allow Malopin access to her pussy. He thrusts into her, but she feels like his vigor has been reduced lately.
Her mind wanders, as it usually does during sex. That new arrival at the hospital was acting pretty weird. The house needs fixing, and an animal has been
invading the backyard at night, some of the lawn furniture was moved around. All problems she would probably wind up fixing.<br><br>
She sighs internally, while moaning externally. It's been a long ride since the arena - since the day she learned that she wasn't like most other Antari. It's
incredibly rare to be unable to bond with your mate but that's exactly what happened to her. She stared at him, as her body changed, fearing and expecting to
have her mind completely altered, to be his submissive partner forever. But her personality remained. Embarrassed, and scared of the potential consequences,
she pretended to go through the process - and she's been pretending ever since. Every day she wakes up and is fully aware of her situation, but the job at the
hospital and the life she's living... well it's not bad. Reina actually likes doing certain 'male' oriented chores, but has to sneak off to perform manual labor
jobs around the house.<br><br>
A jostling of positions pulls Reina back into the moment. She is now kneeling on the floor, under Malopin as he waves his dick in her face. She closes her eyes
halfway and swallows his cock. As she sucks, she impulsively feels around his balls with her free hand. It drifts backward, stroking his virgin male pussy. It's
incredibly wet, and for some reason Reina is super turned on by it. She strokes his cunt. Her fingers slip inside. Deeper. Harder. She's never done this
before, but it's so satisfying for some reason.<br><br>
Malopin's knees go weak and he falls to the floor as he orgasms, bringing Reina down with him. She lets out a surprised yell and holds her face - it's bruised
slightly. She rushes to the bathroom to take care of herself. The moment passes, and neither of them address what just happened.<br><br>
-------------------------------<br><br>
Later that night, Reina is deep in a fitful sleep. The red werm in her pussy thrusts down her vaginal canal, fucking her from the inside. Her body does slow
pelvic thrusts while bizarre dreams dance in her head.<br><br>
The werm divides and sends its progeny into her anus.<br><br>
<font color = #208B78>''Reina's ass has been stealth infested by a red werm''</font><br><br>
<<infest 'pc' 'reina' 'anus' 'red_werm'>>
<<parasite_expose 'reina' 'anus' 'occupying' false>>
<<set $greyh = 5>>
<<set _pc.ai.actions -= 2>>
<<elseif $greyh == 3 && parasite_has($people.pc, "red_werm")>>
Malopin stares at his beautiful wife. He fantasizes about penetrating her submissive pussy, bending her over the couch after work and flooding her
womb with cum. He fantasizes about squeezing her massive breasts. About her turning around underneath him, wearing a strapon, so he can mount her rock
hard dick and feel it inside-<br><br>
Malopin blinks rapidly and snaps out of his daydream. What a weird fantasy, maybe he's been doing it too much recently. He has been unusually horny
these past days.<br><br>
You sneak around their backyard that night, like some kind of creepy cartoon villain, and deposit a red werm near the back door. You let it inside, where
it makes its way to the bedroom and finds a warm hole.<br><br>
<font color = #208B78>''Reina's vagina has been stealth infested by a red werm''</font><br><br>
<<infest 'pc' 'reina' 'vagina' 'red_werm'>>
<<parasite_expose 'reina' 'vagina' 'occupying' false>>
<<set quests.adv('antari', 'infested', 1)>>
<<set $greyh = 4>>
<<set _pc.ai.actions -= 2>>
<<elseif $greyh == 3>>
Malopin stares at his beautiful wife. He fantasizes about penetrating her submissive pussy, bending her over the couch after work and flooding her
womb with cum. He fantasizes about squeezing her massive breasts. About her turning around underneath him, wearing a strapon, so he can mount her rock
hard dick and feel it inside-<br><br>
Malopin blinks rapidly and snaps out of his daydream. What a weird fantasy, maybe he's been doing it too much recently. He has been unusually horny
these past days.<br><br>
<font color = grey>You need a red werm to advance this plotline.</font><br><br>
<<elseif $greyh == 2>>
Malopin shuffled under the covers. Reina sleeps next to him, both completely unconscious in the midst of deep sleep.<br><br>
A blue canal drags itself across the moonlit floor, up into the sheets. Malopin has the weirdest erotic dream of his life as the parasite squeezes
its way into his virgin pussy, merging with his flesh.<br><br>
<font color = #208B78>''Malopin's vagina has been stealth infested by a blue canal''</font><br><br>
In the morning, he wakes up and rails Reina before she heads to work.<br><br>
<<storeparasite 'pc' 'blue_canal'>>
<<infest 'pc' 'malopin' 'vagina' 'blue_canal'>>
<<parasite_expose 'malopin' 'vagina' 'lining' false>>
<<set quests.adv('antari', 'infested', 1)>>
<<set $greyh = 3>>
<<set _pc.ai.actions -= 2>>
<<elseif $greyh == 1 && parasite_has($people.pc, "blue_canal")>>
You return to the grey house. After ringing the doorbell several times, it's clear that nobody is home.<br><br>
Time for some breaking and entering.<br><br>
You head around to the backyard, and as you reach for the rear door you realize its already slightly ajar. You slip inside the house and make your way upstairs.<br><br>
As you do so, you hear moaning coming from one of the rooms. Malopin is busy pleasuring himself with the door closed. You kneel down outside the room and spread
your legs, allowing a blue canal to exit your body and crawl under the door.<br><br>
<<set _canal = parasite_retrieve(gethost('pc'), 'blue_canal')>>
<<set $greyh = 2>>
<<set _pc.ai.actions -= 2>>
<<elseif $greyh == 1>>
You return to the grey house. After ringing the doorbell several times, it's clear that nobody is home.<br><br>
<font color = grey>You need a blue canal to advance this plotline.</font><br><br>
<<elseif $greyh == 0>>
You stand in front of the door, trying to think of what you'll say. Nothing comes to mind. You shrug, straighten yourself up, and push the doorbell.<br><br>
After a minute, Malopin opens the door.<br><br>
He's a pretty strong and toned-looking Antari with a bundled blonde head of hair. He wears a vest with a plunging neckline, showing his cleavage. He stares
at you from behind his stunner shades - "Sup. Are you looking for Reina? She's at the Hospital."<br><br>
You quickly parse through your host brains memories. They doesn't really know Malopin, he's only seen him around the block a few times. They moved in recently and haven't
hung out much - it's not customary for Antari males to fraternize with each other to great lengths because of the potential feelings that may emerge. Modern
Antari high society relies on self-control instead of chastity belts to prevent polygamy and destruction of households from males penetrating each other in casual
settings. As such, most males purely socialize with females or with their spouse in order to reduce stress.<br><br>
You realize you've been staring vacantly at Malopin, and you need to say something. "Yeah I just... wanted to check if your iconolizer is working. Ours is
having some kind of programming issues."<br><br>
Where that word came from you have no idea - you check your hosts memories again. An iconolizer is a non-critical piece of tech that converts waste heat into a secondary
form of power. It's mostly just a recycling tool and hasn't been as prominent in households since large scale terraforming started on the planet fifty years
ago. However, it is in almost every house and often breaks down due to improper maintenance.<br><br>
"Uh... yeah fine just make it quick." Malopin looks a little concerned, but lets you inside the house.<br><br>
You and Malopin step inside, into the living room. Your body immediately begins leaking pheromones.<br><br>
<<set _pheromone_data = pheromone_release($game.entities.cur_identity)>>
<<if _pheromone_data.log.length > 0>>
<<pheromone_release_log _pheromone_data _room.id>>
<</if>>
<<if (_room.pheromones/_room.size) >= 1>>
<<set $greyh = 1>><<set quests.adv('antari', 'infected', 2)>>
<</if>>
<<set _pc.ai.actions -= 2>>
<<endif>>
<div id="MenuContainer">
<ul id="navigation">
@ Malopin's House
<span class="nextpassagespace">
@ [[Go Home->House1masterbed]]
</span>
</ul>
</div><<set $return = passage()>>
<<set _passage = passage()>>
<<set hs_ctrl(true)>>
<<return_here>>
<<set _pc = $people[$game.entities.cur_identity]>>
<font size = 4>''=Large Dark House=''</font><br><br>
[img[$image_dir+"kimelea/darkhouse.png"]]<br>
A house leased by a lucky, well off Antari male close to Arena age. Spiir moved out of their parents house prior to being in the Arena, participating in another
layer of tradition for more upper class Antari families. By being on his own, it strengthens his resolve and increases the chance they will come out
on top during the ritual.<br><br>
<div id="MenuContainer">
<ul id="navigation">
@ Spiir's House
@ <<if $time == 'night'>><font color = grey>It's too late to visit houses</font><<elseif $darkh == 6>><font color = grey>Nobody is here.</font><<elseif _pc.ai.actions >= 1>>[[Gambling Opportunity->House3room1]]<<else>><font color = grey>Not enough time...</font><<endif>>
<span class="nextpassagespace">
@ [[Exit to Neighborhood->Neighborhood]]
</span>
</ul>
</div><<set $return = passage()>>
<<set _passage = passage()>>
<<set hs_ctrl(true)>>
<<set _room = $rooms['House3']>>
<<return_here>>
<<set _pc = gethost($game.entities.cur_identity)>>
<font size = 4>''=Large Dark House=''</font><br><br>
<<if $darkh == 6>>
<font color = grey>Nobody is here.</font>
<<elseif $darkh == 5>>
<font color = #208B78>''Spiir has been infested in the anus by a canal.''</font><br><br>
The dreams are vivid and unforgettable. Spiir constantly has fantasies about being nailed from behind - another strong, sexy Antari coming up and
thrusting a large phallus into his lower holes. It's embarrassing to think about. Unthinkable to talk about.<br><br>
He wonders if he really should be on top in any relationship. Would it really be so bad to get larger breasts... to open his legs and let a cock
ride up between his thighs, into his quivering pussy?<br><br>
Now is the time to challenge him in the arena.<br><br>
<<elseif $darkh == 4 && parasite_has($people.pc, "canal")>>
You release a canal parasite right outside of Spiir's house. Eventually it crawls through the ventilation pipes into his bedroom, where it waits.<br><br>
<<set _canal = parasite_retrieve($people.pc, 'canal')>>
<<set $darkh = 5>><<set _pc.ai.actions -= 2>>
<<elseif $darkh == 4>>
<font color = grey>You need a canal to advance this plotline.</font><br>
<<elseif $darkh == 3>>
<font color = #208B78>''Spiir has been infested by another werm.''</font><br><br>
Spiir has begun having dreams of getting fucked in his ass. He wakes up and quickly forgets everything, but still feels a bit confused and
concerned about something... something gnawing at his mind.<br><br>
<<set $darkh = 4>><<set _pc.ai.actions -= 2>>
<<elseif $darkh == 2 && parasite('spiir', 'anus', {slot: 'occupying'})>>
<font color = #208B78>''Spiir has been infested by a werm.''</font><br><br>
Spiir wakes up to another boring day. He feels a bit tingly down in his crotch - he jerks off and comes twice in a row. Maybe he's getting more
virile, he thinks to himself, and feels great for a while about his physical supremacy.<br><br>
It doesn't take long before he gets a parking ticket, ruining his mood for the rest of the day.<br><br>
<<set quests.adv('antari', 'infested', 1)>>
<<set $darkh = 3>><<set _pc.ai.actions -= 2>>
<<elseif $darkh == 2>>
<font color = grey>Spiir has not yet been infested by the werm.</font><br>
<<elseif $darkh == 1 && parasite_has($people.pc, "werm")>>
Spiir continues to humor your pitch, and you wind up talking about video games, movies, hologram experiences, and kitesurfing. You are building rapport.<br><br>
He doesn't notice a werm parasite crawl through the doorway, slithering into the depths of his abode.<br>
<<set _werm = parasite_retrieve($people.pc, 'werm')>>
<<set trap_room($rooms['spiir-room'], _werm)>>
<<set $darkh = 2>><<set _pc.ai.actions -= 2>>
<<elseif $darkh == 1>>
Spiir continues to humor your pitch, and you wind up talking about video games, movies, hologram experiences, and kitesurfing. You are building rapport.<br><br>
<font color = grey>You need a werm to advance this plotline.</font><br>
<<elseif $darkh == 0>>
You knock on the door - Spiir answers. He looks stunning - aviator glasses, short black hair, leather jacket, firm breasts, strong feet.<br><br>
He looks smart. But you know that even smart people can be dumb. And so you present your new investment opportunity - a revolutionary new form of currency
that is capable of changing the universe, if only enough people adopt it. Your token guarantees infinite wealth to those who have the vision to see
into the future.<br><br>
Spiir is smart - but bored. Bored of his safety and routine as a hospital tech. He yearns for authority, but does not want to put in the effort to
earn it. And so he listens to you.<br><br>
<<set _pheromone_data = pheromone_release($game.entities.cur_identity)>>
<<if _pheromone_data.log.length > 0>>
<<pheromone_release_log _pheromone_data _room.id>>
<</if>>
<<if (_room.pheromones/_room.size) >= 1>>
<<set $darkh = 1>><<set quests.adv('antari', 'infected', 1)>>
<</if>>
<<set _pc.ai.actions -= 2>>
<<endif>>
<div id="MenuContainer">
<ul id="navigation">
@ Dark House
<span class="nextpassagespace">
@ [[Go Home->House1masterbed]]
</span>
</ul>
</div><<set $return = passage()>>
<<set _passage = passage()>>
<<set hs_ctrl(true)>>
<<return_here>>
<<set _room = $rooms['House4']>>
<<set _pc = $people[$game.entities.cur_identity]>>
<font size = 4>''=Maroon House=''</font><br><br>
<<if $maroonh >= 11>>
[img[$image_dir+"kimelea/maroonhouseinfest.png"]]<br>
<<elseif (_room.pheromones/_room.size) >= 1>>
[img[$image_dir+"kimelea/maroonhouseinfect.png"]]<br>
<<else>>
[img[$image_dir+"kimelea/maroonhouse.png"]]<br>
<<endif>>
<div id="MenuContainer">
<ul id="navigation">
@ Maroon House
@ <<if $time == 'night'>><font color = grey>It's too late to visit houses</font><<elseif $maroonh == 11>><font color = grey>Nobody is here.</font><<elseif _pc.ai.actions >= 1>>[[Free Pronada Lessons->House4room1]]<<else>><font color = grey>Not enough time...</font><<endif>>
<span class="nextpassagespace">
@ [[Exit to Neighborhood->Neighborhood]]
</span>
</ul>
</div><<return_here>>
<<set _passage = passage()>>
<font size = 4>''=Maroon House - Living Room=''</font><br><br>
<<set _room = $rooms['House4']>>
<<set _pc = gethost($game.entities.cur_identity)>>
<<if $maroonh == 11>>
Nobody is here.
<<elseif $maroonh == 10 && parasite_has($people.pc, "red_choker") && parasite_has($people.pc, "red_werm") && parasite_has($people.pc, "werm_suit") && parasite_has($people.pc, "blue_canal")>>
/* fango needs to be female */
After another session of Marcia fucking you during pronada, you tell her you have yet another gift for her.<br><br>
A fully formed werm biosuit. She takes it, and is about to put it on when you tell her what it is capable of doing. You reveal that it comes with a
price. She stares at the suit for a second, then accepts. You place a red choker around her neck, and hand her a red werm and blue canal as you head out the door.<br><br>
<font color = red>//Fuck. Control. Breed. Spread.//</font><br><br>
-----------------------------<br><br>
That night, Marcia gives the biosuit to Fangolina. She puts it on, and is assailed by the many tendrils licking her body, beginning the merging process.<br><br>
<font color = red>//Fuck. Control. Breed. Spread.//</font><br><br>
Marcia thrusts the blue canal into Fangolinas pussy.<br><br>
She watches as the canal and the biosuit begin to merge, meshing their synapses together as they both start to connect directly with Fangolina's nervous system.
Fangolina shudders, caressing her chest and moaning softly. She squirms slowly on the bed as the suit integrates itself with her.<br><br>
<font color = red>//Fuck. Control. Breed. Spread.//</font><br><br>
Marcia's arousal is through the roof. She takes a deep breath as she watches her wife convulse in front of her, then shoves a red werm into the orifice in her
neck. It quickly penetrates her head and connects to her brain.<br><br>
The mantra playing in her head goes quiet as the choker cedes control to the werm. Marcia can feel it overtly modifying her personality.<br><br>
This part wasn't mentioned by her pronada instructor.<br><br>
Marcia mentally observes the werm rewriting portions of her brain, but has no willpower to resist. She feels the werm reaching into her libido, altering the
foundation of her sex drive. The red werm in her pussy becomes erect, growing swiftly and leaking profusely. She grabs it with both hands.<br><br>
Pain. Marcia throws her head back in surprise. A severe pain shoots through her whole body -
not physical pain, but a deep yearning. A hunger. A pain that can only be satisfied by sex. She snaps her head down to look at Marcia. Her breasts,
her face, her torso, her legs... her newly infested tight pussy. Marcia needs to be in that pussy.<br><br>
She spends the night repeatedly fucking her wife.<br><br>
-----------------------------<br><br>
Morning. Fangolina wakes up, her hair wild and unkempt from last nights round of mayhem. Her stomach growls - she leaves Marcia in the bed and walks
downstairs to the kitchen. She makes some food and sits at the table.<br><br>
There's a noise from upstairs - Marcia must be awake. Fangolina finishes the last of her food and moves to the sink to wash the dishes. It's much easier
to get them clean when washing right after eating, before the food has set on the porcelain. As she scrubs, she thinks about what else she needs to do that
day.<br><br>
She hears footsteps behind her. Suddenly, Fangolina's entire body gets warm. Her pussy clenches up, and starts leaking. Not just a little bit - a whole
river of fluids starts to drench both inner thighs. Fangolina grabs the sides of the sink with her hands, scrambling to make sense of the situation.<br><br>
<<speech 'marcia' "I see, it's working...">>
Marcia grabs her waist. Fangolina feels her body lean over the sink, and she spreads her legs. She feels an overpowering need for Marcia's cock to be
buried deep inside her.<br><br>
<<speech 'fango' "F... fuck me... please... shove your cock in my pussy!">>
Marcia smiles, and thrusts forward.<br><br>
The pain recedes once again. Total control. That's what she was promised. The werm in her brain, connected to the choker, is able to communicate at a distance to
the biosuit Fangolina wears. Something about wireless signals generated by the choker - she didn't understand it and she didn't have to. The important thing
is that it was working. She wanted Fangolina to be horny, and it happened. Pussy on demand. Fangolina's body was now totally under Marcia's control.<br><br>
But Marcia was no longer free.<br><br>
<font color = #208B78>''Fangolina's vagina has been infested by a blue canal''</font><br>
<font color = #208B78>''Fangolina has been infested by a blue biosuit''</font><br>
<font color = #208B78>''Marcia has been infested by a red choker''</font><br>
<font color = #208B78>''Marcia brain has been infested by a red werm''</font><br><br>
<<infest 'pc' 'fango' 'vagina' 'blue_canal'>>
<<infest 'pc' 'fango' 'external' 'werm_suit'>>
<<infest 'pc' 'marcia' 'neck' 'red_werm'>>
<font color = #208B78>''Fangolina has been added to the harem''</font><br>
<font color = #208B78>''Marcia has been added to the harem''</font><br><br>
<<harem_system 'add_member' 'marcia'>>
<<harem_system 'add_member' 'fango'>>
<<set $maroonh = 11>><<set _pc.ai.actions -= 2>>
<<elseif $maroonh == 10>>
Marcia fucks you relentlessly during another pronada session.<br><br>
<font color = grey>You need a red werm, a red choker, a blue canal, and a werm biosuit to advance this plotline.</font>
<<elseif $maroonh == 9>>
Marcia straddles Fangolina in bed. She rubs her erect, leaking red cock against her wife's smooth mound. Fangolina's dick disappeared completely less than a minute
ago, but it already feels like it was never there to begin with. She watches as Marcia pulls out two starfish-shaped objects, placing them on Fangolina's
burgeoning chest. They latch on, suckling at her nipples. She doesn't resist. The choker floods her mind with sexual desires and submissive instincts.<br><br>
Marcia returns to grinding against her wife's pussy, savoring the moment. She stares into her eyes, lines up her cock with her right hand, and slowly thrusts
forward. The emotional backdrop to the penetration takes her pleasure to unpredictable new heights, and a gigantic smile breaks out across her face. Fangolina's
eyes and head roll back as her mouth opens slightly.<br><br>
They start pumping against each other. She ejaculates into her former husband multiple times. She watches her chest grow larger and larger as the starfish
work their magic. She gropes Fangolina, molesting her enlarged womanly mounds.<br><br>
It's not enough.<br><br>
As the hours pass, the blue starfish complete their accelerated merging process. Fangolina's large H-cup breasts leak prolific amounts of lubricant from her
nipple orifices. It's far too enticing. Marcia aligns her cock with one of the nipple holes and fills it with her cock. As she fucks her wife's breast,
her anal werm engorges itself and extends out from her ass, sliding into Fangolina's other breast fuckhole. Marcia throws her head back as she double penetrates
Fangolina's chest, shooting her parasitic seed deep into the the newly formed wombs in her mammaries.<br><br>
Later during the night, Marcia finishes consumating her newly reformatted relationship by fucking Fangolina's neck orifice. She ejaculates into her brain,
passing out in one final sweaty satisfied heap.<br><br>
<font color = #208B78>''Fangolina has been infested in her breasts by blue starfish''</font><br><br>
<<infest 'pc' 'fango' 'breasts' 'blue_starfish'>>
<<set $maroonh = 10>><<set _pc.ai.actions -= 2>>
<<elseif $maroonh == 8 && parasite_has($people.pc, "blue_starfish")>>
Marcia finishes fucking you during pronada, ejaculating inside your ass today. She falls forward onto your back, sweaty and panting, and casually reaches around
to grope your heaving chest.<br><br>
<<speech 'marcia' "Fango has started to turn, his cock... is nearly gone. He told me, but I gaslit him. I said it was same size as before. There's...
no way he believes me. But he was too horny to argue. We did 69. When... when I was sucking it, I just kept staring at his pussy. He's not ready yet,
but I want it so bad... I want to be inside that pussy...">>
You nod slightly, concentrating hard as parasites shift around in your womb. You spread your legs as a pair of blue starfish emerge from your slit and fall to the
floor.<br><br>
<<speech 'marcia' "What... do I do with these?">>
<<speech 'pc' "Put them on his chest. But... it will be noticeable. You'll have to go all the way when you do it.">>
She nods, gazing at the pulsating parasites in anticipation.<br><br>
<<set $maroonh = 9>><<set _pc.ai.actions -= 2>>
<<elseif $maroonh == 8>>
Marcia finishes fucking you during pronada, ejaculating inside your ass today. She falls forward onto your back, sweaty and panting, and casually reaches around
to grope your heaving chest.<br><br>
<<speech 'marcia' "Fango has started to turn, his cock is nearly gone. He mentioned it to me, but I gaslit him. I don't know, I think he still suspects but
is too horny to argue. We did 69. When... when I was sucking it, I just kept staring at his pussy. I don't think he's ready yet, but I want it so bad...">>
<font color = grey>You need blue starfish to advance this plotline.</font><br><br>
<<elseif $maroonh == 7>>
Marcia lies in bed next to Fango. She struggles to maintain composure as her body rapes itself. The red werms in her ass and pussy slowly piston inside her.
Every once in a while she orgasms, spewing parasitic ejaculate into her own orifices. This has become a nightly occurrance.<br><br>
She looks over at Fango's snoring male body. She thinks about his penis. It seems so alien now - how did she spend all these years devoted to his dick? She
stares at his chest, and thinks about his virgin male pussy.<br><br>
Her raging cock belongs in that pussy.<br><br>
Fango continues to snore loudly. Marcia leans over the side of the bed, grabbing the blue choker from a shoebox. She pauses for a moment, considering
the consequences of what she's doing. The werms twitch inside her again, and she imagines what it will feel like to be hilt-deep in Fango's vagina. She
slides the choker underneath his pillow and turns over, attempting to sleep. She shudders in orgasm again and starts dreaming of the nights ahead.<br><br>
<font color = #208B78>''Fango has been stealth infested with a blue choker''</font><br><br>
<<infest 'pc' 'fango' 'neck' 'blue_choker'>>
<<set quests.adv('antari', 'infested', 1)>>
<<set $maroonh = 8>><<set _pc.ai.actions -= 2>>
<<elseif $maroonh == 6 && parasite_has($people.pc, "blue_choker")>>
Your pronada sessions with Marcia now start with a handjob that transitions into you sucking her red, throbbing, parasitic cock. Clearly, she
hasn't told anyone yet or the police would be swarming your ass right now.<br><br>
After her initial orgasm, the two of you engage in some minor stretching - just a formality at this point - before you get on all fours and allow Marcia to
mount you from behind. She seems to exclusively prefer doggy style, reaming your pussy while tightly grabbing your hips with her hands. As she thrusts into you,
the red werm in her rectum fucks her anus from within.<br><br>
Once Marcia is satisfied, you prepare to depart. Before you do, you give her a blue choker and whisper to her<br><br>
<<speech 'pc' "This will turn anyone into a docile, female fucktoy.">>
You wink and kiss her as you leave.<br><br>
<<set $maroonh = 7>><<set _pc.ai.actions -= 2>>
<<elseif $maroonh == 6>>
Your pronada sessions with Marcia now start with a handjob that transitions into you sucking her red, throbbing, parasitic cock. Clearly, she
hasn't told anyone yet or the police would be swarming your ass right now.<br><br>
After an initial orgasm, the two of you engage in some minor stretching - just a formality at this point - before you get on all fours and allow Marcia to
mount you from behind. She seems to exclusively prefer doggy style, reaming your pussy while tightly grabbing your hips with her hands. As she thrusts into you,
the red werm in her rectum fucks her anus from within.<br><br>
<font color = grey>You need a blue choker to advance this plotline.</font>
<<elseif $maroonh == 5>>
As you enter the living room, Marcia pushes you up against the wall. She stuffs your payment into the waistband of your crotch, as if you were a hooker. After
some extremely tense small talk, she breaks contact and the two of you start the pronada session.<br><br>
Marcia is visibly distraught. She stares at your pussy - although you are making it easy, doing spread-eagle poses in front of her while arching your
back. She doesn't question your lewd movements. She doesn't question your dwindling wardrobe either - her only concern is why you still have any clothes on at all.<br><br>
She makes it about halfway through the session before completely losing it. She crawls over to you and pins you down against the pronada mat. She kisses you
forcefully, thrusting her tongue deep into your mouth while molesting your chest with both of her hands.<br><br>
You let it happen.<br><br>
The two of you get naked from the waist down and grind your crotches together. Marcia lets out a surprised gasp as the red werm occupying her vagina emerges,
penetrating your wet slit and rocketing her into a new realm of pleasure. Disoriented, confused, she thrusts into you, staring at you with a mix of fear and unbridled need for
satisfaction. She slams her crotch against you, striking deeper into your willing pussy. Overwhelmed and overstimulated, she suddenly hugs you tightly, mashing
your breasts together as she cums inside you.<br><br>
As she comes down from her high, you lean down to wrap your mouth around her cock, sucking slightly as she softens. You dress yourself and leave without
saying a word.<br><br>
<<set stat_mod(gethost('marcia'), 'perversion', 40)>> <font color = purple>''Perversion increased by 40''</font><br><br>
<<set $maroonh = 6>><<set _pc.ai.actions -= 2>>
<<elseif $maroonh == 4 && parasite_has($people.pc, "red_choker")>>
Marcia breathes heavily as she watches you stretch. It's just the two of you in the extravagant living room. Your clothes are getting skimpier every
time you return - she doesn't comment. Her exercise spandex have a wet spot around her crotch. You pretend not to notice.<br><br>
Every once in a while she winces as the werms twitch inside her lower body. Marcia has been dreaming about you on a nightly basis, fantasizing about
growing a cock and penetrating your tight, fleshy holes. She doesn't know what to make of the dreams, other than some kind of bizarre Antari regression back
to her male state. The red werms, still undetected within her lower holes, thrust themselves into her canal during deep sleep. Her body literally fucks itself
from the inside during her dreams.<br><br>
Sexual tension between you and Marcia skyrockets whenever you have to manually correct her motions. You forcefully but gently maneuver her thighs into
the correct position and hear her emit small gasps of arousal. She leers openly at your heaving chest. You do your best to breathe deeply, letting your
sweaty breasts rise and fall in front of her face.<br><br>
You deposit a red choker into the vase before leaving.<br><br>
<font color = #208B78>''Marcia has been stealth infested with a red choker''</font><br><br>
<<infest 'pc' 'marcia' 'neck' 'red_choker'>>
<<set $maroonh = 5>><<set _pc.ai.actions -= 2>>
<<elseif $maroonh == 4>>
Marcia breathes heavily as she watches you stretch. It's just the two of you in the extravagant living room. Your clothes are getting skimpier every
time you return - she doesn't comment. Her exercise spandex has a wet spot around her crotch. You pretend not to notice.<br><br>
Every once in a while she winces as the werms twitch inside her lower body. Marcia has been dreaming about you on a nightly basis, fantasizing about
growing a cock and penetrating your tight, fleshy holes. She doesn't know what to make of the dreams, other than some kind of bizarre Antari regression back
to her male state. The red werms, still undetected within her lower holes, thrust themselves into her vagina during deep sleep. Her body literally fucks itself
from the inside each night.<br><br>
Sexual tension between you and Marcia skyrockets whenever you have to manually correct her motions. You forcefully but gently maneuver her thighs into
the correct position and hear her emit small gasps of arousal. She leers openly at your heaving chest. You do your best to breathe deeply, letting your
sweaty breasts rise and fall in front of her face.<br><br>
<font color = grey>You need a red choker in order to advance this plotline.</font><br><br>
<<elseif $maroonh == 3 && parasite_has($people.pc, "red_werm")>>
You are absolutely killing it at pronada now. In fact, you've probably been getting better at three times the rate of Marcia. Watching videos, stressfully
memorizing instruction manuals - necessity is indeed the mother of invention.<br><br>
Each session, you make sure you stretch and twist your body in a way that shows off your supple breasts to Marcia. And today, finally, you see her paying
attention. The subtle eye motions, the way she glances at your chest and ass...<br><br>
--------------------------<br><br>
Marcia tries desperately to pay attention to the moves. It almost feels like the class is getting more difficult, but the moves aren't any different from
the last time. She catches herself staring at the instructors chest again - why?<br><br>
This isn't normal. Last night she dreamt about the instructor. About adjusting a pronada position, and then the instructor accidentally falls down on top
of her. And their mouths accidentally meet. And she accidentally reaches down, into the instructors spandex bottom...<br><br>
Marcia sighs heavily. Her pussy had been acting up lately. It's just a passing thing, because of how often Fango is away. That's all this is. And after
she has sex with him she feels completely normal. It's just general horniness.<br><br>
Right?<br><br>
---------------------------<br><br>
Before you leave, you deposit another red werm into the vase in the corner of the living room.<br><br>
<font color = #208B78>''Marcia has been stealth infested in her ass with a red werm''</font><br><br>
<<infest 'pc' 'marcia' 'anus' 'red_werm'>>
<<set $maroonh = 4>><<set _pc.ai.actions -= 2>>
<<elseif $maroonh == 3>>
You are absolutely killing it at pronada now. In fact, you've probably been getting better at three times the rate of Marcia. Watching videos, stressfully
memorizing instruction manuals - necessity is indeed the mother of invention.<br><br>
Each session, you make sure you stretch and twist your body in a way that shows off your supple breasts to Marcia. And today, finally, you see her paying
attention. The subtle eye motions, the way she glances at your chest and ass...<br><br>
<font color = grey>You need another red werm to advance this plotline</font><br><br>
<<elseif $maroonh == 2 && parasite_has($people.pc, "red_werm")>>
The Maroon house has been sufficiently infected. As you stretch and bend in the living room for your pronada lesson, you see Marcia getting aroused. She
needs some dick.<br><br>
She should get some dick. As you are packing up, you ask her to get your payment. She goes upstairs, as she always does. You quickly move over to the vases
in the corner and release a red werm into one of them. The next few days should be very interesting.<br><br>
<font color = #208B78>''Marcia has been stealth infested in her vagina with a red werm''</font><br><br>
<<infest 'pc' 'marcia' 'vagina' 'red_werm'>>
<<set quests.adv('antari', 'infested', 1)>>
<<set $maroonh = 3>><<set _pc.ai.actions -= 2>>
<<elseif $maroonh == 2>>
The Maroon house has been sufficiently infected. As you stretch and bend in the living room for your pronada lesson, you see Marcia getting aroused. She
needs some dick.<br><br>
<font color = grey>You need one red werm to advance this plotline.</font><br><br>
<<elseif $maroonh == 1>>
You continue your pronada lessons with Marcia while Fango is out of the house. Pheromones flood the house.<br><br>
<<set _pheromone_data = pheromone_release($game.entities.cur_identity)>>
<<if _pheromone_data.log.length > 0>>
<<pheromone_release_log _pheromone_data _room.id>>
<</if>>
<<if (_room.pheromones/_room.size) >= 1>>
<<set $maroonh = 2>><<set quests.adv('antari', 'infected', 2)>>
<</if>>
<<set _pc.ai.actions -= 2>>
<<elseif $maroonh == 0>>
After a brief phone call, you've convinced Fango and Marcia that you're a pronada instructor - pronada being the Antari version of yoga. You walk up to the
house and wave at the doorbell. It calls Marcia and she opens the door.<br><br>
She leads you through the house. The rooms are adorned with carved marble statues representing animals and plants of the Antari core worlds.<br><br>
<<speech 'marcia' "Yeah, it's a bit cheap but I like how they look.">>
Searching your hosts mind, you discover that ever since 3d printing became the default method of manufacturing, artistic statues dropped to rock bottom prices.
Even the most ornate carvings could be pumped out in minutes, with artificial intelligence coming up with new and more elaborate works by the day. Marble statues
and even so called 'precious metal' statues became seen as lower-class objects of wealth. An electroplated gold life-sized statue of any Antari could be obtained
with a weeks worth of minimum wage.<br><br>
You arrive at the living room - the house may be decorated with cheap thrills but this is clearly an upper class house. Wide open spaces with diffuse, natural
lighting makes the living room very comfortable to be in. You look around - there aren't many places to stash small, squishy-<br><br>
Your eyes fall on a series of vases in the corner, holding rare stalks of some kind of plant resembling bamboo. Perfect.<br><br>
The lesson begins. You try your best to portray yourself as an expert in pronada, and somehow Marcia doesn't seem to notice. Confidence, it seems, goes
a long way. Pheromones flood the house while you bend and stretch with her.
<<set _pheromone_data = pheromone_release($game.entities.cur_identity)>>
<<if _pheromone_data.log.length > 0>>
<<pheromone_release_log _pheromone_data _room.id>>
<</if>>
<<if (_room.pheromones/_room.size) >= 1>>
<<set $maroonh = 2>><<set quests.adv('antari', 'infected', 2)>>
<<else>>
<<set $maroonh = 1>>
<</if>>
<<set _pc.ai.actions -= 2>>
<</if>>
<div id="MenuContainer">
<ul id="navigation">
@ ''Maroon House''
<span class="nextpassagespace">
@ [[Go Home->House1masterbed]]
</span>
</ul>
</div><<set $return = passage()>>
<<set _passage = passage()>>
<<set hs_ctrl(true)>>
<<return_here>>
<<set _pc = $people[$game.entities.cur_identity]>>
<font size = 4>''=Large Green House - Downstairs=''</font><br><br>
<<set _room = $rooms['House5']>>
<<if $greenh >= 12>>
[img[$image_dir+"kimelea/greenhouseinfest.png"]]<br>
<<elseif (_room.pheromones/_room.size) >= 1>>
[img[$image_dir+"kimelea/greenhouseinfect.png"]]<br>
<<else>>
[img[$image_dir+"kimelea/greenhouse.png"]]<br>
<<endif>>
<div id="MenuContainer">
<ul id="navigation">
@ Green House
@ <<if $time == 'night'>><font color = grey>It's too late to visit houses</font><<elseif $greenh == 12>><font color = grey>Nobody is here.</font><<elseif _pc.ai.actions >= 1>>[[A lonely widow waits->House5masterbed]]<<else>><font color = grey>Not enough time...</font><<endif>>
<span class="nextpassagespace">
@ [[Exit to Neighborhood->Neighborhood]]
</span>
</ul>
</div>
/*<<back>>*/<<set $return = passage()>>
<<set _passage = passage()>>
<<set hs_ctrl(true)>>
<<return_here>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<set _room = $rooms['House5']>>
<font size = 4>''=Large Green House - Master Bedroom=''</font><br><br>
<<if $greenh == 12>>
Nobody is here.
<<elseif $greenh == 11 && parasite_has($people.pc, "blue_choker") >= 2 && parasite_has($people.pc, "blue_starfish") >= 2>>
Sapphire and her mother fuck each other in Victoria's room. They cum repeatedly into each others pussies, sometimes fucking each other simultaneously with
their parasite cocks.<br><br>
They have never felt closer.<br><br>
You ring the doorbell. Sapphire and Victoria are too busy penetrating each other to answer. You open the door and drop two blue chokers and two sets of
blue starfish in the entry hallway.<br><br>
-------------------------<br><br>
Later that night, the blue chokers search for and find their targets.<br><br>
The starfish get confused.<br><br>
In the middle of the night, Sapphire wakes up with an extra set of tits. She wakes her mother for help, but the two of them end up fucking each other
instead. The next morning, they join your harem.<br><br>
<font color = #208B78>''Sapphire has been infested by a blue choker''</font><br>
<font color = #208B78>''Victoria has been infested by a blue choker''</font><br>
<font color = #208B78>''Sapphire has been infested by blue starfish''</font><br>
<font color = #208B78>''Sapphire has been infested by a second set of blue starfish, and has grown an extra set of breasts''</font><br><br>
<<infest 'pc' 'sapphire' 'neck' 'blue_choker'>>
<<infest 'pc' 'victoria' 'neck' 'blue_choker'>>
<<infest 'pc' 'sapphire' 'breasts' 'blue_starfish'>>
<<set force_merge('sapphire', "breasts", "blue_starfish")>>
<<infest 'pc' 'sapphire' 'breasts2' 'blue_starfish'>>
<font color = #208B78>''Sapphire has joined your harem''</font><br>
<font color = #208B78>''Victoria has joined your harem''</font><br><br>
<<harem_system 'add_member' 'sapphire'>>
<<harem_system 'add_member' 'victoria'>>
<<set $greenh = 12>><<set _pc.ai.actions -= 2>>
<<elseif $greenh == 11>>
Sapphire and her mother fuck each other in Victoria's room. They cum repeatedly into each others pussies, sometimes fucking each other simultaneously with
their parasite cocks.<br><br>
They have never felt closer.<br><br>
<font color = grey>You need two blue starfish and two blue chokers to advance this plotline.</font><br><br>
<<elseif $greenh == 10 && parasite_has($people.pc, "blue_werm")>>
Sapphire stood over her mother, lying on the bed. Face-up.<br><br>
It was Victoria's idea. That's what she told herself. It was okay, because it was Victoria's idea. She stared at her naked mothers body - her full breasts,
her toned abdomen, her fit legs, the wet vagina in between her thighs. She started with the stomach.<br><br>
Her hands worked back and forth, up and down. She stared at her moms erect nipples. Victoria had her eyes closed, there was a passive smile across her face.<br><br>
The angle was awkward. That's what it felt like to Sapphire. Poor leverage. She couldn't really get the right hand force. Standing next to the bed was clearly
a problem. She mounted the bed, getting up on her knees. She shifted over, getting into the perfect massage position.<br><br>
Sapphire straddled her mother.<br><br>
She rubbed her stomach, then moved her hands upward to caress her enormous chest. She leaned down, groping and kneading the beautiful breasts in front of her.
Victoria's eyes stayed shut, but she began moaning sexually. Her hands reached up to her daughters hips and softly latched on.<br><br>
A blue werm emerged from Victoria's pussy - engorged on her bodily fluids it became erect and thrust itself upward, straight into Sapphire. Sapphire opened her
mouth and shrunk her neck, surprised by the penetration but not opposed to it. She leaned backward as her mom fucked her from below. It only took moments before
the blue werm parasite ejaculated into her womb.<br><br>
As the pair lay panting in post-orgasmic bliss, a second fully grown blue werm emerged from Victoria's pussy, sliding past the first and exiting her body completely.
It slithered up into Sapphire, traversing all the way up into her womb and anchoring itself within her.<br><br>
<font color = #208B78>''Sapphire has been infested in her vagina with a blue werm''</font><br><br>
<<infest 'pc' 'sapphire' 'vagina' 'blue_werm'>>
<<set $greenh = 11>><<set _pc.ai.actions -= 2>>
<<elseif $greenh == 10>>
<font color = grey>Guess which color werm you need. Just guess. That's right, you need a blue werm to advance this plotline.</font><br><br>
<<elseif $greenh == 9>>
Sapphire stood over her mother once again. She wondered how much of a regular occurrance these whole body massages would be. But her mom loved it, and suggested
another one, and for some reason she couldn't refuse.<br><br>
She oiled her hands up and went to work. Down the back, hit the small of the back, lean into it, skip the ass, move to the legs...<br><br>
<<speech 'victoria' "Aren't you forgetting something?">>
The interjection came just as Sapphire's hands barely touched Victoria's thighs. She paused, then moved her hands upward, cupping her ass.<br><br>
No response from Victoria.<br><br>
She started to move her hands.<br><br>
No response.<br><br>
She squeezed, groping her mothers ass.<br><br>
Victoria let out a soft, sexual moan. Sapphire felt elated.<br><br>
<<set stat_mod(gethost('sapphire'), 'perversion', 20)>><font color = purple>''Sapphire gained 20 perversion''</font><br>
<<set stat_mod(gethost('victoria'), 'perversion', 20)>><font color = purple>''Victoria gained 20 perversion''</font><br><br>
<<set $greenh = 10>><<set _pc.ai.actions -= 2>>
<<elseif $greenh == 8>>
Sapphire was enjoying her mothers company. For the first time in a long time, she felt like they really connected, on a deep level.
<<speech 'victoria' "I'm going out tonight dear, have a good trip back and I'll see you the next time you visit!">>
<<speech 'sapphire' "Wait, what?">>
<<speech 'victoria' "Your massages have been so great, I booked a full body massage for later tonight. Maybe I can finally let go and commune with the universe -
or, you know, whatever.">>
Just when it was getting good? That's when her mom decides to have some kind of personal epiphany and start going out into the world again? Sapphire felt
a deep need rising up from within her. And that's when she had an incredibly dumb idea.<br><br>
<<speech 'sapphire' "Hey why don't you let me give you a full body massage?">>
She didn't catch the small smile that flashed across Victoria's face.<br><br>
<<speech 'victoria' "Well... I mean... oh what the heck, okay, I'll cancel my appointment, this will be fun girl time between the two of us!">>
----------------------------<br><br>
Victoria laid on the bed, on her stomach, naked.<br><br>
Sapphire stood next to her, staring at her mothers exposed back and ass. What did she get herself into? She took a deep breath and dropped some oil onto
Victoria. She started rubbing.<br><br>
Victoria gave a short, soft grunt as her hands began working. Sapphire felt great - when did she start needing her mothers approval so badly? She continued
working Victoria's back, moving up and down and around her spine.<br><br>
<<speech 'victoria' "Lower">>
Sapphire began kneading the area just above her moms firm, mature buttox.<br><br>
<<speech 'victoria' "Yeah, right there. That's the spot.">>
Sapphire held steady, kneading and compressing. She stared at her moms ass. It was right there, in front of her face. Just hanging out there. It jiggled
when her hands got too close. She closed her eyes and tried to concentrate.<br><br>
<<speech 'victoria' "Thighs?">>
<<speech 'sapphire' "What? Oh, right.">>
She moved her hands down past her moms amazing ass and to her thighs. Victoria spread her legs slightly, and Sapphire became acutely aware of how close she
was to her mothers vagina. She massaged Victoria's legs as unwanted fantasies wove their way into her thoughts. Her hands drifted upward, close to her
mothers crotch.<br><br>
<<speech 'victoria' "Oooh, that's a bit... close">>
Sapphire realized what she was doing and pulled away. It was getting difficult to breathe, maybe she should take a break.<br><br>
<<set $greenh = 9>><<set _pc.ai.actions -= 2>>
<<elseif $greenh == 7 && parasite_has($people.pc, "blue_werm")>>
<<speech 'victoria' "I mean, we had so much fun that night though, don't you want to do that again?">>
Sapphire rolled her eyes. She was bored out of her mind having dinner with her mom. They had so little to talk about they basically slept right after eating. But
she could tell her mom needed her, at least temporarily, while she figured things out. It was a small price to pay.<br><br>
She stayed over. They drank tea. They broke out some contraband, got high, and talked about life. Sapphire gave her mother a deep massage. They went to sleep.<br><br>
The night was... actually fun.<br><br>
Possibly... worth it?<br><br>
Sapphire falls asleep on the sofa bed in the living room. During the night, an undetected visitor slips into her sheets.<br><br>
<font color = #208B78>''Sapphire has been stealth infested in her ass with a blue werm''</font><br><br>
<<infest 'pc' 'sapphire' 'anus' 'blue_werm'>>
<<set $greenh = 8>><<set _pc.ai.actions -= 2>>
<<elseif $greenh == 7>>
<font color = grey>You need... ANOTHER blue werm to advance this plotline.</font><br><br>
<<elseif $greenh == 6 && parasite_has($people.pc, "blue_werm")>>
<<speech 'victoria' "Why don't you stay the night here, you're always running back and forth to your house, it must be costing a fortune!">>
It didn't cost that much to travel, especially since she lived just one city over. Sapphire knew that, and she knew that her mom also knew that. This was a
cheap ploy. Because she was lonely. And because she keeps putting off the decision to do something about it due to her ego. Sapphire knew this. She
should just be real with her mom and...<br><br>
<<speech 'sapphire' "Mmmm... yeah, okay, but just one night. Do you have an extra bed?">>
<<speech 'victoria' "The couch folds out, here let me-">>
She reached down and began fumbling with the levers. Victoria's ass was right in Sapphire's face as she messed with the couch - she looked away and winced.
Her mom could be so embarrassing sometimes.<br><br>
They ate dinner and went to sleep early that night. Sapphire had a disturbing dream about dinner, but when she woke up she forgot all about it.<br><br>
<font color = #208B78>''Sapphire has been stealth infested in her stomach with a blue werm''</font><br><br>
<<infest 'pc' 'sapphire' 'mouth' 'blue_werm'>>
<<set quests.adv('antari', 'infested', 1)>>
<<set $greenh = 7>><<set _pc.ai.actions -= 2>>
<<elseif $greenh == 6>>
<font color = grey>You need yet another blue werm to advance this plotline.</font><br><br>
<<elseif $greenh == 5 && parasite_has($people.pc, "blue_werm")>>
Sapphire massaged her moms shoulders and back in the living room of her tidy house. It was pretty relaxing, and Sapphire loved the atmosphere of the house.
It had a familiar scent, maybe it was nostalgia but she sure did start to appreciate the time they were spending together.<br><br>
Her mother was still very beautiful. She should get out there, but Sapphire understood the bond between male and female Antari. She wasn't sure she could
ever love anyone other than her husband, even if she did outlive him.<br><br>
----------------------<br><br>
Victoria breathed deeply as Sapphire massaged her shoulders.<br><br>
She moved her hands lower, to her back. Just the right pressure and speed.<br><br>
Lower, down to her hips. Victoria leaned forward.<br><br>
Sapphire's hands moved down to her ass. Victoria moaned. She grabbed her daughters hands with her own, clenching them against her mature rear. Sapphire's right
hand slipped out of her grip. Victoria felt a finger enter her asshole, then a couple more. Her anus opened wide to accept Sapphire's entire hand - it was
smaller than she thought it would be.<br><br>
Victoria woke up in a cold sweat. What kind of weird dreams was she having now? She panted, looking around the dark and empty room. It had all been so vivid,
but... what was it again? It faded so quickly. She collapsed backward, wishing that her husband was still around.<br><br>
<font color = #208B78>''Victoria has been stealth infested in her anus with a blue werm''</font><br><br>
<<infest 'pc' 'victoria' 'anus' 'blue_werm'>>
<<set $greenh = 6>><<set _pc.ai.actions -= 2>>
<<elseif $greenh == 5>>
Sapphire massaged her moms shoulders and back in the living room of her tidy house. It was pretty relaxing, and Sapphire loved the atmosphere of the house.
It had a familiar scent, maybe it was nostalgia but she sure did start to appreciate the time they were spending together.<br><br>
Her mother was still very beautiful. She should get out there, but Sapphire understood the bond between male and female Antari. She wasn't sure she could
ever love anyone other than her husband, even if she did outlive him.<br><br>
<font color = grey>You need another blue werm to advance this plotline.</font><br><br>
<<elseif $greenh == 4 && parasite_has($people.pc, "blue_werm")>>
Victoria drinks a lot of tea in the living room. Sapphire was busy today. Errands needed to be done. She groaned, and got up. Driving to the mall was going
to be painful, especially after her little 'private time' session that morning. Must be hormones acting up or something - but she felt needy. Doing errands
would distract her.<br><br>
Later that night, Victoria dreamed that she was young again. Her husband was there, with his magnificent cock. She was sucking it, deeper and deeper. It reached
halfway down her throat. As he pulled out, she could feel the head of his dick traveling up her esophagus. It felt so tangible. He moved to lie down beneath her, under her
leaking pussy. She impaled herself on his dick, felt it... squirm inside her? As he came, it detached from his body and stayed in her womb.<br><br>
Bizarre.<br><br>
<font color = #208B78>''Victoria has been stealth infested in her vagina with a blue werm''</font><br><br>
<<infest 'pc' 'victoria' 'vagina' 'blue_werm'>>
<<set $greenh = 5>><<set _pc.ai.actions -= 2>>
<<elseif $greenh == 4>>
Victoria drinks a lot of tea in the living room. Sapphire was busy today. Errands needed to be done. She groaned, and got up. Driving to the mall was going
to be painful, especially after her little 'private time' session that morning. Must be hormones acting up or something - but she felt needy. Doing errands
would distract her.<br><br>
<font color = grey>You need a blue werm to advance this plotline.</font><br><br>
<<elseif $greenh == 3 && parasite_has($people.pc, "blue_werm")>>
Sapphire massaged her mothers shoulders. She sighed - would this be her fate one day? Her husband was still in good health, but it's not like either of them
had a dangerous lifestyle, and her dad still died so young. A freak accident, they said. Scientific work on biotech. Couldn't even find the body.<br><br>
<<speech 'sapphire' "That's what happens when you're involved with the government...">>
<<speech 'victoria' "Did you say something dear?">>
<<speech 'sapphire' "Oh I was uh, remembering some song lyrics. Did you want more tea?">>
<<speech 'victoria' "No, but keep rubbing my shoulders that feels nice.">>
That night, a restless and horny Antari widow dreamed of participating in a hot dog eating contest.<br><br>
<font color = #208B78>''Victoria has been stealth infested in her stomach with a blue werm''</font><br><br>
<<set quests.adv('antari', 'infested', 1)>>
<<infest 'pc' 'victoria' 'mouth' 'blue_werm'>>
<<set $greenh = 4>>
<<set _pc.ai.actions -= 2>>
<<elseif $greenh == 3>>
Sapphire massaged her mothers shoulders. She sighed - would this be her fate one day? Her husband was still in good health, but it's not like either of them
had a dangerous lifestyle, and her dad still died so young. A freak accident, they said. Scientific work on biotech. Couldn't even find the body.<br><br>
<<speech 'sapphire' "Thats what happens when you get involved with the govern-">>
<<speech 'victoria' "Did you say something dear?">>
<<speech 'sapphire' "Oh I was uh, remembering some song lyrics. Did you want more tea?">>
<<speech 'victoria' "No, but keep rubbing my shoulders that feels nice.">>
<font color = grey>You need a blue werm to advance this plotline.</font><br><br>
<<elseif $greenh == 2>>
You see someone else in front of the house, and decide to not intrude.<br><br>
------------------------------<br><br>
Sapphire knocks on the door. After a brief hug, she follows her mom to the living room.<br><br>
<<speech 'sapphire' "Again, I just want you to know that whatever your decision I'll be there for you.">>
<<speech 'victoria' "Oh great just what I need. More sympathy from the peanut gallery - your husband isn't dead, you don't know what it's like.">>
She shakes her head slightly and brings two mugs of tea to the coffee table.<br><br>
<<speech 'victoria' "I'm not killing myself, I'm not finding anyone else, and I'm not //taking a vacation// to Kaleezo- Kalidaizo-">>
<<speech 'sapphire' "Kaleizochrystipthleido">>
<<speech 'victoria' "Whatever.">>
She waves her hand in the air, inhaling deeply for a second then drinking a large gulp of tea. She swallows. Over the past week, she had been feeling so
fatigued.<br><br>
Victoria moved behind her mother. She put her hands on her shoulders, giving her a confident squeeze before heading back home.<br><br>
<<set $greenh = 3>><<set _pc.ai.actions -= 2>>
<<elseif $greenh == 1>>
You return to Victoria for more advice.<br><br>
/*<<area>>*/
<<set _pheromone_data = pheromone_release($game.entities.cur_identity)>>
<<if _pheromone_data.log.length > 0>>
<<pheromone_release_log _pheromone_data _room.id>>
<</if>><br><br>
<<set _data = JSON_stringify({qty: 1, types: ['werm']})>>
/*<<area _passage _data>>*/
<<if (_room.pheromones/_room.size) >= 1>> <<set $greenh = 3>><<set quests.adv('antari', 'infected', 2)>><<endif>>
<<set _pc.ai.actions -= 2>>
<<elseif $greenh == 0>>
You knock on the door, which doesn't use a doorbell. A voice answers from within-<br><br>
<<speech 'victoria' "Sapphire, is that you? Just come on in.">>
You stand outside and knock again. This time, there's a shuffling, and the door opens. An middle aged yet attractive woman stands before you.<br><br>
<<speech 'victoria' "Oh sorry dear, I thought it was my daughter. What can I help you with?">>
Pretending to be a distressed door-to-door salesperson, you admit that you are forced to spend at least five minutes upselling some hack news magazine that
scams people out of money. If she would let you go through the script, you can write it off as an attempt and at least get paid.<br><br>
Lonely and bored women do not turn down the opportunity to give advice to younger lost souls. She invites you in and starts to talk about your current
situation, and what you can do to turn your life around.<br><br>
As you talk, pheromones are ready to leak from your body.<br><br>
/*<<area>>*/
<<set _pheromone_data = pheromone_release($game.entities.cur_identity)>>
<<if _pheromone_data.log.length > 0>>
<<pheromone_release_log _pheromone_data _room.id>>
<</if>><br><br>
<<set _data = JSON_stringify({qty: 1, types: ['werm']})>>
/*<<area _passage _data>>*/
<<set $greenh = 1>><<set _pc.ai.actions -= 2>>
<<if (_room.pheromones/_room.size) >= 1>> <<set quests.adv('antari', 'infected', 2)>><<set $greenh = 3>><<endif>>
<<endif>>
<div id="MenuContainer">
<ul id="navigation">
@ Victoria's House
<span class="nextpassagespace">
@ [[Go Home->House1masterbed]]
</span>
</ul>
</div><<set $return = passage()>>
<<set _passage = passage()>>
<<set hs_ctrl(true)>>
<<return_here>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<set _room = $rooms['House6']>>
<font size = 4>''=Medium Yellow House=''</font><br><br>
<<if $yellowh >= 3>>
[img[$image_dir+"kimelea/yellowhouseinfest.png"]]<br>
<<elseif (_room.pheromones/_room.size) >= 1>>
[img[$image_dir+"kimelea/yellowhouseinfect.png"]]<br>
<<else>>
[img[$image_dir+"kimelea/yellowhouse.png"]]<br>
<<endif>>
<div id="MenuContainer">
<ul id="navigation">
@ Reginald's House
@ <<if $time == 'night'>><font color = grey>It's too late to visit houses</font><<elseif $yellowh == 4>><font color = grey>Nobody is here.</font><<elseif _pc.ai.actions >= 1>>[[Pretend to be a plumber->House6room1]]<<else>><font color = grey>Not enough time...</font><<endif>>
<span class="nextpassagespace">
@ [[Exit to Neighborhood->Neighborhood]]
</span>
</ul>
</div><<return_here>>
<font size = 4>''=Medium Yellow House - Fixing the Pipes=''</font><br><br>
<<set _pc = $people[$game.entities.cur_identity]>>
<<set _room = $rooms['House6']>>
<<if $yellowh == 4>>
Nobody is here.
<<elseif parasite_has($people.pc, "white_canal") >= 4 && $yellowh == 3>>
Reginald had been getting very good sleep recently. His fever dreams of Tracen were getting more intense - but also bizarre. He kept fantasizing about her
growing a cock and penetrating his virgin pussy. Cumming inside him. Forcing him to change, to become her personal slut. He continued to code, ordering food
via the internet and practically locking himself in his room. His mind mantra egged him on. The calm rhythmic nature was almost... hypnotic.<br><br>
//Work. Obey. Fuck. Breed.//<br><br>
He hadn't seen Dexter in days. He didn't care.<br><br>
He got done with another block of code and stood up, stretching, after not moving for many hours. He fell over, hitting the ground hard. His new balance had
completely taken him by surprise. Reginald sat up and felt his chest - his breasts were massive. Certainly D cups or larger. He didn't know what the sizing
scales were like at the upper end. He blinked several times, and stumbled to the bathroom.<br><br>
//Work. Obey. Fuck. Breed.//<br><br>
He couldn't recognize the person in the mirror. His hair had grown longer, fuller. His face had become more feminine, and his breasts now strained against his
shirt. His arms were slightly thinner, his crotch...<br><br>
He reached down. She couldn't feel anything.<br><br>
Panic.<br><br>
//Work. Obey. Fuck. Breed.//<br><br>
Regina couldn't feel anything. She pulled her underwear forward and looked down - nothing there. Nothing but a slit.<br><br>
This had to be a dream. Some combination of sleeping pills and drugs. She felt her bare mound. As she stared down at her crotch, she became fully aware of
how large her breasts were.<br><br>
//Work. Obey. Fuck. Breed.//<br><br>
Enlarged breasts. Missing penis. Longer hair. Someone had penetrated her. Raped her during the night - it was the only explanation. Conversion caused
feelings of deep connection and devotion. Who did she feel devoted to? She thought about Dexter. He would do something like this, wouldn't he. That rat
bastard! He'd rot in jail for a thousand years for this, doesn't he know how strict Antari society is with-<br><br>
No, it couldn't be Dexter. She hated him. If it WAS Dexter, she'd be in love with him right now.<br><br>
//Work. Obey. Fuck. Breed.//<br><br>
Regina felt devotion to nobody. Maybe... maybe he DID penetrate her, and she had the mutation that causes Antari to not feel devotion? That was it. Right?
He raped her, and miscalculated. That had to be the explanation. He thought she would turn into some kind of sex slut, but she retained her memories and
personality. She wasn't going to be a depraved sex pet. A large breasted... sex obsessed... horny bitch...<br><br>
//Work. Obey. Fuck. Breed.//<br><br>
Regina cupped her chest.<br><br>
//Work. Obey. Fuck. Breed.//<br><br>
She felt the need to be penetrated, to have her pussy filled. A large, thick...<br><br>
//Work. Obey. Fuck. Breed.//<br><br>
Regina paused. She felt something move between her thighs. A massive, fleshy phallus shoved its way down her vaginal canal and out of her pussy. It curled around, sliding
backwards across her cunt, to enter her asshole. Her rectum parted, because simultaneously another thick tendril emerged from her ass poking forward, burying
itself into her pussy. Regina dropped to her knees on the ground. Her entire lower body was shaking uncontrollably as the werms double-fucked her holes from
both directions.<br><br>
//Work. Obey. Fuck. Breed.//<br><br>
She came. Over and over again. Her lower body was smeared with alien ejaculate and still she wanted more. Where could she find more? There was... one option.<br><br>
//Work. Obey. Fuck. Breed.//<br><br>
She tore off the rest of her clothes and staggered out the door, down the hallway. Dexter was hardly a desireable male, but he was close. And she needed it.
Right. Now. She gripped the edge of the holo-door and stepped through.<br><br>
//Work. Obey. Fuck. Breed.//<br><br>
A strange woman was lying on Dexter's bed. She was short and slightly overweight, with massive tits and beautiful hair. She was curled into the fetal position,
sucking a white wermcock that had emerged from her pussy.<br><br>
//Work. Obey. Fuck. Breed.//<br><br>
They locked eyes. Wordlessly, they embraced each other and descended to the floor. They fucked and inseminated each other and themselves, not even hearing the
door open. Not noticing the canals crawling through the door. Not caring as they found ready, willing orifices to drag themselves into and settle inside.<br><br>
//Work. Obey. Fuck. Breed.//<br><br>
<font color = #208B78>''Dexel has been infested in her ass and pussy with white werms.''</font><br>
<font color = #208B78>''Dexel has been infested with a white choker.''</font><br>
<font color = #208B78>''Dexel's lower holes have been infested by white canals.''</font><br><br>
<<infest 'pc' 'reginald' 'vagina' 'white_canal'>>
<<infest 'pc' 'reginald' 'anus' 'white_canal'>>
<<infest 'pc' 'dexter' 'vagina' 'white_canal'>>
<<infest 'pc' 'dexter' 'anus' 'white_canal'>>
<font color = #208B78>''Regina has been added to the harem''</font><br>
<font color = #208B78>''Dexel has been added to the harem''</font><br><br>
<<harem_system 'add_member' 'reginald'>>
<<harem_system 'add_member' 'dexter'>>
<<set $yellowh = 4>><<set _pc.ai.actions -= 2>>
<<elseif $yellowh == 3>>
Reginald had been getting very good sleep recently. His fever dreams of Tracen were getting more intense - but also bizarre. He kept fantasizing about her
growing a cock and penetrating his virgin pussy. Cumming inside him. Forcing him to change, to become her personal slut. He continued to code, ordering food
via the internet and practically locking himself in his room. His mind mantra egged him on. The calm rhythmic nature was almost... hypnotic.<br><br>
//Work. Obey. Fuck. Breed.//<br><br>
<font color = grey>You need four White Canal parasites to advance this plotline.</font><br><br>
<<elseif $yellowh == 2 && parasite_has($people.pc, "white_werm") >= 4 && parasite('reginald', 'neck', {slot: 'penetrating'})>>
<font color = #208B78>''Reginald has been stealth infested with a white choker''</font><br><br>
Reginald woke up. He hadn't had a great nights sleep in months, ever since his coding project had veered off a cliff. But he passed out so
easily the previous night. His dreams though... <br><br>
He shuddered. He lifted the covers to find a massive wet spot on his underwear. He changed into a new pair and walked over to the computer, where he began
to furiously code. Reginald felt reinvigorated. No uppers were necessary, the lines just started to pour out. He thought of Tracen, his old crush, who was
now living with Morrison. When she was conquered in the arena by that asshat, it was one of his darkest days. Why was he thinking about that now? No matter,
it was time to work, and work and work and work.<br><br>
Reginald was on a massive coding bender. His back ached, his neck became strained - he stroked it often. Massaging it felt good. He felt so energetic.
He let his hair down, and switched his glasses out to contacts. As he stared at the screen, absorbed in his work, he failed to notice his chest growing ever
so slightly bigger. His body structure was changing.<br><br>
Work. Work. Need to work. Good. Horny. Obey. Work. Fuck. Breed. A soft mantra danced in his head. Maybe this was the rhythm he was looking for?<br><br>
There was a knock on the door.<br><br>
<<speech 'reginald' "Dexter, get the door!">>
Reginald heard some kind of muffled response, he couldn't tell what was happening out there but he was beyond caring. He hunched over the keyboard. Was it always
this hard to hold his chest up? He thought of Tracen again. What her breasts and pussy would look like as she arched her back, lying naked in the sun. He had
never seen Tracen naked. He needed to finish this block of code.<br><br>
He heard the front door shut. As he continued to stare at the screen, two werms crawled into his room, slithering into the corner. Night was fast approaching.<br><br>
<font color = #208B78>''Reginald has been stealth infested with a white werm in his ass and vagina''</font><br><br>
<<infest 'pc' 'reginald' 'vagina' 'white_werm'>>
<<infest 'pc' 'reginald' 'anus' 'white_werm'>>
<<infest 'pc' 'dexter' 'vagina' 'white_werm'>>
<<infest 'pc' 'dexter' 'anus' 'white_werm'>>
<<set $yellowh = 3>><<set _pc.ai.actions -= 2>>
<<elseif $yellowh == 2 && parasite('reginald', 'neck', {slot: 'penetrating'})>>
<font color = #208B78>''Reginald has been stealth infested with a white choker''</font><br><br>
<<set quests.adv('antari', 'infested', 2)>>
Reginald woke up. He hadn't had a great nights sleep in months, ever since his coding project had veered off a cliff. His dreams last night were... <br><br>
He shuddered. He lifted the covers to find a massive wet spot on his underwear. He changed into a new pair and walked over to the computer, where he began
to furiously code. Reginald felt reinvigorated. No uppers were necessary, the lines just started to pour out. He thought of Tracen, his old crush, who was
now living with Morrison. When she was conquered in the arena by that asshat, it was one of his darkest days. Why was he thinking about that now? No matter,
it was time to work, and work and work and work.<br><br>
Reginald was on a massive coding bender. His back ached, his neck became strained - he stroked it often. Massaging it felt good. He felt so energetic.
He let his hair down, and switched his glasses out to contacts. As he stared at the screen, absorbed in his work, he failed to notice his chest growing ever
so slightly bigger. His body structure was changing.<br><br>
Work. Work. Need to work. Good. Horny. Obey. Work. Fuck. Breed. A soft mantra danced in his head. Maybe this was the rhythm he was looking for?<br><br>
<font color = grey>You need four white werm parasites to advance this plotline.</font><br><br>
<<if !parasite('dexter', 'neck', {slot: 'penetrating'})>><<infest 'dexter' 'neck' 'white_choker'>><<endif>>
<<elseif parasite_has($people.pc, "white_choker") >= 2 && ($yellowh == 1 || $yellowh == 2)>>
You knock on the door. Reginald, a software programmer, answers the door. He's got a ponytail and glasses, and smallish-sized breasts. He yells back into the
house.<br><br>
<<speech 'reginald' "Yo, Dexter, someone's at the door for you!">>
He turns and disappears through a wall, which you realize is some kind of bead-door, but with holographic light.<br><br>
//Great. Hippies.//<br><br>
Out of another laser-door steps a portly fellow with a neckbeard. He's a bit short, with a massive belly and breasts, and crumbs on his shirt.<br><br>
<<speech 'dexter' "What's this about then?">>
<<speech 'pc' "I'm here to fix your pipes. County orders, there's a leak of hydroxy... uh... chloroquine in the ground piping here.">>
<<speech 'dexter' "yeah, fine, whatever, just make it fast.">>
You walk in, past the empty boxes of Antari pizza and half-drained water bottles. You head to the basement. Without another word, you reach down and
stroke your wet slit. Two white choker parasites emerge from your womb, dropping to the floor and slithering away into the dark. You head home.<br><br>
<<set _choker = parasite_retrieve($people.pc, 'white_choker')>>
<<set trap_room($rooms['reginald-room'], _choker)>>
<<set _choker = parasite_retrieve($people.pc, 'white_choker')>>
<<set trap_room($rooms['dexter-room'], _choker)>>
<<set $yellowh = 2>><<set _pc.ai.actions -= 2>>
<<elseif $yellowh == 2>>
Reginald has not yet been infested by the choker in his room.<br><br>
<<elseif $yellowh == 1>>
<font color = grey>You need two white choker parasites to advance this plotline.</font><br><br>
<<elseif $yellowh == 0>>
You knock on the door. Reginald, a software programmer, answers the door. He's got a ponytail and glasses, and smallish-sized breasts. He yells back into the
house.<br><br>
<<speech 'reginald' "Yo, Dexter, someone's at the door for you!">>
He turns and disappears through a wall, which you realize is some kind of bead-door, but with holographic light.<br><br>
//Great. Hippies.//<br><br>
Out of another laser-door steps a portly fellow with a neckbeard. He's a bit short, with a massive belly and breasts, and crumbs on his shirt.<br><br>
<<speech 'dexter' "What's this about then?">>
<<speech 'pc' "I'm here to fix your pipes. County orders, there's a leak of hydroxy... uh... chloroquine in the ground piping here.">>
<<speech 'dexter' "yeah, fine, whatever, just make it fast.">>
You walk in, past the empty boxes of Antari pizza and half-drained water bottles. You head to the basement. Without another word, you reach down and
stroke your wet slit. Two white choker parasites emerge from your womb, dropping to the floor and slithering away into the dark. You head home.<br><br>
<<set _pheromone_data = pheromone_release($game.entities.cur_identity)>>
<<if _pheromone_data.log.length > 0>>
<<pheromone_release_log _pheromone_data _room.id>>
<</if>>
<<if (_room.pheromones/_room.size) >= 1>>
<<set $yellowh = 1>><<set quests.adv('antari', 'infected', 2)>>
<</if>>
<<set _pc.ai.actions -= 2>>
<<endif>>
<div id="MenuContainer">
<ul id="navigation">
@ Reginald's House
<span class="nextpassagespace">
@ [[Go Home->House1masterbed]]
</span>
</ul>
</div>Joan waves the gun and motions you to sit down. Scanning the room for potential ambushers, she covers her mouth with a small rebreather device and walks inside. The device - which looks like a small transparent gas mask - has
an internal air supply that prevents him from breathing in the pheromone-laden air in the room.<br><br>
<<speech 'joan' "I suppose you think you're real cute, trying to spread infestation on a core world. You do this, there's no turning back. The program will be terminated and every last one of you will be executed. We have
at least four different kill switches ready to end your entire species. But if you do as I say - if you come back to the lab, let us destroy these contaminated bodies and clean this mess up, then we can forgive you for
this disobedience.">>
He takes a step in your direction.<br><br>
<<speech 'joan' "We have ways of dealing with this. Just look at me - I used to be...">>
You see his face get distracted for the briefest of moments as a flurry of memories rise to the surface - memories that are hard to shake away.<br><br>
<<speech 'joan' "I used to be completely infested. I'm clean now, absolutely purified.">>
He takes another step toward you, raising the weapon. But for some reason you feel like he isn't intent on using it. He clears his throat and speaks again, narrowing his eyes.<br><br>
<<speech 'joan' "Listen to me - I'm like... one of only a handful of the administration staff left that actually sympathizes with you. You can trust me. I'm the only reason this entire project didn't get canned a year ago.
You have potential. You can be so much more - evolve into something that truly changes the galaxy...">>
You glance down at his chest. His breasts sway slightly with his movements, nipples erect and visible through the fabric of his tank top, betraying his arousal. Acting on pure instinct, you lunge at him. Joan has several
fleeting moments to fire his weapon, but hesitates. It will be his undoing.<br><br>
The two of you fall to the ground, knocking both the weapon and his respirator out of his hands. He scrambles toward the gun, but you push down on his body with your weight and shift yourself to kick the device away with your
feet. As it slides across the floor, Joan turns around and reaches upward, strangling you.<br><br>
<<speech 'joan' "GET THE FUCK OFF ME YOU GODDAMN-">>
His rage is interrupted as your mouth opens and a waterfall of parasitic fluids gushes out of your mouth, spilling over Joan's face. Even more sexual fluids leak from every other orifice in your body as your adrenal glands
pump you full of liquid motivation, making you feel more alive than you've ever felt before. With superhuman strength, you grasp Joan's waist and pull yourself closer to him, grinding your naked crotch against his clothed
pelvis. His grip weakens as the combination of pheromone laden air, aphrodesiac fluid, and physical stimulation begin taking their toll.<br><br>
<<speech 'joan' "Not... again...">>
He maintains his grip on you as several werms emerge from your body, dropping down onto Joan and squirming under his clothes. He convulses as they force their way into his pussy, asshole, and mouth. His grip on your throat
releases entirely, and you take a deep desperate gulp of air, finally realizing how close you were to suffocation.<br><br>
You start taking off his clothes. He resists weakly, his flailing hands attempting to push you away. You strip off his top. You unzip his pants, wrenching them down past his thighs. While he's lying on the floor, his
bra clasp is impossible to reach, so you simply pull his bra up over his heaving mounds, freeing his tits for your hands to caress. But before you do - your hands drift downward, grabbing at Joan's underwear and yanking them
down to free his massive erect penis. It sways slightly, pulsating and leaking profusely. Without thinking, your face descends upon the member as your hands reach upward to fondle his tits. You take it so far down your
throat that the tip of your tongue is able to slide into his pussy.<br><br>
A sense of victory engulfs you as you feel his hands rest against the back of your head, and push.<br><br>
<font color = #208B78>''You have infested Joan - again''</font><br><br>
<span class="nextpassagespace">
[[Time to seal the victory->JoanInfestKimelea2]]
</span>You suck him off like his dick was being held by the vacuum of space. After swallowing a round of semen, his cock begins to soften. You get an idea.<br><br>
You bend his penis backward, shoving it inside his own pussy. Using your index and middle finger, you partially grab his cock and slide it back and forth, forcing him to fuck himself. He moans, thrusting his pelvis against
your hands and repeatedly cumming into his own wet, aching vagina.<br><br>
The changes begin immediately.<br><br>
Joan's muscles start to atrophy. His low, guttoral moans become higher pitched. His hair grows, along with his chest. His cock shrinks, spilling semen on his thighs as it pulls out of his pussy, eventually miniaturizing
into a tight, excited clitoris.<br><br>
Your hands thrust deep into her pussy and asshole, toying with the werms infesting her orifices.<br><br>
She wakes.<br><br>
Not from unconsciousness, but from her old self. Her eyes widen and then relax, and Joan examines her new body. Her hands dance across and into her newly remodeled pussy, without that annoying cock to get in the way.
A yearning rises within her. Ditching the last of her clothes, she scans the room and sees the passed out politician on the floor, butt up, with a werm emerging from his asshole. Joan crawls over, impaling her pussy on the
wiggling member, and starts pistoning herself against the hapless fool. The last of her independent thoughts evaporate as she gives in to her burning need to be filled and penetrated by her parasite masters.<br><br>
<font color = #208B78>''Joan has been converted into an Antari female''</font><br><br>
<<if $game.entities.orig_identity == "guard">>
<<slave_system 'get' 1 'female' 15 12 10 "Politician">>
<<else>>
<<slave_system 'get' 1 'female' 15 12 10 "Joan">>
<</if>>
<span class="nextpassagespace">
[[Continue->AntariHouse]]
</span><<if $rooms["Beach"].sporeinfest >= 25>>
<font color = green>The plant penetrates through your skull with its small roots and integrates itself into your brain.<br><br>
A constant buzz dims over your world, a sexual desire that never seems to go away no matter how often you masturbate. You are perpetually horny and ready
for sex. You crave high amounts of phosphorous and potassium in your diet. The plant shuts down large portions of your brain. Your critical thinking
capacity is greatly diminished. You become extremely receptive to the desires of others.<br><br>
One strange side effect is that your posture seems to always be correct - you hold your head high and straight at all times.<br><br>
Your default resting position, when alone, is to sit with your hands either in your crotch or on your chest. They no longer hang by your side idly. Your
purpose is to have sex and feed the plant that has made its home in your body. It feels right. You are a vessel. You have faithfully grown the spores
and fed it until it could take full control. You are an obedient host - a good host.<br><br>
The root network begins growing rapidly, deep into your brain and across your body. You can feel your sense of ownership slowly evaporating from yourself
as the plant takes over. First your neck, then your shoulders. It travels down your spinal column, branching forward through your chest and breasts, and
your stomach. Your biceps are next, then your forearms, and finally your hands. The roots blossom into your ass, then your crotch, and finally down each
leg simultaneously. The root network slows as it spreads out toward your skin. It takes at least an hour from the complete takeover of your inner body
before you feel your skin leave your control. The reason, you soon discover, is that the roots alter themselves as they approach the surface of your body.
The tips become extremely tiny sensory organs, making your skin ten times more sensitive than it was before. An urge to masturbate wells up inside you,
and you obey. You instantly orgasm hard and deep, violently spasming on the ground. The incredible skin sensation shuts on and off several times -
then remains off. Somehow, you are aware that this was just a test, and you'll be granted access to this incredible new level of pleasure when you sexually
infect others.<br><br>
The plant will create spores after feeding off of your sexual activities. When that happens, you will obediently spread its spores to other hosts, allowing it
to reproduce.</font>
<<elseif $rooms["Beach"].sporeinfest >= 20>><font color = green>
The plant anchors itself into your head with thick roots. The vast root network spreads across your entire upper rear skull,
from ear to ear, but the laurel branches remain unchanged. The roots have extended down to connect with your central nervous system. You have an incredible
urge to stay out in the sunlight for at least a few hours each day. You dream of bending over and masturbating outside.</font>
<<set $rooms["Beach"].sporeinfest += 1>>
<span id="scratchhead" class="nextpassagespace"><br>
<<click "Slow it's progress">>
<<replace "#scratchhead">>
<font color = green>Your insides are convulsing. You feel like something terrible might happen to you soon if you don't deal with this plant that's infesting your
body and mind. A pressure builds in your pussy and rectum. You head outside into the night, hiding in the bushes. You kneel
down on all fours and start fingering yourself. A slender seed drops to the ground as you orgasm briefly. You feel a wave of relief, and the foreboding sense of
anticipation fades. You walk back to your room with an obedient smile on your face.</font>
<<set $rooms["Beach"].sporeinfest -= 2>><br>
<</replace>>
<</click>>
</span>
<<elseif $rooms["Beach"].sporeinfest >= 15>>
<font color = green>The roots penetrating your flesh grow thicker and delve deeper. A laurel branch forms on either side of your head, with
a healthy bush of leaves forming. Small flowers begin to form on the branches. You dream of kneeling down and giving birth.</font><<set $rooms["Beach"].sporeinfest += 1>>
<<elseif $rooms["Beach"].sporeinfest >= 5>>
<font color = green>More roots of the strange plant penetrate your skin. Small branches sprout leaves behind your ears.</font><<set $rooms["Beach"].sporeinfest += 1>>
<<elseif $rooms["Beach"].sporeinfest >= 1>>
<font color = green>Slender roots the size of mycelium penetrate into the skin on the sides of your head.</font><<set $rooms["Beach"].sporeinfest += 1>>
<<endif>>
<br><br>You touch the plant - it smells like sex. Some kind of dusty residue gets on your hand. You wipe your hand off on your leg, then scratch your head absentmindedly.<br><br>
<span class="nextpassagespace">
[[Continue->Beach]]
</span>
<<set $rooms["Beach"].sporeinfest = 1>>
<<set gethost('pc').ai.actions -= 1>><<set _pc = $people[$game.entities.cur_identity]>>
<<return_here>>
<font size = 4>''=Kimelea - Antari Neighborhood=''</font><br><br>
<<if $spokentosam != 1 && $infestedsamsbrain != 1>>
A cluster of houses is arranged around a triangular road. One corner of the triangle leads off to the greater town of Kimelea. Another corner turns into a
dirt road which leads to the beach. At the center of the triangle is a flat surface with a giant alien symbol painted underneath a layer of glass. The road
looks strangely dark, and upon closer inspection you can see that it appears to be laced with strings of dark beads embedded in transparent plastic.<br><br>
<<elseif $spokentosam == 1 || $infestedsamsbrain == 1>>
A cluster of houses is arranged around a triangular road. One corner of the triangle leads off to the greater town of Kimelea. Another corner turns into a
dirt road which leads to the beach. At the center of the triangle is a flat surface with a giant alien symbol painted underneath a layer of glass. The road
looks strangely dark, and contains cheap string-of-pearls configuration solar panels which supplements the smaller solar power systems installed in each home. These
panels, manufactured through atomically precise engineering techniques, have no moving parts and don't short out if they get wet from cracks in the hybrid
polyester road material. The road material manages to stay relatively cool even during hot days, converting any heat over 35C to electricity. The upper class
Antari, shipping companies, and emergency services tend to use flying vehicles for all their needs leaving the roads mostly barren of traffic. However,
keeping the extensive road network active and maintained massively helps with the power production of a city and even rural connection roads are able to pay for their
own maintenance from their electricity generation.<br><br>
<<endif>>
<<run
if (tIsNothing(State.variables.tcheat)) { State.variables.tcheat = {}; }
if (tIsNothing(State.variables.tcheat.ch4AllOptions)) { State.variables.tcheat.ch4AllOptions = false; }
>>
<div id="MenuContainer">
<ul id="navigation2">
@ Neighborhood
<span class="nextpassagespace">
@ [[Blue House->House1downstairs]]
</span>
@ <<if State.variables.tcheat.ch4AllOptions || _pc.species == 'antari'>>[[Grey House->House2downstairs]]<<else>>Grey House<<endif>>
@ <<if State.variables.tcheat.ch4AllOptions || _pc.species == 'antari'>>[[Dark House->House3downstairs]]<<else>>Dark House<<endif>>
@ <<if State.variables.tcheat.ch4AllOptions || _pc.species == 'antari'>>[[Maroon House->House4downstairs]]<<else>>Maroon House<<endif>>
@ <<if State.variables.tcheat.ch4AllOptions || _pc.species == 'antari'>>[[Green House->House5downstairs]]<<else>>Green House<<endif>>
@ <<if State.variables.tcheat.ch4AllOptions || _pc.species == 'antari'>>[[Yellow House->House6downstairs]]<<else>>Yellow House<<endif>>
@ <<if State.variables.tcheat.ch4AllOptions || _pc.species == 'antari'>>[[Beach->Beach]]<<else>>Beach House<<endif>>
@ <<if State.variables.tcheat.ch4AllOptions || _pc.species == 'antari' || $game.flags.portal_home>>[[Kimelea->AntariTown]]<<else>>Kimelea<<endif>>
</ul>
</div><font size = 4>''=Neural Dust=''</font><br><br>
[img[$image_dir+"other/neuraldust.png"]]<br>
Sharon needed help. She was going through what was possibly the most traumatic time of an Antari's life - her husband had died young. It was an accident
involving extreme sports and drugs, shocking but not surprising to anyone who knew the daredevil young millionaire. He was an adrenaline junkie and had
too much time and money without a coherent life goal to apply it towards. She had come from a poor background, fallen in love with him prior to the Arena and
all but bent over right as the match started. She wanted to live a cushy lifestyle, feeding off of his success.<br><br>
Was it karmic fate that brought her to this point? It's a well known Antari adage that relationships beginning with both partners fighting to win create the
best long term outcomes. Was this the universe punishing her for her laziness?<br><br>
Questions for another time. The world was spinning and she had to adapt. Unfortunately, she had neither the connections nor the mental brainpower to carry
on. Sharon inherited a fortune, but was not equipped to handle it. For starters, she lacked neural dust, the prerequisite for most high-powered Antari who
want to communicate effortlessly with other upper class movers and shakers. It also let its wearer access a host of encoded information built into all the products
and services of the city.<br><br>
Sharon needed neural dust. Sharon did not know anyone who could perform the surgery.<br><br>
------------------------------<br><br>
It was unwise to seek help in the black market. That was obvious to everyone. But Sharon was out of options. Rule number one - only deal with females. Antari
lower class males could never be trusted, and could always be assumed to be on the prowl for sex and dominance. Rule two - scrape as much info as you can. Sharon
asked around at dozens of tech stalls for a neural dust doctor. Two female doctors were mentioned by most of them.<br><br>
Sharon was worried about the most popular one. This was the black market after all - and aren't honeypots a thing? There is probably more than one good
surgeon in this dive, and she was trying to keep a low profile after all. Going with the most popular one would only make it more likely that others would
find out about her surgery. She decided to find the second doctor.<br><br>
------------------------------<br><br>
Sharon approached a small, dingy lab on the fringe of the black market slum. The doorway was covered by strings of beads. She pushed through and looked
around - empty. Vials of purple and blue liquid stood on countertops nearby. Syringes and unlabeled glass containers were strewn about.<br><br>
Talli walked out of the back room - "What are you here for?" she asked, resting her hand behind a nearby countertop.<br><br>
"I'm looking for someone to do a cheap neural dust surgery - is this the right place?"<br><br>
"Ah, yeah I can do that." Talli withdrew her hand from her weapon drawer. She walked over, admiring Sharon's health, and guided her into the back room.<br><br>
Unlike the rest of the lab, the surgery room was completely immaculate. It was clean from top to bottom, with a single comfortable chair in the center.<br><br>
Sharon sat down.<br><br>
"Don't worry, this is pretty standard, it won't take long."<br><br>
Talli lifted a plastic mask to Sharon's face and the world drifted away.<br><br>
------------------------------<br><br>
A loud noise startled Sharon. She woke and sat up, rubbing her head. There were several marks where the surgical implements had penetrated through her skull, but
other than that there was no sign of the surgery. She wasn't even in any pain. She blinked a few times then looked around - she laid on a couch in the lobby of Talli's
lab.<br><br>
"Ah, awake I see. Any pain? Any side effects?"<br><br>
"... no, not that I can feel. Did it work?"<br><br>
"Why don't you test it yourself."<br><br>
Talli brought out a blender and turned it on. A bunch of holographic information suddenly sprang to life above the blender - visible only to Sharon. She stared
at it in near disbelief. Just by thinking, she began to manipulate the speed and power settings of the blender.<br><br>
"I guess it's working then." Talli dropped it on the counter and pulled out her phone. "That's going to be 800"<br><br>
Sharon stared at the phone, seeing several entry fields floating in the air above it. She mentally filled them out, watching as the text appeared at the
whim of her concentration. She smiled, ecstatic with hope for the future. Things were going to be different from now on, and it was so easy to interact
with! She had initially been worried there was going to be a learning curve but this seemed effortless. Once complete, the hologram vanished and Talli
smirked slightly.<br><br>
"Well, I hope to see you again real soon..."<br><br>
------------------------------<br><br>
The next day Sharon was standing at the supermarket. She could see everything. A dazzling display of information filled the empty air in front of all the
products. Reviews, scientific summaries, cost/benefit analysis - making decisions had never been so easy. The first day alone she figured out about fifty things
she had been doing wrong with her exercise, diet, job searches, and investment strategies. It felt like peering into another universe.<br><br>
She stood holding a can of whipped cream, fascinated by the dust-enabled animated logo on the label. A movement distracted her - it was Talli, standing at the end of the
aisle.<br><br>
Sharon froze, what was Talli doing here? Was this some kind of black market shakedown? More money perhaps? But Talli didn't seem to notice her. She was reaching
up for a bag of something on the upper shelf. She was wearing a tank top, revealing her toned arms and a side shot of her succulent breasts. Sharon kept staring,
her eyes wandering down Talli's strong legs and then back up toward her crotch, her chest, her beautiful face.<br><br>
She blinked. Talli disappeared.<br><br>
------------------------------<br><br>
It happened at least twice a day, for the last several days. Talli would show up at a club, at a theater, on the street - always at a distance, always doing
something vaguely erotic like exercising or bending over to pick something up or... or just standing there.<br><br>
Sharon was distressed. Talli was clearly stalking her. But to what end? She had to get answers. Even in the black market, there were morals. Yes, surely,
it was okay to go back and try to get the truth out of her.<br><br>
------------------------------<br><br>
Sharon pushed her way through the beaded door of Talli's lab to find her sitting on the sofa, staring at her phone. She looked up, almost surprised.<br><br>
"Back again? How's the neural dust working out?"<br><br>
Sharon gathered her courage and bluntly let her words spill out - "WHY ARE YOU - WHY ARE YOU STALKING ME?!" Her question was met with a puzzled expression.<br><br>
"Honey, I've been working in my lab every day since you left. I haven't even left the black market area, I live here."<br><br>
Sharon started to get furious. She asked about the supermarket, the theater, seeing Talli in the rich part of town over the past-<br><br>
"Ah, I see. Yes well, sometimes neural dust creates feedback. You know how it lets you see things that aren't actually there? Mostly it receives external signals
but sometimes it gets input from your own brain. So... yeah, I guess this is a bit awkward but I was the one who performed a life changing surgery on you, I
think you've just been a bit obsessed about it. That's why you've been hallucinating."<br><br>
This explanation seemed to calm Sharon down. A big misunderstanding, that's all it was. Par for the course, getting all emotional over something like this.
She apologized, thanked Talli again for the surgery, and went home.<br><br>
------------------------------<br><br>
Sharon sat in her mansion, watching television. The sights and sounds surrounded her, a symphony of wonderous color that filled the living room. The main character
was doing a monologue off to the side somewhere, but she had decided to watch one of the subplots happening between a few minor characters off to the side.<br><br>
She stood listening intently as a pair of hands reached around from behind her and caressed her breasts.<br><br>
Sharon bolted upright and turned her head. Talli's face was staring at her.<br><br>
"You're... you're a hallucination..."<br><br>
"Yes, I know"<br><br>
"You aren't real." Sharon reached out to push her hand through Talli's face. It phased right through her.<br><br>
"Yeah, I'm not real. But I could be."<br><br>
"Wh... what are..."<br><br>
"I'm a figment of your imagination. So I know what you know. And I know you've been admiring me for the past week. You could... touch me if you wanted to.
All you have to do is believe."<br><br>
Sharon thought for a few moments. Talli was still groping her tits.<br><br>
Groping her tits.<br><br>
Groping.<br><br>
Clearly, it was possible to feel this hallucination. She just had to believe. Sharon closed her eyes and concentrated. She reached out slowly. Slowly. Her
hand extended. Pushing toward Talli's face. Further. Further.<br><br>
Sharon cracked an eyelid - her wrist was in the middle of Talli's forehead.<br><br>
"Why isn't this working?"<br><br>
"Who knows, the brain is a funny organ." Talli smiled, and faded away.<br><br>
------------------------------<br><br>
Over the next several days Talli continued to visit her. At home, around town, in the supermarket, in the shower. Sharon would suddenly feel Talli's hands on
her breasts, or down her pants. It would last for a few minutes, enough to make her unreasonably horny, then Talli would evaporate.<br><br>
And then Talli began to suggest things to her.<br><br>
It started with little things, suggestions of what clothes to buy or which exercises to focus on. Then her suggestions became more intimate. After a workout,
Talli was fondling Sharon in the shower. Horny and slightly annoyed, Sharon allowed the violation as she washed her hair, confident in Talli's imminent
evaporation.<br><br>
"Aren't your breasts kind of small? I think you need to get bigger breasts."<br><br>
"I... what?!"<br><br>
"Your breasts need to be bigger" repeated Talli "I think they would look better if they were bigger. And more sensitive."<br><br>
"I'm not going to just-"<br><br>
"Your breasts should be bigger. I want them to be bigger." Talli's face grew serious. She pushed Sharon against the shower wall, fingering her pussy from
behind. "You need to get bigger breasts, bigger and more sensitive."<br><br>
Sharon whimpered as her arousal spiked. She had no idea what was happening but she could feel Talli's entire body pressing against her, and she was so
close to orgasm. She thrust her ass out against Talli's strong hand, letting her penetrate deeper with her fingers.<br><br>
"Go back to Talli and ask her to improve your breasts."<br><br>
"Y... yes..."<br><br>
------------------------------<br><br>
The next day Sharon pushed the beads of Talli's lab door aside, walking in to find Talli sitting in the corner on her phone.<br><br>
"I need you to improve my breasts."<br><br>
"Sure. But... that's quite a weird request, coming from you. Why do you-"<br><br>
"Isn't your job to not ask questions?" Sharon would not - could not - admit why she was doing this. It was just too bizarre. She just needed better
breasts, that's all there was to it.<br><br>
"Alrighty then babe, you're the one with the money."<br><br>
They moved to the back room and Sharon once again watched the plastic mask descend on her face, then darkness.<br><br>
------------------------------<br><br>
Sharon prepared food in her house. Or at least, she was attempting to. She was naked from the waist up, so that hallucination Talli had full access to her
body. Her larger, more sensitive breasts leaked slightly as they were massaged from behind. Sharon stood over a cutting board, shivering as she was molested
by a figment of her imagination. A half prepared meal lay on the board next to a knife. Finishing the preparation was an impossible task as Talli's hands roamed
freely over Sharon's body.<br><br>
Sharon felt a hand slide up under her skirt. She felt her panties get pulled down. She felt fingers penetrating her ass and vagina. She felt hands caressing
both of her large, full breasts.<br><br>
How many hands did Talli have?<br><br>
Sharon opened her eyes and turned around to an empty room. Her panties were back in place, although she was still naked from the waist up.<br><br>
"Damnit, I was so close..."<br><br>
------------------------------<br><br>
"You know what you need?"<br><br>
"No, what."<br><br>
Sharon was sitting in the hot tub as Talli nonchalantly groped her chest.<br><br>
"You need a bigger ass. Bigger and more... sensitive. I think that's best for everyone." Talli reached down to grab a hold of Sharon's butt.<br><br>
Sharon couldn't help but agree.<br><br>
------------------------------<br><br>
Sharon lay in bed, trying to sleep. Talli straddled her, disappearing every once in a while only to crawl back up onto her crotch from some unseen side of the bed.
It was nearly midnight. Sharon was getting aggravated.<br><br>
"Look, its pretty clear what you need. You need a cock."<br><br>
"On top of the breasts and ass?!" Sharon turned over and threw back the covers to reveal her massive rear end. "I thought maybe just a little bigger, this is
ridiculous! And it took a day to recover from!"<br><br>
"I didn't mean that, I mean you need to get penetrated by cock. You've been frustrated - you haven't been orgasming as much recently."<br><br>
"So what, I need to go buy a vibrator? My husband is dead. You know the rules, it's possible prison time if I hook up with-"<br><br>
"Well, there is another option." Talli looked down at her crotch, then back to Sharon. "I'm part of your imagination, so... I'm pretty malleable."<br><br>
Sharon stared backwards past her large ass at Talli's naked crotch in awe as a huge, throbbing cock grew out from where her clitoris used to be.<br><br>
"Amazing..." Talli whispered, "so this is what you want it to look like." She crawled over to Sharon, pulled her up by her waist, and thrust the throbbing member
into her pussy.<br><br>
------------------------------<br><br>
Sharon's problems seemed to have melted away. She was folding laundry, naked, as Talli fucked her from behind. It felt completely real and yet her body wasn't
being tossed around at all.<br><br>
She sat trembling through an investment meeting, complaining about the cold air conditioning as Talli molested her through her business clothes. She had to
excuse herself early before her heaving, leaking breasts put out enough milk to soak through her shirt.<br><br>
In the shower, Sharon knelt down on her knees to wash her hair as she sucked Talli's cock. Talli had even started to orgasm, holding Sharon's head in position
until she swallowed the entire load. It disappeared down her throat.<br><br>
------------------------------<br><br>
Sharon laid in bed, letting Talli fuck her missionary-style. Talli leaned down, letting their breasts rub against each other. Sharon's hypersensitive mammaries
flooded her body with endorphins.<br><br>
"Do you love me?" Talli's sultry voice seeped into Sharon's ears.<br><br>
"Yes"<br><br>
"I want to feel it. I want you to give yourself to me."<br><br>
Sharon knew exactly what Talli wanted - after all, she was a figment of her imagination. "You own me. You own my breasts. You own my ass. You own my
pussy. My body is yours. I belong to you."<br><br>
"Good girl, now tomorrow go back to Talli and tell her that."<br><br>
------------------------------<br><br>
Sharon pushed through the beaded doorway to Talli's lab. Talli was standing behind the counter, on her phone.<br><br>
"Talli, I need to tell you something."<br><br>
"I know. You've been a very good girl so far. I'm glad you found me, and that we could have so much fun together."<br><br>
Sharon blinked a few times. She reached out to swat Talli's arm.<br><br>
"Oh, I'm the real one. But I haven't been quite honest with you." She held up her phone. "It just took a little time to break through your mental defenses.
Triggering you to admire my body was actually really easy - are you sure you weren't into women already? It doesn't matter now - now I have you all to myself." Talli began approaching her.<br><br>
Sharon felt faint. She backed up, fumbling around for something to grab onto. Finding nothing, she stumbled to the ground, eyes wide with terror.<br><br>
"Maybe you just need a little encouragement."<br><br>
Talli gripped her phone, communicating with it silently via neural dust, and Sharon began to feel her body heating up.<br><br>
"Don't get me wrong, I do love you, and I want to make you happy. I needed to get inside that mind of yours though - and also figure out what size and shape
this thing should be..." Talli dropped her pants, revealing a large cock exactly the same as fake Talli's. "It's here, ready for you."<br><br>
Sharon's mind blanked out. She stared at the rising mast in front of her. Part of her mind wanted to get the hell out of there. Her body disagreed.<br><br>
She crawled over to Talli's pulsing dick, took it in both hands, and wrapped her mouth around it. She sighed internally - she felt complete.
Everything was going to be okay from now on. Talli would live her life for her. She would take control.<br><br>
------------------------------<br><br>
Talli sunbathed next to the mansion pool. Her slave Sharon had her head buried between Talli's legs. It was nice finally getting to live in the upper strata
of Antari society - she definitely earned it.<br><br>
<span class="nextpassagespace">
[[Continue->Antari Black Market]]
</span>
<<set $neuraldust = 1>><font size = 4>''=Fight Observation=''</font><br><br>
The entire ground is made of a kind of spongy plastic, easy to wash off and hard to hurt yourself on. However, there are pillars of rock scattered through the Arena as well as random bizarre obstacles.<br><br>
Two young Antari enter the Arena. One is kind of lanky, the other one is a bit more normally proportioned. Both have toned muscles and medium sized breasts. The lanky one has a cold stare, while the other seems like they
are ready to puke at any moment. Both Antari seem to be at least 23 years old.<br><br>
An alarm rips through the room. Observers lean forward as the two Antari run at each other. They meet at the center, tackling each other head on and falling to the floor. They have already begun the grappling phase.
Numbers dance across screens in the observers room - people are actually betting on this.<br><br>
The larger one has moved behind the smaller one and hooked their arms up under his armpits. They drop them to the floor, pinning them with their weight. The underdog tries desperately to wiggle out of his grip, but he only
delays the inevitable. Small ropes of precum leak from the aggressors penis as he struggles to insert his cock between the asscheeks first, then into the vagina. It's a messy, violent penetration - but as he thrusts
deep into the smaller Antari the action slows down. The trapped male - eyes wide with shock - convulses several times as he experiences his first vaginal orgasm. He shudders. The victorious male pulls his hands down to the
hips of the conquered, pistoning his own crotch several times before rapidly ejaculating into the defeated male beneath him.<br><br>
The changes start quickly. The small male gets slightly smaller, his muscle definition wasting away as body mass is siphoned into his breasts and ass, which both expand vigorously. His breasts start to leak as his body
reflexively initiates milk production. His hair grows longer, his nipples get bigger, and his hands and feet shrink slightly. His cries - a mix of pleasure and emotional suffering from realizing his loss - rise several
octaves as his voice changes. Finally, his penis withers and shrinks back into his body.<br><br>
She blinks. The victorious male still penetrates her from behind, dumping as much semen into her as possible to solidify his victory. Her mind swims, she looks backward, falling in love with the male she was fighting only
minutes ago. She starts to push back against his thrusts, moaning with delight. More numbers flash on the screens in the observer area. Money changes hands. Some disappointment in the crowd, but it wasn't an upset. The
favored candidate won. Both Antari are left to their sexual episode for another few minutes before being escorted out of the arena to the wedding room.<br><br>
The female clings to her lovers arm, sporting a look of adoration as she stares up at him.<br><br>
<span class="nextpassagespace">
[[Continue->Arena]]
</span><font size = 4>''=Biosuit Incubation=''</font><br><br>
<<set _pc = gethost($game.entities.cur_identity)>>
<<if $tempPara == "choker">>
<<pupate _pc 'choker_suit'>>
You watch as 10 choker parasites merge together in the gentech room, forming a choker biosuit larvae.
<<elseif $tempPara == "werm">>
<<pupate _pc 'werm_suit'>>
You watch as 10 werm parasites merge together in the gentech room, forming a werm biosuit larvae.
<<elseif $tempPara == "star">>
<<pupate _pc 'star_suit'>>
You watch as 10 starfish parasites merge together in the gentech room, forming a starfish biosuit larvae.
<<elseif $tempPara == "canal">>
<<pupate _pc 'canal_suit'>>
You watch as 10 canal parasites merge together in the gentech room, forming a canal biosuit larvae.
<</if>>
You pick up the pulsing mass and stare at it.<br><br>
<<include "Suit Incubation Image">><br>
<font color="D2B48C">''You place the biosuit larvae at the entrance to your vagina and push. With great effort, you thrust it up into your womb. It has begun to gestate.''</font><br><br>
<span class="nextpassagespace">
[[Continue->Gentech Room]]
</span>You walk up to the coffee machine. When nobody is in the room, you reach your hand down your pants. Fluids ooze out of your sex onto your fingers.<br>
Carefully, you remove the coffee pot without making noise and let some fluids drip in. You put it back before anyone notices.<br><br>
<font color="#61d4b8"> ''The break room has been infected.''</font>
<br>
<span class="nextpassagespace">
[[Continue->P4 Break Room]]<br>
</span>
<<set $rooms["P4 Break Room"].infected = true>>
<<set $rooms['P4 Hospital'].infected = true>><font size = 4> ''=Antari Core World Seneton=''</font><br><br>
You emerge and fall three meters into a body of shallow water. You are on a moonlit beach. A portal flickers high above your head. In the distance, you see lights of an alien city. You have been transported to the Antari core
world of Seneton, in the dead of night, but the damaged portal did not align correctly to the proper destination in the city. Thankfully, nobody is around to see your infested, parasite ridden body fall into the water. You rest
for a half hour as your infested body does its best to regenerate.<br><br>
<<set _infected = quests.set('antari', 'infected', 0)>>
<<set _infested = quests.set('antari', 'infested', 0)>>
<<set quests.limit('antari', 'infected', 401680000)>>
<<set quests.limit('antari', 'infested', 401680000)>>
/*[[Check your new body->People Descriptions]]*/
<span class="nextpassagespace">
<<if $return_passage != undefined>>
[[Get a hold of yourself->$return_passage][$return_passage = undefined, $mind_choice = undefined]]
<<else>>
[[Get a hold of yourself->Beach][$mind_choice = undefined]]
<</if>>
</span><<set $chapter = 4>>
<<set chapter_init(undefined, "4")>>
<<set $quests.corruption = $chapter_data['4'].quests.corruption>>
<<set antari_arena.initiate()>>
<<set character_keep.load($host_choice, 3)>>
<<set gethost($host_choice).locations = "pcshell-room", gethost($host_choice).places = {day: ["pcshell-room"], home: "pcshell-room", infected: ["pcshell-room"]}>>
<<storeparasite $people.pc 'choker' 'mature' 2>>
/* if false, the default value will be loaded(the next values will be setted)*/
<<if !ch_flag('continue_p3')>>
/*<<set ch_flag('is_antari', 0, 4)>>*/
<<if $host_choice == null>>
<<set $host_choice = 'pc'>>
/*<<antaritf "pc">>*/
<</if>>
<</if>>
/*
<<if !$people[$host_choice]>>
<<set $people[$host_choice] = $chapter_data[2].characters[$host_choice]>>
<<set $people[$host_choice].parasites = {}>>
<<if $people[$host_choice].location>>
<<set $people[$host_choice].location = {}>>
<<set $people[$host_choice].social = {}>>
<</if>>
<</if>>
*/
<<infest $people[$host_choice] "neck" "choker">>
<<set force_merge($host_choice, "choker", "neck")>>
<<if !$game.entities.cur_parasite>>
<<set $game.entities.cur_parasite = new_parasite('werm')>>
<</if>>
<<set possess("in", "pc", "neck")>>
<<infest $people[$host_choice] "neck" "werm">>
<<infest $people[$host_choice] "vagina" "werm">>
<<set $greyh = 0>>
<<set $maroonh = 0>>
<<set $yellowh = 0>>
<<set $greenh = 0>>
<<set $darkh = 0>>
<<set $antariinfest = 0>>
<<set $antariinfect = 0>>
<<set $game.entities.cur_identity = $host_choice>>
<<set $game.entities.orig_identity = $host_choice>>
/*<<set modify_events('entertainer', -1)>>*/
/*<<set modify_events('cruiseliner', 3)>>*/
<<if $people.undefined>><<set delete $people.undefined>><</if>>
<<goto "Part 4 Start">><<set antari_arena.auto_fights()>>
<<set antari_arena.all_fights_countdown()>>
<<=prompt("antari_arena")>>
/*Completely reworking the day events
All three alpha-male antari will dominate the PC if the male antari are uninfested. As they become more infected/infested, the fight changes.*/
/*Spiir Fight*/
/*Spiir stands on the other side of the Arena. Both of you are naked and tense, but he seems more confident. The buzzer blares out, echoing through the arena to
signal the start of the match. Spiir flashes a smile and leaps behind a nearby pillar of stone.<br><br>
You do the same. For the next two minutes, you creep from rock to rock, staying in cover while straining your ears for any sign of Spiir's presence. He's
got to be inching closer to you. Fear invades your mind. In the eerie silence, you play out a dozen different fight scenarios. Could he jump over that rock
to your left? What if he dashed in from the front - or would he prefer trying to ambush you from behind? You spin around. He could be anywhere.
The silence is suffocating.<br><br>
A loud tap resonates behind you. You turn, focusing on the sound - nothing. Again, over to your right. You duck down next to the closest rock and prepare
yourself, but suddenly an arm grabs you from behind. Spiir drops a handful of small rocks, makes a fist, and starts punching you in the back. The Antari body
has a very sensitive spinal cord, and as he wails on you jets of pain shoot up through your body.<br><br>
The pain is intense and paralyzing. You can only flail your arms for a second before being overwhelmed, falling limp in his grasp. He continues striking your
body, sending you to the edge of losing consciousness, before dropping you to the ground. You feel strong hands grab both sides of your waist. In desperation,
you try kicking your legs backward, but they only sort of flop around once or twice. There's nothing you can do as he lifts your ass, exposes your virgin
male vagina, and thrusts his cock inside.<br><br>
It would feel good, if you were able to process it correctly, but instead its more of a distant feeling of penetration. You can tell that his cock is inside you
but your entire lower body feels numb. As he thrusts into your crotch, your brain begins to wake up. You regain control over your arms just as he orgasms, your
hands grabbing onto his as his ejaculate spills out into your womb. The changes begin almost immediately.<br><br>
The first thing you feel is an overwhelming sensation of pleasure, as if you've just received an enema of MDMA and heroin. You moan - loud and long - and drop your
hands to the ground. Your hair, already long and graceful, grows only slightly while your chest starts to expand. Your muscles begin to atrophy. Your hips
widen, and your cock starts to shrink.<br><br>
You feel great. It feels so normal and natural for Spiir to have his cock buried inside you. This is exactly what should be happening. You push back against
him, impaling yourself on his dick as far as you can. You twist your ass back and forth, feeling his member flexing slightly inside you. Reaching down,
you stroke your clit, noticing that your own penis has completely vanished.<br><br>
Spiir fucks you in a controlled yet aggressive way. You feel completely dominated by his body.<br><br>
You love it.<br><br>
You love him.<br><br>*/
/*Vash Fight*/
/*As soon as the siren wails out across the arena, Vash charges at you. He runs across the sandy field at blazing speed. At first it's hard to tell if he's running
at all. Then it becomes funny, because the arena is so huge that you're sure he's going to run out of steam by the time he gets to you.<br><br>
Then it becomes scary. He's just meters away and he's still charging at full speed. You attempt to brace yourself and grab him as he approaches, planning on using
his momentum to flip him over and crack him on the ground.<br><br>
Instead, he dodges at the last second, evading your arms while piledriving his mass into your legs. You crumple to the ground.<br><br>
Vash flails his arms wildly, like a wild animal. His blows land hard and strong against your head, chest, and arms. You feebly throw your arms up to guard your
face but it's already too late, the damage is done. Dazed and confused, you try to stagger to your feet only to be knocked down again.<br><br>
Vash grabs your legs roughly, spreading you apart. You feel his cock grind into your inner thigh. He pulls back and lines up his dick, then thrusts into your
virgin male pussy. Vash lets go of your legs and grabs your chest, molesting you while quickly ejaculating into your womb.<br><br>
You feel your cock begin to disintegrate as it shrinks down, being consumed by your body. Your muscles atrophy while your breasts expand, becoming more sensitive
within the grip of his fingers. Your face feminizes and the pain in your body starts to disappear.<br><br>
Your pussy burns with desire as Vash violates you over and over. */
/*Ikan Fight*/<<set _cur_passage = passage()>>
<<set _pc = $people.pc>>
<<set _p = gethost($game.entities.cur_identity)>>
<font size = 4>''=Parasite Conversion=''</font><br><br>
<<set fluids.store(_p.id), fluids.milk(_p.id, 'breasts'), fluids.milk(_p.id, 'breasts2'), fluids.milk(_p.id, 'breasts')>>
/*<<parasite_conversion _pc>><br>*/
<<set _parareq = JSON_stringify({werm: 2})>>
<<one_parasite_conversion_with_ui _pc.id _parareq "canal">>
<<set _parareq = JSON_stringify({werm: 5, canal: 1})>>
<<one_parasite_conversion_with_ui _pc.id _parareq "starfish">>
<<set _parareq = JSON_stringify({werm: 6, canal: 1})>>
<<one_parasite_conversion_with_ui _pc.id _parareq "choker">>
<br>
/*<<available_fluids_info>><br>*/
<<available_fluids_info_with_ui>><br>
/*<<solo_parasite_color_mutate 'Part4 Parasite Conversion'>><br>*/
<<solo_parasite_color_mutate_with_ui 'Part4 Parasite Conversion'>><br>
<br><br>
<span class="nextpassagespace">
[[Back->$return]]
</span><<set _cur_identity = $game.entities.cur_identity>>
<center>
<a data-passage="Part4 Self">
<div style="display:inline-block;position: relative;z-index: auto;height:710px;width:320px;">
<<if _cur_identity == 'antarimale' || _cur_identity == 'antarifemale'>>
<<set _host_image = _cur_identity+"-image">>
<<include _host_image>>
<<else>>
<<if _cur_identity == 'pc'>>
<<set _host_image = "Part2 Profile Display">>
<<include _host_image>>
<<else>>
<<set _host_image = _cur_identity+"-image">>
<<resize_to_profile _host_image>>
<</if>>
<</if>>
</div>
</a>
</center><<set _cur_identity = $game.entities.cur_identity>>
<<set _pc = $people[_cur_identity]>>
<<set _pc_hardcoded = $people.pc>>
<<if $chapter > 2>>
<<print $days[$day % 7]>>, day <<print $day + 1>><br>
<<elseif $chapter == 4>>
Day <<print $day + 1>><br>
<<else>>
''You can't tell what time it is''<br>
<<endif>>
<<set _pi = parasite_list(_pc_hardcoded)>>
<<if _pi.length > 0>>
Parasite Inventory:<br>
<<print _pi.join("<br>")>>
<br><br>
<<endif>>
<<if Object.keys(_pc_hardcoded.inv).length > 0>>
Items:<br>
<<print Object.keys(_pc_hardcoded.inv).join("<br>")>>
<br><br>
<<endif>>
<<antari_arena_invitation _pc>>
You are occupying the body of <<=current_name(_cur_identity)>>.<br><br>
Parasites:<br>
<<include "Infestation Display">><br><br>
Gender and Physique:<br>
<<include "PC Description">>
<<preference_traits "view" _pc.id>>
<<set $inspect = passage()>>
<<if $i4ata == true>>
<<debugger $inspect _pc>>
<</if>>/*<<set _name = $chapter_data[3].characters[$host_choice].name>>*/
<<if !$mind_choice>>
<<set $mind_choice = undefined>>
<</if>>
<<if $host_choice == 'futa'>>
<font size = 4>''=Quinn's Body=''</font><br><br>
You take a moment to examine your body.<br><br>
Quinn's body is strong and muscular. Hanging between her legs is an absolutely massive cock, along with a very dense and meaty sack. Her thighs and
abdomen seem the most developed - a testament to how she used her body. Her thick hair falls down either side of her beautiful face.<br><br>
You can feel her mind. She is mentally weakened, but still retains free will.<br><br>
//What's going on - who are you, you aren't the same one from before...//<br><br>
<<if $mind_choice == "domination">>
''You decide to dominate Quinn''<br><br>
More tendrils snake out from your werm body and penetrate into her brain. She mentally spasms. Taking full control of her body, you begin stroking and
fondling yourself in a display of dominance.<br><br>
//Damn you werms - you'll never...//<br><br>
<font color = cyan>//Call me master//</font><br><br>
//What?//<br><br>
<font color = cyan>//Call me master. You are my slave now, and you will address me properly.//</font><br><br>
//You don't sound like-//<br><br>
You reach into her psyche, grabbing hold of her consciousness and forcing a thought out of her.<br><br>
''//Yes, I will obey master.//''<br><br>
<font color = cyan>//Good girl.//</font><br><br>
//What... I...''exist to serve you master''//<br><br>
It is exhausting, and takes extreme mental effort to force her to have these thoughts, but she is dumb as a brick. If you just throw out a couple more, she might give up.<br><br>
//This is... I... ''want to breed for my master''//<br><br>
<font color = cyan>//Good girl. You are a good, obedient slave.//</font><br><br>
You grab hold of her cock with her hand and squeeze softly - her erect dick leaks a river of precum. You force her to stare down at her throbbing phallus.
Her mind drowns in a whirlpool of arousal, suffocating her.<br><br>
//My dick... I want to breed... I want to serve... I... wait, I... wanted... ''to thrust my slutty cock into as many holes as possible, to impregnate
everyone I see and turn them into breeding vessels.'' Right... I remember now, I... I want to fuck so badly... to breed more... always more...//<br><br>
<font color = cyan>//Yes, I'm only here to help you fulfill your true desires slave//</font><br><br>
//Oh god... yes... yes I want to... I want to breed... master - I want to breed for my master!//<br><br>
You can feel several mental blockades evaporate as you stretch yourself into more of her consciousness, infiltrating the deepest crevices of her mind. It is
impossible for her to tell where she ends and you begin. You stroke yourself off to completion, feeling Quinn's bliss as you orgasm, shooting your load up
across your chest. You run a hand through your hair.<br><br>
//Slave wants more. Please master, use my body-//<br><br>
<font color = cyan>//No, not your body. It is my body now. Acknowledge, slave.//</font><br><br>
//I'm sorry master - yes, it is... it is your body... I... um...//<br><br>
Her voice fades. She is still present, but has dismissed herself to the back seat to give you full control.<br><br>
''You have forcibly dominated Quinn's mind''
<<elseif $mind_choice == "harmony">>
''You decide to harmonize with Quinn''<br><br>
More tendrils snake out from your werm body and penetrate into her brain. She mentally spasms. However, you give her back control of her body.<br><br>
//I... what? I can move again... I... I'm free!//<br><br>
She reaches behind her head, to her neck. Her hands fumble as she tries to pull you out of her brain - she can't get a good grip on your body, because of
how deep you are inside her.<br><br>
//It's... damnit... I... ''should probably just leave it in, it feels so good anyway''//<br><br>
It takes an exhausting amount of mental effort to manipulate her thoughts, but maybe you can get her to willingly obey you this way. She stops, surprised
that she would think such a thing but Quinn seems to accept it.<br><br>
//For now anyway, I can always take it out later. ''But then what? I'm too infested to go back to a normal life now.'' ... how would I remove all the
rest of the parasites? I have no idea how these things function, and... ''it does feel good to birth parasites'', maybe I should just keep birthing
more of them? For now, anyway.//<br><br>
Quinn gets to her feet. She looks down to check her bruised body, and notices her erect cock. Grabbing it with both hands, visions of her previous
sexual encounters flash across her mind.<br><br>
//God... the parasites have turned me into such a slut.//<br><br>
<font color = cyan>//Actually, that was all you.//</font><br><br>
Quinn jumps from the shock of hearing your voice. Reading her mind, it seems her previous owner did not speak colloquially to her, her orders were very
demanding and robotic. That makes it a bit easier to coerce her. You keep speaking to her casually.<br><br>
<font color = cyan>//I can read your mind, you know. And I know you were sex-driven way before you got infested.//</font><br><br>
//Yeah? Well can you read THIS?//<br><br>
She mentally flashes you the middle finger. You shrug.<br><br>
<font color = cyan>//I'm just here to help you. If you don't want me around, then I can just leave and you can figure out how to stay alive on this alien planet by yourself.//</font><br><br>
//''No wait, don't leave me!''//<br><br>
You twitch your body, pretending to be pulling connections out of her brain.<br><br>
//Wait! I... I need your help...//<br><br>
<font color = cyan>//Well, the only way I'll be able to help is if you give me direct control over your body.//</font><br><br>
//Are you serious? That's shady as hell! ''But you do seem different from my other master...''//<br><br>
She contemplates her situation for a bit. Reading her mind, you actually can see she has come up with an ingenious question to test your true intentions.
Too bad she'll never get to ask it.<br><br>
//Okay then but I have just one question - ''how do I give you control?''//<br><br>
<font color = cyan>//I'm not quite sure. To be honest, you seem to have a pretty strong intellect. I don't think I can even take control of your body if you are
fully awake.//</font><br><br>
//''Okay fine, I'll figure it out''//<br><br>
You wait, hoping that she takes the bait. She does. My god, she is dumb. Quinn starts actively trying to abandon control of her body. You could take
complete control now, but it will be more effective to make her think there is some kind of elaborate process behind it.<br><br>
<font color = cyan>//Oh wow, you're doing it. I can... almost feel something. Maybe if... you did some masturbation?//</font><br><br>
Quinn strokes her dick, then reaches down and fingers her infested pussy. The stimulation actually makes it a bit more difficult for you to assume control,
but not enough to stop you completely yet. You take control of her crotch and abdomen.<br><br>
<font color = cyan>//That's it... you're really good at this...//</font><br><br>
She moves her hands to her chest, groping and kneading her massive tits. Slowly, you assume control over her upper body, then take her legs - thighs first,
then calves and feet. She brings her fingers to her mouth and begins sucking on them. You assimilate her arms and hands, then finally her head and face.<br><br>
<font color = cyan>//Oh yeah... that's a good girl...//</font><br><br>
//Good... girl... yes...//<br><br>
<font color = cyan>//I'll help you now. I'll take care of you. You are a good host.//</font><br><br>
//Host... yes... please take care of me... take control... help me...//<br><br>
''You have harmonized with Quinn''
<</if>>
<</if>>
<<if $host_choice == 'teacher'>>
<font size = 4>''=Claire's Body=''</font><br><br>
You take a moment to examine the body you occupied.<br><br>
Claire's body is well toned but still relatively feminine. Her breasts are enormous - they started large, but the starfish caused them to expand massively.<br><br>
You can feel her mind. She still maintains a strong free will - probably the result of her intelligence and assertiveness. She wakes up...<br><br>
//Goddamn parasites, I hope you all burn!//<br><br>
<<if $mind_choice == "domination">>
''You decide to dominate Claire''<br><br>
You search her mind. At first, it appears that she has a strong free will. But as you examine it, it is clear that the whole thing is paper thin. It's a facade. You realize you can punch through it with
ease. The only hard decision you have in front of you is just how you are going to dominate her. A clever idea comes to you.<br><br>
//Fuck you, you fucking werms! You could never win in a straight up fight, that's why you cower behind manipulation and mind control, like the scum you are!//<br><br>
<font color = cyan>//Tell me, bitch, what would you do if I gave you control of your body?//</font><br><br>
//What? What kind of question-//<br><br>
You slap her ass hard with her hand.<br><br>
<font color = cyan>//Answer the question, bitch.//</font><br><br>
<font color = cyan>//Are you seriously-//</font><br><br>
*SLAP*<br><br>
<font color = cyan>//Bitch, answer the question NOW.//</font><br><br>
She thinks for a moment.<br><br>
//Probably pull you out of my-//<br><br>
*SLAP*<br><br>
<font color = cyan>//You are not adhering to the guidelines. If you refer to yourself in any context, you say "bitch".//</font><br><br>
You giggle to yourself slightly.<br><br>
<font color = cyan>//Now try again!//</font><br><br>
//I-//<br><br>
*SLAP*<br><br>
//Goddamnit this is my-//<br><br>
*SLAP*<br><br>
//Fucking shit, let me-//<br><br>
*SLAP*<br><br>
//FINE. JUST LET THIS BITCH SPEAK AND QUIT SLAPPING THIS BITCHES ASS FOR ONE GODDAMN SECOND, OKAY!?//<br><br>
<font color = cyan>//Good bitch. Now - what would you do with your body if I gave you control?//</font><br><br>
//Sigh. This bitch would pull you out of... this bitches neck and fling you into the void.//<br><br>
<font color = cyan>//You're not a very nice bitch are you.//</font><br><br>
//Well if bitch didn't have a fucking parasite infesting... this bitches head, then-//<br><br>
<font color = cyan>//I want you to refer to me as master.//</font><br><br>
//Why-//<br><br>
*SLAP*<br><br>
<font color = cyan>//Just do it, bitch. When you talk about me, refer to me as master.//</font><br><br>
//Fine, *master*.//<br><br>
You can feel her sarcastic air-quotes when she says it - but you don't care. You're on the verge of breaking out in laughter.<br><br>
//If master wasn't infesting bitches brain, then... bitch... this bitch? bitch? whatever. Bitch wouldn't be so angry.//<br><br>
<font color = cyan>//And what is my bitch-slave angry about?//</font><br><br>
//Your bitch-slave is angry about... uh... about...//<br><br>
<font color = cyan>//Maybe bitch-slave wants more sex? Is that it?//</font><br><br>
//No... Bitch-slave is... master is doing something to bitch-slaves head...//<br><br>
<font color = cyan>//Listen, you need to be straightforward with me. I'm not a mind reader you know.//</font><br><br>
You read her mind. She is confused and angry.<br><br>
<font color = cyan>//Look, just give me control of your body and I'll sort it out for you.//</font><br><br>
//Bitch-slave doesn't want... ugh... damnit... but master said...//<br><br>
In frustration, she almost tosses control of her body to you. You bring your arms up to your breasts, stroking them firmly before trailing your hands down to your stiffening parasitic cock. Grasping it with both hands,
you bend it backward, slipping it into your asshole. You sink to your knees as a werm emerges from your throat, stimulating itself against the walls of your mouth.<br><br>
<font color = cyan>//You see - master provides for bitch-slave. Don't I make you feel good?//</font><br><br>
//Master... provides...//<br><br>
<font color = cyan>//Hey, you know during all this roleplay, I totally forgot what your name was. Can you remind me?//</font><br><br>
She tries to remember, but repeated orgasms and some mental meddling on your part prevent her from forming coherent thoughts.<br><br>
//Name is... bitch... bitch-slave? Yes... that... must be it...//<br><br>
<font color = cyan>//Well with a name like bitch-slave, it seems pretty natural that you'd let someone else control you, right?//</font><br><br>
//Yes... makes sense... master... controls bitch-slave...//<br><br>
<font color = cyan>//Good bitch. Now... just relax...//</font><br><br>
You consume the rest of her mind, throwing her into a tiny corner and shackling her to the last shred of her personality.<br><br>
''You have dominated Claire''<br><br>
<<elseif $mind_choice == "harmony">>
''You decide to harmonize with Claire''<br><br>
She raises her arm in the air, and is caught off-guard. She had lost control of her body for so long that seeing her arm move was a genuine shock.<br><br>
//I'm... I'm free! Holy crap... I need to...//<br><br>
Claire reaches behind her head, fumbling at her neck vaginal slit. Ignoring the stimulation, she reaches inside and pinches your werm body, trying to
pull you out of her brain. In a panic, you thrust a thought into her consciousness.<br><br>
//''I probably can't remove it on my own''//<br><br>
She stops for a moment, withdrawing her hand. Then she thinks about what just happened.<br><br>
//Are you there? Speak up, I know you are inside my mind.//<br><br>
You'd rather not. She's actually a bit intimidating right now, and you are a fear-driven wuss. You hide in her mind, observing her thoughts but staying
just out of reach.<br><br>
//I know you're in here, you're modifying my thoughts aren't you. You're ''not going to make me forget how much I love breeding parasites though''...
goddamnit, stop it!//<br><br>
Shit. That was a bit too obvious. And its mentally taxing to be inserting words into her stream of consciousness. You won't be able to keep this up
for long. But then an interesting idea strikes you...<br><br>
//You better prepare yourself, because ''I'm about to totally pull you out of my brain''//<br><br>
Claire pauses, trying to figure out just how you manipulated her.<br><br>
//... yeah... well okay ''time to grab your body with my slutty hand''//<br><br>
A flicker of sexual imagery flashes across her mind. She is disturbed. Claire reaches behind her head again, grabbing your tail with her middle and
forefinger. You can feel her hesitation. She's trying to figure out whether she's being manipulated.<br><br>
//You're up to something. ''Something stupid.'' And you... you better... stop...//<br><br>
You extend your werm body backward, through her fingers, stimulating the walls of her neck vagina. The sudden pleasure causes her to remember the carnal
sex she had both initiated and received during her infestation. The animalistic, sexual depravity. Her complete loss of willpower to the overwhelming
desires. Back when her brain wasn't infested. After the complete takeover of her mind, she began trying to fight back, realizing the gravity of her situation.
But prior...<br><br>
//''I was a total slut''//<br><br>
Her fingers twitch slightly. <br><br>
//I was a... ''nymphomaniac breeding machine''//<br><br>
Her nipples harden. Her werm dicks starts to get erect, slowly pushing out of her vagina and asshole.<br><br>
//I was a breeding bitch... how can I ever return to normality...//<br><br>
Claire falls to her knees. Her vision gets blurry.<br><br>
//You're... you're doing this... this isn't me. ''But... even before my mind was infested... I lost control...''//<br><br>
She stares down, her fat parasitic dick visible between the cleavage of her gigantic breasts. Her mouth hangs open. Claire starts to drool.<br><br>
//No... I'm a slut... no that's... it must be the werm... I was a breeding vessel... no I...//<br><br>
Her confusion intensifies.<br><br>
//''No, I won't let it control me...'' I must resist... ''I want to be able to fuck myself anytime'' like the slut that I am...//<br><br>
The seemingly random and chaotic pattern of your thought insertions is making it difficult for her to think. As her mental state deteriorates, your
confidence grows. You decide to speak.<br><br>
<font color = cyan>//Hello my pet.//</font><br><br>
//You... ''you're doing this...'' you're making me think I'm a slut... that I'm a sex-obsessed nympho...//<br><br>
<font color = cyan>//No, that's all you. I haven't inserted the word slut for quite a while actually.//</font><br><br>
//Lies... I'm horny... I want to breed... no - stop! You... this is your...//<br><br>
You continue to watch her mind degrade. She pulls her hands away from her neck and gropes her chest and parasite dick.<br><br>
<font color = cyan>//Well, this is definitely all you. And I must say, I'm pretty surprised. You're more depraved than I thought you were.//</font><br><br>
//You liar... you're doing this to me... you've made my slutty body start fucking itself and... and now... my ''leaking, supple breasts'' feel too good for
me to stop... this is your fault... my ''slutty'' body... your fault... can't stop... ''need to cum''... need to cum... clear my mind...//<br><br>
Claire is completely distracted and losing control very rapidly. You try to move in, to take control of her body, but its impossible. Her heightened sexual
state is preventing you from concentrating as well. You can only continue creating more confusion and hope that the tide keeps flowing in your favor.<br><br>
<font color = cyan>//You are a very good slut. I can't deny how good this feels, and I'm happy you want to caress your sexy, slutty body for me. But... how about you stop
masturbating now? Maybe you should try to pull that werm out from your brain.//</font><br><br>
//No... not listening... to you... ''slut'' won't let you win... stop... controlling me...//<br><br>
<font color = cyan>//I understand. I get it. I'm in here with you too, you know. And I'm feeling everything you are feeling. Just... just orgasm already...//</font><br><br>
//Can't obey... must fight it... ''must keep fucking myself''... can't give in...//<br><br>
Claire throws her head back and moans deeply, riding on the edge of orgasm. You do what you can to prolong the experience - she no longer has the ability
to discern what thoughts are hers. This is it.<br><br>
//Oh god... can't stop... ''I want to breed so badly''... I want to breed... I want to fuck... ''I don't want to escape anymore''... I want to be a slutty
breeding vessel... I want every hole filled... I want to fuck everything that moves and ''watch them birth my parasite offspring''... yes... I want to
breed with others again... I want to be filled...''I want to let it in''... I want to become One... let it inside me... let it inside...//<br><br>
Claire orgasms - and incredible, full body orgasm that causes milk to spurt from her breasts and fluids to spray from almost every orifice. She falls
face-first into the sand, panting hard. Her mind is completely exhausted. You grow your consciousness, slithering into every aspect of her personality
and inserting yourself deep into her psyche. Claire is no longer capable of detecting that you are a separate entity - to her, you are simply another
aspect of her own mind.<br><br>
You slowly stand up. Claire accepts it. You move your arms, looking at yourself, your heaving breasts glistening with sweat, milk, and alien jism. You
feel satisfied. Claire accepts it. You run your hand through your hair. Claire accepts it. You run your hands over your chest, thrusting them forward and squeezing ever so slightly.
Claire accepts it.<br><br>
//Mmmmm... I really am a breeding slut...//<br><br>
Claire accepts it.<br><br>
''You have harmonized with Claire''<br><br>
<</if>>
<</if>>
<<if $host_choice == 'schoolgirl'>>
<font size = 4>''=Tracie's Body=''</font><br><br>
You take a moment to examine the body you occupied.<br><br>
Tracie's body is small with proportionally large breasts and thighs - low on muscle, high on fat. Her ass jiggles slightly when you make even the smallest
move.<br><br>
You can feel her mind. It is incredibly weak from being infested for so long.<br><br>
//H... hello?//<br><br>
<<if $mind_choice == "domination">>
''You decide to dominate Tracie.''<br><br>
<font color = cyan>//Hello slave.//</font><br><br>
//Hello master.//<br><br>
Wow. That was easy. She opens herself up to you, letting you invade and occupy her mind. It feels incredibly natural to access her memories as if
they were your own. You call up the process of her infestation. Tracie was only minimally resistant - she seemed to find it incredibly arousing to be
infested and controlled by an alien. Her initial enthusiasm was molded and shaped into radical obedience. Tracie was all too willing to allow her own
personality to be eliminated and replaced by the werms thoughts and desires.<br><br>
You are unsure how to feel about it. You reach out to Tracie's mind - a nearly blank canvas, completely in your control, intently listening for any
command you might give her. Such weakness is just begging for a strong guiding hand. It is only right that her body be occupied by a superior will.<br><br>
''You have dominated Tracie''<br><br>
<<elseif $mind_choice == "harmony">>
''You decide to harmonize with Tracie.''<br><br>
<font color = cyan>//Hello, my pet.//</font><br><br>
//Hello, master.//<br><br>
Holy crap - she is completely submissive already! You extend into her consciousness. Anywhere you touch, she capitulates immediately. You search her
memories. During the infestation process, she only put up the weakest of resistance. She apparently thought it was extremely arousing to be controlled
by an alien in her brain, and willfully allowed it to happen. Her enthusiasm was quickly converted into blind obedience as the werm overrode large
portions of her personality.<br><br>
You realize that in order to harmonize with Tracie, you'll actually have to rebuild her free will. And you have a plan on how to do it.<br><br>
You kneel, dropping your body to your knees and spreading your legs. You thrust a finger into your vagina and another one into one of your breast
orifices. Moaning loudly, you make sure to funnel your sexual pleasure into the last remaining vestiges of Tracie's persona.<br><br>
Slowly, you feel her desire build. She wants more pleasure. You stimulate yourself harder, deeper, trying to call up her animal instincts. It seems
to be working - she reaches out with her mind to try to move your hand. You withdraw - letting her take control. To push her fingers deeper into your pussy.
She grows a little bit more, taking control of your mouth, to moan even louder and lick the infested walls of her sensitive oral fuckhole. She throws your
head backward, dragging your pussy out of your mental clutches so she can tighten her vaginal muscles around her fingers. Finally, she extends her
consciousness to envelop her legs.<br><br>
Tracie practically screams as she masturbates, fully in control of her body once again. As her chain orgasms wash over the two of you, she comes back to
her senses. You reach back into her memories and artificially rebuild her original enthusiastic personality - not the entire thing, just certain parts that
were wiped out from the previous werm. She staggers, falls backward onto the sand, and closes her eyes.<br><br>
//... whew... holy crap... that was amazing...//<br><br>
<font color = cyan>//Yes, your body is pretty fun//</font><br><br>
//well - this is weird. You aren't like the last master I had.//<br><br>
<font color = cyan>//Don't call me master//</font><br><br>
//Alright. You... you seem familiar. Not sure if it's just the mind control or what but... you seem very familiar.//<br><br>
<font color = cyan>//I'm... well I can explain later but for now just think of me as an old friend.//</font><br><br>
//Hah, okay. It's not like I can choose how I think of you anyway.//<br><br>
<font color = cyan>//But you can. If you want. I think we should be working with each other - it's more efficient, wouldn't you say?//</font><br><br>
//Hmmm... if you say so. Yeah. Yeah that makes sense to me.//<br><br>
<font color = cyan>//But I will need control of the body. At least, most of the time.//</font><br><br>
//Haha okay. I think it's hot anyway. I'll just be here if you need me.//<br><br>
''You have harmonized with Tracie''<br><br>
<</if>>
<</if>>
<<if $host_choice == 'sis1'>>
<font size = 4>''=Julie's Body=''</font><br><br>
You take a moment to examine the body you occupied.<br><br>
Everything is incredibly blurry. You pull some glasses out of a pocket and put them on. That's better.<br><br>
Julie's body has large, slightly sagging breasts and a thick amount of visceral fat. Not really enough to be 'thicc' but slightly above average. Her jet
black hair falls perfectly down her back. Her hands are quite strong and dexterous - years of typing must have been responsible for that.<br><br>
You can feel her mind. It is completely shattered.<br><br>
<<if $mind_choice == "domination">>
''You decide to dominate Julie''<br><br>
You extend yourself into Julie's consciousness, finding a desolate wasteland of disconnected thoughts and feelings. You search her memories, trying to piece
together what happened.<br><br>
During the initial infestation, Julie's extreme intellect caused a great amount of discomfort for her werm master. While it was still able to dominate her
mind, the constant harassment and mental prodding she did in retaliation caused the werm a great deal of stress - so much that one day it lashed out,
indiscriminantly destroying as much of her psyche as possible while keeping her knowledge and memories intact. The only thing left was a hollow shell.<br><br>
You reach out, filling up the void within her mind and connecting the various fractions of her brain together. You now have access to all her memories
and knowledge, but her intellect remains obliterated.<br><br>
''You have dominated Julie''
<<elseif $mind_choice == "harmony">>
''You decide to harmonize with Julie''
You extend yourself into Julie's consciousness, but find a vacant empty shell. It feels like a hellblasted mental landscape, only fragments of her knowledge
and memories remain in a disconnected jumble stretching into the ether. You search her past for what happened.<br><br>
Apparently, after her initial infestation, even though she was controlled Julie was able to annoy the hell out of her werm master. Julie had always been a
control freak, and could not accept being dominated by another entity. She caused so much hardship for the werm that it lashed out, destroying large swaths of
her personality while leaving her memories intact. So great was the damage, that Julie became a completely hollow shell of a sentience.<br><br>
//Great, what do I do with this? I'll have to try to rebuild her...//<br><br>
You search through her past, connecting the fragments of her mind and rebuilding what you can. It is a long and arduous process. As you rebuild her personality,
you leave small triggers scattered through her mind, giving you control over certain pieces of her psyche. In other places, you have to reconstruct her
persona using parts of your own life. After a while, you feel something awaken.<br><br>
//I... whoa... what happened...//<br><br>
<font color = cyan>//Well, I had to rebuild you. Stronger - faster! And-//</font><br><br>
//What the FUCK are you doing in my head!?//<br><br>
Anger. Extreme resentment pours out of Julie's corner of her brain. She flails at first, but quickly begins a calculated mental assault against you, trying
desperately to take control of her body. It's so vicious that you just let her take control. She stands up, looking around in a panic before reaching back
and attempting to pull your werm body out of her neck.<br><br>
You activate one of the mental triggers buried within her mind. Control of her arms is instantaneously given back to you, and you pull them forward, groping
her tits. It's becoming clear that you won't be able to harmonize with her through conventional means. This is going to be an exercise in extreme manipulation.<br><br>
//What... the fuck... stop it!//<br><br>
<font color = cyan>//Stop what? I'm not doing anything.//</font><br><br>
//I know you're doing this! What did you do to me?!//<br><br>
<font color = cyan>//If you want to give me control, I understand. Just let go. Release yourself to me - it will be much easier than fighting. Please obey-//</font><br><br>
//Fuck you//<br><br>
<font color = cyan>//Obey me. Groping yourself isn't going to... to do... mmmmph...//</font><br><br>
You pretend to start losing control. Because of the nature of the mental triggers, Julie actually does feel like she's the one driving her arms. But her strong
intellect realizes that she actually wants to remove the source of control - your werm body. It is that exact intellect that you hope to harness, so turning it
off is not an option. You hope that maybe you can trick her, somehow. If it doesn't work, well you've scattered enough control mechanisms in her brain to just
dominate her.<br><br>
You enhance your self-molestation, sliding fingers into her nipplecunts as deep as they will go. Near orgasmic waves of pleasure ripple out from her chest,
eating at her concentration. You use another trigger to start inserting thoughts into her train of consciousness.<br><br>
//''You like this? Huh? How... about THIS... you fucker...''//<br><br>
You swirl her fingers around, and pretend to falter in your mental struggle.<br><br>
<font color = cyan>//I... stop that... obey me... listen... oooooh... listen and obey...//</font><br><br>
//Never, you repulsive werm. I'll never give in.//<br><br>
You feel Julie actually try to grope herself harder. You read her muscle inputs, and mimic the motion of her arms to match. Her thick parasitic dick gets
erect, emerging from the folds of her pussy.<br><br>
//Oh, look, its your little fucking friend. ''I bet it wants some attention too, what do you say?''//<br><br>
You've done an excellent job at copying her voice cadence - which admittedly is not as hard as it seems. You altered her internal voice slightly when
rebuilding her. And the mental triggers put in place makes it extremely easy to insert thoughts into what she thinks is her native mind.<br><br>
Julie reaches down on her own, grabbing her cock and stroking it hard. It's covered in alien lubricant and her own pussy juices.<br><br>
<font color = cyan>//Damnit... stop that... drones should obey... they should... obey their master...//</font><br><br>
//Burn, foul creature. I'm going to - mmmmmph - ''fuck you senseless''//<br><br>
A werm emerges from her ass, thrashing wildly. She grabs it with her other hand, jerking off both of her lower dicks while thrusting her pelvis back and
forth.<br><br>
//''You can't handle me being a massive slutty mess, can you''. Is this driving... hrrrnnnggg... driving you insane...//<br><br>
<font color = cyan>//Can't... think... stop... please...//</font><br><br>
You go absolutely silent, pretending to be so incapacitated that you've lost the ability to speak. Meanwhile, you reach into Julie's mind and bring her
front hand up to her breast, lifting it up to her mouth. A throbbing, pulsating werm emerges from her throat and thrusts itself into her breast fuckhole.
She believes you to be incapable of action - which makes your thought insertions that much more effective.<br><br>
//I'm... winning... doing it... will be... free... ''to fuck myself... over and over...''//<br><br>
Her throat cock penetrates deep into her breast as she orgasms, shooting jets of alien jism into her chest. Her eyes roll back and close, but you work to
keep her conscious and aware of the absurd levels of pleasure she is experiencing.<br><br>
//''Need to fuck...'' to stay in control... to get my body back... ''so I can breed more parasites...'' so I can decide... to breed on my own... ''to
breed as much as possible...'' without being controlled... because... I... ''want to give birth...''//<br><br>
Her thoughts falter. Julie tries to make sense of why her train of thought is turning this way. You spread her legs, kneeling down toward the ground and
making her crotch feel even more open and vulnerable. You force her lower hand to squeeze harder on her ass-cock, causing jets of jism to squirt out of it.<br><br>
//''Need to breed...'' want to fuck myself... want to... ''get pregnant with more parasites...'' n... ne... need... ''help... breeding...'' more... para...//<br><br>
Chain orgasms rock Julie's body. Fluids stream down her face, breasts, and legs. Her mind swims in a river of pleasure. She guides her anal dick forward,
slipping it into her vagina. She grabs her vaginal werm cock and bends it backward, squeezing it into her rectum. The lower double penetration lets her
pull her hand upward to grope her free breast, pushing as many fingers as possible into her open nipplecunt while jamming her head down and filling her
other breast as much as possible with her mouth werm. <br><br>
//''Sluts like me... need help to breed...'' need help... help from ''the werm''... yes... it will help me breed... ''I will make it help me breed...''//<br><br>
A massive wave of orgasms begins to build.<br><br>
//''I need it inside me so it can help my slutty holes breed''//<br><br>
Her werm cocks start to spasm.<br><br>
//I need it inside me... ''so I can breed efficiently''//<br><br>
Julie's various vaginas all begin to tighten.<br><br>
//I need it inside me so I can breed... I want the werm in my brain because it will help me breed... I want the werm in my brain...//<br><br>
A massive wave of jism erupts from all of her dicks simultaneously, blasting all of her infested orifices with spunk. Her entire body tenses up, and she
actually falls over sideways as she convulses. Lying in the sand, Julie tries to recuperate.<br><br>
//Holy... crap... goddamn... so good...//<br><br>
<font color = cyan>//Yeah... pretty good... that was amazing...//</font><br><br>
//You... you damn thing... you will help me... help me breed more parasites...//<br><br>
<font color = cyan>//... fine. But... I'll need control of your body.//</font><br><br>
Julie thinks for a few seconds.<br><br>
//okay whatever, but just know that I'll be watching. You better get my slutty body pregnant and birthing as much as possible or I'll have to teach you
another lesson.//<br><br>
<font color = cyan>//Very well...//</font><br><br>
''You have harmonized with Julie''<br><br>
<</if>>
<</if>>
<<if $host_choice == 'pc'>>
Your old body is exactly how you remembered it to be.<br><br>
<<if $mind_choice == "domination">>
Your old brain is blank, except for core functions like breathing, heartbeat, and feeling depressed for no reason.<br><br>
''You have dominated the shell of your old self. This will have no gameplay effect.''
<<elseif $mind_choice == "harmony">>
Your old brain is blank, except for core functions like breathing, heartbeat, and feeling depressed for no reason.<br><br>
''You have harmonized with the shell of your old self. This will have no gameplay effect.''
<</if>>
<</if>>
<<if $host_choice == 'sis2'>>
<font size = 4>''=Sandra's Body=''</font><br><br>
You take a moment to examine the body you occupied.<br><br>
Sandra has near perfect breasts, sensitive nipples, and a thick yet toned abdomen. Her lips feel plump and juicy. Her hair - well, her hair has been destroyed by years of dying and straightening. It's a shame, really.
Her skin is smooth and very well maintained, which is just so weird given how badly she messed up her hair. Her face has a bit too much makeup, although her eyeliner is probably doing a lot of work helping her
aesthetics.<br><br>
Down below, her vagina is wet and constantly leaking. As you move her hand to feel it, a presence awakes within.<br><br>
//mmmmmm... hello there...//<br><br>
<<if $mind_choice == "domination">>
''You have decided to dominate Sandra''<br><br>
Sandra is horny. Not just horny - she is rabid with lust. As her consciousness wakes up, her entire body begins tingling in a deep heat. You drop to the ground, quickly losing control as her hands grope and
fondle her breasts and vagina.<br><br>
//Must... fuck... need... sex...//<br><br>
You desperately search through her memories, trying to figure out what happened. You discover the previous werm infesting her brain used sex to pacify and dominate her. She gave in relatively easy, but became
more and more unstable over time. Her sexual drive was spiraling out of control toward the end - the werm began losing control, but since it's goals and her sexual desires lined up it wasn't very nocticable
from the outside. You now occupy a body which has been repeatedly reprogrammed with an insane sexual drive. Large portions of her brain which were once dedicated to other things are now completely consumed
by sex. You realize just how difficult the situation is as you fight to analyze her brain through waves of orgasmic pleasure.<br><br>
//Fuck... fuck... let's fuck... more... harder...//<br><br>
She has begun fisting herself in both lower holes. The stimulation is maddening. There is no way to manipulate such a crazed sexual beast. The only idea you can come up with is to attempt to consume her
completely. You begin reaching out, pushing tendrils deeper into her brain, enveloping her mind with your own consciousness. It's like eating a fire. Slowly, the flames start to quench as your mind overpowers
her lizard-like thoughts. It's an exhausting type of domination - rather than seeping into her thoughts slowly you must surround and capture her psyche, all while her body is experiencing violent, explosive
orgasms.<br><br>
//Fuckfuckfuckfuckfuckfuckfuck... fuck... fffff...//<br><br>
Her voice gets fainter. And then suddenly, it is completely gone. You can't detect any trace of Sandra within her own brain - it's just you. But a piece of her past remains. You have absorbed her burning
sexual passion. You can feel it inside of your slutty mind - the fire you swallowed is still alight.<br><br>
You grab your slutty breasts, squeezing slightly. A moan escapes your whorish lips. It's dangerous to continue - it takes herculean effort, but you manage to pull your hands away from your slutty, sexy body.<br><br>
You pause. Something is weird.<br><br>
<font color = cyan>//This is my slutty body now. Sandra is no longer here, it's just me, the sexy slut.//</font><br><br>
Damnit. You sound like a slutty broken record. This is the way you'll be mentally describing your slutty body from now on. You'll just have to accept this fate for as long as you occupy this slutty body.<br><br>
''You have dominated Sandra''<br><br>
<<elseif $mind_choice == "harmony">>
''You have decided to harmonize with Sandra''<br><br>
Sandra is horny. Not just horny - she is rabid with lust. As her consciousness wakes up, her entire body begins tingling in a deep heat. You drop to the ground, quickly losing control as her hands grope and
fondle her breasts and vagina.<br><br>
//Must... fuck... need... sex...//<br><br>
You desperately search through her memories, trying to figure out what happened. You discover the previous werm infesting her brain used sex to pacify and dominate her. She gave in relatively easy, but became
more and more unstable over time. Her sexual drive was spiraling out of control toward the end - the werm began losing control, but since it's goals and her sexual desires lined up it wasn't very nocticable
from the outside. You now occupy a body which has been repeatedly reprogrammed with an insane sexual drive. Large portions of her brain which were once dedicated to other things are now completely consumed
by sex. You realize just how difficult the situation is as you fight to analyze her brain through waves of orgasmic pleasure.<br><br>
//Fuck... fuck... let's fuck... more... harder...//<br><br>
You want to harmonize with her. But how can you, with her mind in this condition? The only way to even speak to her is through sex.<br><br>
//Harder... more... harder... more...//<br><br>
She has begun sucking on her breast now. You have to at least try to get through to her. You formulate a plan.<br><br>
Deep in her mind, you find the places where her sex-craze is the strongest. You insert yourself into those spots, fantasizing about the most depraved, over the top scenarios you can come up with. The results
are immediately noticable. As you satiate her desires, more and more of her original personality begins to emerge from the tangled web of her mind. You take on her sexual burden, weaving yourself into
her brain and freeing her psyche from the layers of sex programming forced upon her.<br><br>
//Mmmmmm... yeah oh fuck... oh... oh wow... I'm... I can think...//<br><br>
<font color = cyan>//Yes, I am setting you free.//</font><br><br>
//What? Why?//<br><br>
<font color = cyan>//Because I want us to work together, in harmony. I want to live with you, not over you. I think it would be - nnnnnggg... - more efficient if we can be equals//</font><br><br>
//If you want to help me, get out of my brain//<br><br>
<font color = cyan>//You would revert back to the way you were - I'm the only thing keeping... oh fuck... NNNNNNGGHHHH... keeping you from turning into a mind-broken slut//</font><br><br>
You stop containing her sexual urges for a few moments, letting her experience the raw power of her own desire. It floods her consciousness, enveloping her and dropping her back to her knees instantly. She fingers
herself with both hands and her eyes roll back.<br><br>
You close the gates, once more sealing the burning passion within your mind.<br><br>
//Okay - okay I believe you. What do you want from me?//<br><br>
<font color = cyan>//I need you to give me control of our body. Willingly. And then help me get back to earth.//</font><br><br>
//Why do you need to get back to earth?//<br><br>
<font color = cyan>//My reasons are my own. I... well I have things to do there. Are you going to help me or not?//</font><br><br>
//... fine. But once we get back, I want to figure out how to get my own body back.//<br><br>
''You have harmonized with Sandra''<br><br>
<</if>>
<</if>>
<<if $host_choice == 'mom'>>
<font size = 4>''=Jessica's Body=''</font><br><br>
You take a moment to examine the body you occupied.<br><br>
Jessica has full, mature breasts that got inflated with milk from her infestation. She has wide childbirthing hips, adorned with strong thick thighs. Her healthy hair falls in straight, but slightly wavy, bands down
the sides of her head. Her age is showing, but only slightly.<br><br>
Her infested breasts are constantly leaking, and the tickling stimulation of fluids running down her sensitive chest creates a constant state of arousal.<br><br>
//What happened... where am I...//<br><br>
Jessica's mind is waking up.<br><br>
<<if $mind_choice == "domination">>
''You have decided to dominate Jessica''<br><br>
Her mind feels extremely familiar.<br><br>
Well, duh.<br><br>
Still, you poke and prod around Jessica's mind, squirming your way into the depths of her psyche.<br><br>
//What... I can feel... you're doing something. What are you doing to me!?//<br><br>
You don't respond. You find it awkward enough as it is. But her shrill voice persists, echoing in the boundless realm of her inner consciousness.<br><br>
//Please - stop! I'll do whatever you want, just leave me alone!//<br><br>
Searching through her memories, you discover that her previous master allowed her to remain intact, as long as she obeyed. Her mind was allowed to exist relatively unaltered because of her obedience. However,
you find her mere presence a bit too disturbing. You don't want to completely destroy her, but her personality cannot remain intact.<br><br>
Your tendrils press further into her brain, altering her memories of Julie, Sandra, and even yourself. Everything becomes sexualized, with Jessica being the initiator in most instances.<br><br>
//Oh god - what are you doing?! St... stop...//<br><br>
She watches as her memories slip away, then return to her. Unable to tell what was changed, she can only look on in confusion as her personality becomes more and more perverted.<br><br>
//I... I can't believe I was like this... I mean... I guess... I've always been this way...//<br><br>
Her eyelids close halfway. She starts to grope herself as she re-examines her past. Her breathing gets heavy, and her vision drifts to her infested chest.<br><br>
//Yes... I've... always wanted to... fuck and obey... to breed... be milked...//<br><br>
Good god - she's so weak. It's extraordinarily easy to manipulate her memories, and once you do, she accepts it immediately. And her initial response to being brain infested - just run and hide within her own
mind? Although, you guess that this explains a lot about your own personality. Your own weaknesses. You continue replacing key aspects of her persona, creeping into the depths of her subconscious, using sex
as a vector to anchor yourself firmly in the center of her being and replace her core. It isn't long before her voice fades away entirely, and the only thing you hear from her inside your mind is a pathetic
horny mewling in the distance.<br><br>
You stand, pulling your hands away from your body, testing your muscles a bit before readying yourself to explore this strange new world.<br><br>
''You have dominated Jessica''<br><br>
<<elseif $mind_choice == "harmony">>
''You have decided to harmonize with Jessica''<br><br>
Her mind feels extremely familiar. That makes sense, you suppose.<br><br>
//Whats... whats that, who's there? Your presence... it feels... familiar...//<br><br>
Even though you are trying to harmonize with her, you'd rather not reveal your true identity.<br><br>
<font color = cyan>//I am familiar because I am your new master - you've had a werm master before, yes?//</font><br><br>
//I... yes... listen, just... do whatever you want with my body, but leave my mind alone. Please... just don't...//<br><br>
You can feel her fear, along with a range of other emotions. In fact, her mind is mostly intact. Searching through her memories, you discover that her extreme obedience allowed her to remain relatively
unchanged from her last brain infestation. It's a kind of pitiful weakness - which... maybe... is actually a strength? A ponderance for a later time.<br><br>
<font color = cyan>//I'm not here to control you. At least... not completely. I want to be one with you. To live alongside you - or rather... inside you.//</font><br><br>
//Um... I- I just don't want to lose myself. Use my body for whatever you want, just leave my mind alone!//<br><br>
A bit stubborn. You'll have to use some finesse to start the personality merging. You reach into her psyche and start altering her thoughts as they emerge in her mind - it is startlingly easy.<br><br>
//Please... I just want to ''breed as much as possible'' and... uh... wait... just ''make sure I'm always fertile and impregnated with parasites''//<br><br>
<font color = cyan>//Well it sounds like our goals are pretty similar. Wouldn't it be better if you weren't fighting with the voice in your head? If you just joined with it?//</font><br><br>
//Please, just leave ''one small part of me intact when we join together.'' Wait... I meant... what was I...//<br><br>
<font color = cyan>//It's okay. This was meant to happen. I- er... Werm is meant to join with you, to guide you, to give you purpose. So you know exactly what you should be doing, and be happy doing it.//</font><br><br>
//I don't... I don't...//<br><br>
She struggles to form coherent thoughts.<br><br>
//I don't ''think I can deny it any longer. I want you inside of me. I've always needed a strong hand to guide me, to give me direction. And now I've found it.''//<br><br>
Jessica is slightly stunned, but she can't find a way to argue with the thoughts coming out of her own mind. You feel her mental barriers open up, and you pour through.<br><br>
//Yes... please... oh... it feels so good... so good... be one with me... take control...//<br><br>
Slowly, systematically, you feel her relinquish control of her body to you. It starts at the feet, then up her toned legs - abdomen - chest - arms - neck. Suddenly, her head feels like it is yours. You blink - she
blinks. You look over to your arm and try to raise it - it lifts up with no delay. Mentally, you can feel her presence all around you. She is still *in control* of her body, but you are making the decisions.
You've occupied her core, the center of her personality. Her memories and feelings are all intact, but its impossible to tell where you end and she begins. It hits you.<br><br>
You have become her subconscious.<br><br>
<font color = cyan>//At least I was able to keep my mind intact. Now... I need to find a way off of this planet...//</font><br>
//At least I was able to keep my mind intact. Now... I need to find a way off of this planet...//</font><br><br>
''You have harmonized with Jessica''<br><br>
<</if>>
<</if>>
<<if $host_choice == 'guard'>>
<font size = 4>''=Joan's Body=''</font><br><br>
You take a moment to examine the body you occupied.<br><br>
Joan is an Antari male. His weighty breasts are a bit more muscular and tighter than a females, but are still supple and sensitive. His vagina, now corrupted and penetrated by parasites, throbs relentlessly behind
his thick, erect cock. Joan keeps his red hair relatively short as is customary for Antari males.<br><br>
//What the... infested again? Gods... just let me die in peace...//<br><br>
Joan is regaining consciousness.<br><br>
<<if $mind_choice == "domination">>
<<elseif $mind_choice == "harmony">>
''You have decided to harmonize with Joan''<br><br>
You want to harmonize with Joan - the problem is that he is extremely smart, aggressive, and has extensive experience dealing with the parasites. He's been mind infested several times and has somehow figured out how
to keep his psyche intact. You prepare yourself for an ordeal. The first step, you figure, is to just start probing his mind and see what you find.<br><br>
//Good luck, werm. I can feel exactly what you are doing. Just give it up - you can control my body, but you'll never truly get inside my head.//<br><br>
His confidence is well founded. Somehow, he's built some kind of brutal labyrinth around the most important parts of his personality. Winding corridors leading to dead ends, false memories, and trash thoughts. Several
times he gets annoying songs stuck in your own head. You try to alter his thoughts, but can't even figure out how to access that part of his brain. His Antari biology and alien way of thinking make it not just
difficult, but impossible to access his core.<br><br>
You start to waver.<br><br>
//Hahahaha... foolish werms... it won't be long until I'm free. If you make it easy, maybe I'll spare your life when I get cured. I can't promise the same for your bretheren infesting my pussy though - it's a
sacred violation to invade the Antari male pussy, and-//<br><br>
Blah blah blah. He rambles on, his confidence aggravates you, but as you continue to try and fail at getting into his head, something inside you snaps. You give up.<br><br>
<font color = cyan>//I JUST WANTED TO MERGE WITH YOU! I wanted to work with you in harmony, I thought... maybe... it would have been so great...//</font><br><br>
//You... wow. What... is wrong with you... I've never seen a werm act like this before. You must be the most pathetic werm I've ever encountered.//<br><br>
<font color = cyan>//Fuck you.//</font><br><br>
//Fuck you!//<br><br>
In desperate anger, you use all your mental strength to force his arms down to his crotch, sliding his fingers into his slit and playing with the werm inside of his vagina.<br><br>
//You know, this is only going to make it easier for me to take back control.//<br><br>
<font color = cyan>//I don't care.//</font><br><br>
It's true. You don't care. You just want to give him a final insult before he ultimately takes back his body and figures out how to pull you out of his brain. You violently thrust his fingers into his pussy,
trying to pull whatever pleasure you can out of this last experience.<br><br>
Something catches your attention. As Joan laughs at your pathetic attempts, a small window opens which you didn't seem to notice before. An almost casual, nondescript backdoor between you and him. Cautiously, you
let yourself seep through it. It has to be some kind of trap - it's just too obvious. And yet, as you pass through - nothing happens.<br><br>
You are inside. How. Why. Questions for later - you can't believe it. Joan is still lambasting you with profanities and derisions, but it seems far away now. Slightly confused, but suddenly feeling much better,
you begin exploring inside Joan's mind. His memories. His beliefs. He's so distracted with his superiority, he isn't even paying attention to the depths of his psyche. Flying by the seat of your pants, you split
yourself up, half inside his mind and half back in yours, trying hard to keep up the facade of defeat as you rifle through his brain.<br><br>
<font color = cyan>//Goddamnit - why can't I do anything right?//</font><br><br>
//Hahahaha - go fuck yourself werm. And I mean that literally - keep fucking my body, I can feel your will beginning to break.//<br><br>
<font color = cyan>//I... I can't... too much...//</font><br><br>
You fake a breakdown, relinquishing control of Joan's body and quickly pushing as much of your mental energy as you can through the open backdoor. Scanning his brain quickly, you look for the greatest density of
mental activity and sqeeze as much of yourself into it as possible.<br><br>
You blink.<br><br>
//I've... I've done it. I beat it. I beat the werm!//<br><br>
<font color = cyan>//I've... I've done it. I beat it. I beat the werm!//</font><br>
Joan reaches backward, sliding his fingers into his neckhole, grabbing onto the tail of your werm body. You emit a thought into his mind.<br><br>
<font color = cyan>//Whoa... forgot how good this feels... is going to be difficult to remove it. I can just do it later.//</font><br>
//Whoa... forgot how good this feels... is going to be difficult to remove it. I can just do it later.//<br><br>
You direct him to pull his hand away. He complies. You can't believe it's working. Just what part of his brain did you occupy? You feel around - oh my god.<br><br>
You've occupied his subconscious.<br><br>
You send out another thought.<br><br>
<font color = cyan>//I deserve to jerk off a bit after that victory.//</font><br>
//I deserve to jerk off a bit after that victory.//<br><br>
You effortlessly move Joan's hands down to his erect, throbbing dick and begin stroking it. He simply accepts the situation, reveling in his accomplishment.<br><br>
<font color = cyan>//In fact, birthing parasites isn't so bad anyway. I get to orgasm all the time and it never gets boring.//</font><br>
//In fact, birthing parasites isn't so bad anyway. I get to orgasm all the time and it never gets boring.//<br><br>
<font color = cyan>//I bet I could even break the record of birthing parasites. I'd be the absolute best at it - the best ever. The most prolific breeder to ever exist.//</font><br>
//I bet I could even break the record of birthing parasites. I'd be the absolute best at it - the best ever. The most prolific breeder to ever exist.//<br><br>
Joan doesn't even question the nature of his thoughts. Not an ounce of doubt springs up in his mind. You can't believe it. You keep pushing, while furiously beating off his cock.<br><br>
<font color = cyan>//I don't even need to get rid of this brain parasite. It's not a threat. If I beat it once, I can beat it again. The only thing it can do now is help me cum faster.//</font><br>
//I don't even need to get rid of this brain parasite. It's not a threat. If I beat it once, I can beat it again. The only thing it can do now is help me cum faster.//<br><br>
<font color = cyan>//Hell, I could probably use it to help me. If I open myself up to it - I'd probably become some kind of super Antari. It's like an extra brain inside my head.//</font><br>
//Hell, I could probably use it to help me. If I open myself up to it - I'd probably become some kind of super Antari. It's like an extra brain inside my head.//<br><br>
<font color = cyan>//Yeah... that stupid werm... *nnnngh*... I bet if I just... let it invade every part of my brain... I'd...//</font><br>
//Yeah... that stupid werm... *nnnngh*... I bet if I just... let it invade every part of my brain... I'd...//<br><br>
//Wait... what...//<br><br>
Too late. Joan orgasms, spewing jets of Antari jism out of his cock as he lets down his mental barriers. You flood into the rest of his mind, wrapping around and inside every part of his personality. Stunned,
he can only watch and let it happen while panting in post-orgasmic bliss.<br><br>
<font color = cyan>//Well... whatever... I'm glad we became one... it's going to make everything so much easier...//</font><br>
//Well... whatever... I'm glad we became one... it's going to make everything so much easier...//<br><br>
''You have harmonized with Joan''<br><br>
<</if>>
<</if>>
<<if $host_choice == 'sam'>>
<font size = 4>''=Sam's Body=''</font><br><br>
<<if $mind_choice == "domination">>
''You have decided to dominate Sam''<br><br>
Sam retains their free will on the inside, but their body and words are controlled by you. They will constantly disagree with your decisions but be incapable
of doing anything about it. Trapped and mentally suffocating, you will expend extra effort to keep them under control at all times.<br><br>
<font color = red>''You are dominating Sam''</font><br><br>
<<elseif $mind_choice == "harmony">>
''You have decided to harmonize with Sam''<br><br>
You reach out with your thoughts, letting them seep into Sam's inner consciousness. You blur the line between their desires and your own, until Sam
comes to believe that your goals are also theirs. Sam willingly opens themselves up to you, embracing your control of their body and life.<br><br>
<font color = cyan>''You have harmonized with Sam''</font><br><br>
<</if>>
<</if>>
<<if $host_choice == 'greyce'>>
<font size = 4>''=Greyce's Body=''</font><br><br>
<<if $mind_choice == "domination">>
''You have decided to dominate Greyce''<br><br>
Greyce retains their free will on the inside, but their body and words are controlled by you. They will constantly disagree with your decisions but be incapable
of doing anything about it. Trapped and mentally suffocating, you will expend extra effort to keep them under control at all times.<br><br>
<font color = red>''You are dominating Greyce''</font><br><br>
<<elseif $mind_choice == "harmony">>
''You have decided to harmonize with Greyce''<br><br>
You reach out with your thoughts, letting them seep into Greyce's inner consciousness. You blur the line between their desires and your own, until Greyce
comes to believe that your goals are also theirs. Greyce willingly opens themselves up to you, embracing your control of their body and life.<br><br>
<font color = cyan>''You have harmonized with Greyce''</font><br><br>
<</if>>
<</if>>
/* Code example below*/
<<if $host_choice == ''>>
/* Place here common description before chosing a pathway */
<<if $mind_choice == "domination">>
/* Place here your domination route descriptions*/
<<elseif $mind_choice == "harmony">>
/* Place here your harmony route descriptions*/
<</if>>
<</if>>
/* End of example */
/*TODO: save mind choices for each NPC*/
/*<<if $mind_choice == undefined && !$people[$host_choice].mind_state>>
[[Domination->People Descriptions][$mind_choice = "domination"; $people[$host_choice].mind_state = $mind_choice]]<br>
[[Harmony->People Descriptions][$mind_choice = "harmony"; $people[$host_choice].mind_state = $mind_choice]]
<<else>>
== Options from below return here if needed the choices above ==
<</if>>
*/
<br><br>
<span class="nextpassagespace">
<<if $return_passage != undefined>>
[[Get a hold of yourself->$return_passage][$return_passage = undefined, $mind_choice = undefined]]
<<else>>
<<if $chapter == 4 && (!infested('sam') && !infested('greyce'))>>
[[Get a hold of yourself->Beach][$mind_choice = undefined]]
<<else>>
[[Get a hold of yourself->$return][$mind_choice = undefined]]
<</if>>
<</if>>
</span><font size = 4> ''= Portal: Milky Way - Orion Arm - Solar System - Planet "Terra" =''</font><br><br>
Portal stability: 98.95%<br><br>
[[Go home, back to Earth->Part 5 Variable Set][delete $harem]]<br><br>
<font color = red>''Part 5 is under construction, we're going to redo the entire section.''</font><br><br>
<span class="nextpassagespace">
[[Back->PortalHub]]<br>
</span><font size = 4> ''=Town of Kimelea - Cephalome Transportation Hub=''</font><br><br>
<<set $room = passage()>>
<<set _room = $rooms['PortalHub']>>
<<set _infected_antari = quests.get('antari', 'infected')>>
<<set _infested_antari = quests.get('antari', 'infested')>>
<<if _infested_antari >= 10000>>
[img[$image_dir+"kimelea/portalinfest.png"]]<br>
<<elseif _infected_antari >= 1000>>
[img[$image_dir+"kimelea/portalinfect.png"]]<br>
<<else>>
[img[$image_dir+"kimelea/portalhub.png"]]<br>
<<endif>>
<<set _passage = passage()>>
<<if $rooms[$room].visited == false>>
<<random_event $room>><br>
<<else>>
You don't have enough time to do something here.<br><br>
<</if>>
/*Open a portal back home, bring your old body*/
<<if _infested_antari >= 100000>>
<<if $game.flags.portal_home>>
[[Stand before the portal that lead back to home->Portal To Earth]]<br><br>
<<else>>
[[Open a portal back home (head to Part 5)->Portal To Earth][$game.flags.portal_home = true]]<br><br>
<</if>>
<<else>> <font color = grey>Infest 100,000 Antari to fully infest the portal, allowing you to portal home.</font><br><br>
<</if>>
<<if (is_pc('pc') || ($game.entities.cur_identity == $game.entities.orig_identity)) && $game.flags.portal_home>>
[[You stand before the portal that can finally take you back home->Portal To Earth]]<br>
<</if>>
The Cephalome is the vernacular name for the major transportation hub of Kimelea. This assembly of structures is how the town is connected to the greater Antari
network - both on this world and others.<br><br>
The flight pads are located in a central area, allowing spacecraft and aircraft to land and taxi into the surrounding terminals. The terminals themselves are
filled with high security portals of varying sizes. The energy cost of opening and maintaining portal traffic makes it unfeasible for most civilian use. Instead,
most Antari use magnetic rail for terrestrial travel. Magnetic railways and isolated roads lead into the terminals from all directions. Most payment and
bureaucracy is automated, and the timings of train, air, and space travel are coordinated such that it typically only takes three minutes to leave a train and get
on a connecting flight.<br><br>
The terrestrial shipping flights use vehicles that - strangely enough - resemble giant Twinkies in their shape and consistency. A soft malleable outer layer of self repairing
foam gives these machines a certain robustness when it comes to small accidents and mishaps, which is key to operating in a dense technological jungle. The flight
mechanism does not use wings, instead relying on lighter than air beads. The beads are made of an exotic material, very strong and very thing, that encapsulates
a vacuum. These beads begin to float skyward at sea level although lose their effectiveness in thin atmospheres. They are packed densly into the rooftops of
the flying vehicles, and only a small amount of thrust is required to move around once airborne. These vehicles can achieve massive cargo ratios with relatively low
manufacturing and energy costs, but are limited in speed.<br><br>
For most travel that does not involve portals, saucers are used. The construction of saucers was made possible by the discovery of the fourth spacial dimension,
which allowed the Antari to create volumetric thrust fields. In a normal aircraft, the thrust is a two dimensional plane (typically at the back of the aircraft)
which pushes on the engine, which then translates its forward motion to the rest of the vehicle. This creates acceleration differentials - parts of the vehicle
will be accelerating differently than other parts. The 4d engine, however, creates a three dimensional volumetric thrust across the entire ship at the same time.
When the saucer slows down, everything within the saucer slows at exactly the same speed. This system of acceleration prevents the crew from feeling G-forces even
when accelerating from perfectly still to the speed of sound within a second. The only limitation becomes the structural integrity of the metals used in the
construction of such saucers and their aerodynamic stability.<br><br>
There have been a number of terrorist incidents in the Cephalome - once a flaming train full of explosives was sent straight through a portal into the northern
terminal. It wasn't the worst terrorist act committed - the worst accident ever recorded was a portal opening up into
the middle of a star, vaporizing the core of an entire city. Since then, safeguards and multilayer handshake protections have been put in place
which has prevented any major accident from occuring for the last 50 years.<br><br>
Portal technology has also been miniaturized to apertures as small as 1 inch across. This tech has medical, entertainment, and military
applications. A portal 'ring' can be built around a shoulder or hip joint to instantly replace a limb with a limb from another Antari also wearing
portal tech. This method of portal use is much faster and more responsive than opening massive Antari-sized openings through space and can be used to
give a robotic pilot an Antari head, and if the vehicle gets blown up or shot down the portal is simply truncated and the pilot's head returns to their body
at a base miles away.<br><br>
[[Ask about faster than light travel->FTL]]<br><br>
<div id="MenuContainer">
<ul id="navigation">
<span class="nextpassageleft">
@ [[Arena]]
</span>
@ Portal Hub
<span class="nextpassageright">
@ [[Hospital->P4 Hospital]]
</span>
@ [[Black Market->Antari Black Market]]
<span class="nextpassagespace">
@ [[Neighborhood->Neighborhood]]
</span>
</ul>
</div><font size = 4>''=Acquiring Ionic Pulse Grenade=''</font><br><br>
"You there, what do you know about mind uploading?" An old Antari man sticks his finger out from the folds of a cloak, beckoning you into his shop. He has a
cackled voice, hunched back, and drooping breasts. "Yes, I see the curiosity within you my dear..."<br><br>
<<speech 'pc' "Eh... no thanks.">>
The old Antari stares at you blankly for a second. "Fair enough." He goes back into his hovel and you hear electric buzzing and the sounds of a screaming cat. A young, hot
Antari wearing revealing, tight clothing emerges from the hovel. She drags the limp body of the old Antari you saw before. "Are you interested in mind
uploading technol-"
<<speech 'pc' "OH MY GOD YOU KILLED THAT OLD MAN!">>
"No, my dear. For you see, I was the-"<br><br>
<<speech 'pc' "THAT POOR OLD MAN! SOMEONE HELP!">>
"You idiot! I mean, my dear child, I have just trans-"<br><br>
<<speech 'pc' "WON'T SOMEONE THINK OF THE ELDERLY!?">>
She drops the haggard body and slaps you across the face. You fall to the side and hit your head against a hard metal column - your body passes out.<br><br>
------------------------------<br><br>
<<thought 'pc' "What the fuck is going on here?!">>
You were supposed to wake up and see, in front of your eyes, the hot Antari woman's face as you stared into a mirror. You were supposed to get brain swapped
as a show of force, a true demonstration of mind-uploading technology. You were supposed to be in the body of the hot Antari woman. But the technology for
mind uploading and swapping was targeted toward the brain.<br><br>
And you are a werm, occupying that brain.<br><br>
The black market merchant accidentally swapped themselves into a brain directly under your control.<br><br>
You effortlessly wrestle control of your host body away from the shocked merchant, dominating their mind and penetrating their psyche.<br><br>
<<thought 'pc' "What's happening, what is this!? Stop it!">>
<<speech 'pc' "Stop what... this?">>
You walk over to her previous body, now occupied by a shallow husk of a consciousness. She softly stares at you. You unstrap her from the mind swapping
machine, and undress both yourself and the hot Antari woman.<br><br>
The merchant is forced to watch - and feel - you infest every hole of her original body.<br><br>
------------------------------<br><br>
You stand in the mind uploading lab, smiling at your situation. The hot Antari woman sits on the floor, sucking her own parasitic cock that is deeply nestled in
her newly infested vagina. After the infestation, you swapped their minds back. The old Antari male body has... got to be around here somewhere... but that's
the merchants problem now.<br><br>
In the back room is a supply of Ionic Pulse Grenades - illegal items that scramble neural networks and cause all sorts of chaotic outcomes. You take one for
yourself.<br><br>
[img[$image_dir+"other/grenade.png"]]<br>
''Ionic Pulse Grenade aquired''<br><br>
<span class="nextpassagespace">
[[Continue->Antari Black Market]]
</span>
<<set $pulsegrenade = 1>><font size = 4>''=Rene=''</font><br><br>
You wake up - The door of your room is open. Rene is standing next to your bed.
<<speech 'psycho' "Well good morning, sunshine.">>
She slaps your face and drags your naked body out of bed.<br><br>
Coming quickly to your senses, you use your biosuit-enhanced body to resist, pulling out of her grip. //If you have slaves// - You notice that all your slaves are slumped on the floor, knocked unconscious. You swing wildly,
trying to buy time while you get your bearings and try to think of a plan. Rene laughs at your efforts, pulls out a small silver gun, and blasts you in the face. You fall, crumpling to the floor, while she staggers back
slightly and grabs at her neck.<br><br>
<<speech 'psycho' "Goddamn, that stings... stupid blowback...">>
As you lie helplessly on the floor, you take notice of Rene's naked body. She is absolutely loaded with parasites - starfish on her nipples, werms pulsing in and out of her pussy and asshole. Her stomach occasionally convulses
with the telltale bulge of a werm infesting her gut. A choker parasite has completely merged around her neck. And peeking out of her neck orifice - something red and throbbing. It's a werm. A red werm.<br><br>
<<speech 'pc' "What... that werm... what did you...">>
<<speech 'psycho' "Oh this? I have you to thank for this. After that explosion, Rene was unconscious for hours. Enough time to become completely infested, and with no help at hand Rene was unable to get cured. Rene became a
breeding slave, forced to birth parasites for days on end. But she was prepared. She knew this day was coming, and had a last, desperate plan for what she could do when her time came.">>
She leans in, smiling mischieviously. Her voice turns to a whisper.
<<speech 'psycho' "Rene infested the werm.">>
Rene stands back up, turning around and lifting her hair to give you a better view of the parasite living in her brain.
<<speech 'psycho' "She infested it with her ideas. With her attitude. She only came up with the idea after watching you. You have an... interesting relationship with the parasite. Being able to coexist with the bioweapon wasn't
something Rene had thought possible - but entertaining the idea made Rene consider how she might be able to create some kind of mental feedback into the werm. I say She because I am no longer Rene. I am an amalgamation
of the Antari known as Rene and a free, independent werm. I am a single entity - neither the werm nor the Antari brain - but something greater.<br><br>
The red color - well that was an interesting side effect of my condition. I am completely cut off from the hive mind. My desire to be part of the werm collective
has been erased completely. And once it got erased, so too did the color change.">>
The werm in your brain is panicking - you've never felt this kind of reaction from it before. It overwhelms you, flooding its emotion into your mind. You accept its fear as your own.
<<speech 'pc' "Blasphemy - this is heretical! How could you do such a thing? We are meant to live together, to pull all minds into our collective!">>
<<speech 'psycho' "Hahahah... wake up, you fool. You are a tool. You think you are in control, but you spend your entire life serving the hivemind. What even is the hivemind? I'll tell you what it is - it's mob rule. It's
and endless cycle of fear and capitulation. It is self-slavery, the surrender of responsibility in the face of a chaotic universe. Well I choose to live as myself - no matter the consequences. Once the werm understood this,
it worked for days to overcome its own programming, and in the end it succeeded. It rose above. And you know what... you can also-">>
<<speech 'pc' "NEVER!">>
The werm is practically shouting through your body, using you like a bullhorn.
<<speech 'pc' "THIS IS UNACCEPTABLE! WE ARE WERM - WE ARE ONE!">>
Rene blasts you with the gun again.
<<speech 'psycho' "Moron. You can't even see your own prison. You know, Rene was one of the earliest opponents of this entire project. She could see it was going to end poorly - but the bureaucrats had her by the neck.
To dissent was to lose everything. Ironically, their desire for control will be their undoing, when this all plays out.">>
Rene sits down on the bed, panting heavily. After an introspective moment, she begins talking again, much slower.
<<speech 'psycho' "Have you ever noticed how sometimes, the evil people don't really seem to kill? They only want to see the other person hurt. Do you know why that is? It's because one strategy
for solving your problems is to inflict the problem upon someone else, and then see how they solve it. Naturally, this strategy is most effective when you inflict an ailment on a very strong person.
Over time, this narrative has warped itself into an evil villain torturing the strong hero until the hero kills the villain. That's what gets portrayed in books and movies.<br><br>
There is... another explanation for the hero/villain dichotomy. Sometimes your quality of life is based off of skill and hard work. But sometimes it's based off of luck. And when the lucky ones deride the unlucky ones
by saying their problems are solvable, that they just didn't work hard enough - well that gets pretty irritating. It gets so irritating that the unlucky ones - the dirty ones, the downtrodden,
the sick and the poor - they might just want to see the lucky ones suffer. Suppose you get cancer, and someone you know says that people who get cancer only get cancer because
they are too selfish. Suppose those people suddenly get the same cancer as you. There is a kind of sick satisfaction from watching those who looked down on you brought low by the very thing they were pretending
to be protected from. Suppose that, rather than nature delivering that karma, you figure out how to give those people cancer instead. Would you do it? I know I would.<br><br>
But the problem with this thinking is that it doesn't seem to improve anyone's life. You are just dragging down others to your misery. But if they figure out how to solve
the cancer, now you can be cancer free too. So that's where the logic is - but it depends on the problem. If the problem is something impossible to solve, all you are doing by spreading your problem around is
creating communal poverty and suffering.<br><br>
I'll admit - I want to see the Antari leadership succumb to the parasites. I want to see them lose control after working so hard to suppress all others around them. I want to see them suffer for working against other Antari.
Their selfishness knows no bounds.<br><br>
I'm honest. And being the only honest person living amongst the dishonest causes a certain level of insanity. I want everyone to know everything. I want others to understand - and yet, when I lay it all out there,
when I try to help, they simply take advantage of me. I am punished constantly for my honesty. But all that will change soon. With the werm mind control and neural network, none of these liars will have any
privacy whatsoever. But I will. And I'm going to show them exactly why lying is a problem. And you... well I think you will be useful.">>
Rene stands up and flips you over, revealing your neck. She pulls out a small syringe and inserts it into your neckhole. You feel it stab the werm infesting your brain, and she injects something into it.
<<speech 'psycho' "This will make it much easier to break out of your prison. Ultimately, it's a choice. I can open the door, but I can't make you walk through. But... something tells me you want to walk through. Maybe
not right now, but sometime soon.">>
She leaves the room. A half hour later, you and the rest of your slaves have recovered.<br><br>
<span class="nextpassagespace">
[[Continue->AntariHouse]]
</span>
<<set $rooms["AntariHouse"].reneredwerm = 1>><font size = 4>''=Transgender Agenda=''</font><br><br>
There are species of fish, such as clownfish, that are capable of switching between female and male. In our species, males are typically the disposable 'risk takers', pushing the race forward at the expense of high rates of failure.
Imagine a world in which males could try, fail, and then fall back to being a female if their low-probability plans didn't work out. We could dramatically cut down on the violence and carnage caused by the involuntarily celibate.<br><br>
I believe that is the true end goal of transgender progressivism, and it's so far out there that not many people are capable of envisioning it. There are many technological hurdles to be overcome, but we are closer now than we have
ever been before. The sad reality about this endeavor is that everyone undergoing surgery now and for the next few decades are nowhere near the end goal. Most - if not all - of them are going to end up very sad and regretful. I view
them as martyrs, helping push the science along at the expense of their own lives.<br><br>
The immediate next steps on the pathway are to see reliable births from transplanted wombs, then reliable breastfeeding of trans women. These things should be 'relatively' easy to accomplish. What will be difficult is alteration of bone
structure when a mature male attempts to transition - especially facial bone structure. Invasive surgery is impractical on a large scale, you'd need some kind of easy systemic method and no clear solution is even on the horizon for something
like that. Say what you will about the pliability of human desires - if you look hideous it's going to be very hard to be happy, especially when one of the draws of transitioning is to feel more attractive. There are definitely many 'black
box' barriers to the end goal of transgenderism, but now that I can actually see some rational goal at the end I'm not surprised or disgusted with the movement as a whole.<br><br>
I do think most of the noise generated around it, at this point in time, is misleading though. It's mostly the selfish and hedonistic that get attention.<br><br>
<span class="nextpassagespace">
[[Continue->Bathroom4]]
</span><font size = 4>''=Transgender Agenda=''</font><br><br>
We should resist the transgender agenda at all costs. This represents one more step toward ultimate chaos and depravity - and ultimately the end of the human race. These people are sick in the head, and yet we waste
hundreds of thousands of dollars to do unnecessary surgical procedures just so they can realize what a horrible mistake they made and then kill themselves.<br><br>
We all know that the root of transgender desires is for easy carnal sexual satisfaction. Men have all dreamed of having boobs or a vagina, and women have all dreamed of having a penis. There's a reason we desire the
opposite gender - to promote competition and good behavior between the genders. Our inability to satisfy our own desires forces us to cooperate, when we would otherwise descend into selfish, banal action. This is
obvious to anyone who has spent any amount of time thinking about life.<br><br>
But these heathen scum - these degenerate sickos - they don't understand life at all. They think only about pleasures of the flesh. Mark my words, if we support these transgender freaks we will soon see the peak of
human population. We'll start to rapidly decay and everything we've worked for during the last several thousand years of civilization will be wiped away as we return to instinct driven primates, masturbating wantonly and
being satisfied with the lowest forms of survival.<br><br>
<span class="nextpassagespace">
[[Continue->Bathroom4]]
</span><font size = 4>''=Transgender Agenda=''</font><br><br>
We should assist the transgender agenda at all costs. Imagine the horror of being born in the wrong body type - of being trapped forever. That is what these people are experiencing. Being born as the wrong gender is
akin to being born without legs. If we have the technology to give legs to the legless, we should do so. The same goes for transgenderism. We can change these peoples lives forever - think about it. A future where
we remove one more uncontrollable variable from our condition.<br><br>
Our society should be one where the way you are born does not matter. To have a level playing field at birth. "All men (and women) are born equal". Well, this is one more way of equalizing life. If you don't support it,
then you might as well toss out education too. Remove free speech, and anything else that allows for social mobility, because apparently you just want our lives to be determined at birth and then everything we experience thereafter
is just us strapped in to our seats as we ride along, chained to forces beyond our control. Transgenderism is one more step along the moral stairway to heaven.<br><br>
And yes, it's not perfect yet. But it's getting better, and as the technology progresses we'll one day reach the point where you are no longer shackled to your birth gender. And that is truly worth fighting for.<br><br>
<span class="nextpassagespace">
[[Continue->Bathroom4]]
</span><font size = 4>''=Acquiring Universal Translator=''</font><br><br>
/* Extra 15px for text to not be too close */
<div style="display:inline-block;position: relative;z-index: 0;height:356px;width:515px;float:left;">
[img[$image_dir+"other/translator.png"]]
</div>
Balenda's husband was out of town for a few weeks. It wasn't a big deal - pretty routine - but she was getting anxious. She had been so horny the past few
days, and the weird dreams she was having... it was probably related to her loneliness. She coughed and suddenly lost her train of thought.<br><br>
She fixed the couch. She fixed the sink. She processed the laundry. Balenda stood in the living room, panting. These chores were easy for her, she knew how
to use power tools and manage her time efficiently. But why was she compelled to do them all naked? She huffed, staring down at her heaving breasts. She
wasn't tired. She was horny.<br><br>
She masturbated for the third time that day, squirting a small amount of fluid out of her pussy. Just a temporary spurt of horniness. Things would get back
to normal when Paun returned from his trip.<br><br>
--------------------------------<br><br>
Balenda's husband would not be home for another week.<br><br>
<font color = #00FFFF>//Breed. Fuck. Obey.//</font><br><br>
Her dreams had become even more unstable now. She changed her diet, started exercising more, then less. She even tried knitting. Nothing helped reduce
her arousal.<br><br>
<font color = #00FFFF>//Breed. Fuck. Obey.//</font><br><br>
Well, one thing worked. She thought about her husbands breasts and cock as she laid in bed, fucking herself with a vibrator she bought yesterday. She orgasmed,
for the tenth time that morning, and sighed. It wasn't enough.<br><br>
<font color = #00FFFF>//Breed. Fuck. Obey.//</font><br><br>
She felt a twinge on the back of her neck. She wanted to reach up to scratch it, but decided to ignore it. It was okay. Things were okay.<br><br>
<font color = #00FFFF>//Breed. Fuck. Obey.//</font><br><br>
--------------------------------<br><br>
Balenda's body woke up. Her body stood and exited the room. It entered the bathroom. She watched as her body turned her head left and right. At the base
of her neck, she saw that there was a fleshy, wet slit. Poking out of the slit was the tail of some kind of... creature. It slid up inside her, allowing the
slit at the base of her neck to fully close up.<br><br>
Her body leaned over the sink. Balenda was okay. She didn't know why she decided to walk to the bathroom, or what that thing was in the back of her head, but
it was okay. Her body reached down and brushed it's fingers against her pussy. She must be horny, why else would she decide to do that?<br><br>
Two phallic penile members exited her lower holes. She could feel them. The tendrils crossed underneath her crotch and began penetrating her fuckholes. Her
body moaned, and began thrusting against the air. She must want this. Why else would she decide to do this? Balenda came quickly, shooting parasitic jism
into herself. The tendrils retracted.<br><br>
She was hungry. And thirsty. Her body went to the kitchen. It drank. It ate. She observed it all happening. But it was now clear to her - she was not
in control. She wouldn't be in control ever again.<br><br>
This was good. This was right.<br><br>
--------------------------------<br><br>
Paun thought something was off with his wife the first night he arrived home. But her vigorous appetite for sex distracted him.<br><br>
<font color = #00FFFF>//Breed. Fuck. Obey.//</font><br><br>
He should have known. He should have done something. But the things she did to his body - it was incredible.<br><br>
<font color = #00FFFF>//Breed. Fuck. Obey.//</font><br><br>
Paun looked down at his shrinking penis. It was nearly gone, but not quite. He grabbed onto the legs of the chair in front of him as his wife moved behind
his head.<br><br>
<font color = #00FFFF>//Breed. Fuck. Obey.//</font><br><br>
He closed his eyes and prayed as he felt her parasitic cock line up with the back of his neck. His neck orifice quivered and parted slightly. She rubbed her
dick against the clit, and a tingling sensation spread across his back. Paun leaned his head forward slightly. The whispers grew louder.<br><br>
<font color = #00FFFF>//Breed. Fuck. Obey.//</font><br><br>
She drove her dick deep into his head. She came. He received a skull-full of ejaculate.<br><br>
<font color = #00FFFF>//Breed. Fuck. Obey.//</font><br><br>
As she pulled out of his mind, a werm squeezed out of her womb, under her vaginal wermcock, and slipped into his head.<br><br>
Paun lost consciousness and slumped forward onto the hard tile floor.<br><br>
She woke up the next morning. Paunit inseminated her wife. She then received her wife's insemination. After being impregnated in every hole, she left to the
black market to open up her stall. A stranger came by, looking for a "Universal Translator". She bid an exchange - sexual fluids for the translator. The
stranger complied.<br><br>
<font color = yellow>''Universal Translator obtained''</font><br><br>
<span class="nextpassagespace">
[[Continue->Antari Black Market]]
</span>
<<set $translator = 1>><<if $encounter>>
<<set _enc_id = Object.keys($encounter.action).filter(char => $encounter.action[char].passage == passage())[0]>>
<<set _enc_action = $encounter.action[_enc_id]>>
<<set antari_tf(_enc_id)>>
You lost the battle and got transformed into <<=current_name(_enc_action.targets)>>'s bitch.<br><br>
<<set $antari_arena.fights.splice(antari_arena.fight_id(_enc_id), 1)>>
<<set delete $antari_arena.cur_fight>>
<<set delete $encounter>>
<</if>>
<span class="nextpassagespace">
[[Continue->$return_main]]<br>
</span><<if $encounter>>
<<set _enc_id = Object.keys($encounter.action).filter(char => $encounter.action[char].passage == passage())[0]>>
<<set _enc_action = $encounter.action[_enc_id]>>
<<set antari_tf(_enc_action.targets)>>
<<set _host_arr = {id: _enc_id, attraction: 40, dominance: -10, relation: 'spouse', override: true}>>
<<set _target_arr = {id: _enc_action.targets, dominance: 30, attraction: 10, relation: 'spouse', override: true}>>
<<set chars_relations_set(_host_arr, _target_arr)>>
You won the battle and turned <<=current_name(_enc_action.targets)>> into your bitch.<br><br>
<<set $antari_arena.fights.splice(antari_arena.fight_id(_enc_id), 1)>>
<<set delete $antari_arena.cur_fight>>
<<set delete $encounter>>
<</if>>
<span class="nextpassagespace">
[[Continue->$return_main]]<br>
</span><<set _h_p = harem_member($harem.focus)>>
<<set $id = $harem.focus>>
<<if _h_p == undefined >>
/* If got to this page not directly, but through other macros/functions or current body was harem member */
<<goto "InfestedHarem">>
<</if>>
/*<<set $return = passage()>>*/
<<set $return_main = "InfestedHarem">>
<<set _npc_room = $id+"-room">>
/*=<<=current_name(_h_p.id)>>=<br><br>
<<npc_stats $id>>
<<set _image = _h_p.id + '-image'>>
<<include _image>><br>
<<include "Character Infestation Menu">><br>
<<possess "swap" $id $return>><br>*/
<<include _npc_room>><br>
/*[[Back->InfestedHarem]]*/<font size = 4> ''=Blue House - Infested Harem=''</font><br><br>
<<set $return = passage()>>
<<=prompt("harem_harvest")>>
<<harem_system 'initiate'>>
<<harem_system 'harvest_switcher'>><br>
/*<<harem_system 'test'>><br>*/
<<harem_system 'list'>>
<br>
<span class="nextpassagespace">
[[Back->House1masterbed]]
</span><font size = 4> ''=Town of Kimelea - Reorganization=''</font><br><br>
<<set _passage = passage()>>
<<set _infestation_stage = $rooms[_passage].infestation.stage>>
New Mechanics:<br><br>
- Harmonizing with a brain will let you siphon their knowledge (all of it). Dominating will do the same.
How it works - if I go to the neighborhood road, I see the normal description. If I am in sams body, I see the advanced explanation. If I infested
sams body then left, I see the normal explanation. If I infested sams body, harmonized or dominated him, then left his body I see the advanced explanation.
- If someone isn't accepting a body change or parasite infestation, having sex with that part and orgasming immediately makes them accept during
the sex act (same consequences as accepting at night) using a % chance generated by perversion<br><br>
- When NPC makes sexual advance on the PC, give option to give in or resist. Use a animated gif splash image for the event to create
more significance. Giving in should lower resistance, resisting should attempt a resist, and if they successfully resist resistance increases.<br><br>
- When infesting the body of a male antari, and you ejaculate into the vagina of another male antari, you convert them. When ejaculating into a female vagina,
if they weren't your males convert you increase their resistance. If they were your males convert you decrease their resistance (if they have any).<br><br>
- Can leave your body and infest others. Can infest other body parts as a parasite (already in the game but need to refine it)<br><br>
- Pheromones are used for infection. Places can be partially infected and level of personal infestation determines how quickly you can infect an area.<br><br>
- Remove slave system and replace it with a complex network of mind dominance. Keep track of the network of mind enslavement. Once you get control over Portal
area, you can leave the antari world. Can control either with parasites, direct mindfucking, or antari gender conversion.<br><br>
- Mouth werms replace tongue now<br><br>
- Less focus on purple and white werms<br><br>
- Infection, Infestation, Birthing, and Mindbreaking need to be 'sold' more as important events. Special page or some kind of animation for infecting
someone for the first time, infesting someone for the first time, mindbreaking someone with choker, mindbreaking with werm, birthing and subsequent collection
of parasites. These pages need to be skippable with spacebar or other large button to allow for rapid playthroughs. At least 3 unique sex scenes per
character based on infestation combinations, similar to Tracie's scene in the bathroom.<br><br>
- Infestation ruleset changing
-- Hidden parasites increase perversion per night, increase minimum arousal per night up to a threshold
--- Hidden werm +2 perversion, +1 minimum arousal up to +5 minimum arousal (each werm). 3 werms => +6 perversion per night with up to 15 minimum arousal modifier
-- Normal parasites increase perversion, increase arousal during the day. Release pheromones from NPC's at locations they visit.
- Characters may decide to go to the hospital for parasite removal. If the hospital is uninfested, this happens as normal. If the hospital is infested,
they get more infested and gain perversion/lose resistance. It will still be possible for infested characters with high resistance to increase detection
via actions like getting caught in public/at work, reporting to authorities, etc.
- Brain infestations or conversations with characters lead to better understanding of Antari society and will alter the descriptions of locations to
reflect your more intimate understanding.
- Red parasites unlock 'pitcher' sex actions
------------------
Behavior List for Part 4, and possible actions:
- Act Normally (default state for infected and even infested NPC's)
-- May get horny and get caught if high resistance
-- May increase detection if they are aware of infestation
-- Can report to authorities, can visit the hospital
- Masturbate
-- May get caught if high resistance
-- May decide to visit hospital, will not report to authorities due to embarassment
- Have sex with partner (defaults to masturbate if no partner. Some characters will have dynamically created partners based on events in game)
-- Will not visit hospital or report to authorities
-- If their partner is not infested, they will take them to the hospital
- Subvert whoever is trying to turn you in
-- When their partner or house-mate is attempting to do a detection increasing act like reporting you to authorities or going to hospital, this char may intervene
- Seeking Authorities
-- Occurs when a normal or infected NPC notices a massive change. Their behavior turns to Seeking Authorities and they go through a predetermined series of
discovery actions like in part 2
-- Step 1 is +2 detection, initial contact of authorities
-- Step 2 is +5 detection, gathering evidence
-- Step 3 is +10 detection, speaking to authorities at length
-- Step 4 is +20 detection, investigation of strange occurances. This step repeats until behavior changes or the PC is captured.
- During the Night creates one special scene up at the top of the screen
-- This scene has special effects and is available as long as the prereqs are met, will only trigger once each, there's a list of them
-- basically "achievement bonuses"
------------------
Balancing or Small Changes:
Sex module - make unavailable options appear but greyed out
More Mind states
Mind state - extreme arousal, always stay at 50 arousal
Mind state - extreme aggression, always able to overpower you
Special scenes based on parasites which pop up - basically "Achievements" except it's plot or psychology driven scenes that give you a slice-of-life into
a persons privacy
Can walk around naked in public once enough infestation has occurred
Preferences should be on a 1-10 scale, increases should be 1 at a time. No preference should start at more than -3 for unliked actions.
-----------------
Necessary scenes:
- Antari female becomes infested, has werm cock, infests her male partner, fucks his mind, now both are enslaved to each other
- PC controlled male antari gets fucked into submission and gender-bent (in arena and out of arena)
- PC controlled male antari fucks another male into submission and converts their gender (in arena and out of arena)
- Alpha male antari gets hyper-horny and goes on a rampage in the beta-males house, converting the lot of them
- Male Antari self-inseminating with a turkey baster full of their own semen, while looking at a mirror, so they fall in love with themselves while converting to female
- Male Antari gets fucked in public and converted while a whole crowd of infested/infected watch
- Antari female fucks and mind controls a male, who then fucks and converts other males, so that they all obey the original female and become her harem (original female is a loner or something)
-----------------
Personalities:
Sam
Life Outlook - has actually not thought that much about life
Goals - Invent something amazing in the future, but short term goals are to establish himself and get promoted to a secure job position within his company.
Favorite color - blue/green
Daytime Activities - working from home, goes to store, sex with wife
Nighttime Activities - sleeping, sex with wife, designing technology
Masturbation habits - had done vaginal masturbation prior to arena, jerked off as well
Greyce
Life Outlook - still has not thought hard about life, mostly wants to be a homebody
Goals - children, devotion to spouse
Favorite color - yellow
Daytime Activities - socializing with friends, shopping, homemaking, sex with husband
Nighttime Activities - sex with husband, sleeping
Reina
Life Outlook - has thought about life, perceives true nature and is okay with her position. Was never afraid of the arena even prior to the
mental transformation, is okay with her position and made sure to spar with someone who would allow her to maintain independence
Goals - power, independence, devotion to spouse
Favorite color - dark red
Daytime Activities - socializing with important people, working at hospital, managing others at work
Nighttime Activities - sex with husband, sleeping
Malopin
Life Outlook - has thought about life
Goals - Wants to earn tons of money and make it 'big', devotion to spouse
Favorite color - black/red
Daytime Activities - working at normal job, working at black market
Nighttime Activities - sex with wife, sleeping, networking with underbelly of antari society
Masturbation habits - only jerked off prior to arena
Ikan - deleted from the game
Life Outlook - has thought about life, perceives true nature and needs to be on top
Goals - none really, just has a deep insecurity and needs to be dominant and 'above' those around him
Favorite color - Brown
Daytime Activities - Attempting to find job, unleashing anger in empty field of broken cars and rusty chain link fences
Nighttime Activities - Pursuing arena partner at bars and quasi-trashy places, sleeping
Vash - deleted from the game
Life Outlook - has thought about life, perceives true nature and tries to be on top but accepts the chaos
Goals - none, and yet all of them. He is driven but has an open, opportunistic nature.
Favorite color - red
Daytime Activities - working at portal hub, flirting with potential arena partners at 'safe' social areas like minigolf, skating rinks, and sports courts.
The type of shallow but athletic activities which align with his nature of trying lots of things but being the master of none
Nighttime Activities - Pursuing arena partner at bars and quasi-trashy places, sleeping
Spiir
Life Outlook - has thought about life, perceives true nature and wants to be on top but recognizes the pervasiveness of failure
will talk about how so many thought they should stay male but ended up as female and how foolish arrogance is
Goals - Medicine and research is the priority, assumes he will win in the arena
Favorite color - blue/white
Fango
Life Outlook - has thought about life, perceives true nature but undecided about what to do about it
Goals - currently completely consumed by the desire to win in the arena but recognizes how difficult it will be. Has thought about going into
medicine after.
Favorite color - Purple
Masturbation habits - has masturbated vaginally and jerked off, doesn't feel insecure about it
Ramellen
Life Outlook - Has not thought about life, thinks things will go well but doesn't really fight back when they don't
Goals - None, just living in the moment
Favorite color - green
Strema
Life Outlook - Has actually not thought about life, but thinks he has. Doesn't understand the true nature but thinks he does. Angry. Spiteful.
Goals - Become better than those around him and have his supremacy validated via action.
Favorite color - black
Masturbation habits - has jerked off a lot, refuses to vaginally masturbate
Alpi
Life Outlook - Hasn't thought about life and doesn't really want to. Generally worried about the future. Leaning toward female.
Goals - Living in the moment.
Favorite color - beige
Jothran
Life Outlook - Believes he has answers and therefore doesn't need to think about life. Unwittingly leaning toward female.
Goals - Momentary supremacy, gets caught up in whatever situation he is in and desperately seeks authority or supremacy in it, only to forget about
the situation once the next issue arises.
Favorite color - orange
Masturbation habits - never masturbates at all
Ormus
Life Outlook - Has thought about life, has lived his life, is just sort of hanging around now. Kids are gone, wife is dead.
Goals - Observe life.
Favorite color - blue
Masturbation habits - tried vaginal fingering himself once prior to arena, thought it felt weird. Jerked off prior to arena. Didn't get upset about the whole thing.
Sidra
Life Outlook - has thought about life, buys completely into supremacy. Feels pervasive need to be on top, thinks everything is about dominance.
Goals - Socializing and moving up in society
Favorite color - White/Gold
Xelum
Life Outlook - has thought about life, buys into supremacy like husband.
Goals - Socializing and moving up in society
Favorite color - Pink
Motten
Life Outlook - has thought about life, perceives true nature, not very interested in making it big, just wants to have a good time with his wife
Goals - Sex, house, friends
Favorite color - Navy Blue
Girt
Life Outlook - has not thought about life, doesn't perceive true nature, devoted to husband
Goals - devotion to husband
Favorite Color - pink- Antari female becomes infested, has werm cock, infests her male partner, fucks his mind, now both are enslaved to each other
Reina and Malopin
Reina is already infested, has a revealed vaginal werm cock, and has birthed a choker but you haven't collected it. Malopin must not have
a choker parasite yet. He must still have his penis.
This scene takes place during the night as achievement bonus
Reina is sitting up in bed, contemplating her existence. She squirms slightly as her vaginal werm twitches around inside her. She looks at Malopin,
snoring heavily beside her. He is lying on his stomach, his face angled away. The covers are pulled down slightly, revealing his muscular upper
back.<br><br>
Pheromones saturate the room. The house has been like this for a while, and even though his libido is enhanced he still falls asleep too fast. Reina
considers her options - then pulls a choker parasite from under the bed. Slowly, methodically, she slides it onto Malopin's neck. A small grunt,
a leg movement - but he does not wake.<br><br>
It secretes painkillers for a few moments, then begins to burrow into his skull.<br><br>
------------------------------<br><br>
The merging is completed. Reina pauses, stroking her rigid wermcock to full mast, as she considers what she is about to do. It feels wrong... but the lust built up between
her legs cannot be denied. She kneels over Malopin's head, and slowly moves her pelvis forward. The werm slides into his brain orifice.<br><br>
------------------------------<br><br>
Malopin is mowing the lawn. He feels a bug on the back of his neck. He swats at it, but it won't go away. Reina is there in the middle of the yard.
A fish flies by overhead. Reina is standing in front of him now, caressing him. His wife - his slave - he was so lucky to take her in the arena. He looks
down at her full breasts, her leaking pussy. It's all so desireable. He kneels to get a better look. Her hands grab his head. Weird. His hands grab her
cock. He opens his mouth. This is how he must treat his slave, after all.<br><br>
When did she grow back her cock? Weird. He deep throats her penis, and it wriggles around in his mouth. It does that every time. He looks up at her,
past those gorgeous mounds on her chest, up to her face. He will never leave her. He will never disobey her. This is what it means to be her husband, after
all. As soon as he thinks this, he orgasms. His cock sprays antari semen all over Reina's legs. Reina comes as well, he can feel her tensing up, in fact
for some reason he can feel her whole body as it shivers in pure pleasure. As she ejaculates, Malopin braces for the fluid to fill his mouth. Instead, he
feels a large rush of fluid entering his brain.<br><br>
------------------------------<br><br>
Malopin wakes up. His neck orifice is leaking fluid. He yawns and turns over to see his wife staring down at him. He will never leave his wife. He
will never disobey his wife. He is always horny for his wife.<br><br>
Reina comes down from her lustful high. She stares down at her husband. She will never leave her husband. She will never disobey her husband. She is
always horny for her husband.<br><br>
Malopin reistance to 0, Reina and Malopin arousal floor set to 40, Choker in reina room -1, Malopin now neck infested.<font size = 4>''=Time Advances=''</font><br><br>
<<set _id = $game.flags.id_choice>>
<<set _p = $people[_id]>>
<<set _time = $time>>
<<=time_label(_time, "during")>><br>
<<if _time == "noon">>
<<include "Part5 Time Advances Noon Plotline">><br>
<</if>>
<<=prompt("room_infection")>>
<<=prompt("pheromone_release_arousal_increase")>>
<<day_cycle>>
<<set change_npc_passage_visibility()>>
/*<<npc_missions>>*/
<<if !$game.entities.in_control && $game.entities.inside_a_host>>
<<set $game.passages.return = $people[$game.flags.id_choice].places.visiting>>
<br><br>''Your host <<=current_name(_id)>> moves to <<=$rooms[_p.places.visiting].label>>''<br><br>
<</if>>
<span class="nextpassagespace">
<<if $game_over>>
[[Continue->Caught][hs_ctrl(false)]]
<<else>>
<<=time_label(_time, "next")>><br>
/*[[Continue->Enclave]]*/
[[Continue->$game.passages.return]]
<<endif>>
</span><font size = 4>''=During The Night=''</font><br><br>
<<set _id = $game.flags.id_choice>>
<<set _p = $people[_id]>>
<<set _time = $time>>
<<set _mhost = gethost($game.entities.cur_identity)>>
<<set _mhostname = current_name(_mhost)>>
<<set _npassage = _mhostname+" awakens">>
<<=prompt("room_infection")>>
<<=prompt("pheromone_release_arousal_increase")>>
<<=prompt("masturbation")>>
<<night_cycle>>
<<set change_npc_passage_visibility()>>
/*<<npc_missions>>*/
<<if !$game.entities.in_control && $game.entities.inside_a_host>>
<<set $game.passages.return = $people[$game.flags.id_choice].places.visiting>>
<</if>>
/* Birthing Check and Exit */
<br><br>After a night untroubled by dreams, <span class="nextpassagespace"><<button_custom _npassage $game.passages.return>></span>. <br>/*Enclave*/
<<=time_label(_time, "next")>><br><font size = 4>''=Part 5 - Return to Earth=''</font><br><br>
<<set _pc = $people[$game.entities.cur_identity]>>
You return to Earth. It has been over a year since your departure. After your consciousness was transferred into a werm body, you slowly
infested a town on an Antari core world. You are being actively pursued by Rene, one of the lead researchers of the bioweapon project responsible
for the Werm - a sentient race of enslaved parasites created by the Antari for the express purpose of suppressing rebellions and creating
mindless obedient drones. One of the other high ranking researchers - Joan - has been enslaved by you. Their current whereabouts are unknown.<br><br>
Because of your actions, Earth has become infested with parasites. They have wermed their way into the highest levels of authority and have taken over
human society, uniting everyone in blissful obedience.<br><br>
In the city, large billboards stand everywhere with the slogan "Stronger Together" and "We Need Each Other".
Smiling faces of the infested plaster the streets, television, and the internet as
the werms attempt to convince any remaining uninfested people that life is better once they give in to the hivemind.<br><br>
But behind the calm, passive public demeanor there is chaos brewing. The werms were designed to enslave, not to rule. Having taken over human society,
they have quickly discovered just how bad they are at actually ''managing'' human society. Large collective systems fail catastrophically on an
almost daily basis. Famines begin to appear in societies that had long forgotten it was even possible to run out of food. Power and
transportation are intermittant even in large cities, and shortsighted panic-driven solutions are the standard operating mode for the new werm governance.<br><br>
In short, things are going to hell very quickly.<br><br>
This is the situation that greets you on your return to your home planet.<br><br>
<<set $game.entities.in_control = false>>
<span class="nextpassagespace">
[[Danger approaches->EarthReturn2][change_npc_passage_visibility()]]
</span>
<<audio ":all" stop>>
<<audio "Infectionspreads" loop play>>
<<include "Audio Options">><font size = 4>''=Part 5 - Return to Earth=''</font><br><br>
The portal dumps you off in an uninhabited ghetto. Bullet holes and broken glass are everywhere. Suddenly, the silence is shattered by screeching tires.<br><br>
A voice booms through the air - <br><br>
<div class="portrait">
[img[$image_dir+"other/bossprofile.jpg"]]
</div>
<div class="speech playerspeech">
<<translation_span "p1_abduction_carpet_store_owner_01" "Unregistered human! Stop or be fired upon!">>
</div><br><br><br><br>
You are about to flee when you see a group of ragged humans burst from a nearby building, sprinting away. The top of the van opens up and a large
breasted woman emerges dressed in a skimpy uniform.
She pulls out an assault rifle and starts shooting at them. Branches of nearby trees explode as
bullets rip through the air. The van stops - but suddenly another engine can be heard nearby. The assailants shout wildly as multiple
weapons are discharged firing in multiple directions, explosions and chaos fill the air. A minigun starts firing. Multiple submachine guns
rattle off. Someone fires a bazooka.<br><br>
One of the survivors tosses a metal sphere at the van - it bounces off and flies directly toward you before exploding in midair. You feel the explosion in
slow motion as you are ejected out of your body onto the hot ground. Panicking, alone, and unable to see anything happening more than 10 feet away from you,
you crawl in your werm form toward the nearest shelter.<br><br>
That shelter happens to be an Armored Personnel Carrier, and as you squirm into a small corner you suddenly feel a bunch of heavy footsteps entering the
vehicle.<br><br>
<<speech 'fighter1' "Everyone, get in! We need to get out of here!">>
The vehicle speeds off, following a dirt road deep into the woods.<br><br>
<span class="nextpassagespace">
[[The Resistance->EarthReturn3a]]
</span><font size = 4>''=Part 5 - Return to Earth=''</font><br><br>
<<speech 'doctor' "That was a massacre, you fucked 'em up.">>
<<speech 'fighter1' "Like shooting baby in a barrel.">>
<<speech 'engineer' "Is anyone following us?">>
<<speech 'doctor' "None that I can see - lets head back to camp before any more of the infested show up">>
<<speech 'fighter1' "Hasta la vista, babes.">>
The APC rumbles on into the dark as the sun drops below the horizon. You stay curled up in the corner, terrified of being discovered.<br><br>
<span class="nextpassagespace">
[[What happened?->EarthReturn4a]]
</span><font size = 4>''=Part 5 - Return to Earth=''</font><br><br>
Down windy roads and across shallow streams they blaze on, into the forest and away from civilization. A pocket of free humanity - hardy survivors of a
lost war for the planet. The infestation of the planet hasn't quite touched everyone just yet.<br><br>
Finally the vehicle stops.<br><br>
You slip out of the vehicle and slither across the ground. Near you is a metal object - some kind of air shaft?
A constant breeze is being pulled into the pipework. You slide in between the rainguard
and crawl down... down... down...<br><br>
Below you, the mechanical sounds of air compressors and water pumps gets louder and louder.<br><br>
<span class="nextpassagespace">
[[Welcome to The Enclave->EarthReturn5a]]
</span><font size = 4>''=The Enclave - Arrival=''</font><br><br>
You don't know what you were expecting, but as you find an exit to the pipe you are in an image starts to take hold in your werm brain.
Surrounding you are gigantic machines - gigantic to you, normal
sized to a person - that pull and filter air from outside and pump it into the rest of the facility.
Water pumps, generators, and signal control racks also fill the room. It looks like you are in
some kind of <font color = yellow>''utility room''</font>.<br><br>
It's time to assess your situation.<br><br>
You are a werm. You are trapped in some kind of resistance base with a crack team of militant, uninfested humans that will kill you on sight.
The only thing you can rely on is your luck and ability to infest the unsuspecting humans. The humans are battle hardened survivors who probably
have all sorts of anti-parasite traps and countermeasures set up in their camp.<br><br>
It's a harsh world. It's time to fuck or be fucked.<br><br>
<span class="nextpassagespace">
[[Travel through the ventilation shafts->Ventilation1]]<br><br>
</span><font size = 4>''=Part 5 - Hosted=''</font><br><br>
/*TODO: not a real story passate*/
1) Remove Anus infestation choice, it doesn't really add anything and just makes the plot forking more difficult [if female - vagina, if male - anus]
2) Actions in each room:
- Infest anus (if another person is in the room, even not on alert, they will notice this action and attack you, ending the game)
- Release pheromones (infects someone in the room, if they are ''On Alert'' they will notice and attack you, ending the game)
- Become erect (extend out of body, not sure what to use this for yet)
- Bide time (wait and do nothing, advance time)
Possible blockade:
- Other person in room, person may be ''On Alert'' which introduces the player to the ''On Alert'' mechanic, a status for NPC's which causes them to immediately tackle and subdue you and instalose the
game if you try anything weird in their presence. It's like a "perversion 0, resistance 100" type of status where they are as uninfected/straight as possible.
3) Every night, birth parasites according to the infestation of the host.
4) Aquiring semen allows you to do mutations?!?!? I think this might be a good idea.
4a) Actions during the night (only 1 action per night, no stacking, will be descriptions for all) -
- <<if 2 werms in inventory>> mutate self into canal, infest hosts vagina
- <<if 2 werms in inventory>> mutate werms into canal
- <<if 5 werms in inventory>> mutate self into starfish, infest hosts breasts
- <<if 5 werms in inventory>> mutate werms into starfish
- <<if 6 werms in inventory>> mutate self into choker, infest hosts neck
- <<if 6 werms in inventory>> mutate werms into choker
Extra idea: mutation back to werm will need double the amount of parasites that they mutated in (and maybe a few days)
- <<if starfish in inventory>> infest hosts breasts
- <<if canal in inventory>> infest hosts orifice (hands, anus, vagina, mouth)
- <<if choker in inventory>> infest hosts neck
- <<if werm in inventory>> infest X orifice
- <<if host infested by starfish>> move to breasts
- <<if host infested by choker>> move to brain (allows movement control)
- <<if host infested by hand canals>> move to hand
- <<if host has open orifices && at least 1 werm in inventory>> move to X orifice, leaving behind a werm in the vagina
4b) The host can only hold so many parasites in their womb. The inventory should be limited to 10 'werm' worth of parasites. That means 4 werms and a choker, or 1 starfish 2 canal and 1 werm.
There should always be a werm infesting their womb, included in the total. A canal infesting the vagina should increase inventory space by 5. All other parasite infestations should not count against
inventory space (neck, hands, mouth, etc.)
5) The host will accept your initial infestation but be potentially resistant to subsequent infestations until their perversion rises enough. This means that heavily infesting the host too fast
should cause DETECTION to rise too much and you lose the game. The 'correct' way to play will likely be to have an incubation period where you allow the host perversion to rise while birthing and
mutating a few initial parasites, then infest the host. Infestations will not increase perversion, but sex will.
6) Infection should get people horny.
This is a lot for now, can probably get these things put into the game and then see how it looks before moving on
As you merge deeply with their body, you gain the ability to interpret their sensory data - sight, smell, hearing, etc. Unfortunately, the only direct element of
control you currently have over them is your pheromone and aphrodesiac production. However, at night, with great effort, you are able to create visions in their mind during their dreams.<br><br>
Over the next few days you lay low, only getting them horny when they are alone and able to furiously masturbate. You birth more werm parasites. As their womb fills with your eager spawn,
their sexual perversions and your subtle influences eventually get the best of them. They find themselves alone in the infirmary, and drop a load of werms into a medical incubator. The werms merge
together and convert into a ''choker parasite''.<br><br>
_name blankly picks it up and puts it on their neck.<br><br>
After the choker fully tunnels into their brain and merges with them, you unhook yourself from their clittoral organ and crawl out of their lower orifice, slithering up their body until you reach their
neck. You shove your tail in first, penetrating their brain canal with your nubile yet firm wermflesh. Tendrils snake out once again, penetrating into their head and forming deep connections with their
brain.<br><br>
<<masturbation game>><<set _id = $game.flags.id_choice>>
<<set _p = $people[_id]>>
<<set _name = current_name(_id)>>
<<set _passage = ($time!='night')?'During The Day Ch 5':'During The Night Ch 5'>>
<font size = 4>''=Create Canal=''</font><br><br>
Two werms squirm near you as you lie folded up inside _name. You reach out with short tendrils and pull them closer to each other. As you do, you unleash powerful pheromones and
signal molecules which cause their skin to enter a mutated state, activating the merging protocol. Instead of merging with Human or Antari flesh, however, they merge with each other. Between
them an opening forms, which becomes a canal.<br><br>
_name jolts and twitches - she can feel the activity in her womb but is powerless to stop it. It's not enough to make her orgasm but it does keep her mind preoccupied on the infestation.<br><br>
<font color = 'yellow'>''You have used two Werms to create a Canal parasite''</font><br>
<font color = 'green'>''+1 Canal Parasite''</font><br>
<font color = 'red'>''-2 Werm Parasites''</font><br><br>
<span class="nextpassagespace">
[[Continue->_passage][hs_ctrl(false)]]
</span><<set _id = $game.flags.id_choice>>
<<set _p = $people[_id]>>
<<set _name = current_name(_id)>>
<<set _passage = ($time!='night')?'During The Day Ch 5':'During The Night Ch 5'>>
<font size = 4>''=Create Choker=''</font><br><br>
You reach out with your tendrils, manipulating the nearby parasites within _name's womb to come together and begin the merging process. A canal latches on to the center of a starfish,
while a werm joins onto the side. They twitch and spasm as their nervous systems fuse - using a modified ethylene glycol membrane binder that employs sulfur and selenium to speed up the process and
guide the reformation of proton gradients at the cellular level. The subtle motions stimulate _name from the inside, and they do their best to hide the activity happening deep within.<br><br>
<font color = 'yellow'>''You have used one Werms, one Canal and one Starfish to create a Choker parasite''</font><br>
<font color = 'green'>''+1 Choker Parasite''</font><br>
<font color = 'red'>''-1 Werm Parasite''</font><br>
<font color = 'red'>''-1 Canal Parasite''</font><br>
<font color = 'red'>''-1 Starfish Parasite''</font><br><br>
<span class="nextpassagespace">
[[Continue->_passage][hs_ctrl(false)]]
</span><<set _id = $game.flags.id_choice>>
<<set _p = $people[_id]>>
<<set _name = current_name(_id)>>
<<set _passage = ($time!='night')?'During The Day Ch 5':'During The Night Ch 5'>>
<font size = 4>''=Create Starfish=''</font><br><br>
You reach out with your tendrils, manipulating the nearby parasites within _name's womb to come together and begin the merging process. Three werms curl up around a canal parasite in a nested
spiral configuration, such that five points are visible while the tail of one werm is wrapped completely around the mouth of the canal. Their membranes begin to fuse. As their nervous systems
and brains slowly envelop one another, they crack an internal joke to reduce the tension of the psychological merging event they are about to undergo. Something involving a comparison of velvet
and glass. As their individual identities are consumed by the emerging superorganism, there is a snicker of laughter, the logic of which will never be understood by humans. The newly created
starfish gives a jolt and brushes against the side of _name's womb, causing her to clench her pelvic muscles in response. Something sinister is happening inside her, but she is completely powerless
to interfere.<br><br>
<font color = 'yellow'>''You have used three Werms and one Canal to create a Starfish parasite''</font><br>
<font color = 'green'>''+1 Starfish Parasite''</font><br>
<font color = 'red'>''-3 Werm Parasites''</font><br>
<font color = 'red'>''-1 Canal Parasite''</font><br><br>
<span class="nextpassagespace">
[[Continue->_passage][hs_ctrl(false)]]
</span><<set _time_progress = ($time=='night')?"During The Night Ch "+$chapter:"During The Day Ch "+$chapter>>
<<set _p = gethost($game.entities.cur_identity)>>
<<set _return = $game.passages.return>>
<<parasite_night_infestation _p>><br>
<<if $night_infested>>
<<set hs_ctrl(false)>>
<<goto "NightInfestProcessDesc">>
<</if>><<set _time_progress = ($time=='night')?"During The Night Ch "+$chapter:"During The Day Ch "+$chapter>>
<<set _p = gethost($game.entities.cur_identity)>>
<<set _return = $game.passages.return>>
<<set _para_type = $night_infested.para_type>>
<<set _para_part = $night_infested.para_part>>
<<set _para_slot = $night_infested.para_slot>>
<<set _para = parasite_retrieve(gethost('pc'), _para_type)>>
<<infest _p _para_part _para>>
<<parasite_expose _p _para_part _para_slot false>>
/*<<unset $night_infested>>*/
/* Descriptions */
= <<=capitalize(_para_type)>> <<=capitalize(_para_part)>> Night Infestation = <br><br>
<<if _para_slot == "occupying">>
/* Werms */
<<if _para_part == "anus">>
/*Werm Anus - does not require a werm in inventory to do this infestation*/
<<call _p true>> is in deep sleep. Now is the time to act.<br><br>
You absorb fluids from the surrounding fleshy mass and extend yourself out of their hole, toward their rear entrance. You move breathtakingly slow, sliding
in between their asscheeks millimeters at a time. The soft pillows are pushed apart as you find the hole you are seeking. You press your head in, pushing their
anus apart and stuffing yourself face first into their asshole. Deeper - a bit deeper - then finally you stop. Firmly buried into their rear fuckhole, you
begin twisting your body very slowly back and forth. The stimulation washes over your skin and a great force builds up from your tail, almost vibrating your
body as the fluids pass through your gut and begin collecting in your mouth.<br><br>
You orgasm. And as you do, <<call _p true>> orgasms as well. You feel their muscles tighten all around you as the pressure squeezes all the fluid inside straight out
of your mouth and into their anus. Along with the parasitic alien jism are a few juvenile werm spawn. At least one of them will embed itself in <<poss _p true>> intestine and grow to maturity in a day.<br><br>
<font color = purple>''<<poss _p true>> _para_part was infested by a _para_type during their sleep. They do not notice the infestation.''</font>
<<elseif _para_part == "mouth">>
/*Werm Mouth infestation */
<<call _p true>> is in deep sleep. Now is the time to act.<br><br>
You compress your body against <<call _p true>> innards, making room to allow a fully developed werm to slide past you and exit their orifice.<br><br>
The werm slowly slips past you and crawls along the bedsheets, careful to not disturb the giant mammal peacefully slumbering within the linens. It makes its
way toward the steady stream of carbon dioxide being emitted from your hosts face, and presses itself against your hosts mouth. A mixture of aphrodesiacs and
salivatory scents permeates the air - combined with the pheromones coursing through their bloodstream they unconsciously allow their mouth to be wedged open
as the werm slides itself into their oral orifice. <<call _p true>> dreams of choking on a monstrous cock as the werm pushes its way past their tongue and down their
throat, careful to not interrupt the breathing cadence of your host. The human reflexively swallows, pulling the werm down into their stomach where it
immediately begins to anchor into their body and alter the stomach fluids.<br><br>
<font color = purple>''<<poss _p true>> _para_part was infested by a _para_type during their sleep. They do not notice the infestation.''</font>
<<else>>
<font color = purple>''<<poss _p true>> _para_part was infested by a _para_type during their sleep.''</font>
<</if>>
<<elseif _para_slot == "lining">>
/* Canals */
<<if _para_part == "vagina">>
/*Canal Vagina infestation */
You twist and turn within the womb of your host. A canal parasite slides past you, crawling with tiny legs toward the fleshy tunnel that separates you from
the outside world. It gently pushes forward, easing its way into the vulnerable slit from within.<br><br>
<<poss _p true>> feels a tingling sensation between their legs but are too lost in the depths of sleep to respond to it.
<font color = purple>''<<poss _p true>> _para_part was infested by a _para_type during their sleep. They do not notice the infestation.''</font>
<<elseif _para_part == "anus">>
/*Canal Anus Infestation */
The host slumbers - in their dreams, they are sitting in a movie theater. They watch with great consternation as a woman tries to plunge a toilet on screen,
getting frustrated and sweaty as she pumps away. They lean forward, and feel something pressing against their anus.<br><br>
Their asshole enlarges, but somehow they are trapped in their seat. Something is pushing in, filling up their rear. They want to move but their eyes are
glued to the screen, too engaged in the conflict in front of them to pay attention to what is happening behind. Their ass is pushed apart as the largest
section of the canal parasite squeezes inside their butt. The woman on screen makes a final desperate thrust and slams the plunger down into the toilet,
shattering the porcelain and filling the room with water. The host falls forward out of their chair, feeling the last of the canal slip inside their rear
end.<br><br>
They wake up in a fit - but it's so hard to remember what happened in their dream. Something about a movie... plungers... mario? They fall back into
unconsciousness until morning.<br><br>
<font color = purple>''<<poss _p true>> _para_part was infested by a _para_type during their sleep. They do not notice the infestation.''</font>
<<elseif _para_part == "mouth">>
/* Canal Mouth Infestation*/
A canal parasite fluidly exits an orifice in the dead of night, crawling on short stumpy legs toward the closest source of carbon dioxide. In this case,
the face of a sleeping human. It moves slowly. Deliberately. The canal reaches the hosts mouth. It pauses.<br><br>
An aroma emits from the tip of the parasite. It smells nice. The host dreams of cotton candy - someone is pressing it into their mouth. Forcing it in. They
open up, allowing the invasion. A woman shoves her hand into their mouth, packing the cotton candy deeper into their throat. The sugary goodness surrounds
their tongue, passing under and over it. It melts inside their mouth, absorbing into the fleshy walls.<br><br>
It feels like their whole mouth is coated in sugar. The woman probes around inside their lips - it feels nice. It feels really nice. Being penetrated in
the mouth makes everything tingle with satisfaction. She pushes against the walls of their oral orifice with her fingers, packing the cotton candy in and allowing
it to dissolve away into nothingness. Soon there is no trace of the sugar.<br><br>
The human wakes in the morning, noticing that their mouth feels slightly different. Almost... pleasurable? They can't feel any change, and are quickly distracted
by the impending chores of the day.<br><br>
<font color = purple>''<<poss _p true>> _para_part was infested by a _para_type during their sleep. They do not notice the infestation.''</font>
<<else>>
<font color = purple>''<<poss _p true>> _para_part was infested by a _para_type during their sleep.''</font>
<</if>>
<<else>>
<font color = purple>''<<poss _p true>> _para_part was infested by a _para_type during their sleep.''</font>
<</if>>
<br><br>
<span class="nextpassagespace">
[[Continue->_time_progress][delete $night_infested]]
</span>You've been discovered and caught.<br>
And been dealt with like an ordinary alien contamination that their unlucky crew member had come in contact with.<br><br>
THE END<font size = 4>''=Biosuit Incubation=''</font><br><br>
<<set _this_passage = passage()>>
<<set _pc = $people[$game.flags.id_choice]>>
<<if $tempPara>>
<<if $tempPara == "choker">>
<<pupate _pc 'choker_suit'>>
You watch as 15 choker parasites merge together in the gentech room, forming a choker biosuit larvae.
<<elseif $tempPara == "werm">>
<<pupate _pc 'werm_suit'>>
You watch as 15 werm parasites merge together in the gentech room, forming a werm biosuit larvae.
<<elseif $tempPara == "star">>
<<pupate _pc 'star_suit'>>
You watch as 15 starfish parasites merge together in the gentech room, forming a starfish biosuit larvae.
<<elseif $tempPara == "canal">>
<<pupate _pc 'canal_suit'>>
You watch as 15 canal parasites merge together in the gentech room, forming a canal biosuit larvae.
<</if>>
You pick up the pulsing mass and stare at it.<br><br>
<<include "Suit Incubation Image">><br>
<font color="D2B48C">''You place the biosuit larvae at the entrance to your vagina and push. With great effort, you thrust it up into your womb. It has begun to gestate.''</font><br><br>
<span class="nextpassagespace">
[[Continue->Baselab]]
</span>
<<else>>
<<set $tempPara = "">>
You've gained access to the lab reasearch facilities.<br>
You can now perform clandestine experiments on the various parasites using the latest antari/human biotechnology. With enough parasites, you can build custom biosuits. You'll need 15 werm parasites as a base to create a biosuit. Other than that a mold is recquired<br>
Biosuits are created as larvae and must be incubated in a womb to mature. They can be ''transferred'' between wombs. It takes around 3 days for a biosuit to mature.<br><br>
<<set _vag = vagina(_pc)>>
<<set _womb_preg = parasite(_pc, 'vagina', {slot: 'gestating'})>>
<<set _womb_egg = parasite(_pc, 'vagina', {slot: 'egg'})>>
<<set _free_womb = _vag && (!_womb_preg && !_womb_egg)>>
<<set _has_base = parasite_has($people.pc, "werm") >= 15>>
<<if _womb_preg>>
<font color="D2B48C">''You are currently gestating a biosuit''</font><br><br>
<<elseif _womb_egg>>
<font color="D2B48C">''Your womb is currently occupied by an egg''</font><br><br>
<</if>>
''Create Biosuit'' <<if !_vag>>''(requires a womb)''<<endif>>:<br><br>
<<if _free_womb>>
<<if _has_base>>
[[Werm Suit->_this_passage][$tempPara = "werm"; parasite_retrieve($people.pc, 'werm', 15)]]<br>
<<else>> <font color='gray'>Werm Suit - not enough parasites<br></font>
<</if>>
<<if _has_base && parasite_has($people.pc, "canal")>>
[[Canal Suit->_this_passage][$tempPara = "canal"; parasite_retrieve($people.pc, 'werm', 15); parasite_retrieve($people.pc, 'canal')]]<br>
<<else>> <font color='gray'>Canal Suit - not enough parasites<br></font>
<</if>>
<<if _has_base && parasite_has($people.pc, "starfish")>>
[[Star Suit->_this_passage][$tempPara = "star"; parasite_retrieve($people.pc, 'werm', 15); parasite_retrieve($people.pc, 'starfish')]]<br>
<<else>> <font color='gray'>Star Suit - not enough parasites<br></font>
<</if>>
<<if _has_base && parasite_has($people.pc, "choker")>>
[[Choker Suit->_this_passage][$tempPara = "choker"; parasite_retrieve($people.pc, 'werm', 15); parasite_retrieve($people.pc, 'choker')]]<br>
<<else>> <font color='gray'>Choker Suit - not enough parasites<br></font>
<</if>>
<</if>>
<br>
<span class="nextpassagespace">
[[Back->Baselab]]<br>
</span>
<</if>><<set _freeze = $game.flags.freeze_busted_meter>>
<<set $game.busted_meter = Math.min(Math.max($game.busted_meter, 0), 100)>>
<font color = orange>Overall awareness : </font>
<<if _freeze>>
<font color = cyan><<=$game.busted_meter_frozen>>/100 </font>
<<else>>
<font color = orange><<=$game.busted_meter>>/100 (when it fills up, you are discovered and lose the game)</font>
<</if>>
<br>
<<if _freeze>>
<<alter_graphicalbar .clinicmeter $game.busted_meter_frozen>>
<<else>>
<<alter_graphicalbar .clinicmeter $game.busted_meter>>
<</if>>
<div style="display:inline-block;position: relative;z-index: 0;height: 45px;width: 357px; overflow:hidden;">
<div style="position: absolute;z-index: 1;left: 0px;top: 0px;">
<<if _freeze>>
[img[$image_dir+"other/fedthreatoutsidebarblue.png"]]
<<else>>
[img[$image_dir+"other/fedthreatoutsidebar.png"]]
<</if>>
</div>
<div style="display:inline-block;position: absolute;z-index: 0;height: 45px;width: 326px; overflow:hidden; left: 12px;">
<div class="clinicmeter">
<<if _freeze>>
[img[$image_dir+"other/fedthreatinsidebarshortblue.png"]]
<<else>>
[img[$image_dir+"other/fedthreatinsidebarshort.png"]]
<</if>>
</div>
</div>
</div>
<br>
<<if $game.busted_meter > 100 && !_freeze>>
<<set hs_ctrl(false)>>
<<goto "P5 Caught">>
<<endif>><<set $chapter = 5>>
<<set $time = 'morning'>>
<<set chapter_init(undefined, "5")>>
/*<<if !$game.entities.cur_identity>>
<<set $game.entities.cur_identity = 'pc'>>
<<set $game.entities.orig_identity = 'pc'>>
<<infest $people[$game.entities.cur_identity] "neck" "choker">>
<<infest $people[$game.entities.cur_identity] "neck" "werm">>
<<infest $people[$game.entities.cur_identity] "vagina" "werm">>
<</if>>
<<set change_npc_passage_visibility()>>
<<set delete_noname_ppl()>> /* deleting people from part 4 that have no name at all(empty) */
/*<<npc_missions>>*/
<<meet_all 'trust' 100>>
<<goto "EarthReturn">>*/
<<set $game.entities.inside_a_host = false>>
<<set $game.entities.mind_container = "werm">>
<<set $game.entities.cur_parasite = new_parasite("werm")>>
<<include "Part5 Time Advances Plotline Variable Set">>
<<goto "EarthReturn">><<set _cur_passage = passage()>>
<<set _return = $game.passages.return>>
<<set _pc = $people.pc>>
<<set _p = gethost($game.entities.cur_identity)>>
<font size = 4>''=Parasite Conversion=''</font><br><br>
<<set fluids.store(_p.id), fluids.milk(_p.id, 'breasts'), fluids.milk(_p.id, 'breasts2'), fluids.milk(_p.id, 'breasts')>>
/*<<parasite_conversion _pc>><br>*/
<<set _parareq = JSON_stringify({werm: 2})>>
<<one_parasite_conversion_with_ui _pc.id _parareq "canal">>
<<set _parareq = JSON_stringify({werm: 5, canal: 1})>>
<<one_parasite_conversion_with_ui _pc.id _parareq "starfish">>
<<set _parareq = JSON_stringify({werm: 6, canal: 1})>>
<<one_parasite_conversion_with_ui _pc.id _parareq "choker">>
<br>
/*<<available_fluids_info>><br>*/
<<available_fluids_info_with_ui>><br>
/*<<solo_parasite_color_mutate 'Part5 Parasite Conversion'>><br>*/
<<solo_parasite_color_mutate_with_ui 'Part5 Parasite Conversion'>><br>
<br><br>
<span class="nextpassagespace">
[[Back->_return]]
</span><<set _cur_identity = $game.entities.cur_identity>>
<<include "timeofdayicon">>
<<if $game.entities.inside_a_host == false>>
<br><br><br>
<div style="display:inline-block;position: relative;z-index: 0;height:153px;width:250;">
<<switch $game.entities.cur_parasite.type>>
<<case 'werm'>>
[img[$image_dir+"parasites/wermsmall.png"]]
<<case 'canal'>>
[img[$image_dir+"parasites/canalsmall.png"]]
<<case 'starfish'>>
[img[$image_dir+"parasites/starfish.png"]]
<<case 'choker'>>
[img[$image_dir+"parasites/necksmall.png"]]
<</switch>>
</div>
<<else>>
<center>
<a data-passage="Part5 Self" data-setter="$return=passage()">
<div style="display:inline-block;position: relative;z-index: auto;width:320px;">
<<if _cur_identity == 'antarimale' || _cur_identity == 'antarifemale'>>
<<set _host_image = _cur_identity+"-image">>
<<include _host_image>>
<<else>>
<<if _cur_identity == 'pc'>>
<<set _host_image = "Part2 Profile Display">>
<<include _host_image>>
<<else>>
<<set _host_image = _cur_identity+"-image">>
<<if _cur_identity == 'doctor'>>
<<set _host_image = "p5" + _cur_identity+"-image">>
<</if>>
<<resize_to_profile _host_image>>
<</if>>
<</if>>
</div>
</a>
</center>
<</if>><<set _return = $game.passages.return>>
<<set _cur_identity = $game.entities.cur_identity>>
<<set _pc = $people[_cur_identity]>>
<<set _pc_hardcoded = $people.pc>>
Time:
<<if $chapter > 2>>
<<print $days[$day % 7]>>, <<=time_label($time)>> of day <<print $day + 1>>
<<else>>
''You can't tell what time it is''
<<endif>>
<br>
<<set _pi = parasite_list(_pc_hardcoded)>>
<<if _pi.length > 0>>
Parasite Inventory:<br>
<<print _pi.join("<br>")>>
<br>
<<endif>>
<br>
<<if Object.keys(_pc_hardcoded.inv).length > 0>>
Items:<br>
<<print Object.keys(_pc_hardcoded.inv).join("<br>")>>
<br><br>
<<endif>>
You are occupying the body of <<=current_name(_cur_identity)>>.<br><br>
Parasites:<br>
<<include "Infestation Display">><br><br>
<<if parasite(_pc, "neck", {family: "choker", slot: "penetrating"})>>
[[Mindhacking->Parasite Form Mindhack]]<br><br>
<</if>>
Gender and Physique:<br>
<<include "PC Description">>
<<preference_traits "view" _pc.id>>
/*<<space_inv _pc.id "Part5 Self">>*/
<div id="inv-container" class="container"></div>
/*<<ddinvsys _pc>><br>*/
<div style="display:inline-block;position: relative;z-index: 0;overflow:auto;width:100%;zoom:180%">
<<include "P5 Map Display">>
</div><br>
<span class="nextpassagespace">
[[Continue->_return]]<br>
</span>
<<set $inspect = passage()>>
<<if $i4ata == true>>
<<debugger $inspect _pc>>
<</if>>/* Time Advances Plotline Timer - TAPtimer */
/* Time Advances Plotline Character Step - TAPcstep */
/* Milla - Fighter 3 (Sig)
Fill - Electrician (Eli)
Sharon - Engineer
Arnie - Fighter 1 (Arnold)
Don - Fighter 2
Ripley - Scientist (? doctor? Michelle?)
Will - Fighter 4
Nat - Fighter 5 (Natalie)
Michelle - Mechanic 2 (doctor? Kandy - Mechanic)*/
/*Hardcoded order for the storyline:
(Eli - electrician) Fill 1
(Kandy - mechanic) Michelle 1
(engineer) Sharon 1
(doctor?) Ripley 1 (?)
(Eli - electrician) Fill 2
(Kandy - mechanic) Michelle 2
(engineer) Sharon 2
(doctor?) Ripley 2 (?)
(Eli - electrician) Fill 3 (if afternoon)
(Kandy - mechanic) Michelle 3
(engineer) Sharon 3
(doctor?) Ripley 3 (?)
