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,,,,,,,,,,,,,,,,@@.default-image-wrapper;
[img[String.format($urlPath + "/logoName.png")]]
@@
<<if $urlPath.first() == "h">><<radiobutton "$urlPath" "https://MilkyNail.site/pics" checked>><<else>><<radiobutton "$urlPath" "https://MilkyNail.site/pics">><<endif>> Online version (from MilkyNail.site/pics)
<<if $urlPath.first() == "p">><<radiobutton "$urlPath" "pics" checked>><<else>><<radiobutton "$urlPath" "pics">><<endif>> Offline version (from {<a target="_blank" href="./">this directory</a>}/pics)
Current version of the game: <<VersionAndOptions>> <<UpdateInfoRefresh>>
Hello, my nickname is MilkyNail (previous name - MariaMod), and this is my game. All characters are 18 years old, any illegal things are just typos, Big Brother is watching you. Consider playing via PC.
Have fun, comrades!
<u>If you play Offline version:</u>
You should download the <a target="_blank" href="https://MilkyNail.site/download/YM-MainPicsFolder.zip" download>Main Pics Folder</a> to get all pics. You download that .zip file and merge the "pics" folder you found there with the "pics" folder I added to the <a target="_blank" href="https://MilkyNail.site/download/YM-Offline.zip" download>last offline pics</a> .zip file.
[[Here's a comic that will help you->Pics Folder Comic]]
<hr>
<strong><h3>ATTENTION</h3></strong>
I'm rebuilding Young Maria, and you are playing in a newer version of it. It's almost a new game, so don't use old saves, please. You can play the old version of YM <a target="_blank" href="https://MilkyNail.site/old-young-maria/youngmaria.html">here</a>, but remember that I stopped working on it.
<strong>This version of YM <u>HAS JUST A FEW SCENES</u></strong>, but I'm working with my dear team on filling it with content as fast as possible!
<hr>
<<button "~ START BUTTON ~" "Disclaimer">> … <<UpdateInfoRefresh>> <</button>>
<!--
<img class="checking-pic" src="https://MilkyNail.site/pics/TechFolder/CheckImage.png" alt="Warning! Pics folder miss MAIN PART. Make sure: 0) You updated the Main Pics Folder; 1) There is only one pics folder and it has name 'pics' (no upper case); 2) Pics folder has the same directory with this game file; 3) You merged Main Pics folder with the latest Offline pics folder correctly" /><img class="checking-pic" src="https://MilkyNail.site/pics/CheckImage.png" alt="Warning! Pics folder miss LAST OFFLINE UPDATE PICS. Make sure: 1) There is only one pics folder and it has name 'pics' (no upper case); 2) Pics folder has the same directory with this game file; 3) You merged Main Pics folder with the latest Offline pics folder correctly" />
-->
Also, here you can send feedback, support me, chat with me, watch for new updates and <u><strong>buy cheat codes</strong></u>:
<a href="https://SubscribeStar.adult/MariaMod" target="_blank"><img class="subscribestar_button" src="https://MilkyNail.site/pics/SubscribeStar.png" alt="https://SubscribeStar.adult/MariaMod" /></a><a href="https://discord.gg/GC37yVQ" target="_blank"><img class="discord_button" src="https://MilkyNail.site/pics/Discord.png" alt="https://discord.gg/GC37yVQ" /></a><a href="https://BuyMeACoffee.com/MariaMod" target="_blank"><img class="coffee_button" src="https://MilkyNail.site/pics/BuyMeACoffee.png" alt="https://BuyMeACoffee.com/MariaMod" /></a><a href="https://Boosty.to/MariaMod" target="_blank"><img class="boosty_button" src="https://MilkyNail.site/pics/boosty.png" alt="https://Boosty.to/MariaMod" /></a><a href="https://Gum.co/MariaMod" target="_blank"><img class="gumroad_button" src="https://MilkyNail.site/pics/gumroad.png" alt="https://Gum.co/MariaMod" /></a>
My new site: https://MilkyNail.site <strong><sup>(Working, almost perfectly!)</sup></strong>
Always up-to-date online version: <a href="https://MilkyNail.site/youngmaria.html">here</a>
<<link "CHANGELOG">><<set $enteredFromBeginning = true>><<set $pastPassage to passage()>><<set $wasMenuItemEntered = true>><<goto "CHANGELOG">><</link>>
<!--
Information for developers (writers, too):
Document about working on Young Maria via GitHub (rules, steps) - https://docs.google.com/document/d/1a2oBNNbyo-Sjqr8T2kYP3WxNOFxRHOPq2f4CbvkstQc/edit?usp=sharing
GitHub repository - https://github.com/MariaMod/Young-Maria
Using Twine2 version 2.3.8 and SugarCube version 2.35.0 --><<if $mainChar.corruption == 5>>
<<set _corrText = "pure">>
<<elseif $mainChar.corruption == 10>>
<<set _corrText = "lewd">>
<<elseif $mainChar.corruption == 15>>
<<set _corrText = "dirty-minded">>
<<endif>>
<<if $startPerkCorruptedMind == true>>
<<set $mainChar.corruption = 50>>
<<set _corrText = "perverted">>
<<endif>>
<<if $brother.relationship == 5>>
<<set _broCorrText = "pure">>
<<elseif $brother.relationship == 10>>
<<set _broCorrText = "lewd">>
<<elseif $brother.relationship == 15>>
<<set _broCorrText = "dirty-minded">>
<<endif>>
<<if $startPerkWickedFamily == true>>
<<set _broCorrText = "perverted">>
<<endif>>
<<if $wasNameRandomized == true>>
<<set $mainChar.firstName = $randomName>>
<<endif>>
<<print $mainChar.firstName>> Doe - 18 y.o. (schoolgirl) - <<print _corrText>> (<<print $mainChar.corruption>> Corruption)
<<if $startPerkGoldenFish == true>>
<<set $mainChar.money = 1500>>
- Perk: Golden fish
<<endif>>
<<if $startPerkCorruptedMind == true>>
<<set $mainChar.corruption = 50>>
- Perk: Corrupted mind
<<endif>>
<<if $startPerkWickedFamily == true>>
<<set $dad.relationship = 50>>
<<set $mom.relationship = 50>>
<<set $brother.relationship = 50>>
- Perk: Wicked family
<<endif>>
<<if $startPerkBlessedMother == true>>
<<set $wasChanceToGetPregnantIncresed = true>>
- Perk: Blessed mother
<<endif>>
<<if $startPerkOldFriends == true>>
<<set $mainChar.school.reputation = 50>>
- Perk: Old friends
<<endif>> <br>
<<print $brother.firstName>> Doe - 18 y.o. (schoolboy) - <<print _broCorrText>> (<<print $brother.relationship>> Relationship)
<br>
<br>
<hr>
<br>
Today was more challenging than you expected. Between the move, the long drive, unpacking and cleaning the new house, you feel weighed down and exhausted. <br>
Thankfully, now that you have done most of the chores, you have the opportunity to look around your new house. <br>
<div class="default-image-wrapper">
[img[String.format($urlPath + "/moving.jpg")]]
</div>
You wondered how your parents were able to afford such a large home, but you have no complaints about all the new space you can move around in. The living room offers a spacious area to watch TV together with your family. As you peek into the open kitchen, you can see your mother unpacking boxes to fill the cupboards. <br>
When you start climbing the stairs, you can hear your father cursing. You glance into your parents bedroom to see him glaring at the instructions for the large TV he's installing. <br>
You go back out to the hall and see, through an open door, a large bathroom that is considerably nicer than the one you had before. There are two more closed doors that lead to yours and your sibling's bedrooms. All in all your parents did pretty good finding this house. <br>
Now that you've roamed the house, maybe you should check out your own [[room->Bedroom]].<<include "Version check code">>
@@.default-image-wrapper;
[img[String.format($urlPath + "/bedroom/bedroom.gif")]]
@@
<br>
<br>
Your room is beautiful with ample space and plenty of natural light emanating from the big window behind your bed. <br>
Most of your furniture is made of simple birch wood but with the pale purple walls and pretty decorations, your room is full of bright colours. <br>
Located in the center is a large double bed. Opposite the bed is your desk littered with most of your stationary items. There is a wardrobe here, too. Most of your clothes hang up nicely inside.
<br>
<br>
[[Wardrobe]] <br>
[[Dressing table]]
<<if $inventory.has('techItems', 'Laptop')>>
<br>
[[Laptop->Use laptop]]
<<endif>>
<br>
<br>
[[Bed->Home bed]]
<br>
<br>
[[Living room][$minute += 1]]
<br>
<br>
<br>
[[Want to try the new crime mechanics? Here's the temporary link->Crimes try (temporary)]] <<VersionAndOptions>>
<br><br>
<<include "Regular check">>
<u>$dayOfWeek</u> <br>
<<timeWidget>> <br>
<div align="center">
<table border="0">
<tr>
<td class="timer">
<p style="color:#F5F4F4; font-size: 3px">.</p>$showHour:$showMinute
</td>
</tr>
</table>
</div>
<br>
<p style="color: gold; font-size: 20px">
<strong>¤ <<print Math.trunc($mainChar.money)>></strong></p>
<br>
Energy:
<<if settings.isBarsPreferred == true>>
<<energyBar>>
<<else>>
<<print Math.trunc($mainChar.energy)>>/<<print Math.trunc($mainChar.maxEnergy)>>
<<endif>>
<br>
<<if $mainChar.intoxication >= 1>>
<<intoxicationWidget>>Intoxication:
<<if settings.isBarsPreferred == true>>
<<intoxicationBar>>
<<else>>
<<print Math.trunc($mainChar.intoxication)>>/100
<<endif>>
<<endif>>
<br>
<<if hasVisited("Bedroom")>>
<<if $day < 6>>
<<if $hour == 8>>
<strong>School starts at 9AM</strong> <br>
<<endif>>
<<endif>>
<<endif>>
<br>
<<dollClothesWidget>>
<<include "Paper Doll">>
<<FoodBoostWidget>>
<<include "Effect Icons Show">>
<<include "Effect Icons">>
<br>
<p>♫</p> <<CurrentTrackDisplay>> <br>
<<TrackControls>> | <<link "Tracks">><<set $musicPlayerBackPassage = passage()>><<goto "Music player">><</link>>
<<AutoSaveWidget>>
<<include "Hotkeys">><<if passage() == "Beginning">>
<<link "Changelog">>
<<set $enteredFromBeginning = true>>
<<set $pastPassage to passage()>>
<<set $wasMenuItemEntered = true>>
<<goto "CHANGELOG">>
<</link>>
<<link "List of scenes">>
<<set $enteredFromBeginning = true>>
<<set $pastPassage to passage()>>
<<set $wasMenuItemEntered = true>>
<<goto "Scenes in game">>
<</link>>
<<endif>>
<<if $enteredFromBeginning == true>>
<<if $wasMenuItemEntered == true>>
<<link "Back">>
<<set $enteredFromBeginning = false>>
<<set $wasMenuItemEntered = false>>
<<if $pastPassage == "Beginning">>
<<goto "Beginning">>
<<else>>
<<goto $pastPassage>>
<<endif>>
<</link>>
<<endif>>
<<endif>>
<<if hasVisited("Bedroom")>>
<<if $wasMenuItemEntered == true>>
<<link "Back">>
<<set $wasMenuItemEntered = false>>
<<goto $pastPassage>>
<</link>>
<<else>>
<<link "Smartphone">>
<<set $pastPassage to passage()>>
<<set $wasMenuItemEntered = true>>
<<goto "Smartphone">>
<</link>>
<<link "Bag & Stats">>
<<set $pastPassage to passage()>>
<<set $wasMenuItemEntered = true>>
<<goto "Bag & Stats">>
<</link>>
<<link "Music">>
<<set $pastPassage to passage()>>
<<set $wasMenuItemEntered = true>>
<<goto "Music settings">>
<</link>>
<<link "Help">>
<<set $pastPassage to passage()>>
<<set $wasMenuItemEntered = true>>
<<goto "Help">>
<</link>>
<<link '<p style="display: inline; color: salmon">Escape Hatch</p>'>>
<<goto "Bedroom">>
<</link>>
<<endif>>
<<endif>>
<strong>Food</strong>
<<for _i, _name range $listOfFood>>
<<if $inventory.food[_name].count != 0>>
<br> <<Food _name>> (<<= $inventory.food[_name].count>>) - <<Eat _name>> <<AddCondiments _name>>
<<endif>>
<</for>>
<br>
<hr>
Name: $mainChar.firstName <br>
Age: $mainChar.age <br>
<br>
You have a brother - $brother.firstName <br>
He is $brother.age years old <br> <br>
<br>
Day: $dayCount | $dateDay of $dateMonth <br>
<br>
Money: $mainChar.money <br>
Energy: $mainChar.energy | Max energy: $mainChar.maxEnergy <br>
Intellect: $mainChar.intellect <br>
Beauty: $mainChar.beauty <br>
Corruption: $mainChar.corruption <br>
<<if $mainChar.intoxication > 0>>
(drunk bonus: $oneIntoxication) <br>
<<endif>>
<<if $mainChar.foodBoost.corruption > 0>>
(food bonus: $mainChar.foodBoost.corruption) <br>
<<endif>>
Fitness: $mainChar.fitness <br>
<<if $mainChar.foodBoost.fitness > 0>>
(food bonus: $mainChar.foodBoost.fitness) <br>
<<endif>>
<<include "Attractivenes">> <br>
<<if $mainChar.foodBoost.attractiveness > 0>>
(food bonus: $mainChar.foodBoost.attractiveness) <br>
<<endif>>
Relationship with brother: $brother.relationship <br>
<br>
Relationship with step mom: $mom.relationship <br>
Relationship with step dad: $dad.relationship <br>
<br>
<<if $mainChar.relationship.ralfDog != 0>>
Relationship with Ralf: $mainChar.relationship.ralfDog <br>
<<endif>>
<<if $mainChar.relationship.Cristy != 0>>
Relationship with Cristy: $mainChar.relationship.Cristy <br>
<<endif>>
<<if $bankFirstVisit == false>>
Bank card password: $cardPassword <br>
<<endif>>
<br>
<<if settings.menstruation == true>>
Period day: $mainChar.menstruation.day
<<if $mainChar.menstruation.day >= 15 and $mainChar.menstruation.isProtected != true>>
(go to bathroom and apply a tampon!)<br>
<<elseif $mainChar.menstruation.day >= 15 and $mainChar.menstruation.isProtected == true>>
(protected)<br>
<<endif>>
<br>
<<endif>>
<<if settings.pregnancy == true>>
<<if $mainChar.pregnancy.isOnPills == true>>
You are on birth control pills today <br>
<<else>>
You didn't take birth control pills today <br>
<<endif>>
<<if $mainCharIsOnFertilityPills == true>>
<br> You took fertility pills today <br>
<<else>>
<br> You didn't take fertility pills today <br>
<<endif>>
<<if $mainChar.menstruation.day >= 15 or $mainChar.pregnancy.knowsAboutPregnancy == true>>
<br> [You don't need pills today] <br>
<<endif>>
<<endif>>
<br>
<br>
[[Sex stats]] <br>
<<link "CHANGELOG">><<goto "CHANGELOG">><</link>> <br>
[[Hall of Glory]] <br>
[[List of scenes in the game->Scenes in game]] <br>
<br>
<strong>
If any stat is missing, please check out your settings. They used to switch on their own... <br>
</strong>
<br>
<<link "Back">>
<<set $wasMenuItemEntered = false>>
<<goto $pastPassage>>
<</link>>
<br> <br>
Links to my platforms: <br>
My new site: https://MilkyNail.site <br>
My personal mail: <a href="mailto:MilkyNailMail@gmail.com">MilkyNailMail@gmail.com</a> <br>
<a href="https://SubscribeStar.adult/MariaMod" target="_blank"><img class="subscribestar_button" src="https://MilkyNail.site/pics/SubscribeStar.png" alt="https://SubscribeStar.adult/MariaMod" /></a><a href="https://discord.gg/GC37yVQ" target="_blank"><img class="discord_button" src="https://MilkyNail.site/pics/Discord.png" alt="https://discord.gg/GC37yVQ" /></a><a href="https://BuyMeACoffee.com/MariaMod" target="_blank"><img class="coffee_button" src="https://MilkyNail.site/pics/BuyMeACoffee.png" alt="https://BuyMeACoffee.com/MariaMod" /></a><a href="https://Boosty.to/MariaMod" target="_blank"><img class="boosty_button" src="https://MilkyNail.site/pics/boosty.png" alt="https://Boosty.to/MariaMod" /></a><a href="https://Gum.co/MariaMod" target="_blank"><img class="gumroad_button" src="https://MilkyNail.site/pics/gumroad.png" alt="https://Gum.co/MariaMod" /></a> <br>
Patreon (is blocked for a couple of months, day of block - 7/10/20)If you have any errors, press the button below. This procedure helps sometimes:)
<<button "Start the Problem Solver" "Problem solver 1">><</button>>
* Parents will allow you to walk at night when their Liberty is more than 30.
* Visit all places again and again. The more progress you do, the more events and options are open for you.
* Don't walk at night without gun, you'll be robbed!
* If you got stuck in "Back" loop use top left arrows to move back.
* If you got stuck in endless loop use Escape Hatch button.
[[Story help (spoilers alert)]]
[[List of scenes in the game->Scenes in game]]
<<link "Back">>
<<set $wasMenuItemEntered = false>>
<<goto $pastPassage>>
<</link>><div class="default-image-wrapper">
[img[String.format($urlPath + "/wardrobe.jpg")]]
</div>
<br>
<br>
Have fun with cum stains: <br>
<<link "+" "Wardrobe">><<set $mainChar.haveCum.face = 1>><</link>> <<link "-" "Wardrobe">><<set $mainChar.haveCum.face = 0>><</link>> face | <<link "+" "Wardrobe">><<set $mainChar.haveCum.body = 1>><</link>> <<link "-" "Wardrobe">><<set $mainChar.haveCum.body = 0>><</link>> chest | <<link "+" "Wardrobe">><<set $mainChar.haveCum.onpussy = 1>><</link>> <<link "-" "Wardrobe">><<set $mainChar.haveCum.onpussy = 0>><</link>> on groin | <<link "+" "Wardrobe">><<set $mainChar.haveCum.inpussy = 1>><</link>> <<link "-" "Wardrobe">><<set $mainChar.haveCum.inpussy = 0>><</link>> creampie
<br>
<br>
<hr>
<br>
<br>
<table width="100%" align="center" border="5" class="wardrobe-clothes">
<caption>Clothes:</caption>
<thead>
<tr>
<th>Head</th>
<th>Torso</th>
<th>Stomach</th>
<th>Hands</th>
<th>Legs</th>
<th>Calves</th>
<th>Feet</th>
</tr>
</thead>
<tbody>
<tr>
<td align="center">
<<if $mainChar.look.clothes.head.name === ''>>
[[-->Head Clothes]]
<<else>>
[[$mainChar.look.clothes.head.name->Head Clothes]]
<<endif>>
</td>
<td align="center">
<<if $mainChar.look.clothes.torso.name === ''>>
[[-->Torso Clothes]]
<<else>>
[[$mainChar.look.clothes.torso.name->Torso Clothes]]
<<endif>>
</td>
<td align="center">
<<if $mainChar.look.clothes.stomach.name === ''>>
[[-->Stomach Clothes]]
<<else>>
[[$mainChar.look.clothes.stomach.name->Stomach Clothes]]
<<endif>>
</td>
<td align="center">
<<if $mainChar.look.clothes.hands.name === ''>>
[[-->Hands Clothes]]
<<else>>
[[$mainChar.look.clothes.hands.name->Hands Clothes]]
<<endif>>
</td>
<td align="center">
<<if $mainChar.look.clothes.legs.name === ''>>
[[-->Legs Clothes]]
<<else>>
[[$mainChar.look.clothes.legs.name->Legs Clothes]]
<<endif>>
</td>
<td align="center">
<<if $mainChar.look.clothes.calves.name === ''>>
[[-->Calves Clothes]]
<<else>>
[[$mainChar.look.clothes.calves.name->Calves Clothes]]
<<endif>>
</td>
<td align="center">
<<if $mainChar.look.clothes.feet.name === ''>>
[[-->Feet Clothes]]
<<else>>
[[$mainChar.look.clothes.feet.name->Feet Clothes]]
<<endif>>
</td>
</tr>
</tbody>
</table>
<br>
<table width="100%" align="center" border="5" class="wardrobe-clothes">
<caption>Lingerie:</caption>
<thead>
<tr>
<th>Chest</th>
<th>Groin</th>
</tr>
</thead>
<tbody>
<tr>
<td align="center">
<<if $mainChar.look.lingerie.chest.name === ''>>
[[-->Chest Lingerie Clothes]]
<<else>>
[[$mainChar.look.lingerie.chest.name->Chest Lingerie Clothes]]
<<endif>>
</td>
<td align="center">
<<if $mainChar.look.lingerie.groin.name === ''>>
[[-->Groin Lingerie Clothes]]
<<else>>
[[$mainChar.look.lingerie.groin.name->Groin Lingerie Clothes]]
<<endif>>
</td>
</tr>
</tbody>
</table>
<br>
<table width="100%" align="center" border="5" class="wardrobe-clothes">
<caption>Accessories:</caption>
<thead>
<tr>
<th>Hair</th>
<th>Eyes</th>
<th>Neck</th>
<th>Wrists</th>
<th>Fingers</th>
<th>Vagina</th>
<th>Anus</th>
</tr>
</thead>
<tbody>
<tr>
<td align="center">
<<if $mainChar.look.accessories.hair.name === ''>>
[[-->Hair Accessories]]
<<else>>
[[$mainChar.look.accessories.hair.name->Hair Accessories]]
<<endif>>
</td>
<td align="center">
<<if $mainChar.look.accessories.eyes.name === ''>>
[[-->Eyes Accessories]]
<<else>>
[[$mainChar.look.accessories.eyes.name->Eyes Accessories]]
<<endif>>
</td>
<td align="center">
<<if $mainChar.look.accessories.neck.name === ''>>
[[-->Neck Accessories]]
<<else>>
[[$mainChar.look.accessories.neck.name->Neck Accessories]]
<<endif>>
</td>
<td align="center">
<<if $mainChar.look.accessories.wrists.name === ''>>
[[-->Wrists Accessories]]
<<else>>
[[$mainChar.look.accessories.wrists.name->Wrists Accessories]]
<<endif>>
</td>
<td align="center">
<<if $mainChar.look.accessories.fingers.name === ''>>
[[-->Fingers Accessories]]
<<else>>
[[$mainChar.look.accessories.fingers.name->Fingers Accessories]]
<<endif>>
</td>
<td align="center">
<<if $mainChar.look.accessories.vagina.name === ''>>
[[-->Vagina Accessories]]
<<else>>
[[$mainChar.look.accessories.vagina.name->Vagina Accessories]]
<<endif>>
</td>
<td align="center">
<<if $mainChar.look.accessories.anus.name === ''>>
[[-->Anus Accessories]]
<<else>>
[[$mainChar.look.accessories.anus.name->Anus Accessories]]
<<endif>>
</td>
</tr>
</tbody>
</table>
<br>
<table width="100%" align="center" border="5" class="wardrobe-clothes">
<caption>Piercings:</caption>
<thead>
<tr>
<th>Earlobes</th>
<th>Nipples</th>
<th>Clitoris</th>
</tr>
</thead>
<tbody>
<tr>
<td align="center">
<<if $mainChar.look.piercings.earlobes.name === ''>>
[[-->Earlobes Piercings]]
<<else>>
[[$mainChar.look.piercings.earlobes.name->Earlobes Piercings]]
<<endif>>
</td>
<td align="center">
<<if $mainChar.look.piercings.nipples.name === ''>>
[[-->Nipples Piercings]]
<<else>>
[[$mainChar.look.piercings.nipples.name->Nipples Piercings]]
<<endif>>
</td>
<td align="center">
<<if $mainChar.look.piercings.clitoris.name === ''>>
[[-->Clitoris Piercings]]
<<else>>
[[$mainChar.look.piercings.clitoris.name->Clitoris Piercings]]
<<endif>>
</td>
</tr>
</tbody>
</table>
<br>
<br>
<br>
<<include "Wardrobe sets code">>
<br>
<br>
[[Back->Bedroom]]<<set $hour += $napHour>><<set $minute += $napMinute>><div class="default-image-wrapper">[img[String.format($urlPath + "/bedroom/homeNap.jpg")]]</div>
You take a <<nobr>>
<<if $napHour > 0>>
$napHour hour<<if $napHour > 1>>s<<endif>>
<<endif>>
<<if $napHour > 0 and $napMinute > 0>>
and
<<endif>>
<<if $napMinute > 0>>
$napMinute minute<<if $napMinute > 1>>s<<endif>>
<<endif>>
<</nobr>> long nap. You feel a little more refreshed.
<<nobr>>
<<if $napHour < 1 and $napMinute < 20>>
<p class="add">+2 Energy</p><<set $mainChar.energy += 2>>
<<elseif $napHour < 1 and $napMinute >= 20>>
<p class="add">+4 Energy</p><<set $mainChar.energy += 4>>
<<elseif $napHour == 1 and $napMinute < 30>>
<p class="add">+5 Energy</p><<set $mainChar.energy += 5>>
<<elseif $napHour == 1 and $napMinute >= 30>>
<p class="add">+7 Energy</p><<set $mainChar.energy += 7>>
<<elseif $napHour == 2 and $napMinute < 30>>
<p class="add">+10 Energy</p><<set $mainChar.energy += 10>>
<<elseif $napHour == 2 and $napMinute >= 30>>
<p class="add">+15 Energy</p><<set $mainChar.energy += 15>>
<<elseif $napHour == 3 and $napMinute < 30>>
<p class="add">+20 Energy</p><<set $mainChar.energy += 20>>
<<elseif $napHour == 3 and $napMinute >= 30>>
<p class="add">+25 Energy</p><<set $mainChar.energy += 25>>
<<elseif $napHour == 4 and $napMinute < 30>>
<p class="add">+30 Energy</p><<set $mainChar.energy += 30>>
<<elseif $napHour == 4 and $napMinute >= 30>>
<p class="add">+35 Energy</p><<set $mainChar.energy += 35>>
<<endif>>
<</nobr>>
[[Wake up->Home bed]]<<if $hour > 7>>
<<dayChangeWidget>>
<<endif>>
<<set $hour = 8>>
<<set $minute = 0>>
<<set $timeOfDay = "Night">>
<<set $mainChar.intoxication = 0>>
<<set $mainChar.appearance.isCombed = false>>
<<set $mainChar.appearance.teethBrushed = false>>
<div class="default-image-wrapper">
[img[String.format($urlPath + "/bedroom/homeSleep.jpg")]]
</div>
<br>
<br>
You slept until your mother woke you up at 8AM. <br>
<<if $mainChar.look.accessories.anus.name == "Butt plug">>
The butt plug inside you feels so good~ <br>
<<elseif $mainChar.look.accessories.anus.name == "Tail butt plug">>
The tail butt plug inside you feels so good~ <br>
<<endif>>
<<if $mainChar.look.accessories.anus.name === "Butt plug" or $mainChar.look.accessories.anus.name == "Tail butt plug">>
<br>
<br>
<p class="add">+1 Corruption</p> <br>
<<set $mainChar.corruption += 1>>
<<endif>>
<p class="add">+<<print $mainChar.maxEnergy>> Energy</p> <br>
<<set $mainChar.energy += $mainChar.maxEnergy>>
<<if $dateDay == 7 and $dateMonth == "June">>
<<set $minute += 20>>
<<set $mainChar.energy -= 10>>
<br>
"HAPPY BIRTHDAY, DEAR!!!"