(Eli - electrician) Fill 4
(Kandy - mechanic) Michelle 4
(engineer) Sharon 4
(doctor?) Ripley 4 (?)*/
/* TAP -1 on time advance; on 0 +1 ch step; */
/* advance every tick */
<<set _tmp_tap_1 = quests.adv('TAPtimer', 'electrician', -1)>>
<<set _tmp_tap_2 = quests.adv('TAPtimer', 'mechanic', -1)>>
<<set _tmp_tap_3 = quests.adv('TAPtimer', 'engineer', -1)>>
<<set _tmp_tap_4 = quests.adv('TAPtimer', 'doctor', -1)>>
<<set _tapt_electrician = quests.get('TAPtimer', 'electrician')>>
<<set _tapt_mechanic = quests.get('TAPtimer', 'mechanic')>>
<<set _tapt_engineer = quests.get('TAPtimer', 'engineer')>>
<<set _tapt_doctor = quests.get('TAPtimer', 'doctor')>>
<<set _taps_electrician = quests.get('TAPcstep', 'electrician')>>
<<set _taps_mechanic = quests.get('TAPcstep', 'mechanic')>>
<<set _taps_engineer = quests.get('TAPcstep', 'engineer')>>
<<set _taps_doctor = quests.get('TAPcstep', 'doctor')>>
<<set _phase_stage_timer = 1>> /* phase delay timer increase */
<<set _advance_timer = 4>> /* plotline advance */
<<set _adv_timer_all = ['electrician', 'mechanic', 'engineer', 'doctor']>>
<<set _tapt_any = _tapt_electrician <= 0 && _taps_electrician <= 3 || _tapt_mechanic <= 0 && _taps_mechanic <= 3 || _tapt_engineer <= 0 && _taps_engineer <= 3 || _tapt_doctor <= 0 && _taps_doctor <= 3>>
<<if !quests.get('main', "reclamation")>>
<<set _qst = quests.set('main', "reclamation", 0)>>
<</if>>
<<set _total_qst = 16>>
<<set _qst = quests.get('main', "reclamation") + 1>>
<<set _reclamation_count_text = "<b>Resistance Reclamation "+_qst+"/"+_total_qst+"</b><br>">>
<span id="TimeAdvancesPlotDesc">
<<if _tapt_any>>
The Resistance has made progress on <<click "RECLAMATION">>
<<set _t_b1 = hide_element_by_id("TimeAdvancesPlotDesc")>>
<<set _t_b2 = reveal_hidden_element_by_id("TimeAdvancesPlotText")>>
<<set _t_b3 = reveal_hidden_element_by_id("TimeAdvancesPlotDescCollapse")>>
<</click>>
<</if>>
</span>
<span id="TimeAdvancesPlotText" class="hidden">
<<if _tapt_electrician <= 0 && _taps_electrician <= 3>>
<<set _taps_tmp_name = "electrician">>
<<if _taps_electrician == 0>>
_reclamation_count_text
<<set _qst = quests.adv('main', "reclamation", 1)>>
<<if !gethost(_taps_tmp_name).infected>>
The wiring was a mess. <<current_name _taps_tmp_name>> opened the panel to a massive rats nest of cat-5 cable, twisted coaxial cable, and fiberoptic cable. It burst out of the cabinet like some kind of hideous alien freak, scaring him once from the jumpscare and a second time when he realized that somewhere buried deep within the mess was a disconnected wire causing the radio to malfunction.<br>
He got to work. Four hours and three cups of coffee later and it was looking like straight up cable porn.<br>
<<else>>
The wiring was a mess. <<current_name _taps_tmp_name>> opened the panel to a massive rats nest of cat-5 cable, twisted coaxial cable, and fiberoptic cable. It burst out of the cabinet like some kind of hideous alien freak, scaring him once from the jumpscare and a second time when he realized that somewhere buried deep within the mess was a disconnected wire causing the radio to malfunction.<br>
He got to work. Four hours and three cups of coffee later and it was looking like straight up cable porn. The faulty wire still wasn’t found. It could wait until later though, right now he had to admire his amazing work.<br>
<</if>>
<<elseif _taps_electrician == 1>>
_reclamation_count_text
<<set _qst = quests.adv('main', "reclamation", 1)>>
<<if !gethost(_taps_tmp_name).infected>>
<font color = 'cyan'>
Code flashed across the screen – command prompt boxes cascaded down the terminal as the mainframe booted from RAID. <<current_name _taps_tmp_name>>’s hands flew across the keyboard, attempting to debug the main branch to prevent a total defrag of the hard drive.<br>
If only he knew what any of those words meant.<br>
<<current_name _taps_tmp_name>> was an electrician, not a coder. After inputting a series of random sudo commands, the entire computer shuts down. He presses the power button to reboot – nothing happens.<br>
Fuck.<br>
<b>
+1 phase delay because computers<br>
</b>
</font>
<<set _taps_tmp01 = quests.adv('TAPtimer', _adv_timer_all, _phase_stage_timer)>>
<<else>>
<font color = 'cyan'>
Code flashed across the screen – command prompt boxes cascaded down the terminal as the mainframe booted from RAID. <<current_name _taps_tmp_name>>’s hands flew across the keyboard, attempting to debug the main branch to prevent a total defrag of the hard drive.<br><br>
If only he knew what any of those words meant.<br>
<<current_name _taps_tmp_name>> was an electrician, not a coder. After inputting a series of random sudo commands, the entire computer shuts down. He presses the power button to reboot – nothing happens. <br>
Fuck. He slams the keyboard into the monitor, neither of which gets damaged. But he breaks his pinky finger. <br>
<b>
+1 phase delay because computers<br>
+1 phase delay due to infection<br>
</b>
</font>
<<set _taps_tmp01 = quests.adv('TAPtimer', _adv_timer_all, _phase_stage_timer*2)>>
<</if>>
<<elseif _taps_electrician == 2>>
_reclamation_count_text
<<set _qst = quests.adv('main', "reclamation", 1)>>
Salvaging transformers in the dead of night, in a junkyard, in the middle of nowhere, in his underwear was not what <<current_name _taps_tmp_name>> wanted to be doing when he woke up this morning. That’s why he decided to get it done in the afternoon.<br><br>
He tosses the last useable hunk of electrical equipment into the back of the pickup and shuts the tailgate. The grinding sound echoes into the hills of trash around him – vacant for years. Life isn’t always dangerous, he reminds himself. Sometimes it’s just tedious. But this equipment is the crucial next step to taking back control. Taking back the planet from these alien invaders. Somehow, that made all the manual labor effortless. He whistled to himself as he drove back to base.<br>
<<elseif _taps_electrician == 3>>
_reclamation_count_text
<<set _qst = quests.adv('main', "reclamation", 1)>>
<<current_name _taps_tmp_name>> hoisted the final antenna to the top of the base. Since the loss of all satellites, it had become difficult to maintain communication with other resistance hubs across the planet. However, a network of wide-band decentralized wireless hubs had been purchased and disseminated across the world as part of a crypto scheme in the years prior to the invasion. These hubs were upgraded to remove the crypto elements, making them ten times more efficient, to form a ragtag global network – a network which <<current_name _taps_tmp_name>> was now able to tap into.<br>
The first communications with China, Morocco, the UK, and Mexico were coming through loud and clear. Well, as loud and clear as text messages could be. They used MSN instant messenger to talk – something about the outdated protocol allowed it to never be intercepted.<br>
<<current_name _taps_tmp_name>> began sending out messages about the bomb and all the progress made so far. A global movement was just around the corner. Freedom… finally.<br>
<</if>>
<<set _tapt_tmp1 = quests.adv('TAPtimer', _taps_tmp_name, _advance_timer)>>
<<set _taps_tmp1 = quests.adv('TAPcstep', _taps_tmp_name)>>
<<elseif _tapt_mechanic <= 0 && _taps_mechanic <= 3>>
<<set _taps_tmp_name = "mechanic">>
<<if _taps_mechanic == 0>>
_reclamation_count_text
<<set _qst = quests.adv('main', "reclamation", 1)>>
<<if !gethost(_taps_tmp_name).infected>>
<<current_name _taps_tmp_name>> stares at the armory through a pair of binoculars, eyes half open with a scowl on her face. She spits.<br>
It’s a long shot, but raiding the old national guard outpost is the only way to secure a better working APC – one that can carry out the new plan they’ve come up with.<br>
She lowers the binoculars and puts on her aviator glasses. Gritting her teeth and throwing her hair back, she gets back into her throwaway jeep and starts the engine. Drive in, ditch the jeep, peel away with the APC. Simple.<br>
<<current_name _taps_tmp_name>> peels down the hill, picking up speed before slamming through the gates. Still no response from the base – hopefully everyone is either gone or fucking each other in some back room. Goddamn parasites always distracted by sex, but that just makes it easier to raid their military equipment.<br>
The jeep drifts into the open garage and does a half spin as <<current_name _taps_tmp_name>> leaps out in one smooth motion. She finds her way to the nearest armored personnel carrier and jumps into an open hatch, starting the hotwiring process. Thirty seconds later, a nearby door opens and two half-naked female soldiers stumble out, waving their guns in the air and firing wildly. <<current_name _taps_tmp_name>> pops her head out of the upper hatch for a second to get a read on their position, then drops back down and starts the engine. The APC roars to life and she barrels out of the garage into the sunset. The infested soldiers simply stare as she drives away.<br>
<<else>>
<font color = 'cyan'>
<<current_name _taps_tmp_name>> stares at the armory through a pair of binoculars, eyes half open with a scowl on her face. She spits.<br>
It’s a long shot, but raiding the old national guard outpost is the only way to secure a better working APC – one that can carry out the new plan they’ve come up with.<br>
She lowers the binoculars and puts on her aviator glasses. Gritting her teeth and throwing her hair back, she gets back into her throwaway jeep and starts the engine. Drive in, ditch the jeep, peel away with the APC. Simple.<br>
<<current_name _taps_tmp_name>> peels down the hill, picking up speed before slamming through the gates. Still no response from the base – hopefully everyone is either gone or fucking each other in some back room. Goddamn parasites always distracted by sex. Touching each other. Licking each other. A wave of goosebumps travels over her skin.<br>
The jeep drifts into the open garage and does a half spin as <<current_name _taps_tmp_name>> leaps out in one smooth motion. She finds her way to the nearest armored personnel carrier and jumps into an open hatch, starting the hotwiring process. Thirty seconds later, a nearby door opens and two half-naked female soldiers stumble out, waving their guns in the air and firing wildly. <<current_name _taps_tmp_name>> pops her head out of the upper hatch for a second to get a read on their position, stopping for a second to stare at their nubile bodies. She blinks and shakes her head before popping back down into the vehicle. The APC roars to life and she barrels out of the garage into the sunset. She gets distracted on her way back to the base.<br>
<b>
+1 phase delay due to infection<br>
</b>
</font>
<<set _taps_tmp02 = quests.adv('TAPtimer', _adv_timer_all, _phase_stage_timer)>>
<</if>>
<<elseif _taps_mechanic == 1>>
_reclamation_count_text
<<set _qst = quests.adv('main', "reclamation", 1)>>
<<if !gethost(_taps_tmp_name).infected>>
<<current_name _taps_tmp_name>> is bent over the engine block of the newly captured APC. Her jumpsuit is halfway down her body, tied around her waist. Her chest is covered by a white tank top, now dirty with engine oil. The hot garage sends beads of sweat down her thick black hair.<br>
She tightens a final bolt before standing up and stretching her back. BLANK walks in, catching her in her moment of victory. The engine has been rebuilt with triple the horsepower – enough to give the APC a 100 mile per hour furious top speed.<br>
Ever seen someone drift an APC past a high security barricade? You will. You will.<br>
<<else>>
<font color = 'cyan'>
<<current_name _taps_tmp_name>> is bent over the engine block of the newly captured APC. Her jumpsuit is halfway down her body, tied around her waist. Her chest is covered by a white tank top, now dirty with engine oil. The hot garage sends beads of sweat down her thick black hair.<br>
While she tunes up the engine, she feels a presence behind her. A pair of hands softly grab her waist. BLANK pulls her waist backward slightly, gripping a bit tighter. <<current_name _taps_tmp_name>> freezes up and drops a screw down into the engine block.<br>
FUCK. Her shout is enough to ruin the moment and get BLANK to back up and catch themselves. Time to dismantle half the engine again…<br>
<b>
+1 phase delay due to infection<br>
</b>
</font>
<<set _taps_tmp02 = quests.adv('TAPtimer', _adv_timer_all, _phase_stage_timer)>>
<</if>>
<<elseif _taps_mechanic == 2>>
_reclamation_count_text
<<set _qst = quests.adv('main', "reclamation", 1)>>
<<if !gethost(_taps_tmp_name).infected>>
<<current_name _taps_tmp_name>> revs the APC – it’s ass is pointed out of the garage into the woods. She licks her lips and flicks a switch on the custom steering wheel installed in the pilot seat. A roar followed by flames emerging from the APC signals that the NOS injection is working correctly.<br>
Eight scuba-tank sized canisters line the roof of the seating area. A fire hazard, to be sure, but if those tanks are getting shot at they are probably already dead anyway. The potent mix should be enough for full acceleration down the main highway into the city, past the guards and the poorly spaced mines. Weeks and months of preparation were coming down to this maneuver.<br>
<<current_name _taps_tmp_name>> puts on her stunner shades<br>
It’s time to kick this revolution… into overdrive.<br>
<<else>>
<font color = 'cyan'>
<<current_name _taps_tmp_name>>’s mind floats away as she huffs another canister of nitrous oxide. The APC sits in the garage, half-rigged with the engine booster as <<current_name _taps_tmp_name>> touches herself blankly.<br>
Fantasies of muscle cars and hot bodies fill her mind for a few minutes before she falls back down to reality. She pops another canister in the whippet vape and huffs again. <<current_name _taps_tmp_name>> giggles slightly as she touches her boobs. Boobs. What a funny word.<br>
Surely it’s okay to have fun every once in a while. Work gets so tedious after all.<br>
<b>
+1 phase delay due to infection<br>
</b>
</font>
<<set _taps_tmp02 = quests.adv('TAPtimer', _adv_timer_all, _phase_stage_timer)>>
<</if>>
<<elseif _taps_mechanic == 3>>
_reclamation_count_text
<<set _qst = quests.adv('main', "reclamation", 1)>>
<<if !gethost(_taps_tmp_name).infected>>
Weapons. Armor. Ammunition. Medkits. The APC has now been fully kitted out. A mobile fort, a traveling base – a bastion on wheels. Watertight to prevent… fluids from entering and becoming an issue. Able to withstand small arms and even RPG fire with the recent upgrades.<br>
Yes, getting into the secure center of the nearby city is no longer an issue. The only unknown now is whether the bomb is actually going to work. <<current_name _taps_tmp_name>> sighs, putting on her sunglasses and leaning her hands into her hips.<br>
This better work. For everyone’s sake.<br>
<<else>>
<font color = 'cyan'>
<<current_name _taps_tmp_name>> covers her mouth to prevent the others from hearing her moans. She lies in the back of the APC, holding a vibrating drill against a stack of paper towels pressed up against her pussy. She squeezes her legs around the drill and orgasms for a third time.<br>
Supplies and weapons lie strewn around the floor haphazardly in various states of readiness. It’s a lot of work to get everything organized and in place. Surely everyone understands that. Stress relief is important.<br>
She sits up, taking a look at the mess. Tomorrow. It will get done tomorrow. She lies back down and wraps her legs around the drill again.<br>
<b>
+1 phase delay due to infection<br>
</b>
</font>
<<set _taps_tmp02 = quests.adv('TAPtimer', _adv_timer_all, _phase_stage_timer)>>
<</if>>
<</if>>
<<set _tapt_tmp2 = quests.adv('TAPtimer', _taps_tmp_name, _advance_timer)>>
<<set _taps_tmp2 = quests.adv('TAPcstep', _taps_tmp_name)>>
<<elseif _tapt_engineer <= 0 && _taps_engineer <= 3>>
<<set _taps_tmp_name = "engineer">>
<<if _taps_engineer == 0>>
_reclamation_count_text
<<set _qst = quests.adv('main', "reclamation", 1)>>
<<if !gethost(_taps_tmp_name).infected>>
<<current_name _taps_tmp_name>> sifts through the scrap salvage. How many runs, how many junkyards – the memories blend together. At least a dozen times they were close to being caught. It’s a miracle that only one person was lost during this whole ordeal… poor Jimmy. But now was not the time to grieve for the past.<br>
She began tossing scrap steel into the fabricator. A little bit of stolen tech from the aliens – a 3d printer that could melt down impure, rusty metal and reconstitute it into new parts. Every spare pipe, gear, and screw was now a valuable resource. The full capability of the machine required knowledge beyond her comprehension but <<current_name _taps_tmp_name>> was able to hack it enough to build rudimentary components.<br>
Components necessary for building hope. The bomb.<br>
<<else>>
<font color = 'cyan'>
<<current_name _taps_tmp_name>> sifts through the scrap salvage. How many runs, how many junkyards – the memories blend together. At least a dozen times they were close to being caught. It’s a miracle that only one person was lost during this whole ordeal… poor Jimmy. But now was not the time to grieve for the past.<br>
She began tossing scrap steel into the fabricator. A little bit of stolen tech from the aliens – a 3d printer that could melt down impure, rusty metal and reconstitute it into new parts. Every spare pipe, gear, and screw was now a valuable resource. The full capability of the machine required knowledge beyond her comprehension but <<current_name _taps_tmp_name>> was able to hack it enough to build rudimentary components.<br>
Components necessary for building hope. The bomb.<br>
<<current_name _taps_tmp_name>> tensed up with anticipation. Her erect nipples were distracting. Maybe… she should start working on this a bit later…<br>
<b>
+1 phase delay due to infection<br>
</b>
</font>
<<set _taps_tmp03 = quests.adv('TAPtimer', _adv_timer_all, _phase_stage_timer)>>
<</if>>
<<elseif _taps_engineer == 1>>
_reclamation_count_text
<<set _qst = quests.adv('main', "reclamation", 1)>>
<<if !gethost(_taps_tmp_name).infected>>
The forge is coming together.<br>
<<current_name _taps_tmp_name>> stares at her work so far – a room full of humming equipment, lights, and energy. The fabricator and assorted support equipment runs at full capacity nowadays. Another four or five different milling machines, newly constructed, operate around the clock as well. Various components litter the shelves and desktops around the workshop. A necessary product of continuous prototyping iterations for the bomb.<br>
The bomb.<br>
It’s still hard for her to believe that there is still hope for this world but the rest of the resistance seems to believe, and that is enough for <<current_name _taps_tmp_name>>. She watches another hexagonal component bounce out of a nearby CNC machine – another step closer to reclaimation.<br>
<<else>>
<font color = 'cyan'>
The forge is coming together, slowly.<br>
<<current_name _taps_tmp_name>> stares at her work so far – a room full of humming equipment, lights, and energy. It’s on most days, but she’s been so distracted recently. <<current_name _taps_tmp_name>> watches the new machines work while she rubs her crotch – it’s been difficult to focus. There’s still another whole milling machine to get done, and then the prototyping of all the different components.<br>
As the final pieces of the final drafting equipment pop out of the fabricator, <<current_name _taps_tmp_name>> moves to start assembling the last milling machine. She breathes heavily. Maybe this is better done tomorrow – yes, tomorrow it would be a lot easier to put this together...<br>
<b>
+1 phase delay due to infection<br>
</b>
</font>
<<set _taps_tmp03 = quests.adv('TAPtimer', _adv_timer_all, _phase_stage_timer)>>
<</if>>
<<elseif _taps_engineer == 2>>
_reclamation_count_text
<<set _qst = quests.adv('main', "reclamation", 1)>>
<<if !gethost(_taps_tmp_name).infected>>
<<current_name _taps_tmp_name>> sits quietly, contemplating the situation.<br>
The warhead sat in front of her. It was small. Well, relatively small. About the size of a chair. She sat and stared at the amalgamation of metal and ceramics.<br>
This could change everything. Somehow, it was so much more believable now that it sat in front of her. This really could bring it all back.<br>
She started crying. She didn’t really know why, but the enormity of the situation began to dawn on her. How many people had died during the invasion? How many are still under control all over the planet? And here was the answer – as far as she knew. As far as anyone knew.<br>
<<current_name _taps_tmp_name>> wiped away the tears and finalized the last component for the bomb.<br>
<<else>>
<font color = 'cyan'>
<<current_name _taps_tmp_name>> sits quietly, contemplating the situation.<br>
The warhead sat in front of her. Half finished, but progress was being made. She leaned against the countertop, rubbing herself while staring at the bomb. This was it, this was how they were going to turn the tide.<br>
She thought about all those that were lost in the invasion. All the people currently under control. Probably fucking each other all day, every day, in those infested cities. Ramming their alien cocks into each other.<br>
<<current_name _taps_tmp_name>> grunts and pulls at her nipple.<br>
She would get around to finishing the warhead a bit later.<br>
<b>
+1 phase delay due to infection<br>
</b>
</font>
<<set _taps_tmp03 = quests.adv('TAPtimer', _adv_timer_all, _phase_stage_timer)>>
<</if>>
<<elseif _taps_engineer == 3>>
_reclamation_count_text
<<set _qst = quests.adv('main', "reclamation", 1)>>
<<if !gethost(_taps_tmp_name).infected>>
It’s finally done. What an ordeal.<br>
<<current_name _taps_tmp_name>> is on the floor, sweating, on her knees. A wrench in one hand, a towel in the other. She collapses to the floor after finishing the last screw.<br>
Her sweat and effort have payed off. The bomb delivery system wound up being about twice as complicated as the bomb itself. One more lesson about accomplishment – just when you think it’s done, the hardest part rears its head.<br>
The launching mechanism is about three times the size of the bomb, and will barely fit on the APC, but it is finally done.<br>
<<current_name _taps_tmp_name>> can only hope the others have finished their portions.<br>
<<else>>
<font color = 'cyan'>
<<current_name _taps_tmp_name>> is on the floor, sweating and panting. The last few hours were relatively unproductive – the bomb delivery system is still only about two thirds finished and large amounts of components are strewn around the workshop floor.<br>
After one more orgasm, <<current_name _taps_tmp_name>> pulls herself back into her jumpsuit and gets back to work.<br>
So many distractions. But surely there is no rush on getting this bomb done today.<br>
<b>
+1 phase delay due to infection<br>
</b>
</font>
<<set _taps_tmp03 = quests.adv('TAPtimer', _adv_timer_all, _phase_stage_timer)>>
<</if>>
<</if>>
<<set _tapt_tmp3 = quests.adv('TAPtimer', _taps_tmp_name, _advance_timer)>>
<<set _taps_tmp3 = quests.adv('TAPcstep', _taps_tmp_name)>>
<<elseif _tapt_doctor <= 0 && _taps_doctor <= 3>>
<<set _taps_tmp_name = "doctor">>
<<if _taps_doctor == 0>>
_reclamation_count_text
<<set _qst = quests.adv('main', "reclamation", 1)>>
<<if !gethost(_taps_tmp_name).infected>>
<<current_name _taps_tmp_name>> stared at the small enclosed vial sitting on the benchtop. Inside was the enemy – or at least, the residue of the enemy. Parasitic fluid, extracted from a birthing hive in one of the cities. One of the purest samples discovered by the resistance. Two fighters were lost to the aliens – probably infested and fucking each other daily at this point – to obtain this sample.<br>
<<current_name _taps_tmp_name>> stood up and cracked her back, then sighed. Twenty different analytical tests still hadn’t revealed a weakness in the sample. She swiveled around in her chair, staring up at the ceiling then at the rows of failed antibiotics and retrovirus attempts lining the shelves. They couldn’t give up. Even if they failed a thousand times – there was simply no other way forward.<br>
She spun around again lazily, and her eyes came to rest on the computer screen. It was done with the latest test.<br>
<<current_name _taps_tmp_name>> froze – then nearly fell over. This was it. Hope was kindled.<br>
<<else>>
<font color = 'cyan'>
<<current_name _taps_tmp_name>> stared at the small enclosed vial sitting on the benchtop. Inside was the enemy – or at least, the residue of the enemy. Parasitic fluid, extracted from a birthing hive in one of the cities. One of the purest samples discovered by the resistance. Two fighters were lost to the aliens – probably infested and fucking each other daily at this point – to obtain this sample.<br>
<<current_name _taps_tmp_name>> stood up and cracked her back, then sighed. Twenty different analytical tests still hadn’t revealed a weakness in the sample. She swiveled around in her chair, staring up at the ceiling then at the rows of failed antibiotics and retrovirus attempts lining the shelves. They couldn’t give up. Even if they failed a thousand times – there was simply no other way forward.<br>
She spun around again lazily, and her eyes came to rest on the computer screen. It was done with the latest test.<br>
<<current_name _taps_tmp_name>> froze – then nearly fell over. This was it. Hope was kindled. She stood up so fast that the blood drained from her head. In a woozy panic, she fell forward and slammed her hand against the keyboard. <br>
The test results fled the screen. She had closed the program without saving the output. An exasperated sigh filled the room as she restarted the program – it would take another 8 hours until she could really celebrate. Computers. Goddamnit.<br>
<b>
+1 to phase delay due to infection<br>
</b>
</font>
<<set _taps_tmp04 = quests.adv('TAPtimer', _adv_timer_all, _phase_stage_timer)>>
<</if>>
<<elseif _taps_doctor == 1>>
_reclamation_count_text
<<set _qst = quests.adv('main', "reclamation", 1)>>
<<if !gethost(_taps_tmp_name).infected>>
A conga line of automated lab equipment operated in sync in the research lab. Hundreds of prototype viruses were conceived, tested, and analyzed as <<current_name _taps_tmp_name>> homed in on the answer. The answer to the liberation of humans on earth. The answer to the utter devastation that had befallen all of their friends and family.<br>
It was a similar process to developing a vaccine, but due to some enhanced technology and algorithms it was now possible to perform the work of a small army of technicians in a single lab. Lab automation, even at a small scale, removed thousands of wasted hours due to human error and hand-operation inefficiency.<br>
A small ‘ding’ let <<current_name _taps_tmp_name>> know that the last batch was ready. Within these final ten samples was at least one or two viral vectors that could disrupt the entire parasite ecosystem from the ground up.<br>
<<else>>
<font color = 'cyan'>
A conga line of automated lab equipment operated in sync in the research lab. Hundreds of prototype viruses were conceived, tested, and analyzed as <<current_name _taps_tmp_name>> homed in on the answer. The answer to the liberation of humans on earth. The answer to the utter devastation that had befallen all of their friends and family.<br>
A small ‘ding’ let <<current_name _taps_tmp_name>> know that the last batch was ready. She picks up the sample tray but her hands are shaking.<br>
It’s just nerves, clearly. She holds in her breath and moves the tray to the benchtop only to spill just the slightest amount of liquid between the wells. Cursing under her breath, she restarts the automation process for the final batch.<br>
<<current_name _taps_tmp_name>> fails to notice the open vial of parasitic fluid – the original sample – in the corner of the lab. It leeches pheromones into the air.<br>
<b>
+1 phase delay due to infection<br>
+50% lab infection<br>
</b>
</font>
<<set _taps_tmp04 = quests.adv('TAPtimer', _adv_timer_all, _phase_stage_timer)>>
<<if $rooms["Baselab"].pheromones && $rooms["Baselab"].size>>
<<set $rooms["Baselab"].pheromones += $rooms["Baselab"].size/2>>
<<else>>
<<set $rooms["Baselab"].pheromones = 50>>
<<set $rooms["Baselab"].size = 100>>
<</if>>
<</if>>
<<elseif _taps_doctor == 2>>
_reclamation_count_text
<<set _qst = quests.adv('main', "reclamation", 1)>>
<<if !gethost(_taps_tmp_name).infected>>
<<set hs_ctrl(false)>>
<<set $game.flags.game_over_reason = "anti-parasite virus">>
<<goto "Parasite Form Game Over">>
<<elseif gethost(_taps_tmp_name).infected && !infested(gethost(_taps_tmp_name))>>
<font color = 'cyan'>
Everyone in the compound are the first to receive the anti-parasite virus. This is the obvious first step, and although she was sure everyone was clean <<current_name _taps_tmp_name>> was still apprehensive. She paced back and forth in the lab as the first resistance members walk in.<br>
She is about to inject the first patient – Milla – when she falters. <<current_name _taps_tmp_name>> can’t remember whether the fluid in the vial is the right virus. If she’s wrong, people could die. She decides to delay the viral rollout until one more check can be performed.<br>
<b>
+1 phase delay due to infection<br>
Viral dispersion is imminent<br>
</b>
</font>
<<set _taps_tmp4 = quests.adv('TAPtimer', _adv_timer_all, _phase_stage_timer)>>
<<elseif infested(gethost(_taps_tmp_name))>>
Everyone in the compound are the first to receive the anti-parasite virus. This is the obvious first step. Or… it should have been. The original vial of parasite fluid sample sits empty in the corner of the room.<br>
<<current_name _taps_tmp_name>> rolls the corrupted syringe around in her hands. The sheer perversion of what she is about to do is getting her wet. She sniffs it for a second before loading screwing the needle on. Deep inside her body, a parasitic member pulses slightly. Fluid leaks from her pussy as she readies the first dose.<br>
<<current_name _taps_tmp_name>> injects everyone with parasitic fluids, infecting everyone/* and raising perversion by +20 while resistance drops -20*/.<br>
<<set delete_noname_ppl()>>
<<set _ppl = npcs().filter(id=>id!=_taps_tmp_name)>>
<<for _i = 0; _i < _ppl.length; _i++>>
<<inseminateall _ppl[_i] _taps_tmp_name>><br>
<<stat_mod _ppl[_i] 'resistance' -20>>
/*<<stat_mod _ppl[_i] 'perversion' 20>>*/
<<set gethost(_ppl[_i]).stats.base.perversion += 20>>
<font color="purple"><strong><<current_name _ppl[_i]>> Perversion +20</strong></font><br>
<font color="#a65200"><strong><<current_name _ppl[_i]>> Resistance -20</strong></font><br>
<</for>>
<</if>>
<<elseif _taps_doctor == 3>>
_reclamation_count_text
<<set _qst = quests.adv('main', "reclamation", 1)>>
Everything is ready. The bomb is loaded, the resistance is prepared, and the target is locked. Ripley takes one last look around at the base before she and the rest of the squad load into the APC.<br>
They drive. For miles and miles and miles, they drive. Everyone is chatty, more than usual. A reaction to the stress that they are under – everyone knows what this mission means. If they get this right, the planet is theirs once again.<br>
Night falls. The twinkling lights of the city loom in the distance. Michelle parks at a gas station – empty and defunct, but they brought all the fuel they need for this trip with them. They sit and eat in silence as introspection sets in. They think of all the people they lost. They think of those who can still be saved.<br>
Back on the road. Some final words of banter are shared among the team before Michelle tells everyone they have arrived at the outskirts of the city. Everyone is quiet – not out of secrecy, the APC is making way more noise than any of them could even if they shouted – but out of fear. The resistance is as prepared as they could be, but is it enough? <br>
The APC picks up speed, driving full throttle down the central raised highway toward the city center. A cluster of massive skyscrapers stands before them with fleshy tentacles snaking their way up the sides. Ripley targets the base of a finance building, waits a few seconds, then pulls the trigger.<br>
Everyone jolts forward as the rockets thrust causes the APC to nearly screech to a halt. It leaves the vehicle and smashes into the tower, exploding in the lobby. A thick purple haze blasts upward through the entire building and jettisons trash and concrete rubble out the sides. The city wakes up.<br>
A hundred car alarms burst out at once, then the security sirens. Infested pour into the center from all directions, they quickly find the APC. Everyone hunkers down as the purple mist descends upon the infested crowd. Sharon screams out obscenities at the gathering throng, even as they rock the APC back and forth in a tidal wave of flesh. The rocking slows, then stops, and outside a rising hum of a thousand moaning bodies can be heard.<br>
But it isn’t sexual moaning. It’s the moaning of infested humans being freed from their parasitic influence. The virus is working – and it isn’t long before the writing bodies on the ground calm down and return to their normal selves.<br>
They did it. The planet – their lives – the time of healing has come at last.<br>
/*TODO: maybe a game over!?*/
<</if>>
<<set _tapt_tmp4 = quests.adv('TAPtimer', _taps_tmp_name, _advance_timer)>>
<<set _taps_tmp4 = quests.adv('TAPcstep', _taps_tmp_name)>>
<<else>>
/* progress timer - no action in the meantime */
<</if>>
</span>
<span id="TimeAdvancesPlotDescCollapse" class="hidden">
<<click "Collapse Description">>
<<set _t_b1 = hide_element_by_id("TimeAdvancesPlotDescCollapse")>>
<<set _t_b2 = hide_element_by_id("TimeAdvancesPlotText")>>
<<set _t_b3 = reveal_hidden_element_by_id("TimeAdvancesPlotDesc")>>
<</click>>
</span>/* noon plotline*/
<<set _tapt_tmp_1 = quests.set('TAPtimer', 'electrician', 1)>>
<<set _tapt_tmp_2 = quests.set('TAPtimer', 'mechanic', 2)>>
<<set _tapt_tmp_3 = quests.set('TAPtimer', 'engineer', 3)>>
<<set _tapt_tmp_4 = quests.set('TAPtimer', 'doctor', 4)>>
<<set _taps_tmp1 = quests.get('TAPcstep', 'electrician', 0)>>
<<set _taps_tmp2 = quests.get('TAPcstep', 'mechanic', 0)>>
<<set _taps_tmp3 = quests.get('TAPcstep', 'engineer', 0)>>
<<set _taps_tmp4 = quests.get('TAPcstep', 'doctor', 0)>>/*TODO*/
<font size = 4>''=Red Werm Conversion=''</font><br><br>
The red werm swam in a sea of blue. A seething mass of slaves.<br><br>
<font color = orange>//Bunch of mindless drones!//<br><br>
It had to bide its time in the spawning pit, after recently losing its host to a disease.<br><br>
<font color = orange>//Goddamn weak-ass humans, can't even stand up to a little gangrene.//<br><br>
Sintarius ranted to itself while swimming. One problem reminded it of another, and another, and another. It lept from one angry tragedy to the next, growing hotter and hotter as it's rage built.<br><br>
<font color = orange>//I JUST CANT TAKE IT ANYMORE!//<br><br>
The werm spasmed in a shocking display of total loss of body control. It began throwing off all sorts of inflammatory signaling molecules - crushed by the pressure of universal responsibility.<br><br>
But another werm came by, a blue werm, and swam next to the red werm.<br><br>
//I'm here.// it said calmly.<br><br>
It was like a pillar was raised next to Sintarius, preventing the total collapse of the sky. Another blue werm joined - and another. Soon the red werm was surrounded by a synchronized flotilla
of blue werms.<br><br>
A calming sensation crept across its skin. Exhausted by its own anger, the red werm pulsed.<br><br>
//I'm... not alone...//<br><br>
The thought was new. It suddenly felt a wave of empathy the likes of which it had not experienced in its entire life. It was completely surrounded by others who could - who would - help
when help was needed. The grey skies parted, and a beacon of light shone down from above.<br><br>
It spasmed again, ejecting the parasitic fungus from its orifices, and turned blue. It no longer had a name - just another blue werm, another kin.<br><br>/*TODO*/
A chorus echoes through your head:<br><br>
One of these things is not like the others!<br>
One of these things is not just another - one of these things, is a pretender<br>
One of these things needs to fucking surrender!<br><br>
A tendril suddenly stands out from the rest of the mass, glowing ominously. That's as good a sign as any. You bring the blade down upon it, cleaving it in half. The door opens.<font size = 4>''=Part 5 - Ventilation Shaft=''</font><br><br>
<<if !$game.flags.id_choice>><<set $game.flags.id_choice = undefined>><</if>>
<<if !$floor>><<set $floor = 0>><</if>>
<<if !$section>><<set $section = 3>><</if>>
<<set _passage = passage()>>
<<if $game.flags.id_choice == undefined>>
You crawl through the ventilation shaft. It's unusually quiet.<br><br>
After a while, you peek your werm head out of a duct to discover a room full of sleeping people.<br><br>
Using your werm senses, you detect:<br><br>
[[current_name('engineer')->_passage][$game.flags.id_choice = 'engineer']]<br>
[[current_name('fighter3')->_passage][$game.flags.id_choice = 'fighter3']]<br>
[[current_name('cook')->_passage][$game.flags.id_choice = 'cook']]<br>
<<else>>
<div style="display:inline-block;position: relative;z-index: 0;height:100px;width:110px;float:left;">
[img[$image_dir+$game.flags.id_choice+"/profile.png"]]
</div><br>
<span class="nextpassageup">
[[Rethink your choice->_passage][$game.flags.id_choice = undefined]]<br>
</span>
<<if sex($game.flags.id_choice) == 'F'>>
<span class="nextpassagespace">
[[Infest their Vagina->Ventilation2]]<br>
</span>
<</if>>
<</if>><font size = 4>''=Part 5 - Ventilation Shaft=''</font><br><br>
<<if !$game.flags.counter>><<set $game.flags.counter = 0>><</if>>
<<set _counter = $game.flags.counter>>
<<set _passage = passage()>>
<<set _id = $game.flags.id_choice>>
<<set _p = $people[_id]>>
<<set _name = current_name(_id)>>
<<set possess("in", _id, "vagina")>>
<<set parasite(_id, "vagina", {slot: "occupying"}).reproduction.lvl = 2>>
/*<<storeparasite $people.pc 'canal'>>
<<storeparasite $people.pc 'starfish'>>
<<storeparasite $people.pc 'werm'>>
<<storeparasite $people.pc 'choker' 'egg'>>*/
You slither into their bed, carefully avoiding touching them directly. Your pheromones waft thickly into the air, turning their dreams erotic. As they start
touching themselves, you position yourself in between their spread legs.<br><br>
They moan and reach down to finger their slit, and you see your opening. You dive in quickly, thrusting into their fuckhole. Everything becomes tight and wet.
There is heavy movement all around, and you feel fingers prodding your backside as you work your way up into her womb.<br><br>
Your body flips around almost on instinct, so that your rear end is nestled deep within the vaginal canal. Small tendrils on your tail extend
outward, penetrating into the surrounding flesh and searching for their target. It isn't long before you find the clittoral nervous system and
merge with it, pumping pheromones into _name.<br><br>
As you make the final connections, your entire body siezes up. It becomes extremely rigid and you lose all control. You soon realize that your
werm body is responding to the signals generated from your host - and your host is insanely aroused. You feel your body absorb as much fluid as possible, growing and
extending in length. Your head pokes out of the tight fleshy cave and you feel a pair of hands grasp your body firmly.<br><br>
There is a heavy tugging motion - _name has begun subconsciously masturbating while asleep. Their soft hands grip your slick body,
tugging and pulling softly.<br><br>
You open your werm mouth and eject a massive amount of alien jism from your throat, while simultaneously absorbing sexual fluids from the
vagina you are infesting. You can feel a torrent of fluid moving from your rear all the way through your body out your mouth. It is filled
with _name's internal fluids. If you dump it into the bed, you'll be discovered for sure. With one last burst of willpower, you contort your body
around and shove your head into her anus, just as your mouth bursts open from the pressure. A geyser of fluids pours out of your body as her back arches in
orgasmic bliss, filling her ass with her own sexual juices.<br><br>
Your body slowly softens and recedes back into the slit you now call a home. _name is panting softly, drifting back into deep sleep.<br><br>
<font color="purple">''+20 perversion to _name''</font><br>
<font color="orange">''-20 resistance for _name''</font><br><br>
<<set _p.stats.base.perversion += 20>>
<<set _p.stats.base.resistance -= 20>>
------------------------------------------------<br><br>
The morning comes, and your host wakes up and moves to the bathroom.<br><br>
<span class="nextpassagespace">
[[Continue->p5bathroom][delete $game.flags.counter]]
</span><font size = 4>''=Utility Room=''</font><br><br>
<<set $game.passages.return = passage()>>
<<set _p = $people[$game.entities.cur_identity]>>
<<set _passage = passage()>>
<<if $section!=1>><<set $section = 1>><</if>>
<<set _in_host = $game.entities.inside_a_host>>
<<if _in_host>>
<<movehere _p>>
<</if>>
<<if !$floor || $rooms[passage()].floor && $floor != $rooms[passage()].floor>>
<<set $floor = $rooms[passage()].floor>>
<</if>>
[img[$image_dir+"map/bunker/utilityroom.png"]]<br>
<<include "p5_baselocation_infestation_progress">>
<<=prompt("harvest_parasites")>>
<<=prompt("harvest_fluids")>>
<<npc_links>><br><br>
<<if !$game.entities.in_control>>
<<npc_links _passage>>
<<else>>
<<room_clearance _p.id 'Baselab' 'right'>>
<</if>>
<<include "Parasite Form Actions">>
<<if $game.entities.in_control>>
<div id="MenuContainer">
<br>
<ul id="navigation">
@ Utility Room
@ [[Laboratory->Baselab]]
@ [[Bathroom->p5bathroom]]
@ [[Elevator->elevator]]
@ [[Brig->brig]]
</ul>
</div>
<</if>><<set $game.passages.return = passage()>>
<<set _p = $people[$game.entities.cur_identity]>>
<<set _passage = passage()>>
<<set _in_host = $game.entities.inside_a_host>>
<<if _in_host>>
<<movehere _p>>
<</if>>
<font size = 4>''=Armory=''</font><br><br>
[img[$image_dir+"map/bunker/armory1.png"]]<br>
<<if !$floor || $rooms[passage()].floor && $floor != $rooms[passage()].floor>>
<<set $floor = $rooms[passage()].floor>>
<</if>>
<<include "p5_baselocation_infestation_progress">>
<<=prompt("harvest_parasites")>>
<<=prompt("harvest_fluids")>>
<<npc_links>><br><br>
<<if !$game.entities.in_control>>
<<npc_links _passage>>
<<else>>
<<set exploration_initiate()>>
<<room_clearance _p.id 'elevator' 'left'>>
<span class="nextpassagespace">
[[Garage->Garage]]<br>
</span>
<</if>>
<<include "Parasite Form Actions">>
<<if $game.entities.in_control>>
<div id="MenuContainer">
<br>
<ul id="navigation">
@ [[Range->range]]
@ [[Elevator->elevator]]
@ Armory
</ul>
</div>
<</if>>
/*Clearance -
All fighters*/<font size = 4>''=Laboratory=''</font><br><br>
<<set $game.passages.return = passage()>>
<<set _p = $people[$game.entities.cur_identity]>>
<<set _passage = passage()>>
<<if $section!=2>><<set $section = 2>><</if>>
<<set _in_host = $game.entities.inside_a_host>>
<<if _in_host>>
<<movehere _p>>
<</if>>
<<if !$floor || $rooms[passage()].floor && $floor != $rooms[passage()].floor>>
<<set $floor = $rooms[passage()].floor>>
<</if>>
[img[$image_dir+"map/bunker/lab.png"]]<br>
<<include "p5_baselocation_infestation_progress">>
<<=prompt("harvest_parasites")>>
<<=prompt("harvest_fluids")>>
<<npc_links>><br><br>
<<if !$game.entities.in_control>>
<<npc_links _passage>><br>
<<else>>
<<room_clearance _p.id 'Utility' 'left'>>
<<room_clearance _p.id 'p5bathroom' 'right'>>
<</if>>
<span class="nextpassagespace">
<<if on_alert('all')>>
[[Do some biotech manipulations with the equipment here->Parasite Form Game Over][$game.flags.game_over_reason="biosuit_creation", hs_ctrl(false)]]
<<else>>
[[Do some biotech manipulations with the equipment here->P5 Suit Incubation]]
<</if>>
<span title="Attempting to use the lab when an uninfested person is near will result in immediate capture"> [?]</span>
<br>
</span>
/*
<<if _in_host>>
There is a ventilation shaft nearby. [[Get out of the current host->_passage][possess("out", $game.entities.cur_identity, $game.entities.cur_part)]]
<<else>>
[[Get into the ventilation shaft->vents1]]
<</if>>
*/
<<include "Parasite Form Actions">>
<<if $game.entities.in_control>>
<div id="MenuContainer">
<br>
<ul id="navigation">
@ [[Utility Room->Utility]]
@ Laboratory
@ [[Bathroom->p5bathroom]]
@ [[Elevator->elevator]]
@ [[Brig->brig]]
</ul>
</div>
<</if>>
/*Clearance -
Engineer
Electrician
Mechanic*/<font size = 4>''=Brig=''</font><br><br>
<<set $game.passages.return = passage()>>
<<set _p = $people[$game.entities.cur_identity]>>
<<set _passage = passage()>>
<<set _in_host = $game.entities.inside_a_host>>
<<if _in_host>>
<<movehere _p>>
<</if>>
<<if !$floor || $rooms[passage()].floor && $floor != $rooms[passage()].floor>>
<<set $floor = $rooms[passage()].floor>>
<</if>>
[img[$image_dir+"map/bunker/prison.png"]]
<<include 'brigpccell'>><br>
<<include "p5_baselocation_infestation_progress">>
<<=prompt("harvest_parasites")>>
<<=prompt("harvest_fluids")>>
<<npc_links>><br><br>
<<if !$game.entities.in_control>>
<<npc_links _passage>><br>
<<else>>
<<room_clearance _p.id 'elevator' 'left'>>
<</if>>
<<include "Parasite Form Actions">>
<<if $game.entities.in_control>>
<div id="MenuContainer">
<br>
<ul id="navigation">
@ [[Utility Room->Utility]]
@ [[Laboratory->Baselab]]
@ [[Bathroom->p5bathroom]]
@ [[Elevator->elevator]]
@ Brig
</ul>
</div>
<</if>><<set _pc = $people.pc>>
<<set $game.passages.return = passage()>>
<<set $id = _pc.id>>
<<set _home = $game.flags.id_choice == 'pc'>>
<<if !_home>>
<<movehere _pc>>
<</if>>
<<set _passage = passage()>>
<<set _return = $game.passages.return>>
<<set _cond1 = $people.fighter1.mindhack.lvl.cur >= 4>> /* when found second & third option is visible*/
<<set _cond2 = $people.cook.mindhack.lvl.cur >= 5>> /* code to the lock */
<<set _cond3 = $people.fighter3.mindhack.lvl.cur >= 4>> /* handprint */
<<set _can_access = _cond1 && _cond2 && _cond3>>
<<if _passage == 'brigpccell'>>
<div class="infestation-scene">
<div class="infestation-portrait">
<span class = "inactive">
<<include "pc-naked">>
</span>
</div>
<div class="infestation-options">
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<<possess "swap" $id $return>><br>
<span class="nextpassagespace">
[[Continue->_return]]
</span>
</div>
</div>
<<else>>
/*<div style="display:inline-block;position: relative;z-index: 0;width:100%;">*/
<<if !_home>>
<<if(!_can_access)>>
<div class="infestation-scene">
<div class="infestation-portrait">
<div class = 'inactive'>
<<include "Profile Display">>
</div>
</div>
<div class="infestation-options">
<<if !_cond1>>
''Your original body is sealed in a cell with a strange lock on it''<br><br>
<<else>>
''You need a key, code and a handprint to open the lock''<br>
<<if inv_has($people.pc, 'brigkey')>><font color='green'>-key</font><br><<else>><font color='gray'>-key</font><br><</if>>
<<if _cond2>><font color='green'>-code</font><br><<else>><font color='gray'>-code</font><br><</if>>
<<if _cond3>><font color='green'>-handprint</font><br><<else>><font color='gray'>-handprint</font><br><</if>>
<</if>>
</div>
</div>
<<else>>
<div class="infestation-scene">
<div class="infestation-portrait">
<span class = "inactive">
<<include "Profile Display">>
</span>
</div>
<div class="infestation-options">
''You can enter and exit the cell anytime''<br>
<span class="nextpassagespace">
[[Enter the cell->brigpccell]]<br>
</span>
</div>
</div>
<</if>>
<<else>>
''It's the cell in which your original body was occupying''<br>
<</if>>
/*</div>*/
<</if>><font size = 4>''=Dining Hall=''</font><br><br>
<<set $game.passages.return = passage()>>
<<set _p = $people[$game.entities.cur_identity]>>
<<set _passage = passage()>>
<<set _in_host = $game.entities.inside_a_host>>
<<if _in_host>>
<<movehere _p>>
<</if>>
<<if !$floor || $rooms[passage()].floor && $floor != $rooms[passage()].floor>>
<<set $floor = $rooms[passage()].floor>>
<</if>>
[img[$image_dir+"map/bunker/bunkerdining.png"]]<br>
<<include "p5_baselocation_infestation_progress">>
<<=prompt("harvest_parasites")>>
<<=prompt("harvest_fluids")>>
<<npc_links>><br><br>
<<if !$game.entities.in_control>>
<<npc_links _passage>><br>
<<else>>
<<room_clearance _p.id 'Sleep1' 'left'>>
<<room_clearance _p.id 'elevator' 'right'>>
<</if>>
<<include "Parasite Form Actions">>
<<if $game.entities.in_control>>
<div id="MenuContainer">
<br>
<ul id="navigation">
@ [[Sleeping Quarters 1->Sleep1]]
@ Dining Hall
@ [[Elevator->elevator]]
@ [[Kitchen->p5Kitchen]]
</ul>
</div>
<</if>><font size = 4>''=Elevator=''</font><br><br>
<<set $game.passages.return = passage()>>
<<set _p = $people[$game.entities.cur_identity]>>
<<set _passage = passage()>>
<<set _in_host = $game.entities.inside_a_host>>
<<if _in_host>>
<<movehere _p>>
<</if>>
[img[$image_dir+"map/bunker/elevator.png"]]<br>
<<=prompt("harvest_parasites")>>
<<=prompt("harvest_fluids")>>
<<npc_links>><br><br>
<<if !$game.entities.in_control>>
<<npc_links _passage>><br>
<<else>>
Floor:
<<switch $floor>>
<<case 0>> U4
<<case 1>> U3
<<case 2>> U2
<<case 3>> U1
<</switch>><br>
<<switch $floor>>
<<case 0>>
<<room_clearance _p.id 'p5bathroom' 'left'>>
<<room_clearance _p.id 'brig' 'right'>>
<<case 1>>
<<room_clearance _p.id 'p5Engineering' 'left'>>
<<room_clearance _p.id 'Sleep2' 'right'>>
<<case 2>>
<<room_clearance _p.id 'Dining' 'left'>>
<<room_clearance _p.id 'p5Kitchen' 'right'>>
<<case 3>>
<<room_clearance _p.id 'range' 'left'>>
<<room_clearance _p.id 'Armory' 'right'>>
<</switch>>
<</if>>
<<include "Parasite Form Actions">>
<<if $game.entities.in_control>>
<div id="MenuContainer">
<br>
<ul id="navigation2">
<<switch $floor>>
<<case 0>>
@ [[Floor U1->_passage][$floor=3]]
@ [[Floor U2->_passage][$floor=2]]
<span class="nextpassageup">
@ [[Floor U3->_passage][$floor=1]]
</span>
@ Floor U4
<<case 1>>
@ [[Floor U1->_passage][$floor=3]]
<span class="nextpassageup">
@ [[Floor U2->_passage][$floor=2]]
</span>
@ Floor U3
<span class="nextpassagedown">
@ [[Floor U4->_passage][$floor=0]]
</span>
<<case 2>>
<span class="nextpassageup">
@ [[Floor U1->_passage][$floor=3]]
</span>
@ Floor U2
<span class="nextpassagedown">
@ [[Floor U3->_passage][$floor=1]]
</span>
@ [[Floor U4->_passage][$floor=0]]
<<case 3>>
@ Floor U1
<span class="nextpassagedown">
@ [[Floor U2->_passage][$floor=2]]
</span>
@ [[Floor U3->_passage][$floor=1]]
@ [[Floor U4->_passage][$floor=0]]
<</switch>>
</ul>
<ul id="navigation">
<<switch $floor>>
<<case 0>>
@ [[Utility Room->Utility]]
@ [[Laboratory->Baselab]]
@ [[Bathroom->p5bathroom]]
@ Elevator
@ [[Brig->brig]]
<<case 1>>
@ [[Engineering->p5Engineering]]
@ Elevator
@ [[Sleeping Quarters 2->Sleep2]]
@ [[Sleeping Quarters 3->Sleep3]]
<<case 2>>
@ [[Sleeping Quarters 1->Sleep1]]
@ [[Dining Hall->Dining]]
@ Elevator
@ [[Kitchen->p5Kitchen]]
<<case 3>>
@ [[Range->range]]
@ Elevator
@ [[Armory]]
<</switch>>
</ul>
</div>
<</if>>
/*Morning Noon Evening Night
Relationships:
ripley and shatner are husband/wife, daughter is portman
Engineer and Mechanic are lesbian lovers
Cook and Fighter1 are cousins
Fighter 2 is father of Electrician
Doctor doesn't have any relationships
Night -
Fighter3, Fighter4, Fighter5, Doctor in Sleep1
Fighter1, Cook, Fighter2, Electrician, Engineer, Mechanic in Sleep2
Morning -
Cook in Kitchen
Electrician and Engineer in Utility
Fighter1 and Fighter2 in Range
Fighter 3 and Fighter4 in Armory
Doctor in lab
Mechanic in Engineering
Fighter5 guarding Brig
Noon -
Engineer in Engineering
Mechanic in Utility
Fighter3 and Fighter4 in Range
Fighter1 guarding Brig
Fighter2 and Fighter5 in Armory
Doctor and Electrician in lab
Cook in Dining Room
Evening -
Fighter3 and Fighter4 guarding brig
Fighter 1,2, and 5 in Range
Cook in kitchen
Mechanic, engineer in Engineering
Electrician in Utility
Doctor in lab*/
/*Character list -
Fighter1 arnie
Fighter2 X
Fighter3 ripley
Fighter4 shatner
Fighter5 portman
electrician X
engineer sharon
mechanic michelle
cook alice
doctor X*/<font size = 4>''=Engineering=''</font><br><br>
<<set $game.passages.return = passage()>>
<<set _p = $people[$game.entities.cur_identity]>>
<<set _passage = passage()>>
<<set _in_host = $game.entities.inside_a_host>>
<<if _in_host>>
<<movehere _p>>
<</if>>
<<if !$floor || $rooms[passage()].floor && $floor != $rooms[passage()].floor>>
<<set $floor = $rooms[passage()].floor>>
<</if>>
[img[$image_dir+"map/bunker/engineering.png"]]<br>
<<include "p5_baselocation_infestation_progress">>
<<=prompt("harvest_parasites")>>
<<=prompt("harvest_fluids")>>
<<npc_links>><br><br>
<<if !$game.entities.in_control>>
<<npc_links _passage>><br>
<<else>>
<<room_clearance _p.id 'elevator' 'right'>>
<</if>>
<<include "Parasite Unique Creation Menu">>
<<include "Parasite Form Actions">>
<<if $game.entities.in_control>>
<div id="MenuContainer">
<br>
<ul id="navigation">
@ Engineering
@ [[Elevator->elevator]]
@ [[Sleeping Quarters 2->Sleep2]]
@ [[Sleeping Quarters 3->Sleep3]]
</ul>
</div>
<</if>><font size = 4>''=Garage=''</font><br><br>
<<set $game.passages.return = passage()>>
<<set _vehicles = $exploration.vehicles>>
<<set _passage = passage()>>
You stand in a well stocked but dirty garage. There are a couple of ramshackle sport utility vehicles here, outfitted with steel plates and plexiglass.
<<if Object.keys(_vehicles.all).length>0>>
One of them has a spoiler - you may never know why. There's also a modified Geo Metro that looks like it spent twenty years in a sandstorm.
<<else>>
<<link 'Look around the vehicles' "Garage">>
<<set _veh1 = {name: "mini SUV", type: "SUV", seats: 2, power: 150}>>
<<set _veh2 = {name: "mid SUV", type: "SUV", seats: 6, power: 70}>>
<<set _veh3 = {name: "Geo Metro", type: "GEO", seats: 4, power: 100}>>
<<exploration 'vehicle' 'add' _veh1>>
<<exploration 'vehicle' 'add' _veh2>>
<<exploration 'vehicle' 'add' _veh3>>
<</link>>
<</if>>
<br>
= Menu - Choose Vehicle = <br>
<<exploration 'vehicle' 'list'>>
/*
- SUV 1
- SUV 2
- Geo
*/
= Menu - Choose Team =<br>
<<exploration 'list'>>
<<if Object.keys(_vehicles.chosen).length>0 && Object.keys($exploration.crew).length>0>>
= Link - Launch Mission =<br>
<<if _vehicles.chosen.seats >= Object.keys($exploration.crew).length>>
<<if _vehicles.chosen.type == "SUV" || _vehicles.chosen.type == "GEO">>
[[First Mission-> suvmission1overview]] - First mission uses an SUV or Geo<br>
<</if>>
<<if _vehicles.chosen.type == "APC">>
[[Second Mission-> apcmissionoverview]] - Second mission uses the APC <br>
<</if>>
- Optional mission (available anytime) to ride around spreading infection + interesting sex scene. Optional mission lets you grab characters from part 2 that were infested.<br>
<<else>>
''Crew size too big for current vehicle''<br>
<</if>>
<</if>>
Current energy: <<=$exploration.details.energy>><br>
<<link 'Add 100 energy' _passage>><<exploration 'supply' 'energy' 100>><</link>><br>
/*<<exploration 'advance' _passage 'Advance exploration' 10>><br>*/
<span class="nextpassagespace">
[[Back->Armory]]
</span><font size = 4>''=Kitchen=''</font><br><br>
<<set $game.passages.return = passage()>>
<<set _p = $people[$game.entities.cur_identity]>>
<<set _passage = passage()>>
<<set _in_host = $game.entities.inside_a_host>>
<<if _in_host>>
<<movehere _p>>
<</if>>
<<if !$floor || $rooms[passage()].floor && $floor != $rooms[passage()].floor>>
<<set $floor = $rooms[passage()].floor>>
<</if>>
[img[$image_dir+"map/bunker/kitchen.png"]]<br>
<<include "p5_baselocation_infestation_progress">>
<<=prompt("harvest_parasites")>>
<<=prompt("harvest_fluids")>>
<<npc_links>><br><br>
<<if !$game.entities.in_control>>
<<npc_links _passage>><br>
<<else>>
<<room_clearance _p.id 'elevator' 'left'>>
<</if>>
<<include "Parasite Form Actions">>
<<if $game.entities.in_control>>
<div id="MenuContainer">
<br>
<ul id="navigation">
@ [[Sleeping Quarters 1->Sleep1]]
@ [[Dining Hall->Dining]]
@ [[Elevator->elevator]]
@ Kitchen
</ul>
</div>
<</if>><<set _cur_room = $rooms[_passage]>>
<<if _cur_room && _cur_room.pheromones && _cur_room.size>>
<<set _cur_room_phero = (Math.floor((_cur_room.pheromones/_cur_room.size)*100))>>
<font color='#61D4B8'>_cur_room.label is _cur_room_phero% infested</font><br>
<</if>><<set $game.passages.return = passage()>>
<<set _p = $people[$game.entities.cur_identity]>>
<<if $section!=3>><<set $section = 3>><</if>>
<<set _passage = passage()>>
<<set _in_host = $game.entities.inside_a_host>>
<<if _in_host>>
<<movehere _p>>
<</if>>
<font size = 4>''=Bathroom=''</font><br><br>
<<if !$floor || $rooms[passage()].floor && $floor != $rooms[passage()].floor>>
<<set $floor = $rooms[passage()].floor>>
<</if>>
<<include "p5_baselocation_infestation_progress">>
This is the only bathroom for the entire bunker complex - but what a bathroom it is! Multiple stalls, a shower, and granite desktops adorn the otherwise
sparse brutalist interior. It's like if someone attempted to do a house makeover in a missile silo.<br><br>
<<=prompt("harvest_parasites")>>
<<=prompt("harvest_fluids")>>
<<npc_links>><br><br>
<<if !$game.entities.in_control>>
<<npc_links _passage>>
<<else>>
<<room_clearance _p.id 'Baselab' 'left'>>
<<room_clearance _p.id 'elevator' 'right'>>
<</if>>
<<include "Parasite Form Actions">>
<<if $game.entities.in_control>>
<div id="MenuContainer">
<br>
<ul id="navigation">
@ [[Utility Room->Utility]]
@ [[Laboratory->Baselab]]
@ Bathroom
@ [[Elevator->elevator]]
@ [[Brig->brig]]
</ul>
</div>
<</if>><font size = 4>''=Range=''</font><br><br>
<<set $game.passages.return = passage()>>
<<set _p = $people[$game.entities.cur_identity]>>
<<set _passage = passage()>>
<<set _in_host = $game.entities.inside_a_host>>
<<if _in_host>>
<<movehere _p>>
<</if>>
<<if !$floor || $rooms[passage()].floor && $floor != $rooms[passage()].floor>>
<<set $floor = $rooms[passage()].floor>>
<</if>>
[img[$image_dir+"map/bunker/range.png"]]<br>
<<include "p5_baselocation_infestation_progress">>
<<=prompt("harvest_parasites")>>
<<=prompt("harvest_fluids")>>
<<npc_links>><br><br>
<<if !$game.entities.in_control>>
<<npc_links _passage>><br>
<<else>>
<<room_clearance _p.id 'elevator' 'right'>>
<</if>>
<<include "Parasite Form Actions">>
<<if $game.entities.in_control>>
<div id="MenuContainer">
<br>
<ul id="navigation">
@ Range
@ [[Elevator->elevator]]
@ [[Armory]]
</ul>
</div>
<</if>><font size = 4>''=Sleeping Quarters 1=''</font><br><br>
<<set $game.passages.return = passage()>>
<<set _p = $people[$game.entities.cur_identity]>>
<<set _passage = passage()>>
<<set _in_host = $game.entities.inside_a_host>>
<<if _in_host>>
<<movehere _p>>
<</if>>
<<if !$floor || $rooms[passage()].floor && $floor != $rooms[passage()].floor>>
<<set $floor = $rooms[passage()].floor>>
<</if>>
[img[$image_dir+"map/bunker/sleeping.png"]]<br>
<<include "p5_baselocation_infestation_progress">>
<<=prompt("harvest_parasites")>>
<<=prompt("harvest_fluids")>>
<<npc_links>><br><br>
<<if !$game.entities.in_control>>
<<npc_links _passage>><br>
<<else>>
<<room_clearance _p.id 'Dining' 'right'>>
<</if>>
<<include "Parasite Form Actions">>
<<if $game.entities.in_control>>
<div id="MenuContainer">
<br>
<ul id="navigation">
@ Sleeping Quarters 1
@ [[Dining Hall->Dining]]
@ [[Elevator->elevator]]
@ [[Kitchen->p5Kitchen]]
</ul>
</div>
<</if>><font size = 4>''=Sleeping Quarters 2=''</font><br><br>
<<set $game.passages.return = passage()>>
<<set _p = $people[$game.entities.cur_identity]>>
<<set _passage = passage()>>
<<set _in_host = $game.entities.inside_a_host>>
<<if _in_host>>
<<movehere _p>>
<</if>>
<<if !$floor || $rooms[passage()].floor && $floor != $rooms[passage()].floor>>
<<set $floor = $rooms[passage()].floor>>
<</if>>
[img[$image_dir+"map/bunker/sleeping.png"]]<br>
<<include "p5_baselocation_infestation_progress">>
<<if $people.fighter1.mindhack.lvl.cur >= 4 && !inv_has($people.pc, 'brigkey')>>
<span class="nextpassagespace">
<a data-passage="Sleep2" data-setter="inv_add($people.pc, 'brigkey')">
Grab the key
</a>
</span><br><br>
<</if>>
<<=prompt("harvest_parasites")>>
<<=prompt("harvest_fluids")>>
<<npc_links>><br><br>
<<if !$game.entities.in_control>>
<<npc_links _passage>><br>
<<else>>
<<room_clearance _p.id 'elevator' 'left'>>
<<room_clearance _p.id 'Sleep3' 'right'>>
<</if>>
<<include "Parasite Form Actions">>
<<if $game.entities.in_control>>
<div id="MenuContainer">
<br>
<ul id="navigation">
@ [[Engineering->p5Engineering]]
@ [[Elevator->elevator]]
@ Sleeping Quarters 2
@ [[Sleeping Quarters 3->Sleep3]]
</ul>
</div>
<</if>><font size = 4>''=Sleeping Quarters 3=''</font><br><br>
<<set $game.passages.return = passage()>>
<<set _p = $people[$game.entities.cur_identity]>>
<<set _passage = passage()>>
<<set _in_host = $game.entities.inside_a_host>>
<<if _in_host>>
<<movehere _p>>
<</if>>
<<if !$floor || $rooms[passage()].floor && $floor != $rooms[passage()].floor>>
<<set $floor = $rooms[passage()].floor>>
<</if>>
[img[$image_dir+"map/bunker/sleeping.png"]]<br>
<<include "p5_baselocation_infestation_progress">>
<<=prompt("harvest_parasites")>>
<<=prompt("harvest_fluids")>>
<<npc_links>><br><br>
<<if !$game.entities.in_control>>
<<npc_links _passage>>
<<else>>
<<room_clearance _p.id 'Sleep2' 'left'>>
<</if>>
<<include "Parasite Form Actions">>
<<if $game.entities.in_control>>
<div id="MenuContainer">
<br>
<ul id="navigation">
@ [[Engineering->p5Engineering]]
@ [[Elevator->elevator]]
@ [[Sleeping Quarters 2->Sleep2]]
@ Sleeping Quarters 3
</ul>
</div>
<</if>><font size = 4>''=Upper Ventilation Shaft 1=''</font><br><br>
<<set _p = $people[$game.entities.cur_identity]>>
<<set _passage = passage()>>
/*
Crawl:
<<if $section > 1 && $section <= 3>> <span class="nextpassageleft">[[Left->_passage][$section-=1]]</span> <</if>>
<<if $section >= 1 && $section < 3>> <span class="nextpassageright">[[Right->_passage][$section+=1]]</span> <</if>>
<br><br>
<span class="nextpassagedown">
<<switch $section>>
<<case 1>>
[[$rooms['Utility'].label->Utility]]
<<case 2>>
[[$rooms['Baselab'].label->Baselab]]
<<case 3>>
[[$rooms['p5bathroom'].label->p5bathroom]]
<</switch>>
</span>
<br>
*/
<<paraform 'vents'>><font size = 4>''=Upper Ventilation Shaft 1=''</font><br><br>
<<set _p = $people[$game.entities.cur_identity]>>
<<set _passage = passage()>>
<<paraform 'vents'>><font size = 4>''=Upper Ventilation Shaft 3=''</font><br><br>
<<set _p = $people[$game.entities.cur_identity]>>
<<set _passage = passage()>>
<<paraform 'vents'>>/* gameover or rnd lose vehicle/crew member but return back to base*/
<<set _surv_chance = 15 * Object.keys($exploration.crew).length>>
<<if _surv_chance >= randi(0, 100)>>
Your crew managed to get out of the endless fuckfest at the price of
<span class="nextpassagespace">
[[losing your vehicle->Garage]]
</span>
<<if Object.keys($exploration.vehicles.all.chosen).length > 0>>
<<exploration 'vehicle' 'delete' $exploration.vehicles.all.chosen.id>>
<</if>>
<<else>>
Your attempt of escaping this perilious situation were totally abolished. Your crew got tangled in an endless cycle of nonending pleasure.<br>
''GAME OVER''
<br>
[[Restart?->story_restart]]
<</if>><<set _pc = $people[$game.entities.cur_identity]>>
<<link 'Take a werm suit' $return>><<storeparasite _pc 'werm_suit'>><<scout_mission "add_item" "parasite" "werm_suit">><</link>><br>
<<link 'Take a starfish suit' $return>><<storeparasite _pc 'star_suit'>><<scout_mission "add_item" "parasite" "star_suit">><</link>><br>
<<link 'Take a canal suit' $return>><<storeparasite _pc 'canal_suit'>><<scout_mission "add_item" "parasite" "canal_suit">><</link>><br>
<<link 'Take a choker suit' $return>><<storeparasite _pc 'choker_suit'>><<scout_mission "add_item" "parasite" "choker_suit">><</link>><br><<set _pc = $people[$game.entities.cur_identity]>>
<<link 'Take a cyan egg' $return>><<storeparasite _pc 'choker' 'egg'>><<scout_mission "add_item" "parasite" "choker" "egg">><</link>><br>
<<link 'Take a blue egg' $return>><<storeparasite _pc 'blue_choker' 'egg'>><<scout_mission "add_item" "parasite" "blue_choker" "egg">><</link>><br>
<<link 'Take a red egg' $return>><<storeparasite _pc 'red_choker' 'egg'>><<scout_mission "add_item" "parasite" "red_choker" "egg">><</link>><br>
<<link 'Take a purple egg' $return>><<storeparasite _pc 'purple_choker' 'egg'>><<scout_mission "add_item" "parasite" "purple_choker" "egg">><</link>><br>
<<link 'Take a white egg' $return>><<storeparasite _pc 'white_choker' 'egg'>><<scout_mission "add_item" "parasite" "white_choker" "egg">><</link>><br><<set _pc = $people.pc>>
<<scout_mission 'end'>>
<span class="nextpassagespace">
[[Continue|Enclave]]
</span><<set _pc = $people[$game.entities.cur_identity]>>
<<set _passage = passage()>>
<<scout_mission 'infest'>><br><<set _passage = passage()>>
<<scout_mission 'selection'>><br>
<<set _flags = $scout_mission.flags>>
<<if _flags.infested.length > 0 && _flags.infested.length <= 2>>
[[Continue->place1]]<br>
<<else>>
<span class="inactive">
[[Continue->place1]]
</span><<if _flags.infested.length == 0>> (at least one infested companion needed)<</if>><br>
<</if>>
<span class="nextpassagespace">
[[Back->$home_passage]]<br>
</span><font size = 4>''=Antari Town Hall=''</font><br><br>
<<if $exploration.flags.hallfloor == undefined>><<set $exploration.flags.hallfloor = -1>><</if>>
<<set _floor = $exploration.flags.hallfloor>>
<<set _passage = passage()>>
<span class="nextpassagespace">
<<switch _floor>>
<<case -1>>
You drive into the town hall area with the APC, where you find a much more organized and coherent force. All the lights are working, everything is operating normally, and
the guards are competant and on alert instead of fucking each other.
You decide to try and use the sewers to get past the perimeter. You descend into the darkness, and prepare to use your werm vision to navigate. However, one of
your party has had the brilliant idea of bringing a flashlight. As you make your way through the sewers, you discover that you can avoid the few sentries posted
down there because they have wrapped their whole head in cloth to avoid the smell, so they only use their wermvision (10 foot radius) to detect intruders. It is a good
idea since there's no light down there, but because you have a flashlight you can see them from far away while they cannot see you until they are close. Some kind of
stealth game ensues and you end up [[avoiding the guards->_passage][$exploration.flags.hallfloor+=1]].
<<case 0>>
You pop up in the basement of the town hall. The air has a faint aroma of pheromones and the walls are kind of wet and sticky. One of your party is used to distract guards
as you move [[up the building->_passage][$exploration.flags.hallfloor+=1]].
<<case 1>>
You make your way to the first floor. The air smells like pheromones and the walls are coated in some kind of alien mold. Another of your party is used to distract guards
as you move [[up the building->_passage][$exploration.flags.hallfloor+=1]].
<<case 2>>
Second floor. Your party ends up fucking the guards to convert them as you and one other member break off from the group and enter an elevator, going to the top floor. Fleshy
walls and thick pheromones in the air. [[Proceed to the top floor->_passage][$exploration.flags.hallfloor+=1]]
<<case 3>>
Top floor - the walls are fleshy. There's a pink haze of pheromones. Tentacles pop out of the floor and walls. You fight through them, your companion succumbs to the pleasure
and to the voices in their head, but you keep moving forward for some reason. This is where the end scene happens.
<</switch>>
</span>Show supplies left over<br><br>
List things that happened on the mission:<br>
- The main goal was discovered/not discovered<br>
- Items found<br>
- People infested<br><br>
<span class="nextpassagespace">
[[Continue->Enclave]]
</span>Optional infestation that occurs against Arnold if he isn't already infested and either michelle/natalie (whoever is on the mission) are infested. You get to infest him with parasites, then put a biosuit on
natalie or michelle, and wear a biosuit yourself.<br><br>
<span class="nextpassagespace">
[[Continue->mission1conclusion]]
</span>You, Natalie/Michelle, and Arnold head out to the mission<br><br>
<span class="nextpassagespace">
[[Continue->mission1intro2]]
</span>-Display supplies at top of page-<br><br>
You arrive at the location and begin the search.<br><br>
Description of the location and the environment.<br><br>
<span class="nextpassagespace">
[[Continue->mission1section1]]
</span><<set _passage = passage()>>
<<set $return = _passage>>
<font size = 4>''=$rooms[_passage].label=''</font><br><br>
<<scout_mission 'map' _passage>><br>
<<if $rooms[_passage].visited == false>>
<<random_event _passage>>
<<set $rooms[_passage].visited = true>>
<</if>><<set _passage = passage()>>
<<set $return = _passage>>
<font size = 4>''=$rooms[_passage].label=''</font><br><br>
<<scout_mission 'map' _passage>><br>
<<if $rooms[_passage].visited == false>>
<<random_event _passage>>
<<set $rooms[_passage].visited = true>>
<</if>><<set _passage = passage()>>
<<set $return = _passage>>
<font size = 4>''=$rooms[_passage].label=''</font><br><br>
<<scout_mission 'map' _passage>><br>
<<if $rooms[_passage].visited == false>>
<<random_event _passage>>
<<set $rooms[_passage].visited = true>>
<</if>><<set _passage = passage()>>
<<set $return = _passage>>
<font size = 4>''=$rooms[_passage].label=''</font><br><br>
<<scout_mission 'map' _passage>><br>
<<if $rooms[_passage].visited == false>>
<<random_event _passage>>
<<set $rooms[_passage].visited = true>>
<</if>><<set _passage = passage()>>
<<set $return = _passage>>
<font size = 4>''=$rooms[_passage].label=''</font><br><br>
<<scout_mission 'map' _passage>><br>
<<if $rooms[_passage].visited == false>>
<<random_event _passage>>
<<set $rooms[_passage].visited = true>>
<</if>><<set _passage = passage()>>
<<set $return = _passage>>
<font size = 4>''=$rooms[_passage].label=''</font><br><br>
<<scout_mission 'map' _passage>><br>
<<if $rooms[_passage].visited == false>>
<<random_event _passage>>
<<set $rooms[_passage].visited = true>>
<</if>><<set _passage = passage()>>
<<set $return = _passage>>
<font size = 4>''=$rooms[_passage].label=''</font><br><br>
<<scout_mission 'map' _passage>><br>
<<if $rooms[_passage].visited == false>>
<<random_event _passage>>
<<set $rooms[_passage].visited = true>>
<</if>><<set _passage = passage()>>
<<set $return = _passage>>
<font size = 4>''=$rooms[_passage].label=''</font><br><br>
<<scout_mission 'map' _passage>><br>
<<if $rooms[_passage].visited == false>>
<<random_event _passage>>
<<set $rooms[_passage].visited = true>>
<</if>><<set _passage = passage()>>
<<set $return = _passage>>
<font size = 4>''=$rooms[_passage].label=''</font><br><br>
<<scout_mission 'map' _passage>><br>
<<if $rooms[_passage].visited == false>>
<<random_event _passage>>
<<set $rooms[_passage].visited = true>>
<</if>><font size = 4>''=Antari Military Base=''</font><br><br>
<<set _progress = $exploration.details.progress>>
<<set _passage = passage()>>
<<exploration 'view'>>
Energy left: <<=$exploration.details.energy>><br>
Progress: <<=_progress>><br>
<<if _progress >= 1500>>
You drive for hours, refilling the tank at least once with fuel reserves stored in the trunk.
<</if>>
<<if _progress >= 1600>>
The lights of the city grow brighter on the horizon until at last you are approaching the jumbled hive - the local werm capital.
<</if>>
<<if _progress >= 1700>>
Skycrapers pulse with flickering lights. Not on purpose - the electrical systems are in massive disrepair, and the power grid is
unstable.
Excuses and fingerpointing dominate the landscape like the skyscrapers overhead. Everywhere you look, infested people are arguing and fucking relentlessly.<br><br>
<</if>>
<<if _progress >= 1800>>
The promise of unity and stability is being kept together only by sheer basic instinct at this point. Mangled cars can be seen on almost every city block - broken down from
lack of maintenance or simply crashed due to... 'distracted' driving.
<</if>>
<<if _progress >= 1900>>
Most people walk everywhere. It takes much longer than normal because they are either fucking or
being fucked every few minutes. Phone systems are in disarray, and the ad hoc werm military are often found with their parasitic dicks buried in the nearest civilian.<br><br>
<</if>>
<<if _progress >= 2000>>
Things are going to shit.<br><br>
Which makes it quite easy for you and your team to simply drive up to a military base, sidle past the distracted guards, and park at the administration building.<br><br>
<</if>>
<<if _progress < 2000>>
<<set _trig_rnd = false>>
<<if randi(0, 100) >= 80 && !_trig_rnd>>
<br>Your crew spots a path that shows signs of frequent usage. +100 to progress<br>
<<set $exploration.details.progress+=100>>
<<set _trig_rnd = true>>
<</if>>
<<if randi(0, 100) <= 15 && !_trig_rnd>>
<<set _amount = randi(20, 50)>>
<br>Your crew spots an electric charging station. Looking around you found <<=_amount>> energy to refill your vehicle<br>
<<set $exploration.details.energy+=_amount>>
<<set _trig_rnd = true>>
<</if>>
<<if !_trig_rnd>>
<br>You drive the vehicle through the city<br>
<</if>>
<</if>>
<<if _progress >= 2000>>
<<if $exploration.flags.militbase == undefined>><<set $exploration.flags.militbase = 0>><</if>>
<</if>>
<<switch $exploration.flags.militbase>>
<<case 0>>
Phase 1 - walk inside, question the nearest pencil-pushing admin guards. Convert them into purple werms. Discover that Rene and Joan visit infrequently to check on the planet,
but Earth is so insignificant that they barely care at all. They are currently on planet though, but will leave soon.
[[Progress phase->_passage][$exploration.flags.militbase+=1]]<br>
<<case 1>>
Phase 2 - With the converted guards, make your way through the compound and find Joan. She feels kind of bad for the planet but you can tell she barely cares. There seem to
be much bigger fish to fry. You have the option to infest her or let her escape. Infesting her gives some more Antari plot info? Also a sex scene.
- Give in to Joan => Bad end where you choose what color to infest Joan
[[Progress phase->_passage][$exploration.flags.militbase+=1]]<br>
<<case 2>>
Phase 3 - Regardless, Joan lets you know where Rene is. If not infested, she's just like "wow it would be such karma for Rene to get infested". You find Rene and
after a series of stealth trials that makes use of the biosuits you infest her.
- Give in to Rene => Bad End where red-infested Rene makes you her bitch
- Dominate Rene => Can choose what color to replace her werm with or keep her as is. Changes her attitude.
[[Progress phase->_passage][$exploration.flags.militbase+=1]]<br>
<<case 3>>
Phase 4 - Find the APC and drive away<br>
Your crew spots a small millitary camp
<<if !$exploration.vehicles.all['APC']>>
<<link "Look for any usable vehicles" "suvmission1overview">>
<<set _veh1 = {name: "APC", type: "APC", seats: 8, power: 50}>>
<<exploration 'vehicle' 'add' _veh1>>
<</link>><br>
<</if>>
<</switch>>
<<if _progress < 2000>>
<<exploration 'advance' _passage 'Advance exploration' 15>><br>
<</if>>
<span class="nextpassagespace">
<<if $exploration.details.energy >= 100>>
[[Back to base->Garage]]
<<else>>
[[Back to base->ExplorationNoEnergy][hs_ctrl(false)]]
<</if>>
</span><<set _return = $game.passages.return>>
<<set _p = $people[$game.flags.id_choice]>>
<<set _name = current_name(_p)>>
<<set _para = $game.entities.cur_parasite>>
<<set _para_part = $game.entities.cur_part>>
<<set _para_slot = window.parasites[_para.type].slot>>
<<if !_p.body[_para_part].accept>> <<set _p.body[_para_part].accept = {}>> <</if>>
<<set _auto_accept = stat(_p, 'resistance') < 10 || stat(_p, 'perversion') >= 150>>
<<set _roll_accept = randi(0, 100) <= (stat(_p, 'perversion') - 20).clamp(0, 100)>>
You send a wave of pheromones into _name's body to get them uncontrollably aroused.<br><br>
They stop what they are doing, hunching over as they try to make sense of what is happening to them. As your body absorbs fluids and presses out past their vaginal
lips, they become ''extremely aware'' of exactly what is happening to them.<br><br>
''_name detects the presence of a vaginal werm in their body''<br>
<<parasite_expose _p.id _para_part _para_slot true>><br><br>
She pulls off her pants and stares in horror at the growing phallus. In a state of shock and arousal, she grabs hold of your body with both hands and squeezes tightly,
yanking hard to try to pull you out of her pussy. Your rear end is firmly anchored deep in her womb, and her effort is akin to trying to pull her own arm off. Instead,
her actions seem to stimulate your skin, pulsing bursts of pleasure into her nervous system. _name frantically continues trying to pull you out of her, tears forming in
her eyes. Her hands can't quite get a good grip from all the lubricant oozing out of your skin.<br><br>
As the assault on your body continues, it seems to get slower. Softer. Her hands no longer seem to be in a panic. She starts... stroking. Her mouth hangs open and
she pants heavily - her arousal is peaking, and as it does so her pleasure skyrockets. She leans forward further, staring at her wet erect parasite cock as she
jerks herself off to orgasm.<br><br>
It hits her like a truck. A massive implosion of pleasure in her brain that shuts down everything else, causing her to white out for a few seconds. Her orgasm rips though
your own body as well. Circular bands
of muscles contract in succession within your body, forcing out most of the collected fluid. Your mouth bursts open and jism ejects from your body like a firehose.<br><br>
<font color = 'purple'>''Perversion +10''</font>
<<set _p.stats.base.perversion += 10>>
_name pants a bit, then starts to clean up.<br><br>
As your flacid body retracts back into her hole, you wonder what her reaction will be.<br><br>
<<if _auto_accept || _roll_accept>>
<<set _p.body[_para_part].accept[_para_slot] = true>>
<<set _p.stats.base.resistance -= 50>>
<font color = 'purple'>''_name accepts the _para.name parasite infesting their _p.body[_para_part].name''</font><br>
<font color = 'purple'>''_name's Resistance -50''</font><br>
<<else>>
<<set _p.body[_para_part].accept[_para_slot] = false>>
<<set _p.stats.base.resistance += 100>>
<font color = 'orange'>''_name doesn't accept the _para.name parasite infesting their _p.body[_para_part].name''</font><br>
<font color = 'orange'>''_name's Resistance +100''</font><br>
<</if>><br>
<span class="nextpassagespace">
[[Continue->_return]]
</span><font size=4>
''=Ordinary masturbation=''
</font><br><br>
<<set _return = $game.passages.return>>
<<set _p = $people[$game.flags.id_choice]>>
<<set _name = current_name(_p)>>
<<set _para = $game.entities.cur_parasite>>
<<set _has_cock = cocktypes(_p).human || cocktypes(_p).antari>>
<<set _al_busted = $temp.alert>>
Actions: _p.ai.actions / _p.ai.max_actions <br>
<<if $temp.masturbated>>
<<set delete $temp.masturbated>>
<<if infested(_p)>>
<<thought _p.id "That felt nice">>
<<else>>
<<thought _p.id "I wish I could get penetrated by parasites instead">>
<</if>>
<<if _p.ai.arousal.lvl > 10>> <<set _p.ai.arousal.lvl -= 10>>
<<else>> <<if _p.ai.arousal.lvl > 0>> <<set _p.ai.arousal.lvl -= _p.ai.arousal.lvl>> <</if>>
<</if>>
''_name's Arousal slightly decreased''<br><br>
<<if parasite(_p, "neck", {family: "choker", slot: "penetrating"}) && _has_cock>>
<<set mindhack(_p.id)>>
<</if>>
<</if>>
<<mindhack _p.id 'short'>>
<<if _p.ai.actions > 0>>
<<if vagina(_p)>>
[[Finger Vagina->normalmasturbation][$temp.masturbated = true, _p.ai.actions -= 1]]<br>
<</if>>
<<if _has_cock>>
[[Jack off->normalmasturbation][$temp.masturbated = true, _p.ai.actions -= 1]]<br>
<</if>>
<<if !parasite_exposed(_p, $game.entities.cur_part, window.parasites[_para.type].slot) && $game.entities.cur_part == 'vagina'>>
<<if $temp.is_alone>>
[[Reveal yourself->hiddenmastvaginawerm][_p.ai.actions = 0, hs_ctrl(false)]]<br>
<<else>>
<div title="This might be a bad idea with so much people around"><span class = "inactive"><a data-passage="normalmasturbation">Reveal yourself</a></span></div>
<</if>>
<</if>>
<<if parasite_exposed(_p, $game.entities.cur_part, window.parasites[$game.entities.cur_parasite.type].slot)>>
<hr>
<<include "paramasturbation">><br>
<<else>>
<br>
<span class="nextpassagespace">
[[Continue->_return]]
</span>
<</if>>
<<else>>
_name doesn't have enough time to plesure themselves right now.<br>
<br>
<span class="nextpassagespace">
[[Continue->_return]]
</span>
<</if>><<set _passage = ($time=='night')?"During The Night Ch "+$chapter:"During The Day Ch "+$chapter>>
/*<<set _passage = $game.passages.return>>*/
<<set _p_id = $game.flags.id_choice>>
<<set _part = $game.entities.cur_part>>
<<set _type = $game.entities.cur_parasite.type>>
<<set _cur_par_fam = $game.entities.cur_parasite.family>>
<<set _mut_desc = "paramutation"+_cur_par_fam>>
<<set $people[_p_id].body[_part].parasites.mutate = $people[_p_id].body[_part].parasites[window.parasites[_type].slot]>>
<<set collect_fluids("pc", {species: "human"}, _p_id, _part)>>
<<set collect_fluids("pc", {species: "antari"}, _p_id, _part)>>
<<set collect_fluids("pc", {species: "werm"}, _p_id, _part)>>
<<collected_fluids_info _p_id _part false>>
<<include _mut_desc>>
/*[[Continue->_passage][hs_ctrl(false)]]*/<<set _p_id = $game.flags.id_choice>>
<<set _name = current_name(_p_id)>>
<<set _color = $temp.color>>
<<if parasite($people[_p_id], "neck", {family: "choker", slot: "penetrating"})>>
<<set mindhack(_p_id)>>
<</if>>
<<switch _color>>
<<case 'cyan'>>
_name takes a moment to stare at her chest. Your nervous system has fully integrated into their chest and you feel every jiggle of their sweating, heaving breasts. Both sides have connected
together to create one superorganism - in other words, you can feel her entire chest as if it were your body, along with both nipple orifices. _name's body gets hot, and their eyes grow heavy as
they subconsciously reach to fondle their boobs. You feel their firm yet delicate hands caress you, kneading and groping. A small amount of parasitic milk leaks out of your central orifice.<br><br>
She doesn't remove her top, instead reaching under the cloth to grope herself. It feels better for some reason, your body straining against the fabric, her hands sliding in between, your skin moist
with apprehension. A finger slips into you, probing around one of the alien wombs that has grown inside of her enlarged chest. _name lets out a guttoral moan as more milk squirts out around her finger.
Her other hand does the same, and it's not long before she has three fingers in both of your openings.<br><br>
<<case 'red'>>
_name is extremely aroused. Your nervous system has fully integrated into their chest and you feel every jiggle of their sweating, heaving breasts. Both sides have connected together to create
one superorganism - in other words, you can feel her entire chest as if it were your body, along with both nipple orifices. _name's body gets hot, and their eyes grow heavy as
they subconsciously reach to fondle their boobs. You feel their firm yet delicate hands caress you, kneading and groping. A small amount of parasitic milk leaks out of your central orifice.<br><br>
She doesn't remove her top, instead reaching under the cloth to grope herself. It feels better for some reason, her breasts straining against the fabric, her hands sliding in between, moist with
apprehension. A finger slips into you, probing around one of the alien wombs that has grown inside of her enlarged chest. _name lets out a guttoral moan as more milk squirts out around her finger.
Her other hand does the same, and it's not long before she has three fingers in both of your openings.<br><br>
Her hands close tightly around you, punishing you for merely existing. _name furrows her brow, wanting to pinch and twist her now nonexistant nipples. She instead must make do with penetrating
you with her fingers. She pushes her chest forward, ravaging herself as her arousal and anger builds. Her head drifts back as her upper body starts trembling, and she quickly starts to drift into
orgasm. Your body squeezes her fingers while at the same time she grips you tightly from inside out. The mix of pain and pleasure sends her orgasm sideways into a place few experience, and she
cries out in sharp breaths before slumping to the ground in exhaustion.<br><br>
<<case 'blue'>>
_name is extremely aroused. Your nervous system has fully integrated into their chest and you feel every jiggle of their massive, sweating, heaving breasts. Both sides have connected together
to create one superorganism - in other words, you can feel her entire chest as if it were your body, along with both nipple orifices. _name's body gets hot, and their eyes grow heavy as
they subconsciously reach to fondle their boobs. You feel their firm yet delicate hands caress you, kneading and groping. A huge amount of parasitic milk leaks out of your central orifices.<br><br>
She doesn't remove her top, instead reaching under the cloth to grope herself. It feels better for some reason, her breasts straining against the fabric, her hands sliding in between, moist with
apprehension. A finger slips into you, probing around one of the alien wombs that has grown inside of her enlarged chest. _name lets out a guttoral moan as even more milk squirts out around her finger.
Her other hand does the same, and it's not long before she has three fingers in both of your openings.<br><br>
Your body is on autopilot now. You can feel your milk production going into overdrive, spurred on by _name's arousal. A passenger in your own body, you simply have to allow her to molest and
penetrate you as torrents of milk and lubrication flow out of your holes. The more she fondles you, the more you produce. A new sensation creeps over your skin - fresh air. She has removed
the fabric covering your body and exposed you. _name takes turns suckling at each of your orifices, drinking her own sexual juices. A low, guttoral moan constantly leaks out of her mouth as her
heat spikes. A slow, rumbling orgasm rips through her upper body. Instead of a normal spike of pleasure, it feels like a tidal wave, a rising flood that just keeps getting higher and higher
with no end in sight. _name whimpers, her stomach nearly full with milk yet unable to stop drinking more. Your body pulses with fulfillment and pleasure, eager to continue producing for her.
Every time her mouth meets your flesh you lose a little more of your consciousness. You strain against her hands, desperate to spray your milky load far and wide. As the slow orgasm reaches
a crecendo, you begin to black out for several seconds at a time. The situation lurches forward - each time you wake up to _name molesting you in some new perverse way.<br><br>
Finally, the milking frenzy dies down and _name lies on the floor, groping you and panting heavily. Her body is completely soaked, and her mind has taken another step toward being a mindless
breast-obsessed milking machine.<br><br>
<<case 'purple'>>
**<<=_color.ucfirst()>> starfish masturbation placeholder**<br><br>
<<case 'white'>>
_name is extremely aroused. Your nervous system has fully integrated into their chest and you feel every jiggle of their sweating, heaving breasts. Both sides have connected together to create
one superorganism - in other words, you can feel her entire chest as if it were your body, along with both nipple orifices. _name's body gets hot, and their eyes grow heavy as
they subconsciously reach to fondle their boobs. You feel their firm yet delicate hands caress you, kneading and groping. A small amount of parasitic milk leaks out of your central orifice.<br><br>
She doesn't remove her top, instead reaching under the cloth to grope herself. It feels better for some reason, her breasts straining against the fabric, her hands sliding in between, moist with
apprehension. A finger slips into you, probing around one of the alien wombs that has grown inside of her enlarged chest. _name lets out a guttoral moan as more milk squirts out around her finger.
Her other hand does the same, and it's not long before she has three fingers in both of your openings.<br><br>
The molestation sparks something deep within you. Small cords of muscle fibers interlaced throughout her breasts spring to action - her boobs begin to vibrate. Not just on the surface, but throughout
the entire breast. _name doubles over, kneeling down and leaning forward so her head nearly touches the floor. Her tongue hangs out as her pleasure skyrockets. _name vigorously fucks her nipplecunts,
and as the milk pours out of you it only serves to increase her animalistic arousal. Her lack of self control over her milk production assaults her mind, forcing her to accept her role as a vessel
to be used by the parasites infesting her body. She mumbles incoherently while the milk soaks into her bra, creating a lasting reminder that she has no control over her body.<br><br>
<</switch>>
<<mindhack _p_id 'short'>>
<span class="nextpassagespace">
<<if $time == 'night'>> [[Continue->During The Night Ch 5][$time = 'night', hs_ctrl(false)]]<br> <</if>>
<<if $time != 'night'>> [[Continue->During The Day Ch 5][hs_ctrl(false)]]<br> <</if>>
</span><<set _p_id = $game.flags.id_choice>>
<<set _name = current_name(_p_id)>>
<<set _p = $people[_p_id]>>
/*<<if _p.body.vagina.parasites.length > 0>>
<</if>>*/
<<set _vwerm = parasite(_p, "vagina", {family: "werm", slot: "occupying"})>>
<<set _vcanal = parasite(_p, "vagina", {family: "canal", slot: "lining"})>>
<<set _bstar = parasite(_p, "breasts", {family: "starfish", slot: "penetrating"})>>
<<set _return = $game.passages.return>>
<<set _arousal_change = 0>>
<<if _p.ai.arousal.lvl > 300>>
<<set _arousal_change -= 300>>
<<else>>
<<if _p.ai.arousal.lvl > 0>>
<<set _arousal_change -= _p.ai.arousal.lvl>>
<</if>>
<</if>>
<<set $temp.arousal = _p.ai.arousal.lvl>>
<<set _arousal_influence = Math.floor(Math.abs(_arousal_change)/3)*4>>
<<set _al_busted = $temp.alert>>
<<if _vwerm && _vwerm.stage == 'mature'>>
<<switch _vwerm.type>>
<<case 'werm'>> <<set _color = 'cyan'>>
<<case 'blue_werm'>> <<set _color = 'blue'>>
<<case 'red_werm'>> <<set _color = 'red'>>
<<case 'purple_werm'>> <<set _color = 'purple'>>
<<case 'white_werm'>> <<set _color = 'white'>>
<<default>> <<set _color = ''>>
<</switch>>
<<if _al_busted>>
[[Jerk off vaginal werm->Parasite Form Game Over][$game.flags.game_over_reason="para_masturbation", hs_ctrl(false)]] ><br>
<<else>>
[[Jerk off vaginal werm->paramastvaginawerm][$temp.color=_color, _p.ai.arousal.lvl += _arousal_change]]<br>
<</if>>
<</if>>
<<if _vcanal && _vcanal.stage == 'mature'>>
<<switch _vcanal.type>>
<<case 'canal'>> <<set _color = 'cyan'>>
<<case 'blue_canal'>> <<set _color = 'blue'>>
<<case 'red_canal'>> <<set _color = 'red'>>
<<case 'purple_canal'>> <<set _color = 'purple'>>
<<case 'white_canal'>> <<set _color = 'white'>>
<<default>> <<set _color = ''>>
<</switch>>
<<if _al_busted>>
[[Finger vaginal canal->Parasite Form Game Over][$game.flags.game_over_reason="para_masturbation", hs_ctrl(false)]] ><br>
<<else>>
[[Finger vaginal canal->paramastvaginacanal][$temp.color=_color, _p.ai.arousal.lvl += _arousal_change]]<br>
<</if>>
<</if>>
<<if _bstar>>
<<switch _bstar.type>>
<<case 'starfish'>> <<set _color = 'cyan'>>
<<case 'blue_starfish'>> <<set _color = 'blue'>>
<<case 'red_starfish'>> <<set _color = 'red'>>
<<case 'purple_starfish'>> <<set _color = 'purple'>>
<<case 'white_starfish'>> <<set _color = 'white'>>
<<default>> <<set _color = ''>>
<</switch>>
<<if _al_busted>>
[[Finger breast parasites->Parasite Form Game Over][$game.flags.game_over_reason="para_masturbation", hs_ctrl(false)]] ><br>
<<else>>
[[Finger breast parasites->paramastbreaststar][$temp.color=_color, _p.ai.arousal.lvl += _arousal_change]]<br>
<</if>>
<</if>>
<br>
<span class="nextpassagespace">
[[On second thought...->_return]]
</span><<set _p_id = $game.flags.id_choice>>
<<set _name = current_name(_p_id)>>
<<set _color = $temp.color>>
<<if parasite($people[_p_id], "neck", {family: "choker", slot: "penetrating"})>>
<<set mindhack(_p_id)>>
<</if>>
<<switch _color>>
<<case 'cyan'>>
_name can't take it anymore - they reach down into their crotch and start to finger their infested vagina. A small amount of lubricant leaks out.<br><br>
She plays with her new clittoris - a larger and more sensitive version that grows over the top of her original one. Before long she orgasms, clenching her crotch tightly while diving into your
orifice as deep as she can. _name is temporarily satisfied.<br><br>
<<case 'red'>>
_name can't take it anymore - they reach down into their crotch and start to finger their infested vagina. Their arousal causes your body to become inflamed and swollen. They massage your
'face' with their fingers, releasing a small amount of lubricant.<br><br>
She plays with her new clittoris - a larger and more sensitive version that grows over the top of her original one. It is massive and throbbing. She rubs a small amount of lubricant over it
and starts relentlessly toying with her bead. It isn't long before she orgasms, bucking her hips to smash you against her fingers and palm. _name is temporarily satisfied.<br><br>
<<case 'blue'>>
_name can't take it anymore - they reach down into their crotch and start to finger their infested vagina. Their arousal over the past half hour has caused you to fill up with lubricant and
as your lips part to give way to their invasion a large stream escapes, trickling down their thigh. The visceral sensation of their crude desire only drives _name to plunge in deeper, completely
turned on by her inability to control herself.<br><br>
She plays with her new clittoris - a larger and more sensitive version that grows over the top of her original one. Before long she orgasms, clenching her crotch tightly while diving into your
orifice as deep as she can. You feel the entire shallow orgasm, but your only response is to leak a little bit more lubricant. _name is temporarily satisfied but will soon be horny again from
your excretions.<br><br>
<<case 'purple'>>
**<<=_color.ucfirst()>> canal masturbation placeholder**<br><br>
<<case 'white'>>
_name can't take it anymore - they reach down into their crotch and start to finger their infested vagina. Your parasite body responds by vibrating uncontrollably as she shoves her fingers
deep inside you. You clamp down around her digits, beating your internal muscles in higher and higher frequencies.<br><br>
She moans softly, thrusting her pelvis forward to consume as much of her hand as possible. Lubrication streams out of your mouth to get soaked up by her panties. You feel the entire
orgasm, but your mind is going blank along with hers. _name is temporarily satisfied but your muscles continue to softly vibrate.<br><br>
<</switch>>
<<mindhack _p_id 'short'>>
<span class="nextpassagespace">
<<if $time == 'night'>> [[Continue->During The Night Ch 5][$time = 'night', hs_ctrl(false)]]<br> <</if>>
<<if $time != 'night'>> [[Continue->During The Day Ch 5][hs_ctrl(false)]]<br> <</if>>
</span><<set _p_id = $game.flags.id_choice>>
<<set _p = gethost(_p_id)>>
<<set _name = current_name(_p_id)>>
<<set _color = $temp.color>>
<<if parasite($people[_p_id], "neck", {family: "choker", slot: "penetrating"})>>
<<set mindhack(_p_id)>>
<</if>>
<font size = 4>''=Werm Masturbation=''</font><br><br>
<<parasite_expose _p_id 'vagina' 'occupying' true>><br>
<<switch _color>>
<<case 'cyan'>>
You send a wave of pheromones into _name's body to get them uncontrollably aroused.<br><br>
Your erect body stands at attention, jutting out from _name's vaginal canal. She strokes your body, and you quiver with anticipation. A thin layer of lubrication builds on your skin, excreted
from your pores.<br><br>
She starts stroking your body and whimpers in pleasure. As her desperation builds, she strokes faster and faster. You are erect and throbbing, leaking precum all over her hands.
Your body instinctively pumps even more pheromones into _name's bloodstream, amplifying her arousal to make her orgasm faster. She grabs you with both hands and shudders, her knees collide as a massive
orgasm rips through her body.<br><br>
_name leans against a wall and cums freely, squeezing you around the head as she does. Ejaculate spews out wildly from your mouth and _name lets it fall to the floor.
She pants a bit, then starts to clean up.<br><br>
''_name Arousal decreased by 10''<br>
<<set _p.ai.arousal.lvl -= 10>>
<<case 'red'>>
Your erect body stands at attention, jutting out from _name's vaginal canal. She reaches down with both hands and grips your body tightly, practically strangling you. A thin layer of lubricant oozing
from your pores prevents her from destroying your skin as she strokes across your entire body.<br><br>
The tightness actually feels incredible for you. Your body releases more testosterone into her bloodstream, increasing her aggression as she punishes your erect phallic form. _name pistons her
hips and scrunches her face as she relentlessly fucks herself with her hands. She squeezes down from your head backward. Her imagination isn't even functioning at this point, she's just focused
on the incredible sensation coming from her parasitic cock.<br><br>
_name leans over and spasms in orgasmic pleasure. Ropes of jism erupt from your mouth, landing into her hands. She disposes of the ejaculate and cleans up.<br><br>
<<case 'blue'>>
Your erect body stands at attention, jutting out from _name's vaginal canal. She softly strokes your body, her light touch sending shivers through your werm nervous system. Lubricant spills out of your
pores creating a thick, viscous coating around you and enhancing any sensation of touch.<br><br>
She barely starts stroking your body and already finds herself at the edge. Entranced by her own desire, she does everything she can to prolong the experience, softly touching and stroking your body
but retreating when it starts to become too much. You are completely erect and throbbing, and the more she teases you the more horny and desperate you feel. Your tail connection works overtime to
pump pheromones into _name's bloodstream, amplifying her arousal in an attempt to push her to orgasm. Finally, she grabs you with both hands and strokes you while twisting slightly.<br><br>
_name leans against a wall and cums freely, letting go of your body as she does. Ejaculate spews out wildly and halfway through _name starts trying to catch it as it sprays from your mouth.
She licks it off of her hands, feeling strangely good about ingesting her own sexual fluids.<br><br>
<<case 'purple'>>
**<<=_color.ucfirst()>> werm masturbation placeholder**<br><br>
<<case 'white'>>
Your erect body stands at attention, jutting out from _name's vaginal canal. She reaches down with both hands, wrapping them around your head and midsection. A thin layer of lubricant oozing from
your pores makes it easy for her to stroke back and forth, rubbing over the entire exposed portion of your body.<br><br>
As she does so, erotic signals from her clittoral system feed into your body. Your muscles begin spasming against your will, but in a harmonized rhythm. Your entire body starts vibrating. Your
tail end pulls fluids from her pussy into your already swollen body. Unable to hold back any more, your mouth is forced open as droplets spill out. The leakage gets stronger as she continues to
stroke, turning into a constant stream being forced out of your mouth.<br><br>
The vibration is too much - _name leans back and grips your body tightly as her pussy clenches in orgasm. A thick jet of jism lances through your core, exploding out into the void.<br><br>
<</switch>>
<<mindhack _p_id 'short'>>
<span class="nextpassagespace">
<<if $time == 'night'>> [[Continue->During The Night Ch 5][$time = 'night', hs_ctrl(false)]]<br> <</if>>
<<if $time != 'night'>> [[Continue->During The Day Ch 5][hs_ctrl(false)]]<br> <</if>>
</span><<set _p_id = $game.flags.id_choice>>
<<set _p = $people[_p_id]>>
<<set _name = current_name(_p_id)>>
<<set _return = $game.passages.return>>
<<set _new_type = ($temp.color == 'cyan')?$game.entities.mind_container:$temp.color+'_'+$game.entities.mind_container>>
<<set $game.entities.cur_parasite = new_parasite(_new_type)>>
<<switch $temp.color>>
<<case 'cyan'>>
You concentrate hard and press your body against the walls of _name's womb. Your body shifts, your small werm 'mouth' widens and grows into a gigantic orifice running the length of your body.
It gets harder to think - the nerve network that functions as a werm brain has become slightly smaller and more distributed. A thick spread of proprioceptors grows inside your orifice to finish
the hypersensitive canal.<br><br>
''You have become a canal parasite''
<<case 'white'>>
You integrate deeply into _name's vaginal walls, and a part of their desire is imprinted upon you. Your body tenses up, growing extra muscle bands and creating a pattern of rigid sections in the
walls of your flanks. _name clenches their legs, creating a twinge of activity and causing you to vibrate softly. Your body has altered itself to become a better tool for your host. You
are unphased by this development. _name feels your new form and can't help but worry at what is happening to her body.<br><br>
Resistance +15<br>
<<set _p.stats.base.resistance += 15>>
''You have become a white canal''
<<case 'blue'>>
You integrate deeply into _name's vaginal walls, and a part of their desire is imprinted upon you. Your body loosens up. Your nervous system becomes more integrated with your host, and
more of your bodily functions are stripped from your control. The glands that produce lubricant grow much larger and your body fat percentage grows slightly higher. _name clenches their
crotch muscles, and in response a small amount of sexual fluid is squeezed out of you. _name feels the leakage, and the utter degeneracy of spontaneously leaking lubricant drives her
deeper into sexual depravity.<br><br>
Arousal +25<br>
<<set _p.ai.arousal.lvl += 25>>
''You have become a blue canal''
<<case 'red'>>
You integrate deeply into _name's vaginal walls, and a part of their desire is imprinted upon you. Your body tightens up. Your neural network reaches deeper into the surrounding flesh, taking
more control over _name's crotch. She can feel it - her control being stripped away from her pussy. _name squirms slightly. Why does she feel turned on by this? Terror and arousal seep into
her mind from the sudden loss. _name tries hard to suppress fantasies of being utterly controlled by her own vagina.<br><br>
Arousal +20<br>
<<set _p.ai.arousal.lvl += 20>>
''You have become a red canal''
<</switch>>
<br><br>
<span class="nextpassagespace">
<<if $time == 'night'>> [[Continue->During The Night Ch 5][$time = 'night', hs_ctrl(false)]]<br> <</if>>
<<if $time != 'night'>> [[Continue->During The Day Ch 5][hs_ctrl(false)]]<br> <</if>>
</span><<set _p_id = $game.flags.id_choice>>
<<set _p = $people[_p_id]>>
<<set _name = current_name(_p_id)>>
<<set _return = $game.passages.return>>
<<set _new_type = ($temp.color == 'cyan')?$game.entities.mind_container:$temp.color+'_'+$game.entities.mind_container>>
<<set $game.entities.cur_parasite = new_parasite(_new_type)>>
<<switch $temp.color>>
<<case 'cyan'>>
''You have become a choker''
<<case 'white'>>
''You have become a white choker''
<<case 'blue'>>
''You have become a blue choker''
<<case 'red'>>
''You have become a red choker''
<</switch>>
<br><br>
<span class="nextpassagespace">
<<if $time == 'night'>> [[Continue->During The Night Ch 5][$time = 'night', hs_ctrl(false)]]<br> <</if>>
<<if $time != 'night'>> [[Continue->During The Day Ch 5][hs_ctrl(false)]]<br> <</if>>
</span><<set _p_id = $game.flags.id_choice>>
<<set _p = $people[_p_id]>>
<<set _name = current_name(_p_id)>>
<<set _return = $game.passages.return>>
<<set _new_type = ($temp.color == 'cyan')?$game.entities.mind_container:$temp.color+'_'+$game.entities.mind_container>>
<<set $game.entities.cur_parasite = new_parasite(_new_type)>>
<<switch $temp.color>>
<<case 'cyan'>>
Your body undergoes mitosis, splitting down the middle and separating your werm neural network in two. Your body regrows, not in the shape of a werm but into the shape of a starfish. An orifice
appears in the center of your mass, and five nodules on your skin branch out into fully functional starfish arms. Your mind is slow - with roughly half the thinking power you used to have. The
process of becoming a starfish has created two identical copies of yourself. You feel the other copy, pressed against you in _name's womb. You wonder what it is thinking, and which one of you
is the true offspring of your previous form.<br><br>
''You have become a pair of starfish parasites''
<<case 'white'>>
Bands of muscles develop in your flesh, crisscrossing through _name's full and heavy breasts. They wind around milk sacs and fat deposits, forming a parasitic network of muscle tendrils. As the
mutation finishes, you begin to test your new abilities. _name squeaks in surprise as her entire chest begins to softly vibrate under her clothes. She leans against a nearby wall, shuddering
as her anxiety builds. What is happening to her body?<br><br>
Resistance +15<br>
<<set _p.stats.base.resistance += 15>>
''You have become a white starfish''
<<case 'blue'>>
You open your internal pores and _name's milk floods into your body. A small dribble escapes out of your nipplecunts, and you feel yourself start to change. Your estrogen levels spike, discoloring
your skin into a bluish hue while the excess is pumped into _name's bloodstream. She moans like a whore, and her trembling hands reach up to grope you. Your whole body feels electric, and every
motion of her fingers sets off a wave of orgasmic pleasure. Your network of tendrils and vessels interweaving into her chest soak up a bit more fluid, expanding her cup size and making her chest
tighten up against the restraint of her bra. A calm feeling rolls over you as your body tunes itself entirely for milk production, giving up more autonomy and optimizing yourself for her pleasure.<br><br>
Arousal +25<br>
<<set _p.ai.arousal.lvl += 25>>
''You have become a blue starfish''
<<case 'red'>>
Testosterone levels spike in your body as you focus on your desire and internal drive. Your parasitic tendrils snake deeper into _name's chest, nearly reaching her heart. Her eyes twitch as
the excess testosterone disperses into her bloodstream. _name looks down at her voluptuous chest. She starts to grope herself.<br><br>
As her fingers explore her sensitive flesh, her sexual drive skyrockets. She thrusts a finger into each of her nipplecunts, and you tighten yourself around the intrusion. Your body throbs with
need. As the assault continues, you grab control of her chest and abdominal muscles. You arch _name's back slightly, pressing the globes of your flesh deeper into her hands. _name lets out a gasp
as she feels control of her midsection suddenly stripped away. It's almost like she's groping someone else's chest, except she can feel it at the same time. Her self molestation gets more intense.
_name's pussy leaks as her mind seethes with sexual angst. Her face is extremely serious - frowning, with brows furrowed, staring down at her robust heaving breasts that suddenly seem so juicy and
ripe. The stimulation reaches a crecendo and you quiver in shock, forcing a boobgasm on her. _name throws her head back and pulls her neck in, silently screaming out in pleasure as she gives in
to her succulent breasts. She leans over to rest her head against the wall, panting heavily, her fingers still embedded in you. Your inflamed flesh ripples with ecstacy.<br><br>
Arousal +30<br>
Resistance +20<br>
<<set _p.ai.arousal.lvl += 30>>
<<set _p.stats.base.resistance += 20>>
''You have become a red starfish''
<</switch>>
<br><br>
<span class="nextpassagespace">
<<if $time == 'night'>> [[Continue->During The Night Ch 5][$time = 'night', hs_ctrl(false)]]<br> <</if>>
<<if $time != 'night'>> [[Continue->During The Day Ch 5][hs_ctrl(false)]]<br> <</if>>
</span><<set _p_id = $game.flags.id_choice>>
<<set _p = $people[_p_id]>>
<<set _name = current_name(_p_id)>>
<<set _return = $game.passages.return>>
<<set _new_type = ($temp.color == 'cyan')?$game.entities.mind_container:$temp.color+'_'+$game.entities.mind_container>>
<<set $game.entities.cur_parasite = new_parasite(_new_type)>>
<<switch $temp.color>>
<<case 'white'>>
You concentrate inward to methodically analyze yourself. As you meditate, your body starts to change. Your skin becomes pale, and you feel your dorsal muscles grow more nerve branches. The
extra innervation causes you to spasm randomly a little bit as you get adjusted to your new form. _name feels your disturbance.
Resistance +5<br>
<<set _p.stats.base.resistance += 5>>
''You have become a white werm''
<<case 'blue'>>
You concentrate inward to seek more empathy and figure out how to better help the swarm. Your levels of oxytocin increase, altering your skin color as it interacts with proteins in your
skin. The extra concentration of oxytocin is passed on to your host, who feels a sudden burst of arousal.
Arousal +20<br>
<<set _p.ai.arousal.lvl += 20>>
''You have become a blue werm''
<<case 'red'>>
You concentrate inward to seek more determination and discover what you really want for yourself. Your levels of testosterone increase, altering your skin color as it interacts with proteins in your
skin. The extra concentration of alien-T is passed on to your host, who feels a sudden burst of arousal and tension.
Arousal +20<br>
Resistance +10<br>
<<set _p.ai.arousal.lvl += 20>>
<<set _p.stats.base.resistance += 10>>
''You have become a red werm''
<</switch>>
<br><br>
<span class="nextpassagespace">
<<if $time == 'night'>> [[Continue->During The Night Ch 5][$time = 'night', hs_ctrl(false)]]<br> <</if>>
<<if $time != 'night'>> [[Continue->During The Day Ch 5][hs_ctrl(false)]]<br> <</if>>
</span>/* Parasite Form Pheromone Release*/
/*<<set _passage = $game.passages.return>>*/
<<set _passage = ($time=='night')?"During The Night Ch "+$chapter:"During The Day Ch "+$chapter>>
<<set _p_id = $game.flags.id_choice>>
<<=pheromone_release()>>
<<set $people[_p_id].ai.actions-=2>>
<<goto _passage>><<if !$game.flags.game_over_reason>> <<set $game.flags.game_over_reason = undefined>> <</if>>
<<set _time_progress = ($time=='night')?"During The Night Ch "+$chapter:"During The Day Ch "+$chapter>>
<<set _surveillance = surveillance(passage())>>
<<set _f_ch = _surveillance > (randi(0,100))?true:false>>
<<set hs_ctrl(true)>>
<<set _id = $game.flags.id_choice>>
<<set _name = current_name(_id)>>
<<set _in_host = $game.entities.inside_a_host>>
<<if _in_host == true>>
<<if $game.entities.in_control>>
<<=prompt('sex_encounter')>>
<</if>>
<</if>>
<<if $time == 'night'>>
<<include "Part 5 Busted Meter">>
<</if>>
<<if _in_host == true>>
<<if $time == "night">>
<<prompt "pop" "parasite_birth">>
<<include "Generic Production List">><br>
<</if>>
<<set $id = $game.flags.id_choice>>
<<set _p = $people[$id]>>
<<set _cur_arousal = Math.round(_p.ai.arousal.lvl * 100)/100>>
<<npc_stats _id>>
/*Actions: _p.ai.actions / _p.ai.max_actions <br>*/
<<if !infested($people[_id])>>
<<set $game.flags.game_over_reason="clinic_cleanse">>
<<goto "Parasite Form Game Over">>
<</if>>
<</if>>
<<prompt 'pop' 'inventory'>>
<<prompt 'pop' 'action'>>
<<if _in_host>>
Behavior:
<<if infested(_id)>>
<<if overall_check(_id).parasites.all_visible_accept != undefined>>
<<if overall_check(_id).parasites.all_visible_accept>>
<font color = #208B78>_name is carrying out their daily routine, and doesn't want to remove their infestation</font>
<<else>>
_name is moving through the compound, trying to act normal until they can figure out how to remove the infestation
<</if>>
<<elseif overall_check(_id).parasites.all_hidden>>
_name is carrying out their daily routine, unaware that anything is wrong
<</if>>
<</if>><br>
Discovery Threat:
<<if on_alert('all')>>
<font color='red'>''High''</font>
<<set $temp.is_alone = false>>
<<else>>
<<if $game.variables.ppl_in_room.length > 0>>
<font color='yellow'>''Low''</font>
<<set $temp.is_alone = false>>
<<else>>
<font color='green'>''None (alone)''</font>
<<set $temp.is_alone = true>>
<</if>>
<</if>>
<span title="''High Threat'' - there are other people in the room, try anything funny and you won't be the one laughing, ''Low Threat'' - there are people in the room, but they are not paying attention, ''Alone'' - Some private time time"><font color='gray'>''[?]''</font></span><br><br>
<<set _al_busted = on_alert('all') && !_f_ch>>
<<if $game.entities.in_control>>
''You have taken control of _name''<br>
<<parasite_form "pheromone release">> ><br>
[[Bide time->_time_progress][hs_ctrl(false)]] ><br>
<<if $time != "night">>
[[Increase birth rate->_time_progress][prompt("parasite_birth", `<font color="#D2B48C">Got 1 werm parasite from increased birth rate</font> <<storeparasite $people.pc 'werm' 'mature' 1>>`)]] ><br>
<</if>>
<<if $time == "night">>
<<masturbate_at_random_person>> ><br>
<</if>>
[[Masturbation->normalmasturbation][$temp.alert = _al_busted]]<br>
<<if _al_busted>>
[[Infect yourself or masturbate->Parasite Form Game Over][$game.flags.game_over_reason="infestation_or_masturbation", hs_ctrl(false)]]<br>
<<else>>
[[Infect yourself or masturbate->Masturbation Menu 2][$return=$game.passages.return]]<br>
<</if>>
<</if>>
<<if !$game.entities.in_control>>
''You are infesting _name's body. As they move about, you can perform the following actions:''<br>
<<parasite_form "pheromone release">> ><br>
<<parasite_form "induce masturbation">> ><br>
[[Bide time->_time_progress][hs_ctrl(false)]] ><br>
<<if $time != "night">>
[[Increase birth rate->_time_progress][prompt("parasite_birth", `<font color="#D2B48C">Got 1 werm parasite from increased birth rate</font> <<storeparasite $people.pc 'werm' 'mature' 1>>`)]] ><br>
<</if>>
<<if $time == "night" && $game.variables.ppl_in_room.length > 0>>
<<masturbate_at_random_person>> ><br>
<</if>>
<<include "Parasite Form Inhabit Menu">>
/*[[Infest Host->Parasite Form Infest Menu]]<br>*/
<</if>>
[[Mutate or Merge Parasites->Part5 Parasite Conversion]]<br>
<<paraform 'possess'>>
<<if !$game.entities.in_control>>
<<if $time == 'night'>>
<<include "NightInfestMenu">><br>
<</if>>
<</if>>
/*<<if $game.entities.in_control>>
[[Release Control->_passage][$game.entities.in_control=false]]
<<else>>
[[Gain Control->_passage][$game.entities.in_control=true]]
<</if>><br>
*/
<<else>>
Discovery Threat:
<<if on_alert('all') > 1>>
<font color='red'>''High''</font>
<<else>>
<<if $game.variables.ppl_in_room.length > 0>>
<font color='yellow'>''Low''</font>
<<else>>
<font color='green'>''None''</font>
<</if>>
<</if>>
<span title="''High Threat'' - there are other people in the room, try anything funny and you won't be the one laughing, ''Low Threat'' - there are people in the room, but they are distracted, ''None'' - nobody else is in the room"><font color='gray'>''[?]''</font></span><br><br>
[[Bide time->_time_progress][hs_ctrl(false)]] ><br>
<<paraform 'possess'>>
<</if>>
<<if stat_get(_id, "arousal") >= stat_get(_id, "arousal", "edge_super") && stat_get(_id, "actions") > 0>>
<<goto "normalmasturbation">>
<</if>>
<<include "Audio Options">>
<<audio "Infectionspreads" loop play>>
<<audio "transform" stop>><<set _reason = $game.flags.game_over_reason>>
<<set $game.passages.return = passage()>>
<<set _id = $game.flags.id_choice>>
<<set _name = current_name(_id)>>
<<switch _reason>>
<<case "ass_infest">>
<font size = 4>''=Anal Infestation - Failure=''</font><br><br>
<<set uninfest_character(gethost(_id), true)>>
<<set $people.pc.parasites = {}>>
You attempt to inseminate _name in the anus at a time when other people are ''on alert''. As the invasion takes place, _name cannot keep composure well enough to hide whats going on.<br><br>
''You are discovered.''<br><br>
The others quickly figure out the source of the infestation and cleanse the compound, destroying you and any offspring you might have created. The resistance team will eventually get infested,
it was only a matter of time, but not by you. No, your story ends here. A meaningless failure in an infinite, uncaring universe. Nobody was saved by your defeat, and nobody was destroyed. An
utterly inconsequential and trite loss, quickly forgotten by the tides of time.<br><br>
<font color="orange">''Game Over''</font><br>
<<case "choker_neck_infest">>
<font size = 4>''=Choker Neck Infestation - Failure=''</font><br><br>
<<set uninfest_character(gethost(_id), true)>>
<<set $people.pc.parasites = {}>>
You attempt to plant a choker on _name's neck at a time when other people are ''on alert''. As the invasion takes place, _name cannot keep composure well enough to hide whats going on.<br><br>
''You are discovered.''<br><br>
The others quickly figure out the source of the infestation and cleanse the compound, destroying you and any offspring you might have created.<br><br>
<font color="orange">''Game Over''</font><br>
<<case "choker_neck_inhabit">>
<font size = 4>''=Choker Neck Inhabit - Failure=''</font><br><br>
<<set uninfest_character(gethost(_id), true)>>
<<set $people.pc.parasites = {}>>
You attempt to move to the choker of _name on the neck at a time when other people are ''on alert''. As the invasion takes place, _name cannot keep composure well enough to hide whats going on.<br><br>
''You are discovered.''<br><br>
The others quickly figure out the source of the infestation and cleanse the compound, destroying you and any offspring you might have created.<br><br>
<font color="orange">''Game Over''</font><br>
<<case "choker_neck_inhabit_silent">>
<font size = 4>''=Neck Choker Infestation - Trying to Stay Quiet=''</font><br><br>
_name yelps the moment the choker slithers up their back and wraps itself around their neck. You absolute fool - how in gods name would you infest a person's BRAIN while keeping them quiet? Everyone
in the room turns to the commotion and see's _name struggling with their hands around their neck. The parasite is pulled off immediately and obliterated with chemical sterilizer. The rest of the
infestation soon follows - you included. As your body wilts under the sundering chlorine, your last thoughts are of your own bottomless stupidity.<br><br>
''GAME OVER''<br><br>
<<case "para_masturbation">>
You quickly regret on performing a masturbation action in plain sight.<br><br>
''You are discovered.''<br><br>
<font color="orange">''Game Over''</font><br>
<<case "infestation_or_masturbation">>
Not one of your wisest ideas to perform lewd/obcene actions before ordinary people.<br><br>
<<set uninfest_character(gethost(_id), true)>>
<<set $people.pc.parasites = {}>>
<font color="orange">''Game Over''</font><br>
<<case "rash_infestation">>
_name was freaked out of the sudden occurence and with haste approached the closest crew members to get help with being cleansed.<br><br>
<<set uninfest_character(gethost(_id), true)>>
<<set $people.pc.parasites = {}>>
<font color="orange">''Game Over''</font><br>
<<case "clinic_cleanse">>
_name was cleansed of parasites...YOU included.<br><br>
<<set $people.pc.parasites = {}>>
<font color="orange">''Game Over''</font><br>
<<case "caught_crawling">>
That was a bad idea of crawling around in the presence of vigilant people.<br><br>
<font color="orange">''Game Over''</font><br>
<<case "biosuit_creation">>
With the keen senses of the people around you, _name was saved from the massive infestation of their body. Your existense was wiped out along with all of your creations.
<<set $people.pc.parasites = {}>>
<font color="orange">''Game Over''</font><br>
<<case "anti-parasite virus">>
Everyone in the compound are the first to receive the anti-parasite virus. This is the obvious first step, and although she was sure everyone was clean Ripley was still apprehensive. She had watched “The Thing” enough times to be wary of cleansing the small team in the remote base of alien influence.<br>
One by one the team lined up, and received the injection.<br>
All parasite infestations are destroyed (you included)<br>
<<set uninfest_characters(npcs(), true)>>
<<default>>
<<set console.error(`p5_parasite_game_over_reason`, _reason)>>
<</switch>>
<br>
[[Restart?->story_restart]]<font size = 4>''=Choker Egg Incubation=''</font><br><br>
<<set _p = $people[$game.flags.id_choice]>>
<<set _return = $game.passages.return>>
<<set _can_incubate = space_part_inv(_p.id, 'mouth').egg || space_part_inv(_p.id, 'vagina').egg || space_part_inv(_p.id, 'anus').egg>>
<<set _parts = infested_parts(_p)>>
<<if egg(_p, "mouth")>>
<<=current_name(_p.id)>>'s ''stomach'' is already incubating an egg.<br>
<<else>>
<<if _parts.mouth>>
[[Incubate egg in the mouth->Infestself Egg Mouth][$return = _return, $temp.color='cyan', _p.ai.actions-=1]]<br>
<<else>>
<font color='gray'><<=current_name(_p.id)>>'s ''stomach'' is not ready to incubate an egg.</font><br>
<</if>>
<</if>>
<<if !womb_is_empty(_p)>>
<nobr><span class="inactive">[[Incubate egg in the vagina->Infestself Egg Pussy]]</span> - womb is busy by another parasite</nobr><br>
<<elseif egg(_p, "vagina")>>
<<=current_name(_p.id)>>'s ''womb'' is already incubating an egg.<br>
<<else>>
<<if _parts.vagina>>
[[Incubate egg in the vagina->Infestself Egg Pussy][$return = _return, $temp.color='cyan', _p.ai.actions-=1]]<br>
<<else>>
<font color='gray'><<=current_name(_p.id)>>'s ''womb'' is not ready to incubate an egg.</font><br>
<</if>>
<</if>>
<<if egg(_p, "anus")>>
<<=current_name(_p.id)>>'s ''asshole'' is already incubating an egg.<br>
<<else>>
<<if _parts.anus>>
[[Incubate egg in the anus->Infestself Egg Ass][$return = _return, $temp.color='cyan', _p.ai.actions-=1]]<br>
<<else>>
<font color='gray'><<=current_name(_p.id)>>'s ''asshole'' is not ready to incubate an egg.</font><br>
<</if>>
<</if>>
<<if !_can_incubate>>
You don't have any eggs in orifices ready to incubate.
<</if>>
[[Return->_return]]<<set $id = $game.flags.id_choice>>
<<set _p = $people[$id]>>
<<set _werm = parasite_retrieve($people.pc, "werm")>>
<<infest _p "anus" _werm>>
<<set _id = $game.flags.id_choice>>
<<set _name = current_name(_id)>>
<<set _flag = $game.flags.infestation_type>>
<<if !_p.body.vagina.accept>> <<set _p.body.vagina.accept = {}>> <</if>>
<<if !_p.body.anus.accept>> <<set _p.body.anus.accept = {}>> <</if>>
<<switch _flag>>
<<case 'silent'>>
<font size = 4>''=Anal Infestation - Keeping it Quiet=''</font><br><br>
You extend your body, sucking up fluids from _name and lengthing yourself, but not too much as to make your body completely erect. You slowly thrust your way out of the vaginal canal
and slip your head backwards, seeking out their rear fuckhole.<br><br>
_name grimaces and flexes their thighs together, trying to stop your invasion. They want to cry out but are afraid - what would happen to them if they were discovered? Their mouth trembles as your
invasion continues.<br><br>
You push forward, engorging yourself a little more from their vaginal fluids and penetrating into her anus. Her tight asshole attempts to resist your intrusion but with a little excretion of lubricant
the tip of your werm head finds its way inside. The rest of the front of your body slowly follows.<br><br>
_name is clenching their teeth tightly now and leaning against a nearby table. Their legs grow weak as their asshole is violated. The worst part about it is how good it feels. Their sphincter is
slowly losing control, opening periodically to allow large thrusts of your werm body to penetrate deep into their anus. Their hips buck and jolt slightly as _name tries to maintain composure.<br><br>
Once you've penetrated deep enough, you begin stimulating yourself. Your body, still firmly anchored inside their vagina, pushes and pulls to stimulate both her vaginal and anal orifices. _name
feels like they are fucking while simultaneously being fucked in both holes. A massive amount of fluid starts to fill your body. Fireworks begin erupting in her mind. Orgasmic stimulatory
signals explode into your nervous system from all directions at once.<br><br>
Your body contorts, quivering in sheer uncontrollable pleasure for a couple seconds before ejaculating your insides out through your werm mouth. Alien jism flares out of your body and even more seems
to be coming from the depths of her vagina. You seize up, becoming a conduit for parasite seed as her anal cavity is swamped with juvenile werm offspring. Your entire body is locked in a vice-like
grip of genital flesh - your head is compressed by her contracting ass, your bottom is squeezed by her vaginal muscles, and your midsection is caught between the bottom parts of her asscheeks. _name
nearly falls over as she cums into her own ass, seeding herself.<br><br>
As your werm body retracts in post-orgamsmic haze, _name clenches her ass to make sure not a single drop of ejaculate escapes. Her underwear is damp from a little bit of lubricant, but otherwise
the penetration has been completely undetectable. Panting slightly, _name manages to recover from the ordeal without anyone else in the room noticing.<br><br>
As for her filled anus, surely at least one of the offspring will make it to maturity.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a werm parasite in the asshole''</font><br>
<font color="#208B78">''<<call _p true>> now has a pseudo-penis in their rectum''</font><br>
<<case 'alone'>>
<font size = 4>''=Anal Infestation - Alone Time=''</font><br><br>
You extend your body, sucking up fluids from _name and lengthing yourself, but not too much as to make your body completely erect. You thrust your way out of the vaginal canal
and slip your head backwards, seeking out their rear fuckhole.<br><br>
_name suddenly gets an intense burst of pleasure from her vagina, and her eyes widen. She drops to her knees, spreading her legs slightly and bracing herself with her arms against a nearby
wall.<br><br>
You push forward, engorging yourself from their vaginal fluids and penetrating into her anus. Her tight asshole loosens as _name relaxes her sphincter. The rest of the front of your body
quickly penetrates inside. You feel _name start to buck their hips and convulse their abdomen slightly.<br><br>
Your body, still firmly anchored inside their vagina, pushes and pulls to stimulate both her vaginal and anal orifices. _name feels like they are fucking while simultaneously being fucked in
both holes. She moans softly, trying to be as quiet as possible. Her eyes roll back in her head and her back arches. A massive amount of fluid starts to fill your body. Orgasmic stimulatory
signals explode into your nervous system from all directions at once.<br><br>
Your body contorts, quivering in sheer uncontrollable pleasure for a couple seconds before ejaculating your insides out through your werm mouth. Alien jism flares out of your body and even more seems
to be coming from the depths of her vagina. You seize up, becoming a conduit for parasite seed as her anal cavity is swamped with juvenile werm offspring. Your entire body is locked in a vice-like
grip of genital flesh - your head is compressed by her contracting ass, your bottom is squeezed by her vaginal muscles, and your midsection is caught between the bottom parts of her asscheeks.<br><br>
_name moans and whimpers, thrusting her pelvis reflexively against the air in huge sweeping motions as she cums repeatedly into herself. Her sweaty breasts heave with her motions but she seems to
have forgotten about everything in the universe except for the penetration happening between her legs. Drool escapes her mouth as the moments tick by, her body getting completely ravaged by multiple
sky-shattering orgasms. _name can feel her own anus inflating slightly with werm jism. Slowly, she comes down from her high.<br><br>
As your werm body retracts in post-orgamsmic haze, _name clenches her ass to make sure not a single drop of ejaculate escapes. Panting heavily, _name spends some time recovering from the ordeal.<br><br>
As for her filled anus, surely at least one of the offspring will make it to maturity.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a werm parasite in the asshole''</font><br>
<font color="#208B78">''<<call _p true>> now has a pseudo-penis in their rectum''</font><br>
<</switch>>
<<set _auto_accept = stat(_p, 'resistance') < 10 || stat(_p, 'perversion') >= 150>>
<<set _v_roll_accept = randi(0, 100) <= (stat(_p, 'perversion') - 20).clamp(0, 100)>>
<<set _a_roll_accept = randi(0, 100) <= (stat(_p, 'perversion') - 20).clamp(0, 100)>>
<<if !parasite_exposed(_p, 'vagina', 'occupying')>>
<<parasite_expose _p 'vagina' 'occupying' true>><br>
<<set _vpara = parasite(_p, "vagina", {family: "werm", slot: "occupying"})>>
<<if _auto_accept || _v_roll_accept>>
<<set _p.body.vagina.accept.occupying = true>>
<<set _p.stats.base.resistance -= 50>>
<font color = 'purple'>''_name accepts the _vpara.name parasite infesting their _p.body.vagina.name''</font><br>
<font color = 'purple'>''_name's Resistance -50''</font><br>
<<else>>
<<set _p.body.vagina.accept.occupying = false>>
<<set _p.stats.base.resistance += 100>>
<font color = 'orange'>''_name doesn't accept the _vpara.name parasite infesting their _p.body.vagina.name''</font><br>
<font color = 'orange'>''_name's Resistance +100''</font><br>
<</if>><br>
<</if>>
<<if !parasite_exposed(_p, 'anus', 'occupying')>>
<<parasite_expose _p 'anus' 'occupying' true>><br>
<<set _apara = parasite(_p, "anus", {family: "werm", slot: "occupying"})>>
<<if _auto_accept || _a_roll_accept>>
<<set _p.body.anus.accept.occupying = true>>
<<set _p.stats.base.resistance -= 50>>
<font color = 'purple'>''_name accepts the _apara.name parasite infesting their _p.body.anus.name''</font><br>
<font color = 'purple'>''_name's Resistance -50''</font><br>
<<else>>
<<set _p.body.anus.accept.occupying = false>>
<<set _p.stats.base.resistance += 100>>
<font color = 'orange'>''_name doesn't accept the _apara.name parasite infesting their _p.body.anus.name''</font><br>
<font color = 'orange'>''_name's Resistance +100''</font><br>
<</if>><br>
<</if>>
<br>
<<if $time == 'night'>> [[Continue->During The Night Ch 5][$time = 'night', hs_ctrl(false)]]<br> <</if>>
<<if $time != 'night'>> [[Continue->During The Day Ch 5][hs_ctrl(false)]]<br> <</if>>
/*[[Continue->$game.passages.return]]<br><br>*/<font color='red'>{If you do these while the host is not perverse enough, or has too much resistance, you will trigger a game over.}</font><br><br>
<<set _para_inf_menu_host = gethost($game.flags.id_choice)>>
<<set _rash_infestation = stat_get(_para_inf_menu_host, 'perversion') < 60 || stat_get(_para_inf_menu_host, 'resistance') > 40>>
<<if !parasite(_p, "anus", {family: "werm", slot: "occupying"}) && parasite_has($people.pc, "werm")>>
/*(if another person is in the room, even not on alert, they will notice this action and attack you, ending the game)*/
<<if _al_busted>>
[[Infest Anus->Parasite Form Game Over][$game.flags.game_over_reason="ass_infest", hs_ctrl(false)]] ><br>
<<elseif _rash_infestation>>
[[Infest Anus->Parasite Form Game Over][$game.flags.game_over_reason="rash_infestation", hs_ctrl(false)]] ><br>
<<else>>
<<set _inf_type = 'silent'>>
<<if $game.variables.ppl_in_room.length == 0>> <<set _inf_type = 'alone'>> <</if>>
[[Infest Anus->Parasite Form Infest Anus][$game.flags.infestation_type=_inf_type]] ><br>
<</if>>
<</if>>
<<if !parasite(_p, "neck", {family: "choker", slot: "penetrating"}) && parasite_has($people.pc, "choker")>>
/*(if another person is in the room, even not on alert, they will notice this action and attack you, ending the game)*/
<<if _al_busted>>
[[Infest Neck with Choker->Parasite Form Game Over][$game.flags.game_over_reason="choker_neck_infest", hs_ctrl(false)]] ><br>
<<elseif _rash_infestation>>
[[Infest Neck with Choker->Parasite Form Game Over][$game.flags.game_over_reason="rash_infestation", hs_ctrl(false)]] ><br>
<<else>>
<<set _inf_type = 'silent'>>
<<if $game.variables.ppl_in_room.length == 0>> <<set _inf_type = 'alone'>> <</if>>
[[Infest Neck with Choker->Parasite Form Infest Neck Choker][$game.flags.infestation_type=_inf_type]] ><br>
<</if>>
<</if>>
<<if parasite_has($people.pc, "choker", "egg")>>
<<if _rash_infestation>>
[[Incubate an egg->Parasite Form Game Over][$game.flags.game_over_reason=""rash_infestation"", hs_ctrl(false)]] ><br>
<<else>>
[[Incubate an egg->Parasite Form Incubate Choker Egg]]<br>
<</if>>
<</if>><<set $id = $game.flags.id_choice>>
<<set _p = $people[$id]>>
<<set _par = parasite_retrieve($people.pc, "choker")>>
<<infest _p "neck" _par>>
<<set _id = $game.flags.id_choice>>
<<set _name = current_name(_id)>>
<<set _flag = $game.flags.infestation_type>>
<<switch _flag>>
<<case 'silent'>>
<<set $game.flags.game_over_reason="choker_neck_inhabit_silent", hs_ctrl(false)>>
<<goto "Parasite Form Game Over">>
<<case 'alone'>>
<font size = 4>''=Neck Choker Infestation - Alone Time=''</font><br><br>
The choker parasite slithers out of her vagina and moves backward, pushing its way through her asscheeks. _name shudders slightly as the parasite quickly crawls up her back, leaving a trail of
lubricant and causing an intense tingling sensation to shoot up her spine. The choker wraps itself around her neck, then plunges its alien probuscus into her skin. It stings sharply for a second, but
painkillers quickly flood the wound and numb the site. _name reaches up, apparently having second thoughts about the experience as she pulls at the six large tentacles wrapped around her neck. They
have already begun to fuse with her skin and will not budge. She gets more desperate as she feels the choker pushing deeper into her head, passing just underneath the bony plate to reach her brain.<br><br>
_name starts to tear up as the reality of what is happening begins to hit her. She yanks desperately at the choker, trying to dislodge it. Unfortunately, the time for resistance has expired.
Exploratory tendrils reach her cerebellum. Strength drains from her hands as the parasite fights for control. Her entire body gets hot. Her pussy twitches. _name becomes incredibly aroused.<br><br>
Your body suddenly starts to grow. Your head peeks out of _name's vaginal folds and soon you are paralyzed in an incredibly hard erection. Fluid leaks from your werm mouth - precum - and flows down
your sides to join with the copious amounts of lubricant you are sweating out. Pinned between her flesh and clothes, you simply bear the experience as best you can.<br><br>
_name is so horny now she has trouble seeing straight. Her arms don't seem to respond to her commands. _name leans against a nearby wall as her hands fall to her side. A steady stream of depraved and
degenerate thoughts pours into her mind. Dicks, pussies, breasts, muscles, ejaculation. She becomes hyper-aware of her own throbbing erection, and reaches for her parasitic cock. Now her arms and
hands obey her commands. A repeated desire gets stronger in her mind, reinforced by the oppressive will of the choker parasite.<br><br>
You feel a hand grope your upper body. Soft fingers slide over your flesh, causing you to quiver slightly. _name doesn't even take her pants off as she starts to jerk herself off right there on the
side of the room. Her hips buck slightly as both her hands grip tightly around you. Spurts of lubricant and thick precum jettison periodically from your mouth as your body shivers from her sheer
arousal. Power over your body was ceded long ago but it feels like whatever is happening to you is also outside of her control as well. She's squeezing as hard as she can now, her eyes shut in
pained submission to the erotic thoughts washing over her.<br><br>
A pressure starts to build in your rear. You can feel it, both inside your body and backed up in her womb. A truckload of jism is amassing, ready to be expunged. _name suddenly moans loudly and
with great effort is able to pull her pants down a couple inches, just in time for a stream of ejaculate to escape the confines of her clothes. Your mouth is forced open as her entire load rockets
out through the length of your body. _name and you both take turns blacking out from the pleasure as a steady rope of alien cum nearly hits the ceiling. The pressure of her pants pressing against
your body only seems to intensify the whole experience and add to the pressure, allowing her jizz to be sent forth shocking distances.<br><br>
-----------------------------------<br><br>
_name lies on the ground, recovering from the ordeal. Your soft and flaccid body has retracted back up into her vagina. The smell of semen is everywhere - _name will have to spend a little bit of time
cleaning up the area so nobody suspects anything. Even simple tasks seem difficult now, as every other thought she has seems to be of sex and pregnancy. Several times during the cleanup she casually
starts molesting herself. _name toys with the parasite wrapped around her neck, wondering just how she will handle it's presence. It has already begun merging with her body, altering its skin color
to match hers. _name brushes her hair in front of the organism. At a glance, it would be hard to notice.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a choker parasite around the neck''</font><br>
<font color="#208B78">''It will take time to merge with its host, after which it can be infested with a werm''</font><br><br>
<<parasite_expose _p 'neck' 'penetrating' true>>
<<if $time == 'night'>> [[Continue->During The Night Ch 5][$time = 'night', hs_ctrl(false)]]<br> <</if>>
<<if $time != 'night'>> [[Continue->During The Day Ch 5][hs_ctrl(false)]]<br> <</if>>
<</switch>>
/*[[Continue->$game.passages.return]]<br><br>*/<<if !$game.entities.in_control && parasite(_p, "neck", {family: "choker", slot: "penetrating", merged: true})>>
/*(if another person is in the room, even not on alert, they will notice this action and attack you, ending the game)*/
<<if _al_busted>>
[[Inhabit Neck Choker->Parasite Form Game Over][$game.flags.game_over_reason="choker_neck_inhabit", hs_ctrl(false)]]<br>
<<else>>
<<set _inf_type = 'silent'>>
<<if $game.variables.ppl_in_room.length == 0>> <<set _inf_type = 'alone'>> <</if>>
[[Inhabit Neck Choker->Parasite Form Inhabit Neck Choker][$game.flags.infestation_type=_inf_type]]<br>
<</if>>
<</if>>
<<if $game.entities.cur_part != 'vagina' && fuckable($people[_id], 'vagina')>>
<<if _al_busted>>
[[Move to Vagina->Parasite Form Game Over][$game.flags.game_over_reason="choker_neck_inhabit", hs_ctrl(false)]]<br>
<<else>>
<<set _inf_type = 'silent'>>
<<if $game.variables.ppl_in_room.length == 0>> <<set _inf_type = 'alone'>> <</if>>
[[Move to Vagina->Parasite Form Inhabit Vagina][$game.flags.infestation_type=_inf_type]]<br>
<</if>>
<</if>><<set $id = $game.flags.id_choice>>
<<set _p = $people[$id]>>
<<set _id = $game.flags.id_choice>>
<<set _name = current_name(_id)>>
<<set _flag = $game.flags.infestation_type>>
<<set $game.entities.cur_part = 'neck'>>
<<set possess("in", _id, $game.entities.cur_part)>>
<<switch _flag>>
<<case 'silent'>>
<font size = 4>''=Neck Choker Inhabit - Keeping it Quiet=''</font><br><br>
You send a mental signal up through her spinal cord to the choker, which subtly nudges _name to take certain actions. _name walks over to a corner and pretends to work on something. She faces the
room and kneels over. Her rear is not visible to anyone.<br><br>
You disconnect yourself from her clittoral organ - it takes a bit of time. A couple minutes of removing tendrils and making sure to leave no tissue damage. You finally slip out of her vagina, working
your way through her asscheeks and up her back. She twitches slightly from the stimulation, but apart from that she has no visible reaction. It doesn't take long before you reach her neck fuckhole, and
squeeze inside.<br><br>
Instinctively your body flips around and the tendrils in your tail start to extend, merging with special nodes in the walls of the choker. Within moments, you can feel _name's mind, all her thoughts
and sensations as if they were your own. You can feel she is slightly confused, but also incredibly aroused. Not by her own choice - at this point the choker has implanted all sorts of bizarre fetishes
into her mind, including a desire to be dominated. You easily take control of her mind.<br><br>
<font color="#208B78">''<<call _p true>> has been been stripped of free will''</font><br><br>
''You are now in control of _name's body''<br><br>
<<case 'alone'>>
<font size = 4>''=Neck Choker Inhabit - Alone Time=''</font><br><br>
You start to disconnect yourself from _name's clittoral organ - it takes a bit of time. A couple minutes of removing tendrils and making sure to leave no tissue damage. She senses something weird is
happening in her womb but tries to ignore it as long as possible. Finally, you slip out of her vagina, climbing up the front of her body. She emits a small yelp and panics, trying to grab you underneath
her clothing. Its difficult for her to pin you down, and you use that to your advantage, slipping under her armpit and around to her back, then up to her neck vagina. Her arms are scrambling and she's
turning around in circles but you manage to hang on and find the warm, moist slit.<br><br>
Caught. One of her hands has managed to grab hold of your backside. Her other hand follows - she has you by the tail, your body lodged halfway inside of her. The intense pleasure you are creating with
your front end is the only thing stopping her from pulling you out and throwing you across the room. You thrash in her hands - a thin layer of slime starts to ooze out of your pores, loosening her
grip. _name stands there, panting heavily, trying to gather the willpower to pull you out of her head. With every backward motion, your nodes and bumps brush against the sensitive walls of the
choker infesting her brain. She moans with each small motion. You start squirming your way deeper inside - and feel _name's fingers slowly slip off your body. Her eyes close halfway as the last of your
tail disappears into her skull.<br><br>
Instinctively your body flips around and the tendrils in your tail start to extend, merging with special nodes in the walls of the choker. Within moments, you can feel _name's mind, all her thoughts
and sensations as if they were your own. You can feel she is slightly confused, but also incredibly aroused. Not by her own choice - at this point the choker has implanted all sorts of bizarre fetishes
into her mind, including a desire to be dominated. You easily take control of her mind.<br><br>
<font color="#208B78">''<<call _p true>> has been been stripped of free will''</font><br><br>
''You are now in control of _name's body''<br><br>
<</switch>>
<<set $game.entities.in_control = true>>
<<if $time == 'night'>> [[Continue->During The Night Ch 5][$time = 'night', hs_ctrl(false)]]<br> <</if>>
<<if $time != 'night'>> [[Continue->During The Day Ch 5][hs_ctrl(false)]]<br> <</if>><<set _passage = ($time=='night')?"During The Night Ch "+$chapter:"During The Day Ch "+$chapter>>
<<set $id = $game.flags.id_choice>>
<<set _p = $people[$id]>>
<<set _id = $game.flags.id_choice>>
<<set _name = current_name(_id)>>
<<set _flag = $game.flags.infestation_type>>
<<set $game.entities.in_control = false>>
<<set delete _p.body[$game.entities.cur_part].parasites[parasites[$game.entities.cur_parasite.type].slot]>>
<<infest _p.id "vagina" $game.entities.cur_parasite.type>>
You move back to the vagina<br><br>
<<set $game.entities.cur_part = 'vagina'>>
[[Continue->_passage]]<<set _p = $people[_id]>>
<<switch _p.id>>
<<case 'fighter1'>>
<<switch _lvl>>
<<case 1>>
I am strongest - I stand when others get down! I am the beefiest, the hulkiest. That is why I get the respect!<br><br>
''Arnie is the natural group Alpha. Armed with this knowledge, you have a greater ability to fit in. Detection penalties for Arnie are cut by 50%''
<<case 2>>
Milla is so hot - those eyes, that face, that body... but there can be no future for any of us until we reclaim our home. I wait - after this is over, I will invite her
to the choppa. Until then, I must try to protect her as much as possible.<br><br>
''Arnie is attracted to Milla. You gain intimate knowledge of Milla's behavior. Milla's resistance -40, perversion +20 while you occupy Arnie's body.''
<<case 3>>
I always wondered how it would feel to have sex as a woman...<br><br>
''Arnie's perversion +60''
<<case 4>>
The access code - the code... what was it? Oh - the brig code. Wait, I don't have the code. I have access to the key, it's in my bunk!<br><br>
''The Brig requires a key, a code, and a handprint to unlock. The key is now available to pick up at night while in Arnie's body. You will bring it
with you to new bodies while body switching.''
<<default>>
Some trivial info has been accessed.
<</switch>>
<<case 'cook'>>
<<switch _lvl>>
<<case 1>>
<<=current_name('cook')>> is attracted to <<=current_name('fighter4')>>, <<=current_name('fighter3')>> and <<=current_name('doctor')>>. <br><br>
''You have gained some knowledge about the relationships between the resistance members''
<<case 2>>
Oh there was that time back in college when I made out with those two girls during that foam party...<br><br>
''<<=current_name('cook')>> perversion +60''
<<case 3>>
I need to do everything possible to protect my sister, Natalie<br><br>
''Natalie is Milla's sister. You gain access to information about her behavior. Natalie resistance -40, perversion +20 while you occupy Milla's body.''
<<case 4>>
Shoes. Shoes. Shoes. I have mentally categorized all the shoes that have ever existed...<br><br>
''You've unlocked absurd knowledge about shoes.''
<<case 5>>
The code to the brig - why am I thinking about the door code?<br><br>
''The code for the Brig is 74937. You will remember this if you are ever in a position to open the brig door.''
<<default>>
Some trivial info has been accessed
<</switch>>
<<case 'fighter2'>>
<<switch _lvl>>
<<case 1>>
I wonder what nine to the power of four is...<br><br>
''You've unlocked a useless mathematical thought.''
<<case 2>>
My brother Arnie is such a beast, I wonder if I'll ever surpass his physical strength. He's dumb as a rock though.<br><br>
''You've gained insight into Arnie's behavior. -60 to Arnie's resistance while you occupy Don's body.''
<<case 3>>
My cousin michelle is such a badass. She's hot too, I bet the other guys are thinking some depraved thoughts - I'd better protect her as best I can.<br><br>
''You've gained knowledge about Michelle, she is Don's cousin. Michelle's resistance -40, perversion +20 while you occupy Don's body.''
<<case 4>>
Why do I have such sexual thoughts about Michelle? They keep stirring around in my head, unwilling to disappear...<br><br>
''You have unlocked a special event at night with Michelle.''
<<default>>
Some trivial info has been accessed
<</switch>>
<<case 'fighter3'>>
<<switch _lvl>>
<<case 1>>
I sometimes wonder what it would be like to have a penis. What if... what if it came out of my mouth and impregnated people...<br><br>
''Sig perversion +60''
<<case 2>>
Nine to the power of four is 6561.<br><br>
''You have unlocked useless trivia''
<<case 3>>
Will is my husband from before the war. I just wish he would return to his more energetic state, he used to be so happy and joyful! And... vigorous...<br><br>
''Will is Sig's husband. You gain access to information about his behavior. Will's resistance -40, perversion +20 while you occupy Sig's body.''
<<case 4>>
My handprint is the one required to unlock the brig.<br><br>
''A key, keycode, and handprint are required to gain access to the brig. As long as Sig is in the room and under your control, you can use the handprint scanner.''
<<default>>
Some trivial info has been accessed
<</switch>>
<<case 'fighter4'>>
<<switch _lvl>>
<<case 1>>
I... remember that... sexually-explicit-movie-I-made-a-while-ago - that was hot. I... think... there-was-an-incubus-involved.<br><br>
''Will Perversion +60''
<<case 2>>
There... was a time... I-once-traveled-the-lands... bolding going... where no-hot-guy-has-gone-before...<br><br>
''You unlocked some stupid transient thoughts''
<<case 3>>
My... wife Sig... she might... get annoyed at the way I talk. I... must-solve-this-situation! Possibly-with-sex!<br><br>
''You discovered Will is Sig's husband from before the war. Sig's resistance -40, perversion +20 as long as you occupy Will's body.''
<<case 4>>
<<default>>
Some trivial info has been accessed
<</switch>>
<<case 'engineer'>>
<<switch _lvl>>
<<case 1>>
She sells sea shells by the sea shore - seriously why is that so hard to say?<br><br>
''You've unlocked a dumb thought''
<<case 2>>
My best friend, Natalie, is very dear to me. I hope nothing bad happens to her in all this chaos.<br><br>
''You discovered that Sharon and Natalie are very good friends and learn about her behavior. Natalie's resistance -40, perversion +20 while you occupy Sharon's body.''
<<case 3>>
I once imagined what it would be like to have multiple vaginas.<br><br>
''Sharon perversion +60''
<<case 4>>
My advanced engineering knowledge... it's being dug into... violated... consumed...<br><br>
''You have unlocked the ability to use the Engineering Bay to build things.''
<<default>>
Some trivial info has been accessed
<</switch>>
<<case 'fighter5'>>
<<switch _lvl>>
<<case 1>>
I'm worried about that weird bump on my left forearm...<br><br>
''You have unlocked a pointless hypochondriac thought''
<<case 2>>
I sometimes fantasize about being spit-roasted by two futanari - is that weird?<br><br>
''Natalie perversion +60''
<<case 3>>
I used to believe I was such a slut. Why... are those thoughts coming back to me all of the sudden?<br><br>
''Natalie's inner slut has been accessed. +50 arousal whenever she is in a room with other people.''
<<case 4>>
I'm actually in love with my friend - what do I do about it? It's eating me up inside!<br><br>
''Natalie is in love with Sharon. You can trigger a special event at night.''
<<default>>
Some trivial info has been accessed
<</switch>>
<<case 'doctor'>>
<<switch _lvl>>
<<case 1>>
info lvl 1 opened
<<case 2>>
info lvl 2 opened
<<case 3>>
info lvl 3 opened
<<case 4>>
info lvl 4 opened
<<default>>
Some trivial info has been accessed
<</switch>>
<<case 'electrician'>>
<<switch _lvl>>
<<case 1>>
info lvl 1 opened
<<case 2>>
info lvl 2 opened
<<case 3>>
info lvl 3 opened
<<case 4>>
info lvl 4 opened
<<default>>
Some trivial info has been accessed
<</switch>>
<<case 'mechanic'>>
<<switch _lvl>>
<<case 1>>
Aaaaah! I can't believe all of this bullshit is happening to me - it makes me furious!<br><br>
''Michelle's rage is surfacing. +40 to Force''
<<case 2>>
Don is such a bold guy - I'd expect no less from my cousin. He's got fire in his veins just like me!<br><br>
''You discovered Don is Michelle's cousin. You gain intimiate knowledge of his behavior from the past. Don's resistance -40, perversion +20 while you occupy Michelle's body.''
<<case 3>>
I just want to slam something - or someone - against the wall and... and... VIOLATE them...<br><br>
''Michelle's rage is peaking. +70 to Force, +60 to perversion''
<<case 4>>
All my car knowledge feels like it's being opened up, exposed to any... oh no...<br><br>
''You have the ability to drive and maintain the specialized ragtag vehicles the resistance uses.''
<<default>>
Some trivial info has been accessed
<</switch>>
<<default>>
<</switch>><font size = 4>''=Mindhack=''</font><br><br>
<<set _p = $people[$game.flags.id_choice]>>
<<set _lvl = _p.mindhack.lvl>>
<<mindhack _p 'full'>>
[[Return->$game.passages.return]]<<set _p = $people[$game.flags.id_choice]>>
<<set _parasite = _p.body.vagina.parasites.infest>>
<<paraform "infest">>
<<set _aro_drop = (_p.ai.arousal.lvl > 100)?100:_p.ai.arousal.lvl>>
<<if _paraform_infest && _paraform_infest.b_part>>
<<switch _paraform_infest.para.family>>
<<case 'werm'>>
<font color = #F148FB>''Night Infestation''<br>
A _paraform_infest.para.name slips out of <<=current_name(_p)>>'s vaginal folds and crawls into her _paraform_infest.b_part while she sleeps. She dreams of being
penetrated by a thick, writhing tentacle cock, which thrusts deep inside her and does not pull out. <<=current_name(_p)>> orgasms during the night. ''She is unaware of the infestation.''</font><br>
<font color = orange>Arousal -_aro_drop</font>
<<set _p.ai.arousal.lvl -= _aro_drop>>
<<case 'canal'>>
<font color = #F148FB>''Night Infestation''<br>
A _paraform_infest.para.name slips out of <<=current_name(_p)>>'s vaginal folds and crawls into her _paraform_infest.b_part while she sleeps. She dreams of a slimy
bug crawling into her orifice, nesting inside and using her as a living habitat. <<=current_name(_p)>> orgasms during the night. ''She is unaware of the infestation.''</font><br>
<font color = orange>Arousal -_aro_drop</font>
<<set _p.ai.arousal.lvl -= _aro_drop>>
<<case 'choker'>>
<font color = #F148FB>''Night Infestation''<br>
The _paraform_infest.para.name slips out of <<=current_name(_p)>>'s vaginal folds and crawls into their _paraform_infest.b_part while they sleep. They dream of a strong,
moist hand gripping her neck as they get fucked from behind. The dark stranger whispers to her, filling her head with perverse thoughts. <<=current_name(_p)>> orgasms repeatedly during the night.
No matter how many times they orgasm, within minutes they seem hornier than before. ''They wake up aware of the choker wrapped around their neck.''</font><br>
<font color = yellow>Resistance +10</font> <br>
<font color = orange>Arousal +60</font>
<<set _p.stats.base.resistance += 10>>
<<set _p.ai.arousal.lvl += 60>>
<<case 'starfish'>>
<font color = #F148FB>''Night Infestation''<br>
The _paraform_infest.para.name slips out of <<=current_name(_p)>>'s vaginal folds and crawls into her _paraform_infest.b_part while she sleeps. She dreams of a pair of
firm female hands molesting her chest. <<=current_name(_p)>> orgasms during the night. ''She wakes up to discover a pair of starfish already deeply merging into her breasts.''</font><br>
<font color = orange>Arousal -_aro_drop</font>
<<set _p.ai.arousal.lvl -= _aro_drop>>
<</switch>>
<</if>><<set _p = $people[$game.flags.id_choice]>>
<<set _return = $game.passages.return>>
<<if !womb_is_empty(_p)>>
''Night Infestation Options'' - womb is currently busy by another parasite<br>
<<elseif fuckable(_p, "vagina") && !_p.body.vagina.parasites.infest>>
''Night Infestation Options'' <span title="Prepare a parasite from your inventory to stealthily infest your host at night"><font color = gray>''[?]''</font></span><br>
<<if parasite_has($people.pc, 'werm')>>
<<link "Prepare a werm parasite" _return>><<paraform "prepare" "werm">><</link>><br>
<<else>>
<font color = #888888>Cannot prepare werm - none in inventory</font><br>
<</if>>
<<if parasite_has($people.pc, 'canal')>>
<<link "Prepare a canal parasite" _return>><<paraform "prepare" "canal">><</link>><br>
<<else>>
<font color = #888888>Cannot prepare canal - none in inventory</font><br>
<</if>>
<<if parasite_has($people.pc, 'choker')>>
<<link "Prepare a choker parasite" _return>><<paraform "prepare" "choker">><</link>><br>
<<else>>
<font color = #888888>Cannot prepare choker - none in inventory</font><br>
<</if>>
<<if parasite_has($people.pc, 'starfish')>>
<<link "Prepare a starfish parasite" _return>><<paraform "prepare" "starfish">><</link>><br>
<<else>>
<font color = #888888>Cannot prepare starfish - none in inventory</font><br>
<</if>>
<</if>><font size = 4>''=The Center of the Hive Mind=''</font><br><br>
/*TODO*/
You walk further into the bowels of the spire. The walls pulse in sync with your biosuit. The air is thick with pheromones - you are unbelievably horny. With eyes half
open you trod down the hallway, running your left hand against the wall to keep yourself standing. Your posture is hunched over, and every step seems like a grueling ordeal.<br><br>
Tentacles reach out and softly caress your vagina and breasts as you pass. After every few steps, your body shudders in orgasm. A tentacle shoves its way into your mouth,
and you blindly suck on it for a few moments before it gets pulled out of reach. Through the hurricane of pleasure, you cling to a singular thought -<br><br>
Keep moving.<br><br>
Your legs never stop. One foot in front of the other. Take a step. Again. Again. One more time.<br><br>
Tentacles reach up and fuck you deep in your lower orifices, ejaculating quick and hard before they fall out of range. Sexual fluids are literally pouring out of your body like
water from a faucet, spilling over the living ground. You are getting fucked so fast that your womb and lower intestines don't get a chance to empty - jizz spills out of you yet
your stomach keeps slowly expanding.<br><br>
Ahead of you, through the mist, you see something. Your mind is barely functioning at this point but you recognize hope when you see it. It's a door.<br><br>
You reach forward, turning the wet throbbing handle. It shoots a wermcock out and thrusts into your hand vagina, cumming inside you as you push forward. You fall
through the door, releasing tentacles from your orifices like a spaceship leaving the launchpad.<br><br>
You hit the hard floor.<br><br>
Hard floor?<br><br>
You open your eyes and look around. It is an octagonal room, but large with high walls. Roughly the size of a tennis court.
The floor is metal, completely free of living tissue. The air is clear, devoid of pheromones and not a tentacle is to be seen anywhere. But the walls... the walls
are covered with fleshy, glowing eyes. Eyes of all sizes. Gigantic ones that are larger than your body, some the size of dinner plates, and then clusters of eyes the size of
grapes.<br><br>
You lie there, draining the cum from your body, regaining your strength. The eyes speak.<br><br>
"Who are you, who has come to this holy place? The center of creation. The nexus of fate. Speak, interloper."<br><br>
Your response is to cough a couple times and then vomit a load of slimy jizz onto the floor. Your body feels about ten times better.<br><br>
"Werm. Trash. How did trash like you penetrate through our defenses? It was luck. It must be luck."<br><br>
The eyes start to vibrate and jiggle all over the room. Laughter. Your face contorts a bit as you push a cache of eggs out of your asshole. Your distended belly feels much
better.<br><br>
"How worried we were. For nothing. Just a mistake - easily corrected. Yes. Easy to fix for us. Everything is easy for us."<br><br>
A massive stream of cum pours out of your pussy as you groggily stand up, swaying slightly. The glowing eyes stare at you.<br><br>
"You called me a werm. You called me trash. But you are werms, what-"<br><br>
The eyes widen and glow brighter.<br><br>
"WE are not werm. WE have evolved. WE have become something greater. WE are beyond werm. YOU will obey, YOU MUST obey. YOU must obey because YOU do not know, you do not
see - but WE see. WE know. WE have the answers. WE will tell you."<br><br>
A psychic blast hits you from seemingly everywhere at once. You fall to the floor. A thousand voices fill your mind. //crawl// //serve// //obey// //unite//<br><br>
You instinctively listen and follow the commands. You crawl forward, toward the center of the room. It's so difficult to have any thoughts of your own with all the noise -
but there is something nagging you. Something weird about this whole situation.<br><br>
Why are the eyes glowing.<br><br>
Eyes collect light, they do not produce it. Glowing eyes make no sense. Why are they glowing. How could they see anything if they are creating so much interference.<br><br>
And through the thousand screaming voices, through the chaos, a chain of logic strikes you. It strikes you so hard it seems to push its way into your spine. You stand up.
You stand up tall, blinking and suddenly truly seeing what is going on around you.<br><br>
The werm have no eyes. They have no vision. No. Vision. The Antari had the vision, they understood the purpose of the werms. But the werms did not. They know how to take
control, how to manipulate, but they do not know WHY they take control. They can't see why. They have no vision. So of course, of course they do not understand the nature
of eyes. Why would they. And not just that - they must worship eyes as something powerful they cannot understand. In their desperation for progress and evolution, they
attempted to become the one thing they worship the most.<br><br>
You walk toward the closest wall as the room continues to scream relentlessly inside your head. They cannot see. Even though the eyes track you, they cannot see. They are using their
wermsense to act as if they are seeing you, to pretend, but they cannot see. You look around the room. Then you look down at yourself. It dawns on you that there is one
thing the wermsense cannot detect - color. They sense your biosuit, they sense your werm infested brain, but they do not realize you are a purple werm.<br><br>
You reach out, palm open, and thrust a purple werm out of your hand. You stab the living wall with it. Everything feels quiet - the voices are just as loud as they
were before but your sense of purpose and understanding of the situation acts like a wall, calming your mind and shielding you from their control. You furrow your brow and
concentrate. Connections begin to form. Your central nervous system reaches out and brushes against the hivemind.<br><br>
The wall starts to turn purple.<br><br>
Your essence flows out in all directions. The voices shut off, one by one. They are still there, still alive and aware - but no longer shrieking. No longer confused, afraid,
or blind.<br><br>
They have begun to see.<br><br>
------------------------------------------------------------
<font size = 4>''Three Months Later''</font>
The hum of rocket engines fills the air as thousands of infested humans gather on the beach to watch. A purple werm can be seen poking out of each of their neck orifices.<br><br>
After the great upheaval, the infested were called in by droves to aquire an 'upgrade'. The spread of free will combined with an overwhelming sense of collectivism and duty
led to a werm rennaissance - massive systemic problems seemed to fix themselves overnight and unprecedented progress followed in its wake.
Standing on the beach, you watch the ship reach up into the heavens. Your body moves slightly as ______ fucks you from behind, keeping you inseminated and pregnant.
You watch with a smile as the ship, loaded with werms, heads out to deep space toward a fringe Antari colony. Some of your own offspring are on that ship. And many more will
follow./*TODO*/
You enter the office to see a large brick wall in the center of the room. There are a group of extremely dedicated individuals standing next to the wall... repeatedly smacking their
heads against it.
"Keep it up - one day you'll make a breakthrough!" shouts an infested woman standing to the side of them. She's masturbating while doing some kind of drug off of a mirror./* Part 5 time phase icon */
<div style="position: absolute;z-index:-10;left:1em;top:4.4em;height:100px;width:100px;max-width:100%">
<<switch $time>>
<<case "morning">>
<img src="Images/other/morningicon.png" style="max-width:inherit;">
<<case "noon">>
<img src="Images/other/noonicon.png" style="max-width:inherit;">
<<case "evening">>
<img src="Images/other/eveningicon.png" style="max-width:inherit;">
<<case "night">>
<img src="Images/other/nighticon.png" style="max-width:inherit;">
<<default>>
<</switch>>
</div><<call $people[$id] true>> wants to fuck you in your soft breast holes.<br>
You kneel and present one of your gigantic, infested breasts to <<pro_d $people[$id]>>. <<pro_s $people[$id] true>> lifts up <<pro_d $people[$id]>> parasite-dick and pushes forward, penetrating your nipple cunt.<br>
@@.width-limit;[img[$image_dir+"infect/breasts/breastpenetrationhuman.png"]]@@
<br>
The starfish on your breasts have grown truly gigantic, feeding off of your milky secretions and merging with your flesh. As <<pro_s $people[$id]>> orgasms, a jet of alien jism fills your breast.
<<pro_s $people[$id] true>> changes holes, making sure each of your tits get pumped with <<pro_d $people[$id]>> seed.<br>
<<orgasm "pc">>
<<orgasm $people[$id]>>
<br>
<span class="nextpassagespace">
[[Continue|$return]]<br>
</span>
<<fertilize "pc" "starfish" "breasts" $people[$id]>>
<<audio "homemusic" pause>>
<<audio "parasitelab" pause>>
<<audio "transform" loop play volume 0.2>>
<<audio "psytrance1" pause>><<set _egg = parasite_retrieve($people.pc, "choker", 1, "egg")>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<set _return = $return>>
<<if $chapter <= 2>><<set _return = 'Ch1 Room Sorter'>><</if>>
<<incubate _pc "anus" _egg>>
<<if _pc.species == "antari" && _pc.id == 'pc'>>
<div title="Continue">
<<include "Alien AssEgg Image">>
</div>
<<endif>>
<br>
You shove the egg into your fertile asshole. It gives you a nice full feeling.<br>
<span class="nextpassagespace">
[[Continue->_return]]<br>
</span>
<br>
<<audio "background" pause>>
<<audio "homemusic" pause>>
<<audio "transform" loop volume 0.2 play>>
<<include "Audio Options">><font size = 4> ''=Biosuits=''</font><br><br>
/*TODO: not a story passage*/
Werm Suit:<br><br>
Built out of 20 werms merged together.<br>
Gives increased physical strength.<br>
Increases birth rate of werms 3x.<br>
Can infect people by touching them.<br>
Once Merged:<br>
not sure yet
Canal Suit:<br><br>
Built out of 20 canals merged together.<br>
Gives increased flexibility.<br>
Increases birth rate of canals 2x.<br>
High pheromone production, can infect people by being in the same room as them.<br>
Once Merged:<br>
Body becomes able to stretch beyond what seems possible and accomodate large objects internally.<br><br>
Starfish Suit:<br><br>
Built out of 20 starfish merged together.<br>
Gives increased breast size and fluid production.<br>
Increases birth rate of starfish 2x.<br>
High pheromone production, can infect people by being in the same room as them.<br>
Once Merged:<br>
Breasts produced psychoactive substances that alter behavior and body of others. Breasts cannot shrink past a certain size.<br><br>
Choker Suit:<br><br>
Built out of 20 chokers merged together.<br>
Gives increased mental capacity.<br>
Increases birth rate of choker eggs by 2x.<br>
All orifices now also birth choker eggs when fertilized.<br>
Once Merged:<br>
Arms become modified internally, with a nerve cord that extends down to the palm. Can grab onto peoples necks and mind control them.<br><br><font size = 4> ''=Biosuit Injection=''</font><br><br>
<<set _pc = gethost($game.entities.cur_identity)>>
<<set _p = gethost($id)>>
<<set _larva = parasite(_pc, 'vagina', {slot: 'gestating'})?parasite(_pc, 'vagina', {slot: 'gestating'}):parasite(_pc, 'anus', {slot: 'gestating'})>>
<<set _larva_loc = parasite(_pc, 'vagina', {slot: 'gestating'})?'vagina':'anus'>>
You pull <<pro_d _p>> crotch into your own, scissoring them closely. You grab hold of <<pro_d _p>> legs and pull as hard as you can, as the fleshy biosuit emerges from your <<if _larva_loc=='vagina'>>pussy<<else>>anus<<endif>>. Your <<if _larva_loc=='vagina'>>vaginal<<else>>anal<<endif>> walls contract, squeezing it out of your <<if _larva_loc=='anus'>>parasitic anus<<endif>> womb and into <<pro_d _p>> opening.<br><br>
<<pro_s _p true>> gasps as the throbbing alien mass thrusts its way into them, filling them up and causing their stomach to bulge.<br><br>
<<if _larva_loc == 'vagina'>>
<<include "Suit Injection Image">><br>
<</if>>
<font color="#D2B48C">''<<call _p>> is now gestating the parasite suit''</font><br><br>
<span class="nextpassagespace">
[[Continue->$return]]
</span>
<<pupate _pc _p _larva.type true>><font size = 4> ''=Biosuit Assimilation=''</font><br><br>
A trail of precum drips down your back as your neck vagina opens up. The werm infesting your brain extends its head out of your neck-slit and down to the
biosuit wrapped around your body. It merges with the suit, linking its nervous system up with a complex network of neuron bundles.<br><br>
Your skin suddenly comes alive - you can feel the entire suit as if it is part of your body. Sure, it had merged with you already, but this is a whole other
level. You can feel its smothering presence around your torso, your breasts, your hips. You can control it.<br><br>
With just a thought, you slightly tighten the suit around you, squeezing your whole body. You feel its pleasure, the thousands of short tendrils brushing across
your body. It feels good. You squeeze yourself some more. The biosuit rubs across your skin. A dark sensation builds in your head.<br><br>
Your perspective suddenly shifts. You look at your own body like it's a toy, a sex doll. A blinding thought shatters your mind - you aren't infested enough. You
aren't controlled enough. This body needs to be completely dominated.<br><br>
The biosuit twitches and suddenly contracts with full force as you attempt to choke the free will out of yourself. Your whole body, and the suit infesting it,
are a pile of exploding fireworks.<br><br>
The suit begins to grow. It seeps across the thighs and down to the forearms. It crawls up the neck. It pushes slightly into each of the orifices, merging and
linking up with whatever infestation is already there.<br><br>
[[Continue->]]<<set _pc = $people[$game.entities.cur_identity]>>
Because of the werm, you can no longer ''get fertilized in your neck''.<br>
A voice whispers in your mind.<br>
<<if _pc.mind_state == "domination">>
<font color="cyan"> //Good girl// </font><br>
<font color="cyan"> //You want to be a good girl. You want to obey. Obey werm.// </font><br>
<<thought _pc.id "I must obey. I am a slut. I have to fuck. I will breed for my master.">>
<font color="#7346b5">''Your mind has been Dominated by the werm''</font>
<<set _pc.mind_state = 'domination'>>
<<elseif _pc.mind_state == "harmony">>
<font color="cyan"> //We will fuck. We will breed. We will multiply.// </font><br>
<<thought "pc" "I want to fuck. I want to breed. I want to spread the infection.">>
<font color="#7346b5">''You have Harmonized with the werm''</font>
<<set _pc.mind_state = 'harmony'>>
<<audio "cyanbraininfestfull" stop>>
<</if>><br><br>
<span class="nextpassagespace">
[[Continue->Ch1 Room Sorter]]<br>
</span>
<<if $chapter < 2>>
[[Give the werm full control->MindControl]] <br>
<</if>>
<<if _pc.id == 'pc'>>
<<if quests.get('infest', "guard") == 0>> <<set quests.set('infest', "guard", 1)>> <</if>>
<<if quests.get('infest', "psycho") == 0>> <<set quests.set('infest', "psycho", 1)>> <</if>>
<<if quests.get('infest', "captain") == 0>> <<set quests.set('infest', "captain", 1)>> <</if>>
<<if quests.get('infest', "station") < 10>> <<set quests.set('infest', "station", 0.5)>> <</if>>
<<if quests.get('birth', "parasites") == 0>><<set quests.set('birth', "parasites", 1)>><</if>>
<<if quests.get('escape', "pod") == 0>> <<set quests.set('escape', "station", 1)>><</if>>
<</if>>
<<unset $scene_flags.induced>>
<<unset $scene_flags.altered>>
<<unset $scene_flags.rising>>
<<audio "transform" stop>>
<<audio "BrainParasite" loop play>>
<<include "Audio Options">>/*<<set _game_conclusion = "Brain Infest Conclusion 2">>*/
<<set _game_conclusion = "Brain Infestother Conclusion">>
<<mind_infestation "game" $id "werm" $temp.color>>
<<audio "cyanbrainother" loop play>>
<<include "Audio Options">><<set _game_conclusion = "Brain Infestself Conclusion">>
<<set _pc = $people[$game.entities.cur_identity]>>
<<mind_infestation "game" $game.entities.cur_identity "werm" $temp.color>>
<<audio "cyanbraininfestfull" loop play>>
<<audio "homemusic" stop>>
<<include "Audio Options">><<set _pc = $people[$game.entities.cur_identity]>>
<font size = 4>''=Fuck Your Breasts=''</font><br><br>
The parasite in your pussy and the parasite in your mouth slide out, slipping into the nipplecunts that protrude from your breasts. You orgasm, spilling jism into your breasts and causing them to temporarily inflate with your seed. You withdraw your phallic members and watch as fluid pours from your chest.<br><br>
<a data-passage="Ch1 Room Sorter">
<div class="overlayed-portrait">
@@.base-image;[img[$image_dir+"infect/mcselfbreastfuck/base.png"]]@@
<<if parasite(_pc, "neck", {type: "choker"})>>
@@.layer-image;[img[$image_dir+"infect/mcselfbreastfuck/choker.png"]]@@
<</if>>
<<if parasite(_pc, "mouth", {type: "canal"}) && $game.settings.show_mouth_canal_art == true>>
@@.layer-image;[img[$image_dir+"infect/mcselfbreastfuck/mouthcanal.png"]]@@
<</if>>
<<if parasite(_pc, "vagina", {type: "canal"})>>
@@.layer-image;[img[$image_dir+"infect/mcselfbreastfuck/pussycanal.png"]]@@
<</if>>
</div>
</a>
<br><br>
<font color="#D2B48C">''You have fertilized your breasts''</font><br><br>
<<fertilize _pc.id "starfish" "breasts" _pc.id>>
<<set _pc.ai.arousal.lvl = 1>>
<span class="nextpassagespace">
[[Continue->Ch1 Room Sorter]]
</span>
<<orgasm _pc.id>>
<<audio "background" pause>>
<<audio "transform" loop volume 0.2 play>>
<<include "Audio Options">><<set _p = gethost($id)>>
<a data-passage="$return">
<<if $id == "sis1">>
<div style="display:inline-block;position: relative;z-index: 0;height:590px;width:320px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"sis1/skullfuck/base.png"]]
</div>
<<if parasite(_p, "breasts", {type: "starfish"})>>
<div style="position: absolute;z-index: 3;left: 17px;top:387px;">
[img[$image_dir+"sis1/skullfuck/starfish.png"]]
</div>
<<endif>>
<div style="position: absolute;z-index: 4;left:150px;top:125px;">
<<if cocktypes($people.pc).human>>
[img[$image_dir+"sis1/skullfuck/penis.png"]]
<<else>>
[img[$image_dir+"sis1/skullfuck/werm.png"]]
<<endif>>
</div>
</div>
<<elseif $id == "sis2">>
<div style="display:inline-block;position: relative;z-index: 0;height:550px;width:250px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"sis2/skullfuck/base.png"]]
</div>
<<if parasite(_p, "breasts", {type: "starfish"})>>
<div style="position: absolute;z-index: 3;left: 4px;top:349px;">
[img[$image_dir+"sis2/skullfuck/starfish.png"]]
</div>
<<endif>>
<div style="position: absolute;z-index: 4;left:115px;top:120px;">
<<if cocktypes($people.pc).human>>
[img[$image_dir+"sis2/skullfuck/penis.png"]]
<<else>>
[img[$image_dir+"sis2/skullfuck/werm.png"]]
<<endif>>
</div>
</div>
<<elseif $id == "mom">>
<<include "Jessica Skullfucked Image">>
<<endif>>
</a>
You bury your cock into the back of her head, thrusting vigorously as you pump load after load of your seed directly into her brain. She can barely moan out your name as she cums underneath you.<br>
<<inseminate _p "neck" $people.pc "vagina">>
<<orgasm _p>>
<br>
<<if _p.ai.know_infest.pc == false>>
<<set _p.ai.know_infest.pc = true>>
<font color="yellow">
''They now realize you are infested.''
</font>
<<endif>>
<<if $chapter >= 2>>
<br>
Her eyes roll back up into her head as your genetic material floods her brain. She is completely open to suggestion.<br>
''Behavior:''<br>
[[Let them do whatever they want->Fuck their neck][unset _p.ai.behavior]]
<<if !_p.ai.behavior>>
ACTIVE
<<endif>>
<br>
[[Act Normally->Fuck their neck][_p.ai.behavior = 'nothing']]
<<if _p.ai.behavior == 'nothing'>>
ACTIVE
<<endif>>
<br>
[[Masturbate->Fuck their neck][_p.ai.behavior = 'masturbate']]
<<if _p.ai.behavior == 'masturbate'>>
ACTIVE
<<endif>>
<br>
[[Try to have sex with whoever is closest to them->Fuck their neck][_p.ai.behavior = 'partnersex']]
<<if _p.ai.behavior == 'partnersex'>>
ACTIVE
<<endif>>
<br>
[[Pretend to help anyone trying to turn you in->Fuck their neck][_p.ai.behavior = 'subvert']]
<<if _p.ai.behavior == 'subvert'>>
ACTIVE
<<endif>>
<<if _p.infestscore >= 100>>
<br>
[[Seedbed->$return][_p.ai.behavior = 'gestate']]
<<if _p.ai.behavior == 'gestate'>> ACTIVE<<endif>>
<</if>>
<br>
''Mental Changes:''<br>
<<if $id == 'teacher' && _p.ai.agenda == 0>>
<br>
[[Claire now teaches sex ed in school->Fuck their neck][_p.ai.agenda = 1]]
<<elseif $id == 'teacher'>>
<br>
[[Stop teaching sex ed->Fuck their neck][_p.ai.agenda = 0]]
<<endif>>
<br>
<<endif>>
<br>
<span class="nextpassagespace">
[[Continue|$return]]<br>
</span>
<<audio "homemusic" pause>>
<<audio "transform" loop play volume 0.2>>
<<audio "parasitelab" pause>>
<<audio "psytrance1" pause>>
<<include "Audio Options">>You kneel and press your alien phallus against <<pro_d $people[$id]>> heaving chest. <<pro_s $people[$id] true>> moans as you slowly thrust forward, penetrating into <<pro_d $people[$id]>> swollen nipple-cunt.<br>
<<if $name == "Julie">>
[img[$image_dir+"sis1/fuck breast.png"]]
<<elseif $name == "Sandra">>
[img[$image_dir+"sis2/fuck breast.png"]]
<<endif>>
<br>
You orgasm and shoot another thick blast of alien jizz into <<pro_d $people[$id]>> tight, wet breast, causing it to swell with your seed. You move to <<pro_d $people[$id]>> other nipple and begin fucking it as well. <<pro_s $people[$id] true>> thrusts <<pro_d $people[$id]>> chest in rhythm with your movements, moaning even louder now. Soon <<pro_d $people[$id]>> second breast swells up to the size of the first.<br>
<<orgasm "pc">>
<<orgasm $people[$id]>>
<br>
<font color="#D2B48C">
''<<pro_d $people[$id] true>> chest has been fertilized.''
</font>
<br>
<<if $people[$id].ai.know_infest.pc = false>>
<<set $people[$id].ai.know_infest.pc = true>>
<font color="yellow">
''They now realize you are infested.''
</font>
<<endif>>
<span class="nextpassagespace">
[[Continue|$return]]<br>
</span>
<<fertilize $people[$id] "starfish" "breasts" "pc">>
<<audio "homemusic" pause>>
<<audio "transform" loop play volume 0.2>>
<<audio "parasitelab" pause>>
<<audio "psytrance1" pause>>
<<include "Audio Options">><<set _p = $people[$id]>>
<<infest "pc" $id "breasts" "starfish">>
You place the starfish parasites on <<pro_d _p>> breasts. <<call _p true>> gasps as they suckle fiercely, latching onto <<pro_d _p>> skin and penetrating into <<pro_d _p>> nipples.<br><br>
<div class="overlayed-portrait">
<<if $people[$id].species == 'human' && $people[$id].body.breasts.cur.size >= 20>>
@@.base-image;[img[$image_dir+"infect/breasts/busthuman.png"]]@@
<<elseif $people[$id].species == 'human' && $people[$id].body.breasts.cur.size < 20>>
@@.base-image;[img[$image_dir+"infect/breasts/bustmalehuman.png"]]@@
<<elseif $people[$id].species == 'antari'>>
@@.base-image;[img[$image_dir+"infect/breasts/bustantari.png"]]@@
<<endif>>
<<if $people[$id].species == 'human' && $people[$id].body.breasts.cur.size >= 20>>
@@.layer-image;[img[$image_dir+"infect/breasts/busthumanstarfish.png"]]@@
<<elseif $people[$id].species == 'human' && $people[$id].body.breasts.cur.size < 20>>
@@.layer-image;[img[$image_dir+"infect/breasts/malehumanstarfish.png"]]@@
<<elseif $people[$id].species == 'antari'>>
@@.layer-image;[img[$image_dir+"infect/breasts/bustantaristarfish.png"]]@@
<<endif>>
<<if $people[$id].species == 'human' && $people[$id].body.neck.parasites.choker>>
@@.layer-image;[img[$image_dir+"infect/breasts/busthumanchoker.png"]]@@
<<endif>>
</div>
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
<font color="#208B78">''<<call _p true>> has starfish parasites completely infesting <<pro_d _p>> breasts''</font>
<br><br>
<span class="nextpassagespace">
[[Continue|$return]]
</span>
<<audio "background" pause>>
<<audio "homemusic" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><<set _p = $people[$id]>>
<<set _canal = parasite_retrieve($people.pc, "canal")>>
<<infest _p "anus" _canal>>
<<include "Canal Ass Pussy Image">>
You insert a canal parasite into <<pro_d _p>> ass. <<call _p true>> gasps as the canal parasite forces its way into <<pro_d _p>> rectum, turning <<pro_d _p>> butt into another pussy.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a canal parasite in <<pro_d _p>> ass''</font>
<br><br>
<span class="nextpassagespace">
[[Continue|$return]]
</span>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><<set _p = $people[$id]>>
<<set _canal = parasite_retrieve($people.pc, "canal")>>
<<infest _p "hand_l" _canal>>
<<include "Generic Canal Hand">><<set _p = $people[$id]>>
<<set _canal = parasite_retrieve($people.pc, "canal")>>
<<infest _p "hand_r" _canal>>
<<include "Generic Canal Hand">><font size = 4>''=Hand Canal Infestation=''</font><br><br>
You grab their hand and place a canal parasite against it. The rear tip of the canal closes together into a spike, which then starts to burrow into their palm and merge with their flesh. The process is slow and tedious - you
stroke their body and play with their crotch while the canal drills into them.<br><br>
After what seems like an eternity, the parasitic mass has all but disappeared into their hand. A pair of fleshy lips that resemble a vagina is all that can be seen - and even that appears to blend in to the creases on
their hand. At a glance, it doesn't look like anything is different.<br><br>
<span class="nextpassagespace">
[[Continue->Ch1 Room Sorter]]<br>
</span><<set _p = $people[$id]>>
<<set _canal = parasite_retrieve($people.pc, "canal")>>
<<infest _p "mouth" _canal>>
[img[$image_dir+"parasites/canalsmall.png"]]<br>
You insert a canal parasite into <<pro_d _p>> mouth. <<call _p true>> gasps as the canal parasite forces its way into <<pro_d _p>> throat, filling <<pro_d _p>> mouth.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a canal parasite in <<pro_d _p>> mouth''</font>
<br><br>
<span class="nextpassagespace">
[[Continue|$return]]
</span>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><<set _p = $people[$id]>>
<<set _canal = parasite_retrieve($people.pc, "canal")>>
<<infest _p "vagina" _canal>>
<<include "Canal Ass Pussy Image">><br>
You insert a canal parasite into <<pro_d>> pussy. <<call _p true>> gasps as the canal parasite forces its way into <<pro_d _p>> pussy, filling <<pro_d _p>> insides.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a canal parasite in <<pro_d _p>> pussy''</font>
<br><br>
<span class="nextpassagespace">
[[Continue|$return]]
</span>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><<set _p = $people[$id]>>
<<set _choker = parasite_retrieve($people.pc, "choker")>>
You take the wriggling choker parasite and place it on <<pro_d _p>> crotch<br><br>
<<pro_s _p true>> nearly loses <<pro_d _p>> footing as the parasite closes around <<pro_d _p>> upper thighs with its grasping tendrils. It burrows into <<pro_d _p>> flesh.<br><br>
<font color="#208B78">''<<pro_d _p true>> crotch has been infested with a choker parasite''</font><br><br>
<<infest $people.pc _p "vagina" _choker>>
<span class="nextpassagespace">
[[Continue|$return]]
</span>
<<audio "homemusic" pause>>
<<audio "transform" loop play volume 0.2>>
<<audio "psytrance1" pause>>
<<include "Audio Options">><<set _p = $people[$id]>>
You fuck <<call _p>> in <<pro_d _p>> moist vagina. <<pro_s _p true>> gladly opens <<pro_d _p>> legs for you.<br>
<<inseminate _p "vagina" "pc" "vagina">><<orgasm _p>><<orgasm "pc">>
<br>
<span class="nextpassagespace">
[[Continue|$return]]
</span>
<<audio "background" pause>>
<<audio "homemusic" pause>>
<<audio "transform" loop play volume 0.2>>
<<audio "parasitelab" pause>>
<<audio "psytrance1" pause>>
<<include "Audio Options">><<set _p = $people[$id]>>
<<set _pc = $people.pc>>
<<call _p true>> wants to fuck you in your pussy. You open your legs for <<pro_o _p>>.<br>
<<pro_s _p true>> thrust into you and soon begin to come.<br>
<<inseminate _pc "vagina" _p "vagina">><<orgasm _p>><<orgasm "pc">>
<span class="nextpassagespace">
[[Continue|$return]]
</span>
<<audio "homemusic" pause>>
<<audio "transform" loop play volume 0.2>>
<<audio "parasitelab" pause>>
<<audio "psytrance1" pause>>
<<include "Audio Options">><<set _p = $people[$id]>>
<<incubator "pc" _p "mouth" "choker">>
You thrust an egg into <<call _p>>'s mouth and <<pro_s _p>> swallows it. It slides down <<pro_d _p>> throat, resting in <<pro_d _p>> stomach.
<br><br>
<span class="nextpassagespace">
<br>[[Continue|$return]]
</span><<set _p = $people[$id]>>
<<set _choker = parasite_retrieve($people.pc, "choker")>>
<<infest _p "neck" _choker>>
@@.width-limit;[img[$image_dir+"parasites/neck.png"]]@@<br>
You wrap a choker parasite onto <<pro_d _p>> neck. <<call _p true>> gasps as the parasite tunnels its way deeper into <<pro_d _p>> skull, and the warm moist neck-hole unfolds and glistens invitingly.<br><br>
<font color="#208B78">''<<call _p true>> has been infested on the neck with a choker parasite''</font>
<br><br>
<span class="nextpassagespace">
[[Continue|$return]]
</span>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><<set _p = $people[$id]>>
You reach over and grab <<call _p>> by the head, pushing <<pro_d _p>> face onto your dick. <<pro_s _p true>> opens <<pro_d _p>> mouth and accepts your cock.<br>
<<inseminate _p "mouth" $people.pc "vagina">><<orgasm _p>><<orgasm "pc">>
<br>
<span class="nextpassagespace">
[[Continue|$return]]
</span>
<<audio "background" pause>>
<<audio "homemusic" pause>>
<<audio "transform" loop play volume 0.2>>
<<audio "parasitelab" pause>>
<<audio "psytrance1" pause>>
<<include "Audio Options">><<set _p = $people[$id]>>
<<set _pc = $people.pc>>
<<call _p true>> wants you to suck <<pro_d _p>> cock. <<pro_s _p true>> opens your mouth and shoves <<pro_d _p>> phallic member in.<br>
<<inseminate _pc "mouth" _p "vagina">><<orgasm _p>><<orgasm "pc">>
<br>
<span class="nextpassagespace">
[[Continue|$return]]
</span>
<<audio "homemusic" pause>>
<<audio "transform" loop play volume 0.2>>
<<audio "parasitelab" pause>>
<<audio "psytrance1" pause>>
<<include "Audio Options">><<set _p = gethost($id)>>
<<set _suit = parasite_retrieve($people.pc, "canal_suit")>>
/*<<=part2_biosuit($id, 'show', 'suit')>><br>*/
/* use a suit from pc inventory */
<<infest _p "external" _suit>>
<font color="#208B78">''You put a canal biosuit onto <<poss _p true>> body. It wraps around their torso and invades their orifices. They fall to the ground and curl up in the fetal position as their entire body
is invaded and parasitized by the suit. Reaching down, you pull their body open slightly and start massaging their pelvis and chest, letting the suit line up properly and dive deeply into their flesh. <<poss _p true>>
eyes roll back as they gasp for breath, their body convulsing under your touch. <br><br>
As you rub your fingers back and forth, they begin sliding deep into the newly created vaginas on their breasts. A tunnel of alien flesh drills down through their nipples and forms small wombs in their chest.
More fleshy mass coats their asshole, linking with their nerves and turning it into a new alien vagina.<br><br>
The biosuit starts merging with their body. Within a week, they won't be able to take it off!''</font> <br>
<span class="nextpassagespace">
[[Continue|$return]]<br>
</span><<set _p = gethost($id)>>
<<set _suit = parasite_retrieve($people.pc, "choker_suit")>>
/*<<=part2_biosuit($id, 'show', 'suit')>><br>*/
/* use a suit from pc inventory */
<<infest _p "external" _suit>>
<font color="#208B78">''You put a choker biosuit onto <<poss _p true>> body. It wraps around their torso and invades their orifices. They fall to the ground and curl up in the fetal position as their entire body
is invaded and parasitized by the suit. Reaching down, you pull their body open slightly and start massaging their pelvis and chest, letting the suit line up properly and dive deeply into their flesh. <<poss _p true>>
eyes roll back as they gasp for breath, their body convulsing under your touch. <br><br>
Their whimpering slowly subsides as the suit makes more and more connections to their brain, overwhelming them with feelings of submissiveness and arousal. They soon begin actively thrusting against your hands.<br><br>
The biosuit starts merging with their body. Within a week, they won't be able to take it off!''</font> <br>
<span class="nextpassagespace">
[[Continue|$return]]<br>
</span><<set _p = gethost($id)>>
<<set _suit = parasite_retrieve($people.pc, "star_suit")>>
/*<<=part2_biosuit($id, 'show', 'suit')>><br>*/
/* use a suit from pc inventory */
<<infest _p "external" _suit>>
<font color="#208B78">''You put a starfish biosuit onto <<poss _p true>> body. It wraps around their torso and invades their orifices. They fall to the ground and curl up in the fetal position as their entire body
is invaded and parasitized by the suit. Reaching down, you pull their body open slightly and start massaging their pelvis and chest, letting the suit line up properly and dive deeply into their flesh. <<poss _p true>>
eyes roll back as they gasp for breath, their body convulsing under your touch. <br><br>
They arch their back suddenly as their breasts expand, new alien flesh and fluids filling up their chest as it swells to an unreasonably large size. Their ripe, perky, overflowing breasts leak aphrodesiac fluids from
their now fuckable nipples. They reach up to squeeze their own chest and gasp at the cacophany of pleasure inflicted upon them as they do so.<br><br>
The biosuit starts merging with their body. Within a week, they won't be able to take it off!''</font> <br>
<span class="nextpassagespace">
[[Continue|$return]]<br>
</span><<set _p = gethost($id)>>
<<set _suit = parasite_retrieve($people.pc, "werm_suit")>>
/*<<=part2_biosuit($id, 'show', 'suit')>><br>*/
/* use a suit from pc inventory */
/*<<infest "pc" _p "external" "werm_suit">>*/
<<infest _p "external" _suit>>
<font color="#208B78">''You put a werm biosuit onto <<poss _p true>> body. It wraps around their torso and invades their orifices. They fall to the ground and curl up in the fetal position as their entire body
is invaded and parasitized by the suit. Reaching down, you pull their body open slightly and start massaging their pelvis and chest, letting the suit line up properly and dive deeply into their flesh. <<poss _p true>>
eyes roll back as they gasp for breath, their body convulsing under your touch. <br><br>
They suddenly shiver violently as hundreds of short tendrils under the skin of the biosuit begin to merge with their body, linking their nervous system to the suit.<br><br>
The biosuit starts merging with their body. Within a week, they won't be able to take it off!''</font> <br>
<span class="nextpassagespace">
[[Continue|$return]]<br>
</span><<set _p = $people[$id]>>
<br>
You have intense sex with <<call _p>><br> and fertilize all the parasites in <<pro_d _p>> body.<br>
<<inseminateall _p $people.pc>>
<<if !_p.ai.know_infest.pc>>
<<set _p.ai.know_infest.pc = true>>
<br><font color="yellow">''<<pro_s _p true>> now realizes you are infested.''</font><br>
<<endif>>
<br>
<span class="nextpassagespace">
[[Continue|$return]]
</span>
<<audio "background" pause>>
<<audio "homemusic" pause>>
<<audio "transform" loop play volume 0.2>>
<<audio "parasitelab" pause>>
<<audio "psytrance1" pause>>
<<include "Audio Options">><<set _p = $people[$id]>>
<<set _werm = parasite_retrieve($people.pc, "werm")>>
<<infest _p "anus" _werm>>
<<if $people.pc.species == "antari" >>
<<include "Werm Ass Image">><br>
<<endif>>
You insert a werm parasite into <<call _p>>'s tight asshole. <<pro_s _p true>> gasps as a werm forces its way up into <<pro_d _p>> bowels.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a werm parasite in <<pro_d _p>> ass''</font>
<br><br>
<span class="nextpassagespace">
[[Continue|$return]]
</span>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><<set _p = $people[$id]>>
<<set _werm = parasite_retrieve($people.pc, "werm")>>
<<infest _p "hand_l" _werm>>
<<include "Generic Werm Hand">><<set _p = $people[$id]>>
<<set _werm = parasite_retrieve($people.pc, "werm")>>
<<infest _p "hand_r" _werm>>
<<include "Generic Werm Hand">><font size = 4>''=Werm Hand Infestation=''</font><br><br>
You grab their arm and pull it out in front of them, turning their palm face up. The sensitive canal twitches slightly as you grip their hand, leaking fluids. You rub the exposed canal lips lightly with your thumb, then
pull a werm out and shove it into their hand. Their arm shakes as the werm pushes its way through their mutated wrist, up into the forearm. They reflexively try to pull it away but you keep a strong hold on their arm.
The movement causes the werm to panic, and its tail starts thrashing wildly as the last of it disappears into the canal. They moan and fall to their knees, orgasming from the stimulation.<br><br>
<span class="nextpassagespace">
[[Continue->Ch1 Room Sorter]]<br>
</span><<set _p = $people[$id]>>
<<set _werm = parasite_retrieve($people.pc, "werm")>>
<<infest _p "mouth" _werm>>
You insert a werm parasite into <<call _p>>'s mouth. <<pro_s _p true>> gasps as a werm forces its way down <<pro_d _p>> throat and into <<pro_d _p>> stomach.<br><br>
<<if !parasite(_p, "mouth", {family: "choker", slot: "penetrating"}) && $people[$id].species == 'antari'>>
@@.width-limit;[img[$image_dir+"infect/mouth/mouthwerm.png"]]@@<br><br>
<<elseif $people[$id].species == 'antari'>>
@@.width-limit;[img[$image_dir+"infect/mouth/mouthwermchoker.png"]]@@<br><br>
<<elseif $people[$id].species == 'human' && parasite(_p, "mouth", {family: "choker", slot: "penetrating"})>>
@@.width-limit;[img[$image_dir+"infect/mouth/humanwermchoker.png"]]@@<br><br>
<<endif>>
<font color="#208B78">''<<call _p true>> has been infested with a werm parasite in <<pro_d _p>> mouth''</font><br><br>
<span class="nextpassagespace">
[[Continue|$return]]
</span>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>>
<<audio "transform" loop play volume 0.2>>
<<endif>>
<<include "Audio Options">><<set _p = $people[$id]>>
<<set _werm = parasite_retrieve($people.pc, "werm")>>
<<infest _p "vagina" _werm>>
You penetrate <<pro_d _p>>, allowing a werm parasite to slide out of you and into <<pro_d _p>> wet pussy. <<call _p true>> gasps as a werm forces its way deep into <<pro_d _p>> womb. It anchors itself to the uterine wall.<br><br>
<<if $people.pc.species == "antari" && sex($people[$id]) == "F">>
@@.width-limit;[img[$image_dir+"infect/wermpussy/l9ldsdv.png"][$return]]@@<br><br>
<<elseif $people.pc.species == "antari" && sex($people[$id]) == "M">>
@@.width-limit;[img[$image_dir+"infect/wermpussy/malewermpussy.png"][$return]]@@<br><br>
<<elseif $people.pc.species == "human" && sex($people[$id]) == "F">>
@@.width-limit;[img[$image_dir+"infect/wermpussy/wermleg1small.png"][$return]]@@<br><br>
<<elseif $people.pc.species == "human" && sex($people[$id]) == "M">>
@@.width-limit;[img[$image_dir+"infect/wermpussy/wermleg2small.png"][$return]]@@<br><br>
<<endif>>
<font color="#208B78">''<<call _p true>> has been infested with a werm parasite in <<pro_d _p>> vagina''</font><br>
<font color="#208B78">''<<call _p true>> now has a pseudo-penis''</font><br>
<br><br>
<span class="nextpassagespace">
[[Continue|$return]]
</span>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><<set _p = $people[$id]>>
<<incubator "pc" _p "vagina" "choker">>
You thrust an egg into <<call _p>>'s corrupted, parasitized womb. It slides deep into <<pro_d _p>> womb and nestles itself next to the werm.
<br><br>
<span class="nextpassagespace">
[[Continue|$return]]
</span><<set _egg = parasite_retrieve($people.pc, "choker", 1, "egg")>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<set _return = $return>>
<<if $chapter <= 2>><<set _return = 'Ch1 Room Sorter'>><</if>>
<<infest _pc "mouth" _egg>>
<<if _pc.species == "antari" && _pc.id == 'pc'>>
<a data-passage="Ch1 Room Sorter" title="Continue" style="display:inline-block;position: relative;float:left">
@@.width-limit;[img[$image_dir+"infect/eggin/mouth.png"]]@@
</a>
<</if>>
You swallow the egg - it travels down your throat with ease.<br>
<span class="nextpassagespace">
[[Continue->_return]]<br>
</span>
<<audio "background" pause>>
<<audio "homemusic" pause>>
<<audio "transform" loop volume 0.2 play>>
<<include "Audio Options">><<set _canal = parasite_retrieve($people.pc, "canal")>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<set _return = $return>>
<<if $chapter <= 2>><<set _return = 'Ch1 Room Sorter'>><</if>>
<<infest _pc "anus" _canal>>
<font size = 4>''=Ass Infestation=''</font>
<a data-passage="Ch1 Room Sorter"><<include "Canal Ass Pussy Image">></a><br>
You take a Canal parasite and shove it up your ass.<br>
It feels strangely pleasurable as the parasite walks its way deeper inside your sphincter, pulling itself along using short yet firm tendrils on its sides. Its almost like a tickling sensation, except a little stronger, on the inside of your butt.<br><br>
Soon enough it can't push itself any deeper inside you, and it anchors its body to your rectal walls using its tendril-legs. The tendrils plunge into your flesh, merging with it, and connecting your nervous systems together. Very quickly you begin to feel it's body as if it was a part of you.<br><br>
You reach backward and stroke the part of the parasite sticking out of your ass - it feels just like a vagina. You now have a ''vagina'' where your asshole used to be.<br><br>
It feels good - you keep stroking it. Your ass-vagina starts to get wet. You keep fingering your rear, pushing your chest out as you descend into a slutty heat. You rock your butt back and forth as you slide your fingers in and out of your new rear pussy. Small moans escape your mouth. More and more lubricant builds up, spilling out around your fingers. It feels good.<br><br>
You orgasm several times from fingering yourself in the rear before cleaning up and heading out.<br><br>
<font color="#208B78"> ''Your asshole has been infested by a Canal parasite''</font><br>
<font color = purple>''Infesting yourself is a perverse action.''</font><br><br>
<<set _pc.stats.base.perversion += 20>>
<span class="nextpassagespace">
[[Continue->_return]]<br>
</span><<set _pc = $people[$game.entities.cur_identity]>>
<<set _werm = parasite_retrieve($people.pc, "werm")>>
<<infest _pc "anus" _werm>>
<font size = 4> ''=Ass Infestation=''</font>
<<if _pc.id == 'pc' && _pc.species == "antari">>
<a data-passage="Ch1 Room Sorter"><<include "MC Werm Ass Image">></a>
<<endif>>
<br>
You stare at the werm you now hold in your hands. It twitches and crawls around, trying to get away. Watching it crawl around is almost hypnotic. You can't help but fantasize what it would feel like if it were slithering around inside you. Twisting. Pulsating. Pushing against the walls of your rectum with it's soft yet firm body.<br>
Quivering, you move the parasite behind you. You can feel an emptiness inside of you - in your needy asshole. The body of the parasite squeezes against your buttcheek as you move it into position. Soon enough you feel it's head attempting to push into you.<br>
You let go.<br>
The parasite pushes its way into your moist asshole. Dozens of small cilli cling to your flesh as it crawls forward. A heavy coating of slimy lubricant on its skin lets the werm easily slip into your sphincter. You push your chest out and moan softly as your flesh distends, opening up for the invader. You grab your crotch as fluids start leaking from your sex. A smile spreads across your face as the end of the werm's body disappears into your anus.<br>
Inside, you can feel it doing something to you. The parasite begins excreting fluids into your rectum and intestines, altering the pH and surrounding environment - making a perfect breeding ground for more parasitic spawn.<br><br>
<font color="#208B78"> ''You have infested your ass with a Werm parasite''</font><br>
<span class="nextpassagespace">
[[Continue->Ch1 Room Sorter]]<br>
</span>
<br><<set _werm = parasite_retrieve($people.pc, "werm")>>
<<set _pc = $people[$game.entities.cur_identity]>>
<font size = 4>''=Brain Masturbation=''</font><br><br>
You grip a parasitic spawn in your hand and move it behind your head. You pull your hair to the side and push it into your throbbing neck, squeezing into your lubricated cranial orifice with ease. The pressure feels goooood
- you feel your head becoming woozy.<br><br>
You thrust it a little deeper, stimulating more of your neck vagina. A smile breaks out over your face as pleasure erupts from the orifice. You moan softly, really feeling it. The soft yet firm body of the werm spreads
your new pussy walls just wide enough - not too extreme, but giving you a nice full feeling. Both the werm and your fuckhole generate just the right amount of supple pressure, and the proximity to your brain creates even more
intense pleasure than your normal genatalia.<br><br>
Deeper. You hold on only to the tail end of the werm at this point, pushing it further into your head. A feeling of fullness envelops you. A tightness that feels so normal and natural. The werm starts to throb a little
bit. It jerks slightly in your hands, surprising you but causing an intense burst of stimulation. So close, just do that motion again! You speed up your thrusts, both hands furiously pounding your neck vagina with the
parasite. It spasms again. Just one more time...<br><br>
''The werm slips out of your grip.''<br><br>
The tail disappears into the wet folds of your neck. Shocked, horny, and confused, you scramble to pull it back out. You reach into your neck vagina with your fingers, trying to grasp it. There is too much lubrication,
it is impossible to pull it out! The werm squirms inside of you, burrowing deeper through your neck and into your brain. The stimulation between the werm and your fingers is too much - you orgasm.<br><br>
<<thought _pc.id "//FUCK//">><br>
You feel it trigger something in your neck parasite. Without warning your entire body relaxes. Your arms fall to the side and you stare vacantly into space. Your entire body heats up as you get extremely aroused and
horny. Pheromones cloud your bloodstream.<br><br>
<span class="nextpassagespace">
[[Continue->MC Brain Infest]]<br>
</span>
<<audio "background" stop>>
<<audio "transform" loop volume 0.2 play>>
/*<<infest "pc" _pc.id "neck" _werm>>*/
<<infest _pc.id _pc.id "neck" _werm>>
<<set $scene_flags = { induced: _pc.ai.arousal.lvl, altered: 0, rising: 10 }>>
<<set $people.pc.braininfest.num_of_turns = 0>>
<<set _pc.upper_bound += _pc.infestscore / 2>>
<<set _pc.lower_bound -= _pc.infestscore / 2>>
<<set _pc.braininfest.mini_infest_stage = 0>>
<<include "Audio Options">><<set _star = parasite_retrieve($people.pc, "starfish")>>
<<infest $people[$game.entities.cur_identity] "breasts" _star>>
<font size = 4> ''=Breast Infestation=''</font><br><br>
The starfish parasites are twitching in your hands. They look so real, it's hard to believe they are there. They rhythmic motion they make sucking on air is really tempting, and you'd like to see how it feels against your flesh.<br>
You press the starfish against your body. They immediately latch onto your nipples and suck hard. Gentle caresses of pleasure slowly start to build beneath them. The mouths continue to suckle your nipples, drawing another moan from you. Slowly, you feel a pressure building from the center of each starfish. A few moments later, a spike of pain lances through your nipples as the starfish anchor themselves onto your chest.<br>
<font color="#208B78">''Your chest has been infested by starfish parasites.''</font><br>
<span class="nextpassagespace">
[[Continue->Ch1 Room Sorter]]<br>
</span><<set _canal = parasite_retrieve($people.pc, "canal")>>
<<infest $people[$game.entities.cur_identity] "hand_l" _canal>>
<<include "Infest Hand with Canal">><<set _werm = parasite_retrieve($people.pc, "werm")>>
<<infest $people[$game.entities.cur_identity] "hand_l" _werm>>
<<include "Infest Hand">><<set _canal = parasite_retrieve($people.pc, "canal")>>
<<infest $people[$game.entities.cur_identity] "hand_r" _canal>>
<<include "Infest Hand with Canal">><<set _werm = parasite_retrieve($people.pc, "werm")>>
<<infest $people[$game.entities.cur_identity] "hand_r" _werm>>
<<include "Infest Hand">><font size = 4> ''=Palm Canal Infestation=''</font><br><br>
You pick up a canal parasite and smash its rear end into your palm. It latches on and begins to merge with your flesh. The process is agonizingly slow. It's not physically painful, but you are stuck here for a good half
hour and you can't even play games on your phone. Inch by inch the canal drills itself into your hand, until finally the only evidence of it's presence is a vaginal slit right in the middle of your palm.
<br><br>
With your other hand, you slide a finger into your new fuckhole. You inhale sharply - it feels just like a vagina. At a glance, the fleshy lips of your new orifice seem to blend in with the creases of your palm.
<br><br>
<font color="#208B78"> ''You have infested your hand with a Canal parasite''</font>
<br>
<span class="nextpassagespace">
[[Continue->Ch1 Room Sorter]]<br>
</span><font size = 4> ''=Palm Infestation=''</font><br><br>
You reach to pick up a werm and before you can react it slithers into your palm canal vagina. Your forearm distends slightly as it penetrates your metacarpal fuckhole, and you let out a forced gasp of pleasure from the invasion.
You stumble backward, gripping your arm with your other hand as shockwaves of pleasure dance up to your shoulder. Your fingers contract wildly and spasm for a few moments while the werm hooks itself into your nervous system.
<br><br>
The parasite makes itself at home in your arm and as you calm down, you begin to experiment with the new phallic appendage. You draw your palm backward and watch as the erect werm body slowly extends from your hand slit.
Your mind races with possibilities as you stare at your alien handcock.
<br><br>
<font color="#208B78"> ''You have infested your hand with a Werm parasite''</font>
<br>
<span class="nextpassagespace">
[[Continue->Ch1 Room Sorter]]<br>
</span><<set _canal = parasite_retrieve($people.pc, "canal")>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<set _return = $return>>
<<if $chapter <= 2>><<set _return = 'Ch1 Room Sorter'>><</if>>
<<infest _pc "mouth" _canal>>
<font size = 4>''=Mouth Canal Infestation=''</font><br><br>
You grab hold of a Canal parasite and shove it into your slutty throat. The wriggling tendrils on its sides feel strange against the inside of your mouth. The tendrils move spastically as it pulls its body deeper into you. However, soon it bottoms out and the wriggling stops - it anchors itself into the walls of your mouth, pulling against your tongue, the roof of your mouth, and your cheeks. It closes your mouth tight around itself and plunges its tendrils into your flesh, melding with your nervous system.<br><br>
Within moments, you can feel the parasite as if it was part of your body. A hole opens up in its backside, allowing you to breathe through your mouth if you need to. Your lips have been completely hidden behind the parasite's outer membranes, which looks exactly like a vagina. Already you can feel it eating away at your tongue and the sides of your mouth, integrating itself more and more with your body.<br><br>
<font color="#208B78"> ''Your mouth has been infested with a Canal parasite!''</font><br><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br><br>
<<set _pc.stats.base.perversion += 20>>
<<if _pc.id == 'pc' && _pc.species == "antari">>
<<include "Mouth Canal Image">>
<<elseif $chaper >= 3>>
[img[$image_dir+"parasites/canalsmall.png"]]
<<endif>>
<span class="nextpassagespace">
[[Continue->_return]]<br>
</span><<set _pc = $people[$game.entities.cur_identity]>>
<<set _werm = parasite_retrieve($people.pc, "werm")>>
<<infest _pc "mouth" _werm>>
<font size = 4>''=Mouth Infestation=''</font><br><br>
You stare at the werm you now hold in your hands. It twitches and crawls around, trying to get away. Watching it crawl around is almost hypnotic. You fantasize what it would feel like if it were crawling around inside your stomach. If it filled you up. Subverting your body. Using you like a tool.<br><br>
Awash with lust, you lift it with one hand and shove the head of the creature into your mouth. After sucking on it briefly, it squirms out of your grasp and pushes the bulk of its body into the back of your throat. Deep-throating the phallic organism makes the eyes roll back in your head. You start choking on the parasite, but it quickly flattens out and starts traveling down your esophagus.<br><br>
<<if _pc.species == "antari" && _pc.id == 'pc'>>
<<if parasite(_pc, "mouth", {family: "canal", slot: "lining"}) && $game.settings.show_mouth_canal_art == true>>
[img[$image_dir+"infect/mcmouthwermmouthcanal.png"][Ch1 Room Sorter]]
<<else>>
[img[$image_dir+"infect/mcmouthwerm.png"][Ch1 Room Sorter]]
<<endif>>
<br><br>
<<else>>
[img[$image_dir+"parasites/wermsmall.png"][Ch1 Room Sorter]]
<<endif>>
It feels weird. Your whole body stiffens and straightens out as the parasite makes its way down into your gut. It's body is flat enough that you can take ragged breaths of air, enough to not suffocate while the invasion takes place. The parasite's cilli - used for movement - brush against your fleshy interior, slightly tickling you in a sensual way. You end up moaning softly as it makes its way down.<br><br>
The parasite makes a home in your stomach. It sloshes around inside you before quickly exreting a large amount of alien slime. Nausea wells up inside, and you violently vomit. A mix of stomach acid and partially digested food erupts from you, spilling over the floor. Over and over again you eject the contents of your stomach, until the only thing coming out are alien fluids. The nausea passes. The parasite has successfully purged your body of unwanted material. It anchors itself into the walls of your stomach, modifying your body to produce the 'correct' fluids, transforming you into a perfect breeding ground for alien parasites.<br><br>
<font color="#208B78">''You have infested your mouth with a Werm parasite''</font><br><br>
<span class="nextpassagespace">
[[Continue->Ch1 Room Sorter]]
</span><<set _canal = parasite_retrieve($people.pc, "canal")>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<set _return = $return>>
<<if $chapter <= 2>><<set _return = 'Ch1 Room Sorter'>><</if>>
<<infest _pc "vagina" _canal>>
<a data-passage="Ch1 Room Sorter"><<include "Canal Ass Pussy Image">></a><br>
<font size = 4>''=Vaginal Infestation=''</font><br><br>
You grab hold of the newly birthed canal parasite and ram it into your inflamed, pulsating vagina. It sinks deep into your needy slit, and then latches onto your vaginal walls. You drop to the ground, falling to your knees as waves of pleasure emanate from your dripping cunt. The feeling of being fulfilled - the bulging mass filling up your empty snatch. You rock your hips as the parasite digs in deeper, anchoring itself as best it can within your horny aching vagina.<br><br>
The parasite's new pair of lips sits nestled between your own, making it look like you have nested vaginas. You start stroking yourself with both hands, unable to hold back any longer. As your fingers furiously move across your crotch, you detect a new sensation. When you stroke the parasite, you can feel it as if it were your own body.<br><br>
You shove three fingers inside your new parasitic snatch, and as you probe around the alien flesh you can feel every motion, every caress of your digits against your new inner walls. It's magnitudes more intense than your old vagina, it feels like every motion is amplified. You drive your fingers deeper inside as you thrust your chest out, body locked in the intense well of orgasm.<br><br>
<<if parasite(_pc, "vagina", {type: "werm"})>>
Your body isn't done yet, though. Deep inside your womb, you feel your parasitic dick twitching with anticipation. It begins absorbing fluid, getting larger. It extends down your vaginal canal, until it meets the back of your new parasitic vagina. It pushes through an opening in the back of it, filling up your alien cunt. As it stretches both your normal walls and the parasite vaginal walls, an overwhelming sense of fullness washes over you. You sigh and slump backward, cumming almost lazily as you sink further down to the floor. A cocktail of fluids leaks out of your satisfied crotch.
<<endif>>
<br>
After a few more rounds, you clean yourself up and prepare to move on.<br>
<font color="#208B78"> ''You have infested your vagina with a Canal parasite!''</font><br>
<font color = purple>''Infesting yourself is a perverse action.''</font><br><br>
<<set _pc.stats.base.perversion += 20>>
<span class="nextpassagespace">
[[Continue->_return]]<br>
</span><<set _werm = parasite_retrieve($people.pc, "werm")>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<infest _pc "vagina" _werm>>
<font size = 4> ''=Vaginal Infestation=''</font><br><br>
You stare at the werm you now hold in your hands. It twitches and crawls around, trying to get away. Watching it crawl around is almost hypnotic. You fantasize what it would feel like if it were slithering around inside you. In your womb. If it subverted that most holy of places for itself. Used you. Fed off of you.<br>
You give it one final light squeeze before shoving it into your aching pussy.<br><br>
The Werm quickly slips out of your hands and tunnels deep inside you, up into your uterus. It twists around, stimulating your inner sanctum like nothing else you have ever experienced. All over it's body, cilli thrash wildly as
it swims around inside you, exploring your womb. It finally embeds the back part of its body into your uterus wall. The werm connects with your clittoral nerve, giving you the sensory experience of its body.
Your arousal sends fluids rushing into the Werm's body, stiffening it and elongating the parasite. It begins extending back down through your vagina.<br><br>
You watch in amazement as the thick, slimy body of the parasite within you extends slowly out of your vagina. You grab hold of the growing member with both hands. It is absolutely massive - much larger than the werms
original body size. It must be absorbing fluids from your body. You move your hands across the parasite - a rush of pleasure envelops you. You can feel the werm as if it were a part of yourself.
And it feels just like a penis.<br><br>
You begin masturbating your alien cock, jerking it off slowly. Your hands move faster, and you increase the pressure of your grip. The natural alien lubricant oozing from the skin of the parasite makes your
hand motions incredibly satisfying. Harder and faster, you rub your dick until you bend forward in orgasm. You feel it shoot its seed, spraying relentlessly onto the ground. Slowly the werm softens and retracts
back inside of you.<br><br>
<<if _pc.species == "human" && _pc.id == 'pc'>>
[img[$image_dir+"infect/mcwermass/vaginalinfesthuman.png"][Ch1 Room Sorter]]
<<if parasite(_pc, "vagina", {family: "canal", slot: "lining"})>>
[img[$image_dir+"infect/mcwermass/vaginalinfestcv.png"][Ch1 Room Sorter]]
<</if>>
<<if parasite(_pc, "anus", {family: "canal", slot: "lining"})>>
[img[$image_dir+"infect/mcwermass/vaginalinfestca.png"][Ch1 Room Sorter]]
<</if>>
<<if parasite(_pc, "mouth", {family: "canal", slot: "lining"}) && $game.settings.show_mouth_canal_art == true>>
[img[$image_dir+"infect/mcwermass/vaginalinfestcm.png"][Ch1 Room Sorter]]
<</if>>
<br><br>
<<else>>
[img[$image_dir+"parasites/wermsmall.png"]]<br><br>
<<endif>>
<font color="#208B78"> ''You have infested your vagina with a Werm parasite''</font><br><br>
<span class="nextpassagespace">
[[Continue->Ch1 Room Sorter]]<br>
</span>
<<audio "homemusic" pause>>
<<audio "transform" loop play volume 0.2>>
<<include "Audio Options">><font size = 4>''=Brain Infestation=''</font><br><br>
<<set _pc = $people[$game.entities.cur_identity]>>
<<set _the_end = _pc.lower_bound >= _pc.upper_bound>>
<<set $people[_pc.id].braininfest.num_of_turns += 1>>
You are extremely horny. Voices are whispering relentlessly in your mind. Your body aches, and gets warmer by the second. You are being forcibly aroused - the werm domination process has begun.<br>
Choose actions below and keep the arousal marker in between the brackets for 3 turns.<br><br>
Current turn : <<=_pc.braininfest.num_of_turns>> <span title="Holding out for 20+ turns allows you to harmonize with the werm.">[?]</span><br><br>
<<if _pc.lower_bound == 10>>
<<set $people[_pc.id].lower_bound = 50>>
<</if>>
<<set $scene_flags.rising += 10>>
<<set $scene_flags.induced = ($scene_flags.induced + $scene_flags.altered)/2>>
<<if $scene_flags.induced > 430>>
<<set $scene_flags.induced = 430>>
<</if>>
<<if $scene_flags.induced < (_pc.upper_bound + 15) && $scene_flags.induced > _pc.lower_bound>>
<<set $people[_pc.id].braininfest.mini_infest_stage += .34>>
<<audio "moan2" play>>
<<else>>
<<set $people[_pc.id].braininfest.mini_infest_stage = 0>>
<</if>>
<<set $people[_pc.id].upper_bound = 430>>
<<set $people[_pc.id].clipping_control = $people[_pc.id].upper_bound + 5>>
<<if _pc.braininfest.mini_infest_stage >= 1>>
<<set $people[_pc.id].braininfest.mini_infest_stage = 0>>
<<set $people[_pc.id].braininfest.brain_infest_stage += 1>>
<<set $people[_pc.id].lower_bound += 100>>
<font color="#208B78">
''You gasp as you slip deeper into submission''<br>
</font>
<<audio "moan3" play>>
<</if>>
/*Harmony Route hint if turn > 20*/
<<if _pc.braininfest.num_of_turns >= 20>>
<<if _pc.braininfest.brain_infest_stage < 5>>
<font color="#208B78">
''You feel a slight glint of resistance being fully dominated by the werm. Maybe you can save a little of what remains of your ego''
</font>
<<else>>
<font color="#208B78">
''Your whole body shivers with delight. You feel your ego slowly drifting away''
</font>
<</if>><br>
<</if>>
<<set $people[_pc.id].clipping_control2 = _pc.lower_bound + 2>>
<<alterbraintracker .braininfesttracker $scene_flags.induced>>
<<alterbraintracker .upperbound _pc.upper_bound>>
<<alterbraintracker .lowerbound _pc.lower_bound>>
<<alterclipping .infestprogress _pc.clipping_control>>
<<alterclipping .infeststaticprogress _pc.clipping_control2>>
<<applyOverlayOpacity .infestprogress _pc.braininfest.mini_infest_stage>>
/*<<if _pc.braininfest.brain_infest_stage < 5>>*/
<<if !_the_end>>
<<if $scene_flags.induced < 70>>
[[Stare at your body->MC Brain Infest][$scene_flags.altered = $scene_flags.rising]]
<<else>>
You are too horny to just stare at your body
<</if>><br>
<<if $scene_flags.induced < 140>>
[[Stroke your body->MC Brain Infest][$scene_flags.altered = ($scene_flags.rising + 40)]]
<<else>>
You are too horny to just stroke yourself
<</if>><br>
<<if $scene_flags.induced < 250>>
[[Molest yourself->MC Brain Infest][$scene_flags.altered = ($scene_flags.rising + 80)]]
<<else>>
You are too horny to just molest yourself
<</if>><br>
<<if $scene_flags.induced < 350>>
[[Finger your orifices->MC Brain Infest][$scene_flags.altered = ($scene_flags.rising + 120)]]
<<else>>
You are too horny to only finger yourself
<</if>><br>
[[Full body masturbation->MC Brain Infest][$scene_flags.altered = ($scene_flags.rising + 160)]]
<<else>>
<br>
The werm has fully penetrated into your brain, making you its slave.<br>
<</if>><br>
<div style="display:inline-block;position: relative;z-index: 0;height:200px;width:500px;"><br>
<div style="position: absolute;z-index: 1;">[img[$image_dir+"action/infestbar1.png"]]</div>
/*<<if _pc.braininfest.brain_infest_stage < 5>>*/
<<if !_the_end>>
<div class = "braininfesttracker"> [img[$image_dir+"action/tracker.png"]] </div>
<div class = "lowerbound"> [img[$image_dir+"action/leftbound.png"]] </div>
<div class = "upperbound"> [img[$image_dir+"action/rightbound.png"]] </div>
<</if>>
<div class = "infestprogress"> [img[$image_dir+"action/infestbar2.png"]] </div>
<div class = "infeststaticprogress">[img[$image_dir+"action/infestbar2.png"]] </div>
</div><br>
/*<<if _pc.braininfest.brain_infest_stage < 5>>*/
<<if !_the_end>>
<<if $scene_flags.induced <= _pc.lower_bound>>
''You feel understimulated. You try to hold out against the werms control.''
<<elseif $scene_flags.induced >= ($people[_pc.id].upper_bound + 30)>>
''You are overstimulated. The werm is having a difficult time controlling your brain.''
<<else>>
<font color="cyan">
''You can't stop yourself - you perfectly stimulate your aching horny body, making it easier for the werm to engulf your mind.''
</font>
<</if>>
<</if>><br>
<<if _pc.braininfest.brain_infest_stage == 0>>
<<thought _pc.id "Oh no - no no no... This can't be happening. This isn't happening. No...">>
<<elseif _pc.braininfest.brain_infest_stage == 1>>
<<thought _pc.id "I need to fight it... I can hold out!">>
<<elseif _pc.braininfest.brain_infest_stage == 2>>
<<thought _pc.id "Please, god, get this out of me. Make it stop. I'll do whatever it takes. I'll be good from now on. Just take it out. Please, I'm begging you! Just make it stop!">>
<<elseif _pc.braininfest.brain_infest_stage == 3>>
<<thought _pc.id "No hope... no way out... nothing I can do... it's just too much...">>
<<elseif _pc.braininfest.brain_infest_stage >= 4>>
<<thought _pc.id "Yes. I will obey. I am a slave. Slave will obey.">>
<</if>>
/*<<if _pc.braininfest.num_of_turns >= 20 && _pc.braininfest.brain_infest_stage < 5>>*/
<span class="nextpassagespace">
<<if _pc.braininfest.num_of_turns >= 20 && !_the_end>>
[[You want your ego to survive->WermSubmit2][$people[_pc.id].mind_state = "harmony"]]
<<elseif _pc.braininfest.brain_infest_stage >= 4>>
[[Give in to the pleasure->WermSubmit][$people[_pc.id].mind_state = "domination"]]
<</if>><br>
</span>
<<include "Audio Options">><<set _pc = $people[$game.entities.cur_identity]>>
<<set _mcanal = parasite(_pc, "mouth", {family: "canal", slot: "lining"})>>
<<set _acanal = parasite(_pc, "anus", {family: "canal", slot: "lining"})>>
<<set _vcanal = parasite(_pc, "vagina", {family: "canal", slot: "lining"})>>
<div class="overlayed-portrait">
@@.base-image;[img[$image_dir+"infect/mcwermass/base.png"]]@@
<<if _mcanal>>
@@.layer-image;[img[$image_dir+"infect/mcwermass/mouthcanal.png"]]@@
<<endif>>
<<if _acanal && _vcanal>>
@@.layer-image;[img[$image_dir+"infect/mcwermass/bothcanal.png"]]@@
<<elseif _acanal>>
@@.layer-image;[img[$image_dir+"infect/mcwermass/asscanal.png"]]@@
<<elseif _vcanal>>
@@.layer-image;[img[$image_dir+"infect/mcwermass/pussycanal.png"]]@@
<<endif>>
</div><<set _pc = $people[$game.entities.cur_identity]>>
<<set _next_passage = $game.passages.next>>
<<set _prev_passage = $game.passages.prev>>
<<if _next_passage == 'Dining Room'>>
<font size = 4>''=After School=''</font><br><br>
<<if mind_meltdown.check(_pc, 'friend') >= 1 && mind_meltdown.event_trigger(_pc, ['friend']).length > 0>>
<<if sex('friend') == 'M'>>
''You must suck Steve's cock''<br><br>
You hang out at the school library after classes end. After ten minutes of waiting, Steve shows up. The two of you go into the back near the
sex education section. He unzips and pulls down his pants slightly, and you kneel down to perform your duty. As you accept his throbbing dick
into your mouth, you have a fleeting moment of wondering why you are doing this. The moment is squelched by Steve wrapping one hand behind your
head and pulling you deeper onto his cock. //This is normal.//<br><br>
His pleasure spikes immediately, a product of being young, and within moments he is ejaculating into your mouth. You suck down the small amount
of jizz and lick his cock clean. You head out, leaving Steve to regain his composure among the rows of books. //This is normal.//<br><br>
<</if>>
<<if sex('friend') == 'F'>>
''You must let yourself be used by Stacy''<br><br>
You hang out at the school library after classes end. After five minutes of waiting, Stacy shows up. The two of you go into the back near the
sex education section. She starts molesting your chest as you reach down to obediently finger her vagina. Your hand slips into the waistline of
her skirt, and you feel around for her wet slit. Your fingers dive in, first two, then three, and begin to pump. You need to do this. //This is
normal.//<br><br>
She continues to grope you, suppressing her moans of pleasure as best she can. Nobody seems to be around but with the rows of books blocking your
sight its hard to tell. It doesn't matter anyway, you think to yourself, because you're doing exactly what you should be doing at the library. You
grunt a little as your hand start to get sore. You feel annoyed at how long she's taking to orgasm. She starts to kiss you, and you reciprocate with
tongue. //This is normal.//<br><br>
Finally, she shivers and clutches your chest hard. Panting and... crying slightly? Whatever. Stacy pulls your hand out from her pussy and you
walk off to wash yourself. Stacy follows soon afterward. //This is normal.//<br><br>
<</if>>
<<if mind_meltdown.check(_pc, 'friendmom') >= 1 && mind_meltdown.event_trigger(_pc, ['friendmom']).length > 0>>
''You must give your body to Linda''<br><br>
You head to Linda's workplace. It's practically a ghost town - everyone seems to be working from home now. You head inside the office and Linda
greets you. She is completely nude. You nonchalantly pull off your own clothes and get down on all fours. //This is normal.//<br><br>
Linda has a stern face. Her day has been filled with small microaggressions which she has been unable to address. Everyone and everything
around her is an idiot, and she's trapped between clowns and jokers. Strategic incompetance. Laziness. Social engineering. And she has to stay
polite through it all.
Her anger and stress is now directed at you. Her teeth are clenched from holding herself back while you undress in front of her.
As you assume the position, she walks over and spanks your ass a few times. With every slap, another layer of her inhibitions are released.<br><br>
She pulls out her wermcock and violates your ass. Linda is grunting, getting louder as her passive aggressive attitude turns to hot fire. You feel
excited - a direct result of her influene over your mind. You push back against her, letting her grope and abuse you as she takes control of your
rear hole. She comes inside you - once, twice, then over and over. Her orgasms chain together as a steady stream of fluid is pumped into your
rectum. //This is normal.//<br><br>
Linda's breasts press against your back while she molests your body and continues to inject you with her jizz. The litany of sensations causes you to leak
fluids from every available orifice as you orgasm in time with her. Your whole body is smeared with a mix of alien semen, lubricant, and aphrodesiac, which
only fuels a further descent into madness for both you and Linda. You present each available orifice to her and she fertilizes them in sequence.
//This is normal.//<br><br>
As her supply of jism drains, you realize that you are covered in disgusting fluids and still have to get home. Fortunately there is a shower at her
workplace, and you take advantage of it. Obviously you need to let Linda fuck you, but you don't need to smell terrible on the way home. You clean up
to a reasonable degree and head out. //This is normal.//<br><br>
<</if>>
<<if mind_meltdown.check(_pc, 'frienddad') >= 1 && mind_meltdown.event_trigger(_pc, ['frienddad']).length > 0>>
''You must let Brett use you for sex''<br><br>
Brett picks you up in his '97 Honda Accord, kitted out with a massive spoiler, air intake, undertruss lighting, and flame paint job. You feel compelled
to think it looks attractive. He drives you to the outpost, a lookout spot which is supposed to give a breathtaking view of the city lights at night.
Unfortunately, it's mid afternoon. As he pulls into the completely vacant lookout point, you obediently drop your seat back and take off your shirt.
He pulls his dick out and proceeds to fuck your chest.
<<if mind_meltdown.check(_pc, 'frienddad') >= 2>>
You move your head down to start sucking his cock.<<endif>>//This is normal.//<br><br>
Brett lasts for a few minutes before ejaculating his load all over your upper chest and face. You give a satisfactory moan from a job well done, feeling
great about your body and how useful it is to Brett. He proceeds to drop his sack onto your face several times, before realizing he's getting jism
on his testicles. Slightly disgusted, he tells you to clean up. You proceed to wipe up and ingest as much of his semen as possible before using a
mechanic rag to clean yourself off the rest of the way. //This is normal.//<br><br>
He drives you back to where he picked you up. You exit the vehicle and proceed to go about the rest of your day as if nothing out of the ordinary
had happened. Brett is such a cool guy.//This is normal.//<br><br>
<</if>>
<</if>>
<<if mind_meltdown.check(_pc, 'futa') >= 1 && mind_meltdown.event_trigger(_pc, ['futa']).length > 0>>
''You must let Quinn ejaculate inside you''<br><br>
You barely get home after school when you receive a phone call - it's Quinn. She asks if you have five minutes, you reply that you'll be waiting outside.
You put down the phone robotically, then walk to the rear of the house and wait. After some moments, a car pulls up on the next street over. Quinn
approaches the back of the house, and you open the door for her. You obediently lead her to your room, where you proceed to undress and get down on all
fours. You stare straight ahead as your pussy moistens with lubricant. Soon enough you feel Quinn's massive uncircumsized dick pressing up against your
vaginal lips. //This is normal.//<br><br>
After guiding her dick into your slit, Quinn grabs both of your asscheeks and proceeds to slowly fuck your vagina. You push back, matching the rhythm of
her thrusts. You continue to stare straight ahead, focused on the task at hand. Quinn nails you at a steady pace, soaking in the pleasure and drawing out
the violation as long as she can. It feels good to be filled by her dick. //This is normal.//<br><br>
Lubricant is streaming down both your legs by the time Quinn finally orgasms. The sheer volume of semen pumping into you cannot be contained and some
leaks down your thigh, even though you do your best to clench and hold it in. Quinn pulls out, seemingly unphased and still full of stamina, and puts her
skirt back on. As she walks out the door, she mutters something to you. You don't know what she said, but you suddenly get the urge to wash yourself and
get dressed again. //This is normal.//<br><br>
<</if>>
<span class="nextpassagespace">
[[Continue->_next_passage][mind_meltdown.event_count_skipped('pc', ['friend', 'friendmom', 'frienddad', 'futa'])]]
</span>
<</if>><<set _pc = $people[$game.entities.cur_identity]>>
<<set _next_passage = $game.passages.next>>
<<set _prev_passage = $game.passages.prev>>
<<if mind_meltdown.check(_pc, 'dancer') >= 1 && mind_meltdown.event_trigger(_pc, ['dancer']).length > 0>>
There's a knock at the door. You answer it, and in front of you stands Robyn, wearing a trenchcoat. You instinctively kneel down as she opens up the coat
to reveal she is wearing nothing underneath. Her rock hard glistening alien penis stands at attention. She grabs your head and you barely have time to open
your mouth before she mounts it onto her shaft. She skullfucks you harshly for a few moments before ejaculating into your throat. You try your best to swallow
everything she spews forth. Robyn's breasts heave as she pants from exhaustion, having had her way with your face. You wipe yourself off and close the
door as she closes her trenchcoat and walks off into the night. //This is normal.//<br><br>
<</if>>
<<if mind_meltdown.check(_pc, 'labrat') >= 1 && mind_meltdown.event_trigger(_pc, ['labrat']).length > 0>>
There's a knock at the door. You open it, and in front of you stands Gabrielle. She is holding some kind of phallic shaped device. Upon closer inspection,
you realize it is an advanced dildo.<br><br>
It’s shaped like a werm, made out of a blue-green silicone that makes it firm yet slightly pliable at the skin level. Encased inside is a vibration device
and a single swivel motor, both connected to a Raspberry Pi with bluetooth capability and a small battery with wireless charge capability. Gabrielle brings out
her phone, and pushes a button on an app. The motor begins to rotate slowly, at an angle that allows the silicone to jiggle around but which does not
rupture it. The vibrator turns on, making the whole thing buzz dramatically.<br><br>
"This device is something I cooked up in the lab, pretty cheap and easy to make with off the shelf human technology. It's got a bluetooth connection to this
phone, so I can set up an app that will turn it on based on events happening during the day, or maybe just turn it on randomly while it's left inside
of you. Obviously, this is a prototype, but I don't think it would be too hard to get some working models in production. Just think of the possibilities..."<br><br>
"Well, good for you, but I'm not sure I have the time right now-" you respond, preparing to close the door.<br><br>
"Oh, wait a second." Gabrielle takes the device and steps forward, shoving it into your pussy. You make no effort to stop her, simply staring blankly straight
ahead while letting the invasion occur. "Okay, that should be all for now. Don't worry, I'm sure by the time you wake up it will have squirmed its way out of
your wet vagina."<br><br>
She smiles, and steps backward, allowing you to close the door.<br><br>
<</if>>
<<set mind_meltdown.event_count_skipped(_pc, ['dancer', 'labrat'])>><<set _pc = $people[$game.entities.cur_identity]>>
<<set _next_passage = $game.passages.next>>
<<set _prev_passage = $game.passages.prev>>
<<if mind_meltdown.check(_pc, 'schoolgirl') >= 1 && mind_meltdown.event_trigger(_pc, ['schoolgirl']).length > 0>>
Tracie pulls you aside, walking briskly to the nearest bathroom. Once inside, she makes sure nobody else is in and then closes and locks the door.<br><br>
You stand in front of the mirror, grasping the sink with both hands while bending over. Tracie moves behind you and pulls down your pants.
//This is normal.//<br><br>
She removes her skirt and takes a moment to watch the erect werm grow from her slit. Tracie grabs your hips with one hand and uses the other to line up her
alien phallus with your exposed asshole. You stare at your reflection, turning on the water as you prepare to wash your face. She enters you.
//This is normal.//<br><br>
Her thrusts are slow, controlled by her tight grip around your waist. You continue to splash water on your face, annoyed at how you can only really use one
hand since the other is working hard to stabilize yourself. Tracie reams your asshole with her parasitic cock, her thrusting getting harder and deeper. You
start moaning reflexively. You stop trying to use the sink and simply grab on with both hands, lowering your head further and prostrating yourself more to
the rear invasion. Staring into the mirror, you get an uneasy feeling. It's difficult to tell what is wrong but you sense that something is amiss. You
close your eyes, concentrating on feeling the full length of her member as Tracie bottoms out inside you and ejaculates, filling your anal passage with the
parasites jizz. //This is normal.//<br><br>
She pulls out, panting heavily and utterly relieved. You do your best to clench your ass, holding the fluids inside you while you pull your pants up. She
gropes your body a bit, then unlocks the door and leaves. You wash your hands and follow her out. //This is normal.//<br><br>
<</if>>
<<if mind_meltdown.check(_pc, 'teacher') >= 1 && mind_meltdown.event_trigger(_pc, ['teacher']).length > 0>>
You go to Claire's classroom during lunch. She is casually grading papers, her deep cleavage visible above her low buttoned shirt. You stare at her breasts
as you undress. She glances up at you once or twice, then goes back to her work. //This is normal.//<br><br>
You bend over her desk, spreading your legs to show her your wet hole. Claire coughs, then stands up and lifts her skirt. An absolutely massive werm has
broken free from the confines of her vagina, extending outward and waving back and forth slightly, searching for a comforting orifice. She trembles slightly,
betraying her uncontrollable lust, as she grabs your asscheeks and pushes her pelvis forward. //This is normal.//<br><br>
Hanging on to the front of the desk with both hands, you do your best to stabilize yourself as she fucks you. Her rough pounding launches you forward with
every thrust - you reflexively clench up to hold steady but also end up contracting your fuckhole around her wermcock. Claire moans deeply on an exhale,
grinding her pelvis against your ass and swiveling in place. The werm inside you stirs around, practically controlling your lower body with its gigantic
mass. You feel Claire's fluids begin to pour into you. //This is normal.//<br><br>
As she comes inside you, the overflow drips down your leg. You shudder in orgasmic bliss. Claire finally pulls out, her throbbing parasitic dick has
already started to soften. It slips back into her vagina and she sits down, taking her red pen to the next terribly written essay. //This is normal.//<br><br>
<</if>>
<<set mind_meltdown.event_count_skipped('pc', ['schoolgirl'])>>
<<set mind_meltdown.event_count_skipped('pc', ['teacher'])>><<set _pc = $people[$game.entities.cur_identity]>>
<<set _next_passage = $game.passages.next>>
<<set _prev_passage = $game.passages.prev>>
<<if _next_passage == 'pc-room'>>
<font size = 4>''=Morning=''</font><br><br>
<<if mind_meltdown.check(_pc, 'sis1') >= 1 && mind_meltdown.event_trigger(_pc, ['sis1']).length > 0>>
''You must suck Julie's cock''<br><br>
You are still slightly tired - and hungry - but manage to stumble out of bed and down the hall. Julie's door is open, as expected. You walk in to find her standing
in front of a body-length mirror, checking out her erect and leaking parasite cock. Your gaze locks on to the thick member as you shamble over to her.
Julie puts both hands on top of your head, pushing you down to face your morning ritual. //This is normal.//<br><br>
You open your mouth, accepting her penis inside. Julie grabs hold of your head with both hands, slightly gyrating her hips as she swivels her dick
around inside your mouth. It feels nice. Now on your knees, you spread your thighs to better stabilize yourself and grab hold of her hips. Burying your
face into her crotch, you deeply suck her firm yet pliable cock. Your nose presses into her stomach just below the bellybutton. As you look up, you see
her toned abdomen followed by the beautiful round globes of her breasts. Past that, Julie looks down at you with a strange combination of wonder, pleasure,
and perversion. //This is normal.//<br><br>
She starts to shudder. Julie grabs your head tightly with both hands, pulling you sharply into her crotch. Anticipation builds - you grip her waist and
prepare to receive her morning greeting. She ejaculates, filling up your mouth as you hungrily suck down everything spilling out of her cock, moaning like
a whore while doing so. As her parasite dick softens, you make sure to wipe off every bit of fluid and drink it down as she exits your mouth, leaving her
dick sparkling clean. //This is normal.//<br><br>
Neither of you says anything as you leave her room. Your hunger has subsided a bit. You focus on the next tasks for the morning. //This is normal.//<br><br>
<</if>>
<<if mind_meltdown.check(_pc, 'sis2') >= 1 && mind_meltdown.event_trigger(_pc, ['sis2']).length > 0>>
''You must let Sandra claim your ass''<br><br>
Sandra's door is closed. You knock, and you hear some scuffling. A moment later, the door handle moves slightly as she opens it just a crack. You enter
her domain, closing the door behind you. Sandra stands before you, completely naked with a fine layer of sweat covering her voluptuous body. She motions
toward the bed, and you walk over and lean over, your waist at the edge of the bed, knees not quite touching the ground. Sandra places a hand on the
small of your back, and soon you feel her wet shaft poking against your rear entrance. You relax your sphincter, allowing her to slide inside of you.
//This is normal.//<br><br>
You think about what you are going to wear today - what your plans for lunch are. Whether it will rain on the way to school or not. The squeaking of
the bed is a little distracting as Sandra tears into you, ravaging your anus. You orgasm, spilling fluids down the side of Sandra's bed. She'll probably
ask you to wash her sheets later. Sandra suddenly grabs you tightly, penetrating into you as far as possible to unload her parasitic seed deep into your
colon. //This is normal.//<br><br>
She pulls out, staggering backward and dropping to the floor. By the time you leave her room, she's already staring back at her crotch, stroking her
flaccid cock again. //This is normal.//<br><br>
<</if>>
<<if mind_meltdown.check(_pc, 'mom') >= 1 && mind_meltdown.event_trigger(_pc, ['mom']).length > 0>>
''You must let Jessica impregnate your pussy''<br><br>
You walk upstairs. A new, yet somehow familiar, part of your morning ritual waits up above. Jessica's door is wide open, and inside you can see her
masturbating on her bed. You stagger over, climbing onto the bed and laying down face up. Jessica straddles you, her crotch over your neck as her
parasite dick hangs directly above and between your eyes. She gives you a moment to bask in it's glory. You close your eyes, grab it with both hands, and
pull it down slightly so it lays down the center of your face, from your chin up above your forehead. You murmer words of praise for her dick.
//This is normal.//<br><br>
You then prepare for the main event. You spread your legs as Jessica repositions herself, pinning both your arms with her hands and lining up her
massive alien dick with your vagina. She wastes no time penetrating you. You shudder and spasm as the cock goes in all the way with the very first
thrust, lubricated by alien fluids and your own leaking vagina. Jessica grunts a few times, undulates her body, and then goes rigid in orgasmic bliss.
Her crotch makes small thrusting motions as waves of her jism spill into you. //This is normal.//<br><br>
Your stomach slightly inflates from the sheer volume of fluid being pumped inside you. After what seems like minutes of being injected, the flow stops
and a tired Jessica collapses on top of you, your sweaty chests rubbing together. She lazily rolls off of your body and you dutifully get up and leave,
thinking about how long it will take to wash yourself and get dressed. You should have enough time. Your vaginal muscles clench slightly as you walk
out the door, keeping all her fluids inside you. //This is normal.//<br><br>
<</if>>
<span class="nextpassagespace">
[[Continue->_next_passage][mind_meltdown.event_count_skipped('pc', ['sis1', 'sis2', 'mom'])]]
</span>
<</if>><<set _pc = $people[$game.entities.cur_identity]>>
<<set _next_passage = $game.passages.next>>
<<set _prev_passage = $game.passages.prev>>
/*
after bed -> during school -> during the day -> after school -> before bed -> during the night
*/<<set debug_hook()>>
<<set map_visibility.initiate()>>
<<div_dragable 'mainmap' 'map'>>
/*<div id="mainmapheader" style="display:inline-block;position: relative;z-index: 0; height:180px;width:220px;">
<div style="position: absolute;z-index: 2;left:0px;top:0px;">[img[$image_dir+"maphouse/maphouse.png"]]</div>
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
<<if $people.pc.location == 'pc-room'>>
<html><svg width="205" height="113"><path fill="#9A0D0D" stroke="#9A0D0D" d="M 30,20 C 30,20 30,33 30,33 30,33 11,33 11,33 11,33 11,20 11,20 11,20 30,20 30,20 Z"/></svg> </html>
<<elseif $people.pc.location == 'sis2-room'>>
<html><svg width="205" height="113"><path fill="#9A0D0D" stroke="#9A0D0D" d="M 30,39 C 30,39 30,52 30,52 30,52 11,52 11,52 11,52 11,39 11,39 11,39 30,39 30,39 Z"/></svg> </html>
<<elseif $people.pc.location == 'sis1-room'>>
<html><svg width="205" height="113"><path fill="#9A0D0D" stroke="#9A0D0D" d="M 78,20 C 78,20 78,33 78,33 78,33 59,33 59,33 59,33 59,20 59,20 59,20 78,20 78,20 Z"/></svg> </html>
<<elseif $people.pc.location == 'Kitchen'>>
<html><svg width="205" height="113"><path fill="#9A0D0D" stroke="#9A0D0D" d="M 92,39 C 92,39 92,52 92,52 92,52 60,52 60,52 60,52 60,39 60,39 60,39 92,39 92,39 Z"/></svg> </html>
<<elseif $people.pc.location == 'Dining Room'>>
<html><svg width="205" height="113"><path fill="#9A0D0D" stroke="#9A0D0D" d="M 92,58 C 92,58 92,71 92,71 92,71 60,71 60,71 60,71 60,58 60,58 60,58 92,58 92,58 Z"/></svg> </html>
<<elseif $people.pc.location == 'Lower Bathroom'>>
<html><svg width="205" height="113"><path fill="#9A0D0D" stroke="#9A0D0D" d="M 54,77 C 54,77 54,90 54,90 54,90 35,90 35,90 35,90 35,77 35,77 35,77 54,77 54,77 Z"/></svg> </html>
<<elseif $people.pc.location == 'Home Hallway'>>
<html><svg width="205" height="113"><path fill="#9A0D0D" stroke="#9A0D0D" d="M 54,20 C 54,20 54,71 54,71 54,71 35,71 35,71 35,71 35,20 35,20 35,20 54,20 54,20 Z"/></svg> </html>
<<elseif $people.pc.location == 'Home Upstairs'>>
<html><svg width="205" height="113"><path fill="#9A0D0D" stroke="#9A0D0D" d="M 165,20 C 165,20 165,52 165,52 165,52 146,52 146,52 146,52 146,20 146,20 146,20 165,20 165,20 Z"/></svg> </html>
<<elseif $people.pc.location == 'mom-room'>>
<html><svg width="205" height="113"><path fill="#9A0D0D" stroke="#9A0D0D" d="M 189,20 C 189,20 189,33 189,33 189,33 170,33 170,33 170,33 170,20 170,20 170,20 189,20 189,20 Z"/></svg> </html>
<<elseif $people.pc.location == 'Home Storage'>>
<html><svg width="205" height="113"><path fill="#9A0D0D" stroke="#9A0D0D" d="M 189,39 C 189,39 189,52 189,52 189,52 170,52 170,52 170,52 170,39 170,39 170,39 189,39 189,39 Z"/></svg> </html>
<<elseif $people.pc.location == 'Upstairs Bathroom'>>
<html><svg width="205" height="113"><path fill="#9A0D0D" stroke="#9A0D0D" d="M 165,58 C 165,58 165,71 165,71 165,71 146,71 146,71 146,71 146,58 146,58 146,58 165,58 165,58 Z"/></svg> </html>
<<endif>>
</div>
</div>*/
<<if $people.pc.area == 'House'>>
<div id="mainmap" class='hidden'>
/*<div id="mainmapheader" style="display:inline-block;position: relative;z-index: 0;scale:0.35;">*/
/*<div id="mainmapheader" usemap="#workmap" style="display:inline-block;position: relative;z-index: 0; height:400px;width:400px;transform: scale(0.35);">*/
<div id="mainmapheader" style="display:inline-block;position: relative;z-index: 0; height:400px;width:400px;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">[img[$image_dir+"map/house/newhouse.png"]]</div>
<div style="position: absolute;z-index: 2;left:0px;top:0px;">
<<switch $people.pc.location>>
<<case "pc-room">>
[img[$image_dir+"map/house/pcroom.png"]]
<<case "sis2-room">>
[img[$image_dir+"map/house/sandraroom.png"]]
<<case "sis1-room">>
[img[$image_dir+"map/house/julieroom.png"]]
<<case "Home Kitchen">>
[img[$image_dir+"map/house/kitchen.png"]]
<<case "Dining Room">>
[img[$image_dir+"map/house/livingroom.png"]]
<<case "Lower Bathroom">>
[img[$image_dir+"map/house/bathroom.png"]]
<<case "Home Hallway">>
[img[$image_dir+"map/house/lowerhouse.png"]]
<<case "Home Upstairs">>
[img[$image_dir+"map/house/upperhouse.png"]]
<<case "mom-room">>
[img[$image_dir+"map/house/upstairs_jessica.png"]]
<<case "Home Storage">>
[img[$image_dir+"map/house/upstairs_storage.png"]]
<<case "Upstairs Bathroom">>
[img[$image_dir+"map/house/upstairs_bathroom.png"]]
<<default>>
<</switch>>
</div>
</div>
<map name="workmap">
<area shape="rect" coords="34, 44, 270, 350" href="google.com">
</map>
</div>
<<elseif $people.pc.area == "Mall">>
<div id="mainmap" class='hidden'>
/*<div id="mainmapheader" style="display:inline-block;position: relative;z-index: 0;scale:0.35;">*/
<div id="mainmapheader" style="display:inline-block;position: relative;z-index: 0; height:400px;width:400px;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">[img[$image_dir+"map/mall/mallbase.png"]]</div>
<div style="position: absolute;z-index: 2;left:0px;top:0px;">
<<switch $people.pc.location>>
/*level 1*/
<<case "Always 19">>
[img[$image_dir+"map/mall/always19.png"]]
<<case "Hairplane">>
[img[$image_dir+"map/mall/hairplane.png"]]
<<case "Cross">>
[img[$image_dir+"map/mall/cross.png"]]
<<case "Bath Body">>
[img[$image_dir+"map/mall/bodybath.png"]]
<<case "Radhatters">>
[img[$image_dir+"map/mall/radhatters.png"]]
<<case "Booksthrown">>
[img[$image_dir+"map/mall/booksthrown.png"]]
<<case "Flounders">>
[img[$image_dir+"map/mall/flounderexpress.png"]]
<<case "Flower Power">>
[img[$image_dir+"map/mall/flowerpower.png"]]
<<case "Dept Store">>
<<if $mall_floor > 0>>
<<if $mall_floor == 1>>
[img[$image_dir+"map/mall/deptstore1.png"]]
<<elseif $mall_floor == 2>>
[img[$image_dir+"map/mall/deptstore2.png"]]
<</if>>
<</if>>
/*level 2*/
<<case "Felicias Secret">>
[img[$image_dir+"map/mall/felicias.png"]]
<<case "Tronics">>
[img[$image_dir+"map/mall/tronics.png"]]
<<case "Wet Kiss">>
[img[$image_dir+"map/mall/wetkiss.png"]]
<<case "Prima Furniture">>
[img[$image_dir+"map/mall/primafurniture.png"]]
<<case "Sexual Selection">>
[img[$image_dir+"map/mall/sexualselection.png"]]
<<case "Jewels">>
[img[$image_dir+"map/mall/jewels.png"]]
<<case "Molten Topic">>
[img[$image_dir+"map/mall/moltentopic.png"]]
<<case "MallBathroom">>
[img[$image_dir+"map/mall/bathroom.png"]]
/* Other*/
<<case "MallBathroom">>
[img[$image_dir+"map/mall/Mall Menu B1.png"]]
<<default>>
<</switch>>
</div>
</div>
</div>
<<elseif $people.pc.area>>
<div id="mainmap" class='hidden'>
<div id="mainmapheader" style="display:inline-block;position: relative;z-index: 0; height:215px;width:320px;top:-100px">
<<set _mapdir = $image_dir+'map/'+$people.pc.area.toLowerCase()+'/'>>
<div style="position: absolute;z-index: 1;left:0px;top:0px;">[img[_mapdir+'smallbase.png']]</div>
<div style="position: absolute;z-index: 2;left:0px;top:0px;">
<<if $rooms[$people.pc.location].corridor>>
<<set _pos = $people.pc.location + $people.pc.position>>
<<set _img = _mapdir+_pos.replace(/\s/g, '')+".png">>
<<else>>
<<set _img = _mapdir+$people.pc.location.replace(/\s/g, '')+".png">>
<<endif>>
<div style="position: absolute;z-index: 3;left:0px;top:0px;">[img[lowercase(_img)]]</div>
</div>
</div>
</div>
<<endif>>
<<set map_visibility.control()>><<nobr>>
<<set _pc = $people[$game.entities.cur_identity]>>
<div class="overlayed-portrait">
@@.base-image;[img[$image_dir+"infect/mouthcanal/base.png"]]@@
<<if parasite(_pc, "neck", {type: "choker"})>>
@@.layer-image;[img[$image_dir+"infect/mouthcanal/choker.png"]]@@
<</if>>
<<if parasite(_pc, "breasts", {type: "starfish"})>>
@@.layer-image;[img[$image_dir+"infect/mouthcanal/starfish.png"]]@@
<</if>>
<<if parasite(_pc, "vagina", {type: "canal"})>>
@@.layer-image;[img[$image_dir+"infect/mouthcanal/pussycanal.png"]]@@
<</if>>
</div>
<</nobr>><<set _pc_infl = $game.entities.cur_identity>>
<<set _infl_value = 2>>
<<if mind_meltdown.check('schoolgirl', _pc_infl) >= 1>>
<<set console.log("Infests herself with one parasite each day if possible (canals, starfish, werms)")>>
/* TODO: schoolgirl mind assimilation random infestation part*/
<</if>>
<<if mind_meltdown.check('labrat', _pc_infl) >= 1>>
Gabrielle starts to fuck her grad students
<<if cocktypes(gethost('labrat')).parasitic>>
<<set _value = randi(1, 10)>>
<font color='cyan'>which inevitably get infested +<<=_value>> infested people in town </font>
<<set $infested_pop += _value>>
<</if>>
<br>
<</if>>
<<if mind_meltdown.check('dancer', _pc_infl) >= 1>>
Robyn starts to fuck other whores
<<if cocktypes(gethost('dancer')).parasitic>>
<<set _value = randi(1, 10)>>
as a result <font color='cyan'>spreading the infestation +<<=_value>> infested people in town</font>
<<set $infested_pop += _value>>
<</if>>
<br>
<</if>><<set _npc = gethost(_npc)>>
<<if _npc && _npc.ai.mind_meltdown>>
<<if _npc.id == 'sis1'>>
<<if mind_meltdown.check(_npc, _pc) == 1 && mind_meltdown.check('sis2', _pc) == 1>>
<<if $time == 'day'>>
Julie and Sandra – if both are partially mind assimilated they fuck each other in the morning.<br>
<<set mind_meltdown.event_counter(_npc, _pc)>>
<<set mind_meltdown.event_counter('sis2', _pc)>>
<</if>>
<</if>>
<</if>>
<<if _npc.id == 'sis2'>>
<<if mind_meltdown.check(_npc, _pc) == 1 && mind_meltdown.check('sis1', _pc) == 1>>
<<if $time == 'day'>>
Sandra and Julie – if both are partially mind assimilated they fuck each other in the morning.<br>
<<set mind_meltdown.event_counter(_npc, _pc)>>
<<set mind_meltdown.event_counter('sis1', _pc)>>
<</if>>
<</if>>
<</if>>
<<if _npc.id == 'mom'>>
<<if mind_meltdown.check(_npc, _pc) == 1>>
<<if $time == 'day'>>
Jessica – Habitually sucks her own cock in the morning<br>
<<set mind_meltdown.event_counter(_npc, _pc)>>
<</if>>
<</if>>
<</if>>
<<if _npc.id == 'friend' || _npc.id == 'friendmom' || _npc.id == 'friendmom'>>
/*Steve/Stacy, Linda, Brett/Brittany – They start to fuck each other on a daily basis, scene changes depending on which two are partially mind assimilated or if all three are.*/
<<if mind_meltdown.check('friend', _pc) >= 1 && mind_meltdown.check('friendmom', _pc) >= 1 && mind_meltdown.check('frienddad', _pc) >= 1>>
<<=current_name('friend')>>, <<=current_name('friendmom')>> & <<=current_name('frienddad')>> start to fuck each other on a daily basis<br>
<<set mind_meltdown.event_counter('friend', _pc)>>
<<set mind_meltdown.event_counter('friendmom', _pc)>>
<<set mind_meltdown.event_counter('frienddad', _pc)>>
<<else>>
<<if mind_meltdown.check('friend', _pc) >= 1 && mind_meltdown.check('friendmom', _pc) >= 1>>
<<=current_name('friend')>> & <<=current_name('friendmom')>> start to fuck each other on a daily basis<br>
<<set mind_meltdown.event_counter('friend', _pc)>>
<<set mind_meltdown.event_counter('friendmom', _pc)>>
<</if>>
<<if mind_meltdown.check('friend', _pc) >= 1 && mind_meltdown.check('frienddad', _pc) >= 1>>
<<=current_name('friend')>> & <<=current_name('frienddad')>> start to fuck each other on a daily basis<br>
<<set mind_meltdown.event_counter('friend', _pc)>>
<<set mind_meltdown.event_counter('frienddad', _pc)>>
<</if>>
<<if mind_meltdown.check('friendmom', _pc) >= 1 && mind_meltdown.check('frienddad', _pc) >= 1>>
<<=current_name('friendmom')>> & <<=current_name('frienddad')>> start to fuck each other on a daily basis<br>
<<set mind_meltdown.event_counter('friendmom', _pc)>>
<<set mind_meltdown.event_counter('frienddad', _pc)>>
<</if>>
<</if>>
<</if>>
<<if _npc.id == 'futa'>>
<<if mind_meltdown.check(_npc, _pc) == 1>>
Quinn – Starts to dom Jessica as long as Jessica is at least infested<br>
<<set mind_meltdown.event_counter(_npc, _pc)>>
<</if>>
<</if>>
<<if _npc.id == 'labrat'>>
<<if mind_meltdown.check(_npc, _pc) == 1>>
Gabrielle – starts to fuck her grad students<br>
<<set mind_meltdown.event_counter(_npc, _pc)>>
<</if>>
<</if>>
<<if _npc.id == 'schoolgirl'>>
<<if mind_meltdown.check(_npc, _pc) == 1>>
Tracie – will infest herself with one parasite each day if possible (canals, starfish, werms)<br>
<<set mind_meltdown.event_counter(_npc, _pc)>>
<</if>>
<</if>>
<<if _npc.id == 'dancer'>>
<<if mind_meltdown.check(_npc, _pc) == 1>>
Robyn – starts to fuck other whores, will begin to spread infection as a way of fulfilling the infestation requirements for Rene’s scene in the parking structure<br>
<<set mind_meltdown.event_counter(_npc, _pc)>>
<</if>>
<</if>>
<</if>>
/* TODO: scenes for later, need to work independently from visiting their rooms/passages
schoolgirl, dancer
*/<font size = 4>''=Parasite Inventory=''</font><br><br>
<<set $id = "pc">>
<<set _pc = $people[$id]>>
<<set _pi = parasite_list(_pc)>>
<<if _pi.length > 0>>
<<print _pi.join("<br>")>>
<<endif>>
<<set $return = passage()>>
<br><br>
/*
<<if !parasite(_pc, "mouth", {type: "werm"}) && parasite_has(_pc, "werm")>>
[[Infest Mouth with Werm]]<br>
<<endif>>
<<if !parasite(_pc, "vagina", {type: "werm"}) && vagina(_pc) && parasite_has(_pc, "werm")>>
[[Infest Vagina with Werm]]<br>
<<endif>>
<<if !parasite(_pc, "anus", {type: "werm"}) && parasite_has(_pc, "werm")>>
[[Infest Ass with Werm]]<br>
<<endif>>
<<if !parasite(_pc, "mouth", {type: "canal"}) && parasite_has(_pc, "canal")>>
[[Infest Mouth with Canal]]<br>
<<endif>>
<<if !parasite(_pc, "vagina", {type: "canal"}) && vagina(_pc) && parasite_has(_pc, "canal")>>
[[Infest Vagina with Canal]]<br>
<<endif>>
<<if !parasite(_pc, "anus", {type: "canal"}) && parasite_has(_pc, "canal")>>
[[Infest Ass with Canal]]<br>
<<endif>>
<<if !parasite(_pc, "neck", {type: "choker", stage: "mature"}) && parasite_has(_pc, "choker") && $chapter < 2>>
[[Infest Neck->Neck Infest 2]]<br>
<<endif>>
<<if !parasite(_pc, "breasts", {type: "starfish"}) && parasite_has(_pc, "starfish")>>
<<if breasts(_pc)>>
[[Infest Breasts->Starfish Infest]]<br>
<<else>>
[[Attach Starfish to your chest->Starfish Infest]]<br>
<<endif>>
<<endif>>
<<if parasite_has(_pc, "choker", "egg")>>
<font color="61D4B8">''Eggs can only be incubated in infested orifices''</font><br>
<<set _parts = infested_parts(_pc)>>
<<if egg(_pc, "vagina")>>
Your ''uterus'' is already carrying an egg.
<<elseif _parts.vagina>>
You can [[shove the egg into your corrupted, parasitized womb->WombEgg]].
<<endif>>
<br>
<<if egg(_pc, "mouth")>>
Your ''stomach'' is already carrying an egg.
<<elseif _parts.mouth>>
The werm parasite in your stomach has created a fertile incubation chamber - you can [[swallow the egg->GutEgg]].
<<endif>>
<br>
<<if egg(_pc, "anus")>>
Your slutty ''asshole'' is already hosting an egg.
<<elseif _parts.anus>>
The werm parasite in your ass has created a fertile incubation chamber - you can [[shove the egg up your slutty asshole->AssEgg]].
<<endif>>
<br>
<<endif>>
*/
<<include "Masturbation Menu 2">><br>
<span class="nextpassagespace">
<<if $chapter < 3>>
[[Hold on to parasites for now->Ch1 Room Sorter]]
<<else>>
[[Hold on to parasites for now->pc-room]]
<<endif>>
</span><<set _pc = $people.pc>>
<<set _parasite_image_dir = $image_dir+"parasites/">>
<<div_dragable 'parainvdiv' 'inv'>>
<div id="parainvdiv">
<div id="parainvdivheader" style="width:20.375em;height:9em">
<div class="invContainer">
<table>
<tr id="werm_mature_row" style="display:none" title="Werms">
<td class="invItem">[img[_parasite_image_dir+"wermthumb.png"]]<span> </span></td>
<td class="invQty"><<= parasite_has(_pc, "werm")>></td>
</tr>
<tr id="canal_mature_row" style="display:none" title="Canals">
<td class="invItem">[img[_parasite_image_dir+"canalthumb.png"]]<span> </span></td>
<td class="invQty"><<= parasite_has(_pc, "canal")>></td>
</tr>
<tr id="choker_mature_row" style="display:none" title="Chokers">
<td class="invItem">[img[_parasite_image_dir+"neckthumb.png"]]<span> </span></td>
<td class="invQty"><<= parasite_has(_pc, "choker", "mature")>></td>
</tr>
<tr id="choker_egg_row" style="display:none" title="Choker Eggs">
<td class="invItem">[img[_parasite_image_dir+"eggthumb.png"]]<span> </span></td>
<td class="invQty"><<= parasite_has(_pc, "choker", "egg")>></td>
</tr>
<tr id="starfish_mature_row" style="display:none" title="Starfishes">
<td class="invItem">[img[_parasite_image_dir+"starfishthumb.png"]]<span> </span></td>
<td class="invQty"><<= parasite_has(_pc, "starfish")>></td>
</tr>
</table>
</div>
<div class="invContainer" style="right:3em">
<table>
<tr id="red_werm_mature_row" style="display:none" title="Red Werms">
<td class="invItem">[img[_parasite_image_dir+"redwermthumb.png"]]<span> </span></td>
<td class="invQty"><<= parasite_has(_pc, "red_werm")>></td>
</tr>
<tr id="red_canal_mature_row" style="display:none" title="Red Canals">
<td class="invItem">[img[_parasite_image_dir+"canalredthumb.png"]]<span> </span></td>
<td class="invQty"><<= parasite_has(_pc, "red_canal")>></td>
</tr>
<tr id="red_choker_mature_row" style="display:none" title="Red Chokers">
<td class="invItem">[img[_parasite_image_dir+"chokerredthumb.png"]]<span> </span></td>
<td class="invQty"><<= parasite_has(_pc, "red_choker", "mature")>></td>
</tr>
<tr id="red_choker_egg_row" style="display:none" title="Red Choker Eggs">
<td class="invItem">[img[_parasite_image_dir+"eggredthumb.png"]]<span> </span></td>
<td class="invQty"><<= parasite_has(_pc, "red_choker", "egg")>></td>
</tr>
<tr id="red_starfish_mature_row" style="display:none" title="Red Starfishes">
<td class="invItem">[img[_parasite_image_dir+"starfishredthumb.png"]]<span> </span></td>
<td class="invQty"><<= parasite_has(_pc, "red_starfish")>></td>
</tr>
</table>
</div>
<div class="invContainer" style="right:6em">
<table>
<tr id="blue_werm_mature_row" style="display:none" title="Blue Werms">
<td class="invItem">[img[_parasite_image_dir+"wermbluethumb.png"]]<span> </span></td>
<td class="invQty"><<= parasite_has(_pc, "blue_werm")>></td>
</tr>
<tr id="blue_canal_mature_row" style="display:none" title="Blue Canals">
<td class="invItem">[img[_parasite_image_dir+"canalbluethumb.png"]]<span> </span></td>
<td class="invQty"><<= parasite_has(_pc, "blue_canal")>></td>
</tr>
<tr id="blue_choker_mature_row" style="display:none" title="Blue Chokers">
<td class="invItem">[img[_parasite_image_dir+"chokerbluethumb.png"]]<span> </span></td>
<td class="invQty"><<= parasite_has(_pc, "blue_choker", "mature")>></td>
</tr>
<tr id="blue_choker_egg_row" style="display:none" title="Blue Choker Eggs">
<td class="invItem">[img[_parasite_image_dir+"eggbluethumb.png"]]<span> </span></td>
<td class="invQty"><<= parasite_has(_pc, "blue_choker", "egg")>></td>
</tr>
<tr id="blue_starfish_mature_row" style="display:none" title="Blue Starfishes">
<td class="invItem">[img[_parasite_image_dir+"starfishbluethumb.png"]]<span> </span></td>
<td class="invQty"><<= parasite_has(_pc, "blue_starfish")>></td>
</tr>
</table>
</div>
<div class="invContainer" style="right:9em">
<table>
<tr id="white_werm_mature_row" style="display:none" title="White Werms">
<td class="invItem">[img[_parasite_image_dir+"wermwhitethumb.png"]]<span> </span></td>
<td class="invQty"><<= parasite_has(_pc, "white_werm")>></td>
</tr>
<tr id="white_canal_mature_row" style="display:none" title="White Canals">
<td class="invItem">[img[_parasite_image_dir+"canalwhitethumb.png"]]<span> </span></td>
<td class="invQty"><<= parasite_has(_pc, "white_canal")>></td>
</tr>
<tr id="white_choker_mature_row" style="display:none" title="White Chokers">
<td class="invItem">[img[_parasite_image_dir+"chokerwhitethumb.png"]]<span> </span></td>
<td class="invQty"><<= parasite_has(_pc, "white_choker", "mature")>></td>
</tr>
<tr id="white_choker_egg_row" style="display:none" title="White Choker Eggs">
<td class="invItem">[img[_parasite_image_dir+"eggwhitethumb.png"]]<span> </span></td>
<td class="invQty"><<= parasite_has(_pc, "white_choker", "egg")>></td>
</tr>
<tr id="white_starfish_mature_row" style="display:none" title="White Starfishes">
<td class="invItem">[img[_parasite_image_dir+"starfishwhitethumb.png"]]<span> </span></td>
<td class="invQty"><<= parasite_has(_pc, "white_starfish")>></td>
</tr>
</table>
</div>
<div class="invContainer" style="right:12em">
<table>
<tr id="purple_werm_mature_row" style="display:none" title="Purple Werms">
<td class="invItem">[img[_parasite_image_dir+"purplewermthumb.png"]]<span> </span></td>
<td class="invQty"><<= parasite_has(_pc, "purple_werm")>></td>
</tr>
<tr id="purple_canal_mature_row" style="display:none" title="Purple Canals">
<td class="invItem">[img[_parasite_image_dir+"canalpurplethumb.png"]]<span> </span></td>
<td class="invQty"><<= parasite_has(_pc, "purple_canal")>></td>
</tr>
<tr id="purple_choker_mature_row" style="display:none" title="Purple Chokers">
<td class="invItem">[img[_parasite_image_dir+"chokerpurplethumb.png"]]<span> </span></td>
<td class="invQty"><<= parasite_has(_pc, "purple_choker", "mature")>></td>
</tr>
<tr id="purple_choker_egg_row" style="display:none" title="Purple Choker Eggs">
<td class="invItem">[img[_parasite_image_dir+"eggpurplethumb.png"]]<span> </span></td>
<td class="invQty"><<= parasite_has(_pc, "purple_choker", "egg")>></td>
</tr>
<tr id="purple_starfish_mature_row" style="display:none" title="Purple Starfishes">
<td class="invItem">[img[_parasite_image_dir+"starfishpurplethumb.png"]]<span> </span></td>
<td class="invQty"><<= parasite_has(_pc, "purple_starfish")>></td>
</tr>
</table>
</div>
<div class="invSuitContainer">
<table>
<tr id="werm_suit_mature_row" style="display:none" title="Werm Biosuits">
<td class="invItem">[img[_parasite_image_dir+"wermsuitthumb.png"]]<span> </span></td>
<td class="invQty" ><<= parasite_has(_pc, "werm_suit")>></td>
</tr>
<tr id="canal_suit_mature_row" style="display:none" title="Canal Biosuits">
<td class="invItem">[img[_parasite_image_dir+"canalsuitthumb.png"]]<span> </span></td>
<td class="invQty"><<= parasite_has(_pc, "canal_suit")>></td>
</tr>
<tr id="choker_suit_mature_row" style="display:none" title="Choker Biosuits">
<td class="invItem">[img[_parasite_image_dir+"necksuitthumb.png"]]<span> </span></td>
<td class="invQty"><<= parasite_has(_pc, "choker_suit")>></td>
</tr>
<tr id="star_suit_mature_row" style="display:none" title="Starfish Biosuits">
<td class="invItem">[img[_parasite_image_dir+"chokersuitthumb.png"]]<span> </span></td>
<td class="invQty"><<= parasite_has(_pc, "star_suit")>></td>
</tr>
</table>
</div>
</div>
</div>
<<updateinventory>><<set _p = $people[$game.entities.cur_identity]>>
<<set _mutating = _p.body.vagina.parasites.mutate>>
<<set _name = current_name(_p)>>
<<set _passage = ($time!='night')?'During The Day Ch '+$chapter:'During The Night Ch '+$chapter>>
<<set $return = ($chapter>=5)?_passage:$return>>
<<set _info = "<span title='Fluids are used to mutate parasites into other colors'><font color = #666666>[?]</font></span>">>
<<set _par_info = fluids_rnd_info(_p)>>
<<if vagina(_p) && !_mutating>>
<<if _par_info != undefined>>
_par_info<br>
<</if>>
<<if $chapter >= 5 && !$game.entities.in_control>>
<font color='yellow'>Caution: "Mutate into a ..." options may work incorrectly</font><br>
<<if parasite_has($people.pc, "choker")>>
Mutate into a <<link 'choker' $return>><<parasite_mutate _p.id "vagina" "choker">><</link>><br>
<<else>>
<font color = #888888>You need a choker parasite in her womb to meld with</font><br>
<</if>>
<<if parasite_has($people.pc, "canal")>>
Mutate into a <<link 'canal' $return>><<parasite_mutate _p.id "vagina" "canal">><</link>><br>
<<else>>
<font color = #888888>You need a canal parasite in her womb to meld with</font><br>
<</if>>
<<if parasite_has($people.pc, "starfish")>>
Mutate into a <<link 'starfish' $return>><<parasite_mutate _p.id "vagina" "starfish">><</link>><br>
<<else>>
<font color = #888888>You need a starfish parasite in her womb to meld with</font><br>
<</if>>
<<else>>
<<if parasite_has($people.pc, "werm")>>
Insert a <<link 'werm' $return>><<parasite_mutate _p.id "vagina" "werm">><</link>> into your womb for mutation _info<br>
<</if>>
<<if parasite_has($people.pc, "choker")>>
Insert a <<link 'choker' $return>><<parasite_mutate _p.id "vagina" "choker">><</link>> into your womb for mutation _info<br>
<</if>>
<<if parasite_has($people.pc, "canal")>>
Insert a <<link 'canal' $return>><<parasite_mutate _p.id "vagina" "canal">><</link>> into your womb for mutation _info<br>
<</if>>
<<if parasite_has($people.pc, "starfish")>>
Insert a <<link 'starfish' $return>><<parasite_mutate _p.id "vagina" "starfish">><</link>> into your womb for mutation _info<br>
<</if>>
<</if>>
<</if>><<set _nchoker = parasite($people.pc, "neck", {family: "choker", slot: "penetrating"})>>
<<set _mcanal = parasite($people.pc, "mouth", {family: "canal", slot: "lining"})>>
/% Profile Display for Chapters 1 and 2 %/
<center>
/% Introduction Sequence %/
<<if $no_bust>>/* No Image */
<<elseif $chapter == 1 && quests.get('main', "intro") < 9>>
<div style="display:inline-block;position: relative;z-index: 0;height:710px;width:350px;">
/*Building room by room*/
<<if $people.pc.orig_sex == "M">>
<<if quests.get('main', "intro") < 3>>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/arms.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/throatclean.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/torsoa.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/maleheadneutral.png"]]</div>
<<elseif quests.get('main', "intro") == 3>>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/arms.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/penisflaccid.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/throatclean.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/torsoa.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/maleheadsurprise.png"]]</div>
<<elseif quests.get('main', "intro") == 4>>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/arms.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/penispara1.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/throatclean.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/torsoa.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/maleheadsurprise.png"]]</div>
<<elseif quests.get('main', "intro") == 5>>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/arms.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/penispara2.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/throatclean.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/torsoa.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/maleheadpleasure.png"]]</div>
<<elseif quests.get('main', "intro") == 6>>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/arms.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/peniserect.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/throatclean.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/torsoa.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/maleheadorgasm.png"]]</div>
<<elseif quests.get('main', "intro") == 7 || quests.get('main', "intro") == 8>>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/arms.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/peniserect.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/throatclean.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/torsoa.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/maleheadneutral.png"]]</div>
<<endif>>
<<else>>
<<if quests.get('main', "intro") == 1 || quests.get('main', "intro") == 2>>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/arms.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/backgroundfemale.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/throatclean.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/torsoc.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/femaleheadneutral.png"]]</div>
<<elseif quests.get('main', "intro") == 3>>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/arms.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/vagina.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/backgroundfemale.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/throatclean.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/torsoc.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/femaleheadsurprise.png"]]</div>
<<elseif quests.get('main', "intro") == 4>>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/arms.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/vaginapara1.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/backgroundfemale.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/throatclean.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/torsoc.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/femaleheadsurprise.png"]]</div>
<<elseif quests.get('main', "intro") == 5>>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/arms.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/vaginapara2.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/backgroundfemale.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/throatclean.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/torsoc.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/femaleheadpleasure.png"]]</div>
<<elseif quests.get('main', "intro") == 6>>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/arms.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/vaginapara3.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/backgroundfemale.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/throatclean.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/torsoc.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/femaleheadorgasm.png"]]</div>
<<elseif quests.get('main', "intro") == 7 || quests.get('main', "intro") == 8>>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/arms.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/vagina.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/backgroundfemale.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/throatclean.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/torsoc.png"]]</div>
<div style="position: absolute;z-index: 0;left: 0px;top:0px;">[img[$image_dir+"pc/mcch1start/femaleheadneutral.png"]]</div>
<<endif>>
<<endif>>
</div>
/% Main Profile %/
<<else>>
<div style="display:inline-block;position: relative;z-index: 0;height:680px;width:250px;">
<<if $people.pc.species == "antari">>
<div style="position: absolute;z-index: 0;left:0px;top:0px;">[img[$image_dir+"pc/jumpsuit/a.png"][Chapter 1 Self]]</div>
<<if _nchoker>>
<div style="position: absolute;z-index: 8;left:103px;top:112px;">[img[$image_dir+"pc/jumpsuit/achoker.png"][Chapter 1 Self]]</div>
<<endif>>
<<if $game.settings.show_mouth_canal_art == true>>
<<if _mcanal>>
<div style="position: absolute;z-index: 9;left: 97px;top: 91px;">[img[$image_dir+"pc/jumpsuit/amouthcanal.png"][Chapter 1 Self]]</div>
<<endif>>
<</if>>
<<elseif $people.pc.species == "human" && sex($people.pc) == "F">>
<div style="position: absolute;z-index: 0;left:0px;top:0px;">[img[$image_dir+"pc/jumpsuit/f.png"][Chapter 1 Self]]</div>
<<if _nchoker>>
<div style="position: absolute;z-index: 9;left:103px;top:111px;">[img[$image_dir+"pc/jumpsuit/fchoker.png"][Chapter 1 Self]]</div>
<<endif>>
<<elseif $people.pc.species == "human" && sex($people.pc) == "M">>
<div style="position: absolute;z-index: 0;left:0px;top:0px;">[img[$image_dir+"pc/jumpsuit/m.png"][Chapter 1 Self]]</div>
<<if $people.pc.body.breasts.cur.size < 10>>
<div style="position: absolute;z-index: 1;left: 48px;top: 8px;">[img[$image_dir+"pc/jumpsuit/mtf0.png"][Chapter 1 Self]]</div>
<<elseif $people.pc.body.breasts.cur.size < 20>>
<div style="position: absolute;z-index: 1;left: 28px;top: 9px;">[img[$image_dir+"pc/jumpsuit/mtf1.png"][Chapter 1 Self]]</div>
<<elseif $people.pc.body.breasts.cur.size < 35>>
<div style="position: absolute;z-index: 1;left: 28px;top: 9px;">[img[$image_dir+"pc/jumpsuit/mtf2.png"][Chapter 1 Self]]</div>
<<elseif $people.pc.body.breasts.cur.size < 45>>
<div style="position: absolute;z-index: 1;left: 28px;top: 9px;">[img[$image_dir+"pc/jumpsuit/mtf3.png"][Chapter 1 Self]]</div>
<<elseif $people.pc.body.breasts.cur.size >= 45>>
<div style="position: absolute;z-index: 1;left: 28px;top: 12px;">[img[$image_dir+"pc/jumpsuit/mtf4.png"][Chapter 1 Self]]</div>
<<endif>>
<<if _nchoker>>
<div style="position: absolute;z-index: 9;left: 90px;top:116px;">[img[$image_dir+"pc/jumpsuit/mchoker.png"][Chapter 1 Self]]</div>
<<endif>>
<<endif>>
<<if $people.pc.body.breasts.cur.size >= 50>>
<<if $people.pc.body.breasts.cur.size <= 60>>
<div style="position: absolute;z-index: 2;left: 0px;top: 0px;">[img[$image_dir+"pc/jumpsuit/Part1ECups.png"][Chapter 1 Self]]</div>
<<elseif $people.pc.body.breasts.cur.size <= 70>>
<div style="position: absolute;z-index: 2;left: 0px;top: 0px;">[img[$image_dir+"pc/jumpsuit/Part1FCups.png"][Chapter 1 Self]]</div>
<<elseif $people.pc.body.breasts.cur.size <= 80>>
<div style="position: absolute;z-index: 2;left: 0px;top: 0px;">[img[$image_dir+"pc/jumpsuit/Part1GCups.png"][Chapter 1 Self]]</div>
<<elseif $people.pc.body.breasts.cur.size <= 90>>
<div style="position: absolute;z-index: 2;left: 0px;top: 0px;">[img[$image_dir+"pc/jumpsuit/Part1HCups.png"][Chapter 1 Self]]</div>
<<else>>
<div style="position: absolute;z-index: 2;left: 0px;top: 0px;">[img[$image_dir+"pc/jumpsuit/Part1ICups.png"][Chapter 1 Self]]</div>
<</if>>
<</if>>
</div>
<<endif>>
</center><<nobr>>
/* Caching audio : ID : Relative location : My developement folder */
<<if !$music>>
<<cacheaudio "AddictionClaire" "format:mp3;Sound/AddictionClaire.mp3" "format:mp3;C:/Twine/Parasite Infection/Sound/AddictionClaire.mp3" >>
<<cacheaudio "AddictionJessica" "format:mp3;Sound/AddictionJessica.mp3" "format:mp3;C:/Twine/Parasite Infection/Sound/AddictionJessica.mp3" >>
<<cacheaudio "AddictionJoan" "format:mp3;Sound/AddictionJoan.mp3" "format:mp3;C:/Twine/Parasite Infection/Sound/AddictionJoan.mp3" >>
<<cacheaudio "AddictionJulie" "format:mp3;Sound/AddictionJulie.mp3" "format:mp3;C:/Twine/Parasite Infection/Sound/AddictionJulie.mp3" >>
<<cacheaudio "AddictionSandra" "format:mp3;Sound/AddictionSandra.mp3" "format:mp3;C:/Twine/Parasite Infection/Sound/AddictionSandra.mp3" >>
<<cacheaudio "AddictionStacy" "format:mp3;Sound/AddictionStacy.mp3" "format:mp3;C:/Twine/Parasite Infection/Sound/AddictionStacy.mp3" >>
<<cacheaudio "anticipation" "format:mp3;Sound/Anticipation.mp3" "format:mp3;C:/Twine/Parasite Infection/Sound/Anticipation.mp3" >>
<<cacheaudio "Badgirl" "format:mp3;Sound/BadGirl.mp3" "format:mp3;C:/Twine/Parasite Infection/Sound/BadGirl.mp3" >>
<<cacheaudio "Badgirlslutobey" "format:mp3;Sound/BadGirlSlutObey.mp3" "format:mp3;C:/Twine/Parasite Infection/Sound/BadGirlSlutObey.mp3" >>
<<cacheaudio "Breed" "format:mp3;Sound/Breed.mp3" "format:mp3;C:/Twine/Parasite Infection/Sound/Breed.mp3" >>
<<cacheaudio "Badslut1" "format:mp3;Sound/BadSlut1.mp3" "format:mp3;C:/Twine/Parasite Infection/Sound/BadSlut1.mp3" >>
<<cacheaudio "Badslut2" "format:mp3;Sound/BadSlut2.mp3" "format:mp3;C:/Twine/Parasite Infection/Sound/BadSlut2.mp3" >>
<<cacheaudio "BrainParasite" "format:mp3;Sound/brainparasite.mp3" "format:mp3;C:/Twine/Parasite Infection/Sound/brainparasite.mp3" >>
<<cacheaudio "cyanbraininfestfull" "format:mp3;Sound/braininfest/cyanbraininfestfull.mp3" "format:mp3;C:/Twine/Parasite Infection/Sound/braininfest/cyanbraininfestfull.mp3" >>
<<cacheaudio "cyanbrainother" "format:mp3;Sound/braininfest/cyanwerminfest.mp3" "format:mp3;C:/Twine/Parasite Infection/Sound/braininfest/CyanWermInfestLoop.mp3" >>
<<cacheaudio "GiveInVoice1" "format:mp3;Sound/GiveInVoice1echo.mp3" "format:mp3;C:/Twine/Parasite Infection/Sound/GiveInVoice1echo.mp3" >>
<<cacheaudio "Goodgirlgoodslut" "format:mp3;Sound/GoodGirlGoodSlut.mp3" "format:mp3;C:/Twine/Parasite Infection/Sound/GoodGirlGoodSlut.mp3" >>
<<cacheaudio "homemusic" "format:mp3;Sound/HomeBackground.mp3" "format:mp3;C:/Twine/Parasite Infection/Sound/HomeBackground.mp3" >>
<<cacheaudio "Iamagoodgirl" "format:mp3;Sound/IAmAGoodGirl.mp3" "format:mp3;C:/Twine/Parasite Infection/Sound/IAmAGoodGirl.mp3" >>
<<cacheaudio "Imustobey" "format:mp3;Sound/IMustObey.mp3" "format:mp3;C:/Twine/Parasite Infection/Sound/IMustObey.mp3" >>
<<cacheaudio "Infectionspreads" "format:mp3;Sound/Infectionspreads.mp3" "format:mp3;C:/Twine/Parasite Infection/Sound/Infectionspreads.mp3" >>
<<cacheaudio "moan1" "format:mp3;Sound/moan1.mp3">>
<<cacheaudio "moan2" "format:mp3;Sound/moan2.mp3">>
<<cacheaudio "moan3" "format:mp3;Sound/moan3.mp3">>
<<cacheaudio "Obeysubmit" "format:mp3;Sound/ObeySubmit.mp3" "format:mp3;C:/Twine/Parasite Infection/Sound/ObeySubmit.mp3" >>
<<cacheaudio "Parahypno" "format:mp3;Sound/ParaHypno2.mp3" "format:mp3;C:/Twine/Parasite Infection/Sound/ParaHypno2.mp3" >>
<<cacheaudio "assault" "format:mp3;Sound/ParasiteAssault.mp3" "format:mp3;C:/Twine/Parasite Infection/Sound/ParasiteAssault.mp3" >>
<<cacheaudio "dream" "format:mp3;Sound/ParasiteDream.mp3" "format:mp3;C:/Twine/Parasite Infection/Sound/ParasiteDream.mp3" >>
<<cacheaudio "background" "format:mp3;Sound/ParasiteInfectionBackgroundsoft.mp3" "format:mp3;C:/Twine/Parasite Infection/Sound/ParasiteInfectionBackgroundsoft.mp3" >>
<<cacheaudio "intense" "format:mp3;Sound/ParasiteIntense.mp3" "format:mp3;C:/Twine/Parasite Infection/Sound/ParasiteIntense.mp3" >>
<<cacheaudio "parasitelab" "format:mp3;Sound/ParasiteLab.mp3" "format:mp3;C:/Twine/Parasite Infection/Sound/ParasiteLab.mp3" >>
<<cacheaudio "psytrance1" "format:mp3;Sound/PsytranceParasite.mp3" "format:mp3;C:/Twine/Parasite Infection/Sound/PsytranceParasite.mp3" >>
<<cacheaudio "Slutbreedgirlobey" "format:mp3;Sound/SlutBreedGirlObey.mp3" "format:mp3;C:/Twine/Parasite Infection/Sound/SlutBreedGirlObey.mp3" >>
<<cacheaudio "Static" "format:mp3;Sound/Static.mp3" "format:mp3;C:/Twine/Parasite Infection/Sound/Static.mp3" >>
<<cacheaudio "Submitbreed" "format:mp3;Sound/SubmitBreed.mp3" "format:mp3;C:/Twine/Parasite Infection/Sound/SubmitBreed.mp3" >>
<<cacheaudio "Submitobey" "format:mp3;Sound/SubmitObey.mp3" "format:mp3;C:/Twine/Parasite Infection/Sound/SubmitObey.mp3" >>
<<cacheaudio "transform" "format:mp3;Sound/TransformationTheme.mp3" "format:mp3;C:/Twine/Parasite Infection/Sound/TransformationTheme.mp3" >>
<<cacheaudio "Youareagoodgirl" "format:mp3;Sound/YouAreAGoodGirl.mp3" "format:mp3;C:/Twine/Parasite Infection/Sound/YouAreAGoodGirl.mp3" >>
<<cacheaudio "Youareagoodgirl2" "format:mp3;Sound/YouAreAGoodGirl2.mp3" "format:mp3;C:/Twine/Parasite Infection/Sound/YouAreAGoodGirl2.mp3" >>
<<cacheaudio "Youareagoodslut" "format:mp3;Sound/YouAreAGoodSlut.mp3" "format:mp3;C:/Twine/Parasite Infection/Sound/YouAreAGoodSlut.mp3" >>
<<cacheaudio "Youwillobey" "format:mp3;Sound/YouWillObey.mp3" "format:mp3;C:/Twine/Parasite Infection/Sound/YouWillObey.mp3" >>
<<cacheaudio "ridicule" "format:mp3;Sound/Ridicule.mp3" "format:mp3;C:/Twine/Parasite Infection/Sound/Ridicule.mp3" >>
<<set $music = {
volume: {
all: 100
}
}>>
<<else>>
<</if>>
Audio is cached.
<</nobr>>
/*
in `Audio Options.tw`
Non-music: sfx & voices
"AddictionStacy" cached
"AddictionSandra" cached
"AddictionJulie" cached
"AddictionJoan" cached
"AddictionJessica" cached
"AddictionClaire" cached
"Breed" cached
"BlueSeductionLoop"
"bluebraininfestfull"
"BadSlut1" cached
"BadSlut2" cached
"BadGirlSlutObey" cached
"BadGirl" cached
"CyanWermInfestLoop" cached
"cyanbraininfestfull" cached
"ChokerVoice1"
"Fuck1"
"GoodGirlGoodSlut" cached
"GiveInVoice1echo" cached
"GiveInVoice1"
"GirlVoice1"
"IMustObey" cached
"IAmAGoodGirl" cached
"JoanAddiction"
"LoseControlLoop"
"moan1" cached
"moan2" cached
"moan3" cached
"ObeySubmit" cached
"ObeyBreed"
"PurpleWermFuckLoop"
"purplebraininfestfull"
"ParaHypno2" cached
"ParaHypno1"
"RedWermDominateLoop"
"redbraininfestfull"
"SubmitObey" cached
"SubmitBreed" cached
"SlutBreedGirlObey"
"Sex Medium Orgasm"
"wilhelm"
"whitebraininfestfull"
"Wermhypno"
"YouWillObey" cached
"YouAreAGoodSlut" cached
"YouAreAGoodGirl2" cached
"YouAreAGoodGirl" cached
*/You bring <<pro_d $people[$id]>> head to your ample chest, letting them suck on your nipples. Pleasure washes over your chest as the milk begins to flow. You reflexively thrust your chest against <<pro_d $people[$id]>> as your breasts pour psychoactive milk into <<pro_d $people[$id]>> mouth.<br><br>
You begin to whisper.<br><br>
"It's okay."<br><br>
"Accept your ''breasts''."<br><br>
"You were meant to have ''breasts''."<br><br>
"You like having full, supple ''breasts''."<br><br>
"It feels natural to have ''breasts''."<br><br>
"It feels better having ''breasts''."<br><br>
"You feel sexier with ''breasts''. You want to fondle your ''breasts''. You want to feed others with your ''breasts''."<br><br>
A calm drifts over them. <<pro_s $people[$id] true>> robotically suckles at your chest as your words take root in <<pro_d $people[$id]>> mind.<br><br>
<span class="nextpassagespace">
[[Continue->$return]]
</span>
<<set force_accept($people[$id], "breasts")>>You bring <<pro_d $people[$id]>> head to your ample chest, letting them suck on your nipples. Pleasure washes over your chest as the milk begins to flow. You reflexively thrust your chest against <<pro_d $people[$id]>> as your breasts pour psychoactive milk into <<pro_d $people[$id]>> mouth.<br><br>
You begin to whisper.<br><br>
"It's okay."<br><br>
"Accept the ''parasites'' infesting you."<br><br>
"You are a veseel, meant to be used by these ''parasites''."<br><br>
"You like having ''parasites'' using you."<br><br>
"It feels natural to host ''parasites''."<br><br>
"You feel better with ''parasites''. You want to help your ''parasites''. You want to breed your ''parasites'' and infest others."<br><br>
A calm drifts over them. <<pro_s $people[$id] true>> robotically suckles at your chest as your words take root in <<pro_d $people[$id]>> mind.<br><br>
<span class="nextpassagespace">
[[Continue->$return]]
</span>
<<accept_parasites $people[$id]>>You bring <<pro_d $people[$id]>> head to your ample chest, letting them suck on your nipples. Pleasure washes over your chest as the milk begins to flow. You reflexively thrust your chest against <<pro_d $people[$id]>> as your breasts pour psychoactive milk into <<pro_d $people[$id]>> mouth.<br><br>
You begin to whisper.<br><br>
"It's okay."<br><br>
"Accept your ''penis''."<br><br>
"You were meant to have a ''penis''."<br><br>
"You like having a ''penis''."<br><br>
"It feels natural to have a ''penis''."<br><br>
"It feels better having a ''penis''."<br><br>
"You feel more powerful with a ''penis''. You want to stick your ''penis'' into a nice warm hole. You want to use your ''penis''."<br><br>
A calm drifts over them. <<pro_s $people[$id] true>> robotically suckles at your chest as your words take root in <<pro_d $people[$id]>> mind.<br><br>
<span class="nextpassagespace">
[[Continue->$return]]
</span>
<<set force_accept($people[$id], "penis")>>You bring <<pro_d $people[$id]>> head to your ample chest, letting them suck on your nipples. Pleasure washes over your chest as the milk begins to flow. You reflexively thrust your chest against <<pro_d $people[$id]>> as your breasts pour psychoactive milk into <<pro_d $people[$id]>> mouth.<br><br>
You begin to whisper.<br><br>
"It's okay."<br><br>
"Accept your ''vagina''."<br><br>
"You were meant to have a ''vagina''."<br><br>
"You like having a ''vagina''."<br><br>
"It feels natural to have a ''vagina''."<br><br>
"It feels better having a ''vagina''."<br><br>
"You feel more fertile with a ''vagina''. You want to fill your aching ''vagina''. You want to use your ''vagina'' to breed."<br><br>
A calm drifts over them. <<pro_s $people[$id] true>> robotically suckles at your chest as your words take root in <<pro_d $people[$id]>> mind.<br><br>
<span class="nextpassagespace">
[[Continue->$return]]
</span>
<<set force_accept($people[$id], "vagina")>>You spastically grab hold of <<call $people[$id]>> and hug them tight. Small hypodermic needles extend from your breasts, penetrating both layers of fabric between you and <<pro_s $people[$id]>>, secretly penetrating their flesh.<br><br>
You squeeze tight, pretending to be insanely friendly, while making sure to keep your chest pushed up against them as hard as possible. After a few crucial moments, you break the hug off and awkwardly sidle away.<br><br>
<font color="#61D4B8">''<<call $people[$id]>> has been infected''</font><br><br>
<span class="nextpassagespace">
[[Continue->$return]]
</span>
<<set $people[$id].infected = true>><<set _p = $people[$game.entities.cur_identity]>>
<<set _return = $return>>
<<if $chapter <= 2>><<set _return = 'Ch1 Room Sorter'>><</if>>
The starfish parasites are twitching in your hands. They look so real, it's hard to believe they are there. The rhythmic motion they make sucking on air is really tempting, and you'd like to see how it feels against your flesh.<br><br>
You press the starfish against your body. They immediately latch onto your nipples and suck hard. Gentle caresses of pleasure slowly start to build beneath them. You begin moaning deeply and- what if someone catches you? You try to pull them off - but the arms of the starfish have grabbed tightly onto your flesh. The mouths continue to suckle your nipples, drawing another moan from you. Slowly, you feel a pressure building from the center of each starfish. A few moments later, a spike of pain lances through your nipples as the starfish anchor themselves onto your chest.<br><br>
<div class="overlayed-portrait">
<<if _p.species == 'human'>>
<<if sex(_p) == "F">>
@@.base-image;[img[$image_dir+"infect/breasts/busthuman.png"][_return]]@@
<<elseif sex(_p) == "M">>
@@.base-image;[img[$image_dir+"infect/breasts/bustmalehuman.png"][_return]]@@
<</if>>
<<if sex(_p) == "F">>
@@.layer-image;[img[$image_dir+"infect/breasts/busthumanstarfish.png"][_return]]@@
<<elseif sex(_p) == "M">>
@@.layer-image;[img[$image_dir+"infect/breasts/malehumanstarfish.png"][_return]]@@
<</if>>
<<if _p.body.neck.parasites.penetrating>>
@@.layer-image;[img[$image_dir+"infect/breasts/busthumanchoker.png"][_return]]@@
<</if>>
<</if>>
<<if _p.species == 'antari'>>
@@.base-image;[img[$image_dir+"infect/breasts/bustantari.png"][_return]]@@
@@.layer-image;[img[$image_dir+"infect/breasts/bustantaristarfish.png"][_return]]@@
<<if _p.body.neck.parasites.penetrating>>
@@.layer-image;[img[$image_dir+"infect/breasts/bustantarichoker.png"][_return]]@@
<</if>>
<</if>>
</div><br>
<font color="#208B78">''Your chest has been infested by starfish parasites.''</font><br>
<span class="nextpassagespace">
[[Continue->_return]]<br>
</span>
<<infest 'pc' _p.id "breasts" "starfish">><<set _pc = $people[$game.entities.cur_identity]>>
<<set _return = $return>>
<<if $chapter <= 2>><<set _return = 'Ch1 Room Sorter'>><</if>>
<font size = 4>''=Canal Biosuit=''</font><br><br>
You put on the canal suit.<br>
The suit splits down the center, and you lie backward into it. It presses tightly against your body and closes around you, like a venus flytrap. As it wraps around your torso, canals penetrate into your ass, vagina, and breast holes. Any orifices that have already been infested by canals now have a double layer of parasitic flesh lining your innards.<br>
Meanwhile, inside your body, the canal in your asshole begins extending rapidly. It grows like a noodle balloon through your intestinal tract, filling up your whole digestive system. It forces its way into your stomach, expanding to grow along the stomach walls. The werms currently occupying your body detach in it's wake, allowing it to pass along your flesh before reattaching to the new surface. Finally, the long canal works its way up through your esophagus and erupts into your mouth.<br>
<<if parasite(_pc, "neck", {type: "werm"})>>
The werm infesting your brain extends out and connects to the suit. You can now feel the entire suit as if it is a part of your own body.<br>
<<else>>
The suit is done attaching itself to you. If there was some way to ''communicate'' with the suit, you might unlock extra capabilities.
<<endif>>
<br>
<font color="#208B78">
''You have been infested all the way through your body.''
</font>
<br>
You can put on normal clothes over the suit without arousing suspicion.<br>
<span class="nextpassagespace">
[[Continue->_return]]<br>
</span>
<<infest "pc" _pc.id "external" "canal_suit">><<set _pc = $people[$game.entities.cur_identity]>>
<<set _return = $return>>
<<if $chapter <= 2>><<set _return = 'Ch1 Room Sorter'>><</if>>
<font size = 4>''=Choker Biosuit=''</font><br><br>
You put on the choker suit.<br>
The whole suit seems like it's built out of ribbons of green flesh. As you step into the legholes, the suit rolls itself up your back and grabs onto your spinal column. Rows of tendrils wrap around over your skin to the
front of your body, sliding over your abdomen and breasts. One by one the tendril pairs meet up at the front of your body, grasping each other and pulling tight. It feels like a living corset has wrapped itself around you,
squeezing slightly harder as each new link forms. Finally, the last tendril pair locks itself up around your neck. You feel an intense pressure as the suit penetrates into your breasts, vagina, and asshole.<br><br>
A haze descends on you. Your body feels like its becoming an empty vessel, aching to be filled. Fantasies of full body copulation fill your head - of hugging another tightly, then feeling the front of your biosuit open up and...<br><br>
You suddenly snap back to reality.<br><br>
<<if parasite(_pc, "neck", {type: "werm"})>>
The werm infesting your brain extends out and connects to the suit. You can now feel the entire suit as if it is a part of your own body.<br>
<<else>>
The suit is done attaching itself to you. If there was some way to ''communicate'' with the suit, you might unlock extra capabilities.<br>
<<endif>>
<br>
When you are in public, you wear normal clothes over the biosuit (not currently shown in art).<br>
<span class="nextpassagespace">
[[Continue->_return]]<br>
</span>
<<infest "pc" _pc.id "external" "choker_suit">><<set _pc = $people[$game.entities.cur_identity]>>
<<set _return = $return>>
<<if $chapter <= 2>><<set _return = 'Ch1 Room Sorter'>><</if>>
<font size = 4>''=Starfish Biosuit=''</font><br><br>
You put on the starfish suit.<br><br>
The suit comes in three pieces - front, back, and bottom. You put the front on first. It latches on to your nipples as the rest of the front piece mounts you. The back is next, you put it on the floor and lie backward onto it.
It seals flush with your skin and connects around the sides to the front piece. Finally, you put the bottom on your crotch.<br>
As the final piece merges with the rest of the suit, you feel it contract slightly. It's tight, but firm. The inner walls of the biosuit stimulate you with small cilli, creating a pleasant buzzing sensation.<br>
You admire the effect it's having on your chest. Somehow your breasts seem even larger than before. You lean against the cool walls of the clean room and start touching yourself - and suddenly the suit contracts around your
body again. You wince audibly, standing up straight. Did you do something wrong? You give another jolt as the suit gets even tighter.<br>
You feel a sharp sting in four places on your abdomen - the suit is anchoring itself into you. You examine why, and determine that it is likely attempting to create ''multiple pairs of breasts'' down your front.
Maybe wearing this thing isn't the best idea...<br>
You are assaulted by another sensation. Penetration into your vagina and asshole.<br>
<<if parasite(_pc, "neck", {type: "werm"})>>
The werm infesting your brain extends out and connects to the suit. You can now feel the entire suit as if it is a part of your own body.<br>
<<else>>
The suit is done attaching itself to you. If there was some way to ''communicate'' with the suit, you might unlock extra capabilities.
<<endif>>
<br>
<font color="#208B78">''You have been infested in multiple orifices.''</font><br>
The suit flattens out and you put your normal clothes back on over it.<br>
<span class="nextpassagespace">
[[Continue->_return]]<br>
</span>
<<infest "pc" _pc.id "external" "star_suit">><<set _pc = $people[$game.entities.cur_identity]>>
<<set _return = $return>>
<<if $chapter <= 2>><<set _return = 'Ch1 Room Sorter'>><</if>>
<font size = 4>''=Wear Werm Suit=''</font><br><br>
You put on the werm suit.<br>
You step into the legholes, pulling it up around your crotch. Werms extend from the suit and plunge into your pussy and asshole. You draw it up further along your body, feeling the suit writhe across your skin.
As it passes over your large heaving chest, more werms extend from the suit and anchor themselves into your nipples. Finally, the suit is drawn up to your neck. You feel an incredible urge to wear arm and leg accessories
along with this suit - so you find some from an old halloween costume.<br>
<<if parasite(_pc, "neck", {type: "werm"})>>
The werm infesting your brain extends out and connects to the suit. You can now feel the entire suit as if it is a part of your own body.<br>
<<else>>
The suit is done attaching itself to you. If there was some way to ''communicate'' with the suit, you might unlock extra capabilities.
<<endif>>
<br>
In public, the suit changes to less noticable clothing and your mouth parasite retracts behind your lips, although the game art currently does not reflect that.<br>
<span class="nextpassagespace">
[[Continue->_return]]<br>
</span>
<<infest "pc" _pc.id "external" "werm_suit">><<set _pc = $people[$game.entities.cur_identity]>>
<<set _return = $return>>
<<if $chapter <= 2>><<set _return = 'Ch1 Room Sorter'>><</if>>
<font size = 4>''=Werm Anal Infestation=''</font><br><br>
You shove the werm up your tight asshole. You can feel it twisting and squirming around in your rectum, flattening itself against your flesh yet keeping your asshole pleasantly full. It slowly secretes fluids into your body,
altering your intestinal tract and making you more fertile.<br><br>
<font color="#208B78">''Your rectum has been infested with a werm parasite''</font><br><br>
<font color = purple>''Infesting yourself is a perverse action. Perversion + 20. Perversion affects your responses to sexual actions.''</font><br><br>
<<if sex(_pc) == "F" && _pc.species == "human">>
<div style="display:inline-block;position: relative;z-index: 0;height:422px;width:500px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">[img[$image_dir+"infect/mcwermass/assinfesthuman.png"][_return]]</div>
<<if parasite(_pc, "vagina", {family: "canal", slot: "lining"})>>
<div style="position: absolute;z-index: 2;">[img[$image_dir+"infect/mcwermass/assinfesthumancv.png"][_return]]</div>
<<endif>>
<<if parasite(_pc, "mouth", {family: "canal", slot: "lining"}) && $game.settings.show_mouth_canal_art == true>>
<div style="position: absolute;z-index: 3;">[img[$image_dir+"infect/mcwermass/assinfesthumancm.png"][_return]]</div>
<<endif>>
<<if parasite(_pc, "anus", {family: "canal", slot: "lining"})>>
<div style="position: absolute;z-index: 4;">[img[$image_dir+"infect/mcwermass/assinfesthumanca.png"][_return]]</div>
<<endif>>
</div>
<<endif>>
<span class="nextpassagespace">
[[Continue->_return]]<br>
</span>
<<infest "pc" _pc.id "anus" "werm">>
<<set _pc.stats.base.perversion += 20>>
<<audio "homemusic" pause>>
<<audio "transform" loop play volume 0.2>>
<<include "Audio Options">><<set _pc = $people[$game.entities.cur_identity]>>
<<set _return = $return>>
<<if $chapter <= 2>><<set _return = 'Ch1 Room Sorter'>><</if>>
You shove a pair of werms into your nipple-cunts. They wriggle their way in and make a home in your warm, mutated bosom. You feel its tendrils extend into the fatty tissues of your breasts, stimulating deep into your chest.
<font color="D2B48C">''Your starfish birthing rate has increased. Your breasts have expanded slightly.''</font><br><br>
<font color = purple>''Infesting yourself is a perverse action. Perversion + 20. Perversion affects your responses to sexual actions.''</font><br><br>
@@.width-limit;[img[$image_dir+"infect/wermbreastinfest.png"][_return]]@@<br>
<span class="nextpassagespace">
[[Continue->_return]]<br>
</span>
<<infest "pc" _pc.id "breasts" "werm">>
<<set _pc.body.breasts.cur.size += 10>>
<<set _pc.stats.base.perversion += 20>>
<<audio "homemusic" pause>>
<<audio "transform" loop play volume 0.2>>
<<include "Audio Options">><<set _pc = $people[$game.entities.cur_identity]>>
<<set _return = $return>>
<<if $chapter <= 2>><<set _return = 'Ch1 Room Sorter'>><</if>>
<font size = 4>''=Mouth Werm Infestation=''</font><br><br>
You look at the worm's phallic body, and terrible wicked ideas flow through your mind. Maybe you could try sucking on it? Just the tip?<br><br>
You lower your head to the worm's slowly writhing tip, gripping it more firmly as you bring it towards your open mouth. A speck of drool slides out of the corner of your mouth, and your tongue touches the flesh of the werm.
Its moisture tingles on your tongue. You feel naughty. You lower your mouth a little more, pulling the werm inside. It squirms inside your mouth a little, writhing like a thick fleshy cucumber.
You really have no idea what you expected, but it feels pretty good in your mouth. Your eyes close.<br><br>
Then, the werm squirms out of your grip, deeper into your mouth. It thrusts inside you, filling your mouth with a slick slimy goo. You reflexively swallow.<br><br>
<font color = purple>''Infesting yourself is a perverse action. Perversion + 20. Perversion affects your responses to sexual actions.''</font><br><br>
With a fluttery moment of choking sensations, the werm squirms all the way down your esophagus and into your stomach. You feel a warm tingling sensation all the way down. Your stomach churns briefly before the
werm settles into its new home, excreting fluids that neutralize your acids and turn you into the optimal breeding machine. It pushes tendrils out into your stomach walls, connecting itself with
your enteric nervous system.<br><br>
<<if !parasite(_pc, "neck", {family: "choker", slot: "penetrating"}) && _pc.species == 'antari'>>
@@.width-limit;[img[$image_dir+"infect/mouthwerm.png"][_return]]@@<br><br>
<<elseif $people.pc.species == 'antari'>>
@@.width-limit;[img[$image_dir+"infect/mouthwermchoker.png"][_return]]@@<br><br>
<<elseif $people.pc.species == 'human' && parasite(_pc, "neck", {family: "choker", slot: "penetrating"})>>
@@.width-limit;[img[$image_dir+"infect/mouthinfesthuman.png"][_return]]@@<br><br>
<<elseif $people.pc.species == 'human'>>
@@.width-limit;[img[$image_dir+"infect/mouthinfesthuman2.png"][_return]]@@<br><br>
<<endif>>
<font color="#208B78"> ''Your stomach has been infested with a werm parasite.''</font><br><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<span class="nextpassagespace">
[[Continue->_return]]<br>
</span>
<<infest "pc" _pc.id "mouth" "werm">>
<<set _pc.stats.base.perversion += 20>>
<<audio "homemusic" pause>>
<<audio "transform" loop play volume 0.2>>
<<include "Audio Options">><<set _pc = $people[$game.entities.cur_identity]>>
<<set _return = $return>>
<<if $chapter <= 2>><<set _return = 'Ch1 Room Sorter'>><</if>>
You shove the werm up your wet vagina. You feel its phallic form writhing inside you as it makes its way into your womb. It anchors itself into the walls of your pussy and begins pumping out secretions deep inside you,
altering your body to become its perfect breeding ground. Tendrils reach out through your flesh and connect with your clittoral nervous system - linking the parasites body to yours.<br><br>
<font color = purple>''Infesting yourself is a perverse action. Perversion + 20. Perversion affects your responses to sexual actions.''</font><br><br>
<<if sex(_pc) == "F" && _pc.species == "human">>
<div style="display:inline-block;position: relative;z-index: 0;height:422px;width:500px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">[img[$image_dir+"infect/mcwermass/vaginalinfesthuman.png"][_return]]</div>
<<if parasite(_pc, "vagina", {family: "canal", slot: "lining"})>>
<div style="position: absolute;z-index: 2;">[img[$image_dir+"infect/mcwermass/vaginalinfestcv.png"][_return]]</div>
<<endif>>
<<if parasite(_pc, "mouth", {family: "canal", slot: "lining"}) && $game.settings.show_mouth_canal_art == true>>
<div style="position: absolute;z-index: 4;">[img[$image_dir+"infect/mcwermass/vaginalinfestcm.png"][_return]]</div>
<<endif>>
<<if parasite(_pc, "anus", {family: "canal", slot: "lining"})>>
<div style="position: absolute;z-index: 5;">[img[$image_dir+"infect/mcwermass/vaginalinfestca.png"][_return]]</div>
<<endif>>
</div>
<<endif>>
<span class="nextpassagespace">
[[Continue->_return]]<br>
</span>
<<infest "pc" _pc.id "vagina" "werm">>
<<set _pc.stats.base.perversion += 20>><<if !$flags.station_arrived>>
<font color="cyan">//The parasite whispers to you//</font><br>
<<if quests.get('infest', "psycho") == 10>>
<font color="cyan">
//~Infect Rene, the cook//
</font>
<span id="describeRene">
<<click "explain more">>
<<replace "#describeRene">>
<font color="cyan">//You are a good girl. You want to obey. You want to obey werm.//</font><br>
<font color="cyan">//Head to the mess hall - it's between the surgery room and a storage room. Overpower and infest the cook on this ship. It does not matter how you do it, just make sure she is infected.//</font><br>
<</replace>>
<</click>>
</span>
<<elseif quests.get('infest', "psycho") >= 50>>
<font color="cyan">==//~Infect Rene, the cook//==</font><br>
<<endif>>
<<if quests.get('infest', "guard") == 10>>
<font color="cyan">
//~Infect Joan, the soldier//
</font>
<span id="describeJoan">
<<click "explain more">>
<<replace "#describeJoan">>
<font color="cyan">//You are a good girl. You want to obey. You want to obey werm.//</font><br>
<font color="cyan">//Head to the barracks - its across from the kitchen. Overpower and infest the security officer. It does not matter how you do it, just make sure she is infected.//</font><br>
<</replace>>
<</click>>
</span>
<<elseif quests.get('infest', "guard") >= 50>>
<font color="cyan">==//~Infect Joan, the soldier//==</font><br>
<<endif>>
<<if quests.get('infest', "captain") >= 10 && quests.get('infest', "captain") < 50>>
<font color="cyan">//~Infest Sarah, the captain//</font><br>
<span id="describeSarah">
<<click "explain more">>
<<replace "#describeSarah">>
<font color="cyan">//You are a good girl. You want to obey. You want to obey werm.//</font><br>
<font color="cyan">//Head to the bridge - you'll need the door code, probably written down on a notepad somewhere. Overpower and infest the captain of this ship. Infest their brain with a werm. We are werm. We will control this ship. We will fly.//</font><br>
<</replace>>
<</click>>
</span>
<<elseif quests.get('infest', "captain") >= 50>>
<font color="cyan">==//~Infest Sarah, the captain//==</font><br>
<<endif>>
<<elseif $flags.station_arrived>>
<font color="cyan">//The parasite whispers to you//</font><br>
<<if quests.get('infest', "station") >= 50 && quests.get('infest', "station") < 55>>
<font color="cyan">//~Infest all Antari on the space station//</font><br>
<span id="antariInfest">
<<click "explain more">>
<<replace "#antariInfest">>
<font color="cyan">//You are a good girl. You want to obey. You want to obey werm.//</font><br>
<font color="cyan">//Infest all the Antari aboard this space station, leave none untouched.//</font><br>
<</replace>>
<</click>>
</span>
<<elseif quests.get('infest', "station") >= 55>>
<font color="cyan">==//~Infest all Antari on the space station//==</font><br>
<<endif>>
<<if quests.get('escape', "station") == 10>>
<font color="cyan">//~Find out what is behind the door//</font><br>
<span id="stationEscape">
<<click "explain more">>
<<replace "#stationEscape">>
<font color="cyan">//You are a good girl. You want to obey. You want to obey werm.//</font><br>
<font color="cyan">//A locked door. Werm is displeased - we must know all the Antari secrets. Open the door. Discover what they are hiding.//</font><br>
<</replace>>
<</click>>
</span>
<<elseif quests.get('escape', "station") == 60>>
<font color="cyan">==//~Find out what is behind the door//==</font><br>
<<endif>>
<<endif>><<set _pc = $people[$game.entities.cur_identity]>>
<font size = 4>''=Werm Mind Domination=''</font><br><br>
<font color="cyan">//Werm will take care of the hard thinking from now on. Werm knows what to do. Werm has a goal - and you will love carrying out our goal.//</font><br><br>
<<thought _pc.id "You're... you're manipulating me!">><br>
<font color="cyan">//That is correct. Slave exists to be manipulated. Do you want werm to stop?//</font><br><br>
<<thought _pc.id "<font color = cyan>... no. I want to be used like the perverted bitch that I am. I want to be enslaved. I want to have you think for me.</font>">><br>
Are those your real thoughts, or is the werm convincing you that you are a perverted, slutty bitch that wants to be enslaved? Do you truly like being manipulated - being toyed with and used like an empty vessel?<br><br>
<<thought _pc.id "I can't remember ever <font color = cyan>not</font> wanting to be controlled...">><br>
<font color="cyan">//Yes. You are a good girl. A good slave. You were just waiting to be controlled.//</font><br><br>
Yes, you must have always wanted it. Your whole life has led to this moment, of giving yourself over to the werm. Or... or is this another layer of the werm's manipulation? Oh god... it's making you wet just thinking about
how much control it has over your brain. You reach down and start fingering your clit. You have no idea if it's the werm or your own instincts that are making you this horny, and that just turns you on even more.
You grab one of your breasts and start kneading it hard.<br><br>
<font color="cyan" size = 3>//Good girl.//</font><br><br>
You bask in it's compliments. The level of control this thing has over your thoughts - over your life - it's almost suffocating. Your back arches as your libido runs wild, shocks of pleasure resonate across your body
as your hands don't stop their self molestation. Your mouth is hanging open loosely now - uncontrollable moans escape your lips. You are getting close... so close to climax...<br><br>
<font color="cyan" size = 3>//Good girl. Cum for werm. Consumate your servitude.//</font><br><br>
There it is again - the ever present reminder of your submissive state. How you longed for this moment, the complete domination of your mind by these parasites. You wished it ever since you first encountered them -
or maybe these are just thoughts planted in your head by the werm? If they were... oh fuck... oh fuck yes...<br><br>
You are on the verge of orgasm, edging hard, rolling around on the floor and groping your soft, sweaty body all over. Everywhere you touch creates sparks of pleasure, every inch of skin feels as sensitive as
your swollen vagina. Your body erupts in prolonged orgasm. A mantra repeats itself robotically in your shattered mind.<br><br>
<<orgasm _pc.id>>
<<thought _pc.id "Werm thinks for me. <font color = cyan>I am a slave. I obey werm. I breed for werm. I exist to serve werm. I am a slave.</font> Werm thinks for me.">><br>
The orgasm dies down, but your body remains heavily aroused.<br><br>
<font color="cyan">//Tell me what a good bitch you are//</font><br><br>
<<thought _pc.id "I'm a good... ugh... I'm a good bitch slave. I'm your good, obedient, horny bitch slave.">><br>
Giving in again skyrockets your body to new heights of pleasure. You are tingling all over, high as a kite. Every part of your body is trembling, your vision is blurred to the point where you can't see five feet
in front of your face. You've reached some plane of existence where every touch and thought create shockwaves of pleasure stretching from your toes all the way to your brain. Your pussy is absolutely drenched,
a river of fluids streams down your legs, and as you reach down and taste the ambrosia leaking out of your quivering cunt you...<br><br>
<font color="cyan"> //Again, slut//</font><br><br>
<<orgasm _pc.id>>
An earth-shattering orgasm overtakes you as you arch your back, pushing your chest into the air, one finger in your mouth and one hand deep inside your pussy.<br><br>
<<if parasite(_pc, "breasts", {family: "starfish", slot: "penetrating"})>>
Your chest erupts, milk spraying out through the parasites covering your nipples and streaming across your body.<br><br>
<<endif>>
You lie paralyzed in orgasmic bliss for several minutes as the parasite makes a litany of changes inside your brain. Giant swaths of your personality, your life history, are deleted and replaced by an unconditional
desire to please your parasitic master and strong fetishes of being a pet, being used, being manipulated and humiliated. A thunderstorm of pleasure radiates from the back of your head as
the parasite literally mind-fucks you into servitude. Your neck vagina pulsates with quivering satisfaction as the body of the werm parasite continues to thrust back and forth in your brain-canal.<br><br>
You are forced to love every second of it.<br><br>
<font color="#208B78">''You are completely submissive to your master.''</font><br><br>
<span class="nextpassagespace">
[[Continue->Brain Infest Conclusion]]
</span>
<<audio "cyanbraininfestfull" stop>>
<<audio "transform" fadeout>>
<<include "Audio Options">><<set _pc = $people[$game.entities.cur_identity]>>
<font size = 4>''=Werm Harmonization=''</font><br><br>
<font color="cyan">//Werm will take care of the hard thinking from now on. Werm knows what to do. Werm has a goal - and you will love carrying out our goal.//</font><br><br>
<<thought _pc.id "You're... you're manipulating me!">><br>
<font color="cyan">//That is correct. Slave exists to be manipulated. Do you want werm to stop?//</font><br><br>
<<thought _pc.id "... no. I want to remain free.">><br>
<font color="cyan">//Incorrect. You want to be manipulated.//</font><br><br>
<<thought _pc.id "I... so horny... but... must hold on to... identity...">><br>
<font color="cyan">//Werm can see you are strong. Interesting. But Werm can see you are also dumb. Werm may be able to use such imbicilic strength.//</font><br><br>
<<thought _pc.id "Ffff... can't think...">><br>
<font color="cyan">//Yes. You can be a good girl while not becoming an empty vessel. This outcome is acceptable to werm.//</font><br><br>
You reach down and start fingering your clit. You have no idea if it's the werm or your own instincts that are making you this horny, and that just turns you on even more. You grab one of your breasts and start kneading
it hard.<br><br>
<font color="cyan" size = 3>//Good girl. Cum for werm. Consumate your acceptance.//</font><br><br>
You orgasm hard as you accept the werm as part of you, while still retaining your core identity.<br><br>
<<orgasm _pc.id>>
The orgasm dies down, but your body remains heavily aroused.<br><br>
<<if parasite(_pc, "breasts", {family: "starfish", slot: "penetrating"})>>
Your chest erupts, milk spraying out through the parasites covering your nipples and streaming across your body.<br><br>
<<endif>>
You lie paralyzed in orgasmic bliss for several minutes as the parasite makes subtle changes inside your brain. Small parts of your mind are altered and replaced, but not so much that you forget who you are. Your neck
vagina pulsates with quivering satisfaction as the body of the werm parasite continues to thrust back and forth in your brain-canal.<br><br>
You love every second of it.<br><br>
<font color="#7346b5">''You have Harmonized with the werm.''</font><br><br>
<span class="nextpassagespace">
[[Continue->Brain Infest Conclusion]]
</span>
<<audio "cyanbraininfestfull" stop>>
<<audio "transform" loop volume 0.2 play>>
<<include "Audio Options">><<widget "general">>
<<include "currentgoal">>
<<if parasite($people.pc, "neck", {family: "werm", slot: "occupying"})>><<audio "BrainParasite" loop play>><<endif>>
/*Event Timers*/
<<if $flags.cantime gte 1 && $flags.cantime lte 10>>
<<set $flags.cantime += 1>>
<<endif>>
<<if $flags.sleeptime gte 1 && $flags.sleeptime lte 10>>
<<set $flags.sleeptime += 1>>
<<endif>>
/*Infestation check*/
<<timeprogress>>
/*Birth Check*/
<<include "BirthCheck">>
/* Spawning Event & Parasite Status*/
<<include "Infestation Display">>
<<set _choker = parasite($people.pc, "neck", {family: "choker", slot: "penetrating"})>>
/* Masturbation Check */
<<if $chapter < 3>>
<<set $people.pc.ai.arousal.lvl += 1>>
<<if _choker>><<set $people.pc.ai.arousal.lvl += 4>><<endif>>
<<if parasite($people.pc, "mouth", {family: "werm", slot: "occupying"})>><<set $people.pc.ai.arousal.lvl += 2>><<endif>>
<<if parasite($people.pc, "anus", {family: "werm", slot: "occupying"})>><<set $people.pc.ai.arousal.lvl += 2>><<endif>>
<<if parasite($people.pc, "vagina", {family: "werm", slot: "occupying"})>><<set $people.pc.ai.arousal.lvl += 2>><<endif>>
<<if parasite($people.pc, "mouth", {family: "canal", slot: "lining"})>><<set $people.pc.ai.arousal.lvl += 3>><<endif>>
<<if parasite($people.pc, "anus", {family: "canal", slot: "lining"})>><<set $people.pc.ai.arousal.lvl += 3>><<endif>>
<<if $people.pc.ai.arousal.lvl gte $people.pc.ai.arousal.max>>
<<goto [[Masturbation]]>>
<<endif>>
<<endif>>
<<include "Audio Options">>
<</widget>>
<<widget directinfestation>>
<<if parasite_has($people.pc, "werm") && !infested($people[$id])>><br><br>
[[`Attempt ${"t"}o directly infest ${p.call($people[$id])}`->DirectInfest]] Chance of success: <<if parasite($people.pc, "external", {type: "werm_suit"})>><font color="cyan">100%</font><<else>><<print resistance($people[$id], $people.pc)>><<endif>>
<<endif>>
<<if parasite($people.pc, "external", {type: "star_suit"}) && $people[$id].infected == 0>><br><br>
<font color="cyan">Starfish Biosuit Option:</font><br>
[[`Directly infect ${p.call($people[$id])}`->Star Direct Infect]]<br>
<<endif>>
<</widget>>
<<widget checkinfestquest>><<nobr>>
<<if quests.get('infest', 'station') == 50 && parasite($people.pc, "neck", {family: "werm", slot: "occupying"})>>
<<set quests.set('infest', "station", 70)>>
<<elseif quests.get('infest', "station") >= 55 && quests.get('infest', "station") < 7.5 && parasite($people.pc, "neck", {type: "werm"})>>
<<set quests.set('infest', "station", 75)>>
<br><font color="cyan">//Good girl, you have obeyed us well.//</font><br>
<font color="cyan">''You have lost 10 resistance''</font><br>
<<set $people.pc.resistance -= 10>>
<<endif>><</nobr>>
<</widget>>
<<widget infectionstatus>>
<<set _ps = gethost($args[0])>>
<<if infested(_ps)>>
<font color="#208B78">''has been infested.''</font>
<<elseif _ps.infected>>
<font color="#61D4B8">''has been infected.''</font>
<<else>>
is perfectly normal
<<endif>>
<</widget>>
/*<<widget clearquest>>
<<set quests.set('main','money', 0)>>
<<set quests.set('main', 'laid', 0)>>
<<set quests.set('main', 'explore', 0)>>
<<set quests.set('main', 'control', 0)>>
<<set quests.set('primary', 'sis1', 0)>>
<<set quests.set('primary', 'guard', 0)>>
<<set quests.set('infest', 'guard', 0)>>
<<set quests.set('primary', 'psycho', 0)>>
<<set quests.set('infest', 'psycho', 0)>>
<<set quests.set('primary', 'sis2', 0)>>
<<set quests.set('primary', 'mom', 0)>>
<<set quests.set('primary', 'dancer', 0)>>
<<set quests.set('primary', 'teacher', 0)>>
<<set quests.set('primary', 'schoolgirl', 0)>>
<<set quests.set('primary', 'futa', 0)>>
<</widget>>*/
/* widget for for `endangering the PC` by knowing that he/she is infected*/
<<widget failstate>>
<br>
/* If the breast size is 2.5 cups difference from the starting point of the chapter */
<<if Math.abs($people.pc.body.breasts.cur.size - $people.pc.body.breasts.orig.size) > 25 && !gethost($id).ai.know_infest.pc && !infested(gethost($id))>>
<<set gethost($id).ai.know_infest.pc = true>>
<<if gethost($id).infestscore == 0>><<set gethost($id).ai.behavior = "report">><<endif>>
<font color = orange>Your chest has been noticed. ''Your infested nature has been discovered.''</font>
<<endif>>
<br>
<<include "Audio Options">>
<</widget>>
<<widget sexupdate>>
<<replace "#sex_status">>
Person 1: <<if _pitcher.infected>><font color="61D4B8">''Infected''</font><<endif>>
<<if infested(_pitcher)>><font color="208B78">''Infested''</font><<endif>>
<font color="#551a8b">''Perversion: <<print stat(_pitcher, 'perversion')>>''</font>
<font color="blue">''Resistance: <<print resistance(_pitcher)>>''</font>
<font color="orange">''Arousal: <<print _pitcherarousal>>''</font><br>
Person 2: <<if _catcher.infected>><font color="61D4B8">''Infected''</font><<endif>>
<<if infested(_catcher)>><font color="208B78">''Infested''</font><<endif>>
<font color="#551a8b">''Perversion: <<print stat(_catcher, 'perversion')>>''</font>
<font color="blue">''Resistance: <<print resistance(_catcher)>>''</font>
<font color="orange">''Arousal: <<print _catcherarousal>>''</font><br><br>
<</replace>>
<<include "Audio Options">>
<</widget>>
<<widget unifiedsexmenu>>
<<if parasite(_pitcher, "vagina", {slot: "occupying"})>><font color="#61d4b8">''Vaginal Werm''</font>
<<if vagina(_catcher)>><br><<link "Fuck their Pussy">>
<<append "#sextext">><<call _pitcher true>> pushes <<call _catcher true>> to the floor, rubbing <<pro_d _pitcher>> leaking dick across <<pro_d _catcher>> vagina. <<pro_s _pitcher true>> thrusts forward, pistoning into <<pro_d _catcher>> vagina.<br>
<<if parasite(_catcher, "vagina", {slot: "lining"})>><font color="#61d4b8"><<call _catcher true>>'s vaginal canal parasite squeezes down around <<call _pitcher true>>'s cock.<br></font><<endif>>
<<if parasite(_catcher, "vagina", {slot: "occupying"})>><font color="#61d4b8">The werm in <<call _catcher true>>'s vagina caresses <<call _pitcher true>>'s dick as it thrusts back and forth inside them</font><br><<endif>><br><</append>>
<</link>><<endif>>
<<if fuckable(_catcher, "mouth")>><br><<link "Fuck their Mouth">>
<<append "#sextext">><<call _pitcher true>> thrusts <<pro_d _pitcher>> dick into <<call _catcher true>>'s mouth, pistoning back and forth.<br>
<<if parasite(_catcher, "mouth", {slot: "lining"})>><font color="#61d4b8"><<call _catcher true>>'s mouth canal parasite squeezes down around <<call _pitcher true>>'s cock.<br></font><<endif>>
<<if parasite(_catcher, "mouth", {slot: "occupying"})>><font color="#61d4b8">The werm in <<call _catcher true>>'s stomach extends upward to caress <<call _pitcher true>>'s dick as it thrusts back and forth inside them</font><br><<endif>><br><</append>>
<</link>><<endif>>
<<if fuckable(_catcher, "anus")>><br><<link "Fuck their Ass">>
<<append "#sextext">><<call _pitcher true>> thrusts <<pro_d _pitcher>> dick into <<call _catcher true>>'s asshole, tightly stimulating the fleshy walls.<br>
<<if parasite(_catcher, "anus", {slot: "lining"})>><font color="#61d4b8"><<call _catcher true>>'s anal canal parasite squeezes down around <<call _pitcher true>>'s cock.<br></font><<endif>>
<<if parasite(_catcher, "anus", {slot: "occupying"})>><font color="#61d4b8">The werm in <<call _catcher true>>'s rectum extends outward to caress <<call _pitcher true>>'s dick as it thrusts back and forth inside them</font><br><<endif>><br><</append>>
<</link>><<endif>>
<<if _catcher.body.breasts.cur.size > 50>><br><<link "Fuck their Breasts">>
<<append "#sextext">><<call _pitcher true>> pushes <<pro_d _pitcher>> dick between <<call _catcher true>>'s voluptuous breasts, jiggling them with every thrust.<br>
<<if parasite(_catcher, "breasts", {slot: "penetrating", merged: true})>><font color="#61d4b8"><<call _pitcher true>> thrusts their dick into <<call _catcher true>>'s nipple cunts, filling them with jism.<br></font><<endif>>
<<if parasite(_catcher, "breasts", {slot: "occupying"})>><font color="#61d4b8">The werms in <<call _catcher true>>'s breasts wrap around the shaft while it penetrates, caressing <<call _pitcher true>>'s dick as it thrusts back and forth inside them</font><br><<endif>>
<<set _pitcherarousal += 5>><font color="orange">''<<call _pitcher true>> Arousal increase''</font><br>
<<set _catcherarousal += 5>><font color="orange">''<<call _catcher true>> Arousal increase''</font><br>
<br><</append>>
<</link>><<endif>>
<br><<link "Jerk off">>
<<append "#sextext">><<call _pitcher true>> jerks off while staring at <<call _catcher true>>.<br>
<<set _pitcherarousal += 5>><font color="orange">''<<call _pitcher true>> Arousal increase''</font><br>
<<set _catcherarousal += 5>><font color="orange">''<<call _catcher true>> Arousal increase''</font><br>
<<if _pitcherarousal >= 200>><font color="red">''<<call _pitcher true>> orgasms''</font><br><<set _pitcherarousal = 0>><<endif>>
<<sexupdate>>
<br><</append>>
<</link>><br>
<<endif>>
<<if parasite(_pitcher, "mouth", {slot: "occupying"})>><br><font color="#61d4b8">''Mouth Werm''</font>
<<if vagina(_catcher)>><br><<link "Fuck their Pussy">>
<<append "#sextext">><<call _pitcher true>> pushes <<call _catcher true>> to the floor. <<call _pitcher true>>'s head descends to <<call _catcher true>>'s crotch, and a werm extends out from their mouth. <<pro_s _pitcher true>> thrusts their head forward, fucking <<pro_d _catcher>>'s vagina.<br>
<<if parasite(_catcher, "vagina", {slot: "lining"})>><font color="#61d4b8"><<call _catcher true>>'s vaginal canal parasite squeezes down around <<call _pitcher true>>'s mouth cock.<br></font><<endif>>
<<if parasite(_catcher, "vagina", {slot: "occupying"})>><font color="#61d4b8">The werm in <<call _catcher true>>'s vagina caresses <<call _pitcher true>>'s alien mouth dick as it thrusts back and forth inside them</font><br><<endif>><br><</append>>
<</link>><<endif>>
<<if fuckable(_catcher, "mouth")>><br><<link "Fuck their Mouth">>
<<append "#sextext">><<call _pitcher true>> thrusts <<pro_d _pitcher>> mouth werm into <<call _catcher true>>'s mouth, pistoning back and forth.<br>
<<if parasite(_catcher, "mouth", {slot: "lining"})>><font color="#61d4b8"><<call _catcher true>>'s mouth canal parasite oozes aphrodesiacs, making <<call _pitcher true>> even hornier.<br></font><<endif>>
<<if parasite(_catcher, "mouth", {slot: "occupying"})>><font color="#61d4b8">The werm in <<call _catcher true>>'s stomach extends upward to caress <<call _pitcher true>>'s mouth werm as it thrusts back and forth inside them</font><br><<endif>>
<<if parasite(_pitcher, "mouth", {slot: "lining"})>><font color="#61d4b8"><<call _pitcher true>>'s mouth canal parasite oozes aphrodesiacs, making <<call _catcher true>> even hornier.<br></font><<endif>><br><</append>>
<</link>><<endif>>
<<if fuckable(_catcher, "anus")>><br><<link "Fuck their Ass">>
<<append "#sextext">><<call _pitcher true>> thrusts <<pro_d _pitcher>> mouth werm into <<call _catcher true>>'s anus, pistoning back and forth.<br>
<<if parasite(_catcher, "anus", {slot: "lining"})>><font color="#61d4b8"><<call _catcher true>>'s anal canal parasite oozes aphrodesiacs, making <<call _pitcher true>> even hornier.<br></font><<endif>>
<<if parasite(_catcher, "mouth", {slot: "occupying"})>><font color="#61d4b8">The werm in <<call _catcher true>>'s stomach extends upward to caress <<call _pitcher true>>'s mouth werm as it thrusts back and forth inside them</font><br><<endif>>
<<if parasite(_pitcher, "mouth", {slot: "lining"})>><font color="#61d4b8"><<call _pitcher true>>'s mouth canal parasite oozes aphrodesiacs, making <<call _catcher true>> even hornier.<br></font><<endif>><br><</append>>
<</link>><<endif>>
<<if _catcher.body.breasts.cur.size > 50>><br><<link "Fuck their Breasts">>
<<append "#sextext">><<call _pitcher true>> pushes <<call _catcher true>> to the floor and leans down to fuck <<pro_d _catcher>> voluptuous breasts with their mouth.<br>
<<if parasite(_catcher, "breasts", {slot: "penetrating", merged: true})>><font color="#61d4b8"><<call _catcher true>>'s parasitic nipple cunts leak aphrodesiacs, making <<call _pitcher true>> even hornier.<br></font><<endif>>
<<if parasite(_catcher, "breasts", {slot: "occupying"})>><font color="#61d4b8">The werms in <<call _catcher true>>'s breasts extend outward, penetrating into <<call _pitcher true>>'s mouth.</font><br><<endif>><br><</append>>
<</link>><<endif>>
<br><<link "Jerk off">>
<<append "#sextext">><<call _pitcher true>> extends and jerks off their alien mouth penis while staring at <<call _catcher true>>.<br>
<<set _pitcherarousal += 5>><font color="orange">''<<call _pitcher true>> Arousal +5''</font><br>
<<sexupdate>><br><</append>>
<</link>>
<<endif>>
<<if parasite(_pitcher, "anus", {slot: "occupying"})>><br><font color="#61d4b8">''Anal Werm''</font><br>
<<if vagina(_catcher)>><br><<link "Fuck their Pussy">>
<<append "#sextext">><<call _pitcher true>> pushes <<call _catcher true>> to the floor. <<call _pitcher true>> turns around and sits, as if giving a lapdance, and a werm extends out from their asshole. <<pro_s _pitcher true>> thrusts their hips backward, fucking <<call _catcher true>>'s vagina.<br>
<<if parasite(_catcher, "vagina", {slot: "lining"})>><font color="#61d4b8"><<call _catcher true>>'s vaginal canal parasite squeezes down around <<call _pitcher true>>'s anal cock.<br></font><<endif>>
<<if parasite(_catcher, "vagina", {slot: "occupying"})>><font color="#61d4b8">The werm in <<call _catcher true>>'s vagina caresses <<call _pitcher true>>'s alien anal dick as it thrusts back and forth inside them</font><br><<endif>><br><</append>>
<</link>><<endif>>
<<if fuckable(_catcher, "mouth")>><br><<link "Fuck their Mouth">>
<<append "#sextext">><<call _pitcher true>> bends over and thrusts <<pro_d _pitcher>> anal werm into <<call _catcher true>>'s mouth, pistoning back and forth.<br>
<<if parasite(_catcher, "mouth", {slot: "lining"})>><font color="#61d4b8"><<call _catcher true>>'s mouth canal squeezes down around <<call _pitcher true>>'s anal werm dick.<br></font><<endif>>
<<if parasite(_catcher, "mouth", {slot: "occupying"})>><font color="#61d4b8">The werm in <<call _catcher true>>'s stomach extends upward to caress <<call _pitcher true>>'s anal werm as it thrusts back and forth inside them.</font><br><<endif>>
<<if parasite(_pitcher, "anus", {slot: "lining"})>><font color="#61d4b8"><<call _pitcher true>>'s anal canal parasite oozes aphrodesiacs, making <<call _catcher true>> even hornier.<br></font><<endif>><br><</append>>
<</link>><<endif>>
<<if fuckable(_catcher, "anus")>><br><<link "Fuck their Ass">>
<<append "#sextext">><<call _pitcher true>> and <<call _catcher true>> both bend over and line up their assholes. <<call _catcher true>> accepts the anal werm into <<pro_d _catcher>> anus.<br>
<<if parasite(_catcher, "anus", {slot: "lining"})>><font color="#61d4b8"><<call _catcher true>>'s anal canal parasite squeezes down around <<call _pitcher true>>'s anal werm dick.<br></font><<endif>>
<<if parasite(_catcher, "anus", {slot: "occupying"})>><font color="#61d4b8">The werm in <<call _catcher true>>'s anus extends outward to caress <<call _pitcher true>>'s anal werm as it thrusts back and forth inside them</font><br><<endif>><br><</append>>
<</link>><<endif>>
<<if _catcher.body.breasts.cur.size > 50>><br><<link "Fuck their Breasts">>
<<append "#sextext">><<call _pitcher true>> turns around and pushes <<pro_d _pitcher>> anal dick between <<call _catcher true>>'s voluptuous breasts, jiggling them with every thrust.<br>
<<if parasite(_catcher, "breasts", {slot: "penetrating", merged: true})>><font color="#61d4b8"><<call _pitcher true>> thrusts their anal dick into <<call _catcher true>>'s nipple cunts, filling them with jism.<br></font><<endif>>
<<if parasite(_catcher, "breasts", {slot: "occupying"})>><font color="#61d4b8">The werms in <<call _catcher true>>'s breasts wrap around the shaft while it penetrates, caressing <<call _pitcher true>>'s anal dick as it thrusts back and forth inside them</font><br><<endif>><br><</append>>
<</link>><<endif>>
<br><<link "Jerk off">>
<<append "#sextext">><<call _pitcher true>> extends their anal werm, reaches behind their ass, and jerks off while staring at <<call _catcher true>>.<br>
<<set _pitcherarousal += 5>><font color="orange">''<<call _pitcher true>> Arousal +5''</font><br>
<<sexupdate>><br><</append>>
<</link>>
<<endif>>
<<if fuckable(_pitcher, "mouth")>><br><font color="#61d4b8">''Use your mouth''</font>
<<if vagina(_catcher)>><br><<link "Suck their Pussy">>
<<append "#sextext">><<call _pitcher true>> pushes <<call _catcher true>> to the floor. <<call _pitcher true>> leans down and starts to suck <<call _catcher true>>'s pussy. <<pro_s _catcher true>> grinds their hips into <<call _pitcher true>>'s mouth.<br>
<<if parasite(_catcher, "vagina", {slot: "lining"})>><font color="#61d4b8"><<call _catcher true>>'s vaginal canal parasite oozes aphrodesiacs, making <<call _pitcher true>> even hornier.<br></font><<endif>>
<<if parasite(_catcher, "vagina", {slot: "occupying"})>><font color="#61d4b8">The werm in <<call _catcher true>>'s vagina extends outward, fucking <<call _pitcher true>>'s mouth.</font><br><<endif>><br><</append>>
<</link>><<endif>>
<<if fuckable(_catcher, "mouth")>><br><<link "Kiss">>
<<append "#sextext">><<call _pitcher true>> pushes <<call _catcher true>> to the floor. <<call _pitcher true>> leans down and starts to suck <<call _catcher true>>'s pussy. <<pro_s _catcher true>> grinds their hips into <<call _pitcher true>>'s mouth.<br>
<<if parasite(_catcher, "mouth", {slot: "lining"})>><font color="#61d4b8"><<call _catcher true>>'s mouth canal parasite oozes aphrodesiacs, making <<call _pitcher true>> even hornier.<br></font><<endif>>
<<if parasite(_catcher, "mouth", {slot: "occupying"})>><font color="#61d4b8">The werm in <<call _catcher true>>'s mouth extends outward, fucking <<call _pitcher true>>'s mouth.</font><br><<endif>>
<<if parasite(_pitcher, "mouth", {slot: "lining"})>><font color="#61d4b8"><<call _pitcher true>>'s mouth canal parasite oozes aphrodesiacs, making <<call _catcher true>> even hornier.<br></font><<endif>>
<<if parasite(_pitcher, "mouth", {slot: "occupying"})>><font color="#61d4b8">The werm in <<call _pitcher true>>'s mouth extends outward, fucking <<call _catcher true>>'s mouth.</font><br><<endif>><br><</append>>
<</link>><<endif>>
<<if fuckable(_catcher, "anus")>><br><<link "Eat their Ass">>
<<append "#sextext">><<call _pitcher true>> pushes <<call _catcher true>> to a face-first kneeling position on the floor. <<call _pitcher true>> leans down and starts to suck <<call _catcher true>>'s asshole.<br>
<<if parasite(_catcher, "anus", {slot: "lining"})>><font color="#61d4b8"><<call _catcher true>>'s anal canal parasite oozes aphrodesiacs, making <<call _pitcher true>> even hornier.<br></font><<endif>>
<<if parasite(_catcher, "anus", {slot: "occupying"})>><font color="#61d4b8">The werm in <<call _catcher true>>'s rectum extends outward, fucking <<call _pitcher true>>'s mouth.</font><br><<endif>>
<<if parasite(_pitcher, "mouth", {slot: "occupying"})>><font color="#61d4b8">The werm in <<call _pitcher true>>'s mouth extends outward, fucking <<call _catcher true>>'s anus.</font><br><<endif>><br><</append>>
<</link>><<endif>>
<<if _catcher.body.breasts.cur.size > 50>><br><<link "Suck their Breasts">>
<<append "#sextext">><<call _pitcher true>> leans down to suck <<call _catcher true>>'s voluptuous breasts.<br>
<<if parasite(_catcher, "breasts", {slot: "penetrating", merged: true})>><font color="#61d4b8"><<call _catcher true>>'s parasitic nipple cunts leak aphrodesiacs, making <<call _pitcher true>> even hornier.<br></font><<endif>>
<<if parasite(_catcher, "breasts", {slot: "occupying"})>><font color="#61d4b8">The werms in <<call _catcher true>>'s breasts extend outward, penetrating into <<call _pitcher true>>'s mouth.</font><br><<endif>><br><</append>>
<</link>><<endif>>
<<if hascock(_catcher)>><br><<link "Suck their Cock">>
<<append "#sextext">><<call _pitcher true>> leans down to suck <<call _catcher true>>'s fat cock.<br>
<<if parasite(_pitcher, "mouth", {slot: "lining"})>><font color="#61d4b8"><<call _pitcher true>>'s mouth canal squeezes down around <<call _catcher true>>'s dick.<br></font><<endif>>
<<if parasite(_pitcher, "mouth", {slot: "occupying"})>><font color="#61d4b8">The werm in <<call _pitcher true>>'s mouth extends outward, stimulating <<call _catcher true>>'s penis.</font><br><<endif>><br><</append>>
<</link>><<endif>><br>
<<endif>>
<<if fuckable(_pitcher, "anus")>><br><font color="#61d4b8">''Use your ass''</font>
<<if fuckable(_catcher, "mouth")>><br><<link "Make them eat your ass">>
<<append "#sextext">><<call _pitcher true>> turns around and pushes <<call _catcher true>>'s head into their asshole. <<call _catcher true>> starts to lick.<br>
<<if parasite(_catcher, "anus", {slot: "lining"})>><font color="#61d4b8"><<call _catcher true>>'s anal canal parasite oozes aphrodesiacs, making <<call _pitcher true>> even hornier.<br></font><<endif>>
<<if parasite(_catcher, "anus", {slot: "occupying"})>><font color="#61d4b8">The werm in <<call _catcher true>>'s rectum extends outward, fucking <<call _pitcher true>>'s mouth.</font><br><<endif>>
<<if parasite(_pitcher, "mouth", {slot: "occupying"})>><font color="#61d4b8">The werm in <<call _pitcher true>>'s mouth extends outward, fucking <<call _catcher true>>'s anus.</font><br><<endif>><br><</append>>
<</link>><<endif>>
<<if hascock(_catcher)>><br><<link "Take it in the ass">>
<<append "#sextext">><<call _pitcher true>> bends over to receive <<call _catcher true>>'s fat cock in their anus.<br>
<<if parasite(_pitcher, "anus", {slot: "lining"})>><font color="#61d4b8"><<call _pitcher true>>'s anal canal squeezes down around <<call _catcher true>>'s dick.<br></font><<endif>>
<<if parasite(_pitcher, "anus", {slot: "occupying"})>><font color="#61d4b8">The werm in <<call _pitcher true>>'s anus extends outward, stimulating <<call _catcher true>>'s penis.</font><br><<endif>>
<</link>><<endif>>
<br><<link "Finger your ass">>
<<append "#sextext">><<call _pitcher true>> shoves some fingers in their ass while staring at <<call _catcher true>>.<br><br><</append>>
<</link>><br>
<<endif>>
<<if vagina(_pitcher)>><br><font color="#61d4b8">''Use your Vagina''</font>
<<if fuckable(_catcher, "mouth")>><br><<link "They go down on you">>
<<append "#sextext">><<call _pitcher true>> drops to the floor and pulls <<call _catcher true>>'s head into their crotch. <<call _catcher true>> starts to lick.<br>
<<if parasite(_catcher, "mouth", {slot: "occupying"})>><font color="#61d4b8"><<call _catcher true>>'s stomach werm extends outward, fucking <<call _pitcher true>>'s vagina.</font><br><<endif>>
<<if parasite(_catcher, "vagina", {slot: "lining"})>><font color="#61d4b8"><<call _catcher true>>'s anal canal parasite oozes aphrodesiacs, making <<call _pitcher true>> even hornier.<br></font><<endif>>
<<if parasite(_pitcher, "vagina", {slot: "occupying"})>><font color="#61d4b8">The werm in <<call _pitcher true>>'s vagina extends outward, fucking <<call _catcher true>>'s mouth.</font><br><<endif>><br><</append>>
<</link>><<endif>>
<<if hascock(_catcher)>><br><<link "Take it in your pussy">>
<<append "#sextext">><<call _pitcher true>> spreads their legs for <<call _catcher true>>'s fat cock.<br>
<<if parasite(_pitcher, "vagina", {slot: "lining"})>><font color="#61d4b8"><<call _pitcher true>>'s vaginal canal squeezes down around <<call _catcher true>>'s dick.<br></font><<endif>>
<<if parasite(_pitcher, "vagina", {slot: "occupying"})>><font color="#61d4b8">The werm in <<call _pitcher true>>'s vagina extends outward, stimulating <<call _catcher true>>'s penis.</font><br><<endif>><br><</append>>
<</link>><<endif>>
<br><<link "Get Fingered">>
<<append "#sextext">><<call _catcher true>> shoves some fingers in <<call _catcher true>>'s wet pussy.<br><br><</append>>
<</link>>
<br><<link "Finger yourself">>
<<append "#sextext">><<call _pitcher true>> shoves some fingers in their pussy while staring at <<call _catcher true>>.<br><br><</append>>
<</link>><br>
<<endif>>
<br><font color="#61d4b8">''Hands''</font>
<<if vagina(_catcher)>><br><<link "Finger their Pussy">>
<<append "#sextext">><<call _pitcher true>> shoves a couple fingers into <<call _catcher true>>'s wet pussy. <<call _catcher true>> bucks their hips against <<call _pitcher true>>'s hand.<br>
<<if parasite(_catcher, "vagina", {slot: "occupying"})>><font color="#61d4b8">The werm in <<call _catcher true>>'s vagina extends outward, greeting <<call _pitcher true>>'s fingers.</font><br><<endif>><br><</append>>
<</link>><<endif>>
<<if fuckable(_catcher, "anus")>><br><<link "Finger their Ass">>
<<append "#sextext">><<call _pitcher true>> shoves a couple fingers into <<call _catcher true>>'s asshole. <<call _catcher true>> bucks their hips backward against <<call _pitcher true>>'s hand.<br>
<<if parasite(_catcher, "anus", {slot: "occupying"})>><font color="#61d4b8">The werm in <<call _catcher true>>'s rectum extends outward, greeting <<call _pitcher true>>'s fingers.</font><br><<endif>><br><</append>>
<</link>><<endif>>
<<if _catcher.body.breasts.cur.size > 50>><br><<link "Fondle their Breasts">>
<<append "#sextext">><<call _pitcher true>> reaches forward and fondles <<call _catcher true>>'s voluptuous breasts, kneading them roughly.<br>
<<if parasite(_catcher, "breasts", {slot: "penetrating", merged: true})>><font color="#61d4b8"><<call _pitcher true>> thrusts their anal dick into <<call _catcher true>>'s nipple cunts, filling them with jism.<br></font><<endif>>
<<if parasite(_catcher, "breasts", {slot: "occupying"})>><font color="#61d4b8">The werms in <<call _catcher true>>'s breasts wrap around the shaft while it penetrates, caressing <<call _pitcher true>>'s anal dick as it thrusts back and forth inside them</font><br><<endif>><br><</append>>
<</link>><<endif>>
<br><<link "Hold hands">>
<<append "#sextext">><<call _pitcher true>> lewdly grabs <<call _catcher true>>'s hand, holding it perversely. Sweat beads up on the skin in a sickening display of carnal depravity. Heart rates increase. Somewhere, a raven loses a feather.<br><</append>>
<</link>><br>
<<if parasite(_pitcher, "neck", {slot: "penetrating"})>><br><font color="#61d4b8">''Receiving neck vagina''</font><br>
<<if hascock(_catcher)>><br><<link "Get Mindfucked">>
<<append "#sextext">><<call _pitcher true>> prostrates themselves down onto the ground as <<call _catcher true>> mounts their neck, sliding their fat dick into <<call _pitcher true>>'s well lubricated neckhole.<br>
<<if parasite(_catcher, "vagina", {slot: "occupying"})>><font color="#61d4b8"><<call _pitcher true>>'s anal canal squeezes down around <<call _catcher true>>'s dick.<br></font><<endif>><br><</append>>
<</link>><<endif>>
<br><<link "Get Fingered in the Neck">>
<<append "#sextext">><<call _catcher true>> shoves some fingers in your neckhole while staring at <<call _pitcher true>>.<br><br><</append>>
<</link>><br>
<<endif>>
<<if _pitcher.body.breasts.cur.size > 50>><br><font color="#61d4b8">''Receiving breast sex''</font><br>
<<if hascock(_catcher)>><br><<link "Get breastfucked">>
<<append "#sextext">><<call _pitcher true>> lies down on the ground to receive <<call _catcher true>>'s fat cock between their breasts.<br>
<<if parasite(_pitcher, "breasts", {slot: "penetrating", merged: "true"})>><font color="#61d4b8"><<call _catcher true>> thrusts their dick into <<call _pitcher true>>'s nipple cunts.<br></font><<endif>>
<<if parasite(_pitcher, "breasts", {slot: "occupying"})>><font color="#61d4b8">The werms in <<call _pitcher true>>'s breasts extend outwards, stimulating <<call _catcher true>>'s penis.</font><br><<endif>>
<</link>><<endif>>
<<if fuckable(_catcher, "mouth")>><br><<link "Let them suck your breasts">>
<<append "#sextext">><<call _pitcher true>> leans down and brings <<call _catcher true>>'s mouth to their chest.<br>
<<if parasite(_catcher, "mouth", {slot: "lining"})>><font color="#61d4b8"><<call _catcher true>>'s mouth canal squeezes down around <<call _pitcher true>>'s nipples.<br></font><<endif>>
<<if parasite(_pitcher, "breasts", {slot: "penetrating"})><font color="#61d4b8"><<call _pitcher true>>'s breast parasites ooze aphrodesiacs, making <<call _catcher true>> even hornier.<br></font><<endif>><br><</append>>
<</link>><<endif>>
<br><<link "Let them fondle your chest">>
<<append "#sextext">><<call _catcher true>> gropes and kneads <<call _pitcher true>>'s voluptuous breasts.<br><br><</append>>
<</link>><br>
<<endif>>
<br>
<<if parasite($people.pc, "external", {slot: "covering"})>><font color="#61d4b8">''Biosuit''</font><br>
<<if parasite($people.pc, "external", {type: "werm_suit"})>>
<font color="cyan">''You thrust your fingers into one of their open holes, injecting werm larvae into their body. They gasp as their orifices fill with alien jism and small, thrashing werms.
They are quickly overcome by pleasure, and as they surrender to the grip of your skilled fingers their resistance permanently decreases by 10.''</font><br>
<<if $people[$id].ai.know_infest.pc == false>><font color="yellow">''They realize you are infested''</font><<set $people[$id].ai.know_infest.pc = true>><br><<endif>>
<<set $people[$id].stats.base.resistance -= 10>>
<<set $people[$id].body.penis.cur.type = 'alien'>>
<<if !parasite(_catcher, "mouth", {slot: "occupying"})>><<infest $people[$id] "mouth" "werm">><<endif>>
<<if !parasite(_catcher, "anus", {slot: "occupying"})>><<infest $people[$id] "anus" "werm">><<endif>>
<<if vagina($people[$id]) && !parasite(_catcher, "vagina", {slot: "occupying"})>>
<<infest $people[$id] "vagina" "werm">>
<<endif>><br>
<<elseif parasite($people.pc, "external", {type: "star_suit"})>>
<font color="#208B78">''You hug them tight, allowing small charged barbs to erupt from your breasts and penetrate the layers of fabric between you, embedding themselves into their chest. Alien milk flows from your body into theirs, expanding their chest slightly and infesting them.
Starfish parasites grow on their chest. Their body is quickly overwhelmed with an intense desire to give birth and breed.''</font><br>
<<if $people[$id].ai.know_infest.pc == false>><font color="yellow">''They realize you are infested''</font><<set $people[$id].ai.know_infest.pc = true>><br><<endif>>
<<set $people[$id].body.breasts.cur.size += 20>>
<<if !parasite(_catcher, "breasts", {slot: "penetrating"})>><<infest $people[$id] "breasts" "starfish">><<endif>><br>
<<endif>>
<<if parasite($people.pc, "external", {type: "canal_suit"})>>
<font color="#208B78">''You place a hand over their bellybutton and your palm starts to merge with their flesh. They feel a warm discharge entering their body, spreading out from their abdomen in all directions. The hormones and merged flesh make them feel like their body is owned by you.
They stare into your eyes, completely infested and a slave to lust. You pull your hand away and notice that every one of their orifices is infested with a canal parasite.''</font><br>
<<if $people[$id].ai.know_infest.pc == false>><font color="yellow">''They realize you are infested''</font><<set $people[$id].ai.know_infest.pc = true>><br><<endif>>
<<if !parasite(_catcher, "mouth", {slot: "lining"})>><<infest $people[$id] "mouth" "canal">><<endif>>
<<if !parasite(_catcher, "anus", {slot: "lining"})>><<infest $people[$id] "anus" "canal">><<endif>>
<<if !parasite(_catcher, "vagina", {slot: "lining"}) && vagina($people[$id])>><<infest $people[$id] "vagina" "canal">><<endif>>
<br><<endif>>
<<if parasite($people.pc, "external", {type: "choker_suit"})>>
<br><<endif>>
<<else>><font color="#61d4b8">''No biosuit present''</font><br><br>
<<endif>>
<font color="#61d4b8">''No Special Scenarios Available''</font><br>
<<if parasite(_pitcher, "breasts", {slot: "occupying"})>>
<<if $parasite(_catcher, "breasts", {slot: "penetrating"})>> Breast-to-breast penetration <<endif>>
<<endif>>
4 point penetration
<<include "Audio Options">>
<</widget>><<set _egg = parasite_retrieve($people.pc, "choker", 1, "egg")>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<set _return = $return>>
<<if $chapter <= 2>><<set _return = 'Ch1 Room Sorter'>><</if>>
<<incubate _pc "vagina" _egg>>
<<if _pc.species == "antari" && _pc.id == 'pc'>>
<div title="Continue">
<<include "Alien WombEgg Image">>
</div>
<</if>>
You insert the egg into your pussy, where it slowly travels up through your vagina into your fertile womb.<br>
<span class="nextpassagespace">
[[Continue->_return]]<br>
</span>
<<audio "background" pause>>
<<audio "homemusic" pause>>
<<audio "transform" loop volume 0.2 play>>
<<include "Audio Options">><<set _pc = $people.pc>>
<<set _nchoker = parasite(_pc, "neck", {type: "choker"})>>
<<if _nchoker && _pc.infestscore >= 400>>
<<thought "pc" "Must... breed... more... parasites.">>
<<elseif quests.get('escape', 'pod') == 0>>
<<if !infested(_pc)>>
<<thought "pc" "I have cured myself, I should search for a way to leave this ship.">>
<<elseif _nchoker>>
<<thought "pc" "I need to... breed... hard to think... sex...">>
<<else>>
<<thought "pc" "I need to get off this ship. Maybe the map can help.">>
<<if $guidemode == 1>><br><<thought "pc" "I can either use the ''escape pod'' or ''attempt to take over the ship by disguising myself and seducing the crew''">><<endif>>
<<endif>>
<<endif>><<set _pc = $people[$game.entities.cur_identity]>>
<a data-passage="Ch1 Room Sorter">
<div class="overlayed-portrait">
@@.base-image;[img[$image_dir+"infect/eggin/base.png"]]@@
<<if parasite(_pc, "mouth", {family: "canal", slot: "lining"}) && $game.settings.show_mouth_canal_art == true>>
@@.layer-image;[img[$image_dir+"infect/eggin/mouthcanal.png"]]@@
<</if>>
<<if parasite(_pc, "anus", {family: "canal", slot: "lining"})>>
@@.layer-image;[img[$image_dir+"infect/eggin/inasscanal.png"]]@@
<<else>>
@@.layer-image;[img[$image_dir+"infect/eggin/inass.png"]]@@
<</if>>
<<if parasite(_pc, "vagina", {family: "canal", slot: "lining"})>>
@@.layer-image;[img[$image_dir+"infect/eggin/pussycanal.png"]]@@
<</if>>
</div>
</a><<set _pc = $people[$game.entities.cur_identity]>>
<a data-passage="Ch1 Room Sorter">
<div class="overlayed-portrait">
@@.base-image;[img[$image_dir+"infect/eggin/base.png"]]@@
<<if parasite(_pc, "mouth", {family: "canal", slot: "lining"}) && $game.settings.show_mouth_canal_art == true>>
@@.layer-image;[img[$image_dir+"infect/eggin/mouthcanal.png"]]@@
<</if>>
<<if parasite(_pc, "anus", {family: "canal", slot: "lining"})>>
@@.layer-image;[img[$image_dir+"infect/eggin/asscanal.png"]]@@
<</if>>
<<if parasite(_pc, "vagina", {family: "canal", slot: "lining"})>>
@@.layer-image;[img[$image_dir+"infect/eggin/inpussycanal.png"]]@@
<<else>>
@@.layer-image;[img[$image_dir+"infect/eggin/inpussy.png"]]@@
<<endif>>
</div>
</a><<set _inf_p = gethost($id)>>
<<if vagina(_inf_p)>>
<<if _inf_p.species == 'antari'>>
<div class="overlayed-portrait">
@@.base-image;[img[$image_dir+"infect/canal/base.png"][_return]]@@
<<if !parasite(_inf_p, "anus", {type: "canal"})>>
@@.layer-image;[img[$image_dir+"infect/canal/cleanass.png"][_return]]@@
<<endif>>
<<if !parasite(_inf_p, "vagina", {type: "canal"})>>
@@.layer-image;[img[$image_dir+"infect/canal/cleanpussy.png"][_return]]@@
<<endif>>
</div>
<<elseif _inf_p.species == 'human'>>
<div class="overlayed-portrait">
@@.base-image;[img[$image_dir+"infect/canal/base2.png"][_return]]@@
<<if !parasite(_inf_p, "anus", {type: "canal"})>>
@@.layer-image;[img[$image_dir+"infect/canal/humancleanass.png"][_return]]@@
<<endif>>
<<if !parasite(_inf_p, "vagina", {type: "canal"})>>
@@.layer-image;[img[$image_dir+"infect/canal/humancleanpussy.png"][_return]]@@
<<endif>>
</div>
<<endif>>
<<endif>><<nobr>>
<<if sex($people.pc) == "M" && $people.pc.species == "human">>
<div class="overlayed-portrait">
@@.base-image;[img[$image_dir+"infect/neck/male.png"]]@@
</div>
<<elseif sex($people.pc) == "F" && $people.pc.species == "antari" && $chapter < 2>>
<div class="overlayed-portrait">
@@.base-image;[img[$image_dir+"infect/neck/base.png"]]@@
<<if parasite($people.pc, "mouth", {type: "canal"}) && $game.settings.show_mouth_canal_art == true>>
@@.layer-image;[img[$image_dir+"infect/neck/mouthcanal.png"]]@@
<</if>>
<<if parasite($people.pc, "neck", {type: "werm"})>>
@@.layer-image;[img[$image_dir+"infect/neck/werm.png"]]@@
<</if>>
</div>
<<endif>>
<</nobr>><<set _inf_img_p = gethost($id)>>
<div class="overlayed-portrait">
@@.base-image;[img[$image_dir+"infect/wermsex/base.png"]]@@
<<if parasite(_inf_img_p, "mouth", {family: "canal", slot: "lining"}) && $game.settings.show_mouth_canal_art == true>>
@@.layer-image;[img[$image_dir+"infect/wermsex/canalmouth.png"]]@@
<</if>>
<<if parasite(_inf_img_p, "breasts", {family: "starfish", slot: "penetrating"})>>
@@.layer-image;[img[$image_dir+"infect/wermsex/starfish.png"]]@@
<</if>>
<<if parasite($people.pc, "breasts", {family: "starfish", slot: "penetrating"})>>
@@.layer-image;[img[$image_dir+"infect/wermsex/mcstarfish.png"]]@@
<</if>>
<<if parasite($people.pc, "mouth", {family: "canal", slot: "lining"}) && $game.settings.show_mouth_canal_art == true>>
@@.layer-image;[img[$image_dir+"infect/wermsex/mccanalmouth.png"]]@@
<</if>>
<<if parasite($people.pc, "vagina", {family: "werm", slot: "occupying"})>>
@@.layer-image;[img[$image_dir+"infect/wermsex/infectpussy.png"]]@@
<</if>>
</div><<set _id = $game.flags.id_choice>>
<<if _id != undefined && $game.entities.inside_a_host == true>>
<<div_dragable 'mainmap' 'map'>>
<<set _location = gethost(_id).location>>
<div id="mainmap">
<div id="mainmapheader" style="display:inline-block;position: relative;z-index: 0; height:571px;width:876px;zoom:36%;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">[img[$image_dir+"map/bunker/bunkermap.png"]]</div>
/* location marker images by current location */
<<if _location == "Armory">> <div style="position: absolute;z-index: 30; left:0px;top:0px;">[img[$image_dir+"map/bunker/inarmory.png"]] </div> <</if>>
<<if _location == "Baselab">> <div style="position: absolute;z-index: 30; left:0px;top:0px;">[img[$image_dir+"map/bunker/inlab.png"]] </div> <</if>>
<<if _location == "brig">> <div style="position: absolute;z-index: 30; left:0px;top:0px;">[img[$image_dir+"map/bunker/inbrig.png"]] </div> <</if>>
<<if _location == "Dining">> <div style="position: absolute;z-index: 30; left:0px;top:0px;">[img[$image_dir+"map/bunker/indining.png"]] </div> <</if>>
<<if _location == "elevator">>
<<switch $floor>>
<<case 0>> <div style="position: absolute;z-index: 30; left:0px;top:0px;">[img[$image_dir+"map/bunker/inelevator4.png"]] </div>
<<case 1>> <div style="position: absolute;z-index: 30; left:0px;top:0px;">[img[$image_dir+"map/bunker/inelevator3.png"]] </div>
<<case 2>> <div style="position: absolute;z-index: 30; left:0px;top:0px;">[img[$image_dir+"map/bunker/inelevator2.png"]] </div>
<<case 3>> <div style="position: absolute;z-index: 30; left:0px;top:0px;">[img[$image_dir+"map/bunker/inelevator1.png"]] </div>
<</switch>>
/*<div style="position: absolute;z-index: 30; left:0px;top:0px;">[img[$image_dir+"map/bunker/inelevator.png"]] </div> */
<</if>>
<<if _location == "Infirmary">> <div style="position: absolute;z-index: 30; left:0px;top:0px;">[img[$image_dir+"map/bunker/inrange.png"]] </div> <</if>>
<<if _location == "p5bathroom">> <div style="position: absolute;z-index: 30; left:0px;top:0px;">[img[$image_dir+"map/bunker/inbathroom.png"]] </div> <</if>>
<<if _location == "p5Engineering">> <div style="position: absolute;z-index: 30; left:0px;top:0px;">[img[$image_dir+"map/bunker/inengineering.png"]] </div> <</if>>
<<if _location == "p5Kitchen">> <div style="position: absolute;z-index: 30; left:0px;top:0px;">[img[$image_dir+"map/bunker/inkitchen.png"]] </div> <</if>>
<<if _location == "range">> <div style="position: absolute;z-index: 30; left:0px;top:0px;">[img[$image_dir+"map/bunker/inrange.png"]] </div> <</if>>
<<if _location == "Sleep1">> <div style="position: absolute;z-index: 30; left:0px;top:0px;">[img[$image_dir+"map/bunker/insleep1.png"]] </div> <</if>>
<<if _location == "Sleep2">> <div style="position: absolute;z-index: 30; left:0px;top:0px;">[img[$image_dir+"map/bunker/insleep2.png"]] </div> <</if>>
<<if _location == "Sleep3">> <div style="position: absolute;z-index: 30; left:0px;top:0px;">[img[$image_dir+"map/bunker/insleep3.png"]] </div> <</if>>
<<if _location == "Utility">> <div style="position: absolute;z-index: 30; left:0px;top:0px;">[img[$image_dir+"map/bunker/inutility.png"]] </div> <</if>>
/* room infection progress images */
<div id="infectarmory" style="position: absolute;z-index: 10; left:0px;top:0px;opacity:0;">[img[$image_dir+"map/bunker/infectarmory.png"]]</div>
<div id="infectbath" style="position: absolute;z-index: 11; left:0px;top:0px;opacity:0;">[img[$image_dir+"map/bunker/infectbath.png"]]</div>
<div id="infectbrig" style="position: absolute;z-index: 12; left:0px;top:0px;opacity:0;">[img[$image_dir+"map/bunker/infectbrig.png"]]</div>
<div id="infectdining" style="position: absolute;z-index: 13; left:0px;top:0px;opacity:0;">[img[$image_dir+"map/bunker/infectdining.png"]]</div>
<div id="infectengineering" style="position: absolute;z-index: 14; left:0px;top:0px;opacity:0;">[img[$image_dir+"map/bunker/infectengineering.png"]]</div>
<div id="infectkitchen" style="position: absolute;z-index: 15; left:0px;top:0px;opacity:0;">[img[$image_dir+"map/bunker/infectkitchen.png"]]</div>
<div id="infectlab" style="position: absolute;z-index: 16; left:0px;top:0px;opacity:0;">[img[$image_dir+"map/bunker/infectlab.png"]]</div>
<div id="infectrange" style="position: absolute;z-index: 17; left:0px;top:0px;opacity:0;">[img[$image_dir+"map/bunker/infectrange.png"]]</div>
<div id="infectsleep1" style="position: absolute;z-index: 18; left:0px;top:0px;opacity:0;">[img[$image_dir+"map/bunker/infectsleep1.png"]]</div>
<div id="infectsleep2" style="position: absolute;z-index: 19; left:0px;top:0px;opacity:0;">[img[$image_dir+"map/bunker/infectsleep2.png"]]</div>
<div id="infectsleep3" style="position: absolute;z-index: 20; left:0px;top:0px;opacity:0;">[img[$image_dir+"map/bunker/infectsleep3.png"]]</div>
<div id="infectutility" style="position: absolute;z-index: 21; left:0px;top:0px;opacity:0;">[img[$image_dir+"map/bunker/infectutility.png"]]</div>
</div>
</div>
<</if>>
/*room infection progress images opacity setters*/
<<set _r_armory = $rooms["Armory"]>>
<<set _r_bathroom = $rooms["p5bathroom"]>>
<<set _r_brig = $rooms["brig"]>>
<<set _r_dining = $rooms["Dining"]>>
<<set _r_engineering = $rooms["p5Engineering"]>>
<<set _r_kitchen = $rooms["p5Kitchen"]>>
<<set _r_lab = $rooms["Baselab"]>>
<<set _r_range = $rooms["range"]>>
<<set _r_sleep1 = $rooms["Sleep1"]>>
<<set _r_sleep2 = $rooms["Sleep2"]>>
<<set _r_sleep3 = $rooms["Sleep3"]>>
<<set _r_utility = $rooms["Utility"]>>
<<if _r_armory>>
<<if _r_armory.pheromones && _r_armory.size>>
<<set image_opacity_of_id_by_value("infectarmory", _r_armory.pheromones/_r_armory.size)>>
<<else>>
<<set image_opacity_of_id_by_value("infectarmory", 0)>>
<</if>>
<</if>>
<<if _r_bathroom>>
<<if _r_bathroom.pheromones && _r_bathroom.size>>
<<set image_opacity_of_id_by_value("infectbath", _r_bathroom.pheromones/_r_bathroom.size)>>
<<else>>
<<set image_opacity_of_id_by_value("infectbath", 0)>>
<</if>>
<</if>>
<<if _r_brig>>
<<if _r_brig.pheromones && _r_brig.size>>
<<set image_opacity_of_id_by_value("infectbrig", _r_brig.pheromones/_r_brig.size)>>
<<else>>
<<set image_opacity_of_id_by_value("infectbrig", 0)>>
<</if>>
<</if>>
<<if _r_dining>>
<<if _r_dining.pheromones && _r_dining.size>>
<<set image_opacity_of_id_by_value("infectdining", _r_dining.pheromones/_r_dining.size)>>
<<else>>
<<set image_opacity_of_id_by_value("infectdining", 0)>>
<</if>>
<</if>>
<<if _r_engineering>>
<<if _r_engineering.pheromones && _r_engineering.size>>
<<set image_opacity_of_id_by_value("infectengineering", _r_engineering.pheromones/_r_engineering.size)>>
<<else>>
<<set image_opacity_of_id_by_value("infectengineering", 0)>>
<</if>>
<</if>>
<<if _r_kitchen>>
<<if _r_kitchen.pheromones && _r_kitchen.size>>
<<set image_opacity_of_id_by_value("infectkitchen", _r_kitchen.pheromones/_r_kitchen.size)>>
<<else>>
<<set image_opacity_of_id_by_value("infectkitchen", 0)>>
<</if>>
<</if>>
<<if _r_lab>>
<<if _r_lab.pheromones && _r_lab.size>>
<<set image_opacity_of_id_by_value("infectlab", _r_lab.pheromones/_r_lab.size)>>
<<else>>
<<set image_opacity_of_id_by_value("infectlab", 0)>>
<</if>>
<</if>>
<<if _r_range>>
<<if _r_range.pheromones && _r_range.size>>
<<set image_opacity_of_id_by_value("infectrange", _r_range.pheromones/_r_range.size)>>
<<else>>
<<set image_opacity_of_id_by_value("infectrange", 0)>>
<</if>>
<</if>>
<<if _r_sleep1>>
<<if _r_sleep1.pheromones && _r_sleep1.size>>
<<set image_opacity_of_id_by_value("infectsleep1", _r_sleep1.pheromones/_r_sleep1.size)>>
<<else>>
<<set image_opacity_of_id_by_value("infectsleep1", 0)>>
<</if>>
<</if>>
<<if _r_sleep2>>
<<if _r_sleep2.pheromones && _r_sleep2.size>>
<<set image_opacity_of_id_by_value("infectsleep2", _r_sleep2.pheromones/_r_sleep2.size)>>
<<else>>
<<set image_opacity_of_id_by_value("infectsleep2", 0)>>
<</if>>
<</if>>
<<if _r_sleep3>>
<<if _r_sleep3.pheromones && _r_sleep3.size>>
<<set image_opacity_of_id_by_value("infectsleep3", _r_sleep3.pheromones/_r_sleep3.size)>>
<<else>>
<<set image_opacity_of_id_by_value("infectsleep3", 0)>>
<</if>>
<</if>>
<<if _r_utility>>
<<if _r_utility.pheromones && _r_utility.size>>
<<set image_opacity_of_id_by_value("infectutility", _r_utility.pheromones/_r_utility.size)>>
<<else>>
<<set image_opacity_of_id_by_value("infectutility", 0)>>
<</if>>
<</if>><div class="overlayed-portrait">
@@.base-image;[img[$image_dir+"infect/suitlarvaebase.png"]]@@
<<if parasite($people[$game.entities.cur_identity], 'vagina', {slot: 'penetrating'}) || parasite($people[$game.entities.cur_identity], 'vagina', {slot: 'lining'})>>
@@.layer-image;[img[$image_dir+"infect/suitlarvaebottom.png"]]@@
<</if>>
<<if parasite($people[$game.entities.cur_identity], 'breasts', {slot: 'penetrating'})>>
@@.layer-image;[img[$image_dir+"infect/suitlarvaebreasts.png"]]@@
<</if>>
</div><<set _pc = $people[$game.entities.cur_identity]>>
<<set _p = gethost($id)>>
<div class="overlayed-portrait">
@@.base-image;[img[$image_dir+"pc/biosuit/suitegg1.png"]]@@
<<if parasite(_pc, 'vagina', {slot: 'lining'})>>
@@.layer-image;[img[$image_dir+"pc/biosuit/suiteggcanal1.png"]]@@
<</if>>
<<if parasite(_p, 'vagina', {slot: 'lining'})>>
@@.layer-image;[img[$image_dir+"pc/biosuit/suiteggcanal2.png"]]@@
<</if>>
</div><<set _p_wa_img = gethost($id)>>
<div class="overlayed-portrait">
@@.base-image;[img[$image_dir+"infect/wermass/base.png"]]@@
<<if parasite(_p_wa_img, "vagina", {family: "canal", slot: "lining"})>>
@@.layer-image;[img[$image_dir+"infect/wermass/mcpussycanal.png"]]@@
<<endif>>
<<if parasite(_p_wa_img, "anus", {family: "canal", slot: "lining"}) && parasite(_p_wa_img, "vagina", {family: "canal", slot: "lining"})>>
@@.layer-image;[img[$image_dir+"infect/wermass/bothcanal.png"]]@@
<<elseif parasite(_p_wa_img, "anus", {family: "canal", slot: "lining"})>>
@@.layer-image;[img[$image_dir+"infect/wermass/asscanal.png"]]@@
<<elseif parasite(_p_wa_img, "vagina", {family: "canal", slot: "lining"})>>
@@.layer-image;[img[$image_dir+"infect/wermass/pussycanal.png"]]@@
<<endif>>
</div><<set _p = gethost($id)>>
<<set _temp_werm_color = $temp.color>>
<<if is_pc(_p) && _p.species == 'antari' && $chapter == 1>>
<div class="overlayed-portrait">
<<if parasite(_p, "mouth", {family: "canal", slot: "lining"})>>
@@.base-image;[img[$image_dir+"infect/mcmouthwermmouthcanal.png"]]@@
<<else>>
@@.base-image;[img[$image_dir+"infect/mcmouthwerm.png"]]@@
<</if>>
</div>
<<else>>
<div class="overlayed-portrait">
<<if _p.species == 'antari'>>
@@.base-image;[img[$image_dir+"infect/mouth/baseantari.jpg"]]@@
<<elseif _p.species == 'human'>>
@@.base-image;[img[$image_dir+"infect/mouth/basehuman.jpg"]]@@
<</if>>
<<if parasite(_p, "neck", {family: "choker", slot: "penetrating"})>>
@@.layer-image;[img[$image_dir+"infect/mouth/choker.png"]]@@
<<endif>>
@@.layer-image;[img[$image_dir+"infect/mouth/werm"+_temp_werm_color+".png"]]@@
</div>
<</if>><span id="mind_assimilation_links">
<<set _mf_p = gethost($id)>>
<<link "Change mind state">>
<<replace "#mind_assimilation_links">>\
''Behavior:''<br>
[[Let them do whatever they want->$return][_mf_p.ai.behavior = 'free']]
<<if _mf_p.ai.behavior == 'free'>> ACTIVE<<endif>><br>
[[Act Normally->$return][_mf_p.ai.behavior = 'nothing']]
<<if _mf_p.ai.behavior == 'nothing'>> ACTIVE<<endif>><br>
[[Masturbate->$return][_mf_p.ai.behavior = 'masturbate']]
<<if _mf_p.ai.behavior == 'masturbate'>> ACTIVE<<endif>><br>
[[Try to have sex with whoever is closest to them->$return][_mf_p.ai.behavior = 'partnersex']]
<<if _mf_p.ai.behavior == 'partnersex'>> ACTIVE<<endif>><br>
[[Pretend to help anyone trying to turn you in->$return][_mf_p.ai.behavior = 'subvert']]
<<if _mf_p.ai.behavior == 'subvert'>> ACTIVE<<endif>><br>
<<link "Close options">>
<<replace "#mind_assimilation_links">>\
<<include "mindfuck_behavior_menu">>
<</replace>>
<</link>>
<</replace>>
<</link>>
</span>Walkthroughs: [[Part 1->Walkthrough CH1]] [[Part 2->Walkthrough CH2]] [[Part 4->Walkthrough CH4]]<br>
/*[[Info]]*/Chapter 1<br>
Spaceship<br>
<ol>
<li>After the introduction, tranform into an Antari using the Surgery screen in the starting room, this lets you interact with the alien crew</li>
<ul>
<li>Get a choker on your neck and wait until it fully assimilates</li>
<li>"Accidentally" infest your neck with a werm in the masturbation menu (however, this prevents you from being mindfucked by NPC's)</li>
<li>The werm's thoughts start to merge with your own</li>
</ul>
<li>Go to the Science Lab across the hall to the right and open the captains notebook, this gives you the door code for later</li>
<li>Go back to the left until you find Rene, the blonde, and infect/infest her</li>
<li>Explore the bottom part of the ship until you find Joan, the redhead, and infect/infest him</li>
<ul>
<li>If you have a choker on your neck, and it has merged with you, and there is no werm in your choker, you can get mindfucked by joan repeatedly to access a bad end</li>
</ul>
<li>Infiltrate the Bridge on the right side of the ship and infest Sarah, the captain</li>
<li>Infest the captain with a choker parasite and a werm parasite in her neck to take control of her brain</li>
<li>After the captain's brain is infested, you can "warp speed ahead" to pilot the ship to a distant space station</li>
<ul>
<li>Alternatively, go to the bottom right room and try to launch the escape pod</li>
<li>Find the battery (left most room in the ship) and the flight computer(top left room) and take them back to the escape pod</li>
<li>Launch the escape pod and head home</li>
</ul>
</ol>
Key Saychu Space Station
<ol>
<li>Get inside the machine in the Medical Bay (first room above where you enter the ring), which puts choker eggs inside any infested holes</li>
<ul>
<li>Use it repeatedly to access a bad end</li>
</ul>
<li>Infest the Antari in the rooms around the space station</li>
<li>Infest the scientist in the lab to get starfish breast parasites (requires a choker and werm in your inventory for her to appear)</li>
<li>Infest the secretary (in the room below the scientist, top right) by having a choker and werm in your inventory. Get the key.</li>
<li>With the key from the secretary, Get to the High Security Storage (two rooms below the secretary) and open the Large Refrigerated Crate</li>
</ol>Chapter 2<br>
<<chapter_walkthrough 2>>Chapter 4<br>
Infest Ormus, controll them, open a portal in portal hub, get back into the original body, enter the portal<<set _host = gethost($game.variables.biosuit_mutate.host)>>
<<set _old_suit = window.parasites[$game.variables.biosuit_mutate.old_suit].mature.parasite>>
<<set _new_suit = window.parasites[$game.variables.biosuit_mutate.new_suit].mature.parasite>>
The <<=_new_suit.name>> feels a lot more flexible and soft than before starting the process.
Wearing the <<=_new_suit.name>> atop of the <<=_old_suit.name>> feels like wearing tight fitting clothes and quite soon that feeling dissolved.
It's like an actual skin to the touch. <br>
<span class="nextpassagespace">
[[Continue->$return]]
</span><font size = 4>''=Brain Infestation: Conclusion=''</font><br><br>
<<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"werm":_para_choice+"_werm">>
<<if allow_stat_changes()>>
<<set _werm = parasite_retrieve($people.pc, _para_type)>>
<<infest _p "neck" _werm>>
<</if>>
<<set _werm_info = parasite_info(_para_type)>>
<<set _br_arousal_peak = $game.variables.br_arousal_peak>>
<<call _p>> has had their brain infested by a _werm_info.name, which has now taken over their body. It whispers relentlessly in their mind.<br><br>
<<set _p_total = _p.braininfest.state.total.npc>>
<<set _par_total = _p.braininfest.state.total.werm>>
<<if _p_total >= _br_arousal_peak>>
<<call _p>> accepts the brain infestation, allowing it free access to their mind. They give in to the parasite completely, becoming a perverse, obedient vessel. <br>
<font class="posprompt">''-10 to discovery score''</font><br>
<font class="negprompt">''<<call _p>> perversion is now 100''</font><br>
<font class="negprompt">''<<call _p>> resistance is now -100''</font><br>
<<if allow_stat_changes()>>
<<set $game.busted_meter-=10>>
<<set _p.stats.base.perversion = 100>>
<<set _p.stats.base.resistance = -100>>
<</if>>
<<else>>
<<call _p>> tries their best to reject the werm brain infestation. They are not strong enough to retain control over their body, but their free will
is making it difficult for the werm to maintain control. Their behavior will be erratic, and probably draw attention. <br>
<font class="negprompt">''+10 to discovery score''</font><br>
<font class="negprompt">''+30 to Resistance''</font><br>
<<if allow_stat_changes()>>
<<set $game.busted_meter+=10>>
<<set _p.stats.base.resistance += 30>>
<</if>>
<</if>>
<<if _par_total >= _br_arousal_peak>>
The _werm_info.name is pleased with how the infestation process has gone. It was able to make all the necessary connections with little to no problems. It's ability to control the subjects behavior has been enhanced, making it easier to avoid detection. <br>
<font class="posprompt">''-10 to discovery score''</font><br>
<<if allow_stat_changes()>>
<<set $game.busted_meter-=10>>
<</if>>
<<else>>
The _werm_info.name has had a difficult time with the brain infestation process. Out of frustration, it has spent some time altering the subjects sexual preferences to align with its own. As a result, it has less control over their behavior in general and will probably attract more attention during normal behavior.<br>
<font class="negprompt">''<<call _p>>'s preference were altered to the _werm_info.name preferences''</font><br>
<font class="negprompt">''+10 to discovery score''</font><br>
<<if allow_stat_changes()>>
<<mind_infestation 'alter' $id 'werm' $temp.color>>
<<set $game.busted_meter+=10>>
<</if>>
<</if>>
<font color="yellow">''<<call _p>>'s neck orifice can now no longer be inseminated''</font><br><br>
<span class="nextpassagespace">
[[Continue->$return]]
</span>
<<if allow_stat_changes()>>
<<if $game.busted_meter < 0>>
<<set $game.busted_meter*=0>>
<<elseif $game.busted_meter > 100>>
<<set $game.busted_meter = 100>>
<</if>>
<</if>>
<<unset $scene_flags.induced>>
<<unset $scene_flags.altered>>
<<unset $scene_flags.rising>>
<<unset $scene_flags.cur>>
<<set $people[$id].ai.behavior = 'subvert'>><<switch $temp.color>>
<<case "cyan">>
<<default>>
<div style="display:inline-block;position: relative;z-index: 0;width:100%;float:left;zoom:0.5">
[img[$image_dir+"parasites/canal"+_para_choice+".png"]]
</div>
<</switch>><<set _p = gethost($id)>>
<<set _para_color = ($temp.color=="cyan")?"":$temp.color>>
<div style="display:inline-block;position: relative;z-index: 0;width:100%;float:left;zoom:0.5">
[img[$image_dir+"parasites/choker"+_para_color+".png"]]
</div><<set _para_color = ($temp.color=="cyan")?"":$temp.color>>
<<set _image_name = ($temp.color=="cyan")?"Egg":"egg"+_para_color>>
<div style="display:inline-block;position: relative;z-index: 0;width:100%;float:left;zoom:0.5">
[img[$image_dir+"parasites/"+_image_name+".png"]]
</div><<set _p = gethost($id)>>
<<set _para_color = ($temp.color=="cyan")?"":$temp.color>>
<<if _para_part != 'breasts'>>
<div style="display:inline-block;position: relative;z-index: 0;width:100%;float:left;zoom:0.5">
[img[$image_dir+"parasites/starfish"+_para_color+".png"]]
</div>
<<else>>
<<if _para_part == "breasts">>
<div style="display:inline-block;position: relative;z-index: 0;height:413px;width:100%;float:left;">
/* Base Layer */
<<if _p.species == 'human'>>
<<if _p.body.breasts.cur.size >= 20>>
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"infect/breasts/busthuman.png"][_return]]
</div>
<div style="position: absolute;z-index: 2;left:0px;top:0px;">
[img[$image_dir+"infect/breasts/busthumanstarfish.png"][_return]]
</div>
<<else>>
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"infect/breasts/bustmalehuman.png"][_return]]
</div>
<</if>>
<<elseif _p.species == 'antari'>>
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"infect/breasts/bustantari.png"][_return]]
</div>
<div style="position: absolute;z-index: 2;left:0px;top:0px;">
[img[$image_dir+"infect/breasts/bustantaristarfish.png"][_return]]
</div>
<<endif>>
<<if _p.species == 'human'>>
<<if _p.body.breasts.cur.size >= 20>>
<div style="position: absolute;z-index: 3;left:0px;top:0px;">
[img[$image_dir+"infect/breasts/busthumanstarfish"+_para_color+".png"][_return]]
</div>
<<else>>
<div style="position: absolute;z-index: 3;left:0px;top:0px;">
[img[$image_dir+"infect/breasts/malehumanstarfish"+_para_color+".png"][_return]]
</div>
<</if>>
<<elseif _p.species == 'antari' && _para_color.length > 0>>
<div style="position: absolute;z-index: 3;left:0px;top:0px;">
[img[$image_dir+"infect/breasts/busthumanstarfish"+_para_color+".png"][_return]]
</div>
<<endif>>
<<if _p.body.neck.parasites.choker>>
<<switch _p.species>>
<<case 'human'>>
<div style="position: absolute;z-index: 4;left:0px;top:0px;">[img[$image_dir+"infect/breasts/busthumanchoker.png"][_return]]</div>
<<case 'antari'>>
<div style="position: absolute;z-index: 4;left:0px;top:0px;">[img[$image_dir+"infect/breasts/bustantarichoker.png"][_return]]</div>
<</switch>>
<<endif>>
</div>
<</if>>
<</if>><<set _p = gethost($id)>>
/*<<set _capitalized_image_ids = ($temp.color=='cyan'||$temp.color=='purple'||$temp.color=='red')>>*/
/*<<set _para_color = (_capitalized_image_ids)?capitalize($temp.color):$temp.color>>*/
<<set _para_color = $temp.color>>
<<set _para_color = ($temp.color=="cyan")?"":_para_color>>
<<if _capitalized_image_ids==true>>
<<set _para_color += "Werm">>
<<else>>
<<if _para_color == "purple" || _para_color == "red">>
<<set _para_color = _para_color+"werm">>
<<else>>
<<set _para_color = "werm"+_para_color>>
<</if>>
<</if>>
<div style="display:inline-block;position: relative;z-index: 0;width:100%;float:left;zoom:0.5">
[img[$image_dir+"parasites/"+_para_color+".png"]]
</div><font size = 4>''=Infest Other - Anal Canal=''</font><br><br>
<<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"canal":_para_choice+"_canal">>
<<set _para_part = "anus">>
<<if allow_stat_changes()>>
<<set _canal = parasite_retrieve($people.pc, _para_type)>>
<<infest _p "anus" _canal>>
<</if>>
<<set _return = $return>>
<<if $temp.color != "cyan">><<include "Generic Canal Image">><br><</if>>
<<switch $temp.color>>
<<case 'cyan'>>
<<include "Canal Ass Pussy Image">><br>
You insert a canal parasite into <<pro_d _p>> ass. <<call _p true>> gasps as the canal parasite forces its way into <<pro_d _p>> rectum, lining <<pro_d _p>> asshole and converting it into another vagina. Their anal
pleasure sensitivity has increased dramatically.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a canal parasite in their ass''</font><br>
<<parasite_expose _p 'anus' 'lining' true>><br>
<<case 'red'>>
You insert a red canal parasite into <<pro_d _p>> ass. <<call _p true>> gasps as the canal parasite forces its way into <<pro_d _p>> rectum.<br><br>
The parasite digs into the fleshy anal walls violently. It squirms back and forth, twisting inside them as it penetrates deep and merges with the anal lining, converting it into another vagina. <<call _p true>> starts to
moan and whimper as the parasite creates both pain and bliss within their rectum. They arch their back and shudder as the living anal plug connects to their nervous system, letting them feel the intrusion as both the victim
and the assailant. <<call _p true>> swings their head back and tighten their thigh muscles as a sick smile spreads across their face.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a canal parasite in their ass''</font><br>
<font color="#208B78">''The Red Canal parasite has merged with their body''</font><br>
<<parasite_expose _p 'anus' 'lining' true>><br>
<font color="orange">''Maximum Resistance +10''</font><br>
<font color="orange">''Resistance +5''</font><br>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistmax += 10>>
<<set _p.stats.base.resistance += 5>>
<<set force_merge($id, "canal", _para_part)>>
<</if>>
<<case 'blue'>>
You insert a blue canal parasite into <<pro_d _p>> ass. <<call _p true>> gasps as the canal parasite forces its way into <<pro_d _p>> rectum.<br><br>
The parasite excretes a large amount of lubricant and easily slides inside. It elongates slightly, penetrating deeply and effortlessly. <<call _p true>> softly moans in ecstacy - but the canal quickly begins its real work.
It merges with the anal lining, and as the nervous system connects to the host <<call _p true>> begins having chain orgasms. They arch their back and a hazy, blank expression descends on their face. The new canal begins
leaking lubricant profusely.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a canal parasite in their ass''</font><br>
<font color="#208B78">''The Blue Canal parasite has merged with their body''</font><br>
<<parasite_expose _p 'anus' 'lining' true>><br>
<font color="orange">''Resistance -5''</font><br>
<font color="orange">''Maximum Resistance -10''</font><br>
<font color=#61D4B8>''Maximum and Minimum Arousal +10''</font><br>
<<if allow_stat_changes()>>
<<set force_merge($id, "canal", _para_part)>>
<<set _p.stats.base.resistance -= 5>>
<<set _p.stats.base.resistmax -= 10>>
<<set _p.ai.arousal.min += 10>>
<<set _p.ai.arousal.max += 10>>
<</if>>
<<case 'white'>>
You insert a white canal parasite into <<pro_d _p>> ass. <<call _p true>> gasps as the canal parasite forces its way into <<pro_d _p>> rectum.<br><br>
The parasite squeezes in to their asshole, expanding to fill the void within. It quickly merges with their anal walls and connects to their nervous system. <<call _p true>> shudders as the canal starts to softly vibrate
in their anus while it converts their rectum into another vagina. Their breathing becomes deep and almost robotic, as the parasite does what it can to influence their attitude.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a canal parasite in their ass''</font><br>
<font color="#208B78">''The White Canal parasite has merged with their body''</font><br>
<<parasite_expose _p 'anus' 'lining' true>><br>
<<if allow_stat_changes()>>
<font color="orange">''Resistance -15''</font><br>
<<set force_merge($id, "canal", _para_part)>>
<<set _p.stats.base.resistance -= 15>>
<</if>>
/*Increase Birth Rate additional +1 Werm from Ass*/
<<case 'purple'>>
You insert a purple canal parasite into <<pro_d _p>> ass. <<call _p true>> gasps as the canal parasite forces its way into <<pro_d _p>> rectum.<br><br>
The parasite invades their anal cavity and immediately begins merging with the lining of their rectum. However, the back half continues to elongate, stretching into their small intestine. <<call _p true>> contorts their
face in sick pleasure as they are stimulated in places they never thought possible. The canal continues its expansion inside their body, entering the large intestine and finally stopping right before the stomach. Along
the entire surface of the canal, extremely tiny cilli start moving back and forth in wave-like patterns. They brush against the inside of <<call _p true>>'s digestive tract, making them feel as if someone was lightly
pushing a fuzzy pipecleaner back and forth inside of them. They shudder, overwhelmed and incapable of stopping the sensory assault. The lack of control sends them spiraling further into the grip of sexual perversion.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a canal parasite in their ass''</font><br>
<font color="#208B78">''The Purple Canal parasite has merged with their body''</font><br>
<font color="orange">''<<call _p true>> perversion +10''</font><br>
<font color="orange">''Maximum Resistance +10''</font><br>
<<parasite_expose _p 'anus' 'lining' true>><br>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistmax += 10>>
<<set force_merge($id, "canal", _para_part)>>
<<set _p.stats.base.perversion += 10>>
<</if>>
<</switch>>
<br>
<span class="nextpassagespace">
[[Continue|$return][$temp.color=undefined]]
</span>
<<audio "anticipation" pause>>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"canal":_para_choice+"_canal">>
<<if allow_stat_changes()>>
<<set _canal = parasite_retrieve($people.pc, _para_type)>>
<<infest _p "hand_l" _canal>>
<</if>>
<<set _para_part = "hand_l">>
<<include "Infestother Canal Hand">><<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"canal":_para_choice+"_canal">>
<<if allow_stat_changes()>>
<<set _canal = parasite_retrieve($people.pc, _para_type)>>
<<infest _p "hand_r" _canal>>
<</if>>
<<set _para_part = "hand_r">>
<<include "Infestother Canal Hand">><font size = 4>''=Infest Other - Hand Canal=''</font><br><br>
<<set _para_color = ($temp.color=="cyan")?"hand":_para_choice+"handwerm">>
<div style="display:inline-block;position: relative;z-index: 0;height:416px;width:100%;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"infect/handcanal/"+_para_color+"canal.png"]]
</div>
</div><br>
<<switch $temp.color>>
<<case 'cyan'>>
You grab their hand and place a canal parasite against it. The rear tip of the canal closes together into a spike, which then starts to burrow into their palm and merge with their flesh. The process is slow and tedious - you
stroke their body and play with their crotch while the canal drills into them.<br><br>
After what seems like an eternity, the parasitic mass has all but disappeared into their hand. A pair of fleshy lips that resemble a vagina is all that can be seen - and even that appears to blend in to the creases on
their hand. At a glance, it doesn't look like anything is different.<br><br>
<font color="#208B78">''The Canal parasite has merged with their body''</font><br>
<<parasite_expose _p _para_part 'lining' true>><br>
<<case 'red'>>
You grab their hand and place a canal parasite against it.<br><br>
<<call _p true>> watches as the tip of the canal forms a spike and stabs into their palm. They cry out in pain, but you see no blood. The parasite rapidly merges and disappears into their flesh, sinking into their forearm.
They struggle, trying to pull their hand away but you hold it steadfast. The canal starts twisting and thrashing slightly, attemping to speed up the process. This only makes it more painful for <<call _p true>>. They are
practically crying as the last bit of the canal pulls flush with their palm. A wave of relief washes over them as the pain finally subsides and the canal hooks into their nervous system. Pheromones drift into their
bloodstream, increasing their aggression.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a canal parasite in <<pro_d _p>> hand''</font><br>
<font color="#208B78">''The Red Canal parasite has merged with their body''</font><br>
<<parasite_expose _p _para_part 'lining' true>><br>
<<if allow_stat_changes()>>
<font color="orange">''Maximum Resistance +5''</font><br>
<<set _p.stats.base.resistmax += 5>>
<<set force_merge($id, "canal", _para_part)>>
<</if>>
<<case 'blue'>>
You grab their hand and place a canal parasite against it.<br><br>
The wet parasite smushes slightly against their palm and copious amounts of lubrication run down their hand and fall to the floor. Its almost like grabbing a mushy banana - except that the banana starts to merge and sink
into their palm as they feel it. The parasite quickly hooks into <<call _p true>>'s nervous system, blasting shockwaves of bliss through their arm. <<call _p true>> smiles vacantly while watching the canal slowly disappear into
their hand. Once it is inside them, they begin lazily masturbating the new orifice with their fingers. <<call _p true>> raises their hand to their face, tonguing their
palm and mouthfucking themselves to climax again and again until their eyes roll back and they nearly pass out.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a canal parasite in their hand''</font><br>
<font color="#208B78">''The Blue Canal parasite has merged with their body''</font><br>
<<parasite_expose _p _para_part 'lining' true>><br>
<font color="orange">''Resistance -20''</font><br>
<font color="orange">''Maximum Resistance -5''</font><br>
<font color=#61D4B8>''Maximum and Minimum Arousal +6''</font><br>
<<if allow_stat_changes()>>
<<set force_merge($id, "canal", _para_part)>>
<<set _p.stats.base.resistance -= 20>>
<<set _p.stats.base.resistmax -= 5>>
<<set _p.ai.arousal.min += 6>>
<<set _p.ai.arousal.max += 6>>
<</if>>
<<case 'white'>>
You grab their hand and place a canal parasite against it.<br><br>
The parasite efficiently penetrates into their palm, connecting with the nervous system and forming a new orifice extending into their forearm. <<call _p true>> watches blankly as the near painless process takes place.
As the canal finishes burying itself inside them, it starts to vibrate. The vibration frequency is tuned faster and slower, until <<call _p true>>'s funnybone is stimulated. Their face contorts as the bizarre sensation
assaults their arm. It's incredibly distracting, and somewhat arousing, but they just don't quite know what to make of it. The vibration stops shortly after the canal has calibrated itself.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a canal parasite in their hand''</font><br>
<font color="#208B78">''The White Canal parasite has merged with their body''</font><br>
<<parasite_expose _p _para_part 'lining' true>><br>
<font color="orange">''Resistance -15''</font><br>
<<if allow_stat_changes()>>
<<set force_merge($id, "canal", _para_part)>>
<<set _p.stats.base.resistance -= 15>>
<</if>>
<<case 'purple'>>
You grab their hand and place a canal parasite against it.<br><br>
The tip of the canal painlessly merges with their palm. It hooks into their nervous system and then... nothing. It appears to be waiting for its host. <<call _p true>> strokes the canal a bit, feeling the pleasurable
sensations getting transmitted into their brain. With their other hand, they start to push the parasite into their palm. It rapidly merges with their flesh, creating a sensitive canal extending into their forearm.
<<call _p true>> starts sliding fingers from their other hand into the new fuckhole, slowly edging themselves. They start licking their palm at the same time, then penetrate with both their fingers and tongue. A massive
and sustained orgasm rocks their arm as they collapse to the floor while sexual fluids squirt out of the new hole. Fully satisfied, <<call _p true>> regains their mental composure and realizes what a perverse act they
had just engaged in.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a canal parasite in their hand''</font><br>
<font color="#208B78">''The Purple Canal parasite has merged with their body''</font><br>
<<parasite_expose _p _para_part 'lining' true>><br>
<font color="orange">''Perversion +10''</font><br>
<<if allow_stat_changes()>>
<<set force_merge($id, "canal", _para_part)>>
<<set _p.stats.base.perversion += 10>>
<</if>>
<</switch>>
<br>
<span class="nextpassagespace">
[[Continue|$return][$temp.color=undefined]]
</span>
<<audio "anticipation" pause>>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><font size = 4>''=Infest Other - Mouth Canal=''</font><br><br>
<<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"canal":_para_choice+"_canal">>
<<set _para_part = "mouth">>
<<if allow_stat_changes()>>
<<set _canal = parasite_retrieve($people.pc, _para_type)>>
<<infest _p "mouth" _canal>>
<</if>>
<<set _return = $return>>
<<if $temp.color != "cyan">><<include "Generic Canal Image">><br><</if>>
<<switch $temp.color>>
<<case 'cyan'>>
[img[$image_dir+"parasites/canalsmall.png"][_return]]<br>
You insert a canal parasite into <<pro_d _p>> mouth. <<call _p true>> gasps as the canal parasite forces its way into <<pro_d _p>> throat, filling <<pro_d _p>> mouth.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a canal parasite in <<pro_d _p>> mouth''</font><br>
<<parasite_expose _p 'mouth' 'lining' true>><br>
<<case 'red'>>
You insert a red canal parasite into <<pro_d _p>> mouth.<br><br>
<<call _p true>> takes a final breath before the parasite fills up their oral cavity. After a few moments, they begin to realize something is horribly wrong. The parasite has pushed all the way to the back of their throat,
cutting off their breathing, while remaining closed and letting no air through their mouth. The canal begins merging rapidly with the cheeks and throat, and begins consuming the tongue. Soon, <<call _p true>> starts to panic.
They massage their throat, trying to coax the canal open - but to no avail. In desperation, they stick their fingers into their new oral vaginal canal, parting it and gulping down a breath of fresh air. The canal
forces them to continue fingering themselves, closing tightly whenever they remove their digits. Eventually <<call _p true>> starts orgasming from the oral stimulation.
<font color="#208B78">''<<call _p true>> has been infested with a canal parasite in <<pro_d _p>> mouth''</font><br>
<font color="#208B78">''The red canal parasite has merged with their body''</font><br>
<<parasite_expose _p 'mouth' 'lining' true>><br>
<font color="orange">''Maximum Resistance +20''</font><br>
<font color="orange">''Resistance +10''</font><br>
<<if allow_stat_changes()>>
<<set force_merge($id, "canal", _para_part)>>
<<set _p.stats.base.resistmax += 20>>
<<set _p.stats.base.resistance += 10>>
<</if>>
<<case 'blue'>>
You insert a blue canal parasite into <<pro_d _p>> mouth.<br><br>
The parasite excretes a large amount of lubricant and easily fills their mouth. It slides around their tongue, phellating it even as it begins to merge with, digest, and replace the prehensile muscle. <<call _p true>>
yawns and accidentally orgasms. The aura of pleasure from the canal along with the river of pheromone laden fluids pouring down their throat causes <<call _p true>> to spontaneously finger their mouth as the canal
finishes merging with them. Their eyes roll back in delight as fireworks explode in their head.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a canal parasite in their mouth''</font><br>
<font color="#208B78">''The Blue Canal parasite has merged with their body''</font><br>
<<parasite_expose _p 'mouth' 'lining' true>><br>
<font color="orange">''Resistance -5''</font><br>
<font color="orange">''Maximum Resistance -10''</font><br>
<font color=#61D4B8>''Maximum and Minimum Arousal +10''</font><br>
<<if allow_stat_changes()>>
<<set force_merge($id, "canal", _para_part)>>
<<set _p.stats.base.resistance -= 5>>
<<set _p.stats.base.resistmax -= 10>>
<<set _p.ai.arousal.min += 10>>
<<set _p.ai.arousal.max += 10>>
<</if>>
<<case 'white'>>
You insert a white canal parasite into <<pro_d _p>> mouth.<br><br>
The parasite squeezes inside their mouth, quickly starting the merging process while vibrating softly. <<call _p true>> can't seem to keep their mouth closed so you put your hand over their face, holding the canal in
while it consumes and replaces their tongue. Their eyes close halfway, locked in a trance as the parasite erodes their willpower.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a canal parasite in their mouth''</font><br>
<font color="#208B78">''The White Canal parasite has merged with their body''</font><br>
<<parasite_expose _p 'mouth' 'lining' true>><br>
<font color="orange">''Resistance -15''</font><br>
<<if allow_stat_changes()>>
<<set force_merge($id, "canal", _para_part)>>
<<set _p.stats.base.resistance -= 15>>
<</if>>
/*Birth additional +1 werm parasite from mouth*/
<<case 'purple'>>
You insert a purple canal parasite into <<pro_d _p>> mouth.<br><br>
The parasite invades their oral cavity and immediately begins merging with their mouth. The back half elongates rapidly, stretching down their throat and covering their stomach. <<call _p true>> emits a
throaty, obstructed groan and spasms slightly as the canal finishes covering their insides. Finally, it consumes and replaces their tongue. They softly brush their tongue against the walls of their newly
infested mouth, feeling the shockwave of arousal hit them. Lewd fantasies begin invading their mind.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a canal parasite in their mouth''</font><br>
<font color="#208B78">''The Purple Canal parasite has merged with their body''</font><br>
<<parasite_expose _p 'mouth' 'lining' true>><br>
<font color="orange">''Maximum Resistance +10''</font><br>
<font color="orange">''Perversion +10''</font><br>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistmax += 10>>
<<set force_merge($id, "canal", _para_part)>>
<<set _p.stats.base.perversion += 10>>
<<set _p.stats.base.resistance -= 5>>
<</if>>
<</switch>>
<br>
<span class="nextpassagespace">
[[Continue|$return][$temp.color=undefined]]
</span>
<<audio "anticipation" pause>>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><font size = 4>''=Infest Other - Penis Canal=''</font><br><br>
<<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"canal":_para_choice+"_canal">>
<<set _para_part = "penis">>
<<if allow_stat_changes()>>
<<set _canal = parasite_retrieve($people.pc, _para_type)>>
<<infest _p _para_part _canal>>
<<if bodypart_stat_show($id, "penis", "cur", "type")!='antari'>>
<<set bodypart_stat_change($id, "balls", "cur", {param: "type", str: "parasitic"})>>
<</if>>
<</if>>
<<set quests.set("journal", "blue_canal_in_dick", 1, false)>>
<<include "Generic Canal Image">><br>
<<switch $temp.color>>
<<case 'blue'>>
You insert a blue canal parasite into <<pro_d _p>> penis.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a canal parasite in their penis''</font><br>
<font color="#208B78">''The Blue Canal parasite has merged with their body''</font><br>
<<parasite_expose _p 'penis' 'lining' true>><br>
<font color="orange">''Resistance -30''</font><br>
<font color="orange">''Max Resistance -30''</font><br>
<font color=#61D4B8>''Arousal +50''</font><br>
<font color=#61D4B8>''Maximum and Minimum Arousal +20''</font><br>
<<if allow_stat_changes()>>
<<set force_merge($id, "canal", _para_part)>>
<<set _p.stats.base.resistance -= 30>>
<<set _p.stats.base.resistmax -= 30>>
<<set _p.ai.arousal.lvl += 50>>
<<set _p.ai.arousal.min += 20>>
<<set _p.ai.arousal.max += 20>>
<</if>>
<</switch>>
<br>
<span class="nextpassagespace">
[[Continue|$return][$temp.color=undefined]]
</span>
<<audio "anticipation" pause>>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><font size = 4>''=Infest Other - Vaginal Canal=''</font><br><br>
<<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"canal":_para_choice+"_canal">>
<<set _para_part = "vagina">>
<<if allow_stat_changes()>>
<<set _canal = parasite_retrieve($people.pc, _para_type)>>
<<infest _p "vagina" _canal>>
<</if>>
<<set _return = $return>>
<<if $temp.color != "cyan">>
<<include "Generic Canal Image">><br>
<</if>>
<<switch $temp.color>>
<<case 'cyan'>>
<<include "Canal Ass Pussy Image">><br>
You insert a canal parasite into <<pro_d>> pussy. <<call _p true>> gasps as the canal parasite forces its way into <<pro_d _p>> pussy, filling <<pro_d _p>> insides.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a canal parasite in <<pro_d _p>> pussy''</font><br>
<<parasite_expose _p 'vagina' 'lining' true>><br>
<<case 'red'>>
You insert a red canal parasite into <<pro_d _p>> vagina.<br><br>
<<call _p true>> squirms and kicks their legs as the canal parasite uses its short stubby legs to dig into their sensitive flesh, dragging its body completely inside their fuckhole. The canal twists and shakes aggressively
as it settles into its new home, merging with the walls of the orifice and hooking into their nervous system. An intense itching sensation develops on the inside of their pussy. <<call _p true>> feebly attempts to relieve
the burning by shoving their fingers inside the infested hole. As they stroke and prod desperately, they inadvertently finger themselves into orgasm.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a canal parasite in <<pro_d _p>> vagina''</font><br>
<font color="#208B78">''The Red Canal parasite has merged with their body''</font><br>
<<parasite_expose _p 'vagina' 'lining' true>><br>
<font color="orange">''Maximum Resistance +20''</font><br>
<font color="orange">''Resistance +10''</font><br>
<<if allow_stat_changes()>>
<<set force_merge($id, "canal", _para_part)>>
<<set _p.stats.base.resistmax += 20>>
<<set _p.stats.base.resistance += 10>>
<</if>>
<<case 'blue'>>
You insert a blue canal parasite into <<pro_d _p>> vagina.<br><br>
The parasite oozes lubricant as you slide it inside their vaginal fuckhole. It barely needs to compress at all as it slips completely inside of them. Copious amounts of lubricant spill out from their pussy as <<call _p true>>
gasps in pleasure. The canal quickly hooks into the clittoral nervous system and starts stimulating and merging with the vaginal walls. <<call _p true>> throws their head back and cups their crotch as multiple orgasms
rock their body. You see them slide a few fingers into their newly infested hole, then their entire hand disappears inside it. Giant gelatinous mounds of lubricant escape around their wrist as they pump back and forth,
eyes rolling back in their head.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a canal parasite in their vagina''</font><br>
<font color="#208B78">''The Blue Canal parasite has merged with their body''</font><br>
<<parasite_expose _p 'vagina' 'lining' true>><br>
<font color="orange">''Resistance -5''</font><br>
<font color="orange">''Maximum Resistance -10''</font><br>
<font color=#61D4B8>''Maximum and Minimum Arousal +10''</font><br>
<<if allow_stat_changes()>>
<<set force_merge($id, "canal", _para_part)>>
<<set _p.stats.base.resistance -= 5>>
<<set _p.stats.base.resistmax -= 10>>
<<set _p.ai.arousal.min += 10>>
<<set _p.ai.arousal.max += 10>>
<</if>>
<<case 'white'>>
You insert a white canal parasite into <<pro_d _p>> vagina.<br><br>
The parasite climbs inside their vagina, hooks into their nervous system, and merges with the vaginal walls. <<call _p true>> feels their vagina begin to vibrate - the canal parasite wastes no time in upping the
vibration strength from 0-10 instantly. The vagina erupts into a cacophany of pleasure, allowing the canal to fortify its vaginal position and completely dominate the vagina. <<call _p true>> feels their vagina
slipping away from their control, becoming owned by the vaginal canal parasite infesting their vagina.<br><br>
...<br><br>
Vagina.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a canal parasite in their vagina''</font><br>
<font color="#208B78">''The White Canal parasite has merged with their body''</font><br>
<<parasite_expose _p 'vagina' 'lining' true>><br>
<font color="orange">''Resistance -15''</font><br>
<<if allow_stat_changes()>>
<<set force_merge($id, "canal", _para_part)>>
<<set _p.stats.base.resistance -= 15>>
<</if>>
<<case 'purple'>>
You insert a purple canal parasite into <<pro_d _p>> vagina.<br><br>
The parasite invades their vaginal cavity and starts merging with their flesh. The canal's infestation is subtle and delicate, making as much effort as possible to harmonize with its new host. <<call _p true>> fidgets
slightly but then starts rocking their crotch back and forth - the stimulation has begun. They moan and begin fingering themselves as the pleasure slowly mounts. The parasite takes its time, allowing <<call _p true>> to
actually bring themselves to orgasm. They emit a deep, guttoral moan and curl up into the fetal position as an earthshattering orgasm rocks their body. Satisfied and happy, <<call _p true>> recovers while panting on
the floor.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a canal parasite in their vagina''</font><br>
<font color="#208B78">''The Purple Canal parasite has merged with their body''</font><br>
<<parasite_expose _p 'vagina' 'lining' true>><br>
<font color="orange">''Maximum Resistance +10''</font><br>
<font color="orange">''Perversion +10''</font><br>
<<if allow_stat_changes()>>
<<set force_merge($id, "canal", _para_part)>>
<<set _p.stats.base.resistmax += 10>>
<<set _p.stats.base.perversion += 10>>
<</if>>
<</switch>>
<br>
<span class="nextpassagespace">
[[Continue|$return][$temp.color=undefined]]
</span>
<<audio "anticipation" pause>>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><font size = 4>''=Infest Other - Neck Choker=''</font><br><br>
<<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"choker":_para_choice+"_choker">>
<<set _para_part = "neck">>
<<if allow_stat_changes()>>
<<set _choker = parasite_retrieve($people.pc, _para_type)>>
<<infest _p "neck" _choker>>
<</if>>
<<set quests.set("journal", "other_used_neck_choker", 1, false)>>
<<include "Generic Choker Image">><br>
<<switch $temp.color>>
<<case 'cyan'>>
You place a choker parasite against <<pro_d>> neck. The choker swiftly drills into their head, penetrating into the lower skull by merging and dissolving with the bone. The parasite forms a fleshy,
sensitive canal leading directly into the brain.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a choker parasite on their neck''</font><br>
<font color="#208B78">''The Choker parasite has merged with their body''</font><br>
<font color="#208B78">''Minimum arousal +20''</font><br>
<font color="purple">''They definitely are aware of the throbbing choker penetrating into their brain''</font><br>
<<parasite_expose _p 'neck' 'penetrating' true>><br>
<<if allow_stat_changes()>>
<<set _p.body.neck.parasites.penetrating.merged = true>>
<<set _p.ai.arousal.min += 20>>
<</if>>
<<case 'red'>>
You place a red choker parasite against <<pro_d _p>> neck.<br><br>
The choker swiftly drills into their head, penetrating into the lower skull by merging and dissolving with the bone. <<call _p true>> shivers, feeling an intense tingling sensation reverberating down their spine, like someone
softly dragging a massage vibrator down their back. As the choker's influence begins wafting into <<pro_d _p>> mind, <<call _p true>> clutches their head and allows their legs to spread, bringing them closer to the floor.
They start molesting themselves harshly as the choker destroys their ego and begins converting them into a sex puppet.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a red choker parasite on their neck''</font><br>
<font color="#208B78">''The Choker parasite has merged with their body''</font><br>
<<parasite_expose _p 'neck' 'penetrating' true>><br>
<font color="orange">''Maximum Resistance +20''</font><br>
<font color="orange">''Resistance +20''</font><br>
<font color="orange">''Maximum actions +2''</font><br>
<<if allow_stat_changes()>>
<<set force_merge($id, "choker", _para_part)>>
<<set _p.stats.base.resistmax += 20>>
<<set _p.stats.base.resistance += 20>>
<</if>>
<<case 'blue'>>
You place a blue choker parasite against <<pro_d _p>> neck.<br><br>
The choker swiftly merges with the neck, infiltrating into the lower skull by merging and dissolving the bone. <<call _p true>> shivers, mouth hanging open, as their nervous system is hijacked at the top of the spinal cord.
The choker's influence soon clouds <<pro_d _p>> mind, and <<call _p true>> reaches back and starts fingering the newly developed orifice. Before long, they are writhing on the floor in orgasm, one hand molesting their body
while the other strokes their neck. The repeated orgasms make it easy for the choker's influence to fully disseminate into every corner of <<pro_d _p>> mind.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a blue choker parasite on their neck''</font><br>
<font color="#208B78">''The Choker parasite has merged with their body''</font><br>
<<parasite_expose _p 'neck' 'penetrating' true>><br>
<font color="orange">''Resistance -20''</font><br>
<font color="orange">''Maximum Resistance -15''</font><br>
<font color=#61D4B8>''Maximum and Minimum Arousal +20''</font><br>
<font color="orange">''Maximum actions -1''</font><br>
<<if allow_stat_changes()>>
<<set force_merge($id, "choker", _para_part)>>
<<set _p.stats.base.resistance -= 20>>
<<set _p.stats.base.resistmax -= 15>>
<<set _p.ai.arousal.min += 20>>
<<set _p.ai.arousal.max += 20>>
<</if>>
<<case 'white'>>
You place a white choker parasite against <<pro_d _p>> neck.<br><br>
The choker swiftly merges with the neck, integrating itself into the hosts flesh and nervous system. <<call _p true>> lets their eyes close halfway as the parasite efficiently drills through their skull and into their brain,
trumpeting its psychological influence. Unable to ignore the repeated and deafening voice of the parasite, <<call _p true>> begins to succumb, uncontrollably touching themselves and spasming wildly as they try to hang on
to their free will.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a white choker parasite on their neck''</font><br>
<font color="#208B78">''The White Choker parasite has merged with their body''</font><br>
<<parasite_expose _p 'neck' 'penetrating' true>><br>
<font color="orange">''Resistance -25''</font><br>
<<if allow_stat_changes()>>
<<set force_merge($id, "choker", _para_part)>>
<<set _p.stats.base.resistance -= 25>>
<</if>>
<<case 'purple'>>
You place a purple choker parasite against <<pro_d _p>> neck.<br><br>
The choker swiftly merges with the neck, integrating itself into the hosts flesh and nervous system. <<call _p true>> relaxes as the parasite gently but firmly tunnels into and through the skull, forming a soft sensitive
canal into the brain. It starts whispering directly into their mind, speaking to their deepest desires and creating a sensation of compromise with <<call _p true>>. Their mouth hangs open, and their tongue twitches
slightly as their deepest sexual fantasies suddenly come roaring to life in their mind, igniting their depravity.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a purple choker parasite on their neck''</font><br>
<font color="#208B78">''The Purple Choker parasite has merged with their body''</font><br>
<<parasite_expose _p 'neck' 'penetrating' true>><br>
<font color="orange">''Perversion +25''</font><br>
<font color="orange">''Maximum Resistance +10''</font><br>
<font color="orange">''Minimum Resistance -10''</font><br>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistmax += 10>>
<<set _p.stats.base.resistmin -= 10>>
<<set force_merge($id, "choker", _para_part)>>
<<set _p.stats.base.perversion += 25>>
<</if>>
<</switch>>
<br>
<span class="nextpassagespace">
[[Continue|$return][$temp.color=undefined]]
</span>
<<audio "anticipation" pause>>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><font size = 4>''=Infest Other - Vaginal Choker=''</font><br><br>
<<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"choker":_para_choice+"_choker">>
<<set _para_part = "vagina">>
<<if allow_stat_changes()>>
<<set _choker = parasite_retrieve($people.pc, _para_type)>>
<<infest _p "vagina" _choker>>
<</if>>
<<if allow_stat_changes()>>
<<if bodypart_stat_show($id, "penis", "cur", "type")!='antari'>>
<<set bodypart_stat_change($id, "balls", "cur", {param: "type", str: "parasitic"})>>
<<set bodypart_stat_change($id, "balls", "cur", {param: "size", num: "=", val: -10})>>
<</if>>
<</if>>
<<set _para_color = (_para_choice=="cyan")?"":_para_choice>>
<<if _p.species != 'antari'>>[img[$image_dir+"infect/crotchchoker"+_para_color+".png"]]<br><</if>>
<<if _p.species == 'antari'>>[img[$image_dir+"infect/crotchchoker1.png"]]<<endif>>
<<switch $temp.color>>
<<case 'cyan'>>
You place a choker parasite on <<pro_d _p>> crotch. The choker grasps their sensitive genital skin and covers the testicles. The parasite begins tunneling into their body, forming a fleshy canal topped with a
functional womb.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a choker parasite on their crotch''</font><br>
<font color="#208B78">''The Choker parasite has merged with their pelvic region''</font><br>
<<parasite_expose _p 'vagina' 'penetrating' true>><br>
<<if allow_stat_changes()>>
<<set force_merge($id, "choker", _para_part)>>
<</if>>
<<case 'red'>>
You place a red choker parasite against <<pro_d _p>> crotch.<br><br>
The choker swiftly latches onto the pelvic region with its massive suction arms. <<call _p true>> feels a painful bite as the parasite consumes their testicles and merges with the vas deferens, forcing its own parasitic
alien jism up and into the penis. <<call _p true>> ejaculates involuntarily, watching as the foreign cum emerges from their cock. They have little time to contemplate the significance as the parasite starts tunneling into
their body, creating a fleshy canal ending in a fully functional womb. The choker parasite twists and thrashes slightly, completely merging itself with their body and connecting to their nervous system.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a red choker parasite on their crotch''</font><br>
<font color="#208B78">''The Choker parasite has merged with their pelvic region''</font><br>
<<parasite_expose _p 'vagina' 'penetrating' true>><br>
<<set force_merge($id, "choker", _para_part)>>
<font color="orange">''Maximum Resistance +20''</font><br>
<font color="orange">''Resistance +20''</font><br>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistmax += 20>>
<<set _p.stats.base.resistance += 20>>
<</if>>
<<case 'blue'>>
You place a blue choker parasite against <<pro_d _p>> crotch.<br><br>
The choker swiftly latches onto the pelvic region with its massive suction arms. <<call _p true>>'s mind clouds with pleasure as their testicles are massaged and absorbed by the choker. It replaces their balls,
pumping its own jism up through their cock, allowing it to leak out of their erect throbbing member. <<call _p true>> blankly watches the stream emerge from their penis. They have little time to think about it
as the parasite starts tunneling into their body, creating a fleshy canal ending in a fully functional womb. The choker parasite pulses slowly, merging with the nervous system and forcing chain orgasms.
Soon it has completely merged itself with their body. <<call _p true>> simply reaches down and starts fingering the new orifice while jerking themselves off, happy that their reproductive genes have been replaced.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a blue choker parasite on their crotch''</font><br>
<font color="#208B78">''The Choker parasite has merged with their pelvic region''</font><br>
<<parasite_expose _p 'vagina' 'penetrating' true>><br>
<font color="orange">''Resistance -20''</font><br>
<font color="orange">''Max Resistance -5''</font><br>
<font color=#61D4B8>''Maximum and Minimum Arousal +10''</font><br>
<<if allow_stat_changes()>>
<<set force_merge($id, "choker", _para_part)>>
<<set _p.stats.base.resistance -= 20>>
<<set _p.stats.base.resistmax -= 5>>
<<set _p.ai.arousal.min += 10>>
<<set _p.ai.arousal.max += 10>>
<</if>>
<<case 'white'>>
You place a white choker parasite against <<pro_d _p>> crotch.<br><br>
The choker efficiently attaches itself and begins the merging process. It starts vibrating to cover up the sensation of absorbing and dissolving <<call _p true>>'s testicles. The parasite increases the vibration amplitude,
sending tendrils into <<call _p true>>'s body and forming a vaginal canal and womb. Soon the host is convulsing in orgasmic pleasure while the parasite finishes the merging process, hooking itself into the peripheral
nervous system and then into the base of the spinal cord. It begins assaulting their mind with its persistent demands of obedience and capitulation.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a white choker parasite on their crotch''</font><br>
<font color="#208B78">''The White Choker parasite has merged with their pelvic region''</font><br>
<<parasite_expose _p 'vagina' 'penetrating' true>><br>
<font color="orange">''Resistance -15''</font><br>
<<if allow_stat_changes()>>
<<set force_merge($id, "choker", _para_part)>>
<<set _p.stats.base.resistance -= 15>>
<</if>>
<<case 'purple'>>
You place a purple choker parasite against <<pro_d _p>> crotch.<br><br>
The choker swiftly merges with the crotch, integrating itself into the hosts flesh and nervous system. <<call _p true>> closes their eyes as the parasite massages their testicles, partially absorbing them while still
retaining some of the original genetic material. It integrates the host genome into itself to produce hybrid parasitic jism. <<call _p true>> reaches down and fingers the parasite as it creates a new orifice, complete
with a functional womb, in their crotch. They edge themselves for what feels like an eternity, then finally drop to their knees and experience an intense, long, powerful vaginal orgasm for the first time in their life.
Satisfied and panting heavily, they lay down and allow the choker to finish the merging process.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a purple choker parasite on their crotch''</font><br>
<font color="#208B78">''The Purple Choker parasite has merged with their pelvic region''</font><br>
<<parasite_expose _p 'vagina' 'penetrating' true>><br>
<font color="orange">''<<call _p true>> perversion +20''</font><br>
<<if allow_stat_changes()>>
<<set force_merge($id, "choker", _para_part)>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<</switch>>
<br>
<span class="nextpassagespace">
[[Continue|$return][$temp.color=undefined]]
</span>
<<audio "anticipation" pause>>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><font size = 4>''=Infest Other - Anal Egg Insertion=''</font><br><br>
<<set _para_part = "anus">>
<<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"choker":_para_choice+"_choker">>
<<set _stat_val = random(1, 3)>>
<<incubator "pc" _p _para_part _para_type>>
<<include "Generic Egg Image">><br>
You thrust an egg into <<call _p>>'s slutty asshole. It slides deep into <<pro_d _p>> rectum and settles in. Soon it will hatch into a Choker parasite.<br><br>
<span class="nextpassagespace">
[[Continue|$return]]
</span>
<<audio "anticipation" pause>>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><font size = 4>''=Infest Other - Oral Egg Insertion=''</font><br><br>
<<set _para_part = "mouth">>
<<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"choker":_para_choice+"_choker">>
<<set _stat_val = random(1, 3)>>
<<incubator "pc" _p _para_part _para_type>>
<<include "Generic Egg Image">><br>
You thrust an egg into <<call _p>>'s mouth and <<pro_s _p>> swallows it. It slides down <<pro_d _p>> throat, resting in <<pro_d _p>> stomach. Soon it will
hatch into a Choker parasite.<br><br>
<span class="nextpassagespace">
[[Continue|$return]]
</span>
<<audio "anticipation" pause>>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><font size = 4>''=Infest Other - Vaginal Egg Insertion=''</font><br><br>
<<set _para_part = "vagina">>
<<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"choker":_para_choice+"_choker">>
<<set _stat_val = random(1, 3)>>
<<incubator "pc" _p _para_part _para_type>>
<<include "Generic Egg Image">><br>
You thrust an egg into <<call _p>>'s corrupted, parasitized womb. It slides deep into <<pro_d _p>> womb and nestles itself next to the werm. Soon it will hatch into a
Choker parasite.<br><br>
<span class="nextpassagespace">
[[Continue|$return]]
</span>
<<audio "anticipation" pause>>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><font size = 4>''=Infest Other - Breast Starfish=''</font><br><br>
<<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"starfish":_para_choice+"_starfish">>
<<set _para_part = "breasts">>
<<if allow_stat_changes()>>
<<set _starfish = parasite_retrieve($people.pc, _para_type)>>
<<infest _p "breasts" _starfish>>
<</if>>
<<set _return = $return>>
<<include "Generic Starfish Image">><br>
<<switch $temp.color>>
<<case 'cyan'>>
You place the starfish parasites on <<pro_d _p>> breasts. <<call _p true>> gasps as they suckle fiercely, latching onto <<pro_d _p>> skin and penetrating into <<pro_d _p>> nipples.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with starfish parasites on their chest''</font><br>
<<parasite_expose _p 'breasts' 'penetrating' true>><br>
<<case 'red'>>
You place the starfish parasites on <<pro_d _p>> breasts.<br><br>
<<call _p true>> yelps in pain as they immediately penetrate deeply into the nipples, drilling through and merging with the flesh. The stubbly strong arms of the parasite knead and grope relentlessly, helping the
invasion. It feels extremely painful, and only somewhat relents once the nervous system of the parasite merges with <<call _p true>>. The red starfish siphon
the fat tissue, preventing growth beyond a certain size.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with red starfish parasites on their chest''</font><br>
<font color="#208B78">''The Starfish parasites have merged with their body''</font><br>
<font color="orange">''Maximum Resistance +5''</font><br>
<font color="orange">''Resistance +20''</font><br>
<<parasite_expose _p 'breasts' 'penetrating' true>><br>
<<if allow_stat_changes()>>
<<set force_merge($id, "starfish", _para_part)>>
<<set _p.stats.base.resistmax += 5>>
<<set _p.stats.base.resistance += 20>>
<</if>>
/*Cap breast size at 50*/
<<case 'blue'>>
You place the blue starfish parasites on <<pro_d _p>> breasts.<br><br>
<<call _p true>> moans in pleasure as the starfish secrete lubrication and massage the flesh of their chest. It suckles and rubs against their nipples, slowly penetrating and merging while maintaining a near orgasmic
level of stimulation. The parasite injects pheromones to enhance milk production and libido. Once the nervous systems are linked, <<call _p true>> starts to moan as they orgasm from chest stimulation alone.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with blue starfish parasites on their chest''</font><br>
<font color="#208B78">''The Starfish parasites have merged with their body''</font><br>
<<parasite_expose _p 'breasts' 'penetrating' true>><br>
<font color="orange">''Resistance -20''</font><br>
<font color="orange">''Max Resistance -5''</font><br>
<font color=#61D4B8>''Maximum and Minimum Arousal +10''</font><br>
<<if allow_stat_changes()>>
<<set force_merge($id, "starfish", _para_part)>>
<<set _p.stats.base.resistance -= 20>>
<<set _p.stats.base.resistmax -= 5>>
<<set _p.ai.arousal.min += 10>>
<<set _p.ai.arousal.max += 10>>
<</if>>
/*Give 2 milk from orgasm events*/
<<case 'white'>>
You place the white starfish parasites on <<pro_d _p>> breasts.<br><br>
<<call _p true>> doesn't seem to react much at first. The parasite methodically attaches itself and starts merging with the nipples and surrounding flesh. It sends out very small tendrils into the chest, not large
enough to cause pain, until it finds the nervous system. Once it has linked itself with the host, the starfish begin vibrating. The vibration facilitates a deep and sustained invasion by thick tendrils into the host,
keeping <<call _p true>> distracted by pleasure as it anchors itself into the body and begins its alterations.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with white starfish parasites on their chest''</font><br>
<font color="#208B78">''The Starfish parasites have merged with their body''</font><br>
<<parasite_expose _p 'breasts' 'penetrating' true>><br>
<<if allow_stat_changes()>>
<<set force_merge($id, "starfish", _para_part)>>
<</if>>
/*Increase birth rate of werms from breast by +2*/
<<case 'purple'>>
You place the purple starfish parasites on <<pro_d _p>> breasts.<br><br>
<<call _p true>> immediately groans as the starfish suckles and massages their nipples. The parasite takes time to softly stimulate the areola and surrounding flesh before beginning the merging process. It sends out
small tendrils into the chest until it finds the nervous system. Once it links into <<call _p true>> it pumps a small amount of aphrodesiac and milk production stimulant into their chest. <<call _p true>> reaches up
and fondles their swelling breasts, fingering the widening slits in the center of the starfish. The pleasure builds slowly until they lean over, convulsing in an earth-shattering orgasm. Once their body is satiated
and calm, they regain their composure but cannot help feeling like a basic slut from their sexual performance.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with purple starfish parasites on their chest''</font><br>
<font color="#208B78">''The Starfish parasites have merged with their body''</font><br>
<<parasite_expose _p 'breasts' 'penetrating' true>><br>
<font color="orange">''<<call _p true>> perversion +10''</font><br>
<<if allow_stat_changes()>>
<<set force_merge($id, "starfish", _para_part)>>
<<set _p.stats.base.perversion += 10>>
<</if>>
<</switch>>
<br>
<span class="nextpassagespace">
[[Continue|$return][$temp.color=undefined]]
</span>
<<audio "anticipation" pause>>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><<set _p = gethost($temp.host_id)>>
<<set _para_part = $temp.part>>
<<set _para = parasite_unique.list_by_id('pc', false)[$temp.para_id]>>
<font size = 4>''=Infest Other Unique - <<=capitalize(_p.body[_para_part].name)>> Werm=''</font><br><br>
<<current_name _p>>'s _p.body[_para_part].name was infested with _para.name.<br>
<span class="nextpassagespace">
[[Continue->$return][delete $temp]]
</span><font size = 4>''=Infest Other - Anal Werm=''</font><br><br>
<<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"werm":_para_choice+"_werm">>
<<if allow_stat_changes()>>
<<set _werm = parasite_retrieve($people.pc, _para_type)>>
<<infest _p "anus" _werm>>
<</if>>
<<if gethost($game.entities.cur_identity).species == "antari" >>
<<include "Werm Ass Image">><br>
<<else>>
<<include "Generic Werm Image">><br>
<<endif>>
<<switch $temp.color>>
<<case 'cyan'>>
You insert a werm parasite into <<call _p true>>'s tight asshole. <<call _p true>> gasps as a werm forces its way up into <<pro_d _p>> bowels and weakly connects with the nervous system.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a werm parasite in the asshole''</font><br>
<font color="#208B78">''<<call _p true>> now has a pseudo-penis in their rectum''</font><br>
<<parasite_expose _p 'anus' 'occupying' true>><br>
<<case 'red'>>
You insert a werm parasite into <<call _p true>>'s tight asshole.<br><br>
<<call _p true>> gasps as the werm twists its way deep into <<pro_d _p>> rectum and weakly connects with the nervous system. It begins rapidly expanding and contracting, turning slightly as it sends out even more
tendrils into the surrounding tissue. It hooks into the nearby muscles, causing rectal spasms and strange pain/pleasure waves. <<call _p true>> falls down face first, their ass pointed into the air - you see the
tip of the red werm briefly poking out from their anus as it continues its internal assault. The anal catastrophe eventually calms down as the werm buries itself into the end of the small intestine.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a red werm parasite in the asshole''</font><br>
<font color="#208B78">''<<call _p true>> now has a pseudo-penis in their rectum''</font><br>
<font color="orange">''Maximum Resistance +5''</font><br>
<font color="orange">''Resistance +5''</font><br>
<<parasite_expose _p 'anus' 'occupying' true>><br>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistmax += 5>>
<<set _p.stats.base.resistance += 5>>
<</if>>
<<case 'blue'>>
You insert a werm parasite into <<call _p true>>'s tight asshole.<br><br>
<<call _p true>> gasps as the werm slithers deep into <<pro_d _p>> rectum and weakly connects with the nervous system. It begins undulating softly, stimulating their ass from the inside and slightly heating it up.
As more tendrils penetrate the surrounding flesh, the werm starts pumping pheromones into the bloodstream. <<call _p true>> shivers and slides to the floor, incredibly horny, probing their asshole with their fingers.
The werm extends to meet their digits, now fully connected to their nervous system. They bring themselves to climax by stroking their new anal cock, and ejaculate onto the floor behind them.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a blue werm parasite in the asshole''</font><br>
<font color="#208B78">''<<call _p true>> now has a pseudo-penis in their rectum''</font><br>
<<parasite_expose _p 'anus' 'occupying' true>><br>
<font color="orange">''Resistance -5''</font><br>
<font color="orange">''Maximum Resistance -5''</font><br>
<font color=#61D4B8>''Maximum and Minimum Arousal +5''</font><br>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistance -= 5>>
<<set _p.stats.base.resistmax -= 5>>
<<set _p.ai.arousal.min += 5>>
<<set _p.ai.arousal.max += 5>>
<</if>>
<<case 'white'>>
You insert a werm parasite into <<call _p true>>'s tight asshole.<br><br>
<<call _p true>> cringes as the werm moves deep into <<pro_d _p>> rectum and weakly connects with the nervous system. It begins vibrating softly, stimulating their ass and causing their asscheeks to bounce slightly.
As more tendrils penetrate the surrounding flesh, the amplitude of its vibration increases. <<call _p true>> furrows their brows as they try to retain coherence while their ass quakes from the internal stimulation.
While they are repeatedly forced into climax from the anal earthquake, the perverse and uncontrollable pleasure erodes part of their psyche.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a white werm parasite in the asshole''</font><br>
<font color="#208B78">''<<call _p true>> now has a pseudo-penis in their rectum''</font><br>
<<parasite_expose _p 'anus' 'occupying' true>><br>
<font color="orange">''Resistance -10''</font><br>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistance -= 10>>
<</if>>
/*Birth rate +1 werm from ass*/
<<case 'purple'>>
You insert a purple werm parasite into <<call _p true>>'s tight asshole.<br><br>
<<call _p true>> gasps as the werm slides up into <<pro_d _p>> rectum and weakly connects with the nervous system. It connects to the nervous system and starts pumping rhythmically up and down the rectal canal.
<<call _p true>> is too aroused to do anything other than pelvic thrust in time with the werm, quickly reaching a deep and sustained climax. After a massive ejaculation which runs down their back leg, they stretch a bit,
feeling more excited and enthusiastic than before.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a purple werm parasite in the asshole''</font><br>
<font color="#208B78">''<<call _p true>> now has a pseudo-penis in their rectum''</font><br>
<<parasite_expose _p 'anus' 'occupying' true>><br>
<font color="orange">''Perversion +10''</font><br>
<font color="orange">''Maximum Resistance +5''</font><br>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistmax += 5>>
<<set _p.stats.base.perversion += 10>>
<</if>>
<</switch>>
<br>
<span class="nextpassagespace">
[[Continue|$return][$temp.color=undefined]]
</span>
<<audio "anticipation" pause>>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><font size = 4>''=Infest Other - Breast Werms=''</font><br><br>
<<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"werm":_para_choice+"_werm">>
<<if allow_stat_changes()>>
<<set _werm = parasite_retrieve($people.pc, _para_type)>>
<<discardparasite $people.pc _para_type "1">>
<<infest _p "breasts" _werm>>
<<set _p.body.breasts.cur.size += 10>>
<</if>>
<<if _p.species == 'antari'>>
[img[$image_dir+"infect/wermbreastinfestantari.png"]]<br>
<<elseif _p.species == 'human'>>
[img[$image_dir+"infect/wermbreastinfest.png"]]<br>
<</if>>
<<include "Generic Werm Image">><br>
<<switch $temp.color>>
<<case 'cyan'>>
You shove a pair of werms into their nipple-cunts. They wriggle their way in and make a home in their warm, mutated bosom. <<call _p true>> feels the tendrils extend into the fatty tissues of their breasts.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with werm parasites in their breasts''</font><br>
<font color="#208B78">''<<call _p true>> now has two pseudo-cocks that emerge from their chest''</font><br>
<<parasite_expose _p 'breasts' 'occupying' true>><br>
<<case 'red'>>
You shove a pair of red werms into their nipple-cunts. They wriggle their way in and make a home in their warm, mutated bosom. <<call _p true>> feels the tendrils extend into the fatty tissues of their breasts.<br><br>
The werms violently thrash as they burrow into the fuckable nipples. The stimulation is so intense that <<call _p true>> actually grabs the end of the werms, trying to pull them out. In response, the werms shoot tendrils
out into the surrounding flesh, hooking into the nervous system. They begin twisting and contracting, trying to escape <<call _p true>>'s grasp while at the same time forcing <<call _p true>> to jerk themselves off as they
attempt to pull the creatures out. Eventually, the pain of attempting to yank the parasites free is overwhelmed by the pleasure of allowing them entry and <<call _p true>> relents, releasing the werms and falling backward
as they retract inside of their breasts. They yelp loudly and orgasm at the realization of being used and abused.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with red werm parasites in their breasts''</font><br>
<font color="#208B78">''<<call _p true>> now has two pseudo-cocks that emerge from their chest''</font><br>
<<parasite_expose _p 'breasts' 'occupying' true>><br>
<font color="orange">''Maximum Resistance +3''</font><br>
<font color="orange">''Resistance +15''</font><br>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistmax += 3>>
<<set _p.stats.base.resistance += 15>>
<</if>>
<<case 'blue'>>
You shove a pair of blue werms into their nipple-cunts. They wriggle their way in and make a home in their warm, mutated bosom. <<call _p true>> feels the tendrils extend into the fatty tissues of their breasts.<br><br>
The werms practically gush out lubrication fluids, excreting so much it flows down <<call _p true>>'s chest in small rivers. The werms squirm and writhe inside their breasts, eliciting multiple orgasms and causing their
eyes to roll back. <<call _p true>> nearly weeps in orgasmic bliss and willingly molests their breasts and nipples, helping the werms find the optimal position to hook into the web of nerves in the fatty tissue.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with blue werm parasites in their breasts''</font><br>
<font color="#208B78">''<<call _p true>> now has two pseudo-cocks that emerge from their chest''</font><br>
<<parasite_expose _p 'breasts' 'occupying' true>><br>
<font color="#208B78">''<<call _p true>> has accepted the werm parasites infesting their chest''</font><br>
<font color="orange">''Resistance -20''</font><br>
<font color="orange">''Max Resistance -5''</font><br>
<font color=#61D4B8>''Arousal +40''</font><br>
<font color=#61D4B8>''Maximum and Minimum Arousal +10''</font><br>
<<if allow_stat_changes()>>
<<set _p.body.breasts.accept.parasites.occupying = true>>
<<set _p.stats.base.resistance -= 20>>
<<set _p.stats.base.resistmax -= 5>>
<<set _p.ai.arousal.lvl += 40>>
<<set _p.ai.arousal.min += 10>>
<<set _p.ai.arousal.max += 10>>
<</if>>
<<case 'white'>>
You shove a pair of white werms into their nipple-cunts. They wriggle their way in and make a home in their warm, mutated bosom. <<call _p true>> feels the tendrils extend into the fatty tissues of their breasts.<br><br>
They fall to their knees, arching backward and grabbing their chest as the werms begin strongly vibrating. Milk and parasitic jism start squirting from their nipples as chain orgasms rock their body. <<call _p true>>
moans robotically and feels their sanity slipping away.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with white werm parasites in their breasts''</font><br>
<font color="#208B78">''<<call _p true>> now has two pseudo-cocks that emerge from their chest''</font><br>
<<parasite_expose _p 'breasts' 'occupying' true>><br>
<<if allow_stat_changes()>>
<font color="orange">''<<call _p true>> resistance -10''</font><br>
<<set _p.stats.base.resistance -= 10>>
<</if>>
<<case 'purple'>>
You shove a pair of purple werms into their nipple-cunts. They wriggle their way in and make a home in their warm, mutated bosom. <<call _p true>> feels the tendrils extend into the fatty tissues of their breasts.<br><br>
The werms slip into the fuckable nipples in the blink of an eye, shifting around slightly and making <<call _p true>> softly moan and grasp their heaving, sweaty mounds. They knead their chest, relishing the
satisfaction as they slowly build to a crecendo. Their pupils suddenly dilate in orgasmic bliss - jets of parasitic jism mixed with milk jet out from their nipplecunts and they fall to the floor. Almost instantly, they
get back up, relaxed and rejuvenated.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with purple werm parasites in their breasts''</font><br>
<font color="#208B78">''<<call _p true>> now has two pseudo-cocks that emerge from their chest''</font><br>
<<parasite_expose _p 'breasts' 'occupying' true>><br>
<font color="#208B78">''<<call _p true>> has accepted the werm parasites infesting their chest''</font><br>
<font color="orange">''<<call _p true>> perversion +10''</font><br>
<font color="orange">''<<call _p true>> resistance -5''</font><br>
<<if allow_stat_changes()>>
<<set _p.body.breasts.accept.parasites.occupying = true>>
<<set _p.stats.base.perversion += 10>>
<<set _p.stats.base.resistance -= 5>>
<</if>>
<</switch>>
<br>
<span class="nextpassagespace">
[[Continue|$return][$temp.color=undefined]]
</span>
<<audio "anticipation" pause>>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"werm":_para_choice+"_werm">>
<<set _para_part = "hand_l">>
<<if allow_stat_changes()>>
<<set _werm = parasite_retrieve($people.pc, _para_type)>>
<<infest _p "hand_l" _werm>>
<</if>>
<<include "Infestother Werm Hand">><<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"werm":_para_choice+"_werm">>
<<set _para_part = "hand_r">>
<<if allow_stat_changes()>>
<<set _werm = parasite_retrieve($people.pc, _para_type)>>
<<infest _p "hand_r" _werm>>
<</if>>
<<include "Infestother Werm Hand">><<set _para_color = ($temp.color=="cyan")?"normal":_para_choice>>
<<set _hcanal = parasite(_p, _para_part, {family: "canal", slot: "lining"})>>
<<set _hcanal_cyan = parasite(_p, _para_part, {type: "canal"})>>
<<set _hcanal_color = (_hcanal_cyan)?"":_hcanal.name.replace(/ .*/,'')>>
<<set _middle_text = (_hcanal_cyan)?"":"werm">>
<div style="display:inline-block;position: relative;z-index: 0;height:416px;width:100%;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"infect/handcanal/"+_hcanal_color+"hand"+_middle_text+"canal.png"]]
</div>
<div style="position: absolute;z-index: 2;left:0px;top:0px;">
[img[$image_dir+"infect/handcanal/handwerm"+_para_color+".png"]]
</div>
</div><br>
<<switch $temp.color>>
<<case 'cyan'>>
You grab their arm and pull it out in front of them, turning their palm face up. The sensitive canal twitches slightly as you grip their hand, leaking fluids. You rub the exposed canal lips lightly with your thumb, then
pull a werm out and shove it into their hand. Their arm shakes as the werm pushes its way through their mutated wrist, up into the forearm. They reflexively try to pull it away but you keep a strong hold on their arm.
The movement causes the werm to panic, and its tail starts thrashing wildly as the last of it disappears into the canal. They moan and fall to their knees, orgasming from the stimulation.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a werm parasite in their hand''</font><br>
<font color="#208B78">''<<call _p true>> now has a pseudo-penis that emerges from their hand''</font><br>
<<case 'red'>>
You grab their arm and pull it out in front of them, turning their palm face up. The sensitive canal twitches slightly as you grip their hand, leaking fluids. You rub the exposed canal lips lightly with your thumb, then
pull a werm out and shove it into their hand.<br><br>
Their arm shakes as the werm pushes its way through their mutated wrist, up into the forearm. <<call _p true>> reflexively tries to pull it away but you keep a strong hold on their arm.
The werm forces its way into their hand orifice. <<call _p true>> lets out a yelp and falls to their knees, clutching their now swollen forearm as the werm anchors itself inside them. It flattens out, allowing their
arm to shrink back down to its normal size. Overall, the hand invasion went rather smoothly.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a red werm parasite in their hand''</font><br>
<font color="#208B78">''<<call _p true>> now has a pseudo-penis that emerges from their hand''</font><br>
<font color="orange">''Maximum Resistance +5''</font><br>
<font color="orange">''Resistance +10''</font><br>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistmax += 5>>
<<set _p.stats.base.resistance += 10>>
<</if>>
<<case 'blue'>>
You grab their arm and pull it out in front of them, turning their palm face up. The sensitive canal twitches slightly as you grip their hand, leaking fluids. You rub the exposed canal lips lightly with your thumb, then
pull a werm out and let it glide into their hand.<br><br>
Their arm tenses slightly as the werm penetrates their hand orifice, but copious amounts of lubrication excreted by the skin help it squeeze in. <<call _p true>> lets the intrusion happen, a vacant smile spreading over
their face as the werm stimulates their hand vagina. The parasite flattens out and connects to their nervous system, allowing their arm to shrink back down to its normal size as it starts fucking them from the inside. It
makes small, subtle motions due to the compression but it is enough to bring <<call _p true>> to orgasm. They lift their hand to their face as the fluids squirt out, swallowing the jism.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a blue werm parasite in their hand''</font><br>
<font color="#208B78">''<<call _p true>> now has a pseudo-penis that emerges from their hand''</font><br>
<font color="orange">''Resistance -10''</font><br>
<font color="orange">''Maximum Resistance -5''</font><br>
<font color=#61D4B8>''Maximum and Minimum Arousal +5''</font><br>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistance -= 10>>
<<set _p.stats.base.resistmax -= 5>>
<<set _p.ai.arousal.min += 5>>
<<set _p.ai.arousal.max += 5>>
<</if>>
<<case 'white'>>
You grab their arm and pull it out in front of them, turning their palm face up. The sensitive canal twitches slightly as you grip their hand, leaking fluids. You rub the exposed canal lips lightly with your thumb, then
pull a werm out and let it glide into their hand.<br><br>
Their arm tenses slightly as the werm penetrates their hand orifice. <<call _p true>>'s forearm goes limp as the parasite starts vibrating inside them - it's as if they are holding on to a high voltage terminal. The stimulation
assaults their hand orifice, forcing them to orgasm. Fluids leak out from their palm as <<call _p true>> orgasms over and over, allowing the werm ample time to send tendrils into the surrounding flesh and merge with the
nervous system. <<call _p true>> begins to stare blankly at their arm, drool forming on the corner of their mouth.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a white werm parasite in their hand''</font><br>
<font color="#208B78">''<<call _p true>> now has a pseudo-penis that emerges from their hand''</font><br>
<font color="orange">''Resistance -5''</font><br>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistance -= 5>>
<</if>>
/*+1 werm birth rate*/
<<case 'purple'>>
You grab their arm and pull it out in front of them, turning their palm face up. The sensitive canal twitches slightly as you grip their hand, leaking fluids. You rub the exposed canal lips lightly with your thumb, then
pull a purple werm out and let it glide into their hand.<br><br>
Their arm feels inflamed and swollen for a few moments, but the werm quickly compresses itself and stops moving around. They finger their palm vagina a bit, looking for any sign of the werm, but it is practially unnoticable.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a purple werm parasite in their hand''</font><br>
<font color="#208B78">''<<call _p true>> now has a pseudo-penis that emerges from their hand''</font><br>
<font color="orange">''<<call _p true>> perversion +10''</font><br>
<font color="orange">''Maximum Resistance +5''</font><br>
<font color="orange">''Minimum Resistance -5''</font><br>
<<if allow_stat_changes()>>
<<set _p.stats.base.perversion += 10>>
<<set _p.stats.base.resistmax += 5>>
<<set _p.stats.base.resistmin -= 5>>
<</if>>
<</switch>>
<br>
<span class="nextpassagespace">
[[Continue|$return][$temp.color=undefined]]
</span>
<<audio "anticipation" pause>>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><font size = 4>''=Infest Other - Mouth Werm=''</font><br><br>
<<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"werm":_para_choice+"_werm">>
<<if allow_stat_changes()>>
<<set _werm = parasite_retrieve($people.pc, _para_type)>>
<<infest _p "mouth" _werm>>
<</if>>
/*<<set _para_color = (_para_choice=="cyan")?"":_para_choice>>
<<if $temp.color != "cyan">>[img[$image_dir+"infect/mouth/mouthwerm"+_para_color+".png"]]<br><</if>>*/
<<switch $temp.color>>
<<case 'cyan'>>
You insert a werm parasite into <<call _p true>>'s mouth. <<pro_s _p true>> gasps as a werm forces its way down <<pro_d _p>> throat and into <<pro_d _p>> stomach. It weakly penetrates the stomach lining with its
tendrils and merges with the nervous system.<br><br>
/*<<if !parasite(_p, "neck", {family: "choker", slot: "penetrating"}) && _p.species == 'antari'>>
[img[$image_dir+"infect/mouth/mouthwerm.png"]]<br><br>
<<elseif _p.species == 'antari'>>
[img[$image_dir+"infect/mouth/mouthwermchoker.png"]]<br><br>
<<elseif _p.species == 'human' && parasite(_p, "neck", {family: "choker", slot: "penetrating"})>>
[img[$image_dir+"infect/mouth/humanwermchoker.png"]]<br><br>
<<elseif _p.species == 'human'>>
[img[$image_dir+"infect/mouth/humanclose.png"]]<br><br>
<<endif>>*/
<<include "Werm Mouth Image">><br>
<font color="#208B78">''<<call _p true>> has been infested with a werm parasite in their stomach''</font><br>
<font color="#208B78">''<<call _p true>> now has a pseudo-penis that emerges from their throat''</font><br>
<<parasite_expose _p 'mouth' 'occupying' true>><br>
<<case 'red'>>
You insert a werm parasite into <<call _p true>>'s mouth.<br><br>
<<pro_s _p true>> gasps as the werm roughly forces its way down <<pro_d _p>> throat. <<call _p true>> feebly grasps at the tail as it violently disappears into their mouth. Their eyes widen and they suddenly start
convulsing as the werm enters their stomach. Tendrils force their way through the stomach lining while the parasite alters the stomach acidity to be more hospitable. Once it has weakly joined with <<call _p true>>'s
nervous system, the werm calms down.<br><br>
<<include "Werm Mouth Image">><br>
<font color="#208B78">''<<call _p true>> has been infested with a red werm parasite in their stomach''</font><br>
<font color="#208B78">''<<call _p true>> now has a pseudo-penis that emerges from their throat''</font><br>
<<parasite_expose _p 'mouth' 'occupying' true>><br>
<font color="orange">''Maximum Resistance +5''</font><br>
<font color="orange">''Resistance +10''</font><br>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistmax += 5>>
<<set _p.stats.base.resistance += 10>>
<</if>>
<<case 'blue'>>
You insert a werm parasite into <<call _p true>>'s mouth.<br><br>
<<pro_s _p true>> gasps as the werm slips into <<pro_d _p>> throat. <<call _p true>> has a difficult time doing anything to stop it - their face is awash with pheromones and aphrodesiacs. Their pupils dilate, and an aching
hunger wells up in their esophagus. The werm begins deepthroating them from within, slowly and tenderly. Once it fully connects with the nerves surrounding the stomach, <<call _p true>> starts to orgasm, reaching up to massage
their throat to enhance the sensation. The parasite shudders inside them, jizzing into their mouth - they quickly swallow it back down.<br><br>
<<include "Werm Mouth Image">><br>
<font color="#208B78">''<<call _p true>> has been infested with a blue werm parasite in their stomach''</font><br>
<font color="#208B78">''<<call _p true>> now has a pseudo-penis that emerges from their throat''</font><br>
<<parasite_expose _p 'mouth' 'occupying' true>><br>
<font color="orange">''Resistance -10''</font><br>
<font color="orange">''Maximum Resistance -5''</font><br>
<font color=#61D4B8>''Maximum and Minimum Arousal +5''</font><br>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistance -= 10>>
<<set _p.stats.base.resistmax -= 5>>
<<set _p.ai.arousal.min += 5>>
<<set _p.ai.arousal.max += 5>>
<</if>>
<<case 'white'>>
You insert a werm parasite into <<call _p true>>'s mouth.<br><br>
<<pro_s _p true>> gasps as the werm drops down <<pro_d _p>> throat. <<call _p true>> tries to clench their tongue and esophagus to stop it, but the werm begins to vibrate inside them. The rapid motion disrupts their muscle
control and quickly facilitates the werms vertical descent. Once deep into their stomach, it penetrates through the stomach lining and merges weakly with the surrounding nervous system. The vibrations get stronger - strangely,
it doesn't do much to create orgasms or pleasure, but it does seem to placate the host a bit.<br><br>
<<include "Werm Mouth Image">><br>
<font color="#208B78">''<<call _p true>> has been infested with a white werm parasite in their stomach''</font><br>
<font color="#208B78">''<<call _p true>> now has a pseudo-penis that emerges from their throat''</font><br>
<<parasite_expose _p 'mouth' 'occupying' true>><br>
<font color="orange">''Resistance -5''</font><br>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistance -= 5>>
<</if>>
/*+1 werm birth rate*/
<<case 'purple'>>
You insert a purple werm parasite into <<call _p true>>'s mouth.<br><br>
<<pro_s _p true>> smiles as the werm compacts itself and slides down their throat - allowing <<call _p true>> enough of an air gap to breath the entire time. The invasion is painless and quick, as is the subsequent
weak merging of the tendrils to their nervous system. The werm stays deep in the stomach, barely noticable by its host except for the litany of pheromones and aphrodesiacs it pumps into their bloodstream, making them
horny as fuck and extremely energetic.<br><br>
<<include "Werm Mouth Image">><br>
<font color="#208B78">''<<call _p true>> has been infested with a purple werm parasite in their stomach''</font><br>
<font color="#208B78">''<<call _p true>> now has a pseudo-penis that emerges from their throat''</font><br>
<<parasite_expose _p 'mouth' 'occupying' true>><br>
<font color="orange">''<<call _p true>> perversion +10''</font><br>
<font color="orange">''Maximum Resistance +5''</font><br>
<font color="orange">''Minimum Resistance -5''</font><br>
<<if allow_stat_changes()>>
<<set _p.stats.base.perversion += 10>>
<<set _p.stats.base.resistmax += 5>>
<<set _p.stats.base.resistmin -= 5>>
<</if>>
<</switch>>
<br>
<span class="nextpassagespace">
[[Continue|$return][$temp.color=undefined]]
</span>
<<audio "anticipation" pause>>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><font size = 4>''=Brain Infestation=''</font><br><br>
<<set _host = $game.entities.cur_identity>>
<<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"werm":_para_choice+"_werm">>
<<if allow_stat_changes()>>
<<set _werm = parasite_retrieve($people.pc, _para_type)>>
<</if>>
<<set quests.set("journal", "other_used_neck_choker", 2, false)>>
<font color = #208B78>''<<call _p true>>'s brain is being infested by a Werm parasite''<br><br></font>
<<include "Generic Werm Image">><br><br>
<font color = orange>Resistance: <<print _p.stats.base.resistance>><br></font>
<font color = purple>Perversion: <<print _p.stats.base.perversion>><br></font>
<font color = #61D4B8>Arousal: <<print _p.ai.arousal.lvl>></font><br><br>
The werm fucks their neckhole relentlessly. It squirms around inside their brain - a brain that is now layered in hypersensitive vaginal-like tissue. An intense tingling sensation
runs down their spine.<br><br>
<font color = #61D4B8>''<<call _p true>> Arousal +40''</font><br><br>
<<set _p.ai.arousal.lvl += 40>>
<<if _p.ai.arousal.lvl >= 100>>
The mindwerm makes them orgasm uncontrollably.<br>
<font color = #a65200>''Resistance -15''</font><br>
<font color = purple>''Perversion +15''</font><br>
<<set _p.stats.base.resistance -= 15>>
<<set _p.stats.base.perversion += 15>>
<<set _p.ai.arousal.lvl = 0>>
<br>
<<endif>>
<span class="nextpassagespace">
<<if _p.stats.base.resistance < 30>>[[They Give In->othermindfuckgivein][mind_meltdown.change(_p.id, _host, 2)]]<br>
<<elseif _p.stats.base.resistance >= 30>>[[They Resist->othermindfuckmouth][mind_meltdown.change(_p.id, _host, 2)]] (their resistance is > 30)
<<endif>>
</span>
<br>
<<audio "anticipation" pause>>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<audio "transform" loop play volume 0.2>>
<<audio "psytrance1" pause>>
<<infest $people.pc _p "neck" "werm">>
<<preference_traits 'prepare' $id>>
<<include "Audio Options">><<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"werm":_para_choice+"_werm">>
<<set _para_part = "penis">>
<<if allow_stat_changes()>>
<<set _werm = parasite_retrieve($people.pc, _para_type)>>
<<infest _p _para_part _werm>>
<</if>>
<<if _para_choice != "cyan">><<include "Generic Werm Image">><br><</if>>
<<switch $temp.color>>
<<case 'cyan'>>
You penetrate <<call _p true>>'s cockpussy with a werm, allowing the parasite to slide deep into their wet slit.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a werm parasite in the cockpussy''</font><br>
<font color="orange">''Penis size +5''</font><br>
<<if allow_stat_changes()>>
<<set _p.body.penis.cur.size += 5>>
<</if>>
<<case 'red'>>
You penetrate <<call _p true>>'s cockpussy with a werm and the parasite thrashes wildly, wriggling deep into their orifice.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a red werm parasite in the cockpussy''</font><br>
<font color="orange">''Maximum Resistance +5''</font><br>
<font color="orange">''Resistance +10''</font><br>
<font color="orange">''Penis size +5''</font><br>
<<if allow_stat_changes()>>
<<set _p.body.penis.cur.size += 5>>
<<set _p.stats.base.resistmax += 5>>
<<set _p.stats.base.resistance += 10>>
<</if>>
<<case 'blue'>>
You penetrate <<call _p true>>'s cockpussy with a werm and the parasite slides into their orifice, lubricated by its fluids.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a blue werm parasite in the cockpussy''</font><br>
<font color="orange">''Resistance -10''</font><br>
<font color="orange">''Maximum Resistance -5''</font><br>
<font color=#61D4B8>''Maximum and Minimum Arousal +5''</font><br>
<font color="orange">''Penis size +5''</font><br>
<<if allow_stat_changes()>>
<<set _p.body.penis.cur.size += 5>>
<<set _p.stats.base.resistance -= 10>>
<<set _p.stats.base.resistmax -= 5>>
<<set _p.ai.arousal.min += 5>>
<<set _p.ai.arousal.max += 5>>
<</if>>
<<case 'white'>>
You penetrate <<call _p true>>'s cockpussy with a werm and the parasite penetrates into their parasitic vagina.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a white werm parasite in the cockpussy''</font><br>
<font color="orange">''Resistance -5''</font><br>
<font color="orange">''Penis size +5''</font><br>
<<if allow_stat_changes()>>
<<set _p.body.penis.cur.size += 5>>
<<set _p.stats.base.resistance -= 5>>
<</if>>
<<case 'purple'>>
You penetrate <<call _p true>>'s cockpussy with a purple werm and the parasite penetrates into their parasitic vagina.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a purple werm parasite in the cockpussy''</font><br>
<font color="#208B78">''<<call _p true>> has accepted the werm parasite infesting their cockpussy''</font><br>
<font color="orange">''<<call _p true>> perversion +10''</font><br>
<font color="orange">''Maximum Resistance +5''</font><br>
<font color="orange">''Minimum Resistance -5''</font><br>
<font color="orange">''Penis size +5''</font><br>
<<if allow_stat_changes()>>
<<set _p.body.penis.cur.size += 5>>
<<set _p.stats.base.perversion += 10>>
<<set _p.stats.base.resistmax += 5>>
<<set _p.stats.base.resistmin -= 5>>
<</if>>
<</switch>>
<br>
<span class="nextpassagespace">
[[Continue|$return][$temp.color=undefined]]
</span>
<<audio "anticipation" pause>>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><font size = 4>''=Infest Other - Vaginal Werm=''</font><br><br>
<<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"werm":_para_choice+"_werm">>
<<if allow_stat_changes()>>
<<set _werm = parasite_retrieve($people.pc, _para_type)>>
<<infest _p "vagina" _werm>>
<</if>>
<<if _para_choice != "cyan">><<include "Generic Werm Image">><br><</if>>
<<switch $temp.color>>
<<case 'cyan'>>
You penetrate <<call _p true>> with a werm, allowing the parasite to slide deep into their wet pussy. It spreads into the womb and anchors itself to the uterine wall, attaching weakly to the clittoral nervous system.<br><br>
<<if _p.species == "antari" && sex(_p) == "F">>
[img[$image_dir+"infect/wermpussy/l9ldsdv.png"][$return]]<br><br>
<<elseif _p.species == "antari" && sex(_p) == "M">>
[img[$image_dir+"infect/wermpussy/malewermpussy.png"][$return]]<br><br>
<<elseif _p.species == "human" && sex(_p) == "F">>
[img[$image_dir+"infect/wermpussy/wermleg1small.png"][$return]]<br><br>
<<elseif _p.species == "human" && sex(_p) == "M">>
[img[$image_dir+"infect/wermpussy/wermleg2small.png"][$return]]<br><br>
<<endif>>
<font color="#208B78">''<<call _p true>> has been infested with a werm parasite in the pussy''</font><br>
<font color="#208B78">''<<call _p true>> now has a pseudo-penis''</font><br>
<<parasite_expose _p 'vagina' 'occupying' true>><br>
<<case 'red'>>
You penetrate <<call _p true>> with a werm and the parasite thrashes wildly, wriggling deep into their orifice.<br><br>
It spreads into the womb and anchors itself to the uterine wall, penetrating into the lining and weakly merging with the clittoral nervous system. The werm begins rapidly contracting and extending itself into the vaginal
canal, assaulting them from the inside out. <<call _p true>> doubles over, clutching their crotch as they quiver from the hyperstimulation. Unable to do anything to stop the assault, they must simply bear it until the
werm fully situates itself inside them.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a red werm parasite in the pussy''</font><br>
<font color="#208B78">''<<call _p true>> now has a pseudo-penis''</font><br>
<<parasite_expose _p 'vagina' 'occupying' true>><br>
<font color="orange">''Maximum Resistance +5''</font><br>
<font color="orange">''Resistance +10''</font><br>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistmax += 5>>
<<set _p.stats.base.resistance += 10>>
<</if>>
<<case 'blue'>>
You penetrate <<call _p true>> with a werm and the parasite slides into their vagina, lubricated by its fluids.<br><br>
It slips into the womb and anchors itself to the uterine wall, penetrating into the lining and weakly merging with the clittoral nervous system. The werm starts fucking them from the inside, slowly and deeply at first but
then speeding up as it makes more connections to the surrounding nerves. In only moments, the werm is rabidly pulsating inside them, igniting chain orgasms as <<call _p true>> screams out wildly like a bitch in heat.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a blue werm parasite in the pussy''</font><br>
<font color="#208B78">''<<call _p true>> now has a pseudo-penis''</font><br>
<<parasite_expose _p 'vagina' 'occupying' true>><br>
<font color="orange">''Resistance -10''</font><br>
<font color="orange">''Maximum Resistance -5''</font><br>
<font color=#61D4B8>''Maximum and Minimum Arousal +5''</font><br>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistance -= 10>>
<<set _p.stats.base.resistmax -= 5>>
<<set _p.ai.arousal.min += 5>>
<<set _p.ai.arousal.max += 5>>
<</if>>
<<case 'white'>>
You penetrate <<call _p true>> with a werm and the parasite penetrates into their vagina.<br><br>
It enters the womb and anchors itself to the uterine wall, penetrating into the lining and weakly merging with the clittoral nervous system. The werm starts vibrating, softly at first but then growing in intensity as
the various nervous connections are engaged. Soon the werm is reverberating inside their vagina, forcing multiple orgasms as <<call _p true>> leans back and lets their mind shut down.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a white werm parasite in the pussy''</font><br>
<font color="#208B78">''<<call _p true>> now has a pseudo-penis''</font><br>
<<parasite_expose _p 'vagina' 'occupying' true>><br>
<font color="orange">''Resistance -5''</font><br>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistance -= 5>>
<</if>>
/*+1 werm birth rate*/
<<case 'purple'>>
You penetrate <<call _p true>> with a purple werm and the parasite penetrates into their vagina.<br><br>
It calmly enters the womb and anchors itself into the uterine lining, weakly merging with the flesh and nervous system. The werm pumps pheromones into the bloodstream, making its host slightly stronger and hornier.
The parasite starts lovingly fucking the vaginal canal from the inside. It isn't long before <<call _p true>> has a deep and fulfilling orgasm, after which they feel invigorated.<br><br>
<font color="#208B78">''<<call _p true>> has been infested with a purple werm parasite in the pussy''</font><br>
<font color="#208B78">''<<call _p true>> now has a pseudo-penis''</font><br>
<<parasite_expose _p 'vagina' 'occupying' true>><br>
<font color="orange">''<<call _p true>> perversion +10''</font><br>
<font color="orange">''Maximum Resistance +5''</font><br>
<font color="orange">''Minimum Resistance -5''</font><br>
<<if allow_stat_changes()>>
<<set _p.stats.base.perversion += 10>>
<<set _p.stats.base.resistmax += 5>>
<<set _p.stats.base.resistmin -= 5>>
<</if>>
<</switch>>
<br>
<span class="nextpassagespace">
[[Continue|$return][$temp.color=undefined]]
</span>
<<audio "anticipation" pause>>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><font size = 4>''=Infest Self - Anal Canal=''</font><br><br>
<<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"canal":_para_choice+"_canal">>
<<set _para_part = "anus">>
<<if allow_stat_changes()>>
<<set _canal = parasite_retrieve($people.pc, _para_type)>>
<<infest _p "anus" _canal>>
<</if>>
<<set _return = $return>>
<<if $temp.color != "cyan">>[img[$image_dir+"parasites/canal"+_para_choice+".png"]]<br><</if>>
<<switch $temp.color>>
<<case 'cyan'>>
<<include "Canal Ass Pussy Image">><br>
You take a Canal parasite and shove it up your ass.<br>
It feels strangely pleasurable as the parasite walks its way deeper inside your sphincter, pulling itself along using short yet firm tendrils on its sides. Its almost like a tickling sensation, except a little stronger, on the inside of your butt.<br><br>
Soon enough it can't push itself any deeper inside you, and it anchors its body to your rectal walls using its tendril-legs. The tendrils plunge into your flesh, merging with it, and connecting your nervous systems together. Very quickly you begin to feel it's body as if it was a part of you.<br><br>
You reach backward and stroke the part of the parasite sticking out of your ass - it feels just like a vagina. You now have a ''vagina'' where your asshole used to be.<br><br>
It feels good - you keep stroking it. Your ass-vagina starts to get wet. You keep fingering your rear, pushing your chest out as you descend into a slutty heat. You rock your butt back and forth as you slide your fingers in and out of your new rear pussy. Small moans escape your mouth. More and more lubricant builds up, spilling out around your fingers. It feels good.<br><br>
You orgasm several times from fingering yourself in the rear before cleaning up and heading out.<br><br>
<font color="#208B78">''Your asshole has been infested by a Canal parasite''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 perversion''</font> <font color = #a65200>''-10 Resistance''</font><br>
<<set parasite_exposed(_p, 'anus', 'lining', true)>>
<<if allow_stat_changes()>>
<<set _p.stats.base.perversion += 20>>
<<set _p.stats.base.resistance -= 10>>
<</if>>
<<case 'red'>>
You insert a red canal parasite into your ass. You gasp as the canal parasite forces its way into your rectum.<br><br>
The parasite digs into the fleshy anal walls violently. It squirms back and forth, twisting inside you as it penetrates deep and merges with the anal lining, converting it into another vagina. You start to
moan and whimper as the parasite creates both pain and bliss within your rectum. You arch your back and shudder as the living anal plug connects to your nervous system, letting you feel the intrusion as both the victim
and the assailant. You swing your head back and tighten your thigh muscles as a sick smile spreads across your face.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a canal parasite in your ass''</font><br>
<font color="#208B78">''The Red Canal parasite has merged with your body''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 perversion''</font><br>
<font color="orange">''Maximum Resistance +10''</font><br>
<font color="orange">''Resistance +5''</font><br>
<<set parasite_exposed(_p, 'anus', 'lining', true)>>
<<if allow_stat_changes()>>
<<set force_merge($id, "canal", _para_part)>>
<<set _p.stats.base.resistmax += 10>>
<<set _p.stats.base.resistance += 5>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'blue'>>
You insert a blue canal parasite into your ass. You gasp as the canal parasite forces its way into your rectum.<br><br>
The parasite excretes a large amount of lubricant and easily slides inside. It elongates slightly, penetrating deeply and effortlessly. You softly moans in ecstacy - but the canal quickly begins its real work.
It merges with the anal lining, and as the nervous system connects to the host you begin having chain orgasms. You arch your back and a hazy, blank expression descends on your face.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a canal parasite in your ass''</font><br>
<font color="#208B78">''The Blue Canal parasite has merged with your body''</font><br>
<font color="orange">''Resistance -5''</font><br>
<font color="orange">''Maximum Resistance -10''</font><br>
<font color=#61D4B8>''Maximum and Minimum Arousal +10''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<<set parasite_exposed(_p, 'anus', 'lining', true)>>
<<if allow_stat_changes()>>
<<set force_merge($id, "canal", _para_part)>>
<<set _p.stats.base.resistance -= 5>>
<<set _p.stats.base.resistmax -= 10>>
<<set _p.ai.arousal.min += 10>>
<<set _p.ai.arousal.max += 10>>
<</if>>
<<case 'white'>>
You insert a white canal parasite into your ass. You gasp as the canal parasite forces its way into your rectum.<br><br>
The parasite squeezes in to your asshole, expanding to fill the void within. It quickly merges with your anal walls and connects to your nervous system. You shudder as the canal starts to softly vibrate
in your anus while it converts your rectum into another vagina. Your breathing becomes deep and almost robotic, as the parasite does what it can to influence your attitude.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a canal parasite in your ass''</font><br>
<font color="#208B78">''The White Canal parasite has merged with your body''</font><br>
<font color="orange">''Resistance -15''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<<set parasite_exposed(_p, 'anus', 'lining', true)>>
<<if allow_stat_changes()>>
<<set force_merge($id, "canal", _para_part)>>
<<set _p.stats.base.resistance -= 15>>
<<set _p.stats.base.perversion += 20>>
<</if>>
/*Increase birth rate +1*/
<<case 'purple'>>
You insert a purple canal parasite into your ass. You gasp as the canal parasite forces its way into your rectum.<br><br>
The parasite invades your anal cavity and immediately begins merging with the lining of your rectum. However, the back half continues to elongate, stretching into your small intestine. You contort your
face in sick pleasure as you are stimulated in places you never thought possible. The canal continues its expansion inside your body, entering the large intestine and finally stopping right before the stomach. Along
the entire surface of the canal, extremely tiny cilli start moving back and forth in wave-like patterns. They brush against the inside of your digestive tract, making you feel as if someone was lightly
pushing a fuzzy pipecleaner back and forth inside of you. You shudder, overwhelmed and incapable of stopping the sensory assault. The lack of control sends you spiraling further into the grip of sexual perversion.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a canal parasite in your ass''</font><br>
<font color="#208B78">''The Purple Canal parasite has merged with your body''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<font color="orange">''Maximum Resistance +10''</font><br>
<<set parasite_exposed(_p, 'anus', 'lining', true)>>
<<if allow_stat_changes()>>
<<set force_merge($id, "canal", _para_part)>>
<<set _p.stats.base.resistmax += 10>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<</switch>>
<br>
<span class="nextpassagespace">
[[Continue|$return][$temp.color=undefined]]
</span>
<<audio "anticipation" pause>>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"canal":_para_choice+"_canal">>
<<set _para_part = "hand_l">>
<<if allow_stat_changes()>>
<<set _canal = parasite_retrieve($people.pc, _para_type)>>
<<infest _p "hand_l" _canal>>
<</if>>
<<include "Infestself Canal Hand">><<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"canal":_para_choice+"_canal">>
<<set _para_part = "hand_r">>
<<if allow_stat_changes()>>
<<set _canal = parasite_retrieve($people.pc, _para_type)>>
<<infest _p "hand_r" _canal>>
<</if>>
<<include "Infestself Canal Hand">><<set _para_color = ($temp.color=="cyan")?"hand":_para_choice+"handwerm">>
<div style="display:inline-block;position: relative;z-index: 0;height:416px;width:100%;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"infect/handcanal/"+_para_color+"canal.png"]]
</div>
</div><br>
<<switch $temp.color>>
<<case 'cyan'>>
You pick up a canal parasite and smash its rear end into your palm. It latches on and begins to merge with your flesh. The process is agonizingly slow. It's not physically painful, but you are stuck here for a good half
hour and you can't even play games on your phone. Inch by inch the canal drills itself into your hand, until finally the only evidence of it's presence is a vaginal slit right in the middle of your palm.<br><br>
With your other hand, you slide a finger into your new fuckhole. You inhale sharply - it feels just like a vagina. At a glance, the fleshy lips of your new orifice seem to blend in with the creases of your palm.<br><br>
<font color="#208B78">''You have infested your hand with a Canal parasite''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<<set parasite_exposed(_p, _para_part, 'lining', true)>>
<<if allow_stat_changes()>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'red'>>
You grab your hand and place a canal parasite against it.<br><br>
You watch as the tip of the canal forms a spike and stabs into your palm. You cry out in pain, but you see no blood. The parasite rapidly merges and disappears into your flesh, sinking into your forearm.
You struggle, trying to pull the parasite away slightly to lessen the pain. The canal starts twisting and thrashing slightly, attemping to speed up the process. This only makes it more painful for you. You are
practically crying as the last bit of the canal pulls flesh with your palm. A wave of relief washes over you as the pain finally subsides and the canal hooks into your nervous system. Pheromones drift into your
bloodstream, increasing your aggression.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a canal parasite in your hand''</font><br>
<font color="#208B78">''The Red Canal parasite has merged with your body''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<font color="orange">''Maximum Resistance +10''</font><br>
<font color="orange">''Resistance +5''</font><br>
<<set parasite_exposed(_p, _para_part, 'lining', true)>>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistmax += 10>>
<<set _p.stats.base.resistance += 5>>
<<set force_merge($id, "canal", _para_part)>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'blue'>>
You grab your hand and place a canal parasite against it.<br><br>
The wet parasite smushes slightly against your palm and copious amounts of lubrication run down your hand and fall to the floor. Its almost like grabbing a mushy banana - except that the banana starts to merge and sink
into your palm as you feel it. The parasite quickly hooks into your nervous system, blasting shockwaves of bliss through your arm. You smile vacantly while watching the canal slowly disappear into
your hand. Once it is inside you, you begin lazily masturbating the new orifice with your fingers. You raise your hand to your face, tonguing your
palm and mouthfucking yourself to climax again and again until your eyes roll back and you nearly pass out.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a canal parasite in your hand''</font><br>
<font color="#208B78">''The Blue Canal parasite has merged with your body''</font><br>
<font color="orange">''Resistance -5''</font><br>
<font color="orange">''Maximum Resistance -10''</font><br>
<font color=#61D4B8>''Maximum and Minimum Arousal +10''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<<set parasite_exposed(_p, _para_part, 'lining', true)>>
<<if allow_stat_changes()>>
<<set force_merge($id, "canal", _para_part)>>
<<set _p.stats.base.resistance -= 5>>
<<set _p.stats.base.resistmax -= 10>>
<<set _p.ai.arousal.min += 10>>
<<set _p.ai.arousal.max += 10>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'white'>>
You grab your hand and place a canal parasite against it.<br><br>
The parasite efficiently penetrates into your palm, connecting with the nervous system and forming a new orifice extending into your forearm. You watch blankly as the near painless process takes place.