<br>
<br>
<div class="default-image-wrapper">
[img[String.format($urlPath + "/bedroom/BirthdayMorning.jpg")]]
</div>
<br>
<br>
Your parents enter your room and congratulate you on your Birthday! It's so sweet :3 <br>
<<endif>>
<br>
<<include "Morning routine checkboxes">>
<<if settings.menstruation == true and $mainChar.menstruation.day >= 15 and $mainChar.pregnancy.day < 3>>
<br><br>
You are on your period. <<linkreplace "<sup>?</sup>">>
<br>
Make sure you have enough tampons/tabs (you can buy them in Lexena Market). You can go to the bathroom and apply them there. It will help you not to lose affection<<if settings.pregnancy == true>>. And don't forget that you can't get pregnant these days <<endif>>
<</linkreplace>>
<<endif>>
<<if $mainChar.pregnancy.isPregnant == true and $mainChar.pregnancy.day <= 2 and $mainChar.pregnancy.knowsAboutPregnancy == false>>
<br><br>
You feel unwell today. Maybe you should eat more vegetables?
<<elseif $mainChar.pregnancy.isPregnant == true and $mainChar.pregnancy.day == 3 and $mainChar.pregnancy.knowsAboutPregnancy == false>>
<br><br>
You're filled with a motherly feeling. There are no doubts - <strong>you are pregnant!</strong>
<<set $mainChar.pregnancy.knowsAboutPregnancy = true>>
<br> <br>
Visit your hospital to get more information or to make an abortion.
<<endif>>
<<switch $mainChar.pregnancy.day>>
<<case 3 4>>
<br><br>
<strong>You are pregnant! The belly is almost unnoticeable.</strong>
<<case 5 6>>
<br><br>
<strong>You are noticeably pregnant!</strong>
<<case 7 8>>
<br><br>
<strong>You are pregnant! The magic is about to happen.</strong>
<</switch>>
<<if $mainChar.pregnancy.day >= 9>>
<br><br>
<strong>You are ready to give birth!</strong>
<<endif>>
<br>
<br>
<<if $mainChar.pregnancy.day < 9>>
<<link "Get up">>
<<include "Morning routine checkboxes apply">>
<<goto "Bedroom">>
<</link>>
<<else>>
<<link "Give birth">>
<<include "Morning routine checkboxes apply">>
<<goto "Giving birth">>
<</link>>
<<endif>>@@.default-image-wrapper; [img[String.format($urlPath + "/livingroom/livingRoom.jpg")]] @@
<br>
<<ScheduleBrother>> <<ScheduleMom>> <<ScheduleDad>>
<br>
<<set $canGoLikeThis = true>>
You could go sit in the [[Bay Window]]
<br>
<br>
<<if ($hour >= 9 and $hour <= 11) or ($hour >= 12 and $hour <= 16)>>
Watch TV (parents not at home)
<<else>>
[[Watch TV]]
<<endif>>
<br>
<br>
[[Parents' bedroom->Parents' bedroom pre-scenes][$minute += 1]] <br>
[[Brother's room->Brother's room][$minute += 1]] <br>
[[Kitchen->Kitchen pre-scenes][$minute += 1]] <<if $hour == 8 and $mainChar.lastDayBreakfast != $dayCount>>(It's breakfast!)<<elseif $hour == 11 and $mainChar.lastDayDinner != $dayCount>>(It's dinner!)<<elseif $hour == 19 and $mainChar.lastDaySupper != $dayCount>>(It's supper!)<<endif>> <br>
[[Bathroom][$minute += 1]] <br />
<<link "Bedroom">>
<<set $minute += 1>>
<<UpdateInfoRefresh>>
<<goto "Bedroom">>
<</link>> <br>
[[Garden][$minute += 1]]
<br>
<br>
<<if $mainChar.look.clothes.torso.name !== '' || $mainChar.look.clothes.legs.name !== ''>>
[[Go out][$minute += 10]] <br>
<<else>>
[You can't go outside like this! It's not about your corruption] <br>
<<set $canGoLikeThis = false>>
<<endif>>
<br>
<!-- <<if $day < 6 and $hour == 8>>
<<if $mainChar.look.clothes.torso.name == "School uniform" or $mainChar.look.clothes.torso.name == "Lewd school uniform">>
<<if $mainChar.look.clothes.legs.name == "School skirt" or $mainChar.look.clothes.legs.name == "Lewd school skirt">>
<<link "Go to school" "Go to school">>
<<set $hour = 9>>
<<set $currentClassCount = 1>>
<</link>> <br>
<<else>>
You must wear your uniform for school. <br>
<<endif>>
<<endif>>
<<if $canGoLikeThis>>
<<link "Get dressed in usual school uniform and go to school" "Go to school">>
<<set $hour = 9>>
<<set $currentClassCount = 1>>
<<set $mainChar.look.clothes.torso.name = $wardrobe.clothes.body['School uniform'].name>>
<<set $mainChar.look.clothes.legs.name = $wardrobe.clothes.lowerbody['School skirt'].name>>
<<set $mainChar.look.clothes.feet.name = $wardrobe.clothes.shoes['School shoes'].name>>
<</link>>
<<endif>>
<<if $wardrobe.available.includes('Lewd school uniform') or $wardrobe.available.includes('Lewd school skirt') && $canGoLikeThis>>
<br>
<<link "Get dressed in lewdest school uniform and go to school" "Go to school">>
<<set $hour = 9>>
<<set $currentClassCount = 1>>
<<if $wardrobe.available.includes('Lewd school uniform')>>
<<set $mainChar.look.clothes.torso.name = $wardrobe.clothes.body['Lewd school uniform'].name>>
<<else>>
<<set $mainChar.look.clothes.torso.name = $wardrobe.clothes.body['School uniform'].name>>
<<endif>>
<<if $wardrobe.available.includes('Lewd school skirt')>>
<<set $mainChar.look.clothes.legs.name = $wardrobe.clothes.lowerbody['Lewd school skirt'].name>>
<<else>>
<<set $mainChar.look.clothes.legs.name = $wardrobe.clothes.lowerbody['School skirt'].name>>
<<endif>>
<<set $mainChar.look.clothes.feet.name = $wardrobe.clothes.shoes['School shoes'].name>>
<</link>>
<<endif>>
<<endif>> --><<set $minute += 10>>
<<set _event to either(1,2,3)>>
<<if _event != 1>>
@@.default-image-wrapper;
[img[String.format($urlPath + '/livingroom/TV{0}.jpg', random(1, 4))]]
@@
Just a boring TV program, but the company of your parents made this time wonderful and a bit funny. <br>
<br>
<<elseif _event == 1>>
<<set $TVShowPic to either(1,3,4)>>
<div class="default-image-wrapper">
[img[String.format($urlPath + "/livingroom/TVboobs" + $TVShowPic + ".jpg")]]
</div>
"I-Is this really a TV show?"
<br>
<br>
<<if $mainChar.corruption >= 20>>
<<linkreplace "Use moment">>
Brother: [[Say something lewd->TV sex scenes][$TVSexPerson = "brother"]] <br>
Mom: [[Say something lewd->TV sex scenes][$TVSexPerson = "mom"]] <br>
Dad: [[Say something lewd->TV sex scenes][$TVSexPerson = "dad"]]
<</linkreplace>>
<<else>>
Use moment [20 Corruption]
<<endif>>
<br>
<br>
<<endif>>
You sit down and after a few minutes of watching TV you start talking about various topics, including what's shown on TV.
<br>
<br>
@@.minus; -10 Energy @@
<<set $mainChar.energy -= 10>>
<br>
<br>
<<if ! ($hour >= 9 and $hour <= 11) or ($hour >= 12 and $hour <= 16)>>
[[Continue to watch TV->Watch TV]] <br>
<<endif>>
[[Tell them you have to go->Living room]]@@.default-image-wrapper;
[img[String.format($urlPath + "/parents_bedroom/parentsBedroom.jpg")]]
@@
<br>
<<ScheduleBrother>> <<ScheduleMom>> <<ScheduleDad>>
<br>
You parents' room is a bright, fairly spacious and pleasant place. Though the wallpaper is quite plain, all the little accents help to add colour to the room. <br>
A large, mahogany double bed sits in the middle of one of the walls, occupying most of the space. Upon the bed are many cushions even though your parents don't use a lot of them to actually sleep on.
<br>
<br>
[[Living room->Living room][$minute += 1]]
@@.default-image-wrapper;
[img[String.format($urlPath + "/kitchen/kitchen.jpeg")]]
@@
<br>
<<ScheduleBrother>> <<ScheduleMom>> <<ScheduleDad>>
<br>
The kitchen is large with white tiled walls. Though pretty, they are a pain to clean for your mother. Sometimes you help out which makes it a lot easier on her. <br>
There is a big window that lets in lots of natural light, making the space even more bright. Outside of the window you can see a gorgeous view of the surrounding neighborhood.
<br>
<<include "Kitchen schedule">>
<br>
[[Cooking]]
<br>
<br>
[[Go back->Living room][$minute += 1]]@@.default-image-wrapper; [img[String.format($urlPath + "/bathroom/bathroom.jpg")]] @@
<br>
<<ScheduleBrother>> <<ScheduleMom>> <<ScheduleDad>>
<br>
You are in the bathroom. It is quite spacious for bathroom and dazzling white. Your mother does a good job keeping it so clean. <br>
There is a beautiful white square bath in a corner where you can <<if $inventory.grocery['Shampoo'].count > 0>>[[relax in the bathroom->wash in the bathroom]]<<else>>relax in the bathroom (no shampoo)<<endif>>. <br>
To the left of the bath is a [[toilet->use toilet]]. Perched by the toilet is a toilet brush and some cleaning spray. <br>
To the left of the toilet is a sink in which you can [[wash your face]] and <<if $mainChar.appearance.teethBrushed>>brush your teeth<<else>>[[brush your teeth]]<<endif>>. <br>
A medium-sized [[mirror->Mirror]] hangs above the sink. Behind the reflective surface, is a hidden cupboard that holds many toiletries for you and your family. <br>
Opposite the sink and toilet is a shower, where you can <<if $brother.isTakingShower != true and $dad.isTakingShower != true and $mom.isTakingShower != true>><<if $inventory.grocery['Shampoo'].count > 0>>[[have a shower->Have a shower]]<<else>>have a shower (no shampoo)<<endif>><<else>>have a shower (occupied right now)<<endif>>. It's fairly big and tucked neatly against one of the walls.
<br>
<br>
You have $inventory.grocery['Shampoo'].count uses of shampoo.
<br>
<<if settings.menstruation == true>>
<br>
You have <<print $inventory.pharmacy['Tampons'].count>> tampons
<<if $mainChar.menstruation.day >= 15 and $inventory.pharmacy['Tampons'].count > 0>> (
<<if $mainChar.menstruation.isProtected != true>>
<<linkreplace "apply">>
<<set $inventory.pharmacy['Tampons'].count -= 1>> <<set $mainChar.menstruation.isProtected = true>>
applied
<</linkreplace>>
<<else>>
no need
<<endif>>
)
<<endif>>
<<endif>>
<br>
<<if $inventory.pharmacy['Birth control pills'].count > 0>>
<br>
You have <<print $inventory.pharmacy['Birth control pills'].count>> birth control pills<<if $inventory.pharmacy['Birth control pills'].count > 0>> (<<if $mainChar.pregnancy.isOnPills != true>><<linkreplace "take">><<set $inventory.pharmacy['Birth control pills'].count -= 1>><<set $mainChar.pregnancy.isOnPills = true>>taken<</linkreplace>><<else>>taken<<endif>>)<<endif>>
<<if $mainChar.menstruation.day >= 15 or $mainChar.pregnancy.knowsAboutPregnancy == true>>
<br>
[You don't need birth control pills]
<<endif>>
<br>
<<endif>>
<<if $inventory.pharmacy['Fertility pills'].count > 0>>
<br>
You have <<print $inventory.pharmacy['Fertility pills'].count>> fertility pills<<if $inventory.pharmacy['Fertility pills'].count > 0>> (<<if $mainCharIsOnFertilityPills != true>><<linkreplace "take">><<set $inventory.pharmacy['Fertility pills'].count -= 1>><<set $mainCharIsOnFertilityPills = true>>taken<</linkreplace>><<else>>taken<<endif>>)<<endif>>
<<if $mainChar.menstruation.day >= 15 or $mainChar.pregnancy.knowsAboutPregnancy == true>>
<br>
[You can't use fertility pills right now]
<<endif>>
<br>
<<endif>>
<<if $inventory.pharmacy['Pregnancy test'].count > 0>>
<br>
<<linkreplace "Use pregnancy test (left: <<print $inventory.pharmacy['Pregnancy test'].count>>)">>
<<set $minute += 10>>
<<set $inventory.pharmacy['Pregnancy test'].count -= 1>>
You use a pregnancy test and ... <br>
<<if $mainChar.pregnancy.isPregnant == true>>
<<if $mainChar.pregnancy.knowsAboutPregnancy != true>>
<<set $mainChar.pregnancy.knowsAboutPregnancy = true>>
<<endif>>
<strong>You are pregnant!</strong> <br>
<<if $mainChar.pregnancy.day <= 6>>@@.default-image-wrapper; [img[String.format($urlPath + "/PregnantLightly.jpg")]] @@<<else>>@@.default-image-wrapper; [img[String.format($urlPath + "/PregnantHeavily.jpg")]] @@<<endif>>
And you have been pregnant for $mainChar.pregnancy.day day<<if $mainChar.pregnancy.day > 1>>s<<endif>>!
<<else>>
You are not pregnant!
<<endif>>
<</linkreplace>>
<<endif>>
<<if $inventory.grocery['Razors'].count > 0>>
<br>
<<linkreplace "Shave legs (razors left: <<print $inventory.grocery['Razors'].count>>)">>
<<set $minute += 20>>
<<set $inventory.grocery['Razors'].count -= 1>>
You shaved your legs. <br>
<br>
@@.add; Intimate haircut: shaved @@ <<set $mainChar.eroticLook.intimateHaircut = 'shaved'>>
<</linkreplace>>
<<endif>>
<<if $mainChar.haveOneCumPlace()>>
<br>
<br>
<<linkreplace "Check the cum stains">>Check the cum stains
<br>
<br>
Wet wipes left: <<print $inventory.grocery['Wet wipes'].count>>
<br>
<br>
<<if $mainChar.haveCum.face > 0>> Face:
<<if $inventory.grocery['Wet wipes'].count >= 1>><<link "Wipe">><<set $mainChar.haveCum.face = 0>><<set $inventory.grocery['Wet wipes'].count -= 1>><<goto "Bathroom">><</link>><<else>>Wipe<<endif>>
<<if $mainChar.corruption >= 30>>| <<link "Lick">><<set $mainChar.haveCum.face = 0>><<goto "Bathroom">><</link>> <<endif>><br><<endif>>
<<if $mainChar.haveCum.inass > 0>> In ass:
<<if $inventory.grocery['Wet wipes'].count >= 1>><<link "Wipe">><<set $mainChar.haveCum.inass = 0>><<set $inventory.grocery['Wet wipes'].count -= 1>><<goto "Bathroom">><</link>><<else>>Wipe<<endif>> <br><<endif>>
<<if $mainChar.haveCum.onass > 0>> On ass:
<<if $inventory.grocery['Wet wipes'].count >= 1>><<link "Wipe">><<set $mainChar.haveCum.onass = 0>><<set $inventory.grocery['Wet wipes'].count -= 1>><<goto "Bathroom">><</link>><<else>>Wipe<<endif>> <br><<endif>>
<<if $mainChar.haveCum.inpussy > 0>> In pussy:
<<if $inventory.grocery['Wet wipes'].count >= 1>><<link "Wipe">><<set $mainChar.haveCum.inpussy = 0>><<set $inventory.grocery['Wet wipes'].count -= 1>><<goto "Bathroom">><</link>><<else>>Wipe<<endif>> <br><<endif>>
<<if $mainChar.haveCum.onpussy > 0>> On pussy:
<<if $inventory.grocery['Wet wipes'].count >= 1>><<link "Wipe">><<set $mainChar.haveCum.onpussy = 0>><<set $inventory.grocery['Wet wipes'].count -= 1>><<goto "Bathroom">><</link>><<else>>Wipe<<endif>> <br><<endif>>
<<if $mainChar.haveCum.body > 0>> Body:
<<if $inventory.grocery['Wet wipes'].count >= 1>><<link "Wipe">><<set $mainChar.haveCum.body = 0>><<set $inventory.grocery['Wet wipes'].count -= 1>><<goto "Bathroom">><</link>><<else>>Wipe<<endif>> <br><<endif>>
<</linkreplace>>
<<endif>>
<br>
<br>
[[Go back->Living room][$minute += 1]]<<set $minute += 15>><<run variables().mainChar.cleanCum()>>
@@.default-image-wrapper;
[img[String.format($urlPath + '/bathroom/shower/yourself.gif')]]
@@
<br>
<br>
You had a nice shower!
<br>
<br>
@@.add; +3 Energy @@ <<set $mainChar.energy += 3>> <br>
@@.add; +100 cleanliness @@ <<set $mainChar.cleanliness = 100>> <br>
@@.minus; - combed @@ <<set $mainChar.appearance.isCombed = false>> <br>
@@.minus; - makeup @@ <<set $mainChar.appearance.makeup = 'none'>> <br>
@@.minus; -1 shampoo @@ <<set $inventory.grocery['Shampoo'].count -= 1>>
<<set _intruder to either(true,false,false,false,false)>>
<<set $bathroomSexPerson to either("brother","mom","dad")>>
<<if _intruder == true>>
<<if $bathroomSexPerson == "brother" and $brother.currentLocation != "School">>
<br>
<br>
Suddenly you hear the door opening. "Hey, <<print $mainChar.firstName>>. Need a hand? I can help you to wash your back!" <br>
It is your brother. And he is already undressing! It seems he want something more than just to help you with your back...
<br>
<br>
[[Let him join you->Sex in shower scenes]] <br>
<<linkreplace "Reject his offer">>
<br>
"Oh.. Fine, fine, I'm not gonna bother you~". You brother comes out, letting you enjoy the shower alone.
<</linkreplace>>
<<elseif $bathroomSexPerson == "mom" and $mom.currentLocation != "Work">>
<br>
<br>
Suddenly you hear the door opening. "Hey, honey? I just wanted to join you. I'm in a little rush here~" <br>
It's your mother. Her voice is so sweet... You wander why she is so charming all of a sudden. She drops her clothes next to yours. <br>
"Sooo? You letting me in?"
<br>
<br>
[[Let her join you->Sex in shower scenes]] <br>
<<linkreplace "Reject her offer">>
<br>
"Okay.. I'll wait, that's fine." She sighs and takes her clothes back on. <br>
After a few seconds mom closes the door, letting you finish calmly.
<</linkreplace>>
<<elseif $bathroomSexPerson == "dad" and $dad.currentLocation != "Work">>
<br>
<br>
"<<print $mainChar.firstName>>?" <br>
You jumped in surprise. "Dad?! What you are doing here?" You move the curtain aside, looking at your father. He is slowly undressing, looking at you. <br>
"Just wanted to help you~ I hope you are not shy. Are you?"
<br>
<br>
[[Let him join you->Sex in shower scenes]] <br>
<<linkreplace "Reject his offer">>
<br>
"Still shy? Okay then. I'll take a shower later~ Take your time, honey." Dad left the bathroom, putting his clothes on on the way.
<</linkreplace>>
<<endif>>
<<endif>>
<br>
<br>
[[Go out->Bathroom]]<div class="default-image-wrapper">
<<if $timeOfDay == "Day">>
[img[String.format($urlPath + "/city1.jpg")]]
<<else>>
[img[String.format($urlPath + "/city2.jpg")]]
<<endif>>
</div>
<br>
<<SeeCumOnPcWidget "people">>
<br>
<u><strong>East Area:</strong></u> <br>
[[Hospital][$minute += 10]] <br>
[[Park][$minute += 10]] <br>
[[Bank][$minute += 10]] <br>
[[Cafe][$minute += 10]] <br>
<br>
<u><strong>West Area:</strong></u> <br>
[[Beach][$minute += 20]] <br>
<<if $mainChar.money >= 3>>
<<link "Farm - 3$">> <br>
<<set $hour += 1>>
<<set $mainChar.money -= 3>>
<<goto "Farm">>
<</link>>
<<else>>
Farm - 3$
<<endif>>
<br>
<br>
<u><strong>Center:</strong></u> <br>
[[School]]<br>
<<if $timeOfDay == "Day">>
[[Lexena Market][$minute += 10]] <br>
<<else>>
Lexena Market is closed for the night. <br>
<<endif>>
<<if $hour < 7 or $hour > 22>>Bar is closed now.<<else>>[[Bar][$minute += 10]]<<endif>> <br>
<br>
[[Home->Living room][$minute += 10]]<div class="default-image-wrapper">
[img[String.format($urlPath + "/smartphone.jpeg")]]
</div>
<br>
<br>
<<ScheduleBrother "Display">> <<ScheduleMom "Display">> <<ScheduleDad "Display">>
<br>
[[Family schedules]]
<br>
<br>
[[Cheat]] with cheat codes (will be removed soon) <<if $isStayHomeBonusTaken != true>>(free bonus)<<endif>> <br>
or [[Access card cabinet]] if you use universal Access Cards (SubscribeStar only)
<br>
<br>
<<link "Back">>
<<set $wasMenuItemEntered = false>>
<<goto $pastPassage>>
<</link>><div class="default-image-wrapper">[img[String.format($urlPath + "/market.jpg")]]</div>
<<SeeCumOnPcWidget "people">>
<<MeetAPersonWidget "lexena market" "friend">> <!--
[[Guns Storage][$minute += 5]] -->
[[Dime Time][$minute += 5]]
[[Grocery Store][$minute += 5]]
[[Clothes Shop][$minute += 5]]
[[Piercing Market][$minute += 5]]
[[Magic Tech][$minute += 5]]
[["The Prince's Lover" (Cosmetics)->Lexena cosmetics section][$minute += 5]]
[["The Witches of the Rainbow" (Pharmacy)->"Pharmacy" market][$minute += 5]]
[[Go back->Go out][$minute += 10]]<div class="default-image-wrapper">[img[String.format($urlPath + "/cShop.jpg")]]</div>
<<SeeCumOnPcWidget "Seller">>
<br>
<br>
(<p style="color: crimson">10</p>|<p style="color: darkturquoise">10</p>) <- crimson numbers show required corruption and turquoise ones show required intellect (it's a new stat).
<br>
<br>
Your corruption: <p style="color: crimson">$mainChar.corruption</p> <br>
Your intellect: <p style="color: darkturquoise">$mainChar.intellect</p>
<br>
<br>
For test, use these cheat links I'll remove later: <br>
<<link "+10" "Clothes Shop">><<set $mainChar.corruption += 10>><</link>> <<link "-10" "Clothes Shop">><<set $mainChar.corruption -= 10>><</link>> Corruption | <<link "+10" "Clothes Shop">><<set $mainChar.intellect += 10>><</link>> <<link "-10" "Clothes Shop">><<set $mainChar.intellect -= 10>><</link>> Intellect | <<link "+100" "Clothes Shop">><<set $mainChar.money += 100>><</link>> <<link "-100" "Clothes Shop">><<set $mainChar.money -= 100>><</link>> Money
<br>
<br>
<h4>CLOTHES</h4>
<<for _clothesItemTitle, _clothesItem range $lexenaMarket.clothes>>
<<ClothesItemInTheMarket _clothesItem _clothesItemTitle>>
<</for>>
<hr>
<h4>ACCESSSORIES</h4>
<<for _clothesItemTitle, _clothesItem range $lexenaMarket.accessories>>
<<AccessoriesItemInTheMarket _clothesItem _clothesItemTitle>>
<</for>>
<hr>
<h4>LINGERIE</h4>
<<for _clothesItemTitle, _clothesItem range $lexenaMarket.lingerie>>
<<LingerieItemInTheMarket _clothesItem _clothesItemTitle>>
<</for>>
<hr>
<h4>STOCKINGS</h4>
<<for _clothesItemTitle, _clothesItem range $lexenaMarket.stockings>>
<<ClothesItemInTheMarket _clothesItem _clothesItemTitle>>
<</for>>
<hr>
<h4>SHOES</h4>
<<for _clothesItemTitle, _clothesItem range $lexenaMarket.shoes>>
<<ClothesItemInTheMarket _clothesItem _clothesItemTitle>>
<</for>>
<<if settings.lessPrices == true>>
<<if $wereClothesShopPricesReduced != true>>
<<set $wereClothesShopPricesReduced = true>>
<<endif>>
<<else>>
<<if $wereClothesShopPricesReduced == true>>
<<set $wereClothesShopPricesReduced = false>>
<<endif>>
<<endif>>
<br>
<br>
[[Go back->Lexena Market]]<div class="default-image-wrapper">[img[String.format($urlPath + "/eMarket.jpg")]]</div>
<<SeeCumOnPcWidget "Seller">>
<br>
<br>
(<p style="color: crimson">10</p>|<p style="color: darkturquoise">10</p>) <- crimson numbers show required corruption and turquoise ones show required intellect (it's a new stat).
<br>
<br>
Your corruption: <p style="color: crimson">$mainChar.corruption</p> <br>
Your intellect: <p style="color: darkturquoise">$mainChar.intellect</p>
<br>
<br>
For test, use these cheat links I'll remove later: <br>
<<link "+10" "Piercing Market">><<set $mainChar.corruption += 10>><</link>> <<link "-10" "Piercing Market">><<set $mainChar.corruption -= 10>><</link>> Corruption | <<link "+10" "Piercing Market">><<set $mainChar.intellect += 10>><</link>> <<link "-10" "Piercing Market">><<set $mainChar.intellect -= 10>><</link>> Intellect | <<link "+100" "Piercing Market">><<set $mainChar.money += 100>><</link>> <<link "-100" "Piercing Market">><<set $mainChar.money -= 100>><</link>> Money
<br>
<br>
<<for _piercingTitle, _piercingItem range $lexenaMarket.piercings>>
<<PiercingItemLexenaMarket _piercingItem _piercingTitle>>
<</for>>
<<if settings.lessPrices == true>>
<<if $werePiercingMarketPricesReduced != true>>
<<set $werePiercingMarketPricesReduced = true>>
<<endif>>
<<else>>
<<if $werePiercingMarketPricesReduced == true>>
<<set $werePiercingMarketPricesReduced = false>>
<<endif>>
<<endif>>
<br>
[[Go back->Lexena Market]]<div class="default-image-wrapper">
<<if $timeOfDay == "Day">>
[img[String.format($urlPath + "/park/park1.jpg")]]
<<else>>
[img[String.format($urlPath + "/park/park2.jpg")]]
<<endif>>
</div>
<br>
<br>
You enter the park. There's lots of luscious greenery around. The smell of aromatic flowers and trees fills your nose. You take a deep breath of fresh air.