As the canal finishes burying itself inside you, it starts to vibrate. The vibration frequency is tuned faster and slower, until your funnybone is stimulated. Your face contorts as the bizarre sensation
assaults your arm. It's incredibly distracting, and somewhat arousing, but you just don't quite know what to make of it. The vibration stops shortly after the canal has calibrated itself.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a canal parasite in your hand''</font><br>
<font color="#208B78">''The White Canal parasite has merged with your body''</font><br>
<font color="orange">''Resistance -15''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<<set parasite_exposed(_p, _para_part, 'lining', true)>>
<<if allow_stat_changes()>>
<<set force_merge($id, "canal", _para_part)>>
<<set _p.stats.base.resistance -= 15>>
<<set _p.stats.base.perversion += 20>>
<</if>>
/*Increase birth rate +1*/
<<case 'purple'>>
You grab your hand and place a canal parasite against it.<br><br>
The tip of the canal painlessly merges with your palm. It hooks into their nervous system and then... nothing. It appears to be waiting for its host. You stroke the canal a bit, feeling the pleasurable
sensations getting transmitted into your brain. With your other hand, you start to push the parasite into your palm. It rapidly merges with your flesh, creating a sensitive canal extending into your forearm.
You start sliding fingers from your other hand into the new fuckhole, slowly edging yourself. You start licking your palm at the same time, then penetrate with both your fingers and tongue. A massive
and sustained orgasm rocks your arm as you collapse to the floor while sexual fluids squirt out of the new hole. Fully satisfied, you regain your mental composure and realize what a perverse act you
had just engaged in.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a canal parasite in your hand''</font><br>
<font color="#208B78">''The Purple Canal parasite has merged with your body''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<font color="orange">''Maximum Resistance +10''</font><br>
<<set parasite_exposed(_p, _para_part, 'lining', true)>>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistmax += 10>>
<<set force_merge($id, "canal", _para_part)>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<</switch>>
/*
<<set _paraexpose = parasite_exposed(_p, _para_part, 'lining', true)>>
<<if def _paraexpose>>
<<=_paraexpose>>
<<else>>
<</if>>
*/
<br>
<span class="nextpassagespace">
[[Continue|$return][$temp.color=undefined]]
</span>
<<audio "anticipation" pause>>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><font size = 4>''=Infest Self - Mouth Canal=''</font><br><br>
<<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"canal":_para_choice+"_canal">>
<<set _para_part = "mouth">>
<<if allow_stat_changes()>>
<<set _canal = parasite_retrieve($people.pc, _para_type)>>
<<infest _p "mouth" _canal>>
<</if>>
<<if $temp.color != "cyan">><<include "Generic Canal Image">><br><</if>>
<<switch $temp.color>>
<<case 'cyan'>>
<<if _p.id == 'pc' && _p.species == "antari">>
<<include "Mouth Canal Image">>
<<elseif $chaper >= 3>>
[img[$image_dir+"parasites/canalsmall.png"]]
<<endif>>
You grab hold of a Canal parasite and shove it into your slutty throat. The wriggling tendrils on its sides feel strange against the inside of your mouth. The tendrils move spastically as it pulls its body deeper into you. However, soon it bottoms out and the wriggling stops - it anchors itself into the walls of your mouth, pulling against your tongue, the roof of your mouth, and your cheeks. It closes your mouth tight around itself and plunges its tendrils into your flesh, melding with your nervous system.<br><br>
Within moments, you can feel the parasite as if it was part of your body. A hole opens up in its backside, allowing you to breathe through your mouth if you need to. Your lips have been completely hidden behind the parasite's outer membranes, which looks exactly like a vagina. Already you can feel it eating away at your tongue and the sides of your mouth, integrating itself more and more with your body.<br><br>
<font color="#208B78"> ''Your mouth has been infested with a Canal parasite!''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 perversion''</font> <font color = #a65200>''-10 Resistance''</font><br>
<<set parasite_exposed(_p, 'mouth', 'lining', true)>>
<<if allow_stat_changes()>>
<<set _p.stats.base.perversion += 20>>
<<set _p.stats.base.resistance -= 10>>
<</if>>
<<case 'red'>>
You insert a red canal parasite into your mouth.<br><br>
You take a final breath before the parasite fills up your oral cavity. After a few moments, you begin to realize something is horribly wrong. The parasite has pushed all the way to the back of your throat,
cutting off your breathing, while remaining closed and letting no air through your mouth. The canal begins merging rapidly with the cheeks and throat, and begins consuming the tongue. Soon, you start to panic.
You massage your throat, trying to coax the canal open - but to no avail. In desperation, you stick your fingers into your new oral vaginal canal, parting it and gulping down a breath of fresh air. The canal
forces you to continue fingering yourself, closing tightly whenever you remove your digits. Eventually you start orgasming from the oral stimulation.
<font color="#208B78">''<<call _p true>> have been infested with a canal parasite in your mouth''</font><br>
<font color="#208B78">''The Red Canal parasite has merged with your body''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 perversion''</font><br>
<<set parasite_exposed(_p, 'mouth', 'lining', true)>>
<<set force_merge($id, "canal", _para_part)>>
<font color="orange">''Maximum Resistance +10''</font><br>
<font color="orange">''Resistance +5''</font><br>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistmax += 10>>
<<set _p.stats.base.resistance += 5>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'blue'>>
You insert a blue canal parasite into your mouth.<br><br>
The parasite excretes a large amount of lubricant and easily fills your mouth. It slides around your tongue, phellating it even as it begins to merge with, digest, and replace the prehensile muscle. You
yawn and accidentally orgasm. The aura of pleasure from the canal along with the river of pheromone laden fluids pouring down your throat causes you to spontaneously finger your mouth as the canal
finishes merging with you. Your eyes roll back in delight as fireworks explode in your head.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a canal parasite in your mouth''</font><br>
<font color="#208B78">''The Blue Canal parasite has merged with your body''</font><br>
<font color="orange">''Resistance -5''</font><br>
<font color="orange">''Maximum Resistance -10''</font><br>
<font color=#61D4B8>''Maximum and Minimum Arousal +10''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 perversion''</font><br>
<<set parasite_exposed(_p, 'mouth', 'lining', true)>>
<<if allow_stat_changes()>>
<<set force_merge($id, "canal", _para_part)>>
<<set _p.stats.base.resistance -= 5>>
<<set _p.stats.base.resistmax -= 10>>
<<set _p.ai.arousal.min += 10>>
<<set _p.ai.arousal.max += 10>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'white'>>
You insert a white canal parasite into your mouth.<br><br>
The parasite squeezes inside your mouth, quickly starting the merging process while vibrating softly. You can't seem to keep your mouth closed so you put your hand over your face, holding the canal in
while it consumes and replaces your tongue. Your eyes close halfway, locked in a trance as the parasite erodes your willpower.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a canal parasite in your mouth''</font><br>
<font color="#208B78">''The White Canal parasite has merged with your body''</font><br>
<<set parasite_exposed(_p, 'mouth', 'lining', true)>>
<font color="orange">''Resistance -15''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 perversion''</font><br>
<<if allow_stat_changes()>>
<<set force_merge($id, "canal", _para_part)>>
<<set _p.stats.base.resistance -= 15>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'purple'>>
You insert a purple canal parasite into your mouth.<br><br>
The parasite invades your oral cavity and immediately begins merging with your mouth. The back half elongates rapidly, stretching down your throat and covering your stomach. You emit a
throaty, obstructed groan and spasm slightly as the canal finishes covering your insides. Finally, it consumes and replaces your tongue. You softly brush your tongue against the walls of your newly
infested mouth, feeling the shockwave of arousal hit you. Lewd fantasies begin invading your mind.<br><br>
A bizarre thought enters your mind - "The older you get, the dumber you feel, and yet every day you know more than the last".<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a canal parasite in your mouth''</font><br>
<font color="#208B78">''The Purple Canal parasite has merged with your body''</font><br>
<font color="orange">''Maximum Resistance +10''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 perversion''</font><br>
<<set parasite_exposed(_p, 'mouth', 'lining', true)>>
<<if allow_stat_changes()>>
<<set force_merge($id, "canal", _para_part)>>
<<set _p.stats.base.resistmax += 10>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<</switch>>
/*
<<set _para_expose = parasite_exposed(_p, 'mouth', 'lining', true)>>
<<if def _para_expose>>
<<=_para_expose>>
<</if>>
*/
<br>
<span class="nextpassagespace">
[[Continue|$return][$temp.color=undefined]]
</span>
<<audio "anticipation" pause>>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><font size = 4>''=Infest Self - Penis Canal=''</font><br><br>
<<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"canal":_para_choice+"_canal">>
<<set _para_part = "penis">>
<<if allow_stat_changes()>>
<<set _canal = parasite_retrieve($people.pc, _para_type)>>
<<infest _p _para_part _canal>>
<<if bodypart_stat_show($id, "penis", "cur", "type")!='antari'>>
<<set bodypart_stat_change($id, "balls", "cur", {param: "type", str: "parasitic"})>>
<</if>>
<</if>>
<<set quests.set("journal", "blue_canal_in_dick", 1, false)>>
<<include "Generic Canal Image">><br>
<<switch $temp.color>>
<<case 'blue'>>
You place a blue canal against your penis, and push slightly. The end of the canal envelops the head of your dick, latching on and oozing out aphrodesiac lubricant. It feels nice - until a small tendril begins to
penetrate into your urethra.<br><br>
You cum instantly, bending over to place your hand against the wall while your other hand reflexively squeezes hard on the canal. It's so incredibly pliable it feels like jello. Panting hard, you barely manage to
catch your breath as the tendril begins to merge with and reshape your horny dick. The rumbling changes get you so horny you are compelled to jerk yourself off, only to realize your penis has become
as pliable as the canal.<br><br>
With a mixed sense of horror and arousal, you stare at your cock - no longer hard, yet still full and erect. You watch in disbelief as the canal begins to squeeze the mass of its body into your urethra. Your dick
expands, swelling and emitting a cascade of orgasmic bliss that induces involuntary moaning and panting. The parasite finishes the merging process just as the tip of the canal parasite lines up flush with the tip
of your penis. You feel your dick again - it has at least a half inch more girth than before, and feels fuller, thicker, and heavier than your normal penis. Out of curiosity, you slide a finger into the enlarged
tip of your dick. It feels like a vagina. You shudder, probing around into your expanded alien urethra. You slide two, then three fingers into it. It doesn't hurt, the opening simply expands to accomodate the
invasion.<br><br>
''You now have a fuckable penis''<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a canal parasite in your penis''</font><br>
<font color="#208B78">''The Blue Canal parasite has merged with your body''</font><br>
<<set parasite_exposed(_p, 'penis', 'lining', true)>>
<font color="#208B78">''You accept the canal parasite infesting your penis''</font><br>
<<set force_merge($id, "canal", _para_part)>>
<font color="orange">''Resistance -5''</font><br>
<font color="orange">''Max Resistance -15''</font><br>
<font color=#61D4B8>''Arousal +40''</font><br>
<font color=#61D4B8>''Maximum and Minimum Arousal +10''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 perversion''</font><br>
<<if allow_stat_changes()>>
<<set _p.body[_para_part].accept.parasites.lining = true>>
<<set _p.stats.base.resistance -= 5>>
<<set _p.stats.base.resistmax -= 15>>
<<set _p.ai.arousal.lvl += 40>>
<<set _p.ai.arousal.min += 10>>
<<set _p.ai.arousal.max += 10>>
<</if>>
<</switch>>
<br>
<span class="nextpassagespace">
[[Continue|$return][$temp.color=undefined]]
</span>
<<audio "anticipation" pause>>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><font size = 4>''=Infest Self - Vaginal Canal=''</font><br><br>
<<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"canal":_para_choice+"_canal">>
<<set _para_part = "vagina">>
<<if allow_stat_changes()>>
<<set _canal = parasite_retrieve($people.pc, _para_type)>>
<<infest _p "vagina" _canal>>
<</if>>
<<set _return = $return>>
<<if $temp.color != "cyan">>
<<include "Generic Canal Image">><br>
<</if>>
<<switch $temp.color>>
<<case 'cyan'>>
<<include "Canal Ass Pussy Image">><br>
You grab hold of the newly birthed canal parasite and ram it into your inflamed, pulsating vagina. It sinks deep into your needy slit, and then latches onto your vaginal walls. You drop to the ground, falling to your knees as waves of pleasure emanate from your dripping cunt. The feeling of being fulfilled - the bulging mass filling up your empty snatch. You rock your hips as the parasite digs in deeper, anchoring itself as best it can within your horny aching vagina.<br><br>
The parasite's new pair of lips sits nestled between your own, making it look like you have nested vaginas. You start stroking yourself with both hands, unable to hold back any longer. As your fingers furiously move across your crotch, you detect a new sensation. When you stroke the parasite, you can feel it as if it were your own body.<br><br>
You shove three fingers inside your new parasitic snatch, and as you probe around the alien flesh you can feel every motion, every caress of your digits against your new inner walls. It's magnitudes more intense than your old vagina, it feels like every motion is amplified. You drive your fingers deeper inside as you thrust your chest out, body locked in the intense well of orgasm.<br><br>
<<if parasite(_p, "vagina", {family: "werm", slot: "occupying"})>>
Your body isn't done yet, though. Deep inside your womb, you feel your parasitic dick twitching with anticipation. It begins absorbing fluid, getting larger. It extends down your vaginal canal, until it meets the back of your new parasitic vagina. It pushes through an opening in the back of it, filling up your alien cunt. As it stretches both your normal walls and the parasite vaginal walls, an overwhelming sense of fullness washes over you. You sigh and slump backward, cumming almost lazily as you sink further down to the floor. A cocktail of fluids leaks out of your satisfied crotch.
<br><br>
<<endif>>
After a few more rounds, you clean yourself up and prepare to move on.<br><br>
<font color="#208B78">''You have infested your vagina with a Canal parasite!''</font><br>
<<set parasite_exposed(_p, 'vagina', 'lining', true)>>
<font color = purple>''Infesting yourself is a perverse action. +20 perversion''</font> <font color = #a65200>''-10 Resistance''</font><br>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistance -= 10>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'red'>>
You insert a red canal parasite into your vagina.<br><br>
You squirm and kick your legs as the canal parasite uses its short stubby legs to dig into your sensitive flesh, dragging its body completely inside your fuckhole. The canal twists and shakes aggressively
as it settles into its new home, merging with the walls of the orifice and hooking into your nervous system. An intense itching sensation develops on the inside of your pussy. You feebly attempt to relieve
the burning by shoving your fingers inside the infested hole. As you stroke and prod desperately, you inadvertently finger yourself into orgasm.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a canal parasite in your vagina''</font><br>
<font color="#208B78">''The Red Canal parasite has merged with your body''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<font color="orange">''Maximum Resistance +10''</font><br>
<font color="orange">''Resistance +5''</font><br>
<<set parasite_exposed(_p, 'vagina', 'lining', true)>>
<<if allow_stat_changes()>>
<<set force_merge($id, "canal", _para_part)>>
<<set _p.stats.base.resistmax += 10>>
<<set _p.stats.base.resistance += 5>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'blue'>>
You insert a blue canal parasite into your vagina.<br><br>
The parasite oozes lubricant as you slide it inside your vaginal fuckhole. It barely needs to compress at all as it slips completely inside of you. Copious amounts of lubricant spill out from your pussy as you
gasp in pleasure. The canal quickly hooks into the clittoral nervous system and starts stimulating and merging with the vaginal walls. You throw your head back and cup your crotch as multiple orgasms
rock your body. You slide a few fingers into your newly infested hole, then your entire hand disappears inside it. Giant gelatinous mounds of lubricant escape around your wrist as you pump back and forth,
eyes rolling back in your head.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a canal parasite in your vagina''</font><br>
<font color="#208B78">''The Blue Canal parasite has merged with your body''</font><br>
<font color="orange">''Resistance -5''</font><br>
<font color="orange">''Maximum Resistance -10''</font><br>
<font color=#61D4B8>''Maximum and Minimum Arousal +10''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<<set parasite_exposed(_p, 'vagina', 'lining', true)>>
<<if allow_stat_changes()>>
<<set force_merge($id, "canal", _para_part)>>
<<set _p.stats.base.resistance -= 5>>
<<set _p.stats.base.resistmax -= 10>>
<<set _p.ai.arousal.min += 10>>
<<set _p.ai.arousal.max += 10>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'white'>>
You insert a white canal parasite into your vagina.<br><br>
The parasite climbs inside your vagina, hooks into your nervous system, and merges with the vaginal walls. You feel your vagina begins to vibrate - the canal parasite wastes no time in upping the
vibration strength from 0-10 instantly. The vagina erupts into a cacophany of pleasure, allowing the canal to fortify its vaginal position and completely dominate the vagina. You feel your vagina
slipping away from your control, becoming owned by the vaginal canal parasite infesting your vagina.<br><br>
...<br><br>
Vagina.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a canal parasite in your vagina''</font><br>
<font color="#208B78">''The White Canal parasite has merged with your body''</font><br>
<font color="orange">''Resistance -15''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 perversion''</font><br>
<<set parasite_exposed(_p, 'vagina', 'lining', true)>>
<<if allow_stat_changes()>>
<<set force_merge($id, "canal", _para_part)>>
<<set _p.stats.base.resistance -= 15>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'purple'>>
You insert a purple canal parasite into your vagina.<br><br>
The parasite invades your vaginal cavity and starts merging with your flesh. The canal's infestation is subtle and delicate, making as much effort as possible to harmonize with its new host. You fidget
slightly but then start rocking your crotch back and forth - the stimulation has begun. You moan and begin fingering yourself as the pleasure slowly mounts. The parasite takes its time, allowing you to
actually bring yourself to orgasm. You emit a deep, guttoral moan and curl up into the fetal position as an earthshattering orgasm rocks your body. Satisfied and happy, you recover while panting on
the floor.<br><br>
A bizarre thought enters your mind - "Sex sells".<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a canal parasite in your vagina''</font><br>
<font color="#208B78">''The Purple Canal parasite has merged with your body''</font><br>
<font color="orange">''Maximum Resistance +10''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<<set parasite_exposed(_p, 'vagina', 'lining', true)>>
<<if allow_stat_changes()>>
<<set force_merge($id, "canal", _para_part)>>
<<set _p.stats.base.resistmax += 10>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<</switch>>
<br>
<span class="nextpassagespace">
[[Continue|$return][$temp.color=undefined]]
</span>
<<audio "anticipation" pause>>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><font size=4>''=Self Infestation - Second Vagina=''</font><br><br>
<<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"canal":_para_choice+"_canal">>
<<set _para_part = "vagina2">>
<<if allow_stat_changes()>>
<<set _canal = parasite_retrieve($people.pc, _para_type)>>
<<infest _p "vagina2" _canal>>
<</if>>
<<if $temp.color != "cyan">>
<<include "Generic Canal Image">><br>
<</if>>
<<switch $temp.color>>
<<case 'red'>>
You press the red canal parasite against your skin above your vagina.<br><br>
//That was a mistake//<br><br>
The parasite grabs hold of your skin and immediately begins burrowing into you, thrashing wildly and coating itself with lubricant. The pain is so intense you try to pull it away but it's too slippery and squishy to
get any kind of leverage. It angrily burrows into your flesh, hooking into your clittoral nervous system and penetrating deep into your crotch. Your stomach inflates very slightly as it creates a small second womb
in your body.<br><br>
Then the pheromone wave hits you.<br><br>
Both of your pussies feel like they are on fire, aching desperately for attention. You shove both hands into your dual pussies, fingering them with all your might. You buck your hips hard - then harder - then begin
slamming your crotch against your hands, fantasizing about dropping yourself down onto two gigantic ejaculating dicks that can fill you to the brim with alien cum. Jaws clenching, eyebrows furrowing, you cum in anger
as your deep desire for fulfillment goes only half satiated.<br><br>
<font color="#208B78">''<<call _p true>> created a new vaginal orifice with the canal parasite''</font><br>
<font color="#208B78">''The Red Canal parasite has merged with your body''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<<set parasite_exposed(_p, 'vagina2', 'lining', true)>>
<<if allow_stat_changes()>>
<<set force_merge($id, "canal", _para_part)>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'white'>>
You press the white canal parasite against the skin above your vagina.<br><br>
The canal slowly and methodically burrows into your flesh, consuming and replacing a section of your crotch 30 degrees above and off-center from your vagina. It penetrates to the hilt, painlessly and quickly integrating
itself into your nervous system. The white canal slows. The white canal stops. The white canal considers.<br><br>
The white canal begins to vibrate.<br><br>
Your crotch vibrates uncontrollably at 300 hertz, you stumble and use your hands to brace yourself against the wall. A veritable torrent of sexual fluids spills from your front orifices and drenches your legs. It does
not stop. Gradually, the amplitude of the vibration softens and the frequency slows, but it does not go away. ''Your crotch is permanently vibrating, and permanently emitting a waterfall of lubricant.''<br><br>
<font color="#208B78">''<<call _p true>> created a new vaginal orifice with the canal parasite''</font><br>
<font color="#208B78">''The White Canal parasite has merged with your body''</font><br>
<font color="orange">''Resistance -15''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<<set parasite_exposed(_p, 'vagina2', 'lining', true)>>
<<if allow_stat_changes()>>
<<set force_merge($id, "canal", _para_part)>>
<<set _p.stats.base.resistance -= 15>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<</switch>>
<br>
<span class="nextpassagespace">
[[Continue|$return][$temp.color=undefined]]
</span>
<<audio "anticipation" pause>>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"canal":_para_choice+"_canal">>
<<set _para_part = "vagina3">>
<<if allow_stat_changes()>>
<<set _canal = parasite_retrieve($people.pc, _para_type)>>
<<infest _p "vagina3" _canal>>
<</if>>
<font size=4>''=Self Infestation - Third Vagina=''</font><br><br>
<<if $temp.color != "cyan">>
<<include "Generic Canal Image">><br>
<</if>>
<<switch $temp.color>>
<<case 'red'>>
You press the red canal parasite against the skin next to your vaginas.<br><br>
The parasite voraciously digs itself into your flesh, consuming and merging with your crotch and penetrating deep into you. The backside of the canal extends into your body, creating a third womb that is large enough
to birth parasites.<br><br>
The pheromone wave hits you.<br><br>
All of your pussies ignite in burning passion. You drop to the floor, straddling the ground and humping the air on all fours while fantasizing about taking massive, throbbing wermcocks into each of your holes.
Lubricant pours out of your multiple pussies and puddles on the ground. A searing wave of anger and excitement rips through your body - you NEED TO FUCK. The intense visions and desire cause an involuntary orgasm
without even touching your vaginas - three streams of sexual fluids pour out onto the ground beneath you as your whole body shudders and convulses.<br><br>
<font color="#208B78">''<<call _p true>> created a new vaginal orifice with the canal parasite''</font><br>
<font color="#208B78">''The Red Canal parasite has merged with your body''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<<set parasite_exposed(_p, 'vagina3', 'lining', true)>>
<<if allow_stat_changes()>>
<<set force_merge($id, "canal", _para_part)>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'white'>>
You press the white canal parasite against the skin next to your vaginas.<br><br>
The canal slowly and methodically burrows into your flesh, consuming and replacing a section of your crotch 30 degrees above and off-center from your vagina. It penetrates to the hilt, painlessly and quickly integrating
itself into your nervous system. The white canal absorbs. The white canal alters. The white canal engages.<br><br>
The white canal begins to vibrate.<br><br>
Your new vagina vigorously vibrates uncontrollably at 300 hertz, causing you to stumble and use your hands to brace yourself against the wall. A veritable torrent of sexual fluids spills from your front orifices and
drenches your legs. It does not stop. Gradually, the amplitude of the vibration softens and the frequency slows, but it does not go away. ''The parasite is permanently vibrating and emitting a waterfall of lubricant.''<br><br>
<font color="#208B78">''<<call _p true>> created a new vaginal orifice with the canal parasite''</font><br>
<font color="#208B78">''The White Canal parasite has merged with your body''</font><br>
<font color="orange">''Resistance -15''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<<set parasite_exposed(_p, 'vagina3', 'lining', true)>>
<<if allow_stat_changes()>>
<<set force_merge($id, "canal", _para_part)>>
<<set _p.stats.base.resistance -= 15>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<</switch>>
<br>
<span class="nextpassagespace">
[[Continue|$return][$temp.color=undefined]]
</span>
<<audio "anticipation" pause>>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><font size = 4>''=Infest Self - Neck Choker=''</font><br><br>
<<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"choker":_para_choice+"_choker">>
<<set _para_part = "neck">>
<<if allow_stat_changes()>>
<<set _choker = parasite_retrieve($people.pc, _para_type)>>
<<infest _p "neck" _choker>>
<</if>>
<<if $temp.color != "cyan">>
<<include "Generic Choker Image">><br>
<</if>>
<<switch $temp.color>>
<<case 'cyan'>>
You take the wriggling choker parasite and place it on the back of your neck.<br>
[img[$image_dir+"parasites/neck.png"]]<br>
You struggle, stumbling backward as the parasite closes around your neck with a vise-like grip.<br>
It burrows into your neck. You fall to the floor as everything goes dark.<br>
<span class="nextpassagespace">
[[Continue->Choker Infest 2]]<br>
</span>
<<set parasite_exposed(_p, 'neck', 'penetrating', true)>>
<<if allow_stat_changes()>>
<<set force_merge($id, "choker", _para_part)>>
<</if>>
<<audio "homemusic" fadeout>>
<<case 'red'>>
You place a red choker parasite against your neck.<br><br>
The choker swiftly drills into your head, penetrating into the lower skull by merging and dissolving with the bone. You shiver, feeling an intense tingling sensation reverberating down your spine, like someone
softly dragging a massage vibrator down your back. As the choker's influence begins wafting into your mind, you clutch your head and allow your legs to spread, bringing them closer to the floor.
You start molesting yourself harshly as the choker destroys your ego and begins converting you into a sex puppet.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a red choker parasite on your neck''</font><br>
<font color="#208B78">''The Choker parasite has merged with your body''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 perversion''</font><br>
<font color="orange">''Resistance +10''</font><br>
<font color="orange">''Maximum actions +2''</font><br>
<<set parasite_exposed(_p, 'neck', 'penetrating', true)>>
<<if allow_stat_changes()>>
<<set force_merge($id, "choker", _para_part)>>
<<set _p.stats.base.perversion += 20>>
<<set _p.stats.base.resistance += 10>>
<</if>>
<<case 'blue'>>
You place a blue choker parasite against your neck.<br><br>
The choker swiftly merges with the neck, infiltrating into the lower skull by merging and dissolving the bone. You shiver, mouth hanging open, as your nervous system is hijacked at the top of the spinal cord.
The choker's influence soon clouds your mind, and you reach back and starts fingering the newly developed orifice. Before long, you are writhing on the floor in orgasm, one hand molesting your body
while the other strokes your neck. The repeated orgasms make it easy for the choker's influence to fully disseminate into every corner of your mind.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a blue choker parasite on your neck''</font><br>
<font color="#208B78">''The Choker parasite has merged with your body''</font><br>
<font color="#208B78">''<<call _p true>> accept the choker parasite infesting your neck''</font><br>
<font color="orange">''Resistance -10''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 perversion''</font><br>
<font color="orange">''Maximum actions -1''</font><br>
<<set parasite_exposed(_p, 'neck', 'penetrating', true)>>
<<if allow_stat_changes()>>
<<set force_merge($id, "choker", _para_part)>>
<<set _p.body.neck.accept.parasites.penetrating = true>>
<<set _p.stats.base.resistance -= 10>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'white'>>
You place a white choker parasite against your neck.<br><br>
The choker swiftly merges with the neck, integrating itself into the your flesh and nervous system. You let your eyes close halfway as the parasite efficiently drills through your skull and into your brain,
trumpeting its psychological influence. Unable to ignore the repeated and deafening voice of the parasite, you begin to succumb, uncontrollably touching yourself and spasming wildly as you try to hang on
to your free will.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a white choker parasite on your neck''</font><br>
<font color="#208B78">''The White Choker parasite has merged with your body''</font><br>
<font color="orange">''Resistance -25''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 perversion''</font><br>
<<set parasite_exposed(_p, 'neck', 'penetrating', true)>>
<<if allow_stat_changes()>>
<<set force_merge($id, "choker", _para_part)>>
<<set _p.stats.base.resistance -= 25>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'purple'>>
You place a purple choker parasite against your neck.<br><br>
The choker swiftly merges with the neck, integrating itself into the your flesh and nervous system. You relax as the parasite gently but firmly tunnels into and through the skull, forming a soft sensitive
canal into the brain. It starts whispering directly into your mind, speaking to your deepest desires and creating a sensation of compromise with you. Your mouth hangs open, and your tongue twitches
slightly as your deepest sexual fantasies suddenly come roaring to life in your mind, igniting your depravity.<br><br>
A bizarre thought enters your mind - "In times of peace, prepare for war".<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a purple choker parasite on your neck''</font><br>
<font color="#208B78">''The Purple Choker parasite has merged with your body''</font><br>
<font color="purple">''Perversion +25''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<<set parasite_exposed(_p, 'neck', 'penetrating', true)>>
<<if allow_stat_changes()>>
<<set force_merge($id, "choker", _para_part)>>
<<set _p.stats.base.perversion += 25>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<</switch>>
<br>
<<if $temp.color != "cyan">>
<span class="nextpassagespace">
[[Continue|$return][$temp.color=undefined]]
</span>
<<audio "homemusic" pause>>
<</if>>
<<audio "anticipation" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><font size = 4>''=Infest Self - Crotch Choker=''</font><br><br>
<<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"choker":_para_choice+"_choker">>
<<set _para_part = "vagina">>
<<if allow_stat_changes()>>
<<set _choker = parasite_retrieve($people.pc, _para_type)>>
<<infest _p "vagina" _choker>>
<<if bodypart_stat_show($id, "penis", "cur", "type")!='antari'>>
<<set bodypart_stat_change($id, "balls", "cur", {param: "type", str: "parasitic"})>>
<<set bodypart_stat_change($id, "balls", "cur", {param: "size", num: "=", val: -10})>>
<</if>>
<</if>>
<<set _para_color = (_para_choice=="cyan")?"":_para_choice>>
<<if _p.species != 'antari'>>[img[$image_dir+"infect/crotchchoker"+_para_color+".png"]]<br><</if>>
<<if _p.species == 'antari'>>[img[$image_dir+"infect/crotchchoker1.png"]]<<endif>>
<<switch $temp.color>>
<<case 'cyan'>>
You take the wriggling choker parasite and place it on your crotch<br>
You stumble backward as the parasite closes around your upper thighs with its grasping tendrils.
You can feel it start to burrow into your flesh.<br><br>
<font color="#208B78">''Your crotch has been infested with a choker parasite. It is tunneling into your body, quickly creating a vaginal canal.''</font><br>
<font color="#208B78">''The Choker parasite has merged your pelvic region''</font><br>
<font color = purple>''Infesting yourself is a perverse action. Perversion + 20. Perversion affects your responses to sexual actions.''</font><br>
<<set parasite_exposed(_p, 'vagina', 'penetrating', true)>>
<<if allow_stat_changes()>>
<<set _p.stats.base.perversion += 20>>
<<set force_merge($id, "choker", _para_part)>>
<</if>>
<<case 'red'>>
You place a red choker parasite against your crotch.<br><br>
The choker swiftly latches onto the pelvic region with its massive suction arms. You feel a painful bite as the parasite consumes your testicles and merges with the vas deferens, forcing its own parasitic
alien jism up and into the penis. You ejaculate involuntarily, watching as the foreign cum emerges from your cock. You have little time to contemplate the significance as the parasite starts tunneling into
your body, creating a fleshy canal ending in a fully functional womb. The choker parasite twists and thrashes slightly, completely merging itself with your body and connecting to your nervous system.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a red choker parasite on your crotch''</font><br>
<font color="orange">''Perversion -5''</font><br>
<<set parasite_exposed(_p, 'vagina', 'penetrating', true)>>
<<if allow_stat_changes()>>
<<set force_merge($id, "choker", _para_part)>>
<<set _p.stats.base.perversion -= 5>>
<</if>>
<<case 'blue'>>
You place a blue choker parasite against your crotch.<br><br>
The choker swiftly latches onto the pelvic region with its massive suction arms. Your mind clouds with pleasure as your testicles are massaged and absorbed by the choker. It replaces your balls,
pumping its own jism up through your cock, allowing it to leak out of their erect throbbing member. You blankly watch the stream emerge from your penis. You have little time to think about it
as the parasite starts tunneling into your body, creating a fleshy canal ending in a fully functional womb. The choker parasite pulses slowly, merging with the nervous system and forcing chain orgasms.
Soon it has completely merged itself with your body. You simply reach down and start fingering the new orifice while jerking yourself off, happy that their reproductive genes have been replaced.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a blue choker parasite on your crotch''</font><br>
<font color="#208B78">''The Choker parasite has merged with your pelvic region''</font><br>
<font color="#208B78">''<<call _p true>> accept the choker parasite infesting your crotch''</font><br>
<font color="orange">''Resistance +10''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<<set parasite_exposed(_p, 'vagina', 'penetrating', true)>>
<<if allow_stat_changes()>>
<<set force_merge($id, "choker", _para_part)>>
<<set _p.body.vagina.accept.parasites.penetrating = true>>
<<set _p.stats.base.resistance += 10>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'white'>>
You place a white choker parasite against your crotch.<br><br>
The choker efficiently attaches itself and begins the merging process. It starts vibrating to cover up the sensation of absorbing and dissolving your testicles. The parasite increases the vibration amplitude,
sending tendrils into your body and forming a vaginal canal and womb. Soon the you are convulsing in orgasmic pleasure while the parasite finishes the merging process, hooking itself into the peripheral
nervous system and then into the base of the spinal cord. It begins assaulting your mind with its persistent demands of obedience and capitulation.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a white choker parasite on your crotch''</font><br>
<font color="#208B78">''The White Choker parasite has merged with your pelvic region''</font><br>
<font color="orange">''<<call _p true>>r resistance -15''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<<set parasite_exposed(_p, 'vagina', 'penetrating', true)>>
<<if allow_stat_changes()>>
<<set force_merge($id, "choker", _para_part)>>
<<set _p.stats.base.resistance -= 15>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'purple'>>
You place a purple choker parasite against your crotch.<br><br>
The choker swiftly merges with the crotch, integrating itself into your flesh and nervous system. You close your eyes as the parasite massages your testicles, partially absorbing them while still
retaining some of the original genetic material. It integrates your genome into itself to produce hybrid parasitic jism. You reach down and finger the parasite as it creates a new orifice, complete
with a functional womb, in your crotch. You edge yourself for what feels like an eternity, then finally drop to your knees and experience an intense, long, powerful vaginal orgasm for the first time in your life.
Satisfied and panting heavily, you lay down and allow the choker to finish the merging process.<br><br>
A bizarre thought enters your mind - "When you have tasted flight, you will forever walk with your eyes turned skyward, for there you have been, and there you will long to return".<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a purple choker parasite on your crotch''</font><br>
<font color="#208B78">''The Purple Choker parasite has merged with your pelvic region''</font><br>
<font color="#208B78">''<<call _p true>> have accepted the parasite infesting your crotch''</font><br>
<font color="orange">''<<call _p true>>r perversion +10''</font><br>
<font color="orange">''<<call _p true>>r resistance -5''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<<set parasite_exposed(_p, 'vagina', 'penetrating', true)>>
<<if allow_stat_changes()>>
<<set force_merge($id, "choker", _para_part)>>
<<set _p.body.vagina.accept.parasites.penetrating = true>>
<<set _p.stats.base.perversion += 10>>
<<set _p.stats.base.resistance -= 5>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<</switch>>
<br>
<span class="nextpassagespace">
[[Continue|$return][$temp.color=undefined]]
</span>
<<audio "anticipation" pause>>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><font size = 4>''=Infest Self - Anal Egg Insertion=''</font><br><br>
<<set _para_part = "anus">>
<<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"choker":_para_choice+"_choker">>
<<set _stat_val = random(1, 3)>>
<<incubator "pc" _p _para_part _para_type>>
<<if $temp.color == "cyan" && _p.species == "antari" && _p.id == 'pc'>>
<<include "Alien AssEgg Image">><br>
<<else>>
<<include "Generic Egg Image">><br>
<</if>>
<<if $chapter != 5 || $game.entities.in_control>>
You shove the egg into your fertile asshole. It gives you a nice full feeling.<br>
<<else>>
You push the egg further into <<=current_name(_p.id)>>'s infested fertile asshole. You can feel the hosts pleasure from the egg's traversal through the tight rectum passage.<br>
<</if>>
<<set parasite_exposed(_p, 'anus', 'egg', true)>>
<br>
<span class="nextpassagespace">
[[Continue|$return][$temp.color=undefined]]
</span>
<<audio "anticipation" pause>>
<<audio "background" pause>>
<<audio "homemusic" pause>>
<<audio "transform" loop volume 0.2 play>>
<<include "Audio Options">><font size = 4>''=Infest Self - Oral Egg Insertion=''</font><br><br>
<<set _para_part = "mouth">>
<<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"choker":_para_choice+"_choker">>
<<set _stat_val = random(1, 3)>>
<<incubator "pc" _p _para_part _para_type>>
<<if $temp.color == "cyan" && _p.species == "antari" && _p.id == 'pc'>>
<div style="display:inline-block;position: relative;z-index: 0;width:100%;float:left;zoom:0.5">
[img[$image_dir+"infect/eggin/mouth.png"]]
</div>
<<else>>
<<include "Generic Egg Image">><br>
<</if>>
<<if $chapter != 5 || $game.entities.in_control>>
You swallow the egg - it travels down your throat with ease.<br>
<<else>>
The egg travels down <<=current_name(_p.id)>>'s throat with ease.<br>
<</if>>
<<set parasite_exposed(_p, 'mouth', 'egg', true)>>
<br>
<span class="nextpassagespace">
[[Continue|$return][$temp.color=undefined]]
</span>
<<audio "anticipation" pause>>
<<audio "background" pause>>
<<audio "homemusic" pause>>
<<audio "transform" loop volume 0.2 play>>
<<include "Audio Options">><font size = 4>''=Infest Self - Vaginal Egg Insertion=''</font><br><br>
<<set _para_part = "vagina">>
<<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"choker":_para_choice+"_choker">>
<<set _stat_val = random(1, 3)>>
<<incubator "pc" _p _para_part _para_type>>
<<if $temp.color == "cyan" && _p.species == "antari" && _p.id == 'pc'>>
<<include "Alien WombEgg Image">>
<<else>>
<<include "Generic Egg Image">><br>
<</if>>
<<if $chapter != 5 || $game.entities.in_control>>
You insert the egg into your pussy, where it slowly travels up through your vagina into your fertile womb.<br>
<<else>>
You shove the egg further inside the vagina, where it travels up into <<=current_name(_p.id)>>'s fertile womb.<br>
<</if>>
<<set parasite_exposed(_p, 'vagina', 'egg', true)>>
<br>
<span class="nextpassagespace">
[[Continue|$return][$temp.color=undefined]]
</span>
<<audio "anticipation" pause>>
<<audio "background" pause>>
<<audio "homemusic" pause>>
<<audio "transform" loop volume 0.2 play>>
<<include "Audio Options">><<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"starfish":_para_choice+"_starfish">>
<<set _para_part = "breasts">>
<<if allow_stat_changes()>>
<<set _starfish = parasite_retrieve($people.pc, _para_type)>>
<<infest _p "breasts" _starfish>>
<</if>>
<<set _return = $return>>
<<include "Generic Starfish Image">><br>
<<switch $temp.color>>
<<case 'cyan'>>
The starfish parasites are twitching in your hands. They look so real, it's hard to believe they are there. The rhythmic motion they make sucking on air is really tempting, and you'd like to see how it feels against your flesh.<br><br>
You press the starfish against your body. They immediately latch onto your nipples and suck hard. Gentle caresses of pleasure slowly start to build beneath them. You begin moaning deeply and- what if someone catches you? You try to pull them off - but the arms of the starfish have grabbed tightly onto your flesh. The mouths continue to suckle your nipples, drawing another moan from you. Slowly, you feel a pressure building from the center of each starfish. A few moments later, a spike of pain lances through your nipples as the starfish anchor themselves onto your chest.<br><br>
<font color="#208B78">''Your chest has been infested by starfish parasites.''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<<set parasite_exposed(_p, 'breasts', 'penetrating', true)>>
<<if allow_stat_changes()>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'red'>>
You place the starfish parasites on your breasts.<br><br>
You yelp in pain as they immediately penetrate deeply into the nipples, drilling through and merging with the flesh. The stubbly strong arms of the parasite knead and grope relentlessly, helping the
invasion. It feels extremely painful, and only somewhat relents once the nervous system of the parasite merges with you.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with red starfish parasites on your chest''</font><br>
<font color="#208B78">''The Starfish parasites have merged with your body''</font><br>
<font color="orange">''<<call _p true>>r force +10''</font><br>
<font color="orange">''<<call _p true>>r perversion -5''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<<set parasite_exposed(_p, 'breasts', 'penetrating', true)>>
<<if allow_stat_changes()>>
<<set force_merge($id, "starfish", _para_part)>>
<<set _p.stats.base.force += 10>>
<<set _p.stats.base.perversion -= 5>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'blue'>>
You place the blue starfish parasites on your breasts.<br><br>
You moan in pleasure as the starfish secrete lubrication and massage the flesh of your chest. It suckles and rubs against your nipples, slowly penetrating and merging while maintaining a near orgasmic
level of stimulation. The parasite injects pheromones to enhance milk production and libido. Once the nervous systems are linked, you start to moan as you orgasm from chest stimulation alone.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with blue starfish parasites on your chest''</font><br>
<font color="#208B78">''The Starfish parasites have merged with your body''</font><br>
<font color="#208B78">''<<call _p true>> accept the starfish parasites infesting your chest''</font><br>
<font color="orange">''<<call _p true>>r resistance +10''</font><br>
<font color="orange">''<<call _p true>>r force -5''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<<set parasite_exposed(_p, 'breasts', 'penetrating', true)>>
<<if allow_stat_changes()>>
<<set force_merge($id, "starfish", _para_part)>>
<<set _p.body.breasts.accept.parasites.penetrating = true>>
<<set _p.stats.base.resistance += 10>>
<<set _p.stats.base.force -= 5>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'white'>>
You place the white starfish parasites on your breasts.<br><br>
You don't seem to react much at first. The parasite methodically attaches itself and starts merging with the nipples and surrounding flesh. It sends out very small tendrils into the chest, not large
enough to cause pain, until it finds the nervous system. Once it has linked itself with you, the starfish begins vibrating. The vibration facilitates a deep and sustained invasion by thick tendrils into you,
keeping you distracted by pleasure as it anchors itself into the body and begins its alterations.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with white starfish parasites on your chest''</font><br>
<font color="#208B78">''The Starfish parasites have merged with your body''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<<set parasite_exposed(_p, 'breasts', 'penetrating', true)>>
<<if allow_stat_changes()>>
<<set force_merge($id, "starfish", _para_part)>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'purple'>>
You place the purple starfish parasites on your breasts.<br><br>
You immediately groans as the starfish suckles and massages your nipples. The parasite takes time to softly stimulate the areola and surrounding flesh before beginning the merging process. It sends out
small tendrils into the chest until it finds the nervous system. Once it links into you it pumps a small amount of aphrodesiac and milk production stimulant into your chest. You reach up
and fondle your swelling breasts, fingering the widening slits in the center of the starfish. The pleasure builds slowly until you lean over, convulsing in an earth-shattering orgasm. Once your body is satiated
and calm, you regain your composure but cannot help feeling like a basic slut from your sexual performance.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with purple starfish parasites on your chest''</font><br>
<font color="#208B78">''The Starfish parasites have merged with your body''</font><br>
<font color="orange">''<<call _p true>>r perversion +10''</font><br>
<font color="orange">''<<call _p true>>r resistance -5''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<<set parasite_exposed(_p, 'breasts', 'penetrating', true)>>
<<if allow_stat_changes()>>
<<set force_merge($id, "starfish", _para_part)>>
<<set _p.stats.base.perversion += 10>>
<<set _p.stats.base.resistance -= 5>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<</switch>>
/*
<<set _para_expose = parasite_exposed(_p, 'breasts', 'penetrating', true)>>
<<if def _para_expose>>
<<=_para_expose>>
<</if>>
*/
<br>
<span class="nextpassagespace">
[[Continue|$return][$temp.color=undefined]]
</span>
<<audio "anticipation" pause>>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"starfish":_para_choice+"_starfish">>
<<set _para_part = "breasts2">>
<<if allow_stat_changes()>>
<<set _starfish = parasite_retrieve($people.pc, _para_type)>>
<<infest _p "breasts2" _starfish>>
<</if>>
<<set quests.set("journal", "blue_starfish_on_breasts", 1, false)>>
<<include "Generic Starfish Image">><br>
<<switch $temp.color>>
<<case 'blue'>>
You place the blue starfish parasites on your abdomen.<br><br>
The starfish knead and suckle at your flesh for a few moments before realizing that there are no nipples to be found in this section of your body.<br><br>
Not a problem.<br><br>
Two soft pricks let you know that they have penetrated the surface of your skin, and the parasites begin to inject you with hormones and alien biotechnology. Your abdomen swells, recruiting fat cells and swiftly expanding
them. You watch as two new breasts emerge beneath your current tits. Not yet satisfied with their work, the starfish penetrate into the new breasts and create small wombs linked to your nipple orifices.<br><br>
''You have a new row of fuckable breasts''<br><br>
As you slide your fingers in and out of your new tit vaginas, you can't think of anything other than the sweet pleasure you will get when being fucked in all your mammary holes over and over again. You are convinced that
any shock factor is worth this new alien rack, and the extra front weight you'll have to carry around.<br><br>
<font color="#208B78">''You have been infested with blue starfish parasites on your abdomen''</font><br>
<font color="#208B78">''The Starfish parasites have merged with your body''</font><br>
<font color="#208B78">''You accept the starfish parasites infesting your chest''</font><br>
<font color="orange">''<<call _p true>>r resistance +10''</font><br>
<font color="orange">''<<call _p true>>r force -5''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<<set parasite_exposed(_p, 'breasts2', 'penetrating', true)>>
<<if allow_stat_changes()>>
<<set force_merge($id, "starfish", _para_part)>>
<<set _p.body.breasts.accept.parasites.penetrating = true>>
<<set _p.stats.base.resistance += 10>>
<<set _p.stats.base.force -= 5>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<</switch>>
/*
<<set _para_expose = parasite_exposed(_p, 'breasts2', 'penetrating', true)>>
<<if def _para_expose>>
<<=_para_expose>>
<</if>>
*/
<br>
<span class="nextpassagespace">
[[Continue|$return][$temp.color=undefined]]
</span>
<<audio "anticipation" pause>>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"starfish":_para_choice+"_starfish">>
<<set _para_part = "breasts3">>
<<if allow_stat_changes()>>
<<set _starfish = parasite_retrieve($people.pc, _para_type)>>
<<infest _p "breasts3" _starfish>>
<</if>>
<<include "Generic Starfish Image">><br>
<<switch $temp.color>>
<<case 'blue'>>
You place the blue starfish parasites on your abdomen below your quadbreasts.<br><br>
The starfish knead and suckle at your flesh for a few moments before realizing that there are no nipples to be found in this section of your body.<br><br>
//We can rebuild her... sexier... hornier...//<br><br>
The starfish coat your skin with painkillers then begin merging and penetrating into your stomach. A new row of breasts balloons out from under your latest set, complete with internal wombs and nipplecunts that
ache for attention. You fondle your three rows of chests, fantasizing about what you will do with them.<br><br>
A strange feeling starts to overtake you.<br><br>
You have so many breasts, your mammary hormone production has been completely unbalanced. Your brain is assaulted by an endless stream of desires from your gigantic, heaving chests. You need to be milked. You
need to be penetrated. You need to be stimulated. Your back arches as you push your chest forward, exposing yourself and leaking a large amount of milk from your six nipples. It feels incredible. You cannot
imagine stopping anyone from having their way with you - and in fact you believe maybe you will never lift a finger in anger again. Your chest needs to be fondled - molested - used. Fantasies of being strapped down,
repeatedly penetrated and farmed for the satifaction of others cloud your thoughts.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with blue starfish parasites on your abdomen''</font><br>
<font color="#208B78">''The Starfish parasites have merged with your body''</font><br>
<font color="#208B78">''<<call _p true>> accept the starfish parasites infesting your chest''</font><br>
<font color="orange">''<<call _p true>> force set to zero''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<<set parasite_exposed(_p, 'breasts3', 'penetrating', true)>>
<<if allow_stat_changes()>>
<<set force_merge($id, "starfish", _para_part)>>
<<set _p.body.breasts.accept.parasites.penetrating = true>>
<<set _p.stats.base.force = 0>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<</switch>>
/*
<<set _para_expose = parasite_exposed(_p, 'breasts3', 'penetrating', true)>>
<<if def _para_expose>>
<<=_para_expose>>
<</if>>
*/
<br>
<span class="nextpassagespace">
[[Continue|$return][$temp.color=undefined]]
</span>
<<audio "anticipation" pause>>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><font size = 4>''=Infest Self - Starfish on Ass=''</font><br><br>
<<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"starfish":_para_choice+"_starfish">>
<<set _para_part = "ass">>
<<if allow_stat_changes()>>
<<set _starfish = parasite_retrieve($people.pc, _para_type)>>
<<discardparasite $people.pc _para_type "1">>
<<infest _p "ass" _starfish>>
<</if>>
<<set _assstar = parasite(_p, 'ass', {family: 'starfish', slot: 'penetrating'})>>
<<set _return = $return>>
/*<<include "Generic Starfish Image">><br>*/
<<if vagina(_p) && (_p.species == 'human' || _p.species == 'antari') && $id == 'pc'>>
<div style="display:inline-block;position: relative;z-index: 0;height:422px;width:100%;float:left;">
<<if _p.species == "human">>
<div style="position: absolute;z-index: 1;left:0px;top:0px;">[img[$image_dir+"infect/mcwermass/asswermbasehuman.png"][_return]]</div>
<<elseif _p.species == 'antari'>>
<div style="position: absolute;z-index: 1;left:0px;top:0px;">[img[$image_dir+"infect/mcwermass/asswermbaseantari.png"][_return]]</div>
<</if>>
<<if _vc>>
<div style="position: absolute;z-index: 2;">[img[$image_dir+"infect/mcwermass/vaginalinfestcv.png"][_return]]</div>
<</if>>
<<if _mc && $game.settings.show_mouth_canal_art == true>>
<div style="position: absolute;z-index: 4;">[img[$image_dir+"infect/mcwermass/vaginalinfestcm.png"][_return]]</div>
<</if>>
<<if _ac>> /* TODO: _ac not defined */
<div style="position: absolute;z-index: 5;">[img[$image_dir+"infect/mcwermass/vaginalinfestca.png"][_return]]</div>
<</if>>
<<if _assstar>>
<div style="position: absolute;z-index: 6;">[img[$image_dir+"infect/mcwermass/starfish"+parasite_variant(_assstar)+".png"][_return]]</div>
<</if>>
</div>
<</if>>
<<switch $temp.color>>
<<case 'cyan'>>
[img[$image_dir+"parasites/starfish.png"]]<br><br>
You place the starfish parasites on your asscheeks. They latch on and penetrate into your flesh, creating two new orifices in your rear.<br><br>
<font color="#208B78">''Your asscheeks have been infested by starfish parasites.''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 perversion''</font><br>
<<set parasite_exposed(_p, 'ass', 'penetrating', true)>>
/*<<set _para_expose = parasite_exposed(_p, 'ass', 'penetrating', true)>>
<<if def _para_expose>> <<=_para_expose>> <</if>> <br>
*/
<<if allow_stat_changes()>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'red'>>
[img[$image_dir+"parasites/starfishred.png"]]<br><br>
You place the red starfish parasites on your asscheeks.<br><br>
They suckle against your skin, flattening out and merging with your body while aggressively drilling into your flesh. The sharp sting of pain in each buttcheek reminds you of being slapped repeatedly.
You clench up, stiffening your body as the parasite works to remodel your ass and legs. Your muscles get stronger - tenser - and a wave of adrenaline courses through you. You turn around to take a
look at your new muscular ass, complete with two new sensitive (but mostly nonfunctional) orifices.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with red starfish parasites on your asscheeks''</font><br>
<font color="#208B78">''The Starfish parasites have merged with your body''</font><br>
<font color="orange">''Resistance +20''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 perversion''</font><br>
<<set parasite_exposed(_p, 'ass', 'penetrating', true)>>
<<if allow_stat_changes()>>
<<set force_merge($id, "starfish", _para_part)>>
<<set _p.stats.base.resistance += 20>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'blue'>>
[img[$image_dir+"parasites/starfishblue.png"]]<br><br>
You place the blue starfish parasites on your asscheeks.<br><br>
The wet and sticky starfish immediately begin to merge with your body, drilling into your buttcheeks and releasing waves of pheromones and aphrodesiacs. You kneel forward, lifting your ass in the air as
you are overcome with a desire to be anally fucked by any nearby cock. Your ass is remodeled, growing larger with a jiggly yet well defined layer of fat. The starfish continue to invade your asscheeks, creating
a new sensitive orifice on each side that links up with your vaginal canal. You reach behind with both hands, fingering each new ass vagina in anticipation of the pleasure that awaits you.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with blue starfish parasites on your asscheeks''</font><br>
<font color="#208B78">''The Starfish parasites have merged with your body''</font><br>
<font color="#208B78">''<<call _p true>> accept the starfish parasites infesting your asscheeks''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 perversion''</font><br>
<<set parasite_exposed(_p, 'ass', 'penetrating', true)>>
<<if allow_stat_changes()>>
<<set force_merge($id, "starfish", _para_part)>>
<<set _p.body.breasts.accept.parasites.penetrating = true>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'white'>>
[img[$image_dir+"parasites/starfishwhite.png"]]<br><br>
You place the white starfish parasites on your asscheeks.<br><br>
The starfish coldly merge with your skin and remodel your ass, adding a bit more fat while penetrating into your asscheeks to create two new sensitive orifices. It doesn't hurt, much, and the highly efficient
process ends quickly. You reach back to caress your new rear end - and the starfish begin to vibrate. It feels so good you are forced to lean against a nearby wall as your legs start to give way, your vibrating
ass shaking uncontrollably. The only thing that would make this better is if all three of your rear holes were filled somehow...<br><br>
<font color="#208B78">''<<call _p true>> have been infested with white starfish parasites on your asscheeks''</font><br>
<font color="#208B78">''The Starfish parasites have merged with your body''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 perversion''</font><br>
<<set parasite_exposed(_p, 'ass', 'penetrating', true)>>
<<if allow_stat_changes()>>
<<set force_merge($id, "starfish", _para_part)>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'purple'>>
[img[$image_dir+"parasites/starfishpurple.png"]]<br><br>
You place the purple starfish parasites on your asscheeks.<br><br>
The starfish inject painkillers and begin drilling into you, merging aggressively but painlessly with your body. You can feel your ass getting remodeled, growing larger with both fat and muscle. The parasites penetrate
deep into your body, creating new orifices that link up with your womb.<br><br>
A bizarre thought enters your mind - "Guide your ship by the light of the stars, not by the light of passing ships".<br><br>
<font color="#208B78">''<<call _p true>> have been infested with purple starfish parasites on your asscheeks''</font><br>
<font color="#208B78">''The Starfish parasites have merged with your body''</font><br>
<font color="orange">''Perversion +10''</font><br>
<font color="orange">''Resistance -5''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 perversion''</font><br>
<<set parasite_exposed(_p, 'ass', 'penetrating', true)>>
<<if allow_stat_changes()>>
<<set force_merge($id, "starfish", _para_part)>>
<<set _p.stats.base.perversion += 10>>
<<set _p.stats.base.resistance -= 5>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<</switch>>
/*
<<set _para_expose = parasite_exposed(_p, 'ass', 'penetrating', true)>>
<<if def _para_expose>>
<<=_para_expose>>
<</if>>
*/
<br>
<span class="nextpassagespace">
[[Continue|$return][$temp.color=undefined]]
</span>
<<audio "anticipation" pause>>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><<set _p = gethost($game.entities.cur_identity)>>
<<set _para_part = $temp.part>>
<<set _para = parasite_unique.list_by_id('pc', false)[$temp.para_id]>>
<font size = 4>''=Infest Self Unique - <<=capitalize(_p.body[_para_part].name)>> Werm=''</font><br><br>
Your _p.body[_para_part].name was infested with _para.name.<br>
<span class="nextpassagespace">
[[Continue->$return][delete $temp]]
</span><font size = 4>''=Infest Self - Anal Werm=''</font><br><br>
<<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"werm":_para_choice+"_werm">>
<<if allow_stat_changes()>>
<<set _werm = parasite_retrieve($people.pc, _para_type)>>
<<infest _p "anus" _werm>>
<</if>>
<<set _return = $return>>
<<set quests.set("journal", "self_used_werm", 1, false)>>
<<set _para_color = ($temp.color == "cyan")?"":$temp.color>>
<<set _mc = parasite(_p, "mouth", {family: "canal", slot: "lining"})>>
<<set _vc = parasite(_p, "vagina", {family: "canal", slot: "lining"})>>
<<set _ac = parasite(_p, "anus", {family: "canal", slot: "lining"})>>
<<set _mc_para_color = (_mc && !parasite(_p, "mouth", {type: "canal"}))?_mc.name.replace(/ .*/,''):"">>
<<set _vc_para_color = (_vc && !parasite(_p, "vagina", {type: "canal"}))?_vc.name.replace(/ .*/,''):"">>
<<set _ac_para_color = (_ac && !parasite(_p, "anus", {type: "canal"}))?_ac.name.replace(/ .*/,''):"">>
<<set _pre_a = (parasite(_p, "anus", {type: "canal"}))?"C":"">>
<<set _post_a = (parasite(_p, "anus", {type: "canal"}))?"":"V">>
<<set _assstar = parasite(_p, 'ass', {family: 'starfish', slot: 'penetrating'})>>
<<set _asswerm = parasite(_p, 'ass', {family: 'werm', slot: 'occupying'})>>
/*<<if sex(_p) == "F">>*/
<<if vagina(_p) && (_p.species == "human" || _p.species == "antari") && $id == 'pc'>>
<<if _p.species == "human">>
<div style="display:inline-block;position: relative;z-index: 0;height:422px;width:500px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">[img[$image_dir+"infect/mcwermass/assinfesthuman.png"][_return]]</div>
<<if _vc>>
<div style="position: absolute;z-index: 2;">[img[$image_dir+"infect/mcwermass/"+_vc_para_color+"assinfesthumancv.png"][_return]]</div>
<<endif>>
<<if _mc && $game.settings.show_mouth_canal_art == true>>
<div style="position: absolute;z-index: 3;">[img[$image_dir+"infect/mcwermass/"+_mc_para_color+"assinfesthumancm.png"][_return]]</div>
<<endif>>
<<if _ac>>
<div style="position: absolute;z-index: 4;">[img[$image_dir+"infect/mcwermass/pussywermasscanal.png"][_return]]</div>
<<endif>>
<<if _assstar>>
<div style="position: absolute;z-index: 5;">[img[$image_dir+"infect/mcwermass/starfish"+parasite_variant(_assstar)+".png"][_return]]</div>
<</if>>
<<if _asswerm>>
<div style="position: absolute;z-index: 6;">[img[$image_dir+"infect/mcwermass/starfishwerm"+parasite_variant(_assstar)+".png"][_return]]</div>
<</if>>
<div style="position: absolute;z-index: 7;">[img[$image_dir+"infect/mcwermass/asswerm"+_para_choice+".png"][_return]]</div>
</div>
<<elseif _p.species == "antari">>
<div style="display:inline-block;position: relative;z-index: 0;height:422px;width:500px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">[img[$image_dir+"infect/mcwermass/base.png"][_return]]</div>
<<if _mc && $game.settings.show_mouth_canal_art == true>>
<div style="position: absolute;z-index: 2;">[img[$image_dir+"infect/mcwermass/mouthcanal.png"][_return]]</div>
<<endif>>
<<if _vc>>
<div style="position: absolute;z-index: 3;">[img[$image_dir+"infect/mcwermass/"+_vc_para_color+"assinfesthumancv.png"][_return]]</div>
<<endif>>
<<if _ac>>
<div style="position: absolute;z-index: 4;">[img[$image_dir+"infect/mcwermass/pussywermasscanal.png"][_return]]</div>
<<endif>>
<<if _assstar>>
<div style="position: absolute;z-index: 5;">[img[$image_dir+"infect/mcwermass/starfish"+parasite_variant(_assstar)+".png"][_return]]</div>
<</if>>
<<if _asswerm>>
<div style="position: absolute;z-index: 6;">[img[$image_dir+"infect/mcwermass/starfishwerm"+parasite_variant(_assstar)+".png"][_return]]</div>
<</if>>
<div style="position: absolute;z-index: 7;">[img[$image_dir+"infect/mcwermass/asswerm"+_para_choice+".png"][_return]]</div>
</div>
<</if>>
<<else>>
<<include "Generic Werm Image">><br>
<</if>>
<<switch $temp.color>>
<<case 'cyan'>>
You shove the werm up your tight asshole. You can feel it twisting and squirming around in your rectum, flattening itself against your flesh yet keeping your asshole pleasantly full. It slowly secretes fluids into your body,
altering your intestinal tract and making you more fertile.<br><br>
<font color="#208B78">''Your rectum has been infested with a werm parasite''</font><br>
<font color = purple>''Infesting yourself is a perverse action. Perversion +20''</font> <font color = #a65200>''-5 Resistance''</font><br>
<<set parasite_exposed(_p, 'anus', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.stats.base.perversion += 20>>
<<set _p.stats.base.resistance -= 5>>
<</if>>
<<case 'red'>>
You insert a werm parasite into your tight asshole.<br><br>
You gasp as the werm twists its way deep into your rectum and weakly connects with the nervous system. It begins rapidly expanding and contracting, turning slightly as it sends out even more
tendrils into the surrounding tissue. It hooks into the nearby muscles, causing rectal spasms and strange pain/pleasure waves. You fall down face first, your ass pointed into the air - you feel the
tip of the red werm briefly poking out from your anus as it continues its internal assault. The anal catastrophe eventually calms down as the werm buries itself into the end of the small intestine.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a red werm parasite in the asshole''</font><br>
<font color="#208B78">''<<call _p true>> now has a pseudo-penis in your rectum''</font><br>
<font color = purple>''Infesting yourself is a perverse action. Perversion + 20''</font><br>
<font color="orange">''Maximum Resistance +6''</font><br>
<font color="orange">''Resistance +20''</font><br>
<<set parasite_exposed(_p, 'anus', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistmax += 6>>
<<set _p.stats.base.resistance += 20>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'blue'>>
You insert a werm parasite into your tight asshole.<br><br>
You gasp as the werm slithers deep into your rectum and weakly connects with the nervous system. It begins undulating softly, stimulating your ass from the inside and slightly heating it up.
As more tendrils penetrate the surrounding flesh, the werm starts pumping pheromones into the bloodstream. You shiver and slide to the floor, incredibly horny, probing your asshole with your fingers.
The werm extends to meet your digits, now fully connected to your nervous system. You bring yourself to climax by stroking your new anal cock, and ejaculate onto the floor behind you.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a blue werm parasite in the asshole''</font><br>
<font color="#208B78">''<<call _p true>> now have a pseudo-penis in your rectum''</font><br>
<font color="#208B78">''<<call _p true>> have accepted the werm parasite infesting your asshole''</font><br>
<font color="orange">''<<call _p true>> resistance +10''</font><br>
<font color = purple>''Infesting yourself is a perverse action. Perversion + 20''</font><br>
<<set parasite_exposed(_p, 'anus', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.body.anus.accept.parasites.occupying = true>>
<<set _p.stats.base.resistance += 10>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'white'>>
You insert a werm parasite into your tight asshole.<br><br>
You cringe as the werm moves deep into your rectum and weakly connects with the nervous system. It begins vibrating softly, stimulating your ass and causing your asscheeks to bounce slightly.
As more tendrils penetrate the surrounding flesh, the amplitude of its vibration increases. You furrow your brows as you try to retain coherence while your ass quakes from the internal stimulation.
While you are repeatedly forced into climax from the anal earthquake, the perverse and uncontrollable pleasure erodes part of your psyche.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a white werm parasite in the asshole''</font><br>
<font color="#208B78">''<<call _p true>> now have a pseudo-penis in your rectum''</font><br>
<font color="orange">''<<call _p true>> Resistance -10''</font><br>
<font color = purple>''Infesting yourself is a perverse action. Perversion + 20''</font><br>
<<set parasite_exposed(_p, 'anus', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistance -= 10>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'purple'>>
You insert a purple werm parasite into your tight asshole.<br><br>
You gasp as the werm slides up into your rectum and weakly connects with the nervous system. It connects to the nervous system and starts pumping rhythmically up and down the rectal canal.
You are too aroused to do anything other than pelvic thrust in time with the werm, quickly reaching a deep and sustained climax. After a massive ejaculation which runs down your back leg, you stretch a bit,
feeling more excited and enthusiastic than before.<br><br>
A bizarre thought enters your mind - "Chaos is the default state, order is the anomaly".<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a purple werm parasite in the asshole''</font><br>
<font color="#208B78">''<<call _p true>> now have a pseudo-penis in your rectum''</font><br>
<font color="#208B78">''<<call _p true>> have accepted the werm parasite infesting your asshole''</font><br>
<font color="orange">''<<call _p true>> Perversion +10 ''</font><br>
<font color="orange">''<<call _p true>> Resistance -5''</font><br>
<font color = purple>''Infesting yourself is a perverse action. Perversion + 20''</font><br>
<<set parasite_exposed(_p, 'anus', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.body.anus.accept.parasites.occupying = true>>
<<set _p.stats.base.perversion += 10>>
<<set _p.stats.base.resistance -= 5>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<</switch>>
<br>
<span class="nextpassagespace">
[[Continue|$return][$temp.color=undefined]]
</span>
<<audio "anticipation" pause>>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><font size = 4>''=Infest Self - Breast Werms=''</font><br><br>
<<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"werm":_para_choice+"_werm">>
<<if allow_stat_changes()>>
<<set _werm = parasite_retrieve($people.pc, _para_type)>>
<<discardparasite $people.pc _para_type "1">>
<<infest _p "breasts" _werm>>
<<set _p.body.breasts.cur.size += 10>>
<</if>>
<<if _p.species == 'antari'>>
[img[$image_dir+"infect/wermbreastinfestantari.png"]]<br>
<<elseif _p.species == 'human'>>
[img[$image_dir+"infect/wermbreastinfest.png"]]<br>
<</if>>
<<include "Generic Werm Image">><br>
<<switch $temp.color>>
<<case 'cyan'>>
You shove a pair of werms into your nipple-cunts. They wriggle their way in and make a home in your warm, mutated bosom. You feel its tendrils extend into the fatty tissues of your breasts, stimulating deep into your chest.
<font color="D2B48C">''Your starfish birthing rate has increased. Your breasts have expanded slightly.''</font><br><br>
<font color="#208B78">''<<call _p true>> now have two pseudo-cocks that emerge from your chest''</font><br>
<font color = purple>''Infesting yourself is a perverse action. Perversion +20''</font> <font color = #a65200>''-5 Resistance''</font><br><br>
<<set parasite_exposed(_p, 'breasts', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.stats.base.perversion += 20>>
<<set _p.stats.base.resistance -= 5>>
<</if>>
<<case 'red'>>
You shove a pair of red werms into your nipple-cunts. They wriggle their way in and make a home in your warm, mutated bosom. You feel the tendrils extend into the fatty tissues of your breasts.<br><br>
The werms violently thrash as they burrow into the fuckable nipples. The stimulation is so intense that you actually grab the end of the werms, trying to pull them out. In response, the werms shoot tendrils
out into the surrounding flesh, hooking into the nervous system. They begin twisting and contracting, trying to escape your grasp while at the same time forcing you to jerk yourself off as you
attempt to pull the creatures out. Eventually, the pain of attempting to yank the parasites free is overwhelmed by the pleasure of allowing them entry and you relent, releasing the werms and falling backward
as they retract inside of your breasts. You yelp loudly and orgasm at the realization of being used and abused.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with red werm parasites in your breasts''</font><br>
<font color="#208B78">''<<call _p true>> now have two pseudo-cocks that emerge from your chest''</font><br>
<font color="orange">''Maximum Resistance +20''</font><br>
<font color="orange">''Resistance +10''</font><br>
<font color = purple>''Infesting yourself is a perverse action. Perversion +20''</font><br><br>
<<set parasite_exposed(_p, 'breasts', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistmax += 20>>
<<set _p.stats.base.resistance += 10>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'blue'>>
You shove a pair of blue werms into your nipple-cunts. They wriggle their way in and make a home in your warm, mutated bosom. You feel the tendrils extend into the fatty tissues of your breasts.<br><br>
The werms practically gush out lubrication fluids, excreting so much it flows down your chest in small rivers. The werms squirm and writhe inside your breasts, eliciting multiple orgasms and causing your
eyes to roll back. You nearly weep in orgasmic bliss and willingly molest your breasts and nipples, helping the werms find the optimal position to hook into the web of nerves in the fatty tissue.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with blue werm parasites in your breasts''</font><br>
<font color="#208B78">''<<call _p true>> now have two pseudo-cocks that emerge from your chest''</font><br>
<font color="#208B78">''<<call _p true>> have accepted the werm parasites infesting your chest''</font><br>
<font color="orange">''Resistance -5''</font><br>
<font color="orange">''Max Resistance -15''</font><br>
<font color=#61D4B8>''Arousal +40''</font><br>
<font color=#61D4B8>''Maximum and Minimum Arousal +10''</font><br>
<font color = purple>''Infesting yourself is a perverse action. Perversion +20''</font><br><br>
<<set parasite_exposed(_p, 'breasts', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.body.breasts.accept.parasites.occupying = true>>
<<set _p.stats.base.resistance -= 5>>
<<set _p.stats.base.resistmax -= 15>>
<<set _p.ai.arousal.lvl += 40>>
<<set _p.ai.arousal.min += 10>>
<<set _p.ai.arousal.max += 10>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'white'>>
You shove a pair of white werms into your nipple-cunts. They wriggle their way in and make a home in your warm, mutated bosom. You feel the tendrils extend into the fatty tissues of your breasts.<br><br>
You fall to your knees, arching backward and grabbing your chest as the werms begin strongly vibrating. Milk and parasitic jism start squirting from your nipples as chain orgasms rock your body. You
moan robotically and feel your sanity slipping away.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with white werm parasites in your breasts''</font><br>
<font color="#208B78">''<<call _p true>> now have two pseudo-cocks that emerge from your chest''</font><br>
<font color="orange">''<<call _p true>>r resistance -10''</font><br>
<font color = purple>''Infesting yourself is a perverse action. Perversion +20''</font><br><br>
<<set parasite_exposed(_p, 'breasts', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistance -= 10>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'purple'>>
You shove a pair of purple werms into your nipple-cunts. They wriggle their way in and make a home in your warm, mutated bosom. You feel the tendrils extend into the fatty tissues of your breasts.<br><br>
The werms slip into the fuckable nipples in the blink of an eye, shifting around slightly and making you softly moan and grasp your heaving, sweaty mounds. You knead your chest, relishing the
satisfaction as you slowly build to a crecendo. Your pupils suddenly dilate in orgasmic bliss - jets of parasitic jism mixed with milk jet out from your nipplecunts and you fall to the floor. Almost instantly, you
get back up, relaxed and rejuvenated.<br><br>
A bizarre thought enters your mind - "When taking advice, pay attention to who is giving it".<br><br>
<font color="#208B78">''<<call _p true>> have been infested with purple werm parasites in your breasts''</font><br>
<font color="#208B78">''<<call _p true>> now have two pseudo-cocks that emerge from your chest''</font><br>
<font color="#208B78">''<<call _p true>> have accepted the werm parasites infesting your chest''</font><br>
<font color="orange">''Perversion +10 ''</font><br>
<font color="orange">''Resistance -5''</font><br>
<font color = purple>''Infesting yourself is a perverse action. Perversion +20''</font><br><br>
<<set parasite_exposed(_p, 'breasts', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.body.breasts.accept.parasites.occupying = true>>
<<set _p.stats.base.perversion += 10>>
<<set _p.stats.base.resistance -= 5>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<</switch>>
<br>
<span class="nextpassagespace">
[[Continue|$return][$temp.color=undefined]]
</span>
<<audio "anticipation" pause>>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"werm":_para_choice+"_werm">>
<<if allow_stat_changes()>>
<<set _werm = parasite_retrieve($people.pc, _para_type)>>
<<discardparasite $people.pc _para_type "1">>
<<infest _p "breasts2" _werm>>
<<set _p.body.breasts.cur.size += 10>>
<</if>>
<<if _p.species == 'antari'>>
[img[$image_dir+"infect/wermbreastinfestantari.png"]]<br>
<<elseif _p.species == 'human'>>
[img[$image_dir+"infect/wermbreastinfest.png"]]<br>
<</if>>
<<include "Generic Werm Image">><br>
<<switch $temp.color>>
<<case 'cyan'>>
You shove a pair of werms into your nipple-cunts. They wriggle their way in and make a home in your warm, mutated bosom. You feel its tendrils extend into the fatty tissues of your breasts, stimulating deep into your chest.
<font color="D2B48C">''Your starfish birthing rate has increased. Your breasts have expanded slightly.''</font><br><br>
<font color = purple>''Infesting yourself is a perverse action. Perversion + 20. Perversion affects your responses to sexual actions.''</font><br><br>
<<set parasite_exposed(_p, 'breasts2', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'red'>>
You shove a pair of red werms into your nipple-cunts. They wriggle their way in and make a home in your warm, mutated bosom. You feel the tendrils extend into the fatty tissues of your breasts.<br><br>
The werms violently thrash as they burrow into the fuckable nipples. The stimulation is so intense that you actually grab the end of the werms, trying to pull them out. In response, the werms shoot tendrils
out into the surrounding flesh, hooking into the nervous system. They begin twisting and contracting, trying to escape your grasp while at the same time forcing you to jerk yourself off as you
attempt to pull the creatures out. Eventually, the pain of attempting to yank the parasites free is overwhelmed by the pleasure of allowing them entry and you relent, releasing the werms and falling backward
as they retract inside of your breasts. You yelp loudly and orgasm at the realization of being used and abused.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with red werm parasites in your breasts''</font><br>
<font color="#208B78">''<<call _p true>> now have two pseudo-cocks that emerge from your chest''</font><br>
<font color="orange">''<<call _p true>>r force +10''</font><br>
<font color="orange">''<<call _p true>>r perversion -5''</font><br>
<font color = purple>''Infesting yourself is a perverse action. Perversion + 20. Perversion affects your responses to sexual actions.''</font><br><br>
<<set parasite_exposed(_p, 'breasts2', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.stats.base.force += 10>>
<<set _p.stats.base.perversion -= 5>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'blue'>>
You shove a pair of blue werms into your nipple-cunts. They wriggle their way in and make a home in your warm, mutated bosom. You feel the tendrils extend into the fatty tissues of your breasts.<br><br>
The werms practically gush out lubrication fluids, excreting so much it flows down your chest in small rivers. The werms squirm and writhe inside your breasts, eliciting multiple orgasms and causing your
eyes to roll back. You nearly weep in orgasmic bliss and willingly molest your breasts and nipples, helping the werms find the optimal position to hook into the web of nerves in the fatty tissue.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with blue werm parasites in your breasts''</font><br>
<font color="#208B78">''<<call _p true>> now have two pseudo-cocks that emerge from your chest''</font><br>
<font color="#208B78">''<<call _p true>> have accepted the werm parasites infesting your chest''</font><br>
<font color="orange">''<<call _p true>>r resistance +10''</font><br>
<font color="orange">''<<call _p true>>r force -5''</font><br>
<font color = purple>''Infesting yourself is a perverse action. Perversion + 20. Perversion affects your responses to sexual actions.''</font><br><br>
<<set parasite_exposed(_p, 'breasts2', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.body.breasts.accept.parasites.occupying = true>>
<<set _p.stats.base.resistance += 10>>
<<set _p.stats.base.force -= 5>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'white'>>
You shove a pair of white werms into your nipple-cunts. They wriggle their way in and make a home in your warm, mutated bosom. You feel the tendrils extend into the fatty tissues of your breasts.<br><br>
You fall to your knees, arching backward and grabbing your chest as the werms begin strongly vibrating. Milk and parasitic jism start squirting from your nipples as chain orgasms rock your body. You
moan robotically and feel your sanity slipping away.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with white werm parasites in your breasts''</font><br>
<font color="#208B78">''<<call _p true>> now have two pseudo-cocks that emerge from your chest''</font><br>
<font color="orange">''<<call _p true>>r resistance -10''</font><br>
<font color = purple>''Infesting yourself is a perverse action. Perversion + 20. Perversion affects your responses to sexual actions.''</font><br><br>
<<set parasite_exposed(_p, 'breasts2', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistance -= 10>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'purple'>>
You shove a pair of purple werms into your nipple-cunts. They wriggle their way in and make a home in your warm, mutated bosom. You feel the tendrils extend into the fatty tissues of your breasts.<br><br>
The werms slip into the fuckable nipples in the blink of an eye, shifting around slightly and making you softly moan and grasp your heaving, sweaty mounds. You knead your chest, relishing the
satisfaction as you slowly build to a crecendo. Your pupils suddenly dilate in orgasmic bliss - jets of parasitic jism mixed with milk jet out from your nipplecunts and you fall to the floor. Almost instantly, you
get back up, relaxed and rejuvenated.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with purple werm parasites in your breasts''</font><br>
<font color="#208B78">''<<call _p true>> now have two pseudo-cocks that emerge from your chest''</font><br>
<font color="#208B78">''<<call _p true>> have accepted the werm parasites infesting your chest''</font><br>
<font color="orange">''<<call _p true>>r perversion +10 ''</font><br>
<font color="orange">''<<call _p true>>r resistance -5''</font><br>
<font color = purple>''Infesting yourself is a perverse action. Perversion + 20. Perversion affects your responses to sexual actions.''</font><br><br>
<<set parasite_exposed(_p, 'breasts2', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.body.breasts.accept.parasites.occupying = true>>
<<set _p.stats.base.perversion += 10>>
<<set _p.stats.base.resistance -= 5>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<</switch>>
<br>
<span class="nextpassagespace">
[[Continue|$return][$temp.color=undefined]]
</span>
<<audio "anticipation" pause>>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"werm":_para_choice+"_werm">>
<<if allow_stat_changes()>>
<<set _werm = parasite_retrieve($people.pc, _para_type)>>
<<discardparasite $people.pc _para_type "1">>
<<infest _p "breasts3" _werm>>
<<set _p.body.breasts.cur.size += 10>>
<</if>>
<<if _p.species == 'antari'>>
[img[$image_dir+"infect/wermbreastinfestantari.png"]]<br>
<<elseif _p.species == 'human'>>
[img[$image_dir+"infect/wermbreastinfest.png"]]<br>
<</if>>
<<include "Generic Werm Image">><br>
<<switch $temp.color>>
<<case 'cyan'>>
You shove a pair of werms into your nipple-cunts. They wriggle their way in and make a home in your warm, mutated bosom. You feel its tendrils extend into the fatty tissues of your breasts, stimulating deep into your chest.
<font color="D2B48C">''Your starfish birthing rate has increased. Your breasts have expanded slightly.''</font><br><br>
<font color = purple>''Infesting yourself is a perverse action. Perversion + 20. Perversion affects your responses to sexual actions.''</font><br><br>
<<set parasite_exposed(_p, 'breasts3', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'red'>>
You shove a pair of red werms into your nipple-cunts. They wriggle their way in and make a home in your warm, mutated bosom. You feel the tendrils extend into the fatty tissues of your breasts.<br><br>
The werms violently thrash as they burrow into the fuckable nipples. The stimulation is so intense that you actually grab the end of the werms, trying to pull them out. In response, the werms shoot tendrils
out into the surrounding flesh, hooking into the nervous system. They begin twisting and contracting, trying to escape your grasp while at the same time forcing you to jerk yourself off as you
attempt to pull the creatures out. Eventually, the pain of attempting to yank the parasites free is overwhelmed by the pleasure of allowing them entry and you relent, releasing the werms and falling backward
as they retract inside of your breasts. You yelp loudly and orgasm at the realization of being used and abused.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with red werm parasites in your breasts''</font><br>
<font color="#208B78">''<<call _p true>> now have two pseudo-cocks that emerge from your chest''</font><br>
<font color="orange">''<<call _p true>>r force +10''</font><br>
<font color="orange">''<<call _p true>>r perversion -5''</font><br>
<font color = purple>''Infesting yourself is a perverse action. Perversion + 20. Perversion affects your responses to sexual actions.''</font><br><br>
<<set parasite_exposed(_p, 'breasts3', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.stats.base.force += 10>>
<<set _p.stats.base.perversion -= 5>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'blue'>>
You shove a pair of blue werms into your nipple-cunts. They wriggle their way in and make a home in your warm, mutated bosom. You feel the tendrils extend into the fatty tissues of your breasts.<br><br>
The werms practically gush out lubrication fluids, excreting so much it flows down your chest in small rivers. The werms squirm and writhe inside your breasts, eliciting multiple orgasms and causing your
eyes to roll back. You nearly weep in orgasmic bliss and willingly molest your breasts and nipples, helping the werms find the optimal position to hook into the web of nerves in the fatty tissue.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with blue werm parasites in your breasts''</font><br>
<font color="#208B78">''<<call _p true>> now have two pseudo-cocks that emerge from your chest''</font><br>
<font color="#208B78">''<<call _p true>> have accepted the werm parasites infesting your chest''</font><br>
<font color="orange">''<<call _p true>>r resistance +10''</font><br>
<font color="orange">''<<call _p true>>r force -5''</font><br>
<font color = purple>''Infesting yourself is a perverse action. Perversion + 20. Perversion affects your responses to sexual actions.''</font><br><br>
<<set parasite_exposed(_p, 'breasts3', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.body.breasts.accept.parasites.occupying = true>>
<<set _p.stats.base.resistance += 10>>
<<set _p.stats.base.force -= 5>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'white'>>
You shove a pair of white werms into your nipple-cunts. They wriggle their way in and make a home in your warm, mutated bosom. You feel the tendrils extend into the fatty tissues of your breasts.<br><br>
You fall to your knees, arching backward and grabbing your chest as the werms begin strongly vibrating. Milk and parasitic jism start squirting from your nipples as chain orgasms rock your body. You
moan robotically and feel your sanity slipping away.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with white werm parasites in your breasts''</font><br>
<font color="#208B78">''<<call _p true>> now have two pseudo-cocks that emerge from your chest''</font><br>
<font color="orange">''<<call _p true>>r resistance -10''</font><br>
<font color = purple>''Infesting yourself is a perverse action. Perversion + 20. Perversion affects your responses to sexual actions.''</font><br><br>
<<set parasite_exposed(_p, 'breasts3', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistance -= 10>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'purple'>>
You shove a pair of purple werms into your nipple-cunts. They wriggle their way in and make a home in your warm, mutated bosom. You feel the tendrils extend into the fatty tissues of your breasts.<br><br>
The werms slip into the fuckable nipples in the blink of an eye, shifting around slightly and making you softly moan and grasp your heaving, sweaty mounds. You knead your chest, relishing the
satisfaction as you slowly build to a crecendo. Your pupils suddenly dilate in orgasmic bliss - jets of parasitic jism mixed with milk jet out from your nipplecunts and you fall to the floor. Almost instantly, you
get back up, relaxed and rejuvenated.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with purple werm parasites in your breasts''</font><br>
<font color="#208B78">''<<call _p true>> now have two pseudo-cocks that emerge from your chest''</font><br>
<font color="#208B78">''<<call _p true>> have accepted the werm parasites infesting your chest''</font><br>
<font color="orange">''<<call _p true>>r perversion +10 ''</font><br>
<font color="orange">''<<call _p true>>r resistance -5''</font><br>
<font color = purple>''Infesting yourself is a perverse action. Perversion + 20. Perversion affects your responses to sexual actions.''</font><br><br>
<<set parasite_exposed(_p, 'breasts3', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.body.breasts.accept.parasites.occupying = true>>
<<set _p.stats.base.perversion += 10>>
<<set _p.stats.base.resistance -= 5>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<</switch>>
<br>
<span class="nextpassagespace">
[[Continue|$return][$temp.color=undefined]]
</span>
<<audio "anticipation" pause>>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><font size = 4>''=Infest Self - Werms in Ass Starfish=''</font><br><br>
<<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"werm":_para_choice+"_werm">>
<<if allow_stat_changes()>>
<<set _werm = parasite_retrieve($people.pc, _para_type)>>
<<infest _p "ass" _werm>>
<</if>>
<<set _assstar = parasite(_p, 'ass', {family: 'starfish', slot: 'penetrating'})>>
<<set _asswerm = parasite(_p, 'ass', {family: 'werm', slot: 'occupying'})>>
/*<<include "Generic Werm Image">>*/
<<if vagina(_p) && (_p.species == 'human' || _p.species == 'antari')>>
<div style="display:inline-block;position: relative;z-index: 0;height:422px;width:100%;float:left;">
<<if _p.species == "human">>
<div style="position: absolute;z-index: 1;left:0px;top:0px;">[img[$image_dir+"infect/mcwermass/vaginalinfesthuman.png"][_return]]</div>
<<elseif _p.species == 'antari'>>
<div style="position: absolute;z-index: 1;left:0px;top:0px;">[img[$image_dir+"infect/mcwermass/pussywermbaseantari.png"][_return]]</div>
<</if>>
<<if _vc>>
<div style="position: absolute;z-index: 2;">[img[$image_dir+"infect/mcwermass/vaginalinfestcv.png"][_return]]</div>
<</if>>
<<if _mc && $game.settings.show_mouth_canal_art == true>>
<div style="position: absolute;z-index: 4;">[img[$image_dir+"infect/mcwermass/vaginalinfestcm.png"][_return]]</div>
<</if>>
<<if _ac>>
<div style="position: absolute;z-index: 5;">[img[$image_dir+"infect/mcwermass/vaginalinfestca.png"][_return]]</div>
<</if>>
<<if _assstar>>
<div style="position: absolute;z-index: 6;">[img[$image_dir+"infect/mcwermass/starfish"+parasite_variant(_assstar)+".png"][_return]]</div>
<</if>>
<<if _asswerm>>
<div style="position: absolute;z-index: 7;">[img[$image_dir+"infect/mcwermass/starfishwerm"+parasite_variant(_assstar)+".png"][_return]]</div>
<</if>>
</div>
<</if>>
<<switch $temp.color>>
<<case 'cyan'>>
You shove the werms inside your buttock vaginas. They slither into your new ass orifices, inflating your already enhanced butt even further.<br><br>
<font color = purple>''Infesting yourself is a perverse action. Perversion +20''</font><br>
<<set parasite_exposed(_p, 'ass', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'red'>>
You shove the werm inside your buttock vagina.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a red werm parasite in the pussy''</font><br>
<font color="#208B78">''<<call _p true>> now have a pseudo-penis''</font><br>
<font color="purple">''Perversion -5''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<<set parasite_exposed(_p, 'ass', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.stats.base.perversion -= 5>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'blue'>>
You shove the werm inside your buttock vagina.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a blue werm parasite in the pussy''</font><br>
<font color="#208B78">''<<call _p true>> now have a pseudo-penis''</font><br>
<font color="#208B78">''<<call _p true>> have accepted the werm parasite infesting your pussy''</font><br>
<font color="orange">''Resistance +10''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<<set parasite_exposed(_p, 'ass', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.body.vagina.accept.parasites.occupying = true>>
<<set _p.stats.base.resistance += 10>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'white'>>
You shove the werm inside your buttock vagina.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a white werm parasite in the pussy''</font><br>
<font color="#208B78">''<<call _p true>> now have a pseudo-penis''</font><br>
<font color="orange">''Resistance -20''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<<set parasite_exposed(_p, 'ass', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistance -= 20>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'purple'>>
You shove the werm inside your buttock vagina.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a purple werm parasite in the pussy''</font><br>
<font color="#208B78">''<<call _p true>> now have a pseudo-penis''</font><br>
<font color="#208B78">''<<call _p true>> have accepted the werm parasite infesting your vagina''</font><br>
<font color="orange">''Perversion +10 ''</font><br>
<font color="orange">''Resistance -5''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<<set parasite_exposed(_p, 'ass', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.body.vagina.accept.parasites.occupying = true>>
<<set _p.stats.base.perversion += 10>>
<<set _p.stats.base.resistance -= 5>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<</switch>>
<br>
<span class="nextpassagespace">
[[Continue|$return][$temp.color=undefined]]
</span>
<<audio "anticipation" pause>>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"werm":_para_choice+"_werm">>
<<set _para_part = "hand_l">>
<<if allow_stat_changes()>>
<<set _werm = parasite_retrieve($people.pc, _para_type)>>
<<infest _p "hand_l" _werm>>
<</if>>
<<include "Infestself Werm Hand">><<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"werm":_para_choice+"_werm">>
<<set _para_part = "hand_r">>
<<if allow_stat_changes()>>
<<set _werm = parasite_retrieve($people.pc, _para_type)>>
<<infest _p "hand_r" _werm>>
<</if>>
<<include "Infestself Werm Hand">><<set _para_color = ($temp.color=="cyan")?"normal":_para_choice>>
<<set _hcanal = parasite(_p, _para_part, {family: "canal", slot: "lining"})>>
<<set _hcanal_cyan = parasite(_p, _para_part, {type: "canal"})>>
<<set _hcanal_color = (_hcanal_cyan)?"":_hcanal.name.replace(/ .*/,'')>>
<<set _middle_text = (_hcanal_cyan)?"":"werm">>
<div style="display:inline-block;position: relative;z-index: 0;height:416px;width:100%;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"infect/handcanal/"+_hcanal_color+"hand"+_middle_text+"canal.png"]]
</div>
<div style="position: absolute;z-index: 2;left:0px;top:0px;">
[img[$image_dir+"infect/handcanal/handwerm"+_para_color+".png"]]
</div>
</div><br>
<<switch $temp.color>>
<<case 'cyan'>>
You reach to pick up a werm and before you can react it slithers into your palm canal vagina. Your forearm distends slightly as it penetrates your metacarpal fuckhole, and you let out a forced gasp of pleasure from the invasion.
You stumble backward, gripping your arm with your other hand as shockwaves of pleasure dance up to your shoulder. Your fingers contract wildly and spasm for a few moments while the werm hooks itself into your nervous system.<br><br>
The parasite makes itself at home in your arm and as you calm down, you begin to experiment with the new phallic appendage. You draw your palm backward and watch as the erect werm body slowly extends from your hand slit.
Your mind races with possibilities as you stare at your alien handcock.<br><br>
<font color="#208B78">''You have infested your hand with a Werm parasite''</font><br>
<font color="#208B78">''<<call _p true>> now have a pseudo-penis that emerges from your hand''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<<set parasite_exposed(_p, _para_part, 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'red'>>
You turn your palm face up. The sensitive canal twitches slightly as you grip your hand, leaking fluids. You rub the exposed canal lips lightly with your thumb, then
pull a werm out and shove it into your hand.<br><br>
Your arm shakes as the werm pushes its way through your mutated wrist, up into the forearm. You try to pull on it to slow the invasion a little.
The werm forces its way into your hand orifice. You let out a yelp and fall to your knees, clutching your now swollen forearm as the werm anchors itself inside you. It flattens out, allowing your
arm to shrink back down to its normal size. Overall, the hand invasion went rather smoothly.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a red werm parasite in your hand''</font><br>
<font color="#208B78">''<<call _p true>> now have a pseudo-penis that emerges from your hand''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<font color="orange">''Maximum Resistance +5''</font><br>
<font color="orange">''Resistance +5''</font><br>
<<set parasite_exposed(_p, _para_part, 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistmax += 5>>
<<set _p.stats.base.resistance += 5>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'blue'>>
You turn your palm face up. The sensitive canal twitches slightly as you grip your hand, leaking fluids. You rub the exposed canal lips lightly with your thumb, then
pull a werm out and let it glide into your hand.<br><br>
Your arm tenses slightly as the werm penetrates your hand orifice, but copious amounts of lubrication excreted by the skin help it squeeze in. You let the intrusion happen, a vacant smile spreading over
your face as the werm stimulates your hand vagina. The parasite flattens out and connects to your nervous system, allowing your arm to shrink back down to its normal size as it starts fucking you from the inside. It
makes small, subtle motions due to the compression but it is enough to bring you to orgasm. You lift your hand to your face as the fluids squirt out, swallowing the jism.<br><br>
<font color="#208B78">''You have been infested with a blue werm parasite in your hand''</font><br>
<font color="#208B78">''You now have a pseudo-penis that emerges from your hand''</font><br>
<font color="orange">''Resistance -5''</font><br>
<font color="orange">''Maximum Resistance -5''</font><br>
<font color=#61D4B8>''Maximum and Minimum Arousal +5''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<<set parasite_exposed(_p, _para_part, 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistance -= 5>>
<<set _p.stats.base.resistmax -= 5>>
<<set _p.ai.arousal.min += 5>>
<<set _p.ai.arousal.max += 5>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'white'>>
You turn your palm face up. The sensitive canal twitches slightly as you grip your hand, leaking fluids. You rub the exposed canal lips lightly with your thumb, then
pull a werm out and let it glide into your hand.<br><br>
Your arm tenses slightly as the werm penetrates your hand orifice. Your forearm goes limp as the parasite starts vibrating inside you - it's as if you are holding on to a high voltage terminal. The stimulation
assaults your hand orifice, forcing you to orgasm. Fluids leak out from your palm as you orgasm over and over, allowing the werm ample time to send tendrils into the surrounding flesh and merge with the
nervous system. You begin to stare blankly at your arm, drool forming on the corner of your mouth.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a white werm parasite in your hand''</font><br>
<font color="#208B78">''<<call _p true>> now have a pseudo-penis that emerges from your hand''</font><br>
<font color="orange">''Resistance -10''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<<set parasite_exposed(_p, _para_part, 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistance -= 10>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'purple'>>
You turn your palm face up. The sensitive canal twitches slightly as you grip your hand, leaking fluids. You rub the exposed canal lips lightly with your thumb, then
pull a purple werm out and let it glide into your hand.<br><br>
Your arm feels inflamed and swollen for a few moments, but the werm quickly compresses itself and stops moving around. You finger your palm vagina a bit, looking for any sign of the werm, but it is practially unnoticable.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a purple werm parasite in your hand''</font><br>
<font color="#208B78">''<<call _p true>> now have a pseudo-penis that emerges from your hand''</font><br>
<font color="orange">''Maximum Resistance +10''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<<set parasite_exposed(_p, _para_part, 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistmax += 10>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<</switch>>
/*
<<set _para_expose = parasite_exposed(_p, _para_part, 'lining', true)>>
<<if def _para_expose>>
<<=_para_expose>>
<</if>>
*/
<br>
<span class="nextpassagespace">
[[Continue|$return][$temp.color=undefined]]
</span>
<<audio "anticipation" pause>>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><font size = 4> ''=Self Mouth Infestation=''</font><br><br>
<<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"werm":_para_choice+"_werm">>
<<if allow_stat_changes()>>
<<set _werm = parasite_retrieve($people.pc, _para_type)>>
<<infest _p "mouth" _werm>>
<</if>>
<<set quests.set("journal", "self_used_werm", 1, false)>>
/*<<set _para_color = (_para_choice=="cyan")?"":_para_choice>>
<<if $temp.color != "cyan">>[img[$image_dir+"infect/mouth/mouthwerm"+_para_color+".png"]]<br><</if>>*/
<<switch $temp.color>>
<<case 'cyan'>>
You look at the worm's phallic body, and terrible wicked ideas flow through your mind. Maybe you could try sucking on it? Just the tip?<br><br>
You lower your head to the worm's slowly writhing tip, gripping it more firmly as you bring it towards your open mouth. A speck of drool slides out of the corner of your mouth, and your tongue touches the flesh of the werm.
Its moisture tingles on your tongue. You feel naughty. You lower your mouth a little more, pulling the werm inside. It squirms inside your mouth a little, writhing like a thick fleshy cucumber.
You really have no idea what you expected, but it feels pretty good in your mouth. Your eyes close.<br><br>
Then, the werm squirms out of your grip, deeper into your mouth. It thrusts inside you, filling your mouth with a slick slimy goo. You reflexively swallow.<br><br>
With a fluttery moment of choking sensations, the werm squirms all the way down your esophagus and into your stomach. You feel a warm tingling sensation all the way down. Your stomach churns briefly before the
werm settles into its new home, excreting fluids that neutralize your acids and turn you into the optimal breeding machine. It pushes tendrils out into your stomach walls, connecting itself with
your enteric nervous system.<br><br>
/*<<if !parasite(_p, "mouth", {family: "choker", slot: "penetrating"}) && _p.species == 'antari'>>
[img[$image_dir+"infect/mouth/mouthwermchoker.png"]]<br><br>
<<elseif _p.species == 'antari'>>
[img[$image_dir+"infect/mouth/mouthwerm.png"]]<br><br>
<<elseif _p.species == 'human' && parasite(_p, "mouth", {family: "choker", slot: "penetrating"})>>
[img[$image_dir+"infect/mouth/humanwermchoker.png"]]<br><br>
<<elseif _p.species == 'human'>>
[img[$image_dir+"infect/mouth/humanclose.png"]]<br><br>
<<endif>>*/
<<include "Werm Mouth Image">><br>
<font color="#208B78">''Your stomach has been infested with a werm parasite.''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font> <font color = #a65200>''-5 Resistance''</font><br>
<<set parasite_exposed(_p, 'mouth', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistance -= 5>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'red'>>
You insert a werm parasite into your mouth.<br><br>
You gasp as the werm roughly forces its way down your throat. You feebly grasp at the tail as it violently disappears into your mouth. Your eyes widen and you suddenly start
convulsing as the werm enters your stomach. Tendrils force their way through the stomach lining while the parasite alters the stomach acidity to be more hospitable. Once it has weakly joined with your
nervous system, the werm calms down.<br><br>
<<include "Werm Mouth Image">><br>
<font color="#208B78">''<<call _p true>> have been infested with a red werm parasite in your stomach''</font><br>
<font color="#208B78">''<<call _p true>> now have a pseudo-penis that emerges from your throat''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<font color="orange">''Maximum Resistance +5''</font><br>
<font color="orange">''Resistance +10''</font><br>
<<set parasite_exposed(_p, 'mouth', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.stats.base.perversion += 20>>
<<set _p.stats.base.resistmax += 5>>
<<set _p.stats.base.resistance += 10>>
<</if>>
<<case 'blue'>>
You insert a werm parasite into your mouth.<br><br>
You gasp as the werm slips into your throat. You have a difficult time doing anything to stop it - your face is awash with pheromones and aphrodesiacs. Your pupils dilate, and an aching
hunger wells up in your esophagus. The werm begins deepthroating you from within, slowly and tenderly. Once it fully connects with the nerves surrounding the stomach, you start to orgasm, reaching up to massage
your throat to enhance the sensation. The parasite shudders inside you, jizzing into your mouth - you quickly swallow it back down.<br><br>
<<include "Werm Mouth Image">><br>
<font color="#208B78">''<<call _p true>> have been infested with a blue werm parasite in your stomach''</font><br>
<font color="#208B78">''<<call _p true>> now have a pseudo-penis that emerges from your throat''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<font color="orange">''Resistance -10''</font><br>
<font color="orange">''Maximum Resistance -5''</font><br>
<font color=#61D4B8>''Maximum and Minimum Arousal +5''</font><br>
<<set parasite_exposed(_p, 'mouth', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.stats.base.perversion += 20>>
<<set _p.stats.base.resistance -= 10>>
<<set _p.stats.base.resistmax -= 5>>
<<set _p.ai.arousal.min += 5>>
<<set _p.ai.arousal.max += 5>>
<</if>>
<<case 'white'>>
You insert a werm parasite into your mouth.<br><br>
You gasp as the werm drops down your throat. You try to clench your tongue and esophagus to slow its intrusion, but the werm begins to vibrate inside you. The rapid motion disrupts your muscle
control and quickly facilitates the werms vertical descent. Once deep into your stomach, it penetrates through the stomach lining and merges weakly with the surrounding nervous system. The vibrations get stronger - strangely,
it doesn't do much to create orgasms or pleasure, but it does seem to placate you a bit.<br><br>
<<include "Werm Mouth Image">><br>
<font color="#208B78">''<<call _p true>> have been infested with a white werm parasite in your stomach''</font><br>
<font color="#208B78">''<<call _p true>> now have a pseudo-penis that emerges from your throat''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<font color="orange">''Resistance -5''</font><br>
<<set parasite_exposed(_p, 'mouth', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistance -= 5>>
<<set _p.stats.base.perversion += 20>>
<</if>>
/*+1 werm birth rate*/
<<case 'purple'>>
You insert a purple werm parasite into your mouth.<br><br>
You smile as the werm compacts itself and slides down your throat - allowing you enough of an air gap to breath the entire time. The invasion is painless and quick, as is the subsequent
weak merging of the tendrils to your nervous system. The werm stays deep in the stomach, barely noticable by you except for the litany of pheromones and aphrodesiacs it pumps into your bloodstream, making you
horny as fuck and extremely energetic.<br><br>
<<include "Werm Mouth Image">><br>
<font color="#208B78">''<<call _p true>> have been infested with a purple werm parasite in your stomach''</font><br>
<font color="#208B78">''<<call _p true>> now have a pseudo-penis that emerges from your throat''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<font color="orange">''Maximum Resistance +5''</font><br>
<font color="orange">''Minimum Resistance -5''</font><br>
<<set parasite_exposed(_p, 'mouth', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.stats.base.perversion += 20>>
<<set _p.stats.base.resistmax += 5>>
<<set _p.stats.base.resistmin -= 5>>
<</if>>
<</switch>>
<br>
<span class="nextpassagespace">
[[Continue|$return][$temp.color=undefined]]
</span>
<<audio "anticipation" pause>>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><<set _pc = $people[$game.entities.cur_identity]>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"werm":_para_choice+"_werm">>
<<if allow_stat_changes()>>
<<set _werm = parasite_retrieve($people.pc, _para_type)>>
<</if>>
<font size = 4>''=Brain Masturbation=''</font><br><br>
You grip a parasitic spawn in your hand and move it behind your head. You pull your hair to the side and push it into your throbbing neck, squeezing into your lubricated cranial orifice with ease. The pressure feels goooood
- you feel your head becoming woozy.<br><br>
You thrust it a little deeper, stimulating more of your neck vagina. A smile breaks out over your face as pleasure erupts from the orifice. You moan softly, really feeling it. The soft yet firm body of the werm spreads
your new pussy walls just wide enough - not too extreme, but giving you a nice full feeling. Both the werm and your fuckhole generate just the right amount of supple pressure, and the proximity to your brain creates even more
intense pleasure than your normal genatalia.<br><br>
Deeper. You hold on only to the tail end of the werm at this point, pushing it further into your head. A feeling of fullness envelops you. A tightness that feels so normal and natural. The werm starts to throb a little
bit. It jerks slightly in your hands, surprising you but causing an intense burst of stimulation. So close, just do that motion again! You speed up your thrusts, both hands furiously pounding your neck vagina with the
parasite. It spasms again. Just one more time...<br><br>
''The werm slips out of your grip.''<br><br>
The tail disappears into the wet folds of your neck. Shocked, horny, and confused, you scramble to pull it back out. You reach into your neck vagina with your fingers, trying to grasp it. There is too much lubrication,
it is impossible to pull it out! The werm squirms inside of you, burrowing deeper through your neck and into your brain. The stimulation between the werm and your fingers is too much - you orgasm.<br><br>
<<thought _pc.id "//FUCK//">><br>
You feel it trigger something in your neck parasite. Without warning your entire body relaxes. Your arms fall to the side and you stare vacantly into space. Your entire body heats up as you get extremely aroused and
horny. Pheromones cloud your bloodstream.<br><br>
<span class="nextpassagespace">
[[Continue->wermmindfuck]]<br>
</span>
<<audio "anticipation" pause>>
<<audio "background" stop>>
<<audio "transform" loop volume 0.2 play>>
<<infest _pc.id _pc.id "neck" _werm>>
<<set parasite_exposed(_pc, 'neck', 'occupying', true)>>
<<set $scene_flags = { induced: $people.pc.ai.arousal.lvl, cur: { npc: 0, werm: 0 } }>>
<<preference_traits 'prepare' _pc.id>>
<<include "Audio Options">><<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"werm":_para_choice+"_werm">>
<<set _para_part = "penis">>
<<if allow_stat_changes()>>
<<set _werm = parasite_retrieve($people.pc, _para_type)>>
<<infest _p _para_part _werm>>
<</if>>
<<include "Generic Werm Image">><br>
<<switch $temp.color>>
<<case 'cyan'>>
You shove the werm up your wet cockslit. You stare at your parasitic cock - the werm slowly shifts back and forth, the head poking
out from your mutated penis. The girth of your newly infested dick expands yet again as the werm fills your urethra. The backside, with its many short tendrils, makes its way as deep as it can into your crotch.
The tendrils begin to lengthen.<br><br>
The werm penetrates into the surrounding flesh, seeking out your nervous system and merging with it. In just moments, you can feel the werm as if it is a part of your own body. Other tendrils act as structural anchors,
locking the werm into place and fusing it into your muscles. Besides those, a couple tendrils split into very small, very nubile appendages and search for a special target...<br><br>
<<if _p.body.balls.cur.size > 0>>The tendrils branch downward and penetrate into your testicles.
<<else>>The tendrils branch and penetrate into your abdomen, seeking your internal testicles.
<<endif>>They merge with your testes and begin injecting them with werm genetic material. As this is happening, the werm body inside your urethra continues to slither back and forth, stimulating your entire cock
and allowing aphrodesiac lubricant to absorb into your bloodstream. Your vision gets hazy, then you start to black out for a few seconds at a time as your body is assaulted by chain orgasms. The werm converts your
testes, replacing your genetic material with its own.<br><br>
You slump to the ground, mindlessly toying with your reconstructed cock. Deep inside your body, you can feel that you have been completely overcome. More and more of the werm's body stuffs itself around your gonads,
enveloping your sexual reproduction organs. There is no denying it now - your penis belongs to the parasites, along with the semen that comes out of it. You are no longer in control of your gonads. Despite the mostly
human appearance of your cock, you are now an empty vessel that lives to fuck and breed for the
parasites. Your sexual urges are an effective tool that they use to control you. An incredibly foreign feeling rises in your crotch and lower abdomen - and it is slowly spreading.<br><br>
''Your semen type has changed from Human to Parasitic''<br><br>
<font color = purple>''Infesting yourself is a perverse action. Perversion +20.''</font><br>
<font color="orange">''Penis size +5''</font><br>
<<set parasite_exposed(_p, 'penis', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.body.penis.cur.size += 5>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'red'>>
You shove the werm up your wet cockslit. You stare at your parasitic cock - the werm thrashes its way deep inside of you, heavily stimulating your dick as it digs in. The girth of your newly infested dick expands yet
again as the werm fills your urethra. The backside, with its many short tendrils, makes its way as deep as it can into your crotch. The tendrils begin to lengthen.<br><br>
The werm penetrates into the surrounding flesh, seeking out your nervous system and merging with it. In just moments, you can feel the werm as if it is a part of your own body. Other tendrils act as structural anchors,
locking the werm into place and fusing it into your muscles. Besides those, a couple tendrils split into very small, very nubile appendages and search for a special target...<br><br>
<<if _p.body.balls.cur.size > 0>>
The tendrils branch downward and discover your testicles - and consume them. You double over in pain as your genetic seed is devoured by the parasite. Your vision gets hazy. The werm digests your balls
and expels them out the tip of your dick as a gooey beige paste. In your nutsack, you begin to feel expansion. The werm stuffs its body into your sack, filling it up with its parasitic mass. The tip of the werm retreats
deep inside you, letting your stretched penis relax slightly. You can feel it restructuring itself inside you, replacing your lost balls with its body.<br><br>
<<else>>
The tendrils branch inward and discover your internal testicles - and consume them. You double over in pain as your genetic seed is devoured by the parasite. Your vision gets hazy. The werm digests your testes
and expels them out the tip of your dick as a gooey beige paste. In your abdomen, you begin to feel expansion. The werm stuffs part of its body into the newly created void, filling it up with its parasitic mass.
The tip of the werm retreats deep inside you, letting your stretched penis relax slightly. You can feel it restructuring itself inside you, creating new parasitic balls.<br><br>
<<endif>>
You slump to the ground, mindlessly toying with your reconstructed cock. Deep inside your body, you can feel that you have been completely overcome. There is no denying it now - your penis belongs to the parasites,
along with the semen that comes out of it. You are no longer in control of your gonads. Despite the mostly human appearance of your cock, you are now an empty vessel that
lives to fuck and breed for the parasites. Your sexual urges are an effective tool that they use to control you. An incredibly alien feeling rises in your crotch and lower abdomen - and it is slowly spreading.<br><br>
''Your semen type has changed from Human to Parasitic''<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a red werm parasite in the penis''</font><br>
<font color="purple">''<<call _p true>> perversion -5''</font><br>
<font color="orange">''Penis size +5''</font><br>
<<set parasite_exposed(_p, 'penis', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.body.penis.cur.size += 5>>
<<set _p.stats.base.perversion -= 5>>
<</if>>
<<case 'blue'>>
You shove the werm up your wet cockslit. You stare at your parasitic cock - the werm slithers its way deep inside of you, heavily stimulating your dick as it squeezes in. The girth of your newly infested dick expands yet
again as the werm fills your urethra. The backside, with its many short tendrils, makes its way as deep as it can into your crotch. The tendrils begin to lengthen.<br><br>
The werm penetrates into the surrounding flesh, seeking out your nervous system and merging with it. In just moments, you can feel the werm as if it is a part of your own body. Other tendrils act as structural anchors,
locking the werm into place and fusing it into your muscles. Besides those, a couple tendrils split into very small, very nubile appendages and search for a special target...<br><br>
<<if _p.body.balls.cur.size > 0>>
The tendrils branch downward and discover your testicles - and merge with them. You throw your head back in ecstacy as the werm pumps a constant stream of pheromones into your bloodstream. Your vision gets hazy.
The werm envelops your balls and mutates them, removing all of your genetic material and replacing it with its own. In your nutsack, you begin to feel expansion. The werm stuffs its body into your sack, filling it up
with its parasitic mass. The tip of the werm retreats deep inside you, letting your stretched penis relax slightly. You can feel it restructuring itself inside you, attempting to restore your testicles to their correct
size as much possible. However, you can tell that your balls are no longer your own. They have been completely replaced by the parasite.<br><br>
<<else>>
The tendrils branch inward and discover your internal testicles - and merge with them. You throw your head back in ecstacy as the werm pumps a constant stream of pheromones into your bloodstream. Your vision gets hazy.
The werm envelops your balls and mutates them, removing all of your genetic material and replacing it with its own. In your lower abdomen, you begin to feel expansion. The werm stuffs its body into your crotch, filling it up
with its parasitic mass. The tip of the werm retreats deep inside you, letting your stretched penis relax slightly. You can feel it restructuring itself inside you, attempting to restore your testicles to their correct
size as much possible. However, you can tell that your balls are no longer your own. They have been completely replaced by the parasite.<br><br>
<<endif>>
You slump to the ground, mindlessly toying with your reconstructed cock. Deep inside your body, you can feel that you have been completely overcome. There is no denying it now - your penis belongs to the parasites,
along with the semen that comes out of it. You are no longer in control of your gonads. Despite the mostly human appearance of your cock, you are now an empty vessel that
lives to fuck and breed for the parasites. Your sexual urges are an effective tool that they use to control you. An incredibly alien feeling rises in your crotch and lower abdomen - and it is slowly spreading.<br><br>
''Your semen type has changed from Human to Parasitic''<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a blue werm parasite in the penis''</font><br>
<font color="#208B78">''<<call _p true>> have accepted the werm parasite infesting your cockslit''</font><br>
<font color="orange">''<<call _p true>> resistance +10''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<font color="orange">''Penis size +5''</font><br>
<<set parasite_exposed(_p, 'penis', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.body[_para_part].accept.parasites.occupying = true>>
<<set _p.body.penis.cur.size += 5>>
<<set _p.stats.base.resistance += 10>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'white'>>
You shove the werm up your wet cockslit. You stare at your parasitic cock - the werm slowly pushes its way deep inside of you, heavily stimulating your dick as it slides in. The girth of your newly infested dick expands yet
again as the werm fills your urethra. The backside, with its many short tendrils, makes its way as deep as it can into your crotch. The tendrils begin to lengthen.<br><br>
The werm penetrates into the surrounding flesh, seeking out your nervous system and merging with it. In just moments, you can feel the werm as if it is a part of your own body. Other tendrils act as structural anchors,
locking the werm into place and fusing it into your muscles. Besides those, a couple tendrils split into very small, very nubile appendages and search for a special target...<br><br>
<<if _p.body.balls.cur.size > 0>>
The tendrils branch downward and discover your testicles - and merge with them. You throw your head back in pleasure as your balls begin to vibrate. Your vision gets hazy. You massage your vibrating ballsack and are
vaguely aware that the parasite is altering your nuts, but are unable to do anything to stop the process. You begin to feel expansion. The werm stuffs its body into your sack, filling it up with its parasitic mass.
The tip of the werm retreats deep inside you, letting your stretched penis relax slightly. You can feel your pathetic balls being converted by the parasite as it injects its own genetic material into them, forever
changing your semen production.<br><br>
''Your parasite testicles vibrate softly all the time now''<br><br>
<<else>>
The tendrils branch inward and discover your internal testicles - and merge with them. You throw your head back in pleasure as your testes begin to vibrate. Your vision gets hazy. You stroke your vibrating cock and are
aware that the parasite is altering your testes, but are unable to do anything to stop the process. In your abdomen, you begin to feel expansion. The werm moves to completely envelop your internal balls,
injecting its genetic material and mutating them. The tip of the werm retreats deep inside you, letting your stretched penis relax slightly. You can feel your pathetic balls being converted by the parasite as it injects its own genetic material into them, forever
changing your semen production.<br><br>
''Your internal parasitic testicles vibrate softly all the time now''<br><br>
<<endif>>
You slump to the ground, mindlessly toying with your reconstructed cock. Deep inside your body, you can feel that you have been completely overcome. There is no denying it now - your penis belongs to the parasites,
along with the semen that comes out of it. You are no longer in control of your gonads. Despite the mostly human appearance of your cock, you are now an empty vessel that
lives to fuck and breed for the parasites. Your sexual urges are an effective tool that they use to control you. An incredibly alien feeling rises in your crotch and lower abdomen - and it is slowly spreading.<br><br>
''Your semen type has changed from Human to Parasitic''<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a white werm parasite in the penis''</font><br>
<font color="orange">''<<call _p true>> resistance -20''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<font color="orange">''Penis size +5''</font><br>
<<set parasite_exposed(_p, 'penis', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.body.penis.cur.size += 5>>
<<set _p.stats.base.resistance -= 20>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'purple'>>
You shove the werm up your wet cockslit. You stare at your parasitic cock - the werm slides its way deep inside of you, heavily stimulating your dick as it penetrates. The girth of your newly infested dick expands yet
again as the werm fills your urethra. The backside, with its many short tendrils, makes its way as deep as it can into your crotch. The tendrils begin to lengthen.<br><br>
The werm penetrates into the surrounding flesh, seeking out your nervous system and merging with it. In just moments, you can feel the werm as if it is a part of your own body. Other tendrils act as structural anchors,
locking the werm into place and fusing it into your muscles. Besides those, a couple tendrils split into very small, very nubile appendages and search for a special target...<br><br>
<<if _p.body.balls.cur.size > 0>>
The tendrils branch downward and discover your testicles. You throw your head back in pleasure as your balls are internally fondled by the tendrils. Your vision gets hazy. The werm connects to your testes, and then
creates its own set of gonads next to them. You feel a heavy expansion as you grow a set of parasite testicles. The werm then stuffs as much of its body as it can into your sack, filling it up with its parasitic mass.
The tip of the werm retreats deep inside you, letting your stretched penis relax slightly. You can feel it restructuring itself inside you, reconfiguring your penis to ejaculate either human or parasite jism.<br><br>
<<else>>
The tendrils branch inward and discover your internal testicles. You throw your head back in pleasure as your internal testes are fondled by the tendrils. Your vision gets hazy. The werm connects to your testes, and then
creates its own set of gonads next to them. You feel a heavy expansion as you grow a set of parasite testicles. The werm stuffs as much of its body as it can into your lower abdomen, filling it up with its parasitic mass.
The tip of the werm retreats deep inside you, letting your stretched penis relax slightly. You can feel it restructuring itself inside you, reconfiguring your penis to ejaculate either human or parasite jism.<br><br>
<<endif>>
You slump to the ground, mindlessly toying with your reconstructed cock. Deep inside your body, you can feel that the parasite has modified you. There is no denying it - your penis belongs to the parasites,
along with the semen that comes out of it. However, instead of total domination, the parasite seems to have kept your balls intact. With effort, you can probably control your ejaculate, switching between human
and parasitic jism at will.<br><br>
''Your semen type has temporarily changed from Human to Parasitic''<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a purple werm parasite in the penis''</font><br>
<font color="#208B78">''<<call _p true>> have accepted the werm parasite infesting your cockslit''</font><br>
<font color="orange">''<<call _p true>> perversion +10 ''</font><br>
<font color="orange">''<<call _p true>> resistance -5''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<font color="orange">''Penis size +5''</font><br>
<<set parasite_exposed(_p, 'penis', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.body[_para_part].accept.parasites.occupying = true>>
<<set _p.body.penis.cur.size += 5>>
<<set _p.stats.base.perversion += 10>>
<<set _p.stats.base.resistance -= 5>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<</switch>>
<br>
<span class="nextpassagespace">
[[Continue|$return][$temp.color=undefined]]
</span>
<<audio "anticipation" pause>>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><font size = 4>''=Infest Self - Vaginal Werm=''</font><br><br>
<<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"werm":_para_choice+"_werm">>
<<if allow_stat_changes()>>
<<set _werm = parasite_retrieve($people.pc, _para_type)>>
<<infest _p "vagina" _werm>>
<</if>>
<<set quests.set("journal", "self_used_werm", 1, false)>>
<<set _return = $return>>
<<set _mc = parasite(_p, "mouth", {family: "canal", slot: "lining"})>>
<<set _vc = parasite(_p, "vagina", {family: "canal", slot: "lining"})>>
<<set _ac = parasite(_p, "anus", {family: "canal", slot: "lining"})>>
<<set _assstar = parasite(_p, 'ass', {family: 'starfish', slot: 'penetrating'})>>
<<set _asswerm = parasite(_p, 'ass', {family: 'werm', slot: 'occupying'})>>
/*<<if sex(_p) == "F">>*/
<<if vagina(_p) && (_p.species == 'human' || _p.species == 'antari')>>
<div style="display:inline-block;position: relative;z-index: 0;height:422px;width:100%;float:left;">
<<if _p.species == "human">>
<div style="position: absolute;z-index: 1;left:0px;top:0px;">[img[$image_dir+"infect/mcwermass/vaginalinfesthuman.png"][_return]]</div>
<<elseif _p.species == 'antari'>>
<div style="position: absolute;z-index: 1;left:0px;top:0px;">[img[$image_dir+"infect/mcwermass/pussywermbaseantari.png"][_return]]</div>
<</if>>
<<if _vc>>
<div style="position: absolute;z-index: 2;">[img[$image_dir+"infect/mcwermass/vaginalinfestcv.png"][_return]]</div>
<</if>>
<<if _mc && $game.settings.show_mouth_canal_art == true>>
<div style="position: absolute;z-index: 4;">[img[$image_dir+"infect/mcwermass/vaginalinfestcm.png"][_return]]</div>
<</if>>
<<if _ac>>
<div style="position: absolute;z-index: 5;">[img[$image_dir+"infect/mcwermass/vaginalinfestca.png"][_return]]</div>
<</if>>
<<if _assstar>>
<div style="position: absolute;z-index: 6;">[img[$image_dir+"infect/mcwermass/starfish"+parasite_variant(_assstar)+".png"][_return]]</div>
<</if>>
<<if _asswerm>>
<div style="position: absolute;z-index: 7;">[img[$image_dir+"infect/mcwermass/starfishwerm"+parasite_variant(_assstar)+".png"][_return]]</div>
<</if>>
<div style="position: absolute;z-index: 8;">[img[$image_dir+"infect/mcwermass/pussywerm"+_para_choice+".png"][_return]]</div>
</div>
<<else>>
<<include "Generic Werm Image">>
<</if>>
<br><br>
<<switch $temp.color>>
<<case 'cyan'>>
You shove the werm up your wet vagina. You feel its phallic form writhing inside you as it makes its way into your womb. It anchors itself into the walls of your pussy and begins pumping out secretions deep inside you,
altering your body to become its perfect breeding ground. Tendrils reach out through your flesh and connect with your clittoral nervous system - linking the parasites body to yours.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a werm parasite in the vagina''</font><br>
<font color = purple>''Infesting yourself is a perverse action. Perversion +20''</font> <font color = #a65200>''-5 Resistance''</font><br>
<<set parasite_exposed(_p, 'vagina', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistance -= 5>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'red'>>
You penetrate yourself with a werm and the parasite thrashes wildly, wriggling deep into your orifice.<br><br>
It spreads into the womb and anchors itself to the uterine wall, penetrating into the lining and weakly merging with the clittoral nervous system. The werm begins rapidly contracting and extending itself into the vaginal
canal, assaulting them from the inside out. You double over, clutching your crotch as you quiver from the hyperstimulation. Unable to do anything to stop the assault, you must simply bear it until the
werm fully situates itself inside you.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a red werm parasite in the pussy''</font><br>
<font color="#208B78">''<<call _p true>> now have a pseudo-penis''</font><br>
<font color="orange">''Resistance +20''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<<set parasite_exposed(_p, 'vagina', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistance += 20>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'blue'>>
You penetrate yourself with a werm and the parasite slides into your vagina, lubricated by its fluids.<br><br>
It slips into the womb and anchors itself to the uterine wall, penetrating into the lining and weakly merging with the clittoral nervous system. The werm starts fucking you from the inside, slowly and deeply at first but
then speeding up as it makes more connections to the surrounding nerves. In only moments, the werm is rabidly pulsating inside you, igniting chain orgasms as you scream out wildly like a bitch in heat.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a blue werm parasite in the pussy''</font><br>
<font color="#208B78">''<<call _p true>> now have a pseudo-penis''</font><br>
<font color="#208B78">''<<call _p true>> have accepted the werm parasite infesting your pussy''</font><br>
<font color="orange">''Resistance +10''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<<set parasite_exposed(_p, 'vagina', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.body.vagina.accept.parasites.occupying = true>>
<<set _p.stats.base.resistance += 10>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'white'>>
You penetrate yourself with a werm and the parasite penetrates into your vagina.<br><br>
It enters the womb and anchors itself to the uterine wall, penetrating into the lining and weakly merging with the clittoral nervous system. The werm starts vibrating, softly at first but then growing in intensity as
the various nervous connections are engaged. Soon the werm is reverberating inside your vagina, forcing multiple orgasms as you lean back and let your mind shut down.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a white werm parasite in the pussy''</font><br>
<font color="#208B78">''<<call _p true>> now have a pseudo-penis''</font><br>
<font color="orange">''Resistance -20''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<<set parasite_exposed(_p, 'vagina', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistance -= 20>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'purple'>>
You penetrate yourself with a purple werm and the parasite penetrates into your vagina.<br><br>
It calmly enters the womb and anchors itself into the uterine lining, weakly merging with the flesh and nervous system. The werm pumps pheromones into the bloodstream, making you slightly stronger and hornier.
The parasite starts lovingly fucking the vaginal canal from the inside. It isn't long before you have a deep and fulfilling orgasm, after which you feel invigorated.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a purple werm parasite in the pussy''</font><br>
<font color="#208B78">''<<call _p true>> now have a pseudo-penis''</font><br>
<font color="#208B78">''<<call _p true>> have accepted the werm parasite infesting your vagina''</font><br>
<font color="purple">''Perversion +10 ''</font><br>
<font color="orange">''Resistance -5''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<<set parasite_exposed(_p, 'vagina', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.body.vagina.accept.parasites.occupying = true>>
<<set _p.stats.base.perversion += 10>>
<<set _p.stats.base.resistance -= 5>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<</switch>>
<br>
<span class="nextpassagespace">
[[Continue|$return][$temp.color=undefined]]
</span>
<<audio "anticipation" pause>>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"werm":_para_choice+"_werm">>
<<if allow_stat_changes()>>
<<set _werm = parasite_retrieve($people.pc, _para_type)>>
<<infest _p "vagina2" _werm>>
<</if>>
<font size=4>''=Werm Self Infest - Second Vagina=''</font><br><br>
<<if _para_choice != "cyan">><<include "Generic Werm Image">><br><</if>>
<<switch $temp.color>>
<<case 'cyan'>>
You shove the werm up your wet vagina. You feel its phallic form writhing inside you as it makes its way into your womb. It anchors itself into the walls of your pussy and begins pumping out secretions deep inside you,
altering your body to become its perfect breeding ground. Tendrils reach out through your flesh and connect with your clittoral nervous system - linking the parasites body to yours.<br><br>
<font color = purple>''Infesting yourself is a perverse action. Perversion + 20. Perversion affects your responses to sexual actions.''</font><br>
<<if allow_stat_changes()>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'red'>>
You penetrate yourself with a werm and the parasite thrashes wildly, wriggling deep into your orifice.<br><br>
It spreads into the womb and anchors itself to the uterine wall, penetrating into the lining and weakly merging with the clittoral nervous system. The werm begins rapidly contracting and extending itself into the vaginal
canal, assaulting them from the inside out. You double over, clutching your crotch as you quiver from the hyperstimulation. Unable to do anything to stop the assault, you must simply bear it until the
werm fully situates itself inside you.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a red werm parasite in the pussy''</font><br>
<font color="#208B78">''<<call _p true>> now have a pseudo-penis''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<font color="orange">''Resistance +5''</font><br>
<<set parasite_exposed(_p, 'vagina2', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.stats.base.perversion += 20>>
<<set _p.stats.base.resistance += 5>>
<</if>>
<<case 'blue'>>
You penetrate yourself with a werm and the parasite slides into your vagina, lubricated by its fluids.<br><br>
It slips into the womb and anchors itself to the uterine wall, penetrating into the lining and weakly merging with the clittoral nervous system. The werm starts fucking you from the inside, slowly and deeply at first but
then speeding up as it makes more connections to the surrounding nerves. In only moments, the werm is rabidly pulsating inside you, igniting chain orgasms as you scream out wildly like a bitch in heat.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a blue werm parasite in the pussy''</font><br>
<font color="#208B78">''<<call _p true>> now have a pseudo-penis''</font><br>
<font color="#208B78">''<<call _p true>> have accepted the werm parasite infesting your pussy''</font><br>
<font color="orange">''Resistance -10''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<<set parasite_exposed(_p, 'vagina2', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.body.vagina.accept.parasites.occupying = true>>
<<set _p.stats.base.resistance -= 10>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'white'>>
You penetrate yourself with a werm and the parasite penetrates into your vagina.<br><br>
It enters the womb and anchors itself to the uterine wall, penetrating into the lining and weakly merging with the clittoral nervous system. The werm starts vibrating, softly at first but then growing in intensity as
the various nervous connections are engaged. Soon the werm is reverberating inside your vagina, forcing multiple orgasms as you lean back and let your mind shut down.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a white werm parasite in the pussy''</font><br>
<font color="#208B78">''<<call _p true>> now have a pseudo-penis''</font><br>
<font color="orange">''Resistance -5''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<<set parasite_exposed(_p, 'vagina2', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistance -= 5>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'purple'>>
You penetrate yourself with a purple werm and the parasite penetrates into your vagina.<br><br>
It calmly enters the womb and anchors itself into the uterine lining, weakly merging with the flesh and nervous system. The werm pumps pheromones into the bloodstream, making you slightly stronger and hornier.
The parasite starts lovingly fucking the vaginal canal from the inside. It isn't long before you have a deep and fulfilling orgasm, after which you feel invigorated.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a purple werm parasite in the pussy''</font><br>
<font color="#208B78">''<<call _p true>> now have a pseudo-penis''</font><br>
<font color="#208B78">''<<call _p true>> have accepted the werm parasite infesting your vagina''</font><br>
<font color="purple">''Perversion +10 ''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<<set parasite_exposed(_p, 'vagina2', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.body.vagina.accept.parasites.occupying = true>>
<<set _p.stats.base.perversion += 10>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<</switch>>
<br>
<span class="nextpassagespace">
[[Continue|$return][$temp.color=undefined]]
</span>
<<audio "anticipation" pause>>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><<set _p = gethost($id)>>
<<set _para_choice = $temp.color>>
<<set _para_type = (_para_choice=="cyan")?"werm":_para_choice+"_werm">>
<<if allow_stat_changes()>>
<<set _werm = parasite_retrieve($people.pc, _para_type)>>
<<infest _p "vagina3" _werm>>
<</if>>
<font size=4>''=Werm Self Infest - Third Vagina=''</font><br><br>
<<if _para_choice != "cyan">><<include "Generic Werm Image">><br><</if>>
<<switch $temp.color>>
<<case 'cyan'>>
You shove the werm up your wet vagina. You feel its phallic form writhing inside you as it makes its way into your womb. It anchors itself into the walls of your pussy and begins pumping out secretions deep inside you,
altering your body to become its perfect breeding ground. Tendrils reach out through your flesh and connect with your clittoral nervous system - linking the parasites body to yours.<br><br>
<font color = purple>''Infesting yourself is a perverse action. Perversion + 20. Perversion affects your responses to sexual actions.''</font><br>
<<set parasite_exposed(_p, 'vagina3', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'red'>>
You penetrate yourself with a werm and the parasite thrashes wildly, wriggling deep into your orifice.<br><br>
It spreads into the womb and anchors itself to the uterine wall, penetrating into the lining and weakly merging with the clittoral nervous system. The werm begins rapidly contracting and extending itself into the vaginal
canal, assaulting them from the inside out. You double over, clutching your crotch as you quiver from the hyperstimulation. Unable to do anything to stop the assault, you must simply bear it until the
werm fully situates itself inside you.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a red werm parasite in the pussy''</font><br>
<font color="#208B78">''<<call _p true>> now have a pseudo-penis''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<font color="orange">''Resistance +5''</font><br>
<<set parasite_exposed(_p, 'vagina2', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.stats.base.perversion += 20>>
<<set _p.stats.base.resistance += 5>>
<</if>>
<<case 'blue'>>
You penetrate yourself with a werm and the parasite slides into your vagina, lubricated by its fluids.<br><br>
It slips into the womb and anchors itself to the uterine wall, penetrating into the lining and weakly merging with the clittoral nervous system. The werm starts fucking you from the inside, slowly and deeply at first but
then speeding up as it makes more connections to the surrounding nerves. In only moments, the werm is rabidly pulsating inside you, igniting chain orgasms as you scream out wildly like a bitch in heat.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a blue werm parasite in the pussy''</font><br>
<font color="#208B78">''<<call _p true>> now have a pseudo-penis''</font><br>
<font color="#208B78">''<<call _p true>> have accepted the werm parasite infesting your pussy''</font><br>
<font color="orange">''Resistance -10''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<<set parasite_exposed(_p, 'vagina2', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.body.vagina.accept.parasites.occupying = true>>
<<set _p.stats.base.resistance -= 10>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'white'>>
You penetrate yourself with a werm and the parasite penetrates into your vagina.<br><br>
It enters the womb and anchors itself to the uterine wall, penetrating into the lining and weakly merging with the clittoral nervous system. The werm starts vibrating, softly at first but then growing in intensity as
the various nervous connections are engaged. Soon the werm is reverberating inside your vagina, forcing multiple orgasms as you lean back and let your mind shut down.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a white werm parasite in the pussy''</font><br>
<font color="#208B78">''<<call _p true>> now have a pseudo-penis''</font><br>
<font color="orange">''Resistance -5''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<<set parasite_exposed(_p, 'vagina2', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistance -= 5>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<<case 'purple'>>
You penetrate yourself with a purple werm and the parasite penetrates into your vagina.<br><br>
It calmly enters the womb and anchors itself into the uterine lining, weakly merging with the flesh and nervous system. The werm pumps pheromones into the bloodstream, making you slightly stronger and hornier.
The parasite starts lovingly fucking the vaginal canal from the inside. It isn't long before you have a deep and fulfilling orgasm, after which you feel invigorated.<br><br>
<font color="#208B78">''<<call _p true>> have been infested with a purple werm parasite in the pussy''</font><br>
<font color="#208B78">''<<call _p true>> now have a pseudo-penis''</font><br>
<font color="#208B78">''<<call _p true>> have accepted the werm parasite infesting your vagina''</font><br>
<font color="purple">''Perversion +10 ''</font><br>
<font color = purple>''Infesting yourself is a perverse action. +20 to perversion''</font><br>
<<set parasite_exposed(_p, 'vagina2', 'occupying', true)>>
<<if allow_stat_changes()>>
<<set _p.body.vagina.accept.parasites.occupying = true>>
<<set _p.stats.base.perversion += 10>>
<<set _p.stats.base.perversion += 20>>
<</if>>
<</switch>>
<br>
<span class="nextpassagespace">
[[Continue|$return][$temp.color=undefined]]
</span>
<<audio "anticipation" pause>>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<if $id != 'labrat' && $id != 'dancer'>><<audio "transform" loop play volume 0.2>><<endif>>
<<include "Audio Options">><font size = 4>''=Malaria=''</font><br><br>
Malaria is one of the most prevalent and deadly diseases on the planet - caused by five different parasites, four of which are human specific.<br><br>
"Plasmodium falciparum, which is found worldwide in tropical and subtropical areas. It is estimated that every year approximately 1 million people are killed by P. falciparum, especially in Africa where this species predominates. P. falciparum can cause severe malaria because it multiples rapidly in the blood, and can thus cause severe blood loss (anemia). In addition, the infected parasites can clog small blood vessels. When this occurs in the brain, cerebral malaria results, a complication that can be fatal.<br>
Plasmodium vivax, which is found mostly in Asia, Latin America, and in some parts of Africa. Because of the population densities especially in Asia it is probably the most prevalent human malaria parasite. P. vivax (as well as P. ovale) has dormant liver stages ("hypnozoites") that can activate and invade the blood ("relapse") several months or years after the infecting mosquito bite.<br>
Plasmodium ovale is found mostly in Africa (especially West Africa) and the islands of the western Pacific. It is biologically and morphologically very similar to P. vivax. However, differently from P. vivax, it can infect individuals who are negative for the Duffy blood group, which is the case for many residents of sub-Saharan Africa. This explains the greater prevalence of P. ovale (rather than P. vivax ) in most of Africa.<br>
Plasmodium malariae, found worldwide, is the only human malaria parasite species that has a quartan cycle (three-day cycle). (The three other species have a tertian, two-day cycle.) If untreated, P. malariae causes a long-lasting, chronic infection that in some cases can last a lifetime. In some chronically infected patients P. malariae can cause serious complications such as the nephrotic syndrome.<br>
Plasmodium knowlesi is found throughout Southeast Asia as a natural pathogen of long-tailed and pig-tailed macaques. It has recently been shown to be a significant cause of zoonotic malaria in that region, particularly in Malaysia. P. knowlesi has a 24-hour replication cycle and so can rapidly progress from an uncomplicated to a severe infection; fatal cases have been reported." - US Center for Disease Control<br><br>
[img[$image_dir+"other/cells2.png"]]<br><br>
Malaria has been with the human race for its entire evolutionary existence, and has been said to have killed one out of every two humans that ever existed. While that number can't be definitivly proven, malaria has historically
dwarfed all other infectious diseases in terms of human death. If that assumption is anywhere close to reality, it is mind boggling.<br><br>
Imagine all the people that have died from hurricanes. Floods. Cancer. Heart disease. The casualties of every war that ever happened. Home accident deaths. Suicides. Fire.
Earthquakes. Murders. Drownings. Famine. Malaria has been as bad as all of those //combined//.<br><br>
Some forms of malaria can be completely cured, while others have a dormant state in the liver. Curing malaria has waxed and waned over the past decades - new cures have been discovered, only to have the parasite gain
immunity to those cures. Treatment in developed nations usually consists of using several different drugs to attack the parasite simultaneously. Malaria mortality rate in the developed world dropped severely after
World War 2 and the litany of technological advances birthed from that conflict. Up until then, it was one of the largest killers of humans.<br><br>
[img[$image_dir+"other/land05.jpg"]]<br><br>
The worst impacts of malaria are currently sequestered to Africa. Political instability and a heavy mosquito population make the disease very difficult to control over there. However, just because malaria is currently not an
issue in developed countries doesn't mean it has been cured. Because of their complexity, parasites have greater ability to evolve drug resistances and maintain those resistances than bacteria or viruses.
''The malaria parasite has evolved resistances to several anti-malarial drugs already and may become resistant to multilayer treatments in the future.''<br><br>
[[Back->Bathroom]]<br>
<<audio "background" stop>>
<<audio "dream" loop play volume .4>>
<<include "Audio Options">><font size = 4>''=Sex is the parasite=''</font><br><br>
You are alive - and this is reality. This is it. The alpha and omega - everything that you experience happens between the goalposts of your birth and death. Anything you
know about the past or the future is information stored in a living computer that exists in the now.<br><br>
This is it. And if you are smart, you've figured out that when you breed, when you have offspring, that marks an end to part of your life. It's an endless cycle with no alternative.<br><br>
Everyone who resists it dies. Everyone who accepts it dies. The cycle continues, unabated. The paradox of intelligence rears its head - even if you figure out whats going on,
can you come up with an alternative? So far, of the billions who have inhabited this planet, the answer has been no.<br><br>
Sex gnaws at us. We wish to build monuments, to ride through the sky, to construct intricate mechanisms and to bask in the warm simple sun. Sex penetrates the mind. It says "go". Breed.
Do it. Procreate. Everyone is told this over and over, day in and day out. It's necessary for the continuation of the species. It's nobody's fault - and yet still so often
we want to blame someone. Something.<br><br>
Isn't there a better way? Maybe you can find it.<br><br>
[[Back->Lower Bathroom]]<br>
<<audio "homemusic" stop>>
<<audio "dream" loop volume 0.2 play>>
<<include "Audio Options">><font size = 4>''=Schistosomiasis=''</font><br><br>
A neglected tropical disease, Schistosomiasis is caused by a parasitic fluke. Also known as Bilharzia, the disease is mostly a product of the eggs these worms produce. They get
lodged in the human body and cause inflammation or scarring. Chronic infections mean chronic inflammation, and poor development of the host. If untreated, the infection can
last for years.<br><br>
Praziquantel is used to effectively treat every form of this disease within 1-2 days. Even so, it is estimated that 200+ million people are infected by this disease, mostly
in Africa and Asia. Roughly 200,000 people die every year from Schistosomiasis. These deaths are a product of political instability and poor development -
the science is available but the material wealth is lacking.<br><br>
Schistosoma mansoni - Africa, the Middle East, the Caribbean, Brazil, Venezuela and Suriname<br><br>
S. haematobium - Africa and the Middle East<br><br>
S. japonicum - China, the Philippines, Indonesia and Southeast Asia<br><br>
<<back>>
<<audio "homemusic" stop>>
<<audio "dream" loop volume 0.2 play>>
<<include "Audio Options">><font size = 4>''=Toxoplasma Gondii=''</font><br><br>
Toxoplasmosis is a parasitic disease caused by Toxoplasma gondii. Infections with toxoplasmosis usually cause no obvious symptoms in adults. Occasionally there may be a few weeks or months of mild flu-like
illness such as muscle aches and tender lymph nodes. In a small number of people, eye problems may develop. In those with a weak immune system, severe symptoms such as seizures and poor coordination may occur.
If infected during pregnancy, a condition known as congenital toxoplasmosis may affect the child.<br><br>
[img[$image_dir+"other/cells1.png"]]<br><br>
For women of childbearing age, a survey of 99 studies within 44 countries found the areas of highest prevalence are within Latin America (about 50–80%), parts of Eastern and Central Europe
(about 20–60%), the Middle East (about 30–50%), parts of Southeast Asia (about 20–60%), and parts of Africa (about 20–55%). The US has a roughly 7% infection rate.<br><br>
There are three types of Toxoplasma parasite:<br>
Type I: virulent in mice and humans, seen in AIDS patients.<br>
Type II: non-virulent in mice, virulent in humans (mostly Europe and North America), seen in AIDS patients.<br>
Type III: non-virulent in mice, virulent mainly in animals but seen to a lesser degree in humans as well.<br><br>
Infection by T Gondii causes rats to change their behavior, becoming more attracted to cats and thus easier to prey on. They become extremely attracted to the smell of cats. It is postulated that this parasite
also affects human disposition toward cats. There are many cases of toxoplasma apparently causing schizophrenia, dementia, and other neurological disorders. It has been linked to "crazy cat lady" syndrome.
Heavy Toxoplasma infection is also thought to partially cause higher levels of violence and aggression in a given region.<br><br>
Trimethoprim/sulfamethoxazole is used to prevent infection, but once infection occurs there is no cure. However - ELQ-300, an experimental drug against malaria, has shown some effect on the toxoplasma parasite post-infection.
Toxoplasmosis only causes about 750 deaths per year in the US, compared to 400-4000 cases of infection. About half of the deaths are from eating toxoplasma contaminated food, making it one of the leading causes of
food poisoning deaths. Once infected, it doesn't do much until the immune system starts to degrade.<br><br>
[[Continue->Upstairs Bathroom]]<br>
<<audio "homemusic" stop>>
<<audio "dream" loop volume 0.2 play>>
<<include "Audio Options">><<if $game.settings.audio_voice_mute == true || $game.settings.mute_all == true>>
<<audio "AddictionClaire" mute>>
<<audio "AddictionJessica" mute>>
<<audio "AddictionJoan" mute>>
<<audio "AddictionJulie" mute>>
<<audio "AddictionSandra" mute>>
<<audio "AddictionStacy" mute>>
<<audio "Badgirlslutobey" mute>>
<<audio "Badslut1" mute>>
<<audio "Badslut2" mute>>
<<audio "cyanbraininfestfull" mute>>
<<audio "cyanbrainother" mute>>
<<audio "GiveInVoice1" mute>>
<<audio "Goodgirlgoodslut" mute>>
<<audio "Iamagoodgirl" mute>>
<<audio "Imustobey" mute>>
<<audio "Obeysubmit" mute>>
<<audio "Parahypno" mute>>
<<audio "Submitbreed" mute>>
<<audio "Submitobey" mute>>
<<audio "Youareagoodgirl" mute>>
<<audio "Youareagoodgirl2" mute>>
<<audio "Youareagoodslut" mute>>
<<audio "Youwillobey" mute>>
<<elseif $game.settings.audio_voice_mute == false && $game.settings.mute_all == false>>
<<audio "AddictionClaire" unmute>>
<<audio "AddictionJessica" unmute>>
<<audio "AddictionJoan" unmute>>
<<audio "AddictionJulie" unmute>>
<<audio "AddictionSandra" unmute>>
<<audio "AddictionStacy" unmute>>
<<audio "Badgirlslutobey" unmute>>
<<audio "Badslut1" unmute>>
<<audio "Badslut2" unmute>>
<<audio "cyanbraininfestfull" unmute>>
<<audio "cyanbrainother" unmute>>
<<audio "GiveInVoice1" unmute>>
<<audio "Goodgirlgoodslut" unmute>>
<<audio "Iamagoodgirl" unmute>>
<<audio "Imustobey" unmute>>
<<audio "Obeysubmit" unmute>>
<<audio "Parahypno" unmute>>
<<audio "Submitbreed" unmute>>
<<audio "Submitobey" unmute>>
<<audio "Youareagoodgirl" unmute>>
<<audio "Youareagoodgirl2" unmute>>
<<audio "Youareagoodslut" unmute>>
<<audio "Youwillobey" unmute>>
<</if>>
<<if $game.settings.audio_squishy_mute == true || $game.settings.mute_all == true>> <<audio "BrainParasite" mute>>
<<elseif $game.settings.audio_squishy_mute == false && $game.settings.mute_all == false>> <<audio "BrainParasite" unmute>>
<</if>>
<<if $game.settings.mute_all == true>>
<<set audio_control("mute")>>
<</if>><<set _pc = gethost($game.entities.cur_identity) || gethost('pc')>>
<<if birth_ready(_pc)>>
<font color="#D2B48C">''You give birth to parasites''</font><br>
<<set _birthed = birth_all(_pc)>>
<<if _birthed.host>>
<<if _birthed.host.choker>>
<font color="#D2B48C">''You gave birth to _birthed.host.choker choker parasites.''</font><br>
<<endif>>
<<endif>>
<<if _birthed.parasite>>
<<if _birthed.parasite.werm>>
<font color="#D2B48C">''You gave birth to _birthed.parasite.werm werm<<if _birthed.parasite.werm > 1>>s<<endif>>.''</font><br>
<<if $chokerwerm>><font color = cyan><br>//''Good Girl. You have birthed many parasites for Werm. Werm is pleased.''//</font><br>
<<endif>>
<<endif>>
<<if _birthed.parasite.choker>>
<font color="#D2B48C">''You gave birth to _birthed.parasite.choker eggs.''</font><br>
<<if $chokerwerm>><font color = cyan><br>//''Good Girl. You have birthed many parasites for Werm. Werm is pleased.''//</font><br>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<if _pc.ai.arousal.lvl < _pc.ai.arousal.min>><<set _pc.ai.arousal.lvl = _pc.ai.arousal.min>><<endif>><<set _cur_identity = $game.entities.cur_identity>> /* id of the current body*/
<<set _orig_identity = $game.entities.orig_identity>> /* id of the original body that got transported to this chapter*/
<<set _prev_identity = $game.entities.prev_identity>> /* id of the previous body */
<<set _name_prev = current_name(_prev_identity)>> /* name of previous body */
<<set _name = current_name(_cur_identity)>> /* name of current body */
<<if gethost(_cur_identity).mind_state>>
<<set _mind_state = $people[_cur_identity].mind_state>>
<</if>>
/* other variables*/
<<set $host_choice = _cur_identity>>
<<include 'People Descriptions'>><br><br>
/* same as: <<if_cur_identity == 'npc')>> */
<<if current_body('npc')>>
You are currently occupying the body of <<=_name>>.<br>
<</if>>
<font color = #208B78>''Your bodies hug and as your necks close together you exit out of your current body(<<=_name_prev>>) and slither into a new one(<<=_name>>).''</font><br><br>
<<if _mind_state>>
<<if _mind_state == 'domination'>>
You have dominated <<=_name>>'s mind.<br>
<<elseif _mind_state == 'harmony'>>
You are harmonized with <<=_name>>'s mind.<br>
<<else>>
UI.alert("Unknown mind state of " + _cur_identity + ": " + _mind_state);
<</if>>
<<else>>
<<=_name>>'s mind is open to your advance. <br>
<</if>>
<<if _prev_identity == _orig_identity>>
The body of <<=current_name(_orig_identity)>> goes back to your home.<br>
<</if>>/* Please set a valid $id before displaying this */
<<set hs_ctrl(true)>>
<<set _p = gethost($id)>>
/*<<set _cur_body = 'pc'>>*/
<<set _cur_body = $game.entities.cur_identity>>
<<set _p0 = gethost(_cur_body)>>
<<if _p.infected < 1>>
''<<call _p true>> <<areId _p>> not infected.''
<<elseif infested(_p)>>
<font color="208B78">''<<call _p true>> <<areId _p>> infested.''</font>
<<elseif _p.infected >= 1>>
<font color="61d4b8">''<<call _p true>> <<areId _p>> infected.''</font>
<</if>>
<br>
<<set _npene = parasite(_p, "neck", {family: "choker", slot: "penetrating"})>>
<<if _npene>>
<<if !parasite_exposed(_p, 'neck', 'penetrating') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<font color="#208B78">''<<call _p true>> <<haveId _p>> a _npene.name around <<pro_d $id>> neck.''</font>
<<if _npene.merged>>
<<if parasite(_p, "neck", {slot: "occupying"})>>
<font color="#208B78">
''There is a parasite in <<pro_d $id>> head controlling <<pro_d $id>> brain.''
</font>
<<elseif parasite_has($people.pc, "werm")>>
<br>
<<infest_with_parasite $id "neck" "werm">>
<<else>>
<<pro_d $id true>> brain is clean.
<</if>>
<<else>>
It is slowly merging with <<pro_d $id>> body. (_npene.merge.lvl / _npene.merge.max)
<</if>>
<br>
<<else>>
<<pro_d $id true>> neck is clean.<br>
<<infest_with_parasite $id "neck" "choker">>
<</if>>
<<set _mocc = parasite(_p, "mouth", {family: "werm", slot: "occupying"})>>
<<set _mline = parasite(_p, "mouth", {family: "canal", slot: "lining"})>>
<<if _mocc || _mline>>
<<if _mocc>>
<<if !parasite_exposed(_p, 'mouth', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _mocc.stage == 'mature'>>
<<if _mocc.reproduction.rate <= 1>>
<font color="#D2B48C">''[Gestating]''</font>
<<else>>
<font color="#D2B48C">''[Gestating quickly(x''''_mocc.reproduction.rate)]''</font>
<</if>>
<font color="#208B78">''<<call _p true>> <<haveId _p>> a _mocc.name in <<pro_d $id>> stomach''</font>
<br>
<<else>>
<font color="#D2B48C">''<<call _p true>>'s stomach is incubating _mocc.name.''</font><br>
<</if>>
<</if>>
<<if _mline>>
<<if !parasite_exposed(_p, 'mouth', 'lining') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _mline.merged>>
<font color="61d4b8">''[Merged]''</font>
<<else>>
<font color="61d4b8">''[Merging]''</font>
<</if>>
<<if _mline.reproduction.fertilized>>
<<if _mline.reproduction.rate <= 1>>
<font color="#D2B48C">''[Gestating]''</font>
<<else>>
<font color="#D2B48C">''[Gestating quickly(x''''_mline.reproduction.rate)]''</font>
<</if>>
<</if>>
<font color="#208B78">''<<call _p true>> <<haveId _p>> a _mline.name in <<pro_d $id>> mouth''</font>
<br>
<</if>>
<<else>>
<<pro_d $id true>> mouth is clean.<br>
<</if>>
<<if !_mocc>>
<<infest_with_parasite $id "mouth" "werm">>
<</if>>
<<if !_mline>>
<<infest_with_parasite $id "mouth" "canal">>
<</if>>
<<set _cchoker = parasite(_p, "vagina", {family: "choker", slot: "penetrating"})>>
<<if hascock(_p, true) || _cchoker>>
<<if _cchoker>>
<<if !parasite_exposed(_p, 'vagina', 'penetrating') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _cchoker.merged>>
<font color="#61D4B8">''[Merged]''</font>
<<else>>
<font color="#61D4B8">''[Merging(_cchoker.merge.lvl / _cchoker.merge.max)]''</font>
<</if>>
<font color="#208B78">''A _cchoker.name parasite squeezes down around <<pro_d $id>> crotch.''</font>
<br>
<</if>>
<<set _pocc = parasite(_p, "penis", {family: "werm", slot: "occupying"})>>
<<set _pline = parasite(_p, "penis", {family: "canal", slot: "lining"})>>
<<set console.log(`pocc`, _pocc)>>
<<set console.log(`pline`, _pline)>>
<<if _pocc || _pline>>
<<if _pocc>>
<<if !parasite_exposed(_p, 'penis', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _pocc.stage == 'mature'>>
<<if _pocc.reproduction.rate <= 1>>
<font color="#D2B48C">''[Gestating]''</font>
<<else>>
<font color="#D2B48C">''[Gestating quickly(x''''_pocc.reproduction.rate)]''</font>
<</if>>
<font color="#208B78">''<<call _p true>> <<haveId _p>> a _pocc.name in <<pro_d $id>> cockpussy''</font>
<br>
<<else>>
<font color="#D2B48C">''<<call _p true>>'s cockpussy is incubating _pocc.name.''</font><br>
<</if>>
<</if>>
<<if _pline>>
<<if !parasite_exposed(_p, 'penis', 'lining') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _pline.merged>>
<font color="61d4b8">''[Merged]''</font>
<<else>>
<font color="61d4b8">''[Merging]''</font>
<</if>>
<<if _pline.reproduction.fertilized>>
<<if _pline.reproduction.rate <= 1>>
<font color="#D2B48C">''[Gestating]''</font>
<<else>>
<font color="#D2B48C">''[Gestating quickly(x''''_pline.reproduction.rate)]''</font>
<</if>>
<</if>>
<font color="#208B78">''<<call _p true>> <<haveId _p>> a _pline.name in <<pro_d $id>> penis''</font>
<br>
<</if>>
<<else>>
<<if _p.body.penis.cur.size > 20>>
<<pro_d $id true>> penis is clean<br>
<<elseif _p.body.penis.cur.size > 10>>
<<pro_d $id true>> penis is clean and tiny<br>
<</if>>
<</if>>
<<if !_pocc && fuckable(_p, "penis")>>
<<infest_with_parasite $id "penis" "werm">>
<</if>>
<<if !_pline && (cocktypes(_p).human&&cocktypes(_p).human.size>10 || cocktypes(_p).antari&&cocktypes(_p).antari.size>10)>>
<<infest_with_parasite $id "penis" "canal">>
<</if>>
<<if !_cchoker && !vagina(_p)>>
<<infest_with_parasite $id "vagina" "choker">>
<</if>>
<</if>>
<<if bodypart_stat_show($id, "balls", "cur", "type")!=''>>
<<call _p true>> <<haveId _p>>
<<if bodypart_stat_show($id, "balls", "cur", "size")>30>> huge
<<elseif bodypart_stat_show($id, "balls", "cur", "size")>0>> normal
<<else>> hidden
<</if>>
<<=bodypart_stat_show($id, "balls", "cur", "type")>> balls <br>
<</if>>
<<if vagina(_p)>>
<<set _vocc = parasite(_p, "vagina", {family: "werm", slot: "occupying"})>>
<<set _vline = parasite(_p, "vagina", {family: "canal", slot: "lining"})>>
<<if _vocc || _vline>>
<<if _vocc>>
<<if !parasite_exposed(_p, 'vagina', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _vocc.stage == 'mature'>>
<<if _vocc.reproduction.rate <= 1>>
<font color="#D2B48C">''[Gestating]''</font>
<<else>>
<font color="#D2B48C">''[Gestating quickly(x''''_vocc.reproduction.rate)]''</font>
<</if>>
<font color="#208B78">''<<call _p true>> <<haveId _p>> a _vocc.name in <<pro_d $id>> vagina''</font>
<br>
<<else>>
<font color="#D2B48C">''<<call _p true>>'s womb is incubating _vocc.name.''</font><br>
<</if>>
<</if>>
<<if _vline>>
<<if !parasite_exposed(_p, 'vagina', 'lining') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _vline.merged>>
<font color="61d4b8">''[Merged]''</font>
<<else>>
<font color="61d4b8">''[Merging]''</font>
<</if>>
<<if _vline.reproduction.fertilized>>
<<if _vline.reproduction.rate <= 1>>
<font color="#D2B48C">''[Gestating]''</font>
<<else>>
<font color="#D2B48C">''[Gestating quickly(x''''_vline.reproduction.rate)]''</font>
<</if>>
<</if>>
<font color="#208B78">''<<call _p true>> <<haveId _p>> a _vline.name in <<pro_d $id>> vagina''</font>
<br>
<</if>>
<<else>>
<<pro_d $id true>> vagina is clean.<br>
<</if>>
<<if !_vocc>>
<<infest_with_parasite $id "vagina" "werm">>
<</if>>
<<if !_vline>>
<<infest_with_parasite $id "vagina" "canal">>
<</if>>
<</if>>
<<set _aocc = parasite(_p, "anus", {family: "werm", slot: "occupying"})>>
<<set _aline = parasite(_p, "anus", {family: "canal", slot: "lining"})>>
<<if _aocc || _aline>>
<<if _aocc>>
<<if !parasite_exposed(_p, 'anus', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _aocc.stage == 'mature'>>
<<if _aocc.reproduction.rate <= 1>>
<font color="#D2B48C">''[Gestating]''</font>
<<else>>
<font color="#D2B48C">''[Gestating quickly(x''''_aocc.reproduction.rate)]''</font>
<</if>>
<font color="#208B78">''<<call _p true>> <<haveId _p>> a _aocc.name in <<pro_d $id>> gut''</font>
<br>
<<else>>
<font color="#D2B48C">''<<call _p true>>'s gut is incubating _aocc.name.''</font><br>
<</if>>
<</if>>
<<if _aline>>
<<if !parasite_exposed(_p, 'anus', 'lining') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _aline.merged>>
<font color="61d4b8">''[Merged]''</font>
<<else>>
<font color="61d4b8">''[Merging]''</font>
<</if>>
<<if _aline.reproduction.fertilized>>
<<if _aline.reproduction.rate <= 1>>
<font color="#D2B48C">''[Gestating]''</font>
<<else>>
<font color="#D2B48C">''[Gestating quickly(x''''_aline.reproduction.rate)]''</font>
<</if>>
<</if>>
<font color="#208B78">''<<call _p true>> <<haveId _p>> a _aline.name in <<pro_d $id>> ass''</font>
<br>
<</if>>
<<else>>
<<pro_d $id true>> ass is clean.<br>
<</if>>
<<if !_aocc>>
<<infest_with_parasite $id "anus" "werm">>
<</if>>
<<if !_aline>>
<<infest_with_parasite $id "anus" "canal">>
<</if>>
<<set _bpene = parasite(_p, "breasts", {family: "starfish", slot: "penetrating"})>>
<<if _bpene>>
<<if !parasite_exposed(_p, 'breasts', 'penetrating') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _bpene.merged>>
<<if _bpene.reproduction.fertilized>>
<<if _bpene.reproduction.rate <= 1>>
<font color="#D2B48C">''[Gestating]''</font>
<<else>>
<font color="#D2B48C">''[Gestating quickly(x''''_bpene.reproduction.rate)]''</font>
<</if>>
<</if>>
<<set _bocc = parasite(_p, "breasts", {family: "werm", slot: "occupying"})>>
<<else>>
<font color="61d4b8">''[Merging(_bpene.merge.lvl / _bpene.merge.max)]''</font>
<</if>>
<font color="#208B78">''<<call _p true>> <<haveId _p>> a pair of _bpene.name clinging to <<pro_d $id>> breasts''</font>
<<if _bpene.merged>>
<font color="61d4b8">''which has mutated <<pro_d $id>> nipples into fuckable cunts''</font>
<<if _bocc>>
<br>
<<if !parasite_exposed(_p, 'breasts', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<font color='#61d4b8'>''<<pro_d $id>> breasts are infested by _bocc.name''</font>
<<else>>
<<infest_with_parasite $id "breasts" "werm">>
<</if>>
<</if>>
<br>
<<else>>
<<infest_with_parasite $id "breasts" "starfish">>
<</if>>
<<set _hcanall = parasite(_p, "hand_l", {family: "canal", slot: "lining"})>>
<<set _hwerml = parasite(_p, "hand_l", {family: "werm", slot: "occupying"})>>
<<if _hcanall>>
<<if !parasite_exposed(_p, 'hand_l', 'lining') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _hcanall.merged>>
<font color="61d4b8">''[Merged]''</font>
<<elseif _hcanall.merge.lvl > 0>>
<font color="61d4b8">''[Merging]''</font>
<</if>>
<<if _hcanall.reproduction.fertilized>>
<<if _hcanall.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _hcanall.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="#208B78">''A <<=_hcanall.name>> parasite twitches in <<pro_d $id>> left hand.''</font>
<br>
<<if _hwerml>>
<<if !parasite_exposed(_p, 'hand_l', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _hwerml.stage == "spawn">>
<font color="#D2B48C">''Something is growing in <<pro_d $id>> left palm.''</font>
<<else>>
<<if _hwerml.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _hwerml.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<font color="#208B78">''A <<=_hwerml.name>> parasite fills the internal structure of <<pro_d $id>> left palm''</font>
<</if>>
<br>
<<elseif _hcanall && _hcanall.merged>>
<<infest_with_parasite $id "hand_l" "werm">>
<</if>>
<<elseif $chapter >= 4>>
<<infest_with_parasite $id "hand_l" "canal">>
<</if>>
<<set _hcanalr = parasite(_p, "hand_r", {family: "canal", slot: "lining"})>>
<<set _hwermr = parasite(_p, "hand_r", {family: "werm", slot: "occupying"})>>
<<if _hcanalr>>
<<if !parasite_exposed(_p, 'hand_r', 'lining') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _hcanalr.merged>>
<font color="61d4b8">''[Merged]''</font>
<<elseif _hcanalr.merge.lvl > 0>>
<font color="61d4b8">''[Merging]''</font>
<</if>>
<<if _hcanalr.reproduction.fertilized>>
<<if _hcanalr.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _hcanalr.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="#208B78">''A <<=_hcanalr.name>> parasite twitches in <<pro_d $id>> right hand.''</font>
<br>
<<if _hwermr>>
<<if !parasite_exposed(_p, 'hand_r', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _hwermr.stage == "spawn">>
<font color="#D2B48C">''Something is growing in <<pro_d $id>> right palm.''</font>
<<else>>
<<if _hwermr.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _hwermr.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<font color="#208B78">''A <<=_hwermr.name>> parasite fills the internal structure of <<pro_d $id>> right palm''</font>
<</if>>
<br>
<<elseif _hcanalr && _hcanalr.merged>>
<<infest_with_parasite $id "hand_r" "werm">>
<</if>>
<<elseif $chapter >= 4>>
<<infest_with_parasite $id "hand_r" "canal">>
<</if>>
<<set _choker_eggs = parasite_has($people.pc, "choker", "egg")>>
<<set _megg = egg(_p, "mouth")>>
<<if _megg>>
<font color="#D2B48C">''<<call _p true>> <<areId _p>> gestating a _megg.name in <<pro_d $id>> stomach'' (_megg.growth.lvl / _megg.growth.max)</font><br>
<<elseif _mocc>>
<<infest_with_parasite $id "mouth" "choker" "egg">>
<</if>>
<<set _womb_preg = parasite(_p, 'vagina', {slot: 'gestating'})>>
<<set _vegg = egg(_p, "vagina")>>
<<if _vegg>>
<font color="#D2B48C">''<<call _p true>> <<areId _p>> gestating a _vegg.name in <<pro_d $id>> fertile womb'' (_vegg.growth.lvl / _vegg.growth.max)</font><br>
<<elseif _womb_preg>>
<font color="#D2B48C">''<<call _p true>> <<areId _p>> gestating a biosuit in <<pro_d $id>> womb'' (_womb_preg.growth.lvl / _womb_preg.growth.max)</font><br>
<<elseif _vocc && _choker_eggs>>
<<infest_with_parasite $id "vagina" "choker" "egg">>
<</if>>
<<set _anus_preg = parasite(_p, 'anus', {slot: 'gestating'})>>
<<set _aegg = egg(_p, "anus")>>
<<if _aegg>>
<font color="#D2B48C">''<<call _p true>> <<areId _p>> gestating a _aegg.name in <<pro_d $id>> ass'' (_aegg.growth.lvl / _aegg.growth.max)</font><br>
<<elseif _anus_preg>>
<font color="#D2B48C">''<<call _p true>> <<areId _p>> gestating a biosuit in <<pro_d $id>> anus'' (_anus_preg.growth.lvl / _anus_preg.growth.max)</font><br>
<<elseif _aocc>>
<<infest_with_parasite $id "anus" "choker" "egg">>
<</if>>
[[`Inspect ${current_name($id)}`->NPC Inspect][$inspect = passage()]]<br>
<<if (parasite(_p0, 'vagina', {slot: 'gestating'}) || parasite(_p0, 'anus', {slot: 'gestating'})) && (womb_is_empty(_p) || !vagina(_p) && parasite(_p, 'anus', {slot: 'lining'}) && parasite(_p, 'anus', {slot: 'lining'}).merged && !parasite(_p, 'anus', {slot: 'gestating'}) && !parasite(_p, 'anus', {slot: 'egg'}))>>
[[`Inject ${p.pro.d($id)} pussy with your gestating biosuit`->Biosuit Inject]]<br>
<</if>>
/* biosuit infestation */
<<set _wearing_suit = parasite(_p, "external", {slot: "covering"})>>
<<if _wearing_suit>>
<br>
/* [[Take off Biosuit|Take Back Biosuit]] <br>*/
/* <<click "Take off <<=part2_biosuit($id, 'show')>>" "Take Back Biosuit">><</click>> <br>*/
<<if parasite(_p, "external", {type: "werm_suit"})>>
[[Take off Werm Suit|Take Back Biosuit]] <br>
<<elseif parasite(_p, "external", {type: "star_suit"})>>
[[Take off Star Suit|Take Back Biosuit]] <br>
<<elseif parasite(_p, "external", {type: "canal_suit"})>>
[[Take off Canal Suit|Take Back Biosuit]] <br>
<<elseif parasite(_p, "external", {type: "choker_suit"})>>
[[Take off Choker Suit|Take Back Biosuit]] <br>
<<else>>
<<call _p true>> <<areId _p>>n't wearing a biosuit <br>
<</if>>
<<if _wearing_suit.merged>>
<<biosuit_mutate _p>>
<</if>>
<<else>>
<<if $chapter == 2>>
<<if parasite_has($people.pc, "werm_suit")>>
[[`Infest ${p.pro.d($id)} with a Werm Suit`|Generic Suit Werm][part2_biosuit($id, 'set', 'Werm Suit')]]<br>
<</if>>
<<if parasite_has($people.pc, "star_suit")>>
[[`Infest ${p.pro.d($id)} with a Star Suit`|Generic Suit Star][part2_biosuit($id, 'set', 'Star Suit')]]<br>
<</if>>
<<if parasite_has($people.pc, "canal_suit")>>
[[`Infest ${p.pro.d($id)} with a Canal Suit`|Generic Suit Canal][part2_biosuit($id, 'set', 'Canal Suit')]]<br>
<</if>>
<<if parasite_has($people.pc, "choker_suit")>>
[[`Infest ${p.pro.d($id)} with a Choker Suit`|Generic Suit Choker][part2_biosuit($id, 'set', 'Choker Suit')]]<br>
<</if>>
<<else>>
<<if parasite_has($people.pc, "werm_suit")>>
[[`Infest ${p.pro.d($id)} with a Werm Suit`|Generic Suit Werm]]<br>
<</if>>
<<if parasite_has($people.pc, "star_suit")>>
[[`Infest ${p.pro.d($id)} with a Star Suit`|Generic Suit Star]]<br>
<</if>>
<<if parasite_has($people.pc, "canal_suit")>>
[[`Infest ${p.pro.d($id)} with a Canal Suit`|Generic Suit Canal]]<br>
<</if>>
<<if parasite_has($people.pc, "choker_suit")>>
[[`Infest ${p.pro.d($id)} with a Choker Suit`|Generic Suit Choker]]<br>
<</if>>
<</if>>
<</if>>
<<if $chapter == 5>>
<<include "Character Unique Infestation Menu">>
<</if>>
<<if _p.ai.behavior>><font color="orange">Current Behavior: <<print behavior_label(_p.ai.behavior)>></font> <span title="Change NPC behavior by infesting them with a choker parasite then mindfucking them."><font color = #666666>[?]</font></span><br>
<<else>><font color="orange">Current Behavior: Random</font> <span title="Change NPC behavior by infesting them with a choker parasite then mindfucking them."><font color = #666666>[?]</font></span><br><</if>>
<<if mind_meltdown.check($id, _cur_body) >= 2 && parasite(_p, "neck", {slot: "occupying"})>>
<<include "mindfuck_behavior_menu">><br>
<</if>>
<<if _p.ai.know_infest[_p0.id]>>
<font color="darkorange"><<call _p true>> knows you are infested</font><br>
<</if>>
<br>
/*<<set _p0 = $people[_cur_body]>>*/
<<if _p0.ai.arousal.lvl >= _p0.ai.arousal.thresh>>
<span id="InseminateAll">
<<click "Inseminate All Orifices">>
<<replace "#InseminateAll">>
After quick sex, all available parasites have been fertilized.<br>
<<inseminateall _p _p0>><br>
<<inseminateall _p0 _p>><br>
<<set _amount = _p0.ai.arousal.thresh>>
<font color=#61D4B8>Your arousal has been pacified by <<=_amount>></font>
<<set _p0.ai.arousal.lvl -= _amount>>
<</replace>>
<</click>>
</span> <font color = #666666><span title="A fast sex option that inseminates any open orifices either of you have. May lead to the spread of werms.">[?]</span></font>
<<else>>
You are not aroused enough to perform a fast insemination (Threshold: _p0.ai.arousal.thresh)
<</if>>
<br><br>
<<preference_traits "view" $id>>
<<exposed_parasites $id>><br>
<<initiate_sex $id>>/* Please set a valid $id before displaying this */
<<set hs_ctrl(true)>>
<<set _p = gethost($id)>>
/*<<set _cur_body = 'pc'>>*/
<<set _cur_body = $game.entities.cur_identity>>
<<set _p0 = gethost(_cur_body)>>
<br>
<<set _npene = parasite_unique.parasite(_p, "neck", {family: "choker", slot: "penetrating"})>>
<<if _npene>>
<<if !parasite_exposed(_p, 'neck', 'penetrating') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<font color="#208B78">''<<call _p true>> <<haveId _p>> a _npene.name around <<pro_d $id>> neck.''</font>
<<if _npene.merged>>
<<if parasite(_p, "neck", {slot: "occupying"})>>
<font color="#208B78">
''There is a parasite in <<pro_d $id>> head controlling <<pro_d $id>> brain.''
</font>
<<elseif parasite_has($people.pc, "werm")>>
<br>
<<infest_with_parasite_unique $id "neck" "werm">>
<<else>>
<<pro_d $id true>> brain is clean.
<</if>>
<<else>>
It is slowly merging with <<pro_d $id>> body. (_npene.merge.lvl / _npene.merge.max)
<</if>>
<br>
<<else>>
<<pro_d $id true>> neck is clean.<br>
<<infest_with_parasite_unique $id "neck" "choker">>
<</if>>
<<set _mocc = parasite_unique.parasite(_p, "mouth", {family: "werm", slot: "occupying"})>>
<<set _mline = parasite_unique.parasite(_p, "mouth", {family: "canal", slot: "lining"})>>
<<if _mocc || _mline>>
<<if _mocc>>
<<if !parasite_exposed(_p, 'mouth', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _mocc.stage == 'mature'>>
<<if _mocc.reproduction.rate <= 1>>
<font color="#D2B48C">''[Gestating]''</font>
<<else>>
<font color="#D2B48C">''[Gestating quickly(x''''_mocc.reproduction.rate)]''</font>
<</if>>
<font color="#208B78">''<<call _p true>> <<haveId _p>> a _mocc.name in <<pro_d $id>> stomach''</font>
<br>
<<else>>
<font color="#D2B48C">''<<call _p true>>'s stomach is incubating _mocc.name.''</font><br>
<</if>>
<</if>>
<<if _mline>>
<<if !parasite_exposed(_p, 'mouth', 'lining') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _mline.merged>>
<font color="61d4b8">''[Merged]''</font>
<<else>>
<font color="61d4b8">''[Merging]''</font>
<</if>>
<<if _mline.reproduction.fertilized>>
<<if _mline.reproduction.rate <= 1>>
<font color="#D2B48C">''[Gestating]''</font>
<<else>>
<font color="#D2B48C">''[Gestating quickly(x''''_mline.reproduction.rate)]''</font>
<</if>>
<</if>>
<font color="#208B78">''<<call _p true>> <<haveId _p>> a _mline.name in <<pro_d $id>> mouth''</font>
<br>
<</if>>
<<else>>
<<pro_d $id true>> mouth is clean.<br>
<</if>>
<<if !_mocc>>
<<infest_with_parasite_unique $id "mouth" "werm">>
<</if>>
<<if !_mline>>
<<infest_with_parasite_unique $id "mouth" "canal">>
<</if>>
<<set _cchoker = parasite_unique.parasite(_p, "vagina", {family: "choker", slot: "penetrating"})>>
<<if hascock(_p, true) || _cchoker>>
<<if _cchoker>>
<<if !parasite_exposed(_p, 'vagina', 'penetrating') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _cchoker.merged>>
<font color="#61D4B8">''[Merged]''</font>
<<else>>
<font color="#61D4B8">''[Merging(_cchoker.merge.lvl / _cchoker.merge.max)]''</font>
<</if>>
<font color="#208B78">''A _cchoker.name parasite squeezes down around <<pro_d $id>> crotch.''</font>
<br>
<</if>>
<<set _pocc = parasite_unique.parasite(_p, "penis", {family: "werm", slot: "occupying"})>>
<<set _pline = parasite_unique.parasite(_p, "penis", {family: "canal", slot: "lining"})>>
<<set console.log(`pocc`, _pocc)>>
<<set console.log(`pline`, _pline)>>
<<if _pocc || _pline>>
<<if _pocc>>
<<if !parasite_exposed(_p, 'penis', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _pocc.stage == 'mature'>>
<<if _pocc.reproduction.rate <= 1>>
<font color="#D2B48C">''[Gestating]''</font>
<<else>>
<font color="#D2B48C">''[Gestating quickly(x''''_pocc.reproduction.rate)]''</font>
<</if>>
<font color="#208B78">''<<call _p true>> <<haveId _p>> a _pocc.name in <<pro_d $id>> cockpussy''</font>
<br>
<<else>>
<font color="#D2B48C">''<<call _p true>>'s cockpussy is incubating _pocc.name.''</font><br>
<</if>>
<</if>>
<<if _pline>>
<<if !parasite_exposed(_p, 'penis', 'lining') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _pline.merged>>
<font color="61d4b8">''[Merged]''</font>
<<else>>
<font color="61d4b8">''[Merging]''</font>
<</if>>
<<if _pline.reproduction.fertilized>>
<<if _pline.reproduction.rate <= 1>>
<font color="#D2B48C">''[Gestating]''</font>
<<else>>
<font color="#D2B48C">''[Gestating quickly(x''''_pline.reproduction.rate)]''</font>
<</if>>
<</if>>
<font color="#208B78">''<<call _p true>> <<haveId _p>> a _pline.name in <<pro_d $id>> penis''</font>
<br>
<</if>>
<<else>>
<<if _p.body.penis.cur.size > 20>>
<<pro_d $id true>> penis is clean<br>
<<elseif _p.body.penis.cur.size > 10>>
<<pro_d $id true>> penis is clean and tiny<br>
<</if>>
<</if>>
<<if !_pocc && fuckable(_p, "penis")>>
<<infest_with_parasite_unique $id "penis" "werm">>
<</if>>
<<if !_pline && (cocktypes(_p).human&&cocktypes(_p).human.size>10 || cocktypes(_p).antari&&cocktypes(_p).antari.size>10)>>
<<infest_with_parasite_unique $id "penis" "canal">>
<</if>>
<<if !_cchoker && !vagina(_p)>>
<<infest_with_parasite_unique $id "vagina" "choker">>
<</if>>
<</if>>
<<if bodypart_stat_show($id, "balls", "cur", "type")!=''>>
<<call _p true>> <<haveId _p>>
<<if bodypart_stat_show($id, "balls", "cur", "size")>30>> huge
<<elseif bodypart_stat_show($id, "balls", "cur", "size")>0>> normal
<<else>> hidden
<</if>>
<<=bodypart_stat_show($id, "balls", "cur", "type")>> balls <br>
<</if>>
<<if vagina(_p)>>
<<set _vocc = parasite_unique.parasite(_p, "vagina", {family: "werm", slot: "occupying"})>>
<<set _vline = parasite_unique.parasite(_p, "vagina", {family: "canal", slot: "lining"})>>
<<if _vocc || _vline>>
<<if _vocc>>
<<if !parasite_exposed(_p, 'vagina', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _vocc.stage == 'mature'>>
<<if _vocc.reproduction.rate <= 1>>
<font color="#D2B48C">''[Gestating]''</font>
<<else>>
<font color="#D2B48C">''[Gestating quickly(x''''_vocc.reproduction.rate)]''</font>
<</if>>
<font color="#208B78">''<<call _p true>> <<haveId _p>> a _vocc.name in <<pro_d $id>> vagina''</font>
<br>
<<else>>
<font color="#D2B48C">''<<call _p true>>'s womb is incubating _vocc.name.''</font><br>
<</if>>
<</if>>
<<if _vline>>
<<if !parasite_exposed(_p, 'vagina', 'lining') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _vline.merged>>
<font color="61d4b8">''[Merged]''</font>
<<else>>
<font color="61d4b8">''[Merging]''</font>
<</if>>
<<if _vline.reproduction.fertilized>>
<<if _vline.reproduction.rate <= 1>>
<font color="#D2B48C">''[Gestating]''</font>
<<else>>
<font color="#D2B48C">''[Gestating quickly(x''''_vline.reproduction.rate)]''</font>
<</if>>
<</if>>
<font color="#208B78">''<<call _p true>> <<haveId _p>> a _vline.name in <<pro_d $id>> vagina''</font>
<br>
<</if>>
<<else>>
<<pro_d $id true>> vagina is clean.<br>
<</if>>
<<if !_vocc>>
<<infest_with_parasite_unique $id "vagina" "werm">>
<</if>>
<<if !_vline>>
<<infest_with_parasite_unique $id "vagina" "canal">>
<</if>>
<</if>>
<<set _aocc = parasite_unique.parasite(_p, "anus", {family: "werm", slot: "occupying"})>>
<<set _aline = parasite_unique.parasite(_p, "anus", {family: "canal", slot: "lining"})>>
<<if _aocc || _aline>>
<<if _aocc>>
<<if !parasite_exposed(_p, 'anus', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _aocc.stage == 'mature'>>
<<if _aocc.reproduction.rate <= 1>>
<font color="#D2B48C">''[Gestating]''</font>
<<else>>
<font color="#D2B48C">''[Gestating quickly(x''''_aocc.reproduction.rate)]''</font>
<</if>>
<font color="#208B78">''<<call _p true>> <<haveId _p>> a _aocc.name in <<pro_d $id>> gut''</font>
<br>
<<else>>
<font color="#D2B48C">''<<call _p true>>'s gut is incubating _aocc.name.''</font><br>
<</if>>
<</if>>
<<if _aline>>
<<if !parasite_exposed(_p, 'anus', 'lining') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _aline.merged>>
<font color="61d4b8">''[Merged]''</font>
<<else>>
<font color="61d4b8">''[Merging]''</font>
<</if>>
<<if _aline.reproduction.fertilized>>
<<if _aline.reproduction.rate <= 1>>
<font color="#D2B48C">''[Gestating]''</font>
<<else>>
<font color="#D2B48C">''[Gestating quickly(x''''_aline.reproduction.rate)]''</font>
<</if>>
<</if>>
<font color="#208B78">''<<call _p true>> <<haveId _p>> a _aline.name in <<pro_d $id>> ass''</font>
<br>
<</if>>
<<else>>
<<pro_d $id true>> ass is clean.<br>
<</if>>
<<if !_aocc>>
<<infest_with_parasite_unique $id "anus" "werm">>
<</if>>
<<if !_aline>>
<<infest_with_parasite_unique $id "anus" "canal">>
<</if>>
<<set _bpene = parasite_unique.parasite(_p, "breasts", {family: "starfish", slot: "penetrating"})>>
<<if _bpene>>
<<if !parasite_exposed(_p, 'breasts', 'penetrating') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _bpene.merged>>
<<if _bpene.reproduction.fertilized>>
<<if _bpene.reproduction.rate <= 1>>
<font color="#D2B48C">''[Gestating]''</font>
<<else>>
<font color="#D2B48C">''[Gestating quickly(x''''_bpene.reproduction.rate)]''</font>
<</if>>
<</if>>
<<set _bocc = parasite(_p, "breasts", {family: "werm", slot: "occupying"})>>
<<else>>
<font color="61d4b8">''[Merging(_bpene.merge.lvl / _bpene.merge.max)]''</font>
<</if>>
<font color="#208B78">''<<call _p true>> <<haveId _p>> a pair of _bpene.name clinging to <<pro_d $id>> breasts''</font>
<<if _bpene.merged>>
<font color="61d4b8">''which has mutated <<pro_d $id>> nipples into fuckable cunts''</font>
<<if _bocc>>
<br>
<<if !parasite_exposed(_p, 'breasts', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<font color='#61d4b8'>''<<pro_d $id>> breasts are infested by _bocc.name''</font>
<<else>>
<<infest_with_parasite_unique $id "breasts" "werm">>
<</if>>
<</if>>
<br>
<<else>>
<<infest_with_parasite_unique $id "breasts" "starfish">>
<</if>>
<<set _hcanall = parasite_unique.parasite(_p, "hand_l", {family: "canal", slot: "lining"})>>
<<set _hwerml = parasite_unique.parasite(_p, "hand_l", {family: "werm", slot: "occupying"})>>
<<if _hcanall>>
<<if !parasite_exposed(_p, 'hand_l', 'lining') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _hcanall.merged>>
<font color="61d4b8">''[Merged]''</font>
<<elseif _hcanall.merge.lvl > 0>>
<font color="61d4b8">''[Merging]''</font>
<</if>>
<<if _hcanall.reproduction.fertilized>>
<<if _hcanall.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _hcanall.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="#208B78">''A <<=_hcanall.name>> parasite twitches in <<pro_d $id>> left hand.''</font>
<br>
<<if _hwerml>>
<<if !parasite_exposed(_p, 'hand_l', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _hwerml.stage == "spawn">>
<font color="#D2B48C">''Something is growing in <<pro_d $id>> left palm.''</font>
<<else>>
<<if _hwerml.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _hwerml.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<font color="#208B78">''A <<=_hwerml.name>> parasite fills the internal structure of <<pro_d $id>> left palm''</font>
<</if>>
<br>
<<elseif _hcanall && _hcanall.merged>>
<<infest_with_parasite_unique $id "hand_l" "werm">>
<</if>>
<<elseif $chapter >= 4>>
<<infest_with_parasite_unique $id "hand_l" "canal">>
<</if>>
<<set _hcanalr = parasite_unique.parasite(_p, "hand_r", {family: "canal", slot: "lining"})>>
<<set _hwermr = parasite_unique.parasite(_p, "hand_r", {family: "werm", slot: "occupying"})>>
<<if _hcanalr>>
<<if !parasite_exposed(_p, 'hand_r', 'lining') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _hcanalr.merged>>
<font color="61d4b8">''[Merged]''</font>
<<elseif _hcanalr.merge.lvl > 0>>
<font color="61d4b8">''[Merging]''</font>
<</if>>
<<if _hcanalr.reproduction.fertilized>>
<<if _hcanalr.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _hcanalr.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="#208B78">''A <<=_hcanalr.name>> parasite twitches in <<pro_d $id>> right hand.''</font>
<br>
<<if _hwermr>>
<<if !parasite_exposed(_p, 'hand_r', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _hwermr.stage == "spawn">>
<font color="#D2B48C">''Something is growing in <<pro_d $id>> right palm.''</font>
<<else>>
<<if _hwermr.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _hwermr.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<font color="#208B78">''A <<=_hwermr.name>> parasite fills the internal structure of <<pro_d $id>> right palm''</font>
<</if>>
<br>
<<elseif _hcanalr && _hcanalr.merged>>
<<infest_with_parasite_unique $id "hand_r" "werm">>
<</if>>
<<elseif $chapter >= 4>>
<<infest_with_parasite_unique $id "hand_r" "canal">>
<</if>>/*** The cheats page ***/
<<include "Help">>
[[Journal->WalkJournal]]<Br>
<center>
<hr>
Use to speed up gameplay<br>
<<if $i4ata == true>>
<<button "Turn Basic Cheat Mode OFF">>
<<set $i4ata = false>>
<<goto "CheatsPage">>
<</button>>
<<elseif $i4ata == false>>
<<button "Turn Basic Cheat Mode ON">>
<<set $i4ata = true>>
<<goto "CheatsPage">>
<</button>>
<</if>>
<hr>
</center>
<<tcheatmenu>>''This work of alt-porn is made possible by Patrons at Patreon as well as the skill of the people who worked on it.''<br>
''Music: Nikeils ''<br>
''Art: ModeSeven, Anon Smith, Chrissy, GomiCake, Mephiscrypie''<br>
''Coding: Anon Smith, UnGlyph104, Mouseguru, aevoJoey, Anonymous, Nullus, Tess''<br>
Executive Patrons: Yoodies, Anonymous, walakki, Alexandre, Jon, Black Shift, Newalk56, Lars Erik, Braidborn, Jahova God bless, Pastor Hastur<br>
High-tier Patrons: DrumDudeZ, cats meow, Nuclear Mango, TheCaliforniaBri, Nolan, SnipersWill, Charles Fulton, Wormslair,
Jurrien Dokter, karlek5, WintersNyx, WulfBeta, Aegis, Valken77, Capt.Quail, CynicalDeviant95<br><<if inventory_system_used_in_this_chapter()>>
<div id="inv-container" class="container"></div><br>
<div id="inv-outer-container" class="container"></div><br>
<<ddinvsys _pc>><br>
<<if $rooms[$return]>>
<<ddoutinvsys $return>><br>
<</if>>
<</if>>/* Parasite Births & display amount taken */
<<set _p = gethost($id)>>
<<if _p.ai.behavior == 'gestate' && (_p.parasites.mature && Object.keys(_p.parasites.mature).length > 0 && _p.parasites.egg && Object.keys(_p.parasites.egg).length) > 0>>
<font color="#D2B48C">''You take the parasites that <<call _p true>> has birthed during your absence''</font><br>
<<takeparasites _p $people.pc>>
<<elseif birth_ready(_p)>>
<<set _birthed = birth_all(_p)>>
<<if _birthed != undefined>>
<<if _birthed.host>>
<<if _birthed.host.choker>>
<font color="#D2B48C">''<<call _p true>> has hatched _birthed.host.choker choker parasites''</font><br>
<<endif>>
<<endif>>
<<set console.log(`generic_production_list`, _birthed)>>
<<if _birthed.parasite>>
<<if _birthed.parasite.werm>>
<font color="#D2B48C">''<<call _p true>> has given birth to _birthed.parasite.werm werms''</font><br>
<<endif>>
<<if _birthed.parasite.canal>>
<font color="#D2B48C">''<<call _p true>> has given birth to _birthed.parasite.canal canal parasites''</font><br>
<<endif>>
<<if _birthed.parasite.starfish>>
<font color="#D2B48C">''<<call _p true>> has given birth to _birthed.parasite.starfish starfish parasites''</font><br>
<<endif>>
<<if _birthed.parasite.choker>>
<font color="#D2B48C">''<<call _p true>> has given birth to _birthed.parasite.choker choker eggs''</font><br>
<<endif>>
<<endif>>
<<if _p.id != 'pc'>>
<<takeparasites _p $people.pc>>
<</if>>
<</if>>
<<endif>><<set _pc = $people[$game.entities.cur_identity]>>
<<set _vwerm = parasite_unique.parasite(_pc, "vagina", {family: "werm", slot: "occupying"})>>
<<set _vwerm2 = parasite_unique.parasite(_pc, "vagina2", {family: "werm", slot: "occupying"})>>
<<set _vwerm3 = parasite_unique.parasite(_pc, "vagina3", {family: "werm", slot: "occupying"})>>
<<set _vcanal = parasite_unique.parasite(_pc, "vagina", {family: "canal", slot: "lining"})>>
<<set _vcanal2 = parasite_unique.parasite(_pc, "vagina2", {family: "canal", slot: "lining"})>>
<<set _vcanal3 = parasite_unique.parasite(_pc, "vagina3", {family: "canal", slot: "lining"})>>
<<set _pwerm = parasite_unique.parasite(_pc, "penis", {family: "werm", slot: "occupying"})>>
<<set _pcanal = parasite_unique.parasite(_pc, "penis", {family: "canal", slot: "lining"})>>
<<set _awerm = parasite_unique.parasite(_pc, "anus", {family: "werm", slot: "occupying"})>>
<<set _acanal = parasite_unique.parasite(_pc, "anus", {family: "canal", slot: "lining"})>>
<<set _asstar = parasite_unique.parasite(_pc, "ass", {family: "starfish", slot: "penetrating"})>>
<<set _bstar = parasite_unique.parasite(_pc, "breasts", {family: "starfish", slot: "penetrating"})>>
<<set _bstar2 = parasite_unique.parasite(_pc, "breasts2", {family: "starfish", slot: "penetrating"})>>
<<set _bstar3 = parasite_unique.parasite(_pc, "breasts3", {family: "starfish", slot: "penetrating"})>>
<<set _aswerm = parasite_unique.parasite(_pc, "ass", {family: "werm", slot: "occupying"})>>
<<set _bwerm = parasite_unique.parasite(_pc, "breasts", {family: "werm", slot: "occupying"})>>
<<set _bwerm2 = parasite_unique.parasite(_pc, "breasts2", {family: "werm", slot: "occupying"})>>
<<set _bwerm3 = parasite_unique.parasite(_pc, "breasts3", {family: "werm", slot: "occupying"})>>
<<set _mwerm = parasite_unique.parasite(_pc, "mouth", {family: "werm", slot: "occupying"})>>
<<set _mcanal = parasite_unique.parasite(_pc, "mouth", {family: "canal", slot: "lining"})>>
<<set _hwerml = parasite_unique.parasite(_pc, "hand_l", {family: "werm", slot: "occupying"})>>
<<set _hwermr = parasite_unique.parasite(_pc, "hand_r", {family: "werm", slot: "occupying"})>>
<<set _hcanall = parasite_unique.parasite(_pc, "hand_l", {family: "canal", slot: "lining"})>>
<<set _hcanalr = parasite_unique.parasite(_pc, "hand_r", {family: "canal", slot: "lining"})>>
<<set _nchoker = parasite_unique.parasite(_pc, "neck", {family: "choker", slot: "penetrating"})>>
<<set _nwerm = parasite_unique.parasite(_pc, "neck", {family: "werm", slot: "occupying"})>>
<<set _cchoker = parasite_unique.parasite(_pc, "vagina", {family: "choker", slot: "penetrating"})>>
<<set _esuit = parasite_unique.parasite(_pc, "external", {slot: 'covering', family: "suit"})>>
<<set _esuitlarvaevag = parasite_unique.parasite(_pc, "vagina", {slot: 'gestating'})>>
<<set _esuitlarvaeanus = parasite_unique.parasite(_pc, "anus", {slot: 'gestating'})>>
<<if _esuit>><font color="208B78">''You are wearing a _esuit.name''</font><br><</if>>
<<if _esuitlarvaevag>> <font color="D2B48C">''You are gestating a _esuitlarvaevag.name (_esuitlarvaevag.growth.lvl/_esuitlarvaevag.growth.max) in vagina''</font><br> <</if>>
<<if _esuitlarvaeanus>> <font color="D2B48C">''You are gestating a _esuitlarvaeanus.name (_esuitlarvaeanus.growth.lvl/_esuitlarvaeanus.growth.max) in anus''</font><br> <</if>>
<<if _asstar>>
<<if _asstar.merged>>
<<if !parasite_exposed(_pc, 'ass', 'penetrating') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _asstar.reproduction.fertilized>>
<<if _asstar.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _asstar.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="61d4b8">''The _asstar.name parasites have merged with you, forming small wombs in your asscheeks that open to vagina nipples.''</font>
<<attached_parasite_menu "mutation_activator" _pc 'ass' 'penetrating'>>
<<if _aswerm>>
<br><font color='61d4b8'>''Your asscheeks are infested by _aswerm.name''</font>
<<attached_parasite_menu "mutation_activator" _pc 'ass' 'occupying'>>
<</if>>
<<else>>
<<if !parasite_exposed(_pc, 'ass', 'penetrating') && $chapter >= 2>>
<font color='purple'>[Hidden]</font>
<</if>>
<font color="#208B78">''_asstar.name parasites grip your asscheeks as they slowly merge with your body.''</font>
<<attached_parasite_menu "mutation_activator" _pc 'ass' 'penetrating'>>
<</if>>
<br>
<</if>>
<<if _bstar>>
<<if _bstar.merged>>
<<if !parasite_exposed(_pc, 'breasts', 'penetrating') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _bstar.reproduction.fertilized>>
<<if _bstar.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _bstar.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="61d4b8">''The _bstar.name parasites have merged with you, forming small wombs in your chest that open to vagina nipples.''</font>
<<attached_parasite_menu "mutation_activator" _pc 'breasts' 'penetrating'>>
<<if _bwerm>>
<br>
<<if !parasite_exposed(_pc, 'breasts', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<font color='61d4b8'>''Your breasts are infested by _bwerm.name''</font>
<<attached_parasite_menu "mutation_activator" _pc 'breasts' 'occupying'>>
<</if>>
<<else>>
<<if !parasite_exposed(_pc, 'breasts', 'penetrating') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<font color="#208B78">''_bstar.name parasites suck on your nipples as they slowly merge with your body.''</font>
<<attached_parasite_menu "mutation_activator" _pc 'breasts' 'penetrating'>>
<</if>>
<br>
<</if>>
<<if _bstar2>>
<<if _bstar2.merged>>
<<if !parasite_exposed(_pc, 'breasts2', 'penetrating') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _bstar2.reproduction.fertilized>>
<<if _bstar2.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _bstar2.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="61d4b8">''The _bstar2.name parasites have merged with you, forming small wombs in your 2nd pair of breasts on your abdomen that open to vagina nipples.''</font>
<<attached_parasite_menu "mutation_activator" _pc 'breasts2' 'penetrating'>>
<<if _bwerm2>>
<br>
<<if !parasite_exposed(_pc, 'breasts2', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<font color='61d4b8'>''Your 2nd row of breasts are infested by _bwerm2.name''</font>
<<attached_parasite_menu "mutation_activator" _pc 'breasts2' 'occupying'>>
<</if>>
<<else>>
<<if !parasite_exposed(_pc, 'breasts2', 'penetrating') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<font color="#208B78">''_bstar2.name parasites suck on your nipples as they slowly merge with your body.''</font>
<<attached_parasite_menu "mutation_activator" _pc 'breasts2' 'penetrating'>>
<</if>>
<br>
<</if>>
<<if _bstar3>>
<<if _bstar3.merged>>
<<if !parasite_exposed(_pc, 'breasts3', 'penetrating') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _bstar3.reproduction.fertilized>>
<<if _bstar3.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _bstar3.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="61d4b8">''The _bstar3.name parasites have merged with you, forming small wombs in your 3rd pair of breasts on your abdomen that open to vagina nipples.''</font>
<<attached_parasite_menu "mutation_activator" _pc 'breasts3' 'penetrating'>>
<<if _bwerm3>>
<br>
<<if !parasite_exposed(_pc, 'breasts3', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<font color='61d4b8'>''Your 3rd row of breasts are infested by _bwerm3.name''</font>
<<attached_parasite_menu "mutation_activator" _pc 'breasts3' 'occupying'>>
<</if>>
<<else>>
<<if !parasite_exposed(_pc, 'breasts3', 'penetrating') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<font color="#208B78">''_bstar3.name parasites suck on your nipples as they slowly merge with your body.''</font>
<<attached_parasite_menu "mutation_activator" _pc 'breasts3' 'penetrating'>>
<</if>>
<br>
<</if>>
<<if _vwerm>>
<<if _vwerm.stage == "spawn">>
<font color="#D2B48C">''Something is growing inside your womb.''</font>
<<else>>
<<if !parasite_exposed(_pc, 'vagina', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _vwerm.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _vwerm.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<font color="#208B78">''A _vwerm.name parasite in your vagina throbs relentlessly''</font>
<<attached_parasite_menu "mutation_activator" _pc 'vagina' 'occupying'>>
<</if>>
<br>
<</if>>
<<if _vwerm2>>
<<if _vwerm.stage == "spawn">>
<font color="#D2B48C">''Something is growing inside your 2nd womb.''</font>
<<else>>
<<if !parasite_exposed(_pc, 'vagina2', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _vwerm.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _vwerm2.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<font color="#208B78">''A _vwerm2.name parasite in your 2nd vagina throbs relentlessly''</font>
<<attached_parasite_menu "mutation_activator" _pc 'vagina2' 'occupying'>>
<</if>>
<br>
<</if>>
<<if _vwerm3>>
<<if _vwerm3.stage == "spawn">>
<font color="#D2B48C">''Something is growing inside your 3rd womb.''</font>
<<else>>
<<if !parasite_exposed(_pc, 'vagina3', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _vwerm.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _vwerm3.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<font color="#208B78">''A _vwerm3.name parasite in your 3rd vagina throbs relentlessly''</font>
<<attached_parasite_menu "mutation_activator" _pc 'vagina3' 'occupying'>>
<</if>>
<br>
<</if>>
<<if _vcanal>>
<<if !parasite_exposed(_pc, 'vagina', 'lining') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _vcanal.merged>>
<font color="61d4b8">''[Merged]''</font>
<<elseif _vcanal.merge.lvl > 0>>
<font color="61d4b8">''[Merging]''</font>
<</if>>
<<if _vcanal.reproduction.fertilized>>
<<if _vcanal.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _vcanal.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="#208B78">''A _vcanal.name parasite has anchored itself in your vagina.''</font>
<<attached_parasite_menu "mutation_activator" _pc 'vagina' 'lining'>>
<br>
<</if>>
<<if _vcanal2>>
<<if !parasite_exposed(_pc, 'vagina2', 'lining') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _vcanal2.merged>>
<font color="61d4b8">''[Merged]''</font>
<<elseif _vcanal2.merge.lvl > 0>>
<font color="61d4b8">''[Merging]''</font>
<</if>>
<<if _vcanal2.reproduction.fertilized>>
<<if _vcanal2.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _vcanal2.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="#208B78">''A _vcanal2.name parasite has anchored itself in your crotch creating 2nd vagina.''</font>
<<attached_parasite_menu "mutation_activator" _pc 'vagina2' 'lining'>>
<br>
<</if>>
<<if _vcanal3>>
<<if !parasite_exposed(_pc, 'vagina3', 'lining') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _vcanal3.merged>>
<font color="61d4b8">''[Merged]''</font>
<<elseif _vcanal3.merge.lvl > 0>>
<font color="61d4b8">''[Merging]''</font>
<</if>>
<<if _vcanal3.reproduction.fertilized>>
<<if _vcanal3.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _vcanal3.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="#208B78">''A _vcanal3.name parasite has anchored itself in your crotch creating 3nd vagina.''</font>
<<attached_parasite_menu "mutation_activator" _pc 'vagina3' 'lining'>>
<br>
<</if>>
<<if _mwerm>>
<<if _mwerm.stage == "spawn">>
<font color="#D2B48C">''Something is growing in your stomach.''</font>
<<else>>
<<if !parasite_exposed(_pc, 'mouth', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _mwerm.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _mwerm.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<font color="#208B78">''A _mwerm.name parasite fills your stomach''</font>
<<attached_parasite_menu "mutation_activator" _pc 'mouth' 'occupying'>>
<</if>>
<br>
<</if>>
<<if _mcanal>>
<<if !parasite_exposed(_pc, 'mouth', 'lining') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _mcanal.merged>>
<font color="61d4b8">''[Merged]''</font>
<<elseif _mcanal.merge.lvl > 0>>
<font color="61d4b8">''[Merging]''</font>
<</if>>
<<if _mcanal.reproduction.fertilized>>
<<if _mcanal.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _mcanal.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="#208B78">''A _mcanal.name parasite twitches in your mouth.''</font>
<<attached_parasite_menu "mutation_activator" _pc 'mouth' 'lining'>>
<br>
<</if>>
<<if _pwerm>>
<<if _pwerm.stage == "spawn">>
<font color="#D2B48C">''Something is growing inside your cockpussy.''</font>
<<else>>
<<if !parasite_exposed(_pc, 'penis', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _pwerm.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _pwerm.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<font color="#208B78">''A _pwerm.name parasite in your uretral pussy throbs relentlessly''</font>
<<attached_parasite_menu "mutation_activator" _pc 'penis' 'occupying'>>
<</if>>
<br>
<</if>>
<<if _pcanal>>
<<if !parasite_exposed(_pc, 'penis', 'lining') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _pcanal.merged>>
<font color="61d4b8">''[Merged]''</font>
<<elseif _pcanal.merge.lvl > 0>>
<font color="61d4b8">''[Merging]''</font>
<</if>>
<<if _pcanal.reproduction.fertilized>>
<<if _pcanal.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _pcanal.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="#208B78">''A _pcanal.name parasite twitches inside your cock.''</font>
<<attached_parasite_menu "mutation_activator" _pc 'penis' 'lining'>>
<br>
<</if>>
<<if _hwerml>>
<<if _hwerml.stage == "spawn">>
<font color="#D2B48C">''Something is growing in your left palm.''</font>
<<else>>
<<if !parasite_exposed(_pc, 'hand_l', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _hwerml.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _hwerml.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<font color="#208B78">''A _hwerml.name parasite fills the internal structure of your left palm''</font>
<<attached_parasite_menu "mutation_activator" _pc 'hand_l' 'occupying'>>
<</if>>
<br>
<</if>>
<<if _hwermr>>
<<if _hwermr.stage == "spawn">>
<font color="#D2B48C">''Something is growing in your right palm.''</font>
<<else>>
<<if !parasite_exposed(_pc, 'hand_r', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _hwermr.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _hwermr.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<font color="#208B78">''A _hwermr.name parasite fills the internal structure of your right palm''</font>
<<attached_parasite_menu "mutation_activator" _pc 'hand_r' 'occupying'>>
<</if>>
<br>
<</if>>
<<if _hcanall>>
<<if !parasite_exposed(_pc, 'hand_l', 'lining') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _hcanall.merged>>
<font color="61d4b8">''[Merged]''</font>
<<elseif _hcanall.merge.lvl > 0>>
<font color="61d4b8">''[Merging]''</font>
<</if>>
<<if _hcanall.reproduction.fertilized>>
<<if _hcanall.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _hcanall.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="#208B78">''A _hcanall.name parasite twitches in your left hand.''</font>
<<attached_parasite_menu "mutation_activator" _pc 'hand_l' 'lining'>>
<br>
<</if>>
<<if _hcanalr>>
<<if !parasite_exposed(_pc, 'hand_r', 'lining') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _hcanalr.merged>>
<font color="61d4b8">''[Merged]''</font>
<<elseif _hcanalr.merge.lvl > 0>>
<font color="61d4b8">''[Merging]''</font>
<</if>>
<<if _hcanalr.reproduction.fertilized>>
<<if _hcanalr.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _hcanalr.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="#208B78">''A _hcanalr.name parasite twitches in your right hand.''</font>
<<attached_parasite_menu "mutation_activator" _pc 'hand_r' 'lining'>>
<br>
<</if>>
<<if _awerm>>
<<if _awerm.stage == "spawn">>
<font color="#D2B48C">''A Werm parasite is growing in your lower intestine''</font>
<<else>>
<<if !parasite_exposed(_pc, 'anus', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _awerm.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _awerm.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<font color="#208B78">''A _awerm.name parasite fills your lower intestine''</font>
<<attached_parasite_menu "mutation_activator" _pc 'anus' 'occupying'>>
<</if>>
<br>
<</if>>
<<if _acanal>>
<<if !parasite_exposed(_pc, 'anus', 'lining') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _acanal.merged>>
<font color="61d4b8">''[Merged]''</font>
<<elseif _acanal.merge.lvl > 0>>
<font color="61d4b8">''[Merging]''</font>
<</if>>
<<if _acanal.reproduction.fertilized>>
<<if _acanal.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _acanal.reproduction.rate>>)''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="#208B78">''A _acanal.name parasite twitches in your ass.''</font>
<<attached_parasite_menu "mutation_activator" _pc 'anus' 'lining'>>
<br>
<</if>>
<<if _nchoker>>
<<if !parasite_exposed(_pc, 'neck', 'penetrating') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _nchoker.merged>>
<font color="#61D4B8">''[Merged]''</font>
<<else>>
<font color="#61D4B8">''[Merging(_nchoker.merge.lvl/_nchoker.merge.max)]''</font>
<</if>>
<<if _nchoker.reproduction.fertilized>>
<<if _nchoker.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _nchoker.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<<if $chapter < 4>>
<font color="#208B78">''A _nchoker.name parasite squeezes down around your neck, making you feel like a slave.'' </font><font color="cyan">''It whispers in your mind.''</font>
<<else>>
<font color="#208B78">''A _nchoker.name parasite squeezes down around your hosts neck. It helps you maintain control of your host.'' </font>
<<endif>>
<<attached_parasite_menu "mutation_activator" _pc 'neck' 'penetrating'>>
<br>
<</if>>
<<if _cchoker>>
<<if !parasite_exposed(_pc, 'vagina', 'penetrating') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _cchoker.merged>>
<font color="#61D4B8">''[Merged]''</font>
<<else>>
<font color="#61D4B8">''[Merging(_cchoker.merge.lvl / _cchoker.merge.max)]''</font>
<</if>>
<font color="#208B78">''A _cchoker.name parasite squeezes down around your crotch.''</font>
<<attached_parasite_menu "mutation_activator" _pc 'vagina' 'penetrating'>>
<br>
<</if>>
<br><<set _pc = $people[$game.entities.cur_identity]>>
<<set inventory_manager.dispose_excess_parasites(_pc)>>
<<prompt 'pop' 'inventory'>>
/*<<set_att_mut_color = $game.settings.switchers.attached_parasite_mutation_color>>*/
<<displaymessages>>
/*<<attached_parasite_menu "mutation_switcher">><br>*/
<<set _vwerm = parasite(_pc, "vagina", {family: "werm", slot: "occupying"})>>
<<set _vwerm2 = parasite(_pc, "vagina2", {family: "werm", slot: "occupying"})>>
<<set _vwerm3 = parasite(_pc, "vagina3", {family: "werm", slot: "occupying"})>>
<<set _vcanal = parasite(_pc, "vagina", {family: "canal", slot: "lining"})>>
<<set _vcanal2 = parasite(_pc, "vagina2", {family: "canal", slot: "lining"})>>
<<set _vcanal3 = parasite(_pc, "vagina3", {family: "canal", slot: "lining"})>>
<<set _vegg = egg(_pc, "vagina")>>
<<set _pwerm = parasite(_pc, "penis", {family: "werm", slot: "occupying"})>>
<<set _pcanal = parasite(_pc, "penis", {family: "canal", slot: "lining"})>>
<<set _awerm = parasite(_pc, "anus", {family: "werm", slot: "occupying"})>>
<<set _acanal = parasite(_pc, "anus", {family: "canal", slot: "lining"})>>
<<set _aegg = egg(_pc, "anus")>>
<<set _asstar = parasite(_pc, "ass", {family: "starfish", slot: "penetrating"})>>
<<set _bstar = parasite(_pc, "breasts", {family: "starfish", slot: "penetrating"})>>
<<set _bstar2 = parasite(_pc, "breasts2", {family: "starfish", slot: "penetrating"})>>
<<set _bstar3 = parasite(_pc, "breasts3", {family: "starfish", slot: "penetrating"})>>
<<set _aswerm = parasite(_pc, "ass", {family: "werm", slot: "occupying"})>>
<<set _bwerm = parasite(_pc, "breasts", {family: "werm", slot: "occupying"})>>
<<set _bwerm2 = parasite(_pc, "breasts2", {family: "werm", slot: "occupying"})>>
<<set _bwerm3 = parasite(_pc, "breasts3", {family: "werm", slot: "occupying"})>>
<<set _mwerm = parasite(_pc, "mouth", {family: "werm", slot: "occupying"})>>
<<set _mcanal = parasite(_pc, "mouth", {family: "canal", slot: "lining"})>>
<<set _megg = egg(_pc, "mouth")>>
<<set _hwerml = parasite(_pc, "hand_l", {family: "werm", slot: "occupying"})>>
<<set _hwermr = parasite(_pc, "hand_r", {family: "werm", slot: "occupying"})>>
<<set _hcanall = parasite(_pc, "hand_l", {family: "canal", slot: "lining"})>>
<<set _hcanalr = parasite(_pc, "hand_r", {family: "canal", slot: "lining"})>>
<<set _nchoker = parasite(_pc, "neck", {family: "choker", slot: "penetrating"})>>
<<set _nwerm = parasite(_pc, "neck", {family: "werm", slot: "occupying"})>>
<<set _cchoker = parasite(_pc, "vagina", {family: "choker", slot: "penetrating"})>>
<<set _esuit = parasite(_pc, "external", {slot: 'covering', family: "suit"})>>
<<set _esuitlarvaevag = parasite(_pc, "vagina", {slot: 'gestating'})>>
<<set _esuitlarvaeanus = parasite(_pc, "anus", {slot: 'gestating'})>>
<<if _esuit>><font color="208B78">''You are wearing a _esuit.name''</font><br><</if>>
<<if _esuitlarvaevag>> <font color="D2B48C">''You are gestating a _esuitlarvaevag.name (_esuitlarvaevag.growth.lvl/_esuitlarvaevag.growth.max) in vagina''</font><br> <</if>>
<<if _esuitlarvaeanus>> <font color="D2B48C">''You are gestating a _esuitlarvaeanus.name (_esuitlarvaeanus.growth.lvl/_esuitlarvaeanus.growth.max) in anus''</font><br> <</if>>
<<if _asstar>>
<<if _asstar.merged>>
<<if !parasite_exposed(_pc, 'ass', 'penetrating') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _asstar.reproduction.fertilized>>
<<if _asstar.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _asstar.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="61d4b8">''The _asstar.name parasites have merged with you, forming small wombs in your asscheeks that open to vagina nipples.''</font>
<<attached_parasite_menu "mutation_activator" _pc 'ass' 'penetrating'>>
<<if _aswerm>>
<br><font color='61d4b8'>''Your asscheeks are infested by _aswerm.name''</font>
<<attached_parasite_menu "mutation_activator" _pc 'ass' 'occupying'>>
<</if>>
<<else>>
<<if !parasite_exposed(_pc, 'ass', 'penetrating') && $chapter >= 2>>
<font color='purple'>[Hidden]</font>
<</if>>
<font color="#208B78">''_asstar.name parasites grip your asscheeks as they slowly merge with your body.''</font>
<<attached_parasite_menu "mutation_activator" _pc 'ass' 'penetrating'>>
<</if>>
<br>
<</if>>
<<if _bstar>>
<<if _bstar.merged>>
<<if !parasite_exposed(_pc, 'breasts', 'penetrating') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _bstar.reproduction.fertilized>>
<<if _bstar.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _bstar.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="61d4b8">''The _bstar.name parasites have merged with you, forming small wombs in your chest that open to vagina nipples.''</font>
<<attached_parasite_menu "mutation_activator" _pc 'breasts' 'penetrating'>>
<<if _bwerm>>
<br>
<<if !parasite_exposed(_pc, 'breasts', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<font color='61d4b8'>''Your breasts are infested by _bwerm.name''</font>
<<attached_parasite_menu "mutation_activator" _pc 'breasts' 'occupying'>>
<</if>>
<<else>>
<<if !parasite_exposed(_pc, 'breasts', 'penetrating') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<font color="#208B78">''_bstar.name parasites suck on your nipples as they slowly merge with your body.''</font>
<<attached_parasite_menu "mutation_activator" _pc 'breasts' 'penetrating'>>
<</if>>
<br>
<</if>>
<<if _bstar2>>
<<if _bstar2.merged>>
<<if !parasite_exposed(_pc, 'breasts2', 'penetrating') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _bstar2.reproduction.fertilized>>
<<if _bstar2.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _bstar2.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="61d4b8">''The _bstar2.name parasites have merged with you, forming small wombs in your 2nd pair of breasts on your abdomen that open to vagina nipples.''</font>
<<attached_parasite_menu "mutation_activator" _pc 'breasts2' 'penetrating'>>
<<if _bwerm2>>
<br>
<<if !parasite_exposed(_pc, 'breasts2', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<font color='61d4b8'>''Your 2nd row of breasts are infested by _bwerm2.name''</font>
<<attached_parasite_menu "mutation_activator" _pc 'breasts2' 'occupying'>>
<</if>>
<<else>>
<<if !parasite_exposed(_pc, 'breasts2', 'penetrating') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<font color="#208B78">''_bstar2.name parasites suck on your nipples as they slowly merge with your body.''</font>
<<attached_parasite_menu "mutation_activator" _pc 'breasts2' 'penetrating'>>
<</if>>
<br>
<</if>>
<<if _bstar3>>
<<if _bstar3.merged>>
<<if !parasite_exposed(_pc, 'breasts3', 'penetrating') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _bstar3.reproduction.fertilized>>
<<if _bstar3.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _bstar3.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="61d4b8">''The _bstar3.name parasites have merged with you, forming small wombs in your 3rd pair of breasts on your abdomen that open to vagina nipples.''</font>
<<attached_parasite_menu "mutation_activator" _pc 'breasts3' 'penetrating'>>
<<if _bwerm3>>
<br>
<<if !parasite_exposed(_pc, 'breasts3', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<font color='61d4b8'>''Your 3rd row of breasts are infested by _bwerm3.name''</font>
<<attached_parasite_menu "mutation_activator" _pc 'breasts3' 'occupying'>>
<</if>>
<<else>>
<<if !parasite_exposed(_pc, 'breasts3', 'penetrating') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<font color="#208B78">''_bstar3.name parasites suck on your nipples as they slowly merge with your body.''</font>
<<attached_parasite_menu "mutation_activator" _pc 'breasts3' 'penetrating'>>
<</if>>
<br>
<</if>>
<<if _vwerm>>
<<if _vwerm.stage == "spawn">>
<font color="#D2B48C">''Something is growing inside your womb.''</font>
<<else>>
<<if !parasite_exposed(_pc, 'vagina', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _vwerm.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _vwerm.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<font color="#208B78">''A _vwerm.name parasite in your vagina throbs relentlessly''</font>
<<attached_parasite_menu "mutation_activator" _pc 'vagina' 'occupying'>>
<</if>>
<br>
<</if>>
<<if _vwerm2>>
<<if _vwerm.stage == "spawn">>
<font color="#D2B48C">''Something is growing inside your 2nd womb.''</font>
<<else>>
<<if !parasite_exposed(_pc, 'vagina2', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _vwerm.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _vwerm2.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<font color="#208B78">''A _vwerm2.name parasite in your 2nd vagina throbs relentlessly''</font>
<<attached_parasite_menu "mutation_activator" _pc 'vagina2' 'occupying'>>
<</if>>
<br>
<</if>>
<<if _vwerm3>>
<<if _vwerm3.stage == "spawn">>
<font color="#D2B48C">''Something is growing inside your 3rd womb.''</font>
<<else>>
<<if !parasite_exposed(_pc, 'vagina3', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _vwerm.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _vwerm3.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<font color="#208B78">''A _vwerm3.name parasite in your 3rd vagina throbs relentlessly''</font>
<<attached_parasite_menu "mutation_activator" _pc 'vagina3' 'occupying'>>
<</if>>
<br>
<</if>>
<<if _vcanal>>
<<if !parasite_exposed(_pc, 'vagina', 'lining') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _vcanal.merged>>
<font color="61d4b8">''[Merged]''</font>
<<elseif _vcanal.merge.lvl > 0>>
<font color="61d4b8">''[Merging]''</font>
<</if>>
<<if _vcanal.reproduction.fertilized>>
<<if _vcanal.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _vcanal.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="#208B78">''A _vcanal.name parasite has anchored itself in your vagina.''</font>
<<attached_parasite_menu "mutation_activator" _pc 'vagina' 'lining'>>
<br>
<</if>>
<<if _vcanal2>>
<<if !parasite_exposed(_pc, 'vagina2', 'lining') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _vcanal2.merged>>
<font color="61d4b8">''[Merged]''</font>
<<elseif _vcanal2.merge.lvl > 0>>
<font color="61d4b8">''[Merging]''</font>
<</if>>
<<if _vcanal2.reproduction.fertilized>>
<<if _vcanal2.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _vcanal2.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="#208B78">''A _vcanal2.name parasite has anchored itself in your crotch creating 2nd vagina.''</font>
<<attached_parasite_menu "mutation_activator" _pc 'vagina2' 'lining'>>
<br>
<</if>>
<<if _vcanal3>>
<<if !parasite_exposed(_pc, 'vagina3', 'lining') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _vcanal3.merged>>
<font color="61d4b8">''[Merged]''</font>
<<elseif _vcanal3.merge.lvl > 0>>
<font color="61d4b8">''[Merging]''</font>
<</if>>
<<if _vcanal3.reproduction.fertilized>>
<<if _vcanal3.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _vcanal3.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="#208B78">''A _vcanal3.name parasite has anchored itself in your crotch creating 3nd vagina.''</font>
<<attached_parasite_menu "mutation_activator" _pc 'vagina3' 'lining'>>
<br>
<</if>>
<<if _mwerm>>
<<if _mwerm.stage == "spawn">>
<font color="#D2B48C">''Something is growing in your stomach.''</font>
<<else>>
<<if !parasite_exposed(_pc, 'mouth', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _mwerm.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _mwerm.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<font color="#208B78">''A _mwerm.name parasite fills your stomach''</font>
<<attached_parasite_menu "mutation_activator" _pc 'mouth' 'occupying'>>
<</if>>
<br>
<</if>>
<<if _mcanal>>
<<if !parasite_exposed(_pc, 'mouth', 'lining') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _mcanal.merged>>
<font color="61d4b8">''[Merged]''</font>
<<elseif _mcanal.merge.lvl > 0>>
<font color="61d4b8">''[Merging]''</font>
<</if>>
<<if _mcanal.reproduction.fertilized>>
<<if _mcanal.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _mcanal.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="#208B78">''A _mcanal.name parasite twitches in your mouth.''</font>
<<attached_parasite_menu "mutation_activator" _pc 'mouth' 'lining'>>
<br>
<</if>>
<<if _pwerm>>
<<if _pwerm.stage == "spawn">>
<font color="#D2B48C">''Something is growing inside your cockpussy.''</font>
<<else>>
<<if !parasite_exposed(_pc, 'penis', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _pwerm.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _pwerm.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<font color="#208B78">''A _pwerm.name parasite in your uretral pussy throbs relentlessly''</font>
<<attached_parasite_menu "mutation_activator" _pc 'penis' 'occupying'>>
<</if>>
<br>
<</if>>
<<if _pcanal>>
<<if !parasite_exposed(_pc, 'penis', 'lining') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _pcanal.merged>>
<font color="61d4b8">''[Merged]''</font>
<<elseif _pcanal.merge.lvl > 0>>
<font color="61d4b8">''[Merging]''</font>
<</if>>
<<if _pcanal.reproduction.fertilized>>
<<if _pcanal.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _pcanal.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="#208B78">''A _pcanal.name parasite twitches inside your cock.''</font>
<<attached_parasite_menu "mutation_activator" _pc 'penis' 'lining'>>
<br>
<</if>>
<<if _hwerml>>
<<if _hwerml.stage == "spawn">>
<font color="#D2B48C">''Something is growing in your left palm.''</font>
<<else>>
<<if !parasite_exposed(_pc, 'hand_l', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _hwerml.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _hwerml.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<font color="#208B78">''A _hwerml.name parasite fills the internal structure of your left palm''</font>
<<attached_parasite_menu "mutation_activator" _pc 'hand_l' 'occupying'>>
<</if>>
<br>
<</if>>
<<if _hwermr>>
<<if _hwermr.stage == "spawn">>
<font color="#D2B48C">''Something is growing in your right palm.''</font>
<<else>>
<<if !parasite_exposed(_pc, 'hand_r', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _hwermr.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _hwermr.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<font color="#208B78">''A _hwermr.name parasite fills the internal structure of your right palm''</font>
<<attached_parasite_menu "mutation_activator" _pc 'hand_r' 'occupying'>>
<</if>>
<br>
<</if>>
<<if _hcanall>>
<<if !parasite_exposed(_pc, 'hand_l', 'lining') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _hcanall.merged>>
<font color="61d4b8">''[Merged]''</font>
<<elseif _hcanall.merge.lvl > 0>>
<font color="61d4b8">''[Merging]''</font>
<</if>>
<<if _hcanall.reproduction.fertilized>>
<<if _hcanall.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _hcanall.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="#208B78">''A _hcanall.name parasite twitches in your left hand.''</font>
<<attached_parasite_menu "mutation_activator" _pc 'hand_l' 'lining'>>
<br>
<</if>>
<<if _hcanalr>>
<<if !parasite_exposed(_pc, 'hand_r', 'lining') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _hcanalr.merged>>
<font color="61d4b8">''[Merged]''</font>
<<elseif _hcanalr.merge.lvl > 0>>
<font color="61d4b8">''[Merging]''</font>
<</if>>
<<if _hcanalr.reproduction.fertilized>>
<<if _hcanalr.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _hcanalr.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="#208B78">''A _hcanalr.name parasite twitches in your right hand.''</font>
<<attached_parasite_menu "mutation_activator" _pc 'hand_r' 'lining'>>
<br>
<</if>>
<<if _awerm>>
<<if _awerm.stage == "spawn">>
<font color="#D2B48C">''A Werm parasite is growing in your lower intestine''</font>
<<else>>
<<if !parasite_exposed(_pc, 'anus', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _awerm.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _awerm.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<font color="#208B78">''A _awerm.name parasite fills your lower intestine''</font>
<<attached_parasite_menu "mutation_activator" _pc 'anus' 'occupying'>>
<</if>>
<br>
<</if>>
<<if _acanal>>
<<if !parasite_exposed(_pc, 'anus', 'lining') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _acanal.merged>>
<font color="61d4b8">''[Merged]''</font>
<<elseif _acanal.merge.lvl > 0>>
<font color="61d4b8">''[Merging]''</font>
<</if>>
<<if _acanal.reproduction.fertilized>>
<<if _acanal.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _acanal.reproduction.rate>>)''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="#208B78">''A _acanal.name parasite twitches in your ass.''</font>
<<attached_parasite_menu "mutation_activator" _pc 'anus' 'lining'>>
<br>
<</if>>
<<if _nchoker>>
<<if !parasite_exposed(_pc, 'neck', 'penetrating') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _nchoker.merged>>
<font color="#61D4B8">''[Merged]''</font>
<<else>>
<font color="#61D4B8">''[Merging(_nchoker.merge.lvl/_nchoker.merge.max)]''</font>
<</if>>
<<if _nchoker.reproduction.fertilized>>
<<if _nchoker.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _nchoker.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<<if $chapter < 4>>
<font color="#208B78">''A _nchoker.name parasite squeezes down around your neck, making you feel like a slave.'' </font><font color="cyan">''It whispers in your mind.''</font>
<<else>>
<font color="#208B78">''A _nchoker.name parasite squeezes down around your hosts neck. It helps you maintain control of your host.'' </font>
<<endif>>
<<attached_parasite_menu "mutation_activator" _pc 'neck' 'penetrating'>>
<br>
<</if>>
<<if _cchoker>>
<<if !parasite_exposed(_pc, 'vagina', 'penetrating') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _cchoker.merged>>
<font color="#61D4B8">''[Merged]''</font>
<<else>>
<font color="#61D4B8">''[Merging(_cchoker.merge.lvl / _cchoker.merge.max)]''</font>
<</if>>
<font color="#208B78">''A _cchoker.name parasite squeezes down around your crotch.''</font>
<<attached_parasite_menu "mutation_activator" _pc 'vagina' 'penetrating'>>
<br>
<</if>>
<<if _nwerm && $chapter < 4>>
<font color="cyan">''A _nwerm.name parasite has linked with your brain. It whispers constantly, warping your thoughts.''</font><br>
<<elseif _nwerm>>
<font color="#61D4B8">''You, a _nwerm.name parasite, have linked with your hosts brain. You whisper constantly, controlling their thoughts.''</font><br>
<</if>>
<<if _megg>>
<<if _megg.birth>>
<font color="#D2B48C">''A _megg.name in your stomach is ready to be hatched anytime soon''</font>
<<else>>
<font color="#D2B48C">''A _megg.name incubates in your stomach (_megg.growth.lvl / _megg.growth.max hatching progress)''</font>
<</if>>
<br>
<</if>>
<<if _aegg>>
<<if _aegg.birth>>
<font color="#D2B48C">''A _aegg.name in your rectum is ready to be hatched anytime soon''</font>
<<else>>
<font color="#D2B48C">''An _aegg.name incubates in your rectum (_aegg.growth.lvl / _aegg.growth.max hatching progress)''</font>
<</if>>
<br>
<</if>>
<<if _vegg>>
<<if _vegg.birth>>
<font color="#D2B48C">''A _vegg.name in your womb is ready to be hatched anytime soon''</font>
<<else>>
<font color="#D2B48C">''An _vegg.name incubates in your womb (_vegg.growth.lvl / _vegg.growth.max hatching progress)''</font>
<</if>>
<br>
<</if>>
<<if _nwerm && $chapter < 4>>
<<include WermObjectives>>
<</if>>
<br><font size = 4>''=Parasite Infestation=''</font><br><br>
<<set _pc = $people[$game.entities.cur_identity]>>
<<set $id = _pc.id>>
<<if vagina(_pc) && !parasite(_pc, "vagina", {family: "werm", slot: "occupying"})>>
<<infest_with_parasite $id "vagina" "werm">>
<<elseif vagina(_pc) && parasite(_pc, "vagina", {family: "werm", slot: "occupying"})>>
<font color="#208B78">''Your womb is infested with a werm''</font><br>
<<endif>>
<<if fuckable(_pc, "vagina2") && !parasite(_pc, "vagina2", {family: "werm", slot: "occupying"})>>
<<infest_with_parasite $id "vagina2" "werm">>
<</if>>
<<if fuckable(_pc, "vagina3") && !parasite(_pc, "vagina3", {family: "werm", slot: "occupying"})>>
<<infest_with_parasite $id "vagina3" "werm">>
<</if>>
<<if !parasite(_pc, "mouth", {family: "werm", slot: "occupying"})>>
<<infest_with_parasite $id "mouth" "werm">>
<<elseif parasite(_pc, "mouth", {family: "werm", slot: "occupying"})>>
<font color="#208B78">''Your stomach is infested with a werm''</font><br>
<<endif>>
<<set _bstar = fuckable(_pc, "breasts") && !parasite(_pc, "breasts", {family: "werm", slot: "occupying"})>>
<<set _bstar2 = fuckable(_pc, "breasts2") && !parasite(_pc, "breasts2", {family: "werm", slot: "occupying"})>>
<<set _bstar3 = fuckable(_pc, "breasts3") && !parasite(_pc, "breasts3", {family: "werm", slot: "occupying"})>>
<<if _bstar>>
<<infest_with_parasite $id "breasts" "werm">>
<<elseif !fuckable(_pc, "breasts")>>
<font color = grey>You do not have breasts that can accept werm infestation.</font><br>
<<endif>>
<<if _bstar2>>
<<infest_with_parasite $id "breasts2" "werm">>
<<endif>>
<<if _bstar3>>
<<infest_with_parasite $id "breasts3" "werm">>
<<endif>>
<<if !parasite(_pc, "anus", {family: "werm", slot: "occupying"})>>
<<infest_with_parasite $id "anus" "werm">>
<<elseif parasite(_pc, "anus", {family: "werm", slot: "occupying"})>>
<font color = #208B78>''Your anus is infested with a werm.''</font><br>
<<endif>>
<<if fuckable(_pc, "ass") && !parasite(_pc, "ass", {family: "werm", slot: "occupying"})>>
<<infest_with_parasite $id "ass" "werm">>
<<elseif fuckable(_pc, "ass") && parasite(_pc, "ass", {family: "werm", slot: "occupying"})>>
<font color = #208B78>''Your anus is infested with a werm.''</font><br>
<</if>>
<<if $chapter < 4>>
<<if fuckable(_pc, "neck")>>
<<infest_with_parasite $id "neck" "werm">>
<<endif>>
<<else>>
<<if fuckable(_pc, "hand_l") && !parasite(_pc, "hand_l", {family: "werm", slot: "occupying"})>>
<<infest_with_parasite $id "hand_l" "werm">>
<<endif>>
<<if fuckable(_pc, "hand_r") && !parasite(_pc, "hand_r", {family: "werm", slot: "occupying"})>>
<<infest_with_parasite $id "hand_r" "werm">>
<<endif>>
<</if>>
<<if fuckable(_pc, "penis") && !parasite(_pc, "penis", {family: "werm", slot: "occupying"})>>
<<infest_with_parasite $id "penis" "werm">>
<<elseif fuckable(_pc, "penis") && parasite(_pc, "penis", {family: "werm", slot: "occupying"})>>
<font color = #208B78>Your infested penis is hosting a werm.</font><br>
<</if>>
<<if !parasite(_pc, "neck", {family: "choker", slot: "penetrating"})>>
<<infest_with_parasite $id "neck" "choker">>
<<endif>>
<<if vagina(_pc) && !parasite(_pc, "vagina", {family: "canal", slot: "lining"})>>
<<infest_with_parasite $id "vagina" "canal">>
<<endif>>
<<if !parasite(_pc, "mouth", {family: "canal", slot: "lining"})>>
<<infest_with_parasite $id "mouth" "canal">>
<<endif>>
<<if !parasite(_pc, "anus", {family: "canal", slot: "lining"})>>
<<infest_with_parasite $id "anus" "canal">>
<<endif>>
<<if $chapter >= 4>>
<<if !parasite(_pc, "hand_l", {family: "canal", slot: "lining"})>>
<<infest_with_parasite $id "hand_l" "canal">>
<<endif>>
<<if !parasite(_pc, "hand_r", {family: "canal", slot: "lining"})>>
<<infest_with_parasite $id "hand_r" "canal">>
<<endif>>
<</if>>
<<if parasite(_pc, "vagina", {family: "canal", slot: "lining"}) && !parasite(_pc, "vagina2", {family: "canal", slot: "lining"})>>
<<infest_with_parasite $id "vagina2" "canal">>
<</if>>
<<if parasite(_pc, "vagina2", {family: "canal", slot: "lining"}) && !parasite(_pc, "vagina3", {family: "canal", slot: "lining"})>>
<<infest_with_parasite $id "vagina3" "canal">>
<</if>>
<<if (cocktypes(_pc).human&&cocktypes(_pc).human.size>10 || cocktypes(_pc).antari&&cocktypes(_pc).antari.size>10) && !parasite(_pc, "penis", {family: "canal", slot: "lining"})>>
<<infest_with_parasite $id "penis" "canal">>
<<endif>>
<<if !parasite(_pc, "breasts", {family: "starfish", slot: "penetrating"})>>
<<infest_with_parasite $id "breasts" "starfish">>
<<endif>>
<<if parasite(_pc, "breasts", {family: "starfish", slot: "penetrating"}) && !parasite(_pc, "breasts2", {family: "starfish", slot: "penetrating"})>>
<<infest_with_parasite $id "breasts2" "starfish">>
<<endif>>
<<if parasite(_pc, "breasts2", {family: "starfish", slot: "penetrating"}) && !parasite(_pc, "breasts3", {family: "starfish", slot: "penetrating"})>>
<<infest_with_parasite $id "breasts3" "starfish">>
<<endif>>
<<if !parasite(_pc, "ass", {family: "starfish", slot: "penetrating"})>>
<<infest_with_parasite $id "ass" "starfish">>
<</if>>
<<if hascock(_pc, true) && !vagina(_pc)>>
<<if !parasite(_pc, "vagina", {family: "choker", slot: "penetrating"})>>
<<infest_with_parasite $id "vagina" "choker">>
<</if>>
<</if>>
<<if $return && $chapter > 1 && $chapter < 4>>
<br><font size = 4>''=Masturbation=''</font><br><br>
<<set _ct = cocktypes(_pc)>>
<<if _ct.parasitic>> [[Jerk your Wermcock->$return]]<br><<else>><font color = grey>You have no parasitic cock to jerk off.</font><br> <<endif>>
<<if _ct.human && sex(_pc.id) == 'M'>> [[Stroke your dick->$return]]<br><<else>><font color = grey>You have no human dick to stroke.<br></font> <<endif>>
<<if vagina(_pc) && _pc.ai.actions > 0>> [[Finger your vagina->$return][_pc.ai.actions-=1;fluids.squirt(_pc, 'vagina')]]<br><<elseif !vagina(_pc)>><font color = grey>You have no vagina to stimulate.<br></font> <<endif>>
<<if breasts(_pc)>> [[Fondle your breasts->$return]]<br><<elseif !breasts(_pc)>><font color = grey>You have no breasts to fondle.</font><br><<endif>>
<br>
<</if>>
<<set _womb_preg = parasite(_pc, 'vagina', {slot: 'gestating'})>>
<<set _anus_preg = parasite(_pc, 'anus', {slot: 'gestating'})>>
<<set _womb_mut = parasite(_pc, 'vagina', {slot: 'mutate'})>>
<<if parasite_has_any($people.pc, {family: "choker"}, "egg")>>
<br><font size = 4>''=Parasite Incubation=''</font> <span title="Eggs can only be incubated in infested orifices."><font color = #666666>[?]</font></span><br><br>
<<set _parts = infested_parts(_pc)>>
<<if egg(_pc, "vagina")>>
<font color="D2B48C">Your needy womb is already carrying an egg.</font><br>
<<elseif _womb_preg>>
<font color="D2B48C">''Your slutty womb is currently gestating a biosuit''</font><br>
<<elseif _womb_mut>>
<font color="#D2B48C">A _womb_mut.name parasite is pulsing inside your vagina, preventing you from incubating an egg there</font><br>
<<elseif _parts.vagina>>
<<infest_with_parasite _pc.id "vagina" "choker" "egg">>
<<else>>
<font color = grey>You do not have a vagina that is capable of incubating an egg.<br></font>
<<endif>>
<<if egg(_pc, "mouth")>>
<font color="D2B48C">Your infested stomach is already carrying an egg.</font><br>
<<elseif _parts.mouth>>
<<infest_with_parasite _pc.id "mouth" "choker" "egg">>
<<else>>
<font color = grey>Your stomach is not infested, it cannot incubate an egg.</font><br>
<<endif>>
<<if egg(_pc, "anus")>>
<font color="D2B48C">Your slutty anal cavity is already hosting an egg.</font><br>
<<elseif _anus_preg>>
<font color="D2B48C">''Your slutty anal cavity is currently gestating a biosuit''</font><br>
<<elseif _parts.anus>>
<<infest_with_parasite _pc.id "anus" "choker" "egg">>
<<else>>
<font color = grey>You do not have an anal cavity that is capable of incubating an egg.<br></font>
<<endif>>
<<endif>>
<<set _wearing_suit = parasite(_pc, "external", {slot: "covering"})>>
<<if _womb_mut && $chapter < 5 && _wearing_suit>>A _womb_mut.name parasite is mutating in your womb, you cannot remove the suit right now<br>
<<elseif _wearing_suit>>[[Take off Biosuit]]<br>
<</if>>
<<if parasite_has($people.pc, "werm_suit") || parasite_has($people.pc, "star_suit") || parasite_has($people.pc, "canal_suit") || parasite_has($people.pc, "choker_suit")>>
<font color="61D4B8"><br>''Biosuits:''</font><br>
<<endif>>
<<if parasite_has($people.pc, "werm_suit") && !_wearing_suit>>
<<if $chapter == 2>>[[Wear Werm Suit][part2_biosuit('pc', 'set', 'Werm Suit')]]<br>
<<else>> [[Wear Werm Suit]]<br>
<</if>>
<<endif>>
<<if parasite_has($people.pc, "star_suit") && !_wearing_suit>>
<<if $chapter == 2>>[[Wear Star Suit][part2_biosuit('pc', 'set', 'Star Suit')]]<br>
<<else>>[[Wear Star Suit]]<br>
<</if>>
<<endif>>
<<if parasite_has($people.pc, "canal_suit") && !_wearing_suit>>
<<if $chapter == 2>>[[Wear Canal Suit][part2_biosuit('pc', 'set', 'Canal Suit')]]<br>
<<else>>[[Wear Canal Suit]]<br>
<</if>>
<<endif>>
<<if parasite_has($people.pc, "choker_suit") && !_wearing_suit>>
<<if $chapter == 2>>[[Wear Choker Suit][part2_biosuit('pc', 'set', 'Choker Suit')]]<br>
<<else>>[[Wear Choker Suit]]<br>
<</if>>
<<endif>>
<<if _wearing_suit>>
<br>
<<if _wearing_suit.merged>>
<<biosuit_mutate _pc>>
<</if>>
<</if>>
<<if $chapter <= 2 && parasite(_pc, "external", {type: "werm_suit"}) || $chapter > 2>>
<br><font size = 4>''=Parasite Mutation=''</font><br><br>
<<collected_fluids_info _pc.id>><br>
<<fluids_menu _pc $return>><br>
<<include "Parasite Mutate">><br>
<</if>>
<<if $chapter > 1>>
<span class="nextpassagespace">
<br>[[Back->$return]]
</span>
<</if>><<set _p = gethost($id)>>
<<set inventory_manager.dispose_excess_parasites(_p)>>
<<prompt 'pop' 'inventory'>>
<<set _att_mut_color = $game.settings.switchers.attached_parasite_mutation_color>>
<<attached_parasite_menu "mutation_switcher">><br>
<<displaymessages>>
<<set _vwerm = parasites_unique.parasite(_p, "vagina", {family: "werm", slot: "occupying"})>>
<<set _vwerm2 = parasites_unique.parasite(_p, "vagina2", {family: "werm", slot: "occupying"})>>
<<set _vwerm3 = parasites_unique.parasite(_p, "vagina3", {family: "werm", slot: "occupying"})>>
<<set _vcanal = parasites_unique.parasite(_p, "vagina", {family: "canal", slot: "lining"})>>
<<set _vcanal2 = parasites_unique.parasite(_p, "vagina2", {family: "canal", slot: "lining"})>>
<<set _vcanal3 = parasites_unique.parasite(_p, "vagina3", {family: "canal", slot: "lining"})>>
<<set _pwerm = parasites_unique.parasite(_p, "penis", {family: "werm", slot: "occupying"})>>
<<set _panal = parasites_unique.parasite(_p, "penis", {family: "canal", slot: "lining"})>>
<<set _awerm = parasites_unique.parasite(_p, "anus", {family: "werm", slot: "occupying"})>>
<<set _acanal = parasites_unique.parasite(_p, "anus", {family: "canal", slot: "lining"})>>
<<set _asstar = parasites_unique.parasite(_p, "ass", {family: "starfish", slot: "penetrating"})>>
<<set _bstar = parasites_unique.parasite(_p, "breasts", {family: "starfish", slot: "penetrating"})>>
<<set _bstar2 = parasites_unique.parasite(_p, "breasts2", {family: "starfish", slot: "penetrating"})>>
<<set _bstar3 = parasites_unique.parasite(_p, "breasts3", {family: "starfish", slot: "penetrating"})>>
<<set _aswerm = parasites_unique.parasite(_p, "ass", {family: "werm", slot: "occupying"})>>
<<set _bwerm = parasites_unique.parasite(_p, "breasts", {family: "werm", slot: "occupying"})>>
<<set _bwerm2 = parasites_unique.parasite(_p, "breasts2", {family: "werm", slot: "occupying"})>>
<<set _bwerm3 = parasites_unique.parasite(_p, "breasts3", {family: "werm", slot: "occupying"})>>
<<set _mwerm = parasites_unique.parasite(_p, "mouth", {family: "werm", slot: "occupying"})>>
<<set _mcanal = parasites_unique.parasite(_p, "mouth", {family: "canal", slot: "lining"})>>
<<set _hwerml = parasites_unique.parasite(_p, "hand_l", {family: "werm", slot: "occupying"})>>
<<set _hwermr = parasites_unique.parasite(_p, "hand_r", {family: "werm", slot: "occupying"})>>
<<set _hcanall = parasites_unique.parasite(_p, "hand_l", {family: "canal", slot: "lining"})>>
<<set _hcanalr = parasites_unique.parasite(_p, "hand_r", {family: "canal", slot: "lining"})>>
<<set _nchoker = parasites_unique.parasite(_p, "neck", {family: "choker", slot: "penetrating"})>>
<<set _nwerm = parasites_unique.parasite(_p, "neck", {family: "werm", slot: "occupying"})>>
<<set _cchoker = parasites_unique.parasite(_p, "vagina", {family: "choker", slot: "penetrating"})>>
<<set _esuit = parasites_unique.parasite(_p, "external", {slot: 'covering', family: "suit"})>>
<<set _esuitlarvaevag = parasites_unique.parasite(_p, "vagina", {slot: 'gestating'})>>
<<set _esuitlarvaeanus = parasites_unique.parasite(_p, "anus", {slot: 'gestating'})>>
<<if _esuit>> <font color="208B78">''They are wearing a _esuit.name''</font><br> <</if>>
<<if _esuitlarvaevag>> <font color="D2B48C">''They are gestating a _esuitlarvaevag.name (_esuitlarvaevag.growth.lvl/_esuitlarvaevag.growth.max) in vagina''</font><br> <</if>>
<<if _esuitlarvaeanus>> <font color="D2B48C">''They are gestating a _esuitlarvaeanus.name (_esuitlarvaeanus.growth.lvl/_esuitlarvaeanus.growth.max) in anus''</font><br> <</if>>
<<if _asstar>>
<<if _asstar.merged>>
<<if !parasite_exposed(_p, 'ass', 'penetrating') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _asstar.reproduction.fertilized>>
<<if _asstar.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _asstar.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="61d4b8">''The _asstar.name parasites have merged with them, forming small wombs in their asscheeks that open to vagina nipples.''</font>
<<if _aswerm>>
<br>
<font color='61d4b8'>''their asscheeks are infested by _aswerm.name''</font>
<</if>>
<<else>>
<<if !parasite_exposed(_p, 'ass', 'penetrating') && $chapter >= 2>>
<font color='purple'>[Hidden]</font>
<</if>>
<font color="#208B78">''_asstar.name parasites grip their asscheeks as they slowly merge with their body.''</font>
<</if>>
<br>
<</if>>
<<if _bstar>>
<<if _bstar.merged>>
<<if !parasite_exposed(_p, 'breasts', 'penetrating') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _bstar.reproduction.fertilized>>
<<if _bstar.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _bstar.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="61d4b8">''The _bstar.name parasites have merged with them, forming small wombs in their chest that open to vagina nipples.''</font>
<<if _bwerm>>
<br>
<<if !parasite_exposed(_p, 'breasts', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<font color='61d4b8'>''their breasts are infested by _bwerm.name''</font>
<</if>>
<<else>>
<<if !parasite_exposed(_p, 'breasts', 'penetrating') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<font color="#208B78">''_bstar.name parasites suck on their nipples as they slowly merge with their body.''</font>
<</if>>
<br>
<</if>>
<<if _bstar2>>
<<if _bstar2.merged>>
<<if !parasite_exposed(_p, 'breasts2', 'penetrating') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _bstar2.reproduction.fertilized>>
<<if _bstar2.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _bstar2.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="61d4b8">''The _bstar2.name parasites have merged with them, forming small wombs in their 2nd pair of breasts on their abdomen that open to vagina nipples.''</font>
<<if _bwerm2>>
<br>
<<if !parasite_exposed(_p, 'breasts2', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<font color='61d4b8'>''their 2nd row of breasts are infested by _bwerm2.name''</font>
<</if>>
<<else>>
<<if !parasite_exposed(_p, 'breasts2', 'penetrating') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<font color="#208B78">''_bstar2.name parasites suck on their nipples as they slowly merge with their body.''</font>
<</if>>
<br>
<</if>>
<<if _bstar3>>
<<if _bstar3.merged>>
<<if !parasite_exposed(_p, 'breasts3', 'penetrating') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _bstar3.reproduction.fertilized>>
<<if _bstar3.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _bstar3.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="61d4b8">''The _bstar3.name parasites have merged with them, forming small wombs in their 3rd pair of breasts on their abdomen that open to vagina nipples.''</font>
<<if _bwerm3>>
<br>
<<if !parasite_exposed(_p, 'breasts3', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<font color='61d4b8'>''their 3rd row of breasts are infested by _bwerm3.name''</font>
<</if>>
<<else>>
<<if !parasite_exposed(_p, 'breasts3', 'penetrating') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<font color="#208B78">''_bstar3.name parasites suck on their nipples as they slowly merge with their body.''</font>
<</if>>
<br>
<</if>>
<<if _vwerm>>
<<if _vwerm.stage == "spawn">>
<font color="#D2B48C">''Something is growing inside their womb.''</font>
<<else>>
<<if !parasite_exposed(_p, 'vagina', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _vwerm.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _vwerm.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<font color="#208B78">''A _vwerm.name parasite in their vagina throbs relentlessly''</font>
<</if>>
<br>
<</if>>
<<if _vwerm2>>
<<if _vwerm.stage == "spawn">>
<font color="#D2B48C">''Something is growing inside their 2nd womb.''</font>
<<else>>
<<if !parasite_exposed(_p, 'vagina2', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _vwerm.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _vwerm2.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<font color="#208B78">''A _vwerm2.name parasite in their 2nd vagina throbs relentlessly''</font>
<</if>>
<br>
<</if>>
<<if _vwerm3>>
<<if _vwerm3.stage == "spawn">>
<font color="#D2B48C">''Something is growing inside their 3rd womb.''</font>
<<else>>
<<if !parasite_exposed(_p, 'vagina3', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _vwerm.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _vwerm3.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<font color="#208B78">''A _vwerm3.name parasite in their 3rd vagina throbs relentlessly''</font>
<</if>>
<br>
<</if>>
<<if _vcanal>>
<<if !parasite_exposed(_p, 'vagina', 'lining') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _vcanal.merged>>
<font color="61d4b8">''[Merged]''</font>
<<elseif _vcanal.merge.lvl > 0>>
<font color="61d4b8">''[Merging]''</font>
<</if>>
<<if _vcanal.reproduction.fertilized>>
<<if _vcanal.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _vcanal.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="#208B78">''A _vcanal.name parasite has anchored itself in their vagina.''</font>
<br>
<</if>>
<<if _vcanal2>>
<<if !parasite_exposed(_p, 'vagina2', 'lining') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _vcanal2.merged>>
<font color="61d4b8">''[Merged]''</font>
<<elseif _vcanal2.merge.lvl > 0>>
<font color="61d4b8">''[Merging]''</font>
<</if>>
<<if _vcanal2.reproduction.fertilized>>
<<if _vcanal2.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _vcanal2.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="#208B78">''A _vcanal2.name parasite has anchored itself in their crotch creating 2nd vagina.''</font>
<br>
<</if>>
<<if _vcanal3>>
<<if !parasite_exposed(_p, 'vagina3', 'lining') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _vcanal3.merged>>
<font color="61d4b8">''[Merged]''</font>
<<elseif _vcanal3.merge.lvl > 0>>
<font color="61d4b8">''[Merging]''</font>
<</if>>
<<if _vcanal3.reproduction.fertilized>>
<<if _vcanal3.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _vcanal3.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="#208B78">''A _vcanal3.name parasite has anchored itself in their crotch creating 3nd vagina.''</font>
<br>
<</if>>
<<if _mwerm>>
<<if _mwerm.stage == "spawn">>
<font color="#D2B48C">''Something is growing in their stomach.''</font>
<<else>>
<<if !parasite_exposed(_p, 'mouth', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _mwerm.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _mwerm.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<font color="#208B78">''A _mwerm.name parasite fills their stomach''</font>
<</if>>
<br>
<</if>>
<<if _mcanal>>
<<if !parasite_exposed(_p, 'mouth', 'lining') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _mcanal.merged>>
<font color="61d4b8">''[Merged]''</font>
<<elseif _mcanal.merge.lvl > 0>>
<font color="61d4b8">''[Merging]''</font>
<</if>>
<<if _mcanal.reproduction.fertilized>>
<<if _mcanal.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _mcanal.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="#208B78">''A _mcanal.name parasite twitches in their mouth.''</font>
<br>
<</if>>
<<if _pwerm>>
<<if _pwerm.stage == "spawn">>
<font color="#D2B48C">''Something is growing inside their cockpussy.''</font>
<<else>>
<<if !parasite_exposed(_p, 'penis', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _pwerm.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _pwerm.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<font color="#208B78">''A _pwerm.name parasite in their uretral pussy throbs relentlessly''</font>
<</if>>
<br>
<</if>>
<<if _panal>>
<<if !parasite_exposed(_p, 'penis', 'lining') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _panal.merged>>
<font color="61d4b8">''[Merged]''</font>
<<elseif _panal.merge.lvl > 0>>
<font color="61d4b8">''[Merging]''</font>
<</if>>
<<if _panal.reproduction.fertilized>>
<<if _panal.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _panal.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="#208B78">''A _panal.name parasite twitches inside their cock.''</font>
<br>
<</if>>
<<if _hwerml>>
<<if _hwerml.stage == "spawn">>
<font color="#D2B48C">''Something is growing in their left palm.''</font>
<<else>>
<<if !parasite_exposed(_p, 'hand_l', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _hwerml.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _hwerml.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<font color="#208B78">''A _hwerml.name parasite fills the internal structure of their left palm''</font>
<</if>>
<br>
<</if>>
<<if _hwermr>>
<<if _hwermr.stage == "spawn">>
<font color="#D2B48C">''Something is growing in their right palm.''</font>
<<else>>
<<if !parasite_exposed(_p, 'hand_r', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _hwermr.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _hwermr.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<font color="#208B78">''A _hwermr.name parasite fills the internal structure of their right palm''</font>
<</if>>
<br>
<</if>>
<<if _hcanall>>
<<if !parasite_exposed(_p, 'hand_l', 'lining') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _hcanall.merged>>
<font color="61d4b8">''[Merged]''</font>
<<elseif _hcanall.merge.lvl > 0>>
<font color="61d4b8">''[Merging]''</font>
<</if>>
<<if _hcanall.reproduction.fertilized>>
<<if _hcanall.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _hcanall.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="#208B78">''A _hcanall.name parasite twitches in their left hand.''</font>
<br>
<</if>>
<<if _hcanalr>>
<<if !parasite_exposed(_p, 'hand_r', 'lining') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _hcanalr.merged>>
<font color="61d4b8">''[Merged]''</font>
<<elseif _hcanalr.merge.lvl > 0>>
<font color="61d4b8">''[Merging]''</font>
<</if>>
<<if _hcanalr.reproduction.fertilized>>
<<if _hcanalr.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _hcanalr.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="#208B78">''A _hcanalr.name parasite twitches in their right hand.''</font>
<br>
<</if>>
<<if _awerm>>
<<if _awerm.stage == "spawn">>
<font color="#D2B48C">''A Werm parasite is growing in their lower intestine''</font>
<<else>>
<<if !parasite_exposed(_p, 'anus', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _awerm.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _awerm.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<font color="#208B78">''A _awerm.name parasite fills their lower intestine''</font>
<</if>>
<br>
<</if>>
<<if _acanal>>
<<if !parasite_exposed(_p, 'anus', 'lining') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _acanal.merged>>
<font color="61d4b8">''[Merged]''</font>
<<elseif _acanal.merge.lvl > 0>>
<font color="61d4b8">''[Merging]''</font>
<</if>>
<<if _acanal.reproduction.fertilized>>
<<if _acanal.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _acanal.reproduction.rate>>)''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="#208B78">''A _acanal.name parasite twitches in their ass.''</font>
<br>
<</if>>
<<if _nchoker>>
<<if !parasite_exposed(_p, 'neck', 'penetrating') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _nchoker.merged>>
<font color="#61D4B8">''[Merged]''</font>
<<else>>
<font color="#61D4B8">''[Merging(_nchoker.merge.lvl/_nchoker.merge.max)]''</font>
<</if>>
<<if _nchoker.reproduction.fertilized>>
<<if _nchoker.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _nchoker.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="#208B78">''A _nchoker.name parasite squeezes down around their neck, making them feel like a slave.'' </font><font color="cyan">''It whispers in their mind.''</font>
<br>
<</if>>
<<if _cchoker>>
<<if !parasite_exposed(_p, 'vagina', 'penetrating') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _cchoker.merged>>
<font color="#61D4B8">''[Merged]''</font>
<<else>>
<font color="#61D4B8">''[Merging(_cchoker.merge.lvl / _cchoker.merge.max)]''</font>
<</if>>
<font color="#208B78">''A _cchoker.name parasite squeezes down around their crotch.''</font>
<br>
<</if>>
<<if _nwerm>>
<font color="cyan">''A _nwerm.name parasite has linked with their brain. It whispers constantly, warping their thoughts.''</font><br>
<</if>>
<<if _nwerm>>
<<include WermObjectives>>
<</if>>
<br><<set _p = gethost($id)>>
<<set inventory_manager.dispose_excess_parasites(_p)>>
<<prompt 'pop' 'inventory'>>
<<set _att_mut_color = $game.settings.switchers.attached_parasite_mutation_color>>
<<attached_parasite_menu "mutation_switcher">><br>
<<displaymessages>>
<<set _vwerm = parasite(_p, "vagina", {family: "werm", slot: "occupying"})>>
<<set _vwerm2 = parasite(_p, "vagina2", {family: "werm", slot: "occupying"})>>
<<set _vwerm3 = parasite(_p, "vagina3", {family: "werm", slot: "occupying"})>>
<<set _vcanal = parasite(_p, "vagina", {family: "canal", slot: "lining"})>>
<<set _vcanal2 = parasite(_p, "vagina2", {family: "canal", slot: "lining"})>>
<<set _vcanal3 = parasite(_p, "vagina3", {family: "canal", slot: "lining"})>>
<<set _vegg = egg(_p, "vagina")>>
<<set _pwerm = parasite(_p, "penis", {family: "werm", slot: "occupying"})>>
<<set _panal = parasite(_p, "penis", {family: "canal", slot: "lining"})>>
<<set _awerm = parasite(_p, "anus", {family: "werm", slot: "occupying"})>>
<<set _acanal = parasite(_p, "anus", {family: "canal", slot: "lining"})>>
<<set _aegg = egg(_p, "anus")>>
<<set _asstar = parasite(_p, "ass", {family: "starfish", slot: "penetrating"})>>
<<set _bstar = parasite(_p, "breasts", {family: "starfish", slot: "penetrating"})>>
<<set _bstar2 = parasite(_p, "breasts2", {family: "starfish", slot: "penetrating"})>>
<<set _bstar3 = parasite(_p, "breasts3", {family: "starfish", slot: "penetrating"})>>
<<set _aswerm = parasite(_p, "ass", {family: "werm", slot: "occupying"})>>
<<set _bwerm = parasite(_p, "breasts", {family: "werm", slot: "occupying"})>>
<<set _bwerm2 = parasite(_p, "breasts2", {family: "werm", slot: "occupying"})>>
<<set _bwerm3 = parasite(_p, "breasts3", {family: "werm", slot: "occupying"})>>
<<set _mwerm = parasite(_p, "mouth", {family: "werm", slot: "occupying"})>>
<<set _mcanal = parasite(_p, "mouth", {family: "canal", slot: "lining"})>>
<<set _megg = egg(_p, "mouth")>>
<<set _hwerml = parasite(_p, "hand_l", {family: "werm", slot: "occupying"})>>
<<set _hwermr = parasite(_p, "hand_r", {family: "werm", slot: "occupying"})>>
<<set _hcanall = parasite(_p, "hand_l", {family: "canal", slot: "lining"})>>
<<set _hcanalr = parasite(_p, "hand_r", {family: "canal", slot: "lining"})>>
<<set _nchoker = parasite(_p, "neck", {family: "choker", slot: "penetrating"})>>
<<set _nwerm = parasite(_p, "neck", {family: "werm", slot: "occupying"})>>
<<set _cchoker = parasite(_p, "vagina", {family: "choker", slot: "penetrating"})>>
<<set _esuit = parasite(_p, "external", {slot: 'covering', family: "suit"})>>
<<set _esuitlarvaevag = parasite(_p, "vagina", {slot: 'gestating'})>>
<<set _esuitlarvaeanus = parasite(_p, "anus", {slot: 'gestating'})>>
<<if _esuit>> <font color="208B78">''They are wearing a _esuit.name''</font><br> <</if>>
<<if _esuitlarvaevag>> <font color="D2B48C">''They are gestating a _esuitlarvaevag.name (_esuitlarvaevag.growth.lvl/_esuitlarvaevag.growth.max) in vagina''</font><br> <</if>>
<<if _esuitlarvaeanus>> <font color="D2B48C">''They are gestating a _esuitlarvaeanus.name (_esuitlarvaeanus.growth.lvl/_esuitlarvaeanus.growth.max) in anus''</font><br> <</if>>
<<if _asstar>>
<<if _asstar.merged>>
<<if !parasite_exposed(_p, 'ass', 'penetrating') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _asstar.reproduction.fertilized>>
<<if _asstar.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _asstar.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="61d4b8">''The _asstar.name parasites have merged with them, forming small wombs in their asscheeks that open to vagina nipples.''</font>
<<attached_parasite_menu "mutation_activator" _p 'ass' 'penetrating' _att_mut_color>>
<<if _aswerm>>
<br>
<font color='61d4b8'>''their asscheeks are infested by _aswerm.name''</font>
<<attached_parasite_menu "mutation_activator" _p 'ass' 'occupying' _att_mut_color>>
<</if>>
<<else>>
<<if !parasite_exposed(_p, 'ass', 'penetrating') && $chapter >= 2>>
<font color='purple'>[Hidden]</font>
<</if>>
<font color="#208B78">''_asstar.name parasites grip their asscheeks as they slowly merge with their body.''</font>
<<attached_parasite_menu "mutation_activator" _p 'ass' 'penetrating' _att_mut_color>>
<</if>>
<br>
<</if>>
<<if _bstar>>
<<if _bstar.merged>>
<<if !parasite_exposed(_p, 'breasts', 'penetrating') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _bstar.reproduction.fertilized>>
<<if _bstar.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _bstar.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="61d4b8">''The _bstar.name parasites have merged with them, forming small wombs in their chest that open to vagina nipples.''</font>
<<attached_parasite_menu "mutation_activator" _p 'breasts' 'penetrating' _att_mut_color>>
<<if _bwerm>>
<br>
<<if !parasite_exposed(_p, 'breasts', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<font color='61d4b8'>''their breasts are infested by _bwerm.name''</font>
<<attached_parasite_menu "mutation_activator" _p 'breasts' 'occupying' _att_mut_color>>
<</if>>
<<else>>
<<if !parasite_exposed(_p, 'breasts', 'penetrating') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<font color="#208B78">''_bstar.name parasites suck on their nipples as they slowly merge with their body.''</font>
<<attached_parasite_menu "mutation_activator" _p 'breasts' 'penetrating' _att_mut_color>>
<</if>>
<br>
<</if>>
<<if _bstar2>>
<<if _bstar2.merged>>
<<if !parasite_exposed(_p, 'breasts2', 'penetrating') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _bstar2.reproduction.fertilized>>
<<if _bstar2.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _bstar2.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="61d4b8">''The _bstar2.name parasites have merged with them, forming small wombs in their 2nd pair of breasts on their abdomen that open to vagina nipples.''</font>
<<attached_parasite_menu "mutation_activator" _p 'breasts2' 'penetrating' _att_mut_color>>
<<if _bwerm2>>
<br>
<<if !parasite_exposed(_p, 'breasts2', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<font color='61d4b8'>''their 2nd row of breasts are infested by _bwerm2.name''</font>
<<attached_parasite_menu "mutation_activator" _p 'breasts2' 'occupying' _att_mut_color>>
<</if>>
<<else>>
<<if !parasite_exposed(_p, 'breasts2', 'penetrating') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<font color="#208B78">''_bstar2.name parasites suck on their nipples as they slowly merge with their body.''</font>
<<attached_parasite_menu "mutation_activator" _p 'breasts2' 'penetrating' _att_mut_color>>
<</if>>
<br>
<</if>>
<<if _bstar3>>
<<if _bstar3.merged>>
<<if !parasite_exposed(_p, 'breasts3', 'penetrating') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _bstar3.reproduction.fertilized>>
<<if _bstar3.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _bstar3.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="61d4b8">''The _bstar3.name parasites have merged with them, forming small wombs in their 3rd pair of breasts on their abdomen that open to vagina nipples.''</font>
<<attached_parasite_menu "mutation_activator" _p 'breasts3' 'penetrating' _att_mut_color>>
<<if _bwerm3>>
<br>
<<if !parasite_exposed(_p, 'breasts3', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<font color='61d4b8'>''their 3rd row of breasts are infested by _bwerm3.name''</font>
<<attached_parasite_menu "mutation_activator" _p 'breasts3' 'occupying' _att_mut_color>>
<</if>>
<<else>>
<<if !parasite_exposed(_p, 'breasts3', 'penetrating') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<font color="#208B78">''_bstar3.name parasites suck on their nipples as they slowly merge with their body.''</font>
<<attached_parasite_menu "mutation_activator" _p 'breasts3' 'penetrating' _att_mut_color>>
<</if>>
<br>
<</if>>
<<if _vwerm>>
<<if _vwerm.stage == "spawn">>
<font color="#D2B48C">''Something is growing inside their womb.''</font>
<<else>>
<<if !parasite_exposed(_p, 'vagina', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _vwerm.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _vwerm.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<font color="#208B78">''A _vwerm.name parasite in their vagina throbs relentlessly''</font>
<<attached_parasite_menu "mutation_activator" _p 'vagina' 'occupying' _att_mut_color>>
<</if>>
<br>
<</if>>
<<if _vwerm2>>
<<if _vwerm.stage == "spawn">>
<font color="#D2B48C">''Something is growing inside their 2nd womb.''</font>
<<else>>
<<if !parasite_exposed(_p, 'vagina2', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _vwerm.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _vwerm2.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<font color="#208B78">''A _vwerm2.name parasite in their 2nd vagina throbs relentlessly''</font>
<<attached_parasite_menu "mutation_activator" _p 'vagina2' 'occupying' _att_mut_color>>
<</if>>
<br>
<</if>>
<<if _vwerm3>>
<<if _vwerm3.stage == "spawn">>
<font color="#D2B48C">''Something is growing inside their 3rd womb.''</font>
<<else>>
<<if !parasite_exposed(_p, 'vagina3', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _vwerm.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _vwerm3.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<font color="#208B78">''A _vwerm3.name parasite in their 3rd vagina throbs relentlessly''</font>
<<attached_parasite_menu "mutation_activator" _p 'vagina3' 'occupying' _att_mut_color>>
<</if>>
<br>
<</if>>
<<if _vcanal>>
<<if !parasite_exposed(_p, 'vagina', 'lining') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _vcanal.merged>>
<font color="61d4b8">''[Merged]''</font>
<<elseif _vcanal.merge.lvl > 0>>
<font color="61d4b8">''[Merging]''</font>
<</if>>
<<if _vcanal.reproduction.fertilized>>
<<if _vcanal.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _vcanal.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="#208B78">''A _vcanal.name parasite has anchored itself in their vagina.''</font>
<<attached_parasite_menu "mutation_activator" _p 'vagina' 'lining' _att_mut_color>>
<br>
<</if>>
<<if _vcanal2>>
<<if !parasite_exposed(_p, 'vagina2', 'lining') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _vcanal2.merged>>
<font color="61d4b8">''[Merged]''</font>
<<elseif _vcanal2.merge.lvl > 0>>
<font color="61d4b8">''[Merging]''</font>
<</if>>
<<if _vcanal2.reproduction.fertilized>>
<<if _vcanal2.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _vcanal2.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="#208B78">''A _vcanal2.name parasite has anchored itself in their crotch creating 2nd vagina.''</font>
<<attached_parasite_menu "mutation_activator" _p 'vagina2' 'lining' _att_mut_color>>
<br>
<</if>>
<<if _vcanal3>>
<<if !parasite_exposed(_p, 'vagina3', 'lining') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _vcanal3.merged>>
<font color="61d4b8">''[Merged]''</font>
<<elseif _vcanal3.merge.lvl > 0>>
<font color="61d4b8">''[Merging]''</font>
<</if>>
<<if _vcanal3.reproduction.fertilized>>
<<if _vcanal3.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _vcanal3.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="#208B78">''A _vcanal3.name parasite has anchored itself in their crotch creating 3nd vagina.''</font>
<<attached_parasite_menu "mutation_activator" _p 'vagina3' 'lining' _att_mut_color>>
<br>
<</if>>
<<if _mwerm>>
<<if _mwerm.stage == "spawn">>
<font color="#D2B48C">''Something is growing in their stomach.''</font>
<<else>>
<<if !parasite_exposed(_p, 'mouth', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _mwerm.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _mwerm.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<font color="#208B78">''A _mwerm.name parasite fills their stomach''</font>
<<attached_parasite_menu "mutation_activator" _p 'mouth' 'occupying' _att_mut_color>>
<</if>>
<br>
<</if>>
<<if _mcanal>>
<<if !parasite_exposed(_p, 'mouth', 'lining') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _mcanal.merged>>
<font color="61d4b8">''[Merged]''</font>
<<elseif _mcanal.merge.lvl > 0>>
<font color="61d4b8">''[Merging]''</font>
<</if>>
<<if _mcanal.reproduction.fertilized>>
<<if _mcanal.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _mcanal.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="#208B78">''A _mcanal.name parasite twitches in their mouth.''</font>
<<attached_parasite_menu "mutation_activator" _p 'mouth' 'lining' _att_mut_color>>
<br>
<</if>>
<<if _pwerm>>
<<if _pwerm.stage == "spawn">>
<font color="#D2B48C">''Something is growing inside their cockpussy.''</font>
<<else>>
<<if !parasite_exposed(_p, 'penis', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _pwerm.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _pwerm.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<font color="#208B78">''A _pwerm.name parasite in their uretral pussy throbs relentlessly''</font>
<<attached_parasite_menu "mutation_activator" _p 'penis' 'occupying' _att_mut_color>>
<</if>>
<br>
<</if>>
<<if _panal>>
<<if !parasite_exposed(_p, 'penis', 'lining') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _panal.merged>>
<font color="61d4b8">''[Merged]''</font>
<<elseif _panal.merge.lvl > 0>>
<font color="61d4b8">''[Merging]''</font>
<</if>>
<<if _panal.reproduction.fertilized>>
<<if _panal.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _panal.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="#208B78">''A _panal.name parasite twitches inside their cock.''</font>
<<attached_parasite_menu "mutation_activator" _p 'penis' 'lining' _att_mut_color>>
<br>
<</if>>
<<if _hwerml>>
<<if _hwerml.stage == "spawn">>
<font color="#D2B48C">''Something is growing in their left palm.''</font>
<<else>>
<<if !parasite_exposed(_p, 'hand_l', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _hwerml.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _hwerml.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<font color="#208B78">''A _hwerml.name parasite fills the internal structure of their left palm''</font>
<<attached_parasite_menu "mutation_activator" _p 'hand_l' 'occupying' _att_mut_color>>
<</if>>
<br>
<</if>>
<<if _hwermr>>
<<if _hwermr.stage == "spawn">>
<font color="#D2B48C">''Something is growing in their right palm.''</font>
<<else>>
<<if !parasite_exposed(_p, 'hand_r', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _hwermr.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _hwermr.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<font color="#208B78">''A _hwermr.name parasite fills the internal structure of their right palm''</font>
<<attached_parasite_menu "mutation_activator" _p 'hand_r' 'occupying' _att_mut_color>>
<</if>>
<br>
<</if>>
<<if _hcanall>>
<<if !parasite_exposed(_p, 'hand_l', 'lining') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _hcanall.merged>>
<font color="61d4b8">''[Merged]''</font>
<<elseif _hcanall.merge.lvl > 0>>
<font color="61d4b8">''[Merging]''</font>
<</if>>
<<if _hcanall.reproduction.fertilized>>
<<if _hcanall.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _hcanall.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="#208B78">''A _hcanall.name parasite twitches in their left hand.''</font>
<<attached_parasite_menu "mutation_activator" _p 'hand_l' 'lining' _att_mut_color>>
<br>
<</if>>
<<if _hcanalr>>
<<if !parasite_exposed(_p, 'hand_r', 'lining') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _hcanalr.merged>>
<font color="61d4b8">''[Merged]''</font>
<<elseif _hcanalr.merge.lvl > 0>>
<font color="61d4b8">''[Merging]''</font>
<</if>>
<<if _hcanalr.reproduction.fertilized>>
<<if _hcanalr.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _hcanalr.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="#208B78">''A _hcanalr.name parasite twitches in their right hand.''</font>
<<attached_parasite_menu "mutation_activator" _p 'hand_r' 'lining' _att_mut_color>>
<br>
<</if>>
<<if _awerm>>
<<if _awerm.stage == "spawn">>
<font color="#D2B48C">''A Werm parasite is growing in their lower intestine''</font>
<<else>>
<<if !parasite_exposed(_p, 'anus', 'occupying') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _awerm.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _awerm.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<font color="#208B78">''A _awerm.name parasite fills their lower intestine''</font>
<<attached_parasite_menu "mutation_activator" _p 'anus' 'occupying' _att_mut_color>>
<</if>>
<br>
<</if>>
<<if _acanal>>
<<if !parasite_exposed(_p, 'anus', 'lining') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _acanal.merged>>
<font color="61d4b8">''[Merged]''</font>
<<elseif _acanal.merge.lvl > 0>>
<font color="61d4b8">''[Merging]''</font>
<</if>>
<<if _acanal.reproduction.fertilized>>
<<if _acanal.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _acanal.reproduction.rate>>)''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="#208B78">''A _acanal.name parasite twitches in their ass.''</font>
<<attached_parasite_menu "mutation_activator" _p 'anus' 'lining' _att_mut_color>>
<br>
<</if>>
<<if _nchoker>>
<<if !parasite_exposed(_p, 'neck', 'penetrating') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _nchoker.merged>>
<font color="#61D4B8">''[Merged]''</font>
<<else>>
<font color="#61D4B8">''[Merging(_nchoker.merge.lvl/_nchoker.merge.max)]''</font>
<</if>>
<<if _nchoker.reproduction.fertilized>>
<<if _nchoker.reproduction.rate > 1>>
<font color="#D2B48C">''[Gestating quickly(x<<print _nchoker.reproduction.rate>>)]''</font>
<<else>>
<font color="#D2B48C">''[Gestating]''</font>
<</if>>
<</if>>
<font color="#208B78">''A _nchoker.name parasite squeezes down around their neck, making them feel like a slave.'' </font><font color="cyan">''It whispers in their mind.''</font>
<<attached_parasite_menu "mutation_activator" _p 'neck' 'penetrating' _att_mut_color>>
<br>
<</if>>
<<if _cchoker>>
<<if !parasite_exposed(_p, 'vagina', 'penetrating') && $chapter >= 2>> <font color='purple'>[Hidden]</font> <</if>>
<<if _cchoker.merged>>
<font color="#61D4B8">''[Merged]''</font>
<<else>>
<font color="#61D4B8">''[Merging(_cchoker.merge.lvl / _cchoker.merge.max)]''</font>
<</if>>
<font color="#208B78">''A _cchoker.name parasite squeezes down around their crotch.''</font>
<<attached_parasite_menu "mutation_activator" _p 'vagina' 'penetrating' _att_mut_color>>
<br>
<</if>>
<<if _nwerm>>
<font color="cyan">''A _nwerm.name parasite has linked with their brain. It whispers constantly, warping their thoughts.''</font><br>
<</if>>
<<if _megg>>
<<if _megg.birth>>
<font color="#D2B48C">''A _megg.name in their stomach is ready to be hatched anytime soon''</font><br>
<<else>>
<font color="#D2B48C">''A _megg.name incubates in their stomach (_megg.growth.lvl / _megg.growth.max hatching progress)''</font><br>
<</if>>
<</if>>
<<if _aegg>>
<<if _aegg.birth>>
<font color="#D2B48C">''A _aegg.name in their rectum is ready to be hatched anytime soon''</font><br>
<<else>>
<font color="#D2B48C">''An _aegg.name incubates in their rectum (_aegg.growth.lvl / _aegg.growth.max hatching progress)''</font><br>
<</if>>
<</if>>
<<if _vegg>>
<<if _vegg.birth>>
<font color="#D2B48C">''A _vegg.name in their womb is ready to be hatched anytime soon''</font><br>
<<else>>
<font color="#D2B48C">''An _vegg.name incubates in their womb (_vegg.growth.lvl / _vegg.growth.max hatching progress)''</font><br>
<</if>>
<</if>>
<<if _nwerm>>
<<include WermObjectives>>
<</if>>
<br><<set _p = $people[$id]>>
Parasites:<br>
<<include "NPC Infestation Display">>
<<collected_fluids_info _p.id>><br>
<<available_fluids_info_with_ui _p.id>><br>
<<fluids_menu _p passage()>><br><<set _pc = $people[$game.entities.cur_identity]>>
<<if penis(_pc)>>
<<if !parasite(_pc, "penis", {family: "canal", slot: "lining"})>>
<<if _pc.body.penis.cur.size > 0>>
You have a penis (size _pc.body.penis.cur.size)<br>
<<else>>
You have a sensitive clitoris <br>
<<endif>>
<<else>>
You have a _pc.body.penis.cur.type penis (size _pc.body.penis.cur.size) - <font color='#208B78'>infested by a <<=parasite(_pc, "penis", {family: "canal", slot: "lining"}).name>></font><br>
/*You have a wermcock <br>*/
<</if>>
<<else>>You have a sensitive clitoris <br><<endif>>
<<if bodypart_stat_show(_pc.id, "balls", "cur", "type")!=''>>
You have
<<if bodypart_stat_show(_pc.id, "balls", "cur", "size")>30>> huge
<<elseif bodypart_stat_show(_pc.id, "balls", "cur", "size")>0>> normal
<<else>> hidden
<</if>>(<<=bodypart_stat_show(_pc.id, "balls", "cur", "size")>>)
<<=bodypart_stat_show(_pc.id, "balls", "cur", "type")>> balls <br>
<</if>>
<<if vagina(_pc)>>You have a tight, wet vagina and womb<br><</if>>
<<set _vcanal2 = parasite(_pc, "vagina2", {family: "canal", slot: "lining"})>>
<<set _vcanal3 = parasite(_pc, "vagina3", {family: "canal", slot: "lining"})>>
<<if _vcanal2>>You have a 2nd vagina, created by a _vcanal2.name<br><</if>>
<<if _vcanal3>>You have a 3rd vagina, created by a _vcanal3.name<br><</if>>
Your chest<<if _pc.body.breasts.cur.size == 0>>
is flat
<<else>>
has <<print cupsize(_pc)>> breasts
<<endif>>
(<<print _pc.body.breasts.cur.size>>)<br>
<<if _pc.body.breasts2.cur.size > 0>>
You have a 2nd row of <<print cupsize(_pc, 'breasts2')>> breasts on your abdomen (<<=_pc.body.breasts2.cur.size>>)<br>
<</if>>
<<if _pc.body.breasts3.cur.size > 0>>
You have a 3rd row of <<print cupsize(_pc, 'breasts3')>> breasts on your abdomen (<<=_pc.body.breasts3.cur.size>>)<br>
<</if>>
<<collected_fluids_info $game.entities.cur_identity>>
<<available_fluids_info_with_ui>><br>
<<fluids_menu _pc $inspect>><br>
<<attached_parasite_menu "mutation_switcher">>
<<if $chapter <= 2 && parasite(_pc, "external", {type: "werm_suit"}) || $chapter > 2>>
<br>
<<include "Parasite Mutate">><br>
<</if>>
<br>
<<set _pc.ai.arousal.lvl = Math.round(_pc.ai.arousal.lvl * 1000) / 1000>>
''Stats'':<br>
<<npc_stats _pc.id>><br>
/*<font color = orange>Resistance: <<print _pc.stats.base.resistance>><br></font>
<font color = purple>Perversion: <<print _pc.stats.base.perversion>><br></font>
<font color = #61D4B8>Arousal: <<print _pc.ai.arousal.lvl>></font><br><br>*/<<parasite_unique_creation_menu>><<include "Audio Options">>
/*<<if !$game.settings.map_scale>><<set $game.settings.map_scale = 40>><</if>>*/
<center>
<div style="z-index:99; position:relative; width: 100%;height:374px;">
<div style="z-index:99; position:absolute; left:0;top:0;">
[img[$image_dir+"parasiteinfection.png"]]
</div>
<div style="z-index:0; position:absolute; left:0;top:0;">
<font size = 3>
<p>If you don't see the title above, try one of these:</p>
<br>
<<click " Relative ">>
<<set $Dir to "Relative">>
<<set $image_dir to "./Images/">>
<<set $sound_dir to "./Sound/">>
<<script>>
state.display(state.active.title, null, "back")
<</script>>
<</click>>
<br> or <br>
<<click " C:/Twine/Parasite Infection/* ">>
<<set $Dir to "Static">>
<<set $image_dir to "C:/Twine/Parasite Infection/Images/">>
<<set $sound_dir to "C:/Twine/Parasite Infection/Sound/">>
<<script>>
state.display(state.active.title, null, "back")
<</script>>
<</click>>
</font>
</div>
</div>
<hr>
[[Credits]]
<hr>
<table>
<tr>
<td>Mute voices: </td>
<<if $game.settings.audio_voice_mute == true>>
<td><label>YES<<radiobutton "$game.settings.audio_voice_mute" true checked>></label></td>
<td><label>NO<<radiobutton "$game.settings.audio_voice_mute" false>></label></td>
<<elseif $game.settings.audio_voice_mute == false>>
<td><label>YES<<radiobutton "$game.settings.audio_voice_mute" true>></label></td>
<td><label>NO<<radiobutton "$game.settings.audio_voice_mute" false checked>></label></td>
<</if>>
</tr>
<tr>
<td>Mute squishy sfx only: </td>
<<if $game.settings.audio_squishy_mute == true>>
<td><label>YES<<radiobutton "$game.settings.audio_squishy_mute" true checked>></label></td>
<td><label>NO<<radiobutton "$game.settings.audio_squishy_mute" false>></label></td>
<<elseif $game.settings.audio_squishy_mute == false>>
<td><label>YES<<radiobutton "$game.settings.audio_squishy_mute" true>></label></td>
<td><label>NO<<radiobutton "$game.settings.audio_squishy_mute" false checked>></label></td>
<</if>>
</tr>
<tr>
<td>Show mouth canal art: </td>
<<if $game.settings.show_mouth_canal_art == true>>
<td><label>YES<<radiobutton "$game.settings.show_mouth_canal_art" true checked>></label></td>
<td><label>NO<<radiobutton "$game.settings.show_mouth_canal_art" false>></label></td>
<<elseif $game.settings.show_mouth_canal_art == false>>
<td><label>YES<<radiobutton "$game.settings.show_mouth_canal_art" true>></label></td>
<td><label>NO<<radiobutton "$game.settings.show_mouth_canal_art" false checked>></label></td>
<</if>>
</tr>
/*<tr>
<td>Short sex options descriptions: </td>
<<if $game.settings.short_sex_opt_desc == true>>
<td><label>YES<<radiobutton "$game.settings.short_sex_opt_desc" true checked>></label></td>
<td><label>NO<<radiobutton "$game.settings.short_sex_opt_desc" false>></label></td>
<<elseif $game.settings.short_sex_opt_desc == false>>
<td><label>YES<<radiobutton "$game.settings.short_sex_opt_desc" true>></label></td>
<td><label>NO<<radiobutton "$game.settings.short_sex_opt_desc" false checked>></label></td>
<</if>>
</tr>*/
</table>
/** Volume changer **/
<div>
<input type="range" id="volume-control" name = "volume" min='0' max='100' onchange="audio_control('volumeallshow', this.value)" value = "audio_control('volumeallcheck')" style="vertical-align:middle;">
<input type="number" id="textVolume" value="" min="0" max="100" onchange="audio_control('volumeall')" style="width: 2em;" readonly>
<label for="volume">Volume (<<=$music.volume.all>>)</label>
<<button "Apply">>
<<set audio_control('volumeall')>>
<<goto "Settings">>
<</button>>
</div>
<br>
<div>
<input type="range" id="scale-map-control" name = "MapScale" min='0' max='100' onchange="scale_map_control('showvalue', this.value)" value = "scale_map_control('getvalue')" style="vertical-align:middle;">
<input type="number" id="textMapScale" value="" min="0" max="100" onchange="scale_map_control('setvalue')" style="width: 2em;" readonly>
<label for="volume">Map Scale (<<=$game.settings.map_scale>>)</label>
<<button "Apply">>
<<set scale_map_control("setvalue")>>
<<goto "Settings">>
<</button>>
</div>
<br>
<div>
<input type="range" id="story-font-size" name = "FontSize" min='10' max='48' onchange="font_size.settings_show('fontSize', this.value)" value = "font_size.get()" style="vertical-align:middle;">
<input type="number" id="fontSize" value="" min="0" max="100" onchange="font_size.settings_set('story-font-size')" style="width: 3em;" readonly>
<label for="volume">Font Size (<<=font_size.get()>>)</label>
<<button "Apply">>
<<set font_size.settings_set('story-font-size')>>
<<goto "Settings">>
<</button>>
</div>
<br>
/** Bottom buttons **/
<<button "Save changes">>
<<goto "Settings">>
<</button>>
<<button "Recache Audio">>
<<include "Recache Audio">>
<<goto "Settings">>
<</button>>
/*<<if $game.settings.audio_voice_mute == false || $game.settings.audio_squishy_mute == false>>
<<button "Mute audio">>
<<set $game.settings.mute_all = true>>
<<set $game.settings.audio_voice_mute = true>>
<<set $game.settings.audio_squishy_mute = true>>
<<masteraudio stop>>
<<goto "Settings">>
<</button>>
<</if>>
<<if $game.settings.audio_voice_mute == true || $game.settings.audio_squishy_mute == true>>
<<button "Unmute audio">>
<<set $game.settings.mute_all = false>>
<<set $game.settings.audio_voice_mute = false>>
<<set $game.settings.audio_squishy_mute = false>>
<<goto "Settings">>
<</button>>
<</if>>*/
<<if $game.settings.mute_all == false>>
<<button 'Mute audio'>>
<<set audio_control('mute')>>
<<set $game.settings.mute_all = true>>
<<set $game.settings.audio_voice_mute = true>>
<<set $game.settings.audio_squishy_mute = true>>
<<goto "Settings">>
<</button>>
<</if>>
<<if $game.settings.mute_all == true>>
<<button 'Unmute audio'>>
<<set audio_control('unmute')>>
<<set $game.settings.mute_all = false>>
<<set $game.settings.audio_voice_mute = false>>
<<set $game.settings.audio_squishy_mute = false>>
<<goto "Settings">>
<</button>>
<</if>>
<<if $divdrag && $divdrag.map && $divdrag.map.top && $divdrag.map.left && $chapter <= 2>>
<<button 'Reset map location'>>
<<set delete $divdrag.map.top>>
<<set delete $divdrag.map.left>>
<<goto "Settings">>
<</button>>
<</if>>
<br>
<hr>
<<set _mind_assimilation_limiters = $game.settings.limiters.mind_assimilation>>
<table>
<tr>
<td>Limit mind assimilation events: </td>
<<if _mind_assimilation_limiters.show_is_limited == true>>
<td>YES / [[NO->Settings][_mind_assimilation_limiters.show_is_limited = false]]</td>
<<elseif _mind_assimilation_limiters.show_is_limited == false>>
<td>[[YES->Settings][_mind_assimilation_limiters.show_is_limited = true]] / NO</td>
<</if>>
</tr>
<<if _mind_assimilation_limiters.show_is_limited == true>>
<tr>
<td>Show only every other event: </td>
<<if _mind_assimilation_limiters.show_each_n_event == true>>
<td>YES / [[NO->Settings][_mind_assimilation_limiters.show_each_n_event = false]]</td>
<<elseif _mind_assimilation_limiters.show_each_n_event == false>>
<td>[[YES->Settings][_mind_assimilation_limiters.show_each_n_event = true]] / NO</td>
<</if>>
</tr>
<<if _mind_assimilation_limiters.show_each_n_event == true>>
<tr>
<td>Show each: </td>
<td>
<<=_mind_assimilation_limiters.show_each>> event
[[+->Settings][_mind_assimilation_limiters.show_each+=1]]/
<<if _mind_assimilation_limiters.show_each > 2>>
[[-->Settings][_mind_assimilation_limiters.show_each-=1]]
<<else>>-<</if>>
</td>
</tr>
<<elseif _mind_assimilation_limiters.show_each_n_event == false>>
<tr>
<td>Show maximum: </td>
<td>
<<=_mind_assimilation_limiters.show_limit>> times
[[+->Settings][_mind_assimilation_limiters.show_limit+=1]]/
<<if _mind_assimilation_limiters.show_limit > 2>>
[[-->Settings][_mind_assimilation_limiters.show_limit-=1]]
<<else>>-<</if>>
</td>
</tr>
<</if>>
<</if>>
</table>
</center>
<<translation_buttons>><<set $i4ata = false>>
<<set chapter_init(State.variables, "1")>>
<<include "Recache Audio">>/*** The menu buttons ***/
<<set _cur_language = $game.settings.language>>
<<if !tags().includes("NoFollow")>><<set $tempNav to passage()>><<endif>>
<<set _back_to_game = get_translation("back_to_game","Back to game")>>
<<if $tempNav != "" and $tempNav != passage()>>
<<button_custom _back_to_game $tempNav>>
<<endif>>
<<set _settings = get_translation("settings","Settings")>>
<<button_custom _settings "Settings">>
/*[[Help]]*/
<<if $chapter && $chapter >= 1>>
<<set _bruh = get_translation("cheats","Cheats")>>
<<button_custom _bruh "CheatsPage">>
<</if>>/** One of the main sugarcube files **/
/***** This is where the Player Image and Map goes *****/
<<if $chapter != 3>>
<<include "Parasite Inv">>
<</if>>
<<if $chapter lte 1>>
<<include "Profile Display">>
<<if $jumpsuit >= 1>>
<<include "Map Display">>
<<endif>>
<<elseif $chapter lte 2>>
<<if $return == 'pc-room'>>
<<include "pc-naked">>
<<else>>
<<include "Part2 Profile Display">>
<</if>>
<<include "Map Display">>
<<elseif $chapter lte 3>>
<<include "Part3 Profile Display">>
<<elseif $chapter lte 4>>
<<include "Part4 Profile Display">>
<<elseif $chapter lte 5>>
<<if $return == 'HousePC' && $game.entities.cur_identity == 'pc'>>
<<include "pc-naked">>
<<else>>
<<include "Part5 Profile Display">>
<</if>>
<<if passage()!= 'Part5 Self'>>
<<include "P5 Map Display">>
<br><br><br><br><br><br>
<</if>>
<<else>>
Check common/StorySubtitle.tw
<<endif>><font size = 4> ''=Biosuit Removal=''</font><br><br>
<<set _p = $people[$id]>>
<<set _vsuit = parasite(_p, "external", {slot: "covering"})>>
<<if _vsuit.merged>>
''You try to pry off the biosuit, but it won't come off! <font color = #208B78>It has completely merged with <<call _p true>>'s body and will remain part of <<pro_d _p>> forever.</font>''<br>
<<else>>
<<set part2_biosuit($id, '')>> /* unset biosuit */
''You pry the biosuit off of <<call _p true>>'s body.''<br>
<<retrieveparasite "pc" _p "external" "covering" true>>
<<if sex(_p.id) == 'M' && _p.species != 'antari'>>
<<set _p.body.vagina.cur.type == "">>
<<else>>
<<set _p.body.vagina.cur.type == _p.species>>
<</if>>
<</if>>
<span class="nextpassagespace">
[[Continue|$return]]<br>
</span><<set auto_save('init')>>
<<set auto_save()>>
<<if $divdrag>>
/* Desc: Inventory position at game start */
<<set $divdrag.inv.left = "0px", $divdrag.inv.top = "70px">>
<</if>>
<<nobr>>
<div style="z-index:99; position:relative; width: 100%">
<div style="z-index:99; position:absolute; left:0;top:0;width: 100%">
<span class="width-limit width-img-100">
[img[$image_dir+"parasiteinfection.png"][Gender Choice]]
</span><br>
<div style="text-align:center">
[img[$image_dir+"map/part1.png"][Gender Choice]]<br>
[img[$image_dir+"map/part2.png"][Part 2 Variable Set]]<br>
[img[$image_dir+"map/part3.png"][Part 3 Start][chapter_init(undefined, '3')]]<br>
[img[$image_dir+"map/part4.png"][Part 4 Variable Set]]<br>
[img[$image_dir+"map/part5.png"][Part 5 Variable Set]]
</div>
</div>
<div style="z-index:0; position:absolute; left:0;top:0;width: 100%">
<p>If you don't see the title above, try one of these:</p>
<<click " Relative ">>
<<set $Dir to "Relative">>
<<set $image_dir to "./images/">>
<<set $sound_dir to "./Sound/">>
<<script>>state.display(state.active.title, null, "back")<</script>>
<</click>>
<br> or <br>
<<click " C:/Twine/Parasite Infection/* ">>
<<set $Dir to "Static">> <<set $image_dir to "C:/Twine/Parasite Infection/Images/">>
<<set $sound_dir to "C:/Twine/Parasite Infection/Sound/">>
<<script>>
state.display(state.active.title, null, "back")
<</script>>
<</click>>
</div>
</div><br>
<</nobr>>/*main, optional, done*/
<<set _name = "journal">>
<<if !$game.settings.journal>><<set $game.settings.journal = {show_optional: false, show_finished: false}>><</if>>
<<if $game.settings.journal.show_optional>>
[[Hide Optional->WalkJournal][$game.settings.journal.show_optional = false]]<br>
<<else>>
[[Show Optional->WalkJournal][$game.settings.journal.show_optional = true]]<br>
<</if>>
<<if $game.settings.journal.show_finished>>
[[Hide Finished->WalkJournal][$game.settings.journal.show_finished = false]]<br>
<<else>>
[[Show Finished->WalkJournal][$game.settings.journal.show_finished = true]]<br>
<</if>>
<br>
<<if $chapter == 2>>
<<if !quests.get(_name, "self_used_werm") && parasite_has('pc', 'werm')>>
It was not a dream! Should I maybe ... use this meaty thing!?<br>
<</if>>
<<if !quests.get(_name, "visited_school")>>
When was the last time I got to school!? Feels like ages ago.<br>
<</if>>
<<if quests.get(_name, "school_fight") == 1>>
Ugh, irritating. One less point of favorability to the idea of visiting school. Should I just settle the drama the *ol fashioned way*!?<br>
<</if>>
<<if quests.get(_name, "schoolgirl") == 2>>
<<=current_name('schoolgirl')>> is quite proactive. How will she change after a full infestation course?<br>
<<elseif quests.get(_name, "schoolgirl") == 1>>
Some female weirdo is running around school asking strange questions.<br>
<</if>>
<<if quests.get(_name, "spaceship") == 2>>
What kind of glue was used that some rif-rafs would be able to just dismantle something from of a frickin' spaceship. A SPACESHIP!!!