<br>
<<SeeCumOnPcWidget "people">>
<br>
<<MeetAPersonWidget "park" "friend">>
<br>
<<if $timeOfDay == "Day">>
[[Relax a little]]
<<if settings.bestiality != false>>
<br>
[[Dog area]]
<<endif>>
<<else>>
It's too late.
<<endif>>
<br>
<br>
<<if $inventory.foodCondiments['Maple syrup'].lastDayGathered < $dayCount>>
<<linkreplace "Gather Maple syrup">>
<<set $inventory.foodCondiments['Maple syrup'].lastDayGathered = $dayCount>>
<<set $inventory.foodCondiments['Maple syrup'].count += 1>>
<p class="add">+ Maple syrup</p>
<</linkreplace>>
<<else>>
Maple trees are still recovering..
<<endif>>
<br>
<<if $inventory.foodCondiments['Lemon'].lastDayGathered < $dayCount>>
<<linkreplace "Gather Lemon">>
<<set $inventory.foodCondiments['Lemon'].lastDayGathered = $dayCount>>
<<set $inventory.foodCondiments['Lemon'].count += 1>>
<p class="add">+ Lemon</p>
<</linkreplace>>
<<else>>
You can't find any good lemons on trees yet..
<<endif>>
<br>
<br>
[[Go back->Go out]]<<set $hour += 1>>
<div class="default-image-wrapper">[img[String.format($urlPath + "/park/pRelax.jpg")]]</div>
You decide you want to relax a bit in the warm sun. You move to find a more secluded location and settle down on the grass with your bag by your side.
<br>
<<SeeCumOnPcWidget "people">>
<br>
With the sun on your body, you take a quick rest. Around you, the sounds of birds in the trees and children playing in the distance helps you to relax...
<br>
<br>
<p class="add">+10 Energy</p><<set $mainChar.energy += 10>>
<br>
<br>
[[Go back->Park]]<div class="default-image-wrapper">[img[String.format($urlPath + "/gStorage.jpg")]]</div>
<<SeeCumOnPcWidget "Seller">>
You enter the store with shaking hands. You quickly shuffle over to the guy behind the counter. <br>
"What do you need?" he asks. <br>
<br>
*[[Sig Sauer 9mm]] for $
<<if settings.lessPrices == true>>
75
<<else>>
150
<<endif>>
-
<<if $isGunOwned == true>>
You already have this!
<<else>>
<<if settings.lessPrices == true>>
<<if $mainChar.money < 75>>
You don't have enough money
<<else>>
<<link "Buy">>
<<set $minute += 1>>
<<set $mainChar.money -= 75>>
<<set $isGunOwned = true>>
<<goto "Guns Storage">>
<</link>>
<<endif>>
<<else>>
<<if $mainChar.money < 150>>
You don't have enough money
<<else>>
<<link "Buy">>
<<set $minute += 1>>
<<set $mainChar.money -= 150>>
<<set $isGunOwned = true>>
<<goto "Guns Storage">>
<</link>>
<<endif>>
<<endif>>
<<endif>>
<br>
<br>
[[Back->Lexena Market]]<<link "Back" "Guns Storage">><</link>>
Though it's nothing special, this gun will help you defend yourself against any that might do you harm!
<div class="default-image-wrapper">[img[String.format($urlPath + "/Gun.jpg")]]</div><<if $bankFirstVisit != false>><<set $bankFirstVisit = false>>You enter the modern, white Skyscraper. Within minutes, an assistant comes up to you and offers his help. You admit you don't have an account and the assistant instantly perks up. He leads you into a secluded office.
<div class="default-image-wrapper">[img[String.format($urlPath + "/bank/bank1.jpg")]]</div>
<<SeeCumOnPcWidget "people">>
<<MeetAPersonWidget "bank" "friend">>
Once inside the room, the assistant pulls out a piece of paper and slides it over to you with a pen. "Sign here, and here, and here..." he says, pointing to difference spots on the paper.
After you sign, he hands over a shiny new card. "This is your new credit card. You can use it at ATMs to retrieve or deposit money." He types something onto the computer. "You'll also need a password, for security reasons."
<<textbox "$cardPassword" "">>
"That's all sorted for you. If you have any questions, don't hesitate to visit us again. He gives you a polite smile, [["Thank you for your patronage."->Bank]]<<elseif $bankFirstVisit == false && $cardPassword == "">>"Excuse me, miss, you need to create a new password."
<<textbox "$cardPassword" "">>
[["That's all. Thank you for your patronage."->Bank]]<<elseif $bankFirstVisit == false && $cardPassword != "">>You approach an ATM and insert your card.
<div class="default-image-wrapper">[img[String.format($urlPath + "/bank/bank2.jpg")]]</div>
Now it's time for your password.<sub>[[forgot->Bag & Stats]]</sub>
<<textbox "$checkCardPassword" "">>
<<link "Enter">><<if $checkCardPassword == $cardPassword>><<goto "Bank card">><<elseif $checkCardPassword != $cardPassword>><<goto "Bank password mistake">><<endif>><</link>>
[[Go back->Go out][$minute += 10]]
<<endif>>Correct, you are in.
Account balance: $mainChar.bankBalance
CASH WITHDRAWAL:
<<if $mainChar.bankBalance == 0>>Not enough money to withdraw<<else>><<if $mainChar.bankBalance >= 10>><<link "$10">><<set $mainChar.bankBalance -= 10>><<set $mainChar.money += 10>><<goto "Bank card">><</link>><<endif>><<if $mainChar.bankBalance >= 20>> <<link "$20">><<set $mainChar.bankBalance -= 20>><<set $mainChar.money += 20>><<goto "Bank card">><</link>><<endif>><<if $mainChar.bankBalance >= 50>> <<link "$50">><<set $mainChar.bankBalance -= 50>><<set $mainChar.money += 50>><<goto "Bank card">><</link>><<endif>><<if $mainChar.bankBalance >= 100>> <<link "$100">><<set $mainChar.bankBalance -= 100>><<set $mainChar.money += 100>><<goto "Bank card">><</link>><<endif>> <<link "All out">><<set $mainChar.money += $mainChar.bankBalance>><<set $mainChar.bankBalance = 0>><<goto "Bank card">><</link>><<endif>>
CASH DEPOSIT:
<<if $mainChar.money == 0>>Not enough money to deposit<<else>><<if $mainChar.money >= 10>><<link "$10">><<set $mainChar.money -= 10>><<set $mainChar.bankBalance += 10>><<goto "Bank card">><</link>><<endif>><<if $mainChar.money >= 20>> <<link "$20">><<set $mainChar.money -= 20>><<set $mainChar.bankBalance += 20>><<goto "Bank card">><</link>><<endif>><<if $mainChar.money >= 50>> <<link "$50">><<set $mainChar.money -= 50>><<set $mainChar.bankBalance += 50>><<goto "Bank card">><</link>><<endif>><<if $mainChar.money >= 100>> <<link "$100">><<set $mainChar.money -= 100>><<set $mainChar.bankBalance += 100>><<goto "Bank card">><</link>><<endif>> <<link "All in">><<set $mainChar.bankBalance += $mainChar.money>><<set $mainChar.money = 0>><<goto "Bank card">><</link>><<endif>>
[[Done, go out->Go out]]"Wrong password!"
You can see your password in [[Bag & Stats]]. Let's try again...
<<textbox "$checkCardPassword" "">>
<<link "Enter">><<if $checkCardPassword == $cardPassword>><<goto "Bank card">><<elseif $checkCardPassword != $cardPassword>><<goto "Bank password mistake">><<endif>><</link>>Type any code here:
<<textbox "$cheatCheck" "">>
<br>
<br>
<<link "Cheat!">>
<<script>>
variables().cheatCheck = variables().cheatCheck.toLowerCase()
<</script>>
<<goto "Cheat!">>
<</link>> <br>
[[Back->Smartphone]]
<<if $isStayHomeBonusTaken != true>>
<hr>
Stay home bonus: +10 to all stats of all family members
<<button "Take" "Stay home bonus">><</button>>
<hr>
<<endif>>
<br>
<br>
Don't have any cheat codes yet? Visit my <a class="patreon" href="https://SubscribeStar.adult/MariaMod" target="_blank">SubscribeStar</a> for them!<!-- DELETED: "yparentscorruption","bestmansfriend","realmansfriend","fuckmyparents!","fuckmysiblings!" -->
<!-- ACTIVE: "ymoney",
"ycorrupt",
"beautifulm",
"yparentsliberty",
"populargirl",
"datechanger",
"soulmate",
"scorrupt",
"drinksomecoffee",
"addbjexp",
"addanalexp",
"addvagexp" -->
<<switch $cheatCheck>>
<<case "ymoney">>
Money: <<print $mainChar.money>>
<br>
<br>
[[Add 50->Cheat!][$mainChar.money += 50]] | [[Add 200->Cheat!][$mainChar.money += 200]] | [[Add 500->Cheat!][$mainChar.money += 500]]
<br>
[[Subtract 50->Cheat!][$mainChar.money -= 50]] | [[Subtract 200->Cheat!][$mainChar.money -= 200]] | [[Subtract 500->Cheat!][$mainChar.money -= 500]]
<<case "ycorrupt">>
Corruption: <<print $mainChar.corruption>>
<br>
<br>
[[Add 5->Cheat!][$mainChar.corruption += 5]] | [[Add 20->Cheat!][$mainChar.corruption += 20]]
<br>
[[Subtract 5->Cheat!][$mainChar.corruption -= 5]] | [[Subtract 20->Cheat!][$mainChar.corruption -= 20]]
<<case "beautifulm">>
Beauty: <<print $mainChar.beauty>>
<br>
<br>
[[Add 5->Cheat!][$mainChar.beauty += 5]] | [[Add 20->Cheat!][$mainChar.beauty += 20]]
<br>
[[Subtract 5->Cheat!][$mainChar.beauty -= 5]] | [[Subtract 20->Cheat!][$mainChar.beauty -= 20]]
<br>
<br>
Fitness: <<print $mainChar.fitness>>
<br>
<br>
[[Add 5->Cheat!][$mainChar.fitness += 5]] | [[Add 20->Cheat!][$mainChar.fitness += 20]]
<br>
[[Subtract 5->Cheat!][$mainChar.fitness -= 5]] | [[Subtract 20->Cheat!][$mainChar.fitness -= 20]]
<br>
<br>
Intellect: <<print $mainChar.intellect>>
<br>
<br>
[[Add 5->Cheat!][$mainChar.intellect += 5]] | [[Add 20->Cheat!][$mainChar.intellect += 20]]
<br>
[[Subtract 5->Cheat!][$mainChar.intellect -= 5]] | [[Subtract 20->Cheat!][$mainChar.intellect -= 20]]
<<case "yparentsliberty">>
Relationship with mom: <<print $mom.relationship>>
<br>
<br>
[[Add 5->Cheat!][$mom.relationship += 5]] | [[Add 20->Cheat!][$mom.relationship += 20]]
<br>
[[Subtract 5->Cheat!][$mom.relationship -= 5]] | [[Subtract 20->Cheat!][$mom.relationship -= 20]]
<br>
<br>
Relationship with dad: <<print $dad.relationship>>
<br>
<br>
[[Add 5->Cheat!][$dad.relationship += 5]] | [[Add 20->Cheat!][$dad.relationship += 20]]
<br>
[[Subtract 5->Cheat!][$dad.relationship -= 5]] | [[Subtract 20->Cheat!][$dad.relationship -= 20]]
<<case "populargirl">>
Reputation at school: <<print $mainChar.school.reputation>>
<br>
<br>
[[Add 5->Cheat!][$mainChar.school.reputation += 5]] | [[Add 20->Cheat!][$mainChar.school.reputation += 20]]
<br>
[[Subtract 5->Cheat!][$mainChar.school.reputation -= 5]] | [[Subtract 20->Cheat!][$mainChar.school.reputation -= 20]]
<<case "datechanger">>
Day:
<<listbox "$dateDay" autoselect>>
<<option 1>><<option 2>><<option 3>><<option 4>><<option 5>><<option 6>><<option 7>><<option 8>><<option 9>><<option 10>><<option 11>><<option 12>><<option 13>><<option 14>><<option 15>><<option 16>><<option 17>><<option 18>><<option 19>><<option 20>><<option 21>><<option 22>><<option 23>><<option 24>><<option 25>><<option 26>><<option 27>><<option 28>><<option 29>><<option 30>>
<</listbox>> <br>
Month:
<<listbox "$dateMonth" autoselect>>
<<option "September">><<option "October">><<option "November">><<option "December">><<option "January">><<option "February">><<option "March">><<option "April">><<option "May">><<option "June">><<option "July">><<option "August">>
<</listbox>>
<br>
<br>
Day count: <<print $dayCount>>
<br>
<br>
[[Add 1->Cheat!][$dayCount += 1]] | [[Add 3->Cheat!][$dayCount += 3]]
<br>
[[Subtract 1->Cheat!][$dayCount -= 1]] | [[Subtract 3->Cheat!][$dayCount -= 3]]
<<case "soulmate">>
Relationship with brother: <<print $brother.relationship>>
<br>
<br>
[[Add 5->Cheat!][$brother.relationship += 5]] | [[Add 20->Cheat!][$brother.relationship += 20]]
<br>
[[Subtract 5->Cheat!][$brother.relationship -= 5]] | [[Subtract 20->Cheat!][$brother.relationship -= 20]]
<<case "scorrupt">>
Relationship with brother (corruption stat was removed from the game): <<print $brother.relationship>>
<br>
<br>
[[Add 5->Cheat!][$brother.relationship += 5]] | [[Add 20->Cheat!][$brother.relationship += 20]]
<br>
[[Subtract 5->Cheat!][$brother.relationship -= 5]] | [[Subtract 20->Cheat!][$brother.relationship -= 20]]
<<case "drinksomecoffee">>
Energy: <<print $mainChar.energy>>
<br>
<br>
[[Add 10->Cheat!][$mainChar.energy += 10]] | [[Add 30->Cheat!][$mainChar.energy += 30]]
<br>
[[Subtract 10->Cheat!][$mainChar.energy -= 10]] | [[Subtract 30->Cheat!][$mainChar.energy -= 30]]
<<case "addbjexp">>
Blowjob experience: <<print $mainChar.sexStats.bj>>
<br>
<br>
[[Add 5->Cheat!][$mainChar.sexStats.bj += 5]] | [[Add 10->Cheat!][$mainChar.sexStats.bj += 10]]
<br>
[[Subtract 5->Cheat!][$mainChar.sexStats.bj -= 5]] | [[Subtract 10->Cheat!][$mainChar.sexStats.bj -= 10]]
<<case "addanalexp">>
Anal experience: <<print $mainChar.sexStats.anal>>
<br>
<br>
[[Add 5->Cheat!][$mainChar.sexStats.anal += 5]] | [[Add 10->Cheat!][$mainChar.sexStats.anal += 10]]
<br>
[[Subtract 5->Cheat!][$mainChar.sexStats.anal -= 5]] | [[Subtract 10->Cheat!][$mainChar.sexStats.anal -= 10]]
<<case "addvagexp">>
Vaginal experience: <<print $mainChar.sexStats.vaginal>>
<br>
<br>
[[Add 5->Cheat!][$mainChar.sexStats.vaginal += 5]] | [[Add 10->Cheat!][$mainChar.sexStats.vaginal += 10]]
<br>
[[Subtract 5->Cheat!][$mainChar.sexStats.vaginal -= 5]] | [[Subtract 10->Cheat!][$mainChar.sexStats.vaginal -= 10]]
<<default>>
Oops, the cheat code is wrong! Remember, the code has no quotes or any other special symbols.
<</switch>>
<br>
<br>
[[Back to the Cheat input->Cheat]] <br>
[[Back to the Smartphone->Smartphone]]<div class="default-image-wrapper">[img[String.format($urlPath + "/MagicTech.jpg")]]</div>
<<SeeCumOnPcWidget "Seller">>
As you enter the store, a middle-aged man greets you with a smile. "Hi, there. Feel free to ask about any goods." <br>
You thank him and wander about the store. There's a lot of technology on sale... <br><br>
<<for _techItemTitle, _techItem range $lexenaMarket.magicTech>>
<<MagicTechItemWidget _techItem>>
<</for>>
<<if settings.lessPrices == true>>
<<if $wereMagicTechPricesReduced != true>>
<<set $wereMagicTechPricesReduced = true>>
<<endif>>
<<else>>
<<if $wereMagicTechPricesReduced == true>>
<<set $wereMagicTechPricesReduced = false>>
<<endif>>
<<endif>>
<hr>
* Change ID (name) for $<<if settings.lessPrices == true>>100<<else>>200<<endif>> -
<<if settings.lessPrices == true>>
<<if $mainChar.money < 100>>
You don't have enough money <br>
<<else>>
<<link "Change ID">>
<<set $mainChar.money -= 100>>
<<goto "Change ID">>
<</link>>
<<endif>>
<<else>>
<<if $mainChar.money < 200>>
You don't have enough money <br>
<<else>>
<<link "Change ID">>
<<set $mainChar.money -= 200>>
<<goto "Change ID">>
<</link>>
<<endif>>
<<endif>>
<br>
<br>
[[Go back->Lexena Market]]<<link "Back" $pastPassage>><</link>>
"Background changer gives you the ability to change the background of this game. Quite obvious."
<div class="default-image-wrapper">[img[String.format($urlPath + "/Bulb.png")]]</div><<link "Back">>
<<set $wasMenuItemEntered = false>>
<<goto $pastPassage>>
<</link>>
<<linkreplace "<strong>UPD 2.2.7.0</strong>">>
<hr>
<strong><u>UPD 2.2.7.0</u></strong>
<strong>Changes:</strong>
- Added ability to log in to SubscribeStar account to get bonuses ($5, $14, $24 tiers). All other tiers will be removed soon, but you still can use cheat codes. For some time. Also, you can use special system to log in if you are doing this from downloaded game file ("Offline YM").
- Removed all "system" tags. They were used with the (temporary) removed hygiene system.
- Added test for P.E. There are three types of the test: jumping, running and playing football. All of them test your Fitness. The system takes a random number and see if your Fitness more or less than this number. Your score is based on how far your Fitness from this random number (min. -15 points, max. 15).
- Added test cheat options for School. Now you can either: Tease your classmate with cleavage (15 Corruption, 1/3 answer); Let him "finger" you (30 Corruption, 2/3 answers); Jerk him off (60 Corruption, 3/3 answers). There is no Reputation or Corruption reward for doing this.
<hr>
<</linkreplace>>
<<linkreplace "<strong>UPD 2.2.6.0</strong>">>
<hr>
<strong><u>UPD 2.2.6.0</u></strong>
<strong>Changes:</strong>
- Added three new variables: beautyBoost, fitnessBoost, intellectBoost. All of them are being used in crime mechanics. They are changing every turn and have no min. or max. borders.
- Added a «link for crimes». It has the following structure: The link text + The amount of tries allowed + The result of try (Success/Fail/Crit fail) + The crime with info about it + The basic chance of success and the Beauty/Fitness/Intellect bonus (the stat/2). Also, the "crime scene" has a hidden success paragraph and sometimes a Crit fail paragraph. Crit fail (always 15% chance, can be changed later) means that you were caught or you broke your tools or whatever.
- If you were caught you are going to have a talk with a policeman. He lists the crimes and you will have to pay the fines and/or go to Jail for a few days (depends on the crimes). If you are going to the Jail, you will be changed into the start clothes and your Relationship with parents will decrease a bit. Maybe I’ll add prison robes or something later.
- Jail is a bit empty right now. All you can do there is to sit and sleep. Nothing interesting. For now!
- Added a list of crimes. You can watch it in the Help menu. It has only Pickpocketing in it for now, but the whole list will be remade later, of course.
- Added seven crime-related widgets: CrimesList, CrimeNumbersToWords, CrimeWarning, CrimeSentence, CrimeChance, CrimeTry, CrimeTimer. It was rather hard. All of them make the base of these new mechanics and work altogether. I tried to make them both functional and compact.
- You can try new crime mechanics in the Bedroom. The last link will bring you to the temporary passage, where you will be able to try Pickpocketing, Crit fail, Jail and so on.
<hr>
<</linkreplace>>
<<linkreplace "<strong>UPD 2.2.5.0</strong>">>
<hr>
<strong><u>UPD 2.2.5.0</u></strong>
<strong>Changes:</strong>
- Added an event for waitress job. A visitor may slap your ass when you pass by and you can either shush at him or wink back, getting tips. Yes, there's no Corruption check.
- Fixed the Help menu a bit. Added a new article - Cooking.
- Improved food widget "Eat" a little. If Maria is having a free lunch in Canteen, the same food won't disappear from her bag. In addition, free food is working as it was intended now.
- Added an event for lifeguard job. You have to save someone's life and you actually do this. In reward, you get 1 Fitness point.
- Added the Dreams scenes to the list of scenes. Also changed the required Corruption from 90 to 80 points. I remind that there are 8 different scenes with different fetishes.
- Added a non-consensual scene that you can find working as a lifeguard (on the Beach). Make sure the non-con is turned on in settings and your Work Experience is more than 30. This scene contains 4 new gifs.
- Started working on the Jail. Added a group of processing widgets, crime list widgets, etc. I'll work on it more later - it's a very important mechanic.
- Added a scene for bartender job. A drunk man finds a hair in his drink and you can either change the drink or distract him with boobs and remove the hair. The second option rewards you with $5 and requires no Corruption or Work Experience points.
- Added a new location in the Park - Dog Area. It's open from 7:00 to 23:00 and you can see this location only with Bestiality turned on in settings.
- In the Dog Area, you can hide in bushes in order to catch and play with some dog. They vary in sizes, breeds and moods (from "Cold" to "Frisky"). You can pet them, touch them (handjob), suck them off and mate with them. Earn trust of these dogs in order for more. You'll see different scenes for every dog's mood (there are three of them). Each action requires from 0 (petting) to 50 (mating) Corruption points.
- Added a “List of scenes” button to the left bar menu in the very beginning so players can check it right after stating the game.
<hr>
<</linkreplace>>
<<linkreplace "<strong>UPD 2.2.4.0</strong>">>
<hr>
<strong><u>UPD 2.2.4.0</u></strong>
<strong>Changes:</strong>
- Fixed the brother sex scene in the bathroom (it wasn't appearing).
- Fixed the Jackie and pig sex scenes. Now HaveASexWidget work every time whenever your grandfather saw you or not.
- Fixed cooking picture (Cooking and Cooking with mom passages) and grocery store picture.
- Removed lipstick from the game. Lips size and color were useless and they were removed, too, at least for now.
- Created an Apply makeup passage that is included in every passage where you can apply a makeup (Dressing table and Bathroom mirror). It shows your current makeup type and how many makeup kits you have.
- Added Dressing table to the bedroom. There you can comb your hair, see Expanded character info, apply makeup and watch beauty tutorials. Each view will add 1 Beauty point.
- Changed the Expanded character info passage a bit.
- Fixed the Makeup kit variable. Added it to the Inventory class, now everything works smoothly and you can buy and use this item as it was intended.
- Added a small scene to the Library. There's a 20% chance to run into a couple behind bookshelf. Peek on them to see 3 new gifs of a boy fingering a girl. This scene will add 1 Corruption point, but no Reputation points (because they don't see you).
- Changed the list of scenes in game. It became slightly different to you and it is much easier for me to add scenes there now.
- Added 10 farm scenes from Old YM to the scenes list.
- Changed farm scenes a bit. Changed the style of requirements and requirements themselves (just in a few scenes).
- Added ability to talk to a bartender at the bar. Took this passage from Old YM and rebuilt it a bit.
- Created AddIntoxication widget that will show how much intoxication you get from a drink when you digest it. Moreover, it is much easier to use this widget in comparison with the old construction.
- Added a dialog window that will appear only once when a new version of the game is available (including hotfixes).
<hr>
<</linkreplace>>
<<linkreplace "<strong>UPD 2.2.3.1</strong>">>
<hr>
<strong><u>UPD 2.2.3.1</u></strong>
<strong>Changes:</strong>
- Fixed the cheat code that affect reputation
- Fixed the started perk Old Friends (that affect your start reputation at school)
<hr>
<</linkreplace>>
<<linkreplace "<strong>UPD 2.2.3.0</strong>">>
<hr>
<strong><u>UPD 2.2.3.0</u></strong>
<strong>Changes:</strong>
- Added a small NSFW scene. You can suck off your dad while he's reading to you (Parents' bedroom, 17:00-18:00). This action requires 30 Corruption points and 30 Relationship, contains 4 new gifs, and you receive 1 Corruption point and 1 Relationship.
- Added small replies of schoolboys and schoolgirls onto your presence in the school boys\girls restrooms. You'll see 5 different reactions, depending on your Reputation.
- Added a medium size scene by ZeeMental and me. 00:00-4:00 there's a 30% chance (once a day check) to meet your mom in the kitchen, playing with a cucumber. If you have 40 Corruption and 40 Relationship with her, you can offer her some help and see the scene (and 4 new gifs).
- Added three small scenes by Joshi. With a 25% chance, you may run into a strange sound in the school restrooms. It requires: 20 Corruption to help a girl with fingers (4 new gifs); 20 Corruption to help a boy with your pussy (3 gifs); 40 Corruption to help a boy with your ass (4 gifs).
- Added a HaveASexWidget to the scene with mom at the kitchen ("Midnight snack").
- Added 5 "study events" to P.E. classes. One of them is a tiny scene of a boy, betting that he is faster than you are. If [Random number from 1 to 100 + your Fitness] is more than 50, then you won! The bet is $5.
- Now you can join your brother in his room when he is doing exercises at 17:00 every day. This requires 30 points of Energy, and you receive 2 points of Fitness.
- Added 4 "socializing events" to P.E. classes. One of them (showing your butt to a staring guy) will give you 1 Corruption point.
- Now you can eat with your brother in the school canteen. This will add 1 Relationship point. Pro tip: you can leave your meal untouched if you want to eat alone or with another person later~
- If you haven't met Cristy yet, she will appear with 30% chance when you'll try to eat your lunch with brother! I added the related line for Relationship stat with her to the Bag & Stats menu and added it to the Regular Check (borders: 0 and 100 points).
- If you have met Cristy already, you can invite her to have a lunch together. This will improve your Relationship with her, yes.
- Now lunches in canteen start at 10:50. Right after the second class.
- Added a small scene with brother (5 new gifs). You can tease him while you eat with him in the school canteen. This action requires 30 Corruption and 40 Relationship points. And in return, you get 1 Corruption, 1 Relationship and 1 Reputation point.
<hr>
<</linkreplace>>
<<linkreplace "<strong>UPD 2.2.2.1</strong>">>
<hr>
<strong><u>UPD 2.2.2.1</u></strong>
<strong>Changes:</strong>
- Fixed the bug the was forcing you to spend time with family members.
<hr>
<</linkreplace>>
<<linkreplace "<strong>UPD 2.2.2.0</strong>">>
<hr>
<strong><u>UPD 2.2.2.0</u></strong>
<strong>Changes:</strong>
- Now there are no brother/mom/dad Corruption points. Remained brother/mom/dad Relationship points, which replaced Corruption points.
- Added a scene. When Maria is bathing in the shower, her brother/mom/dad can drop in and offer to "rub her back." I took it from Old YM and remade it. I also added a scene with the brother.
- Now you can join brother/dad/mom while they shower. You need 50 Relationship points with them and 30 (your) Corruption points. You will see the same scene as if they were joining you.
- Added a scene. When you're watching TV and the lewd moment comes up, you can say something horny to the family members. This action requires 20 Corruption points.
- Restored and slightly changed the Watch TV passage. Now it takes 10 minutes, and you can't watch TV from 9 to 11 and from 12 to 16 when the parents are not at home.
- Added a scene (by me & Plaze). From 22:00 to 23:59, you can walk up to your Parents' bedroom door and hear them having sex (30% chance every day). You can peep and see a small scene with 3 new GIFs by getting 1 Corruption point. You can only watch once a day.
- School lessons (except P.E.) now give 1 Intellect point, and P.E. gives 3 Fitness points.
- Added a big scene by Emma. You can find it on the Beach while sunbathing. It requires 25 Beauty points and has a 20% chance to be triggered. A girl (Anne) comes to you, and after a quick chat, you have lesbian sex right on the beach. This scene has 4 new gifs.
- Changed Family Schedule Widgets. It's complicated, but now it's possible to put action links in these widgets without adding a ton of code every time.
- Now you can join dad when he is reading a book (17:00-18:00, Parent's bedroom). This action requires 5 Energy and gives you 1 Relationship point and 1 Intellect point.
- Now you can join mom when she is working in the Garden (16:00-17:00, Garden). This action requires 10 Energy and gives you 2 Relationship points and 2 Fitness points.
- Now you can play on the computer ("in the dark room") with your brother every day at 22:00 in his room. It requires 10 Energy and gives you 2 Relationship points. Also, you can play with him on weekends, 12:00-14:00.
- Added a "new" stat - Reputation at school. Added it to the regular check as well (min. 0, max. 100 points). Reputation grows when you socialize at school.
- Added 5 tiny scenes for studying at school. They are pretty small and affect nothing yet.
- Added 2 tiny scenes for socializing at school. One of them adds 1 Corruption point.
<hr>
<</linkreplace>>
<<linkreplace "<strong>UPD 2.2.1.0</strong>">>
<hr>
<strong><u>UPD 2.2.1.0</u></strong>
<strong>Changes:</strong>
- Moved all YM v2 to "milkynail.site/..." directory (instead of "milkynail.site/young-maria-v2/...". Moved old YM completely to "milkynail.site/old-young-maria" directory.
- Added a small comic about how to merge the Main Pics Folder and the Offline Pics Folder. You can see links to it on the start page and in the "Options" menu, next to the game version. Also, now you can meet this comic in YM-MainPicsFolder.zip and YM-Offline.zip
- Slightly cleaned up the code from the paragraph of the smartphone, removed an unnecessary link
- Corrected pictures in the paragraphs: "Smartphone", "Read a book", "Character body", "School canteen" (by elRoig)
- Removed an accidentally left variable from the "Play with Ralf" passage and closed the "if" clause in "Bad & Stats" (by elRoig)
- Changed the "HaveASexWidget" passage. Now, in order to get pregnant, you need to finish into the vagina ("inpussy"), regardless of the type of sex. This widget will be heavily redesigned in the future as it is not flexible enough for this game (by elRoig)
- Fixed the "eternal Monday" bug. I had to rewrite the progression of days widget and it turned out so well that this system now works perfectly! Now, the day changes right at midnight. Yes, this system worked differently earlier...
- Thanks to the new day progression system, the player can now sleep at any time. But if he goes to bed before 8:00, the day remains the same.
- Fixed the issue with the Logo on the start page.
- Fixed the farmer working process. Now everything works normally.
- Worked a little on the bathroom. Fixed the shower bug. Now "relaxing in the bath" requires 1 shampoo, restores 10 Energy and this action takes 30 minutes. Slightly corrected washing - it now produces 10 Cleanliness every time you wash your face. Removed some if clauses and other things from the descriptions to make them look better.
- Added Cleanliness to "RegularCheck" passage to set borders, 0-100 points.
<hr>
<</linkreplace>>
<<linkreplace "<strong>UPD 2.1.1.0</strong>">>
<hr>
<strong><u>UPD 2.1.1.0</u></strong>
<strong>Changes:</strong>
- A lot of minor mistakes and typos were fixed.
- Changed the character creation page here and there.
- Changed the "Edit appearance" menu.
- Changed StoryCaption and RegularCheck passages again. Cleaned them up a bit, too.
- Changed the system of cheat codes. Now they open small debug menus. Some cheats affect more stats now.
- Fixed the display of Money, Energy, and Intoxication in the left menu bar.
- Fixed the display of main character pictures in bed ("Main char in bed picture").
- Greatly changed the pregnancy system. The widget ("HaveASexWidget") has become simpler and more stable. Pregnancy lasts 9 days instead of 22. Throughout the pregnancy, the protagonist receives messages about the current stage of the pregnancy in the morning. From the third day, the pregnancy can be terminated in the hospital. On the ninth day, it will be possible to give birth immediately after waking up.
- Slightly changed a few widgets so that menstruation and pregnancy do not affect each other. Also, I changed the pregnancy settings tracking system ("settings.pregnancy") - this will significantly reduce the number of errors.
- Removed all "&emsp" that added space before every new paragraph in some scenes.
- Slightly changed the "Bay Window" passage and added a picture to it.
<hr>
<</linkreplace>>
<<linkreplace "<strong>UPD 2.0.0.0f</strong>">>
<hr>
<strong><u>UPD 2.0.0.0f</u></strong>
<strong>Changes:</strong>
- Started to work on a "parallel dimension" that Maria will be able to visit in dreams. I created a "language" for that dimension and a couple of widgets to use it.
- Made a proper changelog for YM v2.
- Now, an exclamation mark appears next to the game version at the top of the menu if an update is available for the game, Main Pics Folder, or Offline Pics Folder. You will see the inscription "New!" in the update menu opposite of what was updated.
- Improved the system for checking the current version. It works every time the player starts a new game (enters the disclaimer page) or enters the Bedroom from the Living room.
- Added free lunches in the school canteen.
- Redesigned pictures for YM v2 (checked each one of them!). The total size was reduced from 1.8 Gb to 300 Mb. Re-structured some folders. Let me know if anything doesn't work, please.
- Improved the part-time job system. You get 3-8 money and 1 experience point for every half of an hour. You can leave at any time. There are three types of uniforms for every job: standard, sexy and pervy. The second type can be worn when you reach 30 experience points, the third one - 60 experience points.
- Added new places to work: Barmaid, Lifeguard, Farmer. Visit Bar/Beach/Farm to inquire about open vacancies!
- Added a list of writers' works in Bag&Stats and Help menu. It will make life easier for writers and players. The list contains the title of the scenes, the author, a short description, and a short description of where the scene can be found + requirements.
- Added detentions. You can get only one detention a day and go to it after classes. What happens if you miss it? Well, nothing for now.
<hr>
<</linkreplace>>
<<linkreplace "<strong>UPD 2.0.0.0e</strong>">>
<hr>
<strong><u>UPD 2.0.0.0e</u></strong>
<strong>Changes:</strong>
- Added one more song by Psynapse.
- Made the display of the playing time of the current track more accurate (up to a tenth of a second).
- Rebuilt the whole School structure. There are four lessons: Math, Science, History, Physical Education. The last one is a bit special, as you can guess. I also added tests - you will write them on Fridays, and there will be options to cheat. They will affect your marks (oh, yeah, I added marks). Depending on how late you are for a class, a teacher can leave you for detention (WIP) or just scold. During the class hour, your can either work or "socialize" with classmates (the events are WIP, of course).
- All Math, Science, and History have different sets of questions - there are 15 of them for every subject. From simple and funny to complicated and twisted. Yes, I loved this part of work:3 There will be a special test for P. E. later.
- Added Canteen to the School. You will be able to have a free meal during the lunch break (I'm going to add some events there later, so WIP).
- After the classes, you will be able to go to detentions and/or school clubs. I have already started to work on them, but it's a huge part and WIP.
- Now all images has one format - [img[String.format(' ')]].
- Now, you can choose between the source of pics in the game! Yes, I made the Online/Offline version switch.
- I added a helpful link that shows where the Offline version of the game will search the "pics" folder.
- In the left menu bar, below the authors, you will find a current version of the game (without letters) and the current version type ("Online" or "Offline"). Click the word "Options" to get information about the latest available: game version, Offline pics folder version, Main pics folder version. If it shows "0.0.0.0", you can click the link below to send a request with an all-errors-handler. Send the error to me so I can improve the code. In that menu, you can also switch between the Online and Offline versions.
<hr>
<</linkreplace>>
<<linkreplace "<strong>UPD 2.0.0.0d</strong>">>
<hr>
<strong><u>UPD 2.0.0.0d</u></strong>
<strong>Changes:</strong>
- Now, saving the game (F5 button) is accompanied by a window that automatically closes after 0.8 seconds.
- Added costumes for work: barmaid, waitress, lifeguard, farmer. There are three variations for each costume: normal, sexy, and pervy. Costumes replace many clothing and accessory slots, leaving only a few of them available (like semen stains, finger/wrists accessories, buttplug). You can already try out the costumes in the Bedroom.
- Added music. I will work on it more later, but the base is working very well. The music won't start by itself - you have to turn it on in the left menu. Warning: this system uses your device's audio volume.
- Started working on a new gameplay mechanic - the gloryhole widget. It will be an important part of the game in the future. It's rather big and will take some time...
<hr>
<</linkreplace>>
<<linkreplace "<strong>UPD 2.0.0.0c</strong>">>
<hr>
<strong><u>UPD 2.0.0.0c</u></strong>
<strong>Changes:</strong>
- Cleaned up a lot of stuff in StoryCaption and other paragraphs, added a bunch of new ones. Added some useful utility widgets and stuff...
- Cooking now takes 5 minutes for simple food and 10 for complex ones. Now you eat food for 5 minutes and 10 minutes if you are eating with family.
- Added icons for the following stats: attractiveness, hygiene, sperm on the body, food, intoxication, fatigue (22:00-23:59), pregnancy. They can be used by mobile players (clicking on them) and PC players (hovering them with the mouse).
- Now you can eat breakfast, dinner, supper with the family. This action improves relationships with all family members. Also, you can help mom with supper (make sure you have any ingredients to make food!), and in the process, you may want to add maple syrup to add permanent corruption points to all family members.
- I also made a new schedule for every family member. As you can see on the attached pic, shogi pieces are shown if any family member is present in this room. You also can "see" what every family member is doing right now and where they are doing this on Smartphone. A link below will take you straight to the Help menu section with a list of schedules (there is even a schedule for you).
- Added hotkeys: left arrow - back in history, right arrow - forward, F5 - silent save, F6 - load, Esc - saves and goes to Reddit (in case of unexpected intruders, you know~).
- Mirror now shows Expanded character info, and I removed this button from the left menu.
- Added the ability to eat in the Cafe and made the Eat widget more complicated. Now you can buy food!
- In the hospital, you can increase/decrease the breast size, have an abortion, restore the hymen, apply/remove a tattoo and change the hairstyle (this system will be changed in the future, I don't really like it).
<hr>
<</linkreplace>>
<<linkreplace "<strong>UPD 2.0.0.0b</strong>">>
<hr>
<strong><u>UPD 2.0.0.0b</u></strong>
<strong>Changes:</strong>
- Added the food system
- About food. This system is goddamn huge, and you do want to check out the help link I left in the Kitchen -> Cooking. This is your workspace. You can gather growing ingredients and condiments at the house Garden, in Park, on the Beach, on the Farm, or buy everything in Lexena Market. Then go to Kitchen -> Cooking and cook something. Add condiments to make it better. Every food item will give you a temporary stats boost or some Energy.
- Changed and added some widgets
<hr>
<</linkreplace>>
<<link "Back">>
<<set $wasMenuItemEntered = false>>
<<goto $pastPassage>>
<</link>><div class="default-image-wrapper">[img[String.format($urlPath + "/laptop/Laptop.png")]]</div>
<br>
You turn on your laptop. What do you wanna do?<br>
<br>
<<if $mainChar.energy < 30>>
You're too tired to masturbate
<<else>>
[[Masturbate]] <br>
<<endif>>
<<if $mainChar.corruption >= 30>>
[[Buy lewd stuff]] <br>
<<endif>>
[[Go back->Bedroom]]You feel a little lonely. The best solution? Dream about hot things on your body or inside of your body. Let yourself relax, like every girl does.
You have access to a lot of porn. What whould you like to watch today?
* [[Straight->Masturbate Sections][$masturbateSection = "Straight"]]
* [[Lesbians->Masturbate Sections][$masturbateSection = "Lesbians"]]
* [[BDSM->Masturbate Sections][$masturbateSection = "BDSM"]]
* [[Group->Masturbate Sections][$masturbateSection = "Group"]]
* [[Public->Masturbate Sections][$masturbateSection = "Public"]]
* [[Milfs->Masturbate Sections][$masturbateSection = "Milfs"]]<<if settings.nonConsent == true>>
* [[Non-consensual->Masturbate Sections][$masturbateSection = "Non-consensual"]]<<endif>><<if settings.bestiality == true>>
* [[Hentai bestiality->Masturbate Sections][$masturbateSection = "Hentai bestiality"]]<<endif>>
<<if $hasCanineDildo == true or $hasHorseDildo == true>>Or maybe you'd like to play with your Bad Dragon toys?<<if $masturbatedWithDildoLastDay == $dayCount>>You already stretched yourself today, give your hole some rest<<else>><<if $hasCanineDildo == true>>
Canine dildo - <<link "vagina">><<set $masturbationDildoUsing = "Canine">><<set $masturbationHoleUsing = "Vagina">><<goto "Dildo masturbation">><</link>> | <<link "anal">><<set $masturbationDildoUsing = "Canine">><<set $masturbationHoleUsing = "Anal">><<goto "Dildo masturbation">><</link>><<endif>><<if $hasHorseDildo == true>>
Horse dildo - <<link "vagina">><<set $masturbationDildoUsing = "Horse">><<set $masturbationHoleUsing = "Vagina">><<goto "Dildo masturbation">><</link>> | <<link "anal">><<set $masturbationDildoUsing = "Horse">><<set $masturbationHoleUsing = "Anal">><<goto "Dildo masturbation">><</link>><<endif>><<endif>>
<<endif>>[[Go back->Bedroom]]<<if $masturbateSection == "Straight">>
You decide to go for some straight porn. You search for some time until you find a video of a man and women engaged in sexy, passionate sex. Satisfied with this find, you relax and watch the action unfurl...
<<set $hour += 1>><<set _image to either(1,2,3,4,5,6,7)>><<if _image == 1>><div class="default-image-wrapper">[img[String.format($urlPath + "/laptop/masturbate/Straight1.gif")]]</div><<elseif _image == 2>><div class="default-image-wrapper">[img[String.format($urlPath + "/laptop/masturbate/Straight2.gif")]]</div><<elseif _image == 3>><div class="default-image-wrapper">[img[String.format($urlPath + "/laptop/masturbate/Straight3.gif")]]</div><<elseif _image == 4>><div class="default-image-wrapper">[img[String.format($urlPath + "/laptop/masturbate/Straight4.gif")]]</div><<elseif _image == 5>><div class="default-image-wrapper">[img[String.format($urlPath + "/laptop/masturbate/Straight5.gif")]]</div><<elseif _image == 6>><div class="default-image-wrapper">[img[String.format($urlPath + "/laptop/masturbate/Straight6.gif")]]</div><<elseif _image == 7>><div class="default-image-wrapper">[img[String.format($urlPath + "/laptop/masturbate/Straight7.gif")]]</div><<endif>>
<<HaveASexWidget "masturbate" "self">>
You spent a lot of time pleasing yourself, bringing yourself to a pleasurable climax. Perhaps it's time for a break?
<p class="add">+1 Corruption</p> <p class="minus">-30 Energy</p><<set $mainChar.corruption += 1>><<set $mainChar.energy -= 30>>
[[Back->Bedroom]]
<<elseif $masturbateSection == "Public">>
Today you feel more rebellious. You want to find something that pushes your boundaries. You begin to search for some public porn. After a short while, you find a video of a woman being humiliated out in the open.
You're a little taken aback, perhaps even embarrassed, as you watch. Yet a part of you is really horny for this. You let that part take over your mind and body...
<<set $hour += 1>><<set _image to either(1,2,3,4,5,6,7)>><<if _image == 1>><div class="default-image-wrapper">[img[String.format($urlPath + "/laptop/masturbate/Public1.gif")]]</div><<elseif _image == 2>><div class="default-image-wrapper">[img[String.format($urlPath + "/laptop/masturbate/Public2.gif")]]</div><<elseif _image == 3>><div class="default-image-wrapper">[img[String.format($urlPath + "/laptop/masturbate/Public3.gif")]]</div><<elseif _image == 4>><div class="default-image-wrapper">[img[String.format($urlPath + "/laptop/masturbate/Public4.gif")]]</div><<elseif _image == 5>><div class="default-image-wrapper">[img[String.format($urlPath + "/laptop/masturbate/Public5.gif")]]</div><<elseif _image == 6>><div class="default-image-wrapper">[img[String.format($urlPath + "/laptop/masturbate/Public6.gif")]]</div><<elseif _image == 7>><div class="default-image-wrapper">[img[String.format($urlPath + "/laptop/masturbate/Public7.gif")]]</div><<endif>>
<<HaveASexWidget "masturbate" "self">>
You spent a lot of time pleasing yourself, bringing yourself to a pleasurable climax. Perhaps it's time for a break?
<p class="add">+1 Corruption</p> <p class="minus">-30 Energy</p><<set $mainChar.corruption += 1>><<set $mainChar.energy -= 30>>
[[Back->Bedroom]]
<<elseif $masturbateSection == "BDSM">>
You decide you want something a little more rough this time. You starting searching for some bondage videos. Fairly soon you come across a video that really captures your attention. You watch with intense lust as a beautiful woman is bound, tortured with toys and fucked hard...
<<set $hour += 1>><<set _image to either(1,2,3,4,5,6,7)>><<if _image == 1>><div class="default-image-wrapper">[img[String.format($urlPath + "/laptop/masturbate/BDSM1.gif")]]</div><<elseif _image == 2>><div class="default-image-wrapper">[img[String.format($urlPath + "/laptop/masturbate/BDSM2.gif")]]</div><<elseif _image == 3>><div class="default-image-wrapper">[img[String.format($urlPath + "/laptop/masturbate/BDSM3.gif")]]</div><<elseif _image == 4>><div class="default-image-wrapper">[img[String.format($urlPath + "/laptop/masturbate/BDSM4.gif")]]</div><<elseif _image == 5>><div class="default-image-wrapper">[img[String.format($urlPath + "/laptop/masturbate/BDSM5.gif")]]</div><<elseif _image == 6>><div class="default-image-wrapper">[img[String.format($urlPath + "/laptop/masturbate/BDSM6.gif")]]</div><<elseif _image == 7>><div class="default-image-wrapper">[img[String.format($urlPath + "/laptop/masturbate/BDSM7.gif")]]</div><<endif>>
<<HaveASexWidget "masturbate" "self">>
You spent a lot of time pleasing yourself, bringing yourself to a pleasurable climax. Perhaps it's time for a break?
<p class="add">+1 Corruption</p> <p class="minus">-30 Energy</p><<set $mainChar.corruption += 1>><<set $mainChar.energy -= 30>>
[[Back->Bedroom]]
<<elseif $masturbateSection == "Lesbians">>
You decide to search for some lesbian porn. It isn't long before you've found a hot, steamy video of two beautiful women pleasuring each other. You relax your body and begin to watch...
<<set $hour += 1>><<set _image to either(1,2,3,4,5,6,7)>><<if _image == 1>><div class="default-image-wrapper">[img[String.format($urlPath + "/laptop/masturbate/Lesbians1.gif")]]</div><<elseif _image == 2>><div class="default-image-wrapper">[img[String.format($urlPath + "/laptop/masturbate/Lesbians2.gif")]]</div><<elseif _image == 3>><div class="default-image-wrapper">[img[String.format($urlPath + "/laptop/masturbate/Lesbians3.gif")]]</div><<elseif _image == 4>><div class="default-image-wrapper">[img[String.format($urlPath + "/laptop/masturbate/Lesbians4.gif")]]</div><<elseif _image == 5>><div class="default-image-wrapper">[img[String.format($urlPath + "/laptop/masturbate/Lesbians5.gif")]]</div><<elseif _image == 6>><div class="default-image-wrapper">[img[String.format($urlPath + "/laptop/masturbate/Lesbians6.gif")]]</div><<elseif _image == 7>><div class="default-image-wrapper">[img[String.format($urlPath + "/laptop/masturbate/Lesbians7.gif")]]</div><<endif>>
<<HaveASexWidget "masturbate" "self">>
You spent a lot of time pleasing yourself, bringing yourself to a pleasurable climax. Perhaps it's time for a break?
<p class="add">+1 Corruption</p> <p class="minus">-30 Energy</p><<set $mainChar.corruption += 1>><<set $mainChar.energy -= 30>>
[[Back->Bedroom]]
<<elseif $masturbateSection == "Group">>
You're searching through some porn sites when a video that was recommended catches your eye. It's about group sex. The thought of multiple hot bodies surrounding your naked one arouses you a lot. You click the video and settle down to watch it...
<<set $hour += 1>><<set _image to either(1,2,3,4,5,6,7)>><<if _image == 1>><div class="default-image-wrapper">[img[String.format($urlPath + "/laptop/masturbate/Group1.gif")]]</div><<elseif _image == 2>><div class="default-image-wrapper">[img[String.format($urlPath + "/laptop/masturbate/Group2.gif")]]</div><<elseif _image == 3>><div class="default-image-wrapper">[img[String.format($urlPath + "/laptop/masturbate/Group3.gif")]]</div><<elseif _image == 4>><div class="default-image-wrapper">[img[String.format($urlPath + "/laptop/masturbate/Group4.gif")]]</div><<elseif _image == 5>><div class="default-image-wrapper">[img[String.format($urlPath + "/laptop/masturbate/Group5.gif")]]</div><<elseif _image == 6>><div class="default-image-wrapper">[img[String.format($urlPath + "/laptop/masturbate/Group6.gif")]]</div><<elseif _image == 7>><div class="default-image-wrapper">[img[String.format($urlPath + "/laptop/masturbate/Group7.gif")]]</div><<endif>>
<<HaveASexWidget "masturbate" "self">>
You spent a lot of time pleasing yourself, bringing yourself to a pleasurable climax. Perhaps it's time for a break?
<p class="add">+1 Corruption</p> <p class="minus">-30 Energy</p><<set $mainChar.corruption += 1>><<set $mainChar.energy -= 30>>
[[Back->Bedroom]]
<<elseif $masturbateSection == "Non-consensual">>
You decide to search for some non-consensual porn. A lot of girls would love to be taken forcefully by a strong man. Is it rape if she enjoys it? You relax your body and begin to watch...
<<set $hour += 1>>@@.default-image-wrapper;[img[String.format($urlPath + '/laptop/masturbate/nonConsensual' + random(1,8) + '.webp')]]@@
<<HaveASexWidget "masturbate" "self">>
You spent a lot of time pleasing yourself, bringing yourself to a pleasurable climax. Perhaps it's time for a break?
<p class="add">+1 Corruption</p> <p class="minus">-30 Energy</p><<set $mainChar.corruption += 1>><<set $mainChar.energy -= 30>>
[[Back->Bedroom]]
<<elseif $masturbateSection == "Hentai bestiality">>
You saw something recently about people being fucked by animals. You do some searching and soon find yourself deep into videos about Bestiality.
You didn't think you would find this hot, but the way the animals fuck these women so roughly really turns you on. You soon relax and start to enjoy such animalistic sex...
<<set $hour += 1>><div class="default-image-wrapper">[img[String.format($urlPath + '/laptop/masturbate/Zoo' + random(1,8) + '.jpg')]]</div><<HaveASexWidget "masturbate" "self">>
You spent a lot of time pleasing yourself, bringing yourself to a pleasurable climax. Perhaps it's time for a break?
<p class="add">+1 Corruption</p> <p class="minus">-30 Energy</p><<set $mainChar.corruption += 1>><<set $mainChar.energy -= 30>>
[[Back->Bedroom]]
<<elseif $masturbateSection == "Milfs">>
Hmm... Your mother is a hot woman, so maybe today your porn will be about milfs? Amateur women are so sweet and so experienced~ So, why not?
<<set $hour += 1>><div class="default-image-wrapper">[img[String.format($urlPath + '/laptop/masturbate/Milfs' + random(1,8) + '.webp')]]</div><<HaveASexWidget "masturbate" "self">>
You spent a lot of time pleasing yourself, bringing yourself to a pleasurable climax. Perhaps it's time for a break?
<p class="add">+1 Corruption</p> <p class="minus">-30 Energy</p><<set $mainChar.corruption += 1>><<set $mainChar.energy -= 30>>
[[Back->Bedroom]]
<<endif>><<set _months = ["September","October","November","December","January","February","March","April","May","June","July","August"]>>
<<set _dateDays = [1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30]>>
<<set _randomNames = ["Maria","Kate","Diana","Olivia","Sophia","Amelia","Lily","Emily","Isabella","Mia","Isabelle","Emma","Valeria","Abigail","Natalia","Sarah","Ella","Elena","Zoe","Ashley","Samantha","Gabriela","Ann"]>>
<<set $randomName to either(_randomNames)>>
A melodious bird song gently rouses you from your slumber. With much effort, you slowly reach over for your smartphone and attempt to focus on it. 8:00am. Well, at least it's not too early. <br>
You drop your phone back down and stare at the ceiling, the light from the warm sun illuminates your room. If you listen carefully, you can hear the mild breeze shuffling through leaves. Eventually, you will yourself to get up from your comfy bed. It is time to face the day.<br>
Today you are moving into your new house. <br>
What's bad about this one you're currently in? Nothing. Except the fact that it's too far from your step father's new work. You love this place but, without a home of your own, you have no choice... <br>
As you make your way over to your wardrobe, you pass the mirror. You stop and take a quick glance. You are a pretty young girl with healthy, glowing skin and a good, fit body. <br>
<br>
@@.default-image-wrapper;
[img[String.format($urlPath + '/mirror.jpg')]]
@@
<br>
Your name is
<<textbox "$mainChar.firstName" $mainChar.firstName>>
(<<checkbox "$wasNameRandomized" false true>> Random) Doe.
<br>
You are 18 years old.