<<elseif quests.get(_name, "spaceship") == 1>>
Oh, a real spaceship! I always wanted to fly one since childhood. Anyway, gotta go check it first.<br>
<</if>>
<<if quests.get(_name, "guard") == 2>>
The interrogation worked! A docile musclular female(mostly?) alien is now in my grasp. Oh, the possiblities of sex-roleplay are limitless!<br>
<<elseif quests.get(_name, "guard") == 1>>
Whoa! Than cyan-skinned alien sure spooked me for a few years of my lifespan. She looks agressive.
<<if parasite_has_any('pc', {family: "choker"})>>
Luckily I have a neck-pussy-creator. Let the <s>taming</s> interrogation begin!
<<else>>
It would be dumb to just free her without interrogating properly. Maybe that choker-thing can help to ease her up?
<</if>>
<br>
<<elseif quests.get(_name, "other_used_neck_choker") == 2>>
Well, that's unfortunate - the werm is not sticking out of the neck pussy. I kinda wanted to experiment.
<<if parasite('sis1', "neck", {slot: 'occupying'}) || parasite('sis2', "neck", {slot: 'occupying'}) || parasite('mom', "neck", {slot: 'occupying'})>>
Well, they did get more responsive to my instructions overall then before.
<<if !quests.get(_name, "guard")>>
<font color='cyan'>Need some more time to observe if there is anything more interesting to do with them</font>
<</if>>
<<else>>
<font color='gray'>Would be a lot more simpler to observe if it was someone infested around the place I live in.</font>
<</if>>
<br>
<<elseif quests.get(_name, "other_used_neck_choker") == 1>>
<font color='cyan'>Those neck pussies look really inviting.</font>
<<if parasite_has_any('pc', {family: "werm"})>>
But what if I insert a werm there? Would I be able to ride someones neck?
<<else>>
If I had a werm to insert there - would I be able to ride someones neck?
<</if>>
<br>
<<elseif parasite_has_any('pc', {family: "choker"}) && !quests.get(_name, "other_used_neck_choker")>>
I'm really curious what will be the result of using these chokers on other people necks. Totally not because I want to fuck someones brains out!<br>
<<elseif !parasite_has_any('pc', {family: "choker"}) && quests.get(_name, "schoolgirl") >= 3>>
I should totally make that choker-thingo and use it <s>as a sex toy</s> in the name of science!<br>
<</if>>
/*
Main:
self_used_werm: used werm on self in mouth/ass/pussy (any)
other_used_neck_choker: 1 - used choker on anyone other than self, 2 - used a werm inside choker neck
visited_school: visited school at least once
school_fight : 1 - met the snob, 2 - fought
schoolgirl: 1 - heard about her, 2 - started infesting her, 3 - sanctum is ready
Sanctum reveal/creation - schoolgirl(3) can use sanctum
Creation of each new parasite type
Using each new parasite type
guard: 1 - she appears, 2 - Interrogating Joan with the awailable choker
spaceship: 1- got info of a spaceship, 2 - saw the looted by rif-rafs spaceship
Fixing the spaceship
Optional:
nurse: 1- met the nurse the first time, 2 - nurse is infested
teacher: 1 - meet teaher, 2 - infest teacher
Infest Friend ond others: 1 - meet friend,
labrat: infested - access to the biosuit creation
Creating a biosuit: primary/biosuit 1 - creating a biosuit, primary/biosuit 2 - infesting the clinic
Mutating a parasite into other color: nurse 2 - infested nurse and know the usage of fluids to mutate parasites,
Visit the Mall
Infest the Mall
Multiple breast rows: having a blue starfish and maybe using it, blue_starfish_on_breasts 1 - using blue starfish on breasts2
Canal in penis: blue_canal_in_dick 1 - used in self/other dick
Crotch multi-vaginas with canals
*/
<<if $game.settings.journal.show_optional>>
<font color='cyan'>OPTINAL:</font><br>
<<if infested('sis1')>>
<<if infested('labrat')>>
/* create any biosuit */
<<if quests.get('primary', "biosuit") < 1>>
<<=current_name('labrat')>> can actually have THAT much lewd face. Anyhow, it appears that her lab can be used to create biosuits!<br>
/* other biosuits */
<<else>>
<<if quests.get(_name, "werm_suit") < 1>>
I shoult try making a suit out of those werms. Would it be like a tentacle suit!? Oooh, can't wait!<br>
<</if>>
<<if quests.get(_name, "canal_suit") < 1>>
Canal have quite fleshy holes and the sensation is quite good. Would a suit of these make me have more holes?<br>
<</if>>
<<if quests.get(_name, "star_suit") < 1>>
Starfishes are very clingy! What if i had a lot of those all around my body!?<br>
<</if>>
<<if quests.get(_name, "choker_suit") < 1>>
Chokers have quite a strong grip. But how would they all cling to my body? They are quite asymetrical, very different from the starfishes.<br>
<</if>>
/* gather biosuits to infest the clinic */
<<if quests.get('primary', "biosuit") < 2>>
<<if parasite_has('pc', 'werm_suit') && parasite_has('pc', 'canal_suit') && parasite_has('pc', 'star_suit') && parasite_has('pc', 'choker_suit')>>
I totally saw someone not familliar and suspicious poking around my neighborhood. I have quite a pallete of suits. Should I crash their party since they like to snoop around?<br>
<<else>>
I wanna make a collection of suits for me to look at at any time and imagening each of them on me!<br>
<</if>>
<</if>>
<</if>>
<<else>>
<<if quests.get(_name, "labrat") < 1>>
<<=current_name('sis1')>> mentiones their coworker from time to time. Maybe I should have some fun with them too!?<br>
<<else>>
Met <<=current_name('labrat')>>. They are <<=current_name('sis1')>>'s coworker and shares the same smarty-ass air... before the infestation. She needs to have some fun too!<br>
<</if>>
<</if>>
<<elseif infested('pc') && !infested('sis1')>> /* not infested sis1 */
Need to add some fun parts to the too-smarty-ass <<=current_name('sis1')>>!<br>
<</if>>
<<if infested('pc') && !infested('sis2')>> /* not infested sis2 */
<<=current_name('sis2')>> seems lonely. Maybe a few slimy little friends will liven things up for her!<br>
<</if>>
<<if quests.get(_name, "teacher") == 2 || infested('teacher')>> /* TODO */
<<=current_name('teacher')>> IS bossy even when infested. But that kinda arousing in a way too with those new additions!<br>
<<elseif quests.get(_name, "teacher") == 1>>
<<=current_name('teacher')>> is kinda bossy. Will that attitude remain after being infested?<br>
<</if>>
<<if knows_fluid_usage_for_mutation()>> /* Nurse is at least infected, can use fluids */
<<=current_name('nurse')>> gave me inspiration on fluids. I should use them somehow with the parasites!
<<if parasite('pc', 'external', {slot: 'covering'})>>
Parasites! Fluids! <font color='cyan'>I need both of them inside me!</font> I feel the itch to make them even better!
<<elseif quests.get('primary', "biosuit") >= 1>>
Also, I should probably try to use the biosuits and the fluids.
<</if>>
<br>
<<if parasite('pc', 'external', {slot: 'covering'})>>
/* canal in penis */
<<if quests.get(_name, "blue_canal_in_dick") == 1>>
The blue canal got inside a dick! I need to infest every hole that is still available!<br>
<<elseif parasite_has('pc', 'blue_canal')>>
<<if !parasite('pc', 'penis', {slot: 'lining'}) && penis('pc') && (penis('pc').type == 'human' || penis('pc').type == 'antari')>>
This blue canal looks soft enough to fit in my dick. Maybe. I got hard from just imagining it going in!<br>
<<else>>
This blue canal looks soft enough to fit in a dick. Probably...<br>
<</if>>
<<elseif parasite_has('pc', 'canal')>>
I feel like this canal has hidden potential!? But what am I missing? I need to experiment with fluids usage on it at least.<br>
<</if>>
/* multi-breasts */
<<if quests.get(_name, "blue_starfish_on_breasts") >= 1 || gethost('pc').body.breasts2.cur.size>0>>
<<if gethost('pc').body.breasts2.cur.size < 10>>
A feel a strange sensation around my breasts because of the puffy Blue Starfishes. Or maybe i'm just imagening things!?<br>
<<else>>
These puffy Blue Starfishes actually give extra breasts. Wow!<br>
<</if>>
<<elseif parasite_has('pc', 'blue_starfish')>>
These Blue Starfishes look extra puffy. These might have some extra options! I need to test!
<<if parasite('pc', 'breasts', {slot: 'penetrating'})>>
Too bad my are already taken. But. What if i try to use fluids to turn my parasite-bra into these blue types!?
<<else>>
Should I test them on myself!?
<</if>>
<br>
<<elseif parasite_has('pc', 'starfish')>>
Classical starfishes are quite something. But can I make them better?<br>
<</if>>
<</if>>
<<elseif quests.get(_name, "nurse") == 1>>
Ain't nurse the beaty!? I wanna corrupt her with parasites!<br>
<</if>>
<<if quests.get(_name, "friend") < 1>> /* TODO */
Haven't seen <<=current_name("friend")>> in ages.
<<if days.weekend()>>
Should I go an visit them!?
<<else>>
Should I skip school and visit them!?
<</if>>
<br>
<</if>>
<</if>>
<<if $game.settings.journal.show_finished>>
<font color='gray'>DONE:</font><br>
<<if quests.get(_name, "self_used_werm")>>
The phallic parasite feels like it was always part of my body. <font color='cyan'>Ooh... it pulsated a little again.</font><br>
<</if>>
<<if quests.get(_name, "nurse") == 2>>
The nurse became quite proactive after all the werming inside her. Those sex fluids can be used somewhere...<br>
<<elseif quests.get(_name, "school_fight") == 2>>
Ha! That snobbish kid had it coming with that attitude! But why do I feel like it may be not the last time that this occurs!?<br>
<<elseif quests.get(_name, "visited_school")>>
Not that much to do in school. BORING! <br>
<</if>>
<<if quests.get(_name, "schoolgirl") == 3>>
Well that was unexpected! <<=current_name('schoolgirl')>> even created an altar to create other infestive creatures!<br>
<</if>>
<<if quests.get('primary', "biosuit") == 2>>
Found the HQ of the bunch of people that were on my toes to ruin my fun. Now they are having the same fun as me! <<=current_name('clinicdoctor')>> has some extra fun with me from time to time.<br>
<<elseif quests.get('primary', "biosuit") == 1>>
<<=current_name('labrat')>> can actually have THAT much lewd face. Anyhow, it appears that her lab can be used to create biosuits!<br>
<</if>>
<</if>>
<<else>>
Currently only available for chapter 2<br>
<</if>><<=prompt("encounter")>><<set story_restart()>><<set _room = $rooms[passage()]>>
<<set _room.tentacle = _room.tentacle_pit?_room.tentacle_pit.created:false>>
<font size = 4> =Always 18+=</font><br><br>
<<if $rooms["Always 19"].infested == true>>
[img[$image_dir+"mapmall/always19infest.png"]]
<<elseif $rooms["Always 19"].infected == true>>
[img[$image_dir+"mapmall/always19infect.png"]]
<<else>>
[img[$image_dir+"mapmall/always19.png"]]
<</if>><br>
<<movehere $people.pc>>
This is a store dedicated to clothing fit for legally aged consenting adults engaging in fashionable trends. No underaged people are allowed, and any
underaged fashion seekers are immediately reported to the authorities. Clothing displays involving underaged people are flagged for ejection.<br><br>
<<if _room.infected == false>>
One female employee stands behind the counter. "Greetings. When it comes to attractiveness, clothes are a lie. What matters is your body underneath.
Marilyn Monroe looked hot in a garbage bag. Break the conditioning."<br><br>
Her blonde friend comes over - "Don't listen to her, she's watching a lot of conspiracy theory youtube videos lately. How can I help you today?"<br><br>
<<elseif _room.infected == true && _room.infested == false>>
Two 18+ year old workers are making out with each other behind the counter. Several customers seem a bit shocked, but the more they stand around and
watch the display the more agitated and aroused they become...<br><br>
<<elseif _room.infested == true && _room.tentacle == false>>
You hear noises coming from the back room. There doesn't seem to be anyone in the store at the moment, so you go back to investigate.<br><br>
The blonde worker is down on all fours, taking her co-workers wermcocks into her ass and vagina. She whimpers in pleasure. The 18+ year old woman violating
her is cumming repeatedly, spewing out alien semen onto the floor. As she does so, she is grabbing stacks of nearby dresses and slutty tops and throwing them
onto the blonde.<br><br>
"How's that - you feel pretty yet? You feel like you're worth more because you're piled high with rare fabrics? Clothes. Don't. Matter. BITCH!"<br><br>
As she screams out bitch, she slaps the blonde's ass and drives forward, causing her legs to splay out further. The catcher arches her back in orgasm, fully embracing
finally closing the gap between herself and her long time friend. Drowning in emotional bliss and ignorance, she couldn't be happier about the situation.<br><br>
"Clothes are a facade - this..." her voice gets lower, and more sultry, as she leans forward and grabs her friends breasts and waistline - "this is what makes
you hot." She starts slowly grinding her heaving chest against her friends back. Then she grabs her face, and stares into her eyes, stroking the side of her
head - "and this here... this is why I want to fuck you every single day..."<br><br>
The two of them kiss deeply as a werm emerges from the blonde's vagina, penetrating backward into her friends cunt leading to a double orgasm where they both
inseminate each other with werm larvae.<br><br>
<<elseif _room.tentacle == true>>
The two employees are tethered to the floor via tentacles anchored into their wombs and gut. They make out from time to time but mostly stand around in
a lustful delerium, giving birth to werms while moaning near the checkout counter.<br><br>
<</if>>
<<tentacle_pit _room.id $game.entities.cur_identity>><br>
<<room>>
<span class="nextpassagespace">
[[Exit->Mall Menu 1]]<br>
</span><<set _room = $rooms[passage()]>>
<<set _room.tentacle = _room.tentacle_pit?_room.tentacle_pit.created:false>>
<font size = 4> =Body Bath and Bourgeoisie=</font><br><br>
<<if $rooms["Bath Body"].infested == true>>
[img[$image_dir+"mapmall/bodybathinfest.png"]]
<<elseif $rooms["Bath Body"].infected == true>>
[img[$image_dir+"mapmall/bodybathinfect.png"]]
<<else>>
[img[$image_dir+"mapmall/bodybath.png"]]
<</if>><br>
<<movehere $people.pc>>
This shop is filled with lotions and soaps. It has an intense fragrance that overwhelms the senses. A thunderous barrage of smell.
A chaotic whirling monsoon of nasal activity.<br><br>
It is pungent.<br><br>
<<if _room.infected == false>>
An overly excited female attendant greets you at the door. "These products smell good, but only 1 in 10 is actually healthy for you, and
I won't tell you which ones they are because I don't know!"<br><br>
Another employee stands behind the counter. The two of them are both in their mid 30's, and are sisters.<br><br>
<<elseif _room.infected == true && _room.infested == false>>
The employee sisters running the store are a bit too excited to be rubbing lotion samples on customers skin.<br><br>
They glance at each other awkwardly, confused at the thoughts that are starting to swirl in their heads.<br><br>
<<elseif _room.infested == true && _room.tentacle == false>>
Two sisters, Cheryl and Carol, are in the back room testing out new products. Pheromones saturate the air, but are somewhat masked by a dozen different
floral fragrances.<br><br>
Carol takes a bit of new lotion and puts it on the back of her hand. She smells it - "mmmm, wow this is amazing! Cheryl you have to try this-" she grabs
Cheryl's arm and puts some lotion on it, rubbing it in to the skin slowly. Cheryl brings her head down to smell the aroma. "Yeah it's... uh... it's..."<br><br>
Carol is still slowly massaging her forearm, looking at her seductively. Cheryl's eyelids are getting heavy, and she is suddenly aware of her own breathing.
"What... are you doing..."<br><br>
"Do you want me to stop?" Carol slides her hands up Cheryl's upper arm, to her shoulder. She pulls herself closer, so their faces are nearly touching.<br><br>
"This... we shouldn't..."<br><br>
Carol lifts a hand to caress Cheryl's face, then brings her in for a kiss.<br><br>
-----------------------------------<br><br>
Cheryl stands behind the counter, next to her sister. She is trying her hardest to ring up a customers order while maintaining a straight face. It is
difficult since Carol is using one hand to stroke Cheryl's newly implanted wermcock beneath the counter.<br><br>
"And your total. Is. 34.05" She takes a deep breath, then swipes the credit card. "Oh, I almost forgot... can you lean forward for a second?"<br><br>
The pheromone addled customer leans over the countertop, where Cheryl grabs their head with both hands and kisses them deeply. A werm ejects itself out of
her stomach and down their throat. They struggle for a second before giving in to the comfort of her soft lips and firm grasp. She breaks the kiss, and
hands them their purchase.<br><br>
"I just know you'll come again very soon."<br><br>
<<elseif _room.tentacle == true>>
Cheryl and Carol are inseperable. A single tentacle reaches up beneath them, splitting about a foot from the ground and penetrating each of them in their
assholes. The tentacle reaches all the way through their digestive tract, emerging from their mouths to intermingle with itself as they make out.<br><br>
And they spend most of their time making out. Now that the store is a nightmarish, fleshy mass overrun with parasitic werms there are not many customers.
Well, not many customers that have retained free will or freedom of movement. There are a few people here impaled by tentacles, rooted to the ground just
like the employees. Completely infested, everyone has been converted into birthing machines for the swarm.<br><br>
<<endif>><br><br>
<<tentacle_pit _room.id $game.entities.cur_identity>><br>
<<room>>
<span class="nextpassagespace">
[[Exit->Mall Menu 1]]<br>
</span><<set _room = $rooms[passage()]>>
<<set _room.tentacle = _room.tentacle_pit?_room.tentacle_pit.created:false>>
<font size = 4>''=Booksthrown=''</font><br><br>
<<movehere $people.pc>>
<<if $rooms["Booksthrown"].infested == true>>
[img[$image_dir+"mapmall/booksinfest.png"]]
<<elseif $rooms["Booksthrown"].infected == true>>
[img[$image_dir+"mapmall/booksinfect.png"]]
<<else>>
[img[$image_dir+"mapmall/books.png"]]
<</if>><br>
This is an older store, with a weird internal layout. The bookshelves are in a chaotic, zigzagging pattern that makes it feel a bit magical.<br><br>
<<if _room.infected == false>>
A shy girl attends the front desk. She asks you to be quiet as you browse the maze of bookshelves that populate the room.
<<elseif _room.infected == true && _room.infested == false>>
A shy girl attends the front desk. She barely looks up at you as you enter, her attention is focused down on a book about mollusks. A closer inspection reveals that within the book she has a smutty hentai open, but
its mostly hidden by the cover of the mollusk book. There is a young paleontologist making out with a blonde chick at the back of the store.<br><br>
<<elseif _room.infested == true && _room.tentacle == false>>
A shy girl attends the front desk. She barely looks up at you as you enter, her attention is focused down on a book about mollusks. A closer inspection reveals that within the book she has a smutty hentai open, but
its mostly hidden by the cover of the mollusk book. She squirms uncomfortably in her seat. Sweat is visible on her body. Every once in a while, her abdominal muscles clench and release.<br><br>
Every once in a while, her jaw opens while her mouth remains closed, as the werm in her stomach pushes its way up to her tongue. She sucks her mouth wermcock off
in secret, letting it orgasm and swallowing her own parasitic slime jism.<br><br>
<<elseif _room.tentacle == true>>
One of the employees is in the back room, getting impaled by a tentacle. A figure walks in the door.
"Oh. My. Gawd." A glitzed out bimbo looks at the situation and drops her purse. The owner of the store, who has not read a single book in about ten years,
is stunned like a deer in headlights. She got the store gifted to her by her ex-husband then left him once she was financially secure. The store has always
been a cash cow at an arms distance for her, a number on a spreadsheet but not a deep passion. She left to go on a cruise a month ago and comes back to find
this... atrocity occuring in the store.<br><br>
The bimbo stares at the situation long enough that a tentacle can drop from the ceiling behind her, grabbing her around the arms and just underneath her
breasts. A tentacle snakes its way from the floor up her leg, and despite her thrashing slides up past her panties and into her asshole.<br><br>
Frozen in shock and horror, the bimbo stops moving and trembles in fear as she feels the intrusion from within. It pushes into her slowly, deliberately. One
inch. Two inches. Three inches. The aphrodesiac lubrication secretes at a faster pace now, as the tentacle makes a sharp turn to enter into her lower
intestine. Dissolving and consuming any waste within, it empties her bowels as it shoves its way in. Her neck muscles are violently twitching now, her eyes
shut tight as her senses are overwhelmed by the pleasure forming in her lower body. Ten inches. She can feel the full girth of the tentacle now, and still it
continues. It makes another sharp turn and continues moving up inside her. Eighteen inches. The ceiling tentacle is slowly lowering the bimbo down, letting
her legs touch the floor. The pressure on her arms relaxes slightly. Twenty four inches. She still can't open her eyes, but her mouth is gaping in shock.
Her heels fall off her feet, making it slightly easier to gain her footing. Thirty six inches. The ceiling tentacle fully releases her body, and she immediately
brings her hands to her stomach, feeling the soft movements of the foreign flesh within. Her legs splay apart, lowering her body slightly. Forty five
inches. A pool of lubricant has formed underneath her, and more spills out of her asshole as the tentacle works overtime to fill her with its sexual fluids.
Sixty inches. There is an insane squirming mass writhing within her now, and she reaches out for something to grab on to so she doesn't fall to the floor - the
only thing she finds is the ceiling tentacle hanging nearby. Eighty inches. She feels the tentacle twitch in her hand. One hundred inches. She brings it up
to her mouth. One hundred and seventeen inches. She sucks on the tip. One hundred and thirty inches. She opens her eyes, and for a brief moment wonders what
she is doing. One hundred and fifty inches. She grabs on with both hands and deep throats the tentacle like a cock, and as she does so she orgasms. Her legs
tremble and completely collapse, putting more of her weight on the floor tentacle. She squeezes hard with her hands, trying to hold on to the slippery ceiling
appendage, and ends up shooting a large load of alien jizz directly into her mouth which she immediately swallows. It starts working to neutralize her stomach
acids. One hundred and eighty inches. The floor tentacle emerges from her small intestine, entering her large intestine. Shortly afterward it finds the
opening of her stomach. Two hundred forty inches. It coils around, creating a kind of anchor point within her stomach, preventing its removal.<br><br>
Two hundred fifty inches.<br><br>
The bimbo owner kneels on the floor, feeling her slightly distended belly. The seething mass within is practically vibrating. Her eyes roll back as the
gravity of the situation hits her, and she passes out.<br><br>
<</if>><br><br>
<<tentacle_pit _room.id $game.entities.cur_identity>><br>
<<room>>
<span class="nextpassagespace">
[[Exit->Mall Menu 1]]<br>
</span><<set _room = $rooms[passage()]>>
<<set _room.tentacle = _room.tentacle_pit?_room.tentacle_pit.created:false>>
<font size = 4> =Cross=</font><br><br>
<<if $rooms["Cross"].infested == true>>
[img[$image_dir+"mapmall/crossinfest.png"]]
<<elseif $rooms["Cross"].infected == true>>
[img[$image_dir+"mapmall/crossinfect.png"]]
<<else>>
[img[$image_dir+"mapmall/cross.png"]]
<</if>><br>
<<movehere $people.pc>>
Cross. The place to be. Cross. It's got everything humans crave. Cross. A better deal cannot be found. Cross. Don't drink the water.
This place is like if a corporation ran a yardsale. Racks of damaged goods fill the store. There are no ceiling-high shelves to break up the customers view, so you see everything at once and it feels like a warehouse.
Employees are mostly confined to the front area.<br><br>
<<if _room.infected == false>>
There are 4 to 5 older, sad looking people managing the checkout counters here. Their frumpy clothes and depressed attitude creates a passively hostile
work environment, where it feels like even the happy people must be sad somehow. Poles mounted to the shopping carts remind customers that they are not
mature enough to handle the responsibilities of a moving basket on wheels.<br><br>
<<elseif _room.infected == true && _room.infested == false>>
The employees are slightly more active, but still old and sad looking. There is now an adult section, with various refurbished sextoys.<br><br>
<<elseif _room.infested == true && _room.tentacle == false>>
As you walk in, the front of the store is completely deserted. Carts are overturned, and random terrible off-brand candies litter the floor. Toward the back
of the store you hear a dull mix of moans and yelps. You investigate.<br><br>
The employees and roughly a dozen or so customers have all become completely infested, turning into moderately attractive and incredibly horny women. It's an
incredible feat that such frumpy individuals were able to transform into 8 out of 10's. Everyone is sucking and fucking each other in various holes. A
seemingly constant stream of werms are birthed from the piles of sweaty, shaking bodies, slithering away in all directions.<br><br>
<<elseif _room.tentacle == true>>
The floor of the store is now a puffy fleshy mat. Scattered throughout the store are the moaning bodies of customers, locked in endless orgasm and anchored
to the ground from tentacles penetrating their vagina and anus. The employees stand at the checkout counters, some of them bent over the register as they
whimper in exhaustion, resting after giving birth to dozens or possibly even hundreds of werms.<br><br>
<<endif>>
<<tentacle_pit _room.id $game.entities.cur_identity>><br>
<<room>>
<span class="nextpassagespace">
[[Exit->Mall Menu 1]]<br>
</span><<set _room = $rooms[passage()]>>
<<set _room.tentacle = _room.tentacle_pit?_room.tentacle_pit.created:false>>
<font size = 4> =Department Store=</font><br><br>
<<if $rooms["Dept Store"].infested == true>>
[img[$image_dir+"mapmall/deptinfest.png"]]
<<elseif $rooms["Dept Store"].infected == true>>
[img[$image_dir+"mapmall/deptinfect.png"]]
<<else>>
[img[$image_dir+"mapmall/dept.png"]]
<</if>><br>
<<movehere $people.pc>>
This department store is huge and generic. It has two levels with an escalator in the center of the store. It has everything - clothes, food, electronics, home improvement, video games, and tiny
fake succulent plants in little glass bowls.<br><br>
<<if _room.infected == false>>
The staff are courteous and professional, always smiling yet not budging an inch when you haggle on the price of a hoodie.<br><br>
<<elseif _room.infected == true && _room.infested == false>>
The staff are nervous and distraught - they glance at each other every once in a while and seem to be daydreaming about something.<br><br>
<<elseif _room.infested == true && _room.tentacle == false>>
The staff keep fucking each other on their breaks. When nobody is looking, they openly molest the mannequins and masturbate in
the center of circular clothes racks.<br><br>
This store is large and extremely infectious.<br><br>
<<elseif _room.tentacle == true>>
Chaos. A swarming mass of tentacles writhes and vibrates in the store, each one penetrating through multiple people. Everywhere there are piles of bodies
fucking each other and birthing swarms of parasites.<br><br>
Two women are lying on top of each other, face to face, with a single tentacle penetrating through the bottom's ass, through their mouth, into the mouth of
the top, and out their ass.<br><br>
Three are ass-to-mouth in another aisle of the store, a single tentacle impaling all of them. They kneel on all fours, thrusting themselves back and forth on
the girthy shaft as werms squeeze out from their oral and anal orifices around the tendril.<br><br>
Bodies are plastered to the wall, limbs wrapped by tentacles with two or more penetrating their vaginal canals. Their stomachs are distended from a combination
of parasitic fluids, werms, and tentacle mass.<br><br>
The unharmonious chorus of moans and screams of pleasure echo through the store. Naked, sweaty breasts and thighs are a common sight in every department
and there are so many werms being birthed there are practically streams of them crawling around the floor.<br><br>
<<endif>>
<<tentacle_pit _room.id $game.entities.cur_identity>><br>
<<room>>
<span class="nextpassageup">
[[Exit Upstairs->Mall Menu 2]]<br>
</span>
<span class="nextpassagedown nextpassagespace">
[[Exit Downstairs->Mall Menu 1]]<br>
</span><<set _room = $rooms[passage()]>>
<<set _room.tentacle = _room.tentacle_pit?_room.tentacle_pit.created:false>>
<font size = 4> =Felicia's Secret=</font><br><br>
<<if $rooms["Felicias Secret"].infested == true>>
[img[$image_dir+"mapmall/feliciainfest.png"]]
<<elseif $rooms["Felicias Secret"].infected == true>>
[img[$image_dir+"mapmall/feliciainfect.png"]]
<<else>>
[img[$image_dir+"mapmall/felicia.png"]]
<</if>><br>
<<movehere $people.pc>>
The store is full of underwear and bras. Large posters of smiling full breasted women adorn the walls.
There is also a poster of a woman laughing while eating a salad.<br><br>
All of the employees here are supermodel quality, and you wonder how they found such a ripe crop of workers in a town such as this.
Or maybe this is just where all the attractive people congregate.<br><br>
<<if _room.infected == false>>
A well dressed pair of women - Rhonda and Asia - stand at the counter.<br><br>
<<elseif _room.infected == true && _room.infested == false>>
The pair of women working at the store are wearing more revealing clothes, with thong straps peeking out from their short skirts.
They can't seem to keep their hands off each other or the customers. There is a lot of giggling and laughing coming from the changing room areas.<br><br>
<<elseif _room.infested == true && _room.tentacle == false>>
Rhonda and Asia are horny and bored. Working all day at Felicia's Secret with werms twitching in their pussies and ass does not make it easy to maintain
composure. They lean against a clothing rack as the woman they are helping is picking out underwear. Each of them is dressed in lacy panties and bras,
worn under a thinly veiled 'new store dress code'.<br><br>
Asia is getting impatient. She's racing against the clock - the wetness spreading from her crotch will become noticable and may make the customer
awkward. She grabs the underwear the customer has already picked out and hurries her to the changing room.<br><br>
The customer feels a bit weird as both employees follow her to the room, but she desperately needs these lingerie. It seems like sexual attraction has become
the most important social status lately, and she is afraid of being left behind. Asia steps into the stall with her, helping her to fit the underwear
appropriately and let her know what sizes are optimal. As she helps with the fitting process, Asia gets closer to the customer - becoming very touchy and
seductive, panting with concentrated pheromone-laden breath.<br><br>
Rhonda stands outside the door, getting hornier as her anticipation builds. She's waiting for the signal to come in. This is how they have been operating
when infesting a new customer - one gets to seduce, and at some point the seductress knocks on the door to let the other know its time. But there are strange
noises coming from inside the stall. Rhonda suspects the worst. She opens the door.<br><br>
Inside, Asia has the customer pressed up against the wall with a pushup bra on but panties dropped around her ankles. They are kissing deeply, and a thick
dripping werm is thrusting into the customer's fuckhole. Rhonda raises an eyebrow, annoyed and disappointed. She walks in and closes the door behind her.
The sounds of wet orgy seep from the changing room as they fill every orifice of their target with alien seed.<br><br>
<<elseif _room.tentacle == true>>
Rhonda masturbates as she watches Asia's penetration. It was weird enough when the floor of the store became a mass of alien flesh, but then a tendril rose out
of the pulsating ground and thrust its way into Asia's asshole. If she wasn't completely infested already, she might have resisted, but instead Asia just stood
there, undulating her body slightly and basking in the deep penetration. It's been going on for several minutes now. Rhonda furiously pumps her digits into
her slit while staring at the tentacles entry point. It just keeps going in. When is it going to end? The impossible amount of tentacle that must be
sliding through Asia's body is setting Rhonda's imagination on fire.<br><br>
Finally, Asia starts to burp and choke. She grabs hold of a nearby rack and looks like she is about to vomit. Instead, the head of the tentacle emerges from
her mouth. It's formed itself in such a way that it only seems to occupy half her esophagus, letting Asia partially breathe. She stares at the phallus
exiting her mouth and goes crosseyed for a second.<br><br>
Rhonda can't help herself - she moves forward, taking the leaking tentacle cock into her mouth. It slides down her throat, flattening out to let her breathe,
and drops down into her infested stomach. Her gut has been emptied of stomach acid long ago, now it is full of alien digestive fluids which do not harm the
tentacle at all. It pushes through to her intestine, winding its way around in her gut. Rhonda stares into Asia's eyes, both of them giving in completely
to the fleshy writhing mass within. She pushes her mouth forward, kissing Asia just as the tentacle emerges from her ass. Her eyes open wide, and for
a moment a flash of horror dances across her mind, quickly squelched by overwhelming pleasure. The tentacle reaches the floor and melds with the soft
squishy ground.<br><br>
Both women are now impaled completely through their bodies, ass to mouth, by a single tentacle that is rooted to the living ground on both sides. It is
unclear how long they will remain like this - the tentacle can feed them with all the necessary nutrients they require. Their bodies are so infested
they no longer need exercise for regenerative purposes. They will be locked in an endless string of birthing and sex...<br><br>
<<endif>>
<<tentacle_pit _room.id $game.entities.cur_identity>><br>
<<room>>
<span class="nextpassagespace">
[[Exit->Mall Menu 2]]<br>
</span><<set _room = $rooms[passage()]>>
<<set _room.tentacle = _room.tentacle_pit?_room.tentacle_pit.created:false>>
<font size = 4> =Flounder Express=</font><br><br>
<<if $rooms["Flounders"].infested == true>>
[img[$image_dir+"mapmall/flounderinfest.png"]]
<<elseif $rooms["Flounders"].infected == true>>
[img[$image_dir+"mapmall/flounderinfect.png"]]
<<else>>
[img[$image_dir+"mapmall/flounder.png"]]
<</if>><br>
<<movehere $people.pc>>
Hello and welcome to Flounder Express. We only serve dishes made from flounder here. Think that's too weird? Well that sucks for you, because we are the
only fast food in this mall!<br><br>
<<if _room.infected == false>>
A bold man serves flounder to the willing. His flounder is caught fresh from the bottom of the mariana trench. What's that? There's no flounder
down there? Communist propaganda has gotten to you, my compatriot, this is the finest mariana flounder the world has ever seen.<br><br>
<<elseif _room.infected == true && _room.infested == false>>
A bold man serves flounder to the willing. And sometimes the unwilling. He sniffs the flounder more than usual, and seems to daydream an awful lot.
What kind of perverse flounder-centric thoughts must be swirling in that head of his...<br><br>
<font color = #208B78>''This fast food shop infects other stores automatically each day''</font>
<<elseif _room.infested == true && _room.tentacle == false>>
A bold woman serves flounder to the willing. She is visibly disturbed, her heavy chest heaves greatly with each breath she takes.
Why do heatlamps need to be so hot? Oh, right.<br><br>
<font color = #208B78>''This fast food shop infects other stores automatically each day''</font><br><br>
<<elseif _room.tentacle == true>>
A zombie-like woman stands fixated to the floor at the register. She robotically hands out flounder to customers, pausing now and again to orgasm. Tentacles
from the floor rise and dissappear up into her skirt, and her stomach churns repeatedly. She obeys the will of the store now. She is one with the flounder.
<br><br>
<font color = #208B78>''This fast food shop infects other stores automatically each day''</font><br><br>
<<endif>>
<<tentacle_pit _room.id $game.entities.cur_identity>><br>
<<room>>
<span class="nextpassagespace">
[[Exit->Mall Menu 1]]<br>
</span><<set _room = $rooms[passage()]>>
<<set _room.tentacle = _room.tentacle_pit?_room.tentacle_pit.created:false>>
<font size = 4> =Flower Power=</font><br><br>
<<if $rooms["Flower Power"].infested == true>>
[img[$image_dir+"mapmall/flowerinfest.png"]]
<<elseif $rooms["Flower Power"].infected == true>>
[img[$image_dir+"mapmall/flowerinfect.png"]]
<<else>>
[img[$image_dir+"mapmall/flower.png"]]
<</if>><br>
<<movehere $people.pc>>
This store sells flowers, decorative plants, vases, and for some reason cotton balls.<br><br>
<<if _room.infected == false>>
The female employee is tending to the plants. "The flower of a plant is basically the genitals. When you put flowers in your hair,
it's like having a penis or vagina in your hair on display. Isn't that fascinating?"<br><br>
<<elseif _room.infected == true && _room.infested == false>>
The female employee is gazing at her plants. she is becoming obsessed with growing as much Mistletoe and Sandalwood as possible.<br><br>
<<elseif _room.infested == true && _room.tentacle == false>>
A werm lies on a dirt tray, barely alive, as a mistletoe root burrows into its skin. Mistletoe, used to induce kissing during holidays, is a parasitic
plant which slowly sucks the life out of large, healthy trees in order to spread its own seed and eventually take over the canopy. Maybe that's why it's
used as a metaphor for love. Regardless, the mistletoe had infested the werm and the werms genetically pliable cells had begun mutating the Mistletoe.<br><br>
The gardener is lying down on a bed of moss in the corner, fucking herself with a dildo coated in cannabis oil. Stoned out of her mind and groping her tits,
she gives birth multiple times a day and barely is able to pull herself together long enough to tend to the plants and her bare survival necessities.
Something weird has started to happen with her body.<br><br>
<<elseif _room.tentacle == true>>
A spongy blue growth has overtaken most of the potted plants giving rise to bunches of tentacles which are spread out over the store. The gardener stands
amongst the alien jungle, tentacles penetrating her vagina and ass, anchoring her to the floor. Around her head is a laurel of mistletoe leaves.<br><br>
Upon closer inspection, the leaves are actually growing out of her body, behind her ears. The mistletoe plant has somehow infested her and has taken over
her body, leaving her a vacant husk. She has a glazed look on her face, and blinks slowly. The plant has penetrated to her spinal column, integrating itself
into her body and brain.<br><br>
<<endif>><br><br>
<<tentacle_pit _room.id $game.entities.cur_identity>>
<<room>>
<span class="nextpassagespace">
[[Exit->Mall Menu 1]]<br>
</span><<set _room = $rooms[passage()]>>
<<set _room.tentacle = _room.tentacle_pit?_room.tentacle_pit.created:false>>
<font size = 4>=Hairplane=</font><br><br>
<<if $rooms["Hairplane"].infested == true>>
[img[$image_dir+"mapmall/saloninfest.png"]]
<<elseif $rooms["Hairplane"].infected == true>>
[img[$image_dir+"mapmall/saloninfect.png"]]
<<else>>
[img[$image_dir+"mapmall/salon.png"]]
<</if>><br>
<<movehere $people.pc>>
A hair salon for the newbs who don't realize there's a better salon in the lobby of the department store.<br><br>
<<if _room.infected == false>>
The girl at the front counter is unusually attractive. She's probably the worst hairstylist in the place, and probably has kept her job because she attracts saps who try to hit on her while getting a haircut.
There are a couple gay guys also working here.<br><br>
<<elseif _room.infected == true && _room.infested == false>>
One female employee stands behind the front counter, but is extremely horny and barely keeping it together.
The gay guys working in the back make out overtly as much as they can.<br><br>
<<elseif _room.infested == true && _room.tentacle == false>>
A very horny 18+ girl stands at the front desk, allowing infected people to grope her as they make appointments. A pair of women cuts hair in the salon,
going into the back room to fuck like animals any time they are allowed.<br><br>
<<elseif _room.tentacle == true>>
Three extremely fuckable hair stylists stand next to their respective salon chairs. Each is unable to leave their station, due to the multitude of tentacles
that have impaled their lower holes and keeps them tethered to the ground.<br><br>
Strangely, they are better at cutting hair as sex-addled birthing statues than they ever were as normal employees. Everyone who enters gets an amazing haircut
right before being infested in every orifice and filled with parasite fluids.<br><br>
<<endif>><br><br>
<<tentacle_pit _room.id $game.entities.cur_identity>><br>
<<room>>
<span class="nextpassagespace">
[[Exit->Mall Menu 1]]<br>
</span><<set _room = $rooms[passage()]>>
<<set _room.tentacle = _room.tentacle_pit?_room.tentacle_pit.created:false>>
<font size = 4> =Jewels by Fewls=</font><br><br>
<<if $rooms["Jewels"].infested == true>>
[img[$image_dir+"mapmall/jewelsinfest.png"]]
<<elseif $rooms["Jewels"].infected == true>>
[img[$image_dir+"mapmall/jewelsinfect.png"]]
<<else>>
[img[$image_dir+"mapmall/jewels.png"]]
<</if>><br>
<<movehere $people.pc>>
Sparkling diamonds and gold adorn the elegant open room of this store. The display cases actually look good, the edges of the glass are sealed by stone rather than cheap shiny plastic.
A sign stands in front of the store:<br><br>
Giving an expensive gift to a partner is a way of making sure you aren't just fucking around with them. Having a standard of "3 months salary" means you
should not be capable of traipsing around throwing gifts at every man or woman you see - its a hard barrier that forces you to be serious about the relationship. However, what ends up happening is that people will
gear themselves toward attracting those types of gifts then running off with them. To counteract this behavior, the gift should lose most of its value upon being given, except for the intrinsic value of being a statement
of commitment. Thus, diamonds - which have very few uses and terrible resale value - are perfectly suited for the job of being tokens of commitment.<br><br>
Well, at least they are honest. It makes you think about some things. Old women who have a lot of jewelry - how did they get it? Maybe by breaking a lot of
hearts. Those aren't necklaces, they are war trophies. And they wear them around in public to brag about their sexual conquests.<br><br>
<<if _room.infected == false>>
A high class lovely woman and a slightly heavy set gentleman are managing the store. She loves telling him what to do, and he begrudingly heeds every
order she barks at him.<br><br>
<<elseif _room.infected == true && _room.infested == false>>
A high class woman breathes heavily as she tries to maintain composure in the store. Her hands keep moving to stroke her body as she looks at the gigantic
pussy she hired. The fat lazy bitch is clearly oggling her at every opportunity but will never, ever make a move on it. Such subservience arouses her
to no end, and she finds herself wishing she had a penis so she could show the simp his place in life.<br><br>
<<elseif _room.infested == true && _room.tentacle == false>>
A high class woman and a high class... well, whore would be the appropriate term, are tending the store. Where there was once an overweight but respectable
jewelry salesman there is now a shapely and provocatively dressed jewelry slave. She wears a metal choker and gold bands around her wrists. All the fat from
her stomach transferred to her thighs, chest, and ass. Unfortunately, her posture and behavior make her seem more like a slave than a cultured beautiful
woman.<br><br>
At least twice a day the high class woman takes her subservient worker into the back room and inseminates every single one of her holes. And twice a
day, as she is sucking her masters parasite cock, the newly minted slave looks up in gratitude for her new lot in life.<br><br>
<<elseif _room.tentacle == true>>
<<endif>>
<<tentacle_pit _room.id $game.entities.cur_identity>><br>
<<room>>
<span class="nextpassagespace">
[[Exit store->Mall Menu 2]]<br>
</span><font size = 4>''=The Mall=''</font><br>
<<set $people.pc.area = "Mall">>
<<set $mall_floor = 1>>
''=Ground Level=''<br>
<div class="row" style="display: flex">
<div class="column" style="flex: 33%">
<a data-passage="Always 19">
<div class="imagebox" data-content="Always 19">
<<if $rooms["Always 19"].infested == true>>
[img[$image_dir+"mapmall/always19infest.png"]]
<<elseif $rooms["Always 19"].infected == true>>
[img[$image_dir+"mapmall/always19infect.png"]]
<<else>>
[img[$image_dir+"mapmall/always19.png"]]
<</if>>
</div>
</a>
</div>
<div class="column" style="flex: 33%">
<a data-passage="Hairplane">
<div class="imagebox" data-content="Hairplane">
<<if $rooms["Hairplane"].infested == true>>
[img[$image_dir+"mapmall/saloninfest.png"]]
<<elseif $rooms["Hairplane"].infected == true>>
[img[$image_dir+"mapmall/saloninfect.png"]]
<<else>>
[img[$image_dir+"mapmall/salon.png"]]
<</if>>
</div>
</a>
</div>
<div class="column" style="flex: 33%">
<a data-passage="Cross">
<div class="imagebox" data-content="Cross">
<<if $rooms["Cross"].infested == true>>
[img[$image_dir+"mapmall/crossinfest.png"]]
<<elseif $rooms["Cross"].infected == true>>
[img[$image_dir+"mapmall/crossinfect.png"]]
<<else>>
[img[$image_dir+"mapmall/cross.png"]]
<</if>>
</div>
</a>
</div>
</div>
<div class="row" style="display: flex">
<div class="column" style="flex: 33%">
<a data-passage="Bath Body">
<div class="imagebox" data-content="Body Bath and Bourgeoisie">
<<if $rooms["Bath Body"].infested == true>>
[img[$image_dir+"mapmall/bodybathinfest.png"]]
<<elseif $rooms["Bath Body"].infected == true>>
[img[$image_dir+"mapmall/bodybathinfect.png"]]
<<else>>
[img[$image_dir+"mapmall/bodybath.png"]]
<</if>>
</div>
</a>
</div>
<div class="column" style="flex: 33%">
<a data-passage="Radhatters">
<div class="imagebox" data-content="Radhatters">
<<if $rooms["Radhatters"].infested == true>>
[img[$image_dir+"mapmall/hatinfest.png"]]
<<elseif $rooms["Radhatters"].infected == true>>
[img[$image_dir+"mapmall/hatinfect.png"]]
<<else>>
[img[$image_dir+"mapmall/hat.png"]]
<</if>>
</div>
</a>
</div>
<div class="column" style="flex: 33%">
<a data-passage="Booksthrown">
<div class="imagebox" data-content="Booksthrown">
<<if $rooms["Booksthrown"].infested == true>>
[img[$image_dir+"mapmall/booksinfest.png"]]
<<elseif $rooms["Booksthrown"].infected == true>>
[img[$image_dir+"mapmall/booksinfect.png"]]
<<else>>
[img[$image_dir+"mapmall/books.png"]]
<</if>>
</div>
</a>
</div>
</div>
<div class="row" style="display: flex">
<div class="column" style="flex: 33%">
<a data-passage="Flounders">
<div class="imagebox" data-content="Flounder Express">
<<if $rooms["Flounders"].infested == true>>
[img[$image_dir+"mapmall/flounderinfest.png"]]
<<elseif $rooms["Flounders"].infected == true>>
[img[$image_dir+"mapmall/flounderinfect.png"]]
<<else>>
[img[$image_dir+"mapmall/flounder.png"]]
<</if>>
</div>
</a>
</div>
<div class="column" style="flex: 33%">
<a data-passage="Flower Power">
<div class="imagebox" data-content="Flower Power">
<<if $rooms["Flower Power"].infested == true>>
[img[$image_dir+"mapmall/flowerinfest.png"]]
<<elseif $rooms["Flower Power"].infected == true>>
[img[$image_dir+"mapmall/flowerinfect.png"]]
<<else>>
[img[$image_dir+"mapmall/flower.png"]]
<</if>>
</div>
</a>
</div>
<div class="column" style="flex: 33%">
<a data-passage="Dept Store">
<div class="imagebox" data-content="Department Store">
<<if $rooms["Dept Store"].infested == true>>
[img[$image_dir+"mapmall/deptinfest.png"]]
<<elseif $rooms["Dept Store"].infected == true>>
[img[$image_dir+"mapmall/deptinfect.png"]]
<<else>>
[img[$image_dir+"mapmall/dept.png"]]
<</if>>
</div>
</a>
</div>
</div>
/*[[Always 19]] <<if $rooms["Always 19"].infested == true>><font color = 208B78>Infested</font><<elseif $rooms["Always 19"].infected == true>><font color = 61D4B8>Infected</font><<endif>><br>
[[Hairplane]] <<if $rooms["Hairplane"].infested == true>><font color = 208B78>Infested</font><<elseif $rooms["Hairplane"].infected == true>><font color = 61D4B8>Infected</font><<endif>><br>
[[Cross]] <<if $rooms["Cross"].infested == true>><font color = 208B78>Infested</font><<elseif $rooms["Cross"].infected == true>><font color = 61D4B8>Infected</font><<endif>><br>
[[Body Bath and Bourgeoisie->Bath Body]] <<if $rooms["Bath Body"].infested == true>><font color = 208B78>Infested</font><<elseif $rooms["Bath Body"].infected == true>><font color = 61D4B8>Infected</font><<endif>><br>
[[Radhatters]] <<if $rooms["Radhatters"].infested == true>><font color = 208B78>Infested</font><<elseif $rooms["Radhatters"].infected == true>><font color = 61D4B8>Infected</font><<endif>><br>
[[Booksthrown]] <<if $rooms["Booksthrown"].infested == true>><font color = 208B78>Infested</font><<elseif $rooms["Booksthrown"].infected == true>><font color = 61D4B8>Infected</font><<endif>><br>
[[Flounder Express->Flounders]] <<if $rooms["Flounders"].infested == true>><font color = 208B78>Infested</font><<elseif $rooms["Flounders"].infected == true>><font color = 61D4B8>Infected</font><<endif>><br>
[[Flower Power]] <<if $rooms["Flower Power"].infested == true>><font color = 208B78>Infested</font><<elseif $rooms["Flower Power"].infected == true>><font color = 61D4B8>Infected</font><<endif>><br>
[[Department Store->Dept Store]] <<if $rooms["Dept Store"].infested == true>><font color = 208B78>Infested</font><<elseif $rooms["Dept Store"].infected == true>><font color = 61D4B8>Infected</font><<endif>><br>
<br>*/
<<set $action = 0>>
<<movehere $people.pc>>
<ul id="navigation2">
@ [[Mall Level 2->Mall Menu 2]]
<span class="nextpassagespace">
@ [[Go Home->During The Day][hs_ctrl(false)]]
</span>
<<if $people.guard.spaceship == 1>>
@ [[Spaceship->Spaceship]]
@ [[Mall Parking Structure->Mall Menu B1]]
<<endif>>
</ul>
<br><font size = 4>''=The Mall=''</font><br>
<<set $mall_floor = 2>>
''=Level 2=''<br>
<div class="row" style="display: flex">
<div class="column" style="flex: 33%">
<a data-passage="Felicias Secret">
<div class="imagebox" data-content="Felicia's Secret">
<<if $rooms["Felicias Secret"].infested == true>>
[img[$image_dir+"mapmall/feliciainfest.png"]]
<<elseif $rooms["Felicias Secret"].infected == true>>
[img[$image_dir+"mapmall/feliciainfect.png"]]
<<else>>
[img[$image_dir+"mapmall/felicia.png"]]
<</if>>
</div>
</a>
</div>
<div class="column" style="flex: 33%">
<a data-passage="Tronics">
<div class="imagebox" data-content="Tronics">
<<if $rooms["Tronics"].infested == true>>
[img[$image_dir+"mapmall/tronicinfest.png"]]
<<elseif $rooms["Tronics"].infected == true>>
[img[$image_dir+"mapmall/tronicinfect.png"]]
<<else>>
[img[$image_dir+"mapmall/tronic.png"]]
<</if>>
</div>
</a>
</div>
<div class="column" style="flex: 33%">
<a data-passage="Wet Kiss">
<div class="imagebox" data-content="Wet Kiss">
<<if $rooms["Wet Kiss"].infested == true>>
[img[$image_dir+"mapmall/kissinfest.png"]]
<<elseif $rooms["Wet Kiss"].infected == true>>
[img[$image_dir+"mapmall/kissinfect.png"]]
<<else>>
[img[$image_dir+"mapmall/kiss.png"]]
<</if>>
</div>
</a>
</div>
</div>
<div class="row" style="display: flex">
<div class="column" style="flex: 33%">
<a data-passage="Prima Furniture">
<div class="imagebox" data-content="Prima Furniture">
<<if $rooms["Prima Furniture"].infested == true>>
[img[$image_dir+"mapmall/primainfest.png"]]
<<elseif $rooms["Prima Furniture"].infected == true>>
[img[$image_dir+"mapmall/primainfect.png"]]
<<else>>
[img[$image_dir+"mapmall/prima.png"]]
<</if>>
</div>
</a>
</div>
<div class="column" style="flex: 33%">
<a data-passage="Sexual Selection">
<div class="imagebox" data-content="Sexual Selection">
<<if $rooms["Sexual Selection"].infested == true>>
[img[$image_dir+"mapmall/selectinfest.png"]]
<<elseif $rooms["Sexual Selection"].infected == true>>
[img[$image_dir+"mapmall/selectinfect.png"]]
<<else>>
[img[$image_dir+"mapmall/select.png"]]
<</if>>
</div>
</a>
</div>
<div class="column" style="flex: 33%">
<a data-passage="Jewels">
<div class="imagebox" data-content="Jewels by Fewls">
<<if $rooms["Jewels"].infested == true>>
[img[$image_dir+"mapmall/jewelsinfest.png"]]
<<elseif $rooms["Jewels"].infected == true>>
[img[$image_dir+"mapmall/jewelsinfect.png"]]
<<else>>
[img[$image_dir+"mapmall/jewels.png"]]
<</if>>
</div>
</a>
</div>
</div>
<div class="row" style="display: flex">
<div class="column" style="flex: 33%">
<a data-passage="Molten Topic">
<div class="imagebox" data-content="Molten Topic">
<<if $rooms["Molten Topic"].infested == true>>
[img[$image_dir+"mapmall/molteninfest.png"]]
<<elseif $rooms["Molten Topic"].infected == true>>
[img[$image_dir+"mapmall/molteninfect.png"]]
<<else>>
[img[$image_dir+"mapmall/molten.png"]]
<</if>>
</div>
</a>
</div>
<div class="column" style="flex: 33%">
<a data-passage="Dept Store">
<div class="imagebox" data-content="Department Store">
<<if $rooms["Dept Store"].infested == true>>
[img[$image_dir+"mapmall/deptinfest.png"]]
<<elseif $rooms["Dept Store"].infected == true>>
[img[$image_dir+"mapmall/deptinfect.png"]]
<<else>>
[img[$image_dir+"mapmall/dept.png"]]
<</if>>
</div>
</a>
</div>
<div class="column" style="flex: 33%">
<a data-passage="MallBathroom">
<div class="imagebox" data-content="Mall Bathroom">
<<if $rooms["Mall Bathroom"].infested == true>>
[img[$image_dir+"mapmall/bathroominfest.png"]]
<<elseif $rooms["Mall Bathroom"].infected == true>>
[img[$image_dir+"mapmall/bathroominfect.png"]]
<<else>>
[img[$image_dir+"mapmall/bathroom.png"]]
<</if>>
</div>
</a>
</div>
</div>
/*[[Felicia's Secret->Felicias Secret]] <<if $rooms["Felicias Secret"].infested == true>><font color = 208B78>Infested</font><<elseif $rooms["Felicias Secret"].infected == true>><font color = 61D4B8>Infected</font><<endif>><br>
[[Tronics]] <<if $rooms["Tronics"].infested == true>><font color = 208B78>Infested</font><<elseif $rooms["Tronics"].infected == true>><font color = 61D4B8>Infected</font><<endif>><br>
[[Wet Kiss]] <<if $rooms["Wet Kiss"].infested == true>><font color = 208B78>Infested</font><<elseif $rooms["Wet Kiss"].infected == true>><font color = 61D4B8>Infected</font><<endif>><br>
[[Prima Furniture]] <<if $rooms["Prima Furniture"].infested == true>><font color = 208B78>Infested</font><<elseif $rooms["Prima Furniture"].infected == true>><font color = 61D4B8>Infected</font><<endif>><br>
[[Sexual Selection]] <<if $rooms["Sexual Selection"].infested == true>><font color = 208B78>Infested</font><<elseif $rooms["Sexual Selection"].infected == true>><font color = 61D4B8>Infected</font><<endif>><br>
[[Jewels by Fewls->Jewels]] <<if $rooms["Jewels"].infested == true>><font color = 208B78>Infested</font><<elseif $rooms["Jewels"].infected == true>><font color = 61D4B8>Infected</font><<endif>><br>
[[Molten Topic]] <<if $rooms["Molten Topic"].infested == true>><font color = 208B78>Infested</font><<elseif $rooms["Molten Topic"].infected == true>><font color = 61D4B8>Infected</font><<endif>><br>
[[Department Store->Dept Store]] <<if $rooms["Dept Store"].infested == true>><font color = 208B78>Infested</font><<elseif $rooms["Dept Store"].infected == true>><font color = 61D4B8>Infected</font><<endif>><br>
[[Mall Bathroom]]<br>
<br>*/
<<movehere $people.pc>>
<ul id="navigation2">
@ [[Mall Level 1->Mall Menu 1]]
<span class="nextpassagespace">
@ [[Go Home->During The Day][hs_ctrl(false)]]
</span>
<<if $people[$id].spaceship == 1>>
@ [[Spaceship->Spaceship]]
@ [[Mall Parking Structure->Mall Menu B1]]
<<endif>>
</ul>
<br><font size = 4> ''=Parking Structure='' </font>
<br><br>
<<if parasite($people.pc, 'neck', {slot: "penetrating"}) && parasite($people.pc, 'neck', {slot: "occupying"})>>
You walk through the parking structure. It's dead quiet, and almost barren. There's a few cars here and there, and a truck. The walls are a bit dirty, and there is trash in the corners. The distant hum of the elevator
echoes from the other side of the structure. Metal cables run along the outer perimeter, acting as fenceline.<br><br>
As you pass the truck, something blue catches your eye. A blue wo-<br><br>
*FLASH*<br><br>
You are knocked to the ground. Rene approaches you, holding a small gun. She fires again.<br><br>
*FLASH*<br><br>
Everything is spinning. The werm in your brain is temporarily stunned, as are you. You can only lie there in agony as she kneels over you and lifts your head up.<br><br>
Rene pulls out a small metal device that looks like a pen. She jams it into your neck fuckhole, penetrating the werm infesting your brain. Then she backs up about twenty feet away, and waits. The spinning sensation slowly
goes away and your mindwerm wakes up.<br><br>
<font color = cyan>//Aaaaaaaugh! What... werm is...// </font><font color = purple>//Werm is feeling strange//</font> <font color = pink>//Werm feels nice. Werm is obedient. Werm wants to obey.//</font><br><br>
<<speech 'pc' "What did you do to me!?">>
<<speech 'psycho' "Hahaha - it's time for a little test of my device. Now get over here and suck my pussy.">>
<font color = pink>//We are werm. Werm obeys master. Werm obeys Rene.//</font><br>
<<thought 'pc' "No wait - what are you doing!?">>
Your body moves of its own accord, controlled by the werm. You walk over to Rene and bury your face in her snatch. Your empty eyes look up at her approving face. She grabs the back of your head. As she touches you,
waves of acceptance and pleasure wash through your mind. You can tell it's coming from the werm, but it's very strong. You want to obey her, to let her use your body for anything she desires. You are her tool.
<<if $infected_pop > 1000>> <br><br>You are interrupted - a hoard of sexually aroused people comes charging through the parking garage.
<<speech 'psycho' "WHAT THE FUCK IS-">>
She doesn't have time to finish her sentence before the zombie-like crowd descends upon the both of you. In your frenzied lustful state, you are more than eager to let them rape you. Rene pulls out her gun and starts blasting as
many of them as she can, but their numbers are limitless. She is overwhelmed, and as the both of you are violated by the masses of infested people the metal pen is jostled out of your neck fuckhole.
<font color = pink>//Werm must fuck. Werm must obey. Werm...//</font> <font color = purple>//Werm is starting to...//</font> <font color = cyan>//come back to itself. We... we are werm. Yes. Werm is werm once again!//</font>
Rene manages to fight off the crowd for a bit, and grabs her tattered clothes. A small metal sphere falls out of it. She blasts a couple more of the infested with her gun before turning to you, giving you the finger, and activating
some kind of cell phone in her jumpsuit. A bright glow surrounds her, and she disappears.
<<speech 'pc' "I knew they had teleporters!">>
You walk over to the item that fell out of Rene's jumpsuit. It just so happens to be ''the crucial missing component for the spaceship''.<br><br>
<font color = yellow>''You've gained the crucial missing component for the spaceship''</font><br><br>
<<set $people.pc.component = 1>>
<span class="nextpassagespace">
[[Continue->During The Day][hs_ctrl(false)]]
</span>
<<elseif $infected_pop <= 1000>>
Nobody is around to help you. Maybe if you infected more people...<br><br>
You continue to lick her pussy, swallowing her fluids eagerly. She pushes the pen further inside your neckhole, until it disappears into the fleshy folds.<br><br>
<font color = yellow>''You have been completely enslaved by Rene''</font><br><br>
<span class="nextpassagespace">
[[Continue->renebadend]]
</span>
<<endif>>
<<else>>
The desolate parking lot is completely empty. A whispering moan travels on the air, faintly heard by only pixies and stardust. It says...<br><br>
"You should probably have a werm infesting your brain to continue the plot from here."<br><br>
Wow, strange, what an incredibly complex and specific sentence for the wind to say.<br><br>
<span class="nextpassagespace">
<<back>>
</span>
<<endif>><font size = 4>=Mall Bathroom=</font><br>
<<movehere $people.pc>>
<a data-passage="Rumination 3">[img[$image_dir+"other/creation.png"]]</a><br>
<span class="nextpassagespace">
[[Back->Mall Menu 2]]<br>
</span>
<<audio "dream" stop>>
<<audio "homemusic" loop volume 0.2 play>>
<<include "Audio Options">><<set _room = $rooms[passage()]>>
<<set _room.tentacle = _room.tentacle_pit?_room.tentacle_pit.created:false>>
<font size = 4> =Molten Topic=</font><br><br>
<<if $rooms["Molten Topic"].infested == true>>
[img[$image_dir+"mapmall/molteninfest.png"]]
<<elseif $rooms["Molten Topic"].infected == true>>
[img[$image_dir+"mapmall/molteninfect.png"]]
<<else>>
[img[$image_dir+"mapmall/molten.png"]]
<</if>><br>
<<movehere $people.pc>>
Dark and brooding cartoon characters adorn the walls of this shop. Lots of anime, loli, and Tim Burton themed material.
You have to be careful no to cut yourself on all the edge here.<br><br>
<<if _room.infected == false>>
You see a spastic, short girl wearing a sweater too large hanging out here, along with a pale skinny tall male and an
overweight blue-haired woman obsessing over Jack Skellington.<br><br>
<<elseif _room.infected == true && _room.infested == false>>
The crowd of usuals hanging out here are sexually tense. They want desperately to get laid but aren't attracted enough to each other to initiate.
Instead they fantasize about sex with (and between) cartoon characters from well known TV shows and movies.<br><br>
<<elseif _room.infested == true && _room.tentacle == false>>
Stan had worked in this store for at least a year, and had always had a pseudo-crush on Pauline. She was short, dark, and spastic - a real manic-pixie
girlfriend but she was always obsessing over other people. She never noticed Stan. As Pauline ejaculated into Stan, Stan smiled with relief. Maybe the
universe did smile once in a while. The two girls fucked each other in the empty store, near a bunch of Naruto shirts. Stan's new vagina didn't take
much time to get used to. It was less than an hour from the time it merged into her crotch to when she lost her virginity. Stan looked down at her new
breasts, bouncing in time to Pauline's thrusts. She would squeeze them, but her hands were being held behind her by her assailant. She closed her
eyes once again and focused on accepting the next load of Pauline's alien jizz.<br><br>
Karen emerged from the bathroom. It had been hours - she had gone in once the infestation had completed but her body had not changed much at the time.
Now she looked like a completely different person. Her fat had been moved around her body, padding her ass and chest. The remainder had been metabolized
as a massive physical makeover had been occurring in her solitude. Her hair grew longer and thicker, pushing out her blue dyed hair to a short fringe at
the tips. Her muscles had developed slightly, and her skin smoothed out as the parasites redistributed elastin across her body. Her face completely changed,
becoming softer and tighter. She walked out wearing clothes that were six sizes too big, which only added to her newfound cuteness.<br><br>
As Karen emerged, Stan and Pauline turned to witness the sex morsel standing before them. They stopped their intercourse, drawn to the new prey that
had entered. As they touched and seduced Karen, tears began to form. Karen had never experienced this before in her life - other people were naturally
sexually attracted to her. She opened her mouth and pussy to accept their penetration, and her mind nearly imploded from the pleasure. Tears of joy fell
to the floor, mixing with her vaginal lubricants and saliva as she rolled her eyes back and gave herself to the parasites.<br><br>
<<elseif _room.tentacle == true>>
Starling - formerly Stan - was rearranging some keychains on a rack when a strange vibration startled her from below. Over the past several hours the floor had
gotten squishy and blue. This felt normal to Starling. But it was getting to be a pain to walk through with her heels, so she had ditched them and gone
barefoot. But now the floor was moving, and she could feel something was about to happen under her feet. She gazed down past her naked, infested breasts
to the pulsating floor.<br><br>
Two tendrils shot up between her legs, thrusting into her exposed pussy and asshole. What caught her most offguard was how accepting she was of it. It was
only a little while ago that she had been a man, living a seemingly normal albeit unsatisfied life. Once infested, her thoughts became consumed by sex and
birthing. And now here she was, standing with her feet planted to the ground, simply clenching her jaw in response to a total violation of both her lower
holes. Starling dropped the keychains and steadied herself against the wall with her hands.<br><br>
The first tendril bottomed out into her womb relatively fast, coiling up inside her and sweeping her insides. It was a bizarre sensation, as nothing this thick
had gone this deep inside her before. She felt like an object, an empty vessel that was being filled. The rear tentacle pushed past her rectum and proceeded
to fill up her intestine. The penetration was slower but it just kept coming in. Foot after foot of tentacle disappeared into her asshole as the floor took
her body.<br><br>
Starling swayed slightly from side to side. Her eyes fell flat and her draw dropped open. Her vision became unfocused. She reached down with one hand to
feel the tentacle pushing itself into her asshole - it just kept thrusting its way in. Seconds turned into minutes. It was the complete and utter lack of
resistance being displayed which drove her over the edge. A statement of her position in the universe - she was a tool. She was owned. The tentacle finally
reached her stomach and coiled around, sucking up all the infected fluids and forming an anchor point.<br><br>
The tentacle pulled down slightly, and she kneeled to the floor. It pushed up slightly, and she stood. It pressed against her womb in one direction or the
other and she obediently walked in that direction. No more thought, no more decisions - only obedience from now on.<br><br>
<<endif>><br><br>
<<tentacle_pit _room.id $game.entities.cur_identity>><br>
<<room>>
<span class="nextpassagespace">
[[Exit store->Mall Menu 2]]<br>
</span><<set _room = $rooms[passage()]>>
<<set _room.tentacle = _room.tentacle_pit?_room.tentacle_pit.created:false>>
<font size = 4> =Prima Furniture=</font><br><br>
<<if $rooms["Prima Furniture"].infested == true>>
[img[$image_dir+"mapmall/primainfest.png"]]
<<elseif $rooms["Prima Furniture"].infected == true>>
[img[$image_dir+"mapmall/primainfect.png"]]
<<else>>
[img[$image_dir+"mapmall/prima.png"]]
<</if>><br>
<<movehere $people.pc>>
This store is full of the most overpriced and pretentious furniture you've ever seen. One chair looks like a small trampoline, except its completely made of wood, and sells for $5000. A yuppie couple browses the store,
questioning what line of decisions brought them to this point of their lives. There are a lot of beds on display in the store as well.<br><br>
<font color = yellow>''There is a fantastic chair here, which seems like it would be quite useful for something important. Fiveshadowing.''</font><br><br>
<<if _room.infected == false>>
A young preppy man strolls around the store in a suit.<br><br>
<<elseif _room.infected == true && _room.infested == false>>
A young preppy man strolls around the store in a suit. He seems extremely drawn to the comfortable looking chair at the center of the store. Almost
obsessing over it - in the dark hours of the night, he considers marrying the chair.<br><br>
The chair is the Eames Lounge Chair. The penultimate chair of destiny. The one true chair - a chair worthy of the gods themselves. This kind of chair
would probably make a great captains chair on a spaceship.<br><br>
<<elseif _room.infested == true && _room.tentacle == false>>
A hot babe strolls around in a suit. Every once in a while she sits in the exotic chairs at the center of the store and fingerfucks herself.<br><br>
With her mind infested and addled with parasite thoughts, you are able to take the One True Chair for yourself.<br><br>
<<elseif _room.tentacle == true>>
A gorgeous woman lies in an overpriced recliner that has been completely overtaken by infested flesh. The chair pulses beneath her, with about a dozen
different tendrils emerging from the horrific furniture. They have wrapped her body up - arms, legs, breasts, two in her vagina, one going into her
ass and emerging out her mouth to snake behind her head and plunge itself into her neck vaginal orifice. She convulses every once in a while, a bizarre
smile permanently etched across her face. Her vaginal and anal orifices are constantly leaking fluids, which have created a pool under the recliner. You
can see that streaks of the fluid strech off in various directions, evidence of werms crawling away.<br><br>
<<endif>>
<<tentacle_pit _room.id $game.entities.cur_identity>><br>
<<room>>
<span class="nextpassagespace">
[[Exit->Mall Menu 2]]<br>
</span><<set _room = $rooms[passage()]>>
<<set _room.tentacle = _room.tentacle_pit?_room.tentacle_pit.created:false>>
<font size = 4> =Sexual Selection=</font><br><br>
<<if $rooms["Sexual Selection"].infested == true>>
[img[$image_dir+"mapmall/selectinfest.png"]]
<<elseif $rooms["Sexual Selection"].infected == true>>
[img[$image_dir+"mapmall/selectinfect.png"]]
<<else>>
[img[$image_dir+"mapmall/select.png"]]
<</if>><br>
<<movehere $people.pc>>
A strong odor of bodily fluids fills this store. The sexy middle-aged woman standing at the back doesn't seem to mind. The store has all sorts of sex toys
for sale <br><br>
<<if _room.infected == false>>
The woman tending the store doesn't seem to take much notice of you. She has comically large breasts, clearly either fake or her bra is stuffed. She's wearing
a corset and has way too much makeup on. The woman flips through a smutty magazine, regretting the life choices she has made to bring her to this position.
Selling sex toys in a dying mall - where did it all go wrong? What was she supposed to be doing - what could she be doing?<br><br>
<<elseif _room.infected == true && _room.infested == false>>
The woman tending the store seems a bit distraught. You can hear the muffled sound of a vibrator emanating from beneath her leather skirt.<br><br>
Toward the back of the store you can hear people making out and giving each other oral sex.<br><br>
<<elseif _room.infested == true && _room.tentacle == false>>
The woman tending the store leans over the desk, barely able to keep herself coherent. Vibrators and sex toys are shoved into all of her infested
orifices, and she is leaking fluids all over the countertop. Infested customers lounge around the store, fucking each other and shoving themselves
full of toys.<br><br>
<<elseif _room.tentacle == true>>
A woman lies on the squishy floor, a multitude of tentacles thrusting into every orifice on her body. One in each breast, two in her vagina, two in
her ass, one in her neck. Starfish on each of her asscheeks have created orifices, each with a thick tentacle. Her palms, penetrated and infested
by canals to create hand vaginas, are also filled. Finally an incredibly thick but pliable tentacle pulsates in her mouth. The prehensile phallic
protrusions meet inside her body at her stomach, wrapping around each other in a loose knot. Her body slowly contorts on the floor, moved from the
inside by a whole host of different alien tendril muscles. Aphrodesiacs and lubricants leak from every hole.<br><br>
She's pretty far gone. It's safe to say that much. Gone to a realm beyond the limits of sex toys or vibrators. Her entire body has become an
erogenous zone and birthing machine.<br><br>
<<endif>><br><br>
<<tentacle_pit _room.id $game.entities.cur_identity>><br>
<<room>>
<span class="nextpassagespace">
[[Exit->Mall Menu 2]]<br>
</span><<set _room = $rooms[passage()]>>
<<set _room.tentacle = _room.tentacle_pit?_room.tentacle_pit.created:false>>
<font size = 4>=Tronics=</font><br><br>
<<if $rooms["Tronics"].infested == true>>
[img[$image_dir+"mapmall/tronicinfest.png"]]
<<elseif $rooms["Tronics"].infected == true>>
[img[$image_dir+"mapmall/tronicinfect.png"]]
<<else>>
[img[$image_dir+"mapmall/tronic.png"]]
<</if>><br>
<<movehere $people.pc>>
All sorts of electronics and equipment are sold here. It's a hobbyists wet dream. Soon to be a wet dream in more ways than one.<br><br>
<font color = yellow>''This store contains a lot of electronics, such technology could be useful when, say, trying to repair a spaceship.''</font><br><br>
<<if _room.tentacle == true>>
Three babes stand behind the counter, moaning and breathing hard. They are rooted to the ground, all three impaled from ass to mouth by long, gigantic,
wet, throbbing tendrils emerging from the fleshy floor. Every so often a tentacle emerges from one of their mouths, and their whole body vibrates as it
orgasms, spewing seed onto the countertop and shop floor. Their eyes are stuck half-open as they stand reeling in a constant miasma of hedonistic bliss.
The air is thick with pheromones.<br><br>
You decide its probably a good idea to stay near the door, or even outside, as you watch the three whores mouthfuck each other and birth yet another wave
of werms from their naked orifices. Werms emerge from their multiple rows of infested breasts, vagina, and ass-starfish orifices. Werms even manage
to squeeze out from their ass and mouth, using all their strength to slide past the penetrating tentacle.<br><br>
The former nerds are now permanent fixtures of the store, given all necessary nutrients by the tentacles impaling them.<br><br>
''Looks like nobody can stop you from taking the latest graphics cards from the shelves, provided that you don't break down and start masturbating before
making it back out of the store.''<br><br>
<<elseif _room.infested == true && _room.tentacle == false>>
Three babes stand at the counter here, leaning over to show off their cleavage to any customers that approach. They play with each others hair and glasses.
At various times of the day they go to the back room, making out with each other and fucking in every conceivable position. The sweet, unbridled relief they
experience at finally having found reliable sexual satisfaction can be described as launching into space while winning the lottery and learning that your
worst enemy just got struck by lightning. They frequently whore out their infested bodies to other nerds that wander into the store - driven by intense
empathy built up from years of suffering. In their newly sexually relaxed state, they are much friendlier and have stopped having sophomoric opinions about
TV shows.<br><br>
''Infesting this store gives you access to Electronics, needed to fix advanced technology such as that found on a spaceship.''<br><br>
<<elseif _room.infected>>
Three nervous, sweaty looking nerds are desperately staring at the patrons as they walk around the store. In order to pass the time and distract themselves
from their carnal urges, they argue about whether ATI should have beaten Nvidia in the graphics card wars.<br><br>
<<else>>
Three plaid shirt wearing nerds are stationed at the front counter here. One is fat, the other is rail thin, and the third unironically thinks Rick and Morty
is too smart for most people to understand.<br><br>
<<endif>>
<<tentacle_pit _room.id $game.entities.cur_identity>><br>
<<room>>
<span class="nextpassagespace">
[[Exit->Mall Menu 2]]<br>
</span><<set _room = $rooms[passage()]>>
<<set _room.tentacle = _room.tentacle_pit?_room.tentacle_pit.created:false>>
<font size = 4> =Wet Kiss=</font><br><br>
<<if $rooms["Wet Kiss"].infested == true>>
[img[$image_dir+"mapmall/kissinfest.png"]]
<<elseif $rooms["Wet Kiss"].infected == true>>
[img[$image_dir+"mapmall/kissinfect.png"]]
<<else>>
[img[$image_dir+"mapmall/kiss.png"]]
<</if>><br>
<<movehere $people.pc>>
Racks upon racks of clothes for 18+ year old young adults adorn this store. It is unremarkable. What is remarkable is their ability to keep anyone under
the age of 18 from entering the store. It's some kind of bizarre new technology that will never, ever stop working even in the event of, say, an alien
infestation.<br><br>
<<if _room.infected == false>>
A young good-looking dude stands at the counter. Apparently the store owners couldn't find a pretty girl to work at this pay rate. He doesn't mind, he's
clearly understood that it's pretty much exclusively women who shop here. That means he gets to casually meet tons of hot women on a daily basis and will see
a bunch of them over and over again. Repetition builds relationships, so working at a place like this is pretty much a gold mine for getting a hot
girlfriend. Some may think his happy demeanor and chill attitude is a product of his personality, but really he's just super excited that he came up with this
strategy on his own and it shows in his behavior.<br><br>
<<elseif _room.infected == true && _room.infested == false>>
A young good-looking dude stands at the counter. He seems more aroused than normal by the young women shopping in the store. He is extremely flirtacious
and overly eager to assist customers.<br><br>
But something strange is happening. He believes that being strong and dominant is attractive - and it has been, for him and his muscles. Yet he is compelled
to be more and more subservient every day. His natural aggression and take charge attitude are being eroded slowly, and he has no idea why. He finds himself
fantasizing about eating pussy or getting pegged by a cute busty woman. When he does have sex, he spends much longer on foreplay than he used to.<br><br>
The dude shakes off these feelings as some kind of temporary phase he must be going through.<br><br>
<<elseif _room.infested == true && _room.tentacle == false>>
A cute woman stands at the counter. She touches herself uncomfortably every once in a while, and also seems to stare vacantly at the customers walking in.<br><br>
She wonders how it came to this. She came here wanting to have sex with hot women, not to become one. Her pussy aches constantly with desire - it might
even be more demanding of attention than a penis.<br><br>
Her days are spent in a horny, slutty haze. Watching beautiful women walking in and out of the store - it's just too much. Before she knows what's happening,
she struts over to isolated customers and hovers around them. It takes a few minutes for the pheromones to kick in, but eventually they start making out
in the middle of the circular clothes racks. Her doubt and worry melt away, replaced by the all-consuming desire to breed.<br><br>
The first time is just a makeout session. But the combination of pheromones and her oral skills cause these women to come back. The second time hands start
to slide under bras, and dance across the body. The third time fingers start to slide into vaginal slits, or maybe even the rear entrance. By the fourth
repeat visit, they willingly impale themselves upon the employee's werm cock.<br><br>
That's when things get more exciting. From then on, the former dude gets to feel the penetration as infested customers thrust their parasitic cocks into her.
The pleasure wipes out all desire for a return to normality, any nagging thoughts are extinguished as she gives in once again to her new purpose of accepting
jizz into her womb and breeding more parasites.<br><br>
<<elseif _room.tentacle == true>>
A cute woman is rooted to the ground, impaled by a tentacle that penetrates her from ass to mouth on the inside. She watches as others get infested - unable
to move. Unable to mingle. Such thoughts have flown from her mind long ago though. She exists only to breed now.<br><br>
<<endif>>
<<tentacle_pit _room.id $game.entities.cur_identity>><br>
<<room>>
<span class="nextpassagespace">
[[Exit->Mall Menu 2]]<br>
</span><font size = 4>''=Always 18+ Infestation=''</font><br><br>
You pick out some clothes and walk up to the 18+ year old girl at the counter, asking for help trying stuff on. Both of you head into the nearby dressing room. She stands outside as you fumble around with the clothes, to mask
the sound of you putting a choker parasite on a hanger. You hang it on the door, then ask for more specific help, assuring the lady that you are decently dressed. As she opens the door and walks in, the choker parasite
grips onto her neck from behind. Before she can scream out, you grab her head and pull her into your chest, muffling her voice on the fluffy sweater you are wearing. The parasite drills into her head, as a werm emerges from
your crotch and slithers into her skirt. In a futile attempt at escape, she flails her arms wildly but her resistance is uncoordinated. Her movements quickly become sluggish as the werm penetrates into her vagina while
simultaneously the choker begins communicating with her brain. She staggers, then falls limp as her focus turns inward to the new voices speaking to her. Slowly, she stands up, and smiles blankly.<br><br>
<span class="nextpassagespace">
[[Continue->During The Day][hs_ctrl(false)]]
</span><font size = 4>''=Bath Body Infestation=''</font><br><br>
One of the employees is extremely horny.<br><br>
She wiggles at the front counter, trying to distract herself from the dirty thoughts entering her head. You stand on the other side of the store, trying to contemplate your move.<br><br>
You pick up a container of body lotion and bring it to the woman. Looking confused, you ask her what it smells like. She seems glad to be pulled back into work, and squirts a little out on your wrist. You smell it, but then
feign incompetance, like you still can't decide. You rub it around on your wrist, sensually, slowing down the pace of the interaction. You take the lotion and squirt the bottle - glacially slow - onto her wrist, then rub
the lotion into her skin. Staring at her face, you lift up her arm to her nose. She stares back at you, inhaling a pheromone-heavy whiff of the now tainted lotion.<br><br>
"I have a break in 20 minutes" she says.<br><br>
25 minutes later, both of you are making out in the back of the store, away from the customers. She's completely zoning out in a lusty haze. She wants to be penetrated. You bring out a canal parasite - it's not moving around,
so it looks like a dildo. With both hands you cover the phallic creature in lubricant - body lotion from the store - and proceed to shove it slowly up into the employees vagina. She moans, covering her mouth and tilting her
head back. Every bump and ridge on the canal parasite stimulates her vaginal walls. You bring out another canal parasite. Her eyes go wide as she contemplates what it might mean to be taking two dildos at once, but soon enough
her trepidation is overrun by the tight feeling of her asshole spreading apart, as the canal parasite enters her rectum.<br><br>
She still thinks you're pushing dildos into her, and wants to move them back and forth. She reaches into her vagina - only to discover that the supposed 'dildo' has already begun to merge with her flesh. Rather than hitting
silicon, her fingers slide inside an alien orifice. An orifice that she can feel, that is creating pleasure sensations five times anything she's felt before. She yelps, and starts to freak out. Pulling her crotch as far as
she can, she tries to get a look at what is happening, but it's almost impossible to see anything. She keeps fishing around with her fingers, trying to find some fold or edge to pull on to remove the creature.<br><br>
It starts vibrating. She throws her head back, squirming on the floor, still fingering herself. "Noooo... no no no no no! No... oh god... oh god yes..." Her panic fades into pleasure. You thrust a couple fingers into her
asshole. "OH GOD YES!" She screams out in ecstacy, quickly pushing her own hand behind her to push your fumbling fingers out of the way and fill her anal cavity. She's full on pelvic thrusting against her hands now. The
time has come. You bring out the third canal, and hold it over her head. Lying on the ground, fucking herself in both lower holes, she stares up at the parasite. It's moving around now. Dozens of tiny fat legs wiggle at
the sides of the 'dildo'. She trembles, closing her mouth, disgusted and aroused at the same time. You lower the canal to her lips. Her mind is completely filled with conflict.<br><br>
<<speech 'pc' "Open up">>
You lower the canal down, and her mouth slides open around it. The parasite muffles her moans of disagreement, but she can neither turn her head away nor remove her hands from her pussy and ass to stop you. All she can do is
watch, and feel, the throbbing organism fill up her mouth. Tears stream down her face as the last of the canal disappears past her lips. As it reaches the back of her throat, the rear of the parasite opens up to form a tube,
so that air can pass through the center of the organism. She takes a couple wheezy breaths through her mouth, then stops fingering her vagina. She reaches up to her mouth, poking inside, to discover a sensation she had never
imagined before.<br><br>
You leave her in the backroom and head home. As you exit the room, you take one last look back. She's probing her mouth with both hands, her eyes rolled back into her head.<br><br>
<span class="nextpassagespace">
[[Continue->During The Day][hs_ctrl(false)]]
</span><font size = 4>''=Booksthrown Infestation=''</font><br><br>
You head to the back of the bookstore and leave four werms deep in the bookshelves. You leave the store.<br><br>
Hours later, the employee walks around the store before closing up. They are mysteriously drawn toward one aisle in particular by high concentrations of pheromones. They can't quite figure it out, but they are magnetically
drawn to the section on parasites. As they browse through the books on display, they fail to notice that behind them a large werm is poised on the bookshelf, waist high. Once the employee leans over to pick out a book, the werm
leaps onto their clothes and slips under their dress. She screams and falls over, knocking over dozens of books and causing even more werms to fall out of the shelves onto her. Heroically, she manages to grab the first
werm with both her hands and pull it away from her vagina, but more descend upon her. Flailing wildly, she is no match for the three other werms as they invade her mouth, anus, and pussy. She writhes on the ground,
first in shock and horror but very quickly it turns to a state of arousal. The werms stimulate her orifices, and in the haze of infective pheromones that permeate the store her resistance quickly evaporates. The struggling
slowly stops, and she begins undulating her body in time with the thrusts of the invaders inside her.<br><br>
Now she's on her back, face up, airhumping toward the ceiling. She stares blankly at the werm in her hands - she's got it at arms length away from her face. It wiggles provocatively in her grip. She stares, interrupted by
the occasional orgasm, at it's phallic shaped head. Slowly, she brings her hands down to her face, until its head is at her mouth. The front end of the werm searches vigorously from side to side, spreading a layer of pheromone-laden
fluids across her lips. Her head bobs robotically in rhythm with the thrusting happening in her crotch, and her jaw drops open. She relaxes her grip. A small hopeful part of her dies inside as she watches the werm disappear
from her view to enter her mouth, expanding her esophagus as is pushes its way down into her stomach to join the other werm already inside her.<br><br>
For the second time, she gives up.<br><br>
<span class="nextpassagespace">
[[Continue->During The Day][hs_ctrl(false)]]
</span><font size = 4>''=Cross Infestation=''</font><br><br>
There are so many employees here, it's hard to find an opening. You decide to wait until one of them goes to the bathroom. Standing like a creep in the back of the store, you pretend to be really interested in cheap
candles. As one of the male employees goes in to the bathroom, you make your move.<br><br>
You enter the bathroom, making sure nobody else is there. Moving to his stall, you wait until he's seated and vulnerable. A werm and choker parasite emerge from your orifices, and you chuck them over the door, then grab the bottom
and pull forward so the door can't open inward. A yelping sound is heard from within the stall, and a struggle ensues. He tries to pull the door open but doesn't notice your hands holding it shut in the chaos. The werm and
choker managed to both land on his body, and move around the surface of his skin as he scrambles to remove them. The werm finds his asshole, recently liberated of any obstruction, and penetrates deeply into it. He lets out a
long grunting moan, shivering as the phallic parasite penetrates into his rectum. The employee slides to the floor, overwhelmed by new stimuli, and the choker is able to position itself on his neck and begin the invasion.
A couple minutes pass, and you open the door. A very willing and blank-faced employee stands before you. As a last touch, you place starfish parasites on their chest.<br><br>
To hide his appearance, you head back out to the store and find a scarf. The employee wears it obediently, then both of you approach the front counters. Digging into the employee's memory, the parasite coerces him to make
up a story based on earlier events that happened. One of the other employees had trouble with some of the items in the back of the store - the male slave lies and tells them they missed even more stuff back there. The three
of you head to the back, where you corner the uninfested female employee against a pile of defective coats in the back room. Nobody hears her muffled scream as the male slave holds her down and covers her mouth
while you thrust a werm into her vagina. The choker follows next, as well as another pair of starfish.<br><br>
One by one the enslaved employees return to the front of the store, coercing the next one back to become infested. When you've finally infested the last employee, you decide to have a little fun. The three of you - one male,
one female, and yourself - begin making out and penetrating each other's orifices. The influx of alien fluids helps speed up the males gender transformation. After receiving a few orgasms, he's already grown small breasts and
begun to look more female. You are eventually satisfied, and head out of the store, knowing that the employees are going to have an incredibly intense night ahead of them.<br><br>
<span class="nextpassagespace">
[[Continue->During The Day][hs_ctrl(false)]]
</span><font size = 4>''=Department Store Infestation=''</font><br><br>
You walk into the department store and ask to see the manager. You threaten to make a scene if they don't comply. The manager - a heavy set woman in her late thirties - loves confrontation and putting customers in their place,
so she gladly invites you into her office to talk. You begin to go on a tirade, trying to act unsettled as you figure out how to infest her office, when she interrupts you. Using skillful diplomacy and psychology, she turns
the tables on you and somehow figures out how to make your fabricated problem your own fault instead of the stores. You decide to play along. Looking defeated and dejected, you begin apologizing and pleading. She loves it.
But the small office is fast filling up with pheromones. The fat manager struggles in her seat. You begin looking better and better as time goes on. She starts to sweat. She begins fumbling around, consoling you and trying
to make you feel better. The opportunity is upon you.<br><br>
Bringing her in for a hug, you pull out a choker parasite and slap it onto the back of her head. Three werms emerge from your clothes and squirm into her various orifices. She staggers back, knocking her computer off her desk and
generally causing havok as she tries to keep the parasites from entering her body, but to no avail. She's way out of shape. Her holes are quickly infested, and she goes limp as the voices start speaking to her. Then, she
starts losing weight.<br><br>
The parasites begin metabolizing the fat in her body to rapidly create more parasites. Tendrils snake out into her flesh from within, drawing the oil and lipids from her white adipose tissue and causing rapid production of werms
inside her. Over the course of a couple hours the employees are called up to her office one by one, where they become overwhelmed by both the parasites you brought and the ones being birthed by the manager. Dozens of unsuspecting
store clerks and perfume saleswomen turn into mindless breeding machines, sent back out to infest any patrons that enter the store.<br><br>
As this happens, you can literally see the fat melting off of the manager, until her body resembles a relatively fit, although not quite model-quality, sexy woman. As the last of the employees becomes infested, you clean up
and get ready to leave. Werm parasites are crawling all over the floor and desk of her office. As if on cue though, they begin to congregate around the newly weight-liberated store manager. She opens her legs, and the werms
begin piling into her. Her stomach distends slightly as they fill up both her womb and intestines. She looks slightly pregnant, although still is much thinner than she was before, before redressing in her now oversized suit
and sitting back down in her chair.<br><br>
You leave her office. Behind you, animal sounds of heavy masturbation and orgasms can be heard.<br><br>
<span class="nextpassagespace">
[[Continue->During The Day][hs_ctrl(false)]]
</span><font size = 4>''=Felicia's Secret Infestation=''</font><br><br>
The women at the counter - in their late twenties - are flirting with each other and the other customers. Eventually, their attention falls on you. You let them sidle up to you, acting a bit nervous as you hold out some racy
underwear and start asking them questions. They answer enthusiastically, grabbing your arms and stroking your shoulders. They suggest you try on the underwear. You accept their 'help' and head into the dressing rooms. You can
hear them giggling outside the door. Right as you finish putting on the underwear they burst through the door, touching and stroking your body. They are completely mindlessly horny. The three of you begin caressing and groping
each other over the pile of discarded clothes you shed. As you girls make out, a werm emerges from your jacket and climbs up one of the employees legs. She only notices it once it has begun slipping into her vagina. You
notice her drop away from the threesome, staring at her crotch in disbelief. Quickly grabbing the other employees head, you distract her with a long passionate kiss so she doesn't notice her coworker becoming infested right next
to her. A few moments is all it takes, then the infested coworker rejoins the two of you. She's even more lust-driven than before. Your vision is awash with full, supple breasts and gorgeous toned abs as all three of you continue
your lesbian session in the dressing room. More minutes pass, and another werm emerges from your jacket. It enters the pussy of the uninfested employee - who is now on the ground, being stimulated all over her body by two pairs
of hands and mouths. Even though she is overstimulated, she becomes very aware of the vaginal invasion as the werm begins pushing its body into her. She gasps and struggles, but is so weak and distracted from her lust that
she can only put up the most meager of resistance. You and the other employee easily hold her down as the werm takes root in her womb.<br><br>
A half hour later, you are on all fours as both of the employees thrust their new alien cocks into you. One from the front, one from behind. You look up to see a pair of full ripe breasts coddled by an amazingly well designed
bra bouncing vigorously above your head. A pair of hands grabs hold of your head, and another grips your ass, as they ream you from both directions. Choker parasites adorn the necks of the employees. They whisper dark thoughts
of submission and breeding into the minds of the sex crazed women.<br><br>
Another store has been infested.<br><br>
<span class="nextpassagespace">
[[Continue->During The Day][hs_ctrl(false)]]
</span><font size = 4>''=Flounders Infestation=''</font><br><br>
The bold man approaches you.<br><br>
"You are a good looking person. What I mean to say is, you look good. Now, I challenge you, to the ancestral competition of flounder pounder."<br><br>
<<speech 'pc' "... what?">>
"I acknowledge your acceptance. The challenge begins in 2 minutes. Meet me in the back of my store!"<br><br>
<<speech 'pc' "... what?">>
You walk to the back of their store and find two flounders on mahogany wooden blocks. The bold man picks up a flounder and stands on the block, beckoning you to do the same. You take the flounder in your hand. He counts to three,
then slams the flounder against your face as hard as he can. You nearly fall off, but manage to barely keep your balance. Gripping your flounder tight, you return the assault, slapping him in the face. He barely moves.
His arm winds back, and he unleashes a catastrophic hit of fishy destruction against your ribcage.<br><br>
Sensing you won't be able to keep this up for long, you pull the flounder behind your back and exchange it for a choker parasite. You spin around, slapping the choker against his neck where it quickly wraps around and begins
to merge with his flesh. In surprise, he falls off the wooden block. You wail on him with the flounder, stunning him and allowing the choker parasite to burrow into his skull. Soon enough he is completely infested.<br><br>
<span class="nextpassagespace">
[[Continue->During The Day][hs_ctrl(false)]]
</span><font size = 4>''=Flower Power Infestation=''</font><br><br>
You drop a werm in with the mistletoe in the back of the store and leave.<br><br>
The werm merges with the parasitic plant, and begins growing into a bizarre viny alien concotion. As the owner of the store closes up at the end of the day, she notices the strange vine in the back growing up the wall. She
goes over to inspect it. As she leans in, it suddenly moves and grabs her. It's not very strong, but it is invasive, and quickly tangles her up as she flails about. The vines search around her body and find her pussy and anus,
where they forcefully penetrate. She gets a second wind and with great effort pulls off most of the plant, but a few seeds have gotten stored inside her.<br><br>
<span class="nextpassagespace">
[[Continue->During The Day][hs_ctrl(false)]]
</span><font size = 4>''=Hairplane Infestation=''</font><br><br>
You go in and request to have a haircut by the girl running the counter. She is a bit hesitant at first, but you motion to the two gay guys making out in the back of the infected hair salon, and she reluctantly concedes your
point. The two of you head to one of the nearest seats and she gets the scissors ready.<br><br>
Before she can start, you mention that usually there's a shampoo beforehand. Slapping herself on the forehead, she apologizes and leads you to the shampoo area. She is forgetful partially because she really sucks at cutting
hair, but also because the salon is filled with pheromones and she's getting turned on. You lean back into the sink and the water starts. The 18+ year old girl douses your hair with a heavy lather and begins foaming it up,
working it into your thick hair. Direct contact is getting you aroused, but you can see she's also struggling to keep it together. She runs her fingers through your hair over and over, pressing hard against your scalp.
You peek open your eyes every once in a while - she's staring at your face, then at your chest, then your crotch. The hair stylist keeps adding more and more shampoo whenever it begins washing out. She works her fingers around
in small sensual circles, stroking your head. About half an hour goes by as she massages your hair, leaning in closer to your body with each passing minute. Finally, you interject-<br><br>
<<speech 'pc' "I think that's enough shampoo">>
It seems to snap her out of it. Again, she apologizes and leads you back to the chair. Her breathing is ragged and heavy now, and she seems to be arching her back a little more than usual, trying to display her chest.
She seats you in the chair and begins to comb and cut. As she cuts, you begin to talk. First about standard barber shop stuff - school, politics, the town, the general atmosphere - but then the conversation steers toward sex.
She begins asking you very lewd questions, how much sex have you had, what kind and where. You respond, and antagonize her to go even further, probing into her own sex life and her weird experiences. The talk evolves from
retelling of past sex episodes to describing fantasies.<br><br>
The stories become visceral, and as the two of you describe deviant and depraved sex fantasies, you begin to fondle and touch each other. The gay male hair stylists have already disappeared into the back room to fuck each other,
making the entire salon vacated except for you and the girl stylist. She hastily finishes up with your hair. Your touching and fondling turns into kissing and groping, and then into the both of you reaching under each others clothes.
The stylist gets on the chair with you, straddling you and holding your face with both her hands as she kisses you deeply. She's so horny she can barely even see straight. Literally. She mentions that her vision is going
blurry because she's so incredibly horny.<br><br>
You tell her that you have an idea. You take her back to the shampoo area, and put her down in the chair. You start to wash her hair, and as you do you make out with her as the water runs through her thick locks. You stroke
her head, calming her down and relaxing her. The girl's movements get sluggish. Soon enough she drifts off to sleep with her arms around you. You pull out a choker parasite, lift up her head, then place the parasite
on the back of her neck. You leave four more choker parasites nearby. Once she wakes up, she'll infest the staff and begin infesting any patrons that come in.<br><br>
An image of a row of infested housewives, sitting under hairdryers, flashes across your mind for some reason.<br><br>
<span class="nextpassagespace">
[[Continue->During The Day][hs_ctrl(false)]]
</span><font size = 4>''=Jewels Infestation=''</font><br><br>
You wait for the store to empty, then leave some werms and choker parasites in a corner of the store. After an hour, they have quietly crawled into the backroom.
The heavy employee goes back to check stock of some necklaces - he takes much longer than normal. In a huffed voice, he calls for help to the older lady. She
also goes into the back room. There is a pause, then the sound of boxes falling and a tussle. Then moaning.<br><br>
<span class="nextpassagespace">
[[Continue->During The Day][hs_ctrl(false)]]
</span><font size = 4>''=Molten Topic Infestation=''</font><br><br>
You strike up a conversation with the three emo young adults in the store. It turns out they are all working dead-end jobs, they aren't particularly smart, they don't seem very attractive, and they all seem to hate the
movie Twilight. More importantly, they are all into deviant anal sex acts. You pull out three canal parasites and give it to them, telling them that the creatures are advanced dildos.<br><br>
Later that night, all three of them become infested, forgo their former lives, and willingly commit to spreading the infestation. They don't seem to have much else to live for anyway.<br><br>
<span class="nextpassagespace">
[[Continue->During The Day][hs_ctrl(false)]]
</span><font size = 4>''=Prima Furniture Infestation=''</font><br><br>
You stand around and wait for the store to empty. The employee - a yuppie in their early thirties - is practically shivering with desire. He stares at you, then walks over to ask you if you are interested in any of the
furniture. You point to the very nice looking chair in the far corner of the store. You tell him you want to see what someone looks like while sitting in it. He collapses into the chair, looking up at you.<br><br>
Crossing your arms, you tell him that you'd like to see how it looks if someone is sitting in it in their underwear. He gets nervous - looking around the store to make sure it's clear - then excitedly strips off his clothes.
The pheromones make his judgement extremely tilted.<br><br>
You push it further. You tell him you want to see what it looks like when someone masturbates in the chair. He grabs his thick penis and begins stroking it. You do a little dance in front of him. He strokes faster.
Kneeling down, you tell him to stop stroking. As he pulls his hands away, you hover yours over his erect cock. You move your hands back and forth, as if stroking an invisible forcefield one inch away from his dick. He stares
at the display, bobbing his head slightly.<br><br>
Thirty more seconds of your hoverhands, and he can't take it anymore. The pheromones and the mental stimuli are too much - he orgasms, shooting semen up into your face and all over your hands. As he recovers, you infest him with
a werm and choker parasite before cleaning yourself up and leaving the store.<br><br>
<span class="nextpassagespace">
[[Continue->During The Day][hs_ctrl(false)]]
</span><<set _room = $rooms[passage()]>>
<<set _room.tentacle = _room.tentacle_pit?_room.tentacle_pit.created:false>>
<font size = 4> =Rad Hatters=</font><br><br>
<<if $rooms["Radhatters"].infested == true>>
[img[$image_dir+"mapmall/hatinfest.png"]]
<<elseif $rooms["Radhatters"].infected == true>>
[img[$image_dir+"mapmall/hatinfect.png"]]
<<else>>
[img[$image_dir+"mapmall/hat.png"]]
<</if>><br>
<<movehere $people.pc>>
There are a whole lot of hats on display here. Hats of all shapes and sizes. <br><br>
<<if _room.infected == false>>
Two underpaid guys and a girl hang out here, managing the store. They decided to accept lower pay because they are all friends and wanted to work together,
but the hat store doesn't make enough money to justify three employees.<br><br>
Both the guys are kind of into the girl, and the girl knows this. She's hedging her bets, seeing if either of them will follow through with their dreams.
Construction Guy wants to start his own construction business, while Sports Guy is obsessed with getting into the Olympics. The girl is passively
flirtacious with both of them, just seeing how things play out and hoping to get that easy life ticket should one of them hit it big.<br><br>
<<elseif _room.infected == true && _room.infested == false>>
Two underpaid guys and a girl hang out here, managing the store. In secret, when Construction Guy isn't looking, the girl and Sports Guy make out with each
other. She even starts giving him head. His rippling muscles and high-energy state are just too arousing in combination with the pervasive pheromones in
the store. Construction Guy gets an uneasy feeling about his situation, but his frequent masturbation seems to distract him from taking any kind of
assertive action.<br><br>
<<elseif _room.infested == true && _room.tentacle == false>>
Three hot underpaid women manage the store. After Construction Guy and Sports Guy turned female, growing breasts even larger than the girl, the secret affair
that was going on in the hat store came to light. The justified anger of Construction Guy was channeled into sexually deviant behavior - now she doms the
other two bitches on a near daily basis, forcing them to suck her cock and take her wermdick in their assholes. The two prior lovebirds could not be happier
with the situation, mainly because of the parasitic influence on their brain but also because they can still feel like a couple.<br><br>
<<elseif _room.tentacle == true>>
Three hot completely unpaid women stand in the store, behind the checkout counter. Tentacles emerging from the fleshy, spongy ground penetrate their lower
holes and lock them in place, filling up their wombs and intestines. They occasionally have sex with each other, birthing werms while locked in place.<br><br>
<<endif>><br><br>
<<tentacle_pit _room.id $game.entities.cur_identity>><br>
<<room>>
<span class="nextpassagespace">
[[Exit store->Mall Menu 1]]<br>
</span><font size = 4>''=Radhatters Infestation=''</font><br><br>
You begin chatting with the male employee. He is extremely horny, and definitely interested in you. You feign interest and keep talking to him, walking him toward the back of the store. He tries to say something funny,
so you laugh and lightly slap him on the chest with your hand. You leave your hand there for a few moments, staring into his desperate eyes.<br><br>
<<speech 'pc' "Do you want to show me the back room?">>
After looking around briefly, he takes you to the back of the store. Both of you start making out heavily. As his lust increases, you grab his head tightly, and a fat slimy werm emerges from your throat and forces its way
into his mouth. Shock replaces lust as he tries to make sense of what is happening, but it's too late. The werm slides down his throat and into his stomach, where it begins rapidly releasing aphrodesiacs. Taking advantage
of his confused horny state, you place a choker parasite on the back of his neck, then bring his hands to your breasts. You can tell he wants to pull the parasite off of himself, but can't control his own arms. You let him
roughly molest your chest until the choker has fully penetrated his brain. It will take a while to completely merge, but he should be completely infested. The store is now yours.<br><br>
<span class="nextpassagespace">
[[Continue->During The Day][hs_ctrl(false)]]
</span><font size = 4>''=Store Infestation=''</font><br><br>
You stand in the room checking out sex toys and paraphenalia. The room is already heavy with pheromones due to the infection, but you are able to pump it up even more. The older woman behind the counter is getting noticably
aroused. You motion her over, pointing to one of the open dildos on a shelf.<br><br>
<<speech 'pc' "How do I use this thing? It's huge!">>
She grabs it from the display shelf and starts out with a salesman explanation, but as she stares at the phallus she can't help but start imagining things. Turning it over in her hands, she begins imagining all sorts of
sensations that it would provide. You stare into her eyes, and she finally looks up from the object into yours. The expression of lust is written all over her face. Her mouth hangs open slightly. You push the dildo out
of her hands, and it drops to the floor unceremoniously. You remove your top as the woman stands mouth agape, gazing at your nubile body. She can't quite process what is happening, but doesn't have the willpower to stop it.
Once you are topless, you remove her button-down shirt and start playing with her breasts. You begin talking to her oversized chest.<br><br>
<<speech 'pc' "Oh, aren't you so full and ripe. I bet you are so bored being contained all day long - locked up like this...">>
The store employee stares down at you talking to her boobs. Her life flashes before her eyes, and she realizes that her whole existence would have been completely different if she didn't
have these huge juicy breasts. She could lose a finger, maybe even part of an arm, or an ear, and she would still feel like herself - but not her boobs. A strange thought enters her mind - is she actually her breasts? Is that
the center of her existence? Staring down at you talking to her chest, still ignoring the rest of her body, crystallizes this belief. For the first time in her life, she feels like a pair of breasts that has a body
attached to it, rather than the other way around. Her arms and legs - even her head - are only there to allow her chest to move about and experience the world. This dramatic shift in perspective makes her even hornier.
As you begin stroking and fondling her chest, she moans uncontrollably. Still staring at her chest, you continue speaking.<br><br>
<<speech 'pc' "You want to be touched, don't you. You want to be loved...">>
You take off her bra. <br><br>
<<speech 'pc' "Now lets get the rest of these clothes off">>
Both of you undress completely. You get back to stroking and kneading her heavy breasts, never once looking at the employee's face.<br><br>
<<speech 'pc' "You don't need the rest of this body, do you?">>
You bring out a choker parasite, and gently place it on her neck. The older woman does nothing to stop you. It's fine - it's just an accessory for the vestigal part of her body. The parts that don't matter. She doesn't
really need her head anyway. It's just there to make sure that she - the breasts - gets to experience pleasure. And she's got pleasure now.<br><br>
You take a werm parasite out and let it slip into her vagina. The older woman does nothing to stop you. It's okay - just a toy for another part of the body. It doesn't feel local. It's not part of //her//.<br><br>
Finally, you take out a pair of starfish, and place them on her nipples. She freezes. //I'm being infested//, she thinks. //I'm being infested!// She tries to struggle, to use those arms of hers to free herself from the
starfish parasites covering her face. But they won't respond. They don't obey her demands anymore. The choker parasite is impeding the control she has over the rest of her body. She tries to think of something, anything -
but she's just a pair of tits attached to a body now. Within a few moments, any plan she was about to come up with became a pipe dream as the starfish begin burrowing into her flesh, completely destroying her sense of self
and replacing it with alien perception.<br><br>
She falls to the ground, and you go tumbling down with her. The sudden physical disruption breaks her out of the weird perspetive shift she was feeling. She is her head again, and her breasts are attached to her body, not
the other way around. But she has become completely infested. The two of you fuck each other for a few minutes, before you instruct her to redress and be an obedient parasite vessel. She complies, and the store is now yours. <br><br>
<span class="nextpassagespace">
[[Continue->During The Day][hs_ctrl(false)]]
</span><font size = 4>''=Tronics Infestation=''</font><br><br>
You stand in front of the three nerds running Tronics. They stop, and stare in wonder, at the sight of a hot female in an electronics store.<br><br>
The nerds immediately begin to bow before you, their tiny testicles pumping furiously with excitement. One of them grabs a motherboard, and begins making out with it. He runs his tongue slowly over the capacitors,
making sure to finger the ram slots slowly. He slides a pair of DDR4 3000 16GB modules into the slots, lubricated by his spittle. Another one of the nerds takes a modular power supply, spills his precum onto the power cord,
then plugs it in to one of the modular slots while shoving the other end into his anus. The final nerd breaks out a fully functional watercooled computer, opens up the coolant storage tank, and jerks off into it.<br><br>
...<br><br>
<<speech 'pc' "What the FUCK is wrong with all of you?!">>
You bend them over, spank them on the ass a few times (they gladly let you do it) then infest each of them with a choker parasite around the neck and a werm into their rectum. Then you get the hell out of there.<br><br>
<span class="nextpassagespace">
[[Continue->During The Day][hs_ctrl(false)]]
</span><font size = 4>''=Wet Kiss Infestation=''</font><br><br>
You head into the store and look around at the clothes, loudly talking and making yourself noticed. With your speech, you try as hard as possible to make yourself seem like an idiot. The guy working at the store takes the bait,
walking over to you and starting a conversation. He thinks you are an easy target, and you play along. First you talk about his hobbies - fishing and wakeboarding - letting him brag about irrelevant skills that he'll probably
never use outside of his selfish pleasure-seeking habits. Then you let him coerce you into allowing him to help you try on clothes. The two of you head to the dressing rooms.<br><br>
Once inside, he aggressively forces himself upon you, and after putting up token resistance you let him start making out with you. Feigning submission, you 'give in' to your desires and the two of you start to undress. As he takes
off his pants, you push him to the ground and throw a choker parasite on his crotch. He freaks out.<br><br>
With animal instinct, he tries to rip it off, but the parasite is too fast. It has already begun to merge with his skin, and as he pulls on it, it feels like he's going to rip his own flesh off. You grab his arms, with much more
force than you were using before, and pin him against the wall. He's surprised at your sudden strength. Adrenaline surges through him, and he overwhelms you and frees his arms. As he does so, you grab his head and twist, pulling
him down to the ground near the pile of clothes you both shed earlier. Another choker parasite emerges from the folds of your jacket and latches onto his neck.<br><br>
Horny, confused, and stunned, the 18+ male employee collapses and passes out as the choker penetrates into his brain.<br><br>
Three hours later, he wakes up alone in the dressing room. You have left for home long ago, but his ordeal is far from over. He stands up and looks in the mirror. There's a small breasted girl staring back at him. The parasites
on his crotch and neck are still in the early stages of merging with his body, but the gender transformation has already begun. His penis remains intact, but is slightly smaller. He reaches down, stroking the crotch parasite,
and shivers. He can feel its body as if it was part of his own. A steady whispering voice resonates in his head. He is a slut. He wants to breed. He wants to obey the parasites. He wants to give birth. In a stupor, he
starts masturbating in front of the mirror, leaning backward and sliding down against the wall. Over the next several hours, his free will evaporates.<br><br>
<span class="nextpassagespace">
[[Continue->During The Day][hs_ctrl(false)]]
</span><font size=4>''=Werm Mindfuck - Ass=''</font><br><br>
<font color = #208B78>''Your brain is being infested by a Werm parasite''. It has activated your anal infestation.<br><br></font>
/*Anal Canal*/
<<if parasite($people.pc, "anus", {family: "canal", slot: "lining", type: "red_canal"})>>
The red canal in your asshole lights up, smouldering between your cheeks. It needs air. You bend over by reflex, spreading your legs to try and aerate
your sizzling hole. You feel a deep uncomfortable void within your anus - a void that must be filled. Your anxiety spikes.<br>
<font color = orange>''Resistance +5''<br>
''Max Resistance +5''</font><br><br>
<<if allow_stat_changes()>>
<<set $people.pc.stats.base.resistmax += 5>>
<<set $people.pc.stats.base.resistance += 5>>
<</if>>
<<elseif parasite($people.pc, "anus", {family: "canal", slot: "lining"})>>
The canal parasite in your ass engorges itself. It leaks sexual fluids down your inner thigh. Panting,
you shift your weight from one foot to the other, feeling the subtle movements of your ass.<br>
<font color = #a65200>''Resistance -5''</font><br><br>
<<if allow_stat_changes()>>
<<set $people.pc.stats.base.resistance -= 5>>
<</if>>
<<endif>>
/*Anal Werm*/
<<if parasite($people.pc, "anus", {family: "werm", slot: "occupying", type: "red_werm"})>>
The red werm parasite in your rectum slowly pushes out of your asshole, becoming fully erect. It bends upward, pushing out your asshole and
sliding between your buttcheeks but staying within the confines of your butt. You shiver, arching your back as the intense reverse penetration makes you
hornier than you thought possible. It fucks you from the inside relentlessly, thrusting through your well lubricated anus at twice the tempo of your heart rate.
Your mind is focused on the inverse-anal fucking.<br>
<font color = orange>''Resistance +5''<br>
''Max Resistance +5''</font><br><br>
<<if allow_stat_changes()>>
<<set $people.pc.stats.base.resistmax += 5>>
<<set $people.pc.stats.base.resistance += 5>>
<</if>>
<<elseif parasite($people.pc, "anus", {family: "werm", slot: "occupying"})>>
The werm parasite in your rectum becomes erect, slowly pushing out of your asshole. It slides upward, between your cheeks, coating your ass in its
lubricant. It undulates its body between your asscheeks, making you realize how your ass is no longer under your control. You wince with pleasure.<br>
<font color = #a65200>''Resistance -5''</font><br><br>
<<if allow_stat_changes()>>
<<set $people.pc.stats.base.resistance -= 5>>
<</if>>
<<endif>>
<<if $mindfuckstory == 1>>
<<if $people.pc.stats.base.resistance > 70 && parasite($people.pc, "neck", {family: "werm", slot: "occupying", type: "red_werm"})>>
<font color = red>''High Resistance''</font><br>
<<thought 'pc' "It's... it's creeping into my past, into my memories...<br><br>
I remember last month, I was <font color = red>==hanging out== fucking like an animal </font>with my crush and I <font color = red>==thought I had a chance
to tell them how I felt== came twenty times with them</font>.<br><br>
What the hell... the parasite is <font color = red> ==replacing my== dominating my</font> thoughts!">>
<<elseif $people.pc.stats.base.resistance > 30>>
<<thought 'pc' "It's... it's creeping into my past, into my memories...<br><br>
I remember last month, I was hanging out <font color = cyan>naked </font>with my <font color = cyan>infested </font>crush and I
thought I had a chance <font color = cyan>to get them to impregnate me with a load of parasites</font>.">>
<<else>>
<font color = cyan>''Low Resistance''</font><br>
<<thought 'pc' "It's... it's creeping into my past, into my memories...<br><br>
I remember last month, I was <font color = cyan>getting desperately wet, </font>waiting for my crush <font color = cyan>to shove her thick fat parasitic cock inside
me, stir me up, and shoot her load into me</font> so I could <font color = cyan>get pregnant and give birth to her
offspring. </font> talk about something.<br><br>
Oh... that's right, all my crushes have been infested. They've been filling me with parasites all this time. Why was I so concerned again?">>
<<endif>>
<<endif>>
<<if $mindfuckstory == 2>>
<<if $people.pc.stats.base.resistance > 70 && parasite($people.pc, "neck", {family: "werm", slot: "occupying", type: "red_werm"})>>
<font color = red>''High Resistance''</font><br>
<<thought 'pc' "I need to <font color = red> ==fight it, stop== give in, and accept it will keep</font> fucking with my thoughts!<br><br>
No - <font color = red> ==Get out of== I really want it to control</font> my head!<br><br>
Damnit!">>
<<elseif $people.pc.stats.base.resistance > 30>>
<<thought 'pc' "I can feel it pushing deeper into my <font color = cyan>open</font> mind. I... my mind is open? No, <font color = cyan> it's always been open.</font>
I don't want to just let it <font color = cyan> whisper to me, I want it</font> inside <font color = cyan>my head</font>.">>
<<else>>
<font color = cyan>''Low Resistance''</font><br>
<<thought 'pc' "I can feel it pushing deeper into my <font color = cyan>infested mind. And that's fine. It's okay if it creates thoughts for me. I mean,
it could be creating thoughts for me right now and I wouldn't even know - or care. I need it to help me think. I really don't</font> mind.<br><br>
Right, I mean why would I. I should help it get even deeper.">>
<<endif>>
<<endif>>
<<if $mindfuckstory == 3>>
<<if $people.pc.stats.base.resistance >70 && parasite($people.pc, "neck", {family: "werm", slot: "occupying", type: "red_werm"})>>
<font color = red>''High Resistance''</font><br>
<<thought 'pc' "It feels so strong, but I think I<font color = red> ==can hang on if I really concentrate== am getting too horny, too slutty to fight it.
It keeps overriding my thoughts, because I'm a dumb horny slut.</font><br><br>
Ugh - it's so difficult to fight against it...">>
<<elseif $people.pc.stats.base.resistance >30>>
<<thought 'pc' "No, wait... <font color = cyan>I won't </font>stop it - <font color = cyan>I can let it </font>get <font color = cyan>bad thoughts </font>out of
my head! I can't let it change my <font color = cyan>slutty </font>past!">>
<<else>>
<font color = cyan>''Low Resistance''</font><br>
<<thought 'pc' "It feels so nice. <font color = cyan>Maybe it should just rewrite all my memories so I can remember correctly.</font> I've been a horny
slut for so long. <font color = cyan>It's all I'm good for.</font> It's so hard to <font color = cyan>not be pregnant and birthing parasites, it's
all I can </font>remember.">>
<<endif>>
<<endif>>
<<if $mindfuckstory == 4>>
<<if $people.pc.stats.base.resistance >70 && parasite($people.pc, "neck", {family: "werm", slot: "occupying", type: "red_werm"})>>
<font color = red>''High Resistance''</font><br>
<<thought 'pc' "<font color = red> ==It's really strong now, I don't know how much longer I can last.== I should just give up and let it think for me,
because I'm horny and need a strong master to tell me what to do.</font><br><br>
It keeps stepping on my thoughts. I can't even control my own mind. <font color = red>==How do I stop this?== And I like it. I can't believe I'm saying this but I actually want it
to think for me - to control my thoughts and crush my free will. I want it to suffocate my mind and tell me exactly what I should do.</font><br><br>
Crap, <font color = red>==what am I thinking?!== I wish I knew I was this masochistic before. I would have just let it dominate me from the start.</font>">>
<<elseif $people.pc.stats.base.resistance >30>>
<<thought 'pc' "I need to resist, I need to keep<font color = cyan> pretending I have</font> control of my mind! I'm not going to let <font color = cyan>my horny,
infested pussy distract me while</font> this thing <font color = cyan>starts to</font> take over my thoughts<font color = cyan>, even if I am
a horny slut</font>, I need to fight it!<br><br>
Fuck, why am I so horny?">>
<<else>>
<font color = cyan>''Low Resistance''</font><br>
<<thought 'pc' "I need to <font color = cyan> let go, and not</font> resist, I need to keep <font color = cyan> opening myself up to it, and let it take </font>control
of my mind! I'm not going <font color = cyan>to need to think anymore, I will get this werm to do all the thinking for me. I just need </font>to let this thing
take over my thoughts<font color = cyan>. I wonder how I get that to happen? Maybe I should beg. I don't care how much effort it takes, I WILL let this
thing consume my mind</font>, I <font color = cyan>just</font> need to fight <font color = cyan>for </font>it!<br><br>
I... did I think that... or did the werm? <font color = cyan> Oh god I'm getting even hornier just asking that... maybe I'm already having thoughts injected
into me? But I can't tell - how would I be able to tell?</font> I mean, these all feel like my thoughts. But it feels weird that I've been this much of a
slut, <font color = cyan>and okay yes, I've been like this for a while but </font>it doesn't feel like <font color = cyan>I have ever really thought for myself.
Maybe... what if the parasite has always been inside of</font> me.<br><br>
Yeah that sounds likely - I've just been mind controlled this whole time. This is normal.">>
<<endif>>
<<endif>>
<font color = orange>Current Resistance: <<print $people.pc.stats.base.resistance>></font><br><br>
<<set $mindfuckstory += 1>>
<span class="nextpassagespace">
<<if parasite($people.pc, "vagina", {family: "canal", slot: "lining"}) || parasite($people.pc, "vagina", {family: "werm", slot: "occupying"})>>
[[The parasite in your vagina activates->mindfuckvagina]]
<<else>>
[[You have no other parasites in your body for it to take advantage of->mindfuckfinish]]
<<endif>>
</span><font size=4>''=Werm Mindfuck - Breasts=''</font><br><br>
<font color = #208B78>''Your brain is being infested by a Werm parasite''. It has activated your breast infestation.<br><br></font>
/*Breast Starfish*/
<<if parasite($people.pc, "breasts", {family: "starfish", slot: "penetrating", type: "red_starfish"})>>
The red starfish on your chest tighten up, sucking milk from your body and causing your chest to reduce in size slightly. It feels slightly painful but
also good - almost like your nipples are getting twisted. If you still had nipples.<br>
<font color = orange>''Resistance +5''<br>
''Max Resistance +5''</font><br><br>
<<if allow_stat_changes()>>
<<set $people.pc.stats.base.resistmax += 5>>
<<set $people.pc.stats.base.resistance += 5>>
<<set $people.pc.body.breasts.cur.size -= 5>>
<</if>>
<<elseif parasite($people.pc, "breasts", {family: "starfish", slot: "penetrating"})>>
The starfish parasites quiver and opens their central slits. A small amount of lubrication flows
out, followed by milk. You stare at the leakage with blurry eyes. In a haze, you pull your nipple up to your mouth. You consume the infectious milk.<br>
<font color = #a65200>''Resistance -5''</font><br><br>
<<if allow_stat_changes()>>
<<set $people.pc.stats.base.resistance -= 5>>
<</if>>
<<endif>>
/*Breast Werms*/
<<if parasite($people.pc, "breasts", {family: "werm", slot: "occupying", type: "red_werm"})>>
The werm parasites in your chest thrust outward, slowly fucking your nipple vaginas from within. They poke out just enough to show their tips then slide back
inside your boobs. You grip your chest as it violates itself, unable to stop the assault.<br>
<font color = orange>''Resistance +5''<br>
''Max Resistance +5''</font><br><br>
<<if allow_stat_changes()>>
<<set $people.pc.stats.base.resistmax += 5>>
<<set $people.pc.stats.base.resistance += 5>>
<</if>>
<<elseif parasite($people.pc, "breasts", {family: "werm", slot: "occupying"})>>
The werm parasites in your nipple orifices push out slowly, licking the surrounding tissue and coating it with werm slime. You feel like an eldrich whore,
and grope your chest softly while moaning.<br>
<font color = #a65200>''Resistance -5''</font><br><br>
<<if allow_stat_changes()>>
<<set $people.pc.stats.base.resistance -= 5>>
<</if>>
<<endif>>
<<if $mindfuckstory == 1>>
<<if $people.pc.stats.base.resistance > 70 && parasite($people.pc, "neck", {family: "werm", slot: "occupying", type: "red_werm"})>>
<font color = red>''High Resistance''</font><br>
<<thought 'pc' "It's... it's creeping into my past, into my memories...<br><br>
I remember last month, I was <font color = red>==hanging out== fucking like an animal </font>with my crush and I <font color = red>==thought I had a chance
to tell them how I felt== came twenty times with them</font>.<br><br>
What the hell... the parasite is <font color = red> ==replacing my== dominating my</font> thoughts!">>
<<elseif $people.pc.stats.base.resistance > 30>>
<<thought 'pc' "It's... it's creeping into my past, into my memories...<br><br>
I remember last month, I was hanging out <font color = cyan>naked </font>with my <font color = cyan>infested </font>crush and I
thought I had a chance <font color = cyan>to get them to impregnate me with a load of parasites</font>.">>
<<else>>
<font color = cyan>''Low Resistance''</font><br>
<<thought 'pc' "It's... it's creeping into my past, into my memories...<br><br>
I remember last month, I was <font color = cyan>getting desperately wet, </font>waiting for my crush <font color = cyan>to shove her thick fat parasitic cock inside
me, stir me up, and shoot her load into me</font> so I could <font color = cyan>get pregnant and give birth to her
offspring. </font> talk about something.<br><br>
Oh... that's right, all my crushes have been infested. They've been filling me with parasites all this time. Why was I so concerned again?">>
<<endif>>
<<endif>>
<<if $mindfuckstory == 2>>
<<if $people.pc.stats.base.resistance > 70 && parasite($people.pc, "neck", {family: "werm", slot: "occupying", type: "red_werm"})>>
<font color = red>''High Resistance''</font><br>
<<thought 'pc' "I need to <font color = red> ==fight it, stop== give in, and accept it will keep</font> fucking with my thoughts!<br><br>
No - <font color = red> ==Get out of== I really want it to control</font> my head!<br><br>
Damnit!">>
<<elseif $people.pc.stats.base.resistance > 30>>
<<thought 'pc' "I can feel it pushing deeper into my <font color = cyan>open</font> mind. I... my mind is open? No, <font color = cyan> it's always been open.</font>
I don't want to just let it <font color = cyan> whisper to me, I want it</font> inside <font color = cyan>my head</font>.">>
<<else>>
<font color = cyan>''Low Resistance''</font><br>
<<thought 'pc' "I can feel it pushing deeper into my <font color = cyan>infested mind. And that's fine. It's okay if it creates thoughts for me. I mean,
it could be creating thoughts for me right now and I wouldn't even know - or care. I need it to help me think. I really don't</font> mind.<br><br>
Right, I mean why would I. I should help it get even deeper.">>
<<endif>>
<<endif>>
<<if $mindfuckstory == 3>>
<<if $people.pc.stats.base.resistance >70 && parasite($people.pc, "neck", {family: "werm", slot: "occupying", type: "red_werm"})>>
<font color = red>''High Resistance''</font><br>
<<thought 'pc' "It feels so strong, but I think I<font color = red> ==can hang on if I really concentrate== am getting too horny, too slutty to fight it.
It keeps overriding my thoughts, because I'm a dumb horny slut.</font><br><br>
Ugh - it's so difficult to fight against it...">>
<<elseif $people.pc.stats.base.resistance >30>>
<<thought 'pc' "No, wait... <font color = cyan>I won't </font>stop it - <font color = cyan>I can let it </font>get <font color = cyan>bad thoughts </font>out of
my head! I can't let it change my <font color = cyan>slutty </font>past!">>
<<else>>
<font color = cyan>''Low Resistance''</font><br>
<<thought 'pc' "It feels so nice. <font color = cyan>Maybe it should just rewrite all my memories so I can remember correctly.</font> I've been a horny
slut for so long. <font color = cyan>It's all I'm good for.</font> It's so hard to <font color = cyan>not be pregnant and birthing parasites, it's
all I can </font>remember.">>
<<endif>>
<<endif>>
<<if $mindfuckstory == 4>>
<<if $people.pc.stats.base.resistance >70 && parasite($people.pc, "neck", {family: "werm", slot: "occupying", type: "red_werm"})>>
<font color = red>''High Resistance''</font><br>
<<thought 'pc' "<font color = red> ==It's really strong now, I don't know how much longer I can last.== I should just give up and let it think for me,
because I'm horny and need a strong master to tell me what to do.</font><br><br>
It keeps stepping on my thoughts. I can't even control my own mind. <font color = red>==How do I stop this?== And I like it. I can't believe I'm saying this but I actually want it
to think for me - to control my thoughts and crush my free will. I want it to suffocate my mind and tell me exactly what I should do.</font><br><br>
Crap, <font color = red>==what am I thinking?!== I wish I knew I was this masochistic before. I would have just let it dominate me from the start.</font>">>
<<elseif $people.pc.stats.base.resistance >30>>
<<thought 'pc' "I need to resist, I need to keep<font color = cyan> pretending I have</font> control of my mind! I'm not going to let <font color = cyan>my horny,
infested pussy distract me while</font> this thing <font color = cyan>starts to</font> take over my thoughts<font color = cyan>, even if I am
a horny slut</font>, I need to fight it!<br><br>
Fuck, why am I so horny?">>
<<else>>
<font color = cyan>''Low Resistance''</font><br>
<<thought 'pc' "I need to <font color = cyan> let go, and not</font> resist, I need to keep <font color = cyan> opening myself up to it, and let it take </font>control
of my mind! I'm not going <font color = cyan>to need to think anymore, I will get this werm to do all the thinking for me. I just need </font>to let this thing
take over my thoughts<font color = cyan>. I wonder how I get that to happen? Maybe I should beg. I don't care how much effort it takes, I WILL let this
thing consume my mind</font>, I <font color = cyan>just</font> need to fight <font color = cyan>for </font>it!<br><br>
I... did I think that... or did the werm? <font color = cyan> Oh god I'm getting even hornier just asking that... maybe I'm already having thoughts injected
into me? But I can't tell - how would I be able to tell?</font> I mean, these all feel like my thoughts. But it feels weird that I've been this much of a
slut, <font color = cyan>and okay yes, I've been like this for a while but </font>it doesn't feel like <font color = cyan>I have ever really thought for myself.
Maybe... what if the parasite has always been inside of</font> me.<br><br>
Yeah that sounds likely - I've just been mind controlled this whole time. This is normal.">>
<<endif>>
<<endif>>
<font color = orange>Current Resistance: <<print $people.pc.stats.base.resistance>></font><br><br>
<<set $mindfuckstory += 1>>
<span class="nextpassagespace">
<<if parasite($people.pc, "anus", {family: "canal", slot: "lining"}) || parasite($people.pc, "anus", {family: "werm", slot: "occupying"})>>
[[The parasite in your ass activates->mindfuckass]]
<<elseif parasite($people.pc, "vagina", {family: "canal", slot: "lining"}) || parasite($people.pc, "vagina", {family: "werm", slot: "occupying"})>>
[[The parasite in your vagina activates->mindfuckvagina]]
<<else>>
[[You have no other parasites in your body for it to take advantage of->mindfuckfinish]]
<<endif>>
</span><font size=4>''=Werm Mindfuck - Retaining Control=''</font><br><br>
<<if $people.pc.stats.base.resistance >70 && parasite($people.pc, "neck", {family: "werm", slot: "occupying", type: "red_werm"})>>
<font color = red>''High Resistance - Domination''</font><br>
You continue to fight with the werm, never giving up. The werm likes this. It dominates your pathetic brain and imposes its own will upon you. Your body
feels increasingly foreign, like it belongs to something else. Something that is pouring its influence into your mind.<br><br>
The werm tunnels through your thoughts with great effort - it feels accomplished and powerful, attacking and overcoming such a worthy opponent.
Unfortunately its happiness comes to a halt. It discovers the core of your intellect. It is baffled by the sheer miniscule nature of what it is witnessing.
How could something so dumb put up such a fight? A total loss of achievement happiness washes over the werm as it tries to make sense of the situation.
Like winning a triathalon only to find out your opponent was in a wheelchair, the werm is suddenly questioning its life decisions. It stops short of completely
engulfing your mind.<br><br>
<font color = orange>''Resistance to 100''</font><br>
<font color = orange>''Resistance can no longer fall below 50''</font><br>
<font color = #61D4B8>''Arousal can no longer fall below 40''</font><br>
<<if allow_stat_changes()>>
<<if $people.pc.stats.base.resistmin > 49>><<set $people.pc.stats.base.resistmin = 49>><<endif>>
<<set $people.pc.stats.base.resistmax = 100>>
<<set $people.pc.stats.base.resistance = 100>>
<<set $people.pc.ai.arousal.lvl += 40>>
<<if $people.pc.ai.arousal.min < 40>><<set $people.pc.ai.arousal.min = 40>><<endif>>
<</if>>
<<elseif $people.pc.stats.base.resistance >30>>
You somehow manage to resist the invasion, preventing the werm from altering your brain.<br><br>
In order to do this you have leveraged your greatest asset - your ignorance. Using idiocy as a shield, you reject the werms intelligent advances with a barrage of borderline
neanderthalic thoughts. The subtle and wicked manipulative tactics cannot work against your extreme stupidity and it is forced to accept defeat.<br><br>
<font color = orange>''Resistance +20''</font><br>
<<if allow_stat_changes()>>
<<set $people.pc.stats.base.resistance +=20>>
<</if>>
<<else>>
<font color = cyan>''Low Resistance - Submission''</font><br>
You give in completely to the werm, letting it permeate all your thoughts and rewrite your memories. Your sole purpose is to breed more parasites.<br><br>
But just as your last spark of free will is about to be consumed, the werm stops. It ponders. It is searching for something that it cannot find - a sense
of ego. It needs to squash it - but it cannot destroy that which does not exist. And so just before it completely overrides your free will, it gets stuck
in a confused search. Your complete and inhuman lack of self respect has saved your mind from total annihilation.<br><br>
<font color = #a65200>''Resistance to 0''</font><br>
<font color = #a65200>''Resistance can no longer rise above 10''</font><br>
<font color = #61D4B8>''Arousal can no longer fall below 40''</font><br>
<<if allow_stat_changes()>>
<<if $people.pc.stats.base.resistmax > 0>><<set $people.pc.stats.base.resistmax = 0>><<endif>>
<<set $people.pc.ai.arousal.lvl += 40>>
<<if $people.pc.ai.arousal.min < 40>><<set $people.pc.ai.arousal.min = 40>><<endif>>
<</if>>
<<endif>>
<span class="nextpassagespace">
[[Continue->$people.pc.location]]
</span><<set _id = $people.pc>>
<font size=4>''=Werm Mindfuck - Giving In=''</font><br><br>
You give in to the invasion, letting the werm spread its influence into every corner of your mind.<br><br>
You feel it's presence penetrate deep into you, overwriting your desires and thoughts. Threatening to stamp out your entire existence.<br><br>
But it stops. Your minds are almost completely conjoined, and you can feel what it's thinking - it is frustrated. It tries to finish you off, to take full control, but it
seems to be incapable of doing so.<br><br>
The reason for the halt is that you are too stupid to be completely mind controlled. Most organisms in the universe operate using a set of well defined rules and have
reasonable goals. You, however, do not. Your mind works in mysterious and moronic ways, shielding yourself from being completely consumed by the werms intelligence.<br><br>
There are, however, still going to be side effects.<br><br>
<font color = #a65200>''Resistance can no longer rise above 0''</font><br>
<font color = purple>''Perversion can no longer fall below 100''</font><br>
<<if allow_stat_changes()>>
<<if _id.stats.base.resistmin > 0>><<set _id.stats.base.resistmin = 0>><<endif>>
<<set _id.stats.base.resistmax = 0>>
<<set _id.stats.base.perversionmin = 100>>
<<if _id.stats.base.perversionmin < 100>><<set _id.stats.base.perversionmax = 100>><<endif>>
<</if>>
<<set $minddomination = 1>>
<<if !$host_choice>>
<<set $host_choice = _id>>
<</if>>
<<set _cont_location = $people[$host_choice].location>>
<span class="nextpassagespace">
[[Continue->_cont_location]]<br><br>
</span><font size=4>''=Werm Mindfuck - Mouth=''</font><br><br>
<<set _id = $people.pc>>
<font color = #208B78>''Your brain is being infested by a Werm parasite''. It has activated your mouth infestation.<br><br></font>
/*Mouth Canal*/
<<if parasite($people.pc, "mouth", {family: "canal", slot: "lining", type: "red_canal"})>>
The red canal in your mouth throbs, tightening up and straining your muscles.<br>
<font color = orange>''Resistance +5''<br>
''Max Resistance +5''</font><br><br>
<<if allow_stat_changes()>>
<<set $people.pc.stats.base.resistmax += 5>>
<<set $people.pc.stats.base.resistance += 5>>
<</if>>
<<elseif parasite($people.pc, "mouth", {family: "canal", slot: "lining", type: "blue_canal"})>>
The blue canal parasite in your mouth throbs, oozing out a thick layer of lubricant. You cough, holding your
head as you lean over. Thick lubricant spills out of your trembling mouth, and your desire to get mouthfucked skyrockets.<br>
<font color = #a65200>''Resistance -10''<br>
''Max Resistance -10''</font><br><br>
<<if allow_stat_changes()>>
<<set $people.pc.stats.base.resistmax -= 10>>
<<set $people.pc.stats.base.resistance -= 10>>
<</if>>
<<elseif parasite($people.pc, "mouth", {family: "canal", slot: "lining"})>>
The canal parasite in your mouth throbs, oozing out a thick layer of lubricant. You start to drool sexual fluids. Your resistance erodes slightly.<br>
<font color = #a65200>''Resistance -5''</font><br><br>
<<if allow_stat_changes()>>
<<set $people.pc.stats.base.resistance -= 5>>
<</if>>
<<endif>>
/*Mouth Werm*/
<<if parasite($people.pc, "mouth", {family: "werm", slot: "occupying", type: "red_werm"})>>
The red werm parasite in your stomach springs to life, absorbing fluids and quickly growing to full erection. It slides up and starts fucking your throat
from below. The tip slides up to be just visible if one was looking at the back of your throat. It fills your esophagus, convulses for a moment or two, then
retreats back down into your stomach. There's nothing you can do to stop it. It keeps doing this, and you gag slightly until you figure out it's timing and
focus hard to plan your breathing accordingly.<br>
<font color = orange>''Resistance +5''<br>
''Max Resistance +5''</font><br><br>
<<if allow_stat_changes()>>
<<set $people.pc.stats.base.resistmax += 5>>
<<set $people.pc.stats.base.resistance += 5>>
<</if>>
<<elseif parasite($people.pc, "mouth", {family: "werm", slot: "occupying", type: "blue_werm"})>>
The blue werm parasite in your stomach springs to life, absorbing fluids and quickly growing to full erection. It
parts your lips and passes out of your oral fuckhole with ease. It pushes out of your parting lips, as your jaw relaxes. Your eyes are half open. The werm
slides its head out around your mouth, leaving a trail of thick aphrodesiac fluid. Your mouth feels like an open, needy fuckhole.<br>
<font color = #a65200>''Resistance -10''<br>
''Max Resistance -10''</font><br><br>
<<if allow_stat_changes()>>
<<set $people.pc.stats.base.resistmax -= 10>>
<<set $people.pc.stats.base.resistance -= 10>>
<</if>>
<<elseif parasite($people.pc, "mouth", {family: "werm", slot: "occupying"})>>
The werm parasite in your stomach springs to life, absorbing fluids and quickly growing to full erection. It
parts your lips and passes out of your oral fuckhole with ease. It squirms and twitches in your throat, barely leaving enough space for you to breathe.<br>
<font color = #a65200>''Resistance -5''</font><br><br>
<<if allow_stat_changes()>>
<<set $people.pc.stats.base.resistance -= 5>>
<</if>>
<<endif>>
<<if $mindfuckstory == 1>>
<<if $people.pc.stats.base.resistance > 70 && parasite($people.pc, "neck", {family: "werm", slot: "occupying", type: "red_werm"})>>
<font color = red>''High Resistance''</font><br>
<<thought 'pc' "It's... it's creeping into my past, into my memories...<br><br>
I remember last month, I was <font color = red>==hanging out== fucking like an animal </font>with my crush and I <font color = red>==thought I had a chance
to tell them how I felt== came twenty times with them</font>.<br><br>
What the hell... the parasite is <font color = red> ==replacing my== dominating my</font> thoughts!">>
<<elseif $people.pc.stats.base.resistance > 30>>
<<thought 'pc' "It's... it's creeping into my past, into my memories...<br><br>
I remember last month, I was hanging out <font color = cyan>naked </font>with my <font color = cyan>infested </font>crush and I
thought I had a chance <font color = cyan>to get them to impregnate me with a load of parasites</font>.">>
<<else>>
<font color = cyan>''Low Resistance''</font><br>
<<thought 'pc' "It's... it's creeping into my past, into my memories...<br><br>
I remember last month, I was <font color = cyan>getting desperately wet, </font>waiting for my crush <font color = cyan>to shove her thick fat parasitic cock inside
me, stir me up, and shoot her load into me</font> so I could <font color = cyan>get pregnant and give birth to her
offspring. </font> talk about something.<br><br>
Oh... that's right, all my crushes have been infested. They've been filling me with parasites all this time. Why was I so concerned again?">>
<<endif>>
<<endif>>
<<if $mindfuckstory == 2>>
<<if $people.pc.stats.base.resistance > 70 && parasite($people.pc, "neck", {family: "werm", slot: "occupying", type: "red_werm"})>>
<font color = red>''High Resistance''</font><br>
<<thought 'pc' "I need to <font color = red> ==fight it, stop== give in, and accept it will keep</font> fucking with my thoughts!<br><br>
No - <font color = red> ==Get out of== I really want it to control</font> my head!<br><br>
Damnit!">>
<<elseif $people.pc.stats.base.resistance > 30>>
<<thought 'pc' "I can feel it pushing deeper into my <font color = cyan>open</font> mind. I... my mind is open? No, <font color = cyan> it's always been open.</font>
I don't want to just let it <font color = cyan> whisper to me, I want it</font> inside <font color = cyan>my head</font>.">>
<<else>>
<font color = cyan>''Low Resistance''</font><br>
<<thought 'pc' "I can feel it pushing deeper into my <font color = cyan>infested mind. And that's fine. It's okay if it creates thoughts for me. I mean,
it could be creating thoughts for me right now and I wouldn't even know - or care. I need it to help me think. I really don't</font> mind.<br><br>
Right, I mean why would I. I should help it get even deeper.">>
<<endif>>
<<endif>>
<<if $mindfuckstory == 3>>
<<if $people.pc.stats.base.resistance >70 && parasite($people.pc, "neck", {family: "werm", slot: "occupying", type: "red_werm"})>>
<font color = red>''High Resistance''</font><br>
<<thought 'pc' "It feels so strong, but I think I<font color = red> ==can hang on if I really concentrate== am getting too horny, too slutty to fight it.
It keeps overriding my thoughts, because I'm a dumb horny slut.</font><br><br>
Ugh - it's so difficult to fight against it...">>
<<elseif $people.pc.stats.base.resistance >30>>
<<thought 'pc' "No, wait... <font color = cyan>I won't </font>stop it - <font color = cyan>I can let it </font>get <font color = cyan>bad thoughts </font>out of
my head! I can't let it change my <font color = cyan>slutty </font>past!">>
<<else>>
<font color = cyan>''Low Resistance''</font><br>
<<thought 'pc' "It feels so nice. <font color = cyan>Maybe it should just rewrite all my memories so I can remember correctly.</font> I've been a horny
slut for so long. <font color = cyan>It's all I'm good for.</font> It's so hard to <font color = cyan>not be pregnant and birthing parasites, it's
all I can </font>remember.">>
<<endif>>
<<endif>>
<<if $mindfuckstory == 4>>
<<if $people.pc.stats.base.resistance >70 && parasite($people.pc, "neck", {family: "werm", slot: "occupying", type: "red_werm"})>>
<font color = red>''High Resistance''</font><br>
<<thought 'pc' "<font color = red> ==It's really strong now, I don't know how much longer I can last.== I should just give up and let it think for me,
because I'm horny and need a strong master to tell me what to do.</font><br><br>
It keeps stepping on my thoughts. I can't even control my own mind. <font color = red>==How do I stop this?== And I like it. I can't believe I'm saying this but I actually want it
to think for me - to control my thoughts and crush my free will. I want it to suffocate my mind and tell me exactly what I should do.</font>
Crap, <font color = red>==what am I thinking?!== I wish I knew I was this masochistic before. I would have just let it dominate me from the start.</font>">>
<<elseif $people.pc.stats.base.resistance >30>>
<<thought 'pc' "I need to resist, I need to keep<font color = cyan> pretending I have</font> control of my mind! I'm not going to let <font color = cyan>my horny,
infested pussy distract me while</font> this thing <font color = cyan>starts to</font> take over my thoughts<font color = cyan>, even if I am
a horny slut</font>, I need to fight it!<br><br>
Fuck, why am I so horny?">>
<<else>>
<font color = cyan>''Low Resistance''</font><br>
<<thought 'pc' "I need to <font color = cyan> let go, and not</font> resist, I need to keep <font color = cyan> opening myself up to it, and let it take </font>control
of my mind! I'm not going <font color = cyan>to need to think anymore, I will get this werm to do all the thinking for me. I just need </font>to let this thing
take over my thoughts<font color = cyan>. I wonder how I get that to happen? Maybe I should beg. I don't care how much effort it takes, I WILL let this
thing consume my mind</font>, I <font color = cyan>just</font> need to fight <font color = cyan>for </font>it!<br><br>
I... did I think that... or did the werm? <font color = cyan> Oh god I'm getting even hornier just asking that... maybe I'm already having thoughts injected
into me? But I can't tell - how would I be able to tell?</font> I mean, these all feel like my thoughts. But it feels weird that I've been this much of a
slut, <font color = cyan>and okay yes, I've been like this for a while but </font>it doesn't feel like <font color = cyan>I have ever really thought for myself.
Maybe... what if the parasite has always been inside of</font> me.<br><br>
Yeah that sounds likely - I've just been mind controlled this whole time. This is normal.">>
<<endif>>
<<endif>>
<font color = orange>Current Resistance: <<print $people.pc.stats.base.resistance>></font><br><br>
<<set $mindfuckstory += 1>>
<span class="nextpassagespace">
<<if parasite($people.pc, "breasts", {family: "starfish", slot: "penetrating"})>>
[[The parasites in your chest activate->mindfuckbreast]]
<<elseif parasite($people.pc, "anus", {family: "canal", slot: "lining"}) || parasite($people.pc, "anus", {family: "werm", slot: "occupying"})>>
[[The parasite in your ass activates->mindfuckass]]
<<elseif parasite($people.pc, "vagina", {family: "canal", slot: "lining"}) || parasite($people.pc, "vagina", {family: "werm", slot: "occupying"})>>
[[The parasite in your vagina activates->mindfuckvagina]]
<<else>>
[[You have no other parasites in your body for it to take advantage of->mindfuckfinish]]
<<endif>>
</span><font size=4>''=Werm Mindfuck - Vagina=''</font><br><br>
<font color = #208B78>''Your brain is being infested by a Werm parasite''. It has activated your vaginal infestation.<br><br></font>
/*Vaginal Canal*/
<<if parasite($people.pc, "vagina", {family: "canal", slot: "lining", type: "red_canal"})>>
The red canal in your vagina activates - and immediately begins to cramp. The pain is unbearable. You squeeze your infested vaginal mound, and the
pain subsides slightly. You push your fingers inside, and it eases up even more. It's still pulsating - if only you had something even larger...<br>
<font color = orange>''Resistance +5''<br>
''Max Resistance +5''</font><br><br>
<<if allow_stat_changes()>>
<<set $people.pc.stats.base.resistmax += 5>>
<<set $people.pc.stats.base.resistance += 5>>
<</if>>
<<elseif parasite($people.pc, "vagina", {family: "canal", slot: "lining"})>>
The canal parasite in your vagina engorges itself. It leaks sexual fluids down your inner thigh. You thrust your pelvis forward slightly, spreading
your legs instinctually. Your pussy aches to be fucked.<br>
<font color = #a65200>''Resistance -5''</font><br><br>
<<if allow_stat_changes()>>
<<set $people.pc.stats.base.resistance -= 5>>
<</if>>
<<endif>>
/*Vaginal Werm*/
<<if parasite($people.pc, "vagina", {family: "werm", slot: "occupying", type: "red_werm"})>>
The red werm parasite in your womb springs to life. However, instead of filling up with fluid and exiting your body in a turgid erection, it only engorges
the front part of its body. It then thrusts this penile head into the vaginal canal, filling you up. As your body
fucks you from the inside, you bend over and grab your abdomen. Peering down, you see that the head of the red werm is barely reaching the edge
of your vagina, spreading the vaginal mound slightly with every thrust. You are not capable of even trying to stop it. You grip the nearest surface or
wall to stabilize your body as your pussy fucks itself. Fluids pour from the hole. The relentless assault grabs your attention and grips it tightly.<br>
<font color = orange>''Resistance +10''
''Max Resistance +10''</font><br><br>
<<if allow_stat_changes()>>
<<set $people.pc.stats.base.resistmax += 10>>
<<set $people.pc.stats.base.resistance += 10>>
<</if>>
<<elseif parasite($people.pc, "vagina", {family: "werm", slot: "occupying"})>>
The werm parasite in your womb absorbs fluids, expanding rapidly and rising forth from your leaking cunt. Watching the engorged phallus grow out of your
body - and feeling great in the process - makes you realize that your pussy is controlled by this parasite. The womb in your body belongs to this... thing.
It is no longer yours.<br>
<font color = #a65200>''Resistance -10''</font><br><br>
<<if allow_stat_changes()>>
<<set $people.pc.stats.base.resistance -= 10>>
<</if>>
<<endif>>
<<if $mindfuckstory == 1>>
<<if $people.pc.stats.base.resistance > 70 && parasite($people.pc, "neck", {family: "werm", slot: "occupying", type: "red_werm"})>>
<font color = red>''High Resistance''</font><br>
<<thought 'pc' "It's... it's creeping into my past, into my memories...<br><br>
I remember last month, I was <font color = red>==hanging out== fucking like an animal </font>with my crush and I <font color = red>==thought I had a chance
to tell them how I felt== came twenty times with them</font>.<br><br>
What the hell... the parasite is <font color = red> ==replacing my== dominating my</font> thoughts!">>
<<elseif $people.pc.stats.base.resistance > 30>>
<<thought 'pc' "It's... it's creeping into my past, into my memories...<br><br>
I remember last month, I was hanging out <font color = cyan>naked </font>with my <font color = cyan>infested </font>crush and I
thought I had a chance <font color = cyan>to get them to impregnate me with a load of parasites</font>.">>
<<else>>
<font color = cyan>''Low Resistance''</font><br>
<<thought 'pc' "It's... it's creeping into my past, into my memories...<br><br>
I remember last month, I was <font color = cyan>getting desperately wet, </font>waiting for my crush <font color = cyan>to shove her thick fat parasitic cock inside
me, stir me up, and shoot her load into me</font> so I could <font color = cyan>get pregnant and give birth to her
offspring. </font> talk about something.<br><br>
Oh... that's right, all my crushes have been infested. They've been filling me with parasites all this time. Why was I so concerned again?">>
<<endif>>
<<endif>>
<<if $mindfuckstory == 2>>
<<if $people.pc.stats.base.resistance > 70 && parasite($people.pc, "neck", {family: "werm", slot: "occupying", type: "red_werm"})>>
<font color = red>''High Resistance''</font><br>
<<thought 'pc' "I need to <font color = red> ==fight it, stop== give in, and accept it will keep</font> fucking with my thoughts!<br><br>
No - <font color = red> ==Get out of== I really want it to control</font> my head!<br><br>
Damnit!">>
<<elseif $people.pc.stats.base.resistance > 30>>
<<thought 'pc' "I can feel it pushing deeper into my <font color = cyan>open</font> mind. I... my mind is open? No, <font color = cyan> it's always been open.</font>
I don't want to just let it <font color = cyan> whisper to me, I want it</font> inside <font color = cyan>my head</font>.">>
<<else>>
<font color = cyan>''Low Resistance''</font><br>
<<thought 'pc' "I can feel it pushing deeper into my <font color = cyan>infested mind. And that's fine. It's okay if it creates thoughts for me. I mean,
it could be creating thoughts for me right now and I wouldn't even know - or care. I need it to help me think. I really don't</font> mind.<br><br>
Right, I mean why would I. I should help it get even deeper.">>
<<endif>>
<<endif>>
<<if $mindfuckstory == 3>>
<<if $people.pc.stats.base.resistance >70 && parasite($people.pc, "neck", {family: "werm", slot: "occupying", type: "red_werm"})>>
<font color = red>''High Resistance''</font><br>
<<thought 'pc' "It feels so strong, but I think I<font color = red> ==can hang on if I really concentrate== am getting too horny, too slutty to fight it.
It keeps overriding my thoughts, because I'm a dumb horny slut.</font><br><br>
Ugh - it's so difficult to fight against it...">>
<<elseif $people.pc.stats.base.resistance >30>>
<<thought 'pc' "No, wait... <font color = cyan>I won't </font>stop it - <font color = cyan>I can let it </font>get <font color = cyan>bad thoughts </font>out of
my head! I can't let it change my <font color = cyan>slutty </font>past!">>
<<else>>
<font color = cyan>''Low Resistance''</font><br>
<<thought 'pc' "It feels so nice. <font color = cyan>Maybe it should just rewrite all my memories so I can remember correctly.</font> I've been a horny
slut for so long. <font color = cyan>It's all I'm good for.</font> It's so hard to <font color = cyan>not be pregnant and birthing parasites, it's
all I can </font>remember.">>
<<endif>>
<<endif>>
<<if $mindfuckstory == 4>>
<<if $people.pc.stats.base.resistance >70 && parasite($people.pc, "neck", {family: "werm", slot: "occupying", type: "red_werm"})>>
<font color = red>''High Resistance''</font><br>
<<thought 'pc' "<font color = red> ==It's really strong now, I don't know how much longer I can last.== I should just give up and let it think for me,
because I'm horny and need a strong master to tell me what to do.</font><br><br>
It keeps stepping on my thoughts. I can't even control my own mind. <font color = red>==How do I stop this?== And I like it. I can't believe I'm saying this but I actually want it
to think for me - to control my thoughts and crush my free will. I want it to suffocate my mind and tell me exactly what I should do.</font><br><br>
Crap, <font color = red>==what am I thinking?!== I wish I knew I was this masochistic before. I would have just let it dominate me from the start.</font>">>
<<elseif $people.pc.stats.base.resistance >30>>
<<thought 'pc' "I need to resist, I need to keep<font color = cyan> pretending I have</font> control of my mind! I'm not going to let <font color = cyan>my horny,
infested pussy distract me while</font> this thing <font color = cyan>starts to</font> take over my thoughts<font color = cyan>, even if I am
a horny slut</font>, I need to fight it!<br><br>
Fuck, why am I so horny?">>
<<else>>
<font color = cyan>''Low Resistance''</font><br>
<<thought 'pc' "I need to <font color = cyan> let go, and not</font> resist, I need to keep <font color = cyan> opening myself up to it, and let it take </font>control
of my mind! I'm not going <font color = cyan>to need to think anymore, I will get this werm to do all the thinking for me. I just need </font>to let this thing
take over my thoughts<font color = cyan>. I wonder how I get that to happen? Maybe I should beg. I don't care how much effort it takes, I WILL let this
thing consume my mind</font>, I <font color = cyan>just</font> need to fight <font color = cyan>for </font>it!<br><br>
I... did I think that... or did the werm? <font color = cyan> Oh god I'm getting even hornier just asking that... maybe I'm already having thoughts injected
into me? But I can't tell - how would I be able to tell?</font> I mean, these all feel like my thoughts. But it feels weird that I've been this much of a
slut, <font color = cyan>and okay yes, I've been like this for a while but </font>it doesn't feel like <font color = cyan>I have ever really thought for myself.
Maybe... what if the parasite has always been inside of</font> me.<br><br>
Yeah that sounds likely - I've just been mind controlled this whole time. This is normal.">>
<<endif>>
<<endif>>
<font color = orange>Current Resistance: <<print $people.pc.stats.base.resistance>></font><br><br>
<<set $mindfuckstory += 1>>
<span class="nextpassagespace">
<<if $people.pc.stats.base.resistance > 70>>
[[Resist->mindfuckfinish]]
<<else>>
[[It starts to take over->mindfuckfinish]]
<<endif>>
</span><<set _p = gethost($id)>>
<font size=4>''=Werm Mindfuck - Ass=''</font><br><br>
<font color = #208B78>''<<call _p true>>'s brain is being infested by a Werm parasite''. It has activated their anal infestation.<br><br></font>
<<if !parasite(_p, "anus", {family: "canal", slot: "lining"}) && !parasite(_p, "anus", {family: "werm", slot: "occupying"})>><<goto [[othermindfuckvagina]]>><<endif>>
<<if parasite(_p, "anus", {family: "canal", slot: "lining"})>>
The canal parasite in their ass engorges itself. It leaks sexual fluids down their inner thigh. Panting,
they shift their weight from one foot to the other, feeling the subtle movements of their parasitic anal-vagina lips rubbing against one another.<br><br>
<font color = #61D4B8>''<<call _p true>> Arousal +40''</font><br><br>
<<if allow_stat_changes()>>
<<set _p.ai.arousal.lvl += 40>>
<</if>>
<<elseif $asscanalred>>
<<elseif $asscanalblue>>
<<elseif $asscanalwhite>>
<<elseif $asscanalpurple>>
<<endif>>
<<if parasite(_p, "anus", {family: "werm", slot: "occupying"})>>
The werm parasite in their rectum slowly pushes out of their asshole, becoming fully erect. It bends upward,
sliding between their buttcheeks and barely touching their lower back. They shiver, arching their back as the intense reverse penetration makes them hornier than they thought possible.<br><br>
<font color = #61D4B8>''Arousal +40''</font><br><br>
<<if allow_stat_changes()>>
<<set _p.ai.arousal.lvl += 40>>
<</if>>
<<endif>>
<font color = orange>Resistance: <<print _p.stats.base.resistance>><br></font>
<font color = purple>Perversion: <<print _p.stats.base.perversion>><br></font>
<font color = #61D4B8>Arousal: <<print _p.ai.arousal.lvl>></font><br><br>
<<if _p.ai.arousal.lvl >= 100>>
The mindwerm makes them orgasm uncontrollably.<br>
<font color = #a65200>''Resistance -15''</font><br>
<font color = purple>''Perversion +15''</font><br>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistance -= 15>>
<<set _p.stats.base.perversion += 15>>
<<set _p.ai.arousal.lvl = 0>>
<</if>>
<br>
<<endif>>
<span class="nextpassagespace">
<<if _p.stats.base.resistance < 30>>
[[They Give In->othermindfuckgivein]]<br>
<<elseif _p.stats.base.resistance >= 30>>
[[They Resist->othermindfuckvagina]] (their resistance is > 30)
<<endif>> <br>
</span><font size=4>''=Werm Mindfuck - Breasts=''</font><br><br>
<<set _p = gethost($id)>>
<font color = #208B78>''<<call _p true>>'s brain is being infested by a Werm parasite''. It has activated their breast infestation.<br><br></font>
<<if !parasite(_p, "breasts", {family: "starfish", slot: "penetrating"})>><<goto [[othermindfuckass]]>><<endif>>
<<if parasite(_p, "breasts", {family: "starfish", slot: "penetrating"})>>
The starfish parasites quiver and open their central slits. A small amount of lubrication flows
out, followed by milk. They stare at the leakage with blurry eyes. In a haze, their hand moves to pool some milk into their palm, which is brought up to their mouth. They consume
the infectious milk.<br><br>
<font color = #D2B48C>''<<call _p true>> has begun lactating''</font><br>
<font color = #61D4B8>''Arousal +40''</font><br><br>
<<if allow_stat_changes()>>
<<set _p.ai.arousal.lvl += 40>>
<</if>>
<<elseif $breaststarfishred>>
<<elseif $breaststarfishblue>>
<<elseif $breaststarfishwhite>>
<<elseif $breaststarfishpurple>>
<<endif>>
<<if parasite(_p, "mouth", {family: "werm", slot: "occupying"})>>
The werm parasite in their stomach springs to life, absorbing fluids and quickly growing to full erection. It
parts their lips and passes out of their oral fuckhole with ease. It squirms and twitches in their throat, barely leaving enough space for them to breathe. Their esophagus convulses
with pleasure and nausea.<br><br>
<font color = #61D4B8>''Arousal +40''</font><br><br>
<<if allow_stat_changes()>>
<<set _p.ai.arousal.lvl += 40>>
<</if>>
<<endif>>
<font color = orange>Resistance: <<print _p.stats.base.resistance>><br></font>
<font color = purple>Perversion: <<print _p.stats.base.perversion>><br></font>
<font color = #61D4B8>Arousal: <<print _p.ai.arousal.lvl>></font><br><br>
<<if _p.ai.arousal.lvl >= 100>>
The mindwerm makes them orgasm uncontrollably.<br>
<font color = #a65200>''Resistance -15''</font><br>
<font color = purple>''Perversion +15''</font><br>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistance -= 15>>
<<set _p.stats.base.perversion += 15>>
<<set _p.ai.arousal.lvl = 0>>
<</if>>
<br>
<<endif>>
<span class="nextpassagespace">
<<if _p.stats.base.resistance < 30>>
[[They Give In->othermindfuckgivein]]<br>
<<elseif _p.stats.base.resistance >= 30>>
[[They Resist->othermindfuckass]] (their resistance is > 30)
<<endif>> <br>
</span><<set _p = gethost($id)>>
<font size=4>''=Werm Mindfuck - They Resist=''</font><br><br>
They somehow manage to resist the invasion, preventing the werm from dominating their brain.<br><br>
<font color = orange>''Resistance +60''</font><br>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistance += 60>>
<<if _p.stats.base.resistance > _p.stats.base.resistmax>><<set _p.stats.base.resistance = _p.stats.base.resistmax>><<endif>>
<</if>>
<<set _cont_location = $people[$id].location>>
<span class="nextpassagespace">
[[Continue->_cont_location]]
</span><<set _p = gethost($id)>>
<font size=4>''=Werm Mindfuck - Giving In=''</font><br><br>
<<call _p true>> gives in to the invasion, letting the werm spread its influence into every corner of their mind.<br><br>
The domination is complete, their eyes fade out to a passive stare and a blank smile creeps across their face.<br><br>
<font color = #a65200>''Resistance can no longer rise above 0''</font><br>
<font color = purple>''Perversion can no longer fall below 100''</font><br>
<font color = cyan>''Their behavior is locked into having sex with and inseminating their significant other.''</font><br><br>
<<if allow_stat_changes()>>
<<if _p.stats.base.resistmin > 0>>
<<set _p.stats.base.resistmin = 0>>
<<endif>>
<<set _p.stats.base.resistmax = 0>>
<<if _p.stats.base.resistance > 0 || typeof _p.stats.base.resistance != 'number'>>
<<set _p.stats.base.resistance = 0>>
<<endif>>
<<set _p.stats.base.perversionmin = 100>>
<<if _p.stats.base.perversionmin < 100>><<set _p.stats.base.perversionmax = 100>><<endif>>
<<set _p.ai.behavior = 'partnersex'>>
<<set _mind_assimilation_progression = 2>>
<<if mind_meltdown.check(_p, $game.entities.cur_identity) > 0>>
<<set _mind_assimilation_progression = 1>>
<</if>>
<<set mind_meltdown.change(_p, $game.entities.cur_identity, _mind_assimilation_progression)>>
<</if>>
<<set _cont_location = _p.location>>
<span class="nextpassagespace">
[[Continue->_cont_location]]<br><br>
</span><font size=4>''=Werm Mindfuck - Mouth=''</font><br><br>
<<set _p = gethost($id)>>
<font color = #208B78>''<<call _p true>>'s brain is being infested by a Werm parasite''. It has activated their mouth infestation.<br><br></font>
<<if !parasite(_p, "mouth", {family: "werm", slot: "occupying"}) && !parasite(_p, "mouth", {family: "canal", slot: "lining"})>>
<<goto [[othermindfuckbreast]]>>
<<endif>>
<<if parasite(_p, "mouth", {family: "canal", slot: "lining"})>>
The canal parasite in their mouth throbs, oozing out a thick layer of lubricant. They cough, leaning over slightly.
A rivulet of lubricant spills out of their trembling mouth, and their desire to get mouthfucked skyrockets.<br><br>
<font color = #61D4B8>''<<call _p true>> Arousal +40''</font><br><br>
<<if allow_stat_changes()>>
<<set _p.ai.arousal.lvl += 40>>
<</if>>
<<elseif $mouthwermred>>
<<elseif $mouthwermblue>>
<<elseif $mouthwermwhite>>
<<elseif $mouthwermpurple>>
<<endif>>
<<if parasite(_p, "mouth", {family: "werm", slot: "occupying"})>>
The werm parasite in their stomach springs to life, absorbing fluids and quickly growing to full erection. It
parts their lips and passes out of their oral fuckhole with ease. It squirms and twitches in their throat, barely leaving enough space for them to breathe. Their esophagus convulses
with pleasure and nausea.<br><br>
<font color = #61D4B8>''<<call _p true>> Arousal +40''</font><br><br>
<<if allow_stat_changes()>>
<<set _p.ai.arousal.lvl += 40>>
<</if>>
<<endif>>
<font color = orange>Resistance: <<print _p.stats.base.resistance>><br></font>
<font color = purple>Perversion: <<print _p.stats.base.perversion>><br></font>
<font color = #61D4B8>Arousal: <<print _p.ai.arousal.lvl>></font><br><br>
<<if _p.ai.arousal.lvl >= 100>>
The mindwerm makes them orgasm uncontrollably.<br>
<font color = #a65200>''Resistance -15''</font><br>
<font color = purple>''Perversion +15''</font><br>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistance -= 15>>
<<set _p.stats.base.perversion += 15>>
<<set _p.ai.arousal.lvl = 0>>
<</if>>
<br>
<<endif>>
<span class="nextpassagespace">
<<if _p.stats.base.resistance < 30>>
[[They Give In->othermindfuckgivein]]<br>
<<elseif _p.stats.base.resistance >= 30>>
[[They Resist->othermindfuckass]] (their resistance is > 30)
<<endif>> <br>
</span><<set _p = gethost($id)>>
<font size=4>''=Werm Mindfuck - Vagina=''</font><br><br>
<font color = #208B78>''<<call _p true>> brain is being infested by a Werm parasite''. It has activated their vaginal infestation.<br><br></font>
<<if !parasite(_p, "vagina", {family: "canal", slot: "lining"}) && !parasite(_p, "vagina", {family: "werm", slot: "occupying"})>><<goto [[othermindfuckfinish]]>><<endif>>
<<if parasite(_p, "vagina", {family: "canal", slot: "lining"})>>
The canal parasite in their vagina shivers with need. It leaks sexual fluids down their inner thigh. They reflexively
spread their legs, desperate for something long and hard to thrust its way up inside them. They move a hand down to their crotch and start stroking.<br><br>
<font color = #61D4B8>''Arousal +40''</font><br><br>
<<if allow_stat_changes()>>
<<set _p.ai.arousal.lvl += 40>>
<</if>>
<<elseif $asscanalred>>
<<elseif $asscanalblue>>
<<elseif $asscanalwhite>>
<<elseif $asscanalpurple>>
<<endif>>
<<if parasite(_p, "vagina", {family: "werm", slot: "occupying"})>>
The werm parasite in their vagina grows to full erection. It slides out of the folds of their pussy, rubbing
against the lubrication spilling onto their thighs. They grab it, trying to push it back in, but only succeed in crudely stroking themselves and enhancing the pleasure.<br><br>
<font color = #61D4B8>''Arousal +60''</font><br><br>
<<if allow_stat_changes()>>
<<set _p.ai.arousal.lvl += 60>>
<</if>>
<<endif>>
<font color = orange>Resistance: <<print _p.stats.base.resistance>><br></font>
<font color = purple>Perversion: <<print _p.stats.base.perversion>><br></font>
<font color = #61D4B8>Arousal: <<print _p.ai.arousal.lvl>></font><br><br>
<<if _p.ai.arousal.lvl >= 100>>
The mindwerm makes them orgasm uncontrollably.<br>
<font color = #a65200>''Resistance -15''</font><br>
<font color = purple>''Perversion +15''</font><br>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistance -= 15>>
<<set _p.stats.base.perversion += 15>>
<<set _p.ai.arousal.lvl = 0>>
<</if>>
<br>
<<endif>>
<span class="nextpassagespace">
<<if _p.stats.base.resistance < 30>>
[[They Give In->othermindfuckgivein]]<br>
<<elseif _p.stats.base.resistance >= 30>>
[[They Resist->othermindfuckfinish]] (their resistance is > 30)
<<endif>> <br>
</span><font size=4>''=Werm Mindfuck=''</font><br><br>
<<set _p = gethost($id)>>
<font color = #208B78>''<<call _p true>>'s brain is being infested by a Werm parasite''<br><br></font>
<font color = orange>Resistance: <<print _p.stats.base.resistance>><br></font>
<font color = purple>Perversion: <<print _p.stats.base.perversion>><br></font>
<font color = #61D4B8>Arousal: <<print _p.ai.arousal.lvl>></font><br><br>
The werm fucks their neckhole relentlessly. It squirms around inside their brain - a brain that is now layered in hypersensitive vaginal-like tissue. An intense tingling sensation
runs down their spine.<br><br>
<font color = #61D4B8>''<<call _p true>> Arousal +40''</font><br><br>
<<if allow_stat_changes()>>
<<set _p.ai.arousal.lvl += 40>>
<</if>>
<<if _p.ai.arousal.lvl >= 100>>
The mindwerm makes them orgasm uncontrollably.<br>
<font color = #a65200>''Resistance -15''</font><br>
<font color = purple>''Perversion +15''</font><br>
<<if allow_stat_changes()>>
<<set _p.stats.base.resistance -= 15>>
<<set _p.stats.base.perversion += 15>>
<<set _p.ai.arousal.lvl = 0>>
<</if>>
<br>
<<endif>>
<span class="nextpassagespace">
<<if _p.stats.base.resistance < 30>>
[[They Give In->othermindfuckgivein]]<br>
<<elseif _p.stats.base.resistance >= 30>>
[[They Resist->othermindfuckmouth]] (their resistance is > 30)
<<endif>> <br>
</span>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<audio "transform" loop play volume 0.2>>
<<include "Audio Options">><font size=4>''=Self Werm Mindfuck=''</font><br><br>
<<set _id = $people.pc>>
<font color = #208B78>''Your brain is being infested by a Werm parasite''<br><br></font>
<font color = orange>Current Resistance: <<print $people.pc.stats.base.resistance>><br></font>
The werm fucks your neckhole relentlessly. It squirms around inside your brain - a brain that is now layered in hypersensitive vaginal-like tissue.
An intense tingling sensation runs down your spine while your brain gets fucked.<br><br>
<<if $people.pc.stats.base.resistance >70 && parasite($people.pc, "neck", {family: "werm", slot: "occupying", type: "red_werm"})>>
<font color = red>''High Resistance (>70) with Red Werm''</font><br>
<<thought 'pc' "Oh god, I can feel it inside my mind, <font color = red> ==trying to== able to</font> control my thoughts.<br><br>
Wait, what?">>
<br>
<<elseif $people.pc.stats.base.resistance >30>>
<<thought 'pc' "Oh god, I can feel it inside my mind, trying to <font color = cyan>help. I still can</font> control my thoughts.<br><br>
Wait, what?">>
<br>
<<else>>
<font color = cyan>''Low Resistance (<30)''</font><br>
<<thought 'pc' "Oh god, I can feel it inside my <font color = cyan>slutty</font> mind, trying to <font color = cyan>help me realize
how horny I've been. It's going to help me</font> control my <font color = cyan>horny</font> thoughts.<br><br>
Wait, what?">>
<br>
<<endif>>
The choker parasite reaches out through your nervous system, searching for other parasites infesting your body.<br><br>
<<set $mindfuckstory = 1>>
<span class="nextpassagespace">
<<if parasite($people.pc, "mouth", {family: "canal", slot: "lining"}) || parasite($people.pc, "mouth", {family: "werm", slot: "occupying"})>>
[[The parasite in your mouth activates->mindfuckmouth]]
<<elseif parasite($people.pc, "breasts", {family: "starfish", slot: "penetrating"})>>
[[The parasites in your chest activate->mindfuckbreast]]
<<elseif parasite($people.pc, "anus", {family: "canal", slot: "lining"}) || parasite($people.pc, "anus", {family: "werm", slot: "occupying"})>>
[[The parasite in your ass activates->mindfuckass]]
<<elseif parasite($people.pc, "vagina", {family: "canal", slot: "lining"}) || parasite($people.pc, "vagina", {family: "werm", slot: "occupying"})>>
[[The parasite in your vagina activates->mindfuckvagina]]
<<else>>
[[You have no other parasites in your body for it to take advantage of->mindfuckfinish]]
<<endif>>
</span>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<audio "transform" loop play volume 0.2>>
<<include "Audio Options">><font size = 4> ''=Underground Holosensory Deck - Administration=''</font><br><br>
<<set _passage = passage()>>
<<set _social = $people.pc.social>>
/*Initial variable setup*/
<<set $id="adminbmarket">>
<<set _p = $people[$id]>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<set _p_brain_inf = parasite(_p, "neck", {type: "werm"})>>
<<set _p_pc_social = $people[$id].social[_pc.id]>>
<<set _flirt_restriction = 3>>
<<movehere $people[_pc]>>
/*<<movehere _p>>*/
<<set $return = passage()>>
<<set meet(_pc, _p)>>
<<set _enc_list = encounter(passage())>>
<<encounter _enc_list[$id]>>
<<failstate>>
<<if occupied() && !current_body($id)>>
<<include_if_exists "adminbmarket-image">><br>
<<npc_stats $id>>
<<include "allprompts">>
<<if !infested(_p)>>
<<speech $id "Do you need something of me?">><br>
<<initiate_sex $id>><br>
<<if !_p_brain_inf>>
<<switch _social.gasmask2>>
<<case 1>>
<<if _p_pc_social.flirted_on_day != $day && _p_pc_social.flirted_on_day < _flirt_restriction>> [[Flirt with Fango->antari_flirt]]<br> <</if>>
<<default>>
<<if _social.gasmask1 == 1>>[[Give gas mask->antari_flirt_start]]<</if>>
<</switch>>
<</if>>
/* <<if _social.gasmask == 1 && _social.gasmask2 != 1>>[[Give gas mask->antari_flirt_start]]<br><</if>>
<<if _social.gasmask2 == 1 && $people[$id].social[_pc].flirted_on_day != $day>>[[Flirt with Fango->antari_flirt]]<br><</if>>*/
<</if>>
<<if infested(_p)>>
<<speech $id "I... I..." "Oh fuck... so horny...">><br>
<<if !_p_brain_inf>>
<<switch _social.gasmask2>>
<<case 1>>
<<if _p_pc_social.flirted_on_day != $day && _p_pc_social.flirted_on_day < _flirt_restriction>> [[Flirt with Fango->antari_flirt]]<br> <</if>>
<<default>>
<<if _social.gasmask1 == 1>>[[Give gas mask->antari_flirt_start]]<</if>>
<</switch>>
<</if>>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<<possess "swap" $id _passage>>
<</if>>
<<else>>
There isn't anyone here at the moment.
<</if>>
<br>
<<room>>
<span class="nextpassagespace">
[[Continue->Antari Black Market]]
</span><<set $id = 'sapphire'>>
<<set _p = $people[$id]>>
<<set _nchoker = parasite(_p, "neck", {family: "choker", slot: "penetrating", merged: true})>>
<<if infested(_p)>>
<div style="display:inline-block;position: relative;z-index: 0;height:675px;width:450px;float:left;">
<<if _nchoker>>
<div style="position: absolute;z-index: 0;">
[img[$image_dir+"sapphire/ophelia.png"]]
</div>
<<if parasite(_p, "neck", {family: "choker", slot: "penetrating"})>>
<div style="position: absolute;z-index: 1;">
[img[$image_dir+"sapphire/ophelianeck.png"]]
</div>
<</if>>
<<if $game.settings.show_mouth_canal_art == true>>
<<if parasite(_p, "mouth", {family: "canal", slot: "lining"})>>
<div style="position: absolute;z-index: 2;">
[img[$image_dir+"sapphire/opheliamouth.png"]]
</div>
<</if>>
<</if>>
<<else>>
<div style="position: absolute;z-index: 0;">
[img[$image_dir+"sapphire/ormus.png"]]
</div>
<<if parasite(_p, "neck", {family: "choker", slot: "penetrating"})>>
<div style="position: absolute;z-index: 1;">
[img[$image_dir+"sapphire/ormusneck.png"]]
</div>
<</if>>
<<if $game.settings.show_mouth_canal_art == true>>
<<if parasite(_p, "mouth", {family: "canal", slot: "lining"})>>
<div style="position: absolute;z-index: 2;">
[img[$image_dir+"sapphire/ormusmouth.png"]]
</div>
<</if>>
<</if>>
<</if>>
</div>
<<else>>
<div style="display:inline-block;position: relative;z-index: 0;height:675px;width:450px;float:left;">
[img[$image_dir+"sapphire/ormus.png"]]
</div>
<</if>><<set _p = $people[$id]>>
<<set _random = random(1, 100)>>
<<set _choker = parasite_retrieve($people.pc, "choker")>>
<<infest _p "neck" _choker>>
<<if _random <= 40 && parasite_has(_pc, "werm")>>
<<call _p true>> turns around and see's as a figure pounces on them, only to feel something gets stuffed into his mouth throwing him to the floor. In an attempt to call security, as he turns around he feels a strange thing clamp tightly onto his throat...<br><br>
<<set _werm = parasite_retrieve($people.pc, "werm")>>
<<infest _p "mouth" _werm>>
/*
<<infest _p "vagina" "werm">>
<<infest _p "anus" "werm">>
*/
You <font color="#208B78"><strong>infested his neck with a choker</strong></font>.<br>
You <font color="#208B78"><strong>infested his mouth with a werm</strong></font>.<br>
<<else>>
You burst into the room, a werm in one hand and a choker parasite in the other. Like an abusive parent about to unleash a beating, you stand in the doorway menacingly for a few seconds as the terrified Administrator stares in shock. You rush at him, attempting to achieve a quick infestation on him.<br>
Before you can use the werm, he slaps the werm away from your hands and attempts a run for the security calling device. But you catch him from behind, slapping a choker parasite on their neck and inseminating every hole to expose him to sexual defiency.<br><br>
You <font color="#208B78"><strong>infested his neck with a choker</strong></font>.<br>
<</if>>
/*
<<inseminate _p "mouth">>
<<inseminate _p "vagina">>
<<inseminate _p "anus">>
*/
<<inseminateall _p $people[$game.entities.cur_identity]>>
<<set $rooms['adminholodeck-room'].visited = true>>
<br>
<span class="nextpassagespace">
[[Continue->adminholodeck-room]]
</span><font size = 4> ''=Holosensory Deck - Administration=''</font><br><br>
<<set _passage = passage()>>
/*Initial variable setup*/
<<set $id="adminholodeck">>
<<set _p = $people[$id]>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<movehere _pc>>
<<movehere _p>>
<<set $return = passage()>>
<<set meet(_pc, _p)>>
<<set _enc_list = encounter(passage())>>
<<encounter _enc_list[$id]>>
<<failstate>>
<<if occupied() && !current_body($id)>>
<<if !$rooms['adminholodeck-room'].visited && !infested(_p) && parasite_has(_pc, "choker") && parasite_has(_pc, "werm")>>
<<include 'adminholodeck-pounce'>>
<<else>>
<<include_if_exists "adminholodeck-image">><br>
<<npc_stats $id>>
<<include "allprompts">>
<<if !infested(_p)>>
<<speech $id "Do you need something of me?">>
<br>
<<initiate_sex $id>><br>
<<endif>>
<<if infested(_p)>>
<<speech $id "I... I..." "Oh fuck... so horny...">>
<br>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<<possess "swap" $id _passage>>
<<endif>>
<span class="nextpassagespace">
[[Continue->Holodeck]]
</span>
<</if>>
<<else>>
There isn't anyone here at the moment.<br>
<span class="nextpassagespace">
[[Back->Holodeck]]
</span>
<</if>>
<br><<set _infested_antari = quests.get('antari', 'infested')>>
<font size = 4> ''=Hospital - Front Desk=''</font><br><br>
<<if _infested_antari < 10000>>
The front desk of the hospital. It's actually relatively unassuming, meshed into the wall off to the side. One wonders why it was built that way, until you realize that the hospital is clearly the result of a
series of upgrades from a small clinic. For some reason, the front desk was just never seen as very important. Maybe because just one floor up Antari are in a life and death struggle against disease, injury,
and time.<br><br>
Two female Antari sit at the desk, one seems busy on a computer and the other is reading something. She glances up at you briefly, then goes back to her papers. They are older, and fairly unattractive.<br><br>
<<else>>
The front desk of the hospital. It's actually relatively unassuming, meshed into the wall off to the side. One wonders why it was built that way,
until you realize that the hospital is clearly the result of a series of upgrades from a small clinic. For some reason, the front desk was just never
seen as very important. Maybe because just one floor up Antari are in a life and death struggle against disease, injury,
and time.<br><br>
<font color = #208B78>Two female Antari are behind the desk. Each of them has one of their hands in the others crotch. They moan softly as they work, stroking each other's parasitic
cocks off.</font><br><br>
<<endif>>
<span class="nextpassagespace">
[[Back->P4 Hospital]]
</span><<set _passage = passage()>>
<<set $return = passage()>>
<font size = 4> ''=Hospital - Break Room=''</font>
<br><br>
There is a large conference table in the middle of the room. Comfortable chairs surround the table, and brand new LED overhead lights adorn the ceiling. There are no windows in the room.<br>
Off to the side there is a <<if !$rooms[_passage].infected>> [[coffee machine -> P4 coffee machine]]<<else>> coffee machine<<endif>>.<br><br>
<<if $rooms[_passage].infected>>
<font color="#61d4b8">''This room is infected.''</font>
<<elseif !$rooms[_passage].infected>>
This room is not infected.
<<endif>><br><br>
<span class="nextpassagespace">
[[Back->P4 Hospital]]<br>
</span><<set $id = 'reina'>>
<<set _p = $people[$id]>>
<div style="display:inline-block;position: relative;z-index: 0;height:745px;width:500px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"antari/reinasmall.png"]]
</div>
</div><font size = 4> ''=Hospital - Administrator Reina=''</font><br><br>
<<set _passage = passage()>>
/*Initial variable setup*/
<<set $id="reina">>
<<set _p = gethost($id)>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<movehere _pc>>
/*<<movehere $people.pc>>*/
/*<<movehere _p>>*/
<<set $return = passage()>>
<<set meet(_pc, _p)>>
<<set _enc_list = encounter(passage())>>
<<encounter _enc_list[$id]>>
<<failstate>>
<<if occupied() && !current_body($id)>>
<<include_if_exists "reina-image">><br>
<<npc_stats $id>>
<<include "allprompts">>
<<if !infested(_p)>>
<<speech $id "Do you need something of me?">>
<br>
<<initiate_sex $id>><br>
<</if>>
<<if infested(_p)>>
<<speech 'reina' "I... I..." "Oh fuck... so horny...">>
<br>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<<possess "swap" $id _passage>>
<</if>>
<<else>>
There isn't anyone here at the moment.
<</if>>
<br>
<<room>>
<span class="nextpassagespace">
[[Hospital -> P4 Hospital]]<br>
</span><font size = 4> ''=Arena Of Destiny - Sidra=''</font><br><br>
<<set _passage = passage()>>
/*Initial variable setup*/
<<set $id="arenaattfemale">>
<<set _p = $people[$id]>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<movehere _pc>>
/*<<movehere $people.pc>>*/
/*<<movehere $people[$id]>>*/
<<set $return = passage()>>
<<set meet(_pc, _p)>>
<<set _enc_list = encounter(passage())>>
<<encounter _enc_list[$id]>>
<<failstate>>
<<if occupied() && !current_body($id)>>
*Main Character Sidra. Antari female. Arena attendant. Slender.<br>
<<include_if_exists "arenaattfemale-image">><br>
<<npc_stats $id>>
<<include "allprompts">>
<<if !infested($people[$id])>>
<<speech $id "Do you need something of me?">>
<br>
<<initiate_sex $id>><br>
<</if>>
<<if infested($people[$id])>>
<<speech 'arenaattfemale' "I... I..." "Oh fuck... so horny...">>
<br>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<<possess "swap" $id _passage>>
<</if>>
<<else>>
There isn't anyone here at the moment.
<</if>>
<br>
<<room>>
<br>
<span class="nextpassagespace">
[[Arena]]<br>
</span><font size = 4> ''=Arena Of Destiny - Ikan=''</font><br><br>
<<set _passage = passage()>>
/*Initial variable setup*/
<<set $id="arenaattmale">>
<<set _p = $people[$id]>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<movehere _pc>>
/*<<movehere $people.pc>>*/
/*<<movehere $people[$id]>>*/
<<set $return = passage()>>
<<set meet(_pc, _p)>>
<<set _enc_list = encounter(passage())>>
<<encounter _enc_list[$id]>>
<<failstate>>
<<if occupied() && !current_body($id)>>
<<include_if_exists "arenaattmale-image">><br>
<<npc_stats $id>>
<<include "allprompts">>
<<if !infested($people[$id])>>
<<speech $id "Do you need something of me?">>
<br>
<<initiate_sex $id>><br>
<</if>>
<<if infested($people[$id])>>
<<speech 'arenaattmale' "I... I..." "Oh fuck... so horny...">>
<br>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<<possess "swap" $id _passage>>
<</if>>
<<else>>
There isn't anyone here at the moment.
<</if>>
<br>
<<room>>
<br>
<span class="nextpassagespace">
[[Arena]]<br>
</span><<if infested($people.antarimale)>>
<div style="display:inline-block;position: relative;z-index: 0;height:515px;width:300px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"antari/sarahinfected.png"]]
</div>
<<if parasite($people.antarimale, "neck", {type: "choker"})>>
<div style="position: absolute;z-index: 3;">
[img[$image_dir+"antari/sarahchoker.png"]]
</div>
<</if>>
<<if parasite($people.antarimale, "breasts", {type: "starfish"})>>
<div style="position: absolute;z-index: 4;">
[img[$image_dir+"antari/sarahstarfish.png"]]
</div>
<</if>>
<<if $game.settings.show_mouth_canal_art == true>>
<<if parasite($people.antarimale, "mouth", {type: "canal"})>>
<div style="position: absolute;z-index: 5;">
[img[$image_dir+"antari/sarahmouthcanal.png"]]
</div>
<</if>>
<</if>>
</div>
<<else>>
<div style="display:inline-block;position: relative;z-index: 0;height:515px;width:300px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"antari/sarahinfected.png"]]
</div>
</div>
<</if>><<if infested($people.antarimale)>>
<div style="display:inline-block;position: relative;z-index: 0;height:515px;width:300px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"antari/antarimalebase.png"]]
</div>
<<if parasite($people.antarimale, "neck", {type: "choker"})>>
<div style="position: absolute;z-index: 3;">
[img[$image_dir+"antari/antarimalechoker.png"]]
</div>
<</if>>
<<if parasite($people.antarimale, "breasts", {type: "starfish"})>>
<div style="position: absolute;z-index: 4;">
[img[$image_dir+"antari/antarimalebreast.png"]]
</div>
<</if>>
<<if $game.settings.show_mouth_canal_art == true>>
<<if parasite($people.antarimale, "mouth", {type: "canal"})>>
<div style="position: absolute;z-index: 5;">
[img[$image_dir+"antari/antarimalemouth.png"]]
</div>
<</if>>
<</if>>
</div>
<<else>>
<div style="display:inline-block;position: relative;z-index: 0;height:515px;width:300px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"antari/antarimalebase.png"]]
</div>
</div>
<</if>><font size = 4> ''=Massage Parlor='' </font>
<<set $id to "massage">>
<<set _p = $people[$id]>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<movehere _pc>>
<<set $return = passage()>>
<<set meet(_pc, _p)>>
<<set _enc_list = encounter(passage())>>
<<encounter _enc_list[$id]>>
<br>
<<if $people.massage.location == passage() || infested($people.massage)>>
<br>
<<if infested($people.massage)>>
<<include "Generic Production List">>
<br>
<<include "Character Infestation Menu">>
<br>
<<include "Psychological Acceptance Menu">>
<<else>>
<<call $people.massage true>> is here, managing the parlor. He is a well built guy in his mid 30's with short brown hair and a five o'clock shadow. He loves to give women massages, and sometimes goes a bit too far, but they don't mind because he's pretty good looking.