<br>
<br>
You
<<radiobutton "$corruptionTemp" "5" checked>>don't notice
|
<<radiobutton "$corruptionTemp" "10">>like
|
<<radiobutton "$corruptionTemp" "15">>love boys.
<br>
<<link 'Info'>>
<<toggleclass "#corruption-info" "hidden">>
<</link>>
@@#corruption-info.hidden;
<br>
First option - 5 start Corruption <br>
Second option - 10 start Corruption <br>
Third option - 15 start Corruption
@@
<br>
<br>
[[Edit appearance]]
<br>
<br>
You have a step brother - <<textbox "$brother.firstName" $brother.firstName>>.
<br>
He
<<radiobutton "$brother.relationship" "5" checked>> is pure
|
<<radiobutton "$brother.relationship" "10">> had seen sex once
|
<<radiobutton "$brother.relationship" "15">> had lewd dreams a couple of times <br>
<<link 'Info'>>
<<toggleclass "#corruptionBrother-info" "hidden">>
<</link>>
@@#corruptionBrother-info.hidden;
<br>
First option - 5 start Relationship <br>
Second option - 10 start Relationship <br>
Third option - 15 start Relationship
@@
<br>
<br>
Today is the <<listbox "$dateDay" autoselect>>
<<optionsfrom _dateDays>>
<</listbox>>th of <<listbox "$dateMonth" autoselect>>
<<optionsfrom _months>>
<</listbox>>
<br>
<br>
<u>Perks</u>
<br><<checkbox "$startPerkGoldenFish" false true>> Golden fish
<br><<checkbox "$startPerkCorruptedMind" false true>> Corrupted mind
<br><<checkbox "$startPerkWickedFamily" false true>> Wicked family
<br><<checkbox "$startPerkBlessedMother" false true>> Blessed mother
<br>
<<link 'Info'>>
<<toggleclass "#perks-info" "hidden">>
<</link>>
@@#perks-info.hidden;
<br>
"Golden fish" - 1500 start money
<br>"Corrupted mind" - 50 start Corruption
<br>"Wicked family" - 50 start Relationship points for family members
<br>"Blessed mother" - Greatly increased pregnancy chance
@@
<br>
<br>
<strong>"SWEETHEART!!!"</strong> <br>
Your step mother's voice rings out from beyond your bedroom door. She probably thinks you're still asleep and is coming to wake you up. <br>
It's [[time to go->take a look at your new house]] and help your step parents with the last steps before you hit the road and move far, far away from your motherland... <br><div align="center" style="font-size: 40px"><<if $hour == 9>>Math<<elseif $hour == 10>>Science<<elseif $hour == 12>>History<<elseif $hour == 13>>P.E.<<endif>></div>
<br>
<br>
<<if $isLateForAClass == true>>
<<set $isLateForAClass = false>>
<<if $minute <= 10>>
Your <<print $currentSchoolClass>> teacher ignores you, letting you in.
<<elseif $minute <= 20>>
"Miss <<print $mainChar.lastName>>, take your seat, please! The lesson is already going!"
<<elseif $minute > 20>>
<<if $mainChar.school.detentionSubject == ''>>
"Miss <<print $mainChar.lastName>>, are you aware that the class if already going for <<print $minute>> minutes?! Visit my office after classes!"
<br>
<br>
<strong>You got detention after classes!</strong>
<<set $mainChar.school.detentionSubject = $currentSchoolClass>>
<<else>>
The teacher is looking at you with anger in eyes, threatening you with detention!
<<endif>>
<<endif>>
<br>
<br>
<<endif>>
<<if $hour == 9>>
<<include "Math class">>
<<elseif $hour == 10>>
<<include "Science class">>
<<elseif $hour == 12>>
<<include "History class">>
<<elseif $hour == 13>>
<<include "PE class">>
<<endif>>Your current name: $mainChar.firstName
Your new name: <<textbox "$mainChar.firstName" "Kate">>
[[Apply and go back->Magic Tech]]<h2 class="hallThanks">SPECIAL THANKS TO:</h2>
<div align="center">My current writers <p class="support">Plaze, Emma, Melo, Ali</p></div>
<div align="center">Music creators <p class="support">Anfim, Dmitriy Sander, Sergey Guschin, Psynapse</p></div>
<div align="center">My colleague in the past <p class="support">Middlewared</p></div>
<div align="center">Our best zoologist in the past <p class="support">Rhino</p></div>
<div align="center">The creator of SugarCube <p class="support">Chapel</p></div>
<h2 class="hallThanks">Here's the list of my investors (from SubscribeStar, Boosty, Gumroad, my site or other platforms). Thank you very much, guys and girls:3</h2>
<div align="center" class="support">nomopo13</div>
<div align="center" class="support">AxiosMIles</div>
<div align="center" class="support">Ian Whitehead</div>
<div align="center" class="support">Kena</div>
<div align="center" class="support">XVibe_CatX</div>
<div align="center" class="support">Seth Blackwell</div>
<div align="center" class="support">Dlfoag</div>
<div align="center" class="support">Daniel S Jonhson</div>
<div align="center" class="support">Sissy4usnytime</div>
<div align="center" class="support">[hidden]</div>
<div align="center" class="support">Quentin Cretal</div>
<div align="center" class="support">rev</div>
<div align="center" class="support">Janae Gadsden</div>
<div align="center" class="support">Janae Hunter</div>
<div align="center" class="support">Nathan Guerra</div>
<div align="center" class="support">seth ike</div>
<div align="center" class="support">TheOneWhoCrawls</div>
<div align="center" class="support">[hidden]</div>
<div align="center" class="support">C0nn3rgambit</div>
<div align="center" class="support">Gallows</div>
<div align="center" class="support">googlebox</div>
<div align="center" class="support">Carly</div>
<div align="center" class="support">azuttis</div>
<div align="center" class="support">ZaeBae</div>
<div align="center" class="support">thomas85</div>
<div align="center" class="support">Wirbnurba</div>
<div align="center" class="support">Blacknight655</div>
<div align="center" class="support">Ashcraft</div>
<div align="center" class="support">derekboy15</div>
<div align="center" class="support">Jason P. Coker</div>
<div align="center" class="support">edscaferb40</div>
<div align="center" class="support">[hidden]</div>
<div align="center" class="support">Buseternal</div>
<div align="center" class="support">Faith</div>
<div align="center" class="support">MysticFox</div>
<div align="center" class="support">lasinthas</div>
<div align="center" class="support">Velithry</div>
<div align="center" class="support">[hidden]</div>
<div align="center" class="support">Nate</div>
<div align="center" class="support">[hidden]</div>
<div align="center" class="support">The sissy maker</div>
<div align="center" class="support">xd3nny</div>
<div align="center" class="support">[hidden]</div>
<div align="center" class="support">DraxelFire124</div>
<div align="center" class="support">[hidden]</div>
<div align="center" class="support">[hidden]</div>
<div align="center" class="support">VaultTechSpartan</div>
<div align="center" class="support">[hidden]</div>
<div align="center" class="support">[hidden]</div>
<div align="center" class="support">marvx90</div>
<div align="center" class="support">[hidden]</div>
P.S. If you don't want to be here, contact me via my mail or Discord.
<<back "Back">><<include "VERSION">>
<<include "Global variables">>
<<include "Game settings">>
<<include "Basic Character class">>
<<include "Girl Character Class">>
<<include "Man Character Class">>
<<include "Characters">>
<<include "Wardrobe Class">>
<<include "Lexena Market Store">>
<<include "Inventory Class">>
<<include "Music">>
<<include "School test questions and answers">><<if $timeOfDay == "Day">>
<div class="default-image-wrapper">
[img[String.format($urlPath + "/beach/Beach.jpg")]]
</div>
<<else>>
<div class="default-image-wrapper">
[img[String.format($urlPath + "/beach/NightBeach.jpg")]]
</div>
<<endif>>
<<if $timeOfDay == "Night">>
<strong>Be careful, the beach is a dangerous place at night!</strong>
<br>
<<endif>>
<<SeeCumOnPcWidget "people">>
<<MeetAPersonWidget "beach" "friend">>
You walk along the sand. The sound of the waves pleases you, filling your mind with calmness...
<br>
<<if $wardrobe.available.includes('Bikini') or $wardrobe.available.includes('Bikini panties')>>
<<if $mainChar.look.clothes.torso.name !== 'Bikini' or $mainChar.look.clothes.legs.name !== 'Bikini panties'>>
<<if $mainChar.energy >= 25>>
[[Change clothes in a bikini->Change clothes]]<br>
<<endif>>
<<else>>
[[Put clothes on->Change clothes]]<br>
<<if $mainChar.energy >= 25 and $hour <= 20 and $hour >= 5>>
[[Go swimming]]<br>
[[Take a sunbath]]<br>
<<else>>
You are too tired for swimming or taking a sunbath or this is too late...<br>
<<endif>>
<<endif>>
<<else>>
<br>
You should buy a Bikini and a Bikini panties!<br>
<<endif>>
[[Go to the bar]]
<<if $hour < 7 or $hour > 20>>
(closed)
<<endif>>
<br>
<br>
<<if $mainChar.work.lifeguard.experience > 0>>
<<if $hour >= 15 and $hour <= 18>>
<<link "Work as a lifeguard">>
<<set $mainChar.work.currentWorkName = "Lifeguard">>
<<set $mainChar.work.costume = "Normal">>
<<set $workTopic = "Changing room">>
<<goto "Work Lifeguard Misc.">>
<</link>>
<<else>>
It's not time to work (work hours - 16:00-19:00)
<<endif>>
<<else>>
[[Ask about open vacancies->Work Lifeguard Misc.][$workTopic = "Getting job"]]
<<endif>>
<br>
<br>
<<if $inventory.foodIngredients['Oysters'].lastDayGathered < $dayCount>>
<<linkreplace "Gather Oysters">>
<<set $inventory.foodIngredients['Oysters'].lastDayGathered = $dayCount>>
<<set $inventory.foodIngredients['Oysters'].count += 1>>
<p class="add">+ Oysters</p>
<</linkreplace>>
<<else>>
You can't find any good oysters on the beach yet..
<<endif>>
<br>
<br>
[[Go back->Go out]]You enter the sea and wade in deep. As the sand disappears under your feet, you start to swim.
<<set $minute += 40>><<set _image to either(1,2,3,4)>><<if _image == 1>><div class="default-image-wrapper">[img[String.format($urlPath + "/beach/swimming1.jpg")]]</div><<elseif _image == 2>><div class="default-image-wrapper">[img[String.format($urlPath + "/beach/swimming2.jpg")]]</div><<elseif _image == 3>><div class="default-image-wrapper">[img[String.format($urlPath + "/beach/swimming3.jpg")]]</div><<elseif _image == 4>><div class="default-image-wrapper">[img[String.format($urlPath + "/beach/swimming4.jpg")]]</div><<endif>>
After some time swimming and floating on your back, you are tired but you had a great time! You even feel a little more beautiful as if the water revitalised your skin. You also feel stronger.
<<nobr>>
<<if visited() % 10 == 0 and $wasSwimEnergyIncreased != true>>
<<set $mainChar.maxEnergy += 10>>
<strong>Your maximom energy has increased!</strong>
<<set $wasSwimEnergyIncreased = true>>
<<endif>>
<</nobr>>
<<run variables().mainChar.cleanCum()>>
<p class="add">+1 Beauty</p> <p class="minus">-25 Energy</p><<set $mainChar.beauty += 1>><<set $mainChar.energy -= 25>>
[[Go out->Beach]]<<set $minute += 10>>
<<set $mainChar.energy -= 5>>
<<if visited() == 1>>
<<set $oldClothesInTheBeach = ''>>
<<set $oldLowerClothesInTheBeach = ''>>
<<endif>>
<<if $mainChar.look.clothes.torso.name !== 'Bikini'>>
<<set $oldClothesInTheBeach = $mainChar.look.clothes.torso.name>>
<<set $mainChar.look.clothes.torso.name = 'Bikini'>>
<<else>>
<<if $oldClothesInTheBeach != "">>
<<set $mainChar.look.clothes.torso.name = $oldClothesInTheBeach>>
<<endif>>
<<endif>>
<<if $mainChar.look.clothes.legs.name !== 'Bikini panties'>>
<<set $oldLowerClothesInTheBeach = $mainChar.look.clothes.legs.name>>
<<set $mainChar.look.clothes.legs.name = 'Bikini panties'>>
<<else>>
<<if $oldLowerClothesInTheBeach != "">>
<<set $mainChar.look.clothes.legs.name = $oldLowerClothesInTheBeach>>
<<endif>>
<<endif>>
<<if visited() == 1 and $mainChar.look.clothes.head.name == ''>>
<<set $oldHeadClothesInTheBeach = ''>>
<<endif>>
<<if $mainChar.look.clothes.head.name !== ''>>
<<set $oldHeadClothesInTheBeach = $mainChar.look.clothes.head.name>>
<<set $mainChar.look.clothes.head.name = ''>>
<<else>>
<<set $mainChar.look.clothes.head.name = $oldHeadClothesInTheBeach>>
<<endif>>
<<if visited() == 1 and $mainChar.look.clothes.feet.name == ''>>
<<set $oldShoesClothesInTheBeach = ''>>
<<endif>>
<<if $mainChar.look.clothes.feet.name !== ''>>
<<set $oldShoesClothesInTheBeach = $mainChar.look.clothes.feet.name>>
<<set $mainChar.look.clothes.feet.name = ''>>
<<else>>
<<set $mainChar.look.clothes.feet.name = $oldShoesClothesInTheBeach>>
<<endif>>
<<if visited() == 1 and $mainChar.look.clothes.calves.name == ''>>
<<set $oldLegsClothesInTheBeach = ''>>
<<endif>>
<<if $mainChar.look.clothes.calves.name !== ''>>
<<set $oldLegsClothesInTheBeach = $mainChar.look.clothes.calves.name>>
<<set $mainChar.look.clothes.calves.name = ''>>
<<else>>
<<set $mainChar.look.clothes.calves.name = $oldLegsClothesInTheBeach>>
<<endif>>
<<if visited() == 1 and $mainChar.look.lingerie.chest.name == ''>>
<<set $oldBraLingerieInTheBeach = ''>>
<<endif>>
<<if $mainChar.look.lingerie.chest.name !== ''>>
<<set $oldBraLingerieInTheBeach = $mainChar.look.lingerie.chest.name>>
<<set $mainChar.look.lingerie.chest.name = ''>>
<<else>>
<<set $mainChar.look.lingerie.chest.name = $oldBraLingerieInTheBeach>>
<<endif>>
<<if visited() == 1 and $mainChar.look.lingerie.groin.name == ''>>
<<set $oldPantiesLingerieInTheBeach = ''>>
<<endif>>
<<if $mainChar.look.lingerie.groin.name !== ''>>
<<set $oldPantiesLingerieInTheBeach = $mainChar.look.lingerie.groin.name>>
<<set $mainChar.look.lingerie.groin.name = ''>>
<<else>>
<<set $mainChar.look.lingerie.groin.name = $oldPantiesLingerieInTheBeach>>
<<endif>>
<div class="default-image-wrapper">
[img[String.format($urlPath + "/beach/BeachChangingClothes.jpg")]]
</div>
<br>
<br>
You go into the cabin and change without any problems.
<br>
<br>
[[Go out->Beach]]<<set $hour += 1>><<set _image to either(1,2,3,4)>><<if _image == 1>><div class="default-image-wrapper">[img[String.format($urlPath + "/beach/sunbathing1.jpg")]]</div><<elseif _image == 2>><div class="default-image-wrapper">[img[String.format($urlPath + "/beach/sunbathing2.jpg")]]</div><<elseif _image == 3>><div class="default-image-wrapper">[img[String.format($urlPath + "/beach/sunbathing3.jpg")]]</div><<elseif _image == 4>><div class="default-image-wrapper">[img[String.format($urlPath + "/beach/sunbathing4.jpg")]]</div><<endif>>
<br>
<<SeeCumOnPcWidget "people">>
<br>
You lie on your towel, soaking up the suns rays. Time passes and soon you feel tired and a bit "fried". But you also feel like the sun has given your skin a new beautiful glow!.
<br>
<br>
<p class="add">+1 Beauty</p> <p class="minus">-25 Energy</p><<set $mainChar.beauty += 1>><<set $mainChar.energy -= 25>>
<br>
<br>
<<set _lesbianScene to random(1,5)>>
<<if $mainChar.beauty >= 25 and _lesbianScene == 1>>
[[You see a girl coming to you in the distance->Lesbian beach sex scene]]
<br>
<br>
<<endif>>
[[Stand up->Beach]]<<if $hour < 7 or $hour > 22>>
The bar is closed at night! <br>
<<else>>
<div class="default-image-wrapper">
[img[String.format($urlPath + "/beach/BeachBar.jpg")]]
</div>
<<SeeCumOnPcWidget "people">>
You walk over to the beach bar and take a seat on one of the stools. <br>
<<if visited() == 1>>
A barman notices you and approaches. "Hi, I've never seen you here before. My name is Davis. Want something to drink?" <br>
<<else>>
"Hello, sweety! What can I get ya?" <br>
<<endif>>
*
<<if $mainChar.money >= 10>>
<<link "Full Moon">>
<<set $minute += 5>>
<<set $mainChar.money -= 10>>
<<set $mainChar.energy += 25>>
<<goto "Go to the bar">>
<</link>>
<<else>>
Full Moon
<<endif>>
<sup>energy drink</sup> - $10
<br>
*
<<if $mainChar.money >= 5>>
<<link "Beer">>
<<set $minute += 5>>
<<set $mainChar.money -= 5>>
<<set $mainChar.intoxication += 4>>
<<set $intoxicationHour = $hour>>
<<set $intoxicationMinute = $minute>>
<<goto "Go to the bar">>
<</link>>
<<else>>
Beer
<<endif>>
<sup>soft</sup> - $5
<br>
*
<<if $mainChar.money >= 7>>
<<link "Wine">>
<<set $minute += 5>>
<<set $mainChar.money -= 7>>
<<set $mainChar.intoxication += 6>>
<<set $intoxicationHour = $hour>>
<<set $intoxicationMinute = $minute>>
<<goto "Go to the bar">>
<</link>>
<<else>>
Wine
<<endif>>
<sup>soft</sup> - $7
<br>
*
<<if $mainChar.money >= 10>>
<<link "Mojito">>
<<set $minute += 5>>
<<set $mainChar.money -= 10>>
<<set $mainChar.intoxication += 11>>
<<set $intoxicationHour = $hour>>
<<set $intoxicationMinute = $minute>>
<<goto "Go to the bar">>
<</link>>
<<else>>
Mojito
<<endif>>
<sup>med</sup> - $10
<br>
*
<<if $mainChar.money >= 14>>
<<link "Rum">>
<<set $minute += 5>>
<<set $mainChar.money -= 14>>
<<set $mainChar.intoxication += 16>>
<<set $intoxicationHour = $hour>>
<<set $intoxicationMinute = $minute>>
<<goto "Go to the bar">>
<</link>>
<<else>>
Rum
<<endif>>
<sup>med</sup> - $14
<br>
* <<if $mainChar.money >= 20>><<link "Vodka">><<set $minute += 5>><<set $mainChar.money -= 20>><<set $mainChar.intoxication += 22>>
<<set $intoxicationHour = $hour>>
<<set $intoxicationMinute = $minute>><<goto "Go to the bar">><</link>><<else>>Vodka<<endif>><sup>hard</sup> - $20
<br>
* <<if $mainChar.money >= 30>><<link "Absinthe">><<set $minute += 5>><<set $mainChar.money -= 30>><<set $mainChar.intoxication += 35>>
<<set $intoxicationHour = $hour>>
<<set $intoxicationMinute = $minute>><<goto "Go to the bar">><</link>><<else>>Absinthe<<endif>><sup>hard</sup> - $30
<br>
<br>
<<endif>>
[[Go back->Beach]]<<widget "intoxicationWidget">>
<<if $mainChar.intoxication >= 0 and $hour < 7>>
<<set $techHour = $hour + 24>>
<<else>>
<<set $techHour = $hour>>
<<endif>>
<<set $techHour1 = $techHour * 60>>
<<set $realTime = $minute + $techHour1>>
<<set $techIntoxicationHour = $intoxicationHour * 60>>
<<set $intoxicationTime = $intoxicationMinute + $techIntoxicationHour>>
<<set $intoxicationTimeDifference = $realTime - $intoxicationTime>>
<<set $techIntoxicationTimeDifference = $intoxicationTimeDifference / 10>>
<<silently>><<- $techIntoxicationTimeDifference.toFixed(0)>><</silently>>
<<if $techIntoxicationTimeDifference <= $mainChar.intoxication>>
<<set $mainChar.intoxication -= $techIntoxicationTimeDifference>>
<<else>>
<<set $mainChar.intoxication = 0>>
<<endif>>
<<if $mainChar.intoxication < 1>>
<<if $lastIntoxicationTier != 0>>
<<set $lastIntoxicationTier = 0>>
<<set $newIntoxicationStatus = true>>
<<set $twoIntoxication = $oneIntoxication>>
<<set $oneIntoxication = 0>>
<<endif>>
<<elseif $mainChar.intoxication >= 1 and $mainChar.intoxication < 10>>
<<if $lastIntoxicationTier != 2>>
<<set $lastIntoxicationTier = 2>>
<<set $newIntoxicationStatus = true>>
<<set $twoIntoxication = $oneIntoxication>>
<<set $oneIntoxication = 2>>
<<endif>>
<<elseif $mainChar.intoxication >= 10 and $mainChar.intoxication < 20>>
<<if $lastIntoxicationTier != 4>>
<<set $lastIntoxicationTier = 4>>
<<set $newIntoxicationStatus = true>>
<<set $twoIntoxication = $oneIntoxication>>
<<set $oneIntoxication = 4>>
<<endif>>
<<elseif $mainChar.intoxication >= 20 and $mainChar.intoxication < 30>>
<<if $lastIntoxicationTier != 6>>
<<set $lastIntoxicationTier = 6>>
<<set $newIntoxicationStatus = true>>
<<set $twoIntoxication = $oneIntoxication>>
<<set $oneIntoxication = 6>>
<<endif>>
<<elseif $mainChar.intoxication >= 30 and $mainChar.intoxication < 40>>
<<if $lastIntoxicationTier != 8>>
<<set $lastIntoxicationTier = 8>>
<<set $newIntoxicationStatus = true>>
<<set $twoIntoxication = $oneIntoxication>>
<<set $oneIntoxication = 8>>
<<endif>>
<<elseif $mainChar.intoxication >= 40 and $mainChar.intoxication < 50>>
<<if $lastIntoxicationTier != 10>>
<<set $lastIntoxicationTier = 10>>
<<set $newIntoxicationStatus = true>>
<<set $twoIntoxication = $oneIntoxication>>
<<set $oneIntoxication = 10>>
<<endif>>
<<elseif $mainChar.intoxication >= 50 and $mainChar.intoxication < 60>>
<<if $lastIntoxicationTier != 12>>
<<set $lastIntoxicationTier = 12>>
<<set $newIntoxicationStatus = true>>
<<set $twoIntoxication = $oneIntoxication>>
<<set $oneIntoxication = 12>>
<<endif>>
<<elseif $mainChar.intoxication >= 60 and $mainChar.intoxication < 70>>
<<if $lastIntoxicationTier != 14>>
<<set $lastIntoxicationTier = 14>>
<<set $newIntoxicationStatus = true>>
<<set $twoIntoxication = $oneIntoxication>>
<<set $oneIntoxication = 14>>
<<endif>>
<<elseif $mainChar.intoxication >= 70 and $mainChar.intoxication < 80>>
<<if $lastIntoxicationTier != 16>>
<<set $lastIntoxicationTier = 16>>
<<set $newIntoxicationStatus = true>>
<<set $twoIntoxication = $oneIntoxication>>
<<set $oneIntoxication = 16>>
<<endif>>
<<elseif $mainChar.intoxication >= 80 and $mainChar.intoxication < 90>>
<<if $lastIntoxicationTier != 18>>
<<set $lastIntoxicationTier = 18>>
<<set $newIntoxicationStatus = true>>
<<set $twoIntoxication = $oneIntoxication>>
<<set $oneIntoxication = 18>>
<<endif>>
<<elseif $mainChar.intoxication >= 90 and $mainChar.intoxication < 100>>
<<if $lastIntoxicationTier != 20>>
<<set $lastIntoxicationTier = 20>>
<<set $newIntoxicationStatus = true>>
<<set $twoIntoxication = $oneIntoxication>>
<<set $oneIntoxication = 20>>
<<endif>>
<<endif>>
<<if $newIntoxicationStatus == true>>
<<set $newIntoxicationStatus = false>>
<<if $oneIntoxication > $twoIntoxication>>
<<set $corruptedIntoxication = $oneIntoxication - $twoIntoxication>>
<<set $mainChar.corruption += $corruptedIntoxication>>
<<elseif $twoIntoxication > $oneIntoxication>>
<<set $corruptedIntoxication = $twoIntoxication - $oneIntoxication>>
<<set $mainChar.corruption -= $corruptedIntoxication>>
<<else>>
<<set $mainChar.corruption += $oneIntoxication>>
<<endif>>
<<endif>>
<</widget>>
<<widget "AddIntoxication">>
<!-- $args[0] - intoxication value (3, 10, 12, ...) -->
@@.add; +<<print $args[0]>> Intoxication @@
<<set $mainChar.intoxication += $args[0]>>
<<set $intoxicationHour = $hour>>
<<set $intoxicationMinute = $minute>>
<</widget>>
<<widget "timeWidget">>
<<if $minute >= 60>>
<<set $hour += 1>>
<<set $minute = 0>>
<<endif>>
<<if $minute < 10>>
<<set $showMinute = '0' + $minute>>
<<else>>
<<set $showMinute = $minute>>
<<endif>>
<<if $hour >= 24>>
<<set $hour = 0>>
<<dayChangeWidget>>
<<endif>>
<<if $hour < 10>>
<<set $showHour = '0' + $hour>>
<<else>>
<<set $showHour = $hour>>
<<endif>>
<</widget>>
<<widget "dayChangeWidget">>
<<set $dayCount += 1>>
<<NewDayStats>>
<<dateChangeWidget>>
<<switch $day>>
<<case 1>>
<<set $day = 2>>
<<case 2>>
<<set $day = 3>>
<<case 3>>
<<set $day = 4>>
<<case 4>>
<<set $day = 5>>
<<case 5>>
<<set $day = 6>>
<<case 6>>
<<set $day = 7>>
<<case 7>>
<<set $day = 1>>
<<default>>
<<set $day = 1>>
<</switch>>
<<if $day == 1>>
<<set $dayOfWeek = "Monday">>
<<elseif $day == 2>>
<<set $dayOfWeek = "Tuesday">>
<<elseif $day == 3>>
<<set $dayOfWeek = "Wednesday">>
<<elseif $day == 4>>
<<set $dayOfWeek = "Thursday">>
<<elseif $day == 5>>
<<set $dayOfWeek = "Friday">>
<<elseif $day == 6>>
<<set $dayOfWeek = "Saturday">>
<<elseif $day == 7>>
<<set $dayOfWeek = "Sunday">>
<<endif>>
<</widget>>
<<widget "LiveTimer">>
<!-- $args[0] - seconds required -->
<<set _seconds to $args[0]>>
<span id="countdown">_seconds</span>
<<silently>>
<<repeat 1s>>
<<set _seconds to _seconds - 1>>
<<if _seconds gt 0>>
<<replace "#countdown">>_seconds<</replace>>
<<else>>
<<replace "#countdown">><</replace>>
<<stop>>
<<endif>>
<</repeat>>
<</silently>>
<</widget>>
<<widget "CrimeTimer">>
<<silently>>
<<set _symbol = "\">>
<<repeat 100ms>>
<<if _symbol == "\">>
<<set _symbol = "/">>
<<elseif _symbol == "/">>
<<set _symbol = "-">>
<<elseif _symbol == "-">>
<<set _symbol = "\">>
<<if _end == true>>
<<set _end = false>>
<<stop>>
<<else>>
<<set _end = true>>
<<endif>>
<<endif>>
<<replace "#countdown">><<print _symbol>><</replace>>
<</repeat>>
<</silently>>
@@#countdown;<<print _symbol>>@@
<</widget>>
<<widget "AutoSaveWidget">>
<<script>>
if (Save.ok() && Save.slots.ok() && turns() % 11 == 0) {
Save.slots.save(0, "AUTOSAVE", {"ki": "velu"});
}
<</script>>
<</widget>>
<<set $mainChar.energy -= 70>><<set $hour = 20>><<set $minute = 0>>Your parents agree and you soon all bundle into the car. City buildings soon turn to trees as you make your way into lushious country.
<div class="default-image-wrapper">
[img[String.format($urlPath + "/farm/Farm.jpg")]]
</div>
As you get out of the car, you are approached by an elderly man. He introduces himself as your Grandfather and complains to your parents that he hasn't seen them in ages. When he turns to you, he mentions you've grown up a lot since he saw the baby pictures of you.
A large dog suddenly comes barreling down the path barely stopping as it reaches you. You reach down to pet it and your Grandfather says his name is Ralf. By his friendly nature you can tell he's very sweet but perhaps a little too friendly?
<div class="default-image-wrapper">
[img[String.format($urlPath + "/farm/Ralf.jpg")]]
</div>
You spend all day at the farm. You walk around its many acres followed by Ralf who occasionally persuades you to play with him. There is also a lake nearby that you <<if def $brother>>and your brother<<endif>> take a swim in as your parents watch.
When it became too dark to do anything else, you <<link "returned home">><<set $hour += 1>><<goto "Living room">><</link>>, totally exhausted, but happy :3
<strong>Farm</strong> is now available!<<set $isFarmAvailable = true>><<set $minute += 30>><<set $mainChar.energy -= 10>><div class="default-image-wrapper">[img[String.format($urlPath + "/farm/PlayingWithRalfIndoors.jpg")]]</div>
You were playing with Ralf for some time; running around the house and "fighting" in the living room - the most safe area here.
<p class="add">+1 Relationship with Ralf</p>
<p class="minus">-10 energy</p>
<<set $mainChar.relationship.ralfDog += 1>>
[[Back->Farm]]<<set $minute += 40>><<set $mainChar.energy -= 10>><div class="default-image-wrapper">[img[String.format($urlPath + "/farm/PlayingWithRalfOutdoors.jpg")]]</div><<if visited() > 1>><<if $mainChar.relationship.ralfDog >= 30 and $wasRalfAccepted != true and settings.bestiality == true>><<set _RalfsBehaviour to either("usual","usual","usual","firstTouch")>><<elseif $mainChar.relationship.ralfDog >= 30 and $mainChar.relationship.ralfDog < 50 and $wasRalfAccepted == true and settings.bestiality == true>><<set _RalfsBehaviour to either("usual","usual","usual","lustyPassive")>><<elseif $mainChar.relationship.ralfDog >= 50 and $wasRalfAccepted == true and settings.bestiality == true>><<set _RalfsBehaviour to either("usual","usual","usual","lustyPassive","lustyActive")>><<endif>><<endif>>
You were playing with Ralf outside; throwing sticks, chasing field mice and running across the open space.
<<if _RalfsBehaviour == "firstTouch">>When you were fighting, Ralf turned over and froze, showing his belly. You thought perhaps he wanted some belly scratches but then you notice it...
Protruding from his sheath is a big, red, knotted, fully erected dog dick. Ralf is waiting for your reaction...
[[Give him a handjob while no one sees->Ralf first handjob]]<<if $mainChar.corruption >= 30>>
[[Give him a blowjob while no one sees->Ralf first blowjob]]<<else>>Give him a blowjob while no one sees [Corruption 30]<<endif>>
[[Pretend you didn't notice->Farm]]<<elseif _RalfsBehaviour == "lustyPassive">>The dog fell down, showing his erected cock. It seems that Ralf wants some sexual attention.
[[Give him some loving touch]]<<if $mainChar.corruption >= 30>>
[[Use your mouth]]<<else>>Use your mouth [Corruption 30]<<endif>>
[[Pretend you didn't noticed->Farm]]<<elseif _RalfsBehaviour == "lustyActive">>Ralf seems too active... When you were fighting in the backyard, he almost bit you a couple of times. Now he knocks you down onto your belly and you feel his fully erected cock, throbbing and dirtying your clothes with precum! That's why he is so rough today...
<<if $isCollarOwned != true>>[[Bare your ass and let him make you his bitch]]<<else>>[[Take a breeding pose]]<<endif>>
[[Scold him and go away]]<<else>><p class="add">+1 Relationship with Ralf</p><<set $mainChar.relationship.ralfDog += 1>><<endif>>
[[Back->Farm]]<div class="default-image-wrapper">[img[String.format($urlPath + "/farm/Farm.jpg")]]</div>
<<include "Granddad schedule">>
<<if $mainChar.energy >= 10>>[[Play with Ralf]]<<if $mainChar.relationship.ralfDog >= 10>> | [[Play with Ralf outside]]<<endif>><<else>>You are too tired to play with Ralf<<endif>><<if settings.bestiality != false>>
[[Go to barn]]<<if $mainChar.corruption >= 90>>
[[Pig stall]]<<else>>Pig stall [Corruption 90]<<endif>><<endif>>
<<nobr>>
<<if $mainChar.work.farmer.experience > 0>>
<<if $hour >= 15 and $hour <= 18>>
<<link "Work as a farmer">>
<<set $mainChar.work.currentWorkName = "Farmer">>
<<set $mainChar.work.costume = "Normal">>
<<set $workTopic = "Changing room">>
<<goto "Work Farmer Misc.">>
<</link>>
<<else>>
It's not time to work (work hours - 16:00-19:00)
<<endif>>
<<else>>
[[Ask grandpa about working here->Work Farmer Misc.][$workTopic = "Getting job"]]
<<endif>>
<</nobr>>
<<nobr>><<if $inventory.foodIngredients['Vegetables'].lastDayGathered < $dayCount>>
<<linkreplace "Gather Vegetables">>
<<set $inventory.foodIngredients['Vegetables'].lastDayGathered = $dayCount>>
<<set $inventory.foodIngredients['Vegetables'].count += 1>>
<p class="add">+ Vegetables</p>
<</linkreplace>>
<<else>>
Your grandpa didn't grow any good vegetables yet..
<<endif>><</nobr>>
<<if $mainChar.money >= 3>><<link "Go home - 3$">><<set $hour += 1>><<set $mainChar.money -= 3>><<goto "Living room">><</link>><<else>><<link "Go home - 3$ (Ask your Grandfather to give you some money for the ride...)">><<set $hour += 1>><<goto "Living room">><</link>><<endif>><<set $minute += 10>><div class="default-image-wrapper">[img[String.format($urlPath + '/farm/ZooRalfsCock.gif')]]</div><<set $wasRalfAccepted = true>>
You peer around, making sure your Grandfather isn't watching. After checking that no-one's around, you move your hand closer and wrap it around the hot canine dick. Your soft fingers envelope Ralf's cock, which begins to shake in anticipation. It seems he's enjoying this. Your hand starts to move up and down the strange shaft.
A few minutes pass and you realise that the cock has grown bigger and become hotter. After a few final strokes, Ralf growls and you feel your hand suddenly covered in thick white dog cum.
<div class="default-image-wrapper">[img[String.format($urlPath + '/farm/ZooRalfHandjob.jpg')]]</div> <<HaveASexWidget "handjob" "Ralf" "hands">>
What you had just done seems wrong but a part of you finds it extremely hot. You're horny and can't help it. You want more...
<p class="add">+1 Corruption</p> <p class="add">+1 Relationship with Ralf</p><<set $mainChar.relationship.ralfDog += 1>><<set $mainChar.corruption += 1>>
[[Back->Farm]]<<set $minute += 10>><div class="default-image-wrapper">[img[String.format($urlPath + '/farm/ZooRalfsCock.gif')]]</div><<set $wasRalfAccepted = true>>
You have an urge to taste the canine dick so you look around to make sure no-one is watching. After a short hesitation, you lean down and take the canine cock into your mouth. Ralf starts to pant in pleasure and anticipation.
The more you suck the salty dog`s dick, the more wet you become. Why is it so hot? You begin to think about it; the way his knotted dick fills your mouth entirely.
Suddenly, your thoughts are disrupted when a thick stream of warm cum shots down your throat. You are a little overwhelmed by how much he seems to have but it soon stops. You quickly swallow as much as you can and clean the rest of his shaft. You don't want anyone seeing his leftovers...
<div class="default-image-wrapper"><<set _image to either(1,2)>><<if _image == 1>>[img[String.format($urlPath + '/farm/ZooRalfSuck1.jpg')]]<<elseif _image == 2>>[img[String.format($urlPath + '/farm/ZooRalfSuck2.jpg')]]<<endif>></div> <<HaveASexWidget "bj" "Ralf" "none">>
With the taste of cum still in your mouth, you're horny and can't help it. You want more...
<p class="add">+1 Corruption</p> <p class="add">+1 Relationship with Ralf</p><<set $mainChar.relationship.ralfDog += 1>><<set $mainChar.corruption += 1>>
[[Back->Farm]]<h1 align="center">DISCLAIMER</h1>
<h2 align="center">Warning: Adult content! Fetishes!</h2>
<hr>
<div align="center">This is a work of fiction; any resemblance to actual persons, places, or events is unintended. All characters in the game are fictional too. All coincidence with reality is random.
All characters in this game are fictional and any similarities to any persons living or dead are purely coincidental.
All explicit images are performed by consenting adults aged 18 or older. Images are for illustrative purposes only.</div>
<hr>
<strong><u>Audio warning!</u></strong> This game has music, but it won't play until you start it. It uses the music volume of this device.
<hr>
<strong><u>Content warning!</u></strong> This game has no incest content, the main character was adopted. No blood relatives presented in the game.
<hr>
<<run UI.settings()>>
<div align="center">Are you 21+ years old and want to play?</div>
<div align="center">[[Yes!->Create the character]] | [[No->Beginning]]</div>
<<include "Version check code">>[[Hotkeys help->Story help articles][$helpArticle = "Hotkeys help"]]
[[Schedules->Family schedules]]
[[Cooking->Story help articles][$helpArticle = "Cooking help"]]
[[Crimes list->Story help articles][$helpArticle = "Crimes list help"]]
<!-- [[Brother->Story help articles][$helpArticle = "Step brother help"]]
[[School->Story help articles][$helpArticle = "School help"]]
[[Farm->Story help articles][$helpArticle = "Farm help"]]
[[Dreams->Story help articles][$helpArticle = "Dreams help"]]
[[Family Bitch mode->Story help articles][$helpArticle = "Family Bitch mode help"]]
-->
[[Back->Help]]<div style="font-size: 8pt"><i>By MilkyNail<br>
with help of Rachael, Middlewared, Plaze, Emma, Anfim, Melo, etc.
<br></i></div>
<<widget "energyBar">><<nobr>>
<<if $mainChar.maxEnergy == 100 and $mainChar.energy == 0>><progress class="progressBar" value="0" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy == 1>><progress class="progressBar" value="1" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 2>><progress class="progressBar" value="2" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 3>><progress class="progressBar" value="3" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 4>><progress class="progressBar" value="4" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 5>><progress class="progressBar" value="5" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 6>><progress class="progressBar" value="6" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 7>><progress class="progressBar" value="7" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 8>><progress class="progressBar" value="8" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 9>><progress class="progressBar" value="9" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 10>><progress class="progressBar" value="10" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 11>><progress class="progressBar" value="11" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 12>><progress class="progressBar" value="12" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 13>><progress class="progressBar" value="13" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 14>><progress class="progressBar" value="14" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 15>><progress class="progressBar" value="15" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 16>><progress class="progressBar" value="16" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 17>><progress class="progressBar" value="17" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 18>><progress class="progressBar" value="18" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 19>><progress class="progressBar" value="19" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 20>><progress class="progressBar" value="20" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 21>><progress class="progressBar" value="21" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 22>><progress class="progressBar" value="22" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 23>><progress class="progressBar" value="23" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 24>><progress class="progressBar" value="24" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 25>><progress class="progressBar" value="25" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 26>><progress class="progressBar" value="26" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 27>><progress class="progressBar" value="27" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 28>><progress class="progressBar" value="28" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 29>><progress class="progressBar" value="29" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 30>><progress class="progressBar" value="30" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 31>><progress class="progressBar" value="31" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 32>><progress class="progressBar" value="32" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 33>><progress class="progressBar" value="33" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 34>><progress class="progressBar" value="34" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 35>><progress class="progressBar" value="35" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 36>><progress class="progressBar" value="36" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 37>><progress class="progressBar" value="37" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 38>><progress class="progressBar" value="38" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 39>><progress class="progressBar" value="39" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 40>><progress class="progressBar" value="40" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 41>><progress class="progressBar" value="41" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 42>><progress class="progressBar" value="42" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 43>><progress class="progressBar" value="43" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 44>><progress class="progressBar" value="44" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 45>><progress class="progressBar" value="45" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 46>><progress class="progressBar" value="46" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 47>><progress class="progressBar" value="47" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 48>><progress class="progressBar" value="48" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 49>><progress class="progressBar" value="49" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 50>><progress class="progressBar" value="50" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 51>><progress class="progressBar" value="51" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 52>><progress class="progressBar" value="52" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 53>><progress class="progressBar" value="53" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 54>><progress class="progressBar" value="54" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 55>><progress class="progressBar" value="55" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 56>><progress class="progressBar" value="56" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 57>><progress class="progressBar" value="57" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 58>><progress class="progressBar" value="58" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 59>><progress class="progressBar" value="59" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 60>><progress class="progressBar" value="60" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 61>><progress class="progressBar" value="61" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 62>><progress class="progressBar" value="62" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 63>><progress class="progressBar" value="63" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 64>><progress class="progressBar" value="64" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 65>><progress class="progressBar" value="65" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 66>><progress class="progressBar" value="66" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 67>><progress class="progressBar" value="67" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 68>><progress class="progressBar" value="68" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 69>><progress class="progressBar" value="69" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 70>><progress class="progressBar" value="70" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 71>><progress class="progressBar" value="71" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 72>><progress class="progressBar" value="72" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 73>><progress class="progressBar" value="73" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 74>><progress class="progressBar" value="74" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 75>><progress class="progressBar" value="75" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 76>><progress class="progressBar" value="76" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 77>><progress class="progressBar" value="77" max="100"></progress>
<<elseif $mainChar.maxEnergy == 100 and $mainChar.energy== 78>><progress class="progressBar" value="78" max="100"></progress>
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<<elseif $mainChar.maxEnergy == 160 and $mainChar.energy== 215>><progress class="progressBar" value="215" max="160"></progress>
<<elseif $mainChar.maxEnergy == 160 and $mainChar.energy== 216>><progress class="progressBar" value="216" max="160"></progress>
<<elseif $mainChar.maxEnergy == 160 and $mainChar.energy== 217>><progress class="progressBar" value="217" max="160"></progress>
<<elseif $mainChar.maxEnergy == 160 and $mainChar.energy== 218>><progress class="progressBar" value="218" max="160"></progress>
<<elseif $mainChar.maxEnergy == 160 and $mainChar.energy== 219>><progress class="progressBar" value="219" max="160"></progress>
<<elseif $mainChar.maxEnergy == 160 and $mainChar.energy== 220>><progress class="progressBar" value="220" max="160"></progress>
<<endif>>
<</nobr>><</widget>><<widget "intoxicationBar">><<nobr>>
<<if $mainChar.intoxication == 0>><progress class="progressBar" value="0" max="100"></progress>
<<elseif $mainChar.intoxication == 1>><progress class="progressBar" value="1" max="100"></progress>
<<elseif $mainChar.intoxication == 2>><progress class="progressBar" value="2" max="100"></progress>
<<elseif $mainChar.intoxication == 3>><progress class="progressBar" value="3" max="100"></progress>
<<elseif $mainChar.intoxication == 4>><progress class="progressBar" value="4" max="100"></progress>
<<elseif $mainChar.intoxication == 5>><progress class="progressBar" value="5" max="100"></progress>
<<elseif $mainChar.intoxication == 6>><progress class="progressBar" value="6" max="100"></progress>
<<elseif $mainChar.intoxication == 7>><progress class="progressBar" value="7" max="100"></progress>
<<elseif $mainChar.intoxication == 8>><progress class="progressBar" value="8" max="100"></progress>
<<elseif $mainChar.intoxication == 9>><progress class="progressBar" value="9" max="100"></progress>
<<elseif $mainChar.intoxication == 10>><progress class="progressBar" value="10" max="100"></progress>
<<elseif $mainChar.intoxication == 11>><progress class="progressBar" value="11" max="100"></progress>
<<elseif $mainChar.intoxication == 12>><progress class="progressBar" value="12" max="100"></progress>
<<elseif $mainChar.intoxication == 13>><progress class="progressBar" value="13" max="100"></progress>
<<elseif $mainChar.intoxication == 14>><progress class="progressBar" value="14" max="100"></progress>
<<elseif $mainChar.intoxication == 15>><progress class="progressBar" value="15" max="100"></progress>
<<elseif $mainChar.intoxication == 16>><progress class="progressBar" value="16" max="100"></progress>
<<elseif $mainChar.intoxication == 17>><progress class="progressBar" value="17" max="100"></progress>
<<elseif $mainChar.intoxication == 18>><progress class="progressBar" value="18" max="100"></progress>
<<elseif $mainChar.intoxication == 19>><progress class="progressBar" value="19" max="100"></progress>
<<elseif $mainChar.intoxication == 20>><progress class="progressBar" value="20" max="100"></progress>
<<elseif $mainChar.intoxication == 21>><progress class="progressBar" value="21" max="100"></progress>
<<elseif $mainChar.intoxication == 22>><progress class="progressBar" value="22" max="100"></progress>
<<elseif $mainChar.intoxication == 23>><progress class="progressBar" value="23" max="100"></progress>
<<elseif $mainChar.intoxication == 24>><progress class="progressBar" value="24" max="100"></progress>
<<elseif $mainChar.intoxication == 25>><progress class="progressBar" value="25" max="100"></progress>
<<elseif $mainChar.intoxication == 26>><progress class="progressBar" value="26" max="100"></progress>
<<elseif $mainChar.intoxication == 27>><progress class="progressBar" value="27" max="100"></progress>
<<elseif $mainChar.intoxication == 28>><progress class="progressBar" value="28" max="100"></progress>
<<elseif $mainChar.intoxication == 29>><progress class="progressBar" value="29" max="100"></progress>
<<elseif $mainChar.intoxication == 30>><progress class="progressBar" value="30" max="100"></progress>
<<elseif $mainChar.intoxication == 31>><progress class="progressBar" value="31" max="100"></progress>
<<elseif $mainChar.intoxication == 32>><progress class="progressBar" value="32" max="100"></progress>
<<elseif $mainChar.intoxication == 33>><progress class="progressBar" value="33" max="100"></progress>
<<elseif $mainChar.intoxication == 34>><progress class="progressBar" value="34" max="100"></progress>
<<elseif $mainChar.intoxication == 35>><progress class="progressBar" value="35" max="100"></progress>
<<elseif $mainChar.intoxication == 36>><progress class="progressBar" value="36" max="100"></progress>
<<elseif $mainChar.intoxication == 37>><progress class="progressBar" value="37" max="100"></progress>
<<elseif $mainChar.intoxication == 38>><progress class="progressBar" value="38" max="100"></progress>
<<elseif $mainChar.intoxication == 39>><progress class="progressBar" value="39" max="100"></progress>
<<elseif $mainChar.intoxication == 40>><progress class="progressBar" value="40" max="100"></progress>
<<elseif $mainChar.intoxication == 41>><progress class="progressBar" value="41" max="100"></progress>
<<elseif $mainChar.intoxication == 42>><progress class="progressBar" value="42" max="100"></progress>
<<elseif $mainChar.intoxication == 43>><progress class="progressBar" value="43" max="100"></progress>
<<elseif $mainChar.intoxication == 44>><progress class="progressBar" value="44" max="100"></progress>
<<elseif $mainChar.intoxication == 45>><progress class="progressBar" value="45" max="100"></progress>
<<elseif $mainChar.intoxication == 46>><progress class="progressBar" value="46" max="100"></progress>
<<elseif $mainChar.intoxication == 47>><progress class="progressBar" value="47" max="100"></progress>
<<elseif $mainChar.intoxication == 48>><progress class="progressBar" value="48" max="100"></progress>
<<elseif $mainChar.intoxication == 49>><progress class="progressBar" value="49" max="100"></progress>
<<elseif $mainChar.intoxication == 50>><progress class="progressBar" value="50" max="100"></progress>
<<elseif $mainChar.intoxication == 51>><progress class="progressBar" value="51" max="100"></progress>
<<elseif $mainChar.intoxication == 52>><progress class="progressBar" value="52" max="100"></progress>
<<elseif $mainChar.intoxication == 53>><progress class="progressBar" value="53" max="100"></progress>
<<elseif $mainChar.intoxication == 54>><progress class="progressBar" value="54" max="100"></progress>
<<elseif $mainChar.intoxication == 55>><progress class="progressBar" value="55" max="100"></progress>
<<elseif $mainChar.intoxication == 56>><progress class="progressBar" value="56" max="100"></progress>
<<elseif $mainChar.intoxication == 57>><progress class="progressBar" value="57" max="100"></progress>
<<elseif $mainChar.intoxication == 58>><progress class="progressBar" value="58" max="100"></progress>
<<elseif $mainChar.intoxication == 59>><progress class="progressBar" value="59" max="100"></progress>
<<elseif $mainChar.intoxication == 60>><progress class="progressBar" value="60" max="100"></progress>
<<elseif $mainChar.intoxication == 61>><progress class="progressBar" value="61" max="100"></progress>
<<elseif $mainChar.intoxication == 62>><progress class="progressBar" value="62" max="100"></progress>
<<elseif $mainChar.intoxication == 63>><progress class="progressBar" value="63" max="100"></progress>
<<elseif $mainChar.intoxication == 64>><progress class="progressBar" value="64" max="100"></progress>
<<elseif $mainChar.intoxication == 65>><progress class="progressBar" value="65" max="100"></progress>
<<elseif $mainChar.intoxication == 66>><progress class="progressBar" value="66" max="100"></progress>
<<elseif $mainChar.intoxication == 67>><progress class="progressBar" value="67" max="100"></progress>
<<elseif $mainChar.intoxication == 68>><progress class="progressBar" value="68" max="100"></progress>
<<elseif $mainChar.intoxication == 69>><progress class="progressBar" value="69" max="100"></progress>
<<elseif $mainChar.intoxication == 70>><progress class="progressBar" value="70" max="100"></progress>
<<elseif $mainChar.intoxication == 71>><progress class="progressBar" value="71" max="100"></progress>
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<<elseif $mainChar.intoxication == 77>><progress class="progressBar" value="77" max="100"></progress>
<<elseif $mainChar.intoxication == 78>><progress class="progressBar" value="78" max="100"></progress>
<<elseif $mainChar.intoxication == 79>><progress class="progressBar" value="79" max="100"></progress>
<<elseif $mainChar.intoxication == 80>><progress class="progressBar" value="80" max="100"></progress>
<<elseif $mainChar.intoxication == 81>><progress class="progressBar" value="81" max="100"></progress>
<<elseif $mainChar.intoxication == 82>><progress class="progressBar" value="82" max="100"></progress>
<<elseif $mainChar.intoxication == 83>><progress class="progressBar" value="83" max="100"></progress>
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<<elseif $mainChar.intoxication == 85>><progress class="progressBar" value="85" max="100"></progress>
<<elseif $mainChar.intoxication == 86>><progress class="progressBar" value="86" max="100"></progress>
<<elseif $mainChar.intoxication == 87>><progress class="progressBar" value="87" max="100"></progress>
<<elseif $mainChar.intoxication == 88>><progress class="progressBar" value="88" max="100"></progress>
<<elseif $mainChar.intoxication == 89>><progress class="progressBar" value="89" max="100"></progress>
<<elseif $mainChar.intoxication == 90>><progress class="progressBar" value="90" max="100"></progress>
<<elseif $mainChar.intoxication == 91>><progress class="progressBar" value="91" max="100"></progress>
<<elseif $mainChar.intoxication == 92>><progress class="progressBar" value="92" max="100"></progress>
<<elseif $mainChar.intoxication == 93>><progress class="progressBar" value="93" max="100"></progress>
<<elseif $mainChar.intoxication == 94>><progress class="progressBar" value="94" max="100"></progress>
<<elseif $mainChar.intoxication == 95>><progress class="progressBar" value="95" max="100"></progress>
<<elseif $mainChar.intoxication == 96>><progress class="progressBar" value="96" max="100"></progress>
<<elseif $mainChar.intoxication == 97>><progress class="progressBar" value="97" max="100"></progress>
<<elseif $mainChar.intoxication == 98>><progress class="progressBar" value="98" max="100"></progress>
<<elseif $mainChar.intoxication == 99>><progress class="progressBar" value="99" max="100"></progress>
<<elseif $mainChar.intoxication == 100>><progress class="progressBar" value="100" max="100"></progress>
<<endif>>
<</nobr>><</widget>><<set $minute += 10>>You take Ralf's dick into your hands and begin to sensually massage the shaft. You hear him whimper with excitment. But he's not the only one. You feel your pants starting to become wet.
<div class="default-image-wrapper">[img[String.format($urlPath + '/farm/ZooRalfHandjob.jpg')]]</div> <<HaveASexWidget "handjob" "Ralf">>
Ralf looks pleased with your handjob and after a minute or so his very hot cum begins to stream onto and down your hand.