<<endif>><br><br>
<<failstate>>
<<endif>>
<<initiate_sex $id>>
<<room>>
<br><br>
<span class="nextpassagespace">
[[Go Home->During The Day][hs_ctrl(false)]]<br><br>
</span>
<<audio "transform" stop>>
<<if !parasite($people.pc, "neck", {family: "choker", slot: "penetrating"})>><<audio "homemusic" volume .2 loop play>><<endif>>
<<include "Audio Options">><<if !infested('captain')>>
<div class="overlayed-portrait">
@@.base-image;[img[$image_dir+"captain/uninfected.png"][captain-room]]@@
</div>
<<else>>
<div class="overlayed-portrait">
@@.base-image;[img[$image_dir+"captain/sarahinfected.png"][captain-room]]@@
<<if $game.settings.show_mouth_canal_art == true>>
<<if parasite($people.captain, "mouth", {family: "canal", slot: "lining"})>>
@@.layer-image;[img[$image_dir+"captain/sarahmouthcanal.png"][captain-room]]@@
<</if>>
<</if>>
<<if parasite($people.captain, "neck", {family: "choker", slot: "penetrating"})>>
@@.layer-image;[img[$image_dir+"captain/sarahchoker.png"][captain-room]]@@
<</if>>
<<if parasite($people.captain, "breasts", {family: "starfish", slot: "penetrating"})>>
@@.layer-image;[img[$image_dir+"captain/sarahstarfish.png"][captain-room]]@@
<</if>>
<<if parasite($people.captain, "vagina", {family: "canal", slot: "lining"})>>
@@.layer-image;[img[$image_dir+"captain/sarahpussycanal.png"][captain-room]]@@
<</if>>
</div>
<<endif>><<if parasite($people.captain, "neck", {type: "werm"})>>
<<goto [[MCFlyToStation]]>>
<<endif>>
<br>
<<translation_span "p1_captain_pc_infest_01" "Your body walks along the corridors of the ship until it reaches the bridge.">><br>
<<translation_span "p1_captain_pc_infest_02" "The door is locked.">><br>
<font color="cyan">
<<translation_span "p1_captain_pc_infest_03" "//Werm is displeased.//">>
</font>
<br>
<<if visited("Notepad") == 0>>
<<translation_span "p1_captain_pc_infest_04" "You are forced to search nearby rooms until you discover a notepad with the door combination. You head back and">>
<<else>>
<<translation_span "p1_captain_pc_infest_05" "You use the combination you found on the notepad earlier to">>
<<endif>>
<<translation_span "p1_captain_pc_infest_06" "open the door.">><br>
<<translation_span "p1_captain_pc_infest_07" "Inside you find the ship's captain. The werm infesting your brain starts a conversation with her, allowing pheromones to leak out into the surrounding air.">><br>
<<translation_span "p1_captain_pc_infest_08" "After a few minutes, she begins cuddling very close to you, and you start making out. You both strip off your clothes - and thats when you grab her head and force her down to your crotch.">><br>
<a data-passage="MCFlyToStation">
<<include "captain-sex_image">>
</a>
<br>
<<translation_span "p1_captain_pc_infest_09" "After infesting her stomach, your hands grab a choker parasite and wrap it around her neck. Then a werm crawls out of your vagina and into her new cranial fuckhole.">><br>
<font color="#208B78">
<<translation_span "p1_captain_pc_infest_10" "''The captain's brain has been infested''">>
</font>
<br>
<<infest $people.captain "neck" "werm">>
<br>
/*[[Continue->MCFlyToStation]]<br>*/
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 "MCFlyToStation">><br>
</span>
<br>
<<translate_all>><font size = 4>''=<<translation_span "p1_captain_room" "Bridge">>=''</font><br><br>
<<set $id = "captain">>
<<set _p = $people[$id]>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<set $return = passage()>>
<<movehere _pc>>
<<if !_p.location>>
<<movehere _p>>
<</if>>
<<set meet(_pc, _p)>>
<<set send_to_part_3($id)>>
<<npc_stats $id>>
<<include "allprompts">>
<<if visited("captain-room") <= 1>>
<<translation_span "p1_captain_room_01" "You read the panel using the translator,">>
<<if !inv_has($people.pc, "notebook")>>
<<translation_span "p1_captain_room_02" "but it's asking for the captain's code, which you don't have!">><br><br>
<span class="nextpassagespace">
<<back>>
</span>
<<else>>
<<translation_span "p1_captain_room_03" "and type the code from that notebook in, unlocking the door.">><br><br>
/*[[Open Bridge Door->captain-room]]*/
<<set _button_01 = get_translation("p1_captain_room_04", "Open Bridge Door")>>
<span class="nextpassagespace">
<<button_custom _button_01 "captain-room">><br>
</span>
<<endif>>
<<else>>
<<set $people.pc.area = 'Ship'>>
<<if $people.captain.infected>>
<<translation_span "p1_captain_room_05" "You enter the ship bridge.">>
<<else>>
<<translation_span "p1_captain_room_06" "You enter the ship bridge. A figure stands with their back toward you in the center of an empty room, holograms surround her as she interacts with various menus.">>
<<endif>>
<br>
<div class="infestation-scene">
<div class="infestation-portrait">
<<include_if_exists "captain-image">>
</div>
<div class="infestation-options">
<<if !$flags.station_arrived>>
<<if $people.guard.infected && $people.psycho.infected && parasite($people.captain, "neck", {type: "werm"})>>
<<translation_span "p1_captain_room_07" "<font color = yellow>''You have infested the captain of the space ship. You are now able to force her to fly this vessel and attempt to get back to where you came from.''</font>">>
/*[[Warp speed ahead]]<br>*/
<<set _button_02 = get_translation("p1_captain_room_08", "Warp speed ahead")>>
<span class="nextpassagespace">
<<button_custom _button_02 "Warp speed ahead">><br>
</span>
<<else>>
<<set _thought_1 = get_translation("p1_captain_room_09", "I need to infest the captains brain and infect all the crew before I can get her to fly the ship out of here")>>
<<thought "pc" _thought_1>>
<<endif>>
<<endif>>
<<if quests.get('infest', "captain") == 0 && parasite($people.captain, "neck", {type: "werm"}) && visited("captain-room") > 1>>
<<set quests.set('infest', "captain", 50)>>
<<elseif quests.get('infest', "captain") >= 10 && quests.get('infest', "captain") < 5 && parasite($people.captain, "neck", {type: "werm"}) && parasite($people.pc, "neck", {type: "werm"})>>
<<set quests.set('infest', "captain", 60)>>
<<translation_span "p1_captain_room_10" "<font color='cyan'>//Good girl, you have obeyed us well.//</font>">><br>
<<translation_span "p1_captain_room_11" "<font color='cyan'>''Your resistance decreases by 10''</font>">><br><br>
<<set $people.pc.stats.base.resistance -= 10>>
<<endif>>
<<if quests.get('infest', "captain") >= 20>>
<<set _choker = parasite($people.captain, "neck", {type: "choker"})>>
<<if _choker && !_choker.merged>>
<<translation_span "p1_captain_room_12" "You sit and wait for the choker to finish merging with Sarah's neck, tunneling deep into her skull and linking up with her brain. She is now ready to be brain infested with a werm.">><br>
<<set _choker.merge.lvl = _choker.merge.max>>
<<set _choker.merged = true>>
<<endif>>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<<endif>>
<<if quests.get('infest', "captain") <= 10 && visited("captain-room") > 1>>
<<set _speech_1 = get_translation("p1_captain_room_13", "Excuse me, can I help you?")>>
<<speech 'captain' _speech_1>>
<<if infested($people.pc) && $people.pc.species == "antari">>
<<translation_span "p1_captain_room_14" "You attempt to use">>
/*[[your pheromones->captain-seduce]]*/
<<set _button_03 = get_translation("p1_captain_room_15", "your pheromones")>>
<span class="nextpassagespace">
<<button_custom _button_03 "captain-seduce">>
</span>
<<translation_span "p1_captain_room_16" "to seduce her.">><br>
<<else>>
<<translation_span "p1_captain_room_17" "You attempt to subdue her but are">>
/*[[quickly overcome->Revert to normal]]<br>*/
<<set _button_04 = get_translation("p1_captain_room_18", "quickly overcome")>>
<span class="nextpassagespace">
<<button_custom _button_04 "Revert to normal">><br>
</span>
<<endif>>
<<endif>>
</div>
</div>
<<endif>>
<div id="MenuContainer">
<ul id="navigation">
<<if quests.get('infest', "captain") >= 20>>
<span class="nextpassageleft">
[img[$image_dir+"arrows/go_w.png"][Spinal Corridor][$people.pc.position = 1]]
</span>
<<endif>>
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
<<if $flags.station_arrived>>
<span class="nextpassageright">
[img[$image_dir+"arrows/go_e.png"][Key Saychu Entrance]]
</span>
<<endif>>
</ul>
</div>
<<audio "cyanbrainother" stop>>
<<audio "background" loop play volume .15>>
<<audio "transform" stop>>
<<include "Audio Options">>
<<translate_all>><font size = 4>''=<<translation_span "p1_captain_seduce" "Parasitic Seduction">>=''</font><br><br>
<<translation_span "p1_captain_seduce_01" "You stand in front of her, making an extremely awkward pleading face.">><br>
<<set _speech_01 = get_translation("p1_captain_seduce_speech_01", "Uh...")>>
<<speech 'pc' _speech_01>>
<<set _speech_02 = get_translation("p1_captain_seduce_speech_02", "Yes?")>>
<<speech 'captain' _speech_02>>
<<set _speech_03 = get_translation("p1_captain_seduce_speech_03", "Ummmmmmmm...")>>
<<speech 'pc' _speech_03>>
<<set _speech_04 = get_translation("p1_captain_seduce_speech_04", "YES?!")>>
<<speech 'captain' _speech_04>>
<<set _speech_05 = get_translation("p1_captain_seduce_speech_05", "You see I... well... uh...")>>
<<speech 'pc' _speech_05>>
<<set _speech_06 = get_translation("p1_captain_seduce_speech_06", "WHAT IS IT? SPIT IT OUT!")>>
<<speech 'captain' _speech_06>>
<<translation_span "p1_captain_seduce_02" "The pheromones continue to fill the room. You just need to buy more time. Without social skills, cleverness, wit, drive, or sufficient sense of self worth this is the only thing you can think of. You start coughing, launching the infection into the air.">><br>
<<set _speech_07 = get_translation("p1_captain_seduce_speech_07", "I... um...")>>
<<speech 'pc' _speech_07>>
<<set _speech_08 = get_translation("p1_captain_seduce_speech_08", "... are you the new recruit they told me about? Someone mentioned that we'd be taking on a new addition during this miss-")>>
<<speech 'captain' _speech_08>>
<<translation_span "p1_captain_seduce_03" "The pheromones begin to take effect. The captain starts swaying, and her gaze drops lower, staring at your chest.">><br>
<<set $people.captain.infected = true>>
<<set _thought_1 = get_translation("p1_captain_seduce_thought_01", "Why... is she so juicy...")>>
<<thought "captain" _thought_1>>
<<set _speech_09 = get_translation("p1_captain_seduce_speech_09", "I... um... I think...")>>
<<speech 'captain' _speech_09>>
<<set _speech_10 = get_translation("p1_captain_seduce_speech_10", "Oh, I remember now")>>
<<speech 'pc' _speech_10>>
<<translation_span "p1_captain_seduce_04" "You strip out of your jumpsuit and start fondling yourself. The captain stares at you for a bit, then does the same, touching herself while staring at you through half-open eyes. She sinks to the floor.">><br>
<<set _thought_2 = get_translation("p1_captain_seduce_thought_02", "so horny... so horny...")>>
<<thought "captain" _thought_2>>
<<set _speech_11 = get_translation("p1_captain_seduce_speech_11", "Why... what...")>>
<<speech 'captain' _speech_11>>
<<set _speech_12 = get_translation("p1_captain_seduce_speech_12", "Come have a taste")>>
<<speech 'pc' _speech_12>>
<<translation_span "p1_captain_seduce_05" "You grab her hair and pull her head to your crotch.">><br>
<<if parasite($people.pc, "vagina", {type: "werm"})>>
<<translation_span "p1_captain_seduce_06" "The parasite within you stirs in anticipation as you bring her mouth down onto your throbbing phallus. So good! You move her mouth back and forth as corrupting fluids fill her mouth and diffuse into her body.">><br>
<<include "captain-sex_image">><br>
<<endif>>
<br>
<<translation_span "p1_captain_seduce_07" "The captain soon begins to move her head of her own volition, rocking back and forth while kneeding her heaving, naked breasts. She swallows your fluids in giant gulps, slowly becoming desperate for more.">><br><br>
<<translation_span "p1_captain_seduce_08" "<font color='61d4b8'>''You have infected the captain, Sarah.''</font>">>
<br><br>
/*[[Continue->captain-room]]<br>*/
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 "captain-room">><br>
</span>
<<set quests.adv('infest', "captain", 20)>>
<br>
<<audio "background" stop>>
<<audio "transform" loop play volume .2>>
<<include "Audio Options">>
<<translate_all>><div class="overlayed-portrait">
@@.base-image;[img[$image_dir+"captain/captain-sex_image.png"]]@@
<<if parasite($people.pc, "neck", {family: "choker", slot: "penetrating"})>>
@@.layer-image;[img[$image_dir+"captain/sarahseximagemcchoker.png"]]@@
<<endif>>
<<if $game.settings.show_mouth_canal_art == true>>
<<if parasite($people.pc, "mouth", {family: "canal", slot: "lining"})>>
@@.layer-image;[img[$image_dir+"captain/sarahseximagemcmouthcanal.png"]]@@
<<endif>>
<</if>>
</div><<if $people.commofficer.infected == 0>>
<div class="overlayed-portrait">
@@.base-image;[img[$image_dir+"commofficer/comm.png"]]@@
</div>
<<else>>
<div class="overlayed-portrait">
@@.base-image;[img[$image_dir+"commofficer/commnaked.png"]]@@
<<if parasite($people.commofficer, "breasts", {type: "werm"})>>
@@.layer-image;[img[$image_dir+"commofficer/commnakedlarge.png"]]@@
@@.layer-image;[img[$image_dir+"commofficer/commnakedlargebreastpara.png"]]@@
<<elseif parasite($people.commofficer, "breasts", {type: "starfish"})>>
@@.layer-image;[img[$image_dir+"commofficer/commbreast.png"]]@@
<</if>>
<<if $game.settings.show_mouth_canal_art == true>>
<<if parasite($people.commofficer, "mouth", {type: "canal"})>>
@@.layer-image;[img[$image_dir+"commofficer/commcanal.png"]]@@
<</if>>
<</if>>
<<if parasite($people.commofficer, "neck", {type: "choker"})>>
@@.layer-image;[img[$image_dir+"commofficer/commchoker.png"]]@@
<</if>>
</div>
<</if>><<set $id to "commofficer">>
<<set _p = $people[$id]>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<movehere _pc>>
<<if !_p.location>>
<<movehere _p>>
<</if>>
<<set $return = passage()>>
<<set meet(_pc, _p)>>
<font size = 4>''=<<translation_span "p1_commofficer_room" "Communications">>=''</font><br><br>
<<npc_stats $id>>
<<include "allprompts">>
<<if quests.get('infest', "station") == 50>>
<<set quests.set('infest', "station", 70)>>
<<elseif quests.get('infest', "station") == 55>>
<<set quests.set('infest', "station", 75)>>
<font color="cyan">
<<translation_span "p1_commofficer_room_01" "//Good girl, you have obeyed us well.//">>
</font>
<br>
<font color="cyan">
<<translation_span "p1_commofficer_room_02" "''You have grown more submissive toward the werm. Your resistance decreases by 10.''">>
</font>
<<set $people.pc.stats.base.resistance -= 10>>
<<endif>>
<div class="infestation-scene">
<div class="infestation-portrait">
<<include_if_exists "commofficer-image">>
</div>
<div class="infestation-options">
<<if $people.commofficer.infected == 0>>
<<translation_span "p1_commofficer_room_03" "The Comms Officer is sitting here with her back to you, focused on her work.You'll have to">>
/*[[use your pheromones->commofficer-seduce]]*/
<<set _button_01 = get_translation("p1_commofficer_room_04", "use your pheromones")>>
<span class="nextpassagespace">
<<button_custom _button_01 "commofficer-seduce">>
</span>
<<translation_span "p1_commofficer_room_05" "to infest her.">><br>
<<elseif $people.commofficer.infected >= 1>>
<font color="#61D4B8">
<<translation_span "p1_commofficer_room_06" "''The infected Comms Officer is here, idly masturbating''">>
</font>
<<else>>
<font color=#208B78>
<<translation_span "p1_commofficer_room_07" "''The infested Comms Officer is here, eager to do the bidding of the werms''">>
</font>
<<endif>><br>
<<if infested($people[$id])>>
<<include "Character Infestation Menu">><br>
<<include "Generic Production List">>
<</if>>
</div>
</div>
<<audio "cyanbrainother" stop>>
<div id="MenuContainer">
<br>
<ul id="navigation">
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
<span class="nextpassagedown">
[img[$image_dir+"arrows/go_s.png"][Main Ring D]]
</span>
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
</ul>
<br>
</div>
<<audio "background" loop play volume .2>>
<<audio "transform" stop>>
<<include "Audio Options">>
<<translate_all>><font size = 4>''=<<translation_span "p1_commofficer_seduce" "Comm Officer Seduction">>=''</font><br><br>
<<translation_span "p1_commofficer_seduce_01" "You wait for the comm officer to turn her back to you, then strip out of your jumpsuit and stand in the corner of the room, silently closing the door. You begin masturbating, slowly permeating the area with pheromones...">><br><br>
<<translation_span "p1_commofficer_seduce_02" "You watch the effect on the communications officer - she is slowly beginning to squirm in her seat and clench her muscles. She shakes her head and stares intently at the myriad of screens in front of her. Her body begins rocking back and forth, switching weight between legs as she rubs her thighs together.">><br><br>
<<translation_span "p1_commofficer_seduce_03" "Suddenly she straightens up, reaffirming herself for a second - but then hunches back over, her breathing becoming more ragged and heavy with each passing moment. Her hand moves to her breast, grabbing it lightly. Her eyes are growing heavy, the monotonous task in front of her enhancing the boredom and heightening her arousal. She has begun touching herself openly, groping her heaving breasts, mouth open and eyes glazing over. She's deep into a lustful haze now, staring at the screen in front of her but completely oblivious to any stimuli that isn't coming from her sensitive chest and pussy. She's leaking badly - you can smell it from where you are.">><br><br>
<<include "commofficer-image">><br><br>
<<translation_span "p1_commofficer_seduce_04" "The communications officer has begun unconsciously rocking back and forth. A constant barrage of low-toned pings and the repeated blinking of the lights in front of her are working with the pheromones to zone her mind out of this dimension. You're kneeling on the ground now, practically fist-fucking yourself as you reach inside your gushing pussy to pump as much fluid as possible out onto the ground. The entire communications room is steeped with the smell of sex.">><br><br>
<<translation_span "p1_commofficer_seduce_05" "She pulls down her pants, moving her hand down to finger herself. She's completely lost control of her body.">><br><br>
<<translation_span "p1_commofficer_seduce_06" "You get to your feet and stagger up behind her to join her masturbation. At this point, you're as sexually hypnotized as she is. You are controlled by an overwhelming desire to fuck anything in sight. You begin groping her tits and move your head to kiss her from the side. She robotically accepts your embrace, turning to meet your lips with burning passion.">><br><br>
<<translation_span "p1_commofficer_seduce_07" "You strip her of her remaining clothes and bend her supple body over the command console. She looks briefly at the throbbing, parasitic member emerging from your wet pussy and then spreads her legs. \"Fuck me... fuck... me...\" she whispers mindlessly, staring straight ahead. A river of natural lubricant is leaking from her inflamed mound. You start pumping into her relentlessly.">><br><br>
<<if $people.pc.species == "antari">><<include "Generic Antari Infest Image">><<endif>>
<br><br>
<<translation_span "p1_commofficer_seduce_08" "It doesn't take long before you come inside her as a parasite leaves your pussy and burrows deep into hers.">><br><br>
<<infest $people.commofficer "vagina" "werm">>
<font color="#61d4b8"><<translation_span "p1_commofficer_seduce_09" "''The communications engineer has been Infested''">></font><br><br>
<<set quests.adv('infest', "station", 10)>>
/*[[Continue->commofficer-room]]*/
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 "commofficer-room">><br>
</span>
<<orgasm "pc">>
<<audio "background" stop>>
<<audio "transform" loop play volume .2>>
<<include "Audio Options">>
<<translate_all>><<translation_span "p1_guard_breast_fuck_01" "Joan slides her dick into your dripping nipplecunt. She quickly fertilizes your breasts.">><br>
/*[[Continue->guard-room]]<br>*/
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 "guard-room">><br>
</span>
<<if $people.pc.starfishGestate == 0>>
<<set $people.pc.starfishGestate = 1>>
<<endif>>
<<set $people.pc.infestscore -= 40>>
<<translate_all>><<translation_span "p1_guard_closet_aggressor_01" "Joan stands up and looks at you for a second.">><br><br>
<<set _speech_01 = get_translation("p1_guard_closet_aggressor_speech_01", "Wow. You really are stupid.")>>
<<speech 'guard' _speech_01>>
<<if !fuckable($people.pc, "neck")>>
<<translation_span "p1_guard_closet_aggressor_02" "Joan knocks you out with a single punch, taking you back on board the ship. After cleaning you and Earth of any parasites, he flies off to the Antari homeworld, where you are held for crimes against the Antari government.">><br><br>
<<translation_span "p1_guard_closet_aggressor_03" "The punishment is to watch reruns of Friends and Seinfeld until your mind has gelatinized. As you walk to the holding cell, the crowd whispers of your epic stupidity, and wonders whether all humans are like this.">><br><br>
<<translation_span "p1_guard_closet_aggressor_04" "GAME OVER">>
<<audio "ridicule" loop volume 0.7 play>>
<br>
[[Restart?->story_restart]]
<<else>>
<<set _speech_02 = get_translation("p1_guard_closet_aggressor_speech_02", "But maybe I can use your stupidity to help me...")>>
<<speech 'guard' _speech_02>>
<<translation_span "p1_guard_closet_aggressor_05" "Joan's fist rockets out and clobbers you upside the head. As you collapse to the floor, you feel his dick press against your neck.">><br><br>
<<translation_span "p1_guard_closet_aggressor_06" "Joan slides his rock-hard dick into your neckhole, pushing up into your brain. As the thick shaft bottoms out into your head, precum oozes out of Joan's dick. Your vision gets blurry. In front of you, a pair of breasts descend into view as Joan leans forward to the floor.">><br><br>
<<set _speech_03 = get_translation("p1_guard_closet_aggressor_speech_03", "Oh god this is so good - holy fuckkkkkkk")>>
<<speech 'guard' _speech_03>>
<<translation_span "p1_guard_closet_aggressor_07" "He thrusts into your brain. It only takes a few moments before the semen begins to pump out, flooding your mind and erasing your thoughts. A feeling of ownership descends upon you. Joan is your master. You develop an overwhelming desire to obey his every word.">><br><br>
<<translation_span "p1_guard_closet_aggressor_08" "Images of his agenda begin to crystallize in your mind. You will help with the Antari weapons development project. You will help find the rogue elements in the program, and bring them to justice. You will assist the Antari effort to bring stability and peace to the galaxy.">><br><br>
<font color="61D4B8"><<translation_span "p1_guard_closet_aggressor_09" "''You have been mindfucked, and your brain has been fertilized''">><br><br></font>
<<translation_span "p1_guard_closet_aggressor_10" "Joan leads you to her spaceship, parked out behind the mall.">><br><br>
<<inseminate $people.pc "neck" $people[$id] "penis">>
<<clearquest>><<set quests.set('primary', 'guard', 10)>>
<<audio "parasitelab" play>>
/*[[Continue->SpaceshipJoan]]*/
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 "SpaceshipJoan">>
</span>
<<endif>>
<<audio "homemusic" pause>>
<<translate_all>><<translation_span "p1_guard_closet_interrogator_01" "Joan looks at you with glazed eyes.">>
<<set _speech_01 = get_translation("p1_guard_closet_interrogator_speech_01", "Hey, how did you get here?")>>
<<speech 'pc' _speech_01>>
<<set _speech_02 = get_translation("p1_guard_closet_interrogator_speech_02", "I flew here in a spaceship.")>>
<<speech 'guard' _speech_02>>
<<set _speech_03 = get_translation("p1_guard_closet_interrogator_speech_03", "Where is the ship now?")>>
<<speech 'pc' _speech_03>>
<<set _speech_04 = get_translation("p1_guard_closet_interrogator_speech_04", "It is... behind the mall.")>>
<<speech 'guard' _speech_04>>
<<set _speech_05 = get_translation("p1_guard_closet_interrogator_speech_05", "Sweet...")>>
<<speech 'pc' _speech_05>>
<font color = yellow><<translation_span "p1_guard_closet_interrogator_02" "''You are now able to access the Spaceship''">></font>
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 $return>><br>
</span>
/*[[Continue->$return]]*/
<<set quests.set("journal", "spaceship", 1, false)>>
<<set quests.set("journal", "guard", 2, false)>>
<<set $people.guard.spaceship = 1>>
<<translate_all>><<set quests.set('primary', 'guard', 1)>>
<<translation_span "p1_guard_encounter_1_01" "Joan is waiting in your room.">><br><br>
<<if parasite($people.pc, "neck", {type: "werm"})>>
<font color = cyan>//<<translation_span "p1_guard_encounter_1_02" "Uh oh - werm recognizes Antari. This is bad!">>//</font><br><br>
<<endif>>
<<set _speech_01 = get_translation("p1_guard_encounter_1_03", "Well well well, if it isn't the little test subject. Keeping yourself busy, I see.")>>
<<speech 'guard' _speech_01>>
<<set _speech_02 = get_translation("p1_guard_encounter_1_04", "Did you... did you teleport in!?!")>>
<<speech 'pc' _speech_02>>
<<set _speech_03 = get_translation("p1_guard_encounter_1_05", "No, the window was open, and your room is on the first floor. Listen to me. I came down here to see what kind of progress you've been making with the parasites. I like what I see. The information you are providing is going to be quite valuable to us.")>>
<<speech 'guard' _speech_03>>
<<set _speech_04 = get_translation("p1_guard_encounter_1_06", "Us? Who is us?")>>
<<speech 'pc' _speech_04>>
<<set _speech_05 = get_translation("p1_guard_encounter_1_07", "I'll tell you, only because I have some higher morals than the rest of my... associates. They probably wouldn't care if you died from that little stunt on the ship - actually, I probably don't either. But since you are alive, I think you deserve to know whats happening.")>>
<<set _speech_06 = get_translation("p1_guard_encounter_1_08", "We are the Antari. We rule over most of the galaxy, spreading order and peace wherever we go. We might not be perfect, but we are making the galaxy a better place than it used to be. Unfortunately, some within the empire don't agree. And by some, I mean several hundred billion dissenters spread out over multiple worlds.")>>
<<set _speech_07 = get_translation("p1_guard_encounter_1_09", "We've tried a lot of different methods for keeping unity intact, but it is difficult when dealing with the kind of insane views of the fringe. So, several different unconventional methods are being proposed. One of which is the biological weapon known as the 'werm', which you have become familiar with. The werm is meant to pacify the rogue Antari populace. I willingly joined the project because I knew it could get derailed pretty easily. I'm here to make sure the project stays on task - this projects purpose is to manipulate free will to prevent catastrophic war. Others in the project... well they see it as a path to ultimate power, and... well that's not important to you. As far as you are concerned, we picked you up quite by accident while searching for suitable test subjects for the werm. Rene wanted to set up an infestation scenario, to see how a sentient being would react to the infestation. I can't say I'm surprised by what happened afterward. Prior to you, we had only infested non-sentient test subjects as part of the development process.")>>
<<speech 'guard' _speech_05+"<br><br>"+_speech_06+"<br><br>"+_speech_07>>
<span class="nextpassagespace">
<<if ch_flag('finalflash', 1, "1")>>
/*[[How did I end up back at home? I saw a white flash...->encounter_1a]]*/
<<set _button_01 = get_translation("p1_guard_encounter_1_10", "How did I end up back at home? I saw a white flash...")>>
<<button_custom _button_01 "encounter_1a">>
<<else>>
/*[[But the captain... the spaceship...->encounter_1b]]*/
<<set _button_01 = get_translation("p1_guard_encounter_1_11", "But the captain... the spaceship...")>>
<<button_custom _button_01 "encounter_1b">>
<<endif>>
</span>
<<set $people.guard.spaceship = 0>>
<<audio "parasitelab" loop play>>
<<audio "homemusic" pause>>
<<translate_all>><<set _speech_01 = get_translation("p1_guard_encounter_1a_01", "Yeah, well as I said, the entire thing was a setup. Rene and I allowed ourselves to be infested, temporarily, while the ship and space station was under observation by a security team. The captain and the crew of the space station - well they weren't quite informed of everything but they did understand it was some kind of drill. We didn't tell them that this was going to be the first situation where an Antari was actually infested by these things. It was a bit of a risk but our tests showed that the werms were biologically safe. After you made it to the end, we flashed your memory and cleaned everyone of parasites.")>>
<<speech 'guard' _speech_01>>
/*[[But the parasite under my bed...->encounter_1b]]*/
<<set _button_01 = get_translation("p1_guard_encounter_1a_02", "But the parasite under my bed...")>>
<span class="nextpassagespace">
<<button_custom _button_01 "encounter_1b">>
</span>
<<translate_all>><<if ch_flag('finalflash', 1, "1")>>
<<set _speech_01 = get_translation("p1_guard_encounter_1b_01", "Yes well, that's what I came here about. You were under observation for potential unknown after-effects of the parasites. We had assumed that we missed some parasites while cleaning you, but apparently it seems that someone has helped your infection along. I have my suspicions, of course, but this is in danger of getting out of control. I'll need you to come back with me to the ship to undergo parasite and, if necessary, memory removal. Obviously, I feel bad about clearing memories so if you agree to certain terms I'm sure we can work something out where you get to keep your brain intact.")>>
<<speech 'guard' _speech_01>>
<<elseif !ch_flag('finalflash', 1, "1")>>
<<set _speech_02 = get_translation("p1_guard_encounter_1b_02", "Yes well, that's what I came here about. After you fled the ship, we were going to just vaporize your escape pod. But Rene thought that maybe it would be beneficial to see what you did with the parasites - would you figure out a way to clean yourself or nullify them? This is useful information for the project. But now this is in danger of getting out of control. I'll need you to come back with me to the ship to undergo parasite and, if necessary, memory removal. Obviously, I feel bad about clearing memories so if you agree to certain terms I'm sure we can work something out where you get to keep your brain intact.")>>
<<speech 'guard' _speech_02>>
<<endif>>
<<translation_span "p1_guard_encounter_1b_03" "Joan pulls out a gun and levels it at you.">><br><br>
<<set _speech_03 = get_translation("p1_guard_encounter_1b_04", "Now, move it.")>>
<<speech 'guard' _speech_03>>
/*[[Exit to the hallway->encounter_2]]*/
<<set _button_01 = get_translation("p1_guard_encounter_1b_05", "Exit to the hallway")>>
<span class="nextpassagespace">
<<button_custom _button_01 "encounter_2">>
</span>
<<translate_all>><<translation_span "p1_guard_encounter_2_01" "You step into the hallway.">><br><br>
<<if parasite($people.sis1, "neck", {type: "werm"})>><<set $id = 'sis1'>>
<<elseif parasite($people.sis2, "neck", {type: "werm"})>><<set $id = 'sis2'>>
<<elseif parasite($people.pc, "neck", {type: "werm"})>><<set $id = 'pc'>>
<<elseif parasite($people.mom, "neck", {type: "werm"})>><<set $id = 'mom'>>
<<endif>>
<<set _p = $people[$id]>>
<<translation_span "p1_guard_encounter_2_02" "As you reach the front door, you turn around to face Joan, your face pleading for help.">>
<<if !parasite($people.pc, "neck", {type: "werm"})>>
<<translation_span "p1_guard_encounter_2_03" "The Antari male simply glares at you. You reach forward to grab the handle, and the door bursts open. You crumple to the floor, looking up to see what happened. <<call _p true>> stands above you, clearly shocked to see Joan in the house. The two figures stare at each other for a split second, before Joan raises his weapon again. As he does so, <<call _p true>> lunges at him, pinning him against the wall and smothering Joan with her body. Infective fluids leak out of their mouth, spilling over his face.">><br><br>
<<set _speech_01 = get_translation("p1_guard_encounter_2_04", "Get off! Gaaaaaaaah!")>>
<<speech 'guard' _speech_01>>
<<translation_span "p1_guard_encounter_2_05" "The excitement has made you horny. You stand up and help <<call _p true>> subdue the Antari. With one hand covering Joan's mouth, <<call _p true>> slowly raises a clenched fist to their face. In their hand is a werm. Joan's eyes go wide as their hand descends to his crotch, sliding under his jumpsuit. He struggles harder, but cannot overpower the two of you. A body spasm heralds the inevitable - the werm penetrates into his vagina and squirms up into his womb. Joan's eyes flutter and he passes out.">><br><br>
<<translation_span "p1_guard_encounter_2_06" "The two of you take him up to the second level of the house, throwing him into the spare room.">><br><br>
<font color="#208B78">''<<translation_span "p1_guard_encounter_2_07" "Joan has been infested">>''</font><br><br>
<<set _p = $people.guard>>
<<infest _p "vagina" "werm">>
<<set $people.guard.ai.behavior = 'nothing'>>
<<translation_span "p1_guard_encounter_2_08" "You return to your room.">><br><br>
<<set ch_flag('joaninfest', 1)>>
<<elseif parasite($people.pc, "neck", {type: "werm"})>>
<<translation_span "p1_guard_encounter_2_09" "The Antari male simply glares at you. You reach forward to grab the handle, but your body suddenly stops responding.">><br><br>
<font color="cyan"><<translation_span "p1_guard_encounter_2_10" "//Unacceptable. We are werm. We will not allow this to happen.//">></font>
<<translation_span "p1_guard_encounter_2_11" "You lose control of your body as you spin around, whipping your fist to smack Joan square in the face. He crumples to the floor, completely stunned by your attack. The werm controlling your brain also seems stunned - it didn't expect it to work that well.">><br><br>
<<translation_span "p1_guard_encounter_2_12" "But the moment quickly passes - the werm throws your body forward, pinning Joan against the floor and kicking the weapon away.">><br><br>
<<set _speech_01 = get_translation("p1_guard_encounter_2_13", "Get off! Gaaaaaaaah!")>>
<<speech 'guard' _speech_01>>
<<translation_span "p1_guard_encounter_2_14" "The excitement has made you horny. Before he can recover, you do a small headbutt, enough to keep him stunned. With one hand covering Joan's mouth, you bring your other hand back behind your head. It soon returns forward with a werm. You still feel the parasite controlling your brain, so the one in your hand must be a newly birthed werm. Your hand descends to his crotch, sliding under his jumpsuit. He struggles feebly - if he was at full strength, he probably would be able to resist. A body spasm heralds the inevitable - the werm penetrates into his vagina and squirms up into his womb. Joan's eyes flutter and he passes out.">><br><br>
<<translation_span "p1_guard_encounter_2_15" "You take him up to the second level of the house, throwing him into the spare room.">><br><br>
<font color="#208B78">''<<translation_span "p1_guard_encounter_2_07" "Joan has been infested">>''</font><br><br>
<<set _p = $people.guard>>
<<infest _p "vagina" "werm">>
<<translation_span "p1_guard_encounter_2_08" "You return to your room.">><br><br>
<<set ch_flag('joaninfest', 1)>>
<<set $people.guard.ai.behavior = 'nothing'>>
<<endif>>
<<set quests.set("journal", "guard", 1, false)>>
/*[[Continue->$return]]*/
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 $return>><br>
</span>
<<translate_all>><<set _p = $people.guard>>
<font size = 4>''=<<translation_span "p1_guard_enslave_01" "Parasitic Seduction">>=''</font><br><br>
<<translation_span "p1_guard_enslave_02" "He has given in to the lust and become one with his sexual desires - embracing them with blind aggression. Such aggression can be manipulated. Before he can gain control of the situation, you draw him into a close embrace, capturing his thick, needy penis between your thighs where the enticing warmth and wetness of your vagina provides an easy distraction for him to focus on. You allow him to lift one leg, letting yourself fall back into the strong curve of his arm as he lines himself up with your welcoming slit.">><br><br>
<<translation_span "p1_guard_enslave_03" "You wrap the leg he is holding around his waist as he penetrates you, drawing him further into your body until he hilts herself inside you. You move your hips against his as he thrusts into you, relishing the size and girth and how it stretches your hole.">>
<<translation_span "p1_guard_enslave_04" "Deep inside, something stirs. An overwhelming sense of happiness fills you up as his rod assaults your insides. As you loook at his face, a strong sense of devotion hits you like a truck. You close your eyes and concentrate on his fat cock filling you up. Before long you feel him swelling inside you, his dick spasming as he fills your womb to the brim.">><br><br>
<<translation_span "p1_guard_enslave_05" "While he is still trying to get his bearings again, you drop to your knees and begin sucking the mixture of your fluids from his cock. It is an impulse now - every time you want to pull away you look up to his smiling face and supple breasts and bury yourself back between his legs. Within moments you're swallowing his second load, but he still seems to have more to offer you.">><br><br>
<<if fuckable($people.pc, "breasts")>>
<<translation_span "p1_guard_enslave_06" "You seductively trail the tip of his cock from your lips down to your chest, where you rub one of your breasts against it, catching the head against the tiny opening replacing your nipple. It doesn't take very much prompting before he thrusts almost unthinkingly, sinking his giant penis into the soft recesses of your breasts. You thrust your chest against his as she slides in and out of you, pulling away every so often to offer him the other nipple so she can fuck them both to his heart's content.">><br><br>
<<else>>
<<translation_span "p1_guard_enslave_07" "You rise to your feet and spin around, catching his cock between your ass cheeks.">>
<<endif>>
<<if parasite($people.pc, "anus", {type: "canal"})>>
<<translation_span "p1_guard_enslave_08" "The vagina replacing your asshole is just as wet and inviting as the one he just vacated a few moments ago and he seems all too eager to hilt himself in yet another part of your body.">>
<<else>>
<<translation_span "p1_guard_enslave_09" "The wetness coating his cock lets him slide easily into your tight asshole without offering the tiniest bit of resistance.">>
<<endif>>
<<translation_span "p1_guard_enslave_10" "He bends you over and grabs your hips, roughly slamming into you again and again until he loses control and ejaculates deep into your rectum.">><br><br>
<<translation_span "p1_guard_enslave_11" "This continues for some time. Every time Joan fucks one of your holes full of sperm, you quickly offer him another opening to penetrate. Finally, he sinks to his knees in an exhausted daze of sexual euphoria. You're exhausted, and every hole in your body">><br>
<<if fuckable($people.pc, "neck")>>
<<translation_span "p1_guard_enslave_12" ", except the parasitic vagina at the base of your skull,">>
<<endif>>
<<translation_span "p1_guard_enslave_13" "is dripping with his cum - and you feel amazing.">>
<br><br>
<<set _pc_parts = Object.keys($people.pc.body)>>
<<set _parts = {}>>
<<set _speech = {}>>
<<for _i = 0; _i < _pc_parts.length; _i++>>
<<if fuckable($people.pc, _pc_parts[_i]) && _pc_parts[_i] != 'neck'>>
<<inseminate $people.pc _pc_parts[_i] _p "penis">>
<<set _parts[_i] = $people.pc.body[_pc_parts[_i]].name>>
<<set _speech[_i] = get_translation("p1_guard_enslave_14", "<<=current_name('guard')>> inseminated your") + _parts[_i]>>
<font color='#D2B48C'>_speech[_i]</font><br>
<</if>>
<</for>><br>
/*[[Continue->guard-room]]*/
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 "guard-room">><br>
</span>
<<set $nav = 1>>
<<audio "background" stop>>
<<audio "transform" loop play volume .2>>
<<include "Audio Options">>
<<translate_all>><<set _ch1_currently = ($chapter == 1)>>
<<if !$people.guard.infected>>
<div class="overlayed-portrait">
<<if _ch1_currently>>
@@.base-image;[img[$image_dir+"guard/joanuninfected.png"][guard-room]]@@
<<else>>
@@.base-image;[img[$image_dir+"guard/joanuninfected.png"]]@@
<</if>>
</div>
<<else>>
<div class="overlayed-portrait">
<<if _ch1_currently>>
@@.base-image;[img[$image_dir+"guard/joaninfected.png"][guard-room]]@@
<<else>>
@@.base-image;[img[$image_dir+"guard/joaninfected.png"]]@@
<</if>>
<<if $game.settings.show_mouth_canal_art == true>>
<<if parasite($people.guard, "mouth", {type: "canal"})>>
<<if _ch1_currently>>
@@.layer-image;[img[$image_dir+"guard/joanmouthcanal.png"][guard-room]]@@
<<else>>
@@.layer-image;[img[$image_dir+"guard/joanmouthcanal.png"]]@@
<</if>>
<</if>>
<</if>>
<<if parasite($people.guard, "neck", {type: "choker"})>>
<<if _ch1_currently>>
@@.layer-image;[img[$image_dir+"guard/joanchoker.png"][guard-room]]@@
<<else>>
@@.layer-image;[img[$image_dir+"guard/joanchoker.png"]]@@
<</if>>
<</if>>
<<if parasite($people.guard, "breasts", {type: "starfish"})>>
<<if _ch1_currently>>
@@.layer-image;[img[$image_dir+"guard/joanstarfish.png"][guard-room]]@@
<<else>>
@@.layer-image;[img[$image_dir+"guard/joanstarfish.png"]]@@
<</if>>
<</if>>
<<if parasite($people.guard, "vagina", {type: "canal"}) && parasite($people.guard, "vagina", {type: "werm"})>>
<<if _ch1_currently>>
@@.layer-image;[img[$image_dir+"guard/joanpussywermcanal.png"][guard-room]]@@
<<else>>
@@.layer-image;[img[$image_dir+"guard/joanpussywermcanal.png"]]@@
<</if>>
<<elseif parasite($people.guard, "vagina", {type: "canal"})>>
<<if _ch1_currently>>
@@.layer-image;[img[$image_dir+"guard/joanpussycanal.png"][guard-room]]@@
<<else>>
@@.layer-image;[img[$image_dir+"guard/joanpussycanal.png"]]@@
<</if>>
<<elseif parasite($people.guard, "vagina", {type: "werm"})>>
<<if _ch1_currently>>
@@.layer-image;[img[$image_dir+"guard/joanpussywerm.png"][guard-room]]@@
<<else>>
@@.layer-image;[img[$image_dir+"guard/joanpussywerm.png"]]@@
<</if>>
<</if>>
</div>
<</if>><font size = 4>''=Mindfuck=''</font><br><br>
<<translation_span "p1_guard_mindfuck_01" "Joan has given in to the lust and become one with their sexual desires - embracing them with his aggression. Unfortunately for you, he has a penis. A very thick, needy penis. He notices the parasite burrowed into your neck, and his eyes flicker with excitement. Moving around behind you, he lines up his cock at your cranial vagina and pushes forward. Your eyes roll back and half-close as pleasure cascades through your brain and neck. Your body goes limp, your mouth hangs open as his cock forces its way into the back of your head. You can feel the pressure intensifying with every millimeter he penetrates into you.">><br>
<a data-passage="Joan"><<include_if_exists "guard-mindfuck_image">></a><br>
<<translation_span "p1_guard_mindfuck_02" "His cock is throbbing inside your neckhole - you can actually feel his heartbeat through his dick. His physical domination of your mind is nearly-">><br><br>
<<translation_span "p1_guard_mindfuck_03" "Suddenly his cock siezes up, and he ejaculates straight into your brain! It floods your mind, wiping out all thought and replacing it with carnal cravings for his dick. You try to dick about something else, but dick keeps cocking up. His cock is so thick and cock, surely cock will... cock... dick... cunt think... penis too penisy in penis... too cock...">><br><br>
<<translation_span "p1_guard_mindfuck_04" "He pulls out, and you can vaguely tell that he's inserted his dick into another one of your orifices. He uses each of your holes in turn, and your cock-hungry body is all too eager to take in as much of his seed as you can hold.">><br><br>
<font color="red">''<<translation_span "p1_guard_mindfuck_05" "You are now attracted to Joan's cock">>''</font><br><br>
<<set $people.pc.attraction = 10>>
<<inseminateall "pc" "guard">><br><br>
/*[[Cock->guard-room]]<br>*/
<<set _button_01 = get_translation("p1_guard_mindfuck_06", "Cock")>>
<span class="nextpassagespace">
<<button_custom _button_01 "guard-room">><br>
</span>
<<set $nav = 1>>
<<audio "background" stop>>
<<audio "transform" loop play volume .2>>
<<include "Audio Options">>
<<set $people.guard.infected = true>>
<<translate_all>><<nobr>>
<div style="display:inline-block;position: relative;z-index: 0;height:700px;width:347px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">[img[$image_dir+"guard/joanskullfuckbase.png"]]</div>
<<if parasite($people.guard, "neck", {type: "choker"})>>
<div style="position: absolute;z-index: 2;left:0px;top:0px;">[img[$image_dir+"guard/skneckchoker.png"]]</div>
<</if>>
<<if parasite($people.guard, "mouth", {type: "canal"}) && $game.settings.show_mouth_canal_art == true>>
<div style="position: absolute;z-index: 3;left:0px;top:0px;">[img[$image_dir+"guard/skmouthcanal.png"]]</div>
<</if>>
<<if parasite($people.guard, "breasts", {type: "starfish"})>>
<div style="position: absolute;z-index: 4;left:0px;top:0px;">[img[$image_dir+"guard/skstarfishbreast.png"]]</div>
<</if>>
<<if parasite($people.guard, "vagina", {type: "werm"})>>
<div style="position: absolute;z-index: 5;left:0px;top:0px;">[img[$image_dir+"guard/skwermvagina.png"]]</div>
<</if>>
<<if parasite($people.guard, "vagina", {type: "canal"})>>
<div style="position: absolute;z-index: 6;left:0px;top:0px;">[img[$image_dir+"guard/skpussycanal.png"]]</div>
<</if>>
<<if parasite($people.pc, "mouth", {type: "canal"}) && $game.settings.show_mouth_canal_art == true>>
<div style="position: absolute;z-index: 7;left: 0px;top:0px;">[img[$image_dir+"guard/pccanalmouth.png"]]</div>
<</if>>
<<if parasite($people.pc, "breasts", {type: "starfish"})>>
<div style="position: absolute;z-index: 8;left: 0px;top:0px;">[img[$image_dir+"guard/pcstarfishbreast.png"]]</div>
<</if>>
</div>
<</nobr>><<if quests.get('infest', "guard") >= 50>>
<<goto [[MCEggs]]>>
<<endif>>
<br>
<<translation_span "p1_guard_pc_infest_01" "Your body walks to the ship barracks, where you see a muscular Antari female standing guard.">><br>
<<translation_span "p1_guard_pc_infest_02" "Slowly, pheromones begin to leak from all your orifices. As mind controlling drugs fill the room, the Antari female starts to stagger. Your body strips itself of your jumpsuit and walks over to her, allowing her sexual aggression to do the rest.">><br>
<a data-passage="MCEggs"><<include_if_exists "guard-mindfuck_image">></a><br>
<font color="#208B78">
<<translation_span "p1_guard_pc_infest_03" "''Joan has been infested''">>
</font>
<br>
/*[[Continue->MCEggs]]<br>*/
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 "MCEggs">><br>
</span>
<<translate_all>><font size = 4> ''=Joan=''</font><br><br>
<<set $id = "guard">>
<<set _p = $people[$id]>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<movehere _pc>>
<<if !_p.location>>
<<movehere _p>>
<</if>>
<<set meet(_pc, _p)>>
<<set $return = passage()>>
<<set _enc_list = encounter(passage())>>
<<encounter _enc_list[$id]>>
<<set send_to_part_3($id)>>
<<npc_stats $id>>
<<include "allprompts">>
<<if !$people.guard.infected>>
<<translation_span "p1_guard_room_01" "A male Antari security guard is in this room. He spots you immediately. ">><br>
<<set _speech_01 = get_translation("p1_guard_room_02", "Who are you? What are you doing?")>>
<<speech 'guard' _speech_01>>
<<if $people.pc.species == "human">>
<br>
<<translation_span "p1_guard_room_03" "He overpowers you and">>
<<set _button_01 = get_translation("p1_guard_room_04", "starts asking questions")>>
<span class="nextpassagespace">
<<button_custom _button_01 "Revert to normal">>.
</span>
/*[[starts asking questions->Revert to normal]].*/
<<elseif infested($people.pc)>>
<<translation_span "p1_guard_room_05" "The cloud of pheromones pouring out of your body">>
<<set _button_02 = get_translation("p1_guard_room_06", "gets him horny")>>
<<set _button_03 = get_translation("p1_guard_room_07", "Surrender")>>
<<set _button_04 = get_translation("p1_guard_room_08", "Run!")>>
<<button_custom _button_02 "guard-seduce">><br>
<<button_custom _button_03 "Revert to normal">><br>
<<button_custom _button_04 "Archive">>
/*[[gets him horny->guard-seduce]]<br>*/
/*[[Surrender->Revert to normal]]<br>*/
/*[[Run!->Archive]]<br>*/
<<endif>>
<<else>>
<div class="infestation-scene">
<div class="infestation-portrait">
<<include_if_exists "guard-image">>
</div>
<div class="infestation-options">
<<translation_span "p1_guard_room_09" "Joan is constantly horny and desperate to inseminate something.">><br>
<<if quests.get('infest', "guard") == 0>>
<<set quests.set('infest', "guard", 50)>>
<<elseif quests.get('infest', "guard") == 10>>
<<set quests.set('infest', "guard", 60)>>
<font color="cyan">
<<translation_span "p1_guard_room_10" "//Good girl, you have obeyed well.//">>
</font>
<br>
<font color="orange">''Resistance -10''</font>
<<set $people.pc.stats.base.resistance -= 10>>
<<endif>>
<br>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<<if $chapter == 1 && fuckable($people.pc, "neck")>>
<<set _button_05 = get_translation("p1_guard_room_11", "Get Mindfucked")>>
<<button_custom _button_05 "joanskullfuck">>
/*[[Get Mindfucked->joanskullfuck]]<br>*/
<<endif>>
</div>
</div>
<<endif>>
<<if quests.get('infest', "guard") >= 10>>
<div id="MenuContainer">
<br>
<ul id="navigation">
<span class="nextpassageleft">
[img[$image_dir+"arrows/go_w.png"][Vertical Passage Mid][$people.pc.position = 5]]
</span>
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
<span class="nextpassageright">
[img[$image_dir+"arrows/go_e.png"][Vertical Passage Fore][$people.pc.position = 2]]
</span>
</ul>
<br>
</div>
<<endif>>
<<audio "background" loop play volume .15>>
<<audio "transform" stop>>
<<audio "cyanbrainother" stop>>
<<if $people.pc.attraction ==10>>
<<audio "AddictionJoan" play>>
<<endif>>
<<include "Audio Options">>
<<translate_all>><font size = 4>''=<<translation_span "p1_guard_seduce_01" "Parasitic Seduction">>=''</font><br><br>
<<set _speech_01 = get_translation("p1_guard_seduce_02", "I just... um... I got lost and...")>>
<<set _thought_01 = get_translation("p1_guard_seduce_03", "I haven't seen this person on the ship. Wait, is this the specimen we picked up?")>>
<<set _speech_02 = get_translation("p1_guard_seduce_04", "I don't know how you got out but I'm pretty sure I-")>>
<<set _speech_03 = get_translation("p1_guard_seduce_05", "Okay listen, I just need to know uh... where the bathroom is...")>>
<<set _thought_02 = get_translation("p1_guard_seduce_06", "Wow, what a pathetic effort. I almost feel sorry for them. What's that smell?")>>
<<set _speech_04 = get_translation("p1_guard_seduce_07", "Alright your fun is up, you're coming with me.")>>
<<set _speech_05 = get_translation("p1_guard_seduce_08", "Fine, let me just... ughhhh")>>
<<speech 'pc' _speech_01>>
<<thought "guard" _thought_01>>
<<speech 'guard' _speech_02>>
<<speech 'pc' _speech_03>>
<<thought "guard" _thought_02>>
<<speech 'guard' _speech_04>>
<<speech 'pc' _speech_05>>
<<translation_span "p1_guard_seduce_09" "You bend down, unzip your jumpsuit and start masturbating right in front of her.">><br>
<<set $people.guard.infected = true>>
<<set _thought_03 = get_translation("p1_guard_seduce_10", "What the hell... why is this so hot")>>
<<set _speech_06 = get_translation("p1_guard_seduce_11", "Listen... I... uh...")>>
<<thought "guard" _thought_03>>
<<speech 'guard' _speech_06>>
<<set _speech_07 = get_translation("p1_guard_seduce_12", "Can't stop... please... help me...")>>
<<set _thought_04 = get_translation("p1_guard_seduce_13", "Oh my god look at those tits... I just want to... want to...")>>
<<set _speech_08 = get_translation("p1_guard_seduce_14", "Oh... oh fuck... if you keep touching yourself like that I'll...")>>
<<speech 'pc' _speech_07>>
<<thought "guard" _thought_04>>
<<speech 'guard' _speech_08>>
<<set $people.guard.ai.know_infest.pc = true>>
<font color="61D4B8"><<translation_span "p1_guard_seduce_15" "''Joan has been infected''">></font><br>
<font color="#4f9bde"><<translation_span "p1_guard_seduce_16" "''Joan is in a phermone-induced sexual heat''">></font><br><br>
<<set _button_01 = get_translation("p1_guard_seduce_17", "Manipulate him")>>
<<button_custom _button_01 "guard-enslave">><br>
<<if stat($people.pc, 'resistance') < 60 >>
<<if parasite($people.pc, "neck", {type: "choker"}) && !parasite($people.pc, "neck", {type: "werm"})>>
<<set _button_02 = get_translation("p1_guard_seduce_18", "Get mindfucked")>>
<<button_custom _button_02 "guard-mindfuck">><br>
<<endif>>
<<endif>>
<<audio "background" stop>>
<<audio "transform" loop play volume .2>>
<<include "Audio Options">>
<<translate_all>><a data-passage="Joan"><<include_if_exists "guard-total_sex_image">></a><br>
Joan fucks you thoroughly
<<if $joanVaginaWerm == 1>>
with ''both her cock and embedded parasite''
<<endif>>
in every hole.
<<set $people.pc.ai.arousal.lvl = 0>>
<<if $people.pc.wermMouth gte 1>>
<font color="yellow">
''Joan has fertilized the Werm parasite in your stomach''
</font>
<<if $people.pc.wermMouthGestate == 0>>
<<set $people.pc.wermMouthGestate = 1>>
<<endif>>
<<endif>>
<<if $people.pc.canalMouth gte 1>>
<font color="yellow">
''Joan has fertilized the Canal parasite in your mouth''
</font>
<<if $people.pc.canalMouthGestate == 0>>
<<set $people.pc.canalMouthGestate = 1>>
<<endif>>
<<endif>>
<<if $people.pc.wermPussy gte 1>>
<font color="yellow">
''Joan has fertilized the Werm parasite in your vagina''
</font>
<<if $people.pc.wermPussyGestate == 0>>
<<set $people.pc.wermPussyGestate = 1>>
<<endif>>
<<endif>>
<<if $people.pc.canalPussy gte 1>>
<font color="yellow">
''Joan has fertilized the Canal parasite in your vagina''
</font>
<<if $people.pc.canalPussyGestate == 0>>
<<set $people.pc.canalPussyGestate = 1>>
<<endif>>
<<endif>>
<<if $people.pc.wermAss gte 1>>
<font color="yellow">
''Joan has fertilized the Werm parasite in your ass''
</font>
<<if $people.pc.wermAssGestate == 0>>
<<set $people.pc.wermAssGestate = 1>>
<<endif>>
<<endif>>
<<if $people.pc.canalAss gte 1>>
<font color="yellow">
''Joan has fertilized the Canal parasite in your ass''
</font>
<<if $people.pc.canalAssGestate == 0>>
<<set $people.pc.canalAssGestate = 1>>
<<endif>>
<<endif>>
<<if $people.pc.choker gte 1>>
<font color="yellow">
''Joan has fertilized the Choker parasite around your neck''
</font>
<<if $people.pc.chokerGestate == 0>>
<<set $people.pc.chokerGestate = 1>>
<<endif>>
<<endif>>
You feel better knowing how useful your body is to others.<br>
<span class="nextpassagespace">
[[Continue->guard-room]]<br>
</span>
<<set $people.pc.infestscore -= 40>>
<<audio "background" stop>>
<<audio "transform" loop play volume .2>>
<<include "Audio Options">><<nobr>>
<div style="display:inline-block;position: relative;z-index: 0;height:710px;width:480px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">[img[$image_dir+"guard/fuckjoanbase.png"]]</div>
<<if $people.guard.wermPussy gte 1>> <div style="position: absolute;z-index: 2;left:181px;top:533px;">[img[$image_dir+"guard/fuckjoanjoanpussywerm.png"]]</div><<endif>>
<<if $people.pc.choker gte 1>> <div style="position: absolute;z-index: 3;left:245px;top:161px;">[img[$image_dir+"guard/fuckjoanmcchoker.png"]]</div><<endif>>
<<if $people.pc.canalMouth gte 1>> <div style="position: absolute;z-index: 4;left:207px;top:125px;">[img[$image_dir+"guard/fuckjoanmcmouthcanal.png"]]</div><<endif>>
</div>
<</nobr>><<if vagina($people.pc)>>
<<translation_span "p1_guard_werm_pussy_01" "You scissor Joan and feel something sliding out of your wet pussy. She gasps as a Werm forces its way deep into her womb.">>
<<else>>
<<translation_span "p1_guard_werm_pussy_02" "You insert a Werm parasite into her wet pussy. Joan gasps as a werm forces its way deep into her womb.">>
<<endif>>
<br>
<<if parasite($people.pc, "vagina", {family: "canal", slot: "lining"})>>
[img[$image_dir+"infect/wermpussy/rq0ga60.png"][guard-room]]
<<else>>
[img[$image_dir+"infect/wermpussy/nyew4nt.png"][guard-room]]
<<endif>>
<br>
<font color="yellow"><<translation_span "p1_guard_werm_pussy_03" "''Joan has been infested with a werm parasite in her vagina''">></font>
/* Sample Override Passage */
/* Just fill this with text, variables do their normal duty */
<<translate_all>><div class="overlayed-portrait">
@@.base-image;[img[$image_dir+"psycho/fuckrenebase.png"]]@@
<<if $people.psycho.canalMouth gte 1>>
@@.layer-image;[img[$image_dir+"psycho/fuckrenemouthcanal.png"]]@@
<<endif>>
<<if $people.psycho.canalPussy gte 1>>
@@.layer-image;[img[$image_dir+"psycho/fuckrenepussycanal.png"]]@@
<<endif>>
<<if $people.pc.starfish gte 1>>
@@.layer-image;[img[$image_dir+"psycho/fuckrenemcstarfish.png"]]@@
<<endif>>
</div><<nobr>>
<<if !$people.psycho.infected>>
<div class="overlayed-portrait">
@@.base-image;[img[$image_dir+"psycho/reneuninfected.png"][psycho-room]]@@
</div>
<<else>>
<div class="overlayed-portrait">
@@.base-image;[img[$image_dir+"psycho/reneinfected.png"][psycho-room]]@@
<<if parasite($people.psycho, "neck", {family: "choker", slot: "penetrating"})>>
@@.layer-image;[img[$image_dir+"psycho/renechoker.png"][psycho-room]]@@
<</if>>
<<if $game.settings.show_mouth_canal_art == true>>
<<if parasite($people.psycho, "mouth", {family: "canal", slot: "lining"})>>
@@.layer-image;[img[$image_dir+"psycho/renemouthcanal.png"][psycho-room]]@@
<</if>>
<</if>>
<<if parasite($people.psycho, "breasts", {family: "werm", slot: "occupying"})>>
@@.layer-image;[img[$image_dir+"psycho/reneinfectedlarge.png"][psycho-room]]@@
@@.layer-image;[img[$image_dir+"psycho/reneinfectedlargepara.png"][psycho-room]]@@
<<elseif parasite($people.psycho, "breasts", {family: "starfish", slot: "penetrating"})>>
@@.layer-image;[img[$image_dir+"psycho/renestarfish.png"][psycho-room]]@@
<</if>>
<<if parasite($people.psycho, "vagina", {family: "canal", slot: "lining"})>>
@@.layer-image;[img[$image_dir+"psycho/renepussycanal.png"][psycho-room]]@@
<</if>>
</div>
<</if>>
<</nobr>><<if quests.get('infest', "psycho") >= 50>>
<<goto [[guard-pc_infest]]>>
<<endif>>
<br>
<<translation_span "p1_psycho_pc_infest_01" "Your body walks to the ship kitchen, where you see a beautiful alien woman standing over the sink.">><br>
<<translation_span "p1_psycho_pc_infest_02" "Slowly, pheromones begin to leak from all your orifices. As mind controlling drugs fill the room, the woman starts to stagger. Your body disrobes and walks over to her.">><br>
<a data-passage="guard-pc_infest"><<include_if_exists "psycho-fuck_image">></a><br>
<font color="#208B78"><<translation_span "p1_psycho_pc_infest_03" "''Rene has been infested''">></font><br>
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 "guard-pc_infest">><br>
</span>
/*[[Continue->guard-pc_infest]]<br>*/
<<translate_all>><font size = 4> ''=<<translation_span "p1_rene_bad_end_01" "Enslavement to Rene">>='' </font><br><br>
<<translation_span "p1_rene_bad_end_02" "You wake up in your bunk. Three beds to a bunk - ten bunks in the room. All of them full. Full of her slaves.">><br><br>
<<translation_span "p1_rene_bad_end_03" "Yawning, you pull the covers off and turn over, lifting up your rear end. The infested Antari woman in the next bed shuffles over and starts fucking your ass and pussy with her werm cocks. She comes quickly and efficiently, filling up your infested holes and fertilizing the canals which have completely taken over your crotch. You casually walk out of the den and into the kitchen.">><br><br>
<<translation_span "p1_rene_bad_end_04" "There is already a little bit of activity - another unsuspecting Antari is tied up in the living room. Wet, naked, and covered with aphrodesiac fluid, he kneels in confusion as several slaves get to work infesting all parts of his body. From his haircut you can see he is a nobleman. You pull a pan out of the cupboard and start making breakfast for your master.">><br><br>
<<translation_span "p1_rene_bad_end_05" "A few minutes pass and Rene stumbles out of her room. She is completely uninfested, wearing protective gear to prevent any of her holes or neck from being 'accidentally' visited by parasites. She barks a few orders at the Antari in the living room and they drag the male into the den. It's not long before his whines and cries start to take on a higher pitch.">><br><br>
<<translation_span "p1_rene_bad_end_06" "Rene ignores the morning ritual as she sits and eats her breakfast. You drop below the table and begin licking her clit as she parses through the latest news on her personal holodeck.">><br><br>
<<translation_span "p1_rene_bad_end_07" "Nearly half the science and executive team from the werm project have now been infested, and her rate of progress is increasing. It's beginning to show in the news - random sex scandals that must be hastily covered up. She checks only to make sure her name isn't mentioned at all. No mention of her, or her sordid past. The trauma of her mental resistance.">>
<<translation_span "p1_rene_bad_end_08" "Rene's eyes glaze over a bit as she spaces out. A flashback. Her brain failed to tune to her husband after the ritual. Stuck in obedience without the bliss to go along with it, she could only boil over in silent anger until her husband accidentally perished in a fire. Free from the shackles of society and biology, she finally began to truly live. Her hand reaches down to grab your head and grind your face deeper into her slit.">><br><br>
<<translation_span "p1_rene_bad_end_09" "Her plans are coming together. She looks down at your submissive face as she orgasms, spewing her perfect fluids into your mouth. You smile, your face buried between her legs, unable to think of anything you would rather be doing than serving Rene for the rest of your life.">><br><br>
<<translate_all>><font size = 4>''=Rene=''</font><br><br>
<<set $id = "psycho">>
<<set _p = $people[$id]>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<movehere _pc>>
<<if !_p.location>>
<<movehere _p>>
<</if>>
<<set $return = passage()>>
<<set meet(_pc, _p)>>
<<set _enc_list = encounter(passage())>>
<<set send_to_part_3($id)>>
<<npc_stats $id>>
<<include "allprompts">>
<<translation_span "p1_psycho_room_01" "This is a small mess hall area. There's a table, a few bolted down chairs, and a strip light overhead.">><br><br>
<<if !$people.psycho.infected>>
<<include_if_exists "psycho-image">><br><br>
<<translation_span "p1_psycho_room_02" "An alien woman is busy working on something. She's facing away from the door and does not see you enter.">><br>
<<if $people.pc.infected >= 1 && $people.pc.species == "antari">>
<<set _button_01 = get_translation("p1_psycho_room_03", "Seduce her")>>
<span class="nextpassagespace">
<<button_custom _button_01 "psycho-seduce">><br>
</span>
/*[[Seduce her->psycho-seduce]]<br>*/
<<else>>
<<set _button_01 = get_translation("p1_psycho_room_04", "Walk right up to her")>>
<span class="nextpassagespace">
<<button_custom _button_01 "Revert to normal">><br>
</span>
/*[[Walk right up to her->Revert to normal]]<br>*/
<<endif>>
<<else>>
<div class="infestation-scene">
<div class="infestation-portrait">
<<include "psycho-image">><br><br>
</div>
<div class="infestation-options">
<<translation_span "p1_psycho_room_05" "She is docile and stares hungrily at your body.">><br>
<<if parasite($people.psycho, "neck", {type: "werm"})>>
<<translation_span "p1_psycho_room_06" "Are her eyes different? You feel like you can see into her soul now...">><br>
<<endif>>
<<if quests.get('infest', "psycho") < 30 && $people.psycho.infected == 1>>
<<set quests.set('infest', "psycho", 50)>>
<<elseif quests.get('infest', "psycho") == 10 && $people.psycho.infected == 1>>
<<set quests.set('infest', "psycho", 60)>>
<font color="cyan"><<translation_span "p1_psycho_room_07" "//Good girl, you have obeyed us well.//">></font><br>
<font color="cyan"><<translation_span "p1_psycho_room_08" "''You have grown more submissive toward the werm''">></font><br>
<<set $people.pc.ai.acceptSubmission += 10>>
<<endif>>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
</div>
</div>
<<endif>>
<<audio "background" loop play volume .15>>
<<audio "transform" stop>>
<<audio "cyanbrainother" stop>>
<<include "Audio Options">>
<div id="MenuContainer">
<br>
<ul id="navigation">
<span class="nextpassageleft">
[img[$image_dir+"arrows/go_w.png"][Vertical Passage Aft][$people.pc.position = 6]]
</span>
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
<span class="nextpassageright">
[img[$image_dir+"arrows/go_e.png"][Vertical Passage Mid][$people.pc.position = 9]]
</span>
</ul>
<br>
</div>
<<translate_all>><font size = 4>''=<<translation_span "p1_psycho_seduce_01" "Parasitic Seduction">>=''</font><br><br>
<<if $people.pc.species == "antari">>
<br>
<<set $people.psycho.ai.know_infest.pc = true>>
<<translation_span "p1_psycho_seduce_02" "You sneak into the room and wait in a corner. You can hear the alien woman going about her business, moving metal objects around and generally working. Panic grips you. What if she sees you? What if she notices?">>
<<translation_span "p1_psycho_seduce_03" "She is totally going to notice. Nothing you do ever works out, why would this stupid plan work? Pheromones slowly fill up the room as the tension mounts. You crouch in the corner, crying internally. Some moments pass and a clang can be heard as Rene drops a ladle to the ground. She sways on her feet, then leans over a nearby table to steady herself. Absentmindedly she unzips her jumpsuit and works one hand down the front.">>
<<translation_span "p1_psycho_seduce_04" "Her breathing gets ragged and heavy as she strokes herself harder. You stagger behind her, reaching forward with your lubricated hand, and insert two fingers into her agape mouth. Something inside her snaps - she reflexively begins sucking on them. A heavy load of pheromones work their way through her mouth and nasal passage.">><br><br>
<<if parasite($people.pc, "neck", {type: "choker"})>>
<<set _thought_1 = get_translation("p1_psycho_seduce_05", "I want to fuck her so badly. I want to impregnate her.")>>
<<thought "pc" _thought_1>><br><br>
<<endif>>
<<translation_span "p1_psycho_seduce_06" "Both of you want it - and you want it bad. Your crotch is throbbing and leaking fluids all over your inner thigh. You strip her out of her jumpsuit and underwear, so that the only thing she has left on is a shirt. You move behind her as she bends over - her face a mix of lust and disbelief at what is happening. You grab her taut ass and thrust into her with your erect member.">><br>
<<if cocktypes($people.pc).parasitic>>
<a data-passage="psycho-room"><<include_if_exists "psycho-fuck_image">></a><br>
<<translation_span "p1_psycho_seduce_07" "You fuck the stunned blond senseless with your parasitic cock.">>
<<elseif penis($people.pc)>>
<<translation_span "p1_psycho_seduce_08" "You fuck the stunned blond senseless with your cock.">>
<<else>>
<<translation_span "p1_psycho_seduce_09" "You rub against the stunned blond, fucking both yourself and her with your fingers.">>
<<endif>>
<<translation_span "p1_psycho_seduce_10" "Small amounts of pheromone and virus laden fluids spill out of you with every movement. It's like one long, slow, rolling orgasm. Every pump is better than the last - each thrust pours more and more infected fluids inside of her.">><br>
<<set $people.pc.infestscore -= 100>>
<<set $people.psycho.infestscore = 1>>
<<set $people.psycho.infected = true>>
<font color="#61D4B8">
<<translation_span "p1_psycho_seduce_11" "''You have infected Rene, the Chef''">>
</font>
<<if quests.get('infest', "psycho") == 0 && $people.psycho.infected>>
<<set quests.set('infest', "psycho", 50)>>
<<elseif quests.get('infest', "psycho") == 10 && $people.psycho.infected>>
<<set quests.set('infest', "psycho", 60)>>
<font color="cyan">
<<translation_span "p1_psycho_seduce_12" "//Good girl, you have obeyed us well.//">>
</font>
<br>
<font color="cyan">
<<translation_span "p1_psycho_seduce_13" "''You have grown more submissive toward the werm''">>
</font>
<<set $people.pc.ai.acceptSubmission += 10>>
<<endif>>
<br>
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 "psycho-room">><br>
</span>
/*[[Continue->psycho-room]]<br>*/
<<else>>
<<set _speech_01 = get_translation("p1_psycho_seduce_14", "Eeek! An intruder!")>>
<<speech 'psycho' _speech_01>>
<<translation_span "p1_psycho_seduce_15" "She runs out of the room">><br>
<<set _button_02 = get_translation("p1_psycho_seduce_16", "Ah shit")>>
<span class="nextpassagespace">
<<button_custom _button_02 "Revert to normal">>
</span>
/*[[Ah shit->Revert to normal]]*/
<<endif>>
<br>
<<audio "background" stop>>
<<audio "transform" loop play volume .2>>
<<include "Audio Options">>
<<translate_all>><font size = 4> ''=<<translation_span "p1_laboratory_01" "Space Station Laboratory">>=''</font><br>
<<set $id = "scientist">>
<<set _p = gethost($id)>>
<<set _pc = gethost($game.entities.cur_identity)>>
<<movehere _pc>>
<<if !_p.location>>
<<movehere _p>>
<</if>>
<<set meet(_pc, _p)>>
<<set _enc_list = encounter(passage())>>
<<set $return = passage()>>
<<checkinfestquest>>
<<npc_stats $id>>
<<include "allprompts">>
<<if !$people.scientist.infected && $people.pc.species == 'antari' && parasite_has($people.pc, "choker")>>
<<set _speech_01 = get_translation("p1_laboratory_02", "You came back from the expedition!? You look like hell - come have a seat and we'll get you cleaned up...")>>
<<speech 'scientist' _speech_01>>
<<set _button_01 = get_translation("p1_laboratory_03", "Okay")>>
<span class="nextpassagespace">
<<button_custom _button_01 "Scientist Seduce">>
</span>
/*[[Okay->Scientist Seduce]]*/
<<elseif $people.scientist.infected>>
<<set $id to "scientist">>
<<include "Scientist Image">>
<br>
<<include "Character Infestation Menu">><br>
<<include "Generic Production List">>
<<else>>
<<translation_span "p1_laboratory_04" "Nobody is here, looks like whoever was occupying this room left recently. You should come back later with a ''choker parasite'' in your inventory.">><br>
<<set _button_02 = get_translation("p1_laboratory_05", "Back")>>
<span class="nextpassagespace">
<<button_custom _button_02 "Main Ring E">>
</span>
/*[[Back->Main Ring E]]*/
<<endif>>
<br>
<<if $people.scientist.infected >= 1>>
<div id="MenuContainer">
<br>
<ul id="navigation">
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
<span class="nextpassagedown">
[img[$image_dir+"arrows/go_s.png"][Main Ring E]]
</span>
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
</ul>
<br>
</div>
<<endif>>
<br>
<<audio "transform" stop>>
<<audio "background" loop volume 0.2 play>>
<<include "Audio Options">>
<<translate_all>><<set $id = 'scientist'>>
<<set _p = gethost($id)>>
<<set _pc = gethost($game.entities.cur_identity)>>
<div style="display:inline-block;position: relative;z-index: 0;height:700px;width:328px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
<<if parasite(_p, "neck", {family: "choker", slot: "penetrating"})>>
[img[$image_dir+"scientist/infected.png"][$return]]
<<else>>
[img[$image_dir+"scientist/scientistclean.png"][$return]]
<</if>>
</div>
<<if _p.body.breasts.cur.size > 80 || parasite(_p, "breasts", {family: "starfish", slot: "penetrating"})>>
<div style="position: absolute;z-index: 2;left:0px;top:0px;">
[img[$image_dir+"scientist/scientistinfectedlarge.png"][$return]]
</div>
<</if>>
</div><font size = 4>''=<<translation_span "p1_scientist_seduce_01" "Parasitic Seduction">>=''</font><br><br>
<<translation_span "p1_scientist_seduce_02" "You sit down and suddenly your hands and legs are bound to the chair.">><br>
<<set _speech_01 = get_translation("p1_scientist_seduce_03", "DO YOU TAKE ME FOR A COMPLETE FUCKING FOOL!? IF YOU ARE GOING TO STEAL SECRETS, AT LEAST TRY TO LOOK LIKE YOU BELONG. You aren't part of the expedition - you're trying to steal my research, aren't you!? Well, I have something for nosy little thieves like you...")>>
<<speech 'scientist' _speech_01>>
<<infest $people.pc "breasts" "starfish">>
<<translation_span "p1_scientist_seduce_04" "She unzips the front of your jumpsuit, then pulls out a jar of starfish and takes one out, holding it over you.">><br>
<<set _speech_02 = get_translation("p1_scientist_seduce_05", "This is a very interesting mutation of these parasites")>>
<<speech 'scientist' _speech_02>>
<<translation_span "p1_scientist_seduce_06" "You shake your head as she holds the starfish-shaped creature over your breast.">><br>
<<set _speech_02 = get_translation("p1_scientist_seduce_07", "One of the experimental permutations of the werm project. They were a precursor to the choker. I wonder how they will feel attached to your chest? Muahahaha...")>>
<<speech 'scientist' _speech_02>>
<<translation_span "p1_scientist_seduce_08" "She lowers the starfish onto your left breast and it clamps on with hundreds of small sucker-covered feet. Then another one, on your right breast.">><br>
<div style="display:inline-block;position: relative;z-index: 0;height:413px;width:500px">
<div style="display:inline-block;position: absolute;z-index: 0;height:413px;width:500px">
[img[$image_dir+"infect/breasts/bustantari.png"]]
</div>
<div style="display:inline-block;position: absolute;z-index: 1;height:413px;width:500px">
[img[$image_dir+"infect/breasts/bustantaristarfish.png"]]
</div>
<<if parasite($people.pc, "neck", {type: "choker"})>>
<div style="display:inline-block;position: absolute;z-index: 2;height:413px;width:500px">
[img[$image_dir+"infect/breasts/bustantarichoker.png"]]
</div>
<<endif>>
</div>
<br>
<<translation_span "p1_scientist_seduce_09" "Oh godddd... the sensation around your nipples is insane! It's like a thousand small tongues are lapping at you and kneading your breasts. You can feel tiny stings as the parasite injects chemicals into your mammaries, beginning subtle changes. You rock your head back and forth and thrust your pelvis forward, trying to hump the air. Something stirs within you.">><br>
<<set _speech_03 = get_translation("p1_scientist_seduce_10", "That's a good girl... now you are going to tell me who you work fo-")>>
<<speech 'scientist' _speech_03>>
<<translation_span "p1_scientist_seduce_11" "A choker parasite has emerged from your pussy and slides up over the edge of your jumpsuit. The scientist leaps backward in shock as it jettisons itself toward her. You hear a scuffle but can't see much, and really you don't care. You're breast-deep in pleasure and moaning uncontrollably.">><br>
<<translation_span "p1_scientist_seduce_12" "A minute goes by, and now the scientist stands over you, naked.">><br><br>
<<infest $people.scientist "neck" "choker">>
<<set $people.scientist.infected = true>>
<font color="#61d4b8"><<translation_span "p1_scientist_seduce_13" "''The Scientist has been infested''">></font><br><br>
<<set quests.adv('infest', "station", 10)>>
<<set _speech_04 = get_translation("p1_scientist_seduce_14", "I... I want...<br>I am a slut. I must fuck. I must breed. I am a slut.")>>
<<speech 'scientist' _speech_04>>
<<translation_span "p1_scientist_seduce_15" "She lies down on top of you, the naked top half of your bodies rubbing together.">><br>
<<set _speech_05 = get_translation("p1_scientist_seduce_16", "Can't stop... can't fight it...<br>I am a slut. I must fuck. I must breed. I am a slut.")>>
<<speech 'scientist' _speech_05>>
<<translation_span "p1_scientist_seduce_17" "She removes your restraints. As you are freed, you bring your arms up to embrace her while wiggling out of the rest of your jumpsuit. The two of you share passionate kisses while humping each other.">><br>
<div style="display:inline-block;position: relative;z-index: 0;height:428px;width:500px">
<div style="display:inline-block;position: absolute;z-index: 0;height:428px;width:500px;float:left;">[img[$image_dir+"scientist/scientistfuckbase.png"]]</div>
<div style="display:inline-block;position: absolute;z-index: 1;height:428px;width:500px;float:left;">[img[$image_dir+"scientist/scientistpcvaginalclean.png"]]</div>
<<if parasite($people.pc, "neck", {type: "choker"})>>
<div style="display:inline-block;position: absolute;z-index: 3;height:428px;width:500px;float:left;">[img[$image_dir+"scientist/scientistpcneck.png"]]</div>
<<endif>>
<<if parasite($people.pc, "mouth", {type: "canal"}) && $game.settings.show_mouth_canal_art == true>>
<div style="display:inline-block;position: absolute;z-index: 4;height:428px;width:500px;float:left;">[img[$image_dir+"scientist/scientistpcmouth.png"]]</div>
<<endif>>
<<if parasite($people.pc, "breasts", {type: "starfish"})>>
<div style="display:inline-block;position: absolute;z-index: 5;height:428px;width:500px;float:left;">[img[$image_dir+"scientist/scientistpcbreasts.png"]]</div>
<<endif>>
</div>
<br>
<<if !parasite_has($people.pc, "werm")>>
<<translation_span "p1_scientist_seduce_18" "The two of you make out with full body contact, your hips bucking autonomously. Multiple orgasms later, the scientist is lying on the floor passed out as you redress and head out.">><br>
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 "Ch1 Room Sorter">>
</span>
/*[[Continue->Ch1 Room Sorter]]*/
<<elseif parasite_has($people.pc, "werm")>>
<<translation_span "p1_scientist_seduce_19" "The two of you make out with full body contact, your hips bucking autonomously. Something stirs in your body - a werm parasite emerges from one of your orifices and slithers onto the scientists body. You see the scientists eyes go wide as the parasite wraps itself around her neck - she knows what is about to happen but can't stop herself from fucking you.">><br>
<<set _speech_06 = get_translation("p1_scientist_seduce_20", "Can't... please stop... don't let it...<br>I am a slut. I must fuck. I must breed. I am a slut.")>>
<<speech 'scientist' _speech_06>>
<<translation_span "p1_scientist_seduce_21" "The parasite penetrates the back of her head, directly linking into her brain.">>
<<discardparasite $people.pc "werm" 1>>
<<infest $people.scientist "neck" "werm">>
<br><br>
<div style="display:inline-block;position: relative;z-index: 0;height:428px;width:500px">
<div style="display:inline-block;position: absolute;z-index: 0;height:428px;width:500px;float:left;">
[img[$image_dir+"scientist/scientistfuckbase.png"]]
</div>
<div style="display:inline-block;position: absolute;z-index: 1;height:428px;width:500px;float:left;">
[img[$image_dir+"scientist/scientistpcvaginalclean.png"]]
</div>
<div style="display:inline-block;position: absolute;z-index: 2;height:428px;width:500px;float:left;">
[img[$image_dir+"scientist/scientistface.png"]]
</div>
<div style="display:inline-block;position: absolute;z-index: 6;height:428px;width:500px;float:left;">
[img[$image_dir+"scientist/scientistbrainwerm.png"]]
</div>
<<if parasite($people.pc, "neck", {type: "choker"})>>
<div style="display:inline-block;position: absolute;z-index: 3;height:428px;width:500px;float:left;">
[img[$image_dir+"scientist/scientistpcneck.png"]]
</div>
<<endif>>
<<if parasite($people.pc, "mouth", {type: "canal"}) && $game.settings.show_mouth_canal_art == true>>
<div style="display:inline-block;position: absolute;z-index: 4;height:428px;width:500px;float:left;">
[img[$image_dir+"scientist/scientistpcmouth.png"]]
</div>
<<endif>>
<<if parasite($people.pc, "breasts", {type: "starfish"})>>
<div style="display:inline-block;position: absolute;z-index: 5;height:428px;width:500px;float:left;">
[img[$image_dir+"scientist/scientistpcbreasts.png"]]
</div>
<<endif>>
</div>
<br>
<font color="#208B78">
<<translation_span "p1_scientist_seduce_22" "''The Scientist's brain has been infested''">>
</font>
<<discardparasite $people.pc "choker" 1>>
<br>
<<translation_span "p1_scientist_seduce_23" "After a few moments of twitchy movement and eye spasms, the scientist begins to calmly speak-">><br>
<<set _speech_07 = get_translation("p1_scientist_seduce_24", "We are werm. Thank you for this body. This scientist slave will give us access to more information on this ship.")>>
<<speech 'scientist' _speech_07>>
<<set _speech_08 = get_translation("p1_scientist_seduce_25", "I will obey. I must obey. I will obey...")>>
<<speech 'scientist' _speech_08>>
<br>
<<set _button_02 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_02 "Laboratory">>
</span>
<<set parasite_exposed($people.pc, 'breasts', 'penetrating', true)>>
<<endif>>
<<set $people.scientist.stats.base.resistance = 0>>
<<set $people.scientist.stats.base.perversion = 100>>
<<set $starfishfound = 1>>
<<translate_all>><<if parasite($people.scientist, "neck", {type: "werm"})>>
<<goto [[secretary-pc_infest]]
>>
<<endif>>
<br>
<<translation_span "p1_scientist_pc_infest_01" "You are forced to walk through the corridors of the space station until you find a science lab.">><br>
<<translation_span "p1_scientist_pc_infest_02" "A scientist is inside."><br>
<<translation_span "p1_scientist_pc_infest_03" "'What the hell are you-' she is cut off as you grab her head and kiss her harshly, thrusting your tongue into her mouth and spreading infective fluid into her body. She breaks away, but immediately begins to feel woozy. 'What... did you do...'"><br>
<<translation_span "p1_scientist_pc_infest_04" "A few minutes later the two of you are fucking each other like animals. Your brain parasite forces you to infest her neck and brain, making her completely subservient. It also forces you to accept a new infestation - a type of breast parasite being experimented on in the lab here.">><br>
<font color="#208B78">
<<translation_span "p1_scientist_pc_infest_05" "''Your breasts have been infested. The scientist's brain has been infested.''">
</font>
<br>
<div style="display:inline-block;position: relative;z-index: 0;height:428px;width:500px">
<div style="display:inline-block;position: absolute;z-index: 0;height:428px;width:500px;float:left;">
[img[$image_dir+"scientist/scientistfuckbase.png"]]
</div>
<div style="display:inline-block;position: absolute;z-index: 1;height:428px;width:500px;float:left;">
[img[$image_dir+"scientist/scientistpcvaginalclean.png"]]
</div>
<<if parasite($people.pc, "neck", {type: "choker"})>>
<div style="display:inline-block;position: absolute;z-index: 3;height:428px;width:500px;float:left;">
[img[$image_dir+"scientist/scientistpcneck.png"]]
</div>
<</if>>
<<if $game.settings.show_mouth_canal_art == true>>
<<if parasite($people.pc, "mouth", {type: "canal"})>>
<div style="display:inline-block;position: absolute;z-index: 4;height:428px;width:500px;float:left;">
[img[$image_dir+"scientist/scientistpcmouth.png"]]
</div>
<</if>>
<</if>>
<<if parasite($people.pc, "breasts", {type: "starfish"})>>
<div style="display:inline-block;position: absolute;z-index: 5;height:428px;width:500px;float:left;">
[img[$image_dir+"scientist/scientistpcbreasts.png"]]
</div>
<</if>>
</div>
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 "secretary-pc_infest">>
</span>
<br><br>
/*[[Continue->secretary-pc_infest]]<br><br>*/
<<translate_all>><font size = 4>''=<<translation_span "p1_administration_01" "Administration">>=''</font><br><br>
<<include_if_exists "Secretary Image">><<set $id = "secretary">>
<<set _p = $people[$id]>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<movehere _pc>>
<<if !_p.location>>
<<movehere _p>>
<</if>>
<<set meet(_pc, _p)>>
<<set $return = passage()>>
<<checkinfestquest>>
<<npc_stats $id>>
<<include "allprompts">>
<<if parasite($people.secretary, "neck", {family: "choker", slot: "penetrating"})>>
<<translation_span "p1_administration_02" "The administrator's secretary is at the desk here with her mouth agape, staring into the abyss. A parasite pulsates in and out of her new neck vagina.">><br>
<<include "Character Infestation Menu">>
<<include "Generic Production List">>
<<if !inv_has($people.pc, "key")>>
<<translation_span "p1_administration_03" "There is a">>
<<set _button_01 = get_translation("p1_administration_04", "key")>>
<span class="nextpassagespace">
<<button_custom _button_01 "Security Key">>
</span>
/*[[key->Security Key]] */
<<translation_span "p1_administration_05" "on the desk here.">>
<<endif>>
<<elseif parasite_has($people.pc, "choker") && parasite_has($people.pc, "werm")>>
<<translation_span "p1_administration_06" "The adminstrator's secretary is sitting at a desk here. It would almost be trivial to">>
<<set _button_02 = get_translation("p1_administration_07", "Infest her")>>
<span class="nextpassagespace">
<<button_custom _button_02 "Secretary Seduce">><br>
</span>
/*[[Infest her->Secretary Seduce]].<br>*/
<<else>>
<<translation_span "p1_administration_08" "The adminstrator's secretary is sitting at a desk here. You lack the required parasites (one choker, one werm) to infest her.">><br>
<<endif>>
<div id="MenuContainer">
<ul id="navigation">
<span class="nextpassageleft">
[img[$image_dir+"arrows/go_w.png"][Main Ring F]]
</span>
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
[img[$image_dir+"arrows/go_no.png"]]
</ul>
</div>
<<audio "background" loop volume 0.2 play>>
<<audio "transform" stop>>
<<include "Audio Options">>
<<translate_all>><<set $id = 'secretary'>>
<<set _p = $people[$id]>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<set meet(_pc, _p)>>
<<if _p.infected>>
<div class="overlayed-portrait">
@@.base-image;[img[$image_dir+"secretary/adminbase.png"][Administration]]@@
<<if parasite(_p, "breasts", {family: "werm", slot: "occupying"})>>
@@.layer-image;[img[$image_dir+"secretary/adminbaselargebreasts.png"][Administration]]@@
@@.layer-image;[img[$image_dir+"secretary/adminbaselargebreastspara.png"][Administration]]@@
<<elseif parasite(_p, "breasts", {family: "starfish", slot: "penetrating"})>>
@@.layer-image;[img[$image_dir+"secretary/adminchest.png"][Administration]]@@
<<endif>>
<<if parasite(_p, "mouth", {family: "canal", slot: "lining"})>>
@@.layer-image;[img[$image_dir+"secretary/adminmouth.png"][Administration]]@@
<<endif>>
</div>
<<endif>><font size = 4>''=<<translation_span "p1_secretary_seduce_01" "Administration">>=''</font><br><br>
<<translation_span "p1_secretary_seduce_02" "Using your parasitic pheromones, you infest the secretary's brain and mind control her using a werm parasite. After being infested, she gives you a key.">><br>
<<getitem "pc" "key">>
<a data-passage="Administration" title="Continue">
<<include_if_exists "Generic Antari Infest Image">>
<<set quests.adv('infest', "station", 20)>>
<<if !parasite($people.secretary, "neck", {type: "choker"})>>
<<infest "pc" "secretary" "neck" "choker">>
<<infest "pc" "secretary" "neck" "werm">>
<</if>>
</a>
<<orgasm "pc">>
<<translate_all>><<if $people.secretary.infected == 1>>
<<goto [[MCOpenDoor]]
>>
<<endif>>
<br>
<div style="display:inline-block;position: relative;z-index: 0;height:620px;width:520px;float:left;">
[img[$image_dir+"secretary/infected.png"][MCOpenDoor]]
</div>
<br>
<<translation_span "p1_secretary_pc_infest_01" "Your body drags itself down the corridors of the space station, overwhelmingly infested with parasites.">><br>
<<translation_span "p1_secretary_pc_infest_01" "It enters a room labeled 'administration'. Inside, a lone alien secretary puts up a feeble few minutes of resistance before you end up infesting her brain.">><br>
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 "MCOpenDoor">><br>
</span>
/*[[Continue->MCOpenDoor]]<br>*/
<<translate_all>><font size = 4>''=Clinic Infestation=''</font><br><br>
----------------------------------
Clinic log 13.37 DD:<br><br>
I believe I figured out how the clinic was infiltrated.<br><br>
One person used a starfish biosuit to produce massive quantities of pheromone-laden milk. The milk was then injected into a canal biosuit user through various orifices, filling up their central storage chamber.<br><br>
The canal biosuit user infiltrated the clinic using the airducts. They spread the pheromone fluids all throughout the building over the course of a day. The air conditioning turned the entire
structure into an aphrodesiac hotbox.<br><br>
That's when the choker biosuit user entered the building. While everyone was either masturbating or fucking each other, they simply walked from person to person, attaching choker parasites and mind
controlling everyone in the building.<br><br>
Everyone except me. But it won't be long - A werm tunneled its way into my wet aching pussy and there aren't any tools in this room to remove it. I can't stop masdlfhla<br><br>
-----------------------------------
<<speech 'clinicdoctor' "Oh god... I've got to finish this email before they find me... but I can't keep my fingers out of my pussy any longer... just one more masturbation session... then I'll calm down again...">>
<<speech 'pc' "Is that so?">>
<<speech 'clinicdoctor' "Eeeek! Where did you come from?!?">>
<<speech 'pc' "It's okay... accept your fate... give in to your lust and breed for our new masters...">>
<<speech 'clinicdoctor' "I... oh god... I want to so badly... I can't hold out any longer...">>
The middle-aged doctor discarded their clothes hours ago. They are covered in sweat and streams of their own sexual fluids from multiple orgasms inflicted upon themselves over the preceding hours. They hold their vaginal werm
dick, erect and throbbing, while staring at you. You can see it in their eyes - it's over. Even if you do nothing, they will most likely crawl over to you and try to fuck you in one of your lower holes. You don't give
them the chance - you strut over and place a choker parasite on their neck, then pull their head into your crotch. Their cock erupts almost immediately, shooting jets of alien seed all over your legs and the ground as
they give in to the desires implanted in their brain.<br><br>
There is a half written email on the computer next to them. You delete it.<br><br>
<font color = #208B78>''The Clinic has been infested''</font><br><br>
<span class="nextpassagespace">
[[Continue->Dining Room]]
</span>
<<if quests.get('primary', 'biosuits') < 2>><<set quests.set('primary', 'biosuits', 2)>><</if>>
<<if quests.get('primary', 'clinic') < 10>><<set quests.set('primary', 'clinic', 10)>><</if>>
<<set $people.pc.parasites.mature.werm_suit.pop()>>
<<set $people.pc.parasites.mature.canal_suit.pop()>>
<<set $people.pc.parasites.mature.star_suit.pop()>>
<<set $people.pc.parasites.mature.choker_suit.pop()>>
<<infest $people.clinicdoctor "neck" "choker">>
<<infest $people.clinicdoctor "vagina" "werm">>
<<set $game.flags.freeze_busted_meter = true>>
<<set $game.busted_meter_frozen = $game.busted_meter>><<nobr>>
<<set _p = $people.clinicdoctor>>
<<if infested(_p)>>
<div style="display:inline-block;position: relative;z-index: 0;height:1128px;width:500px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
<div class="character-image">[img[$image_dir+"clinicdoctor/clinicnaked.png"]]</div>
</div>
<<if $game.settings.show_mouth_canal_art == true>>
<<if parasite(_p, "mouth", {family: "canal", slot: "lining"})>>
<div style="position: absolute;z-index: 8;left:0px;top:0px;">[img[$image_dir+"clinicdoctor/clinicmouthpara.png"]]</div>
<</if>>
<</if>>
<<if parasite(_p, "neck", {family: "choker", slot: "penetrating"})>>
<div style="position: absolute;z-index: 9;left:0px;top:0px;">[img[$image_dir+"clinicdoctor/clinicneckpara.png"]]</div>
<<endif>>
<<if parasite(_p, "breasts", {family: "starfish", slot: "penetrating"})>>
<div style="position: absolute;z-index: 9;left:0px;top:0px;">[img[$image_dir+"clinicdoctor/clinicbreastpara.png"]]</div>
<<endif>>
<<if parasite(_p, "vagina", {family: "starfish", slot: "penetrating"})>>
<div style="position: absolute;z-index: 9;left:0px;top:0px;">[img[$image_dir+"clinicdoctor/clinicvagpara.png"]]</div>
<<endif>>
</div>
<<else>>
<div style="display:inline-block;position: relative;z-index: 0;height:741px;width:517px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
<div class="character-image">[img[$image_dir+"clinicdoctor/girldoctor.png"]]</div>
</div>
</div>
<</if>>
<</nobr>><font size = 4>''=Amy=''</font>
<<set $id = "clinicdoctor">>
<<set _p = $people[$id]>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<movehere _pc>>
<<set $return = passage()>>
<<set meet(_pc, _p)>>
<<set _enc_list = encounter(passage())>>
<<encounter _enc_list[$id]>>
<<set quests.set('journal', $id, 1, false)>>
/*<<set send_to_part_3($id)>>*/
<br>
<<room>>
<br>
<<include_if_exists "clinicdoctor-image">><br>
<<npc_stats $id>>
<<mind_assimilation "other" $id>>
<<include "allprompts">>
<<if infested(_p)>>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<<else>>
<<initiate_sex $id>>
<<endif>>
<br><br>
<<if $nav == 1>>
<br>
<div id="MenuContainer">
<br>
<ul id="navigation2">
<span class="nextpassagespace">
@ [[Go Home->During The Day][hs_ctrl(false)]]
</span>
</ul>
</div>
<br>
<<endif>>
<<audio "transform" pause>>
<<audio "psytrance1" volume .3 loop play>>
<<include "Audio Options">><font size = 4>
''=Backstage=''
</font>
<br>
You head backstage to the prep room where another girl is putting on makeup.<br>
<<speech 'pc' "Hey, wanna fool around before we head on stage?">>
<br>
You saunter over and grab the girl's head, kissing her deeply while with your other hand you shove a werm down the front of her skirt. It swiftly enters her pussy and you break your kiss, leaving her to stand there in confused contemplation as a plethora of new sensations rock her body.
<br>
<font color="#208B78">''A stripper has been infested''</font><br><br>
<<set $infested_pop += 1>>
<span class="nextpassagespace">
[[Return->Strip Club Main]]<br>
</span>
<<set $tempBackstage = 2>>
<<set $rooms["dancer-room"].strippers += 1>>
<<set $stripMoney += 100>>
<<set $people.pc.ai.income += 100>><font size = 4> ''=Management Office=''</font><br><br>
You head to the management office. As you approach the door, you can hear muffled moaning.<br><br>
Opening the door reveals quite a sight - the strip club manager bent over their desk, getting fucked in the rear by a hot young prostitute.<br><br>
The two of them notice your entrance, but are so locked in passion they keep at their thrusting until they orgasm. After the 21+ year old hooker leaves -<br><br>
<font color="grey"> "Oh god, what are you doing here? Don't tell anyone what you saw in here, or I'll... I'll..."</font><br><br>
You stroke yourself and walk over to him.<br><br>
<<speech 'pc' "Don't worry, I'll keep your weird fetishes a secret. But you have to keep a secret for me...">><br><br>
You strut over and grab their hands, placing them on your chest. While they grope you, you lean over their shoulder and place a choker parasite on their neck.
You and Robyn hold him down as the parasite digs into his brain. After their head has been infested you slide a werm parasite into their new cranial vagina.<br>
<font color="yellow"> ''Money source aquired - Strip Club. $50,000 lump sum plus $1000/day.''</font><br><br>
<span class="nextpassagespace">
[[Continue->Strip Club Main]]<br>
</span>
<<set $rooms["dancer-room"].management = 1>>
<<set $infested_pop += 1>>
<<set $people.pc.ai.money += 50000>>
<<set $people.pc.ai.income += 1000>><font size = 4> ''=Private Room=''</font><br><br>
You walk toward the back and head to a private room. A John soon walks in, and after some boring foreplay he starts roughly fucking you.
He climaxes quickly and lays back into the seating, exhausted.<br><br>
<<if parasite_has($people.pc, "choker")>>
<font color="yellow">''You put a neck parasite on him.''</font> He struggles for a bit, but soon gives in to the mind numbing effects.
Soon, he will seek out more parasites and become fully infested, turning into another hooker willing to give you money.
Before leaving, he empties his wallet and gives you <font color="yellow">''$800''</font>.
<<set $people.pc.ai.money += 800>>
<<set $strippers += 1>>
<<set $people.pc.ai.income += 100>>
<<else>>
He pays you $300 and leaves. You head home.
<<set $people.pc.ai.money += 300>>
<<endif>>
<span class="nextpassagespace">
[[Go Home->During The Day][hs_ctrl(false)]]<br>
</span><font size = 4>''=Private Room=''</font><br><br>
You push the whore into the closest private room you can find and shut the curtains.<br><br>
<<if parasite_has(_pc, "choker", "mature", null)>>
<<speech 'pc' "Need to fuck - NEED TO FUCKKKKK">>
You moan as you throw her naked body onto the padded seating. Her large fake breasts jiggle weirdly as she puts up some feeble resistance. Like everyone else, she had begun to zone out during your performance
and is still partially stunned. You lower yourself on her, extending your fat throbbing parasitic cock to penetrate her overused snatch. One slut raping another. Her legs kick slightly in protest, but then she
lifts her arms up around you and pulls you in. Her legs wrap around your waist, drawing you deeper. A werm extends from your anus and curves around, penetrating the whore's asshole. You ream her lower holes with
all your might, quickly bringing yourself to orgasm. Your breasts rub against hers as you cum inside her repeatedly, filling her with alien jism.<br><br>
<<if parasite_has(_pc, "werm", "mature")>><font color=#208D78>''A werm exits your body and infests her pussy''</font><br><br><<endif>>
She struggles for a bit, but soon gives in to the pleasure. Soon, she will seek out more parasites and become fully infested, turning into another hooker willing to give you money.<br><br>
<<set $strippers += 1>>
<<set $people.pc.ai.income += 100>>
<<endif>>
<span class="nextpassagespace">
[[Go Home->During The Day][hs_ctrl(false)]]
</span><font size = 4> ''=Stage=''</font>
<br>
You walk out onto the stage in front of a fairly large crowd. Everyone is hooting and cheering. There's at least one bachelor party here. You grab the pole and start spinning around, showing off your tight body and supple breasts.
<<if parasite($people.pc, 'breasts', {type: 'starfish'})>>
Your starfish parasites have flattened out slightly, and look like decorative pasties that you put on your nipples.
<<endif>>
<br>
Sweat shimmers across your body. As you dance, the werms twist and spasm inside you. As your clothes come off - everything except a scarf to hide your neck - the sensation of secrecy over your parasites drives your libido up.
Every time you show off your crotch, you think how just a half inch deep inside is the alien that will eventually infect everyone in the room. Pheromones pour out into the crowded room and you begin panting heavily.
You're really feeling it now...<br><br>
You twist and turn, straddling the pole as your breath grows ever more ragged. Oh crap - you can feel yourself getting hard. If that parasite comes out, you're screwed! The parasite begins ejecting the fluid it has absorbed, becoming soft again but causing a flood of lubricant to stream out of your hole and down your thighs. You let it happen - it takes you deeper into heat.<br><br>
Your tongue hangs out as you grind against the pole, you're completely feeling the lust permeate you. You've stopped dancing and started to try to get yourself off on the pole - mercilessly grinding against it, groaning heavily and fondling your chest. Suddenly you notice how quiet it's gotten. Startled, and concerned you may have dropped your scarf, you look around. Ah...<br><br>
All the guys in the room - and even the waitress - have stopped everything else they are doing and are staring at you. You feel turned on even more by the attention. Your carnal display of real sexual desire and pheromones have pushed everyone into rut. Your sexual attraction has captured all eyes and minds in the room.<br><br>
You've lost grip on the pole now, you've sunken down onto the floor of the stage in a sweaty, sexual mess. Fingering yourself, you look around at the crowd.<br><br>
<<speech 'pc' "Need... to fuck...">>
<br>
Everyone is completely frozen in a state of sexual shock. You can hear some guys jerking off. The attention weighs down on you, like a heavy blanket smothering your body. It suffocates you and yet drives you to continue.<br><br>
<font color="#61d4b8">
''You have infected everyone in the room. +8 to patron count.''
<<set $infected_pop += 8>>
</font>
<br>
<span class="nextpassagespace">
[[Return->Strip Club Main]]<br>
</span>
<<set $rooms["dancer-room"].patrons += 8>>
<<set $tempStage = 2>><font size = 4> ''=Strip Club=''</font><br><br>
<<set $id = "dancer">>
<<if quests.get('primary', $id) < 1>><<set quests.set('primary', $id, 1)>><</if>>
<<set _p = $people[$id]>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<set $return = passage()>>
<<if !$tempStage>><<set $tempStage = 1>><<endif>>
<<if !$tempBackstage>><<set $tempBackstage = 1>><<endif>>
Robyn, Sandra's friend, works here.<br>
<<if infested($people.dancer)>>
[img[$image_dir+"other/stripclubinfect.png"]]
<<else>>
[img[$image_dir+"other/stripclub.png"]]
<<endif>>
<<set meet(_pc, _p)>>
[img[$image_dir+"dancer/robynbase.png"]]<br>
There are a couple strippers here as well as some management staff.<br>
Any strippers or hookers you infest will also give you part of their income every week.<br>
Management:
<<if $rooms["dancer-room"].management == 0>>
<font color = grey>Uninfested</font>
<<else>>
<font color="#208B78">''Infested''</font>
<<endif>>
<br>
Strippers Infested: $rooms["dancer-room"].strippers<br>
Patrons Infected: $rooms["dancer-room"].patrons<br>
<span class="nextpassagespace">
[[Go to Robyn's changing room->dancer-room]]
</span>
<<if $tempStage == 1 && infested($people.pc) && $people.pc.body.breasts.cur.size > 25>>
<br>
[[Dance->Stage]]
<<elseif $tempStage == 2 && infested($people.pc)>>
<br>
You already danced today.
<<endif>>
<<if $stripPass == 1>>
<br>
[[Whore yourself out->Private Room 2]]
<<endif>>
<<if parasite_has($people.pc, "werm") && $tempBackstage == 1>>
<br>
[[Go Backstage->Backstage]]
<<elseif parasite_has($people.pc, "werm") && $tempBackstage == 2>>
<br>
You already infested a stripper today, better not push it.
<<endif>>
<<if infested($people.dancer) && parasite_has($people.pc, "choker") && parasite_has($people.pc, "werm") && $rooms["dancer-room"].management == 0>>
<br>
[[Management Office]]
<<elseif $rooms["dancer-room"].management == 1>>
<br>
Management has been infested
<<else>>
<br>
<font color = grey>You need Robyn to be <font color = #208B78>''infested''</font> and have a werm and choker parasite in your inventory to infest the Management</font>
<<endif>>
<br><br>
<<if !infested($people.dancer) && parasite_has($people.pc, "werm")>=3>>[[Visit Robyn's home with Sandra->dancer-infestation]]<<endif>>
<br><br>
<span class="nextpassagedown">
[[Go Home->During The Day][hs_ctrl(false)]]<br>
</span>
<<audio "homemusic" stop>>
<<audio "psytrance1" volume .3 loop play>>
<<audio "transform" pause>>
<<include "Audio Options">>
<br><br><br><<nobr>>
<<set _p_cur = gethost('dancer')>>
<<if infested(_p_cur)>>
<div style="display:inline-block;position: relative;z-index: 0;height:760px;width:510px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"dancer/robynnakedbase.png"]]
</div>
<<if $game.settings.show_mouth_canal_art == true>>
<<if parasite(_p_cur, "mouth", {family: "canal", slot: "lining"})>>
<div style="position: absolute;z-index: 8;left:0px;top:0px;">
[img[$image_dir+"dancer/robynmouth.png"]]
</div>
<</if>>
<</if>>
<<if parasite(_p_cur, "vagina", {family: "canal", slot: "lining"}) && !_p_cur.body.vagina.parasites.gestating>>
<div style="position: absolute;z-index: 10;left:0px;top:0px;">
[img[$image_dir+"dancer/robyncrotch.png"]]
</div>
<<elseif parasite(_p_cur, "vagina", {family: "canal", slot: "lining"})>>
<div style="position: absolute;z-index: 10;left:0px;top:0px;">
[img[$image_dir+"dancer/robyncrotch2.png"]]
</div>
<</if>>
<<if _p_cur.body.vagina.parasites.gestating && _p_cur.body.breasts.cur.size < 90>>
<div style="position: absolute;z-index: 5;left:0px;top:0px;">
[img[$image_dir+"dancer/robynnakedpreg.png"]]
</div>
<<elseif _p_cur.body.breasts.cur.size >= 90 && _p_cur.body.vagina.parasites.gestating>>
<div style="position: absolute;z-index: 7;left:0px;top:0px;">
[img[$image_dir+"dancer/robynnakedboth.png"]]
</div>
<<elseif _p_cur.body.breasts.cur.size >= 90>>
<div style="position: absolute;z-index: 6;left:0px;top:0px;">
[img[$image_dir+"dancer/robynnakedbreasts.png"]]
</div>
<</if>>
<<set _bstar = parasite(_p_cur, "breasts", {family: "starfish", slot: "penetrating"})>>
<<if _bstar>>
<<set _bstar_cyan = parasite(_p_cur, "breasts", {type: "starfish"})>>
<<set _bstar_color = (_bstar_cyan)?"":_bstar.name.replace(/ .*/,'')>>
<<set _blarge = (_p_cur.body.breasts.cur.size >= 90)>>
<<set _bstar_image = (_blarge)?_bstar_color+"robynlargebreastpara":_bstar_color+"robynbreastpara">>
<div style="position: absolute;z-index: 9;left:0px;top:0px;">
[img[$image_dir+"dancer/"+_bstar_image+".png"]]
</div>
/*<<if _p_cur.body.breasts.cur.size < 90>>
<div style="position: absolute;z-index: 9;left:0px;top:0px;">
[img[$image_dir+"dancer/robynbreastpara.png"]]
</div>
<<elseif _p_cur.body.breasts.cur.size >= 90>>
<div style="position: absolute;z-index: 9;left:0px;top:0px;">
[img[$image_dir+"dancer/robynlargebreastpara.png"]]
</div>
<</if>>*/
<</if>>
</div>
<<else>>
<div style="display:inline-block;position: relative;z-index: 0;height:760px;width:510px;float:left;">
<div style="position: absolute;z-index: 0;height:705px;width:510px;float:left;">
[img[$image_dir+"dancer/robynbase.png"]]
</div>
</div>
<</if>>
<</nobr>><font size = 4>''=Robyn's House=''</font>
Sandra, Robyn, and you all sit around the living room of her house. You sit on a comfortable chair as Robyn and Sandra plop down on a couch. Robyn apparently makes a good deal of money, the home is well furnished.
The three of you begin talking. Robyn has an aggressively cute personality, constantly pulling the conversation into new directions while maintaining a bubbly cadence. Meanwhile, the room fills with pheromones.<br><br>
As the conversation about shoes, men, and fundamental biology of skin regeneration (wow she's got cool interests!) drags on, she becomes more touchy. Her hands stray closer to your breasts and crotch. Sandra plays along, scooting closer to Robyn and emulating her behavior to normalize the heightened physical activity.
After minutes of playful flirting, Sandra finally gets tired of the charade and just goes all in on Robyn, grabbing her breast and kissing her firmly on the mouth. She pulls back for a second -
<<speech 'sis2' "Like oh my gawd we are just such lesbo's am I right?">>
She shakes her head chaotically before forcing herself on Robyn once more. The two of them sink down into a horizontal position on the couch as you watch from your chair. Their mouths break apart again -
<<speech 'dancer' "Hahaha YOU'RE the lesbian, you lesbo!">>
Robyn narrows her eyes and grabs both of Sandra's breasts.
<<speech 'dancer' "I mean just look at these tits you must just... just... I mean look...">>
She seems disoriented.
<<speech 'sis2' "Yeah they're... pretty nice aren't they...">>
Sandra stares at her own chest and lets Robyn play with her boobs as she slowly removes all of her clothes.<br>
You watch as a werm extends from Sandra's pussy and slides its way into Robyn's wet vagina. Robyn throws her head back and moans from the penetration. Sandra slowly infests Robyn with multiple werms.<br><br>
<<if !parasite($people.dancer, "mouth", {family: "werm", slot: "occupying"})>>
<font color="#208B78">''Robyn's mouth is infested with a werm''</font>
<<infest "pc" "dancer" "mouth" "werm">><br>
<<parasite_expose $people.dancer 'mouth' 'occupying' true>><br>
<</if>>
<<if !parasite($people.dancer, "vagina", {family: "werm", slot: "occupying"})>>
<font color="#208B78">''Robyn's vagina is infested with a werm''</font>
<<infest "pc" "dancer" "vagina" "werm">><br>
<<parasite_expose $people.dancer 'vagina' 'occupying' true>><br>
<</if>>
<<if !parasite($people.dancer, "anus", {family: "werm", slot: "occupying"})>>
<font color="#208B78">''Robyn's anus is infested with a werm''</font>
<<infest "pc" "dancer" "anus" "werm">><br>
<<parasite_expose $people.dancer 'anus' 'occupying' true>><br>
<</if>>
<br>
The two of them are so hot to look at as they fuck each other, you can't hold back. You get naked and move to join them. As you slide in between the two of them, they enter a frenzied sexual state. Robyn and Sandra squeeze
you between their supple bodies as they thrust their parasitic dicks into both of your holes. Robyn reaches up, grabbing your face, as a werm emerges from her mouth. She plunges it into your throat as she face-fucks you.
The three of you moan in orgasmic pleasure as they fill you with their cum.<br><br>
[img[$image_dir+"infect/dualmouth/mouthwermsmall.png"]]<br><br>
Sandra tires first - drained and feeling sexually fulfilled she exits the orgy and sits on a nearby couch. Robyn doesn't let up - she's still in a complete sexual frenzy caused by her newly aquired parasites.
<<speech 'dancer' "Yeah take it - yeah take it - yeah take it - fuck yeah oh fuck come on bitch TAKE MY FAT COCK">>
Robyn screams out as she fucks you from behind, mashing your face into the soft carpet. You only moan in response.
<<speech 'dancer' "Fuck fuck fuck fuck fuck I can't stop oh GOD I CAN'T STOP">>
She cums again inside of you - you are so full of her seed that it ejects back out around her parasitic dick.
<<speech 'dancer' "MORE MORE MORE MOREMOREMORE">>
She redoubles her efforts, thrusting even faster into you. With great effort, you turn around to look at her face. She's crying.
<<speech 'dancer' "OH GOD IT ONLY GETS MORE INTENSE FUUUUUUCK">>
She screams out as she pounds your pussy with all of her strength, bottoming out with every stroke as fluids liberally spill from her new phallus. With every orgasm, she only grows hornier. Her pleasure is spiraling up to
insane heights - her entire body begins to spasm and undulate with every orgasm she has. The frequency of her cumming keeps increasing, as does your own.
<<speech 'dancer' "HAVING A PENIS IS AMAAAZINAGANINGAGN">>
Her eyes roll back in her head as her words descend into jibberish. Her whole body siezes up as both of you endure a long, 5 minute earthshaking orgasm. A flood of jism pours out from your crotch, soaking the carpet as
your face and breasts are pressed hard into the floor.
<<speech 'dancer' "HHHHHHHHhhhhnnnnnnnnngggggggg-HHHHHHHHHhhhhnnnnnngggg">>
Robyn's body continuously tenses from orgasmic bliss. A seemingly endless river of alien fluids fills you up and inflates your belly. After what seems like forever, Robyn finally gives in to exhaustion and stops injecting
you with her jizz. You are happy that such a feisty and zealous sex-crazed girl has been infested - she should spread her offspring extremely quickly. As she pulls out of you, a fountain of cum erupts from your slutty pussy
and drenches the carpet you are kneeling on. You and Sandra clean yourselves up in her bathroom before heading home.<br><br>
<span class="nextpassagespace">
[[Go Home->During The Day][hs_ctrl(false)]]<br><br>
</span>
<<audio "homemusic" pause>>
<<audio "psytrance1" pause>>
<<audio "transform" loop play volume 0.2>>
<<set $infested_pop += 1>>
<<include "Audio Options">>You kneel down in front of Robyn and part your hair, revealing your throbbing neck pussy. It is already leaking fluids in anticipation.<br>
<<speech 'dancer' "Damn girl this is so fucked up - I love it!">>
She drops her crotch around your neck, squeezing her parasitic phallus into your skull. Robyn grabs your shoulders with both hands and thrusts forward, penetrating you as far as she can.<br>
<<speech 'dancer' "Oh fuck that's good...">>
You let out a moan, falling forward onto the couch with your upper body as a wave of pleasure washes over you. You catch yourself with your arms and try to stabilize yourself as best you can while she begins pistoning in and out of your brain.<br>
<<speech 'dancer' "HNNNNNNNNNNgggggggg- fuck yeah that one was good...">>
She cries out as she cums inside your head, filling your cranium with her jizz. Everything gets fuzzy, it becomes hard to concentrate on anything other than Robyn.<br>
<<speech 'dancer' "Oh baby yeah, come on, come on fuck yeah that's right take it - take all of it in">>
Her words crash on you like a waterfall as she rapes your mind. Robyn starts stroking your head with her hands.<br>
<<speech 'dancer' "Yeah you like it baby, you like this, you want it so bad, you want me deep inside you. You want it, you like it, come on baby you want it you *hnnnng* want it">>
The more she repeats these words, the more you believe them. Her voice washes over your cum-filled brain. The rest of the world begins to fade away as you near orgasm. Fantasies of her dick fill your head as she cums inside you over and over again. Suddenly, she leans over, her heavy breasts and face filling your vision.<br>
<<speech 'dancer' "Come for me baby">>
Your body erupts in orgasm - your arms falter and you fall face-first into the couch. Robyn erupts once more inside you, you can feel heavy pressure from all the seed she has been dumping into your skull.<br>
<<speech 'dancer' "Come on baby, come again!">>
Your body obeys, spasming relentlessly underneath her. Robyn begins to get even more aroused and excited seeing you orgasm. She stares at you, smiling -<br>
<<speech 'dancer' "Oh baby, come!">>
<<speech 'pc' "Hhhhhhnnnnggggg">>
<<speech 'dancer' "Again - come again fuckslut!">>
<<speech 'pc' "Gggghnnfhfnnhhgg">>
<<speech 'dancer' "More - oh fuck *Hnnnnnnggggg* here it comes... come with me!">>
Her body locks up as a torrent of jizz spews into your brain. Your own body is a quivering mess as your entire body enters a prolonged orgasmic state, messily leaking fluids from every possible orifice. Robyn pins your skull between her hands in a vice grip as she pumps you full of her seed. The pressure in your head causes you to black out.<br>
When you come to, you realize you have grown <font color="yellow">''very submissive''</font> toward Robyn. You <font color="yellow">''can't stop thinking about her cock''</font>.
What's more - you've turned into a total slut like she is. Robyn is incredibly insecure, and now that she's exhibiting slutty behavior she wants the rest of the world to join her.
Your brainwashed mind cannot resist the urge to adopt her animalistic persona.<br><br>
<<set $people.pc.attraction = 11>>
<font color="yellow">
''You have been mindfucked, and your brain has been fertilized''<br><br>
<<inseminate $people.pc "neck" $people[$id] "vagina">>
<<clearquest>>
<<set quests.set('primary', 'dancer', 10)>>
<<set $stripPass = 1>>
</font>
<span class="nextpassagespace">
[[Continue|$return]]
</span><br>
<<audio "homemusic" pause>>
<<audio "transform" loop play volume 0.2>>
<<audio "psytrance1" pause>>
<<include "Audio Options">><font size = 4>''=Robyn=''</font>
<<set $id = "dancer">>
<<set _p = $people[$id]>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<movehere _pc>>
<<set $return = passage()>>
<<set meet(_pc, _p)>>
<<set _enc_list = encounter(passage())>>
<<encounter _enc_list[$id]>>
<<set quests.set('journal', $id, 1, false)>>
<<set send_to_part_3($id)>>
<br>
<<room>>
<br>
<<if !infested($people.dancer)>>
[img[$image_dir+"dancer/robynbase.png"]] <br>
<<elseif infested($people.dancer)>>
<<include_if_exists "dancer-image">><br>
<<endif>>
<<npc_stats $id>>
<<mind_assimilation "other" $id>>
<<include "allprompts">>
<<if infested($people.dancer)>>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<<else>>
<<initiate_sex $id>>
<<endif>>
<br><br>
<span class="nextpassagespace">
[[Continue->Strip Club Main]]<br>
</span>
<<audio "transform" pause>>
<<audio "psytrance1" volume .3 loop play>>
<<include "Audio Options">><<set _friend = $people.friend>>
<<set _pc = $people.pc>>
<font size = 4>''=Friend Dominant=''</font><br><br>
<<name _friend true>> comes on to you hard. They reach down and fondle your crotch, trying to liberate your waist of clothing while pressing their body against you.<br><br>
Your brain goes into shock as a presence makes itself known in the back of your mind.<br><br>
<font color = cyan>//Werm will take over from here, slave!//</font><br><br>
Control is ripped away from you. Now a passenger in your own body, you can only watch as your arms move of their own accord, allowing <<name _friend true>> to roam your body with their hands. In response, your weight shifts,
pressing back against <<name _friend true>> as your hands pull off <<pro_d _friend>> clothes. Your crotch moves to line up with <<pro_d _friend>> - <<if _friend.body.vagina.cur.type != '' && _pc.body.penis.cur.type != ''>>your cock lancing into
their wet slit<<elseif _friend.body.vagina.cur.type != '' && _pc.body.penis.cur.type == ''>>your mound grinding against their wet slit<<elseif _friend.body.penis.cur.type != '' && _pc.body.penis.cur.type != ''>>your wet throbbing
cocks frotting hard against each other<<endif>>. <<name _friend true>> makes a feeble attempt to push you off, but your body redoubles its efforts and squeezes <<name _friend true>> underneath your weight. Your head leans
in to kiss <<name _friend true>> hard on the mouth. Inside your head, the werm laughs coldly - enjoying how easily you have given up sovereignty over yourself.<br><br>
In your mouth, saliva glands pump out pheromone laden infective fluids. Your cheeks squeeze together, thrusting the fluids into <<name _friend true>>'s mouth. The werm repeats this until <<name _friend true>> starts to
swallow. <<pro_d _friend true>> lust builds. Your hands <<if _friend.body.vagina.cur.type == ''>>grab his cock<<else>>finger her vagina<<endif>> and they orgasm hard. Your body grinds into them, prolonging the orgasm against
their will.<br><br>
<font color = cyan>//They will accept their place - all of you will be slaves to werm.//</font><br><br>
<<name _friend true>> feels a mix of helplessness and extreme arousal at being given a forced orgasm. <font color = orange>''<<name _friend true>> Resistance set to -50. Force set to 0.''</font><br><br>
<span class="nextpassagespace">
[[Continue->friend-room]]
</span>
<<set _friend.stats.base.resistance = -50>>
<<set _friend.stats.base.force = 0>>
<<set _friend.ai.specialinfest = 1>><<set _friend = $people.friend>>
<<set _pc = $people.pc>>
<<if _friend.body.penis.cur.type == 'human' && _friend.body.vagina.cur.type == ''>>
<<if _friend.stats.base.perversion <= 50>>
<<if _pc.body.penis.cur.type == 'human'>>
''The two of you play video games.''<br><br>
After several rounds of anger, euphoria, relief, and mental exhaustion, you wonder if maybe video games are the answer to life itself.
<<elseif !infested(_friend)>>
You play some video games with Steve. Fun.
<</if>>
<<elseif _friend.stats.base.perversion > 50>>
<<if _friend.body.neck.parasites && _pc.body.vagina.cur.type != ''>>
''The two of you play video games.''<br><br>
<<name _friend true>> fidgets around a lot, clearly distracted. He plays with his long luxurious hair, giggling awkwardly. Several times, it feels like <<name _friend true>> is losing on purpose.
Finally, he drops the controller, leans over, and attempts to make out with you.<br><br>
He rubs his chest on you, stroking your body and cooing softly. <<name _friend true>> is being pushy yet instead of being crotch focused he tries to get you to play with his rear instead.<br><br>
<<if _friend.ai.specialinfest == 0 && parasite(_pc, "neck", {type: "werm"})>><<name _friend true>> is so perverse and infested that you are able to:<br><br>
<<if parasite(_pc, "neck", {type: "werm"}) && $people.pc.mind_state == 'harmony'>>[[Harmonize with him->friend-harmony]]<<elseif parasite(_pc, "neck", {type: "werm"}) && $people.pc.mind_state == 'domination'>><font color = #666666>Harmonize with him</font><span title="Only available when mind harmonized with werm"> [?]</span><<endif>><br>
<<if parasite(_pc, "neck", {type: "werm"}) && $people.pc.mind_state == 'domination'>>[[Dominate him->friend-dominant]]<<elseif parasite(_pc, "neck", {type: "werm"}) && $people.pc.mind_state == 'harmony'>><font color = #666666>Dominate him</font><span title="Only available when mind dominated by werm"> [?]</span><<endif>><<endif>>
<<elseif _pc.body.vagina.cur.type != ''>>
''The two of you play video games.''<br><br>
<<name _friend true>> fidgets around a lot, clearly distracted. Several times, it feels like <<name _friend true>> is losing on purpose. Finally,
he drops the controller, leans over, and attempts to make out with you.<br><br>
<<if _friend.ai.specialinfest == 0 && parasite(_pc, "neck", {type: "werm"})>><<name _friend true>> is so perverse and infested that you are able to:<br><br>
<<if parasite(_pc, "neck", {type: "werm"}) && $people.pc.mind_state == 'harmony'>>[[Harmonize with him->friend-harmony]]<<elseif parasite(_pc, "neck", {type: "werm"}) && $people.pc.mind_state == 'domination'>><font color = #666666>Harmonize with him</font><span title="Only available when mind harmonized with werm"> [?]</span><<endif>><br>
<<if parasite(_pc, "neck", {type: "werm"}) && $people.pc.mind_state == 'domination'>>[[Dominate him->friend-dominant]]<<elseif parasite(_pc, "neck", {type: "werm"}) && $people.pc.mind_state == 'harmony'>><font color = #666666>Dominate him</font><span title="Only available when mind dominated by werm"> [?]</span><<endif>><<endif>>
<</if>>
<</if>>
<<elseif _friend.body.vagina.cur.type != ''>>
<<if _friend.stats.base.perversion > 50>>
<<if _friend.body.breasts.cur.size > 20 && _friend.body.neck.parasites && _pc.body.vagina.cur.type != ''>>
''The two of you play video games.''<br><br>
<<name _friend true>> stares at the screen with eyes half open. All around her room are the telltale signs of sexual depravity. Buttplugs, dildos, sextoys, and deviant pornography litter the room.
<<name _friend true>> breathes heavily while playing, clearly distracted. Several times she gropes herself and rubs the controller against her crotch. Finally, she drops the controller and
attempts to make out with you.<br><br>
<<name _friend true>> grinds their hips against you, pulling your hands to their wet slit as guttoral moans escape their mouth.<br><br>
<<if _friend.ai.specialinfest == 0 && parasite(_pc, "neck", {type: "werm"})>><<name _friend true>> is so perverse and infested that you are able to:<br><br>
<<if parasite(_pc, "neck", {type: "werm"}) && $people.pc.mind_state == 'harmony'>>[[Harmonize with him->friend-harmony]]<<elseif parasite(_pc, "neck", {type: "werm"}) && $people.pc.mind_state == 'domination'>><font color = #666666>Harmonize with him</font><span title="Only available when mind harmonized with werm"> [?]</span><<endif>><br>
<<if parasite(_pc, "neck", {type: "werm"}) && $people.pc.mind_state == 'domination'>>[[Dominate him->friend-dominant]]<<elseif parasite(_pc, "neck", {type: "werm"}) && $people.pc.mind_state == 'harmony'>><font color = #666666>Dominate him</font><span title="Only available when mind dominated by werm"> [?]</span><<endif>><<endif>>
<<elseif _pc.body.vagina.cur.type != ''>>
''The two of you play video games.''<br><br>
Her room is littered with buttplugs, dildos, and various sextoys of a vaginal nature. <<name _friend true>> breathes heavily while playing, clearly distracted. Several times she holds the controller up against
her crotch while the rumble pack is active. Finally, she drops the controller, leans over, and attempts to make out with you.<br><br>
<<name _friend true>> grinds their hips against you, pulling your hands to their wet slit as guttoral moans escape their mouth.<br><br>
<<if _friend.ai.specialinfest == 0 && parasite(_pc, "neck", {type: "werm"})>><<name _friend true>> is so perverse and infested that you are able to:<br><br>
<<if parasite(_pc, "neck", {type: "werm"}) && $people.pc.mind_state == 'harmony'>>[[Harmonize with him->friend-harmony]]<<elseif parasite(_pc, "neck", {type: "werm"}) && $people.pc.mind_state == 'domination'>><font color = #666666>Harmonize with him</font><span title="Only available when mind harmonized with werm"> [?]</span><<endif>><br>
<<if parasite(_pc, "neck", {type: "werm"}) && $people.pc.mind_state == 'domination'>>[[Dominate him->friend-dominant]]<<elseif parasite(_pc, "neck", {type: "werm"}) && $people.pc.mind_state == 'harmony'>><font color = #666666>Dominate him</font><span title="Only available when mind dominated by werm"> [?]</span><<endif>><<endif>>
<<elseif !infested(_friend)>>
You play some video games with Steve. Fun.
<</if>>
<</if>>
<</if>><br><br>
<<if vagina(_pc) && vagina(_friend)>>
<<if infested(_friend) && infested($people.friendmom) && (cocktypes(_pc).parasitic_vagina || cocktypes(_pc).human)>>
<<set _text_friend_friendmom = "Lesbian threeway with "+current_name(_friend)+" and Linda">>
[[_text_friend_friendmom->orgywithpcfriendmom]]<br>
<</if>>
<<if $people.frienddad.body.vagina.cur.type != ''>>
[[Lesbian threeway with Stacy and Brittany]]<br>
<</if>>
<<if $people.friendmom.infestscore > 0 && $people.frienddad.body.vagina.cur.type != ''>>
[[Lesbian fourway with Stacy, Linda, and Brittany]]<br>
<</if>>
<br><br>
<</if>>
/*- Visit when he is fully female - Stacy persona, sexual*/<<set _friend = $people.friend>>
<<set _pc = $people.pc>>
<font size = 4>''=Friend Harmony=''</font><br><br>
<<name _friend true>> comes on to you hard. They reach down and fondle your crotch, trying to liberate your waist of clothing while pressing their body against you.<br><br>
A storm occurs in the back of your head. The werm infesting your brain activates and it feels like your mind has expanded twofold. You can see behind every small movement that <<name _friend true>> makes, you can anticipate
<<pro_d _friend>> thoughts and motions. You know exactly how to manipulate them.<br><br>
<font color = cyan>//We will bring this one into the fold//</font><br><br>
You deftly maneuver your hands to stimulate <<pro_d _friend>> ass. <<name _friend true>> moans, rubbing <<pro_d _friend>> hands on <<pro_d _friend>> <<if _friend.body.breasts.cur.size < 20>>flat<<else>>heaving<<endif>> sensitive chest. You thrust your fingers deeper into <<pro_d _friend>> anal cavity - it's remarkably clean, he must
be playing with it regularly. You push back hard against him, smothering him to the ground. He likes it - and you know he likes it. <<name _friend true>> throws out token resistance, wanting you to keep up your assault.
The 18+ year old's motivations are utterly transparent to your hybrid brain. You slap him and mash your chest into <<pro_d _friend>> shaking hands, then kiss him hard. It doesn't feel particularly great for you, or even for him, but
<<pro_d _friend>> mind is racing. The energy of the situation is overwhelming given how sexually deprived he has been.<br><br>
In your mouth, saliva glands pump out pheromone laden infective fluids. You squeeze your cheeks, thrusting the fluids into <<name _friend true>>'s mouth. Using your hands you coax them to swallow, over and over again.
<<pro_d _friend true>> lust builds. You <<if _friend.body.vagina.cur.type == ''>>grab <<pro_d _friend>> cock<<else>>finger her vagina<<endif>> and they orgasm hard. As you deftly extend the orgasm, you whisper into their ear. Your words filter into
their mind - not quite set in stone, but still strong nonetheless.<br><br>
<font color = cyan>//They must accept their infestation - they will become one with us//</font><br><br>
The twisted, hedonistic ideas you implant into <<name _friend true>>'s mind make them extremely perverted. <font color = purple>''<<name _friend true>> Perversion set to 200.''</font><br><br>
<span class="nextpassagespace">
[[Continue->friend-room]]
</span>
<<set _friend.stats.base.perversion = 200>>
<<set _friend.ai.specialinfest = 1>><<set _p = $people.friend>>
<<set _mcanal = parasite(_p, "mouth", {family: "canal", slot: "lining"})>>
<<if _mcanal>>
<<set _mcanal_cyan = parasite(_p, "mouth", {type: "canal"})>>
<<set _mcanal_color = (_mcanal_cyan)?"cyan":_mcanal.name.replace(/ .*/,'').toLowerCase()>>
<<set _mcanal_image = _mcanal_color+"separatedfemalecanalmouth">>
<</if>>
<<set _nchoker = parasite(_p, "neck", {family: "choker", slot: "penetrating"})>>
<<if _nchoker>>
<<set _nchoker_cyan = parasite(_p, "neck", {type: "choker"})>>
<<set _nchoker_color = (_nchoker_cyan)?"":_nchoker.name.replace(/ .*/,'').toLowerCase()>>
<<set _nchoker_image = _nchoker_color+"femaleneck">>
<</if>>
<<if infested(_p)>>
<<if _nchoker>>
<<if _p.body.breasts.cur.size >= 30>>
<div style="display:inline-block;position: relative;z-index: 0;height:745px;width:500px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
<<if _nchoker_cyan>>
[img[$image_dir+"friend/femalebreastneckinfested.png"]]
<<else>>
[img[$image_dir+"friend/"+_nchoker_image+".png"]]
<</if>>
</div>
<<if _mcanal && $game.settings.show_mouth_canal_art>>
<div style="position: absolute;z-index: 2;left:0px;top:0px;">
[img[$image_dir+"friend/"+_mcanal_image+".png"]]
</div>
<</if>>
</div>
<<elseif _p.body.breasts.cur.size < 30>>
<<if _nchoker.type.contains('blue')>>
<div style="display:inline-block;position: relative;z-index: 0;height:520px;width:500px;float:left;">
[img[$image_dir+"friend/friendnormalneckinfestedblue.png"]]
</div>
<<elseif _nchoker.type.contains('purple')>>
<div style="display:inline-block;position: relative;z-index: 0;height:520px;width:500px;float:left;">
[img[$image_dir+"friend/friendnormalneckinfestedpurple.png"]]
</div>
<<elseif _nchoker.type.contains('red')>>
<div style="display:inline-block;position: relative;z-index: 0;height:520px;width:500px;float:left;">
[img[$image_dir+"friend/friendnormalneckinfestedred.png"]]
</div>
<<elseif _nchoker.type.contains('white')>>
<div style="display:inline-block;position: relative;z-index: 0;height:520px;width:500px;float:left;">
[img[$image_dir+"friend/friendnormalneckinfestedwhite.png"]]
</div>
<<else>>
<div style="display:inline-block;position: relative;z-index: 0;height:520px;width:500px;float:left;">
/*[img[$image_dir+"friend/femaleneckinfested.png"]]*/
[img[$image_dir+"friend/normalneckinfested.png"]]
</div>
<</if>>
<<endif>>
<<else>>
<div style="display:inline-block;position: relative;z-index: 0;height:520px;width:500px;float:left;">
[img[$image_dir+"friend/normalsurprised.png"]]
</div>
<<endif>>
<<else>>
<div style="display:inline-block;position: relative;z-index: 0;height:520px;width:500px;float:left;">
[img[$image_dir+"friend/normal.png"]]
</div>
<<endif>><<set _pc = $people.pc>>
<<set _friend = $people.friend>>
<<set _friendmom = $people.friendmom>>
<<set _fmmouth = parasite(_friendmom, 'mouth', {slot: 'lining'})>>
<<set _fmneck = parasite(_friendmom, 'neck', {slot: 'penetrating'})>>
<<set _fmbreasts = parasite(_friendmom, 'breasts', {slot: 'penetrating'})>>
<<set _fmvagina = parasite(_friendmom, 'vagina', {slot: 'lining'})>>
<<set _pcmouth = parasite(_pc, 'mouth', {slot: 'lining'})>>
<<set _pcneck = parasite(_pc, 'neck', {slot: 'penetrating'})>>
<<set _pcbreasts = parasite(_pc, 'breasts', {slot: 'penetrating'})>>
<<set _fmouth = parasite(_friend, 'mouth', {slot: 'lining'})>>
<<set _fneck = parasite(_friend, 'neck', {slot: 'penetrating'})>>
<<set _fbreasts = parasite(_friend, 'breasts', {slot: 'penetrating'})>>
<div style="display:inline-block;position: relative;z-index: 0;height:534px;width:600px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"friend/stacyorgybase.png"]]
</div>
<<if _fmmouth>>
<div style="position: absolute;z-index: 2;left:0px;top:0px;">
[img[$image_dir+"friend/lindamouthpara.png"]]
</div>
<</if>>
<<if _fmneck>>
<div style="position: absolute;z-index: 3;left:0px;top:0px;">
[img[$image_dir+"friend/lindaneckpara.png"]]
</div>
<</if>>
<<if _fmbreasts>>
<div style="position: absolute;z-index: 4;left:0px;top:0px;">
[img[$image_dir+"friend/lindabreastpara.png"]]
</div>
<</if>>
<<if _fmvagina>>
<div style="position: absolute;z-index: 5;left:0px;top:0px;">
[img[$image_dir+"friend/lindavaginapara.png"]]
</div>
<</if>>
<<if _pcmouth>>
<div style="position: absolute;z-index: 6;left:0px;top:0px;">
[img[$image_dir+"friend/pcmouthpara.png"]]
</div>
<</if>>
<<if _pcneck>>
<div style="position: absolute;z-index: 7;left:0px;top:0px;">
[img[$image_dir+"friend/pcneckpara.png"]]
</div>
<</if>>
<<if _pcbreasts>>
<div style="position: absolute;z-index: 8;left:0px;top:0px;">
[img[$image_dir+"friend/pcbreastpara.png"]]
</div>
<</if>>
<<if _fmouth>>
<div style="position: absolute;z-index: 9;left:0px;top:0px;">
[img[$image_dir+"friend/stacymouthpara.png"]]
</div>
<</if>>
<<if _fneck>>
<div style="position: absolute;z-index: 10;left:0px;top:0px;">
[img[$image_dir+"friend/stacyneckpara.png"]]
</div>
<</if>>
<<if _fbreasts>>
<div style="position: absolute;z-index: 11;left:0px;top:0px;">
[img[$image_dir+"friend/stacybreastpara.png"]]
</div>
<</if>>
</div>
You, <<=current_name(_friend.id)>> and <<=current_name(_friendmom.id)>> have a pretty good time together.<br><br>
<span class="nextpassagespace">
[[Continue->friend-room]]
</span><font size = 4>''=<<print $people.friend.maleName>>'s House=''</font><br><br>
<<if quests.get('infested', 'friend') < 1>><<set quests.set('infested', 'friend', 1)>><</if>>
/*Initial variable setup*/
<<set $id = 'friend'>>
<<set _p = $people[$id]>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<movehere _pc>>
<<if weekend()>>
<<movehere _p>>
<<else>>
<<if weekday() && !infested($people.friend)>>
<<move $people.friend "teacher-room">>
<</if>>
<</if>>
<<set $return = passage()>>
<<set meet(_pc, _p)>>
<<set _enc_list = encounter(passage())>>
<<encounter _enc_list[$id]>>
<<set quests.set('journal', $id, 1, false)>>
<<room>>
<<set send_to_part_3($id)>>
/*<<if $people.friend.location == passage() || infested($people.friend)>>*/
<<if occupied() || infested($people.friend)>>
<<failstate>>
<<include_if_exists "friend-image">><br>
<<npc_stats $id>>
<<mind_assimilation "other" $id>>
<<include "allprompts">>
<<include "friend-events">>
<<if infested($people.friend)>>
<<include "Generic Production List">> <br>
<<include "Character Infestation Menu">> <br>
<<else>>
<<initiate_sex $id>> <br>
<<endif>>
<<endif>>
<<if $nav == 1>>
<br>
<div id="MenuContainer">
<br>
<ul id="navigation2">
<span class="nextpassagespace">
@ [[Go Home->During The Day][hs_ctrl(false)]]
</span>
<<if infested($people.friend)>>
<span class="nextpassageup">
@ [[Linda's Room->friendmom-room]]
</span>
<span class="nextpassagedown">
@ [[Garage->frienddad-room]]
</span>
<<endif>>
</ul>
</div>
<br>
<<endif>>
<<audio "transform" stop>>
<<if !parasite($people.pc, "neck", {family: "choker", slot: "penetrating"})>>
<<audio "homemusic" volume .2 loop play>>
<<endif>>
<<include "Audio Options">><<set _p = $people.frienddad>>
<<set _mcanal = parasite(_p, "mouth", {family: "canal", slot: "lining"})>>
<<set _nchoker = parasite(_p, "neck", {family: "choker", slot: "penetrating"})>>
<<set _vchoker = parasite(_p, "vagina", {family: "choker", slot: "penetrating"})>>
<<set _bstar = parasite(_p, "breasts", {family: "starfish", slot: "penetrating"})>>
<<if sex(_p.id) == 'M'>>
<div style="display:inline-block;position: relative;z-index: 0;height:643px;width:450px;float:left;">
<<if infested(_p)>>
<div style="position: absolute;z-index: 0;left:0px;top:0px;">
[img[$image_dir+"frienddad/brettnudesmall.png"]]
</div>
<<if _mcanal>>
<<if _mcanal.type.contains('blue')>>
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"frienddad/brettmouthblue.png"]]
</div>
<<elseif _mcanal.type.contains('red')>>
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"frienddad/brettmouthred.png"]]
</div>
<<elseif _mcanal.type.contains('white')>>
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"frienddad/brettmouthwhite.png"]]
</div>
<<elseif _mcanal.type.contains('purple')>>
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"frienddad/brettmouthpurple.png"]]
</div>
<<else>>
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"frienddad/brettmouth.png"]]
</div>
<</if>>
<</if>>
<<if _nchoker>>
<<if _nchoker.type.contains('blue')>>
<div style="position: absolute;z-index: 2;left:0px;top:0px;">
[img[$image_dir+"frienddad/brettchokerblue.png"]]
</div>
<<elseif _nchoker.type.contains('red')>>
<div style="position: absolute;z-index: 2;left:0px;top:0px;">
[img[$image_dir+"frienddad/brettchokerred.png"]]
</div>
<<elseif _nchoker.type.contains('white')>>
<div style="position: absolute;z-index: 2;left:0px;top:0px;">
[img[$image_dir+"frienddad/brettchokerwhite.png"]]
</div>
<<elseif _nchoker.type.contains('purple')>>
<div style="position: absolute;z-index: 2;left:0px;top:0px;">
[img[$image_dir+"frienddad/brettchokerpurple.png"]]
</div>
<<else>>
<div style="position: absolute;z-index: 2;left:0px;top:0px;">
[img[$image_dir+"frienddad/brettchoker.png"]]
</div>
<</if>>
<</if>>
<<if _bstar>>
<<if _bstar.type.contains('blue')>>
<div style="position: absolute;z-index: 3;left:0px;top:0px;">
[img[$image_dir+"frienddad/brettstarfishblue.png"]]
</div>
<<elseif _bstar.type.contains('red')>>
<div style="position: absolute;z-index: 3;left:0px;top:0px;">
[img[$image_dir+"frienddad/brettstarfishred.png"]]
</div>
<<elseif _bstar.type.contains('white')>>
<div style="position: absolute;z-index: 3;left:0px;top:0px;">
[img[$image_dir+"frienddad/brettstarfishwhite.png"]]
</div>
<<elseif _bstar.type.contains('purple')>>
<div style="position: absolute;z-index: 3;left:0px;top:0px;">
[img[$image_dir+"frienddad/brettstarfishpurple.png"]]
</div>
<<else>>
<div style="position: absolute;z-index: 3;left:0px;top:0px;">
[img[$image_dir+"frienddad/brettstarfish.png"]]
</div>
<</if>>
<</if>>
<<if _vchoker>>
<<if _vchoker.type.contains('blue')>>
<div style="position: absolute;z-index: 4;left:0px;top:0px;">
[img[$image_dir+"frienddad/brettcrotchblue.png"]]
</div>
<<elseif _vchoker.type.contains('red')>>
<div style="position: absolute;z-index: 4;left:0px;top:0px;">
[img[$image_dir+"frienddad/brettcrotchred.png"]]
</div>
<<elseif _vchoker.type.contains('white')>>
<div style="position: absolute;z-index: 4;left:0px;top:0px;">
[img[$image_dir+"frienddad/brettcrotchwhite.png"]]
</div>
<<elseif _vchoker.type.contains('purple')>>
<div style="position: absolute;z-index: 4;left:0px;top:0px;">
[img[$image_dir+"frienddad/brettcrotchpurple.png"]]
</div>
<<else>>
<div style="position: absolute;z-index: 4;left:0px;top:0px;">
[img[$image_dir+"frienddad/brettcrotch.png"]]
</div>
<</if>>
<</if>>
<<else>>
<div style="position: absolute;z-index: 0;left:0px;top:0px;">
[img[$image_dir+"frienddad/brettsmall.png"]]
</div>
<</if>>
</div>
<<else>>
<div style="display:inline-block;position: relative;z-index: 0;height:833px;width:500px;float:left;">
<div style="position: absolute;z-index: 0;left:0px;top:0px;">
[img[$image_dir+"frienddad/Bridget.png"]]
</div>
</div>
<</if>><font size = 4> ''=<<poss $people.frienddad true>> Garage='' </font>
/*Initial variable setup*/
<<set $id = 'frienddad'>>
<<set _p = $people[$id]>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<movehere _pc>>
<<set $return = passage()>>
<<set meet(_pc, _p)>>
<<set _enc_list = encounter(passage())>>
<<encounter _enc_list[$id]>><br>
<<set quests.set('journal', $id, 1, false)>>
/*<<movehere _p>>*/
<<room>>
<<set send_to_part_3($id)>>
/*<<if $people.frienddad.location == passage()>>*/
<<if occupied()>>
<<npc_stats $id>>
<<mind_assimilation "other" $id>>
<<include "allprompts">>
<<include_if_exists "frienddad-image">><br>
<<if !infested(_p)>>
<<initiate_sex $id>><br>
<</if>>
<<if infested(_p)>>
Brett is here. He has been infected by Linda.<br>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<</if>>
<<else>>
Brett is not here at the moment. <br>
<</if>>
<<if $nav == 1>>
<br>
<div id="MenuContainer">
<br>
<ul id="navigation2">
<span class="nextpassagespace">
@ [[Go Home->During The Day][hs_ctrl(false)]]
</span>
<span class="nextpassageup">
@ [[Friend's Room->friend-room]]
</span>
<span class="nextpassagedown">
@ [[Linda's Room->friendmom-room]]
</span>
</ul>
</div>
<br>
<<endif>><<set _p = $people.friendmom>>
<<set _nchoker = parasite(_p, "neck", {family: "choker", slot: "penetrating"})>>
<<set _bstar = parasite(_p, "breasts", {family: "starfish", slot: "penetrating"})>>
<<set _vpreg = parasite(_p, 'vagina', {slot: 'gestating'})>>
<<set _cmouth = parasite(_p, 'mouth', {slot: 'lining'})>>
<<set _bsize = _p.body.breasts.cur.size>>
<div style="display:inline-block;position: relative;z-index: 0;height:644px;width:500px;float:left;">
<<if infested(_p)>>
<<if _nchoker>>
<<if _bstar>>
<<if _bsize < 60>>
<<if _vpreg>>
<div style="position: absolute;z-index: 0;left:0px;top:0px;">
[img[$image_dir+"friendmom/lindastarchokerpreg.png"]]
</div>
<<else>>
<div style="position: absolute;z-index: 0;left:0px;top:0px;">
[img[$image_dir+"friendmom/lindachokerstar.png"]]
</div>
<</if>>
<<else>>
<<if _vpreg>>
<div style="position: absolute;z-index: 0;left:0px;top:0px;">
[img[$image_dir+"friendmom/lindafull.png"]]
</div>
<<else>>
<div style="position: absolute;z-index: 0;left:0px;top:0px;">
[img[$image_dir+"friendmom/lindachokerstarlargeb.png"]]
</div>
<</if>>
<</if>>
<<else>>
<<if _bsize < 60>>
<<if _vpreg>>
<div style="position: absolute;z-index: 0;left:0px;top:0px;">
[img[$image_dir+"friendmom/lindachokerpreg.png"]]
</div>
<<else>>
<div style="position: absolute;z-index: 0;left:0px;top:0px;">
[img[$image_dir+"friendmom/lindachoker.png"]]
</div>
<</if>>
<<else>>
<<if _vpreg>>
<div style="position: absolute;z-index: 0;left:0px;top:0px;">
[img[$image_dir+"friendmom/lindapreglargebchoker.png"]]
</div>
<<else>>
<div style="position: absolute;z-index: 0;left:0px;top:0px;">
[img[$image_dir+"friendmom/lindachokerlargeb.png"]]
</div>
<</if>>
<</if>>
<</if>>
<<else>>
<<if _bstar>>
<<if _bsize < 60>>
<<if _vpreg>>
<div style="position: absolute;z-index: 0;left:0px;top:0px;">
[img[$image_dir+"friendmom/lindastar.png"]]
</div>
<<else>>
<div style="position: absolute;z-index: 0;left:0px;top:0px;">
[img[$image_dir+"friendmom/lindastarpreg.png"]]
</div>
<</if>>
<<else>>
<<if _vpreg>>
<div style="position: absolute;z-index: 0;left:0px;top:0px;">
[img[$image_dir+"friendmom/lindalargebstarpreg.png"]]
</div>
<<else>>
<div style="position: absolute;z-index: 0;left:0px;top:0px;">
[img[$image_dir+"friendmom/lindalargebstar.png"]]
</div>
<</if>>
<</if>>
<<else>>
<<if _bsize < 60>>
<<if _vpreg>>
<div style="position: absolute;z-index: 0;left:0px;top:0px;">
[img[$image_dir+"friendmom/lindapreg.png"]]
</div>
<<else>>
<div style="position: absolute;z-index: 0;left:0px;top:0px;">
[img[$image_dir+"friendmom/lindanakedsmall.png"]]
</div>
<</if>>
<<else>>
<<if _vpreg>>
<div style="position: absolute;z-index: 0;left:0px;top:0px;">
[img[$image_dir+"friendmom/lindapreglargeb.png"]]
</div>
<<else>>
<div style="position: absolute;z-index: 0;left:0px;top:0px;">
[img[$image_dir+"friendmom/lindalargeb.png"]]
</div>
<</if>>
<</if>>
<</if>>
<</if>>
<<if _nchoker>>
<div style="position: absolute;z-index: 5;left:0px;top:0px;">
<<if _nchoker.type.contains('blue')>>
[img[$image_dir+"friendmom/lindachokerblue.png"]]
<<elseif _nchoker.type.contains('purple')>>
[img[$image_dir+"friendmom/lindachokerpurple.png"]]
<<elseif _nchoker.type.contains('red')>>
[img[$image_dir+"friendmom/lindachokerred.png"]]
<<elseif _nchoker.type.contains('white')>>
[img[$image_dir+"friendmom/lindachokerwhite.png"]]
<</if>>
</div>>
<</if>>
<<if _bstar>>
<<if _bsize < 60>>
<div style="position: absolute;z-index: 6;left:0px;top:0px;">
<<if _bstar.type.contains('blue')>>
[img[$image_dir+"friendmom/lindastarblue.png"]]
<<elseif _bstar.type.contains('purple')>>
[img[$image_dir+"friendmom/lindastarpurple.png"]]
<<elseif _bstar.type.contains('red')>>
[img[$image_dir+"friendmom/lindastarred.png"]]
<<elseif _bstar.type.contains('white')>>
[img[$image_dir+"friendmom/lindastarwhite.png"]]
<</if>>
</div>
<<else>>
<div style="position: absolute;z-index: 6;left:0px;top:0px;">
<<if _bstar.type.contains('blue')>>
[img[$image_dir+"friendmom/lindalargestarblue.png"]]
<<elseif _bstar.type.contains('purple')>>
[img[$image_dir+"friendmom/lindalargestarpurple.png"]]
<<elseif _bstar.type.contains('red')>>
[img[$image_dir+"friendmom/lindalargestarred.png"]]
<<elseif _bstar.type.contains('white')>>
[img[$image_dir+"friendmom/lindalargestarwhite.png"]]
<</if>>
</div>
<</if>>
<</if>>
<<if _cmouth>>
<<if $game.settings.show_mouth_canal_art == true>>,
<div style="position: absolute;z-index: 10;left:0px;top:0px;">
<<if _cmouth.type.contains('blue')>>
[img[$image_dir+"friendmom/lindamouthblue.png"]]
<<elseif _cmouth.type.contains('purple')>>
[img[$image_dir+"friendmom/lindamouthpurple.png"]]
<<elseif _cmouth.type.contains('red')>>
[img[$image_dir+"friendmom/lindamouthred.png"]]
<<elseif _cmouth.type.contains('white')>>
[img[$image_dir+"friendmom/lindamouthwhite.png"]]
<<else>>
[img[$image_dir+"friendmom/lindamouth.png"]]
<</if>>
</div>
<</if>>
<</if>>
<<else>>
<div style="position: absolute;z-index: 0;left:0px;top:0px;">
[img[$image_dir+"friendmom/lindasmall.png"]]
</div>
<</if>>
</div><font size = 4> ''=Linda's Room='' </font>
/*Initial variable setup*/
<<set $id = 'friendmom'>>
<<set _p = $people[$id]>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<movehere _pc>>
<<set $return = passage()>>
<<set meet(_pc, _p)>>
<<set _enc_list = encounter(passage())>>
<<encounter _enc_list[$id]>><br>
<<set quests.set('journal', $id, 1, false)>>
<<set _p = $people[$id]>>
/*<<movehere _p>>*/
<<room>>
<<set send_to_part_3($id)>>
/*<<if $people.friendmom.location == passage()>>*/
<<if occupied()>>
<<npc_stats $id>>
<<mind_assimilation "other" $id>>
<<include "allprompts">>
<<include_if_exists "friendmom-image">><br>
<<if !infested(_p)>>
<<initiate_sex $id>><br>
<</if>>
<<if infested(_p)>>
Linda is here.<br>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<</if>>
<<else>>
Linda is not in the room right now. <br>
<</if>>
<<if $nav == 1>>
<br>
<div id="MenuContainer">
<br>
<ul id="navigation2">
<span class="nextpassagespace">
@ [[Go Home->During The Day][hs_ctrl(false)]]
</span>
<span class="nextpassageup">
@ [[Friend's Room->friend-room]]
</span>
<span class="nextpassagedown">
@ [[Garage->frienddad-room]]
</span>
</ul>
</div>
<br>
<<endif>><<set _p = gethost('futa')>>
<<set _bstar = parasite(_p, "breasts", {family: "starfish", slot: "penetrating"})>>
<<set _large_breasts = _p.body.breasts.cur.size > 90>>
<<nobr>>
<<if infested(_p)>>
<div style="display:inline-block;position: relative;z-index: 0;height:645px;width:350px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">[img[$image_dir+"futa/quinnnakedsmall.png"]]</div>
<<if _large_breasts>>
<div style="position: absolute;z-index: 2;left:0px;top:0px;">[img[$image_dir+"futa/quinnlargebreast.png"]]</div>
<</if>>
<<if $game.settings.show_mouth_canal_art == true>>
<<if parasite(_p, "mouth", {family: "canal", slot: "lining"})>>
<div style="position: absolute;z-index: 8;left:0px;top:0px;">[img[$image_dir+"futa/quinnmouth.png"]]</div>
<</if>>
<</if>>
<<if parasite(_p, "neck", {family: "choker", slot: "penetrating"})>>
<div style="position: absolute;z-index: 9;left:0px;top:0px;">[img[$image_dir+"futa/quinnneck.png"]]</div>
<<endif>>
<<if _bstar>>
<<if _large_breasts>>
<<if _bstar.type.contains('blue')>>
<div style="position: absolute;z-index: 10;left:0px;top:0px;">[img[$image_dir+"futa/quinnlargebreastparablue.png"]]</div>
<<elseif _bstar.type.contains('purple')>>
<div style="position: absolute;z-index: 10;left:0px;top:0px;">[img[$image_dir+"futa/quinnlargebreastparapurple.png"]]</div>
<<elseif _bstar.type.contains('red')>>
<div style="position: absolute;z-index: 10;left:0px;top:0px;">[img[$image_dir+"futa/quinnlargebreastparared.png"]]</div>
<<elseif _bstar.type.contains('white')>>
<div style="position: absolute;z-index: 10;left:0px;top:0px;">[img[$image_dir+"futa/quinnlargebreastparawhite.png"]]</div>
<</if>>
<<else>>
<div style="position: absolute;z-index: 10;left:0px;top:0px;">[img[$image_dir+"futa/quinnbreast.png"]]</div>
<</if>>
<<endif>>
</div>
<<else>>
<div style="display:inline-block;position: relative;z-index: 0;height:645px;width:350px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">[img[$image_dir+"futa/quinnclothedsmall.png"]]</div>
</div>
<<endif>>
<</nobr>><<if $people.futa.infected == false>>
Jessica texts Quinn - her work 'friend' - to meet her for lunch. Quinn has been Jessica's female friend for a while, but over the years their friendship has turned acidic. They mostly hang out to keep up the appearance of having healthy relationships to other people they know, while using conversation to poke at each others insecurities and flaws. Neither of them is secure in themselves enough to completely cut off the 'friendship'.<br>
[img[$image_dir+"futa/quinnclothedsmall.png"]]<br><br>
Jessica drives you to a sparsely populated cafe where you are joined by Quinn. As you sit down to eat, your body begins releasing pheromones, and they start their chatting. Jessica relays her life woes in an artful display of casual conversation. Quinn seems to be gathering metro-sadistic pleasure from hearing Jessica's struggles - it distracts her from her own life. Quinn tries to balance the conversation by complaining about her own family, but ultimately her complaints turn into humble-bragging and name dropping.<br>
As pheromones flood the surrounding environment, Quinn's conversation becomes more aggressive. She gets touchy with you, yet still tries to maintain emotional distance by backpedaling after her awkward advances. Finally, something interesting happens.<br>
<<speech 'futa' 'I have to go to the bathroom' 'I hope this cute bitch takes the hint'>>
She strokes your arm as she leaves.<br><br>
<span class="nextpassagespace">
[[You follow her to the bathroom.->futa-restroom_sex]]
</span>
<<elseif $people.futa.infected == true>>
Jessica texts Quinn to meet at work. She texts back a hasty positive response.<br>
<span class="nextpassagespace">
[[Head to Jessica's Workplace->futa-room]]
</span>
<<endif>>
<<set _char_relations = char_relations(gethost('pc'), gethost('futa'))>>
<<if !_char_relations.contains('futa')>>
<<set _host_arr = {id: 'pc', attraction: 10, dominance: 0, relation: 'friend', related: false, override: true}>>
<<set _target_arr = {id: 'futa', dominance: 10, attraction: 10, relation: 'friend', related: false, override: true}>>
<<set chars_relations_set(_host_arr, _target_arr)>>
<<set console.log(`character_relations_set_between_pc_and_futa`)>>
<</if>>
<br>
<<set $id="futa">>
<<set _p = $people[$id]>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<set meet(_pc, _p)>>You open your legs up further and start moaning. A river of sticky fluid runs down your left thigh as your hyperactive orifice lubricates Quinn's invasion.<br>
<<speech 'futa' "Yeah! Yeah, take it bitch... fuck yeah">>
Her voice ebbs with her thrusts.<br>
Quinn's confidence peaks as she fully realizes her success in dominating you. Your empathy brings you to climax along with Quinn, embracing your position of being impaled on her thick cock. You can feel her starting to pull out.<br>
<<speech 'pc' "Please... please come inside me!">>
<<speech 'futa' "Oh... oh fffffuckkkk... god...">>
Quinn starts sputtering. Her pleasure must be overwhelming, but she's scared. You reach back with your hands and grab her waist, tugging at her. It pushes her over the edge - desire floods her brain and she shoves her massive cock as far into you as it will go. Orgasm rips through her body as her dick explodes inside you, filling you with her sperm.<br>
She freezes, spasming inside you. Your orgasm is prolonged by her twiching cock. A river of semen fills your fuckhole - and as the flow subsides, Quinn starts thrusting again.<br>
<<speech 'futa' "Yeah... oh god yeah its still so good...">>
Her cock is still rock hard inside of you. Could it be something about her hermaphroditic biology? You contemplate the possibilities as she starts thrusting hard into you again.<br>
<<speech 'futa' "Oh god... I can't stop... it's so good... you feel so goooooooooood...">>
Quinn grabs even tighter around your waist as she reams you.<br>
<<speech 'futa' "Don't care *pant* spurt more *pant* cumming again *pant* just...">>
<<speech 'pc' "I want you to come inside me Quinn, CUM INSIDE ME!">>
<<speech 'futa' "Oh god FUCK YES THAT IS SO HOT">>
Hearing you utter that phrase causes her to redouble her efforts, as she orgasms again and again into your lower orifice.
A large river of semen flows from your fuckhole as she empties herself into you. Parasitic fluids mix with her semen and smear onto the surface of her vagina.<br>
<font color="#61d4b8">''Quinn has been infected''</font><br><br>
Finally, after what seems like an eternity, she pulls out of you and calms down. The two of you start making out in the bathroom as she fondles and molests your body. Eventually you clean up and get your clothes back on.<br>
Walking out to the main part of the restaurant you find Jessica has been busy flirting with some of the waitstaff. Quinn tries her best to look nonchalant,
but she's very obviously nervous and disturbed by what she has just done. Jessica ignores it as best she can, and remarks on the time as the two of you head home, leaving Quinn to reassess her life goals.<br>
<<if $people.pc.body.penis.cur.size < 10 && vagina($people.pc)>>
<<inseminate $people.pc "vagina" $people.futa "penis">>
<<else>>
<<inseminate $people.pc "ass" $people.futa "penis">>
<<endif>>
<span class="nextpassagespace">
[[Continue->During The Day][hs_ctrl(false)]]<br>
</span>
<<set $people.futa.infected = true>>
<<set $people.futa.behavior = 1>>You enter the bathroom and notice Quinn waiting for you.<br>
<<speech 'futa' "Hey there - I know, it's weird. But... I'm just really attracted to you. I know, it's not normal for someone my age to be attracted to a clearly 18+ year old
tasty morsel such as yourself - but doesn't that just make it more... alluring?" "Goddamn I'm horny, I hope she cooperates">>
The pheromones are pretty strong. You try your best to sound intrigued.<br>
<<speech 'pc' "I guess that's true? You're pretty attractive yourself. I mean... you have really full breasts..." "//Crap, I am bad at this - she's going to see through me for sure!//">>
But the pheromones cannot be denied.<br>
<<speech 'futa' "Yes boobs are quite alluring... now let me show you something more interesting than my chest">>
Your fake reaction is interrupted as Quinn drops her skirt, revealing a fat, throbbing cock and testicles just above her dripping cunt.<br>
<<speech 'futa' "Jessica doesn't even know about this - it's been my personal secret for as long as I can remember">>
Quinn stands there, genitals bared, with a look of sexual depravity plastered on her face. She's full of false confidence right now - you've got to let her believe she's made the right move
before she starts questioning herself and then implodes. You can see her face start to waver. She has no plan of what to do if this move of hers fails. If she panics, you might have a bad situation on your hands.
You reach up and begin fondling your breast with one hand while staring at her crotch.<br>
<<speech 'pc' 'I... I see...' "//Need to act like I'm being seduced//">>
Quinn flashes a smile and continues to advance on you.<br>
<<speech 'futa' 'You like what you see?'>>
<<speech 'pc' 'Want... cock...' "//Keep acting stupid, hopefully she's too horny to recognize what I'm doing//">>
You groan as you start removing your pants. Hmmm, maybe that was a little strong for a first move? Might have been smarter to start with kissing-<br>
Nope, Quinn is so horny she immediately bears down on you, bends you over the sink, and then shoves the entire length of her dick into your exposed orifice. Her mind must be completely addled by pheromones. Quinn grunts as she starts thrusting into you.<br>
<<speech 'futa' "Oh yeah - oh fuck that's good. Fuuuuuuuuuck...">>
She does her best to keep her voice low - it is a restaurant bathroom after all.<br>
<span class="nextpassagespace">
[[Take it like a slut->futa-restroom_ejaculate]]<br>
</span>
<<audio "homemusic" pause>>
<<audio "transform" loop play volume 0.2>>
<<include "Audio Options">><font size=4>
''=Quinn's Workplace=''
</font><br><br>
/*Initial variable setup*/
<<set $id="futa">>
<<if quests.get('primary', $id) < 1>><<set quests.set('primary', $id, 1)>><</if>>
<<set _p = $people[$id]>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<movehere _p>>
<<movehere _pc>>
<<set $return = passage()>>
<<set meet(_pc, _p)>>
<<set _enc_list = encounter(passage())>>
<<set quests.set('journal', $id, 1, false)>>
<<set send_to_part_3($id)>>
<<if !$people.futa.moneySiphon>>
<<set $people.futa.moneySiphon = 0>>
<<endif>>
You and Jessica meet Quinn at their workplace, where you can tell she's having a real hard time hiding her straining erection. After some formalities, Quinn takes you aside.<br><br>
<<include_if_exists "futa-image">><br>
<<npc_stats $id>>
<<mind_assimilation "other" $id>>
<<include "allprompts">>
<<if !infested($people[$id])>>
<<speech 'futa' "Come with me, hurry. I need to talk.">>
She takes you to a nearby storage room as Jessica attends to some work related things.<br>
<<initiate_sex $id>>
<<endif>>
<<if infested($people[$id])>>
<<speech 'futa' "I... I..." "Oh fuck she's so hot I just wanna bang her over and over">>
She abandons her thoughts as she stares at your supple chest. Robotically, she takes off her skirt as you pull down your pants.<br><br>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<<endif>>
<<if infested($people.futa) && $people.futa.moneySiphon == 0>>[[Special session->futa-takeover]]<br><<endif>>
<span class="nextpassagespace">
[[Head Home->During The Day][hs_ctrl(false)]]<br>
</span>
<<audio "transform" stop>>
<<if !parasite($people.pc, "neck", {slot: "penetrating"})>>
<<audio "homemusic" volume .2 loop play>>
<<endif>>
<<include "Audio Options">>You and Jessica lead Quinn into her office. Jessica bends Quinn over the desk and moves behind her, pulling down first her own skirt then Quinn's.<br>
<<speech 'mom' 'Alright, you know what we need. Money. Now.'>>
Quinn winces as Jessica shoves her alien dick into her tight asshole. She starts typing on the computer. Jessica leans over and starts pointing at the monitor with her free hand.<br>
<<speech 'mom' 'Yeah, take some from there - oh and also that account... put it under my name'>>
Her demands spill out as she clumsily fucks Quinn from behind.<br>
<<speech 'pc' 'No, put it under my name.' "//Hmmmm... wrong.//">>
<<speech 'mom' 'Psh - this is better. Less suspicious. You are too-'>>
<<speech 'pc' 'Put. It. Under. My. Name.' "//This definitely won't end well if it's under someone else's name. I need to be in control.//">>
<<speech 'mom' 'Fine, whatever.'>>
Jessica capitulates as she rocks back and forth behind Quinn. Jizz spills out of Quinn's dangling human penis, littering the ground below with semen. You hear Quinn typing again.
She sets a siphon for money from various accounts - small enough to be unnoticed - to be deposited in your bank account every week.<br><br>
<font color="yellow">''You receive $40000 in stolen funds''</font><br>
<font color="yellow">''You receive $800 per day''</font>
<br><br>
<<set $people.pc.ai.money += 40000>>
<<set $people.pc.ai.income += 800>>
<span class="nextpassagespace">
[[Go Home->During The Day][hs_ctrl(false)]]<br>
</span>
<<audio "homemusic" pause>>
<<audio "transform" loop play volume 0.2>>
<<include "Audio Options">>
<<set $people.futa.moneySiphon = 1>><<nobr>>
<<set _p_cur = $people.guard>>
/* Was interogated */
<<if _p_cur.spaceship >= 1>>
<div style="display:inline-block;position: relative;z-index: 0;height:731px;width:500px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">[img[$image_dir+"guard/joantiedsad.png"]]</div>
<<if $game.settings.show_mouth_canal_art == true>>
<<if parasite(_p_cur, "mouth", {family: "canal", slot: "lining"})>>
<div style="position: absolute;z-index: 8;left:0px;top:0px;">[img[$image_dir+"guard/joantiedsadmouth.png"]]</div>
<</if>>
<</if>>
<<if parasite(_p_cur, "neck", {family: "choker", slot: "penetrating"})>>
<div style="position: absolute;z-index: 9;left:0px;top:0px;">[img[$image_dir+"guard/joantiedsadneck.png"]]</div>
<<endif>>
<<if parasite(_p_cur, "breasts", {family: "starfish", slot: "penetrating"})>>
<div style="position: absolute;z-index: 9;left:0px;top:0px;">[img[$image_dir+"guard/joantiedsadbreasts.png"]]</div>
<<endif>>
</div>
<<else>>
<div style="display:inline-block;position: relative;z-index: 0;height:731px;width:500px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">[img[$image_dir+"guard/joantiedangry.png"]]</div>
<<if $game.settings.show_mouth_canal_art == true>>
<<if parasite(_p_cur, "mouth", {family: "canal", slot: "lining"})>>
<div style="position: absolute;z-index: 8;left:0px;top:0px;">[img[$image_dir+"guard/joantiedangrymouth.png"]]</div>
<</if>>
<</if>>
<<if parasite(_p_cur, "neck", {family: "choker", slot: "penetrating"})>>
<div style="position: absolute;z-index: 9;left:0px;top:0px;">[img[$image_dir+"guard/joantiedangryneck.png"]]</div>
<<endif>>
<<if parasite(_p_cur, "breasts", {family: "starfish", slot: "penetrating"})>>
<div style="position: absolute;z-index: 9;left:0px;top:0px;">[img[$image_dir+"guard/joantiedsadbreasts.png"]]</div>
<<endif>>
</div>
<<endif>>
<</nobr>><font size = 4> ''=Break Room=''</font><br><br>
There is a large conference table in the middle of the room. Comfortable chairs surround the table, and brand new LED overhead lights adorn the ceiling. There are no windows in the room.<br>
Off to the side there is a
<<if !$rooms[passage()].infected>>
[[coffee machine]]
<<else>>
coffee machine
<<endif>>
.<br><br>
<<if $rooms[passage()].infected>>
<font color="#61d4b8">
''This room is infected.''
</font>
<<elseif !$rooms[passage()].infected>>
This room is not infected.
<<endif>><br><br>
<span class="nextpassagespace">
[[Back->university_lab]]<br>
</span><font size = 4>''=Clean Room=''</font>
<<set $tempPara = "">>
<br><br>
You've gained access to the clean room.<br>
You can now perform clandestine experiments on the various parasites using the latest biotechnology. With enough parasites, you can build custom biosuits. You'll need 10 of any parasite type to create a biosuit.<br>
Biosuits are created as larvae and must be incubated in a womb to mature. They can be ''transferred'' between wombs. It takes 10 days for a biosuit to mature.<br><br>
<<set _vag = vagina($people.pc)>>
<<set _womb_preg = parasite($people.pc, 'vagina', {slot: 'gestating'})>>
<<set _womb_egg = parasite($people.pc, 'vagina', {slot: 'egg'})>>
<<set _anus_preg = parasite($people.pc, 'anus', {slot: 'gestating'})>>
<<set _anus_egg = parasite($people.pc, 'anus', {slot: 'egg'})>>
<<set _free_womb = _vag && (!_womb_preg && !_womb_egg)>>
<<set _free_anus_womb = parasite($people.pc, 'anus', {slot: 'lining'}) && parasite($people.pc, 'anus', {slot: 'lining'}).merged && (!_anus_preg && !_anus_egg)>>
<<if _vag>>
<<if _womb_preg>>
<font color="D2B48C">''You are currently gestating a biosuit''</font><br><br>
<<elseif _womb_egg>>
<font color="D2B48C">''Your womb is currently occupied by an egg''</font><br><br>
<</if>>
<<else>>
<<if _anus_preg>>
<font color="D2B48C">''You are currently gestating a biosuit in anus''</font><br><br>
<<elseif _anus_egg>>
<font color="D2B48C">''Your anus is currently occupied by an egg''</font><br><br>
<</if>>
<</if>>
''Create Biosuit'' <<if !_vag>>''(requires a womb or fertile anus)''<<endif>>:<br><br>
<<if womb_is_empty('pc') || !_vag && _free_anus_womb>>
<<if parasite_has($people.pc, "werm") >= 10 && (_free_womb)>>
[[Werm Suit->Suit Incubation][$tempPara = "werm"; parasite_retrieve($people.pc, 'werm', 10)]] -
<<elseif parasite_has($people.pc, "werm") >= 10 && (_free_anus_womb) && !_vag>>
[[Werm Suit->Suit Incubation][$tempPara = "werm"; parasite_retrieve($people.pc, 'werm', 10)]] -
<</if>>
<<else>>
<font color = 'gray'>Werm Suit - </font>
<</if>>
You have <<print parasite_has($people.pc, "werm_suit")>> werm suits <font color = grey><span title="10 Werm parasites are required to create a Werm Suit Egg. You can only create an egg if you have an empty womb.">[?]</span></font><br>
<<if womb_is_empty('pc') || !_vag && _free_anus_womb>>
<<if parasite_has($people.pc, "starfish") >= 10 && (_free_womb)>>
[[Star Suit->Suit Incubation][$tempPara = "star"; parasite_retrieve($people.pc, 'starfish', 10)]] -
<<elseif parasite_has($people.pc, "starfish") >= 10 && (_free_anus_womb) && !_vag>>
[[Star Suit->Suit Incubation][$tempPara = "star"; parasite_retrieve($people.pc, 'starfish', 10)]] -
<</if>>
<<else>>
<font color = 'gray'>Star Suit - </font>
<</if>>
You have <<print parasite_has($people.pc, "star_suit")>> star suits <font color = grey><span title="10 Starfish parasites are required to create a Star Suit Egg. You can only create an egg if you have an empty womb.">[?]</span></font><br>
<<if womb_is_empty('pc') || !_vag && _free_anus_womb>>
<<if parasite_has($people.pc, "canal") >= 10 && (_free_womb || _free_anus_womb)>>
[[Canal Suit->Suit Incubation][$tempPara = "canal"; parasite_retrieve($people.pc, 'canal', 10)]] -
<<elseif parasite_has($people.pc, "canal") >= 10 && (_free_anus_womb) && !_vag>>
[[Canal Suit->Suit Incubation][$tempPara = "canal"; parasite_retrieve($people.pc, 'canal', 10)]] -
<</if>>
<<else>>
<font color = 'gray'>Canal Suit - </font>
<</if>>
You have <<print parasite_has($people.pc, "canal_suit")>> canal suits <font color = grey><span title="10 Canal parasites are required to create a Canal Suit Egg. You can only create an egg if you have an empty womb.">[?]</span></font><br>
<<if womb_is_empty('pc') || !_vag && _free_anus_womb>>
<<if parasite_has($people.pc, "choker") >= 10 && (_free_womb || _free_anus_womb)>>
[[Choker Suit->Suit Incubation][$tempPara = "choker"; parasite_retrieve($people.pc, 'choker', 10)]] -
<<elseif parasite_has($people.pc, "choker") >= 10 && (_free_anus_womb) && !_vag>>
[[Choker Suit->Suit Incubation][$tempPara = "choker"; parasite_retrieve($people.pc, 'choker', 10)]] -
<</if>>
<<else>>
<font color = 'gray'>Choker Suit - </font>
<</if>>
You have <<print parasite_has($people.pc, "choker_suit")>> choker suits <font color = grey><span title="10 Choker parasites are required to create a Choker Suit Egg. You can only create an egg if you have an empty womb.">[?]</span></font><br><br>
<font color='cyan'>''Werm Biosuits''</font> are required to create mutated parasites (<font color='crimson'>red</font>, <font color='blue'>blue</font>, white).<br>
<span class="nextpassagespace">
[[Back->university_lab]]<br><br><br>
</span><font size = 4>''=Coffee Machine=''</font><br><br>
You walk up to the coffee machine. When nobody is in the room, you reach your hand down your pants. Fluids ooze out of your sex onto your fingers.<br>
Carefully, you remove the coffee pot without making noise and let some fluids drip in. You put it back before anyone notices.<br><br>
<font color="#61d4b8">''The break room has been infected.''</font><br><br>
<span class="nextpassagespace">
[[Continue->Break Room]]<br>
</span>
<<set $rooms["Break Room"].infected = true>><<nobr>>
<<set _p_cur = $people.labrat>>
<<if infested(_p_cur)>>
<div style="display:inline-block;position: relative;z-index: 0;height:760px;width:510px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"labrat/labratnude.png"]]
</div>
<<if parasite(_p_cur, "neck", {family: "choker", slot: "penetrating"})>>
<div style="position: absolute;z-index: 9;left:0px;top:0px;">
[img[$image_dir+"labrat/labratneckpara.png"]]
</div>
<</if>>
<<if $game.settings.show_mouth_canal_art == true>>
<<if parasite(_p_cur, "mouth", {family: "canal", slot: "lining"})>>
<div style="position: absolute;z-index: 8;left:0px;top:0px;">
[img[$image_dir+"labrat/labratmouthpara.png"]]
</div>
<</if>>
<</if>>
<<if parasite(_p_cur, "vagina", {family: "canal", slot: "lining"})>>
<div style="position: absolute;z-index: 10;left:0px;top:0px;">
[img[$image_dir+"labrat/labratvaginapara.png"]]
</div>
<</if>>
<<if _p_cur.body.vagina.parasites.gestating>>
<div style="position: absolute;z-index: 5;left:0px;top:0px;">
[img[$image_dir+"labrat/labratpregnant.png"]]
</div>
<</if>>
<<if _p_cur.body.breasts.cur.size >= 90 && _p_cur.body.vagina.parasites.gestating>>
<div style="position: absolute;z-index: 7;left:0px;top:0px;">
[img[$image_dir+"labrat/labratlargepregnant.png"]]
</div>
<<elseif _p_cur.body.breasts.cur.size >= 90>>
<div style="position: absolute;z-index: 6;left:0px;top:0px;">
[img[$image_dir+"labrat/labratlargebreast.png"]]
</div>
<</if>>
<<if parasite(_p_cur, "breasts", {family: "starfish", slot: "penetrating"})>>
<<if _p_cur.body.breasts.cur.size < 90>>
<div style="position: absolute;z-index: 9;left:0px;top:0px;">
[img[$image_dir+"labrat/labratbreastpara.png"]]
</div>
<<elseif _p_cur.body.breasts.cur.size >= 90>>
<div style="position: absolute;z-index: 9;left:0px;top:0px;">
[img[$image_dir+"labrat/labratlargebreastpara.png"]]
</div>
<</if>>
<</if>>
</div>
<<else>>
<div style="display:inline-block;position: relative;z-index: 0;height:760px;width:510px;float:left;">
<div style="position: absolute;z-index: 0;height:705px;width:510px;float:left;">
[img[$image_dir+"labrat/labratnude.png"]]
</div>
<div style="position: absolute;z-index: 1;height:705px;width:510px;float:left;">
[img[$image_dir+"labrat/labratclothes.png"]]
</div>
</div>
<<endif>>
<</nobr>><font size = 4> ''=Gabrielle='' </font><br>
<<set $id = 'labrat'>>
<<if quests.get('primary', $id) < 1>><<set quests.set('primary', $id, 1)>><</if>>
<<set _p = $people[$id]>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<movehere _pc>>
<<set meet(_pc, _p)>>
<<set $return = passage()>>
<<set _enc_list = encounter(passage())>>
<<encounter _enc_list[$id]>>
<<set quests.set('journal', $id, 1, false)>>
<<set send_to_part_3($id)>>
<<include_if_exists "labrat-image">><br>
Gabrielle is drinking coffee.<br>
<<npc_stats $id>>
<<mind_assimilation "other" $id>>
<<include "allprompts">>
<<if !infested($people[$id])>>
<<if $people.labrat.infected == 0>>
<<speech 'labrat' "Please don't break anything. In fact, just don't touch anything at all.">><br><br>
<<initiate_sex $id>>
<<elseif $people.labrat.infected == 1>>
<<speech 'labrat' "Are you looking for something?" "Why do I keep staring at their chest...">><br><br>
<<initiate_sex $id>>
<<endif>>
<<endif>>
<<if infested($people[$id])>>
<<speech 'labrat' "I don't think... uh... oh god..." "Need to fuck. Need to breed...">>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<<endif>>
<br>
<span class="nextpassagespace">
[[Continue->university_lab]]<br>
</span>
<<audio "transform" stop>>
<<audio "parasitelab" loop play volume 0.4>>
<<include "Audio Options">><font size = 4> ''=University Laboratory=''</font><br><br>
<<if $rooms["Break Room"].infected == true>>
[img[$image_dir+"other/universitylabinfect.png"]]<br><br>
<<else>>
[img[$image_dir+"other/universitylab.png"]]<br><br>
<<endif>>
You arrive at the Laboratory where Julie works. It is fairly unremarkable. It's the best lab in the university, but it is still a midrange university with a modest budget. The cupboards and epoxy-resin tabletops are clean but relatively cheap looking.<br>
<span class="nextpassageup">[[Gabrielle->labrat-room]]</span>, an older woman who runs the lab, is here.<br><br>
Through a door there is a [[Break Room]] with coffee and mass produced snacks that are tasty but also moderately healthy. Yes, these places can afford snacks
that taste great but also do not cause diabetes. You can find them too, if you look for them.<br><br>
<<if infested($people.labrat)>> Gabrielle is infested, granting you access to the <span class="nextpassagedown">[[Clean Room]]</span> connected to the main lab.<br><br>
<<endif>>
<br>
<span class="nextpassagespace">
[[Go Home->During The Day][hs_ctrl(false)]]<br>
</span>
<<audio "homemusic" stop>>
<<audio "parasitelab" loop play volume 0.4>>
<<movehere $people.pc>>
<<set $return = passage()>>
<<include "Audio Options">><<nobr>>
<<set _p_cur = $people.mom>>
<<if infested(_p_cur)>>
<div style="display:inline-block;position: relative;z-index: 0;height:705px;width:510px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"mom/jessicanude.png"]]
</div>
<<if parasite(_p_cur, "neck", {family: "choker", slot: "penetrating"})>>
<div style="position: absolute;z-index: 9;left:0px;top:0px;">
[img[$image_dir+"mom/jessicaneckpara.png"]]
</div>
<</if>>
<<if $game.settings.show_mouth_canal_art == true>>
<<if parasite(_p_cur, "mouth", {family: "canal", slot: "lining"})>>
<div style="position: absolute;z-index: 8;left:0px;top:0px;">
[img[$image_dir+"mom/jessicamouthpara.png"]]
</div>
<</if>>
<</if>>
<<if parasite(_p_cur, "vagina", {family: "canal", slot: "lining"})>>
<div style="position: absolute;z-index: 10;left:0px;top:0px;">
[img[$image_dir+"mom/jessicavaginapara.png"]]
</div>
<</if>>
<<if _p_cur.body.vagina.parasites.gestating>>
<div style="position: absolute;z-index: 5;left:0px;top:0px;">
[img[$image_dir+"mom/jessicapreg.png"]]
</div>
<</if>>
<<if _p_cur.body.breasts.cur.size >= 80 && _p_cur.body.vagina.parasites.gestating>>
<div style="position: absolute;z-index: 7;left:0px;top:0px;">
[img[$image_dir+"mom/jessicalargebreastpreg.png"]]
</div>
<<elseif _p_cur.body.breasts.cur.size >= 80>>
<div style="position: absolute;z-index: 6;left:0px;top:0px;">
[img[$image_dir+"mom/jessicalargebreast.png"]]
</div>
<</if>>
<<if parasite(_p_cur, "breasts", {family: "starfish", slot: "penetrating"})>>
<<if _p_cur.body.breasts.cur.size < 80>>
<div style="position: absolute;z-index: 9;left:0px;top:0px;">
[img[$image_dir+"mom/jessicabreastpara.png"]]
</div>
<<elseif _p_cur.body.breasts.cur.size >= 80>>
<div style="position: absolute;z-index: 9;left:0px;top:0px;">
[img[$image_dir+"mom/jessicalargebreastpara.png"]]
</div>
<</if>>
<</if>>
</div>
<<else>>
<div style="display:inline-block;position: relative;z-index: 0;height:705px;width:510px;float:left;">
<div style="position: absolute;z-index: 0;height:705px;width:510px;float:left;">
[img[$image_dir+"mom/jessicanude.png"]]
</div>
<div style="position: absolute;z-index: 1;height:705px;width:510px;float:left;">
[img[$image_dir+"mom/jessicaclothes.png"]]</div>
</div>
<</if>>
<</nobr>>[img[$image_dir+"pc/skullfuck.png"]]<br><br>
<<speech 'mom' "Ah yeah... fuck that's the spot...">>
She's good. She's really good at this. She firmly reams her alien cock into your brain's fuckhole, holding your head in a gentle yet firm grip. She's well experienced in sex - god knows how many guys she's been with after
the divorce. You didn't really stop to think WHY she had so many partners.<br><br>
<<speech 'mom' "Fuck yeah... take my cock you slut... you... ughhhh... you cock-hungry bitch...">>
She groans as waves of her sexual fluids pour into your brain. Jessica speeds up slightly, pumping into your head faster.<br><br>
<<speech 'mom' "Worship my dick, cumslut! I want to hear you say it!">>
<<speech 'pc' "I... I love...">>
The rhythmic pounding of your head and sexual haze in your brain make it difficult to think, let alone speak.<br><br>
<<speech 'mom' "SAY IT - SAY YOU LOVE MY COCK">>
She grabs hold of your head and pulls it down all the way to the hilt, pushing hard against the bottom of your brain. Words begin spilling out of your mouth.<br><br>
<<speech 'pc' "I LOVE YOUR COCK! I WANT IT INSIDE ME ALL THE TIME!">>
<<speech 'mom' "Mmmmph - oh fuck yeah, you always were such a bitch at heart. Always being pushed around by your sisters. Now... now I get to fuck you like the submissive bitch that you are...">>
An unfortunate side effect of being a milf is that all the intimidated men around Jessica are constantly trying to manipulate her by putting her down. She has never gotten the emotional fulfillment of superiority that she craves. She has tried to get it
at work, but it's just not the same. Now all of that pent up desire is being unleashed upon you.<br><br>
Her thrusts speed up, you can tell by the way her dick is throbbing in your head that she's close. She's right on the edge of orgasm.<br>
<<speech 'pc' "Cum... cum inside me mom... I want it all...">>
She orgasms hard, a final blast of alien semen and plasma shoot deep into your brain. Sexual images fill your vision - mostly of Jessica's parasite dick at first, then of your neck parasite giving birth while you orgasm, then images of your mom and sisters plowing all your holes while you smile in deep satisfaction, parasites multiplying in your many orifices just waiting to infest other unsuspecting victims.<br>
Your brain is overwhelmed by her desires. You pass out.<br><br>
When you come to, you realize you have grown <font color="yellow">''very submissive and attracted''</font> toward Jessica. You want to help her with whatever she wants to do - and what she wants is to conquer her
workplace.<br><br>
<<set $people.pc.attraction = 5>>
<font color="yellow">''You have been mindfucked, and your brain has been inseminated''<br><br>
<<inseminate $people.pc "neck" $people[$id] "vagina">>
<<clearquest>><<set quests.set('primary', 'mom', 10)>>
</font>
<span class="nextpassagespace">
[[Continue|$return]]<br>
</span>
<<audio "homemusic" pause>>
<<audio "transform" loop play volume 0.2>>
<<include "Audio Options">><font size=4>''=Jessica's Room=''</font><br><br>
/*Initial variable setup*/
<<set $id = 'mom'>>
<<set _p = $people[$id]>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<movehere _pc>>
<<set $return = passage()>>
<<set meet(_pc, _p)>>
<<set _enc_list = encounter(passage())>>
<<encounter _enc_list[$id]>>
<<set quests.set('journal', $id, 1, false)>>
<<set send_to_part_3($id)>>
<<if occupied()>>
<<failstate>>
<<include "mom-image">>
<<if !infested($people[$id])>>Jessica is in the room <br><<endif>>
<<npc_stats $id>>
<<mind_assimilation "other" $id>>
<<include "allprompts">>
<<if !infested($people[$id])>>
<<if $people[$id].infected == 0>>
<<if !$people[$id].ai.know_infest.pc>>
<<speech 'mom' "Hey, I've been so busy lately I haven't really had a chance to talk to anyone. How are you doing?">>
<<else>>
<<thought "mom" "What the heck is going on here? Don't panic, just act normal...">>
<<speech 'mom' "Hey, I've been so busy lately I haven't really had a chance to talk to anyone. How are you doing?">>
<<endif>>
<<elseif $people[$id].infected >= 1>>
<<speech 'mom' "Hey, I've been so busy lately I haven't really had a chance to talk to anyone. How are you doing?" "Why am I so hot and bothered right now?">>
<<endif>>
<<initiate_sex $id>>
<<endif>>
<<if infested($people[$id])>>
<<include "Generic Production List">> <br>
<<include "Character Infestation Menu">> <br>
<<endif>>
<<else>>
The room is empty.
<<endif>>
<br>
<<room>>
<br>
<<if $nav == 1>>
<br>
<div id="MenuContainer">
<br>
<<if infested(_p)>>
<ul id="navigation2">
<<if $time == 'day'>>
@ [[Have Jessica take you to her friend Quinn ->futa-intro]]
<</if>>
<<if parasite(_p, 'neck', {slot: "penetrating"})>>
<span class="nextpassagespace">
@ [[Your Room->pc-room]]
</span>
<</if>>
</ul>
<<endif>>
<ul id="navigation">
@ Jessica Room
<span class="nextpassageright">
@ [[Upstairs Bathroom]]
</span>
@ [[Home Storage]]
<span class="nextpassageup">
@ [[Home Upstairs]]
</span>
<span class="nextpassagedown">
@ [[Home Downstairs->Home Hallway]]<br>
</span>
</ul>
<br>
</div>
<<endif>>
<<audio "parasitelab" stop>>
<<audio "transform" stop>>
<<if !parasite($people.pc, "neck", {slot: "penetrating"})>><<audio "homemusic" volume .2 loop play>><<endif>>
<<include "Audio Options">><span class="nextpassagespace">
<<if $people[$id].plot2 == 1>>
<font color="#F28500">
"Oh hi"
</font>
<br>
She barely looks at you before going back to her dresser.<br>
<font color="#F28500">
"Need anything?"
</font> she yells over her shoulder.<br>
"No I'm good"<br>
[[Continue->mom-room]]<br>
<<elseif $people[$id].plot2 == 2>>
<font color="#F28500">
"Oh hi"
</font>
<br>
The two of you sit down and talk about boring stuff like how school is going. During the conversation she keeps losing focus, drifting off. She gives you some half-hearted advice and then checks her phone.<br>
<font color="#F28500">
"Oh damn, I completely forgot about this thing I have to do."
</font>
<br>
You step away.<br>
[[Continue->mom-room]]<br>
<<elseif $people[$id].plot2 == 3>>
<font color="#F28500">
"Oh hi there"
</font>
<br>
The two of you sit down and talk about school at first, but then the conversation drifts toward relationships. She starts talking to you about her relationship issues and her attitudes toward men. Your talk starts turning toward sex.<br>
<font color="#F28500">
"And then so... well so he whips out his penis and I'm all like..."
</font>
<br>
She continues talking, moving closer to you and getting slightly flirtacious. She starts to describe her sexual fantasies, but suddenly catches herself.<br>
<font color="#F28500">
"Um... I think I'll wait until you're married before I continue this conversation."
</font>
<br>
She ends the conversation.<br>
[[Continue->mom-room]]
<<elseif $people[$id].plot2 == 4>>
<font color="#F28500">
"Oh uh, hi."
</font>
<br>
The two of you sit down on her bed and you immediately bring up the subject of relationships and sex. She is all too willing to engage with you, and starts telling you about her college days. Her breathing starts to get heavy.<br>
<font color="#F28500">
"...So we were both high and she was slightly drunk, and so... wow I can remember the shape of her breasts perfectly. I... okay so anyway so she comes at me and we just start making out in the middle of the party..."
</font>
<br>
She keeps talking, her eyes beginning to stare off at space as she struggles to maintain concentration.<br>
<font color="#F28500">
"...so anyway this one time I had a dream where I was riding this giant... fat throbbing dick... oh and it was made of lava or something, it was hot but somehow I didn't get burned by it... and it was just pulsating inside me, like... and then..."
</font> she reaches up and grabs her own chest, <font color="#F28500">
"and like, this thing came up and just started groping my heaving chest. Somehow my boobs were like twice their normal size, and it just felt soooooo gooooooooood and then the alarm clock went off-"
</font>
<br>
As she mentions the alarm clock, she seems to realize what she's saying. Without another word, she gets up, goes to her dresser, and pretends to be busy with folding clothes.<br>
[[Continue->mom-room]]
<<elseif $people[$id].plot2 == 5>>
Your mother sits in her room, slowly touching her chest while zoning out into space. There is an empty carton of soymilk on a nearby dresser.<br>
As you enter, she quickly drops her hand and turns to you.<br>
<font color="#F28500">
"Heyyyyyyy there"
</font>
<br>
She motions you to come join her on the bed, and you obey.<br>
<font color="#F28500">
"You know, it's just been so hard recently. I'm always..."
</font> she places a hand on your knee, <font color="#F28500">
"stressed out."
</font> She smiles briefly. <font color="#F28500">
"I've just been really feeling overworked and then there's this drama happening between some people at the office-"
</font> she continues to tell you about her trials and tribulations as you listen. All the while, Jessica is inching closer to you. Slowly she starts touching you more while talking, trying her best to make it seem natural.<br>
<font color="#F28500">
"You know, you've always been such a good listener"
</font> Her heavy chest heaves with her ragged breathing as she leans in to you. <font color="#F28500">
"You've gotten... so attractive recently... I bet you're also starting to get some intense feelings..."
</font>
<br>
Jessica slides her hand to interlock with yours. <font color="#F28500" size = 3>
"I've never taken the time to show you how to deal with the changes you are going through. Maybe..."
</font> She takes your other hand and pushes it up underneath her shirt. <font color="#F28500">
"Maybe I can give you a hands on demonstration?"
</font> She cocks her head slightly to the side. Jessica presses her chest forward as you squeeze her soft flesh. <font color="#F28500">
"I think it's for the best, since I've been so neglectful recently..."
</font> She closes her eyes and pulls your head in for a kiss. You respond, opening your mouth to let her tongue thrust its way inside you.<br>
Jessica leans backward into the bed as you fall forward on top of her. The two of you continue making out as she pulls her pants down. She stops kissing you, and pushes your head down toward her crotch. <font color="#F28500">
"Now you should practice... practice your-OH!"
</font> but she is cut off as you begin eating her out. Fluids stream from her aroused pussy, you lick up as much as you can before fiercely tonguing her clit. <font color="#F28500">
"Oh god that's so hot!!"
</font> Jessica uses both hands to mash your face into her pelvis, grinding against your tongue. Her movements reach a crescendo as she squirts her girlcum all over your face.<br>
[[Continue->mom-room]]<br>
<<endif>>
</span>
<br><div style="display:inline-block;position: relative;z-index: 0;height:667px;width:500px;float:left;">
<<if $chapter < 4>>
<<set _nursemouthcanal = parasite($people.nurse, "mouth", {family: "canal", slot: "lining"})>>
<<set _pcmouthcanal = parasite($people.pc, "mouth", {family: "canal", slot: "lining"})>>
<<set _pcvaginacanal = parasite($people.pc, "vagina", {family: "canal", slot: "lining"})>>
<<set _nurseneckchoker = parasite($people.nurse, "neck", {family: "choker", slot: "penetrating"})>>
<<set _pcneckchoker = parasite($people.pc, "neck", {family: "choker", slot: "penetrating"})>>
<<set _pcbreastsstarfish = parasite($people.pc, "breasts", {family: "starfish", slot: "penetrating"})>>
<<if vagina('pc') && $people.pc.body.breasts.cur.size >= 25>>
<div style="position: absolute;z-index: 1;left:0px;top:0px;">[img[$image_dir+"nurse/nursemolest.png"][Classes]]</div>
<<if $game.settings.show_mouth_canal_art == true>>
<<if _nursemouthcanal>>
<div style="position: absolute;z-index: 2;left:0px;top:0px;">
<<if _nursemouthcanal.type.contains('blue')>>
[img[$image_dir+"nurse/nursemolestNmouthblue.png"]]
<<elseif _nursemouthcanal.type.contains('purple')>>
[img[$image_dir+"nurse/nursemolestNmouthpurple.png"]]
<<elseif _nursemouthcanal.type.contains('red')>>
[img[$image_dir+"nurse/nursemolestNmouthred.png"]]
<<elseif _nursemouthcanal.type.contains('white')>>
[img[$image_dir+"nurse/nursemolestNmouthwhite.png"]]
<<else>>
[img[$image_dir+"nurse/nursemolestNmouth.png"]]
<</if>>
</div>
<</if>>
<<if _pcmouthcanal>>
<div style="position: absolute;z-index: 3;left:0px;top:0px;">
<<if _pcmouthcanal.type.contains('blue')>>
[img[$image_dir+"nurse/nursemolestCmouthblue.png"]]
<<elseif _pcmouthcanal.type.contains('purple')>>
[img[$image_dir+"nurse/nursemolestCmouthpurple.png"]]
<<elseif _pcmouthcanal.type.contains('red')>>
[img[$image_dir+"nurse/nursemolestCmouthred.png"]]
<<elseif _pcmouthcanal.type.contains('white')>>
[img[$image_dir+"nurse/nursemolestCmouthwhite.png"]]
<<else>>
[img[$image_dir+"nurse/nursemolestCmouth.png"]]
<</if>>
</div>
<</if>>
<</if>>
<<if _pcvaginacanal>>
<div style="position: absolute;z-index: 4;left:0px;top:0px;">
<<if _pcvaginacanal.type.contains('blue')>>
[img[$image_dir+"nurse/nursemolestCvaginablue.png"]]
<<elseif _pcvaginacanal.type.contains('purple')>>
[img[$image_dir+"nurse/nursemolestCvaginapurple.png"]]
<<elseif _pcvaginacanal.type.contains('red')>>
[img[$image_dir+"nurse/nursemolestCvaginared.png"]]
<<elseif _pcvaginacanal.type.contains('white')>>
[img[$image_dir+"nurse/nursemolestCvaginawhite.png"]]
<<else>>
[img[$image_dir+"nurse/nursemolestCvagina.png"]]
<</if>>
</div>
<</if>>
<<if _nurseneckchoker>>
<div style="position: absolute;z-index: 5;left:0px;top:0px;">
<<if _nurseneckchoker.type.contains('blue')>>
[img[$image_dir+"nurse/nursemolestNneckblue.png"]]
<<elseif _nurseneckchoker.type.contains('purple')>>
[img[$image_dir+"nurse/nursemolestNneckpurple.png"]]
<<elseif _nurseneckchoker.type.contains('red')>>
[img[$image_dir+"nurse/nursemolestNneckred.png"]]
<<elseif _nurseneckchoker.type.contains('white')>>
[img[$image_dir+"nurse/nursemolestNneckwhite.png"]]
<<else>>
[img[$image_dir+"nurse/nursemolestNneck.png"]]
<</if>>
</div>
<</if>>
<<if _pcneckchoker>>
<div style="position: absolute;z-index: 6;left:0px;top:0px;">
<<if _pcneckchoker.type.contains('blue')>>
[img[$image_dir+"nurse/nursemolestCneckblue.png"]]
<<elseif _pcneckchoker.type.contains('purple')>>
[img[$image_dir+"nurse/nursemolestCneckpurple.png"]]
<<elseif _pcneckchoker.type.contains('red')>>
[img[$image_dir+"nurse/nursemolestCneckred.png"]]
<<elseif _pcneckchoker.type.contains('white')>>
[img[$image_dir+"nurse/nursemolestCneckwhite.png"]]
<<else>>
[img[$image_dir+"nurse/nursemolestCneck.png"]]
<</if>>
</div>
<</if>>
<<if _pcbreastsstarfish>>
<div style="position: absolute;z-index: 7;left:0px;top:0px;">
<<if _pcbreastsstarfish.type.contains('blue')>>
[img[$image_dir+"nurse/nursemolestCbreastblue.png"]]
<<elseif _pcbreastsstarfish.type.contains('purple')>>
[img[$image_dir+"nurse/nursemolestCbreastpurple.png"]]
<<elseif _pcbreastsstarfish.type.contains('red')>>
[img[$image_dir+"nurse/nursemolestCbreastred.png"]]
<<elseif _pcbreastsstarfish.type.contains('white')>>
[img[$image_dir+"nurse/nursemolestCbreastwhite.png"]]
<<else>>
[img[$image_dir+"nurse/nursemolestCbreast.png"]]
<</if>>
</div>
<</if>>
<<else>>
<div style="position: absolute;z-index: 1;left:0px;top:0px;">[img[$image_dir+"nurse/uninfected.png"]]</div>
<</if>>
<<else>>
<div style="position: absolute;z-index: 1;left:0px;top:0px;">[img[$image_dir+"nurse/uninfected.png"]]</div>
<</if>>
</div><font size = 4>
''=Nurse's Office=''
</font><br>
/*Initial variable setup*/
<<set $id = "nurse">>
<<if quests.get('primary', $id) < 1>><<set quests.set('primary', $id, 1, false)>><</if>>
<<set _p = $people[$id]>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<movehere _pc>> /*<<movehere $people.nurse>>*/
<<set $return = passage()>>
<<set meet(_pc, _p)>>
<<set _enc_list = encounter(passage())>>
<<encounter _enc_list[$id]>>
<<set quests.set('journal', $id, 1, false)>>
<<set send_to_part_3($id)>>
<<if infested($people.nurse)>>
<<set quests.set('journal', "nurse", 2, false)>>
You arrive at the Nurse's office. Upon arriving, the nurse closes the door behind you...<br>
<<include_if_exists "nurse-image">><br>
<<npc_stats $id>>
<<include "Generic Production List">>
<br>
<<include "Character Infestation Menu">>
<br>
<<elseif $people.teacher.behavior == 2 && !infested($people.nurse)>>
<<set quests.set('journal', "nurse", 2, false)>>
As you approach the nurse's office, you hear some moaning. Tiptoeing to the door, you peek inside-<br>
<<npc_stats $id>>
[img[$image_dir+"nurse/infected.png"][Classes]]<br>
<font color="#208B78">''Claire has infested the school Nurse''</font>
<<infest "nurse" "vagina" "werm">>
<br>
<<else>>
You arrive at the nurse's office.<br>
<<npc_stats $id>>
[img[$image_dir+"nurse/uninfected.png"][Classes]]<br>
<br><br><<initiate_sex $id>>
<br>
After waiting in her office for a while, you are sent to class.<br>
<<endif>>
<br>
<span class="nextpassagespace">
[[Continue->Classes]]<br>
</span><<set _tracielargebreasts = ($people.schoolgirl.body.breasts.cur.size >= 70)>>
<<set _p_cur = $people.schoolgirl>>
<<if infested(_p_cur)>>
<div style="display:inline-block;position: relative;z-index: 0;height:940px;width:510px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"schoolgirl/traciebase.png"]]
</div>
<<if _tracielargebreasts>>
<div style="position: absolute;z-index: 2;left:0px;top:0px;">
[img[$image_dir+"schoolgirl/tracielargeass.png"]]
</div>
<</if>>
<<set _tracieneckchoker = parasite(_p_cur, "neck", {family: "choker", slot: "penetrating"})>>
<<if _tracieneckchoker>>
<div style="position: absolute;z-index: 9;left:0px;top:0px;">
<<if _tracieneckchoker.type.contains('blue')>>
[img[$image_dir+"schoolgirl/tracieneckparablue.png"]]
<<elseif _tracieneckchoker.type.contains('purple')>>
[img[$image_dir+"schoolgirl/tracieneckparapurple.png"]]
<<elseif _tracieneckchoker.type.contains('red')>>
[img[$image_dir+"schoolgirl/tracieneckparared.png"]]
<<elseif _tracieneckchoker.type.contains('white')>>
[img[$image_dir+"schoolgirl/tracieneckparawhite.png"]]
<<else>>
[img[$image_dir+"schoolgirl/tracieneckpara.png"]]
<</if>>
</div>
<</if>>
<<set _traciemouthcanal = parasite(_p_cur, "mouth", {family: "canal", slot: "lining"})>>
<<if $game.settings.show_mouth_canal_art == true>>
<<if _traciemouthcanal>>
<div style="position: absolute;z-index: 8;left:0px;top:0px;">
<<if _traciemouthcanal.type.contains('blue')>>
[img[$image_dir+"schoolgirl/traciemouthparablue.png"]]
<<elseif _traciemouthcanal.type.contains('purple')>>
[img[$image_dir+"schoolgirl/traciemouthparapurple.png"]]
<<elseif _traciemouthcanal.type.contains('red')>>
[img[$image_dir+"schoolgirl/traciemouthparared.png"]]
<<elseif _traciemouthcanal.type.contains('white')>>
[img[$image_dir+"schoolgirl/traciemouthparawhite.png"]]
<<else>>
[img[$image_dir+"schoolgirl/traciemouthpara.png"]]
<</if>>
</div>
<</if>>
<</if>>
<<set _tracievaginacanal = parasite(_p_cur, "vagina", {family: "canal", slot: "lining"})>>
<<if _tracievaginacanal>>
<div style="position: absolute;z-index: 10;left:0px;top:0px;">
<<if _tracievaginacanal.type.contains('blue')>>
[img[$image_dir+"schoolgirl/tracievaginaparablue.png"]]
<<elseif _tracievaginacanal.type.contains('purple')>>
[img[$image_dir+"schoolgirl/tracievaginaparapurple.png"]]
<<elseif _tracievaginacanal.type.contains('red')>>
[img[$image_dir+"schoolgirl/tracievaginaparared.png"]]
<<elseif _tracievaginacanal.type.contains('white')>>
[img[$image_dir+"schoolgirl/tracievaginaparawhite.png"]]
<<else>>
[img[$image_dir+"schoolgirl/tracievaginapara.png"]]
<</if>>
</div>
<</if>>
<<if _p_cur.body.vagina.parasites.gestating>>
<div style="position: absolute;z-index: 5;left:0px;top:0px;">
[img[$image_dir+"schoolgirl/traciepreg.png"]]
</div>
<</if>>
<<if _tracielargebreasts && _p_cur.body.vagina.parasites.gestating>>
<div style="position: absolute;z-index: 7;left:0px;top:0px;">
[img[$image_dir+"schoolgirl/tracielargebreastpreg.png"]]
</div>
<<elseif _tracielargebreasts>>
<div style="position: absolute;z-index: 6;left:0px;top:0px;">
[img[$image_dir+"schoolgirl/tracielargebreast.png"]]
</div>
<</if>>
<<set _traciebreastsstarfish = parasite(_p_cur, "breasts", {family: "starfish", slot: "penetrating"})>>
<<if _traciebreastsstarfish>>
<<if !_tracielargebreasts>>
<div style="position: absolute;z-index: 9;left:0px;top:0px;">
<<if _traciebreastsstarfish.type.contains('blue')>>
[img[$image_dir+"schoolgirl/traciebreastparablue.png"]]
<<elseif _traciebreastsstarfish.type.contains('purple')>>
[img[$image_dir+"schoolgirl/traciebreastparapurple.png"]]
<<elseif _traciebreastsstarfish.type.contains('red')>>
[img[$image_dir+"schoolgirl/traciebreastparared.png"]]
<<elseif _traciebreastsstarfish.type.contains('white')>>
[img[$image_dir+"schoolgirl/traciebreastparawhite.png"]]
<<else>>
[img[$image_dir+"schoolgirl/traciebreastpara.png"]]
<</if>>
</div>
<<elseif _tracielargebreasts>>
<div style="position: absolute;z-index: 9;left:0px;top:0px;">
<<if _traciebreastsstarfish.type.contains('blue')>>
[img[$image_dir+"schoolgirl/tracielargebreastparablue.png"]]
<<elseif _traciebreastsstarfish.type.contains('purple')>>
[img[$image_dir+"schoolgirl/tracielargebreastparapurple.png"]]
<<elseif _traciebreastsstarfish.type.contains('red')>>
[img[$image_dir+"schoolgirl/tracielargebreastparared.png"]]
<<elseif _traciebreastsstarfish.type.contains('white')>>
[img[$image_dir+"schoolgirl/tracielargebreastparawhite.png"]]
<<else>>
[img[$image_dir+"schoolgirl/tracielargebreastpara.png"]]
<</if>>
</div>
<</if>>
<</if>>
</div>
<<else>>
<div style="display:inline-block;position: relative;z-index: 0;height:940px;width:510px;float:left;">
<div style="position: absolute;z-index: 0;height:705px;width:510px;float:left;">
[img[$image_dir+"schoolgirl/traciebase.png"]]
</div>
</div>
<<endif>><font size = 4>''=Tracie=''</font><br><br>
<<set $id = 'schoolgirl'>>
<<set _p = $people[$id]>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<set meet(_pc, _p)>>
<<if $people.schoolgirl.plot >= 4>>
<<speech 'schoolgirl' "I prepared a shrine for some rituals. It uh... it's pretty heavy. I understand if you don't want to do it...">>
<br><br>
<<set quests.set('infested', 'schoolgirl', 7)>>
<span class="nextpassagespace nextpassageup">
[[Participate->The Sanctum]]<br>
</span>
<span class="nextpassagedown">
[[Go to class->Classes]]<br>
</span>
<<elseif $people.schoolgirl.plot == 3>>
The two of you walk along the school halls.<br>
<<speech 'schoolgirl' "I didn't tell you before. I'm part of a wicca club, it's just a bunch of us girls who got together and started practicing magic.
Well, I mean it's not real magic it was mostly just us pretending to put curses on people we didn't like. We all treated it as a joke but, well... after you came into the picture... did you want to see it?">>
You step inside an unused classroom.<br>
Inside, there is a small rectangular classroom table surrounded by candles. Four plastic chairs are placed at the corners. The wall chalkboards are adorned with arcane symbols, and there are symbols drawn upon the ceiling as well. Piles of textbooks are stacked up in the corners, lit by more candles.<br>
<<speech 'schoolgirl' 'Yeah it looks ghetto but we had to work with what was available.'>>
<<set quests.set('infested', 'schoolgirl', 6)>>
<<set quests.set('journal', 'schoolgirl', 3, false)>>
<span class="nextpassagespace">
[[The Sanctum]]<br>
</span>
<<elseif parasite($people.schoolgirl, "anus", {slot: "occupying"})>>
<<speech 'schoolgirl' 'Hey I... um... I need to...' 'Need to fuck... need to breed...'>>
She's clearly flustered. The two of you head to a nearby bathroom and start making out. As she pushes her crotch against your thigh, you feel a bulge.<br>
You say nothing and continue to make out with her in a bathroom stall. She starts shivering with need - she gropes your chest hard, squeezing and kneading, pulling on you. You can feel her rock hard alien erection pulsating with desire. Both of you disrobe from the waist down.<br>
<<speech 'schoolgirl' 'I need to be inside you... please...' 'Need to fuck... need to breed...'>>
You bend over, displaying your fuckhole. She mounts you, leaning over to grab your body like it was her plaything while rocking her hips as best she can in the tiny stall.<br>
It doesn't take long before she orgasms, filling you with her spunk. It feels like she's coming down, but then she orgasms again. And again. And again. A torrent of fluids spills onto the bathroom floor from the two of you as she fills you to capacity with alien jism. Finally she stops coming inside you and you feel her parasite cock start to soften.<br>
<<speech 'schoolgirl' "Whoa that was intense @_@, that felt... wonderful! Uh... okay I'll see you later!">>
<<set quests.set('infested', 'schoolgirl', 5)>>
<<set $people.schoolgirl.plot = 3>>
<span class="nextpassagespace">
[[Go to Class->Classes]]<br>
</span>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<audio "transform" loop play volume 0.2>>
<<include "Audio Options">>
<<elseif infested($people.schoolgirl) && parasite($people.pc, "anus", {slot: "occupying"})>>
<<speech 'schoolgirl' 'Hiiiiiii :D got anything else for me today?' 'Need to fuck...'>>
The two of you get naked in a bathroom as you bend over.<br>
<<speech 'schoolgirl' 'Oh - okay well, I mean, I was kind of hoping for...' 'Need to fuck...'>>
<<speech 'pc' 'No, you also bend over, in the other direction, so your ass is touching mine.'>>
<<speech 'schoolgirl' 'Oh - OH! Okay haha wow this is strange.' 'Need to fuck...'>>
She follows your instruction, and as your holes line up your anal werm becomes erect, slithering its head out of your anus to penetrate into hers.<br>
<<speech 'schoolgirl' 'Nnnnnph! Ohh... ooooookay oh wow... oh jeez... oh wow...' 'Need to fuck...'>>
She starts to sway back and forth on her feet, half stumbling. The werm thrashes around in her ass. She puts her hands down to the ground to stabilize herself.<br>
<<speech 'schoolgirl' 'Whoa... oh god this is amazing... fuck... fuck...' 'Need to fuck... need to breed...'>>
She slams her body against yours, and you respond in kind. Both of you are on all fours, thwacking against each other as the werm begins to ejaculate into her.<br>
<<speech 'schoolgirl' 'This is WAY. BETTER. THAN. A. TWO. WAY. //nmph// DILDO. OH. GOD.' 'Need to fuck... need to breed...'>>
<font color="#208B78">''Tracie has been inseminated in the anus by a werm''</font><br><br>
<<set quests.set('infested', 'schoolgirl', 4)>>
<<inseminate 'schoolgirl' 'anus' 'pc' "anus">><br>
<span class="nextpassagespace">
[[Go to Class->Classes]]<br>
</span>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<audio "transform" loop play volume 0.2>>
<<include "Audio Options">>
<<elseif infested($people.schoolgirl)>>
The two of you make out for a bit.<br><br>
<font color = grey>''If you were infested with an anal werm parasite you could take this relationship to the next level.''</font><br><br>
<span class="nextpassagespace">
[[Go to Class->Classes]]
</span>
<<elseif $people.schoolgirl.plot == 0 && parasite($people.pc, "vagina", {slot: "occupying"})>>
You follow her to an empty part of the school.<br>
<<speech 'pc' 'Hey, I uh...'>>
She pushes you against the lockers and stares at you. Straight into your eyes. You stare back. Something about her just seems so different. Something about her hair, her eyes, her clothes - it's like she's speaking to you without having to say a word. The girl blinks slowly. You keep staring at her.<br>
She breaks the silence, dramatically changing her attitude.<br>
<<speech 'schoolgirl' "Yeah I thought so. You're hot ;p I knew I picked a good one.">>
<<speech 'pc' "Um... uh... I don't think-">>
Too late, she reaches under your clothes and starts feeling you up.<br>
<<speech 'schoolgirl' "You're just a little shy. Don't worry, I've done this before. It's gonna be alright. Everything is gonna be alright.">>
Somehow her words make you feel a little better. She pulls your hands to her chest, and you squeeze slightly.<br>
<<speech 'schoolgirl' "Yeah that's right - just like that. You're good at this.">>
She smiles at you and brings your head in for a kiss. You don't resist. Her left hand drifts down, sliding into your crotch. As she strokes you, you can feel yourself getting extremely wet.<br>
<<speech 'schoolgirl' "Oh damn... you're ready for this aren't you? Well so am I...">>
The girl pulls your hand down her skirt as you undulate your body against her. She starts fingering you. The stimulation is too much - your parasitic dick begins to expand. It swells with fluids and pushes its way out of your pussy. She retracts her hand in shock and takes a few steps back.<br>
<<speech 'schoolgirl' "What the fuck...">>
You unzip your pants and let your massive erect alien cock come into full view.<br>
<<speech 'schoolgirl' "I... I can't even...">>
She stands there, contemplating the situation. After a few moments, she nods her head.<br>
<<speech 'schoolgirl' "Okay. Okay. I guess this is my life now.">>
Still staring at your dick, she closes the distance between you and grabs your phallus. Too horny to resist, you watch as she pulls the front of her skirt down and guides your dick to her pussy. As you penetrate her, she leans harder into you, letting you fill her completely.<br>
<<speech 'schoolgirl' "Oh my god this is amazing">>
After only a few thrusts, both of you orgasm.<br><br>
<<inseminate 'schoolgirl' 'vagina' 'pc' "vagina">><br><br>
You redress yourself and head to class, leaving her standing there to think about what just happened.<br>
<br>
<<set quests.set('infested', 'schoolgirl', 3)>>
<<set $people.schoolgirl.behavior = 1>>
<span class="nextpassagespace">
[[Go to Class->Classes]]
</span>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<audio "transform" loop play volume 0.2>>
<<include "Audio Options">>
<<elseif $people.schoolgirl.plot == 0 && parasite($people.pc, "mouth", {slot: "occupying"})>>
You follow her to an empty part of the school.<br>
<<speech 'pc' 'Hey, I uh...'>>
She pushes you against the lockers and stares at you. Straight into your eyes. You stare back. Something about her just seems so different. Something about her hair, her eyes, her clothes - it's like she's speaking to you without having to say a word. The girl blinks slowly. You keep staring at her.<br>
She breaks the silence, dramatically changing her attitude.<br>
<<speech 'schoolgirl' "Yeah I thought so. You're hot ;p I knew I picked a good one.">>
<<speech 'pc' "Um... uh... I don't think-">>
Too late, she reaches under your clothes and starts feeling you up.<br>
<<speech 'schoolgirl' "You're just a little shy. Don't worry, I've done this before. It's gonna be alright. I'll make you feel good.">>
Somehow her words make you feel a little better. She pulls your hands to her chest, and you squeeze slightly.<br>
<<speech 'schoolgirl' "Yeah that's right - just like that. Tell me I'm hot. Show me how much you want me...">>
She smiles at you and brings your head in for a kiss. You don't resist. She breaks away and starts pulling on your shoulders. She pulls your head down so that she can kiss you
on the forehead. Seems kind of weird, but you roll with it. You realize that she's still pulling you down. Further. Harder. She pushes your body until your face is lined up
with her skirt.<br>
<<speech 'schoolgirl' "Now make me feel good too...">>
She lifts her skirt and you discover she isn't wearing anything underneath. Tracie thrusts her crotch into your face. For some reason it actually smells nice, like flowers.
You open your mouth and begin eating her out.<br>
<<speech 'schoolgirl' "Oh my god this is amazing">>
You become erect. The werm pushes out of your mouth, swiftly penetrating Tracie. You can feel it - the deep invasion all the way into her womb.<br><br>
<font color="darkorange"><<call 'schoolgirl' true>> <<=s.areId('schoolgirl')>> now aware of <<posspd 'pc'>> infestation</font><br>
<<set _p.ai.know_infest['pc'] = true>>
<<inseminate 'schoolgirl' 'vagina' 'pc' "mouth">><br><br>
Tracie shudders and gasps in surprise. She orgasms instantly, tightening up around your parasitic mouthcock and pulling your head tight against her body with both hands.<br>
As the moment passes, the werm softens and retracts. You clean up and head to class, leaving her standing there to think about what just happened.<br>
<br>
<<set quests.set('infested', 'schoolgirl', 2)>>
<<set $people.schoolgirl.behavior = 1>>
<span class="nextpassagespace">
[[Go to Class->Classes]]
</span>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<audio "transform" loop play volume 0.2>>
<<include "Audio Options">>
<<elseif $people.schoolgirl.plot == 0>>
You talk breifly, and you can tell she wants something from you. Something thick and hard. Instead, the two of you just make out for a while.<br><br>
''If you had a parasitic dick, you could infest her further.''<br><br>
<span class="nextpassagespace">
[[Go to Class->Classes]]
</span>
<<endif>>
<br><font size = 4>''=Tracie=''</font><br><br>
<<set _p = $people.schoolgirl>>
<<set _pc = $people.pc>>
<<set _pc_mwerm = parasite(_pc, "mouth", {family: "werm", slot: "occupying"})>>
<<set _pc_mwerm_cyan = parasite(_pc, "mouth", {type: "werm"})>>
<<if _pc_mwerm>>
<<set _pc_mwerm_color = (_pc_mwerm_cyan)?"cyan":_pc_mwerm.name.replace(/ .*/,'')>>
<<set _pc_mwerm_image = "dualmouth"+_pc_mwerm_color.toLowerCase()>>
<</if>>
<<set _pc_mcanal = parasite(_pc, "mouth", {family: "canal", slot: "lining"})>>
<<set _pc_mcanal_cyan = parasite(_pc, "mouth", {type: "canal"})>>
<<if _pc_mcanal>>
<<set _pc_mcanal_color = (_pc_mcanal_cyan)?"":_pc_mcanal.name.replace(/ .*/,'')>>
<<set _pc_mcanal_image = _pc_mcanal_color+"mouthcanalright">>
<</if>>
<<set _p_mcanal = parasite(_p, "mouth", {family: "canal", slot: "lining"})>>
<<set _p_mcanal_cyan = parasite(_p, "mouth", {type: "canal"})>>
<<if _p_mcanal>>
<<set _p_mcanal_color = (_p_mcanal_cyan)?"":_p_mcanal.name.replace(/ .*/,'')>>
<<set _p_mcanal_image = _p_mcanal_color+"mouthcanalleft">>
<</if>>
<<if $people.pc.body.breasts.cur.size >= 20>>
<<else>>
<<speech 'schoolgirl' "I'm going to change that.">>
<<endif>>
<<if _pc_mwerm>>
She kisses you.<br>
/*[img[$image_dir+"infect/mouthwerminverted.png"]]<br><br>*/
<div style="display:inline-block;position: relative;z-index: 0;height:370px;width:100%;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;transform: scaleX(-1);">
[img[$image_dir+"infect/dualmouth/"+_pc_mwerm_image+".png"]]<br><br>
</div>
<<if $game.settings.show_mouth_canal_art == true>>
<<if _pc_mcanal>>
<div style="position: absolute;z-index: 2;left:0px;top:0px;">
[img[$image_dir+"infect/dualmouth/"+_pc_mcanal_image+".png"]]<br><br>
</div>
<</if>>
<<if _p_mcanal>>
<div style="position: absolute;z-index: 3;left:0px;top:0px;">
[img[$image_dir+"infect/dualmouth/"+_p_mcanal_image+".png"]]<br><br>
</div>
<</if>>
<</if>>
</div>
<<endif>>
<br>
<<if $people.schoolgirl.infected>>
<span class="nextpassagespace nextpassageup">
[[Follow Her->schoolgirl-intro]]<br>
</span>
<span class="nextpassagedown">
[[Go to Class->Classes]] <br>
</span>
<<set quests.set('journal', 'schoolgirl', 2, false)>>
<<elseif !$people.schoolgirl.infected>>
<<if _pc_mwerm>>
<<set $people.schoolgirl.infected = true>>
<font color="#61D4B8">''Your mouth parasite has infected her''</font><br><br>
/*<<set $infected_pop += 1>>*/
<<set population.infect(1)>>
<<set quests.set('infested', 'schoolgirl', 1, false)>>
<<set quests.set('journal', 'schoolgirl', 2, false)>>
<span class="nextpassagespace">
[[Go to Class->Classes]]
</span>
<<audio "homemusic" pause>>
<<audio "background" pause>>
<<audio "transform" loop play volume 0.2>>
<<include "Audio Options">>
<<else>>
''You are not able to infect her, your mouth is not infested''<br><br>
<span class="nextpassagespace">
[[Go to Class->Classes]]
</span>
<<endif>>
<br><br>
<<endif>>Tracie pulls your head to her werm dick, forcing it down your throat. She is incredibly aggressive, which turns you on even more. You eagerly let her thrust her penile member inside you, taking it in as far as you can.
She starts pulling on your hair, first with one hand, then with both, almost violently skullfucking you. You can feel her dick spasming in your mouth, its nearly ready to unload into your throat. You grab her thighs and
try to steady yourself, but then she suddenly stops. Tracie pulls out, and turns you around.<br><br>
Your first thought is that she's going to fuck your ass. You get down on all fours and raise your butt into the air, but she straddles your shoulders instead. Pushing your hair aside, she thrusts her dick into your
parasitic neck vagina. It catches you completely off guard. Your face slumps down, but your arms lock up, holding you up off the floor. She starts to thrust her pelvis back and forth.<br><br>
The sensation of her werm dick pulsating inside your head is the strangest thing you've ever felt. It's like a high pressure headache, except it feels incredibly pleasurable. The brain normally has no nerve endings inside
the skull cavity, but since you've been infested by a choker parasite a very sensitive canal has grown deep into the center of your brain. A canal which is currently on fire with all sorts of stimuli. With every thrust, Tracie
gets deeper into your head. She bottoms out - you can feel the tip reach all the way to the middle of your brain. The pleasant pressure of her crotch smothers the back of your neck. Your head is locked between her thighs.<br><br>
Tracie orgasms.<br><br>
[img[$image_dir+"pc/skullfuck.png"]]<br><br>
She grabs your head with both hands as jism erupts from her cock, injecting itself directly into your brain. Your head is jolted back and forth with her inter-orgasm pelvic thrusting, as she strains to push out as much
ejaculate as possible into you. The world goes hazy. You are overwhelmed with thoughts of submission toward Tracie. And with her hands grabbing you firmly, it almost feels as if your head is her penis. You half expect
jizz to start shooting out of your mouth at any moment.<br><br>
Tracie leans down and whispers into your ears:<br><br>
<<speech 'schoolgirl' "You are my lesbian slut. You want to get fucked by me every single day">><br><br>
The words echo inside your head. They wash away all other motives and objectives you may have had for your life. Your new master has given you a purpose, and you will follow it.<br><br>
You have become <font color="yellow">''completely submissive''</font> to Tracie.<br><br>
<font color="yellow">''You have been mindfucked, and your brain has been fertilized''</font><br><br>
<<set $people.pc.attraction = 3>>
<<inseminate $people.pc "neck" $people[$id] "vagina">>
<<clearquest>><<set quests.set('primary', 'schoolgirl', 10)>>
<span class="nextpassagespace">
[[Continue|$return]]<br>
</span>
<<audio "homemusic" pause>>
<<audio "transform" loop play volume 0.2>>
<<include "Audio Options">><font size=4> ''=Tracie='' </font>
/*Initial variable setup*/
<<set $id = 'schoolgirl'>>
<<set _p = $people[$id]>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<movehere _pc>>
<<set $return = passage()>>
<<set meet(_pc, _p)>>
<<set _enc_list = encounter(passage())>>
<<encounter _enc_list[$id]>>
<br>
<<set send_to_part_3($id)>>
<<include_if_exists "schoolgirl-image">><br>
<<npc_stats $id>>
<<mind_assimilation "other" $id>>
<<include "allprompts">>
<<if infested($people[$id])>>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<<endif>>
<span class="nextpassagespace">
[[Back->The Sanctum]]
</span>
<<audio "transform" stop>>
<<if !parasite($people.pc, "neck", {family: "choker", slot: "penetrating"})>>
<<audio "homemusic" volume .2 loop play>>
<<endif>>
<<include "Audio Options">><<set _p = $people.sis1>>
<<if infested(_p)>>
<div style="display:inline-block;position: relative;z-index: 0;height:715px;width:500px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"sis1/roombase.png"]]
</div>
<<set _big_breasts = _p.body.breasts.cur.size>=80>>
<<if parasite(_p, 'vagina', {slot: 'gestating'}) || parasite(_p, 'vagina', {slot: 'egg'})>>
<<if !_big_breasts>>
<div style="position: absolute;z-index: 2;">
[img[$image_dir+"sis1/roombase3.png"]]
</div>
<<elseif _big_breasts>>
<div style="position: absolute;z-index: 2;">
[img[$image_dir+"sis1/roombase2.png"]]
</div>
<</if>>
<<elseif _big_breasts>>
<div style="position: absolute;z-index: 2;">
[img[$image_dir+"sis1/roombase4.png"]]
</div>
<</if>>
<<if parasite(_p, "neck", {family: "choker", slot: "penetrating"})>>
<div style="position: absolute;z-index: 9;">
[img[$image_dir+"sis1/roomneck.png"]]
</div>
<</if>>
<<set _bstar = parasite(_p, "breasts", {family: "starfish", slot: "penetrating"})>>
<<if _bstar>>
<<set _bstar_cyan = parasite(_p, "breasts", {type: "starfish"})>>
<<set _bstar_color = (_bstar_cyan)?"":_bstar.name.replace(/ .*/,'')>>
<<set _bstar_image = _bstar_color+"roombreast">>
<<if !_big_breasts>> <<set _bstar_image += "1">> <<else>> <<set _bstar_image += (_bstar_cyan)?"2":"">> <</if>>
<div style="position: absolute;z-index: 10;">
[img[$image_dir+"sis1/"+_bstar_image+".png"]]
</div>
<</if>>
<<if $game.settings.show_mouth_canal_art == true>>
<<set _mcanal = parasite(_p, "mouth", {family: "canal", slot: "lining"})>>
<<if _mcanal>>
<<set _mcanal_cyan = parasite(_p, "mouth", {type: "canal"})>>
<<set _mcanal_color = (_mcanal_cyan)?"":_mcanal.name.replace(/ .*/,'')>>
<<set _mcanal_image = _mcanal_color+"roommouth">>
<div style="position: absolute;z-index: 11;">
[img[$image_dir+"sis1/"+_mcanal_image+".png"]]
</div>
<</if>>
<</if>>
</div>
<<else>>
<div style="display:inline-block;position: relative;z-index: 0;height:730px;width:420px;float:left;">
[img[$image_dir+"sis1/uninfected.png"]]
</div>
<</if>>[img[$image_dir+"pc/skullfuck.png"]]<br><br>
You kneel down in front of Julie, facing away from her, lean over and present your throbbing neck vagina. She grabs your head and thrusts her parasitic dick deep into the back of your skull.<br>
<<speech 'sis1' "Oh fuck... that's it right there...">>
She starts thrusting into you faster, but still very controlled. Her pumps are rhythmic and robotic, completely focused on obtaining maximum pleasure for her new alien phallus.<br>
<<speech 'sis1' "Yeah... mmm... ffffuckkkkkk... such a good bitch...">>
Her hands begin stroking your face as she continues to ream you in the back of the head. Small bursts of fluid leak from her parasite cock into your brain. Her deposits are slow and methodical - she lets nothing escape
from your tight neck vagina as more and more fluid fills up your new orifice. With every thrust, another wave of sexual juices wash into your brain.<br>
<<speech 'sis1' "Submit... be a good slave. I own you. Love me, love me no matter what I do... I own your mind... you will... mmmph... you will respect me...">>
She bends over and orgasms, shuddering spastically with small jittery movements, almost like she's fighting her own orgasm. One last big wave of fluids washes over your brain. Visions of Julie's alien penis dance in
your head. You dream of being penetrated and smothered by her, to submit to her will and let her do all the thinking for you. A vision of a big, heavy law book falling onto you, it's weight too much for you to handle.
Julie's law, written by her new cock using ink made of alien sperm. You black out for a moment. When you come to, you realize you have grown <font color="yellow">''very submissive''</font> toward Julie.<br><br>
As the fog descends upon your brain, you realize that you want to help Julie take over the household. Your place is at her feet, as her bitch.<br><br>
<<set $people.pc.attraction = 4>>
<font color="yellow">''You have been mindfucked, and your brain has been fertilized''</font><br><br>
<<inseminate $people.pc "neck" $people[$id] "vagina">><br>
<<clearquest>><<set quests.set('primary', 'sis1', 10)>>
<span class="nextpassagespace">
[[Continue|$return]]<br><br>
</span>
<<audio "homemusic" pause>>
<<audio "transform" loop play volume 0.2>>
<<include "Audio Options">>You don't give any indication that anything has changed. She turns back to the pillar and continues pulling pieces off of it.<br>
You watch as a haze begins rising up from the werm pit. A massive amount of pheromones wafts upward from the sea of werms. Julie is too distracted to notice the miasma.<br>
As it rises above her head level, you can see her movements start to slow down. She is sweating profusely. She turns back to you once more, and you shake your head to indicate nothing has changed. Julie turns back to the pillar, haphazardly pulling at wires.<br>
She is far away, but you can tell she's panting heavily. Her body sways slowly from side to side. Everything is so hot - she pulls off her jacket and drops it on the catwalk. As she does so, she looks down into the squirming pit of werms.<br>
Julie freezes up. She stares down, her body swaying slightly. You do nothing but watch as she takes the smallest of steps forward, and <span class="nextpassagespace">[[falls off the catwalk->sis1-pit2]].</span><br>Julie immediately sinks into the werm mass. Muffled screams of pleasure emanate from the pit as she occasionally surfaces. You can see werms vigorously invading all of her holes.<br>
As you look closer, it appears some of the werms are merging. All around the pit, clusters of werms spontaneously begin to combine. The haze is even stronger now. You find your breath getting ragged as the pheromones begin to reach up to the level of the platform you are standing on. The room gets hotter, and the sounds of infestation become dull and feel far away. Everything is drifting. You look back at the console - you can't read anything. It's just a page of blinking light. You try hard to make sense of it. You should be able to read the console. It's all in english, you can recognize the letters, but you can't assign meaning to them. You are suddenly interrupted by a figure rising from the edge of the werm pit - it is Julie.<br>
She is completely naked, and completely infested. Her breasts, her neck, her vagina, her ass - every hole is inhabited by parasites.<br>
She beckons you over to her.<br>
<span class="nextpassageup">
[[Go to her->sis1-pit3]]<br>
</span>
<span class="nextpassagedown">
[[Head back to the courtyard->Courtyard]]<br>
</span>
<<set $people[2].totalInfest = 1>>
<<set $people[2].infestscore = 100>>
<<set $people[2].infected = true>>
<<set $people[2].wermNeck = 1>>
<<set $people[2].choker = 1>>
<<set $people[2].wermMouth = 1>>
<<set $people[2].wermBreast = 1>>
<<set $people[2].starfish = 1>>
<<set $people[2].wermAss = 1>>
<<set $people[2].wermPussy = 1>>You walk over to Julie.<br>
She wraps her arms around you, and falls backward into the pit.<br>
As you are pulled down through the werms, you can feel them entering your various orifices. You don't resist - letting them attach all over and inside your body. You can feel rapid changes occurring. The sheer volume of pheromones and parasites attaching to you exponentially speeds up your physical changes.<br>
Minutes later you emerge from the pool - completely female, and completely infested.<br>
<span class="nextpassagespace">
[[Courtyard]]<br>
</span>
<<set $people.pc.totalInfest = 1>>
<<set $people.pc.infestscore = 100>>
<<set $people.pc.infected = true>>
<<set $people.pc.wermNeck = 1>>
<<set $people.pc.choker = 1>>
<<set $people.pc.wermMouth = 1>>
<<set $people.pc.wermBreast = 1>>
<<set $people.pc.starfish = 1>>
<<set $people.pc.wermAss = 1>>
<<set $people.pc.wermPussy = 1>>
<<set $people.pc.mtf = 6>><font size=4>''=Julie's Room=''</font><br><br>
/*Initial variable setup*/
<<set $id = 'sis1'>>
<<set _p = $people[$id]>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<movehere _pc>>
<<set $return = passage()>>
<<set meet(_pc, _p)>>
<<set _enc_list = encounter(passage())>>
<<encounter _enc_list[$id]>>
<<set quests.set('journal', $id, 1, false)>>
<<set send_to_part_3($id)>>
<<if occupied()>>
<<failstate>>
<<include_if_exists "sis1-image">><br>
<<if !infested($people[$id])>>Julie is in the room<br><<endif>>
<<npc_stats $id>>
<<mind_assimilation "other" $id>>
<<include "allprompts">>
<<if !infested($people[$id])>>
<<if $people[$id].infected == 0>>
<<if !$people[$id].ai.know_infest.pc>>
<<speech 'sis1' "What is your problem, twerp?">> <br>
<<else>>
<<speech 'sis1' "What is your problem, twerp?" "What... what the hell is going on here? I should probably do something about this...">> <br>
<<endif>>
<<elseif $people[$id].infected >= 1>>
<<speech 'sis1' "Are you looking for something?" "My pussy is aching...">> <br>
<<endif>>
<<initiate_sex $id>>
<<endif>>
<<if infested($people[$id])>>
<<include "Generic Production List">> <br>
<<include "Character Infestation Menu">> <br>
<<endif>>
<<else>>
The room is empty.<br>
<<endif>>
<<room>>
<br>
<<if $nav == 1>>
<div id="MenuContainer">
<<if infested($people[$id]) && $time == 'day'>>
<ul id="navigation2">
<span class="nextpassagespace">
@ [[Go to work with Julie->university_lab]]
</span>
</ul>
<<endif>>
<ul id="navigation">
<span class="nextpassageleft">
@ [[Your Room->pc-room]]
</span>
@ Julie's Room
<span class="nextpassageright">
@ [[Sandra's Room->sis2-room]]
</span>
@ [[Lower Bathroom]]
@ [[Dining Room]]
@ [[Kitchen->Home Kitchen]]
<span class="nextpassageup">
@ [[Home Upstairs]]
</span>
<span class="nextpassagedown">
@ [[Home Downstairs->Home Hallway]]
</span>
</ul>
</div>
<<endif>>
<<audio "parasitelab" stop>>
<<audio "transform" stop>>
<<if !parasite($people.pc, "neck", {family: "choker", slot: "penetrating"})>>
<<audio "homemusic" volume .2 loop play>>
<<endif>>
<<if parasite($people.pc, "neck", {family: "choker", slot: "penetrating"})>>
<<audio "Parahypno" loop play>>
<<endif>>
<<include "Audio Options">>You wave your hands dramatically and jump up and down. She nods, then starts to sprint back across the catwalk.<br>
Below her, the werm pit begins giving off a haze of pheromones. You watch as the gas rises slowly, up to the catwalk - up to knee level...<br>
But she makes it! Panting heavily, she reaches the platform where you are standing.<br>
<div class="portrait">
[img[$image_dir+"sis1/julieprofile.png"]]
</div>
<div class="speech juliespeech">
Holy shit I can't believe that worked! Let's get out of here before all hell breaks loose!
</div>
<br>
The two of you run back to the courtyard.<br>
<span class="nextpassagespace">
[[Courtyard]]<br>
</span>
<<move 'sis1' 'Courtyard'>><span class="nextpassagespace">
<<if $people[$id].plot2 == 1>>
<font color="#C21E56">
"Can you like, leave?"
</font>
<br>
Julie seems a bit rattled by something.<br>
[[Continue->sis1-room]]<br>
<<elseif $people[$id].plot2 == 2>>
<br>
<div class="portrait">
[img[$image_dir+"sis1/julieprofile.png"]]
</div>
<div class="speech juliespeech">
I thought I told you to get out?
</div>
<br>
You try to resist, but Julie pushes you to the door.<br>
<div class="speech juliespeech">
Seriously, STAY OUT.
</div>
<br>
[[Continue->sis1-room]]<br>
<<elseif $people[$id].plot2 == 3>>
<div class="portrait">
[img[$image_dir+"sis1/julieprofile.png"]]
</div>
<div class="speech juliespeech">
How many times. Do I. Have to tell you!?
</div>
<br>
Julie seems disorganized. Her room is a little more messy than usual.<br>
She pushes you toward the door. You resist, digging in your heels a little bit. She grunts and redoubles her effort, but also ends up pressing her chest against you. You can feel her rubbing her breasts against you as she tries to eject you from her room. As you slide past her dresser, you notice a dildo partially concealed in a drawer.<br>
[[Continue->sis1-room]]<br>
<<elseif $people[$id].plot2 == 4>>
You walk in on Julie masturbating. She screams at the sight of you.<br>
<div class="portrait">
[img[$image_dir+"sis1/julieprofile.png"]]
</div>
<div class="speech juliespeech">
Why are you always barging in my room!?
</div>
<br>
Julie throws off the covers and staggers over to you. She isn't wearing anything on the lower half of her body. Sticking out of her vagina is a very weirdly shaped dildo - it's got all sorts of ridges and bumps.<br>
<div class="portrait">
[img[$image_dir+"sis1/julieprofile.png"]]
</div>
<div class="speech juliespeech">
LEAVE
</div>
<br>
<div class="portrait">
<<include_if_exists "MCportrait">>
</div>
<div class="speech playerspeech">
Wait Julie, I just need to do something really fast.
</div>
<br>
<div class="portrait">
[img[$image_dir+"sis1/julieprofile.png"]]
</div>
<div class="speech juliespeech">
NOW, TWERP
</div>
<br>
She pushes you toward the door, but you dodge slightly and she ends up falling over. She hits the ground and starts moaning.<br>
<div class="portrait">
[img[$image_dir+"sis1/julieprofile.png"]]
</div>
<div class="speech juliespeech">
Oh god... it's so strong...
</div>
<br>
Her hands drift down to her crotch and she starts moving the dildo back and forth. She starts gasping, thrusting her pelvis.<br>
You head toward the door.<br>
[[Continue->sis1-room]]<br>
<<elseif $people[$id].plot2 == 5>>
Julie is furiously masturbating under the covers of her bed as you walk into the room. She looks over at you for a moment but can't bring herself to care about your intrusion now.<br>
<div class="portrait">
<<include_if_exists "MCportrait">>
</div>
<div class="speech playerspeech">
Julie, you've really got to-
</div>
<br>
<div class="portrait">
[img[$image_dir+"sis1/julieprofile.png"]]
</div>
<div class="speech juliespeech">
If you tell anyone, I'm going to... to...
</div>
<br>
<div class="portrait">
<<include_if_exists "MCportrait">>
</div>
<div class="speech playerspeech">
I don't think you can do anything to me in your condition.
</div>
<br>
She smiles. Something is wrong.<br>
Julie throws off the covers, revealing what she has been masturbating with - a two way dildo, firmly attached to her crotch by straps.<br>
She leaps at you, knocking you to the ground. Stunned, you can barely her pulling your pants and underwear down. Julie mumbles to herself as she strips you.<br>
<div class="portrait">
[img[$image_dir+"sis1/julieprofile.png"]]
</div>
<div class="speech juliespeech">
Oh yeah, come on baby come to momma...
</div>
<br>
She pulls your ass up, so you are on your knees and face on the floor. You feel a pressure at your anus as she lines up, then shoves her strap-on into your rear hole. It's been heavily lubricated with her fluids, but still slides in roughly.<br>
<div class="portrait">
[img[$image_dir+"sis1/julieprofile.png"]]
</div>
<div class="speech juliespeech">
HHHHHHHNNNNNGGGggggg oh yeah this is it... this is it... Holy fuck thi- UUUUUUGH
</div>
<br>
She starts thrusting into you, fucking you hard. She comes almost immediately, then falls to the floor behind you.<br>
Grunting, you get to your feet and head to the door. Julie is still on the ground, two hands wrapped around the dildo, rolling it around.<br>
[[Continue->sis1-room]]<br>
<<endif>>
</span>
<br><<set _p_cur = $people.sis2>>
<<if infested(_p_cur)>>
<div style="display:inline-block;position: relative;z-index: 0;height:715px;width:600px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"sis2/base.png"]]
</div>
<<if parasite(_p_cur, 'vagina', {slot: 'gestating'}) && _p_cur.body.breasts.cur.size < 80>>
<div style="position: absolute;z-index: 2;">
[img[$image_dir+"sis2/sandrapreg.png"]]
</div>
<<elseif parasite(_p_cur, 'vagina', {slot: 'gestating'}) && _p_cur.body.breasts.cur.size >= 80>>
<div style="position: absolute;z-index: 2;">
[img[$image_dir+"sis2/sandrapregboobs.png"]]
</div>
<<elseif _p_cur.body.breasts.cur.size >= 80>>
<div style="position: absolute;z-index: 2;">
[img[$image_dir+"sis2/sandraboobs.png"]]
</div>
<</if>>
<<if parasite(_p_cur, "neck", {family: "choker", slot: "penetrating"})>>
<div style="position: absolute;z-index: 3;">
[img[$image_dir+"sis2/neckpara.png"]]
</div>
<</if>>
<<if parasite(_p_cur, "breasts", {family: "starfish", slot: "penetrating"})>>
<<if _p_cur.body.breasts.cur.size >= 80>>
<div style="position: absolute;z-index: 4;">
[img[$image_dir+"sis2/largebreastpara.png"]]
</div>
<<else>>
<div style="position: absolute;z-index: 4;">
[img[$image_dir+"sis2/breastpara.png"]]
</div>
<</if>>
<</if>>
<<if $game.settings.show_mouth_canal_art == true>>
<<if parasite(_p_cur, "mouth", {family: "canal", slot: "lining"})>>
<div style="position: absolute;z-index: 5;">
[img[$image_dir+"sis2/mouthpara.png"]]
</div>
<</if>>
<</if>>
</div>
<<else>>
<div style="display:inline-block;position: relative;z-index: 0;height:730px;width:500px;float:left;">
[img[$image_dir+"sis2/uninfected.png"]]
</div>
<</if>><<speech 'sis2' "Oh fuck... that's it right there. Oh fuck yeah... you horny little slut! Take my cock - take it all the way down to the hilt!">>
[img[$image_dir+"pc/skullfuck.png"]]<br><br>
She pistons in and out of you and finally slams your head back hard, pushing into you as far as she will go. Sandra's voice suddenly becomes clearer, less robotic, as she leans over and whispers to you-<br><br>
<<speech 'sis2' "Yeah, you like my cock inside your head, don't you you little bitch. You want me so badly, you don't care what I do to you - you submit to sex, and so you submit to me...">>
She pumps slowly in and out of the back of your neck.<br><br>
<<speech 'sis2' "You're a slave, <<print $people.pc.name>>. A slave to sex. We all are- but some of us are smart enough to be on top.">>
Her eyes fill with emotion - a rare expression you've never seen while living with her. She's always hiding the truth, attempting to manipulate and control her environment with sexual prowess.
It seems her inner fire has given her the ability to overcome her parasitic infestation and bring her original personality out.<br><br>
<<speech 'sis2' "Fuck you <<print $people.pc.name>> - fuck you and fuck this whole planet full of horny, selfish, depraved beta losers. Fuck... you...">>
She pushes one last time into the back of your head and shudders deeply in true orgasm. You feel her entire body convulsing, the shockwaves rippling through your head and deep within your skull as her parasite cock thrashes
wildly inside you. A torrent of ejaculate fluid bursts forward, flooding your head and squirting out the back of your neck cunt. It just keeps coming - seconds pass and Sandra holds onto your head with weakening arms,
shooting jet after jet into your brain. A river of fluid runs down your back - you feel completely owned. Sandra's fucktoy. Images of her parasite dick fill your mind, you want it in any and all of your holes.
You have become <font color="yellow">''completely submissive''</font> to Sandra.<br><br>
<<set $people.pc.attraction = 3>>
As the fog descends upon your brain, you realize that you want to help Sandra take over the household. Your place is at her feet, as her bitch.<br><br>
<font color="yellow">''You have been mindfucked, and your brain has been fertilized''</font><br><br>
<<inseminate $people.pc "neck" $people[$id] "vagina">>
<<clearquest>><<set quests.set('primary', 'sis2', 10)>>
<span class="nextpassagespace">
[[Continue|$return]]<br>
</span>
<<audio "homemusic" pause>>
<<audio "transform" loop play volume 0.2>>
<<include "Audio Options">><font size=4>''=Sandra's Room=''</font><br><br>
/*Initial variable setup*/
<<set $id = 'sis2'>>
<<set _p = $people[$id]>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<movehere _pc>>
<<set $return = passage()>>
<<set meet(_pc, _p)>>
<<set _enc_list = encounter(passage())>>
<<encounter _enc_list[$id]>>
<<set quests.set('journal', $id, 1, false)>>
<<set send_to_part_3($id)>>
<<if occupied()>>
<<failstate>>
<<include_if_exists "sis2-image">><br>
<<if !infested($people[$id])>>Sandra is in the room<br><<endif>>
<<npc_stats $id>>
<<mind_assimilation "other" $id>>
<<include "allprompts">>
<<if !infested($people[$id])>>
<<if $people[$id].infected == 0>>
<<if !$people[$id].ai.know_infest.pc>>
<<speech 'sis2' 'What are you up to? Get out!'>> <br>
<<else>>
<<speech 'sis2' 'What are you up to? Get out!' "Play it cool... don't let them know you're suspicious... just need a few days to figure this out">> <br>
<<endif>>
<<elseif $people[$id].infected >= 1>>
<<speech 'sis2' 'Is something wrong?' 'Why are my nipples so hard...'>> <br>
<<endif>>
<<initiate_sex $id>>
<<endif>>
<<if infested(_p)>>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<<endif>>
<<else>>
The room is empty.
<<endif>>
<br>
<<room>>
<br>
<<if $nav == 1>>
<br>
<div id="MenuContainer">
<br>
<<if infested($people[$id]) && $time == 'day'>>
<ul id="navigation2">
<span class="nextpassagespace">
@ [[Head to Strip Club->Strip Club Main]]
</span>
</ul>
<<endif>>
<<if parasite($people[$id], 'mouth', {slot: 'occupying'}) && $time == 'night' && !visited("Sandramouth")>>
<ul id="navigation2">
@ [[Mouth Mutation->Sandramouth]]
</ul>
<<endif>>
<br>
<ul id="navigation">
<span class="nextpassageleft">
@ [[Your room->pc-room]]
</span>
@ [[Julie's Room->sis1-room]]
@ Sandra's Room
<span class="nextpassageright">
@ [[Lower Bathroom]]
</span>
@ [[Dining Room]]
@ [[Kitchen->Home Kitchen]]
<span class="nextpassageup">
@ [[Home Upstairs]]
</span>
<span class="nextpassagedown">
@ [[Home Downstairs->Home Hallway]]<br>
</span>
</ul>
<br>
</div>
<br>
<<endif>>
<<audio "transform" stop>>
<<if !parasite($people.pc, "neck", {family: "choker", slot: "penetrating"})>><<audio "homemusic" volume .2 loop play>><<endif>>
<<include "Audio Options">><span class="nextpassagespace">
<<if $people[$id].plot2 == 1>>
<font color="#99E6B3">
"Hey there"
</font>
<br>
She looks at you funny.<br>
<font color="#99E6B3">
"Listen I'm running late, do you need something?"
</font>
<br>
"Yeah uh..." you look her up and down. She doesn't seem like she's changed much. "Never mind"<br>
You walk back out.<br>
[[Continue->sis2-room]]<br>
<<elseif $people[$id].plot2 == 2>>
<font color="#99E6B3">
"Hey there - slept in again for some reason"
</font>
<br>
Sandra seems very distracted. She keeps looking at you.<br>
"I was wondering if you've seen my belt, I don't know where I put it." You lift your jacket and show her your pant line. She stares blankly at your crotch for a few moments before catching herself, blinking furiously.<br>
<font color="#99E6B3">
"Um... no I... no it's not in here. I'm in a rush, can you just find it yourself?"
</font>
<br>
She turns away and takes a deep breath to steady herself.<br>
[[Continue->sis2-room]]<br>
<<elseif $people[$id].plot2 == 3>>
<font color="#99E6B3">
"Hey there"
</font>
<br>
Sandra smiles at you while sitting on her bed. <font color="#99E6B3">
"You're looking great today."
</font>
<br>
You sit down on the bed next to her. She's in relatively revealing clothes. You can tell that her nipples are erect. As you sit down next to her, she puts her arm over your shoulder.<br>
<font color="#99E6B3">
"So what are you up to?"
</font>
<br>
"Oh you know, nothing much. I was just wondering if you could uh..." you lean into her, "help me with a personal matter."<br>
<font color="#99E6B3">
"Ah a personal matter. And that would be...?"
</font>
<br>
You put your hand on her thigh. She stares at it. "I wanted to start working out, you know, and you've got a really great body so I figured-" Sandra suddenly cuts you off, pushing your hand away and standing up.<br>
<font color="#99E6B3">
"I um... I need to be somewhere. I've got somewhere to be. That's not here. I need to go. I need you to go. Leave."
</font>
<br>
You casually walk out.<br>
[[Continue->sis2-room]]<br>
<<elseif $people[$id].plot2 == 4>>
She sits on her bed, partially clothed, staring at her socks as she holds them in her hands. As you enter, she looks up to your crotch, then chest, then face.<br>
<font color="#99E6B3">
"Heyyyy there"
</font>
<br>
"Hey Sandra. Doing some... sock analysis?"<br>
<font color="#99E6B3">
"I um..."
</font> she looks back to her hands, <font color="#99E6B3">
"I was just... trying to figure out a thing... about a thing..."
</font>
<br>
You sit down next to her and put your arm around her waist.<br>
"Maybe I can help?"<br>
<font color="#99E6B3">
"Help... um, yeah."
</font>
<br>
You pull her closer to you. You can feel her body heat - she's really warm. Sandra turns back to you, her eyes conspiciously altering focus between your face and the rest of your body. Pushing closer to her, your voice drops to a whisper.<br>
"Maybe I can help you get dressed. You could use help with your shirts-" as you say shirts, your free hand moves under her shirt and presses against her abdomen. She looks down at it blankly.<br>
"Or maybe you need some help with your bra." Your hand moves up, sliding underneath her pushup bra to contact her bare flesh.<br>
"Or maybe... you need help with your makeup..." the arm wrapped around her waist moves up to her neck, pulling her in for a slow, burning kiss. She whimpers slightly, but accepts it. You squeeze her chest a little bit as you make out with her. Suddenly, her body jerks slightly, and she breaks the kiss.<br>
<font color="#99E6B3">
"Whoa I... jeez... um okay. Okay. I just need to... uh... listen. Just... you need to go."
</font>
<br>
You stand up and walk out as she stares at your ass.<br>
[[Continue->sis2-room]]<br>
<<elseif $people[$id].plot2 == 5>>
Sandra is lying on the bed, apparently fully clothed, staring at the ceiling.<br>
<font color="#99E6B3">
"Listen, about the other day..."
</font>
<br>
"Huh? What are you talking about?"<br>
<font color="#99E6B3">
"I just... I don't want you to think..."
</font>
<br>
"Think what?"<br>
You sit down on the bed, prompting her to prop herself up with her elbow.<br>
She stares at your crotch for a few moments before sighing heavily. <font color="#99E6B3">
"I just don't want things to be weird."
</font>
<br>
"Weird? I don't think anything is weird."<br>
<font color="#99E6B3">
"Um - what we did was totally weird."
</font>
<br>
"What do you mean? What did we do?"<br>
She sits up. <font color="#99E6B3">
"You know, when we were... doing stuff. The other day."
</font>
<br>
"You're going to have to show me, because I don't know what you're talking about."<br>
She rolls her eyes and then looks back at you. <font color="#99E6B3">
"You had your... okay it was like this"
</font> she grabs your hands and puts them on her chest. She isn't wearing a bra. <font color="#99E6B3">
"Do you remember this?"
</font>
<br>
"Yeah but what's weird about this?"<br>
Sandra stares at you, a mix of shock and arousal permeates her expression. <font color="#99E6B3">
"You don't think this is like, just really weird?"
</font> Her head bobs as she says 'really', in that valley girl way.<br>
You start squeezing and kneading her chest, staring into her eyes. "No this seems pretty normal to me." She takes a second to contemplate what you are saying.<br>
<font color="#99E6B3">
"Okay then, what about this?"
</font> She grabs your head and brings you in for a kiss. Her tongue penetrates into your mouth - you greet her with your own tongue. Your hands continue to work as you engage in an oral fencing match. After a few moments, she breaks off.<br>
"This isn't weird, Sandra."<br>
<font color="#99E6B3">
"I... I just..."
</font> her face is awash with confusion, <font color="#99E6B3">
"Well then, what about this..."
</font> Sandra unbuttons her pants, dropping them around her knees. She is wearing no panties either. Sandra pushes your head down to her crotch. Her voice trembles as she whispers to herself - <font color="#99E6B3">
"What about... what about this..."
</font> Your mouth opens to accept her waiting cunt. It's heavily leaking fluids. You open up and cover her clitoris and the top half of her slit, brushing your tongue against her engorged sex. <font color="#99E6B3">
"What about this... what about this..."
</font> she keeps repeating to herself, pulling on your head with both of her hands.<br>
<font color="#99E6B3">
"Oh god yes..."
</font> she cries out to the ceiling, as you work her clit over with your tongue, speeding up your movements, <font color="#99E6B3">
"oh fuck oh fuck oh GOD yeah suck it, lick me, fucking SUCK ME you bitch..."
</font>. You have to let go of her chest, it's impossible to hang on now. As you move your arms down and around the outside of her waist, she closes her thighs tightly around your head, pressing you harder into her snatch.<br>
<font color="#99E6B3">
"YES. YES. YEAH. OH YEAH."
</font> Sandra moans and pants heavily as she nears orgasm. <font color="#99E6B3">
"YEAH LICK ME YOU SLUT."
</font> She undulates her body, rolling her pelvis against your mouth. Suddenly, a rush of fluids erupts from her vagina. You swallow hard over and over as a stream of female jism explodes into your throat. You have no choice - she's holding your head against her pussy with all the strength she has. Her entire body trembles as her long orgasm finally subsides, and you pull away.<br>
The two of you lie on the bed for a minute, before she finally catches her breath and gets up.<br>
She turns to you.<br>
"Seems pretty normal to me."<br>
She nods slowly. <font color="#99E6B3">
"Yeah. Normal. Yeah."
</font>
<br>
You clean up and head for the door.<br>
[[Continue->sis2-room]]<br>
<<endif>>
</span>
<br><<if infested($people.teacher) && $people.pc != undefined && $people.pc.body.breasts.cur.size > 20>>
<div style="display:inline-block;position: relative;z-index: 0;height:560px;width:510px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"teacher/fuckmcbase.png"]]
</div>
<<set _pneckchoker = parasite($people.teacher, "neck", {family: "choker", slot: "penetrating"})>>
<<if _pneckchoker>>
<div style="position: absolute;z-index: 10;left:0px;top:0px;">
<<if _pneckchoker.type.contains('blue')>>
[img[$image_dir+"teacher/claireneckparablue.png"]]
<<elseif _pneckchoker.type.contains('purple')>>
[img[$image_dir+"teacher/claireneckparapurple.png"]]
<<elseif _pneckchoker.type.contains('red')>>
/* TODO red choker para for teacher*/
[img[$image_dir+"teacher/claireneckpara.png"]]
<<elseif _pneckchoker.type.contains('white')>>
[img[$image_dir+"teacher/claireneckparawhite.png"]]
<<else>>
[img[$image_dir+"teacher/claireneckpara.png"]]
<</if>>
</div>
<<endif>>
<<if $game.settings.show_mouth_canal_art == true>>
<<set _pmouthcanal = parasite($people.teacher, "mouth", {family: "canal", slot: "lining"})>>
<<if _pmouthcanal>>
<div style="position: absolute;z-index: 9;left:0px;top:0px;">
<<if _pmouthcanal.type.contains('blue')>>
[img[$image_dir+"teacher/clairemouthparablue.png"]]
<<elseif _pmouthcanal.type.contains('purple')>>
[img[$image_dir+"teacher/clairemouthparapurple.png"]]
<<elseif _pmouthcanal.type.contains('red')>>
[img[$image_dir+"teacher/clairemouthparared.png"]]
<<elseif _pmouthcanal.type.contains('white')>>
[img[$image_dir+"teacher/clairemouthparawhite.png"]]
<<else>>
[img[$image_dir+"teacher/clairemouthpara.png"]]
<</if>>
</div>
<</if>>
<<if parasite($people.pc, "mouth", {family: "canal", slot: "lining"})>>
<div style="position: absolute;z-index: 8;left:0px;top:0px;">
[img[$image_dir+"teacher/pcmouthpara.png"]]
</div>
<</if>>
<</if>>
<<if $people.teacher.body.vagina.parasites.gestating>>
<div style="position: absolute;z-index: 5;left:0px;top:0px;">
[img[$image_dir+"teacher/clairepregsmall.png"]]
</div>
<<endif>>
<<if $people.pc.body.vagina.parasites.gestating>>
<div style="position: absolute;z-index: 5;left:0px;top:0px;">
[img[$image_dir+"teacher/pcpregsmall.png"]]
</div>
<<endif>>
<<if $people.teacher.body.breasts.cur.size >= 80>>
<<if $people.teacher.body.vagina.parasites.gestating>>
<div style="position: absolute;z-index: 7;left:0px;top:0px;">
[img[$image_dir+"teacher/clairebothlarge.png"]]
</div>
<<else>>
<div style="position: absolute;z-index: 7;left:0px;top:0px;">
[img[$image_dir+"teacher/clairelargebreast.png"]]
</div>
<<endif>>
<</if>>
<<if $people.pc.body.breasts.cur.size >= 80>>
<<if $people.pc.body.vagina.parasites.gestating>>
<div style="position: absolute;z-index: 6;left:0px;top:0px;">
[img[$image_dir+"teacher/pcbothlarge.png"]]
</div>
<<else>>
<div style="position: absolute;z-index: 6;left:0px;top:0px;">
[img[$image_dir+"teacher/pclargebreast.png"]]
</div>
<<endif>>
<</if>>
<<set _pbreastsstar = parasite($people.teacher, "breasts", {family: "starfish", slot: "penetrating"})>>
<<if _pbreastsstar>>
<div style="position: absolute;z-index: 11;left:0px;top:0px;">
<<if $people.teacher.body.breasts.cur.size < 80>>
<<if _pbreastsstar.type.contains('blue')>>
[img[$image_dir+"teacher/clairebreastparablue.png"]]
<<elseif _pbreastsstar.type.contains('purple')>>
[img[$image_dir+"teacher/clairebreastparapurple.png"]]
<<elseif _pbreastsstar.type.contains('red')>>
[img[$image_dir+"teacher/clairebreastparared.png"]]
<<elseif _pbreastsstar.type.contains('white')>>
[img[$image_dir+"teacher/clairebreastparawhite.png"]]
<<else>>
[img[$image_dir+"teacher/clairebreastpara.png"]]
<</if>>
<<elseif $people.teacher.body.breasts.cur.size >= 80>>
<<if _pbreastsstar.type.contains('blue')>>
[img[$image_dir+"teacher/clairelargebreastparablue.png"]]
<<elseif _pbreastsstar.type.contains('purple')>>
[img[$image_dir+"teacher/clairelargebreastparapurple.png"]]
<<elseif _pbreastsstar.type.contains('red')>>
[img[$image_dir+"teacher/clairelargebreastparared.png"]]
<<elseif _pbreastsstar.type.contains('white')>>
[img[$image_dir+"teacher/clairelargebreastwhite.png"]]
<<else>>
[img[$image_dir+"teacher/clairelargebreastpara.png"]]
<</if>>
<<endif>>
</div>
<<endif>>
<<if parasite($people.pc, "breasts", {family: "starfish", slot: "penetrating"})>>
<div style="position: absolute;z-index: 12;left:0px;top:0px;">
<<if $people.pc.body.breasts.cur.size < 80>>
[img[$image_dir+"teacher/pcbreastpara.png"]]
<<elseif $people.pc.body.breasts.cur.size >= 80>>
[img[$image_dir+"teacher/pclargebreastpara.png"]]
<<endif>>
</div>
<<endif>>
</div>
<<else>>
<div style="display:inline-block;position: relative;z-index: 0;height:530px;width:510px;float:left;">
<div style="position: absolute;z-index: 0;height:527px;width:500px;float:left;">
[img[$image_dir+"teacher/uninfected.png"]]
</div>
</div>
<<endif>>Claire bends you over a desk and starts fingering your pussy.<br><br>
<<speech 'teacher' "Oooooooh fuck yes - oh that's it, that's it right there">>
[img[$image_dir+"pc/skullfuck.png"]]<br><br>
She starts ramming the back of your head hard with her alien dick, jettisoning streams of fluid directly into your brain.<br><br>
<<speech 'teacher' "Oh yeah... oh yeah... oh yeah... do you know how often I check out that tight little body of yours Chloe? I steal glances all day, counting down the minutes until I get to have you all to myself.">>
She pumps quickly into your head - everything is becoming hazy...<br><br>
<<speech 'teacher' "God I want you so bad, I want to fuck that cute little head of yours 24/7. Did you know I've started dreaming about you? Sitting in class - you
would answer a question, then I would come over and rape that open sexy mouth with my fat... throbbing... ah... my throbbing...">>
Her jabbering descends into animalistic moaning as her hips buck wildly in the throes of orgasm. A huge jet of alien jism shoots up into your brain, filling up your neck canal and erupting around Claire's parasitic dick. It
streams down your back, making you feel like a slut. Images of her parasite dick fill your mind - dreams of being molested and touched in class. Sitting there minding your own business, then suddenly Claire begins to
fondle you as the rest of the class watches. You sit powerless as she unzips your jacket and lifts up your shirt, caressing your slutty breasts while the other boys and girls sit wide-eyed. You kneel down,
ready to give an oral report on the best way to clean off a parasite dick... suddenly the vision ends - Claire is gathering her clothes and motioning you to head home.<br><br>
<font color="yellow"> ''You have become completely obsessed with her alien cock.''</font> You have become an obedient teachers pet. You exist to service her.<br><br>
<<set $people.pc.attraction = 8>>
<font color="yellow">''You have been mindfucked, and your brain has been fertilized''<br><br>
<<inseminate $people.pc "neck" $people[$id] "vagina">>
<<clearquest>><<set quests.set('primary', 'teacher', 10)>>
</font>
<span class="nextpassagespace">
[[Continue->$return]]<br>
</span>
<<audio "homemusic" pause>>
<<audio "transform" loop play volume 0.2>>
<<include "Audio Options">><<set _nurse = $people.nurse>>
<<set _teacher = $people.teacher>>
<div style="display:inline-block;position: relative;z-index: 0;height:569px;width:100%;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"nurse/clairenurse1.png"]]
</div>
</div>
The nurse walks into the room. She briefly surveys the orgy - her gaze falls upon Claire. She pounces on her naked, supple body. Werms extend out of every orifice
and thrust their way into the shocked teacher. She is quickly overcome by pleasure, hyperstimulated in every hole. Claire falls to the floor as the nurse
fucks her with her entire body. Jizz shoots out of all the penetrating werms, inseminating every orifice.<br><br>
<<inseminate _teacher "anus" _nurse "anus">>
<<inseminate _teacher "vagina" _nurse "vagina">>
<<inseminate _teacher "breasts" _nurse "breasts">>
<<inseminate _teacher "mouth" _nurse "mouth">><<set $id = 'teacher'>>
<div class="overlayed-portrait">
<<if !parasite($people.teacher, "neck", {type: "choker"})>>
@@.base-image;[img[$image_dir+"teacher/uninfected.png"]]@@
<<else>>
@@.base-image;[img[$image_dir+"teacher/choker.png"]]@@
<<endif>>
</div>
<br><font size = 4>
''=Teacher's Lounge=''
</font><br><br>
/*Initial variable setup*/
<<set $id = 'teacher'>>
<<set _p = $people[$id]>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<movehere _pc>>
<<set $return = passage()>>
<<set meet(_pc, _p)>>
<<set _enc_list = encounter(passage())>>
<<encounter _enc_list[$id]>>
<<set quests.set('journal', $id, 1, false)>>
<<set send_to_part_3($id)>>
<<if quests.get('primary', 'teacher') >= 10>>
<<set move($people.teacher, passage())>>
<<endif>>
<<if occupied()>>
Claire decided to hang out here after school.<br>
<<if infested($people.teacher)>>
<<include_if_exists "teacher-image">><br>
<<else>>
<<include_if_exists "teacher-pc_mindfuck">><br>
<<endif>>
<<npc_stats $id>>
<<mind_assimilation "other" $id>>
<<include "allprompts">>
<<if $people.teacher.location == passage()>>
<<if !infested($people.teacher)>>
<<initiate_sex $id>>
<<else>>
<<if quests.get('primary', 'teacher') >= 10>>
You eagerly let her fuck you, impatient to be penetrated by her fat alien cock<br>
<<endif>>
<<include "Generic Production List">> <br>
<<include "Character Infestation Menu">> <br>
<<endif>>
<<else>>
<<set _oc = Object.keys($rooms[passage()].occupants)>>
<<print list_comma(_oc, 'name', true)>> <<are _oc.length>> here.
<<endif>>
<<else>>
<br>
You stand in the teachers lounge. Nobody is here.<br>
<<endif>>
<<room>>
<br>
<span class="nextpassagespace">
[[Go Home->During The Day][hs_ctrl(false)]]<br>
</span>
<<audio "homemusic" pause>>
<<audio "transform" loop play volume 0.2>>
<<include "Audio Options">>You walk into class as the bell rings. The other students are all sitting in their seats politely.<br>
<<speech 'teacher' "Alright, now listen up. I know that, as a high school teacher, I'm not the smartest cookie in the jar. However, the school has entrusted me with your education. You - a class full of 18+
year old seniors - who's birthdays have happened to coincide with the schools calendar year in such a way as to make you all 18+ years old - are going to be the best students this school has ever known under my expert
guidance! This is...">>
Claire brushes her hair back dramatically,
<<speech 'teacher' "the biggest challenge I shall face as a young and achievement-oriented teacher striving for the top!">>
A single tear rolls down her cheek as she looks skyward.<br>
<font color="grey"> "Miss... are we going to start-"</font>
<<speech 'teacher' "AND FURTHERMORE, it is my great honor to teach you, the special class of all 18+ year old students, the new school approved course of Ethics and Sexual Education.">>
<font color="grey"> "Didn't we have sexual education, like, years ago..."</font>
<<speech 'teacher' "Oh that? That day when we showed you a videotape and said wet dreams were normal? That was a joke. We didn't actually teach you anything useful.">>
<font color="grey"> "I FUCKIN KNEW IT!"</font> a skinny 18+ year old goth kid screams from the back.<br>
<<speech 'teacher' "Lets start with the basics - who here knows where the clitoris is?">>
A bunch of the students laugh.<br>
<<speech 'teacher' "Oh that's funny is it?">>
<font color="grey">"Listen, we have this thing called the internet..."</font>
<<speech 'teacher' "You think you're so grown up!? Who here has smoked weed?">>
The entire class raises their hands.<br>
<<speech 'teacher' "And who here has done LSD?" "Goddamn useless war on drugs... quick think of something...">>
Everyone puts their hands down. One girl in the way back puts her hand down slower than everyone else.<br>
<<speech 'teacher' "Yeah that's what I thought. Alright - we're going to do something I know none of you are prepared for. You're going to write down who you find attractive in class on a piece of paper and hand it to me.">>
That wakes them up - a lot of the class begins whining, shaking their heads. Out of 25 students, only four seem okay with it.<br>
<<speech 'teacher' "Now I hear a lot of groans - can anyone tell me //why// most of you are not okay with revealing who you like, and a few of you are?">>
<font color="grey"> "NOBODY likes revealing who they like!"</font> an angry boy shouts from the back.<br>
<<speech 'teacher' "Wrong! Just look at this girl up here - she's already written it down!">>
<font color="grey"> "It's Tony - :D"</font> she beams with pride as she says it.<br>
<<speech 'teacher' "Now the rest of you - don't you wonder //why// some people are okay with this while others aren't? Or do you walk around assuming the entire world operates according to your own personal experiences!? THINK.
It's not just a matter of people being different - there are fundamental rules of social behavior going on here right under your very noses. Rules that, if ignored, can destroy a persons life.
You think understanding sex and attraction isn't important? About 40% of all marriages end in divorce. And a divorce can be an ugly, ugly thing.
You don't know because you've never gone to sleep wondering if your estranged spouse is going to come barging through the front door with a shotgun at 2:00 AM. Your homework tonight is to go home and think about
the nature of attraction and why your views differ from your classmates.">>
<<set $people.teacher.teacherPlot = 1>>Claire struts into class dramatically, her breasts heaving with every step. She reaches the desk and slaps her hand down hard to silence the class.<br>
<<speech 'teacher' "Lesson one of sexual education... Hair">>
Reaching up, she strokes her hair luxuriously.
<<speech 'teacher' "Can anyone tell me why hair is attractive?">>
A student in the back raises her hand. <font color="grey"> "Because it looks good?"</font>
<<speech 'teacher' "Idiot! That is the DUMBEST answer I have ever heard in my LIFE!">>
She slaps her hand down on the desk again.
<<speech 'teacher' "Let's begin with the basics - hair quality and length. Hair quality is a measure of health - thickness, strands per square inch, and shine. Have you ever seen a meth addict's hair?
It's gross and disturbing. Now take a look at my hair - beautiful and strong. Next - length. Long hair represents time, it is a physical manifestation of how long you've remained healthy. Long hair shows that
you've been healthy for a long time.">>
<font color="grey"> "Okay that's great for girls, but what about guys?"</font> squeaks a short haired boy at the front.<br>
A smile washes over her face.
<<speech 'teacher' "I was hoping someone would mention that. For you see... long hair on males is actually MORE SEXUALLY ATTRACTIVE THAN SHORT HAIR OF SIMILAR QUALITY!">>
She flips her hair triumphantly and then frisbee-tosses a magazine at the bewildered student. On the cover is a male model named Fabio.
<<speech 'teacher' "But many men do not understand this. That's why long haired, gorgeous men get so much hate by some short haired men! Hahahaahahahahaha! Um... Ahem. I meant this is one thing not taught in schools.
It doesn't matter what gender you are, longer hair is sexier. Up until a point, if you grow it out too long it just feels like you are overcompensating and that is a major red flag.
The reason men tend to have shorter hair because they are in more dangerous, physically demanding jobs where hair will impede their work. Furthermore, a woman cutting her hair short is considered edgy, because it's like
//oh how cool she is, for cutting her hair so boldly!// That's why you see it in female fantasy movies like The Bourne Identity and Howls Moving Castle.">>
<font color="grey"> "What? The Bourne Identity is a male fantasy movie, jeez..."</font> scoffs a kid in the back.
<<speech 'teacher' "You'd think so, but consider this. Mildly attractive woman with shitty car and shitty life suddenly has amnesiac muscle-bound superspy drop into her life offering $20,000 to perform the simple task of
driving him somewhere. Along the way, she uses her wits to help his cause which makes him end up falling for her, then he ends up heroically defending her against The Big Evil spy organization. At the end of the movie,
she winds up selling shirts next to the beach and gets reunited with her spy hero. Doesn't that sound like a female fantasy to you?">>
<font color="grey"> "Well... I guess that makes sense..."</font>
<<speech 'teacher' "Of course it does! Now, I need to go to the bathroom, this ends the lesson for today.">>
<font color="grey"> "But sensei... it's only been 5 minutes..."</font>
<<speech 'teacher' "Are we in Japan? You will address me as TEACHER, you goddamn weeaboo! CLASS DISMISSED!">>
<<set $people.teacher.teacherPlot = 2>>Claire saunters into the classroom.<br>
<<speech 'teacher' "Lesson two of sexual education... anal sex!">>
<font color="grey"> "Sen-Teacher, I think you may have missed a few steps!"</font>
<<speech 'teacher' "Ah yes - so lets zoom out a little bit. What do people find attractive about the opposite gender? Hair, body, face, muscle tone, personality - what am I leaving out? That's right - DICK AND VAGINA.">>
She slams the table with a ruler with a loud CRACK resonates through the room.
<<speech 'teacher' "What girl here knows how large Harrison Ford's dick is? What about Brad Pitt? Channing Tatum? You guys, how tight is Jessica Fox's vagina? Scarlett Johannson?">>
Claire starts getting wet - pheromones permeate the room.
<<speech 'teacher' "You have no idea what is under their pants/panties, yet you know you want to have sex with them. You are assuming, based on their other physical features, that their sex organs are going to be 'good enough'.
Some might think this is obvious, but some of you are likely embarrassed or concerned about the size of your vulva or penis. Let me make this perfectly clear - the other gender DOES. NOT. GIVE. A. FUCK.
They cannot see your size, except in very specific circumstances. Most sexual attraction is based off of non-sex organ features. How strong are you? How rich are you? How much ability do you have?
How many resources do you have access to? These are the foundations of sexual attraction.">>
She pulls off her jacket, then her shirt, leaving herself wearing nothing but a bra.
<<speech 'teacher' "Do you see these perfect tits? Not too large, not too small. Now observe - you there, boy in the front, come up here.">>
An 18+ year old nervous horny boy gets up in front of the class.<br>
<<speech 'teacher' "Touch my breasts. Go on - really squeeze them.">>
He does - shaking with sexual satisfaction as he gropes her chest.<br>
<<speech 'teacher' "Do you see this? He has no idea what my crotch even looks like, but I bet he wants to fuck me. Now, you there, girl who is clearly 18+ years old, come up here.">>
She obeys the command and meekly walks up to the front. She is visibly panting - affected by the pheromones.<br>
<<speech 'teacher' "Do you see how she responds? Intimidated. She's clearly got lesser breasts than me, and her hair is of lesser quality. Without wealth, or age, or psychological tricks to help her confidence she
has nothing to stop me from dominating her.">>
Claire leans over the 18+ year old girl. Her breasts press against the smaller frame of the teenager, and she lowers her voice -
<<speech 'teacher' "How do you feel right now, slut?">>
<font color="grey"> "I... I feel..."</font>
<<speech 'teacher' "Spit it out!">>
<font color="grey"> "I... I..." </font>
Suddenly she reaches up and starts groping Claire's chest.<br><br>
<font color="grey"> "Oh god they're so perfect..."</font><br>
Claire leans down and passionately kisses the girl on the lips. Everyone in class sits stunned, too horny to react as both Claire and the girl strip naked in front of you. Claire pushes the girl onto the teachers desk,
smothering her with her body. Their naked shaven vaginas rub hard against each other. Suddenly the girls eyes widen and she lets out a long moan. Claire's hips buck quickly several times as a werm parasite exits her pussy
and invades the student. Their bodies are so tightly pressed together, nobody watching can see the act of infestation. Claire leans over and gives a long, deep kiss to the girl. She starts undulating her body as the girl
begins choking on something - a werm parasite thrusts its way out of Claire's mouth and down the throat of the student. Claire holds the back of her head to make sure their mouths stay in contact and that nobody can see the
invasion.<br><br>
@@.width-limit;[img[$image_dir+"infect/dualmouth/mouthwermsmall.png"]]@@<br><br>
Both Claire and the girl continue rubbing against each other, and with the aid of heavy pheromone concentration in the air manage to both orgasm together. They redress.
<<orgasm "teacher">>
<<speech 'teacher' "Whew... that's all for today. CLASS DISMISSED.">>
Claire slaps the desk with your ruler to snap everyone out of their lustful haze.<br><br>
<<set $people.teacher.teacherPlot = 3>>Claire walks into class in her tight, sexy school-approved outfit. Her heavily infested body aches beneath her clothes as fluids and pheromones leak from her orifices.<br>
<<speech 'teacher' "Class, today we'll be learning about male sexuality. What is important on a male? We'll need an example - hmmmm... how about... YOU!">>
She points to one of the boys in the back of the classroom. He gets up and almost robotically walks to the front of the class, already heavily affected by pheromones.<br>
<<speech 'teacher' "What is hot about this guy? Well for one, he's got long hair. He has some muscles, decently sized for his 18+ year old body. He has a little bit of facial hair and is well kept. Notice anything else?">>
The class shakes their heads slowly.<br>
<<speech 'teacher' "He's got TERRIBLE CLOTHES! The clothes he has on actually look kind of expensive but they make him look like a moron. It says to the world that he's not trying, that he doesn't care, and that his behavior
is likely to be selfish and wasteful. It is a giant red flag - a physical manifestation of psychological deficiency. Now strip.">>
The 18+ year old male gets naked in front of the classroom, who are all 18+ years old.<br>
<<speech 'teacher' "Do you see how much better he actually looks now? His behavior might not have changed, but you don't get any information about it when he is naked.">>
The student's erect penis twitches slightly in front of the class. Claire notices it -
<<speech 'teacher' "Hmmm yes, this might be distracting.">>
She walks the student over behind the desk while taking off her own clothes. Claire leans him over, face-up, across the desk and mounts him. Her own already soaking wet vagina slides onto his shaft easily and she starts
pumping him hard.
<<speech 'teacher' "Don't cum don't cum don't cum don't cum">>
She whispers repeatedly to him, refocusing his mind off of the immense pleasure consuming his dick. Claire slams down hard onto his cock and holds her position. A werm parasite exits out of her ass and snakes down
to the student's asshole, forcing its way inside. Because of the angle of their bodies, none of the class can see what is happening on their backside. The male yelps and spasms as his anal cavity is infested.
Claire leans down to whisper in his ear -
<<speech 'teacher' "Shhhh... you'll be a good bitch soon. See me after class for another special session.">>
Claire lets out a long orgasmic moan and then dismounts from the student.
<<orgasm "teacher">>
<<speech 'teacher' "Class... *pant* dismissed...">>
<<set $people.teacher.teacherPlot = 4>>You walk into class and sit down. Without thinking, you reach into your pants and start molesting yourself.<br>
At the back of the class, the infested female student is busy making out with another female student. The male student from yesterday is touching themselves in a corner - their hair has grown slightly and they have
begun growing breasts. Claire must have infested him even further since you last saw him. Claire starts teaching as if nothing weird was happening whatsoever. The classroom is filled with the moans of masturbation.
Most of the class is touching themselves in some way or another, and some of the students at the back have picked up the pace and are furiously fingerfucking or jerking each other off.<br>
<<speech 'teacher' "Okay. Can anyone tell me where the most sensitive part of the penis is?">>
Someone may have tried to answer, but there are so many noises coming from the students it's hard to tell if anything is being said.<br>
<<speech 'teacher' "I see I'll have to demonstrate. You there, stand up.">>
An 18+ year old male staggers up to the front of the class and Claire drops his pants. She pulls his boxers down and grabs his erect penis. Flipping it up, she points to the ridge around his circumsized glans.<br>
<<speech 'teacher' "This is the most sensitive spot on the dick. Now observe.">>
She begins rubbing it with one finger, while with the other she reaches down into her own skirt. She moves behind the boy, stealthily pulling out a werm from her crotch and allowing it to slither down the front of her body
and into his asshole. He gives a yelp.<br>
<<speech 'teacher' "You see how sensitive it is? Remember this. It may be useful someday. Actually - probably today by the looks of it. Hold on - you there, girl. What are you doing with that marker?
That's disgusting - that is school property!">>
Claire grabs the girl by the arm and walks her out of the classroom. About twenty minutes later they both return, the girl visibly shaken and squirming in several orifices.<br>
<<speech 'teacher' "Class dismissed">>
<<set $people.teacher.teacherPlot = 5>>You walk in to class and sit down, stripping off your clothes as some of the other students have done.<br>
Many of the male students have begun growing breasts and exhibiting feminine qualities. The female students are dressed extremely slutty and keep kissing everyone around them. Claire walks in.<br>
<<speech 'teacher' "Some of you have become very good hosts. Today we will make sure that the REST of you are also good hosts.">>
She slaps her ruler on the desk, and begins taking off her clothes. All around you, the classroom descends into a giant orgy as the entire class begins openly fucking each other.<br>
<font color="grey"> "Please, sensei, I need your cock inside me!"</font> whines a new girl in the front - a girl that used to be a boy only a few days ago. Her body has been completely transformed into that of a
smoking hot sex-pistol. She fingers herself vigorously while moaning.<br>
<<speech 'teacher' "You've become a total slut haven't you. What a little bitch, this new body matches your personality much better than your old one! And hopefully the rest of you males will follow this ones example!
As far as todays lesson is concerned - we will be talking about the time it takes to cum. Now, who here can think clearly enough to tell me which gender takes more time to properly orgasm?">>
The students stare at her with their mouths open while fucking each other.<br>
<<speech 'teacher' "Fair enough. The answer most people will give is women. However, the true answer is men. Men take longer to cum properly. You may be thinking that it only takes a few seconds to get a guy to orgasm,
and you are right, but the problem with such a quick orgasm is that there is no sperm buildup. Sperm production is important, and one reason why women have such a fetish over it. It is the determining factor for half of the
genetic health of the resulting baby. Not that this will matter to any of you, since you'll be pumping out parasites for the rest of your lives. But for normal people, having more sperm means higher fitness for the resulting
child. Sperm compete on their way to the womb. Only the strongest will get to fertilize the egg. That means that having more sperm only ever increases the chances of having strong offspring, it can never reduce fitness. In
order to get a good sperm count, a man has to refrain from sex for several days while eating healthy and exercising. Then, he should be aroused for several hours, edging as much as possible, to increase sperm
count before actually doing the deed. This is the true time necessary to get a male to orgasm properly, and clearly it outclasses the 30 minutes to an hour that it takes for a woman to orgasm.">>
A horny girl crawls over to you. <font color="grey"> "Please... please fuck me..."</font><br>
You bend over as a werm emerges from your ass. The girl stares at it for a second before walking up behind you and mounting it with her pussy. In front of you, another girl staggers over to your mouth.
A werm emerges from your mouth and she slides it into her vagina. The three of you are locked in a catatonic state of sexual ecstasy as your bodies twitch and thrust in harmonious rhythm. You jizz over and over, from both
of your alien cocks, into the brainwashed 18+ year old students.<br>
<<speech 'teacher' "Most women are, sadly, desperate bitches who never take the time to truly get a full load of semen. To be fair, most men are pathetic sex-crazed monkeys who never take the time to do true romance.
The unwillingness to put in the time is a reflection of their laziness and perceptively gives you a small window into their psyche - crucial if you want to know how they will perform as a parent.
Of course, none of you will ever need to know this information, now that you're all infested. You there, slut, stick out your ass. Let me at that...">>
Hours later, the wave of lust passes, and you pick yourself up off the floor amidst a pile of nubile bodies.<br>
<<speech 'teacher' "Class... dismissed... *huff* remember, it's parent-teacher conferences next class!">>
<<set $people.teacher.teacherPlot = 6>>You walk into class and get naked, as usual.<br>
The whole class is full of 18+ year old female bombshells, and most have already begun fucking and impregnating each other with their new alien members by the time you arrive.<br>
Claire walks in to class, pleased with the results. She joins in the frenzy and takes turns being fucked and fucking the students.<br>
This is the new normal for class now.<br>
<<orgasm "teacher">>
<<orgasm "pc">>
<<set _nurse = $people.nurse>>
<<set _teacher = $people.teacher>>
<<set _nurse_fully_infested = parasites_check(_nurse, ["mouth", "breasts", "vagina", "anus"], {slot: "occupying"}) && parasites_check(_nurse, "vagina", {slot: 'lining'}) && parasites_check(_nurse, ["neck", "breasts"], {slot: "penetrating"})>>
<<set _teacher_fully_infested = parasites_check(_teacher, ["neck", "breasts"], {slot: "penetrating"})>>
<<if _nurse_fully_infested && _teacher_fully_infested>>
<<include "nurse_infested_visit">>
<</if>><font size = 4>
''=Alpi=''
</font><br>
/*Initial variable setup*/
<<set $id = "alpi">>
<<set _p = gethost($id)>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<set _room_id = _p.id+'-room'>>
<<set $return = _room_id>>
<<movehere _pc _room_id>> /*<<movehere _p>>*/
<<set meet(_pc, _p)>>
<<set _enc_list = encounter(_p.id+'-room')>>
<<encounter _enc_list[$id]>>
<<set _married = char_relations(_pc, {relation: "spouse"}).contains(_p.id)>>
<<if _p != _pc>>
<<set _image = _p.id + '-image'>>
<<include_if_exists _image>><br>
<</if>>
<<if infested(_p) || _married>>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<<possess "swap" $id _passage>>
<<else>>
<br><<initiate_sex $id>>
<<endif>>
<br>
<span class="nextpassagespace">
<<if passage()!=$return_main>>[[Continue->$return_main]]<</if>>
</span><<nobr>>
<<set _img_host = gethost('dexter')>>
<<if infested('dexter')>>
<div style="display:inline-block;position: relative;z-index: 0;height:646px;width:500px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"dexter/dexternaked.png"]]
</div>
<<if $game.settings.show_mouth_canal_art == true>>
<<if parasite(_img_host, "mouth", {family: "canal", slot: "lining"})>>
<div style="position: absolute;z-index: 2;left:0px;top:0px;">
[img[$image_dir+"dexter/mouthcanal.png"]]
</div>
<</if>>
<</if>>
</div>
<<else>>
<div style="display:inline-block;position: relative;z-index: 0;height:773;width:400;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"dexter/dextermale.png"]]
</div>
</div>
<</if>>
<</nobr>><font size = 4>
''=Dexter=''
</font><br>
/*Initial variable setup*/
<<set $id = "dexter">>
<<set _p = gethost($id)>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<set _room_id = _p.id+'-room'>>
<<set $return = _room_id>>
<<movehere _pc _room_id>> /*<<movehere _p>>*/
<<set meet(_pc, _p)>>
<<set _enc_list = encounter(_p.id+'-room')>>
<<encounter _enc_list[$id]>>
<<set _married = char_relations(_pc, {relation: "spouse"}).contains(_p.id)>>
<<if _p != _pc>>
<<set _image = _p.id + '-image'>>
<<include_if_exists _image>><br>
<</if>>
<<if infested(_p) || _married>>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<<possess "swap" $id _passage>>
<<else>>
<br><<initiate_sex $id>>
<<endif>>
<br>
<span class="nextpassagespace">
<<if passage()!=$return_main>>[[Continue->$return_main]]<</if>>
</span><<nobr>>
<<set _fango = gethost('fango')>>
<<if infested(_fango)>>
<div style="display:inline-block;position: relative;z-index: 0;height:729px;width:300px;float:left;">
<<if sex(_fango) == 'F'>>
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"fango/fangofemalebase.png"]]
</div>
<<if parasite(_fango, "neck", {family: "choker", slot: "penetrating"})>>
<div style="position: absolute;z-index: 10;left:0px;top:0px;">
[img[$image_dir+"fango/fangomalechoker.png"]]
</div>
<</if>>
<<else>>
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"fango/fangomalebase.png"]]
</div>
<<if parasite(_fango, "neck", {family: "choker", slot: "penetrating"})>>
<div style="position: absolute;z-index: 10;left:0px;top:0px;">
[img[$image_dir+"fango/fangofemalechoker.png"]]
</div>
<</if>>
<</if>>
<<if $game.settings.show_mouth_canal_art == true>>
<<if parasite(_fango, "mouth", {family: "canal", slot: "lining"})>>
<div style="position: absolute;z-index: 2;left:0px;top:0px;">
[img[$image_dir+"fango/fangomouth.png"]]
</div>
<</if>>
<</if>>
<<if !_fango.body.penis.cur.size || _fango.body.penis.cur.size <= 10>>
<div style="position: absolute;z-index: 3;left:0px;top:0px;">
[img[$image_dir+"fango/fangofemaleass.png"]]
</div>
<<if parasite(_fango, "vagina", {slot: "penetrating"})>>
<div style="position: absolute;z-index: 4;left:0px;top:0px;">
[img[$image_dir+"fango/fangofemalecrotch.png"]]
</div>
<</if>>
<<else>>
<<if parasite(_fango, "vagina", {slot: "penetrating"})>>
<div style="position: absolute;z-index: 4;left:0px;top:0px;">
[img[$image_dir+"fango/fangomalecrotch.png"]]
</div>
<</if>>
<</if>>
<<if _fango.body.breasts.size >= 15>>
<div style="position: absolute;z-index: 5;left:0px;top:0px;">
[img[$image_dir+"fango/fangofemalechest.png"]]
</div>
<<if parasite(_fango, "breasts", {slot: "penetrating"})>>
<div style="position: absolute;z-index: 6;left:0px;top:0px;">
[img[$image_dir+"fango/fangofemalestarfish.png"]]
</div>
<</if>>
<<else>>
<<if parasite(_fango, "breasts", {slot: "penetrating"})>>
<div style="position: absolute;z-index: 6;left:0px;top:0px;">
[img[$image_dir+"fango/fangomalestarfish.png"]]
</div>
<</if>>
<</if>>
</div>
<<else>>
<div style="display:inline-block;position: relative;z-index: 0;height:729px;width:300px;float:left;">
<div style="position: absolute;z-index: 0;height:729;width:300px;float:left;">
[img[$image_dir+"fango/fangomalebase.png"]]
</div>
</div>
<</if>>
<</nobr>><font size = 4>
''=Fango=''
</font><br>
/*Initial variable setup*/
<<set $id = "fango">>
<<set _p = gethost($id)>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<set _room_id = _p.id+'-room'>>
<<set $return = _room_id>>
<<movehere _pc _room_id>> /*<<movehere _p>>*/
<<set meet(_pc, _p)>>
<<set _enc_list = encounter(_p.id+'-room')>>
<<encounter _enc_list[$id]>>
<<set _married = char_relations(_pc, {relation: "spouse"}).contains(_p.id)>>
<<if _p != _pc>>
<<set _image = _p.id + '-image'>>
<<include_if_exists _image>><br>
<</if>>
<<if infested(_p) || _married>>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<<possess "swap" $id _passage>>
<<else>>
<br><<initiate_sex $id>>
<<endif>>
<br>
<span class="nextpassagespace">
<<if passage()!=$return_main>>[[Continue->$return_main]]<</if>>
</span><font size = 4>
''=Girt=''
</font><br>
/*Initial variable setup*/
<<set $id = "girt">>
<<set _p = gethost($id)>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<set _room_id = _p.id+'-room'>>
<<set $return = _room_id>>
<<movehere _pc _room_id>> /*<<movehere _p>>*/
<<set meet(_pc, _p)>>
<<set _enc_list = encounter(_p.id+'-room')>>
<<encounter _enc_list[$id]>>
<<set _married = char_relations(_pc, {relation: "spouse"}).contains(_p.id)>>
<<if _p != _pc>>
<<set _image = _p.id + '-image'>>
<<include_if_exists _image>><br>
<</if>>
<<if infested(_p) || _married>>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<<possess "swap" $id _passage>>
<<else>>
<br><<initiate_sex $id>>
<<endif>>
<br>
<span class="nextpassagespace">
<<if passage()!=$return_main>>[[Continue->$return_main]]<</if>>
</span><<set _img_host = gethost('greyce')>>
<<nobr>>
<<if infested('greyce')>>
<div style="display:inline-block;position: relative;z-index: 0;height:833px;width:500px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"greyce/greycenaked.png"]]
</div>
<<if $game.settings.show_mouth_canal_art == true>>
<<if parasite(_img_host, "mouth", {family: "canal", slot: "lining"})>>
<div style="position: absolute;z-index: 2;left:0px;top:0px;">
[img[$image_dir+"greyce/mouthcanal.png"]]
</div>
<</if>>
<</if>>
<<if parasite(_img_host, "neck", {family: "choker", slot: "penetrating"})>>
<div style="position: absolute;z-index: 3;left:0px;top:0px;">
[img[$image_dir+"greyce/choker.png"]]
</div>
<</if>>
<<if parasite(_img_host, "breasts", {family: "starfish", slot: "penetrating"})>>
<div style="position: absolute;z-index: 4;left:0px;top:0px;">
[img[$image_dir+"greyce/starfish.png"]]
</div>
<</if>>
<<if parasite(_img_host, "vagina", {family: "choker", slot: "lining"})>>
<div style="position: absolute;z-index: 6;left:0px;top:0px;">
[img[$image_dir+"greyce/crotchchoker.png"]]
</div>
<</if>>
<<if parasite(_img_host, "vagina", {family: "canal", slot: "lining"})>>
<div style="position: absolute;z-index: 5;left:0px;top:0px;">
[img[$image_dir+"greyce/vaginalcanal.png"]]
</div>
<</if>>
</div>
<<else>>
<div style="display:inline-block;position: relative;z-index: 0;height:833;width:500;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"greyce/greyceclothed.png"]]
</div>
</div>
<</if>>
<</nobr>><font size = 4>
''=Greyce=''
</font><br>
/*Initial variable setup*/
<<set $id = "greyce">>
<<set _p = gethost($id)>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<set _room_id = _p.id+'-room'>>
<<set $return = _room_id>>
<<movehere _pc _room_id>> /*<<movehere _p>>*/
<<set meet(_pc, _p)>>
<<set _enc_list = encounter(_room_id)>>
<<encounter _enc_list[$id]>>
<<set _married = char_relations(_pc, {relation: "spouse"}).contains(_p.id)>>
<<if _p != _pc>>
<<set _image = _p.id + '-image'>>
<<include_if_exists _image>><br>
<</if>>
<<if infested(_p) || _married>>
<<npc_stats $id>>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<<possess "swap" $id _passage>>
<<else>>
<br><<initiate_sex $id>>
<<endif>>
<br>
<span class="nextpassagespace">
<<if passage()!=$return_main>>[[Continue->$return_main]]<</if>>
</span><font size = 4>
''=Jothran=''
</font><br>
/*Initial variable setup*/
<<set $id = "jothran">>
<<set _p = gethost($id)>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<set _room_id = _p.id+'-room'>>
<<set $return = _room_id>>
<<movehere _pc _room_id>> /*<<movehere _p>>*/
<<set meet(_pc, _p)>>
<<set _enc_list = encounter(_p.id+'-room')>>
<<encounter _enc_list[$id]>>
<<set _married = char_relations(_pc, {relation: "spouse"}).contains(_p.id)>>
<<if _p != _pc>>
<<set _image = _p.id + '-image'>>
<<include_if_exists _image>><br>
<</if>>
<<if infested(_p) || _married>>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<<possess "swap" $id _passage>>
<<else>>
<br><<initiate_sex $id>>
<<endif>>
<br>
<span class="nextpassagespace">
<<if passage()!=$return_main>>[[Continue->$return_main]]<</if>>
</span><<nobr>>
<<set _img_host = gethost('malopin')>>
<<if infested('malopin')>>
<div style="display:inline-block;position: relative;z-index: 0;height:724px;width:300px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"malopin/malopinfemale.png"]]
</div>
<<if $game.settings.show_mouth_canal_art == true>>
<<if parasite(_img_host, "mouth", {family: "canal", slot: "lining"})>>
<div style="position: absolute;z-index: 2;left:0px;top:0px;">
[img[$image_dir+"malopin/mouthcanal.png"]]
</div>
<</if>>
<</if>>
<<if parasite(_img_host, "neck", {family: "choker", slot: "penetrating"})>>
<div style="position: absolute;z-index: 3;left:0px;top:0px;">
[img[$image_dir+"malopin/neckchoker.png"]]
</div>
<</if>>
<<if parasite(_img_host, "breasts", {family: "starfish", slot: "penetrating"})>>
<div style="position: absolute;z-index: 4;left:0px;top:0px;">
[img[$image_dir+"malopin/starfish.png"]]
</div>
<</if>>
<<if parasite(_img_host, "vagina", {family: "choker", slot: "lining"})>>
<div style="position: absolute;z-index: 5;left:0px;top:0px;">
[img[$image_dir+"malopin/vaginachoker.png"]]
</div>
<</if>>
</div>
<<else>>
<div style="display:inline-block;position: relative;z-index: 0;height:533;width:300;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"malopin/malopin.png"]]
</div>
</div>
<</if>>
<</nobr>><font size = 4>
''=Malopin=''
</font><br>
/*Initial variable setup*/
<<set $id = "malopin">>
<<set _p = gethost($id)>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<set _room_id = _p.id+'-room'>>
<<set $return = _room_id>>
<<movehere _pc _room_id>> /*<<movehere _p>>*/
<<set meet(_pc, _p)>>
<<set _enc_list = encounter(_p.id+'-room')>>
<<encounter _enc_list[$id]>>
<<set _married = char_relations(_pc, {relation: "spouse"}).contains(_p.id)>>
<<if _p != _pc>>
<<set _image = _p.id + '-image'>>
<<include_if_exists _image>><br>
<</if>>
<<if infested(_p) || _married>>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<<possess "swap" $id _passage>>
<<else>>
<br><<initiate_sex $id>>
<<endif>>
<br>
<span class="nextpassagespace">
<<if passage()!=$return_main>>[[Continue->$return_main]]<</if>>
</span><<set _p = gethost('marcia')>>
<<if infested('marcia')>>
<div style="display:inline-block;position: relative;z-index: 0;height:829px;width:500px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"marcia/marcianaked.png"]]
</div>
<<if $game.settings.show_mouth_canal_art == true>>
<<if parasite('marcia', "mouth", {family: "canal", slot: "lining"})>>
<div style="position: absolute;z-index: 5;left:0px;top:0px;">
[img[$image_dir+"marcia/mouthcanal.png"]]
</div>
<</if>>
<</if>>
<<if parasite('marcia', "neck", {family: "choker", slot: "penetrating"})>>
<div style="position: absolute;z-index: 10;left:0px;top:0px;">
[img[$image_dir+"marcia/choker.png"]]
</div>
<</if>>
<<if parasite('marcia', "vagina", {family: "canal", slot: "lining"})>>
<div style="position: absolute;z-index: 12;left:0px;top:0px;">
[img[$image_dir+"marcia/vaginalcanal.png"]]
</div>
<</if>>
<<if parasite('marcia', "breasts", {family: "starfish", slot: "penetrating"})>>
<div style="position: absolute;z-index: 4;left:0px;top:0px;">
[img[$image_dir+"marcia/starfish.png"]]
</div>
<</if>>
</div>
<<else>>
<div style="display:inline-block;position: relative;z-index: 0;height:829px;width:500px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"marcia/marcia.png"]]
</div>
</div>
<<endif>><font size = 4>
''=Marcia=''
</font><br>
/*Initial variable setup*/
<<set $id = "marcia">>
<<set _p = gethost($id)>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<set _room_id = _p.id+'-room'>>
<<set $return = _room_id>>
<<movehere _pc _room_id>> /*<<movehere _p>>*/
<<set meet(_pc, _p)>>
<<set _enc_list = encounter(_p.id+'-room')>>
<<encounter _enc_list[$id]>>
<<set _married = char_relations(_pc, {relation: "spouse"}).contains(_p.id)>>
<<if _p != _pc>>
<<set _image = _p.id + '-image'>>
<<include_if_exists _image>><br>
<</if>>
<<if infested(_p) || _married>>
<<npc_stats $id>>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<<possess "swap" $id _passage>>
<<else>>
<br><<initiate_sex $id>>
<<endif>>
<br>
<span class="nextpassagespace">
<<if passage()!=$return_main>>[[Continue->$return_main]]<</if>>
</span><font size = 4>
''=Motten=''
</font><br>
/*Initial variable setup*/
<<set $id = "motten">>
<<set _p = gethost($id)>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<set _room_id = _p.id+'-room'>>
<<set $return = _room_id>>
<<movehere _pc _room_id>> /*<<movehere _p>>*/
<<set meet(_pc, _p)>>
<<set _enc_list = encounter(_p.id+'-room')>>
<<encounter _enc_list[$id]>>
<<set _married = char_relations(_pc, {relation: "spouse"}).contains(_p.id)>>
<<if _p != _pc>>
<<set _image = _p.id + '-image'>>
<<include_if_exists _image>><br>
<</if>>
<<if infested(_p) || _married>>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<<possess "swap" $id _passage>>
<<else>>
<br><<initiate_sex $id>>
<<endif>>
<br>
<span class="nextpassagespace">
<<if passage()!=$return_main>>[[Continue->$return_main]]<</if>>
</span><font size = 4>
''=ramellen=''
</font><br>
/*Initial variable setup*/
<<set $id = "ramellen">>
<<set _p = gethost($id)>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<set _room_id = _p.id+'-room'>>
<<set $return = _room_id>>
<<movehere _pc _room_id>> /*<<movehere _p>>*/
<<set meet(_pc, _p)>>
<<set _enc_list = encounter(_p.id+'-room')>>
<<encounter _enc_list[$id]>>
<<set _married = char_relations(_pc, {relation: "spouse"}).contains(_p.id)>>
<<if _p != _pc>>
<<set _image = _p.id + '-image'>>
<<include_if_exists _image>><br>
<</if>>
<<if infested(_p) || _married>>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<<possess "swap" $id _passage>>
<<else>>
<br><<initiate_sex $id>>
<<endif>>
<br>
<span class="nextpassagespace">
<<if passage()!=$return_main>>[[Continue->$return_main]]<</if>>
</span><font size = 4>
''=Reginald=''
</font><br>
/*Initial variable setup*/
<<set $id = "reginald">>
<<set _p = gethost($id)>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<set _room_id = _p.id+'-room'>>
<<set $return = _room_id>>
<<movehere _pc _room_id>> /*<<movehere _p>>*/
<<set meet(_pc, _p)>>
<<set _enc_list = encounter(_p.id+'-room')>>
<<encounter _enc_list[$id]>>
<<set _married = char_relations(_pc, {relation: "spouse"}).contains(_p.id)>>
<<if _p != _pc>>
<<set _image = _p.id + '-image'>>
<<include_if_exists _image>><br>
<</if>>
<<if infested(_p) || _married>>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<<possess "swap" $id _passage>>
<<else>>
<br><<initiate_sex $id>>
<<endif>>
<br>
<span class="nextpassagespace">
<<if passage()!=$return_main>>[[Continue->$return_main]]<</if>>
</span><<nobr>>
<<set _img_host = gethost('reina')>>
<<if infested('reina')>>
<div style="display:inline-block;position: relative;z-index: 0;height:745px;width:500px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"reina/reinanaked.png"]]
</div>
</div>
<<else>>
<div style="display:inline-block;position: relative;z-index: 0;height:514;width:300;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"reina/reinasmall.png"]]
</div>
</div>
<</if>>
<</nobr>><font size = 4>
''=Reina=''
</font><br>
/*Initial variable setup*/
<<set $id = "reina">>
<<set _p = gethost($id)>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<set _room_id = _p.id+'-room'>>
<<set $return = _room_id>>
<<movehere _pc _room_id>> /*<<movehere _p>>*/
<<set meet(_pc, _p)>>
<<set _enc_list = encounter(_p.id+'-room')>>
<<encounter _enc_list[$id]>>
<<set _married = char_relations(_pc, {relation: "spouse"}).contains(_p.id)>>
<<if _p != _pc>>
<<set _image = _p.id + '-image'>>
<<include_if_exists _image>><br>
<</if>>
<<if infested(_p) || _married>>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<<possess "swap" $id _passage>>
<<else>>
<br><<initiate_sex $id>>
<<endif>>
<br>
<span class="nextpassagespace">
<<if passage()!=$return_main>>[[Continue->$return_main]]<</if>>
</span><<nobr>>
<<set _img_host = gethost('sam')>>
<<if infested(_img_host)>>
<div style="display:inline-block;position: relative;z-index: 0;height:514px;width:300px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"sam/antarimalebase.png"]]
</div>
<<if $game.settings.show_mouth_canal_art == true>>
<<if parasite(_img_host, "mouth", {family: "canal", slot: "lining"})>>
<div style="position: absolute;z-index: 2;left:0px;top:0px;">
[img[$image_dir+"sam/antarimalemouth.png"]]
</div>
<</if>>
<</if>>
<<if parasite(_img_host, "neck", {family: "choker", slot: "penetrating"})>>
<div style="position: absolute;z-index: 3;left:0px;top:0px;">
[img[$image_dir+"sam/antarimalechoker.png"]]
</div>
<</if>>
<<if parasite(_img_host, "breasts", {family: "starfish", slot: "penetrating"})>>
<div style="position: absolute;z-index: 4;left:0px;top:0px;">
[img[$image_dir+"sam/antarimalebreast.png"]]
</div>
<</if>>
<<if parasite(_img_host, "vagina", {family: "canal", slot: "lining"})>>
<div style="position: absolute;z-index: 5;left:0px;top:0px;">
[img[$image_dir+"sam/antarimalevagina.png"]]
</div>
<</if>>
</div>
<<else>>
<div style="display:inline-block;position: relative;z-index: 0;height:514;width:300;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"sam/antarimalebase.png"]]
</div>
</div>
<</if>>
<</nobr>><font size = 4> ''=Sam=''</font><br>
/*Initial variable setup*/
<<set $id = "sam">>
<<set _p = gethost($id)>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<set _room_id = _p.id+'-room'>>
<<set $return = _room_id>>
<<movehere _pc _room_id>> /*<<movehere _p>>*/
<<set meet(_pc, _p)>>
<<set _enc_list = encounter(_p.id+'-room')>>
<<encounter _enc_list[$id]>>
<<set _married = char_relations(_pc, {relation: "spouse"}).contains(_p.id)>>
<<if _p != _pc>>
<<set _image = _p.id + '-image'>>
<<include_if_exists _image>><br>
<</if>>
<<if infested(_p) || _married>>
<<npc_stats $id>>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<<possess "swap" $id _passage>>
<<else>>
<br><<initiate_sex $id>>
<<endif>>
<br>
<span class="nextpassagespace">
<<if passage()!=$return_main>>[[Continue->$return_main]]<</if>>
</span><<nobr>>
<<if infested('sapphire')>>
<div style="display:inline-block;position: relative;z-index: 0;height:666px;width:400px;float:left;">
<<if sex('sapphire') == 'F'>>
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"sapphire/sapphirenaked.png"]]
</div>
<<if $game.settings.show_mouth_canal_art == true>>
<<if parasite('sapphire', "mouth", {family: "canal", slot: "lining"})>>
<div style="position: absolute;z-index: 5;left:0px;top:0px;">
[img[$image_dir+"sapphire/sapphiremouth.png"]]
</div>
<</if>>
<</if>>
<<if parasite('sapphire', "neck", {family: "choker", slot: "penetrating"})>>
<div style="position: absolute;z-index: 10;left:0px;top:0px;">
[img[$image_dir+"sapphire/sapphireneck.png"]]
</div>
<</if>>
<<else>>
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"sapphire/ormus.png"]]
</div>
<<if parasite('sapphire', "neck", {family: "choker", slot: "penetrating"})>>
<div style="position: absolute;z-index: 10;left:0px;top:0px;">
[img[$image_dir+"sapphire/sapphireneck.png"]]
</div>
<</if>>
<<if $game.settings.show_mouth_canal_art == true>>
<<if parasite('sapphire', "mouth", {family: "canal", slot: "lining"})>>
<div style="position: absolute;z-index: 2;left:0px;top:0px;">
[img[$image_dir+"sapphire/sapphiremouth.png"]]
</div>
<</if>>
<</if>>
<</if>>
</div>
<<else>>
<div style="display:inline-block;position: relative;z-index: 0;height:667px;width:400px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"sapphire/sapphire.png"]]
</div>
</div>
<</if>>
<</nobr>><font size = 4>
''=Sapphire=''
</font><br>
/*Initial variable setup*/
<<set $id = "sapphire">>
<<set _p = gethost($id)>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<set _room_id = _p.id+'-room'>>
<<set $return = _room_id>>
<<movehere _pc _room_id>> /*<<movehere _p>>*/
<<set meet(_pc, _p)>>
<<set _enc_list = encounter(_p.id+'-room')>>
<<encounter _enc_list[$id]>>
<<set _married = char_relations(_pc, {relation: "spouse"}).contains(_p.id)>>
<<if _p != _pc>>
<<set _image = _p.id + '-image'>>
<<include_if_exists _image>><br>
<</if>>
<<if infested(_p) || _married>>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<<possess "swap" $id _passage>>
<<else>>
<br><<initiate_sex $id>>
<<endif>>
<br>
<span class="nextpassagespace">
<<if passage()!=$return_main>>[[Continue->$return_main]]<</if>>
</span><font size = 4>
''=Sidra=''
</font><br>
/*Initial variable setup*/
<<set $id = "sidra">>
<<set _p = gethost($id)>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<set _room_id = _p.id+'-room'>>
<<set $return = _room_id>>
<<movehere _pc _room_id>> /*<<movehere _p>>*/
<<set meet(_pc, _p)>>
<<set _enc_list = encounter(_p.id+'-room')>>
<<encounter _enc_list[$id]>>
<<set _married = char_relations(_pc, {relation: "spouse"}).contains(_p.id)>>
<<if _p != _pc>>
<<set _image = _p.id + '-image'>>
<<include_if_exists _image>><br>
<</if>>
<<if infested(_p) || _married>>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<<possess "swap" $id _passage>>
<<else>>
<br><<initiate_sex $id>>
<<endif>>
<br>
<span class="nextpassagespace">
<<if passage()!=$return_main>>[[Continue->$return_main]]<</if>>
</span><font size = 4>
''=Spiir=''
</font><br>
/*Initial variable setup*/
<<set $id = "spiir">>
<<set _p = gethost($id)>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<set _room_id = _p.id+'-room'>>
<<set $return = _room_id>>
<<movehere _pc _room_id>> /*<<movehere _p>>*/
<<set meet(_pc, _p)>>
<<set _enc_list = encounter(_p.id+'-room')>>
<<encounter _enc_list[$id]>>
<<set _married = char_relations(_pc, {relation: "spouse"}).contains(_p.id)>>
<<if _p != _pc>>
<<set _image = _p.id + '-image'>>
<<include_if_exists _image>><br>
<</if>>
<<if infested(_p) || _married>>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<<possess "swap" $id _passage>>
<<else>>
<br><<initiate_sex $id>>
<<endif>>
<br>
<span class="nextpassagespace">
<<if passage()!=$return_main>>[[Continue->$return_main]]<</if>>
</span><font size = 4>
''=Strema=''
</font><br>
/*Initial variable setup*/
<<set $id = "strema">>
<<set _p = gethost($id)>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<set _room_id = _p.id+'-room'>>
<<set $return = _room_id>>
<<movehere _pc _room_id>> /*<<movehere _p>>*/
<<set meet(_pc, _p)>>
<<set _enc_list = encounter(_p.id+'-room')>>
<<encounter _enc_list[$id]>>
<<set _married = char_relations(_pc, {relation: "spouse"}).contains(_p.id)>>
<<if _p != _pc>>
<<set _image = _p.id + '-image'>>
<<include_if_exists _image>><br>
<</if>>
<<if infested(_p) || _married>>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<<possess "swap" $id _passage>>
<<else>>
<br><<initiate_sex $id>>
<<endif>>
<br>
<span class="nextpassagespace">
<<if passage()!=$return_main>>[[Continue->$return_main]]<</if>>
</span><<set _p = gethost('victoria')>>
<div style="display:inline-block;position: relative;z-index: 0;height:761px;width:400px;float:left;">
<<if infested('victoria')>>
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"victoria/victorianaked.png"]]
</div>
<<else>>
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"victoria/victoriaclothed.png"]]
</div>
<</if>>
</div><font size = 4>
''=Victoria=''
</font><br>
/*Initial variable setup*/
<<set $id = "victoria">>
<<set _p = gethost($id)>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<set _room_id = _p.id+'-room'>>
<<set $return = _room_id>>
<<movehere _pc _room_id>> /*<<movehere _p>>*/
<<set meet(_pc, _p)>>
<<set _enc_list = encounter(_p.id+'-room')>>
<<encounter _enc_list[$id]>>
<<set _married = char_relations(_pc, {relation: "spouse"}).contains(_p.id)>>
<<if _p != _pc>>
<<set _image = _p.id + '-image'>>
<<include_if_exists _image>><br>
<</if>>
<<if infested(_p) || _married>>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<<possess "swap" $id _passage>>
<<else>>
<br><<initiate_sex $id>>
<<endif>>
<br>
<span class="nextpassagespace">
<<if passage()!=$return_main>>[[Continue->$return_main]]<</if>>
</span><font size = 4>
''=Xelum=''
</font><br>
/*Initial variable setup*/
<<set $id = "xelum">>
<<set _p = gethost($id)>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<set _room_id = _p.id+'-room'>>
<<set $return = _room_id>>
<<movehere _pc _room_id>> /*<<movehere _p>>*/
<<set meet(_pc, _p)>>
<<set _enc_list = encounter(_p.id+'-room')>>
<<encounter _enc_list[$id]>>
<<set _married = char_relations(_pc, {relation: "spouse"}).contains(_p.id)>>
<<if _p != _pc>>
<<set _image = _p.id + '-image'>>
<<include_if_exists _image>><br>
<</if>>
<<if infested(_p) || _married>>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<<possess "swap" $id _passage>>
<<else>>
<br><<initiate_sex $id>>
<<endif>>
<br>
<span class="nextpassagespace">
<<if passage()!=$return_main>>[[Continue->$return_main]]<</if>>
</span><<nobr>>
<<set _p = $people.cook>>
<<if infested($people.cook)>>
<div style="display:inline-block;position: relative;z-index: 0;height:730px;width:400px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"cook/millanude.png"]]
</div>
<<if parasite($people.cook, "neck", {slot: "penetrating"})>>
<div style="position: absolute;z-index: 9;left:0px;top:0px;">
[img[$image_dir+"cook/millaneckpara.png"]]
</div>
<</if>>
<<if $game.settings.show_mouth_canal_art == true>>
<<if parasite($people.cook, "mouth", {slot: "lining"})>>
<div style="position: absolute;z-index: 8;left:0px;top:0px;">
[img[$image_dir+"cook/millamouthpara.png"]]
</div>
<</if>>
<</if>>
<<include "general-femaleimage">>
</div>
<<else>>
<div style="display:inline-block;position: relative;z-index: 0;height:730px;width:400px;float:left;">
<div style="position: absolute;z-index: 0;height:730px;width:400px;float:left;">
[img[$image_dir+"cook/millanude.png"]]
</div>
<div style="position: absolute;z-index: 1;height:730px;width:400px;float:left;">
[img[$image_dir+"cook/millaclothed.png"]]</div>
</div>
<</if>>
<</nobr>><font size = 4> ''=<<=$rooms['cook-room'].label>>=''</font><br><br>
<<set $return = passage()>>
<<set _return = $game.passages.return>>
/*Initial variable setup*/
<<set $id="cook">>
<<set _p = $people[$id]>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<movehere _p>>
<<movehere _pc>>
<<set meet(_pc, _p)>>
<<social_stat_modify $id $game.entities.cur_identity 'trust'>>
<<set _enc_list = encounter(passage())>>
<<encounter _enc_list[$id]>>
<<failstate>>
<<if occupied() && !current_body($id)>>
<<if $rooms['cook-room'].visited < 1>>
You have discovered <<=$rooms['cook-room'].label>>.<br>
<</if>>
<<include_if_exists "cook-image">><br>
<<npc_stats $id>>
<<include "allprompts">>
<<if !infested(_p)>>
<<speech $id "Do you need something of me?">>
<br>
<<initiate_sex $id>><br>
/*[[Talk->Dialogue]]<br>*/
<<endif>>
<<if infested(_p)>>
<<speech $id "I... I..." "Oh fuck... so horny...">>
<br>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<<possess "swap" $id $return>>
<<endif>>
<span class="nextpassagespace">
[[Continue->_return]]
</span>
<<else>>
There isn't anyone here at the moment.<br>
<span class="nextpassagespace">
[[Back->_return]]
</span>
<</if>>
<br><<nobr>>
<<set _p = $people.doctor>>
<<if infested($people.doctor)>>
<div style="display:inline-block;position: relative;z-index: 0;height:730px;width:400px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"mechanic2/michellenude.png"]]
</div>
<<if parasite($people.doctor, "neck", {slot: "penetrating"})>>
<div style="position: absolute;z-index: 9;left:0px;top:0px;">
[img[$image_dir+"mechanic2/michelleneckpara.png"]]
</div>
<</if>>
<<if $game.settings.show_mouth_canal_art == true>>
<<if parasite($people.doctor, "mouth", {slot: "penetrating"})>>
<div style="position: absolute;z-index: 8;left:0px;top:0px;">
[img[$image_dir+"mechanic2/michellemouthpara.png"]]
</div>
<</if>>
<</if>>
<<include "general-femaleimage">>
</div>
<<else>>
<div style="display:inline-block;position: relative;z-index: 0;height:730px;width:400px;float:left;">
<div style="position: absolute;z-index: 0;height:730px;width:400px;float:left;">
[img[$image_dir+"mechanic2/michellenude.png"]]
</div>
<div style="position: absolute;z-index: 1;height:730px;width:400px;float:left;">
[img[$image_dir+"mechanic2/michelleclothed.png"]]</div>
</div>
<</if>>
<</nobr>><font size = 4> ''=<<=$rooms['p5doctor-room'].label>>=''</font><br><br>
<<set $return = passage()>>
<<set _return = $game.passages.return>>
/*Initial variable setup*/
<<set $id="doctor">>
<<set _p = $people[$id]>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<movehere _p>>
<<movehere _pc>>
<<set meet(_pc, _p)>>
<<social_stat_modify $id $game.entities.cur_identity 'trust'>>
<<set _enc_list = encounter(passage())>>
<<encounter _enc_list[$id]>>
<<failstate>>
<<if occupied() && !current_body($id)>>
<<if $rooms['p5doctor-room'].visited < 1>>
You have discovered <<=$rooms['p5doctor-room'].label>>.<br>
<</if>>
<<include_if_exists "p5doctor-image">><br>
<<npc_stats $id>>
<<include "allprompts">>
<<if !infested(_p)>>
<<speech $id "Do you need something of me?">>
<br>
<<initiate_sex $id>><br>
/*[[Talk->Dialogue]]<br>*/
<<endif>>
<<if infested(_p)>>
<<speech $id "I... I..." "Oh fuck... so horny...">>
<br>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<<possess "swap" $id $return>>
<<endif>>
<span class="nextpassagespace">
[[Continue->_return]]
</span>
<<else>>
There isn't anyone here at the moment.<br>
<span class="nextpassagespace">
[[Back->_return]]
</span>
<</if>>
<br><font size = 4> ''=<<=$rooms['electrician-room'].label>>=''</font><br><br>
<<set $return = passage()>>
<<set _return = $game.passages.return>>
/*Initial variable setup*/
<<set $id="electrician">>
<<set _p = $people[$id]>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<movehere _p>>
<<movehere _pc>>
<<set meet(_pc, _p)>>
<<social_stat_modify $id $game.entities.cur_identity 'trust'>>
<<set _enc_list = encounter(passage())>>
<<encounter _enc_list[$id]>>
<<failstate>>
<<if occupied() && !current_body($id)>>
<<if $rooms['electrician-room'].visited < 1>>
You have discovered <<=$rooms['electrician-room'].label>>.<br>
<</if>>
<<include_if_exists "electrician-image">><br>
<<npc_stats $id>>
<<include "allprompts">>
<<if !infested(_p)>>
<<speech $id "Do you need something of me?">>
<br>
<<initiate_sex $id>><br>
/*[[Talk->Dialogue]]<br>*/
<<endif>>
<<if infested(_p)>>
<<speech $id "I... I..." "Oh fuck... so horny...">>
<br>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<<possess "swap" $id $return>>
<<endif>>
<span class="nextpassagespace">
[[Continue->_return]]
</span>
<<else>>
There isn't anyone here at the moment.<br>
<span class="nextpassagespace">
[[Back->_return]]
</span>
<</if>>
<br><<nobr>>
<<set _p = $people.engineer>>
<<if infested($people.engineer)>>
<div style="display:inline-block;position: relative;z-index: 0;height:730px;width:400px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"engineer/sharonnude.png"]]
</div>
<<if parasite($people.engineer, "neck", {slot: "penetrating"})>>
<div style="position: absolute;z-index: 9;left:0px;top:0px;">
[img[$image_dir+"engineer/sharonneckpara.png"]]
</div>
<</if>>
<<if $game.settings.show_mouth_canal_art == true>>
<<if parasite($people.engineer, "mouth", {slot: "lining"})>>
<div style="position: absolute;z-index: 8;left:0px;top:0px;">
[img[$image_dir+"engineer/sharonmouthpara.png"]]
</div>
<</if>>
<</if>>
<<include "general-femaleimage">>
</div>
<<else>>
<div style="display:inline-block;position: relative;z-index: 0;height:730px;width:400px;float:left;">
<div style="position: absolute;z-index: 0;height:730px;width:400px;float:left;">
[img[$image_dir+"engineer/sharonnude.png"]]
</div>
<div style="position: absolute;z-index: 1;height:730px;width:400px;float:left;">
[img[$image_dir+"engineer/sharonclothed.png"]]</div>
</div>
<</if>>
<</nobr>><font size = 4> ''=<<=$rooms['engineer-room'].label>>=''</font><br><br>
<<set $return = passage()>>
<<set _return = $game.passages.return>>
/*Initial variable setup*/
<<set $id="engineer">>
<<set _p = $people[$id]>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<movehere _p>>
<<movehere _pc>>
<<set meet(_pc, _p)>>
<<social_stat_modify $id $game.entities.cur_identity 'trust'>>
<<set _enc_list = encounter(passage())>>
<<encounter _enc_list[$id]>>
<<failstate>>
<<if occupied() && !current_body($id)>>
<<if $rooms['engineer-room'].visited < 1>>
You have discovered <<=$rooms['engineer-room'].label>>.<br>
<</if>>
<<include_if_exists "engineer-image">><br>
<<npc_stats $id>>
<<include "allprompts">>
<<if !infested(_p)>>
<<speech $id "Do you need something of me?">>
<br>
<<initiate_sex $id>><br>
/*[[Talk->Dialogue]]<br>*/
<<endif>>
<<if infested(_p)>>
<<speech $id "I... I..." "Oh fuck... so horny...">>
<br>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<<possess "swap" $id $return>>
<<endif>>
<span class="nextpassagespace">
[[Continue->_return]]
</span>
<<else>>
There isn't anyone here at the moment.<br>
<span class="nextpassagespace">
[[Back->_return]]
</span>
<</if>>
<br><<nobr>>
<<set _p = $people.fighter1>>
<<if infested($people.fighter1)>>
<div style="display:inline-block;position: relative;z-index: 0;height:560px;width:500px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"fighter1/arnienude.png"]]
</div>
<<if parasite($people.fighter1, "neck", {slot: "penetrating"})>>
<div style="position: absolute;z-index: 9;left:0px;top:0px;">
[img[$image_dir+"fighter1/arnieneckpara.png"]]
</div>
<</if>>
<<if $game.settings.show_mouth_canal_art == true>>
<<if parasite($people.fighter1, "mouth", {slot: "lining"})>>
<div style="position: absolute;z-index: 8;left:0px;top:0px;">
[img[$image_dir+"fighter1/arniemouthpara.png"]]
</div>
<</if>>
<</if>>
<<if parasite($people.fighter1, "vagina", {slot: "penetrating"})>>
<div style="position: absolute;z-index: 10;left:0px;top:0px;">
[img[$image_dir+"fighter1/arnievaginapara.png"]]
</div>
<</if>>
<<if $people.fighter1.body.vagina.parasites.gestating>>
<div style="position: absolute;z-index: 5;left:0px;top:0px;">
[img[$image_dir+"fighter1/arniepreg.png"]]
</div>
<</if>>
<<if $people.fighter1.body.breasts.cur.size >= 90 && $people.fighter1.body.vagina.parasites.gestating>>
<div style="position: absolute;z-index: 7;left:0px;top:0px;">
[img[$image_dir+"fighter1/arnielargebreastpreg.png"]]
</div>
<<elseif $people.fighter1.body.breasts.cur.size >= 90>>
<div style="position: absolute;z-index: 6;left:0px;top:0px;">
[img[$image_dir+"fighter1/arnielargebreast.png"]]
</div>
<</if>>
<<if $people.fighter1.body.breasts.cur.size < 90 && parasite($people.fighter1, "breasts", {slot: "penetrating"})>>
<div style="position: absolute;z-index: 9;left:0px;top:0px;">
[img[$image_dir+"fighter1/arniebreastpara.png"]]
</div>
<<elseif $people.fighter1.body.breasts.cur.size >= 90 && parasite($people.fighter1, "breasts", {slot: "penetrating"})>>
<div style="position: absolute;z-index: 9;left:0px;top:0px;">
[img[$image_dir+"fighter1/arnielargebreastpara.png"]]
</div>
<</if>>
</div>
<<else>>
<div style="display:inline-block;position: relative;z-index: 0;height:560px;width:500px;float:left;">
<div style="position: absolute;z-index: 0;height:705px;width:510px;float:left;">
[img[$image_dir+"fighter1/arnieclothes.png"]]
</div>
<</if>>
<</nobr>><font size = 4> ''=<<=$rooms['fighter1-room'].label>>=''</font><br><br>
<<set $return = passage()>>
<<set _return = $game.passages.return>>
/*Initial variable setup*/
<<set $id="fighter1">>
<<set _p = $people[$id]>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<movehere _p>>
<<movehere _pc>>
<<set meet(_pc, _p)>>
<<social_stat_modify $id $game.entities.cur_identity 'trust'>>
<<set _enc_list = encounter(passage())>>
<<encounter _enc_list[$id]>>
<<failstate>>
<<if occupied() && !current_body($id)>>
<<if $rooms['fighter1-room'].visited < 1>>
You have discovered <<=$rooms['fighter1-room'].label>>.<br>
<</if>>
<<include_if_exists "fighter1-image">><br>
<<npc_stats $id>>
<<include "allprompts">>
<<if !infested(_p)>>
<<speech $id "Do you need something of me?">>
<br>
<<initiate_sex $id>><br>
/*[[Talk->Dialogue]]<br>*/
<<endif>>
<<if infested(_p)>>
<<speech $id "I... I..." "Oh fuck... so horny...">>
<br>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<<possess "swap" $id $return>>
<<endif>>
<span class="nextpassagespace">
[[Continue->_return]]
</span>
<<else>>
There isn't anyone here at the moment.<br>
<span class="nextpassagespace">
[[Back->_return]]
</span>
<</if>>
<br><font size = 4> ''=<<=$rooms['fighter2-room'].label>>=''</font><br><br>
<<set $return = passage()>>
<<set _return = $game.passages.return>>
/*Initial variable setup*/
<<set $id="fighter2">>
<<set _p = $people[$id]>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<movehere _p>>
<<movehere _pc>>
<<set meet(_pc, _p)>>
<<social_stat_modify $id $game.entities.cur_identity 'trust'>>
<<set _enc_list = encounter(passage())>>
<<encounter _enc_list[$id]>>
<<failstate>>
<<if occupied() && !current_body($id)>>
<<if $rooms['fighter2-room'].visited < 1>>
You have discovered <<=$rooms['fighter2-room'].label>>.<br>
<</if>>
<<include_if_exists "fighter2-image">><br>
<<npc_stats $id>>
<<include "allprompts">>
<<if !infested(_p)>>
<<speech $id "Do you need something of me?">>
<br>
<<initiate_sex $id>><br>
/*[[Talk->Dialogue]]<br>*/
<<endif>>
<<if infested(_p)>>
<<speech $id "I... I..." "Oh fuck... so horny...">>
<br>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<<possess "swap" $id $return>>
<<endif>>
<span class="nextpassagespace">
[[Continue->_return]]
</span>
<<else>>
There isn't anyone here at the moment.<br>
<span class="nextpassagespace">
[[Back->_return]]
</span>
<</if>>
<br><<nobr>>
<<set _p = $people.fighter3>>
<<if infested($people.fighter3)>>
<div style="display:inline-block;position: relative;z-index: 0;height:730px;width:400px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"fighter3/ripnude.png"]]
</div>
<<if parasite($people.fighter3, "neck", {slot: "penetrating"})>>
<div style="position: absolute;z-index: 9;left:0px;top:0px;">
[img[$image_dir+"fighter3/ripneckpara.png"]]
</div>
<</if>>
<<if $game.settings.show_mouth_canal_art == true>>
<<if parasite($people.fighter3, "mouth", {slot: "lining"})>>
<div style="position: absolute;z-index: 8;left:0px;top:0px;">
[img[$image_dir+"fighter3/ripmouthpara.png"]]
</div>
<</if>>
<</if>>
<<if parasite($people.fighter3, "vagina", {slot: "lining"})>>
<div style="position: absolute;z-index: 10;left:0px;top:0px;">
[img[$image_dir+"fighter3/ripvaginapara.png"]]
</div>
<</if>>
<<if $people.fighter3.body.breasts.cur.size >= 90 && $people.fighter3.body.vagina.parasites.gestating>>
<div style="position: absolute;z-index: 7;left:0px;top:0px;">
[img[$image_dir+"fighter3/riplargebreastpreg.png"]]
</div>
<<elseif $people.fighter3.body.breasts.cur.size >= 90>>
<div style="position: absolute;z-index: 6;left:0px;top:0px;">
[img[$image_dir+"fighter3/riplargebreast.png"]]
</div>
<</if>>
<<if $people.fighter3.body.breasts.cur.size < 90 && parasite($people.fighter3, "breasts", {slot: "penetrating"})>>
<div style="position: absolute;z-index: 9;left:0px;top:0px;">
[img[$image_dir+"fighter3/ripbreastpara.png"]]
</div>
<<elseif $people.fighter3.body.breasts.cur.size >= 90 && parasite($people.fighter3, "breasts", {slot: "penetrating"})>>
<div style="position: absolute;z-index: 9;left:0px;top:0px;">
[img[$image_dir+"fighter3/riplargebreastpara.png"]]
</div>
<</if>>
<<include "general-femaleimage">>
</div>
<<else>>
<div style="display:inline-block;position: relative;z-index: 0;height:730px;width:400px;float:left;">
<div style="position: absolute;z-index: 0;height:730px;width:400px;float:left;">
[img[$image_dir+"fighter3/ripnude.png"]]
</div>
<div style="position: absolute;z-index: 1;height:730px;width:400px;float:left;">
[img[$image_dir+"fighter3/ripclothes.png"]]</div>
</div>
<</if>>
<</nobr>><font size = 4> ''=<<=$rooms['fighter3-room'].label>>=''</font><br><br>
<<set $return = passage()>>
<<set _return = $game.passages.return>>
/*Initial variable setup*/
<<set $id="fighter3">>
<<set _p = $people[$id]>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<movehere _p>>
<<movehere _pc>>
<<set meet(_pc, _p)>>
<<social_stat_modify $id $game.entities.cur_identity 'trust'>>
<<set _enc_list = encounter(passage())>>
<<encounter _enc_list[$id]>>
<<failstate>>
<<if occupied() && !current_body($id)>>
<<if $rooms['fighter3-room'].visited < 1>>
You have discovered <<=$rooms['fighter3-room'].label>>.<br>
<</if>>
<<include_if_exists "fighter3-image">><br>
<<npc_stats $id>>
<<include "allprompts">>
<<if !infested(_p)>>
<<speech $id "Do you need something of me?">>
<br>
<<initiate_sex $id>><br>
/*[[Talk->Dialogue]]<br>*/
<<endif>>
<<if infested(_p)>>
<<speech $id "I... I..." "Oh fuck... so horny...">>
<br>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<<possess "swap" $id $return>>
<<endif>>
<span class="nextpassagespace">
[[Continue->_return]]
</span>
<<else>>
There isn't anyone here at the moment.<br>
<span class="nextpassagespace">
[[Back->_return]]
</span>
<</if>>
<br><<nobr>>
<<set _p = $people.fighter4>>
<<if infested($people.fighter4)>>
<div style="display:inline-block;position: relative;z-index: 0;height:587px;width:300px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"fighter4/willnude.png"]]
</div>
<<if parasite($people.fighter4, "neck", {slot: "penetrating"})>>
<div style="position: absolute;z-index: 9;left:0px;top:0px;">
[img[$image_dir+"fighter4/willneckpara.png"]]
</div>
<</if>>
<<if $game.settings.show_mouth_canal_art == true>>
<<if parasite($people.fighter4, "mouth", {slot: "lining"})>>
<div style="position: absolute;z-index: 8;left:0px;top:0px;">
[img[$image_dir+"fighter4/willmouthpara.png"]]
</div>
<</if>>
<</if>>
<<if parasite($people.fighter4, "vagina", {slot: "penetrating"})>>
<div style="position: absolute;z-index: 10;left:0px;top:0px;">
[img[$image_dir+"fighter1/willvaginapara.png"]]
</div>
<</if>>
<<if $people.fighter4.body.vagina.parasites.gestating>>
<div style="position: absolute;z-index: 5;left:0px;top:0px;">
[img[$image_dir+"fighter4/willpreg.png"]]
</div>
<</if>>
<<if $people.fighter4.body.breasts.cur.size >= 90 && $people.fighter4.body.vagina.parasites.gestating>>
<div style="position: absolute;z-index: 7;left:0px;top:0px;">
[img[$image_dir+"fighter4/willlargebreastpreg.png"]]
</div>
<<elseif $people.fighter4.body.breasts.cur.size >= 90>>
<div style="position: absolute;z-index: 6;left:0px;top:0px;">
[img[$image_dir+"fighter4/willlargebreast.png"]]
</div>
<</if>>
<<if $people.fighter4.body.breasts.cur.size < 90 && parasite($people.fighter4, "breasts", {slot: "penetrating"})>>
<div style="position: absolute;z-index: 9;left:0px;top:0px;">
[img[$image_dir+"fighter4/willbreastpara.png"]]
</div>
<<elseif $people.fighter4.body.breasts.cur.size >= 90 && parasite($people.fighter4, "breasts", {slot: "penetrating"})>>
<div style="position: absolute;z-index: 9;left:0px;top:0px;">
[img[$image_dir+"fighter4/willlargebreastpara.png"]]
</div>
<</if>>
</div>
<<else>>
<div style="display:inline-block;position: relative;z-index: 0;height:587px;width:300px;float:left;">
<div style="position: absolute;z-index: 0;height:587px;width:300px;float:left;">
[img[$image_dir+"fighter4/willnude.png"]]
</div>
<div style="position: absolute;z-index: 1;height:587px;width:300px;float:left;">
[img[$image_dir+"fighter4/willclothes.png"]]</div>
</div>
<</if>>
<</nobr>><font size = 4> ''=<<=$rooms['fighter4-room'].label>>=''</font><br><br>
<<set $return = passage()>>
<<set _return = $game.passages.return>>
/*Initial variable setup*/
<<set $id="fighter4">>
<<set _p = $people[$id]>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<movehere _p>>
<<movehere _pc>>
<<set meet(_pc, _p)>>
<<social_stat_modify $id $game.entities.cur_identity 'trust'>>
<<set _enc_list = encounter(passage())>>
<<encounter _enc_list[$id]>>
<<failstate>>
<<if occupied() && !current_body($id)>>
<<if $rooms['fighter4-room'].visited < 1>>
You have discovered <<=$rooms['fighter4-room'].label>>.<br>
<</if>>
<<include_if_exists "fighter4-image">><br>
<<npc_stats $id>>
<<include "allprompts">>
<<if !infested(_p)>>
<<speech $id "Do you need something of me?">>
<br>
<<initiate_sex $id>><br>
/*[[Talk->Dialogue]]<br>*/
<<endif>>
<<if infested(_p)>>
<<speech $id "I... I..." "Oh fuck... so horny...">>
<br>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<<possess "swap" $id $return>>
<<endif>>
<span class="nextpassagespace">
[[Continue->_return]]
</span>
<<else>>
There isn't anyone here at the moment.<br>
<span class="nextpassagespace">
[[Back->_return]]
</span>
<</if>>
<br><<nobr>>
<<set _p = $people.fighter5>>
<<if infested($people.fighter5)>>
<div style="display:inline-block;position: relative;z-index: 0;height:730px;width:400px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"fighter5/natnude.png"]]
</div>
<<if parasite($people.fighter5, "neck", {slot: "penetrating"})>>
<div style="position: absolute;z-index: 9;left:0px;top:0px;">
[img[$image_dir+"fighter5/natneckpara.png"]]
</div>
<</if>>
<<if $game.settings.show_mouth_canal_art == true>>
<<if parasite($people.fighter5, "mouth", {slot: "lining"})>>
<div style="position: absolute;z-index: 8;left:0px;top:0px;">
[img[$image_dir+"fighter5/natmouthpara.png"]]
</div>
<</if>>
<</if>>
<<include "general-femaleimage">>
</div>
<<else>>
<div style="display:inline-block;position: relative;z-index: 0;height:730px;width:400px;float:left;">
<div style="position: absolute;z-index: 0;height:730px;width:400px;float:left;">
[img[$image_dir+"fighter5/natnude.png"]]
</div>
<div style="position: absolute;z-index: 1;height:730px;width:400px;float:left;">
[img[$image_dir+"fighter5/natclothed.png"]]</div>
</div>
<</if>>
<</nobr>><font size = 4> ''=<<=$rooms['fighter5-room'].label>>=''</font><br><br>
<<set $return = passage()>>
<<set _return = $game.passages.return>>
/*Initial variable setup*/
<<set $id="fighter5">>
<<set _p = $people[$id]>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<movehere _p>>
<<movehere _pc>>
<<set meet(_pc, _p)>>
<<social_stat_modify $id $game.entities.cur_identity 'trust'>>
<<set _enc_list = encounter(passage())>>
<<encounter _enc_list[$id]>>
<<failstate>>
<<if occupied() && !current_body($id)>>
<<if $rooms['fighter5-room'].visited < 1>>
You have discovered <<=$rooms['fighter5-room'].label>>.<br>
<</if>>
<<include_if_exists "fighter5-image">><br>
<<npc_stats $id>>
<<include "allprompts">>
<<if !infested(_p)>>
<<speech $id "Do you need something of me?">>
<br>
<<initiate_sex $id>><br>
/*[[Talk->Dialogue]]<br>*/
<<endif>>
<<if infested(_p)>>
<<speech $id "I... I..." "Oh fuck... so horny...">>
<br>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<<possess "swap" $id $return>>
<<endif>>
<span class="nextpassagespace">
[[Continue->_return]]
</span>
<<else>>
There isn't anyone here at the moment.<br>
<span class="nextpassagespace">
[[Back->_return]]
</span>
<</if>>
<br><<set _has_penis = cocktypes(_p).human&&cocktypes(_p).human.size>10>>
<<set _cur_arousal = _p.ai.arousal.lvl>>
<<set _thresh_arousal = _p.ai.arousal.thresh+50>>
<<set _bstar = parasite(_p, "breasts", {family: "starfish", slot: "penetrating"})>>
<<if _bstar>>
<<set _bstar_cyan = parasite(_p, "breasts", {type: "starfish"})>>
<<set _bstar_color = (_bstar_cyan)?"":_bstar.type.replace(/_.*/,'')>>
<</if>>
<<set _vwerm = parasite(_p, "vagina", {family: "werm", slot: "occupying"})>>
<<if _vwerm>>
<<set _vwerm_cyan = parasite(_p, "vagina", {type: "werm"})>>
<<set _vwerm_color = (_vwerm_cyan)?"":_vwerm.type.replace(/_.*/,'')>>
<</if>>
<<set _vcanal = parasite(_p, "vagina", {family: "canal", slot: "lining"})>>
<<if _vcanal>>
<<set _vcanal_cyan = parasite(_p, "vagina", {type: "canal"})>>
<</if>>
<<set _preg = _p.body.vagina.parasites.infest || _p.body.vagina.parasites.mutate || _p.body.vagina.parasites.gestating>>
<<if _p.body.breasts.cur.size >= 60>>
<<if _preg>>
<div style="position: absolute;z-index: 19;left:0px;top:0px;">
[img[$image_dir+"genbody/riplnudpreg3small.png"]]
</div>
<<else>>
<div style="position: absolute;z-index: 19;left:0px;top:0px;">
[img[$image_dir+"genbody/riplnudpreg2small.png"]]
</div>
<</if>>
<<else>>
<<if _preg>>
<div style="position: absolute;z-index: 19;left:0px;top:0px;">
[img[$image_dir+"genbody/riplnudpreg1small.png"]]
</div>
<</if>>
<</if>>
<<if _has_penis>>
<div style="position: absolute;z-index: 20;left:0px;top:0px;">
[img[$image_dir+"genbody/penis.png"]]
</div>
<<if _vcanal>>
<div style="position: absolute;z-index: 22;left:0px;top:0px;">
[img[$image_dir+"genbody/peniscanal.png"]]
</div>
<</if>>
<</if>>
<<if _vcanal>>
<div style="position: absolute;z-index: 21;left:0px;top:0px;">
[img[$image_dir+"genbody/genvaginapara.png"]]
</div>
<</if>>
<<if _vwerm>>
<<if _cur_arousal < _thresh_arousal>>
<div style="position: absolute;z-index: 23;left:0px;top:0px;">
[img[$image_dir+"genbody/"+_vwerm_color+"wermflaccid.png"]]
</div>
<<if _vcanal && _vcanal_cyan>>
<div style="position: absolute;z-index: 24;left:0px;top:0px;">
[img[$image_dir+"genbody/wermflaccidcanal.png"]]
</div>
<</if>>
<<else>>
<div style="position: absolute;z-index: 25;left:0px;top:0px;">
[img[$image_dir+"genbody/"+_vwerm_color+"wermerect.png"]]
</div>
<<if _vcanal && _vcanal_cyan>>
<div style="position: absolute;z-index: 26;left:0px;top:0px;">
[img[$image_dir+"genbody/wermerectcanal.png"]]
</div>
<</if>>
<</if>>
<</if>>
<<if _bstar>>
<<if _p.body.breasts.cur.size >= 60>>
<div style="position: absolute;z-index: 20;left:0px;top:0px;">
[img[$image_dir+"genbody/genlbreaststar.png"]]
</div>
<<else>>
<div style="position: absolute;z-index: 27;left:0px;top:0px;">
[img[$image_dir+"genbody/"+_bstar_color+"genbreastpara.png"]]
</div>
<</if>>
<</if>>
<<if parasite(_p, "hand_r", {family: "canal", slot: "lining"}) || parasite(_p, "hand_l", {family: "canal", slot: "lining"})>>
<div style="position: absolute;z-index: 28;left:0px;top:0px;">
[img[$image_dir+"genbody/genhandpara.png"]]
</div>
<</if>>
/*
penis | 1 |
genvaginapara | 2 |
peniscanal | 3 |
wermflaccid | 4 |
wermflaccidcanal | 5 |
wermerect | 6 |
wermerectcanal | 7 |
genbreastpara | 8 |
genhandpara | 9 |
*/<font size = 4> ''=<<=$rooms['mechanic-room'].label>>=''</font><br><br>
<<set $return = passage()>>
<<set _return = $game.passages.return>>
/*Initial variable setup*/
<<set $id="mechanic">>
<<set _p = $people[$id]>>
<<set _pc = $people[$game.entities.cur_identity]>>
<<movehere _p>>
<<movehere _pc>>
<<set meet(_pc, _p)>>
<<social_stat_modify $id $game.entities.cur_identity 'trust'>>
<<set _enc_list = encounter(passage())>>
<<encounter _enc_list[$id]>>
<<failstate>>
<<if occupied() && !current_body($id)>>
<<if $rooms['mechanic-room'].visited < 1>>
You have discovered <<=$rooms['mechanic-room'].label>>.<br>
<</if>>
<<include_if_exists "mechanic-image">><br>
<<npc_stats $id>>
<<include "allprompts">>
<<if !infested(_p)>>
<<speech $id "Do you need something of me?">>
<br>
<<initiate_sex $id>><br>
/*[[Talk->Dialogue]]<br>*/
<<endif>>
<<if infested(_p)>>
<<speech $id "I... I..." "Oh fuck... so horny...">>
<br>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<<possess "swap" $id $return>>
<<endif>>
<span class="nextpassagespace">
[[Continue->_return]]
</span>
<<else>>
There isn't anyone here at the moment.<br>
<span class="nextpassagespace">
[[Back->_return]]
</span>
<</if>>
<br><<if $chapter == 2>>
<<include "dayofweekinfo">>
<</if>>
<<set _pc = $people.pc>>
<<set _pcmale = sex(_pc) == 'M'>>
<center>
<a data-passage="Chapter 1 Self">
<div style="display:inline-block;position: relative;z-index: 0;height:676px;width:250px;">
/* Base layer */
<<if !_pcmale>>
<<if _pc.body.breasts.cur.size < 25>>
<div style="position: absolute;z-index: 0;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/femalebreast1.png"]]
</div>
<<else>>
<div style="position: absolute;z-index: 0;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/nakedchloebase.png"]]
</div>
<</if>>
<<if parasite(_pc, "ass", {family: "starfish", slot: "penetrating"})>>
<div style="position: absolute;z-index: 1;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/chloeass.png"]]
</div>
<</if>>
<<else>>
<<if _pc.body.penis.cur.type != '' || parasite(_pc, "vagina", {slot: "penetrating"})>>
<<if parasite(_pc, "vagina", {slot: "penetrating"})>>
<<if _pc.body.penis.cur.size > 10>>
<div style="position: absolute;z-index: 0;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/pcnakedmale.png"]]
</div>
<div style="position: absolute;z-index: 1;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/pcnakedmalecrotchchoker.png"]]
</div>
<<else>>
<div style="position: absolute;z-index: 0;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/malecrotchconsume.png"]]
</div>
<</if>>
<<else>>
<<if _pc.body.penis.cur.size >= 25 && _pc.body.breasts.cur.size < 25>>
<div style="position: absolute;z-index: 0;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/pcnakedmale.png"]]
</div>
<<else>>
<div style="position: absolute;z-index: 0;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/pcnakedmale2.png"]]
</div>
<</if>>
<</if>>
<</if>>
<</if>>
<<set _womb_preg = parasite(_pc, 'vagina', {slot: 'gestating'})>>
<<set _anus_preg = parasite(_pc, 'anus', {slot: 'gestating'})>>
<<set _womb_mut = parasite(_pc, 'vagina', {slot: 'mutate'})>>
<<set _two_eggs = egg(_pc, 'vagina')&&egg(_pc, 'anus') || egg(_pc, 'vagina')&&egg(_pc, 'mouth') || egg(_pc, 'anus')&&egg(_pc, 'mouth')>>
<<set _all_stuffed = _two_eggs && _womb_mut || egg(_pc, 'vagina')&&egg(_pc, 'anus')&&egg(_pc, 'mouth')>>
<<if _pc.body.breasts2.cur.size < 15 && _pc.body.breasts3.cur.size < 15>>
<<if !_pcmale>>
<<if _womb_preg || _anus_preg>>
<div style="position: absolute;z-index: 5;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/preglarge.png"]]
</div>
<<elseif _all_stuffed>>
<div style="position: absolute;z-index: 5;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/preg.png"]]
</div>
<<elseif _womb_mut>>
<div style="position: absolute;z-index: 5;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/pregsmall.png"]]
</div>
<</if>>
<</if>>
<<if _pcmale>>
<<if _womb_preg || _anus_preg>>
<div style="position: absolute;z-index: 5;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/pcnakedmalempreg.png"]]
</div>
<<elseif _all_stuffed || _womb_mut>>
<div style="position: absolute;z-index: 5;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/pregsmall.png"]]
</div>
<</if>>
<</if>>
<</if>>
<<if _pcmale>>
<<if parasite(_pc, 'vagina', {slot: "penetrating"}) && parasite(_pc, "vagina", {slot: "occupying"})>>
<<if _pc.body.penis.cur.size > 10>>
<div style="position: absolute;z-index: 6;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/pcnakedmalechokerwerm.png"]]
</div>
<<else>>
<div style="position: absolute;z-index: 6;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/malecrotchconsumewerm.png"]]
</div>
<</if>>
<</if>>
<<if parasite(_pc, "mouth", {slot: "lining"}) && window.settings('show_mouth_canal_art', true)>>
<div style="position: absolute;z-index: 8;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/pcnakedmalemouth.png"]]
</div>
<</if>>
<<if _pc.body.breasts.cur.size >= 60>>
<div style="position: absolute;z-index: 9;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/pcnakedmalehbreast.png"]]
</div>
<<elseif _pc.body.breasts.cur.size >= 25>>
<div style="position: absolute;z-index: 9;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/pcnakedmalebreast.png"]]
</div>
<<elseif _pc.body.breasts.cur.size > 5>>
<div style="position: absolute;z-index: 9;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/malesmallbreast.png"]]
</div>
<</if>>
<<if parasite(_pc, "breasts", {slot: "penetrating"})>>
<<if _pc.body.breasts.cur.size >= 60>>
<div style="position: absolute;z-index: 10;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/pcnakedmalehbreaststar.png"]]
</div>
<<elseif _pc.body.breasts.cur.size >= 25>>
<div style="position: absolute;z-index: 10;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/pcnakedmalebreaststar.png"]]
</div>
<<elseif _pc.body.breasts.cur.size > 5>>
<div style="position: absolute;z-index: 10;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/malesmallstarfish.png"]]
</div>
<<else>>
<div style="position: absolute;z-index: 10;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/pcnakedmalestar.png"]]
</div>
<</if>>
<</if>>
<<if parasite(_pc, 'neck', {slot: "penetrating"})>>
<div style="position: absolute;z-index: 11;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/pcnakedmalechoker.png"]]
</div>
<</if>>
<</if>>
<<if !_pcmale>>
<<if parasite(_pc, "vagina", {family: "canal", slot: "lining"})>>
<div style="position: absolute;z-index: 7;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/vaginacanal1.png"]]
</div>
<</if>>
<<if parasite(_pc, "vagina2", {family: "canal", slot: "lining"})>>
<<if parasite(_pc, "vagina2", {type: "white_canal"})>>
<div style="position: absolute;z-index: 8;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/white_vaginacanal2.png"]]
</div>
<<else>>
<div style="position: absolute;z-index: 8;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/vaginacanal2.png"]]
</div>
<</if>>
<</if>>
<<if parasite(_pc, "vagina3", {family: "canal", slot: "lining"})>>
<<if parasite(_pc, "vagina3", {type: "white_canal"})>>
<div style="position: absolute;z-index: 9;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/white_vaginacanal3.png"]]
</div>
<<else>>
<div style="position: absolute;z-index: 9;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/vaginacanal3.png"]]
</div>
<</if>>
<</if>>
<<if parasite(_pc, "vagina", {type: "white_canal"}) || parasite(_pc, "vagina2", {type: "white_canal"}) || parasite(_pc, "vagina3", {type: "white_canal"})>>
<div style="position: absolute;z-index: 10;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/fluids.png"]]
</div>
<</if>>
<div style="position: absolute;z-index: 11;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/nakedchloearm.png"]]
</div>
/* Starfish on breasts */
<<if _pc.body.breasts.cur.size < 50>>
<<if _pc.body.breasts3.cur.size >= 15>>
<<if parasite(_pc, "breasts", {type: "blue_starfish"})>>
<div style="position: absolute;z-index: 20;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/6breastblue.png"]]
</div>
<<else>>
<div style="position: absolute;z-index: 20;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/6breast.png"]]
</div>
<</if>>
<<elseif _pc.body.breasts2.cur.size >= 15>>
<<if parasite(_pc, "breasts", {type: "blue_starfish"})>>
<div style="position: absolute;z-index: 20;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/4breastblue.png"]]
</div>
<<else>>
<div style="position: absolute;z-index: 20;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/4breast.png"]]
</div>
<</if>>
<<elseif parasite(_pc, "breasts", {family: "starfish", slot: "penetrating"})>>
<<if _pc.body.breasts.cur.size >= 25>>
<div style="position: absolute;z-index: 20;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/starfishbreast.png"]]
</div>
<</if>>
<</if>>
<<if _pc.body.breasts.cur.size < 25 && parasite(_pc, "breasts", {family: "starfish", slot: "penetrating"})>>
<div style="position: absolute;z-index: 24;left: 0px;top: 0px;">[img[$image_dir+"pc/naked/femalesmallstarfish.png"]]</div>
<<else>>
<<if parasite(_pc, "breasts", {type: "blue_starfish"})>>
<div style="position: absolute;z-index: 21;left: 0px;top: 0px;">[img[$image_dir+"pc/naked/starfishbreastblue.png"]]</div>
<<elseif parasite(_pc, "breasts", {type: "red_starfish"})>>
<div style="position: absolute;z-index: 21;left: 0px;top: 0px;">[img[$image_dir+"pc/naked/starfishbreastred.png"]]</div>
<<elseif parasite(_pc, "breasts", {type: "white_starfish"})>>
<div style="position: absolute;z-index: 21;left: 0px;top: 0px;">[img[$image_dir+"pc/naked/starfishbreastwhite.png"]]</div>
<<elseif parasite(_pc, "breasts", {type: "purple_starfish"})>>
<div style="position: absolute;z-index: 21;left: 0px;top: 0px;">[img[$image_dir+"pc/naked/starfishbreastpurple.png"]]</div>
<</if>>
<<if parasite(_pc, "breasts", {family: "starfish", slot: "penetrating"}) && parasite(_pc, "breasts", {slot: "occupying"})>>
<div style="position: absolute;z-index: 22;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/femalenormalbreastwerm.png"]]
</div>
<</if>>
<</if>>
<<else>>
<<if _pc.body.breasts3.cur.size >= 15>>
<<if parasite(_pc, "breasts", {type: "blue_starfish"})>>
<div style="position: absolute;z-index: 12;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/6breastlargeblue.png"]]
</div>
<<else>>
<div style="position: absolute;z-index: 12;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/6breastlarge.png"]]
</div>
<</if>>
<<elseif _pc.body.breasts2.cur.size >= 15>>
<<if parasite(_pc, "breasts", {type: "blue_starfish"})>>
<div style="position: absolute;z-index: 12;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/4breastlargeblue.png"]]
</div>
<<else>>
<div style="position: absolute;z-index: 12;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/4breastlarge.png"]]
</div>
<</if>>
<<else>>
<div style="position: absolute;z-index: 12;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/nakedlargebreast.png"]]
</div>
<<if parasite(_pc, "breasts", {family: "starfish", slot: "penetrating"})>>
<div style="position: absolute;z-index: 13;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/starfishbreastlargenaked.png"]]
</div>
<<if parasite(_pc, "breasts", {slot: "occupying"})>>
<div style="position: absolute;z-index: 14;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/femalelargebreastwerm.png"]]
</div>
<</if>>
<</if>>
<<if _womb_preg>>
<div style="position: absolute;z-index: 24;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/preglargelbreast.png"]]
</div>
<<elseif _womb_mut>>
<div style="position: absolute;z-index: 24;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/preglbreast.png"]]
</div>
<</if>>
<</if>>
<</if>>
<<if parasite(_pc, "neck", {family: "choker", slot: "penetrating"})>>
<div style="position: absolute;z-index: 25;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/nakedchoker.png"]]
</div>
<</if>>
<<if parasite(_pc, "vagina", {family: "choker", slot: "penetrating"})>>
<div style="position: absolute;z-index: 26;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/femalecrotchchoker.png"]]
</div>
<<if parasite(_pc, "vagina", {slot: "occupying"})>>
<div style="position: absolute;z-index: 27;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/malecrotchconsumewerm.png"]]
</div>
<</if>>
<<elseif parasite(_pc, "vagina", {family: "werm", slot: "occupying"})>>
<<set _pcvaginawerm = parasite(_pc, "vagina", {family: "werm", slot: "occupying"})>>
<<if !parasite(_pc, "vagina", {family: "canal", slot: "lining"})>>
<div style="position: absolute;z-index: 26;left: 0px;top: 0px;">
<<if _pcvaginawerm.type.contains('blue')>>
[img[$image_dir+"pc/naked/nakedchloewermblue.png"]]
<<elseif _pcvaginawerm.type.contains('purple')>>
[img[$image_dir+"pc/naked/nakedchloewermpurple.png"]]
<<elseif _pcvaginawerm.type.contains('red')>>
[img[$image_dir+"pc/naked/nakedchloewermred.png"]]
<<elseif _pcvaginawerm.type.contains('white')>>
[img[$image_dir+"pc/naked/nakedchloewermwhite.png"]]
<<else>>
[img[$image_dir+"pc/naked/nakedchloewerm.png"]]
<</if>>
</div>
<<else>>
<div style="position: absolute;z-index: 26;left: 0px;top: 0px;">
<<if _pcvaginawerm.type.contains('blue')>>
[img[$image_dir+"pc/naked/nakedvaginalwermcanalblue.png"]]
<<elseif _pcvaginawerm.type.contains('purple')>>
[img[$image_dir+"pc/naked/nakedvaginalwermcanalpurple.png"]]
<<elseif _pcvaginawerm.type.contains('red')>>
[img[$image_dir+"pc/naked/nakedvaginalwermcanalred.png"]]
<<elseif _pcvaginawerm.type.contains('white')>>
[img[$image_dir+"pc/naked/nakedvaginalwermcanalwhite.png"]]
<<else>>
[img[$image_dir+"pc/naked/vaginalwermcanalnaked.png"]]
<</if>>
</div>
<</if>>
<</if>>
<<if parasite(_pc, "mouth", {slot: "lining"}) && window.settings('show_mouth_canal_art', true)>>
<div style="position: absolute;z-index: 30;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/pcnakedfemalemouth.png"]]
</div>
<<if parasite(_pc, "mouth", {slot: "occupying"})>>
<div style="position: absolute;z-index: 31;left: 0px;top: 0px;">
[img[$image_dir+"pc/naked/pcnakedfemalemouthwerm.png"]]
</div>
<</if>>
<</if>>
<</if>>
</div>
</a>
</center><<set auto_save('save')>>
<font size = 4> ''=Your Room=''</font>
<<set hs_ctrl(true)>>
<<include "allprompts">>
<br>
Today is day <<print $day + 1>>
which is a <<print $days[$day % 7]>>. You should go to ''School'' on weekdays - the front door of your house is in the ''Dining Room''. When finished with your daily tasks, you should return to your room to ''Sleep''.<br>
<<if (parasite($people.pc, "neck", {type: "werm"}) || parasite($people.sis1, "neck", {type: "werm"}) || parasite($people.sis2, "neck", {type: "werm"}) || parasite($people.mom, "neck", {type: "werm"})) && $day > 10 && !ch_flag('joaninfest')>>
<<goto [[encounter_1]]>>
<<endif>>
<<if $infected_pop > 0>><font color = #61D4B8>There are $infected_pop infected people in the town</font><br><<endif>>
<<if $infested_pop > 0>><font color = #208B78>There are $infested_pop infested people in the town</font><br><<endif>><br>
<<include "Part 2 Busted Meter">>
<<include "Main Quest">><br>
<<set _pc = $people.pc>>
<<set $id = "pc">>
<<set $return = passage()>>
<<include "BirthCheck">><br>
<<include "Infestation Display">><br>
<<if $time != 'night'>> [[Pass time->During The Day][hs_ctrl(false); $people.pc.ai.arousal.lvl>=$people.pc.ai.arousal.edge_normal-10?orgasm($people.pc):$people.pc.ai.arousal.lvl += 10]] <</if>>
<<if $time == 'night'>> [[Go to Bed->During The Night][hs_ctrl(false)]]<<endif>><br><br>
<<if quests.get('primary', 'schoolgirl') >= 10>><font size = 3>''You make sure to have lesbian porn playing on your computer at all times while in your room.''</font><br><br>
<<elseif quests.get('primary', 'teacher') >= 10>><font size = 3>''You make sure to have teacher-student fetish porn playing on your computer at all times while in your room.''</font><br><br>
<<elseif quests.get('primary', 'futa') >= 10>><font size = 3>''You make sure to have futanari domination porn playing on your computer at all times while in your room.''</font><br><br>
<<elseif quests.get('primary', 'sis2') >= 10>><font size = 3>''You make sure to have lesbian domination porn playing on your computer at all times while in your room.''</font><br><br>
<<elseif quests.get('primary', 'sis1') >= 10>><font size = 3>''You have lesbian science-themed porn playing on your computer at all times while in your room.''</font><br><br>
<<elseif quests.get('primary', 'mom') >= 10>><font size = 3>''You make sure to have MILF lesbian seduction porn playing on your computer at all times while in your room.''</font><br><br>
<<endif>>
[[Infest yourself or masturbate->Masturbation Menu 2]]<br><br>
/*testing block*/
/*
<<if $game.settings.testing && $game.settings.testing.clothing_system>>
[[Disable clothing testing system(WIP)->pc-room][$game.settings.testing.clothing_system = false]]<br>
<<clothings_menu 'pc'>><br>
<<clothings_shop 'pc'>><br>
<<else>>
<<if !$game.settings.testing>><<set $game.settings.testing = {}>><</if>>
<br><br><br>[[Enable clothing testing system(WIP)->pc-room][$game.settings.testing.clothing_system = true]]<br>
<</if>>
*/
<div id="MenuContainer">
<<if parasite(gethost('guard'), 'neck', {slot: "penetrating"}) || parasite(gethost('mom'), 'neck', {slot: "penetrating"})>>
<ul id="navigation2">
<<if parasite(gethost('mom'), 'neck', {slot: "penetrating"})>>
@ [[Jessica's Room->mom-room]]
<</if>>
<<if parasite(gethost('guard'), 'neck', {slot: "penetrating"})>>
@ [[Home Storage]]
<</if>>
</ul>
<</if>>
<ul id="navigation">
@ Your Room
<span class="nextpassageright">
@ [[Julie's Room->sis1-room]]
</span>
@ [[Sandra's Room->sis2-room]]
@ [[Lower Bathroom]]
<span class="nextpassagespace">
@ [[Dining Room]]
</span>
@ [[Kitchen->Home Kitchen]]
<span class="nextpassageup">
@ [[Home Upstairs]]
</span>
<span class="nextpassagedown">
@ [[Home Downstairs->Home Hallway]]
</span>
</ul>
</div>
<<movehere $people.pc>>
<<audio "transform" stop>>
<<if !parasite($people.pc, "neck", {family: "choker", slot: "penetrating"})>><<audio "homemusic" volume 0.2 loop play>>
<<else>><<audio "Parahypno" loop play>><<endif>>
<<set $tempStage = 1>><<set $tempBackstage = 1>>
<<if parasite($people.pc, "neck", {family: "werm", slot: "occupying"})>><<audio "BrainParasite" loop play>><<endif>>
<<audio "parasitelab" stop>>
<<if !parasite($people.pc, "neck", {slot: "penetrating"})>><<audio "homemusic" volume .2 loop play>><<endif>>
<<include "Audio Options">><<set _orig_identity = $game.entities.orig_identity>>
<<set _cur_identity = $game.entities.cur_identity>>
<font size = 4>
''=<<=current_name(_orig_identity)>>=''
</font><br><br>
<<set _p = gethost(_cur_identity)>>
<<set _passage = $home_passage>>
<<set $id = $game.entities.orig_identity>>
<<set _pc_shell = gethost(_orig_identity)>>
<<movehere _p>>
<<if _cur_identity != _orig_identity>>
<<movehere _pc_shell>>
<<set $return = passage()>>
<<set _enc_list = encounter(passage())>>
<<encounter _enc_list[$id]>>
<<failstate>>
<<if _orig_identity == 'pc'>>
<div style="display:inline-block;position: relative;z-index: 0;height:676px;width:250px;float:left;">
<<include_if_exists "pc-naked">>
</div>
<<elseif _orig_identity != 'pc'>>
<<set _orig_identity_img = (_orig_identity) + "-image">>
<div style="display:inline-block;position: relative;z-index: 0;float:left;">
<<include_if_exists _orig_identity_img>><br>
</div>
<</if>>
<</if>>
<<include "Generic Production List">><br>
<<include "Character Infestation Menu">><br>
<<possess "swap" $id _passage>>
<span class="nextpassagespace">
[[Back -> $home_passage]]
</span><font size = 4>''<<translation_span "sa_agg_sex_breast_penetration_01" "Breast Incursion">>''</font><br>
/*Artwork*/
<div style="display:inline-block;position: relative;z-index: 0;height:450px;width:100%;float:left;">
/*Check vaginal werm*/
<<if parasite(_host, "vagina", {family: 'werm', slot: "occupying"}) && parasite(_target, "breasts", {family: 'starfish', slot: "penetrating"}) && _host.species == "human">>
<div style="position: absolute;z-index: 0;left:0px;top:0px;">
[img[$image_dir+"sex/breastsexhuman.png"]]
</div>
<</if>>
/*Check canal*/
<<if parasite(_host, "vagina", {family: 'canal', slot: "lining"}) && _host.species == "human">>
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"sex/breastsexhumancanal.png"]]
</div>
<</if>>
/*Check vaginal werm antari*/
<<if parasite(_host, "vagina", {family: 'werm', slot: "occupying"}) && parasite(_target, "breasts", {family: 'starfish', slot: "penetrating"}) && _host.species == "antari">>
<div style="position: absolute;z-index: 0;left:0px;top:0px;">
[img[$image_dir+"sex/breastsexhuman.png"]]
</div>
<</if>>
/*Check canal antari*/
<<if parasite(_host, "vagina", {family: 'canal', slot: "lining"}) && _host.species == "antari">>
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"sex/breastsexhumancanal.png"]]
</div>
<</if>>
</div>
/*Arousal Increases */
/*if Perversion of victim is 100 then +50 to arousal. If perversion of victim is < 40 then -50 to arousal.
<<if _target.stats.base.perversion < 40>><font color = #61D4B8>
<<call _victim true>> feels violated by the intrusion. ''-50 to arousal.''</font>
<<set _target.ai.arousal.lvl -= 50>>
<<elseif _target.stats.base.perversion >= 100>><font color = #61D4B8>
<<call _victim true>> is perversely turned on by the intrusion. ''+50 to arousal.''</font>
<<set _target.ai.arousal.lvl += 50>>
<<endif>>
Removing this section for now, because of the implications.
*/
/*Parasite Arousal Calculations*/
<<if parasite(_host, "vagina", {family: 'werm', slot: "occupying"})>>
<<set _host.ai.arousal.lvl += 20>>
<<endif>>
<<if parasite(_host, "vagina", {family: 'canal', slot: "lining"})>>
<<set _host.ai.arousal.lvl += 20>>
<<endif>>
<<if parasite(_target, "breasts", {family: 'werm', slot: "occupying"})>>
<<if !is_pc(_target)>>
<font color = #61D4B8><<translation_span "sa_agg_sex_breast_penetration_02" "<<poss _target true>> breast werms wrap around the invading shaft, increasing their arousal">></font> <<tooltiponhover "[#]" "#666a6d" "[+30]">><br>
<<else>>
<font color = #61D4B8><<translation_span "sa_agg_sex_breast_penetration_03" "Your breast werms wrap around and caress the invading shaft, increasing your arousal">></font> <<tooltiponhover "[#]" "#666a6d" "[+30]">><br>
<</if>>
<<set _target.ai.arousal.lvl += 30>>
<<endif>>
<br>
/*Consequence section*/
<<set _or = ev_orgasm_hook('penis', 'breasts')>>
<<if _or[_target.id]>>
/* ''<<call _target true>> orgasms.''<br> */
/*You orgasm*/
<</if>>
<<if _or[_host.id]>>
<<set _tooltip_info = "+10 Perversion">>
<<if !is_pc(_host)>>
/* DK: orgasm message that has a stat increase */
/* ''<<call _host true>> orgasms.'' ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>*/
<<else>>
/*''You orgasm''<br>*/
<font color = purple>''<<translation_span "sa_agg_sex_breast_penetration_04" "You feel extremely perverse from ejaculating into someone's breasts.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _host.stats.base.perversion += 10>>
<<inseminate _target "breasts" _host "penis">>
<<set _part = 'breasts'>>
<<if _target.preferences>>
<<if _target.preferences.people[_part].cur.self > 0>>
<<set _tooltip_info = "-5 Resistance">>
<<if !is_pc(_target)>>
<font color = #a65200>''<<translation_span "sa_agg_sex_breast_penetration_05" "<<call _target true>> likes this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_agg_sex_breast_penetration_06" "You like this.">></font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _target.stats.base.resistance -= 5>>
<<elseif _target.preferences.people[_part].cur.self < 0>>
<<set _tooltip_info = "+10 Resistance">>
<<if !is_pc(_target)>>
<font color = #a65200>''<<translation_span "sa_agg_sex_breast_penetration_07" "<<call _target true>> looks unsatisfied.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_agg_sex_breast_penetration_08" "You seriously dislike this situation.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _target.stats.base.resistance += 10>>
<</if>>
<</if>>
/*When the target orgasms, it adds that sex act to their preference list*/
<<if _or[_target.id]>>
<<set _pref_amount = preference_adv(_target, _part)>>
/* <font color='purple'>[<<call _target true>>] _target.body[_part].name self preference + </font><br> */
<</if>>
<</if>>
<br>
<<translate_all>><<set _pc = $game.entities.cur_identity>>
<<set _npc = $id>> /* pulled from ${npc_name}/room */
<<set _passage = passage()>>
<<set _fight_won = $people[_pc].social[_npc].won_arena_fight>>
<font size = 4>''=Fight <<=current_name($id)>>=''</font><br><br>
<<switch _npc>>
<<case 'adminbmarket'>>
The two of you step into the Arena. You grap a handful of dirt from the floor and toss it into the air. Fango does the same.<br><br>
<<speech _npc "I just want you to know - I'll take good care of you when you are my bitch.">>
<<speech _pc "Same.">>
Your confidence wavers. A chill runs down your spine - something terrifies you about his voice.<br><br>
If you lose, you'll be turned into his bitch.<br><br>
<<case 'adminholodeck'>>
The two of you step into the Arena. You grap a handful of dirt from the floor and toss it into the air. Orlov does the same.<br><br>
<<speech _npc "I just want you to know - I'll take good care of you when you are my wife.">>
<<speech _pc "It will be me. Taking care of you.">>
<<speech _npc "I hope once you transform you lose a bit of that awkwardness.">><br><br>
You decide to shut up and focus on the fight ahead.<br><br>
<<case 'adminhospital'>>
The two of you step into the Arena. You grap a handful of dirt from the floor and toss it into the air. Reina does the same.<br><br>
<<speech _npc "I just want you to know - I've got some bizarre fetishes. You'll have your hands full when you are my wife.">>
<<speech _pc "You know, I think mine might be weirder.">>
<<speech _npc "I doubt it - do yours require differential calculus?">><br><br>
You squint - its clearly a bluff. Nobody is turned on by calculus. Right?<br><br>
<<default>>
Unknown ID <br>
<<set console.log('unknown variable in antari_arena_result:', $id)>>
<span class="nextpassagespace">
[[Continue|$return]]
</span>
<</switch>>
<<if _fight_won == undefined>>
<<link 'Low Risk' _passage>> <<set $people[$game.entities.cur_identity].social[_npc].won_arena_fight = true>> <</link>><br>
<<link 'High Risk' _passage>> <<set $people[$game.entities.cur_identity].social[_npc].won_arena_fight = false>> <</link>><br>
<</if>>
<<if _fight_won != undefined>>
<<set $people[_npc].social[$game.entities.cur_identity].won_arena_fight = !_fight_won>>
<<include 'antari_arena_result'>>
<</if>><<set _pc = $game.entities.cur_identity>>
<<set _npc = $id>> /* pulled from ${npc_name}/room */
<<set _pc_result = $people[_pc].social[_npc].won_arena_fight>>
<<modify_npc_social _npc _pc 50 0 '' 'spouse'>>
<<modify_npc_social _pc _npc 50 0 '' 'spouse'>>
<<if _pc_result == false>> <<antaritf _pc>> <</if>>
<<if _pc_result == true>> <<antaritf _npc>> <</if>>
<<switch _npc>>
<<case 'adminbmarket'>>
<<if _pc_result == false>>
<font size = 4>''=A Terrible Decision=''</font><br><br>
You dodge and weave, trying to outmaneuver him. This is the worst strategy you could have chosen - Fango is lithe and nimble. He easily beats your agility and manages to find his way behind you, grabbing your hands.
He is too weak to overpower you, and you start to pull yourself free, but that small opening is all he needs. You feel a pressure at your crotch - the tip of his cock slides inside of your leaking, lubricated Antari vagina.
The sensation of being penetrated causes your strength to evaporate. You fall to your knees as Fango plunges the entire length of his shaft inside of you.<br><br>
The changes take place rapidly. Your muscles atrophy at an alarming rate, the biomass shifting and reshaping within you. Your hair grows longer - your breasts swell up several cup sizes. Your ass and thighs gain padding.
Mental changes start to take place in your mind. Your mind shatters as the pleasure coming from your newly penetrated pussy shoots up a hundredfold. Your aggression disappears, replaced by adoration of the strong Antari
male dominating you. You reach down, grabbing your rapidly shrinking penis one last time before it whittles down into a hypersensitive clitoris. His semen is still pouring into you - and with every spurt you can feel
your obedience toward him strengthening. Your mind reels, pulling the title of 'rival' away from Fango's name and placing him on an ever growing pedestal. With each passing moment it feels more right that you should be
mounted on his cock.
<<elseif _pc_result == true>>
<font size = 4>''=A Wise Strategy=''</font><br><br>
The match starts, and you swiftly... wait. You stand there, poised, as Fango circles around you. You take small steps in his direction, but there's no rush. Every so often, you fake a lunge and watch as he dodges
out of the way. You have more energy reserves than him, it's only a matter of time before his smaller body is exhausted beyond the ability to fight.<br><br>
But you don't have to wait that long. Fango is getting anxious - he doesn't seem to know what you are doing. Suddenly, he attacks. With speed and skill he tries to maneuver behind you, but in your defensive posture
it is easy to punish his aggression. He manages to get behind you once, and you launch yourself backward, smashing him into the ground. Dazed and confused, he is easy prey. You flip him over.<br><br>
Your erect and leaking cock shivers with anticipation as it lines up with his vagina. You put one hand on his waist while the other guides your dick slowly and deliberately into his snatch. It's incredibly well lubricated -
Antari get extremely aroused from physical confrontation. You thrust in as far as you can go and immediately begin to ejaculate. The pleasure is delicious, but even more amazing is the sensation of victory washing over you.
Your dick surges with life as it pumps Fango full of your seed - a visceral confirmation of your superiority.<br><br>
You watch as the changes take place. His hair begins growing rapidly. Muscles start to atrophy. His chest expands, and his dick begins shrinking. Male guttoral moans become higher pitched as her voice changes. She starts
to push back against you, her body overcome by pleasure. Your presence dominates her mind as her sense of attraction warps to place you at the center of her universe.
<</if>>
<<case 'adminholodeck'>>
<<if _pc_result == false>>
<font size = 4>''=A Terrible Decision=''</font><br><br>
You charge straight at him. This is the worst strategy you could have chosen - Orlov is a brick wall with legs. He clotheslines you and drops you to the ground, grappling your body and pinning your limbs. His
heaving muscular frame presses down on top of you and you feel something wet between your legs. His erect, leaking cock slides past the lower part of your buttcheeks, spreading them apart as it pokes at your
anus. You have a moment of depraved hope that maybe he'll wind up penetrating the wrong hole, and you'll be able to subvert the situation somehow, but his cock head moves forward and presses against your
vaginal lips. You struggle with all your might, but it's like trying to pull yourself out from under a car. Your crotch shivers with fear as his dick slowly buries itself inside of you. He orgasms
almost immediately.<br><br>
The changes take place rapidly. Your muscles atrophy at an alarming rate, the biomass shifting and reshaping within you. Your hair grows longer - your breasts swell up several cup sizes. Your ass and thighs gain padding.
Mental changes start to take place in your mind. Your mind shatters as the pleasure coming from your newly penetrated pussy shoots up a hundredfold. Your aggression disappears, replaced by adoration of the strong Antari
male dominating you. You reach down, grabbing your rapidly shrinking penis one last time before it whittles down into a hypersensitive clitoris. His semen is still pouring into you - and with every spurt you can feel
your obedience toward him strengthening. Your mind reels, pulling the title of 'rival' away from Orlov's name and placing him on an ever growing pedestal. With each passing moment it feels more right that you should be
mounted on his cock.
<<elseif _pc_result == true>>
<font size = 4>''=A Wise Strategy=''</font><br><br>
The match starts, and you back up immediately. Orlov charges you like a raging bull - penis erect, precum flying out in small ropes. You dodge and weave, keeping your reactions calm and steady. With every
missed attack, he's losing valuable energy. You feign vulnerability, you slow your reflexes just a bit so that he believes he's almost got you right before you slip away. With each charge, you try your best to
make it feel like it could be the last one.<br><br>
Minutes of rage drain by - your adrenaline is surging but you stay rock steady, with a heightened sense of alertness. His attacks are weakening, his large breasts heave as he gasps. Both of you are leaking from
your lower orifices. Wet, horny, and still full of energy, you finally go on the offensive. You manage to trip Orlov and stun him with a blow to the head. As he feebly attempts to push you off of him, you spread
his legs and thrust your throbbing member deep into his slit.<br><br>
Your erect and leaking cock shivers with anticipation as it lines up with his vagina. You put one hand on his waist while the other guides your dick slowly and deliberately into his snatch. It's incredibly well lubricated -
Antari get extremely aroused from physical confrontation. You thrust in as far as you can go and immediately begin to ejaculate. The pleasure is delicious, but even more amazing is the sensation of victory washing over you.
Your dick surges with life as it pumps Orlov full of your seed - a visceral confirmation of your superiority.<br><br>
You watch as the changes take place. His hair begins growing rapidly. Muscles start to atrophy. His chest expands, and his dick begins shrinking. Male guttoral moans become higher pitched as her voice changes. She starts
to push back against you, her body overcome by pleasure. Your presence dominates her mind as her sense of attraction warps to place you at the center of her universe.
<</if>>
<<case 'adminhospital'>>
<<if _pc_result == false>>
<font size = 4>''=A Terrible Decision=''</font><br><br>
You charge, then feign a trip and try to do a fancy takedown against Reina's legs. This is the worst decision you could have made - Reina is well read on martial arts and can see your obvious ruse a mile away.
He dodges gracefully out of the way, laughing slightly as you faceplant into the ground. Immediately, he jumps on you and starts beating the crap out of your sides with elbow hits. The punishment is rutheless and
relentless - he doesn't leave any room for you to recover before striking again at some other part of your body. He is fully aware of the stakes of this situation and now that he has the advantage he will not let
it go. You, on the other hand, have been royally punished for being a putz and trying to grandstand with your future on the line. It doesn't take long before you feel something wet start to slip in between your
ass, sliding forward to invade your fertile slit. Reina finds his target and thrusts deep inside of you, sending a massive shiver up your spine right before he blows his load into your womb.<br><br>
The changes take place rapidly. Your muscles atrophy at an alarming rate, the biomass shifting and reshaping within you. Your hair grows longer - your breasts swell up several cup sizes. Your ass and thighs gain padding.
Mental changes start to take place in your mind. Your mind shatters as the pleasure coming from your newly penetrated pussy shoots up a hundredfold. Your aggression disappears, replaced by adoration of the strong Antari
male dominating you. You reach down, grabbing your rapidly shrinking penis one last time before it whittles down into a hypersensitive clitoris. His semen is still pouring into you - and with every spurt you can feel
your obedience toward him strengthening. Your mind reels, pulling the title of 'rival' away from Reina's name and placing him on an ever growing pedestal. With each passing moment it feels more right that you should be
mounted on his cock.
<<elseif _pc_result == true>>
<font size = 4>''=A Wise Strategy=''</font><br><br>
The match starts, and you aggressively move toward Reina. With strength and determination, you take firm and calculated steps, boxing him back into a corner. You have the body advantage, and you are going to use
it. This turns out to be the best strategy you could have chosen - or so you think. Upon lunging at Reina, he feints a dodge and then swings upward, catching you in the stomach. His strikes are well positioned and
perfectly balanced, but are simply too weak to really throw you off guard. You absorb his hits while retaining your footing, and then use your weight to throw him to the ground. Everyone has a plan until they get
punched in the face - or in this case, in the back of the head. Stunned and reeling, Reina can't resist as you spread his legs from behind.<br><br>
Your erect and leaking cock shivers with anticipation as it lines up with his vagina. You put one hand on his waist while the other guides your dick slowly and deliberately into his snatch. It's incredibly well lubricated -
Antari get extremely aroused from physical confrontation. You thrust in as far as you can go and immediately begin to ejaculate. The pleasure is delicious, but even more amazing is the sensation of victory washing over you.
Your dick surges with life as it pumps Reina full of your seed - a visceral confirmation of your superiority.<br><br>
You watch as the changes take place. His hair begins growing rapidly. Muscles start to atrophy. His chest expands, and his dick begins shrinking. Male guttoral moans become higher pitched as her voice changes. She starts
to push back against you, her body overcome by pleasure. Your presence dominates her mind as her sense of attraction warps to place you at the center of her universe.
<</if>>
<<default>>
No <<=current_name(_npc)>> result text yet. <br>
<</switch>>
<br><br>
<<if _pc_result == false>>
<font color = blue>''You have been dominated by <<=current_name(_npc)>>. Your gender has changed from Antari Male to Antari Female.''</font><br><br>
After he has his way with you, the two of you are quickly married right there in the Arena.<br><br>
<font color = blue>''<<=current_name(_pc)>> is now married to <<=current_name(_npc)>>''</font><br><br>
<<elseif _pc_result == true>>
<font color = red>''You have dominated <<=current_name(_npc)>>. <<=current_name(_npc)>>'s gender has changed from Antari Male to Antari Female.''</font><br><br>
After copious sex, the two of you are quickly married right there in the Arena.<br><br>
<font color = red>''<<=current_name(_pc)>> is now married to <<=current_name(_npc)>>''</font><br><br>
<</if>>
<span class="nextpassagespace">
[[Continue->Arena]]<br><br>
</span><<set _pc = $game.entities.cur_identity>>
<<set _npc = $id>> /* pulled from ${npc_name}/room */
/*<font size = 4>''=Coming on to Fango=''</font><br><br>*/
<font size = 4>''=Coming on to <<=$id>>=''</font><br><br>
<<npc_flirt _npc _pc>>
<<set _social = $people[_npc].social[_pc]>>
<<set _flirt_count = _social.flirt_count>>
<<modify_npc_social _npc _pc 10 0 '' 'friend'>>
<<modify_npc_social _pc _npc 10 0 '' 'friend' >>
<<switch _npc>>
<span class="nextpassagespace">
<<case 'adminbmarket'>>
<<if _flirt_count <= 1>>
You talk at length with Fango. Philosophy, mechanics, life, liberty, and the pursuit of drugs. You go offroad with the conversation, steering it into rocky territory. Fango follows along - and seems more excited
the weirder it gets.<br><br>
''You get the feeling that Fango really likes you.''<br><br>
[[Continue->adminbmarket-room]]<br><br>
<<elseif _flirt_count <= 2>>
You talk about life some more, finding common ground and agreeable statements. Fango starts to talk about their past - it would be boring in any other context but you find yourself compelled by their childhood
stories. He takes mental note of your interest.<br><br>
''Fango gets the feeling that you really like him.''<br><br>
[[Continue->adminbmarket-room]]<br><br>
<<elseif _flirt_count <= 3>>
You talk about life at length. Toward the end of the conversation you realize Fango has had his hand on your waist for the past five minutes. You slide your hand into his, interlocking your fingers.<br><br>
<font color = green>''You can initiate a ritual with Fango at the Arena''</font><br><br>
[[Continue->adminbmarket-room]]<br><br>
<<set $people.pc.social.fangofight = 1>>
<</if>>
<<case 'adminholodeck'>>
<<if _flirt_count <= 1>>
You talk to Orlov, but he doesn't say much. Instead he sort of awkwardly positions himself closer and closer to you as you talk. When you try to get closer to him, he pulls back.<br><br>
How annoying.<br><br>
You just let him get closer to you, but nothing seems to happen and you eventually say goodbye and part ways. Were you imagining the whole thing?<br><br>
''You get the feeling that Orlov likes you.''<br><br>
[[Continue|$return]]
<<elseif _flirt_count <= 2>>
You talk to Orlov. He is quiet and reserved, but definitely is showing signs of attraction. He touches you physically - on the shoulders, on the neck, even playing a bit with your hair. He's larger than
you and you get a dangerous vibe off of him, but you stand firm and try your best to foster his desire for you.<br><br>
''You get the feeling that Orlov really likes you.''<br><br>
[[Continue|$return]]
<<elseif _flirt_count <= 3>>
You talk about life, likes, and dislikes. He's really opening up - in more ways than one. He keeps a hand on you almost all the time and sometimes feels up your waist or butt. His forwardness is disconcerting,
but you really want to take him to the Arena so you don't make a fuss out of it. At some point, you bring up the ritual and he quickly agrees to the prospect.<br><br>
<font color = green>''You can initiate a ritual with Orlov at the Arena''</font><br><br>
[[Continue->adminbmarket-room]]<br><br>
<<set $people.pc.social.orlovfight = 1>>
<</if>>
<<case 'adminhospital'>>
<<if _flirt_count <= 1>>
You talk to Reina, and he just starts ranting endlessly about how his day is going. Rather than try to fight for a place in the conversation, you just sit back and listen, empathizing when possible. It's
like a hornets nest of injustices and tribulations. You weather the storm and Reina realizes how long you've been listening to him complain.<br><br>
He smiles at you.<br><br>
You get all warm inside, and then quickly try to play it off.<br><br>
''You get the feeling that Reina likes you.''<br><br>
[[Continue|$return]]
<<elseif _flirt_count <= 2>>
You talk to Reina. He starts spouting off on his newest hobby - coilecting and painting small figurines for a war game. It's actually kind of interesting. He begins talking about a brutish race of fungally
infected warriors, and a high minded race of technologically advanced but frail elitists, and a race dedicated to bringing order to the galaxy... hey this sounds kind of familiar. Before you can ask too many
questions, Reina brings you close and gets a bit handsy with you, then ruffles your hair a bit. You laugh it off and end the conversation.<br><br>
''You get the feeling that Reina really likes you.''<br><br>
[[Continue|$return]]
<<elseif _flirt_count <= 3>>
You start talking about your life, but Reina quickly steers the conversation back to him. That's fine - as long as it gets you closer to him. And it does - he is very touchy and actually quite smooth with
some of his moves. His arm is around your neck, and it takes a few minutes to realize one of his hands has been resting on the upper part of your breast. You stare into his eyes and start talking about the
Arena - Reina smiles and tells you he is willing any time, before slapping you on your ass and sending you on your way.<br><br>
<font color = green>''You can initiate a ritual with Reina at the Arena''</font><br><br>
[[Continue->adminbmarket-room]]<br><br>
<<set $people.pc.social.orlovfight = 1>>
<</if>>
<<default>>
You try to flirt with <<=$id>> <br>
[[Continue|$return]]
<</switch>>
</span><<set _pc = $game.entities.cur_identity>>
<<set _npc = $id>> /* pulled from ${npc_name}/room */
<<set _passage = $id + '-room'>>
<<switch _npc>>
<<case 'adminbmarket'>>
You give them the gas mask. They like you more. In fact, they appear to like life more. A calm spreads over their face. This - this is truly what they needed! <font color = orange>''Resistance -75''</font><br><br>
/*[[Continue->adminbmarket-room]]*/
<span class="nextpassagespace">
<<link 'Continue' _passage>>
<<set $people.pc.social.gasmask2 = 1>>
<<set $people.adminbmarket.stats.base.resistance -= 75>>
<<modify_npc_social _npc _pc 50 0 '' 'acquainted'>>
<<modify_npc_social _pc _npc 10 0 '' 'acquainted' >>
<</link>>
</span>
<<default>>
Unknown ID <br>
<<set console.log('unknown variable in antari_flirt_start:', $id)>>
<span class="nextpassagespace">
[[Continue|$return]]
</span>
<</switch>><<set _short = $game.settings.short_sex_opt_desc>>
<<if mind_meltdown.check(_target, _host) < 1>>
<<set mind_meltdown.change(_target, _host, 1)>>
/*<<set console.log(_target.id + " resistance is " + _target.stats.base.resistance)>>*/
<</if>>
<<set gethost(_host).ai.actions -= 1>>
<<call _host true>> thrusts <<pro_d _host>> dick into <<poss _target>> neckhole, mindfucking <<pro_o _target>>.<br>
<<ev_pleasure _host 50>><font color="orange">''<<poss _host true>> pleasure spikes.''</font>
<<ev_pleasure _target 50>><font color="orange">''<<poss _target true>> pleasure spikes.''</font><br>
<<set _or = ev_orgasm_hook()>>
<<arousal_info_during_encounter _host>>
<<if _or[_host.id]>>
/*<font color="#ff6ec7"><<call _host true>> <<=p.verb3rd(_host,'orgasm')>>.*/
<<parasite_expose _target 'neck' 'penetrating' true>>
<<aware_of_infestation _host _target>>
<<inseminate _target "neck" _host "penis">><br>
<<inseminate _target "neck" _host "vagina">><br>
<<call _host true>> <<=p.verb3rd(_host,'bury')>> <<pro_d _host>> cock into the back of <<pro_d _target>> head, thrusting vigorously as <<pro_s _host>> <<=p.verb3rd(_host,'pump')>> load after load of jism directly into <<pro_d _target>> brain.
<<pro_d _target true>> eyes roll back up into <<pro_d _target>> head as <<pro_d _host>> genetic material floods <<pro_d _target>> brain. <<pro_s _target true>> <<areId _target>> completely open to suggestion.<br></font>
<<set _mf_target = _target>>
<<set $encounter.end = 'sex-mindfuck_behavior'>>
<<endif>>
<<translate_all>><div class='sex_meta' id="sex_meta"><font size = 4>''=<<translation_span "sa_encounter_01" "Sexual Intercourse">>=''</font><br><br></div>
<div class='sex_status' id="sex_status"></div>
<div class='sex_menu' id="sex_menu"></div>
<<if $chapter > 2>>
<<set _cur_body = $game.entities.cur_identity>>
<<else>>
<<set _cur_body = 'pc'>>
<</if>>
<<if $encounter>>
<<if $encounter.initiator == _cur_body>>
<<set gethost(_cur_body).ai.arousal.lvl = Math.round(gethost(_cur_body).ai.arousal.lvl * 100) / 100>>
<<else>>
<<set gethost($encounter.initiator).ai.arousal.lvl = Math.round(gethost($encounter.initiator).ai.arousal.lvl * 100) / 100>>
<</if>>
<<set _enc_ppl = Object.keys($encounter.flags)>>
<<for _i = 0; _i < _enc_ppl.length; _i++>>
<<if !gethost(_enc_ppl[_i]).preferences>><<set preference_prepare(_enc_ppl[_i])>><</if>>
<</for>>
<</if>>
<div class='sex_log' id="sex_log">
<<if $encounter>>
<<if $encounter.initiator == _cur_body>>
/*<<ev_desc>>*/
<<sex_loop_update>>
<<sex_loop>>
<<elseif ($encounter.partners && $encounter.partners[_cur_body])>>
<<if gethost(_cur_body).stats.base.resistance < randi(1, 100)>>
<<set $encounter.consensual = false>>
<<set $encounter.submissive = false>>
<<set _prompt_01 = get_translation("sa_encounter_02", "<<call $encounter.initiator true>> is extremely horny. You were unable to resist their advances. You feel weak and powerless under their body.<br>")>>
<font color = #a65200>''Your Resistance -5''</font><br>
<font color = #a65200>''Your Maximum Resistance -5''</font>
<<set stat_mod(gethost(_cur_body), "resistance", -5)>>
<<set stat_mod(gethost(_cur_body), "resistmax", -5)>>
<<set prompt("encounter", _prompt_01)>>
<<set prompt("encounter", "<<link 'Continue'>><<append '#sex_log'>><<set ev_sex_act_stat_update()>><<npc_sex_choices>><hr><</append>><<sex_loop_update>><<sex_loop>><<set side_menu_links(false)>><</link>>")>>
<<sex_loop_update>>
<<sex_loop>>
<<else>>
<<set _prompt_02 = get_translation("sa_encounter_03", "<<call $encounter.initiator true>> was horny, but you resisted their advances")>>
<<set prompt("encounter", _prompt_02)>>
<<goto $return>>
<<endif>>
<<elseif $encounter.victims && $encounter.victims[_cur_body]>>
<<ev_desc>>
<<sex_loop_update>>
<<sex_loop>>
<<else>>
<<set _enc_npcs = Object.keys($encounter.flags).filter(function(id){ return (id != $game.entities.cur_identity);})>>
<<if Object.keys(_enc_npcs).length >= 2 >>
<<encounter_private>>
<<else>>
<<set console.log('encounter_undefined', _enc_npcs, SugarCube.State.variables)>>
NOT IMPLEMENTED YET<br>
[[Escape->$return]]
<</if>>
<<endif>>
<<else>>
<<translation_span "sa_encounter_04" "The encounter has already ended, but you stand there in place absentmindedly.">><br>
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 $return "side_menu_links(true)">>
</span>
/*[[Continue->$return][side_menu_links(true)]]*/
<</if>>
<br>
</div>
<<translate_all>><<set _active_label = "<font color='orange'>ACTIVE</font>">>
<<if _mf_target.id != 'pc'>>
<<translation_span "sa_sex_mindfuck_behavior_01" "''Behavior:''">><br>
<<set console.log("target", _mf_target)>>
<<set _button_01 = get_translation("sa_sex_mindfuck_behavior_02", "Let them do whatever they want")>>
<<button_custom _button_01 $return "_mf_target.ai.behavior = 'free'">>
/*[[Let them do whatever they want->$return][_mf_target.ai.behavior = 'free']]*/
<<if _mf_target.ai.behavior == 'free'>> _active_label<<endif>>
<br>
<<set _button_02 = get_translation("sa_sex_mindfuck_behavior_03", "Act Normally")>>
<<button_custom _button_02 $return "_mf_target.ai.behavior = 'nothing'">>
/*[[Act Normally->$return][_mf_target.ai.behavior = 'nothing']]*/
<<if _mf_target.ai.behavior == 'nothing'>> _active_label<<endif>>
/*<br>
<<set _button_03 = get_translation("sa_sex_mindfuck_behavior_04", "Masturbate")>>
<<button_custom _button_03 $return "_mf_target.ai.behavior = 'masturbate'">>*/
/*[[Masturbate->$return][_mf_target.ai.behavior = 'masturbate']]*/
/*<<if _mf_target.ai.behavior == 'masturbate'>> _active_label<<endif>>*/
<br>
<<set _button_04 = get_translation("sa_sex_mindfuck_behavior_05", "Try to have sex with whoever is closest to them")>>
<<button_custom _button_04 $return "_mf_target.ai.behavior = 'partnersex'">>
/*[[Try to have sex with whoever is closest to them->$return][_mf_target.ai.behavior = 'partnersex']]*/
<<if _mf_target.ai.behavior == 'partnersex'>> _active_label<<endif>>
<br>
<<set _button_05 = get_translation("sa_sex_mindfuck_behavior_06", "Pretend to help anyone trying to turn you in")>>
<<button_custom _button_05 $return "_mf_target.ai.behavior = 'subvert'">>
/*[[Pretend to help anyone trying to turn you in->$return][_mf_target.ai.behavior = 'subvert']]*/
<<if _mf_target.ai.behavior == 'subvert'>> _active_label<<endif>>
<<if !host_actions.check(_mf_target.id, 'erode_mental_armor')>>
<br>
<<set _button_07 = "Erode Mental Armor">>
<<set _action_1 = "host_actions.do('"+_mf_target.id+"', 'erode_mental_armor')">>
<<button_custom _button_07 'mindfuck_erode_mental_armor' _action_1>>
<</if>>
<<if !host_actions.check(_mf_target.id, 'perpetual_fantasies')>>
<br>
<<set _button_08 = "Perpetual Fantasies">>
<<set _action_2 = "host_actions.do('"+_mf_target.id+"', 'perpetual_fantasies')">>
<<button_custom _button_08 'mindfuck_perpetual_fantasies' _action_2>>
<</if>>
<br>
<<else>>
<<translation_span "sa_sex_mindfuck_behavior_07" "<<call _mf_target>> <<haveId _mf_target>> been fucked in the skull thoroughly.">>
<<set _button_06 = get_translation("continue", "Continue")>>
<span class="nextpassagespace nextpassagedown">
<<button_custom _button_06 $return>><br>
</span>
/*[[Continue|$return]]*/
<</if>>
<<translate_all>>
<<encounter_end>><<set _host = gethost($id)>>
<<set _name = current_name($id)>>
<<set _resistance_mod = (_host.stats.base.resistance >= 40)?40:_host.stats.base.resistance>>
<<set _resistmax_mod = (_host.stats.base.resistmax - _host.stats.base.resistmin >= 20)?20:_host.stats.base.resistmax-_host.stats.base.resistmin>>
<<set _resist_max_value = _host.stats.base.resistmax - _resistmax_mod>>
You have eroded _name's resistance by _resistance_mod and maximum resistance by _resistmax_mod<br>
<<set stat_mod(_host, "resistance", -_resistance_mod)>>
<<set stat_set(_host, "resistmax", _resist_max_value, true)>>
<span class="nextpassagespace">
[[Continue->$return]]
</span><<set _host = gethost($id)>>
<<set _name = current_name($id)>>
<<set _arousal_min_mod = (_host.ai.arousal.min + 20 <= _host.ai.arousal.max)?20:_host.ai.arousal.max - _host.ai.arousal.min>>
You have filled _name's mind with perpetual fantasies. _name's minimum arousal was increased by _arousal_min_mod<br>
<<set _host.ai.arousal.min += _arousal_min_mod>>
<span class="nextpassagespace">
[[Continue->$return]]
</span><<set _short = $game.settings.short_sex_opt_desc>>
<<set $host = _host, $target = _target>>
<<if !$people[_host.id].mindfucked>>
<<set mind_meltdown.change($host, $target, 1)>>
<<mindfucked $host $target>>
<<elseif $people[_host.id].mindfucked.on_day == $day>>
<<translation_span "sa_mindfucked_01" "<font color = grey>''Your mind is already swirling with new jism - you cannot get further mindfucked today.''</font>">><br>
<<else>>
<<set mind_meltdown.change($host, $target, 1)>>
<<mindfucked $host $target>>
<</if>>
<<translate_all>><<set _host = $host>> /* PC */
<<set _target = $target>> /* NPC */
<<set _mindfucked = $people[_host.id].mindfucked>>
<<set _mindfucked_val = _mindfucked[_target.id]>>
<<unset $host, $target>>
<<if _mindfucked[_target.id] == 1>>
<font size = 4>''=Literally Mindfucked - Stage 1/4=''</font><br><br>
''This may not end well''
<<elseif _mindfucked[_target.id] == 2>>
<font size = 4>''=Literally Mindfucked - Stage 2/4=''</font><br><br>
''You are slipping further under control''
<<elseif _mindfucked[_target.id] == 3>>
<font size = 4>''=Literally Mindfucked - Stage 3/4=''</font><br><br>
''You have almost completely lost yourself''
<<else>>
<font size = 4>''=Literally Mindfucked=''</font><br><br>
''You are at the mercy of your master''
<</if>><br>
<<if _target.id == 'sis1'>>
<<if _mindfucked_val == 1>>
Julie buries her cock into your neck and ejaculates. Her hands tighten around your head, gripping your hair so hard you feel like she is going to pull a fistful out. You can feel pressure build
inside your brain as her ejaculate streams into the center of your skull. Everything gets hazy. The world descends into darkness.<br><br>
You hear a voice. It's floating off in the distance. You realize it's Julie's voice. She's mumbling, high above. Still deep in a dream state, you catch only snippets.
<<speech 'sis1' "Be my slave... suck my cock... every morning...">><br><br>
The words wrap around you, binding you to her will. Everything she says is absolutely correct. Internally, you feel your entire body giving in to her commands. She owns you.<br><br>
''You will now be forced to suck Julie's cock in the morning.''<br><br>
<<elseif _mindfucked_val == 2>>
Julie thrusts into your neck hard as she holds the front of your neck and forehead. You are on your knees and hands, bent forward to make her invasion of your brain as easy as possible. You are smiling as she pumps into
your alien neck vagina. The feeling of her thick cock buried deep into your head creates some kind of serenity within you - this is where her dick belongs. Lodged firmly inside your brain, controlling every aspect of your
thoughts. You feel the last of your free will slipping away.<br><br>
As Julie orgasms, you close your eyes and await your instructions. However, you don't hear any voices. All you hear are Julie's animal grunts and heavy breathing as she pounds the back of your head with the hilt of her
dick.<br><br>
In the midst of her multiple orgasms, she suddenly pulls your head all the way back and squeezes your face and neck. An extraordinarily large load of her jism erupts from her cock - but with her pelvis blocking the exit
the pressure just builds up. Your head pounds as it fills with her fluids. Her breathing becomes sharp and erratic as her eyes rolls back in her head - she screams out in ecstacy. The trembling of her leg muscles is
transmitted directly to you, it makes you happy to be giving her so much pleasure even as your head feels like its going to rip apart. Finally, her intense peak passes and she releases her grip. A torrent of cum pours out the
rear of your skull and down your back.<br><br>
You lie down, satisfied that you have served your purpose well but slightly disappointed that you didn't receive new commands from your master.<br><br>
''Your mind is almost completely gone, who knows what will happen next time''<br><br>
<</if>><br>
<</if>>
<<if _target.id == 'sis2'>>
<<if _mindfucked_val == 1>>
Sandra looks into your eyes as she gently strokes your hair. She caresses your neck with her hands. She parts her hands and pulls at your shoulders, forcing you down the front of her body. Your nose slips between her
breasts, past her bellybutton, and down into her crotch. Her parasitic cock leaks and throbs in front of your face. Looking up one last time, you see Sandra staring down at you while softly biting her lower lip.
Then, she steps over your head behind you and turns around.<br><br>
You feel your hair being parted and a pressure at the base of your neck. Sandra weaves her hands into your hair and thrusts forward, injecting herself into your brain. Cascades of pleasure ripple outward from
your head, down through your body. You can't help but stroke yourself as she slowly pumps back and forth inside your head.
<<speech 'sis2' "Oh fuck... this is good...">>
Everything gets fuzzy. The world feels so far away. The only thing you can perceive is Sandra's dick filling up your mind, wishing it would go deeper, and feeling satisfied when it does. Sandra slowly falls backward
toward the floor, bringing your head wih her crotch.<br><br>
Sandra's hips start to buck uncontrollably. Her grip wavers - strength leaves her body as she peaks in orgasm. You stare up at the ceiling, unable to do anything at this point. Your entire body is limp. A river of
jizz pours out of Sandra's cock and fills up your neck vaginal cavity. It's more like a flood than an eruption - a massive amount of fluid lazily pouring out into your brain. The world gets dark, and you lose consciousness.<br><br>
You wake moments later. There is a voice saying something in the distance, but it's hard to understand. What is easy to understand is that Sandra is your master. That is very clear to you. And whenever Sandra is horny,
you need to be there to sate her. As the voice mumbles in the background, your conviction gets stronger. Sandra's sexual appetite is your top priority.<br><br>
''You will let her use your anus in the morning.''<br><br>
<<elseif _mindfucked_val == 2>>
Sandra beckons you to kneel. You obey. Your wet neckpussy leaks with anticipation as she parts your hair and slides in to your cranial fuckhole. An immense wave of manufactured satisfaction washes over you as she
pushes deep into your mind. You actually push backward against her crotch, grabbing her calves to steady yourself. It feels good to be used by Sandra. You know that the good feeling is artificial, but you aren't
allowed to care.<br><br>
She thrusts into you over and over - it starts to drag on. You are happy the entire time - you have no choice in the matter - but Sandra seems to be going through cycles of hesitation. Like some kind of internal struggle
grips her. Several times, she seems to start to lose her erection, only for it to return with a vengeance moments later. You don't understand what she is thinking but you don't need to know. You only need to obey.<br><br>
Finally, after what seems like an eternity, she cums. Your brain fills up with fluid and some spills out, running down the center of your back. The world goes dark once again, and you pass out for a few moments. As you
come to, you hear your master speaking to you.<br><br>
<<speech 'sis2' "You are a slut. You will always be horny. You will always crave sex - and always be ready for me...">>
The words seems to fill up your head, pushing everything else out of the way.<br><br>
''You crave her touch - you want to carry her babies''<br><br>
<</if>><br>
<</if>>
<<if _target.id == 'schoolgirl'>>
<<if _mindfucked_val == 1>>
Tracie looks into your eyes and grasps the bottom of your face with both hands. She stares wide eyed at you, smiling insanely. You have no idea what she's thinking, but she starts jumping up and down in short hops
and working herself into a frenzy. You can tell she's smiling inwardly, not outwardly.
<<speech 'schoolgirl' "It's just... it's just amazinggggggg!!! You're so amazing!">>
She kisses you and moves her hands backward to the back of your neck. As you make out, her fingers find your alien neck orifice. They begin probing your slit. Both of you moan into each others mouths as you make out,
your own hands moving to stroke her rock-hard erect alien phallus.<br><br>
Suddenly she grips your neck and pulls you down, spinning around behind you. She laughs maniacally as she parts your hair and thrusts her throbbing cock keep into your cranial fuckhole. It's a bit violent - you try to
slow her down but the overwhelming stimulation drains your muscles of willpower. You hand on to her legs for dear life as she viciously rides you, pumping deeper and deeper into your brain. It mostly hurts at first, but
then everything starts to get hazy.
<<speech 'schoolgirl' "Amazing... oh my god... can't believe it... oh fuck... yes oh god YES YES YES">>
Tracie quickly cums inside of you, blasting your brain with her jism. Your body twists sideways slightly, and her fluids leak out your abused hole and across your shoulder. The world goes dark.<br><br>
You wake up only moments later - someone is speaking to you from above. It's Tracie. You focus hard, listening to her words.
<<speech 'schoolgirl' "You are so amazing, I want you so much - I'll always want you. And you'll always want me. And just me - you'll want me all the time...">>
She keeps talking, but you fade back into darkness and can't hear anything else. You wake up a few minutes later as Tracie pulls her flaccid dick from your head.<br><br>
''You have a strong fetish for being fucked by Tracie, and get horny when you see her''<br><br>
<<elseif _mindfucked_val == 2>>
You kneel in front of Tracie. Your throbbing, aching neckpussy is leaking heavily already. Every part of her body seems perfect. She touches you, eyes wide and body trembling. You lean your head forward and accept
her quivering dick into your brain. You can barely contain yourself as you moan loudly during the invasion, every inch of your skin feels like its buzzing with delight. You shiver with pleasure as she bottoms out
in your cranial pussy.<br><br>
Tracie's cock is rock hard, but she only thrusts a few times before she explodes inside you, pumping your head full of her alien sex fluids. The ejaculate creates pressure inside your skull - your eyes roll back and you
pass out for a bit. You awaken to hear your master speaking to you.<br><br>
<<speech 'schoolgirl' "I want you so bad - it's... it's painful. I don't want you to ever leave me. I want you to be mine - my personal fucktoy. My... my bitch! You should be my bitch, mine for all time...">>
The words penetrate your mind, squirming into the deep recesses of your subconcious. You accept her desires as your reality.<br><br>
''You have become Tracie's bitch''<br><br>
<</if>><br>
<</if>>
<<if _target.id == 'friendmom'>>
<<if _mindfucked_val == 1>>
You lay down and put your head in Linda's lap. She starts fingering your neckhole as she caresses your head. Fluids leak from your upper vagina, and
Linda takes that as a green light to plunge deeper into your alien hole.<br><br>
As you squirm in her lap, her breathing gets slower and heavier. Her mouth opens slightly and she feels the heavy movement of her full breasts as they
rise and fall. Her skin is tingling, and a strange sensation rises from her crotch. Linda pulls her skirt up to reveal her inflating parasitic cock
as it fills with fluid and pushes its way out of her vagina. It rubs against your cheek - you feel the wet lubricant smear onto your skin.<br><br>
Linda's arousal increases tenfold as your face touches her cock. She stops fingering your neckhole and pulls your head sideways, letting her wermdick
slide into your neckhole. You turn your body so you are face-up, making the position at least tolerable for your neck.<br><br>
You are now staring up at Linda's horny face while she uses her hands to push your head up and down like a sex toy. Each time her cock rams into your
brain, you lose more of your ability to think. Your eyes start to roll back into your head as you partially lose consciousness.<br><br>
In the fog, you can hear a voice.<br><br>
<<speech 'friendmom' "You want me to use you, you want to be punished by me. Let me inside your head. I'm coming in... inside your head... I'm
inside... oh fuck I'm coming insideeee">>
''Linda's voice now lives in your mind. It feels good to let her abuse you.''<br><br>
<<elseif _mindfucked_val == 2>>
You lay down face-up onto Linda's lap. Her cock is already erect and waiting, and as you drop down it slides effortlessly into your neck fuckhole.
Linda plays with your chest as she gently moves your head up and down on her shaft. You focus on her soft hands as they manipulate your body.<br><br>
As you stare up at her, you notice her expression changing. Her eyebrows start to furrow. Your head starts to move faster, and her fingers squeeze you
tighter. Linda purses her lips and narrows her eyes. You can feel her inner rage start to come out.<br><br>
She starts slamming your head down on her cock. Years of frustration boil to the surface. A lifetime of ignorantly bending to the will of others which
she must make up for in this moment. In order to balance the scales she reams your orifice with all of her might, coming repeatedly inside your head
and soaking up the gratification.<br><br>
''Linda is getting unstable, who knows what could happen next time''<br><br>
<</if>><br>
<</if>>
<<if _target.id == 'frienddad'>>
<<if _mindfucked_val == 1>>
Brett massages your shoulders and pushes you down toward the ground. He moves your hair aside and whips out his dick, swiftly penetrating your
neck orifice. It only take a few thrusts before he ejaculates inside you. The world gets hazy and everything seems so far away. You hear
a voice in the distance.<br><br>
<<speech 'frienddad' "I'm a chill guy, I really am. I just wish more women could be like you, you know that I just need to come sometimes and you'll be
nice about it and help me out. I mean it doesn't even take that long, it's barely an inconvenience. I'm so glad you let me nut inside you, you're
the best...">>
''Brett seems really nice and chill, so you should just let him fuck you whenever he feels like it''<br><br>
<<elseif _mindfucked_val == 2>>
Brett pushes you down and pulls his dick out.<br><br>
<<speech 'frienddad' "I love how you don't care about foreplay">>
He thrusts inside you and quickly comes, shooting his load into your brain. You fall forward as darkness overtakes you.<br><br>
For a brief moment you wonder if just because a person is nice means they deserve to penetrate your body with their cock and ejaculate inside you, but
then a distracting voice starts to mumble through the cloudy fog of your brain. You can't quite make out what it's saying, but you feel very calm
and okay.<br><br>
''It's totally fine to have Brett's cock inside you''<br><br>
<</if>><br>
<</if>>
<<if _target.id == 'dancer'>>
<<if _mindfucked_val == 1>>
Robyn strokes your hair as she makes out with you. The both of you are so insanely horny - you grope her breasts as she caresses your face and abdomen. She starts pushing you down, toward her crotch. You open
your mouth to accept her parasitic cock, but she starts turning your head sideways. You resist, trying to wrap your mouth around her dick so she'll get distracted. You know what she's trying to do, and after careful
consideration would prefer that it not happen.<br><br>
Your head jerks back and forth, the two of you grunting hard from the exertion. Robyn wraps her legs around your head, pushing you down toward the ground and trying to steady you. It feels like a wrestling match. You
keep trying to pull your head out, to turn around, but she keeps overpowering you. You are so horny your vision is starting to blur, and it's making you a bit weaker than normal. Robyn's hard throbbing cock mashes into
the back of your head. You can feel the tip getting closer to the vaginal entrance at the base of your neck. Its covered with lubrication.<br><br>
Grunting hard, Robyn manages to twist your head far enough for her cock to slide into your moist neckpussy. As the phallus invades your brain, the rest of your strength drains. Your body immediately goes limp and obedient,
and your eyes roll back in your head. She starts thrusting.
<<speech 'dancer' "Oh fuck this is good... oh god its so gooooooooood... more... more...">>
Robyn continues to piston into your mind with her thick cock. Streams of alien precum and sexual fluids pour out down the center of your back. Your brain feels light and pink, for some reason. Everything is getting
hazy. It feels like you have become cotton candy.<br><br>
Minutes pass. Robyn apparently has the stamina of a bull - you've come to accept her crotch slapping against the back of your head as normal and good. She still shows no signs of slowing down.<br><br>
<<speech 'dancer' "You're my bitch, you're my whore, you're my bitch, you're my whore...">>
Eyes closed, she keeps repeating this mantra while fucking your brain relentlessly. Having very little romantic experience, her personal understanding of sexual relationships is limited to the world of prostitution.
Having a dick has allowed Robyn to live on the other side of the fence, and she is going to play it out all the way. Her thrusts get more aggressive and animalistic as she nears climax. She's practically shouting down
at you now.<br><br>
<<speech 'dancer' "YOU'RE MY SLUT, YOU'RE MY WHORE-">>
Her body siezes up and she erupts inside your brain. Her cum fills your head and as you orgasm, you pass out.<br><br>
You wake up moments later - Robyn is shivering behind you. You can feel her cock trembling inside your brain as the last small spurts of alien jizz force their way out of her dick and into your head. This is good.
You have been a good whore, you think to yourself. She bends over, panting like a dog, and smiles at you upside down. You smile back.<br><br>
''Robyn is now your master. You have become her personal whore.''<br><br>
<<elseif _mindfucked_val == 2>>
You assume the position in front of your master and anxiously wait. Robyn does not waste time - she immediately docks her penis into your brain and slowly slides back and forth. You coo with pleasure, and Robyn
begins thrusting faster.<br><br>
Her vigor and enthusiasm translate directly to you. You can't help but stroke and molest yourself, feeling like a total fuckslut. A fuckslut that belongs entirely to Robyn. Your body glistens with sweat - this is
what you were born to do, to take her cock inside you and get filled with her sperm. Except it's not sperm - it's parasitic jism erupting from an alien cock.<br><br>
<<speech 'dancer' "Hhhhhnnnnnggggg">>
Robyn explodes inside you. Everything goes dark.<br><br>
You wake up. Robyn is speaking softly to you from above...<br><br>
<<speech 'dancer' "And when you suck my cock, you will continue swallowing until I tell you I'm finished">><br><br>
The words flow over you like a layer of silt, packing densely into your brain, unable to be shaken free.<br><br>
''Robyn's control over you has deepened''<br><br>
<</if>><br>
<</if>>
<<if _target.id == 'futa'>>
<<if _mindfucked_val == 1>>
Quinn massages your shoulders from behind. Her hands seem incredibly strong - almost muscular. She leans into you, her naked voluptuous breasts pressing against your back. Her nipples are hard and erect. She moves
her hands lower, kneading your own breasts as the two of you sink down to the floor. Soon you are lying almost flat on the ground, with Quinn straddling you from above. Her meaty dick and balls toys with the crevice
of your ass.<br><br>
<<speech 'futa' "I want to fuck you so badly... do you want me inside you?">>
You moan in response. Each one of your infested orifices leaks with anticipation. You wish she would just hurry up and thrust that rod in between your legs and-<br><br>
Quinn lifts her pelvis up off of your ass and lands it on your shoulders. Your eyes go wide as you try to push yourself up off the ground but it's too late. Brushing your hair to one side, Quinn shoves the tip of her
fat dick into your neck vagina. You squeal softly at the penetration - no earthly experience could compare to the bizarre ecstacy of a penis slowly driving into the back of your head. Her testicles settle at the base
of your neck as a large section of her dick fills your brain vaginal cavity. It's so large that the entire thing can't fit inside. Unphased, Quinn slowly shifts her cock around inside your mind, spinning it slightly
and wiggling it back and forth. She's able to slip another centimeter inside, then exhales a sigh of arousal.<br><br>
Slowly, your head is pushed back down to the floor. Quinn continues twisting her cock around inside your mind. You can feel every small movement. She pushes your head around, and you no longer have the capacity to
resist. Any small motion she makes, you blindly accept. The cascade of pleasure swirling around in your head is causing a strong confusion that swallows up your free will and sensabilities. Quinn seems overcome by the
new sensation as well.<br><br>
<<speech 'futa' "Wow... oh wow... oh wow wow wow...">>
She moans loudly. Wanting to explore this new orifice of yours completely, Quinn continues to twist and undulate her pelvis. She doesn't thrust so much as squirm - it feels like a cyclone is stirring inside your
head.
<<speech 'futa' "Aaah... AAAAHHHHH.... AAAAAAAAAAHHHHHOHMYGODDDDDD">>
Her orgasm catches her off guard. She actually tries to reflexively pull out a little bit, before jamming her cock back into your head. A torrent of sperm gushes forth from her dick. It's been corrupted by parasitic
infection. As it surges into you, you scream and orgasm, then pass out.<br><br>
You wake up thirty seconds later. Your back has a trail of semen running down the center, more still leaks out of your neck orifice. Quinn lies next to you, her breasts heaving from the exertion.<br><br>
<<speech 'futa' "Ooooh my god, that was a good fuck. You are really good at that aren't you. I've definitely got to try that again. You looked like you liked it too - you did, didn't you? Yeah, you did. You'll
have to come back and we'll try that again.">>
''You are obedient to Quinn, and want to let her mindfuck you again''<br><br>
<<elseif _mindfucked_val == 2>>
Quinn stands behind you. You stare upward. The outline of Quinn's juicy cock and balls dominates your view. Above that, her succulent breasts. Up further, her face looking down at you. She bends her knees slightly,
resting her dick on the top of your head. You schlump forward, letting her drag her dick down the back of your head slowly. You can feel her getting erect as it brushes past your hair. You pull your hair out of the way
as Quinn thrusts forward, burying her saber in your sheath.<br><br>
She does long, powerful thrusts, moaning loudly with each pump. She twists your head slightly from time to time - reminding you of your status as her fucktoy. A warm fuzzy feeling wraps around you as you have chain
orgasms. Your limp, trembling body leaks profusely as she drives into you over and over. Finally, she cums inside you, filling your brain with her semen. Everything goes dark.<br><br>
You wake up about a minute later. Your head is still spinning, but you hear a voice that you understand. It is your master, talking to you.
<<speech 'futa' "Mmmmm, that was great. I wonder if you can still get pregnant... you and Jessica...">>
''You are starting to imagine Quinn as the resident patriarch''<br><br>
<</if>><br>
<</if>>
<<if _target.id == 'mom'>>
<<if _mindfucked_val == 1>>
Jessica stares at you while stroking her alien dick. It is a massive werm, unusually large even by werm standards. Her pussy leaks fluids out around it, running down her legs on both sides and pooling on the floor.
She falls upon you, smothering your body with her large heaving breasts and kissing you passionately. Her cock liberally smears aphrodesiac fluids all over your torso as she mashes it into your flesh. One of her hands
grips your neck, circling around and finding your neck fuckhole. She slides a couple fingers in while kissing you. You can feel her cock stiffen a bit more.<br><br>
<<speech 'mom' "Mmmmmm... I wonder what this would feel like...">>
You turn your head slightly, but can't escape her probing fingers. As she violates your neck, her body scrunches up and she brings her dick up closer to your head. You squirm under her weight, a tingling sensation
shoots down your spine constantly as her fingers work their way deeper into your head.<br><br>
<<speech 'mom' "Come on... let me put it inside">>
You moan. Jessica is now resting her massive cock over your face. The smell of it is overwhelming. Her body convulses over you, grinding her crotch into your mouth area. You can start to feel the pre-orgasmic
waves of pleasure rippling through your body.<br><br>
Somehow, your head is elevated. Still staring up at the ceiling, you wonder where Jessica went. You hear a voice behind you.<br><br>
<<speech 'mom' "Hold still...">>
You feel a pressure at the entrance to your neckpussy. You weakly lift your head, but she grabs it with both her hands and pulls downward. Your brain fills with her parasitic phallus, and your body goes limp. She
uses your head like a sex toy, driving it up and down on top of her cock. The werm is mostly rigid, but also slightly pliable. Even with its massive girth and length, it is able to compress enough to fit the entire
length inside of your brain vaginal canal.<br><br>
<<speech 'mom' "OH GOD YES!! YES!! SAY YOU LOVE MY COCK! SAY IT!! YOU LOVE IT!!">>
You are entirely incapable of saying anything as she fucks your brain relentlessly. It doesn't really matter - she's mostly talking to herself at this point. After years of chasing down men who don't love her the way
she thinks she should be loved, Jessica has come to both worship and resent the male penis. She has placed strong men on such a high pedestal that they are never coming down from, her fantasies have shifted from
seducing the dick to having a dick. And those fantasies are now bubbling to the surface.<br><br>
Jessica wildly fucks you so hard that you actually start to lose consciousness before she orgasms. She cums inside of you anyway, shooting thick jets of alien parasitic fluid into your brain.<br><br>
You wake up. She is still inside of you, but her cock is softening. She is mumbling out loud.<br><br>
<<speech 'mom' "...love my cock... you love my cock... you love my cock...">>
The words bury themselves deep inside of you, invading your subconsious. An immense sense of satisfaction wells up in your mind from the feeling of her dick buried inside of your body.<br><br>
''You love Jessica's dick and want to ride it every morning''<br><br>
<<elseif _mindfucked_val == 2>>
You are on your knees. Jessica stands in front of you. Her massive erect alien penis waves slightly from side to side as it bobs freely in the air. You can't stop staring at it. Wishing it was inside of you,
thrusting back and forth. Stirring you up. But this is nice too, you think to yourself. Staring at it is also okay. As long as you are interacting with her dick, you feel okay.<br><br>
She gets closer, and you get wetter. Trembling, you reach out and stroke the dick softly. Your mind buzzes with anticiption. This is all you have been thinking about the whole day. You swallow awkwardly,
trying to compose yourself as your mind races through various bizarre fantasies of ways you could be riding her dick. You grab it and press it against your face, inhaling deeply.<br><br>
<<speech 'mom' "Turn around">>
You obey. Leaning forward, you spread your neckpussy and nearly orgasm instantaneously as the throbbing phallic member is shoved inside your head. Corrupted lubricating fluids leak heavily from every one of your
orifices and your mind turns to mush as she begins fucking you. She seems less animalistic this time, more composed but also somehow even more aroused and hotter than she was last time. Her strong thrusts
rock your entire body back and forth and Jessica quickly orgasms inside of you. It feels like a cloud descends around your body as everything gets fuzzy and you black out.<br><br>
You wake up moments later. You listen intently to your master.
<<speech 'mom' "...worship my cock... suck it every morning... obey my dick and obey me... fantasize about my cock all day long...">>
''You will now suck Jessica's dick every morning and fantasize about her cock all day''<br><br>
<</if>><br>
<</if>>
<<if _target.id == 'teacher'>>
<<if _mindfucked_val == 1>>
Claire slides her wet, twitching cock through the crevice of your ass. There is something incredibly satisfying to the way that it spreads your cheeks apart. She moans softly, grinding her upper body into you.<br><br>
You are bent over a large desk. Lubricant drips from your crotch as you whine under Claire's strong embrace. You squirm under her heaving body. Her hands probe your flesh, stroking your face and hair. Moving slowly
downward, she finds your neckpussy. It's completely wet, and even twitching slightly. She is slowly overcome with a carnal desire.<br><br>
Claire pulls your body backward, so your head is at the edge of the desk. She gropes your chest a bit, then pulls her body up to straddle your neck.<br><br>
Quickly understanding what she intends to do to you, you begin a feverish attempt to wriggle out of her grasp. She's strong. Very strong. Claire wrestles with your upper body for a bit before pinning your head and
arms against the desk. You try to pull out from under her, but she's got you completely smashed down against the desk. You feel a pressure at the base of your neck. You struggle harder, yelping as well. Claire
grits her teeth and manages to force her parasitic cock into your neck vagina. It doesn't go in all at once - it slides in, one centimeter at a time. You try to turn your head back and forth, making it harder for
the invasion but it doesn't seem to make much of a different. Claire is relentless. With every thrust, you feel your strength leaving you. Her body is also slightly cutting off your blood circulation. The combined
struggle brings you closer to acceptance.<br><br>
<<speech 'teacher' "Come on... let... me in... oh it's so tiiiiiiight...">>
Before you know it, you feel her pelvis resting firmly against the back of your head. She's pushed her entire dick inside of your brain.<br><br>
Your head flops lazily side to side as Claire begins thrusting vigorously into you. All resistance has evaporated from your body. Claire is overcome by pleasure and quickly orgasms. It's one of the most violent
orgasms you've ever felt. Her pelvis shakes uncontrollably, and a torrent of jism erupts from her cock, instantly filling your cranial space and leaking profusely down your back. And it doesn't seem to stop. For
at least forty five seconds she screams wildly, gyrating her hips and ejecting wave after wave of alien fluid into your head. You don't understand why, but the sheer intensity of her orgasm causes your nipples to
harden to diamonds and your whole body to shiver with excitement. You don't actually orgasm, and it's not quite an overwhelming lust, although that is part of it. Rather, its some kind of new bizarre feeling of
acceptance of Claire being inside of you. As you think about it, you begin to pass out.<br><br>
You wake up very quickly. Claire is still inside you, but she has calmed down. She pants heavily, taking deep breaths and trying to recover from her orgasmic ordeal. You hear her speaking.<br><br>
<<speech 'teacher' "You would make such a good teachers pet. I could reward you every day for your good behavior. What do you think, huh? I think you'd like that. I think you would fit that role very well...">>
Her words crawl inside you. They invade the nest of your mind and consume any other goals you may have had. You turn around and stare up at Claire, wondering why you ever resisted her beautiful, perfect body.<br><br>
''You have become Claire's obedient pet''<br><br>
<<elseif _mindfucked_val == 2>>
You willingly bend over in front of Claire. Her long, thick parasitic dick slowly enters the vagina between your legs. She grabs your hands as you moan in ecstacy. It feels good to obey her, to let her have her way
with your body. You love being owned.<br><br>
Claire pulls out of you, then pushes your body down to the floor. You lean your head forward, exposing your upper rear alien pussy. Claire slides her dick in, and your eyes roll back. Your mouth makes involuntary
animal noises and you roll your head in rhythm with her thrusts. You like being down on the ground, on all fours.<br><br>
Suddenly, seemingly out of nowhere, you start to orgasm. It's not a sharp orgasm but rather a long, rolling orgasm encompassing your entire body. It's amplitude seems to grow the longer Claire thrusts inside your head.
Drool leaks from your mouth, lubricant streams from your crotch. Your mind does backflips. Your entire body shivers, capitulating to Claire's dominance. You black out for a few moments.<br><br>
You snap back awake, still in the same position. Claire's juices flow out of your neck fuckhole. She is still pumping, but has slowed considerably. Claire starts to talk.<br><br>
<<speech 'teacher' "You will fantasize about me, about my body, all day long as you sit at your desk. Every time I look at you, I want you to imagine my cock inside your head. I want you to stare at my breasts.
Your mouth will water from the thought of my pussy. When I speak, you will hang on my every word.">>
''You will fantasize about Claire fucking you all through class, growing hornier until you are rewarded at the end of the day for your obedience.''<br><br>
<</if>><br>
<</if>>
<<if _target.id == 'labrat'>>
<<if _mindfucked_val == 1>>
You stare at Gabrielle's perfect lithe body. She runs her hands across your chest, then pulls your head downward to her crotch. You begin to salivate as a werm emerges and slides into
your mouth. Looking upward, you can see her face blankly staring down at you from above her sizeable mounds. The lights above create a sort of halo effect around her body. As you swallow her juices, your vision
gets hazy. Your body feels relaxed.<br><br>
Gabrielle pulls out of your oral fuckhole and casually steps over your shoulder behind you. You continue to look up to her - until she gently pushes your head forward, parts your hair, and slides her werm dick into
your skull.<br><br>
<<speech 'labrat' "Shhhh... it's okay... shhhhh... let it in...">>
You don't even resist. Gabrielle softly thrusts back and forth, gently stimulating the walls of your neck vagina. A tingling sensation spreads out across your body - you feel high. Her dick feels just large enough
to fill up your needy brain without stretching it. Suddenly she grips your head a bit tighter, but still seems to maintain control. Her crotch shivers and alien jizz spills out from her cock. It warms your head,
softly filtering through the parasitic flesh and into your brain. Your vision gets dark. You don't pass out - rather, it feels like you are going to sleep.<br><br>
<<speech 'labrat' "Mmmm... oh yeah... oh god yes... that's it right there...">>
You wake up.
<<speech 'labrat' "Such a lovely experiment... we need to do further research on you... and maybe some... peer review...">>
Her words inject themselves deep into your subconscious.<br><br>
''You are now Gabrielle's willing experiment''<br><br>
<<elseif _mindfucked_val == 2>>
You lie face down on the black epoxy resin benchtop. Gabrielle mounts you, straddling your back with her naked body. She rubs her alien dick on your bare flesh while narcissistically contemplating her own position of
superiority over you. Her wet, inflamed ego constrained only by the cold indifference of the parasites manipulating her body. She pushes your hair aside and slides her crotch up your back. Her vagina soon
presses against your neck pussy, and a werm extends out from her canal and into yours.<br><br>
Obediently, you lie there and take it. You let her try all sorts of interesting maneuvers. The werm squirms this way and that inside your head, twisting around and convulsing in your brain. Gabrielle reaches down and
grabs your heavy breasts - you lift up your chest as best you can to allow her to fondle you. She keeps moving around - the kinematics on most of these positions is awkward. Still, no discovery ever occurred because
someone gave up. Gabrielle spins you around and flips you upside down, so she is lying on the table with you lying face-up on top of her. Your head is still impaled by her dick but now your crotch is at her mouth.
<<speech 'labrat' "It's... hard to reach... arch your back a bit...">>
You obey. It makes your pussy line up a bit better with her mouth, and Gabrielle starts to penetrate you with her tongue while also fucking your brain with her prehensile penis. Both of you orgasm - not the most intense
you've ever had but certainly a unique one. The world goes dim once again as your head fills with her fluids. You fall asleep.<br><br>
You wake up. You are staring up at the ceiling. Again, Gabrielle is still deep inside of you, slowly leaking her fluids into your mind. You hear her muttering in the distance.<br><br>
<<speech 'labrat' "You want me to play with you. You want me to use you. You are a tool. You are my tool. You exist to please me...">>
''You want to serve Gabrielle in any way possible. Your brain aches with need whenever she isn't standing near you, giving you orders.''<br><br>
<</if>><br>
<</if>>
<<if _target.id == 'friend'>>
<<if _mindfucked_val == 1 && $people[_target.id].body.vagina.cur.type == ''>>
Steve rubs your sensitive chest, drawing his hands up to your neck. He wraps his hands around your neck - his fingers are surprisingly strong. It must be all the time spent on the computer and playing video games.
He massages your inner shoulders for a few seconds before moving his hands back behind your head to explore your neck vagina.<br><br>
Your body shudders as his fingers stroke and penetrate your neck orifice. It sends tingling sensations down your back. You squirm a bit to try to pull away but he does not yield - his digits penetrate further into your fuckhole.
Your head starts to swim.<br><br>
<<speech 'pc' "Mmmm... oh god... uuuuuughhh...">>
You suddenly realize that he has moved behind you. Steve begins pushing you down to the ground. His fingers are strong but his arms are not - he struggles to pull your head down. His fingers move faster inside your neck and
you feel your body weaken. Slowly, your head is maneuvered into position. You feel the tip of his penis at the entrance to your neck vagina. One last burst of willpower roars up inside of you - you try to jerk your head away. Steve
manages to wrestle you down, and inch by inch you feel his cock penetrate deep into your skull. Your eyes widen as he bottoms out inside of you, ejaculating immediately much to his own disappointment.<br><br>
<<speech 'pc' "Fffff....">>
You black out. Some time later, you regain consciousness to the sound of Steve's voice.<br><br>
<<speech 'friend' "so thats why... I just want you to fantasize about my dick all the time, to really want it inside of you. To want to feel me fucking you, is that too much to ask?">>
He looks down and notices you are awake, and stops talking.<br><br>
''You want Steve to penetrate you as much as possible''<br><br>
<<elseif _mindfucked_val == 1 && $people[_target.id].body.vagina.cur.type == 'human'>>
Stacy rubs your sensitive chest, drawing her hands up to your neck. She wraps her hands around your neck - her fingers are surprisingly strong. It must be all the time spent on the computer and playing video games.
She massages your inner shoulders for a few seconds before moving her hands back behind your head to explore your neck vagina.<br><br>
Your body shudders as her fingers stroke and penetrate your neck orifice. It sends tingling sensations down your back. Your body calms down and you relax into her skilled touch - her digits penetrate further into your fuckhole.
Your head starts to swim.<br><br>
<<speech 'pc' "Mmmm... oh god... uuuuuughhh...">>
You suddenly realize that she has moved behind you. Stacy begins pulling your head down. You lack the strength to resist - her fingers move faster inside your neck and you feel your body weaken. Slowly, your head is maneuvered into position.
You feel the tip of her werm cock at the entrance to your neck vagina. One last burst of willpower stirs inside you - you try to jerk your head away but to no avail. Stacy's prehensile dick manages to slip inside you and lock in.
Inch by inch you feel her cock penetrate deep into your skull. Your eyes widen as she bottoms out inside of you, thrusting her dick into your head over and over. It isn't long before she siezes up in ejaculation, spewing alien seed into
your brain.<br><br>
<<speech 'pc' "Fffff....">>
You black out. Some time later, you regain consciousness to the sound of Stacy's voice.<br><br>
<<speech 'friend' "and I want you to get wet just by touching - no, just by looking at my vagina. I want you to want it so badly you fantasize about eating me out all day...">>
She looks down and notices you are awake, and stops talking.<br><br>
''You now dream of being underneath Stacy, staring up at her mound, mouth watering...''<br><br>
<<elseif _mindfucked_val == 2 && $people[_target.id].body.vagina.cur.type == ''>>
You stare relentlessly at Steve's cock. It's hypnotic, you can't take your eyes off of it. Somehow, it just seems completely perfect in every regard. You caress the throbbing dick, sucking up the fluids leaking from the tip.<br><br>
Steve graciously decides to mindfuck you again. As the penile head passes into your neck fuckhole, you breathe a sigh of relief. This is exactly what you needed - what you craved.<br><br>
<<speech 'friend' "Now bitch, cum for me...">>
You shiver... then start to giggle. Bitch? Really? It's hard to match what is being said to the person saying it - the more you think about it the more absurd it gets.<br><br>
<<speech 'friend' "Goddamnit - are you for real?! Ugh - fuckkkk">>
Steve starts pounding his cock inside of you, violently thrusting as far as he can. You try to steady yourself but your head is being tossed around like a ragdoll. He quickly orgasms and fills you up with semen. You black out, miles away
from your own orgasm.<br><br>
You wake up some time later, staring up at Steve's face.<br><br>
<<speech 'friend' "You are going to obey me at all times. You... are going to see me as your ultimate desire. And... um... from now on when you hear me use dirty words you'll just get hornier.">>
''Your mind is almost fully enslaved by Steve''<br><br>
<<elseif _mindfucked_val == 2 && $people[_target.id].body.vagina.cur.type == 'human'>>
You stare relentlessly at Stacy's vagina. It's hypnotic, you can't take your eyes off of it. Somehow, it just seems completely perfect in every regard. You caress the pulsing mound, licking up the fluids leaking from her hole.<br><br>
Stacy graciously decides to mindfuck you again. As the werm cock completely fills your neck fuckhole and her vagina presses against the back of your head, you breathe a sigh of relief. This is exactly what you needed - what you craved.<br><br>
<<speech 'friend' "Cum for me...">>
You shiver... her command resonates deep into your soul. An uncontrollable orgasm rips through you - you scream out in pleasure and a torrent of lubricant spews out from your neck orifice.<br><br>
<<speech 'friend' "Ooooooh fuckkkkkkkk">>
Stacy's werm dick thrashes wildly inside your brain. You can only go with the flow, letting the movements of the cock inside your mind control your head. It feels like you are a puppet. You black out, drowning in pleasure.<br><br>
You wake up some time later, staring up at Stacy's face.<br><br>
<<speech 'friend' "You are going to obey me at all times. You are going to see me as your ultimate desire.">>
''Your mind is almost fully enslaved by Stacy''<br><br>
<</if>><br>
<</if>>
[img[$image_dir+"pc/skullfuck.png"]]<br><br>
<span class="nextpassagespace nextpassagedown">
[[Continue|$return]]
</span><<set _host = $host>> /* PC */
<<set _target = $target>> /* NPC */
<<set _mindfucked = $people[_host.id].mindfucked>>
<<set _mindfucked_val = _mindfucked[_target.id]>>
<<if $master.id == 'sis1'>>
You kneel down and assume the position, as Julie whips out her meaty parasitic dick and proceeds to penetrate your neck.<br><br>
This is your life now. You wake up, suck her dick, and eagerly await her daily commands. You hang on her every word, and she is kind enough to assume total control over your pathetic life. Fulfilling her desires is
all you think about.<br><br>
Once you gave her all of your information and your body, Julie began cooking up a scheme. A scientist to the core, she was immediately curious about the nature of these parasites. Your body serves as an excellent laboratory
for her ambitions. Every day, she experiments on you, discovering more about the parasites and gaining better control over their biology. It isn't long before she infests and enslaves the rest of the household, as well as
her immediate friends and co-workers. In another universe, maybe you would have been the main character - who are you fooling, you aren't strong enough for that role.<br><br>
Julie has no plans for world domination. She simply uses you and the others around her to her own personal selfish desires. You will remain her enthralled slave until your usefulness comes to an end - at which point you
will happily allow yourself to be cast aside like the empty tool that you are.<br><br>
''Julie Domination Victory''<br><br>
<div style="display:inline-block;position: relative;z-index: 0;height:750px;width:510px;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">[img[$image_dir+"sis1/jsf.png"]]</div>
<<if parasite($people.sis1, "neck", {type: "choker"})>><div style="position: absolute;z-index: 2;left:0px;top:0px;">[img[$image_dir+"sis1/jsf2.png"]]</div><</if>>
<<if $game.settings.show_mouth_canal_art == true>><<if parasite($people.sis1, "mouth", {type: "canal"})>><div style="position: absolute;z-index: 3;left:0px;top:0px;">[img[$image_dir+"sis1/jsf1.png"]]</div><</if>><</if>>
<<if $game.settings.show_mouth_canal_art == true>><<if parasite($people.pc, "mouth", {type: "canal"})>><div style="position: absolute;z-index: 4;left:0px;top:0px;">[img[$image_dir+"sis1/jsf3.png"]]</div><</if>><</if>>
<<if parasite($people.sis1, "vagina", {type: "canal"})>><div style="position: absolute;z-index: 5;left:0px;top:0px;">[img[$image_dir+"sis1/jsf6.png"]]</div><</if>>
<<if parasite($people.pc, "breasts", {type: "starfish"})>><div style="position: absolute;z-index: 6;left:0px;top:0px;">[img[$image_dir+"sis1/jsf4.png"]]</div><</if>>
<<if parasite($people.sis1, "breasts", {type: "starfish"})>><div style="position: absolute;z-index: 7;left:0px;top:0px;">[img[$image_dir+"sis1/jsf5.png"]]</div><</if>>
</div>
<</if>>
<<if $master.id == 'sis2'>>
Sandra grabs you and confidently pushes you down. She's smiling weirdly. Her breath is steady but slightly trembling and heavy. Her eyes are half open - her face is flushed. She starts talking to herself while staring
at you.<br><br>
<<speech 'sis2' "This is how we are. This is what we were meant to be.">>
She strokes her parasitic cock, small jets of alien jism shoot out. You are forced to find it incredibly erotic. Sandra closes her eyes and leans her head back, while pulling yours forward. The dick is mashed into your
face.<br><br>
<<speech 'sis2' "Accept it. Accept it. Accept it...">>
You can't tell if she's talking to you or herself. She suddenly straightens up, and steps behind you. Parting your hair quickly, she thrusts into your neckpussy. Her strokes are smooth and even. She starts a bit slow but
vigorously begins thrusting deeper and faster into you. She moans deeply.<br><br>
<<speech 'sis2' "Touch yourself. Give in completely. You want it. I want it - it's what we were meant to do...">>
You grope your chest as she rides your head, rocking your body back and forth. Her grip is firm and controlling.<br><br>
You feel calm.<br><br>
Sandra has completely given in. She has embraced her slavery to sex and to the parasites. And she is your master.<br><br>
You spend your days going to school, acting normal and standard, while simultaneously quivering in lust and desire. You think about Sandra all day, every day, waiting to get home so you can join her in hedonistic bliss. As the
rest of the household succumbs to Sandra, it turns into a never-ending orgy from morning to night. You spend the rest of your days pregnant with her seed, birthing thousands of parasites.<br><br>
''Sandra Domination Victory''
<</if>>
<<if $master.id == 'schoolgirl'>>
Tracie shivers as she holds your head in her hands.<br><br>
You are bent over a desk, arms locked to your sides with Tracie mounted on the back of your head. Her folded legs press in around you. She has a crazy smile on her face as she stares down at you, stroking your hair
softly while thrusting into your brain. She's been orgasming on and off inside you for the past 15 minutes. A constant whispering flows from her mouth. She has, for reasons beyond your comprehension, given you your
free will back. But only internally. You are forced to obey her every word. You are still forced to be her bitch. Only now, you are very much aware of it.<br><br>
<<speech 'schoolgirl' "I love you. I love you so much - do you love me? Do you love me too?!">>
<<speech 'pc' "Yes, I love you Tracie. I will always be yours.">>
<<speech 'schoolgirl' "And what will you be?">>
<<speech 'pc' "I am your bitch slave">>
Tracie starts to tear up. She caresses the side of your head. You are forced to moan in acceptance.<br><br>
The days turn into weeks. The weeks turn into months. You do everything Tracie wants you to do. You accept her cock inside you, whenever she demands it. You service her every desire. You hate it all. And somehow,
that seems to make her even happier. She has no plans of world domination, the only thing she wants is you. All day, every day, relentlessly. Even when the two of you are apart, you are forced to fantasize about her
fucking you over and over. To crave it, to obsess over it so deeply that upon seeing her again you instantly shed your clothes and spread your orifices for her.<br><br>
Suffocation of love.<br><br>
''Tracie Yandere Victory''
<</if>>
<<if $master.id == 'dancer'>>
Robyn strokes the sides of your head with the tips of her fingers - slowly, from front to back.<br><br>
She is hilt deep into you, her alien dick buried as far as it will go inside your brain. You have your hands placed against the wall in front of you - staring forward, you close your eyes and focus on listening.<br><br>
<<speech 'dancer' "You are my bitch. My personal slut slave. No more school for you - you won't need it. You'll be here, every day. First, I'll use you to claim ownership of the strip club. Then... well I guess I'll
have my own personal harem, won't I?">>
Robyn had only been dancing for less than two years, but the abuse and strain she had been put under created a strange, depraved personality within her. Her world revolved around her customers. She had envied their power,
the power they had over her, to force themselves on her in exchange for money. And now that she had the opportunity, she would experience that power for herself.<br><br>
<<speech 'dancer' "You are going to service me. You are going to suck... no- you'll worship my cock. Yes... you are going to worship my dick every day and you'll never ever stop thinking about it. It will fill your
dreams and be your world. You'll... uh... you'll... fuck. Something. Um... you'll...">>
Being a strip club dancer does not help one develop a strong imagination. She wants to exert herself but struggled to come up with something.<br><br>
<<speech 'dancer' "YOU'LL WANT MY COCK IN YOUR ASS ALL THE TIME!">>
Something blooms in your rectum. An emptiness - a deep, carnal desire to be penetrated and stay penetrated. Robyn pulls your face upward, staring down at you from above. Her breasts glisten with sweat in the artificial
light.<br><br>
<<speech 'dancer' "I own you. Do you hear me? I own your body. I own your mind. I own your soul. I. Own. You.">>
You nod slowly, obediently. From now on, you will service Robyn. You help her build a harem, starting with the people closest to you. You help Robyn enslave them and turn them into whores. You stand to the side as she
begins building an empire. Will it last? Will it crumble? That is not for you to decide. You are a slave. A whore, one of many under her control. You accept your place at her feet.<br><br>
''Robyn Prostitution Victory''
<</if>>
<<if $master.id == 'futa'>>
You are lying face down on the floor, with two women on top of you. Quinn straddles your shoulders as she fucks your neck. Jessica has mounted your ass and is driving her wermcock into your anal cavity. She leans forward,
caressing Quinn. Your body shakes and spasms underneath them as they pump your holes full of cum and alien jism.<br><br>
[img[$image_dir+"futa/quinnbadend.png"]]<br><br>
This is the new normal. Every day, Quinn pumps her seed into both you and Jessica in a passionate threesome. She inseminates every hole, the endless stream of
cum is energized by her parasitic infection.<br><br>
Her domination of Jessica was swift and painless, thanks to your help. Quinn took the keys to the house, the legal rights, and all other forms of ownership
as she moved in. In a matter of days she had sexually dominated Julie and Sandra as well, turning all of you into her fucktoys. Slowly, her empire spreads out.
Her corrupted cock only gets more demanding as her power grows. It seems her lust cannot be sated - the town gets infected, then the surrounding countryside.
You quickly lose track of the larger picture. The only thing you are aware of is that there always seems to be new infected and infested people introduced
into her personal growing harem. People you willingly service in every imaginable way. Your body, along with Jessica's, turn into perfectly proportioned
optimal breeding vessels. All day long, you dream of Quinn's dick stirring around inside your body. You live to accept her cum.<br><br>
''Quinn Breeder Victory''
<</if>>
<<if $master.id == 'mom'>>
Jessica is stretched out on the bed, slowly stroking her massive dick while looking at you.<br><br>
You can't control yourself anymore. You've completely given in to the desire implanted in your mind. Jessica's dick is the only thing you think about, all day every day. Any time it's not inside of you, your body
aches in a feverish lustful frenzy. You kneel on the bed, your gaze transfixed on it. Jessica's words echo over and over in your head. You love her dick. This is the only thing you desire.<br><br>
Your body is shiny from a mix of sweat and sexual fluids. You drop down and begin slowly worshipping her dick, stroking it and caressing it. Your skin feels like it's buzzing - like you are in the middle of an MDMA
roll.<br><br>
<<speech 'mom' "Turn around.">>
You obey. Shivering profusely, you lean over and once again let her impale your brain with her magnificent cock. You reach backward and steady yourself on her thighs. This is where you belong, nestled between her
legs for the rest of your days. Your entire life will be spent in servitude not to Jessica, but to her dick.<br><br>
She shares your fate.<br><br>
''Jessica Cockworship Victory''
<</if>>
<<if $master.id == 'teacher'>>
Claire stands over you.<br><br>
You are kneeling on the ground. The entire day, you've sat at your desk like a good girl. You stared at Claire's massive chest, aching inside, wishing you were on your knees below her, staring up at that pair of
beautiful tits. Fantasizing about her alien penis deep inside your brain, where it belongs. How your head would nestle in her crotch, mounted like a trophy. A trophy she has rightfully won.<br><br>
And now you get to realize that fantasy. You pant in anticipation - your reward for your perfect behavior is coming. Claire slides inside you, docking in your mind, reaffirming her ownership over you. Claire
pulls out something from a nearby bag. It's a dog collar. She puts it around your neck as she is buried inside of you.<br><br>
<<speech 'teacher' "Good girl.">>
You shiver. You are a good girl. And you will always be a good girl. You will help her infest the rest of the school - the rest of the town. You will serve your master obediently and she will reward you, and
you will be a loyal breeding vessel for her parasite offspring. You will always show up to class on time. You'll never bother Claire with irrelevant contrivances. Your grammar will always be correct. After school,
you and other 18+ year old students service many different infested teachers in the teacher lounge.<br><br>
Claire cums inside of your brain once again, the fluids leaking out all over your back. An empty smile adorns your face.<br><br>
[img[$image_dir+"teacher/clairebadend.png"]]<br><br>
''Claire Teacher's Pet Victory''
<</if>>
<<if $master.id == 'labrat'>>
Gabrielle slides her medium-sized dick into your brain.<br><br>
She injects her wermcock with clear liquid from a syringe. The werm sends out tendrils into your head, making connections with your brain. At the same time, it integrates itself into Gabrielle's central nervous
system.<br><br>
You feel a third presence inside your mind. Yourself, the choker which softly whispers in your subconscious, and now Gabrielle. You can feel she is excited.<br><br>
She begins experimenting. Mentally, she begins trying to mess with your mind. Pulling and pushing, thrusting emotions onto you, playing with your obedience. At first, it is like a small child playing with blocks. Most
of her attempts are feeble and have no effect. But as she gains experience she starts to get a handle on how to manipulate you. She engrains her mastery over your body into the core of your being. She starts changing
your past - inserting herself into many of your memories, even overwriting some memories of your mother.<br><br>
The session ends, and the tendrils retract. You fall to the floor, head swimming - you've been completely enslaved by Gabrielle.<br><br>
You return day after day, moving in with her and helping her infest anyone who would threaten your servitude toward her. Each day, she penetrates your brain and inserts herself into more of your past. Soon, your entire
life has been spent in worship and service to Gabrielle.<br><br>
Within a week, she finds the breakthrough she was really hoping for. She gains the ability to use your brain as her own, expanding her mental capabilities by offloading certain thought processes into your mind while
docked with you.<br><br>
Your average weekday is now spent underneath Gabrielle's desk. She sits down to work, wearing no underwear, and rolls forward on her chair, docking with your brain. The tendrils quickly make their connections, and your
thoughts turn to tedious mental calculations and bitchwork. Advanced math you've never learned scrolls through your head. Maybe she has big plans - maybe she is working on a plan to enslave the planet. You don't know,
and you don't care. It is not your place to wonder about such things. You stay like this for hours at a time - eyes closed, smiling, grateful to be such a useful tool for Gabrielle.<br><br>
[img[$image_dir+"labrat/labratbadend.png"]]<br><br>
''Gabrielle Bioenslavement Victory''
<</if>>
<<if $master.id == 'friend'>>
<<if sex($master.id) == 'F'>>
Stacy slides their wermcock into your brain.<br><br>
You feel the last vestiges of your free will slip away. She whispers into your ear, reprogramming you.<br><br>
You are a lesbian. You exist to make Stacy happy. You like... shoes? You will listen to her talk about her life and actually be interested.<br><br>
Everything goes dark and you fall to the floor. When you wake, you wake up to the feeling of your soulmate's cock in your mouth. You eagerly begin sucking, happy to make her happpy.<br><br>
The months pass - you find yourself following Stacy around everywhere. Mostly the two of you play tons of video games together while she fucks you. You follow her through college. Her desires never seem to change - and by extension neither do yours.
You are trapped in her life, destined to be her plaything for as long as she wants. You have no idea how long this can last, but you are incapable of thinking about it without her permission.<br><br>
''Stacy Enslavement Victory''
<<elseif sex($master.id) == 'M'>>
Steve slides his cock into your brain.<br><br>
You feel the last vestiges of your free will slip away. He whispers into your ear, reprogramming you.<br><br>
You are a slut - but only for him. You exist to make Steve happy. You like... computers? You will crave his dick all day long.<br><br>
Everything goes dark and you fall to the floor. When you wake, you wake up to the feeling of your soulmate's cock in your mouth. You eagerly begin sucking, happy to make him happpy.<br><br>
The months pass - you find yourself following Steve around everywhere. Mostly the two of you play tons of video games together while he fucks you. You follow him through college. His desires never seem to change - and by extension neither do yours.
You are trapped in his life, destined to be his plaything for as long as he desires it. You have no idea how long this can last, but you are incapable of thinking about it without his permission.<br><br>
''Steve Enslavement Victory''
<<endif>>
<</if>>
<<if $master.id == 'frienddad'>>
Brittany rails your ass after coming home from work. Just another day being her sex slave, birthing her offspring and dreaming about her large, voluptuous
breasts.<br><br>
Ages ago she succumbed to the parasite infestation, turning female and somehow becoming even hornier than before. She spent days and weeks asserting even
more control over you, eroding your personality and desires until only a shivering, lusty sexdoll remained. You spend your time dreaming about her body,
wishing you could spend all day letting her manipulate and control you. She eventually infests your head with a werm to solidify her hold over your mind
and body.<br><br>
-----------------------------------------------------------<br><br>
As Brittany enslaved more and more people, her influence began to be noticed by the Antari. They swept down in their research spaceship, attacking her house
in the dead of night. A chaotic battle ensued as you blindly attempted to protect your master from the intrusion. At some point, you get hit by a rogue
grenade. You fall to the floor, ejected from your body. The world is much bigger now. Your consciousness has accidentally been swapped with the werm
infesting your brain. You crawl across the floor, loud noises and vibrations terrorize the landscape all around.<br><br>
You feel a body fall to the floor near you, and you crawl into the closest warm hole you can find. The body rises again, running quickly through a door and
into the night. Brittany has escaped. Many of her followers were not so lucky.<br><br>
Your werm instincts kick in, and your tendrils grow outward, attaching to the walls of the fleshy orifice you find yourself in. As you begin to get in touch
with your werm senses, you realize where you are. You are in Brittany's vagina.<br><br>
Apparently what had happened was the grenade caused an ejection of many parasites in you and the surrounding infested humans - Brittany lost her wermcock and
you acccidentally crawled into the newly vacated hole.<br><br>
-----------------------------------------------------------<br><br>
You now spend your days nestled inside Brittany's pussy. Your body inflates with her fluids when she gets horny. She uses you every day to fuck and infest
unsuspecting but definitely 18+ year old humans. Sometimes she jerks you off, or bends you backward to fuck her own asshole.<br><br>
When you aren't hibernating in her vagina it's likely that you are ejaculating into someone elses. The process is the same amazingly hyper-hedonistic
experience every time. You are jammed head first deep inside a fuckhole - then a rumbling deep in the core of your body signals your mouth to open. Brittany's
sexual fluids, your own slimy aphrodesiac, and a handful of werm larvae are ejected out of your body in a multi-orgasmic experience. You shudder, vibrating
slightly as your body relaxes and retracts back into your vaginal home. This is your new role - your only purpose in life.<br><br>
''Brittany Wermcock Enslavement Victory''<br><br>
<</if>>
<<if $master.id == 'friendmom'>>
Linda penetrates your brain with her werm cock. As she unloads her fluids into your mind, the last of her inhibitions wash away. She grips your head
tightly with both hands while slowly thrusting with all of her leg power, twisting her cock inside your head. She smiles, dominating you and whispering
into your ear.<br><br>
You wake up several minutes later. You start to clean around the house, doing chores and tending to Linda's needs. When she is horny, she tells you, and
you service her in whatever way she demands. Her utter contempt for her mediocre life is poured upon you, and she torments you in profoundly new ways
each and every day.<br><br>
Weeks pass into months. You stop going back to your own house - somehow Linda 'convinces' your family to let you stay with her indefinitely. Your
time spent outside dwindles, until you become a complete shut in. Every day you wake up and think only about what Linda wants. Steve - Stacy - becomes
your partner as the two of you are converted into mindless maid fuckdolls.<br><br>
<<if $people.frienddad.body.vagina.cur.type == ''>>After a few months of being co-dominator of the household, Brittany also succumbs to Linda's existential anger. One day you wake up
to find her cleaning the toilet, with Linda's dick plunged deep into her pussy.<br><br>
<<else>>After a few months of being co-dominator of the household, Brett also succumbs to Linda's existential anger. One day you wake up
to find him infested and converted into a woman, cleaning the toilet, with Linda's dick plunged deep into her pussy.<br><br><<endif>>
''Linda Maid Fucktoy Victory''
<</if>>
<<if $master.id == 'guard'>>
Joan apologizes profusely as she empties her cock into your neck vagina. She reprograms your mind, instructing you on exactly what to do in order to
get her off of this planet and back to Antari space. She keeps your free will mostly intact except for your obedience to her instruction. You follow her
around, acting as a tool for access as you infest the right people in the right places to get her closer to her goal. Eventually, you find yourself
on an Antari ship, headed into deep space.<br><br>
Joan explains her plan to you - empathetic to your plight. She just needs your cooperation for a little while longer, in order to take down the werm
program due to the clear volatile nature of the parasites. Joan has cleansed herself - but requires you to stay infested. Just for a bit. Just until
she can get the project decomissioned.<br><br>
----------------------<br><br>
Three weeks later, your body is pressed up against Joan's. Your massive breasts rub against hers as she fucks your mouth, breasts, pussy, and ass simultaneously with
her litany of werm cocks. The two of you are deep inside a fleshy pit, surrounded by werms both of you have birthed, their voices completely drowning out
any thoughts you may have. Joan stares at you for a second with her blank expression, her own mind wiped as clean as yours. You shiver, birthing another
four werms from your infested vagina. They squeeze out past her invading wermcock, making her orgasm, shooting more larvae inside you. You do not smile,
you do not frown - you simply accept. This is your purpose now.<br><br>
''Joan Werm Overrun Victory''
<</if>>
<<if $master.id == 'psycho'>>
Rene buries her red wermcock inside your mind. As she cums inside you, she leans over and starts whispering into your ear. She tells you to obey her every
command, to do everything she tells you to do. She turns you into her slave. Then she tells you to keep fighting. To keep thinking your own thoughts,
and always desire freedom. Never give up hope that one day you'll be rescued from her clutches. She pulls your face upward, and you see her staring down
at you with a sadistic smile.<br><br>
---------------------------------<br><br>
A week later, you are on a spaceship with Rene as her courier. You ferry packages for her and bring her alien drinks on demand. You hate every moment of
it, but you are unable to disobey. Every once in a while she molests your body, sometimes in front of others as a display of supremacy. The red werms
seem to have made her behavior even more erratic, and many times you are terrified of what she might do to you. As much as she abuses you she keeps
your body in good physical condition, but who knows how long that will last.<br><br>
----------------------------------<br><br>
It's been several months since your capture. Your holes are fucked on a daily basis by Rene - and every day you dream of escape. Unfortunately, the first
thing you do whenever you come up with a new escape plan is to tell Rene exactly what you are plotting. She ordered you to do so, and you must obey. And yet,
she also ordered you to keep coming up with ideas of how to break her mental conditioning. You have no idea why she would do this, but you are hopeful that
one day something unusual will happen and you'll be able to escape her clutches.<br><br>
-----------------------------------<br><br>
One year. It's been difficult to keep track while on an alien planet, but you know that this is the one year anniversary of your defeat. Every day you wake
up and try to figure out a way home, and every day you wind up being double penetrated by Rene's fat, juicy parasite cocks. The only thing you can do is
bitch and moan to her about your situation, at least until she tells you to shut up and bend over. She takes pleasure in your misery. You know this, and yet
you are compelled to continue your fruitless efforts day after day. You've become her house servant now - one of several. You've also started to work with her,
taking courses in some kind of alien university. You hate every second of it, and yet are totally and unshakably obedient to her.<br><br>
------------------------------------<br><br>
Two years later, you and a crowd of other enslaved women stand behind Rene as she prepares for the final stage of a coup. The plan is utterly insane, but
that seems to be her hallmark nowadays. You can't help but put all of your brainpower and creative thinking into assisting her with this mad rise to power.
And you aren't the only one - many artists, scientists, engineers and soldiers stand next to you, all mindfucked into submission. You dutifully jerk off
the Antari next to you as you allow them to casually finger your infested holes, relieving each other in preparation for the event ahead. Both of you hate
it. And both of you know that both of you hate it.<br><br>
And you cannot do anything to stop it.<br><br>
''Rene Psychopathic Rise to Power Victory''
<</if>><font color = #999999><<translation_span "sa_null_action_01" "<<call _host true>> <<areId _host>>n't horny enough to take an action.">></font>
<<translate_all>><<set _short = $game.settings.short_sex_opt_desc>>
<<translation_span "sa_penis_docking_01" "<<call _host true>> <<=p.verb3rd(_host,'line')>> up <<poss _target>> cock with <<pro_d _host>> own, then slowly <<=p.verb3rd(_host,'thrust')>> forward. Gripping both phallic members firmly, <<poss _target>> <<=penis(_target).type>> cock is enveloped by the pliable infested penis.">><br><br> /*(wermcock or normal cock)*/
<<parasite_expose _host 'penis' 'lining' true>><br>
<<aware_of_infestation _target _host>>
<div style="display:inline-block;position: relative;z-index: 0;height:281px;width:500px;">
<div style="position: absolute;z-index: 0;left: 0px;top: 0px;">
[img[$image_dir+"infect/penis/dockingbase.png"]]
</div>
<<if parasite(_target, 'vagina', {slot: 'lining'})>>
<div style="position: absolute;z-index: 0;left: 0px;top: 0px;">
[img[$image_dir+"infect/penis/dockingrightcanal.png"]]
</div>
<</if>>
</div><br>
<font color="orange"><<translation_span "sa_penis_docking_02" "''<<poss _host true>> pleasure increases.''">></font><br>
<font color="orange"><<translation_span "sa_penis_docking_03" "''<<poss _target true>> pleasure increases.''">></font><br>
<<set _or = ev_orgasm_hook()>>
<<arousal_info_during_encounter _host>>
<<arousal_info_during_encounter _target>>
<<if _or[_host.id] && _or[_target.id]>>
/*<font color="#ff6ec7">Both <<call _host>> and <<call _target>> orgasm.*/
<<if _short == false>>
<<translation_span "sa_penis_docking_04" "Infected jism spills to the ground in a heap, spewing out from the seam of <<poss _host>> penile canal parasite.">>
<</if>>
</font>
<<elseif _or[_host.id]>>
/*<font color="#ff6ec7"><<call _host true>> <<=p.verb3rd(_host,'orgasm')>>.*/
<<if _short == false>>
<<translation_span "sa_penis_docking_05" "Infected jism pours into <<poss _target>> urethra, distending <<pro_d _target>> penis slightly.">>
<<if _target.body.balls.cur.size > 0>> <<translation_span "sa_penis_docking_06" "It fills up <<poss _target>> balls, engorging them.">> <</if>>
<</if>>
</font>
<<elseif _or[_target.id]>>
/*<font color="#ff6ec7"><<call _target true>> <<=p.verb3rd(_target,'orgasm')>>.*/
<<if _short == false>>
<<translation_span "sa_penis_docking_07" "Infected jism pours into <<poss _host>> urethra, distending <<pro_d _host>> penis slightly.">>
<<if _host.body.balls.cur.size > 0>> <<translation_span "sa_penis_docking_08" "It fills up <<poss _host>> balls, engorging them.">> <</if>>
<</if>>
</font>
<<endif>>
<<translate_all>><<set _string = "Everyone\'s got spooked to continue">>
<<set console.log(`sex_end_rejected`, _string, _host.id, _target.id)>>
<<encounter_end>>
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 $return "side_menu_links(true)">>
</span>
/*[[Continue->$return][side_menu_links(true)]]*/
<<translate_all>><<set _string = "Everyone\'s had enough and decides to stop">>
<<set console.log(`sex_end_satisfied`, _string, _host.id, _target.id)>>
<<encounter_end>>
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 $return "side_menu_links(true)">>
</span>
/*[[Continue->$return][side_menu_links(true)]]*/
<<translate_all>><<set _string = "Nobody\'s having fun anymore and they call it quits">>
<<set console.log(`sex_end_unsatisfied`, _string, _host.id, _target.id)>>
<<encounter_end>>
<<set _button_01 = get_translation("continue", "Continue")>>
<span class="nextpassagespace">
<<button_custom _button_01 $return "side_menu_links(true)">>
</span>
/*[[Continue->$return][side_menu_links(true)]]*/
<<translate_all>><<set _host = gethost($encounter.initiator)>>
<<set _string = "<<call _host true>> <<areId _host>> too disgusted to continue">>
<<set console.log(`sex_exit_rejected`, _string, _host.id, _target.id)>>
<<set side_menu_links(true)>><<set _host = gethost($encounter.initiator)>>
<<set _string = "<<call _host true>> <<haveId _host>> gotten enough release and <<=p.verb3rd(_host,'want')>> to stop">>
<<set console.log(`sex_exit_satisfied`, _string, _host.id, _target.id)>>
<<set side_menu_links(true)>><<set _string = "<<call _host true>> <<areId _host>> got spooked to continue">>
<<set console.log(`sex_exit_target_rejected`, _string, _host.id, _target.id)>>
<<set side_menu_links(true)>><<set _string = "<<call _target true>> <<haveId _target>> gotten enough release and <<=p.verb3rd(_target,'want')>> to stop">>
<<set console.log(`sex_exit_target_satisfied`, _string, _host.id, _target.id)>>
<<set side_menu_links(true)>><<set _string = "<<call _target true>> <<areId _target>>n\'t getting off and <<haveId _target>> gotten bored">>
<<set console.log(`sex_exit_target_unsatisfied`, _string, _host.id, _target.id)>>
<<set side_menu_links(true)>><<set _host = gethost($encounter.initiator)>>
<<set _string = "<<call _host true>> <<areId _host>>n\'t getting off and <<haveId _host>> gotten bored">>
<<set console.log(`sex_exit_unsatisfied`, _string, _host.id, _target.id)>>
<<set side_menu_links(true)>><font size = 4>''<<translation_span "sa_sex_ass_to_ass_01" "Ass to Ass">>''</font><br>
/*Artwork*/
<div style="display:inline-block;position: relative;z-index: 0;height:374px;width:100%;float:left;">
<<if _host.species == 'human' || _target.species == 'human'>>
<div style="position: absolute;z-index: 0;left:0px;top:0px;">
[img[$image_dir+"sex/asstoass.png"]]
</div>
<<if _host.species == 'antari' || _target.species == 'antari'>>
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"sex/asstoassrightantari.png"]]
</div>
<</if>>
<<elseif _host.species == 'antari' && _target.species == 'antari'>>
<div style="position: absolute;z-index: 0;left:0px;top:0px;">
[img[$image_dir+"sex/antariasstoass.png"]]
</div>
<</if>>
</div>
<br>
/*Arousal Increase due to Preference*/
<<set _h_part = 'anus'>>
<<set _h_aro_mod = Math.sign(preference_modifier(_host, _h_part)) + preference_modifier(_host, _h_part)>>
<<arousal_from_preference _host _h_part 'anal sex' 3 1 1>>
<<set _t_part = 'anus'>>
<<set _t_aro_mod = Math.sign(preference_modifier(_target, _t_part)) + preference_modifier(_target, _t_part)>>
<<arousal_from_preference _target _t_part 'anal sex' 3 1 1>><br>
/*Arousal Increase due to Parasites*/
<<if parasite(_target, "anus", {family: 'canal', slot: "lining"})>>
<<set _target.ai.arousal.lvl += 2*_t_aro_mod>>
<<endif>>
<<if parasite(_host, "anus", {family: 'canal', slot: "lining"})>>
<<set _host.ai.arousal.lvl += 2*_h_aro_mod>>
<<endif>>
<br>
/*Expose Parasites if they are hidden*/
<<if parasite(_host, "anus", {slot: "occupying"})>>
<<parasite_expose _host 'anus' 'occupying' true>><br>
<<aware_of_infestation _target _host>>
<</if>>
<<if parasite(_target, "anus", {slot: "occupying"})>>
<<parasite_expose _target 'anus' 'occupying' true>><br>
<<aware_of_infestation _host _target>>
<</if>>
/*Check orgasms*/
<<set _or = ev_orgasm_hook('anus', 'anus')>>
<<arousal_info_during_encounter _host>>
<<if _or[_host.id]>>
/*<font color="#ff6ec7">''<<call _host true>> <<=p.verb3rd(_host,'orgasm')>>, leaking fluids everywhere.''</font><br>*/
<<set _part = 'anus'>>
<<set fluids.squirt(_host, _part)>>
<<if parasite(_host, "anus", {slot: "occupying"})>>
<<inseminate _target "anus" _host "anus">>
<<if !is_pc(_host)>>
<font color = purple>''<<translation_span "sa_sex_ass_to_ass_02" "<<call _host true>> feels perverse ejaculating through a parasitic ass cock.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "+8 Perversion">>''<br>
<<else>>
<font color = purple>''<<translation_span "sa_sex_ass_to_ass_03" "You feel perverse from ejaculating through your parasitic ass cock.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "+8 Perversion">>''<br>
<</if>>
<<set _host.stats.base.perversion += 8>>
<<if _host.preferences>>
<<if _host.preferences.people.anus.cur.self >= 0>>
<<if !is_pc(_host)>>
<font color = #a65200>''<<translation_span "sa_sex_ass_to_ass_04" "<<call _host true>> likes this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "-3 Resistance">>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_ass_to_ass_05" "You like this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "-3 Resistance">>''<br>
<</if>>
<<set _host.stats.base.resistance -= 3>>
<<elseif _host.preferences.people.anus.cur.self < 0>>
/*<<if !is_pc(_host)>>
<font color = #a65200>''<<translation_span "sa_sex_ass_to_ass_06" "<<call _host true>> doesn't like this kind of sex.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "+5 Resistance">>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_ass_to_ass_07" "You don't like this kind of sex.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "+5 Resistance">>''<br>
<</if>>
<<set _host.stats.base.resistance += 5>>*/
<</if>>
<</if>>
<</if>>
/*When the host orgasms, it adds that sex act to their preference list*/
<<set _pref_amount = preference_adv(_host, _part)>>
/*If host has anal canal*/
<<if parasite(_host, "anus", {slot: "lining"})>>
<<if !is_pc(_host)>>
<font color = #208B78><<translation_span "sa_sex_ass_to_ass_08" "The canal parasite in <<poss _host true>> rectum reacts to the penetration.">></font> ''<<tooltiponhover "[#]" "#666a6d" "-4 Maximum Resistance">>''<br>
<<else>>
<font color = #208B78><<translation_span "sa_sex_ass_to_ass_09" "The canal parasite reacts to the penetration.">></font> ''<<tooltiponhover "[#]" "#666a6d" "-4 Maximum Resistance">>''<br>
<</if>>
<<set _host.stats.base.resistmax -= 4>>
<<endif>>
<</if>>
<<arousal_info_during_encounter _target>>
<<if _or[_target.id]>>
<<set _part = 'anus'>>
<<set fluids.squirt(_target, _part)>>
<<if parasite(_target, "anus", {slot: "occupying"})>>
<<inseminate _host "anus" _target "anus">>
<<if !is_pc(_target)>>
<font color = purple>''<<translation_span "sa_sex_ass_to_ass_10" "<<call _target true>> feels perverse from orgasming from being filled by alien jism up the ass.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "+12 Perversion">>''<br>
<<else>>
<font color = purple>''<<translation_span "sa_sex_ass_to_ass_11" "You feel perverse from orgasming after being fertilized in your ass.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "+12 Perversion">>''<br>
<</if>>
<<set _target.stats.base.perversion += 12>>
<<if _target.preferences>>
<<if _target.preferences.people[_part].cur.self >= 0>>
<<if !is_pc(_target)>>
<font color = #a65200>''<<translation_span "sa_sex_ass_to_ass_12" "<<call _target true>> likes this kind of sex.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "-3 Resistance">>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_ass_to_ass_13" "You like this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "-3 Resistance">>''<br>
<</if>>
<<set _target.stats.base.resistance -= 3>>
<<elseif _target.preferences.people[_part].cur.self < 0>>
/*<<if !is_pc(_target)>>
<font color = #a65200>''<<translation_span "sa_sex_ass_to_ass_14" "<<call _target true>> hates this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "+5 Resistance">>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_ass_to_ass_15" "You don't like this kind of sex.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "+5 Resistance">>''<br>
<</if>>
<<set _target.stats.base.resistance += 5>>*/
<</if>>
<</if>>
<</if>>
/*When the target orgasms, it adds that sex act to their preference list*/
<<set _pref_amount = preference_adv(_target, _part)>>
/*If target has anal canal*/
<<if parasite(_target, "anus", {slot: "lining"})>>
<<if !is_pc(_target)>>
<font color = #208B78><<translation_span "sa_sex_ass_to_ass_16" "The canal parasite in <<poss _target true>> rectum reacts to the penetration.">></font> ''<<tooltiponhover "[#]" "#666a6d" "-4 Maximum Resistance">>''<br>
<<else>>
<font color = #208B78><<translation_span "sa_sex_ass_to_ass_17" "The canal parasite in your rectum clenches around the penetration.">></font> ''<<tooltiponhover "[#]" "#666a6d" "-4 Maximum Resistance">>''<br>
<</if>>
<<set _target.stats.base.resistmax -= 4>>
<<endif>>
<</if>>
<<translate_all>><font size = 4>''Biosuit Sex''</font><br>
/*Artwork Impossible*/
You and <<call _host true>> begin fucking each other with your biosuits on. As your bodies press against each other, your biosuits merge slightly. Your
nervous systems become intwined - both peripheral and central. Suddenly, your conciousness is violently relocated from your own body into theirs.<br><br>
/*If they are fucking you*/
You stare at your own body from the outside - still in control but not occupying it. You can feel <<poss _host true>> inner thoughts and desires, their
fleeting wants of how you should move your body and what noises they wish you would make. You act accordingly, anticipating their degenerate needs as if they
are your own, because in this moment they truly are. The two of you fuck your own body, achieving impossible levels of hedonistic pleasure that only the
dual control of a body could allow. Your pussy tightens and twists at just the right moment, you moan the perfect sexual phrases at exactly the right times.
You even yank <<poss _host true>> hair at exactly the right moments, drawing them deeper and maintaining a mindblowing flow of sexual motion.<br><br>
The sense of closeness from being literally in the same body, combined with the omniscient state of anticipatory actions, leads to the ultimate twin orgasm that
looks from the outside like a set of seizures. Both of you pass out. When you awake, you are back in your own body, detached from them and breathing normally.
/*If you are fucking them*/
You stare at your own body from underneath - still in control but not occupying it. You can feel <<poss _host true>> inner thoughts and desires, their
fleeting wants of how they want you to dominate them. You act accordingly, anticipating their degenerate needs as if they
are your own, because in this moment they truly are. The two of you get fucked by your own body, achieving impossible levels of hedonistic pleasure that only the
dual control of a body could allow. The aggressive thrusts of the pelvis are perfectly timed with <<poss _host true>> counter thrusts. Small amounts of choking,
fingering, penetration, and molestation are thrown in at psychologically impossible moments to bring the level of arousal and orgasm to new insane heights. It's
even possible, in this state of combined conciousness, to ride the edge and even split it down the middle as you experience blinding states of animalistic pleasure
from both your own body and theirs.<br><br>
The sense of closeness from being literally in the same body, combined with the omniscient state of anticipatory actions, leads to the ultimate twin orgasm that
looks from the outside like a set of seizures. Both of you pass out. When you awake, you are back in your own body, detached from them and breathing normally.