<<if $granddadSeeYou == 1>>
<<set $granddadSeenPCFuckRalf = 1>>
<<set _random = State.random() * 100 + 1>>
<<if $mainChar.corruption > 80 && _random <= 20>>
<br>
As you lay panting on the ground, you hear a rustling behind you. Suddenly, a frail voice calls out, “Like playing with Ralph, I see...” <br>
You exclaim as your wrists are roughly grabbed and shoved into cuffs. Your Grandpa turns his nose up at you as he forces you on your back. “Spread your legs, or you sleep out here…” He grimaces and walks away. <br>
It seems Ralph isn’t quite done yet as he bounds over, his tongue flopping around in the air. You can’t help but think of that penetrating your quivering pussy. You’re getting excited even though you know you have no control over this situation. <br>
But that makes you love it all the more… <br>
Ralph licks your tender cunt and looks at you. You can see the lust in his eyes. <br>
Your eyes widen. “Ralph, wait, not ye-” Your words dissolve in your mouth as you become Ralph’s plaything. <br>
You start moaning; first in a matching rhythm with Ralph’s thrusts but as his actions become more frantic, your moans become just garbled noises. Your body starts shaking as you experience yet another orgasm. <br>
Still, Ralph shows no sign of stopping. <br>
Under his weight, you feel utterly dominated. Your arms and legs are numb and the only feeling you have is your pussy being repeatedly smashed. As one last sign of sanity, you try to push Ralph off but to no avail. <br>
This lasts for several minutes until Ralph finally cums, shooting his seed straight into your womb. You lie on the ground feeling utterly ruined as the dog licks you all over before leaving you alone. <br>
Grandpa comes out and snarls at you. “Learnt your lesson yet? I would hope so. Now go! I don’t want to see you here any time soon.”
<br>
<<else>>
<br>
As you look up, you see your Grandad walking by, carrying some stuff for the barn. You hastily hide your hand and just in time because when he looks up and sees you, all he sees is you playing with a very calm Ralf. Nothing special!
<br>
<<endif>>
<<endif>>
<p class="add">+1 Corruption</p> <p class="add">+1 Relationship with Ralf</p><<set $mainChar.relationship.ralfDog += 1>><<set $mainChar.corruption += 1>>
You clean yourself up and return [[home->Farm]] <<set $minute += 10>>Well, he asked for it! Without any sign of shyness, you lean down and lick the hot cock tip. The taste of salty beast semen drives you crazy. You begin to suck it off.
<div class="default-image-wrapper"><<set _image to either(1,2)>><<if _image == 1>>[img[String.format($urlPath + '/farm/ZooRalfSuck1.jpg')]]<<elseif _image == 2>>[img[String.format($urlPath + '/farm/ZooRalfSuck2.jpg')]]<<endif>></div> <<HaveASexWidget "bj" "Ralf" "mouth">>
Ralf starts to pant with great pleasure. It isn't long before your mouth feels his first streams of cum. You begin to drink it, enjoying the hot liquid cascade down your throat.
<p class="add">+1 Corruption</p> <p class="add">+1 Relationship with Ralf</p><<set $mainChar.relationship.ralfDog += 1>><<set $mainChar.corruption += 1>>
<<if $granddadSeeYou == 1>>
<<set $granddadSeenPCFuckRalf = 1>>
<<set _random = State.random() * 100 + 1>>
<<if $mainChar.corruption > 80 && _random <= 20>>
<br>
As you lay panting on the ground, you hear a rustling behind you. Suddenly, a frail voice calls out, “Like playing with Ralph, I see...” <br>
You exclaim as your wrists are roughly grabbed and shoved into cuffs. Your Grandpa turns his nose up at you as he forces you on your back. “Spread your legs, or you sleep out here…” He grimaces and walks away. <br>
It seems Ralph isn’t quite done yet as he bounds over, his tongue flopping around in the air. You can’t help but think of that penetrating your quivering pussy. You’re getting excited even though you know you have no control over this situation. <br>
But that makes you love it all the more… <br>
Ralph licks your tender cunt and looks at you. You can see the lust in his eyes. <br>
Your eyes widen. “Ralph, wait, not ye-” Your words dissolve in your mouth as you become Ralph’s plaything. <br>
You start moaning; first in a matching rhythm with Ralph’s thrusts but as his actions become more frantic, your moans become just garbled noises. Your body starts shaking as you experience yet another orgasm. <br>
Still, Ralph shows no sign of stopping. <br>
Under his weight, you feel utterly dominated. Your arms and legs are numb and the only feeling you have is your pussy being repeatedly smashed. As one last sign of sanity, you try to push Ralph off but to no avail. <br>
This lasts for several minutes until Ralph finally cums, shooting his seed straight into your womb. You lie on the ground feeling utterly ruined as the dog licks you all over before leaving you alone. <br>
Grandpa comes out and snarls at you. “Learnt your lesson yet? I would hope so. Now go! I don’t want to see you here any time soon.”
<br>
<<else>>
<br>
You hear a noise coming from behind you but when you turn your head, there is no-one there. Strange... Maybe, it was the wind?
<br>
<<endif>>
<<endif>>
You clean yourself and Ralf's cock before returning [[home->Farm]]<<set $isCollarOwned = true>><<set $minute += 20>>You decide to give into your desires, after all, these thoughts aren't new to you. You've wanted this for a while now.
You turn around, presenting your ass to him. Your pants are already soaked with your dripping juices. As if Ralf could sense this, he stands and comes over to you, sniffing at your wet crotch.
The giant dog paws at your clothes and manages to tear them away. Then he gets on top, pushing you down into the grass. You reach back, spreading your ass cheeks to mak<p style="font-size: 20px; font-weight: bolder">*THRUST*</p> AHHH!
Ralf's big canine penis finds your hole and enters it, all in one swift move. He starts to thrust his hips back and forward, piercing your poor little pussy.
<i>So big... So hot... So strong...</i>
<div class="default-image-wrapper"><<set _image to either(1,2,3,4,5)>><<if _image == 1>>[img[String.format($urlPath + '/farm/ZooRalfFuck1.jpg')]]<<elseif _image == 2>>[img[String.format($urlPath + '/farm/ZooRalfFuck2.jpg')]]<<elseif _image == 3>>[img[String.format($urlPath + '/farm/ZooRalfFuck3.jpg')]]<<elseif _image == 4>>[img[String.format($urlPath + '/farm/ZooRalfFuck4.jpg')]]<<elseif _image == 5>>[img[String.format($urlPath + '/farm/ZooRalfFuck5.jpg')]]<<endif>></div> <<HaveASexWidget "vaginal" "Ralf" "inpussy">>
After several minutes of Ralf fucking your body, he finally starts to cum. His thick streams of semen melts your sore womb and the huge knot prevents any leakages. Unfortunately, it also stops you from moving away. Ralf takes this opportunity to give your face several sloppy kisses.
When Ralf's knot shrinks enough to be pulled out, he slips out of your sore hole and lays next to you, completely exhausted. The cold air touchs your gaping red cunt, which is covered in dog cum and lubricant. You reach for Ralf's cock and start to clean it with your tongue.
Once his dick is clean, you reach over and take off the dog's collar. It is black and made of some leathery material. You put it around your neck.
<div class="default-image-wrapper">[img[String.format($urlPath + "/collar.jpg")]]</div>
<strong>Collar obtained!</strong> <<run $wardrobe.addAccessory('neck', {name: 'Dog collar', image: 'https://MilkyNail.site/pics/collar.jpg', allure: 10, description: "Ralf's collar. You wear it as his breeding bitch", obscenity: 2}) >><<set $mainChar.look.accessories.neck.name = 'Dog collar'>>
<strong>Greetings, you became a breeding bitch!</strong>
<p class="add">+1 Corruption</p> <p class="add">+1 Relationship with Ralf</p><<set $mainChar.relationship.ralfDog += 1>><<set $mainChar.corruption += 1>>
[[Back->Farm]]You free yourself from the dog's strong grip and scold Ralf for his behaviour. He is angry and gives you a sharp growl before trotting away from you. It seems he understood though you're sure he's upset at you.
<p class="minus">-3 Corruption</p> <p class="minus">-2 Relationship with Ralf</p><<set $mainChar.relationship.ralfDog -= 2>><<set $mainChar.corruption -= 3>>
[[Back->Farm]]<<set $minute += 20>>You know your place now. You pull down your pants and kneel in a doggy-style position; face in ground, legs spread.
Ralf mounts you. You feel the tip of his cock pressing against your love-hole. Without warning, he makes a strong dash forward, tearing apart your wet pussy. After a few thrusts Ralf begins to fuck you hard and fast, making you cry in both pain and pleasure.
<div class="default-image-wrapper"><<set _image to either(1,2,3,4,5)>><<if _image == 1>>[img[String.format($urlPath + '/farm/ZooRalfFuck1.jpg')]]<<elseif _image == 2>>[img[String.format($urlPath + '/farm/ZooRalfFuck2.jpg')]]<<elseif _image == 3>>[img[String.format($urlPath + '/farm/ZooRalfFuck3.jpg')]]<<elseif _image == 4>>[img[String.format($urlPath + '/farm/ZooRalfFuck4.jpg')]]<<elseif _image == 5>>[img[String.format($urlPath + '/farm/ZooRalfFuck5.jpg')]]<<endif>></div> <<HaveASexWidget "vaginal" "Ralf" "inpussy">>
Whilst being roughly fucked, time seemed to stop. It was just Ralf and you; his own personal fuck-toy. Eventually Ralf pauses. You start to wonder why until you feel your pussy beginning to burn. He's cumming deep inside you, filling his bitch's womb with very hot seed.
You were bred by an alpha dog and you truly loved it...
<<nobr>>
<<if $granddadSeeYou == 1>>
<<set $granddadSeenPCFuckRalf = 1>>
<<set _random = State.random() * 100 + 1>>
<<if $mainChar.corruption > 80 && _random <= 20>>
As you lay panting on the ground, you hear a rustling behind you. Suddenly, a frail voice calls out, “Like playing with Ralph, I see...” <br>
You exclaim as your wrists are roughly grabbed and shoved into cuffs. Your Grandpa turns his nose up at you as he forces you on your back. “Spread your legs, or you sleep out here…” He grimaces and walks away. <br>
It seems Ralph isn’t quite done yet as he bounds over, his tongue flopping around in the air. You can’t help but think of that penetrating your quivering pussy. You’re getting excited even though you know you have no control over this situation. <br>
But that makes you love it all the more… <br>
Ralph licks your tender cunt and looks at you. You can see the lust in his eyes. <br>
Your eyes widen. “Ralph, wait, not ye-” Your words dissolve in your mouth as you become Ralph’s plaything. <br>
You start moaning; first in a matching rhythm with Ralph’s thrusts but as his actions become more frantic, your moans become just garbled noises. Your body starts shaking as you experience yet another orgasm. <br>
Still, Ralph shows no sign of stopping. <br>
Under his weight, you feel utterly dominated. Your arms and legs are numb and the only feeling you have is your pussy being repeatedly smashed. As one last sign of sanity, you try to push Ralph off but to no avail. <br>
This lasts for several minutes until Ralph finally cums, shooting his seed straight into your womb. You lie on the ground feeling utterly ruined as the dog licks you all over before leaving you alone. <br>
Grandpa comes out and snarls at you. “Learnt your lesson yet? I would hope so. Now go! I don’t want to see you here any time soon.”
<<else>>
Suddenly you hear a muffled gasp. You raise your head and see your Grandfather, passing by with a bucket. He quickly walks away, saying nothing but you can see by the look on his face that he saw something. You try to free yourself but Ralf growls at you, reminding you of your place.
<p class="minus">-3 Corruption</p> <p class="add">+1 Relationship with Ralf</p><<set $mainChar.relationship.ralfDog += 1>><<set $mainChar.corruption -= 3>>
<<endif>>
<<else>>
<p class="add">+1 Corruption</p>
<p class="add">+1 Relationship with Ralf</p>
<<set $mainChar.relationship.ralfDog += 1>>
<<set $mainChar.corruption += 1>>
<<endif>>
<</nobr>>
[[Back->Farm]]@@.default-image-wrapper;
[img[String.format($urlPath + '/grocery_store.jpg')]]
@@
<<SeeCumOnPcWidget "Seller">>
You look around the store. There's plenty of groceries to choose from in here... <br><br>
<<for _groceryItemTitle, _groceryItem range $lexenaMarket.dime_time>>
<<GroceryItemLexenaMarket _groceryItem>>
<</for>>
<<if settings.lessPrices == true>>
<<if $wereDimeTimePricesReduced != true>>
<<set $wereDimeTimePricesReduced = true>>
<<endif>>
<<else>>
<<if $wereDimeTimePricesReduced == true>>
<<set $wereDimeTimePricesReduced = false>>
<<endif>>
<<endif>>
<br>
[[Go back->Lexena Market]]@@.default-image-wrapper;
[img[String.format($urlPath + '/library/library-bg.jpg')]]
@@
<<SeeCumOnPcWidget "students">>
<br>
<br>
<<if $hour < 16>>
The library closes at 16:00
<br>
<br>
[[Ask the librarian for a book->Kind of book]]
<<else>>
The library is closed!
<<endif>>
<br>
<br>
<<set _sexEventChance to random(1,100)>>
<<if _sexEventChance <= 20>>
<<set _sexEvent to either("A couple")>>
<<else>>
<<set _sexEvent to "">>
<<endif>>
<<if _sexEvent == "A couple">>
You hear a whispering and shy giggles behind a bookshelf. It seems there is a couple, hiding in the library. They behave a bit too loudly for a place like that... Should you investigate?
<br>
<br>
<<if $mainChar.corruption >= 10>>
[[Investigate->School library sex scenes][$librarySexScene = "A couple"]]
<<else>>
Investigate [Corruption 10]
<<endif>>
<br>
<br>
<<endif>>
[[Hall->School][$minute += 1]]
@@.default-image-wrapper;
[img[String.format($urlPath + '/library/librarian/redhair/default.jpg')]]
@@
<<SeeCumOnPcWidget "librarian">>
<br>
<br>
You stroll up to the librarian and politely ask for help. She asks you what kind of book you are looking for...
<br>
<br>
<<if $mainChar.energy >= 30>>
<ul>
<li>[[Social literature->Read a book][$libraryKindOfBook = "Social literature"]]</li>
</ul>
<<else>>
You are too tired to read!
<<endif>>
<br>
<br>
[[Go to the library->School library]]<<set $minute += 20>>
<div class="default-image-wrapper">[img[String.format($urlPath + "/library/readbook.jpg")]]</div>
<br>
<br>
You take the book and head to the reading zone. The next hour you spend reading in absolute silence.
<br>
<br>
<<switch $libraryKindOfBook>>
<<case "Social literature">>
You learn a lot of interesting things about people and especially abot their psycology. There are some marks and tips, left by previous readers. You feel yourself more confident in interactions with your family members now.
<br>
<br>
<p class="add">+1 Relationship with mom</p> <<set $mom.relationship += 1>>
<p class="add">+1 Relationship with dad</p> <<set $dad.relationship += 1>>
<<if def $brother>>
<p class="add">+1 Relationship with brother</p> <<set $brother.relationship += 1>>
<<endif>>
<p class="minus">-30 Energy</p> <<set $mainChar.energy -= 30>>
<<default>>
After some time you look through pages one more time. This was interesting, but you have to go. Closing book, you stand up and make your way to the librarian to give it back.
<br>
<br>
<p class="minus">-30 Energy</p> <<set $mainChar.energy -= 30>>
<</switch>>
<br>
<br>
[[Back->Kind of book]]<<include "Main Character">>
<<set $brother to new ManCharacter({
firstName: "Mio",
lastName: "Doe",
age: 18,
relationship: 10,
currentLocation: "",
isTakingShower: false,
activity: "",
}); >>
<<set $mom to new GirlCharacter({
firstName: "Kate",
lastName: "Doe",
age: 37,
relationship: 10,
currentLocation: "",
isTakingShower: false,
activity: "",
}); >>
<<set $dad to new ManCharacter({
firstName: "Kevin",
lastName: "Doe",
age: 39,
relationship: 10,
currentLocation: "",
isTakingShower: false,
activity: "",
}); >><!-- From OLD YM. Some kind of shit I've never looked through -->
<<script>>
window.BasicCharacter = function (config) {
this.firstName = '';
this.lastName = '';
this.age = '';
this.money = 100;
this.corruption = 0;
this.gender = '';
this.beauty = 0;
this.energy = 0;
this.maxEnergy = 100;
this.intellect = 0;
this.intoxication = 0;
this.genitals = '';
this.appearance = {
isBrushed: false,
image: '',
head: {
image: '',
hair: {
color: '',
length: '',
style: '',
modification: '',
},
eyes: {
size: '',
color: '',
lashesSize: '',
},
lips: {
size: '',
color: ''
},
isWearingGlasses: false
},
chest: {
size: 'B',
image: '',
},
body: {
type: 'normal',
image: '',
}
},
Object.keys(config).forEach(function (pn) {
this[pn] = clone(config[pn]);
}, this);
};
BasicCharacter.prototype.clone = function () {
return new BasicCharacter(this);
};
BasicCharacter.prototype.toJSON = function () {
var ownData = {};
Object.keys(this).forEach(function (pn) {
ownData[pn] = clone(this[pn]);
}, this);
return JSON.reviveWrapper(
'new BasicCharacter($ReviveData$)', ownData
);
};
BasicCharacter.prototype.setFirstName = function(firstName) {
if (firstName) {
this.firstName = firstName;
}
};
BasicCharacter.prototype.getFirstName = function() {
return this.firstName;
};
BasicCharacter.prototype.setLastName = function(lastName) {
if (lastName) {
this.lastName = lastName;
}
};
BasicCharacter.prototype.getLastName = function() {
return this.lastName;
};
BasicCharacter.prototype.setAge = function(age) {
if (age > 0) {
this.age = age;
}
};
BasicCharacter.prototype.getAge = function() {
return this.age;
};
BasicCharacter.prototype.increaseCorruption = function(value) {
if (value && value > 0) {
if ((this.corruption + value) > 100) {
this.corruption = 100;
} else {
this.corruption += value;
}
}
};
BasicCharacter.prototype.decreaseCorruption = function(value) {
if (value && value > 0) {
if ((this.corruption - value) < 0) {
this.corruption = 0;
} else {
this.corruption -= value;
}
}
};
BasicCharacter.prototype.setCorruption = function(value) {
if (value && value > 0) {
this.corruption = value;
}
}
BasicCharacter.prototype.getCorruption = function() {
return this.corruption;
};
BasicCharacter.prototype.setGender = function(gender) {
var availableGenders = [
variables().GENDER_MALE,
variables().GENDER_FEMALE,
variables().GENDER_TRANS
];
if (availableGenders.includes(gender)) {
this.gender = gender;
}
};
BasicCharacter.prototype.getGender = function() {
return this.gender;
};
BasicCharacter.prototype.increaseBeauty = function(value) {
if (value && value > 0) {
this.beauty += value;
}
};
BasicCharacter.prototype.decreaseBeauty = function(value) {
if (value && value > 0) {
this.beauty -= value;
}
}
BasicCharacter.prototype.getBeauty = function() {
return this.beauty;
};
BasicCharacter.prototype.increaseEnergy = function(value) {
if ((this.energy + value) > this.maxEnergy) {
this.energy = this.maxEnergy;
}
this.energy += value;
};
BasicCharacter.prototype.decreaseEnergy = function(value) {
if ((this.energy - value) < 0) {
this.energy = 0;
}
this.energy -= value;
};
BasicCharacter.prototype.setEnergy = function(value) {
if (value > this.maxEnergy) {
this.energy = this.maxEnergy;
} else if (value < 0) {
this.energy = 0;
}
this.energy = energy;
};
BasicCharacter.prototype.getEnergy = function() {
return this.energy;
};
BasicCharacter.prototype.increaseMaxEnergy = function(value) {
this.maxEnergy += value;
}
BasicCharacter.prototype.decreaseMaxEnergy = function(value) {
this.maxEnergy -= value;
};
BasicCharacter.prototype.getMaxEnergy = function() {
return this.maxEnergy;
};
BasicCharacter.prototype.increaseIntellect = function(value) {
if (value && value > 0) {
this.intellect += value;
}
}
BasicCharacter.prototype.decreaseIntellect = function(value) {
if (value && value > 0) {
this.intellect -= value;
}
}
BasicCharacter.prototype.setIntellect = function(value) {
this.intellect = value;
}
BasicCharacter.prototype.getIntellect = function() {
return this.intellect;
};
BasicCharacter.prototype.increaseIntoxication = function(value) {
if (value && value > 0) {
this.intoxication += value;
}
}
BasicCharacter.prototype.decreaseIntoxication = function(value) {
if (value && value > 0) {
this.intoxication -= value;
}
}
BasicCharacter.prototype.setIntoxication = function(value) {
this.intoxication = value;
}
BasicCharacter.prototype.getIntoxication = function() {
return this.intoxication;
};
<</script>>
// constants
<<set $GENDER_MALE = 'male'>>
<<set $GENDER_FEMALE = 'female'>>
<<set $GENDER_TRANS = 'trans'>>
<<set $DEFAULT_WEIGHT = 60>>
<<set $DEFAULT_HEIGHT = 170>>
<<set $GENITALS_MALE = 'penis'>>
<<set $GENITALS_FEMALE = 'vagina'>>
<<set $GENITALS_HERMAPHRODITE = 'hermaphrodite'>>
// global variables
<<set $hour = 8>>
<<set $minute = 0>>
<<set $day = 1>>
<<set $dayOfWeek = "Monday">>
<<set $dayCount = 1>>
<<set $dateDay = 1>>
<<set $dateMonth = "September">>
<<set $clothesAllure = 0>>
<<set $emptyItem = {name: '', image: ''} >>
<<set $granddadSeenPCFuckRalf = 0>>
<<set $hadSexWithBrother = 0>>
<<set $hadSexWithDad = 0>>
<<set $hadSexWithMom = 0>>
<<set $hadSexWithRalf = 0>>
<<set $mainCharIsOnFertilityPills = false>>
<<set $hairOptions = ['blonde','red','brunette']>>
<<set $hairStyles = ['straight','pigtails','fancy']>>
<<set $hairLengths = ['short','shoulders','chest','long']>>
<<set $breastsSizes = ['a','b','c','d']>>
<<set $eyeColors = ['grey','blue','green','brown']>>
// wardrobe
<<set $outfitSet1Name = ''>>
<<set $outfitSet2Name = ''>>
<<set $outfitSet3Name = ''>>
<<set $outfitSet4Name = ''>>
<<set $outfitSet5Name = ''>>
<<set $outfitSet6Name = ''>>
<<set $outfitSet7Name = ''>>
<<set $outfitSet8Name = ''>>
<<set $outfitSet9Name = ''>>
<<set $outfitSet10Name = ''>>
// music ???