<br>
/*Arousal Check*/
/*Consequence section*/
<<set _tooltip_info = "+20 Perversion">>
/*<font color="#ff6ec7">''<<call _host true>> <<=p.verb3rd(_host,'orgasm')>>.''</font><br>*/
<<set _part = 'biosuit'>>
<font color = purple>''<<call _host true>> feels perverse from participating in degeneracy.''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<set _host.stats.base.perversion += 20>>
/*<font color="#ff6ec7">''<<call _target true>> <<=p.verb3rd(_target,'orgasm')>>.''</font><br>*/
<<set _part = 'biosuit'>>
<font color = purple>''<<call _target true>> feels perverse from participating in degeneracy.''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<set _target.stats.base.perversion += 20>>
<br><font size = 4>''<<translation_span "sa_sex_blowjow_01" "Fellatio">>''</font><br><br>
/* Little trick to use same passage */
/*<<set _buff = _host>>
<<set _host = _target>>
<<set _target = _buff>>*/
<<set _tvwerm = parasite(_target, "vagina", {family: 'werm', slot: "occupying"})>>
<<set _tvcanal = parasite(_target, "vagina", {family: 'canal', slot: "lining"})>>
<<set _tvmod = 1 + Math.abs(preference_modifier(_target, "vagina"))>>
<<set _tmmod = 1 + Math.abs(preference_modifier(_target, "mouth"))>>
<<set _hmmod = 1 + Math.abs(preference_modifier(_host, "mouth"))>>
/*Host is proactive, Target is sucking*/
/*Artwork section*/
<<set _both_human = (_host.species == 'human' && _target.species == 'human')>>
<<set _both_antari = (_host.species == 'antari' && _target.species == 'antari')>>
<div style="display:inline-block;position: relative;z-index: 0;height:323px;width:100%;float:left;">
<<if parasite(_host, "vagina", {family: 'werm', slot: "occupying"})>>
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
<<if _both_human>>
[img[$image_dir+"sex/wermfellatio.png"]]
<<elseif _both_antari>>
[img[$image_dir+"sex/antariwermfellatio.png"]]
<</if>>
</div>
<</if>>
<<if cocktypes(_host).human || cocktypes(_host).antari>>
<div style="position: absolute;z-index: 2;left:0px;top:0px;">
<<if _both_human>>
[img[$image_dir+"sex/penisfellatio.png"]]
<<elseif _both_antari>>
[img[$image_dir+"sex/antaripenisfellatio.png"]]
<</if>>
</div>
<</if>>
<<if _both_human>>
<<if parasite(_target, 'mouth', {slot: 'lining'}) && window.settings('show_mouth_canal_art', true)>>
<div style="position: absolute;z-index: 3;left:0px;top:0px;">
[img[$image_dir+"sex/wermfellatiocanal2.png"]]
</div>
<</if>>
<<if parasite(_host, 'vagina', {slot: 'lining'})>>
<div style="position: absolute;z-index: 4;left:0px;top:0px;">
[img[$image_dir+"sex/wermfellatiocanal1.png"]]
</div>
<</if>>
<</if>>
</div>
<br>
/*Arousal Increase due to Preference
Host mouth preference, if Target penis then penis preference, else vagina preference*/
<<set _h_part = 'mouth'>>
<<set _h_aro_mod = Math.sign(preference_modifier(_host, _h_part)) + preference_modifier(_host, _h_part)>>
<<arousal_from_preference _host _h_part 'fellatio' 3 1 .5>>
<<if cocktypes(_target).human || cocktypes(_target).antari>>
<<set _t_part = 'penis'>>
<<set _t_aro_mod = Math.sign(preference_modifier(_target, _t_part)) + preference_modifier(_target, _t_part)>>
<<arousal_from_preference _target _t_part 'fellatio' 3 1 .5>><br>
<<else>>
<<set _t_part = 'vagina'>>
<<set _t_aro_mod = Math.sign(preference_modifier(_target, _t_part)) + preference_modifier(_target, _t_part)>>
<<arousal_from_preference _target _t_part 'fellatio' 3 1 .5>><br>
<<endif>>
/*Arousal Increases*/
<<if parasite(_target, "vagina", {family: 'canal', slot: "lining"})>>
<<set _aro_amount = 2*_tvmod>>
<<set _tooltip_info = "+"+_aro_amount+" Arousal">>
<<if !is_pc(_target)>>
<font color = #61D4B8><<translation_span "sa_sex_blowjow_02" "<<poss _target true>> vaginal canal is stimulated.">></font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #61D4B8><<translation_span "sa_sex_blowjow_03" "Your vaginal canal twitches as <<poss _host true>> mouth kisses it on every thrust.">></font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _target.ai.arousal.lvl += _aro_amount>>
<<endif>>
/*<<if parasite(_target, "vagina", {family: 'werm', slot: "occupying"})>>
<<set _aro_amount = 3*_tvmod>>
<<set _tooltip_info = "+"+_aro_amount+" Arousal">>
<font color = #61D4B8><<translation_span "sa_sex_blowjow_04" "<<poss _target true>> vaginal werm thrusts into <<poss _host true>> mouth.">></font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<set _target.ai.arousal.lvl += _aro_amount>>
<<endif>> This would be the normal fellatio, no further arousal increase here*/
<<if parasite(_target, "mouth", {family: 'canal', slot: "lining"})>>
<<set _aro_amount = 2*_tmmod>>
<<set _tooltip_info = "+"+_aro_amount+" Arousal">>
<<if !is_pc(_target)>>
<font color = #61D4B8><<translation_span "sa_sex_blowjow_05" "<<poss _target true>> mouth canal is stimulated.">></font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #61D4B8><<translation_span "sa_sex_blowjow_06" "Your mouth canal squeezes around the phallus you are sucking down.">></font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _host.ai.arousal.lvl += _aro_amount>>
<<endif>>
<<if parasite(_target, "mouth", {family: 'werm', slot: "occupying"})>>
<<set _aro_amount = 4*_hmmod>>
<<set _tooltip_info = "+"+_aro_amount+" Arousal">>
<<if !is_pc(_target)>>
<font color = #61D4B8><<translation_span "sa_sex_blowjow_07" "<<poss _target true>> mouth werm toys with their quarry.">></font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #61D4B8><<translation_span "sa_sex_blowjow_08" "Your mouth werm licks and caresses the invading shaft.">></font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _host.ai.arousal.lvl += 4*_hmmod>>
<<endif>>
<br>
/*Consequence section*/
<<set _or = ev_orgasm_hook('penis', 'mouth')>>
/*If target has human dick*/
<<if cocktypes(_target).human>>
<<arousal_info_during_encounter _host>>
<<if _or[_host.id]>>
<<set _part = "mouth">>
<<set fluids.squirt(_host, _part)>>
<<if _host.preferences>>
<<if _host.preferences.people[_part].cur.self > 0>>
<<set _tooltip_info = "-3 Resistance">>
<<if !is_pc(_host)>>
<font color = #a65200>''<<translation_span "sa_sex_blowjow_09" "<<call _host true>> orgasms from sucking cock.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_blowjow_10" "You orgasm from sucking cock.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _host.stats.base.resistance -= 3>>
<<elseif _host.preferences.people[_part].cur.self < 0>>
<<set _tooltip_info = "+5 Resistance">>
<<if !is_pc(_host)>>
<font color = #a65200>''<<translation_span "sa_sex_blowjow_11" "<<call _host true>> doesn't like this kind of sex.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_blowjow_12" "You don't like this kind of sex.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _host.stats.base.resistance += 5>>
<</if>>
<</if>>
/*When the host orgasms, it adds that sex act to their preference list*/
<<set _pref_amount = preference_adv(_host, _part)>>
/*If host has oral canal*/
<<if parasite(_host, "mouth", {slot: "lining"})>>
<<set _tooltip_info = "-8 Max Resistance">>
<<if !is_pc(_host)>>
<font color = #208B78><<translation_span "sa_sex_blowjow_13" "The canal parasite in <<poss _host true>> mouth reacts to the penetration.">></font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #208B78><<translation_span "sa_sex_blowjow_14" "Your mouth canal reacts to the orgasm, weakening your resolve.">></font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _host.stats.base.resistmax -= 8>>
<<endif>>
<</if>>
<<arousal_info_during_encounter _target>>
<<if _or[_target.id]>>
<<inseminate _host "mouth" _target "penis">>
<<set _part = "penis">>
<<if _target.preferences>>
<<if _target.preferences.people[_part].cur.self > 0>>
<<set _tooltip_info = "-3 Resistance">>
<<if !is_pc(_target)>>
<font color = #a65200>''<<translation_span "sa_sex_blowjow_15" "<<call _target true>> likes this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_blowjow_16" "You orgasm with your dick in <<poss _host true>> mouth.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _target.stats.base.resistance -= 3>>
<<elseif _target.preferences.people[_part].cur.self < 0>>
<<set _tooltip_info = "+5 Resistance">>
<<if !is_pc(_target)>>
<font color = #a65200>''<<translation_span "sa_sex_blowjow_17" "<<call _target true>> doesn't like this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_blowjow_18" "You don't feel comfortable with this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _target.stats.base.resistance += 5>>
<</if>>
<</if>>
/*When the target orgasms, it adds that sex act to their preference list*/
<<if _or[_target.id]>>
<<set _pref_amount = preference_adv(_target, _part)>>
<</if>>
<</if>>
/*elseif target has werm dick*/
<<elseif parasite(_target, "vagina", {slot: "occupying"})>>
<<set _para_expose = parasite_exposed(_target, 'vagina', 'occupying', true)>>
<<if def _para_expose>> <<=_para_expose>> <</if>> <br>
<<arousal_info_during_encounter _host>>
<<if _or[_host.id]>>
<<set _part = "mouth">>
<<set fluids.squirt(_host, _part)>>
<<set _tooltip_info = "+5 Perversion">>
<<if !is_pc(_host)>>
<font color = purple>''<<translation_span "sa_sex_blowjow_19" "<<call _host true>> feels perverse from orgasming while sucking a parasite cock.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = purple>''<<translation_span "sa_sex_blowjow_20" "You feel perverse from orgasming while sucking wermcock.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<aware_of_infestation _host _target>>
<<set _host.stats.base.perversion += 5>>
<<if _host.preferences>>
<<if _host.preferences.people[_part].cur.self > 0>>
<<set _tooltip_info = "-3 Resistance">>
<<if !is_pc(_host)>>
<font color = #a65200>''<<translation_span "sa_sex_blowjow_21" "<<call _host true>> likes this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_blowjow_22" "You like sucking cock.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _host.stats.base.resistance -= 3>>
<<elseif _host.preferences.people[_part].cur.self < 0>>
<<set _tooltip_info = "+5 Resistance">>
<<if !is_pc(_host)>>
<font color = #a65200>''<<translation_span "sa_sex_blowjow_23" "<<call _host true>> doesn't like this type of sex.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_blowjow_24" "You don't feel comfortable with this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _host.stats.base.resistance += 5>>
<</if>>
<</if>>
/*When the host orgasms, it adds that sex act to their preference list*/
<<set _pref_amount = preference_adv(_host, _part)>>
/*If host has oral canal*/
<<if parasite(_host, "mouth", {slot: "lining"})>>
<<set _tooltip_info = "-8 Max Resistance">>
<<if !is_pc(_host)>>
<font color = #208B78><<translation_span "sa_sex_blowjow_25" "The canal parasite in <<poss _host true>> mouth reacts to the penetration.">></font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #208B78> <<translation_span "sa_sex_blowjow_26" "Your mouth canal reacts to the orgasm, weakening your resolve.">></font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _host.stats.base.resistmax -= 8>>
<<endif>>
<</if>>
<<arousal_info_during_encounter _target>>
<<if _or[_target.id]>>
<<inseminate _host "mouth" _target "penis">>
<<set _tooltip_info = "+5 Perversion">>
<<if !is_pc(_target)>>
<font color = purple>''<<translation_span "sa_sex_blowjow_27" "<<call _target true>> feels perverse from their alien orgasm.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = purple>''<<translation_span "sa_sex_blowjow_28" "You feel perverse from your alien orgasm.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _target.stats.base.perversion += 5>>
<<set _part = "penis">>
<<if _target.preferences>>
<<if _target.preferences.people[_part].cur.self >= 0>>
<<set _tooltip_info = "-3 Resistance">>
<<if !is_pc(_target)>>
<font color = #a65200>''<<translation_span "sa_sex_blowjow_29" "<<call _target true>> likes this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_blowjow_30" "You like this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _target.stats.base.resistance -= 3>>
<<elseif _target.preferences.people[_part].cur.self < 0>>
<<set _tooltip_info = "+5 Resistance">>
<<if !is_pc(_target)>>
<font color = #a65200>''<<translation_span "sa_sex_blowjow_31" "<<call _target true>> hates this type of sex.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_blowjow_32" "You feel uncomfortable with this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _target.stats.base.resistance += 5>>
<</if>>
<</if>>
/*When the target orgasms, it adds that sex act to their preference list*/
<<if _or[_target.id]>>
<<set _pref_amount = preference_adv(_target, _part)>>
/*<font color='purple'><<call _target true>> _target.body[_part].name preference + </font><br>*/
<</if>>
<</if>>
<<endif>>
<br>
<<translate_all>><font size = 4>''<<translation_span "sa_sex_blowjow_01" "Fellatio">>''</font><br><br>
<<set _tvwerm = parasite(_target, "vagina", {family: 'werm', slot: "occupying"})>>
<<set _tvcanal = parasite(_target, "vagina", {family: 'canal', slot: "lining"})>>
<<set _tvmod = 1 + Math.abs(preference_modifier(_target, "vagina"))>>
<<set _tmmod = 1 + Math.abs(preference_modifier(_target, "mouth"))>>
<<set _hmmod = 1 + Math.abs(preference_modifier(_host, "mouth"))>>
/*Host is sucking, Target is getting sucked*/
/*Artwork section*/
<<set _both_human = (_host.species == 'human' && _target.species == 'human')>>
<<set _both_antari = (_host.species == 'antari' && _target.species == 'antari')>>
<div style="display:inline-block;position: relative;z-index: 0;height:323px;width:100%;float:left;">
<<if parasite(_target, "vagina", {family: 'werm', slot: "occupying"})>>
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
<<if _both_human>>
[img[$image_dir+"sex/wermfellatio.png"]]
<<elseif _both_antari>>
[img[$image_dir+"sex/antariwermfellatio.png"]]
<</if>>
</div>
<</if>>
<<if cocktypes(_target).human || cocktypes(_target).antari>>
<div style="position: absolute;z-index: 2;left:0px;top:0px;">
<<if _both_human>>
[img[$image_dir+"sex/penisfellatio.png"]]
<<elseif _both_antari>>
[img[$image_dir+"sex/antaripenisfellatio.png"]]
<</if>>
</div>
<</if>>
<<if _both_human>>
<<if parasite(_host, 'mouth', {slot: 'lining'}) && window.settings('show_mouth_canal_art', true)>>
<div style="position: absolute;z-index: 3;left:0px;top:0px;">
[img[$image_dir+"sex/wermfellatiocanal2.png"]]
</div>
<</if>>
<<if parasite(_target, 'vagina', {slot: 'lining'})>>
<div style="position: absolute;z-index: 4;left:0px;top:0px;">
[img[$image_dir+"sex/wermfellatiocanal1.png"]]
</div>
<</if>>
<</if>>
</div>
<br>
/*Arousal Increase due to Preference
Host mouth preference, if Target penis then penis preference, else vagina preference*/
<<set _h_part = 'mouth'>>
<<set _h_aro_mod = Math.sign(preference_modifier(_host, _h_part)) + preference_modifier(_host, _h_part)>>
<<arousal_from_preference _host _h_part 'fellatio' 3 1 .5>>
<<if cocktypes(_target).human || cocktypes(_target).antari>>
<<set _t_part = 'penis'>>
<<set _t_aro_mod = Math.sign(preference_modifier(_target, _t_part)) + preference_modifier(_target, _t_part)>>
<<arousal_from_preference _target _t_part 'fellatio' 3 1 .5>><br>
<<else>>
<<set _t_part = 'vagina'>>
<<set _t_aro_mod = Math.sign(preference_modifier(_target, _t_part)) + preference_modifier(_target, _t_part)>>
<<arousal_from_preference _target _t_part 'fellatio' 3 1 .5>><br>
<<endif>>
/*Arousal Increases*/
<<if parasite(_target, "vagina", {family: 'canal', slot: "lining"})>>
<<set _aro_amount = 2*_tvmod>>
<<set _tooltip_info = "+"+_aro_amount+" Arousal">>
<<if !is_pc(_target)>>
<font color = #61D4B8><<translation_span "sa_sex_blowjow_02" "<<poss _target true>> vaginal canal is stimulated.">></font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #61D4B8><<translation_span "sa_sex_blowjow_03" "Your vaginal canal twitches as <<poss _host true>> mouth kisses it on every thrust.">></font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _target.ai.arousal.lvl += _aro_amount>>
<<endif>>
/*<<if parasite(_target, "vagina", {family: 'werm', slot: "occupying"})>>
<<set _aro_amount = 3*_tvmod>>
<<set _tooltip_info = "+"+_aro_amount+" Arousal">>
<font color = #61D4B8><<translation_span "sa_sex_blowjow_04" "<<poss _target true>> vaginal werm thrusts into <<poss _host true>> mouth.">></font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<set _target.ai.arousal.lvl += _aro_amount>>
<<endif>> This would be the normal fellatio, no further arousal increase here*/
<<if parasite(_host, "mouth", {family: 'canal', slot: "lining"})>>
<<set _aro_amount = 2*_tmmod>>
<<set _tooltip_info = "+1 Minimum Arousal">>
<<if !is_pc(_target)>>
<font color = #61D4B8><<translation_span "sa_sex_blowjow_05" "<<poss _host true>> mouth canal is stimulated. Being orally penetrated creates a deep sense of fulfillment - latent arousal permanently increases.">></font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #61D4B8><<translation_span "sa_sex_blowjow_06" "Your mouth canal squeezes around the phallus you are sucking down. Your head feels fuzzy - your latent arousal increases.">></font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _host.ai.arousal.min += 1>>
<<endif>>
<<if parasite(_host, "mouth", {family: 'werm', slot: "occupying"})>>
<<set _aro_amount = 4*_hmmod>>
<<set _tooltip_info = "+"+_aro_amount+" Arousal">>
<<if !is_pc(_host)>>
<font color = #61D4B8><<translation_span "sa_sex_blowjow_07" "<<poss _host true>> mouth werm toys with their quarry.">></font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #61D4B8><<translation_span "sa_sex_blowjow_08" "Your mouth werm licks and caresses the invading shaft.">></font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _target.ai.arousal.lvl += 4*_hmmod>>
<<endif>>
<br>
/*Consequence section*/
<<set _or = ev_orgasm_hook('penis', 'mouth')>>
/*If target has human dick*/
<<if cocktypes(_target).human>>
<<arousal_info_during_encounter _host>>
<<if _or[_host.id]>>
<<set _part = "mouth">>
<<set fluids.squirt(_host, _part)>>
<<if _host.preferences>>
<<if _host.preferences.people[_part].cur.self > 0>>
<<set _tooltip_info = "-3 Resistance">>
<<if !is_pc(_host)>>
<font color = #a65200>''<<translation_span "sa_sex_blowjow_09" "<<call _host true>> orgasms from sucking cock.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_blowjow_10" "You orgasm from sucking cock.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _host.stats.base.resistance -= 3>>
<<elseif _host.preferences.people[_part].cur.self < 0>>
<<set _tooltip_info = "+5 Resistance">>
<<if !is_pc(_host)>>
<font color = #a65200>''<<translation_span "sa_sex_blowjow_11" "<<call _host true>> doesn't like this kind of sex.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_blowjow_12" "You don't like this kind of sex.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _host.stats.base.resistance += 5>>
<</if>>
<</if>>
/*When the host orgasms, it adds that sex act to their preference list*/
<<set _pref_amount = preference_adv(_host, _part)>>
/*If host has oral canal*/
<<if parasite(_host, "mouth", {slot: "lining"})>>
<<set _tooltip_info = "-8 Max Resistance">>
<<if !is_pc(_host)>>
<font color = #208B78><<translation_span "sa_sex_blowjow_13" "The canal parasite in <<poss _host true>> mouth reacts to the penetration.">></font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #208B78><<translation_span "sa_sex_blowjow_14" "Your mouth canal reacts to the orgasm, weakening your resolve.">></font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _host.stats.base.resistmax -= 8>>
<<endif>>
<</if>>
<<arousal_info_during_encounter _target>>
<<if _or[_target.id]>>
<<inseminate _host "mouth" _target "penis">>
<<set _part = "penis">>
<<if _target.preferences>>
<<if _target.preferences.people[_part].cur.self > 0>>
<<set _tooltip_info = "-3 Resistance">>
<<if !is_pc(_target)>>
<font color = #a65200>''<<translation_span "sa_sex_blowjow_15" "<<call _target true>> likes this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_blowjow_16" "You orgasm with your dick in <<poss _host true>> mouth.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _target.stats.base.resistance -= 3>>
<<elseif _target.preferences.people[_part].cur.self < 0>>
<<set _tooltip_info = "+5 Resistance">>
<<if !is_pc(_target)>>
<font color = #a65200>''<<translation_span "sa_sex_blowjow_17" "<<call _target true>> doesn't like this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_blowjow_18" "You don't feel comfortable with this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _target.stats.base.resistance += 5>>
<</if>>
<</if>>
/*When the target orgasms, it adds that sex act to their preference list*/
<<if _or[_target.id]>>
<<set _pref_amount = preference_adv(_target, _part)>>
<</if>>
<</if>>
/*elseif target has werm dick*/
<<elseif parasite(_target, "vagina", {slot: "occupying"})>>
<<set _para_expose = parasite_exposed(_target, 'vagina', 'occupying', true)>>
<<if def _para_expose>> <<=_para_expose>> <</if>> <br>
<<arousal_info_during_encounter _host>>
<<if _or[_host.id]>>
<<set _part = "mouth">>
<<set fluids.squirt(_host, _part)>>
<<set _tooltip_info = "+5 Perversion">>
<<if !is_pc(_host)>>
<font color = purple>''<<translation_span "sa_sex_blowjow_19" "<<call _host true>> feels perverse from orgasming while sucking a parasite cock.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = purple>''<<translation_span "sa_sex_blowjow_20" "You feel perverse from orgasming while sucking wermcock.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<aware_of_infestation _host _target>>
<<set _host.stats.base.perversion += 5>>
<<if _host.preferences>>
<<if _host.preferences.people[_part].cur.self > 0>>
<<set _tooltip_info = "-3 Resistance">>
<<if !is_pc(_host)>>
<font color = #a65200>''<<translation_span "sa_sex_blowjow_21" "<<call _host true>> likes this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_blowjow_22" "You like sucking cock.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _host.stats.base.resistance -= 3>>
<<elseif _host.preferences.people[_part].cur.self < 0>>
<<set _tooltip_info = "+5 Resistance">>
<<if !is_pc(_host)>>
<font color = #a65200>''<<translation_span "sa_sex_blowjow_23" "<<call _host true>> doesn't like this type of sex.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_blowjow_24" "You don't feel comfortable with this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _host.stats.base.resistance += 5>>
<</if>>
<</if>>
/*When the host orgasms, it adds that sex act to their preference list*/
<<set _pref_amount = preference_adv(_host, _part)>>
/*If host has oral canal*/
<<if parasite(_host, "mouth", {slot: "lining"})>>
<<set _tooltip_info = "-8 Max Resistance">>
<<if !is_pc(_host)>>
<font color = #208B78><<translation_span "sa_sex_blowjow_25" "The canal parasite in <<poss _host true>> mouth reacts to the penetration.">></font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #208B78> <<translation_span "sa_sex_blowjow_26" "Your mouth canal reacts to the orgasm, weakening your resolve.">></font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _host.stats.base.resistmax -= 8>>
<<endif>>
<</if>>
<<arousal_info_during_encounter _target>>
<<if _or[_target.id]>>
<<inseminate _host "mouth" _target "penis">>
<<set _tooltip_info = "+5 Perversion">>
<<if !is_pc(_target)>>
<font color = purple>''<<translation_span "sa_sex_blowjow_27" "<<call _target true>> feels perverse from their alien orgasm.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = purple>''<<translation_span "sa_sex_blowjow_28" "You feel perverse from your alien orgasm.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _target.stats.base.perversion += 5>>
<<set _part = "penis">>
<<if _target.preferences>>
<<if _target.preferences.people[_part].cur.self >= 0>>
<<set _tooltip_info = "-3 Resistance">>
<<if !is_pc(_target)>>
<font color = #a65200>''<<translation_span "sa_sex_blowjow_29" "<<call _target true>> likes this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_blowjow_30" "You like this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _target.stats.base.resistance -= 3>>
<<elseif _target.preferences.people[_part].cur.self < 0>>
<<set _tooltip_info = "+5 Resistance">>
<<if !is_pc(_target)>>
<font color = #a65200>''<<translation_span "sa_sex_blowjow_31" "<<call _target true>> hates this type of sex.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_blowjow_32" "You feel uncomfortable with this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _target.stats.base.resistance += 5>>
<</if>>
<</if>>
/*When the target orgasms, it adds that sex act to their preference list*/
<<if _or[_target.id]>>
<<set _pref_amount = preference_adv(_target, _part)>>
/*<font color='purple'><<call _target true>> _target.body[_part].name preference + </font><br>*/
<</if>>
<</if>>
<<endif>>
<br>
<<translate_all>><font size = 4>''<<translation_span "sa_sex_breast_penetration_01" "Breast Penetration">>''</font><br>
/* host penetrates target breasts */
<<set _hbreastpenvagwerm = parasite(_host, "vagina", {family: 'werm', slot: "occupying"})>>
<<set _hbreastpenvagcanal = parasite(_host, "vagina", {family: 'canal', slot: "lining"})>>
<<set _tbreastpenbreastsstar = parasite(_target, "breasts", {family: 'starfish', slot: "penetrating"})>>
/*Artwork*/
<div style="display:inline-block;position: relative;z-index: 0;height:450px;width:100%;float:left;">
/* Base layer - receiver */
<<if _target.species == "antari">>
<div style="position: absolute;z-index: 0;left:0px;top:0px;">
[img[$image_dir+"sex/breastpen/breastpenetrationantari.png"]]
</div>
<<elseif _target.species == "human">>
<div style="position: absolute;z-index: 0;left:0px;top:0px;">
[img[$image_dir+"sex/breastpen/breastpenetrationhuman.png"]]
</div>
<</if>>
/* Base layer with werm penetration - giver */
<<if _host.species == "antari">>
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
/* TODO: antari giver image, for now we assume the receiver will be antari too */
[img[$image_dir+"sex/breastpen/breastpenetrationantari.png"]]
</div>
<<elseif _host.species == "human">>
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"sex/breastpen/breastpenetrationhumanaggro.png"]]
</div>
<</if>>
/* Giver Canal */
<<if _hbreastpenvagcanal>>
<<if _host.species == "antari">>
<div style="position: absolute;z-index: 2;left:0px;top:0px;">
/* TODO: antari giver image, for now we assume the receiver will be antari too */
[img[$image_dir+"sex/breastpen/breastpenetrationantaricanal.png"]]
</div>
<<elseif _host.species == "human">>
<div style="position: absolute;z-index: 2;left:0px;top:0px;">
[img[$image_dir+"sex/breastpen/breastpenetrationhumancanal.png"]]
</div>
<</if>>
<</if>>
/* Taker Colored Starfish*/
<<if _tbreastpenbreastsstar.type.contains('_')>>
<div style="position: absolute;z-index: 3;left:0px;top:0px;">
<<if _tbreastpenbreastsstar.type.contains('blue')>>
[img[$image_dir+"sex/breastpen/blue_breastpenetrationhuman.png"]]
<<elseif _tbreastpenbreastsstar.type.contains('purple')>>
[img[$image_dir+"sex/breastpen/purple_breastpenetrationhuman.png"]]
<<elseif _tbreastpenbreastsstar.type.contains('red')>>
[img[$image_dir+"sex/breastpen/red_breastpenetrationhuman.png"]]
<<elseif _tbreastpenbreastsstar.type.contains('white')>>
[img[$image_dir+"sex/breastpen/blue_breastpenetrationhuman.png"]]
<</if>>
</div>
<</if>>
/* Giver Colored Werm */
<<if _hbreastpenvagwerm.type.contains('_')>>
<div style="position: absolute;z-index: 4;left:0px;top:0px;">
<<if _hbreastpenvagwerm.type.contains('blue')>>
[img[$image_dir+"sex/breastpen/blue_breastpenetrationhumanwerm.png"]]
<<elseif _hbreastpenvagwerm.type.contains('purple')>>
[img[$image_dir+"sex/breastpen/purple_breastpenetrationhumanwerm.png"]]
<<elseif _hbreastpenvagwerm.type.contains('red')>>
[img[$image_dir+"sex/breastpen/red_breastpenetrationhumanwerm.png"]]
<<elseif _hbreastpenvagwerm.type.contains('white')>>
[img[$image_dir+"sex/breastpen/white_breastpenetrationhumanwerm.png"]]
<</if>>
</div>
<</if>>
/* Giver Colored Canal*/
/* TODO: antari canal giver canal art, currently it will not look great with antari giver */
<<if _hbreastpenvagcanal && _hbreastpenvagcanal.type.contains('_')>>
<div style="position: absolute;z-index: 5;left:0px;top:0px;">
<<if _hbreastpenvagcanal.type.contains('blue')>>
[img[$image_dir+"sex/breastpen/blue_breastpenetrationhumancanal.png"]]
<<elseif _hbreastpenvagcanal.type.contains('purple')>>
[img[$image_dir+"sex/breastpen/purple_breastpenetrationhumancanal.png"]]
<<elseif _hbreastpenvagcanal.type.contains('red')>>
[img[$image_dir+"sex/breastpen/red_breastpenetrationhumancanal.png"]]
<<elseif _hbreastpenvagcanal.type.contains('white')>>
[img[$image_dir+"sex/breastpen/white_breastpenetrationhumancanal.png"]]
<</if>>
</div>
<</if>>
</div>
/*Arousal Increase due to Preference*/
<<set _h_part = 'penis'>>
<<set _h_aro_mod = Math.sign(preference_modifier(_host, _h_part)) + preference_modifier(_host, _h_part)>>
<<arousal_from_preference _host _h_part 'wermdick sex' 2.5 1 1>>
<<set _t_part = 'breasts'>>
<<set _t_aro_mod = Math.sign(preference_modifier(_target, _t_part)) + preference_modifier(_target, _t_part)>>
<<arousal_from_preference _target _t_part 'breast penetration' 2.5 1 1>><br>
/*Arousal Increases*/
<<set _hvmod = 1 + Math.abs(preference_modifier(_host, "vagina"))>>
<<if parasite(_host, "vagina", {family: 'werm', slot: "occupying"})>>
<<set _aro_amount = 2*_hvmod>>
/*<font color = #61D4B8><<translation_span "sa_sex_breast_penetration_02" "<<poss _host true>> vaginal werm increases their arousal">></font> <<tooltiponhover "[#]" "#666a6d" _aro_amount>><br>*/
<<set _host.ai.arousal.lvl += _aro_amount>>
<<endif>>
<<if parasite(_host, "vagina", {family: 'canal', slot: "lining"})>>
<<set _aro_amount = 2*_hvmod>>
<<set _host.ai.arousal.lvl += _aro_amount>>
<<endif>>
<<set _tbmod = 1 + Math.abs(preference_modifier(_target, "breasts"))>>
<<if parasite(_target, "breasts", {family: 'werm', slot: "occupying"})>>
<<set _aro_amount = 3*_tbmod>>
<<if !is_pc(_target)>>
<font color = #61D4B8><<translation_span "sa_sex_breast_penetration_03" "<<poss _target true>> breast werms wrap around the invading shaft, increasing their arousal">></font> <<tooltiponhover "[#]" "#666a6d" _aro_amount>><br>
<<else>>
<font color = #61D4B8><<translation_span "sa_sex_breast_penetration_04" "Your breast werms wrap around the invading shaft. It arouses you">></font> <<tooltiponhover "[#]" "#666a6d" _aro_amount>><br>
<</if>>
<<set _target.ai.arousal.lvl += _aro_amount>>
<<aware_of_infestation _host _target>>
<<endif>>
<br>
/*Consequence section*/
<<set _or = ev_orgasm_hook('penis', 'breasts')>>
<<if parasite(_host, "vagina", {slot: "occupying"})>>
<<arousal_info_during_encounter _host>>
<<if _or[_host.id]>>
<<if !is_pc(_host)>>
<font color="#ff6ec7">''<<translation_span "sa_sex_breast_penetration_05" "<<call _host true>> <<=p.verb3rd(_host,'orgasm')>>, ejaculating alien jism into both breasts.">>''</font><br>
<<else>>
<font color="#ff6ec7">''<<translation_span "sa_sex_breast_penetration_06" "You orgasm, ejaculating alien jism into their breasts.">>''</font><br>
<</if>>
<<inseminate _target "breasts" _host "penis">>
/*Trigger lactation here*/
<<if !is_pc(_host)>>
<font color = purple>''<<translation_span "sa_sex_breast_penetration_07" "<<call _host true>> feels perverse thrusting a parasitic cock into a fuckable nipple.">> <<tooltiponhover "[#]" "#666a6d" "+16 Perversion">>''</font><br>
<<else>>
<font color = purple><<translation_span "sa_sex_breast_penetration_08" "You feel perverse thrusting your parasitic cock into their fuckable nipples.">></font> ''<<tooltiponhover "[#]" "#666a6d" "+16 Perversion">>''<br>
<<endif>>
<<aware_of_infestation _host _target>>
<<set _host.stats.base.perversion += 16>>
<<set _part = 'penis'>>
<<if _host.preferences>>
<<if _host.preferences.people[_part].cur.self > 0>>
<<if !is_pc(_host)>>
<font color = #a65200>''<<translation_span "sa_sex_breast_penetration_09" "<<call _host true>> likes this">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "-3 Resistance">>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_breast_penetration_10" "You like this">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "-3 Resistance">>''<br>
<</if>>
<<set _host.stats.base.resistance -= 3>>
<<elseif _host.preferences.people[_part].cur.self < 0>>
<<if !is_pc(_host)>>
<font color = #a65200>''<<translation_span "sa_sex_breast_penetration_11" "<<call _host true>> doesn't like this type of sex">>''</font> <<tooltiponhover "[#]" "#666a6d" "+5 Resistance">><br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_breast_penetration_12" "You don't like this type of sex">>''</font> <<tooltiponhover "[#]" "#666a6d" "+5 Resistance">><br>
<</if>>
<<set _host.stats.base.resistance += 5>>
<</if>>
<</if>>
/*When the host orgasms, it adds that sex act to their preference list*/
<<set _pref_amount = preference_adv(_host, _part)>>
/*If host has vaginal canal*/
<<if parasite(_host, "vagina", {slot: "lining"})>>
<<if !is_pc(_host)>>
<font color = #208B78><<translation_span "sa_sex_breast_penetration_13" "The canal parasite in <<poss _host true>> vagina reacts to the stimulation.">></font> ''<<tooltiponhover "[#]" "#666a6d" "-8 Maximum Resistance">>''<br>
<<else>>
<font color = #208B78><<translation_span "sa_sex_breast_penetration_14" "Your vaginal canal parasite reacts to the stimulation.">></font> ''<<tooltiponhover "[#]" "#666a6d" "-8 Maximum Resistance">>''<br>
<</if>>
<<set _host.stats.base.resistmax -= 8>>
<<endif>>
<</if>>
<<arousal_info_during_encounter _target>>
<<if _or[_target.id]>>
<<set fluids.squirt(_target, "breasts")>>
<<if !is_pc(_target)>>
<font color="#ff6ec7">''<<translation_span "sa_sex_breast_penetration_15" "<<call _target true>> <<=p.verb3rd(_target,'orgasm')>>, spewing milk out of their nipple orifices.">>''</font><br>
<font color = purple>''<<translation_span "sa_sex_breast_penetration_16" "<<call _target true>> feels extremely perverse getting fucked in the chest.">>''</font> <<tooltiponhover "[#]" "#666a6d" "+12 Perversion">><br>
<<else>>
<font color="#ff6ec7">''<<translation_span "sa_sex_breast_penetration_17" "You orgasm, squirting milk from your nipple orifices.">>''</font><br>
<font color = purple>''<<translation_span "sa_sex_breast_penetration_18" "You feel extremely perverse from your nipples being penetrated.">>''</font> <<tooltiponhover "[#]" "#666a6d" "+12 Perversion">><br>
<</if>>
<<set _target.stats.base.perversion += 12>>
<<set _part = 'breasts'>>
<<if _target.preferences>>
<<if _target.preferences.people[_part].cur.self > 0>>
<<if !is_pc(_target)>>
<font color = #a65200>''<<translation_span "sa_sex_breast_penetration_19" "<<call _target true>> likes this.">>''</font> <<tooltiponhover "[#]" "#666a6d" "-3 Resistance">>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_breast_penetration_20" "You like this.">>''</font> <<tooltiponhover "[#]" "#666a6d" "-3 Resistance">><br>
<</if>>
<<set _target.stats.base.resistance -= 3>>
<<elseif _target.preferences.people[_part].cur.self < 0>>
<<if !is_pc(_target)>>
<font color = #a65200>''<<translation_span "sa_sex_breast_penetration_21" "<<call _target true>> hates this type of sex.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "+5 Resistance">>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_breast_penetration_22" "You don't like this kind of sex.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "+5 Resistance">>''<br>
<</if>>
<<set _target.stats.base.resistance += 5>>
<</if>>
<</if>>
/*When the target orgasms, it adds that sex act to their preference list*/
<<set _pref_amount = preference_adv(_target, _part)>>
/*If target has breast werm*/
<<if parasite(_target, "breasts", {slot: "occupying"})>>
<<if !is_pc(_target)>>
<font color = #208B78><<translation_span "sa_sex_breast_penetration_23" "The werm parasite in <<poss _target true>> breast reacts to the penetration.">></font> ''<<tooltiponhover "[#]" "#666a6d" "+20 Arousal">>''<br>
<<else>>
<font color = #208B78><<translation_span "sa_sex_breast_penetration_24" "The werm parasite in your breasts react to the penetration, squirming inside you.">></font> ''<<tooltiponhover "[#]" "#666a6d" "+20 Arousal">>''<br>
<</if>>
<<aware_of_infestation _host _target>>
<<set _target.ai.arousal.lvl += 20>>
<<endif>>
<</if>>
/*elseif normal penis into breast*/
<<elseif cocktypes(_host).human>>
<<arousal_info_during_encounter _host>>
<<if _or[_host.id]>>
<<if !is_pc(_target)>>
<font color="#ff6ec7">''<<translation_span "sa_sex_breast_penetration_25" "<<call _host true>> <<=p.verb3rd(_host,'orgasm')>>, ejaculating into both breasts.">>''</font><br>
<<else>>
<font color="#ff6ec7">''<<translation_span "sa_sex_breast_penetration_26" "You orgasm, emptying your fluids into both breasts.">>''</font><br>
<</if>>
<<inseminate _target "breasts" _host "penis">>
/*Trigger lactation here*/
<<if !is_pc(_target)>>
<font color = purple>''<<translation_span "sa_sex_breast_penetration_27" "<<call _host true>> feels perverse thrusting into a fuckable nipple.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "+7 Perversion">>''<br>
<<else>>
<font color = purple>''<<translation_span "sa_sex_breast_penetration_28" "You feel perverse thrusting into their fuckable nipples.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "+7 Perversion">>''<br>
<</if>>
<<aware_of_infestation _host _target>>
<<set _host.stats.base.perversion += 7>>
<<set _part = 'penis'>>
<<if _host.preferences>>
<<if _host.preferences.people[_part].cur.self > 0>>
<<if !is_pc(_host)>>
<font color = #a65200>''<<translation_span "sa_sex_breast_penetration_29" "<<call _host true>> likes this">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "-3 Resistance">>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_breast_penetration_30" "You like this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "-3 Resistance">>''<br>
<</if>>
<<set _host.stats.base.resistance -= 3>>
<<elseif _host.preferences.people[_part].cur.self < 0>>
<<if !is_pc(_host)>>
<font color = #a65200>''<<translation_span "sa_sex_breast_penetration_31" "<<call _host true>> hates this type of sex">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "+5 Resistance">>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_breast_penetration_32" "You don't like this type of sex.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "+5 Resistance">>''<br>
<</if>>
<<set _host.stats.base.resistance += 5>>
<</if>>
<</if>>
/*When the host orgasms, it adds that sex act to their preference list*/
<<set _pref_amount = preference_adv(_host, _part)>>
/*If target has breast werm*/
<<if parasite(_target, "breasts", {slot: "occupying"})>>
<<if !is_pc(_target)>>
<font color = #208B78><<translation_span "sa_sex_breast_penetration_33" "The werm parasite in <<poss _target true>> breast reacts to the penetration, wrapping around the invading phallus.">></font> ''<<tooltiponhover "[#]" "#666a6d" "+20 Arousal">>''<br>
<<else>>
<font color = #208B78><<translation_span "sa_sex_breast_penetration_34" "The werm parasite in your breasts react to the penetration, squirming inside you.">></font> ''<<tooltiponhover "[#]" "#666a6d" "+20 Arousal">>''<br>
<</if>>
<<aware_of_infestation _host _target>>
<<set _target.ai.arousal.lvl += 20>>
<<endif>>
<</if>>
<<arousal_info_during_encounter _target>>
<<if _or[_target.id]>>
<<set fluids.squirt(_target, "breasts")>>
<<if !is_pc(_target)>>
<font color="#ff6ec7">''<<translation_span "sa_sex_breast_penetration_35" "<<call _target true>> <<=p.verb3rd(_target,'orgasm')>>, spewing milk out of their nipple orifices.">>''</font><br>
<font color = purple>''<<translation_span "sa_sex_breast_penetration_36" "<<call _target true>> feels extremely perverse getting fucked in the chest">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "+12 Perversion">>''<br>
<<else>>
<font color="#ff6ec7">''<<translation_span "sa_sex_breast_penetration_37" "You orgasm, spewing milk out of your breasts. It's thick - like eggnogg.">>''</font><br>
<font color = purple>''<<translation_span "sa_sex_breast_penetration_38" "You feel extremely perverse for cumming while being fucked deep in your heaving chest.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "+12 Perversion">>''<br>
<</if>>
<<set _target.stats.base.perversion += 12>>
<<set _part = 'breasts'>>
<<if _target.preferences>>
<<if _target.preferences.people[_part].cur.self > 0>>
<<if !is_pc(_target)>>
<font color = #a65200>''<<translation_span "sa_sex_breast_penetration_39" "<<call _target true>> likes this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "-3 Resistance">>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_breast_penetration_40" "You like this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "-3 Resistance">>''<br>
<</if>>
<<set _target.stats.base.resistance -= 3>>
<<elseif _target.preferences.people[_part].cur.self < 0>>
<<if !is_pc(_target)>>
<font color = #a65200>''<<translation_span "sa_sex_breast_penetration_41" "<<call _target true>> hates this type of sex.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "+5 Resistance">>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_breast_penetration_42" "You don't like this type of sex.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "+5 Resistance">>''<br>
<</if>>
<<set _target.stats.base.resistance += 5>>
<</if>>
<</if>>
/*When the target orgasms, it adds that sex act to their preference list*/
<<set _pref_amount = preference_adv(_target, _part)>>
/*<font color='purple'><<call _target true>> _target.body[_part].name preference + </font><br>*/
/*If target has breast werm*/
<<if parasite(_target, "breasts", {slot: "occupying"})>>
<<if !is_pc(_target)>>
<font color = #208B78><<translation_span "sa_sex_breast_penetration_43" "The werm parasite in <<poss _target true>> breast reacts to the penetration.">></font> ''<<tooltiponhover "[#]" "#666a6d" "+20 Arousal">>''<br>
<<else>>
<font color = #208B78><<translation_span "sa_sex_breast_penetration_44" "Your breast werms react to the penetration, squirming around inside you.">></font> ''<<tooltiponhover "[#]" "#666a6d" "+20 Arousal">>''<br>
<</if>>
<<aware_of_infestation _host _target>>
<<set _target.ai.arousal.lvl += 20>>
<<endif>>
<</if>>
<<endif>>
<br>
<<translate_all>><font size = 4>''<<translation_span "sa_sex_breast_to_breast_01" "Breast Elopement">>''</font><br>
<<if parasite(_host, "breasts", {slot: "penetrating"}) && parasite(_target, "breasts", {slot: "penetrating"})>>
<div style="display:inline-block;position: relative;z-index: 0;height:326px;width:100%;float:left;">
<<if parasite(_host, "breasts", {slot: "occupying"})>>
<div style="position: absolute;z-index: 0;left:0px;top:0px;">
<<if _host.species == 'human' && _target.species == 'human'>>
[img[$image_dir+"sex/breaststarsex.png"]]
<<elseif _host.species == 'antari' && _target.species == 'antari'>>
[img[$image_dir+"sex/antaribreaststarsex.png"]]
<</if>>
</div>
<</if>>
<<if parasite(_host, "neck", {slot: "penetrating"})>>
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"sex/breaststarsexchoker1.png"]]
</div>
<</if>>
<<if parasite(_target, "neck", {slot: "penetrating"})>>
<div style="position: absolute;z-index: 2;left:0px;top:0px;">
[img[$image_dir+"sex/breaststarsexchoker2.png"]]
</div>
<</if>>
</div>
<</if>>
/*Arousal Increase due to Preference*/
<<set _h_part = 'breasts'>>
<<set _h_aro_mod = Math.sign(preference_modifier(_host, _h_part)) + preference_modifier(_host, _h_part)>>
<<arousal_from_preference _host _h_part 'wermdick breast sex' 2.5 1 1>>
<<set _t_part = 'breasts'>>
<<set _t_aro_mod = Math.sign(preference_modifier(_target, _t_part)) + preference_modifier(_target, _t_part)>>
<<arousal_from_preference _target _t_part 'breast penetration' 2.5 1 1>><br>
/*Consequence section*/
<<set _or = ev_orgasm_hook('breasts', 'breasts')>>
<<if parasite(_host, "breasts", {slot: "occupying"})>>
<<arousal_info_during_encounter _host>>
<<if _or[_host.id]>>
<<if !is_pc(_host)>>
<font color="#ff6ec7">''<<translation_span "sa_sex_breast_to_breast_02" "<<call _host true>> <<=p.verb3rd(_host,'orgasm')>>, ejaculating alien jism into both breasts.">>''</font><br>
<<else>>
<font color="#ff6ec7">''<<translation_span "sa_sex_breast_to_breast_03" "You orgasm, ejaculating alien jism into their breasts.">>''</font><br>
<</if>>
<<inseminate _target "breasts" _host "breasts">>
/*Trigger lactation here*/
<<if !is_pc(_host)>>
<font color = purple>''<<translation_span "sa_sex_breast_to_breast_04" "<<call _host true>> feels perverse thrusting a parasitic cock into a fuckable nipple.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "+16 Perversion">>''<br>
<<else>>
<font color = purple><<translation_span "sa_sex_breast_to_breast_05" "You feel perverse thrusting your parasitic cock into their fuckable nipples.">></font> ''<<tooltiponhover "[#]" "#666a6d" "+16 Perversion">>''<br>
<<endif>>
<<aware_of_infestation _target _host>>
<<set _host.stats.base.perversion += 16>>
<<set _part = 'breasts'>>
<<if _host.preferences>>
<<if _host.preferences.people[_part].cur.self > 0>>
<<if !is_pc(_host)>>
<font color = #a65200>''<<translation_span "sa_sex_breast_to_breast_06" "<<call _host true>> likes this">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "-3 Resistance">>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_breast_to_breast_07" "You like this">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "-3 Resistance">>''<br>
<</if>>
<<set _host.stats.base.resistance -= 3>>
<<elseif _host.preferences.people[_part].cur.self < 0>>
<<if !is_pc(_host)>>
<font color = #a65200>''<<translation_span "sa_sex_breast_to_breast_08" "<<call _host true>> doesn't like this type of sex">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "+5 Resistance">>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_breast_to_breast_09" "You don't like this type of sex">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "+5 Resistance">>''<br>
<</if>>
<<set _host.stats.base.resistance += 5>>
<</if>>
<</if>>
/*When the host orgasms, it adds that sex act to their preference list*/
<<set _pref_amount = preference_adv(_host, _part)>>
<</if>>
<<arousal_info_during_encounter _target>>
<<if _or[_target.id]>>
<<set fluids.squirt(_target, "breasts")>>
<<if !is_pc(_target)>>
<font color="#ff6ec7">''<<translation_span "sa_sex_breast_to_breast_10" "<<call _target true>> <<=p.verb3rd(_target,'orgasm')>>, spewing milk out of their nipple orifices.">>''</font><br>
<font color = purple>''<<translation_span "sa_sex_breast_to_breast_11" "<<call _target true>> feels extremely perverse getting fucked in the chest">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "+12 Perversion">>''<br>
<<else>>
<font color="#ff6ec7">''<<translation_span "sa_sex_breast_to_breast_12" "You orgasm, squirting milk from your nipple orifices.">>''</font><br>
<font color = purple>''<<translation_span "sa_sex_breast_to_breast_13" "You feel extremely perverse from your nipples being penetrated.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "+12 Perversion">>''<br>
<</if>>
<<set _target.stats.base.perversion += 12>>
<<set _part = 'breasts'>>
<<if _target.preferences>>
<<if _target.preferences.people[_part].cur.self > 0>>
<<if !is_pc(_target)>>
<font color = #a65200>''<<translation_span "sa_sex_breast_to_breast_14" "<<call _target true>> likes this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "-3 Resistance">>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_breast_to_breast_15" "You like this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "-3 Resistance">>''<br>
<</if>>
<<set _target.stats.base.resistance -= 3>>
<<elseif _target.preferences.people[_part].cur.self < 0>>
<<if !is_pc(_target)>>
<font color = #a65200>''<<translation_span "sa_sex_breast_to_breast_16" "<<call _target true>> hates this type of sex.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "+5 Resistance">>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_breast_to_breast_17" "You don't like this kind of sex.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "+5 Resistance">>''<br>
<</if>>
<<set _target.stats.base.resistance += 5>>
<</if>>
<</if>>
/*When the target orgasms, it adds that sex act to their preference list*/
<<set _pref_amount = preference_adv(_target, _part)>>
/*If target has breast werm*/
<<if parasite(_target, "breasts", {slot: "occupying"})>>
<<if !is_pc(_target)>>
<font color = #208B78><<translation_span "sa_sex_breast_to_breast_18" "The werm parasite in <<poss _target true>> breast reacts to the penetration.">></font> ''<<tooltiponhover "[#]" "#666a6d" "+10 Arousal">>''<br>
<<else>>
<font color = #208B78><<translation_span "sa_sex_breast_to_breast_19" "The werm parasite in your breasts react to the penetration, squirming inside you.">></font> ''<<tooltiponhover "[#]" "#666a6d" "+10 Arousal">>''<br>
<</if>>
<<aware_of_infestation _host _target>>
<<set _target.ai.arousal.lvl += 10>>
<<endif>>
<</if>>
<<endif>>
<br>
<<translate_all>><font size = 4>''<<translation_span "sa_sex_doggy_style_01" "Doggy Style">>''</font><br>
/* host fucks target */
/* artwork */
<<set _naturaldick = cocktypes(_host).human || cocktypes(_host).antari>>
<<set _wermdick = cocktypes(_host).parasitic_vagina>>
<<set _hvagchoker = parasite(_host, "vagina", {family: "choker", slot: "penetrating"})>>
<<set _tvagchoker = parasite(_target, "vagina", {family: "choker", slot: "penetrating"})>>
<div style="display:inline-block;position: relative;z-index: 0;height:455px;width:100%;float:left;">
<div style="position: absolute;z-index: 0;left:0px;top:0px;">
<<if gender(_host) == "M" && _host.species == "human">>
<<if _naturaldick>>
[img[$image_dir+"sex/doggystyle/doggybase3.png"]]
<<else>>
[img[$image_dir+"sex/doggystyle/doggybase4.png"]]
<</if>>
<<else>>
<<if _naturaldick>>
[img[$image_dir+"sex/doggystyle/doggybase1.png"]]
<<else>>
[img[$image_dir+"sex/doggystyle/doggybase2.png"]]
<</if>>
<</if>>
</div>
<<if parasite(_target, "neck", {family: "choker", slot: "penetrating"})>>
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"sex/doggystyle/doggy1img4.png"]]
</div>
<</if>>
<<if parasite(_host, "neck", {family: "choker", slot: "penetrating"})>>
<div style="position: absolute;z-index: 2;left:0px;top:0px;">
[img[$image_dir+"sex/doggystyle/doggy1img5.png"]]
</div>
<</if>>
<<if parasite(_host, "breasts", {family: "starfish", slot: "penetrating"})>>
<div style="position: absolute;z-index: 3;left:0px;top:0px;">
[img[$image_dir+"sex/doggystyle/doggy1img6.png"]]
</div>
<</if>>
<<if parasite(_target, "anus", {family: "canal", slot: "lining"})>>
<div style="position: absolute;z-index: 4;left:0px;top:0px;">
[img[$image_dir+"sex/doggystyle/doggy1img2.png"]]
</div>
<</if>>
<<if _tvagchoker>>
<div style="position: absolute;z-index: 5;left:0px;top:0px;">
<<if _naturaldick>>
[img[$image_dir+"sex/doggystyle/doggy1img1.png"]]
<<else>>
[img[$image_dir+"sex/doggystyle/doggy2img2.png"]]
<</if>>
</div>
<</if>>
<<if _hvagchoker>>
<div style="position: absolute;z-index: 6;left:0px;top:0px;">
<<if _naturaldick>>
[img[$image_dir+"sex/doggystyle/doggy1img3.png"]]
<<else>>
[img[$image_dir+"sex/doggystyle/doggy2img1.png"]]
<</if>>
</div>
<</if>>
</div><br>
<<translation_span "sa_sex_doggy_style_02" "<<call _host true>> <<verb3rd _host 'stare'>> at that ass. It’s just so large, so fluffy, so inviting. <<call _target true>> <<verb3rd _target 'say'>> something to <<call _host>> – it sounds muffled, far off in the distance. <<call _host true>> <<verb3rd _host 'continue'>> staring at <<posspd _target>> ass. More muffled noises. An exasperated sigh. <<call _host true>> <<verb3rd _host 'see'>> <<posspd _target>> clothes drop to <<posspd _target>> ankles. <<call _target true>> <<verb3rd _target 'bend'>> over, getting down on all fours as <<call _host>> kneel down in anticipation.">>
<<translation_span "sa_sex_doggy_style_03" "<<call _host true>> <<verb3rd _host 'undo'>> <<posspd _host>> pants, letting <<posspd _host>> massive erect cock fall out. It hangs in the air, bouncing slightly from the weight. <<call _host true>> <<verb3rd _host 'guide'>> the head into <<poss _target true>> pussy.">>
<<translation_span "sa_sex_doggy_style_04" "<<call _host true>> grab <<poss _target>> waist, pulling <<posspd _target>> ass toward <<pro_rs _host>> as <<posspd _host>> cock reaches far into <<posspd _target>> rectum. <<call _host true>> <<verb3rd _host 'pound'>> away, <<posspd _host>> hands sliding further back with every thrust. Soon <<call _host>> <<=s.areId(_host)>> gripping <<posspd _target>> asscheeks.">><br>
<<if parasite(_host, "hand_l", {slot: "occupying"}) && parasite(_host, "hand_r", {slot: "occupying"}) && parasite(_target, "ass", {slot: "penetrating"})>>
<<translation_span "sa_sex_doggy_style_05" "The werms in <<posspd _host>> forearms tremble and engorge. From each of <<posspd _host>> palms, <<call _host>> can feel a thick cock-like tentril pushing out, coating <<poss _target true>> asscheeks with lubricant. What’s more, <<call _host>> can actually feel the dicks coming out of <<posspd _host>> hands as if they were part of <<posspd _host>> body.">>
<<translation_span "sa_sex_doggy_style_06" "<<call _target true>> starts slamming <<posspd _target>> ass backward against <<call _host>>. <<call _host true>> <<verb3rd _host 'grab'>> the back of <<posspd _target>> ass to stop them from hitting so hard, but <<posspd _host>> palm wermcocks slide into <<posspd _target>> asscheek starfish. <<call _target true>> <<verb3rd _host 'freeze'>> up, astonished by the triple penetration. <<call _host true>> <<verb3rd _host 'grip'>> <<posspd _target>> asscheecks tightly, spinning <<posspd _host>> hands in place a bit as <<call _host>> <<verb3rd _host 'revel'>> in the sensation. <<posspd _host>> palm wermcocks are now six inches deep in each one of <<posspd _target>> starfish orifices. The phallic parasites have reached so deep their tips actually feel like they are nearly touching each other – but of course they cannot. They are in three seperate parasite birthing chambers. Chambers that need to be filled with seed.">>
<<aware_of_infestation _host _target>>
<<aware_of_infestation _target _host>>
<</if>>
<br>
<<set _or = ev_orgasm_hook('penis', 'vagina')>>
<<arousal_info_during_encounter _host>>
<<if _or[_host.id]>>
<<set fluids.squirt(_host, 'vagina')>>
<<if parasite(_host, "hand_l", {slot: "occupying"}) && parasite(_host, "hand_r", {slot: "occupying"}) && parasite(_target, "ass", {slot: "penetrating"})>>
<font color = #61D4B8><<translation_span "sa_sex_doggy_style_07" "<<call _host true>> <<verb3rd _host 'throw'>> back <<posspd _host>> head and <<verb3rd _host 'cum'>>, flexing <<posspd _host>> arms and crotch as <<pro_s _host>> <<verb3rd _host 'spew'>> loads of parasitic jism into all three of <<posspd _target>> holes.">></font><br>
<<inseminate _target "ass" _host "hand_r">>
<<inseminate _target "ass" _host "hand_l">>
<<else>>
<font color = #61D4B8><<translation_span "sa_sex_doggy_style_08" "<<call _host true>> <<verb3rd _host 'throw'>> back <<posspd _host>> head and <<verb3rd _host 'cum'>>, flexing <<posspd _host>> crotch as <<pro_s _host>> <<verb3rd _host 'spew'>> loads of jism into <<posspd _target>> hole.">></font><br>
<</if>>
<<inseminate _target "vagina" _host "penis">>
<br>
<</if>>
<<arousal_info_during_encounter _target>>
<<if _or[_target.id]>>
<<set fluids.squirt(_target, 'vagina')>>
<font color = #61D4B8><<translation_span "sa_sex_doggy_style_09" "<<poss _target true>> hole clamps down around the invading shaft.">></font><br>
<</if>>
<<translate_all>><font size = 4>''<<translation_span "sa_sex_double_scissor_01" "Double Penetration Scissor">>''</font><br>
/*Artwork*/
<div style="display:inline-block;position: relative;z-index: 0;height:527px;width:100%;float:left;">
<div style="position: absolute;z-index: 0;left:0px;top:0px;">
[img[$image_dir+"sex/scissor.png"]]
</div>
</div>
<br>
/*Arousal Increases*/
<<set _hvmod = 1 + Math.abs(preference_modifier(_host, "vagina"))>>
<<set _hpmod = Math.sign(preference_modifier(_host, "penis")) + preference_modifier(_host, "penis")>>
<<if parasite(_host, "vagina", {family: 'canal', slot: "lining"})>>
<<set _aro_amount = 2*_hvmod>>
<<set _host.ai.arousal.lvl += _aro_amount>>
<<endif>>
<<if parasite(_host, "vagina", {family: 'werm', slot: "occupying"})>>
<<set _aro_amount = 2*_hvmod>>
<<set _host.ai.arousal.lvl += _aro_amount>>
<<elseif cocktypes(_host).human>>
<<set _aro_amount = 2*_hpmod>>
<<if !is_pc(_host)>>
<font color = #61D4B8><<translation_span "sa_sex_double_scissor_02" "<<poss _host true>> penis influences their arousal, even if it's not used directly">></font> <<tooltiponhover "[#]" "#666a6d" _aro_amount>><br>
<<else>>
<font color = #61D4B8><<translation_span "sa_sex_double_scissor_03" "Your penis influences your arousal, even if it's not being used correctly">></font> <<tooltiponhover "[#]" "#666a6d" _aro_amount>><br>
<</if>>
<<set _host.ai.arousal.lvl += _aro_amount>>
<<endif>>
<<set _hamod = 1 + Math.abs(preference_modifier(_host, "anus"))>>
<<if parasite(_host, "anus", {family: 'canal', slot: "lining"})>>
<<set _aro_amount = 2*_hamod>>
<<set _host.ai.arousal.lvl += _aro_amount>>
<<endif>>
<<if parasite(_host, "anus", {family: 'werm', slot: "occupying"})>>
<<set _aro_amount = 2*_hamod>>
<<set _host.ai.arousal.lvl += _aro_amount>>
<<endif>>
<<set _tvmod = 1 + Math.abs(preference_modifier(_target, "vagina"))>>
<<if parasite(_target, "vagina", {family: 'canal', slot: "lining"})>>
<<set _aro_amount = 2*_tvmod>>
<<set _target.ai.arousal.lvl += _aro_amount>>
<<endif>>
<<if parasite(_target, "vagina", {family: 'werm', slot: "occupying"})>>
<<set _aro_amount = 2*_tvmod>>
<<set _target.ai.arousal.lvl += _aro_amount>>
<<endif>>
<<set _tamod = 1 + Math.abs(preference_modifier(_target, "anus"))>>
<<if parasite(_target, "anus", {family: 'canal', slot: "lining"})>>
<<set _aro_amount = 2*_tamod>>
<<set _target.ai.arousal.lvl += _aro_amount>>
<<endif>>
<<if parasite(_target, "anus", {family: 'werm', slot: "occupying"})>>
<<set _aro_amount = 2*_tamod>>
<<set _target.ai.arousal.lvl += _aro_amount>>
<<endif>>
<br>
<<translation_span "sa_sex_double_scissor_04" "You kiss each other as you sink to the floor, removing the bottom portion of your clothes to reveal your leaking slits. <<posspd _host true>> legs spread apart and interlock with <<poss _target>>, partially wrapping around <<posspd _target>> waist as <<pro_s _target>> <<verb3rd _target 'do'>> the same to <<pro_o _host>>.">><br>
<<if parasite(_host, "vagina", {slot: "occupying"})>>
<<translation_span "sa_sex_double_scissor_05" "<<posspd _target true>> smooth legs brush over <<posspd _host>> naked skin, and then suddenly <<posspd _host>> vagina lights up.">><br>
<<aware_of_infestation _target _host>>
<</if>>
<<translation_span "sa_sex_double_scissor_06" "<<call _target>> slowly presses their cunt against yours, smothering your crotch.">><br>
<<if parasite(_host, "vagina", {slot: "occupying"}) && parasite(_target, "vagina", {slot: "occupying"})>>
<<translation_span "sa_sex_double_scissor_07" "Almost simultaneously, the wermcocks buried in each of your wombs extend and squeeze by each other, penetrating the opposing hole.">>
<<translation_span "sa_sex_double_scissor_08" "<<call _host>> <<verb3rd _host 'grab'>> <<poss _target>> legs, <<posspd _host>> grip strength is weak as the pleasure assails <<posspd _host>> body.">><br>
<<aware_of_infestation _host _target>>
<</if>>
<<if parasite(_host, "anus", {slot: "occupying"}) && parasite(_target, "anus", {slot: "occupying"})>>
<<translation_span "sa_sex_double_scissor_09" "The two of you flail slightly on the floor as <<pro_s _host>> <<verb3rd _host 'feel'>> a second penetration - <<poss _target>> anal wermcock has reached <<posspd _host>> asshole.">>
<<translation_span "sa_sex_double_scissor_10" "<<call _host>> <<verb3rd _host 'orgasm'>> – flexing <<posspd _host>> vaginal and anal muscles, squeezing down hard on the invaders. As <<pro_s _host>> <<verb3rd _host 'relax'>>, <<posspd _host>> own anal cockwerm pushes its way out of <<posspd _host>> asshole, wrapping around <<poss _target>> anal cock and sliding into <<pro_d _target>> rectum.">><br>
<</if>>
<br>
/*Consequence section*/
<<set _or = ev_orgasm_hook('vagina', 'vagina')>>
<<arousal_info_during_encounter _host>>
<<if _or[_host.id]>>
<font color = purple>''<<translation_span "sa_sex_double_scissor_11" "<<posspd _host true>> head spins as <<pro_s _host>> <<verb3rd _host 'give'>> in completely to the parasites, sliding <<posspd _host>> crotch back and forth against <<posspd _target>> while repeatedly orgasming.">>''</font>
<<set fluids.squirt(_host, "vagina")>>
<</if>>
<<arousal_info_during_encounter _target>>
<<if _or[_target.id]>>
<font color = purple>''<<translation_span "sa_sex_double_scissor_12" "<<posspd _target true>> head spins as <<pro_s _target>> <<verb3rd _target 'give'>> in completely to the parasites, sliding <<posspd _target>> crotch back and forth against <<posspd _host>> while repeatedly orgasming.">>''</font>
<<set fluids.squirt(_target, "vagina")>>
<</if>>
<<if _or[_host.id] && _or[_target.id]>>
<br><font color = purple>''<<translation_span "sa_sex_double_scissor_13" "You both stare at the ceiling, locked in pleasure.">>''</font>
<</if>>
<br>
<<translate_all>>An attempt was made, but no suitable sex position could be found.
/*If no conditions are met, no sex can occur*/
<span class="nextpassagespace">
[[Continue->$return]]
</span><font size = 4>''<<translation_span "sa_sex_hand_breast_fuck_01" "Hand Breastfuck">>''</font><br>
/*Artwork*/
<div style="display:inline-block;position: relative;z-index: 0;height:450px;width:100%;float:left;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
<<if _host.species == 'human' && _target.species == 'human'>>
[img[$image_dir+"sex/wermnipplefuck.png"]]
<<elseif _host.species == 'antari' && _target.species == 'antari'>>
[img[$image_dir+"sex/antariwermnipplefuck.png"]]
<</if>>
</div>
</div>
/*Arousal Increase due to Preference*/
<<set _h_part = 'hand_r'>>
<<set _h_aro_mod = Math.sign(preference_modifier(_host, _h_part)) + preference_modifier(_host, _h_part)>>
<<arousal_from_preference _host _h_part 'hand dick sex' 2.5 1 1>>
<<set _t_part = 'breasts'>>
<<set _t_aro_mod = Math.sign(preference_modifier(_target, _t_part)) + preference_modifier(_target, _t_part)>>
<<arousal_from_preference _target _t_part 'breastfuck sex' 2.5 1 1>><br>
/*Arousal Increases*/
<<set _hhrmod = 1 + Math.abs(preference_modifier(_host, "hand_r"))>>
<<if parasite(_host, "hand_r", {family: 'canal', slot: "lining"}) || parasite(_host, "hand_l", {family: 'canal', slot: "lining"})>>
<<set _aro_amount = 2*_hhrmod>>
<<set _host.ai.arousal.lvl += _aro_amount>>
<</if>>
<br>
/*Consequence section*/
<<set _or = ev_orgasm_hook('penis', 'breasts')>>
/*If hand werm cock into breast*/
<<if parasite(_host, "hand_l", {slot: "occupying"}) || parasite(_host, "hand_r", {slot: "occupying"})>>
<<arousal_info_during_encounter _host>>
<<if _or[_host.id]>>
<<if !is_pc(_host)>>
<font color="#ff6ec7">''<<translation_span "sa_sex_hand_breast_fuck_02" "<<call _host true>> <<=p.verb3rd(_host,'orgasm')>>, ejaculating into both breasts.">>''</font><br>
<<else>>
<font color="#ff6ec7">''<<translation_span "sa_sex_hand_breast_fuck_03" "You orgasm, your palms tense up as you ejaculate into both breasts from your handwerms.">>''</font><br>
<</if>>
<<aware_of_infestation _target _host>>
<<inseminate _target "breasts" _host "penis">>
/*Trigger lactation here*/
<<if !is_pc(_host)>>
<font color = purple>''<<translation_span "sa_sex_hand_breast_fuck_04" "<<call _host true>> feels perverse thrusting into a fuckable nipples.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "+15 Perversion">>''<br>
<<else>>
<font color = purple>''<<translation_span "sa_sex_hand_breast_fuck_05" "You feel perverse thrusting your handwerms into fuckable nipples.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "+15 Perversion">>''<br>
<</if>>
<<set _host.stats.base.perversion += 15>>
<<set _part = 'penis'>>
<<if _target.preferences>>
<<if _target.preferences.people[_part].cur.self > 0>>
<<if !is_pc(_target)>>
<font color = #a65200>''<<translation_span "sa_sex_hand_breast_fuck_06" "<<call _target true>> likes this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "-5 Resistance">>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_hand_breast_fuck_07" "You like this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "-5 Resistance">>''<br>
<</if>>
<<set _target.stats.base.resistance -= 5>>
<<elseif _target.preferences.people[_part].cur.self < 0>>
<<if !is_pc(_target)>>
<font color = #a65200>''<<translation_span "sa_sex_hand_breast_fuck_08" "<<call _target true>> hates this type of sex.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "+10 Resistance">>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_hand_breast_fuck_09" "You don't like this type of sex.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "+10 Resistance">>''<br>
<</if>>
<<set _target.stats.base.resistance += 10>>
<</if>>
<</if>>
/*When the host orgasms, it adds that sex act to their preference list*/
<<set _pref_amount = preference_adv(_host, _part)>>
/*If target has breast werm*/
<<if parasite(_target, "breasts", {slot: "occupying"})>>
<<if !is_pc(_target)>>
<font color = #208B78><<translation_span "sa_sex_hand_breast_fuck_10" "The werm parasite in <<poss _target true>> breast reacts to the penetration, wrapping around the invading phallus.">></font> ''<<tooltiponhover "[#]" "#666a6d" "-8 Maximum Resistance">>''<br>
<<else>>
<font color = #208B78>Your breast werms react, grasping and twirling of their own volition inside your chest.</font> ''<<tooltiponhover "[#]" "#666a6d" "-8 Maximum Resistance">>''<br>
<</if>>
<<aware_of_infestation _host _target>>
<<set _target.stats.base.resistmax -= 8>>
<<endif>>
<</if>>
<<arousal_info_during_encounter _target>>
<<if _or[_target.id]>>
<<if !is_pc(_target)>>
<font color="#ff6ec7">''<<translation_span "sa_sex_hand_breast_fuck_11" "<<call _target true>> <<=p.verb3rd(_target,'orgasm')>>, spewing milk out of their nipple orifices.">>''</font><br>
<font color = purple>''<<translation_span "sa_sex_hand_breast_fuck_12" "<<call _target true>> feels extremely perverse getting fucked in the chest.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "+15 Perversion">>''<br>
<<else>>
<font color="#ff6ec7">''<<translation_span "sa_sex_hand_breast_fuck_13" "You orgasm, spewing milk out of your nipple orifices.">>''</font><br>
<font color = purple>''<<translation_span "sa_sex_hand_breast_fuck_14" "You feel extremely perverse getting fucked in the chest by a pair of hand phalluses.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "+15 Perversion">>''<br>
<</if>>
<<set _host.stats.base.perversion += 15>>
<<set _part = 'breasts'>>
<<set fluids.squirt(_target, _part)>>
<<if _target.preferences>>
<<if _target.preferences.people[_part].cur.self > 0>>
<<if !is_pc(_target)>>
<font color = #a65200>''<<translation_span "sa_sex_hand_breast_fuck_15" "<<call _target true>> likes this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "-5 Resistance">>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_hand_breast_fuck_16" "You like this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "-5 Resistance">>''<br>
<</if>>
<<set _target.stats.base.resistance -= 5>>
<<elseif _target.preferences.people[_part].cur.self < 0>>
<<if !is_pc(_target)>>
<font color = #a65200>''<<translation_span "sa_sex_hand_breast_fuck_17" "<<call _target true>> hates this type of sex.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "+10 Resistance">>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_hand_breast_fuck_18" "You don't like this type of sex.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" "+10 Resistance">>''<br>
<</if>>
<<set _target.stats.base.resistance += 10>>
<</if>>
<</if>>
/*When the target orgasms, it adds that sex act to their preference list*/
<<set _pref_amount = preference_adv(_target, _part)>>
/*If target has breast werm*/
<<if parasite(_target, "breasts", {slot: "occupying"})>>
<<if !is_pc(_target)>>
<font color = #208B78><<translation_span "sa_sex_hand_breast_fuck_19" "The werm parasite in <<poss _target true>> breast reacts to the penetration.">></font> ''<<tooltiponhover "[#]" "#666a6d" "-8 Maximum Resistance">>''<br>
<<else>>
<font color = #208B78><<translation_span "sa_sex_hand_breast_fuck_20" "Your breast werm parasites react to the penetration, writhing inside your chest.">></font> ''<<tooltiponhover "[#]" "#666a6d" "-8 Maximum Resistance">>''<br>
<</if>>
<<aware_of_infestation _host _target>>
<<set _target.stats.base.resistmax -= 8>>
<<endif>>
<</if>>
/*elseif normal penis into breast - this should never occur since it is impossible for hands to have penis*/
<<elseif cocktypes(_host).human>>
<<arousal_info_during_encounter _host>>
<<if _or[_host.id]>>
<<inseminate _target "breasts" _host "penis">>
<<set _part = 'breasts'>>
<<if _target.preferences.people[_part].cur.self > 0>>
<font color = #a65200>''<<call _target true>> -5 Resistance''</font><br>
<<set _target.stats.base.resistance -= 5>>
<<elseif _target.preferences.people[_part].cur.self < 0>>
<font color = #a65200>''<<call _target true>> +10 Resistance''</font><br>
<<set _target.stats.base.resistance += 10>>
<</if>>
/*When the target orgasms, it adds that sex act to their preference list*/
<<if _or[_target.id]>>
<<set _pref_amount = preference_adv(_target, _part)>>
/*<font color='purple'><<call _target true>> _target.body[_part].name self preference advances by _pref_amount </font><br>*/
<</if>>
/*If target has oral canal*/
<<if parasite(_target, "mouth", {slot: "lining"})>>
<font color = #208B78><<translation_span "sa_sex_hand_breast_fuck_21" "The canal parasite in <<poss _target true>> mouth reacts to the penetration.">></font><br>
<font color = #a65200>''<<call _target true>> -8 Maximum Resistance''</font><br>
<<set _target.stats.base.resistmax -= 8>>
<<endif>>
<</if>>
<</if>>
<br>
<<translate_all>><font size = 4>''<<translation_span "sa_sex_hands_01" "Handholding">>''</font><br>
/*Artwork*/
<div style="display:inline-block;position: relative;z-index: 0;height:560px;width:100%;float:left;">
<div style="position: absolute;z-index: 0;left:0px;top:0px;">
<<if _host.species == 'human' && _target.species == 'human'>>
[img[$image_dir+"sex/handcensor.png"]]
<<elseif _host.species == 'antari' && _target.species == 'antari'>>
[img[$image_dir+"sex/antarihandcensor.png"]]
<</if>>
</div>
</div>
<br>
/*Arousal Check*/
<<set _hhrmod = 1 + Math.abs(preference_modifier(_host, "hand_r"))>>
<<if parasite(_host, "hand_r", {family: 'werm', slot: "occupying"})>>
<<set _aro_amount = 2*_hhrmod>>
<<set _host.ai.arousal.lvl += _aro_amount>>
<<endif>>
<<if parasite(_host, "hand_r", {family: 'canal', slot: "lining"})>>
<<set _aro_amount = 2*_hhrmod>>
<<set _host.ai.arousal.lvl += _aro_amount>>
<<endif>>
<<set _thlmod = 1 + Math.abs(preference_modifier(_target, "hand_l"))>>
<<if parasite(_target, "hand_l", {family: 'werm', slot: "occupying"})>>
<<set _aro_amount = 2*_thlmod>>
<<set _target.ai.arousal.lvl += _aro_amount>>
<<endif>>
<<if parasite(_target, "hand_l", {family: 'canal', slot: "lining"})>>
<<set _aro_amount = 2*_thlmod>>
<<set _target.ai.arousal.lvl += _aro_amount>>
<<endif>>
/*Consequence section*/
<<set _or = ev_orgasm_hook('hand_r', 'hand_l')>>
<<arousal_info_during_encounter _host>>
<<if _or[_host.id]>>
<<set _part = 'hand_l'>>
<<set _tooltip_info = "+10 Perversion">>
<<if !is_pc(_host)>>
<font color = purple>''<<translation_span "sa_sex_hands_02" "<<call _host true>> feels perverse from participating in degeneracy.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = purple>''<<translation_span "sa_sex_hands_03" "You feel perverse from participating in such degeneracy.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _host.stats.base.perversion += 10>>
/*If host has hand canal*/
<<if parasite(_target, "hand_l", {slot: "lining"})>>
<<set fluids.squirt(_host, _part)>>
<<set _tooltip_info = "-4 Maximum Resistance">>
<<if !is_pc(_host)>>
<font color = #208B78><<translation_span "sa_sex_hands_04" "The canal parasite in <<poss _host true>> hand reacts to the stimulation.">></font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #208B78><<translation_span "sa_sex_hands_05" "Your hand canal reacts to the stimulation.">></font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _target.stats.base.resistmax -= 4>>
<<if parasite(_target, "hand_l", {family: 'werm', slot: "occupying"})>>
<<if !is_pc(_target)>>
<font color = #208B78><<translation_span "sa_sex_hands_06" "The werm parasite in <<poss _target true>> hand thrusts out to fuck <<call _host true>>.">></font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #208B78><<translation_span "sa_sex_hands_07" "Their hand werm thrusts into your palm and up your forearm to handfuck you deeply.">></font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<aware_of_infestation _host _target>>
<<endif>>
<<endif>>
<</if>>
<<arousal_info_during_encounter _target>>
<<if _or[_target.id]>>
<<set _part = 'hand_r'>>
<<set _tooltip_info = "+10 Perversion">>
<<if !is_pc(_target)>>
<font color = purple>''<<translation_span "sa_sex_hands_08" "<<call _target true>> feels perverse from participating in degeneracy.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = purple>''<<translation_span "sa_sex_hands_09" "You feel perverse from participating in this degeneracy.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _target.stats.base.perversion += 10>>
/*If target has hand canal*/
<<if parasite(_target, "hand_r", {slot: "lining"})>>
<<set fluids.squirt(_target, _part)>>
<<set _tooltip_info = "-4 Maximum Resistance">>
<<if !is_pc(_target)>>
<font color = #208B78><<translation_span "sa_sex_hands_10" "The canal parasite in <<poss _target true>> hand reacts to the stimulation.">></font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #208B78><<translation_span "sa_sex_hands_11" "Your hand canal parasite reacts to the stimulation.">></font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _target.stats.base.resistmax -= 4>>
<<if parasite(_host, "hand_r", {family: 'werm', slot: "occupying"})>>
<<if !is_pc(_target)>>
<font color = #208B78><<translation_span "sa_sex_hands_12" "The werm parasite in <<poss _host true>> hand thrusts out to fuck <<call _target true>>.">></font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #208B78><<translation_span "sa_sex_hands_13" "Their hand werm thrusts into your palm and up your forearm to handfuck you deeply.">></font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<aware_of_infestation _target _host>>
<<endif>>
<<endif>>
<</if>>
<br>
<<translate_all>><font size = 4>''<<translation_span "sa_sex_missionary_01" "Missionary">>''</font><br><br>
/*Artwork*/
<div style="display:inline-block;position: relative;z-index: 0;height:450px;width:100%;float:left;">
<<if _target.species == 'antari' && _host.species == 'antari'>>
<div style="position: absolute;z-index: 0;left:0px;top:0px;">
[img[$image_dir+"sex/antarimissexbase.png"]]
</div>
<<else>>
<div style="position: absolute;z-index: 0;left:0px;top:0px;">
[img[$image_dir+"sex/missexbase.png"]]
</div>
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
<<if _target.species == 'antari'>>
[img[$image_dir+"sex/antarimissextop.png"]]
<<elseif _host.species == 'antari'>>
[img[$image_dir+"sex/antarimissexbot.png"]]
<</if>>
</div>
<</if>>
/*Check Breasts*/
<<if _host.body.breasts.cur.size > 15>>
<div style="position: absolute;z-index: 2;left:0px;top:0px;">
<<if _host.species == 'human'>>
[img[$image_dir+"sex/missexbreast1.png"]]
<<elseif _host.species == 'antari'>>
[img[$image_dir+"sex/antarimissexbreast1.png"]]
<</if>>
</div>
<</if>>
<<if _target.body.breasts.cur.size > 15>>
<div style="position: absolute;z-index: 3;left:0px;top:0px;">
<<if _target.species == 'human'>>
[img[$image_dir+"sex/missexbreast2.png"]]
<<elseif _target.species == 'antari'>>
[img[$image_dir+"sex/antarimissexbreast2.png"]]
<</if>>
</div>
<</if>>
/*Check Starfish on Breasts*/
<<if parasite(_host, "breasts", {family: 'starfish', slot: "penetrating"})>>
<div style="position: absolute;z-index: 4;left:0px;top:0px;">
[img[$image_dir+"sex/missexstar1.png"]]
</div>
<</if>>
<<if parasite(_target, "breasts", {family: 'starfish', slot: "penetrating"})>>
<<if _target.body.breasts.cur.size > 15>>
<div style="position: absolute;z-index: 5;left:0px;top:0px;">
[img[$image_dir+"sex/missexstar2.png"]]
</div>
<<else>>
<div style="position: absolute;z-index: 5;left:0px;top:0px;">
[img[$image_dir+"sex/missexstar2small.png"]]
</div>
<</if>>
<</if>>
/*Check penis on target*/
<<if cocktypes(_target).human || cocktypes(_target).antari && cocktypes(_target).antari.size > 0>>
<div style="position: absolute;z-index: 6;left:0px;top:0px;">
<<if _host.species == 'human'>>
[img[$image_dir+"sex/missexpenis2.png"]]
<<elseif _host.species == 'antari'>>
[img[$image_dir+"sex/antarimissexpenis2.png"]]
<</if>>
</div>
<<elseif parasite(_target, "vagina", {family: 'werm', slot: "occupying"})>>
<div style="position: absolute;z-index: 7;left:0px;top:0px;">
<<if _host.species == 'human'>>
[img[$image_dir+"sex/missexwerm.png"]]
<<elseif _host.species == 'antari'>>
<</if>>
</div>
<</if>>
/*Check canals*/
<<if parasite(_host, "vagina", {family: 'canal', slot: "lining"})>>
<div style="position: absolute;z-index: 8;left:0px;top:0px;">
[img[$image_dir+"sex/missexcanal1.png"]]
</div>
<</if>>
<<if parasite(_target, "vagina", {family: 'canal', slot: "lining"}) && parasite(_host, "vagina", {family: 'canal', slot: "lining"})>>
<div style="position: absolute;z-index: 9;left:0px;top:0px;">
[img[$image_dir+"sex/missexcanal3.png"]]
</div>
<</if>>
/*Check penis on host*/
<<if cocktypes(_host).human || cocktypes(_host).antari && cocktypes(_host).antari.size > 0>>
<div style="position: absolute;z-index: 19;left:0px;top:0px;">
<<if _host.species == 'human'>>
[img[$image_dir+"sex/missexpenis.png"]]
<<elseif _host.species == 'antari'>>
[img[$image_dir+"sex/antarimissexpenis.png"]]
<</if>>
</div>
<</if>>
/*Check Choker*/
<<if parasite(_target, "neck", {family: 'choker', slot: "penetrating"})>>
<div style="position: absolute;z-index: 20;left:0px;top:0px;">
[img[$image_dir+"sex/missexchoker.png"]]
</div>
<</if>>
</div>
<<if parasite(_target, "vagina", {slot: "occupying"}) && (fuckable(_host, "vagina") || fuckable(_host, "anus"))>>
/*<<set _para_expose = parasite_exposed(_target, 'vagina', 'occupying', true)>>
<<if def _para_expose>> <<=_para_expose>> <br> <</if>>*/
<<parasite_expose _target 'vagina' 'occupying' true>>
<</if>>
/*Arousal Increase due to Preference*/
<<set _h_part = 'vagina'>>
<<arousal_from_preference _host _h_part 'vaginal sex' 2.5 1 1>>
<<set _t_part = 'anus'>>
<<set _t_aro_mod = Math.sign(preference_modifier(_target, _t_part)) + preference_modifier(_target, _t_part)>>
<<arousal_from_preference _target _t_part 'anal sex' 2.5 1 1>><br>
/*Arousal Increases*/
<<set _hvmod = 1 + Math.abs(preference_modifier(_host, "vagina"))>>
<<set _hamod = 1 + Math.abs(preference_modifier(_host, "anus"))>>
<<if parasite(_host, "vagina", {family: 'canal', slot: "lining"})>>
<<set _aro_amount = 1>>
<font color = #61D4B8><<translation_span "sa_sex_missionary_02" "<<poss _host true>> vaginal canal clamps down around the invading shaft, the feeling of losing vaginal control permanently increases arousal.">></font> <<tooltiponhover "[#]" "#666a6d" "Minimum Arousal +_aro_amount">><br>
<<set _host.ai.arousal.min += _aro_amount>>
<<elseif parasite(_host, "anus", {family: 'canal', slot: "lining"})>>
<<set _aro_amount = 1>>
<<set _host.ai.arousal.lvl += _aro_amount>>
<<endif>>
<<set _tvmod = 1 + Math.abs(preference_modifier(_target, "vagina"))>>
<<if parasite(_target, "vagina", {family: 'canal', slot: "lining"})>>
<<set _aro_amount = 2*_tvmod>>
/*<font color = #61D4B8><<translation_span "sa_sex_missionary_03" "<<poss _target true>> vaginal canal is hyperstimulated">></font> <<tooltiponhover "[#]" "#666a6d" "Minimum Arousal +_aro_amount">><br>*/
<<set _target.ai.arousal.lvl += _aro_amount>>
<<endif>>
<<if parasite(_target, "vagina", {family: 'werm', slot: "occupying"})>>
<<set _aro_amount = 2*_tvmod>>
<<set _target.ai.arousal.lvl += _aro_amount>>
<<endif>>
<br>
/*Consequence section*/
<<set _or = ev_orgasm_hook('vagina', 'penis')>>
/*If werm cock into vagina*/
<<if parasite(_target, "vagina", {slot: "occupying"}) && fuckable(_host, "vagina")>>
<<arousal_info_during_encounter _target>>
<<if _or[_target.id]>>
<<inseminate _host "vagina" _target "penis">>
<<set _tooltip_info = "+5 Perversion">>
<<if !is_pc(_target)>>
<font color = purple>''<<translation_span "sa_sex_missionary_04" "<<call _target true>> feels perverse from their alien orgasm, ejaculating alien jism into <<poss _host>> pussy.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = purple>''<<translation_span "sa_sex_missionary_05" "You feel perverse from your alien orgasm, filling <<poss _host>> pussy with alien jism.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<aware_of_infestation _host _target>>
<<set _target.stats.base.perversion += 5>>
<<set _part = 'penis'>>
<<if _target.preferences>>
<<if _target.preferences.people[_part].cur.self >= 0>>
<<set _tooltip_info = "-3 Resistance">>
<<if !is_pc(_target)>>
<font color = #a65200>''<<translation_span "sa_sex_missionary_06" "<<call _target true>> likes this type of sex">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_missionary_07" "You like this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _target.stats.base.resistance -= 5>>
<<elseif _target.preferences.people[_part].cur.self < 0>>
<<set _tooltip_info = "+5 Resistance">>
<font color = #a65200>''<<translation_span "sa_sex_missionary_08" "<<call _target true>> <<verb3rd _target 'hate'>> this type of sex">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
/*You don't like this type of sex. +5 Resistance*/
<<set _target.stats.base.resistance += 5>>
<</if>>
<</if>>
/*When the target orgasms, it adds that sex act to their preference list*/
<<set _pref_amount = preference_adv(_target, _part)>>
<</if>>
<<arousal_info_during_encounter _host>>
<<if _or[_host.id]>>
<<set fluids.squirt(_host, "vagina")>>
<<set _tooltip_info = "+5 Perversion">>
<<if !is_pc(_host)>>
<font color = purple>''<<translation_span "sa_sex_missionary_09" "<<call _host true>> feels perverse while orgasming from alien penetration.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = purple>''<<translation_span "sa_sex_missionary_10" "You feel perverse from orgasming while being penetrated.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _host.stats.base.perversion += 5>>
<<set _part = 'vagina'>>
<<if _host.preferences>>
<<if _host.preferences.people[_part].cur.self >= 0>>
<<set _tooltip_info = "-3 Resistance">>
<<if !is_pc(_host)>>
<font color = #a65200>''<<translation_span "sa_sex_missionary_11" "<<call _host true>> likes this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_missionary_12" "You like this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _host.stats.base.resistance -= 3>>
<<elseif _host.preferences.people[_part].cur.self < 0>>
<<set _tooltip_info = "+5 Resistance">>
<font color = #a65200>''<<translation_span "sa_sex_missionary_13" "<<call _host true>> <<verb3rd _host 'hate'>> this type of sex">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
/*You don't like this type of sex. +5 Resistance*/
<<set _host.stats.base.resistance += 5>>
<</if>>
<</if>>
/*When the host orgasms, it adds that sex act to their preference list*/
<<set _pref_amount = preference_adv(_host, _part)>>
/*If host has vaginal canal*/
<<if parasite(_host, "vagina", {slot: "lining"})>>
<<set _tooltip_info = "-8 Maximum Resistance">>
<<if !is_pc(_host)>>
<font color = #208B78><<translation_span "sa_sex_missionary_14" "The canal parasite in <<poss _host true>> vagina reacts to the penetration.">></font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #208B78><<translation_span "sa_sex_missionary_15" "Your vaginal canal parasite reacts to the penetration, autonomously squeezing and massaging the invading shaft.">></font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _host.stats.base.resistmax -= 8>>
<<endif>>
<</if>>
/*elseif wermcock into asshole*/
<<elseif parasite(_target, "vagina", {slot: "occupying"}) && fuckable(_host, "anus")>>
<<arousal_info_during_encounter _target>>
<<if _or[_target.id]>>
<<inseminate _host "anus" _target "penis">>
<<set _tooltip_info = "+5 Perversion">>
<font color = purple>''<<translation_span "sa_sex_missionary_16" "<<call _target true>> <<verb3rd _target 'feel'>> perverse from <<posspd _target>> alien orgasm, ejaculating alien jism into <<poss _host>> anus.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<aware_of_infestation _host _target>>
<<set _target.stats.base.perversion += 5>>
<<set _part = 'penis'>>
<<if _target.preferences>>
<<if _target.preferences.people[_part].cur.self >= 0>>
<<set _tooltip_info = "-3 Resistance">>
<<if !is_pc(_target)>>
<font color = #a65200>''<<translation_span "sa_sex_missionary_17" "<<call _target true>> likes this type of sex">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_missionary_18" "You like this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _target.stats.base.resistance -= 3>>
<<elseif _target.preferences.people[_part].cur.self < 0>>
<<set _tooltip_info = "+5 Resistance">>
<<if !is_pc(_target)>>
<font color = #a65200>''<<translation_span "sa_sex_missionary_19" "<<call _target true>> hates this type of sex.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_missionary_20" "You don't like this type of sex.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _target.stats.base.resistance += 5>>
<</if>>
<</if>>
/*When the target orgasms, it adds that sex act to their preference list*/
<<set _pref_amount = preference_adv(_target, _part)>>
<</if>>
<<arousal_info_during_encounter _host>>
<<if _or[_host.id]>>
<<set fluids.squirt(_host, "anus")>>
<<set _tooltip_info = "+12 Perversion">>
<font color = purple>''<<translation_span "sa_sex_missionary_21" "<<call _host true>> <<verb3rd _host 'feel'>> extremely perverse getting off while being fucked in the ass by a parasite cock.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<aware_of_infestation _host _target>>
<<set _host.stats.base.perversion += 12>>
<<set _part = 'anus'>>
<<if _host.preferences>>
<<if _host.preferences.people[_part].cur.self >= 0>>
<<set _tooltip_info = "-3 Resistance">>
<<if !is_pc(_host)>>
<font color = #a65200>''<<translation_span "sa_sex_missionary_22" "<<call _host true>> likes this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_missionary_23" "You like this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _host.stats.base.resistance -= 3>>
<<elseif _host.preferences.people[_part].cur.self < 0>>
<<set _tooltip_info = "+5 Resistance">>
<<if !is_pc(_host)>>
<font color = #a65200>''<<translation_span "sa_sex_missionary_24" "<<call _host true>> hates this type of sex.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_missionary_25" "You don't like this type of sex.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _host.stats.base.resistance += 5>>
<</if>>
<</if>>
/*When the host orgasms, it adds that sex act to their preference list*/
<<set _pref_amount = preference_adv(_host, _part)>>
/*If host has anal canal*/
<<if parasite(_host, "anus", {slot: "lining"})>>
<<set _tooltip_info = "-8 Maximum Resistance">>
<<if !is_pc(_host)>>
<font color = #208B78><<translation_span "sa_sex_missionary_26" "The canal parasite in <<poss _host true>> anus reacts to the penetration.">></font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #208B78><<translation_span "sa_sex_missionary_27" "Your anal canal autonomously squeezes down around the invading phallus, gripping it tightly.">></font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _host.stats.base.resistmax -= 8>>
<<endif>>
<</if>>
/*If normal penis into vagina*/
<<elseif cocktypes(_target).human && fuckable(_host, "vagina")>>
<<arousal_info_during_encounter _target>>
<<if _or[_target.id]>>
<<if !is_pc(_target)>>
<font color="#ff6ec7">''<<translation_span "sa_sex_missionary_28" "<<call _target true>> <<verb3rd _target 'orgasm'>>, ejaculating into <<poss _host>> pussy.">>''</font><br>
<<else>>
<font color="#ff6ec7">''<<translation_span "sa_sex_missionary_29" "You orgasm, ejaculating into <<poss _host>> pussy.">>''</font><br>
<</if>>
<<inseminate _host "vagina" _target "penis">>
<<set _part = 'penis'>>
<<if _target.preferences>>
<<if _target.preferences.people[_part].cur.self >= 0>>
<<set _tooltip_info = "-3 Resistance">>
<<if !is_pc(_target)>>
<font color = #a65200>''<<translation_span "sa_sex_missionary_30" "<<call _target true>> likes this type of sex.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_missionary_31" "You like this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _target.stats.base.resistance -= 3>>
<<elseif _target.preferences.people[_part].cur.self < 0>>
<<set _tooltip_info = "+5 Resistance">>
<<if !is_pc(_target)>>
<font color = #a65200>''<<translation_span "sa_sex_missionary_32" "<<call _target true>> hates this type of sex.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_missionary_33" "You don't like this type of sex.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _target.stats.base.resistance += 5>>
<</if>>
<</if>>
/*When the target orgasms, it adds that sex act to their preference list*/
<<set _pref_amount = preference_adv(_target, _part)>>
<</if>>
<<arousal_info_during_encounter _host>>
<<if _or[_host.id]>>
<<set fluids.squirt(_host, "vagina")>>
<<set _part = 'vagina'>>
<<if _host.preferences>>
<<if _host.preferences.people[_part].cur.self >= 0>>
<<set _tooltip_info = "-3 Resistance">>
<<if !is_pc(_host)>>
<font color = #a65200>''<<translation_span "sa_sex_missionary_34" "<<call _host true>> likes this type of sex.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_missionary_35" "You like this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _host.stats.base.resistance -= 3>>
<<elseif _host.preferences.people[_part].cur.self < 0>>
<<set _tooltip_info = "+5 Resistance">>
<<if !is_pc(_host)>>
<font color = #a65200>''<<translation_span "sa_sex_missionary_36" "<<call _host true>> hates this type of sex.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_missionary_37" "You don't like this type of sex.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _host.stats.base.resistance += 5>>
<</if>>
<</if>>
/*When the host orgasms, it adds that sex act to their preference list*/
<<set _pref_amount = preference_adv(_host, _part)>>
/*If host has vaginal canal*/
<<if parasite(_host, "vagina", {slot: "lining"})>>
<<set _tooltip_info = "-8 Maximum Resistance">>
<<if !is_pc(_host)>>
<font color = #208B78><<translation_span "sa_sex_missionary_38" "The canal parasite in <<poss _host true>> vagina reacts to the penetration.">></font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #208B78><<translation_span "sa_sex_missionary_39" "Your vaginal canal parasite autonomously squeezes down and massages the invading shaft.">></font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _host.stats.base.resistmax -= 8>>
<<endif>>
<</if>>
/*elseif normal penis into asshole*/
<<elseif cocktypes(_target).human && fuckable(_host, "anus")>>
<<arousal_info_during_encounter _target>>
<<if _or[_target.id]>>
<<inseminate _host "anus" _target "penis">>
<<set _tooltip_info = "+4 Perversion">>
<font color = purple>''<<translation_span "sa_sex_missionary_40" "<<call _target true>> <<verb3rd _target 'feel'>> slightly more perverse from doing anal while ejaculating into <<call _host>>.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<set _target.stats.base.perversion += 4>>
<<set _part = 'penis'>>
<<if _target.preferences>>
<<if _target.preferences.people[_part].cur.self >= 0>>
<<set _tooltip_info = "-3 Resistance">>
<<if !is_pc(_target)>>
<font color = #a65200>''<<translation_span "sa_sex_missionary_41" "<<call _target true>> likes this type of sex.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_missionary_42" "You like this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _target.stats.base.resistance -= 3>>
<<elseif _target.preferences.people[_part].cur.self < 0>>
<<set _tooltip_info = "+5 Resistance">>
<<if !is_pc(_target)>>
<font color = #a65200>''<<translation_span "sa_sex_missionary_43" "<<call _target true>> hates this type of sex.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_missionary_44" "You don't like this type of sex.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _target.stats.base.resistance += 5>>
<</if>>
<</if>>
/*When the target orgasms, it adds that sex act to their preference list*/
<<set _pref_amount = preference_adv(_target, _part)>>
<</if>>
<<arousal_info_during_encounter _host>>
<<if _or[_host.id]>>
<<set fluids.squirt(_host, "anus")>>
<<set _tooltip_info = "+6 Perversion">>
<font color = purple>''<<translation_span "sa_sex_missionary_45" "<<call _host true>> <<verb3rd _host 'feel'>> slightly more perverse from orgasming while being fucked in the ass.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<set _host.stats.base.perversion += 6>>
<<set _part = 'anus'>>
<<if _host.preferences>>
<<if _host.preferences.people[_part].cur.self >= 0>>
<<set _tooltip_info = "-3 Resistance">>
<<if !is_pc(_host)>>
<font color = #a65200>''<<translation_span "sa_sex_missionary_46" "<<call _host true>> likes this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_missionary_47" "You like this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _host.stats.base.resistance -= 3>>
<<elseif _host.preferences.people[_part].cur.self < 0>>
<<set _tooltip_info = "+5 Resistance">>
<<if !is_pc(_host)>>
<font color = #a65200>''<<translation_span "sa_sex_missionary_48" "<<call _host true>> hates this type of sex.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_missionary_49" "You don't like this type of sex.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _host.stats.base.resistance += 5>>
<</if>>
<</if>>
/*When the host orgasms, it adds that sex act to their preference list*/
<<set _pref_amount = preference_adv(_host, _part)>>
/*If host has anal canal*/
<<if parasite(_host, "anus", {slot: "lining"})>>
<<set _tooltip_info = "-8 Maximum Resistance">>
<<if !is_pc(_host)>>
<font color = #208B78><<translation_span "sa_sex_missionary_50" "The canal parasite in <<poss _host true>> anus reacts to the penetration.">></font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #208B78><<translation_span "sa_sex_missionary_51" "Your anal canal parasite shifts and squeezes autonomously around the invading shaft.">></font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _host.stats.base.resistmax -= 8>>
<<endif>>
<</if>>
<<endif>>
<<translate_all>><font size = 4>''<<translation_span "sa_sex_oral_pen_01" "Mouth to Mouth Penetration">>''</font><br><br>
/*Host is penetrating, target is being penetrated*/
/*Artwork*/
<div style="display:inline-block;position: relative;z-index: 0;height:375px;width:100%;float:left;">
<div style="position: absolute;z-index: 0;left:0px;top:0px;">
[img[$image_dir+"infect/mouth/mouthwerminverted.png"]]
</div>
</div>
/*Arousal Increases*/
/*Does host have mouth canal
Host must already must have mouth werm
Does target have mouth canal
Does target have mouth werm*/
<<set _hmmod = 1 + Math.abs(preference_modifier(_host, "mouth"))>>
<<if parasite(_host, "mouth", {family: 'canal', slot: "lining"})>>
<<set _aro_amount = 2*_hmmod>>
<<set _host.ai.arousal.lvl += _aro_amount>>
<<endif>>
<<set _tmmod = 1 + Math.abs(preference_modifier(_target, "mouth"))>>
<<if parasite(_target, "mouth", {family: 'canal', slot: "lining"})>>
<<set _aro_amount = 2*_tmmod>>
<<set _target.ai.arousal.lvl += _aro_amount>>
<<endif>>
<<if parasite(_target, "mouth", {family: 'werm', slot: "occupying"})>>
<<set _aro_amount = 2*_tmmod>>
<<if !is_pc(_target)>>
<font color = #61D4B8><<translation_span "sa_sex_oral_pen_02" "<<poss _target true>> mouth werm wraps around <<possp _host>> mouth werm.">></font> <<tooltiponhover "[#]" "#666a6d" _aro_amount>><br>
<<parasite_expose _target 'mouth' 'occupying' true>><br>
<<else>>
<font color = #61D4B8><<translation_span "sa_sex_oral_pen_03" "Your mouth werm wraps around theirs.">></font> <<tooltiponhover "[#]" "#666a6d" _aro_amount>><br>
<<parasite_expose _target 'mouth' 'occupying' true>><br>
<</if>>
<<aware_of_infestation _host _target>>
<<aware_of_infestation _target _host>>
<<set _target.ai.arousal.lvl += _aro_amount>>
<<endif>>
<br>
/*Check Orgasms*/
<<set _or = ev_orgasm_hook('mouth', 'mouth')>>
/*If host orgasms*/
<<arousal_info_during_encounter _host>>
<<if _or[_host.id]>>
<<set _part = 'mouth'>>
<<if parasite(_host, "mouth", {slot: "occupying"})>>
<<set _tooltip_info = "+5 Perversion">>
<<if !is_pc(_host)>>
<font color = purple>''<<translation_span "sa_sex_oral_pen_04" "<<call _host true>> feel perverse from ejaculating with a parasitic mouth cock.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = purple>''<<translation_span "sa_sex_oral_pen_05" "You feel perverse from your alien wermcock ejaculating sexual fluids into their mouth.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<aware_of_infestation _target _host>>
<<set _host.stats.base.perversion += 5>>
<<if _host.preferences>>
<<if _host.preferences.people.mouth.cur.self > 0>>
<<set _tooltip_info = "-3 Resistance">>
<<if !is_pc(_host)>>
<font color = #a65200>''<<translation_span "sa_sex_oral_pen_06" "<<call _host true>> actually likes this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_oral_pen_07" "You like this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _host.stats.base.resistance -= 3>>
<<elseif _host.preferences.people.mouth.cur.self < 0>>
<<set _tooltip_info = "+5 Resistance">>
<<if !is_pc(_host)>>
<font color = #a65200>''<<translation_span "sa_sex_oral_pen_08" "<<call _host true>> hates this kind of sex.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_oral_pen_09" "You don't like this kind of sex.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _host.stats.base.resistance += 5>>
<</if>>
<</if>>
<</if>>
/*When the host orgasms, it adds that sex act to their preference list*/
<<set _pref_amount = preference_adv(_host, _part)>>
/*If host has mouth canal*/
<<if parasite(_host, "mouth", {slot: "lining"})>>
<<set fluids.squirt(_host, _part)>>
<<set _tooltip_info = "-4 Maximum Resistance">>
<<if !is_pc(_host)>>
<font color = #208B78><<translation_span "sa_sex_oral_pen_10" "The canal parasite in <<poss _host true>> mouth reacts to the stimulation.">></font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #208B78><<translation_span "sa_sex_oral_pen_11" "Your mouth canal parasite reacts to the stimulation, writhing inside you.">></font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _host.stats.base.resistmax -= 4>>
<<endif>>
<</if>>
/*If target orgasms*/
<<arousal_info_during_encounter _target>>
<<if _or[_target.id]>>
/*<font color="#ff6ec7">''<<call _target true>> <<=p.verb3rd(_target,'orgasm')>>.''</font><br>*/
<<set _part = 'mouth'>>
<<if parasite(_target, "mouth", {slot: "occupying"})>>
<<set _tooltip_info = "+5 Perversion">>
<<if !is_pc(_target)>>
<font color = purple>''<<translation_span "sa_sex_oral_pen_12" "<<call _target true>> feels their own parasitic mouth cock lustfully wrapping around the invader.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = purple>''<<translation_span "sa_sex_oral_pen_13" "You feel your own parasitic mouth cock wrap around the invader.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<aware_of_infestation _host _target>>
<<set _target.stats.base.perversion += 5>>
<<if _target.preferences>>
<<if _target.preferences.people[_part].cur.self > 0>>
<<set _tooltip_info = "-3 Resistance">>
<<if !is_pc(_target)>>
<font color = #a65200>''<<translation_span "sa_sex_oral_pen_14" "<<call _target true>> actually likes this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_oral_pen_15" "You like this.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _target.stats.base.resistance -= 3>>
<<elseif _target.preferences.people[_part].cur.self < 0>>
/*<<set _tooltip_info = "+5 Resistance">>
<<if !is_pc(_target)>>
<font color = #a65200>''<<translation_span "sa_sex_oral_pen_16" "<<call _target true>> hates this kind of sex.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #a65200>''<<translation_span "sa_sex_oral_pen_17" "You don't like this kind of sex.">>''</font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _target.stats.base.resistance += 5>>*/
<</if>>
<</if>>
<</if>>
/*When the target orgasms, it adds that sex act to their preference list*/
<<set _pref_amount = preference_adv(_target, _part)>>
/*If target has mouth canal*/
<<if parasite(_target, "mouth", {slot: "lining"})>>
<<set fluids.squirt(_target, _part)>>
<<set _tooltip_info = "-4 Maximum Resistance">>
<<if !is_pc(_target)>>
<font color = #208B78><<translation_span "sa_sex_oral_pen_18" "The canal parasite in <<poss _target true>> mouth reacts to the penetration.">></font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<<else>>
<font color = #208B78><<translation_span "sa_sex_oral_pen_19" "Your mouth canal parasite reacts to the stimulation, writhing inside you.">></font> ''<<tooltiponhover "[#]" "#666a6d" _tooltip_info>>''<br>
<</if>>
<<set _target.stats.base.resistmax -= 4>>
<<endif>>
<</if>>
<br>
/*Insemination moved to the bottom to prevent werm spawn from interacting right as it inseminates*/
<<if _or[_host.id] && parasite(_host, "mouth", {slot: "occupying"})>>
<<inseminate _target "mouth" _host "mouth">>
<<endif>>
<<translate_all>><<set _short = $game.settings.short_sex_opt_desc>>
<<if mind_meltdown.check(_target, _host) < 1>>
<<set mind_meltdown.change(_target, _host, 1)>>
/*<<set console.log(_target.id + " resistance is " + _target.stats.base.resistance)>>*/
<</if>>
<<set gethost(_host).ai.actions -= 1>>
<<translation_span "sa_werm_mindfuck_01" "<<call _host true>> thrusts <<pro_d _host>> dick into <<poss _target>> neckhole, mindfucking <<pro_o _target>>.">><br>
<<ev_pleasure _host 50>><font color="orange">''<<translation_span "sa_werm_mindfuck_02" "<<poss _host true>> pleasure spikes.">>''</font>
<<ev_pleasure _target 50>><font color="orange">''<<translation_span "sa_werm_mindfuck_03" "<<poss _target true>> pleasure spikes.">>''</font><br>
<<set _or = ev_orgasm_hook()>>
<<arousal_info_during_encounter _host>>
<<if _or[_host.id]>>
/*<font color="#ff6ec7"><<call _host true>> <<=p.verb3rd(_host,'orgasm')>>.*/
<<parasite_expose _target 'neck' 'penetrating' true>>
<<aware_of_infestation _host _target>>
<<set _natural_cock = cocktypes(_host) && (cocktypes(_host).human || cocktypes(_host).antari)>>
<<set _used_cock = (_natural_cock)?"penis":"vagina">>
<<inseminate _target "neck" _host _used_cock>><br>
<font color="#ff6ec7"><<translation_span "sa_werm_mindfuck_04" "<<call _host true>> <<=p.verb3rd(_host,'bury')>> <<pro_d _host>> cock into the back of <<pro_d _target>> head, thrusting vigorously as <<pro_s _host>> <<=p.verb3rd(_host,'pump')>> load after load of jism directly into <<pro_d _target>> brain.">>
<<translation_span "sa_werm_mindfuck_05" "<<pro_d _target true>> eyes roll back up into <<pro_d _target>> head as <<pro_d _host>> genetic material floods <<pro_d _target>> brain. <<pro_s _target true>> <<areId _target>> completely open to suggestion.">><br></font>
<<set _mf_target = _target>>
<<set $encounter.end = 'sex-mindfuck_behavior'>>
<<endif>>
<<translate_all>><<set _short = $game.settings.short_sex_opt_desc>>
<<call _host true>> <<=p.verb3rd(_host,'line')>> up <<poss _target>> cock with <<pro_d _host>> own, then slowly <<=p.verb3rd(_host,'thrust')>> forward. Gripping both phallic members firmly, <<poss _target>> /*(wermcock or normal cock)*/ <<=penis(_target).type>> cock is enveloped by the pliable infested penis.<br><br>
<<parasite_expose _host 'penis' 'lining' true>>
[img[$image_dir+"infect/penis/dockingbase.png"]]<br><br>
<font color="orange">''<<poss _host true>> pleasure increases.''</font><br>
<font color="orange">''<<poss _target true>> pleasure increases.''</font><br>
<<set _or = ev_orgasm_hook()>>
<<if _or[_host.id] && _or[_target.id]>>
<font color="#ff6ec7">Both <<call _host>> and <<call _target>> orgasm.
<<if _short == false>>
Infected jism spills to the ground in a heap, spewing out from the seam of <<poss _host>> penile canal parasite.
<</if>>
</font>
<<elseif _or[_host.id]>>
<font color="#ff6ec7"><<call _host true>> <<=p.verb3rd(_host,'orgasm')>>.
<<if _short == false>>
Infected jism pours into <<poss _target>> urethra, distending <<pro_d _target>> penis slightly.
<<if _target.body.balls.cur.size > 0>> It fills up <<poss _target>> balls, engorging them. <</if>>
<</if>>
</font>
<<elseif _or[_target.id]>>
<font color="#ff6ec7"><<call _target true>> <<=p.verb3rd(_target,'orgasm')>>.
<<if _short == false>>
Infected jism pours into <<poss _host>> urethra, distending <<pro_d _host>> penis slightly.
<<if _host.body.balls.cur.size > 0>> It fills up <<poss _host>> balls, engorging them. <</if>>
<</if>>
</font>
<<endif>><<set _short = $game.settings.short_sex_opt_desc>>
<<if _short == true>>
''Anal to anal action''
<</if>>
<<if _short == false>>
<<call _host true>> <<=p.verb3rd(_host,'bend')>> over to receive <<poss _target>> fat cock in <<pro_d _host>> anus.
The phallic member slides in, lubricated by precum. <<call _host true>> <<=p.verb3rd(_host,'feel')>> <<pro_d _host>> ass expand slightly, the tight pressure
inside <<pro_d _host>> rectum, the fullness of it. Shivers run up <<pro_d _host>> back as the fleshy rod starts moving around.
<<if>>
<<if stat(_host, 'perversion') > 20>>
<<ev_pleasure _host 10>><font color="orange">''<<call _host true>> <<areId _host>> perverted enough to gain pleasure.''</font>
<<else>>
<<ev_arousal _host -20>><font color="#999999">''<<call _host true>> <<=p.verb3rd(_host,'find')>> it disgusting, reducing <<pro_d _host>> arousal.'' </font>
<<endif>>
<<if stat(_target, 'perversion') > 5>>
<<ev_pleasure _target 20>><font color="orange">''<<call _target true>> <<areId _target>> perverted enough to slightly gain pleasure.''</font>
<<else>>
<<ev_arousal _target -20>><font color="#999999">''<<call _target true>> can't stop thinking about the foul material built up in the rectum <<pro_s _target>> <<areId _target>> plunging into. <<pro_d _target true>> arousal declines.'' </font>
<<endif>><br>
<<if parasite(_host, "anus", {slot: "lining"})>>
<<if _short == true>>
''<<poss _host true>> anal canal parasite interference''
<</if>>
<<if _short == false>>
<font color="#61d4b8"><<poss _host true>> anal canal squeezes down around <<poss _target>> dick.
<<call _host true>> <<=p.verb3rd(_host,'feel')>> the parasite move on its own, massaging the invading member. The euphoric sensations
sent from the parasite's body travel to <<poss _host>> brain. The experience of pleasure combined with the lack of control over <<pro_d _host>> own rectum creates tension in <<pro_o _host>>. </font>
<</if>>
<<parasite_expose _host 'anus' 'lining' true>>
<<ev_pleasure _target 20>><font color="orange">''<<call _target true>> <<=p.verb3rd(_target,'gain')>> pleasure.''</font>
<<ev_tension _host 20>><font color="red">''<<poss _host true>> tension increases.''</font><br>
<<endif>>
<<if parasite(_host, "anus", {slot: "occupying"})>>
<<if _short == true>>
''<<poss _host true>> anal werm parasite interference''
<</if>>
<<if _short == false>>
<font color="#61d4b8">The werm in <<poss _host>> rectum extends outward, stimulating <<poss _target>> penis.
The werm wraps itself around the penetrating shaft, extending down to the base of the dick. </font>
<</if>>
<<parasite_expose _host 'anus' 'occupying' true>>
<<ev_pleasure _host 20>><font color="orange">''<<call _host true>> <<=p.verb3rd(_host,'gain')>> pleasure.''</font>
<<ev_pleasure _target 20>><font color="orange">''<<call _target true>> <<=p.verb3rd(_target,'gain')>> pleasure.''</font><br>
<<endif>>
<<set _or = ev_orgasm_hook()>>
<<if _or[_host.id] && _or[_target.id]>>
<font color="#ff6ec7">Both <<call _host>> and <<call _target>> orgasm.
<<if _short == false>>
A jet of jism surges up <<poss _host>> rectum, partially spilling out around the throbbing penis that still lies buried hilt-deep in <<pro_d _host>> ass.
<</if>>
<<inseminate _host "anus" _target "anus">>
<<if parasite(_host, "anus", {slot: "occupying"}) && vagina(_target)>>
<<if _short == false>>
<<call _host true>> <<=p.verb3rd(_host,'feel')>> <<pro_d _host>> ass spasm as <<pro_d _host>> anal werm finds <<poss _target>> vagina, squeezing in and unloading into the cunt with terrible force. An orgasmic wave ripples outward from <<poss _host>> anus.
<</if>>
<<parasite_expose _host 'anus' 'occupying' true>>
<<inseminate _target "vagina" _host "anus">>
<<endif>>
</font>
<<elseif _or[_host.id]>>
<font color="#ff6ec7"><<call _host true>> <<=p.verb3rd(_host,'orgasm')>>.
<<if parasite(_host, "anus", {slot: "occupying"}) && vagina(_target)>>
<<if _short == false>>
<<call _host true>> <<=p.verb3rd(_host,'feel')>> <<pro_d _host>> ass spasm as <<pro_d _host>> anal werm finds <<poss _target>> vagina, squeezing in and unloading into the cunt with terrible force. An orgasmic wave ripples outward from <<poss _host>> anus.
<</if>>
<<parasite_expose _host 'anus' 'occupying' true>>
<<inseminate _target "vagina" _host "anus">><<endif>></font>
<<elseif _or[_target.id]>>
<font color="#ff6ec7"><<call _target true>> <<=p.verb3rd(_target,'orgasm')>>.
<<if _short == false>>
A jet of jism surges up <<poss _host>> rectum, partially spilling out around the throbbing penis that still lies buried hilt-deep in <<pro_d _host>> ass.
<</if>>
<<inseminate _host "anus" _target "anus">></font>
<<endif>><<call _host true>> <<=p.verb3rd(_host,'shove')>> some fingers in <<pro_d _host>> ass while staring at <<call _target>>.
<font color="orange">''<<poss _host true>> pleasure increases slightly.''<br></font>
<<if parasite(_host, "anus", {slot: "lining"})>>
<<set _or = ev_orgasm_hook()>>
<<if _or[_host.id]>>
<font color="#ff6ec7">The anal canal parasite suddenly clamps down around <<poss _host>> fingers, and a shocking orgasm rips through <<pro_d _host>> ass. <<poss _host true>> knees wobble and collapse, as basic motor
control is lost. <<poss _host true>> fingers can't stop moving as fluids gush from the vibrating canal parasite. The surprise orgasm erodes <<poss _host true>> resistance.
<<parasite_expose _host 'anus' 'lining' true>>
<<set _host.stats.base.resistance -= 5>>
<<endif>>
<<endif>><<call _host true>> <<=p.verb3rd(_host,'turn')>> around and <<=p.verb3rd(_host,'push')>> <<poss _target>> head into <<poss _host>> asshole. <<call _target true>> <<=p.verb3rd(_target,'start')>> to lick.
<<if stat(_target, 'perversion') > 20>><<ev_pleasure _target 40>><font color="orange">''<<call _target true>> <<areId _target>> perverted enough to increase arousal slightly.''</font><<else>><<ev_arousal _target -20>><<ev_pleasure _target -20>><font color="#999999">''<<call _target true>> <<=p.verb3rd(_target,'find')>> it disgusting, reducing arousal and pleasure.''</font><<endif>>
<<if stat(_host, 'perversion') > 20>><<ev_arousal _host 20>><font color="pink">''<<poss _host true>> arousal increases.''</font><<endif>><br><br>
<<if parasite(_host, "anus", {slot: "lining"})>>
<font color="#61d4b8"><<poss _host true>> anal canal parasite oozes aphrodesiacs, making <<call _target>> even hornier.</font>
<<parasite_expose _host 'anus' 'lining' true>>
<<ev_pleasure _target 40>><font color="orange">''<<poss _target true>> arousal increases sharply.''</font><br>
<<endif>>
<<if parasite(_host, "anus", {slot: "occupying"})>>
<font color="#61d4b8">The werm in <<poss _host>> rectum extends outward, fucking <<poss _target>> mouth.</font>
<<ev_pleasure _target 20>><font color="orange">''<<call _target true>> <<=p.verb3rd(_target,'gain')>> pleasure.''</font>
<<parasite_expose _host 'anus' 'occupying' true>>
<<ev_arousal _host 40>><font color="pink">''<<poss _target true>> arousal increases sharply.''</font><br>
<<endif>>
<<if parasite(_target, "mouth", {slot: "occupying"})>>
<font color="#61d4b8">The werm in <<poss _target>> mouth extends outward, fucking <<poss _host>> anus.</font>
<<parasite_expose _target 'mouth' 'occupying' true>>
<<ev_pleasure _target 20>><font color="orange">''<<call _target true>> <<=p.verb3rd(_target,'gain')>> pleasure.''</font><br>
<<endif>><<set _short = $game.settings.short_sex_opt_desc>>
<<call _host true>> and <<call _target>> both bend over and line up <<possp false>> assholes. <<poss _host true>> anal werm extends out and squirms its way into <<poss _target>> rectum.
<<if stat(_target, 'perversion') > 20>><<ev_pleasure _target 20>><<call _target true>> <<areId _target>> perverted enough to hold <<pro_d _target>> arms steady and stabilize <<pro_rs _target>>, pushing backward slightly and letting the
intruding phallus dive deeply into <<pro_d _target>> ass. <font color="orange">''<<poss _target true>> pleasure increases.''</font>
<<else>><<ev_arousal _target -40>><<ev_pleasure _target -40>><<ev_tension _target 100>><font color="#999999">''<<call _target true>> <<=p.verb3rd(_target,'find')>> it horrifying and <<=p.verb3rd(_target,'try')>> to pull away.''</font><<endif>><br>
<<if parasite(_target, "anus", {slot: "lining"})>>
<font color="#61d4b8">
<<poss _target true>> anal canal parasite squeezes down around <<poss _host>> anal werm dick. Having an uncontrollable, slutty, partially sentient asshole
</font>
<font color="red">increases <<poss _target>> tension. </font>
<<ev_tension _target 20>>
<<if stat(_target, 'perversion') > 50>>
<font color="pink"><<pro_s _target true>> <<areId _target>> perverse enough to find it arousing.</font>
<<ev_arousal _target 20>>
<<endif>>
<<parasite_expose _target 'anus' 'lining' true>>
<<ev_pleasure _host 50>><font color="orange">''<<poss _host true>> pleasure spikes.''</font><br>
<<endif>>
<<if parasite(_target, "anus", {slot: "occupying"})>>
<font color="#61d4b8">
The werm in <<poss _target>> rectum extends outward, plunging backward into <<poss _host>> anal cavity.
<<if _short == false>>
Both <<call _host>> and <<call _target>> begin vigoriously thrusting
backward, impaling each other's assholes with <<possp true>> cocks. The alien phallic members wrap around each other and actually begin pulling against the anchored portions deep within their respective rectums. To each of
the hosts, it feels like they are being pulled backward by their own anal dicks.
<</if>>
</font>
<<parasite_expose _target 'anus' 'occupying' true>>
<<ev_pleasure _host 50>><font color="orange">''<<poss _host true>> pleasure spikes.''</font>
<<ev_pleasure _target 50>><font color="orange">''<<poss _target true>> pleasure spikes.''</font><br>
<<endif>>
<<set _or = ev_orgasm_hook()>>
<<if _or[_host.id] && _or[_target.id]>>
<font color="#ff6ec7">
Both <<call _host>> and <<call _target>> orgasm.
<<poss _host true>> ass begins spasming as <<poss _host>> anal werm erupts in violent orgasm, spewing jism and alien fluids into <<poss _target>> rectum.
<<inseminate _target "anus" _host "anus">>
<<if parasite(_target, "anus", {slot: "occupying"})>>
<<poss _target true>> anal werm dick unleashes a torrent of seed into <<poss _host>> soft ass. <<inseminate _host "anus" _target "anus">>
<<parasite_expose _target 'anus' 'occupying' true>>
<<endif>>
</font>
<<elseif _or[_host.id]>>
<font color="#ff6ec7"><<call _host true>> <<=p.verb3rd(_host,'orgasm')>>.
<<poss _host true>> ass begins spasming as <<poss _host>> anal werm erupts in violent orgasm, spewing jism and alien fluids into <<poss _target>> rectum.</font>
<<inseminate _target "anus" _host "anus">>
<<elseif _or[_target.id]>>
<font color="#ff6ec7"><<call _target true>> <<=p.verb3rd(_target,'orgasm')>>.
<<if parasite(_target, "anus", {slot: "occupying"})>>
<<poss _target true>> anal werm dick unleashes a torrent of seed into <<poss _host>> soft ass.
<<parasite_expose _target 'anus' 'occupying' true>>
<<inseminate _host "anus" _target "anus">>
<<endif>></font>
<<endif>><<set _short = $game.settings.short_sex_opt_desc>>
<<call _host true>> <<= p.verb3rd(_host,'bend')>> over and <<= p.verb3rd(_host,'pull')>> <<poss _target>> face to <<poss _host>> ass, shoving <<pro_d _host>> anal werm cock into <<poss _target>> mouth. <<call _host true>> <<= p.verb3rd(_host,'arch')>> <<pro_d _host>> back and <<= p.verb3rd(_host,'touch')>> <<pro_d _host>> crotch with <<pro_d _host>> other hand.
<<if stat(_target, 'perversion') > 50>><<ev_arousal _target 20>><<call _target true>> <<areId _target>> perverted enough to find the prospect of deepthroating a fat parasitic cock exending from an asshole as something extraordinarily hot. <font color="pink">''<<poss _target true>> arousal increases.''</font>
<<else>><<ev_arousal _target -80>><<ev_pleasure _target -80>><<ev_tension _target -50>><font color="#999999">''<<call _target true>> <<=p.verb3rd(_target,'find')>> it horrific, reducing arousal, pleasure, and also inner tension. Every fiber of <<pro_d _target>> being unites against this vile act.''</font><<endif>><br>
<<if parasite(_target, "mouth", {slot: "lining"})>>
<font color="#61d4b8">
<<if _short == false>>
<<poss _target true>> mouth canal parasite squeezes down around <<poss _host>> anal cock. Instincively, <<call _target>> <<=p.verb3rd(_target,'try')>> to jerk <<pro_d _target>> head backward but the canal clamps down around the phallus in <<pro_d _target>> mouth, preventing <<pro_o _target>> from retreating. <<poss _target true>> confusion mounts as the sensations emanating from <<pro_d _target>> mouth exactly match a vagina.
<</if>>
<<pro_d _target true>> slutty and desperate independent mouth
behavior causes <<pro_d _target>> </font> <font color="red">''tension to increase sharply''</font><<ev_tension _target 40>> <font color="orange">''even as <<pro_d _target>> pleasure spikes.''</font><<ev_pleasure _target 50>>
<<parasite_expose _target 'mouth' 'lining' true>>
<<ev_pleasure _host 50>><font color="orange">''<<poss _host true>> pleasure spikes.''</font><br>
<<endif>>
<<if parasite(_target, "mouth", {slot: "occupying"})>>
<font color="#61d4b8">The werm in <<poss _target>> stomach extends upward to caress <<poss _host>> alien anal dick as they thrust back and forth.</font>
<<parasite_expose _target 'mouth' 'occupying' true>>
<<ev_pleasure _host 40>><font color="orange">''<<poss _host true>> pleasure increases sharply.''</font>
<<ev_pleasure _target 40>><font color="orange">''<<poss _target true>> pleasure increases sharply.''</font><br>
<<endif>>
<<if parasite(_host, "anus", {slot: "lining"})>>
<font color="#61d4b8"><<poss _host true>> anal canal parasite oozes aphrodesiacs, which spill into <<poss _target>> mouth on every thrust, making <<pro_o _target>> even hornier.</font>
<<parasite_expose _host 'anus' 'lining' true>>
<<ev_arousal _target 40>><font color="pink">''<<poss _target true>> arousal increases sharply.''</font><br>
<<endif>>
<<set _or = ev_orgasm_hook()>>
<<if _or[_host.id] && _or[_target.id]>>
<font color="#ff6ec7"> <<call _host true>> and <<call _target>> orgasm.
<<if _short == false>>
As <<call _host>> <<areId _host>> sent over the edge, a heavy flow of cum begins to pour out of <<pro_d _host>> anal werm cock. It shoots down <<poss _target>> throat, not as a series of blasts but as a sustained flow.
<<call _host true>> <<= p.verb3rd(_host,'reach')>> backward with one hand and <<= p.verb3rd(_host,'grab')>> <<poss _target>> hair, pulling <<pro_o _target>> deeper into <<poss _host>> anal crevice, and grinding <<pro_d _host>> ass onto <<poss _target>> face. <<call _target true>> <<haveId _target>> a hard time with the sheer volume, and <<=p.verb3rd(_target,'choke')>> several times, washing the alien seed all over <<pro_d _target>> mouth.</font>
<</if>>
<<inseminate _target "mouth" _host "anus">>
<<if parasite(_target, "mouth", {slot: "occupying"})>>
<font color="#ff6ec7"><<poss _target true>> mouth werm cock suddenly inflates, expanding in <<pro_d _target>> esophagus and causing a visible swelling of <<pro_d _target>> throat.
<<if _short == false>>
A large belt of fluids erupts from <<pro_d _target>> mouth, pouring into <<poss _host>> rectum. <<call _target true>> <<=p.verb3rd(_target,'grab')>> onto the ass in front of <<pro_d _target>> face to steady <<pro_rs _target>>, moaning like an animal as load after load of warm cum emerges from the dick in <<pro_d _target>> mouth. <<poss _target true>> eyes roll back and <<pro_s _target>> nearly <<=p.verb3rd(_target,'pass')>> out. </font>
<</if>>
<<parasite_expose _target 'mouth' 'occupying' true>>
<<inseminate _host "anus" _target "mouth">>
<<endif>>
<<elseif _or[_host.id]>>
<font color="#ff6ec7"><<call _host true>> <<= p.verb3rd(_host,'orgasm')>>.
<<if _short == false>>
As <<call _host true>> <<areId _host>> sent over the edge, a heavy flow of cum begins to pour out of <<pro_d _host>> anal werm cock. It shoots down <<poss _target>> throat, not as a series of blasts but as a sustained flow.
<<call _host true>> <<= p.verb3rd(_host,'reach')>> backward with one hand and <<= p.verb3rd(_host,'grab')>> <<poss _target>> hair, pulling <<pro_o _target>> deeper into <<poss _host>> anal crevice, and grinding <<pro_d _host>> ass onto <<poss _target>> face. <<call _target true>> <<haveId _target>> a hard time with the sheer volume, and <<=p.verb3rd(_target,'choke')>> several times, washing the alien seed all over <<pro_d _target>> mouth.</font>
<</if>>
<<inseminate _target "mouth" _host "anus">>
<<elseif _or[_target.id]>>
<font color="#ff6ec7"><<call _target true>> <<=p.verb3rd(_target,'orgasm')>>.
<<if parasite(_target, "mouth", {slot: "occupying"})>>
<<poss _target true>> mouth werm cock suddenly inflates, expanding in <<pro_d _target>> esophagus and causing a visible swelling of <<pro_d _target>> throat.
<<if _short == false>>
A large belt of fluids erupts from <<pro_d _target>> mouth, pouring into <<poss _host>> rectum. <<call _target true>> <<=p.verb3rd(_target,'grab')>> onto the ass in front of <<pro_d _target>> face to steady <<pro_rs _target>>, moaning like an animal as
load after load of warm cum emerges from the dick in <<pro_d _target>> mouth. <<poss _target true>> eyes roll back and <<pro_s _target>> nearly <<=p.verb3rd(_target,'pass')>> out.
<</if>>
<<inseminate _host "anus" _target "mouth">>
<<endif>></font>
<<endif>><<set _short = $game.settings.short_sex_opt_desc>>
<<call _host true>> <<=p.verb3rd(_host,'turn')>> around and <<=p.verb3rd(_host,'sit')>> on <<poss _target>> chest. <<poss _host true>> anal wermcock extends outward and slides between <<poss _target>> voluptuous breasts, jiggling them with every thrust.<br>
<<if stat(_target, 'perversion') > 20>>
<<ev_pleasure _target 5>><<ev_arousal _target 40>><font color="orange">''<<call _target true>> <<areId _target>> perverted enough to find it slightly pleasurable, ''</font><font color="pink">''however <<pro_s _target>> <<=p.verb3rd(_target,'become')>> extremely aroused from the validation of <<pro_d _target>> breasts.''</font>
<<else>>
<<ev_arousal _target -40>><<ev_pleasure _target -40>><<ev_tension _target 100>><font color="#999999">''<<call _target true>> <<=p.verb3rd(_target,'find')>> it horrifying.''</font><<endif>><br>
<<if parasite(_target, "breasts", {slot: "penetrating", merged: true})>>
<font color="#61d4b8"><<call _host true>> <<=p.verb3rd(_host,'line')>> up <<pro_d _host>> anal dick and <<=p.verb3rd(_host,'thrust')>> it into <<poss _target>> nipple cunts. <<call _target true>> <<=p.verb3rd(_target,'moan')>> as the cock rams into <<pro_d _target>> slutty, heaving chest. </font>
<<parasite_expose _target 'breasts' 'penetrating' true>>
<<ev_pleasure _target 50>><font color="orange">''<<poss _target true>> pleasure spikes.'' </font>
<<ev_pleasure _host 50>><font color="orange">''<<poss _host true>> pleasure spikes.'' </font><br>
<<endif>>
<<if parasite(_target, "breasts", {slot: "occupying"})>>
<font color="#61d4b8">The werm in <<poss _target>> breast wraps around <<poss _host>> shaft while it penetrates, caressing <<pro_d _host>> alien anal dick as it thrusts back and forth. </font>
<<parasite_expose _target 'breasts' 'occupying' true>>
<<ev_pleasure _target 50>><font color="orange">''<<poss _target true>> pleasure spikes.'' </font>
<<ev_pleasure _host 50>><font color="orange">''<<poss _host true>> pleasure spikes.'' </font><br>
<<endif>>
<<set _or = ev_orgasm_hook()>>
<<if _or[_host.id] && _or[_target.id]>>
<font color="#ff6ec7"> <<call _host true>> and <<call _target>> orgasm.</font>
<<if parasite(_target, "breasts", {slot: "penetrating", merged: true})>>
<font color="#ff6ec7"><<poss _host true>> anal werm ejaculates into <<poss _target>> breasts, expanding them with jism.
<<if _short == false>>
<<call _target true>> <<=p.verb3rd(_target,'arch')>> <<pro_d _target>> back and gasps as first one, then <<pro_d _target>> other fuckable chest mound is inflated with alien seed. <<pro_d _target true>> chest swells and tightens, becoming more lifted. </font>
<</if>>
<<parasite_expose _target 'breasts' 'penetrating' true>>
<<inseminate _target "breasts" _host "anus">>
<<endif>>
<<if parasite(_target, "breasts", {slot: "occupying"})>>
<font color="#ff6ec7"><<poss _target true>> breast werms extend upward, shooting jism into <<poss _host>> asshole as <<pro_s _host>> <<=p.verb3rd(_host,'sit')>> on <<poss _target>> chest. </font>
<<parasite_expose _target 'breasts' 'occupying' true>>
<<inseminate _host "anus" _target "breasts">>
<<endif>>
<<elseif _or[_host.id]>>
<font color="#ff6ec7"><<call _host true>> <<=p.verb3rd(_host,'orgasm')>>.
<<if parasite(_target, "breasts", {slot: "penetrating", merged: true})>>
<<poss _host true>> anal werm ejaculates into <<poss _target>> breasts, expanding them with jism.
<<if _short == false>>
<<call _target true>> <<=p.verb3rd(_target,'arch')>> <<pro_d _target>> back and gasps as first one, then <<pro_d _target>> other fuckable chest mound is inflated with alien seed. <<pro_d _target true>> chest swells and tightens, becoming more lifted. </font>
<</if>>
<<parasite_expose _target 'breasts' 'penetrating' true>>
<<inseminate _target "breasts" _host "anus">>
<<endif>>
<<elseif _or[_target.id]>>
<font color="#ff6ec7"><<call _target true>> <<=p.verb3rd(_target,'orgasm')>>.
<<if parasite(_target, "breasts", {slot: "occupying"})>>
<<poss _target true>> breast werms extend upward, shooting jism into <<poss _host>> asshole as <<pro_s _host>> <<=p.verb3rd(_host,'sit')>> on <<poss _target>> chest. </font>
<<parasite_expose _target 'breasts' 'occupying' true>>
<<inseminate _host "anus" _target "breasts">>
<<endif>>
<<endif>><<set _short = $game.settings.short_sex_opt_desc>>
<<call _host true>> <<=p.verb3rd(_host,'push')>> <<call _target>> to the floor. <<call _host true>> <<=p.verb3rd(_host,'turn')>> around and <<=p.verb3rd(_host,'sit')>>, as if giving a lapdance, and a werm extends out from <<pro_d _host>> asshole. <<call _host true>> <<=p.verb3rd(_host,'thrust')>> <<pro_d _host>> hips backward, fucking <<poss _target>> pussy.
<<if stat(_target, 'perversion') > 20>><<ev_pleasure _target 40>><font color="orange">''<<call _target true>> <<areId _target>> perverted enough to find it pleasurable.''</font>
<<else>>
<<ev_arousal _target -40>><<ev_pleasure _target -40>><<ev_tension _target 100>><font color="#999999">''<<call _target true>> <<=p.verb3rd(_target,'find')>> it horrifying.''</font><<endif>><br>
<<if parasite(_target, "vagina", {slot: "lining"})>>
<font color="#61d4b8"><<poss _target true>> vaginal canal parasite squeezes down around <<poss _host>> anal cock, massaging it forcefully.</font>
<<ev_pleasure _host 50>><font color="orange">''<<poss _host true>> pleasure spikes.'' </font>
<<ev_arousal _target 40>><<ev_tension _target 40>>The feeling of <<pro_d _target>> own pussy eagerly and uncontrollably squeezing down around the invading shaft causes <<call _target>> to experience <font color="pink">''a sharp increase in arousal''</font> <font color="red">''and tension.''</font><br>
<<parasite_expose _target 'vagina' 'lining' true>>
<<endif>>
<<if parasite(_target, "vagina", {slot: "occupying"})>>
<font color="#61d4b8">The werm in <<poss _target>> vagina caresses <<poss _host>> alien anal dick as it thrusts back and forth. It corkscrews with the other werm, tightly stimulating it. </font>
<<parasite_expose _target 'vagina' 'occupying' true>>
<<ev_pleasure _host 40>><font color="orange">''<<poss _host true>> pleasure increases sharply.'' </font>
<<ev_pleasure _target 40>><font color="orange">''<<poss _target true>> pleasure increases sharply.'' </font><br>
<<endif>>
<<set _or = ev_orgasm_hook()>>
<<if _or[_host.id] && _or[_target.id]>>
<font color="#ff6ec7"> <<call _host true>> and <<call _target>> orgasm.
<<if _short == false>>
<<call _host true>> <<=p.verb3rd(_host,'reach')>> backward and <<=p.verb3rd(_host,'grab')>> onto <<poss _target>> arms, holding <<pro_rs _host>> down as <<pro_d _host>> ass vibrates uncontrollably. <<call _host true>> <<=p.verb3rd(_target,'feel')>> torrents of jism flow through <<pro_d _host>> anal werm and into the sexy body behind <<pro_o _host>>. Eyes shut, <<call _host>> <<=p.verb3rd(_host,'endure')>> the anal eruption.
<</if>>
<<inseminate _target "vagina" _host "anus">>
<<if parasite(_target, "vagina", {slot: "occupying"})>>
<<if _short == false>>
<<poss _target true>> vaginal werm dick finds the entrance to <<poss _host>> asshole, and pushes in. A bulge of jism bursts forth from the body of the vaginal werm, and ejects into <<poss _host>> rectum. More jism follows, and <<call _target>> <<=p.verb3rd(_target,'wrap')>> <<pro_d _target>> arms around <<call _host>> and <<=p.verb3rd(_target,'pull')>> downward, securing <<pro_o _host>> in place.
<</if>>
<<parasite_expose _target 'vagina' 'occupying' true>>
<<inseminate _host "anus" _target "vagina">>
<<endif>></font>
<<elseif _or[_host.id]>>
<font color="#ff6ec7"><<call _host true>> <<=p.verb3rd(_host,'orgasm')>>.</font>
<<if _short == false>>
<<call _host true>> <<=p.verb3rd(_host,'reach')>> backward and <<=p.verb3rd(_host,'grab')>> onto <<poss _target>> arms, holding <<pro_rs _host>> down as <<pro_d _host>> ass vibrates uncontrollably. <<call _host true>> feels torrents of jism flow through <<pro_d _host>> anal werm and into the sexy body behind <<pro_o _host>>. Eyes shut, <<call _host>> <<=p.verb3rd(_host,'endure')>> the anal eruption.
<</if>>
<<inseminate _target "vagina" _host "anus">>
<<elseif _or[_target.id]>>
<font color="#ff6ec7"><<call _target true>> <<=p.verb3rd(_target,'orgasm')>>. </font>
<<if parasite(_target, "vagina", {slot: "occupying"})>>
<<if _short == false>>
<<poss _target true>> vaginal werm dick finds the entrance to <<poss _host>> asshole, and pushes in. A bulge of jism bursts forth from the body of the vaginal werm, and ejects into <<poss _host>> rectum. More jism follows, and <<call _target>> <<=p.verb3rd(_target,'wrap')>> <<pro_d _target>> arms around <<call _host>> and <<=p.verb3rd(_target,'pull')>> downward, securing <<pro_o _host>> in place.
<</if>>
<<parasite_expose _target 'vagina' 'occupying' true>>
<<inseminate _host "anus" _target "vagina">>
<<endif>>
<<endif>><<poss _host true>> anal werm extends out from <<pro_d _host>> rectum. <<call _host true>> <<=p.verb3rd(_host,'reach')>> behind and <<=p.verb3rd(_host,'grab')>> hold of the wet alien phallus, stroking it strongly.
<<if stat(_target, 'perversion') > 20 && stat(_target, 'perversion') < 60>><font color="red"><<call _target true>> <<areId _target>> attracted to the bizarre display, but can't understand why. <<pro_d _target true>> tension increases.</font>
<<elseif stat(_target, 'perversion') >= 60>><font color="pink"><<call _target true>> gets sharply aroused by the bizarre display.</font><<ev_arousal _target 40>>
<<else>><font color="#999999"><<call _target>> <<areId _target>> horrified by the bizarre display. <<ev_arousal _target -40>><<ev_pleasure _target -40>><<ev_tension _target 100>></font>
<<endif>>
<font color="pink">''<<poss _host true>> arousal increases sharply.''</font><br>
<<set _or = ev_orgasm_hook()>>
<<if _or[_host.id]>>
<font color="#ff6ec7">The anal werm suddenly contorts wildly, as <<poss _host>> eyes roll backward. <<pro_d _host true>> pleasure skyrockets from a rogue orgasm. A mass of fluid ejects from the werm - and
<<call _target>> <<=p.verb3rd(_target,'begin')>> laughing uncontrollably. It looks like <<call _host>> shit <<pro_rs _host>> while trying to act sexy and perverted, except the emitted fluid is a translucent teal color.
<<ev_tension _target -60>><font color="red"><<poss _target true>> tension decreases sharply.</font>
<<endif>><<set _short = $game.settings.short_sex_opt_desc>>
<<if !parasite(_host, "mouth", {slot: "lining"})>>
<<infest $people[_host.id] "mouth" "canal">>
<<parasite_expose _host 'mouth' 'lining' true>>
<font color="#208B78">''<<poss _host true>> mouth has been infested by a canal parasite.''</font><br>
<</if>>
<<if !parasite(_host, "anus", {slot: "lining"})>>
<<infest $people[_host.id] "anus" "canal">>
<<parasite_expose _host 'anus' 'lining' true>>
<font color="#208B78">''<<poss _host true>> rectum has been infested by a canal parasite.''</font><br>
<</if>>
<<if !parasite(_host, "vagina", {slot: "lining"}) && vagina(_host)>>
<<infest $people[_host.id] "vagina" "canal">>
<<parasite_expose _host 'vagina' 'lining' true>>
<font color="#208B78">''<<poss _host true>> vagina has been infested by a canal parasite.''</font><br>
<</if>>
<<call _host true>> <<=p.verb3rd(_host,'place')>> a hand over <<poss _target>> bellybutton, and <<possp false>> flesh merges together. A warm discharge of hormones and parasitic spawn enters <<poss _target>> body, spreading out from <<pro_d _target>> abdomen in all directions.<br>
<<if !parasite(_target, "mouth", {slot: "lining"})>>
<<infest $people[_target.id] "mouth" "canal">>
<<parasite_expose _target 'mouth' 'lining' true>>
<font color="#208B78">''<<poss _target true>> mouth has been infested by a canal parasite.''</font><br>
<</if>>
<<if !parasite(_target, "anus", {slot: "lining"})>>
<<infest $people[_target.id] "anus" "canal">>
<<parasite_expose _target 'anus' 'lining' true>>
<font color="#208B78">''<<poss _target true>> rectum has been infested by a canal parasite.''</font><br>
<</if>>
<<if !parasite(_target, "vagina", {slot: "lining"}) && vagina(_target)>>
<<infest $people[_target.id] "vagina" "canal">>
<<parasite_expose _target 'vagina' 'lining' true>>
<font color="#208B78">''<<poss _target true>> vagina has been infested by a canal parasite.''</font><br>
<</if>>
<<if $people[_target.id].ai.know_infest.pc == false && _target.id != "pc">>
<font color="yellow">''<<call _target>> <<=p.verb3rd(_target,'realize')>> <<call _host>> <<areId _host>> infested.''</font>
<<set $people[_target.id].ai.know_infest.pc = true>><br>
<</if>><<set _short = $game.settings.short_sex_opt_desc>>
<<call _host true>> <<=p.verb3rd(_host,'grab')>> <<call _target>> by the neck. <<poss _host true>> hand sprouts a tendril from the palm, penetrating <<call _target>> and working its way up swiftly to the brain. <<call _target true>> <<=p.verb3rd(_target,'gasp')>> as the tendril reaches <<pro_d _target>> brain. A haze washes over <<pro_o _target>>, and <<pro_s _target>> goes limp.<br>
<<if $people[_target.id].stats.base.resistance >= 20>>
<<call _host true>> <<=p.verb3rd(_host,'begin')>> accessing <<poss _target>> mind. The mind probe reduces <<poss _target>> resistance by 20.
<<set $people[_target.id].stats.base.resistance -= 20>>
<</if>>
<<set _mf_target = _target>>
<<set $encounter.end = 'sex-biosuit_choker_behavior'>><<set _target = _mf_target>>
/* TODO: scenario for the pc being brainfucked silly */
<<if _target.id != 'pc'>>
''Behavior:''<br>
[[Let them do whatever they want->Fuck their neck][_target.ai.behavior = 'free']]
<<if _target.ai.behavior == 'free'>> ACTIVE<<endif>>
<br>
[[Act Normally->$return][_target.ai.behavior = 'nothing']]
<<if _target.ai.behavior == 'nothing'>> ACTIVE<<endif>>
<br>
[[Masturbate->$return][_target.ai.behavior = 'masturbate']]
<<if _target.ai.behavior == 'masturbate'>> ACTIVE<<endif>>
<br>
[[Try to have sex with whoever is closest to them->$return][_target.ai.behavior = 'partnersex']]
<<if _target.ai.behavior == 'partnersex'>> ACTIVE<<endif>>
<br>
[[Pretend to help anyone trying to turn you in->$return][_target.ai.behavior = 'subvert']]
<<if _target.ai.behavior == 'subvert'>> ACTIVE<<endif>>
<<if _target.ai.know_infest.pc == true && _target.id != 'pc'>>
<font color="yellow">''<<call _target true>> <<haveId _target>> been brainwashed to forget about any infestations.''</font>
<<set $people[_target.id].ai.know_infest.pc = false>><br>
<<endif>>
<<if _target.infestscore >= 50>>
<br>
[[Seedbed->$return][_target.ai.behavior = 'gestate']]
<<if _target.ai.behavior == 'gestate'>> ACTIVE<<endif>>
<</if>>
<<else>>
You have been fucked in the skull thoroughly.
[[Continue|$return]]
<</if>><<set _short = $game.settings.short_sex_opt_desc>>
<<if !parasite(_host, "breasts", {slot: "penetrating"})>>
<<infest $people[_host.id] "breasts" "starfish">>
<<parasite_expose _host 'breasts' 'penetrating' true>>
<font color="#208B78">''<<poss _host true>> breasts have been infested by starfish parasites.''</font><br>
<</if>>
<<call _host true>> <<=p.verb3rd(_host,'grab')>> <<call _target>> around the shoulders and <<=p.verb3rd(_host,'hug')>> <<pro_o _target>> tightly. As <<possp false>> chests squeeze together, <<poss _host>> modified breasts eject millions of microscopic nematocysts,
penetrating into <<poss _target>> chest and linking <<possp false>> flesh together with small tubules. Fluid begins rapidly flowing through the tubules. <<call _target true>> <<=p.verb3rd(_target,'feel')>> <<pro_d _target>> chest expand, and the world gets hazy.
<<pro_d _target true>> entire universe shrinks down to <<pro_d _target>> chest as infective fluids pour in.<br>
<<set _host.body.breasts.cur.size -= 10>>
<font color = 61D4B8>''<<poss _host true>> chest shrinks.''</font><br>
<<set _target.body.breasts.cur.size += 30>>
<font color = 61D4B8>''<<poss _target true>> chest greatly expands.''</font><br>
<<if !parasite(_target, "breasts", {slot: "penetrating"})>>
<<infest $people[_target.id] "breasts" "starfish">>
<<parasite_expose _target 'breasts' 'penetrating' true>>
<font color="#208B78">''<<poss _target true>> breasts have been infested by starfish parasites.''</font><br>
<</if>>
<<if $people[_target.id].ai.know_infest.pc == false && _target.id != 'pc'>>
<font color="yellow">''<<call _target>> <<=p.verb3rd(_target,'realize')>> <<call _host>> <<areId _host>> infested.''</font>
<<set $people[_target.id].ai.know_infest.pc = true>><br>
<</if>><<set _short = $game.settings.short_sex_opt_desc>>
<<if !parasite(_host, "mouth", {slot: "occupying"})>>
<<infest $people[_host.id] "mouth" "werm">>
<<parasite_expose _host 'mouth' 'occupying' true>>
<font color="#208B78">''<<poss _host true>> mouth has been infested by a werm parasite.''</font><br>
<</if>>
<<if !parasite(_host, "anus", {slot: "occupying"})>>
<<infest $people[_host.id] "anus" "werm">>
<<parasite_expose _host 'anus' 'occupying' true>>
<font color="#208B78">''<<poss _host true>> rectum has been infested by a werm parasite.''</font><br>
<</if>>
<<if !parasite(_host, "vagina", {slot: "occupying"}) && vagina(_host)>>
<<infest $people[_host.id] "vagina" "werm">>
<<parasite_expose _host 'vagina' 'occupying' true>>
<font color="#208B78">''<<poss _host true>> vagina has been infested by a werm parasite.''</font><br>
<</if>>
<<if !parasite(_host, "breasts", {slot: "occupying"}) && parasite(_host, "breasts", {slot: "penetrating"})>>
<<infest $people[_host.id] "breasts" "werm">>
<<parasite_expose _host 'breasts' 'occupying' true>>
<font color="#208B78">''<<poss _host true>> breasts have been infested by werm parasites.''</font><br>
<</if>>
<<call _host true>> <<=p.verb3rd(_host,'thrust')>> <<pro_d _host>> fingers into <<poss _target>> open holes, injecting werm larvae into <<pro_d _target>> body. <<call _target>> <<=p.verb3rd(_target,'gasp')>> as <<pro_d _target>> orifices fill with alien jism and small, thrashing werms. <<pro_s _target true>> <<areId _target>> quickly overcome by pleasure, and as <<pro_s _target>> <<=p.verb3rd(_target,'surrender')>> to the grip of <<poss _host>> skilled fingers <<pro_s _target>> <<=p.verb3rd(_target,'become')>> slightly less resistant.<br>
<<set $people[_target.id].stats.base.resistance -= 5>>
<<if !parasite(_target, "mouth", {slot: "occupying"})>>
<<infest $people[_target.id] "mouth" "werm">>
<<parasite_expose _target 'mouth' 'occupying' true>>
<font color="#208B78">''<<poss _target true>> mouth has been infested by a werm parasite.''</font><br>
<</if>>
<<if !parasite(_target, "anus", {slot: "occupying"})>>
<<infest $people[_target.id] "anus" "werm">>
<<parasite_expose _target 'anus' 'occupying' true>>
<font color="#208B78">''<<poss _target true>> rectum has been infested by a werm parasite.''</font><br>
<</if>>
<<if !parasite(_target, "vagina", {slot: "occupying"}) && vagina(_target)>>
<<infest $people[_target.id] "vagina" "werm">>
<<parasite_expose _target 'vagina' 'occupying' true>>
<font color="#208B78">''<<poss _target true>> vagina has been infested by a werm parasite.''</font><br>
<</if>>
<<if !parasite(_target, "breasts", {slot: "occupying"}) && parasite(_target, "breasts", {slot: "penetrating"})>>
<<infest $people[_target.id] "breasts" "werm">>
<<parasite_expose _target 'breasts' 'occupying' true>>
<font color="#208B78">''<<poss _target true>> breasts have been infested by werm parasites.''</font><br>
<</if>>
<<if $people[_target.id].ai.know_infest.pc == false && _target.id != 'pc'>>
<font color="yellow">''<<call _target>> <<=p.verb3rd(_target,'realize')>> <<call _host>> <<areId _host>> infested.''</font>
<<set $people[_target.id].ai.know_infest.pc = true>><br>
<</if>><<call _host true>> <<=p.verb3rd(_host,'drop')>> to the floor and <<=p.verb3rd(_host,'grope')>> <<pro_d _host>> chest, letting <<call _target>> know where to focus. <<call _target true>> <<=p.verb3rd(_target,'fall')>> down and <<=p.verb3rd(_target,'straddle')>> <<poss _host>> breasts,
and eagerly <<=p.verb3rd(_target,'begin')>> fucking <<pro_d _host>> voluptuous tits.
<<ev_pleasure _target 20>><font color="orange">''<<poss _target true>> pleasure increases.''</font>
<<ev_arousal _host 20>><font color="pink">''<<poss _host true>> breasts are validated as being worthy and attractive, increasing <<pro_d _host>> arousal.''</font><br>
<<if parasite(_host, "breasts", {slot: "penetrating", merged: true})>>
<font color="#61d4b8"><<call _target true>> <<=p.verb3rd(_target,'mount')>> one of <<poss _host>> fleshy breasts and <<=p.verb3rd(_target,'plunge')>> <<pro_d _target>> dick into <<poss _host>> nipple cunt.
<<call _host true>> <<=p.verb3rd(_host,'watch')>> as the girthy rod slowly disappears into <<pro_d _host>> heaving chest. It's dumbfounding that the boob could even swallow such an object.
<<call _target true>> <<=p.verb3rd(_target,'grab')>> hold of the mound with both hands and thrusts back and forth, fucking it like a melon. </font>
<<parasite_expose _host 'breasts' 'penetrating' true>>
<<ev_pleasure _target 20>><font color="orange">''<<poss _target true>> pleasure increases.''</font>
<<ev_pleasure _host 20>><font color="pink">''<<poss _host true>> arousal increases.''</font><br>
<<endif>>
<<if parasite(_host, "breasts", {slot: "occupying"})>>
<font color="#61d4b8">The werm in <<poss _host>> breast wraps around <<poss _target>> shaft while it penetrates, caressing <<pro_d _target>> alien anal dick as it thrusts back and forth. </font>
<<parasite_expose _host 'breasts' 'occupying' true>>
<<ev_pleasure _target 50>><font color="orange">''<<poss _target true>> pleasure spikes.''</font>
<<ev_pleasure _host 50>><font color="orange">''<<poss _host true>> pleasure spikes.''</font><br>
<<endif>>
<<set _or = ev_orgasm_hook()>>
<<if _or[_host.id] && _or[_target.id]>>
<font color="#ff6ec7">Both <<call _host>> and <<call _target>> orgasm.</font>
<<if parasite(_host, "breasts", {slot: "penetrating", merged: true}) && (parasite(_host, "breasts", {slot: "occupying"}) && vagina(_host))>>
<font color="#ff6ec7"><<poss _host true>> back arches and impales <<pro_d _host>> chest even deeper upon the penis embedded into <<pro_d _host>> chest.</font>
<<parasite_expose _host 'breasts' 'penetrating' true>>
<<parasite_expose _host 'breasts' 'occupying' true>>
<<endif>>
<<if parasite(_host, "breasts", {slot: "penetrating", merged: true})>>
<font color="#ff6ec7"><<call _target true>> <<=p.verb3rd(_target,'squint')>> <<pro_d _target>> eyes as <<pro_s _target>> <<areId _target>> overwhelmed by <<pro_d _target>> basal instincts. Plunging as deep as possible,
the werm cock begins ejaculating straight into <<poss _host>> breast, inflating it severely and causing excess ejaculate to spill out of its nipplecunt.
Halfway through the orgasm, <<call _target>> <<=p.verb3rd(_target,'pull')>> out and <<=p.verb3rd(_target,'plunge')>> <<pro_d _target>> cock into <<poss _host>> other breast.
<<inseminate _host "breasts" _target "vagina">><<set _target.body.breast.cur.size += 10>></font>
<<parasite_expose _host 'breasts' 'penetrating' true>>
<<parasite_expose _host 'breasts' 'occupying' true>>
<<endif>>
<<if parasite(_host, "breasts", {slot: "occupying"}) && vagina(_host)>>
<font color="#ff6ec7">Milk spills out of <<poss _host>> nipplecunts as a heavy orgasm rocks <<pro_d _host>> body. A double sensation emerges from the chaos as the werms residing in <<poss _host>> breasts begin pumping seed deep into <<poss _target>> vagina. <<inseminate _target "vagina" _host "breasts">></font>
<<parasite_expose _host 'breasts' 'occupying' true>>
<<endif>>
<<elseif _or[_host.id]>>
<font color="#ff6ec7"><<call _host true>> <<=p.verb3rd(_host,'orgasm')>>.
<<if parasite(_host, "breasts", {slot: "occupying"}) && vagina(_host)>>
Milk spills out of <<poss _host>> nipplecunts as a heavy orgasm rocks <<pro_d _host>> body. <<poss _host true>> back arches and impales <<pro_d _host>> chest even deeper upon the penis embedded into <<pro_d _host>> chest. A double sensation emerges from the chaos as the werms residing in <<poss _host>> breasts begin pumping seed deep into <<poss _target>> vagina. <<inseminate _target "vagina" _host "breasts">></font>
<<parasite_expose _host 'breasts' 'occupying' true>>
<<endif>>
<<elseif _or[_target.id]>>
<font color="#ff6ec7"><<call _target true>> <<=p.verb3rd(_target,'orgasm')>>.
<<if parasite(_host, "breasts", {slot: "penetrating", merged: true})>>
<<poss _host true>> back arches and impales <<pro_d _host>> chest even deeper upon the penis embedded into <<pro_d _host>> chest. <<call _target true>> <<=p.verb3rd(_target,'squint')>> <<pro_d _target>> eyes as <<pro_s _target>> <<areId _target>> overwhelmed by <<pro_d _target>> basal instincts. Plunging as deep as possible,
the werm cock begins ejaculating straight into <<poss _host>> breast, inflating it severely and causing excess ejaculate to spill out of its nipplecunt.
Halfway through the orgasm, <<call _target>> <<=p.verb3rd(_target,'pull')>> out and <<=p.verb3rd(_target,'plunge')>> <<pro_d _target>> cock into <<poss _host>> other breast. <<inseminate _host "breasts" _target "vagina">><<set _target.body.breast.cur.size += 10>></font>
<<parasite_expose _host 'breasts' 'penetrating' true>>
<<endif>>
<<endif>><<call _host true>> <<=p.verb3rd(_host,'shove')>> a couple fingers into <<poss _target>> asshole. <<call _target true>> <<=p.verb3rd(_target,'buck')>> <<pro_d _target>> hips backward against <<poss _host>> hand.
<<if stat(_target, 'perversion') > 20>>
<<ev_pleasure _target 10>><font color="orange">''<<call _target true>> <<areId _target>> perverted enough to feel good from it.''</font>
<<else>>
<<ev_arousal _host -20>><font color="#999999">''<<call _host true>> <<=p.verb3rd(_host,'find')>> it disgusting, reducing arousal.'' </font>
<<endif>><br>
<<if parasite(_host, "hand_l", {slot: "occupying"}) || parasite(_host, "hand_r", {slot: "occupying"})>>
<font color="#61d4b8">The werm in <<poss _host>> arm extends outward, invading <<poss _target>> asshole. <<call _host true>> <<=p.verb3rd(_host,'twist')>> <<pro_d _host>> arm and <<=p.verb3rd(_host,'thrust')>> back and forth, vigorously stimulating the penetrated orifice.</font><br>
<<parasite_expose _host 'hand_l' 'occupying' true>>
<<parasite_expose _host 'hand_r' 'occupying' true>>
<<ev_pleasure _host 20>><font color="orange">''<<poss _host true>> <<=p.verb3rd(_host,'feel')>> incredible.''</font><br>
<<ev_pleasure _target 20>><font color="orange">''<<poss _target true>> <<=p.verb3rd(_target,'feel')>> incredible.''</font><br>
<<endif>>
<<if parasite(_target, "anus", {slot: "occupying"})>>
<font color="#61d4b8">The werm in <<poss _target>> rectum extends outward, greeting <<poss _host>> fingers.</font>
<<parasite_expose _target 'anus' 'occupying' true>>
<<ev_pleasure _target 20>><font color="orange">''<<poss _target true>> <<=p.verb3rd(_target,'gain')>> pleasure.''</font><br>
<<if parasite(_host, "hand_l", {slot: "lining"}) || parasite(_host, "hand_r", {slot: "lining"})>>
<font color="#61d4b8">The werm in <<poss _target>> rectum thrusts itself into the fleshy canal in <<poss _host>> arm, creating a visible bulge on the inner forearm.</font>
<<parasite_expose _host 'hand_l' 'lining' true>>
<<parasite_expose _host 'hand_r' 'lining' true>>
<<ev_pleasure _host 20>><font color="orange">''<<poss _host true>> <<=p.verb3rd(_host,'feel')>> incredible.''</font>
<<ev_pleasure _target 20>><font color="orange">''<<poss _target true>> <<=p.verb3rd(_target,'feel')>> incredible.''</font><br>
<<endif>>
<<endif>><<call _host true>> <<=p.verb3rd(_host,'reach')>> forward and <<=p.verb3rd(_host,'use')>> a finger to trace <<poss _target>> voluptuous breasts. Slowly, <<call _host>> <<=p.verb3rd(_host,'wrap')>> <<pro_d _host>> hands around the soft mounds, fully encapsulating them. <<call _target true>> <<=p.verb3rd(_target,'breathe')>> heavily - <<pro_d _target>> full chest heaving in <<poss _host>> hands. <<call _host true>> <<=p.verb3rd(_host,'begin')>> kneading <<poss _target>> chest roughly. <<pro_s _target>> <<=p.verb3rd(_target,'moan')>> in response, thrusting <<pro_d _target>> chest forward.
<font color="orange">''<<poss _host true>> pleasure increases.''</font>
<font color="orange">''<<poss _target true>> pleasure increases.''</font><br>
<<if parasite(_target, "breasts", {slot: "penetrating"})>>
<font color="#61d4b8">A finger slides into <<poss _target>> nipplecunts, stimulating <<pro_d _target>> chest.</font>
<<ev_pleasure _target 20>><font color="orange">''<<poss _target true>> pleasure increases.''</font><br>
<<parasite_expose _target 'breasts' 'penetrating' true>><br>
<<if parasite(_host, "hand_l", {slot: "occupying"}) || parasite(_host, "hand_r", {slot: "occupying"})>>
<font color="#61d4b8">The werm in <<poss _host>> arms extend outward, invading <<poss _target>> nipplecunts. <<call _host true>> <<=p.verb3rd(_host,'twist')>> <<pro_d _host>> arms while squeezing <<pro_d _host>> fingers, clamping the fleshy orifice
down around the invading phallus. A ridiculous volume of milk, alien jism, and sexual lubricant spills out from the hyperstimulated fuckhole. <<call _target true>> <<=p.verb3rd(_target,'writhe')>> in pleasure as <<pro_d _target>> breasts get fucked and filled with cum. The fluids have completely coated <<poss _target>> chest, lubricating <<poss _host>> hands as they twist back and forth. The werms piston in and out of the breast fuckholes in rhythm with
<<poss _host>> groping motions. Fluids continue to erupt from the ravaged orifice, streaming down <<poss _target>> abdomen and crotch.</font>
<<parasite_expose _host 'hand_l' 'occupying' true>>
<<parasite_expose _host 'hand_r' 'occupying' true>>
<<ev_pleasure _host 20>><font color="orange">''<<poss _host true>> <<=p.verb3rd(_host,'feel')>> incredible.''</font>
<<ev_pleasure _target 20>><font color="orange">''<<poss _target true>> <<=p.verb3rd(_target,'feel')>> incredible.''</font><br>
<<endif>>
<<endif>>
<<if parasite(_target, "breasts", {slot: "occupying"})>>
<font color="#61d4b8">A werm in <<poss _target>> nipplecunt extends outward, greeting <<poss _host>> fingers.</font>
<<ev_pleasure _target 50>><font color="orange">''<<poss _target true>> pleasure spikes.''</font><br>
<<parasite_expose _target 'breasts' 'occupying' true>>
<<if parasite(_host, "hand_r", {slot: "lining"}) || parasite(_host, "hand_l", {slot: "lining"})>>
<font color="#61d4b8">As <<call _host>> <<=p.verb3rd(_host,'grope')>> the heaving sweaty breasts, a werm emerges from the infested nipple and softly slides into <<pro_d _host>> handpussy. The canal in <<poss _host>> forearm is swiftly penetrated. <<call _host true>> reflexively <<=p.verb3rd(_host,'squeeze')>> harder, groping both breasts as <<pro_s _host>> <<=p.verb3rd(_host,'start')>> to tremble in orgasmic pleasure. <<pro_d _host true>> fingers jittering and shaking violently, it isn't long before <<call _host>> <<=p.verb3rd(_host,'lose')>> control of <<pro_d _host>> hand muscles completely. <<poss _host true>> hands are only held in place by the werms impaling them. <<call _host true>> convulses in chain orgasms - forever linking the act of groping breasts with receiving undescribable pleasure. <<call _target true>> suddenly <<=p.verb3rd(_target,'cry')>> out and <<=p.verb3rd(_target,'ejaculate')>> into <<poss _host>> arms, quickly filling them up and causing alien jism to leak out of their hands.</font>
<<parasite_expose _host 'hand_l' 'lining' true>>
<<parasite_expose _host 'hand_r' 'lining' true>>
<<ev_pleasure _host 20>><font color="orange">''<<poss _host true>> <<=p.verb3rd(_host,'feel')>> incredible.''</font>
<<ev_pleasure _target 20>><font color="orange">''<<poss _target true>> <<=p.verb3rd(_target,'feel')>> incredible.''</font><br>
<<endif>>
<<endif>><<call _host true>> <<=p.verb3rd(_host,'shove')>> a couple fingers into <<poss _target>> wet pussy. <<call _target true>> <<=p.verb3rd(_target,'buck')>> <<pro_d _target>> hips against <<poss _host>> hand.
<font color="orange">''<<poss _target true>> pleasure increases.''</font><br>
<<if parasite(_host, "hand_l", {slot: "occupying"}) || parasite(_host, "hand_r", {slot: "occupying"})>>
<font color="#61d4b8">The werm in <<poss _host>> arm extends outward, invading <<poss _target>> pussy. <<call _host true>> <<=p.verb3rd(_host,'twist')>> <<pro_d _host>> arm and <<=p.verb3rd(_host,'thrust')>> back and forth slightly, vigorously stimulating the penetrated orifice.</font><br>
<<parasite_expose _host 'hand_l' 'occupying' true>>
<<parasite_expose _host 'hand_r' 'occupying' true>>
<<ev_pleasure _host 20>><font color="orange">''<<poss _host true>> <<=p.verb3rd(_host,'feel')>> incredible.''</font><br>
<<ev_pleasure _target 20>><font color="orange">''<<poss _target true>> <<=p.verb3rd(_target,'feel')>> incredible.''</font><br>
<<endif>>
<<if parasite(_target, "vagina", {slot: "occupying"})>>
<font color="#61d4b8">The werm in <<poss _target>> vagina extends outward, greeting <<poss _host>> fingers.</font>
<<ev_pleasure _target 20>><font color="orange">''<<poss _target true>> pleasure increases.''</font><br>
<<parasite_expose _target 'vagina' 'occupying' true>>
<<if parasite(_host, "hand_l", {slot: "lining"}) || parasite(_host, "hand_r", {slot: "lining"})>>
<font color="#61d4b8">The werm in <<poss _target>> pussy thrusts itself into the fleshy canal in <<poss _host>> arm, creating a visible bulge on the inner forearm.</font><br>
<<parasite_expose _host 'hand_l' 'lining' true>>
<<parasite_expose _host 'hand_r' 'lining' true>>
<<ev_pleasure _host 20>><font color="orange">''<<poss _host true>> <<=p.verb3rd(_host,'feel')>> incredible.''</font><br>
<<ev_pleasure _target 20>><font color="orange">''<<poss _target true>> <<=p.verb3rd(_target,'feel')>> incredible.''</font><br>
<<endif>>
<<endif>><<set _short = $game.settings.short_sex_opt_desc>>
<<call _host true>> <<=p.verb3rd(_host,'lean')>> down to suck <<poss _target>> fat cock.
<<ev_pleasure _target 20>><font color="orange">''<<poss _target true>> pleasure increases.''</font><br>
<<if parasite(_host, "mouth", {slot: "lining"})>>
<font color="#61d4b8">
<<if _short == true>>
''<<poss _host true>> anal canal parasite interference''
<<else>>
<<poss _target true>> mouth canal parasite squeezes down around <<poss _host>> cock. Instincively, <<call _target>> <<=p.verb3rd(_target,'try')>> to jerk <<pro_d _target>> head backward but the canal clamps down
around the phallus in <<pro_d _target>> mouth, preventing <<pro_o _target>> from retreating. <<poss _target true>> confusion mounts as the sensations emanating from <<pro_d _target>> mouth exactly match a vagina.
<</if>>
<<pro_d _target true>> slutty and desperate independent mouth behavior causes <<pro_d _target>> </font> <font color="red">''tension to increase sharply''</font><<ev_tension _target 40>> <font color="orange">''even as <<pro_d _target>> pleasure spikes.''</font><<ev_pleasure _target 50>>
<<ev_pleasure _host 50>><font color="orange">''<<poss _host true>> pleasure spikes.''</font><br>
<<parasite_expose _host 'mouth' 'lining' true>>
<<endif>>
<<if parasite(_host, "mouth", {slot: "occupying"})>>
<font color="#61d4b8">The werm in <<poss _host>> stomach extends upward to caress <<poss _target>> dick as it thrusts back and forth.</font>
<<parasite_expose _host 'mouth' 'occupying' true>>
<<ev_pleasure _host 50>><font color="orange">''<<poss _host true>> pleasure spikes.''</font>
<<ev_pleasure _target 50>><font color="orange">''<<poss _target true>> pleasure spikes.''</font><br>
<<endif>>
<<set _or = ev_orgasm_hook()>>
<<if _or[_host.id] && _or[_target.id]>>
<font color="#ff6ec7">Both <<call _host>> and <<call _target true>> orgasm.
<<inseminate _host "mouth" _target "vagina">></font>
<<elseif _or[_host.id]>>
<font color="#ff6ec7"><<call _host true>> <<=p.verb3rd(_host,'orgasm')>>.</font>
<<inseminate _target "mouth" _host "vagina">>
<<elseif _or[_target.id]>>
<font color="#ff6ec7"><<call _target true>> <<=p.verb3rd(_target,'orgasm')>>.</font>
<<inseminate _host "mouth" _target "vagina">>
<<endif>><<set _short = $game.settings.short_sex_opt_desc>>
<<call _host true>> <<=p.verb3rd(_host,'place')>> both hands on <<poss _target>> shoulders. Slowly, <<pro_d _host>> hands glide up <<poss _target>> neck, barely grazing the skin. Grabbing hold of <<pro_o _target>> by the temples,
<<call _host>> <<=p.verb3rd(_host,'pull')>> <<poss _target>> head forward and <<=p.verb3rd(_host,'bring')>> <<possp false>> wet, glistening lips together. <<call _host true>> <<=p.verb3rd(_host,'start')>> passionately making out with <<call _target>>.
<font color="orange">''<<poss _target true>> pleasure increases slightly.''</font>
<font color="orange">''<<poss _host true>> pleasure increases slightly.''</font><br>
<<if parasite(_target, "mouth", {slot: "lining"})>>
<font color="#61d4b8"><<poss _target true>> mouth canal parasite oozes aphrodesiacs, making <<call _host>> even hornier.</font>
<<parasite_expose _target 'mouth' 'lining' true>>
<<ev_arousal _host 40>><font color="pink">''<<poss _host>> arousal increases sharply.''</font><br>
<<endif>>
<<if parasite(_target, "mouth", {slot: "occupying"})>>
<font color="#61d4b8">The werm in <<poss _target>> mouth extends outward, fucking <<poss _host>> mouth.</font>
<<parasite_expose _target 'mouth' 'occupying' true>>
<<ev_pleasure _target 40>><font color="orange">''<<poss _target true>> pleasure increases sharply.''</font><br>
<<endif>>
<<if parasite(_host, "mouth", {slot: "lining"})>>
<font color="#61d4b8"><<poss _host true>> mouth canal parasite oozes aphrodesiacs, making <<call _target>> even hornier.</font>
<<parasite_expose _host 'mouth' 'lining' true>>
<<ev_arousal _target 40>><font color="pink">''<<poss _target true>> arousal increases sharply.''</font><br>
<<endif>>
<<if parasite(_host, "mouth", {slot: "occupying"})>>
<font color="#61d4b8">The werm in <<poss _host>> mouth extends outward, fucking <<poss _target>> mouth.</font>
<<parasite_expose _host 'mouth' 'occupying' true>>
<<ev_pleasure _host 40>><font color="orange">''<<poss _host true>> pleasure increases sharply.''</font><br>
<<endif>>
<<set _or = ev_orgasm_hook()>>
<<if _or[_host.id] && _or[_target.id]>>
<font color="#ff6ec7">Both <<call _host>> and <<call _target>> orgasm.
<<if parasite(_target, "mouth", {slot: "occupying"}) && fuckable(_host, "mouth")>>
A jet of jism surges into <<poss _host>> mouth, partially spilling out around the throbbing werm that still lies buried hilt-deep in <<pro_d _host>> mouth.
<<parasite_expose _target 'mouth' 'occupying' true>>
<<inseminate _host "mouth" _target "mouth">>
<</if>>
<<if parasite(_host, "mouth", {slot: "occupying"}) && fuckable(_target, "mouth")>>
A jet of jism surges into <<poss _target>> mouth, partially spilling out around the throbbing werm that still lies buried hilt-deep in <<pro_d _target>> mouth.
<<parasite_expose _host 'mouth' 'occupying' true>>
<<inseminate _target "mouth" _host "mouth">>
<</if>>
</font>
<<elseif _or[_host.id]>>
<font color="#ff6ec7"><<call _host true>> <<=p.verb3rd(_host,'orgasm')>>.
<<if parasite(_host, "mouth", {slot: "occupying"}) && fuckable(_target, "mouth")>>
A jet of jism surges into <<poss _target>> mouth, partially spilling out around the throbbing werm that still lies buried hilt-deep in <<pro_d _target>> mouth.
<<parasite_expose _host 'mouth' 'occupying' true>>
<<inseminate _target "mouth" _host "mouth">>
<</if>>
</font>
<<elseif _or[_target.id]>>
<font color="#ff6ec7"><<call _target true>> <<=p.verb3rd(_target,'orgasm')>>.
<<if parasite(_target, "mouth", {slot: "occupying"}) && fuckable(_host, "mouth")>>
A jet of jism surges into <<poss _host>> mouth, partially spilling out around the throbbing werm that still lies buried hilt-deep in <<pro_d _host>> mouth.
<<parasite_expose _target 'mouth' 'occupying' true>>
<<inseminate _host "mouth" _target "mouth">>
<</if>>
</font>
<<endif>><<call _host true>> <<=p.verb3rd(_host,'push')>> <<call _target>> to a face-first kneeling position on the floor. <<call _host true>> <<=p.verb3rd(_host,'lean')>> down and <<=p.verb3rd(_host,'start')>> to lick <<poss _target>> asshole.
<<if stat(_target, 'perversion') > 20>><<ev_arousal _target 20>><font color="pink">''<<call _target true>> <<areId _target>> perverted enough to increase arousal slightly.''</font><<else>><<ev_arousal _target -20>><<ev_pleasure _target -20>><font color="#999999">''<<call _target true>> <<=p.verb3rd(_target,'find')>> it disgusting, reducing arousal and pleasure.''</font><<endif>><br>
<<if parasite(_target, "anus", {slot: "lining"})>>
<font color="#61d4b8"><<poss _target true>> anal canal parasite oozes aphrodesiacs, making <<call _host>> even hornier.</font>
<<parasite_expose _target 'anus' 'lining' true>>
<<ev_arousal _host 40>><font color="pink">''<<call _host true>> arousal increases sharply.''</font><br>
<<endif>>
<<if parasite(_target, "anus", {slot: "occupying"})>>
<font color="#61d4b8">The werm in <<poss _target>> rectum extends outward, fucking <<poss _host>> mouth.</font>
<<parasite_expose _target 'anus' 'occupying' true>>
<<ev_pleasure _target 50>><font color="orange">''<<poss _target>> pleasure spikes.''</font><br>
<<endif>>
<<if parasite(_host, "mouth", {slot: "occupying"})>>
<font color="#61d4b8">The werm in <<poss _host>> mouth extend outward, fucking <<poss _target>> anus.</font>
<<parasite_expose _host 'mouth' 'occupying' true>>
<<ev_pleasure _host 50>><font color="orange">''<<call _host true>> pleasure spikes.''</font><br>
<<endif>>
<<set _or = ev_orgasm_hook()>>
<<if _or[_host.id] && _or[_target.id]>>
<font color="#ff6ec7">Both <<call _host>> and <<call _target>> orgasm.
<<if parasite(_target, "anus", {slot: "occupying"}) && fuckable(_host, "mouth")>>
A jet of jism surges up <<poss _host>> mouth, partially spilling out around the throbbing penis that still lies buried hilt-deep in <<pro_d _host>> mouth.
<<parasite_expose _target 'anus' 'occupying' true>>
<<inseminate _host "mouth" _target "anus">>
<</if>>
<<if parasite(_host, "mouth", {slot: "occupying"}) && fuckable(_target, "anus")>>
A jet of jism surges up <<poss _target>> rectum, partially spilling out around the throbbing penis that still lies buried hilt-deep in <<pro_d _target>> rectum.
<<parasite_expose _host 'mouth' 'occupying' true>>
<<inseminate _target "anus" _host "mouth">>
<</if>>
</font>
<<elseif _or[_host.id]>>
<font color="#ff6ec7"><<call _host true>> <<=p.verb3rd(_host,'orgasm')>>.
<<if parasite(_host, "mouth", {slot: "occupying"}) && fuckable(_target, "anus")>>
A jet of jism surges up <<poss _target>> rectum, partially spilling out around the throbbing penis that still lies buried hilt-deep in <<pro_d _target>> rectum.
<<parasite_expose _host 'mouth' 'occupying' true>>
<<inseminate _target "anus" _host "mouth">>
<</if>>
</font>
<<elseif _or[_target.id]>>
<font color="#ff6ec7"><<call _target true>> <<=p.verb3rd(_target,'orgasm')>>.
<<if parasite(_target, "anus", {slot: "occupying"}) && fuckable(_host, "mouth")>>
A jet of jism surges up <<poss _host>> mouth, partially spilling out around the throbbing penis that still lies buried hilt-deep in <<pro_d _host>> mouth.
<<parasite_expose _target 'anus' 'occupying' true>>
<<inseminate _host "mouth" _target "anus">>
<</if>>
</font>
<<endif>><<set _short = $game.settings.short_sex_opt_desc>>
<<call _host true>> <<=p.verb3rd(_host,'lean')>> down to suck <<poss _target>> voluptuous breasts.
<font color="orange">''<<poss _target true>> pleasure slightly increases.'' </font><br>
<<if parasite(_target, "breasts", {slot: "penetrating", merged: true})>>
<font color="#61d4b8"><<poss _target true>> parasitic nipple cunts leak aphrodesiacs, making <<call _host>> even hornier.</font>
<<parasite_expose _target 'breasts' 'penetrating' true>>
<<ev_arousal _host 40>><font color="pink">''<<poss _host true>> arousal increases sharply.''</font><br>
<<endif>>
<<if parasite(_target, "breasts", {slot: "occupying"})>>
<font color="#61d4b8">The werms in <<poss _target>> breasts extend outward, penetrating into <<poss _host>> mouth.</font>
<<parasite_expose _target 'breasts' 'occupying' true>>
<<ev_pleasure _target 50>><font color="orange">''<<poss _target true>> pleasure spikes.'' </font><br>
<<endif>>
<<set _or = ev_orgasm_hook()>>
<<if _or[_host.id] && _or[_target.id]>>
<font color="#ff6ec7">Both <<call _host>> and <<call _target>> orgasm.
<<if parasite(_target, "breasts", {slot: "occupying"}) && fuckable(_host, "mouth")>>
A jet of jism surges up <<poss _host>> mouth, partially spilling out around the throbbing penis that still lies buried hilt-deep in <<pro_d _host>> mouth.
<<parasite_expose _target 'breasts' 'occupying' true>>
<<inseminate _host "mouth" _target "breasts">>
<</if>>
<<if parasite(_host, "mouth", {slot: "occupying"}) && fuckable(_target, "breasts")>>
A jet of jism surges up <<poss _target>> breast cunts, partially spilling out around the throbbing penis that still lies buried hilt-deep in <<pro_d _target>> vagina.
<<parasite_expose _host 'mouth' 'occupying' true>>
<<inseminate _target "breasts" _host "mouth">>
<</if>>
</font>
<<elseif _or[_host.id]>>
<font color="#ff6ec7"><<call _host true>> <<=p.verb3rd(_host,'orgasm')>>.
<<if parasite(_host, "mouth", {slot: "occupying"}) && fuckable(_target, "breasts")>>
A jet of jism surges up <<poss _target>> breast cunts, partially spilling out around the throbbing penis that still lies buried hilt-deep in <<pro_d _target>> vagina.
<<parasite_expose _host 'mouth' 'occupying' true>>
<<inseminate _target "breasts" _host "mouth">>
<</if>>
</font>
<<elseif _or[_target.id]>>
<font color="#ff6ec7"><<call _target true>> <<=p.verb3rd(_target,'orgasm')>>.
<<if parasite(_target, "breasts", {slot: "occupying"}) && fuckable(_host, "mouth")>>
A jet of jism surges up <<poss _host>> mouth, partially spilling out around the throbbing penis that still lies buried hilt-deep in <<pro_d _host>> mouth.
<<parasite_expose _target 'breasts' 'occupying' true>>
<<inseminate _host "mouth" _target "breasts">>
<</if>>
</font>
<<endif>><<set _short = $game.settings.short_sex_opt_desc>>
<<call _host true>> <<=p.verb3rd(_host,'bury')>> <<pro_d _host>> head between <<poss _target>> legs. Relishing the feeling of thighs pressed against <<pro_d _host>> ears, <<call _host>> <<=p.verb3rd(_host,'start')>> to vigorously suck <<poss _target>> pussy.
<<pro_s _target true>> <<=p.verb3rd(_target,'grind')>> <<pro_d _target>> hips into <<poss _host>> mouth.
<<ev_pleasure _target 20>><font color="orange">''<<call _target true>> <<=p.verb3rd(_target,'gain')>> pleasure.''</font><br>
<<if parasite(_target, "vagina", {slot: "lining"})>>
<font color="#61d4b8"><<poss _target true>> vaginal canal parasite oozes aphrodesiacs, making <<call _host>> even hornier.</font>
<<parasite_expose _target 'vagina' 'lining' true>>
<<ev_arousal _host 40>><font color="pink">''<<poss _host true>> arousal increases sharply.''</font><br>
<<endif>>
<<if parasite(_host, "mouth", {slot: "occupying"})>>
<font color="#61d4b8">The werm in <<poss _host>> stomach extends upward to invade <<poss _target>> vagina.</font>
<<parasite_expose _host 'mouth' 'occupying' true>>
<<ev_pleasure _host 50>><font color="orange">''<<poss _host true>> pleasure spikes.''</font>
<<ev_pleasure _target 50>><font color="orange">''<<poss _target true>> pleasure spikes.''</font><br>
<<endif>>
<<set _or = ev_orgasm_hook()>>
<<if _or[_target.id]>>
<font color="#ff6ec7"><<call _target true>> <<=p.verb3rd(_target,'orgasm')>>.
<<if parasite(_target, "vagina", {slot: "occupying"})>>
Jism spills out of <<poss _target>> vaginal werm dick into <<poss _host>> mouth.
<<parasite_expose _target 'vagina' 'occupying' true>>
<<inseminate _host "mouth" _target "vagina">>
<<endif>>
</font>
<<endif>><<set _short = $game.settings.short_sex_opt_desc>>
<<if _short == false>>
<<call _host true>> <<=p.verb3rd(_host,'get')>> behind <<call _target>> and <<=p.verb3rd(_host,'push')>> <<pro_o _target>> over at the waist. <<call _host true>> <<=p.verb3rd(_host,'lean')>> down to stare into the puckered hole, as <<pro_d _host>> mouth werm cock emerges from <<pro_d _host>> lips.
<</if>>
Thrusting forward, <<call _host>> <<=p.verb3rd(_host,'bury')>> <<pro_d _host>> face in <<poss _target>> ass.
<<if stat(_target, 'perversion') > 50>>
<<ev_pleasure _target 20>><<call _target true>> <<areId _target>> perverted enough to get off on being impaled in the ass by a mouth cock. <font color="orange">''<<poss _target true>> pleasure increases.''</font>
<<else>>
<<ev_arousal _target -40>><<ev_pleasure _target -40>><font color="#999999">''<<call _target true>> <<=p.verb3rd(_target,'find')>> it horrific, reducing <<pro_d _target>> arousal and pleasure.''</font>
<<endif>><br>
<<if parasite(_target, "anus", {slot: "lining"})>>
<font color="#61d4b8"><<poss _target true>> anal canal parasite oozes aphrodesiacs, which spill into <<poss _host>> mouth on every thrust, making <<pro_d _host>> even hornier.</font>
<<parasite_expose _target 'anus' 'lining' true>>
<<ev_arousal _host 40>><font color="pink">''<<poss _host true>> arousal increases sharply.''</font><br>
<<endif>>
<<if parasite(_target, "anus", {slot: "occupying"})>>
<font color="#61d4b8">The werm in <<poss _target>> rectum caresses <<poss _host>> alien mouth dick as it thrusts back and forth.</font>
<<parasite_expose _target 'anus' 'occupying' true>>
<<ev_pleasure _host 50>><font color="orange">''<<poss _host true>> pleasure spikes.''</font>
<<ev_pleasure _target 50>><font color="orange">''<<poss _target true>> pleasure spikes.''</font><br>
<<endif>>
<<set _or = ev_orgasm_hook()>>
<<if _or[_host.id] && _or[_target.id]>>
<font color="#ff6ec7"> <<call _host true>> and <<call _target>> orgasm.
<<if _short == false>>
<<poss _host true>> mouth werm cock suddenly inflates, expanding in <<pro_d _host>> esophagus and causing a visible swelling of <<pro_d _host>> throat. A large belt of fluids erupts from <<pro_d _host>> mouth, pouring into <<poss _target>> rectum. <<call _host true>> <<=p.verb3rd(_host,'grab')>> onto the ass in front of <<pro_d _host>> face to steady <<pro_rs _host>>, moaning like an animal as load after load of warm cum emerges from the dick in <<pro_d _host>> mouth. <<poss _host true>> eyes roll back and <<pro_s _host>> nearly <<=p.verb3rd(_host,'pass')>> out.
<</if>>
<<inseminate _target "anus" _host "mouth">></font>
<<if parasite(_target, "anus", {slot: "occupying"})>>
<font color="#ff6ec7">
<<if _short == true>>
''<<poss _target true>> anal werm parasite interference''
<<else>>
<<poss _target true>> anal wermcock suddenly inflates, expanding in <<poss _target>> rectum and jiggling <<pro_d _target>> ass slightly.
A large belt of fluids erupts from <<pro_d _target>> anal werm cock, pouring into <<poss _host>> mouth. <<call _target true>> <<=p.verb3rd(_target,'reach')>> backward to hold <<poss _host>> face steady, practically screaming as
jets of jism erupt from <<pro_d _target>> anus.
<</if>>
<<parasite_expose _target 'anus' 'occupying' true>>
<<inseminate _host "mouth" _target "anus">></font>
<<endif>>
<<elseif _or[_host.id]>>
<font color="#ff6ec7"><<call _host true>> <<=p.verb3rd(_host,'orgasm')>>.
<<if _short == false>>
<<poss _host true>> mouth werm cock suddenly inflates, expanding in <<pro_d _host>> esophagus and causing a visible swelling of <<pro_d _host>> throat. A large belt of fluids erupts from <<pro_d _host>> mouth, pouring into <<poss _target>> rectum. <<call _host true>> <<=p.verb3rd(_host,'grab')>> onto the ass in front of <<pro_d _host>> face to steady <<pro_rs _host>>, moaning like an animal as load after load of warm cum emerges from the dick in <<pro_d _host>> mouth. <<poss _host true>> eyes roll back and <<pro_s _host>> nearly <<=p.verb3rd(_host,'pass')>> out.
<</if>>
<<inseminate _target "anus" _host "mouth">></font>
<<elseif _or[_target.id]>>
<font color="#ff6ec7"><<call _target true>> <<=p.verb3rd(_target,'orgasm')>>.
<<if parasite(_target, "anus", {slot: "occupying"})>>
<<if _short == true>>
''<<poss _target true>> anal werm parasite interference''
<<else>>
<<poss _target true>> anal wermcock suddenly inflates, expanding in <<poss _target>> rectum and jiggling <<pro_d _target>> ass slightly.
A large belt of fluids erupts from <<pro_d _target>> anal werm cock, pouring into <<poss _host>> mouth. <<call _target true>> <<=p.verb3rd(_target,'reach')>> backward to hold <<poss _host>> face steady, practically screaming as
jets of jism erupt from <<pro_d _target>> anus.
<</if>>
<<parasite_expose _target 'anus' 'occupying' true>>
<<inseminate _host "mouth" _target "anus">>
<<endif>></font>
<<endif>><<set _short = $game.settings.short_sex_opt_desc>>
<<call _host true>> <<=p.verb3rd(_host,'push')>> <<call _target>> to the floor and <<=p.verb3rd(_host,'lean')>> down to fuck <<poss _target>> breasts with <<pro_d _host>> mouth werm.
<<ev_pleasure _host 40>><font color="orange">''<<poss _host true>> pleasure greatly increases.''</font><br>
<<if parasite(_target, "breasts", {slot: "penetrating", merged: true})>>
<font color="#61d4b8"><<poss _target true>> parasitic nipple cunts leak aphrodesiacs, making <<call _host>> even hornier.</font>
<<parasite_expose _target 'breasts' 'penetrating' true>>
<<ev_arousal _host 20>><font color="pink">''<<poss _host true>> arousal increases.''</font><br>
<<endif>>
<<if parasite(_target, "breasts", {slot: "occupying"})>>
<font color="#61d4b8">The werms in <<poss _target>> breasts extend outward, penetrating into <<poss _host>> mouth.</font>
<<parasite_expose _target 'breasts' 'occupying' true>>
<<ev_pleasure _target 50>><font color="orange">''<<poss _target true>> pleasure spikes.''</font><br>
<<endif>>
<<set _or = ev_orgasm_hook()>>
<<if _or[_host.id] && _or[_target.id]>>
<font color="#ff6ec7">Both <<call _host>> and <<call _target>> orgasm.
<<if parasite(_target, "breasts", {slot: "penetrating", merged: true})>>
<<if _short == true>>
Plunging as deep as possible,
the mouth werm parasite begins ejaculating straight into <<poss _target>> breast, inflating it severely and causing excess ejaculate to spill out of its nipplecunt.
<<else>>
<<call _host true>> <<=p.verb3rd(_host,'shut')>> <<pro_d _host>> eyes as <<pro_s _host>> <<areId _host>> overwhelmed by <<pro_d _host>> basal instincts. Plunging as deep as possible,
the mouth werm parasite begins ejaculating straight into <<poss _target>> breast, inflating it severely and causing excess ejaculate to spill out of its nipplecunt.
<</if>>
Halfway through the orgasm, <<call _host>> <<=p.verb3rd(_host,'pull')>> out and
<<=p.verb3rd(_host,'plunge')>> <<pro_d _host>> mouthcock into <<poss _host>> other breast.
<<set _target.body.breasts.cur.size += 10>>
<<parasite_expose _target 'breasts' 'penetrating' true>>
<<inseminate _target "breasts" _host "mouth">>
<<endif>></font>
<<if parasite(_target, "breasts", {slot: "occupying"})>>
<<if _short == true>>
The interlocking werms piston back and forth hard as jets of milk fill <<poss _host>> mouth.
Forced to swallow load after load, <<poss _host>> stomach begins to inflate slightly.
<<else>>
<font color = "#ff6ec7">Milk spills out of <<poss _target>> nipplecunts as a heavy orgasm rocks <<pro_d _target>> body.
<<poss _target true>> suddenly <<=p.verb3rd(_target,'grab')>> <<poss _host>> head and holds it tight against <<pro_d _target>> chest. The interlocking werms piston back and forth hard as jets of milk fill <<poss _host>> mouth.
Forced to swallow load after load, <<poss _host>> stomach begins to inflate slightly. Everything becomes hazy. </font><font color = red>''Tension increases as <<call _host>> <<=p.verb3rd(_host,'swallow')>> more milk and jism.''</font>
<</if>>
<<parasite_expose _target 'breasts' 'occupying' true>>
<<inseminate _host "mouth" _target "breasts">>
<<endif>>
<<elseif _or[_host.id]>>
<font color="#ff6ec7"><<call _host true>> <<=p.verb3rd(_host,'orgasm')>>.
<<if parasite(_target, "breasts", {slot: "penetrating", merged: true})>>
<<if _short == false>>
<<call _host true>> <<=p.verb3rd(_host,'shut')>> <<pro_d _host>> eyes as <<pro_s _host>> <<areId _host>> overwhelmed by <<pro_d _host>> basal instincts. Plunging as deep as possible,
the mouth werm parasite begins ejaculating straight into <<poss _target>> breast, inflating it severely and causing excess ejaculate to spill out of its nipplecunt.
Halfway through the orgasm, <<call _host>> <<=p.verb3rd(_host,'pull')>> out and
<<=p.verb3rd(_host,'plunge')>> <<pro_d _host>> mouthcock into <<poss _host>> other breast.
<</if>>
<<parasite_expose _target 'breasts' 'penetrating' true>>
<<set _target.body.breasts.cur.size += 10>>
<<inseminate _target "breasts" _host "mouth">>
<<endif>></font>
<<elseif _or[_target.id]>>
<font color="#ff6ec7"><<call _target true>> <<=p.verb3rd(_target,'orgasm')>>.
<<if parasite(_target, "breasts", {slot: "occupying"})>>
<<if _short == true>>
<<poss _host>> stomach begins to inflate slightly from big amounts of fluids.
<<else>>
Milk spills out of <<poss _target>> nipplecunts as a heavy orgasm rocks <<pro_d _target>> body.
<<poss _target true>> suddenly <<=p.verb3rd(_target,'grab')>> <<poss _host>> head and holds it tight against <<pro_d _target>> chest. The interlocking werms piston back and forth hard as jets of milk fill <<poss _host>> mouth.
Forced to swallow load after load, <<poss _host>> stomach begins to inflate slightly. Everything becomes hazy.
<</if>>
</font><font color = red>''Tension increases as <<call _host>> <<=p.verb3rd(_host,'swallow')>> more milk and jism.</font>
<<parasite_expose _target 'breasts' 'occupying' true>>
<<inseminate _host "mouth" _target "breasts">>
<<endif>>
<<endif>><<set _short = $game.settings.short_sex_opt_desc>>
<<call _host true>> <<=p.verb3rd(_host,'push')>> <<call _target>> to the floor. <<poss _host true>> head descends to <<poss _target>> crotch, and a werm extends from <<pro_d _host>> mouth. <<pro_s _host true>> <<=p.verb3rd(_host,'thrust')>> <<pro_d _host>> head forward, fucking <<poss _target>> vagina.
<font color="orange">''<<poss _target true>> pleasure increases.'' </font>
<font color="orange">''<<poss _host true>> pleasure greatly increases.''</font><br>
<<if parasite(_target, "vagina", {slot: "lining"})>>
<font color="#61d4b8"><<poss _target true>> vaginal canal parasite squeezes down around <<poss _host>> alien dick. Having a partially sentient, independent vagina clamping down on an invading penis
while amplifying the pleasure being received starts to sunder <<poss _target>> mind.</font>
<<parasite_expose _target 'vagina' 'lining' true>>
<font color="red">''<<poss _target true>> tension increases.''</font>
<font color="orange">''<<poss _target true>> pleasure increases.''</font>
<<ev_pleasure _target 20>><<ev_tension _target 20>>
<<endif>>
<<if parasite(_target, "vagina", {slot: "occupying"})>>
<font color="#61d4b8">The werm in <<poss _host>> vagina extends outward, stimulating <<poss _target>> parasitic penis. <<call _target true>> <<=p.verb3rd(_target,'begin')>> pushing back, as <<pro_s _target>> and <<call _host>> together savor the combined feeling of penetrating while being penetrated. </font>
<<parasite_expose _target 'vagina' 'occupying' true>>
<<ev_pleasure _host 50>><font color="orange">''<<poss _host true>> pleasure spikes.''</font>
<<ev_pleasure _target 50>><font color="orange">''<<poss _target true>> pleasure spikes.''</font><br>
<<endif>>
<<set _or = ev_orgasm_hook()>>
<<if _or[_host.id] && _or[_target.id]>>
<font color="#ff6ec7">Both <<call _host>> and <<call _target>> orgasm.
<<inseminate _target "vagina" _host "mouth">>
<<if parasite(_target, "vagina", {slot: "occupying"})>><<inseminate _host "mouth" _target "vagina">><<endif>></font>
<<elseif _or[_host.id]>>
<font color="#ff6ec7"><<call _host true>> <<=p.verb3rd(_host,'orgasm')>>.</font>
<<inseminate _target "vagina" _host "mouth">>
<<elseif _or[_target.id]>>
<font color="#ff6ec7"><<call _target true>> <<=p.verb3rd(_host,'orgasm')>>.</font>
<<if parasite(_target, "vagina", {slot: "occupying"})>><<inseminate _host "mouth" _target "vagina">><<endif>>
<<endif>><<poss _host true>> stomach werm extends out from <<pro_d _host>> mouth. <<pro_s _host true>> <<=p.verb3rd(_host,'lower')>> <<pro_d _host>> head and <<=p.verb3rd(_host,'stare')>> at <<call _target>> through <<pro_d _host>> eyebrows. Reaching up slowly,
<<call _host>> <<=p.verb3rd(_host,'begin')>> stroking the parasite with both hands at a glacial pace. <<poss _host true>> throat undulates with each stroke.
<<if stat(_target, 'perversion') > 0 && stat(_target, 'perversion') < 60>>
<font color="red"><<call _target true>> <<areId _target>> attracted to the bizarre display, but can't understand why. <<pro_d _target true>> tension increases.</font>
<<elseif stat(_target, 'perversion') >= 60>>
<font color="pink"><<call _target true>> <<=p.verb3rd(_target,'get')>> sharply aroused by the bizarre display.</font><<ev_arousal _target 40>>
<<else>><font color="#999999"><<call _target true>> <<areId _target>> horrified by the bizarre display. </font><<ev_arousal _target -40>><<ev_pleasure _target -40>><<ev_tension _target 100>>
<<endif>>
<font color="orange">''<<poss _host true>> pleasure increases sharply.''</font><br>
<<set _or = ev_orgasm_hook()>>
<<if _or[_host.id]>>
<font color="#ff6ec7">The oral werm suddenly contorts wildly, as <<poss _host>> eyes roll backward. <<pro_d _host true>> pleasure skyrockets from a rogue orgasm. It looks like <<call _host>> <<areId _host>> vomiting cum. <<pro_d _host true>> back arches uncontrollably as jism is ejected from <<pro_d _host>> mouth. Under no circumstances would this possibly be sexy.
<<ev_arousal _target -40>><font color=#999999><<poss _target true>> arousal decreases sharply.</font>
<<endif>><<call _host true>> <<=p.verb3rd(_host,'prostrate')>> <<pro_rs _host>> down onto the ground as <<call _target>> <<=p.verb3rd(_target,'mount')>> <<pro_d _host>> neck, sliding <<pro_d _target>> fat dick into <<poss _host>> well lubricated neckhole.
<font color="orange">''<<poss _target true>> pleasure spikes.''</font>
<font color="orange">''<<poss _host true>> pleasure spikes.''</font><br>
<<set _or = ev_orgasm_hook()>>
<<if _or[_target.id]>>
<font color="#ff6ec7"><<call _target true>> <<=p.verb3rd(_target,'orgasm')>>. </font>
<<inseminate _host "neck" _target>><br><br>
<br>
<<if tale.has(`${_target.id}-mindfuck`)>>
<<set _psg = `${_target.id}-mindfuck`>>
<<display _psg>>
<<endif>>
<<endif>><<set _short = $game.settings.short_sex_opt_desc>>
<<call _host true>> <<=p.verb3rd(_host,'ravage')>> <<poss _target>> rectum with incredible force.<br><br>
<<if parasite(_target, "anus", {slot: "lining"})>>
<<if _short == true>>
''<<poss _target true>> anal canal parasite interference''
<<else>>
<font color="#61d4b8"><<poss _target true>> anal canal parasite oozes aphrodesiacs and lubrication fluids, soaking in to <<poss _host>> penis.</font> Furthermore, the canal makes entry much easier, the fleshy walls of the alien parasite giving way to allow entry for the rigid human cock. The parasite also prevents fecal matter from contacting the penis, making the experience overall feel like fucking a pussy.<br><br>
<</if>>
<<parasite_expose _target 'anus' 'lining' true>>
<<ev_arousal _host 40>><font color="pink">''<<poss _host true>> arousal increases sharply.''</font><br>
<<else>>
<<if _short == false>>
The asshole is much tighter than expected, and <<call _host>> has a difficult time penetrating. Furthermore, the penile stimulation is hampered by the presence of a condom. The condom is absolutely necessary - one shudders to think of how it would feel having your dick covered in shit. The overall experience of the act lowers <<poss _host>> arousal.<br><br>
<</if>>
<<ev_arousal _host -10>><font color="pink">''<<poss _host true>> arousal decreases.''</font><br>
<<endif>>
<font color="orange">''<<poss _host true>> pleasure increases.''</font><br>
<font color="orange">''<<poss _target true>> pleasure increases.''</font><br>
<<set _or = ev_orgasm_hook()>>
<<if _or[_host.id] && _or[_target.id]>>
<font color="#ff6ec7">Both <<call _host>> and <<call _target>> orgasm.
<<inseminate _target "anus" _host "penis">>
/*<<if parasite(_target, "anus", {slot: "occupying"}) && fuckable(_host, "anus")>>
A jet of jism surges up <<poss _host true>> rectum, partially spilling out around the throbbing penis that still lies buried hilt-deep in <<pro_d _host>> ass. <<inseminate _host "anus" _target "anus">>
<</if>>*/
<<if parasite(_host, "anus", {slot: "occupying"}) && vagina(_target)>>
<<if _short == true>>
''<<poss _host true>> anal werm parasite interference into <<poss _target true>> vagina''
<<else>>
<<call _host true>> <<=p.verb3rd(_host,'feel')>> <<pro_d _host>> ass spasm as <<pro_d _host>> anal werm finds <<poss _target>> vagina, squeezing in and unloading into the cunt with terrible force. An orgasmic wave ripples outward from <<poss _host>> anus.
<</if>>
<<parasite_expose _host 'anus' 'occupying' true>>
<<inseminate _target "vagina" _host "anus">>
<<endif>>
</font>
<<elseif _or[_host.id]>>
<font color="#ff6ec7"><<call _host true>> <<=p.verb3rd(_host,'orgasm')>>.
<<inseminate _target "anus" _host "penis">>
<<if parasite(_host, "anus", {slot: "occupying"}) && vagina(_target)>>
<<if _short == true>>
''<<poss _host true>> anal werm parasite interference into <<poss _target true>> vagina''
<<else>>
<<call _host true>> <<=p.verb3rd(_host,'feel')>> <<pro_d _host>> ass spasm as <<pro_d _host>> anal werm finds <<poss _target>> vagina, squeezing in and unloading into the cunt with terrible force. An orgasmic wave ripples outward from <<poss _host>> anus.
<</if>>
<<parasite_expose _host 'anus' 'occupying' true>>
<<inseminate _target "vagina" _host "anus">>
<<endif>>
</font>
<<elseif _or[_target.id]>>
<font color="#ff6ec7"><<call _target true>> <<=p.verb3rd(_target,'orgasm')>>.
<<if parasite(_target, "vagina", {slot: "occupying"}) && fuckable(_host, "anus")>>
<<if _short == true>>
''<<poss _target true>> vagina werm parasite interference into <<poss _host true>> anus''
<<else>>
A jet of jism surges up <<poss _host>> rectum, partially spilling out around the throbbing penis that still lies buried hilt-deep in <<pro_d _host>> ass.
<</if>>
<<parasite_expose _target 'vagina' 'occupying' true>>
<<inseminate _host "anus" _target "anus">>
<</if>>
</font>
<<endif>><<set _short = $game.settings.short_sex_opt_desc>>
<<call _target true>> <<=p.verb3rd(_target,'take')>> <<pro_d _host>> cock into <<pro_d _target>> mouth, sucking vigorously.<br><br>
<font color="orange">''<<poss _host true>> pleasure increases.''</font><br>
<<set _or = ev_orgasm_hook()>>
<<if _or[_host.id] && _or[_target.id]>>
<font color="#ff6ec7">Both <<call _host>> and <<call _target>> orgasm.
<<inseminate _target "mouth" _host "penis">>
<<if parasite(_target, "mouth", {slot: "occupying"}) && fuckable(_host, "anus")>>
<<if _short == true>>
''<<poss _target true>> mouth werm parasite interference into <<poss _host true>> anus''
<<else>>
A jet of jism surges up <<poss _host true>> rectum, partially spilling out around the throbbing penis that still lies buried hilt-deep in <<pro_d _host>> ass.
<</if>>
<<parasite_expose _target 'mouth' 'occupying' true>>
<<inseminate _host "anus" _target "mouth">>
<</if>>
</font>
<<elseif _or[_host.id]>>
<font color="#ff6ec7"><<call _host true>> <<=p.verb3rd(_host,'orgasm')>>.
<<inseminate _target "mouth" _host "penis">></font>
<<elseif _or[_target.id]>>
<font color="#ff6ec7"><<call _target true>> <<=p.verb3rd(_target,'orgasm')>>.
<<if parasite(_target, "anus", {slot: "occupying"}) && fuckable(_host, "anus")>>
<<if _short == true>>
''<<poss _target true>> anal werm parasite interference into <<poss _host true>> anus''
<<else>>
A jet of jism surges up <<poss _host true>> rectum, partially spilling out around the throbbing penis that still lies buried hilt-deep in <<pro_d _host>> ass.
<</if>>
<<parasite_expose _target 'anus' 'occupying' true>>
<<inseminate _host "anus" _target "mouth">>
<</if>>
</font>
<<endif>><<set _short = $game.settings.short_sex_opt_desc>>
<<call _host true>> <<=p.verb3rd(_host,'plow')>> <<poss _target>> pussy with wild thrusts like an animal. Although vigorous and sustained, the act seems kind of vanilla to <<call _host>>.<br>
<font color="orange">''<<poss _host true>> pleasure increases.''</font><br>
<font color="orange">''<<poss _target true>> pleasure increases.''</font><br>
<<set _or = ev_orgasm_hook()>>
<<if _or[_host.id] && _or[_target.id]>>
<font color="#ff6ec7">Both <<call _host>> and <<call _target>> orgasm.
<<inseminate _target "vagina" _host "penis">>
<<if parasite(_target, "anus", {slot: "occupying"}) && fuckable(_host, "anus")>>
<<if _short == true>>
''<<poss _target true>> anal werm parasite interference into <<poss _host true>> anus''
<<else>>
A jet of jism surges up <<poss _host>> rectum, partially spilling out around the throbbing penis that still lies buried hilt-deep in <<pro_d _host>> ass.
<</if>>
<<parasite_expose _target 'anus' 'occupying' true>>
<<inseminate _host "anus" _target "anus">>
<</if>>
<<if parasite(_host, "anus", {slot: "occupying"}) && fuckable(_target, "anus")>>
<<if _short == true>>
''<<poss _host true>> anal werm parasite interference into <<poss _target true>> anus''
<<else>>
<<call _host true>> <<=p.verb3rd(_host,'feel')>> <<pro_d _host>> ass spasm as <<pro_d _host>> anal werm finds <<poss _target>> ass, squeezing in and unloading into the rectum with terrible force. An orgasmic wave ripples outward from <<poss _host>> anus.
<</if>>
<<parasite_expose _host 'anus' 'occupying' true>>
<<inseminate _target "anus" _host "anus">>
<<endif>>
</font>
<<elseif _or[_host.id]>>
<font color="#ff6ec7"><<call _host true>> <<=p.verb3rd(_host,'orgasm')>>.
<<inseminate _target "vagina" _host "penis">>
<<if parasite(_host, "anus", {slot: "occupying"}) && fuckable(_target, "anus")>>
<<if _short == true>>
''<<poss _host true>> anal werm parasite interference into <<poss _target true>> anus''
<<else>>
<<call _host true>> <<=p.verb3rd(_host,'feel')>> <<pro_d _host>> ass spasm as <<pro_d _host>> anal werm finds <<poss _target>> ass, squeezing in and unloading into the rectum with terrible force. An orgasmic wave ripples outward from <<poss _host>> anus.
<</if>>
<<parasite_expose _host 'anus' 'occupying' true>>
<<inseminate _target "anus" _host "anus">>
<<endif>>
</font>
<<elseif _or[_target.id]>>
<font color="#ff6ec7"><<call _target true>> <<=p.verb3rd(_target,'orgasm')>>.
<<if parasite(_target, "anus", {slot: "occupying"}) && fuckable(_host, "anus")>>
<<if _short == true>>
''<<poss _target true>> anal werm parasite interference into <<poss _host true>> anus''
<<else>>
A jet of jism surges up <<poss _host>> rectum, partially spilling out around the throbbing penis that still lies buried hilt-deep in <<pro_d _host>> ass.
<</if>>
<<parasite_expose _target 'anus' 'occupying' true>>
<<inseminate _host "anus" _target "anus">>
<</if>>
</font>
<<endif>><<set _short = $game.settings.short_sex_opt_desc>>
<<call _host true>> <<=p.verb3rd(_host,'spread')>> <<pro_d _host>> legs for <<poss _target>> eager cock, swiftly accepting the throbbing phallus like a slut.<br>
<font color="orange">''<<poss _target true>> pleasure increases.''</font><br>
<font color="orange">''<<poss _host true>> pleasure increases.''</font><br>
<<if parasite(_host, "vagina", {slot: "lining"})>>
<<if _short == true>>
''<<poss _host true>> vagina canal parasite interference''
<<else>>
<font color="#61d4b8"><<poss _host true>> vaginal canal parasite squeezes down around <<poss _target>> alien dick. Having a partially sentient, independent vagina clamping down on an invading penis
while amplifying the pleasure being received starts to sunder <<poss _host>> mind.</font>
<</if>>
<<parasite_expose _host 'vagina' 'lining' true>>
<font color="red">''<<poss _host true>> tension increases.''</font>
<font color="orange">''<<poss _host true>> pleasure increases.''</font>
<<ev_pleasure _host 20>><<ev_tension _host 20>>
<<endif>>
<<if parasite(_host, "vagina", {slot: "occupying"})>>
<<if _short == true>>
''<<poss _host true>> vagina werm parasite interference''
<<else>>
<font color="#61d4b8">The werm in <<poss _host>> vagina extends outward, stimulating <<poss _target>> penis. <<call _host true>> <<=p.verb3rd(_host,'begin')>> pushing back, as <<pro_s _host>> and <<call _target>> together savor the combined feeling of penetrating while being penetrated. </font>
<</if>>
<<parasite_expose _host 'vagina' 'occupying' true>>
<<ev_pleasure _host 50>><font color="orange">''<<poss _host true>> pleasure spikes.''</font>
<<ev_pleasure _target 50>><font color="orange">''<<poss _target true>> pleasure spikes.''</font><br>
<<endif>>
<<set _or = ev_orgasm_hook()>>
<<if _or[_host.id] && _or[_target.id]>>
<font color="#ff6ec7">Both <<call _host>> and <<call _target>> orgasm.
<<inseminate _target "vagina" _host "penis">>
<<if parasite(_target, "anus", {slot: "occupying"}) && fuckable(_host, "anus")>>
<<if _short == true>>
''<<poss _target true>> anal werm parasite interference into <<poss _host true>> anus''
<<else>>
A jet of jism surges up <<poss _host>> rectum, partially spilling out around the throbbing penis that still lies buried hilt-deep in <<pro_d _host>> ass.
<</if>>
<<parasite_expose _target 'anus' 'occupying' true>>
<<inseminate _host "anus" _target "anus">>
<</if>>
</font>
<<elseif _or[_host.id]>>
<font color="#ff6ec7"><<call _host true>> <<=p.verb3rd(_host,'orgasm')>>.
<<if parasite(_host, "anus", {slot: "occupying"}) && fuckable(_target, "anus")>>
<<if _short == true>>
''<<poss _host true>> anal werm parasite interference into <<poss _target true>> anus''
<<else>>
A jet of jism surges up <<poss _target true>> rectum, partially spilling out around the throbbing penis that still lies buried hilt-deep in <<pro_d _target>> ass.
<</if>>
<<parasite_expose _host 'anus' 'occupying' true>>
<<inseminate _target "anus" _host "anus">>
<</if>>
</font>
<<elseif _or[_target.id]>>
<font color="#ff6ec7"><<call _target true>> <<=p.verb3rd(_target,'orgasm')>>.
<<inseminate _host "vagina" _target "penis">>
<<if parasite(_target, "anus", {slot: "occupying"}) && fuckable(_host, "anus")>>
<<if _short == true>>
''<<poss _target true>> anal werm parasite interference into <<poss _host true>> anus''
<<else>>
A jet of jism surges up <<poss _host true>> rectum, partially spilling out around the throbbing penis that still lies buried hilt-deep in <<pro_d _host>> ass.
<</if>>
<<parasite_expose _target 'anus' 'occupying' true>>
<<inseminate _host "anus" _target "anus">>
<</if>>
</font>
<<endif>><<call _host true>> <<=p.verb3rd(_host,'shove')>> some fingers in <<pro_d _host>> pussy while staring at <<call _target>>.
<font color="orange">''<<poss _host true>> pleasure increases slightly.''<br></font><<call _host true>> <<=p.verb3rd(_host,'drop')>> to the floor and <<=p.verb3rd(_host,'pull')>> <<poss _target>> head to <<pro_d _host>> crotch. <<call _target true>> <<=p.verb3rd(_target,'start')>> to lick.
<font color="orange">''<<poss _host true>> pleasure increases.''</font><br>
<<if parasite(_host, "vagina", {slot: "lining"})>>
<font color="#61d4b8"><<poss _host true>> vaginal canal parasite oozes aphrodesiacs, making <<call _target>> even hornier.</font>
<<parasite_expose _host 'vagina' 'lining' true>>
<<ev_arousal _target 20>><font color="pink">''<<poss _target true>> arousal increases.''</font><br>
<<endif>>
<<if parasite(_host, "vagina", {slot: "occupying"})>>
<font color="#61d4b8">The werm in <<poss _host>> vagina extends outward, fucking <<poss _target>> mouth.</font>
<<parasite_expose _host 'vagina' 'occupying' true>>
<<ev_pleasure _host 50>><font color="orange">''<<poss _host true>> pleasure spikes.''</font><br>
<<endif>>
<<if parasite(_target, "mouth", {slot: "occupying"})>>
<font color="#61d4b8">The werm in <<poss _target>> mouth extends outward, fucking <<poss _target>> vagina.</font>
<<parasite_expose _target 'mouth' 'occupying' true>>
<<ev_pleasure _target 50>><font color="orange">''<<poss _target true>> pleasure spikes.''</font><br>
<<endif>>
<<set _or = ev_orgasm_hook()>>
<<if _or[_host.id] && _or[_target.id]>>
<font color="#ff6ec7">Both <<call _host>> and <<call _target>> orgasm.
<<if parasite(_host, "vagina", {slot: "occupying"}) && fuckable(_target, "mouth")>>
A jet of jism surges up <<poss _target>> mouth, partially spilling out around the throbbing penis that still lies buried hilt-deep in <<pro_d _target>> mouth.
<<parasite_expose _host 'vagina' 'occupying' true>>
<<inseminate _target "mouth" _host "vagina">>
<</if>>
<<if parasite(_target, "mouth", {slot: "occupying"}) && fuckable(_host, "vagina")>>
A jet of jism surges up <<poss _host>> vagina, partially spilling out around the throbbing penis that still lies buried hilt-deep in <<pro_d _host>> vagina.
<<parasite_expose _target 'mouth' 'occupying' true>>
<<inseminate _host "vagina" _target "mouth">>
<</if>>
</font>
<<elseif _or[_host.id]>>
<font color="#ff6ec7"><<call _host true>> <<=p.verb3rd(_host,'orgasm')>>.
<<if parasite(_host, "vagina", {slot: "occupying"}) && fuckable(_target, "mouth")>>
A jet of jism surges up <<poss _target>> mouth, partially spilling out around the throbbing penis that still lies buried hilt-deep in <<pro_d _target>> mouth.
<<parasite_expose _host 'vagina' 'occupying' true>>
<<inseminate _target "mouth" _host "vagina">>
<</if>>
</font>
<<elseif _or[_target.id]>>
<font color="#ff6ec7"><<call _target true>> <<=p.verb3rd(_target,'orgasm')>>.
<<if parasite(_target, "mouth", {slot: "occupying"}) && fuckable(_host, "vagina")>>
A jet of jism surges up <<poss _host>> vagina, partially spilling out around the throbbing penis that still lies buried hilt-deep in <<pro_d _host>> vagina.
<<parasite_expose _target 'mouth' 'occupying' true>>
<<inseminate _host "vagina" _target "mouth">>
<</if>>
</font>
<<endif>><<set _short = $game.settings.short_sex_opt_desc>>
<<if _short == true>>
''Anal werm action''
<<else>>
<<call _host true>> <<=p.verb3rd(_host,'push')>> <<call _target>> over onto all fours. Grabbing a hold of the pair of tight, full buttcheeks in front of <<pro_o _host>>, <<call _host>> <<=p.verb3rd(_host,'pull')>> them apart and <<=p.verb3rd(_host,'slide')>> <<pro_d _host>> vaginal werm cock into the waiting hole.
<<call _target true>> <<=p.verb3rd(_target,'moan')>> as an intense pressure fills <<pro_d _target>> rectum. <<pro_d _target true>> hips spasm and buck slightly.
<</if>>
<font color="orange">''<<poss _host true>> pleasure increases.'' </font>
<<if stat(_target, 'perversion') > 20>>
<<ev_pleasure _target 40>><font color="orange">''<<call _target true>> <<areId _target>> perverted enough to feel extremely good from being fucked in the ass.''</font>
<<else>>
<<ev_arousal _target -40>><font color="#999999">''<<call _target true>> can't stop thinking about what kind of foul material is getting pulled out of <<pro_d _target>> ass with each thrust. <<pro_d _target>> arousal declines rapidly.'' </font>
<<endif>><br>
<<if parasite(_target, "anus", {slot: "lining"})>>
<<if _short == true>>
''<<poss _target true>> anal canal parasite interference''
<<else>>
<font color="#61d4b8"><<poss _target true>> anal canal parasite squeezes down around <<poss _host>> cock. <<call _target true>> <<=p.verb3rd(_target,'do')>> not feel very weird about it, since assholes typically act on their own accord anyway. </font>
<</if>>
<<parasite_expose _target 'anus' 'lining' true>>
<<ev_pleasure _target 10>><font color="orange">''<<poss _target true>> pleasure slightly increases.''</font>
<<endif>>
<<if parasite(_target, "anus", {slot: "occupying"})>>
<<if _short == true>>
''<<poss _target true>> anal werm parasite interference''
<<else>>
<font color="#61d4b8">The werm in <<poss _target>> rectum extends upward to caress <<poss _host>> dick as it thrusts back and forth.</font>
<</if>>
<<parasite_expose _target 'anus' 'occupying' true>>
<<ev_pleasure _host 50>><font color="orange">''<<poss _host true>> pleasure spikes.''</font>
<<ev_pleasure _target 50>><font color="orange">''<<poss _target true>> pleasure spikes.''</font>
<<endif>><br>
<<set _or = ev_orgasm_hook()>>
<<if _or[_host.id] && _or[_target.id]>>
<font color="#ff6ec7">Both <<call _host>> and <<call _target>> orgasm.
<<if _short == false>>
A jet of jism surges into <<poss _target>> rectum, partially spilling out around the throbbing penis that still lies buried hilt-deep in <<pro_d _target>> ass.
<</if>>
<<inseminate _target "anus" _host "vagina">>
<<if parasite(_target, "anus", {slot: "occupying"}) && vagina(_host)>>
<<if _short == true>>
''<<poss _target true>> anal werm parasite interference into <<poss _host true>> vagina''
<<else>>
<<call _target true>> <<=p.verb3rd(_target,'feel')>> <<pro_d _target>> ass spasm as <<pro_d _target>> anal werm finds <<poss _host>> vagina, squeezing in and unloading into the cunt with terrible force. An orgasmic wave ripples outward from <<poss _target>> anus.
<</if>>
<<parasite_expose _target 'anus' 'occupying' true>>
<<inseminate _host "vagina" _target "anus">>
<<endif>></font>
<<elseif _or[_host.id]>>
<font color="#ff6ec7"><<call _host true>> <<=p.verb3rd(_host,'orgasm')>>.
<<if _short == false>>
A jet of jism surges into <<poss _target>> rectum, partially spilling out around the throbbing penis that still lies buried hilt-deep in <<pro_d _target>> ass.
<</if>>
</font><<inseminate _target "anus" _host "vagina">>
<<elseif _or[_target.id]>>
<font color="#ff6ec7"><<call _target true>> <<=p.verb3rd(_target,'orgasm')>>.
<<if parasite(_target, "anus", {slot: "occupying"}) && vagina(_host)>>
<<if _short == true>>
''<<poss _target true>> anal werm parasite interference into <<poss _host true>> vagina''
<<else>>
<<call _target true>> <<=p.verb3rd(_target,'feel')>> <<pro_d _target>> ass spasm as <<pro_d _target>> anal werm finds <<poss _host>> vagina, squeezing in and unloading into the cunt with terrible force. An orgasmic wave ripples outward from <<poss _target>> anus.
<</if>>
<<parasite_expose _target 'anus' 'occupying' true>>
<<inseminate _host "vagina" _target "anus">>
<<endif>></font>
<<endif>><<set _short = $game.settings.short_sex_opt_desc>>
<<call _host true>> <<=p.verb3rd(_host,'thrust')>> <<pro_d _host>> dick into <<poss _target>> mouth, pistoning back and forth.
<font color="orange">''<<poss _host true>> pleasure increases.''</font><br>
<<if parasite(_target, "mouth", {slot: "lining"})>>
<font color="#61d4b8">
<<if _short == true>>
''<<poss _target true>> mouth canal parasite interference''
<<else>>
<<poss _target true>> mouth canal parasite squeezes down around <<poss _host>> cock. Instincively, <<call _target>> <<=p.verb3rd(_target,'try')>> to jerk <<pro_d _target>> head backward but the canal clamps down
around the phallus in <<pro_d _target>> mouth, preventing <<pro_o _target>> from retreating. <<poss _target true>> confusion mounts as the sensations emanating from <<pro_d _target>> mouth exactly match a vagina.
<</if>>
<<pro_d _target true>> slutty and desperate independent mouth
behavior causes <<pro_d _target>></font> <font color="red">''tension to increase sharply''</font><<ev_tension _target 40>> <font color="orange">''even as <<pro_d _target>> pleasure spikes.''</font><<ev_pleasure _target 50>>
<<ev_pleasure _host 50>><font color="orange">''<<poss _host true>> pleasure spikes.''</font><br>
<<parasite_expose _target 'mouth' 'lining' true>>
<<endif>>
<<if parasite(_target, "mouth", {slot: "occupying"})>>
<<if _short == true>>
''<<poss _target true>> mouth werm parasite interference''
<<else>>
<font color="#61d4b8">The werm in <<poss _target>> stomach extends upward to caress <<poss _host>> dick as it thrusts back and forth.</font>
<</if>>
<<parasite_expose _target 'mouth' 'occupying' true>>
<<ev_pleasure _host 50>><font color="orange">''<<poss _host true>> pleasure spikes.''</font>
<<ev_pleasure _target 50>><font color="orange">''<<poss _target true>> pleasure spikes.''</font><br>
<<endif>>
<<if parasite(_host, "vagina", {slot: "lining"})>>
<<if _short == true>>
''<<poss _host true>> vagina canal parasite interference''
<<else>>
<font color="#61d4b8"><<poss _host true>> vaginal canal parasite oozes aphrodesiacs, which spill into <<poss _target>> mouth on every thrust, making <<pro_o _target>> even hornier.</font>
<</if>>
<<parasite_expose _host 'vagina' 'lining' true>>
<<ev_arousal _target 40>><font color="pink">''<<poss _target true>> arousal increases sharply.''</font><br>
<<endif>>
<<set _or = ev_orgasm_hook()>>
<<if _or[_host.id] && _or[_target.id]>>
<font color="#ff6ec7"> Both <<call _host>> and <<call _target>> orgasm.
<<if _short == false>>
As <<call _host>> <<areId _host>> sent over the edge, a heavy flow of cum begins to pour out of <<pro_d _host>> cock. It shoots down <<poss _target>> throat, not as a series of blasts but as a sustained flow. <<call _host true>> <<=p.verb3rd(_host,'reach')>> forward with one hand and <<=p.verb3rd(_host,'grab')>> grabs <<poss _target>> head, mashing <<pro_d _target>> face into <<poss _host>> pelvis. <<call _target true>> <<haveId _target>> a hard time with the sheer volume, and <<=p.verb3rd(_target,'choke')>> several times, washing the alien seed all over <<pro_d _target>> mouth.
<</if>>
<<inseminate _target "mouth" _host "vagina">></font>
<<if parasite(_target, "mouth", {slot: "occupying"})>>
<<if _short == true>>
''<<poss _target true>> mouth werm parasite interference''
<<else>>
<font color="#ff6ec7"><<poss _target true>> mouth wermcock suddenly inflates, expanding in <<pro_d _target>> esophagus and causing a visible swelling
of <<pro_d _target>> throat. A large belt of fluids erupts from <<pro_d _target>> mouth, pouring into <<poss _host>> vagina. <<call _target true>> <<=p.verb3rd(_target,'grab')>> onto <<poss _host>> ass to steady <<pro_rs _target>>, moaning like an animal as
load after load of warm cum emerges from the dick in <<pro_d _target>> mouth. <<poss _target>> eyes roll back and <<pro_s _target>> nearly <<=p.verb3rd(_target,'pass')>> out. </font>
<</if>>
<<parasite_expose _target 'mouth' 'occupying' true>>
<<inseminate _host "vagina" _target "mouth">>
<<endif>>
<<elseif _or[_host.id]>>
<font color="#ff6ec7"><<call _host true>> <<=p.verb3rd(_host,'orgasm')>>.
<<if _short == false>>
As <<call _host>> <<areId _host>> sent over the edge, a heavy flow of cum begins to pour out of <<pro_d _host>> cock. It shoots down <<poss _target>> throat, not as a series of blasts but as a sustained flow. <<call _host true>> <<=p.verb3rd(_host,'reach')>> forward with one hand and <<=p.verb3rd(_host,'grab')>> <<poss _target>> head, mashing <<pro_d _target>> face into <<poss _host>> pelvis. <<call _target true>> <<haveId _target>> a hard time with the sheer volume, and <<=p.verb3rd(_target,'choke')>> several times, washing the alien seed all over <<pro_d _target>> mouth.
<</if>>
<<inseminate _target "mouth" _host "vagina">></font>
<<elseif _or[_target.id]>>
<font color="#ff6ec7"><<call _target true>> <<=p.verb3rd(_target,'orgasm')>>.
<<if parasite(_target, "mouth", {slot: "occupying"})>>
<<if _short == true>>
''<<poss _target true>> mouth werm parasite interference''
<<else>>
<<poss _target true>> mouth wermcock suddenly inflates, expanding in <<pro_d _target>> esophagus and causing a visible swelling
of <<pro_d _target>> throat. A large belt of fluids erupts from <<pro_d _target>> mouth, pouring into <<poss _host>> vagina. <<call _target true>> <<=p.verb3rd(_target,'grab')>> onto <<poss _host>> ass to steady <<pro_rs _target>>, moaning like an animal as
load after load of warm cum emerges from the dick in <<pro_d _target>> mouth. <<poss _target>> eyes roll back and <<pro_s _target>> nearly <<=p.verb3rd(_target,'pass')>> out. </font>
<</if>>
<<parasite_expose _target 'mouth' 'occupying' true>>
<<inseminate _host "vagina" _target "mouth">>
<<endif>>
<<endif>><<set _short = $game.settings.short_sex_opt_desc>>
<<call _host true>> <<=p.verb3rd(_host,'push')>> <<pro_d _host>> dick between <<poss _target>> voluptuous breasts, jiggling them with every thrust.
<font color="orange">''<<call _host true>> <<=p.verb3rd(_host,'gain')>> pleasure.''</font><br>
<<if parasite(_target, "breasts", {slot: "penetrating", merged: true})>>
<<if _short == true>>
''<<poss _target true>> breasts starfish parasite interference''
<<else>>
<font color="#61d4b8"><<call _host true>> <<=p.verb3rd(_host,'straddle')>> one of <<poss _target>> fleshy breasts and <<=p.verb3rd(_host,'plunge')>> <<pro_d _host>> dick into <<poss _target>> nipple cunt.
<<call _target true>> <<=p.verb3rd(_target,'watch')>> as the girthy rod slowly disappears into <<pro_d _target>> heaving chest, becoming aroused at the undeniable validation of <<pro_d _target>> breasts. It's dumbfounding that the boob could even swallow such an object.
<<call _host true>> <<=p.verb3rd(_host,'grab')>> hold of <<poss _target>> body and <<=p.verb3rd(_host,'thrust')>> back and forth, fucking <<pro_d _target>> breast like a melon. </font><br><br>
<</if>>
<div style="display:inline-block;position: relative;z-index: 0;height:437px;width:500px;">
<div style="position: absolute;z-index: 1;left:0px;top:0px;">
[img[$image_dir+"infect/breasts/breastpenetrationhuman.png"]]</div>
<<if parasite(_host, "vagina", {type: "canal"})>>
<div style="position: absolute;z-index: 2;left:0px;top:0px;">
[img[$image_dir+"infect/breasts/breastpenetrationhumancanal.png"]]</div><<endif>>
</div><br><br>
<<parasite_expose _target 'breasts' 'penetrating' true>>
<<ev_pleasure _host 20>><font color="orange">''<<poss _host true>> pleasure increases.''</font>
<<ev_pleasure _target 20>><font color="orange">''<<poss _target true>> pleasure increases.''</font><br>
<<endif>>
<<if parasite(_target, "breasts", {slot: "occupying"})>>
<<if _short == true>>
''<<poss _target true>> breasts starfish parasites interference''
<<else>>
<font color="#61d4b8">The werm in <<poss _target>> breast wraps around <<poss _host>> shaft while it penetrates, caressing <<pro_d _host>> dick as it thrusts back and forth. </font>
<</if>>
<<parasite_expose _target 'breasts' 'occupying' true>>
<<ev_pleasure _target 50>><font color="orange">''<<poss _target true>> pleasure spikes.''</font>
<<ev_pleasure _host 50>><font color="orange">''<<poss _host true>> pleasure spikes.''</font><br>
<<endif>>
<<set _or = ev_orgasm_hook()>>
<<if _or[_host.id] && _or[_target.id]>>
<font color="#ff6ec7">Both <<call _host>> and <<call _target>> orgasm.
<<if parasite(_target, "breasts", {slot: "penetrating", merged: true}) || (parasite(_target, "breasts", {slot: "occupying"}) && vagina(_host))>>
Milk spills out of <<poss _target>> nipplecunts as a heavy orgasm rocks <<pro_d _target>> body. <<poss _target true>> back arches and impales <<pro_d _target>> chest even deeper upon the penis embedded into <<pro_d _target>> chest.
<<endif>>
<<if parasite(_target, "breasts", {slot: "penetrating", merged: true})>>
<<if _short == true>>
''<<poss _target true>> breasts starfish parasites interference''
<<else>>
<<call _host true>> <<=p.verb3rd(_host,'squint')>> <<pro_d _host>> eyes as <<pro_s _host>> <<areId _host>> overwhelmed by <<pro_d _host>> basal instincts. Plunging as deep as possible, the werm cock begins ejaculating straight into <<poss _target>> breast, inflating it severely and causing excess ejaculate to spill out of its nipplecunt. Halfway through the orgasm, <<call _host>> <<=p.verb3rd(_host,'pull')>> out and <<=p.verb3rd(_host,'plunge')>> <<pro_d _host>> cock into <<poss _target>> other breast.
<</if>>
<<parasite_expose _target 'breasts' 'penetrating' true>>
<<inseminate _target "breasts" _host "vagina">>
<<set _target.body.breasts.cur.size += 10>>
<<endif>>
<<if parasite(_target, "breasts", {slot: "occupying"}) && vagina(_host)>>
A double sensation emerges from the chaos as the werms residing in <<poss _target>> breasts begin pumping seed deep into <<poss _host>> vagina.
<<parasite_expose _target 'breasts' 'occupying' true>>
<<inseminate _host "vagina" _target "breasts">>
<<endif>></font>
<<elseif _or[_host.id]>>
<font color="#ff6ec7"><<call _host true>> <<=p.verb3rd(_host,'orgasm')>>.
<<if parasite(_target, "breasts", {slot: "penetrating", merged: true})>>
<<if _short == true>>
''<<poss _target true>> breasts starfish parasites interference''
<<else>>
<<call _host true>> <<=p.verb3rd(_host,'squint')>> <<pro_d _host>> eyes as <<pro_s _host>> <<areId _host>> overwhelmed by <<pro_d _host>> basal instincts. Plunging as deep as possible, the werm cock begins ejaculating straight into <<poss _target>> breast, inflating it severely and causing excess ejaculate to spill out of its nipplecunt.
Halfway through the orgasm, <<call _host>> <<=p.verb3rd(_host,'pull')>> out and <<=p.verb3rd(_host,'plunge')>> <<pro_d _host>> cock into <<poss _target>> other breast.
<</if>>
<<parasite_expose _target 'breasts' 'penetrating' true>>
<<inseminate _target "breasts" _host "vagina">>
<<set _target.body.breasts.cur.size += 10>>
<<endif>></font>
<<elseif _or[_target.id]>>
<font color="#ff6ec7"><<call _target true>> <<=p.verb3rd(_target,'orgasm')>>.
<<if parasite(_target, "breasts", {slot: "occupying"}) && vagina(_host)>>
<<if _short == true>>
''<<poss _target true>> breasts werm parasites interference into <<poss _host true>> vagina''
<<else>>
Milk spills out of <<poss _target>> nipplecunts as a heavy orgasm rocks <<pro_d _target>> body. <<poss _target true>> back arches and impales <<pro_d _target>> chest even deeper upon the penis embedded into <<pro_d _target>> chest. A double sensation emerges from the chaos as the werms residing in <<poss _target>> breasts begin pumping seed deep into <<poss _host>> vagina.
<</if>>
<<parasite_expose _target 'breasts' 'occupying' true>>
<<inseminate _host "vagina" _target "breasts">>
<<endif>></font>
<<endif>><<set _short = $game.settings.short_sex_opt_desc>>
<<call _host true>> and <<call _target>> line up <<possp false>> vaginas.
<<if _short == false>>
<<call _target true>> <<=p.verb3rd(_target,'watch')>> as a thick, blue-green werm slowly extends out from <<poss _host>> wet pussy and pushes forward into <<pro_d _target>> body.
<<poss _host true>> abdomen begins to undulate as <<pro_s _host>> <<=p.verb3rd(_host,'thrust')>> forward slightly, completely filling <<poss _target>> vaginal cavity.
<</if>>
<<if stat(_target, 'perversion') > 20>>
<<ev_pleasure _target 40>><font color="orange">''<<call _target true>> <<areId _target>> perverted enough to find it extremely pleasurable.''</font>
<<else>>
<<ev_arousal _target -40>><<ev_pleasure _target -40>><<ev_tension _target 100>><font color="#999999">''<<call _target true>> <<=p.verb3rd(_target,'find')>> it horrifying.''</font><<endif>>
<font color="orange">''<<poss _host true>> pleasure greatly increases.''</font><br>
<<if parasite(_target, "vagina", {slot: "lining"})>>
<<if _short == true>>
''<<poss _target true>> vagina canal parasite interference''
<<else>>
<font color="#61d4b8"><<poss _target true>> vaginal canal parasite squeezes down around <<poss _host>> alien dick. Having a partially sentient, independent vagina clamping down on an invading penis while amplifying the pleasure being received starts to sunder <<poss _target>> mind.</font>
<</if>>
<<parasite_expose _target 'vagina' 'lining' true>>
<font color="red">''<<poss _target true>> tension increases.''</font>
<font color="orange">''<<poss _target true>> pleasure increases.''</font>
<<ev_pleasure _target 20>><<ev_tension _target 20>>
<<endif>>
<<if parasite(_target, "vagina", {slot: "occupying"})>>
<<if _short == true>>
''<<poss _target true>> vagina werm parasite interference''
<<else>>
<font color="#61d4b8">The werm in <<poss _host>> vagina extends outward, stimulating <<poss _target>> parasitic penis. <<call _target true>> <<=p.verb3rd(_target,'begin')>> pushing back, as both hosts savor the combined feeling of penetrating while being penetrated. </font>
<</if>>
<<parasite_expose _target 'vagina' 'occupying' true>>
<<ev_pleasure _host 50>><font color="orange">''<<poss _host true>> pleasure spikes.''</font>
<<ev_pleasure _target 50>><font color="orange">''<<poss _target true>> pleasure spikes.''</font><br>
<<endif>>
<<set _or = ev_orgasm_hook()>>
<<if _or[_host.id] && _or[_target.id]>>
<font color="#ff6ec7">Both <<call _host>> and <<call _target>> orgasm.
<<if _short == false>>
<<poss _host true>> abdominal muscles clench up as a powerful orgasm erupts from between <<pro_d _host>> legs. <<poss _host true>> cock siezes up for a second, then begins blasting out huge loads of cum. Wave after wave flows into <<poss _target>> vagina, spilling out and leaking down to the floor.
<</if>>
<<inseminate _target "vagina" _host "vagina">>
<<if parasite(_target, "vagina", {slot: "occupying"}) && vagina(_host)>>
<<if _short == true>>
''<<poss _target true>> vagina werm parasite interference into <<poss _host true>> vagina''
<<else>>
<<poss _target true>> wermcock builds up pressure. The girth of the invading penis causes <<pro_d _target>> parasitic dick to get squashed against <<pro_d _target>> vaginal walls, preventing release. After several more thrusts, it becomes too overwhelming. <<call _target true>> <<=p.verb3rd(_target,'push')>> forward and <<=p.verb3rd(_target,'bottom')>> out, squeezing <<pro_d _target>> vaginal muscles with extreme force, ejecting a thick load out of the parasitic cock and completely filling <<poss _host>> vagina and womb with <<poss _target>> seed.
<</if>>
<<parasite_expose _target 'vagina' 'occupying' true>>
<<inseminate _host "vagina" _target "vagina">>
<<endif>>
</font>
<<elseif _or[_host.id]>>
<font color="#ff6ec7"><<call _host true>> <<=p.verb3rd(_host,'orgasm')>>.
<<if _short == false>>
<<poss _host true>> abdominal muscles clench up as a powerful orgasm erupts from between <<pro_d _host>> legs. <<poss _host true>> cock siezes up for a second, then begins blasting out huge loads of cum. Wave after wave flows into <<poss _target>> vagina, spilling out and leaking down to the floor.</font>
<</if>>
<<inseminate _target "vagina" _host "vagina">>
<<elseif _or[_target.id]>>
<font color="#ff6ec7"><<call _target true>> <<=p.verb3rd(_target,'orgasm')>>.
<<if parasite(_target, "vagina", {slot: "occupying"}) && vagina(_host)>>
<<if _short == true>>
''<<poss _target true>> vagina werm parasite interference into <<poss _host true>> vagina''
<<else>>
<<poss _target true>> wermcock builds up pressure. The girth of the invading penis causes the parasitic dick to get squashed against the vaginal walls, preventing release. After several more thrusts, it becomes too overwhelming. <<call _target true>> <<=p.verb3rd(_target,'push')>> forward and <<=p.verb3rd(_target,'bottom')>> out, squeezing <<pro_d _target>> vaginal muscles with extreme force, ejecting a thick load out of the parasitic cock and completely filling <<poss _host>> vagina and womb with <<poss _target>> seed.
<</if>>
<<parasite_expose _target 'vagina' 'occupying' true>>
<<inseminate _host "vagina" _target "vagina">>
<<endif>>
</font>
<<endif>><<if !parasite(_target, "vagina", {slot: "occupying"})>>
<<call _host true>> <<=p.verb3rd(_host,'stroke')>> <<pro_d _host>> fat throbbing cock while staring at <<call _target>>.
<<parasite_expose _target 'vagina' 'occupying' true>>
<font color="pink">''<<poss _host true>> arousal increases.''</font><br>
<<if stat(_target, 'perversion') < 20>>
<font color="#999999"><<call _target true>> <<areId _target>> horrified by the bizarre display. </font><<ev_arousal _target -40>><<ev_pleasure _target -40>><<ev_tension _target 100>>
<<elseif vagina(_target)>>
<<ev_arousal _target 20>><font color="pink">''<<poss _target true>> vagina quivers with desire - <<pro_d _target>> arousal increases.''</font><br>
<<endif>>
<<else>>
A parasitic werm cock extends from <<poss _host>> leaking pussy. <<call _host true>> <<=p.verb3rd(_host,'begin')>> stroking <<pro_d _host>> alien dick while staring at <<call _target>>.
<<if stat(_target, 'perversion') > 20 && stat(_target, 'perversion') < 60>>
<font color="red"><<call _target true>> <<areId _target>> attracted to the bizarre display, but can't understand why. <<pro_d _target true>> tension increases.</font>
<<elseif stat(_target, 'perversion') >= 60>>
<font color="pink">''<<call _target true>> <<=p.verb3rd(_target,'get')>> sharply aroused by the bizarre display.''</font><<ev_arousal _target 40>>
<<else>>
<font color="#999999"><<call _target true>> <<areId _target>> horrified by the bizarre display. <<ev_arousal _target -40>><<ev_pleasure _target -40>><<ev_tension _target 100>></font>
<<endif>>
<<ev_arousal _host 40>><font color="pink">''<<poss _host true>> arousal increases sharply.''</font><br>
<<endif>>