<<set $masterVolume = 100>>
// pics
<<set $urlPath = "https://MilkyNail.site/pics">>
// Food
<<set $listOfFood = ['Home beer', 'Energy drink', 'Cocktail', 'Spiced ale', 'Radler', 'Tea', 'Tea with guarana', 'Tea with syrup', 'Tea with spices', 'Tea with lemon', 'Coffee', 'Coffee with guarana', 'Coffee with syrup', 'Coffee with spices', 'Coffee with lemon', 'Steak', 'Steak with guarana', 'Steak with syrup', 'Steak with lemon', 'Cooked oysters', 'Cooked oysters with guarana', 'Cooked oysters with syrup', 'Cooked oysters with spices', 'Stew', 'Stew with guarana', 'Stew with syrup', 'Sea salad', 'Sea salad with guarana', 'Sea salad with syrup']>>
<<set $listOfFoodPossibleToAddCondiments = ['Tea', 'Coffee', 'Steak', 'Cooked oysters', 'Stew', 'Sea salad']>>
<<set $listOfFoodPossibleToAddCondimentsGuarana = ['Tea', 'Coffee', 'Steak', 'Cooked oysters', 'Stew', 'Sea salad']>>
<<set $listOfFoodPossibleToAddCondimentsSyrup = ['Tea', 'Coffee', 'Steak', 'Cooked oysters', 'Stew', 'Sea salad']>>
<<set $listOfFoodPossibleToAddCondimentsSpices = ['Tea', 'Coffee', 'Cooked oysters']>>
<<set $listOfFoodPossibleToAddCondimentsLemon = ['Tea', 'Coffee', 'Steak']>>
<<set $kitchenSupperFood = "">>
// Subscription
<<set $subscribePrice = 0>>
<<set $subscribeName = "">>
<<set $subscribeLevel = 0>><<script>>
window.GirlCharacter = function (config) {
this.gender = variables().GENDER_FEMALE;
this.genitals = variables().GENITALS_FEMALE;
this.weight = variables().DEFAULT_WEIGHT;
this.height = variables().DEFAULT_HEIGHT;
Object.keys(config).forEach(function (pn) {
this[pn] = clone(config[pn]);
}, this);
};
GirlCharacter.prototype = Object.create(BasicCharacter.prototype);
GirlCharacter.prototype.constructor = BasicCharacter;
GirlCharacter.prototype.clone = function () {
return new BasicCharacter(this);
};
GirlCharacter.prototype.toJSON = function () {
var ownData = {};
Object.keys(this).forEach(function (pn) {
ownData[pn] = clone(this[pn]);
}, this);
return JSON.reviveWrapper(
'new BasicCharacter($ReviveData$)', ownData
);
};
<</script>>
<<script>>
window.ManCharacter = function (config) {
this.gender = variables().GENDER_MALE;
this.genitals = variables().GENITALS_MALE;
this.weight = variables().DEFAULT_WEIGHT + 10;
this.height = variables().DEFAULT_HEIGHT + 5;
Object.keys(config).forEach(function (pn) {
this[pn] = clone(config[pn]);
}, this);
};
ManCharacter.prototype = Object.create(BasicCharacter.prototype);
ManCharacter.prototype.constructor = BasicCharacter;
ManCharacter.prototype.clone = function () {
return new BasicCharacter(this);
};
ManCharacter.prototype.toJSON = function () {
var ownData = {};
Object.keys(this).forEach(function (pn) {
ownData[pn] = clone(this[pn]);
}, this);
return JSON.reviveWrapper(
'new BasicCharacter($ReviveData$)', ownData
);
};
<</script>>
<<set $mainChar to new GirlCharacter({
firstName: 'Maria',
lastName: 'Doe',
age: 18,
energy: 100,
corruption: 5,
intoxication: 0,
bankBalance: 0,
cleanliness: 100,
beauty: 0,
beautyBoost: 0,
fitness: 0,
fitnessBoost: 0,
intellect: 0,
intellectBoost: 0,
attractiveness: 10,
school: {
reputation: 0,
detentionSubject: '',
Math: {
lastDayVisited: 0,
score: 0,
},
Science: {
lastDayVisited: 0,
score: 0,
},
History: {
lastDayVisited: 0,
score: 0,
},
PE: {
lastDayVisited: 0,
score: 0,
},
},
schoolClubs: {
Smarties: 0,
LiteratureClub: 0,
SchoolHelpers: 0,
Strongmen: 0,
},
work: {
currentWorkName: '',
costume: '',
barmaid: {
experience: 0,
},
waitress: {
experience: 0,
},
lifeguard: {
experience: 0,
},
farmer: {
experience: 0,
},
},
dimension: {
culture: 0,
obedience: 0,
},
crime: {
crimesList: [],
daysInJailRemain: 0,
},
lastDayBreakfast: 0,
lastDayDinner: 0,
lastDaySupper: 0,
menstruation: {
day: 1,
isProtected: false,
},
foodBoost: {
corruption: 0,
fitness: 0,
attractiveness: 0,
},
relationship: {
ralfDog: 0,
Cristy: 0,
},
appearance: {
isCombed: false,
makeup: 'none',
teethBrushed: false,
image: '',
head: {
image: '',
hair: {
color: 'red',
length: 'chest',
style: 'straight',
modification: '',
},
eyes: {
color: 'brown',
},
},
chest: {
size: 'b',
image: '',
},
body: {
image: '',
}
},
look: {
clothes: {
head: {
name: '',
image: ''
},
torso: {
name: 'Home t-shirt',
image: 'https://MilkyNail.site/pics/PaperDoll/Clothes/Torso/Home t-shirta.png',
allure: 0,
obscenity: 0,
smartness: 0
},
stomach: {
name: '',
image: ''
},
hands: {
name: '',
image: ''
},
legs: {
name: 'Jeans',
image: ''
},
calves: {
name: 'Short socks',
image: ''
},
feet: {
name: 'Trainers',
image: ''
}
},
lingerie: {
chest: {
name: 'Default bra',
image: 'https://MilkyNail.site/pics/PaperDoll/Lingerie/Chest/Default braa.png',
description: 'Your regular bra',
allure: 0,
obscenity: 0,
smartness: 0
},
groin: {
name: 'Default panties',
image: 'https://MilkyNail.site/pics/PaperDoll/Lingerie/Groin/Default panties.png',
description: 'Your regular panties',
allure: 0,
obscenity: 0,
smartness: 0
}
},
accessories: {
hair: {
name: '',
image: ''
},
eyes: {
name: '',
image: ''
},
neck: {
name: '',
image: ''
},
wrists: {
name: '',
image: ''
},
fingers: {
name: '',
image: ''
},
vagina: {
name: '',
image: ''
},
anus: {
name: '',
image: ''
},
},
piercings: {
earlobes: {
name: '',
image: ''
},
nipples: {
name: '',
image: ''
},
clitoris: {
name: '',
image: ''
},
},
tattoos: {
abdomen: {
name: '',
},
},
},
eroticLook: {
intimateHaircut: 'hairy'
},
items: {
shampoo: 20,
razors: 3,
tampons: 10,
wet_wipes: 20
},
sexStats: {
virgin: true,
masturbated: 0,
bj: 0,
vaginal: 0,
vaginalCapacity: 1,
anal: 0,
analCapacity: 1,
raped: 0
},
pregnancy: {
isPregnant: false,
day: 0,
isOnPills: false,
knowsAboutPregnancy: false,
},
haveCum: {
face: 0,
inass: 0,
onass: 0,
inpussy: 0,
onpussy: 0,
body: 0
}
}); >>
<<script>>
variables().mainChar.getAllure = function(category) {
let allure = 0;
for (const key in this.look[category]) {
if (this.look[category][key].allure !== undefined) {
allure += this.look[category][key].allure;
}
}
return allure;
};
variables().mainChar.haveManyCumPlaces = function() {
const haveManyCum = Object.keys(this.haveCum).map(objKey => {
return this.haveCum[objKey] > 0;
}).filter(place => place).length;
return haveManyCum > 1;
};
variables().mainChar.haveOneCumPlace = function() {
const cumPlaces = Object.keys(this.haveCum);
let cumPlace = '';
for (let place of cumPlaces) {
if (this.haveCum[place] > 0) {
cumPlace = place;
break;
}
}
return cumPlace;
};
variables().mainChar.cleanCum = function() {
this.haveCum = {
face: 0,
inass: 0,
onass: 0,
inpussy: 0,
onpussy: 0,
body: 0
};
};
variables().mainChar.cleanCumFace = function() {
this.haveCum.face = 0;
};
variables().mainChar.cleanCumLegs = function() {
this.haveCum.inass = 0;
this.haveCum.onass = 0;
this.haveCum.inpussy = 0;
this.haveCum.onpussy = 0;
};
<</script>> <<script>>
Setting.addHeader("Game settings");
/* Setting.addToggle("isHotkeysAllowed", {
label: "Rewrite default browser hotkeys for this game (more in Help)",
default: true,
}); */
Setting.addToggle("isBarsPreferred", {
label: "Energy and Intoxication displaying as bars",
default: true,
});
Setting.addToggle("lessPrices", {
label: "Store prices reduced by 50%",
default: false,
});
Setting.addToggle("menstruation", {
label: "Enable menstruation content",
default: true,
});
Setting.addToggle("pregnancy", {
label: "Enable pregnancy content",
default: true,
});
Setting.addToggle("nonConsent", {
label: "Enable non-consent (rape) content",
default: false,
});
Setting.addToggle("bestiality", {
label: "Enable hentai bestiality, allow impregnation by animals",
default: false,
});
/* Setting.addHeader("Music");
Setting.addRange("masterVolume", {
label : "Master volume",
min : 0,
max : 1,
step : 0.1,
onChange : function () {
variables().var = settings.masterVolume;
}
}); */
<</script>>Hair: color -
<<listbox "$mainChar.appearance.head.hair.color" autoselect>>
<<optionsfrom $hairOptions>>
<</listbox>>
|
style -
<<listbox "$mainChar.appearance.head.hair.style" autoselect>>
<<optionsfrom $hairStyles>>
<</listbox>>
|
length -
<<listbox "$mainChar.appearance.head.hair.length" autoselect>>
<<optionsfrom $hairLengths>>
<</listbox>>
<br>
Eyes: color -
<<listbox "$mainChar.appearance.head.eyes.color" autoselect>>
<<optionsfrom $eyeColors>>
<</listbox>>
<br>
Breasts: size -
<<listbox "$mainChar.appearance.chest.size" autoselect>>
<<optionsfrom $breastsSizes>>
<</listbox>>
<br>
<br>
[[Apply changes and go back->Create the character]]<<include "Main char in bed picture">>
<br>
You lay on your bed. <br>
<br>
<<include "Sleep Section">>
<br>
<br>
[[Get up->Bedroom]]<<include "Expanded character info">>
<br>
<br>
[[Bedroom]]
<<link 'Character info'>>
<<toggleclass "#character-info" "hidden">>
<</link>>
@@#character-info.hidden;
<br>
<br>
<<if $mainChar.appearance.head.hair.color !== ''>>
<br>
<<set _charImage = String.format('https://MilkyNail.site/pics/appearance/face/' + $mainChar.appearance.head.hair.color + '/' + $mainChar.appearance.head.hair.length + '/' + $mainChar.appearance.head.hair.style + '/image.jpg')>>
<<set $mainChar.appearance.head.image = _charImage >>
<p class="image-wrapper-small">[img[String.format(_charImage)]]</p>
<br>
Your name is $mainChar.firstName $mainChar.lastName. You are $mainChar.age years old. <br>
You don't wear any makeup. <br>
You have slightly tanned, delicate, pleasant-to-the-touch skin. <br>
<<if $mainChar.appearance.head.hair.length === 'boyish'>>
You have a $mainChar.appearance.head.hair.color $mainChar.appearance.head.hair.style boyish haircut. Many people consider this hairstyle unsuitable for a girl, but you are quite comfortable with it. Sometimes people mistake you for a guy.
<<elseif $mainChar.appearance.head.hair.length === 'pixie'>>
You like your $mainChar.appearance.head.hair.color $mainChar.appearance.head.hair.style pixie hair. Some of your peers also wear this hairstyle because it is easy to care for. It also makes you seem a little younger.
<<elseif $mainChar.appearance.head.hair.length === 'short'>>
You have $mainChar.appearance.head.hair.color $mainChar.appearance.head.hair.style short hair. It is a pretty popular hairstyle nowadays. You do not need to spend much time on it. Besides, whatever the weather, you look great!
<<elseif $mainChar.appearance.head.hair.length === 'shoulders'>>
<<= $mainChar.appearance.head.hair.color.toUpperFirst() >> $mainChar.appearance.head.hair.style shoulder-length hair quite suits you. Your mom really likes this hairstyle (she wears the same one). Sometimes your hair falls in front of your face and obstructs the view.
<<elseif $mainChar.appearance.head.hair.length === 'chest'>>
You have $mainChar.appearance.head.hair.color $mainChar.appearance.head.hair.style chest-length hair. This is one of the most popular hairstyles amongst girls of your age. This longer hairstyle is more difficult to care for but worth the effort.
<<elseif $mainChar.appearance.head.hair.length === 'long'>>
<<= $mainChar.appearance.head.hair.color.toUpperFirst() >> $mainChar.appearance.head.hair.style long hair adorns your head. It falls well past your chest, attracting the attention of others. But beware, this length of hair is hell to tend to.
<<endif>>
<<endif>>
<<if $mainChar.appearance.head.eyes.color !== ''>>
<br>
<<if $mainChar.appearance.head.eyes.size === 'small'>>
Small $mainChar.appearance.head.eyes.color eyes are not a hallmark of your face, but are well suited to the overall composition
<<elseif $mainChar.appearance.head.eyes.size === 'medium'>>
Nice $mainChar.appearance.head.eyes.color eyes perfectly complement your face, drawing attention to yourself.
<<elseif $mainChar.appearance.head.eyes.size === 'big'>>
You have big $mainChar.appearance.head.eyes.color eyes. When someone looks at you, the first thing they see is your big eyes.
<<elseif $mainChar.appearance.head.eyes.size === 'very big'>>
People can't help but notice your big anime-like $mainChar.appearance.head.eyes.color eyes. They seem to fascinate everyone around you with their charming allure!
<<endif>>
<<endif>>
<<if $mainChar.appearance.head.eyes.lashesSize !== ''>>
<br>
<<if $mainChar.appearance.head.eyes.lashesSize === 'small'>>
You have pretty little eyelashes though they are barely visible.
<<elseif $mainChar.appearance.head.eyes.lashesSize === 'medium'>>
Medium sized eyelashes look great! They complement your eyes well but are not the centre of attention.
<<elseif $mainChar.appearance.head.eyes.lashesSize === 'big'>>
Large eyelashes perfectly decorate your eyes, making you look even more expressive and alluring.
<<endif>>
<<endif>>
<br>
You have normal, pretty attractive lips. They look good!
<br>
<<switch $mainChar.appearance.makeup>>
<<case 'none'>>
You don't have makeup on right now.
<<case 'light'>>
You are wearing light makeup that enhances some parts of your face.
<<case 'tangible'>>
You are wearing tangible makeup that hides your flaws and emphasizes features.
<<case 'bright'>>
There is a thick layer of makeup on you that has altered your appearance and brightened it up.
<<default>>
<<run alert('unknown option!'); >>
<</switch>>
<br>
<<if $mainChar.sexStats.bj === 0>>
You have an innocent [[mouth->Character mouth]]
<<elseif $mainChar.sexStats.bj >= 1 && $mainChar.sexStats.bj < 10>>
Your [[mouth->Character mouth]] is inexperienced, but it looks cute and adds excitement. You're not sure how to use your tongue and have problems controlling your teeth. You focus too much on your technique to pay attention to your partner. Your throat is very sensitive and resists "foreign objects".
<<elseif $mainChar.sexStats.bj >= 10 && $mainChar.sexStats.bj < 25>>
Your [[mouth->Character mouth]] already has some experience. You can even use your tongue to lick and add more stimulation. Sometimes you look into the eyes of your partner. Your throat sensitivity is lower than average and you can sometimes even take a whole dick in your mouth.
<<elseif $mainChar.sexStats.bj >= 25 && $mainChar.sexStats.bj < 40>>
You have a pretty well trained [[mouth->Character mouth]]. Your tongue is much more skillfull, meaning you can lick entire shafts and really stimulate pussies. You can confidently maintain eye contact whilst still giving satisfaction to your parnter. Your throat gives almost no complaints and you can take much more dick than most.
<<elseif $mainChar.sexStats.bj >= 40 && $mainChar.sexStats.bj < 70>>
You have a professionally trained [[mouth->Character mouth]] that has had a lot of experience! Your tongue confidently turns a cock, skillfully processing its head and professionally working on the barrel. You also remember that you need to pay attention to the testicles. During eye contact, you smile and laugh with your eyes, adding excitement to your partner. Your mouth is almost insensitive and even a big cock can penetrate your throat for a few seconds. You also have a lot of salivation, which helps you a lot. Girls go crazy with your mouth! You are able to expertly serve pussies and bring your partner to several orgasms.
<<elseif $mainChar.sexStats.bj >= 70>>
Even experienced porn actresses should praise your [[mouth->Character mouth]]! Your tongue applies perfect pressure and knows where to concentrate. In fact, you can bring your partner to orgasm only with your tongue, without even using your whole mouth! Confidence and vulgarity mixes in your gaze, which forces the partner to submit to your experience and completely relax, concentrating on pleasure. The sensitivity of your throat is completely gone and now you can serve any dick. You can also take a while cock in your mouth right down to the base. As soon as you start having fun with a woman, the only thing she can do is press your head to her pussy and hold it with all her strength, because no one wants to stop the pleasure that you can bring.
<<endif>>
<br>
<<if $mainChar.sexStats.vaginal === 0>>
Your $mainChar.eroticLook.intimateHaircut [[pussy->Character pussy]] still has hymen
<<elseif $mainChar.sexStats.vaginal >= 1 && $mainChar.sexStats.vaginal < 20>>
You have an inexperienced tight $mainChar.eroticLook.intimateHaircut [[pussy->Character pussy]] between your legs
<<elseif $mainChar.sexStats.vaginal >= 20 && $mainChar.sexStats.vaginal < 45>>
Your $mainChar.eroticLook.intimateHaircut [[pussy->Character pussy]] is already comfortable with dicks and looks pretty used.
<<elseif $mainChar.sexStats.vaginal >= 45 && $mainChar.sexStats.vaginal < 70>>
Your experienced $mainChar.eroticLook.intimateHaircut [[pussy->Character pussy]] is quite stretched and most members can enter without problems.
<<elseif $mainChar.sexStats.vaginal >= 70>>
Your poor $mainChar.eroticLook.intimateHaircut [[hole->Character pussy]] has seen a lot. It is very stretched, but elastic and can take in more than just human cocks...
<<endif>>
<br>
<<if $mainChar.sexStats.anal === 0>>
You have a chaste [[anal->Character anal]].
<<elseif $mainChar.sexStats.anal >= 1 && $mainChar.sexStats.anal < 20>>
You have a tight [[anal->Character anal]] that can take small dicks.
<<elseif $mainChar.sexStats.anal >= 20 && $mainChar.sexStats.anal < 50>>
Your [[anal->Character anal]] is sufficiently developed and you are happy to serve most members.
<<elseif $mainChar.sexStats.anal >= 50>>
Your [[anal->Character anal]] gapes more than most. Small dicks no longer give you pleasure, in fact, you almost don't feel them anymore.
<<endif>>
<br>
<<set _cupSizeName = $mainChar.appearance.chest.size.toUpperFirst() + '-cup' >>
Your breasts are EU [[_cupSizeName->Character chest]]
<<set $mainChar.appearance.chest.image = String.format('https://MilkyNail.site/pics/appearance/chest/cups/' + $mainChar.appearance.chest.size.toLowerCase() + '/image.jpg')>><br>
You are [[skinny->Character body]]
@@<<if $mainChar.sexStats.bj === 0>>
@@.default-image-wrapper;
[img[String.format($urlPath + '/appearance/mouth/chaste.jpg')]]
@@
<<elseif $mainChar.sexStats.bj >= 1 && $mainChar.sexStats.bj < 10>>
@@.default-image-wrapper;
[img[String.format($urlPath + '/appearance/mouth/inexperienced.jpg')]]
@@
<<elseif $mainChar.sexStats.bj >= 10 && $mainChar.sexStats.bj < 25>>
@@.default-image-wrapper;
[img[String.format($urlPath + '/appearance/mouth/somewhat_experienced.jpg')]]
@@
<<elseif $mainChar.sexStats.bj >= 25 && $mainChar.sexStats.bj < 40>>
@@.default-image-wrapper;
[img[String.format($urlPath + '/appearance/mouth/experienced.jpg')]]
@@
<<elseif $mainChar.sexStats.bj >= 40 && $mainChar.sexStats.bj < 70>>
@@.default-image-wrapper;
[img[String.format($urlPath + '/appearance/mouth/deepthroat.jpg')]]
@@
<<elseif $mainChar.sexStats.bj >= 70>>
@@.default-image-wrapper;
[img[String.format($urlPath + '/appearance/mouth/pro.jpg')]]
@@
<<endif>>
<<back "Back">><<if $mainChar.sexStats.vaginal === 0>>
@@.default-image-wrapper;
[img[String.format($urlPath + "/appearance/pussy/virgin/" + random(1, 6) + ".jpg")]]
@@
<<elseif $mainChar.sexStats.vaginal >= 1 && $mainChar.sexStats.vaginal < 20>>
@@.default-image-wrapper;
[img[String.format($urlPath + '/appearance/pussy/small/{0}.jpg', random(1, 8))]]
@@
<<elseif $mainChar.sexStats.vaginal >= 20 && $mainChar.sexStats.vaginal < 45>>
@@.default-image-wrapper;
[img[String.format($urlPath + '/appearance/pussy/medium/{0}.jpg', random(1, 5))]]
@@
<<elseif $mainChar.sexStats.vaginal >= 45 && $mainChar.sexStats.vaginal < 70>>
@@.default-image-wrapper;
[img[String.format($urlPath + '/appearance/pussy/large/{0}.jpg', random(1, 4))]]
@@
<<elseif $mainChar.sexStats.vaginal >= 70>>
@@.default-image-wrapper;
[img[String.format($urlPath + '/appearance/pussy/hole/{0}.jpg', random(1, 5))]]
@@
<<endif>>
<<back "Back">><<if $mainChar.sexStats.anal === 0>>
@@.default-image-wrapper;
[img[String.format($urlPath + '/appearance/anal/virgin/' + random(1, 3) + '.jpg')]]
@@
<<elseif $mainChar.sexStats.anal >= 1 && $mainChar.sexStats.anal < 20>>
@@.default-image-wrapper;
[img[String.format($urlPath + '/appearance/anal/small/' + random(1, 3) + '.jpg')]]
@@
<<elseif $mainChar.sexStats.anal >= 20 && $mainChar.sexStats.anal < 50>>
@@.default-image-wrapper;
[img[String.format($urlPath + '/appearance/anal/developed/' + random(1, 3) + '.jpg')]]
@@
<<elseif $mainChar.sexStats.anal >= 50>>
@@.default-image-wrapper;
[img[String.format($urlPath + '/appearance/anal/hole/' + random(1, 5) + '.jpg')]]
@@
<<endif>>
<<back "Back">>[img[String.format($mainChar.appearance.chest.image)]]
<<back "Back">>[img[String.format($urlPath + "/appearance/body/skinny.jpg")]]
<<back "Back">>@@.default-image-wrapper; [img[String.format($urlPath + "/brothers_room/room.jpg")]] @@
<br>
<<ScheduleBrother>> <<ScheduleMom>> <<ScheduleDad>>
<br>
Though your room is slightly bigger, your brother's is plenty big enough. The space is well lit with three large windows, only partially blocked by white blinds. <br>
In the center of the room against the wall there is a large double bed, over which a lamp hangs. Around the bed are many shelves. <br>
To the left of the bed is a chest of drawers on which a small globe of the Earth stands. Just next to the drawers, set into the wall, is your brother's wardrobe.
<br>
<br>
[[Living room->Living room]]@@.default-image-wrapper;
<<if $mainChar.look.clothes.torso.name === ''
&& $mainChar.look.lingerie.chest.name === ''
&& $mainChar.look.lingerie.groin.name == ''
>>
[img[String.format($urlPath + '/bedroom/home_bed/naked.jpg')][Recreation passage]]
<<elseif $mainChar.look.clothes.torso.name === ''
&& $mainChar.look.lingerie.chest.name === ''
&& $mainChar.look.lingerie.groin.name !== ''
>>
[img[String.format($urlPath + '/bedroom/home_bed/topless.jpg')][Recreation passage]]
<<elseif $mainChar.look.clothes.torso.name === ''
&& $mainChar.look.lingerie.chest.name !== ''
&& $mainChar.look.lingerie.groin.name === ''
>>
[img[String.format($urlPath + '/bedroom/home_bed/in_bra_only.jpg')][Recreation passage]]
<<elseif $mainChar.look.clothes.torso.name === ''
&& $mainChar.look.lingerie.chest.name !== ''
&& $mainChar.look.lingerie.groin.name !== ''
>>
[img[String.format($urlPath + '/bedroom/home_bed/lingerie.jpg')][Recreation passage]]
<<elseif $mainChar.look.clothes.torso.name !== ''>>
[img[String.format($urlPath + '/bedroom/home_bed/clothed.jpg')][Recreation passage]]
<<endif>>
@@<<ClothesItem "head">><<script>>
window.Wardrobe = function (config) {
this.clothes = {};
this.accessories = {};
this.lingerie = {};
this.piercings = {};
this.available = [
'Home t-shirt',
'Jeans',
'School uniform',
'School skirt',
'Short socks',
'Trainers',
'School shoes',
'Default bra',
'Default panties',
];
Object.keys(config).forEach(function (pn) {
this[pn] = clone(config[pn]);
}, this);
};
Wardrobe.prototype.clone = function () {
return new Wardrobe(this);
};
Wardrobe.prototype.toJSON = function () {
var ownData = {};
Object.keys(this).forEach(function (pn) {
ownData[pn] = clone(this[pn]);
}, this);
return JSON.reviveWrapper('new Wardrobe($ReviveData$)', ownData);
};
Wardrobe.prototype.addItem = function(itemType, item) {
if (! item.hasOwnProperty('name')) {
alert('"name" property must be provided!');
return;
}
this.clothes[itemType][item.name] = item;
this.available.push(item.name);
};
Wardrobe.prototype.addAccessory = function(itemType, item) {
if (! item.hasOwnProperty('name')) {
alert('"name" property must be provided!');
return;
}
this.accessories[itemType][item.name] = item;
this.available.push(item.name);
};
Wardrobe.prototype.addLingerie = function(itemType, item) {
if (! item.hasOwnProperty('name')) {
alert('"name" property must be provided!');
return;
}
this.lingerie[itemType][item.name] = item;
this.available.push(item.name);
};
Wardrobe.prototype.addPiercing = function(itemType, item) {
if (! item.hasOwnProperty('name')) {
alert('"name" property must be provided!');
return;
}
this.piercings[itemType][item.name] = item;
this.available.push(item.name);
};
<</script>>
<<set $wardrobe to new Wardrobe({
clothes: {
head: {},
torso: {
'School uniform': {
name: 'School uniform',
image: 'https://MilkyNail.site/pics/PaperDoll/Clothes/Torso/School uniforma.png',
description: 'You must wear this at school',
category: 'torso, school',
allure: 5,
obscenity: 0,
smartness: 0
},
'Home t-shirt': {
name: 'Home t-shirt',
image: 'https://MilkyNail.site/pics/PaperDoll/Clothes/Torso/Home t-shirta.png',
description: 'Regular clothes, nice and comfortable.',
category: 'usual',
allure: 2,
obscenity: 0,
smartness: 0
},
},
stomach: {},
hands: {},
legs: {
'Jeans': {
name: 'Jeans',
image: 'https://MilkyNail.site/pics/PaperDoll/Clothes/Legs/Jeans.png',
description: 'Just tight jeans',
category: 'usual',
allure: 2,
obscenity: 0,
smartness: 0
},
'School skirt': {
name: 'School skirt',
image: 'https://MilkyNail.site/pics/PaperDoll/Clothes/Legs/School skirt.png',
description: 'Not very long cute skirt',
category: 'usual',
allure: 5,
obscenity: 0,
smartness: 0
},
},
calves: {
'Short socks': {
name: 'Short socks',
image: 'https://MilkyNail.site/pics/PaperDoll/Clothes/Calves/Short socks.png',
description: 'Very comfy white short socks',
category: 'usual',
allure: 0,
obscenity: 0,
smartness: 0
},
},
feet: {
'Trainers': {
name: 'Trainers',
image: 'https://MilkyNail.site/pics/PaperDoll/Clothes/Feet/Trainers.png',
description: 'A new pair of cool trainers',
category: 'usual',
allure: 0,
obscenity: 0,
smartness: 0
},
'School shoes': {
name: 'School shoes',
image: 'https://MilkyNail.site/pics/PaperDoll/Clothes/Feet/School shoes.png',
description: 'A pair of formal girl shoes',
category: 'usual',
allure: 0,
obscenity: 0,
smartness: 0
},
},
},
accessories: {
hair: {},
eyes: {},
neck: {},
wrists: {},
fingers: {},
vagina: {},
anus: {},
},
lingerie: {
chest: {
default: {
name: 'Default bra',
image: 'https://MilkyNail.site/pics/PaperDoll/Lingerie/Chest/Default braa.png',
description: 'Your regular bra',
allure: 2,
obscenity: 0,
smartness: 0
},
},
groin: {
default: {
name: 'Default panties',
image: 'https://MilkyNail.site/pics/PaperDoll/Lingerie/Groin/Default panties.png',
description: 'Your regular panties',
allure: 2,
obscenity: 0,
smartness: 0
},
},
},
piercings: {
earlobes: {},
nipples: {},
clitoris: {}
}
})>><<set $lexenaMarket to {
clothes: {
eveningDress: {
name: 'Evening dress',
image: 'https://MilkyNail.site/pics/PaperDoll/Clothes/Torso/Evening dressa.png',
description: 'Perfect for special events + quite sexy!',
allure: 20,
obscenity: 10,
smartness: 10,
price: 70,
type: 'torso',
},
croptop: {
name: 'Croptop',
image: 'https://MilkyNail.site/pics/PaperDoll/Clothes/Torso/Croptopa.png',
description: 'Very attractive and comfortable!',
allure: 20,
obscenity: 40,
smartness: 0,
price: 70,
type: 'torso',
},
neonSkirt: {
name: 'Neon skirt',
image: 'https://MilkyNail.site/pics/PaperDoll/Clothes/Legs/Neon skirt.png',
description: 'Cool and sexy',
allure: 10,
obscenity: 20,
smartness: 0,
price: 50,
type: 'legs',
},
officeSuit: {
name: 'Office suit',
image: 'https://MilkyNail.site/pics/PaperDoll/Clothes/Torso/Office suita.png',
description: 'Strict and firm',
allure: 6,
obscenity: 0,
smartness: 40,
price: 60,
type: 'torso',
},
pencilSkirt: {
name: 'Pencil skirt',
image: 'https://MilkyNail.site/pics/PaperDoll/Clothes/Legs/Pencil skirt.png',
description: 'Made from a soft, but firm fabric',
allure: 4,
obscenity: 20,
smartness: 30,
price: 30,
type: 'legs',
},
lewdPencilSkirt: {
name: 'Lewd pencil skirt',
image: 'https://MilkyNail.site/pics/PaperDoll/Clothes/Legs/Lewd pencil skirt.png',
description: 'Made from a soft, but firm fabric. More revealing than it should be',
allure: 10,
obscenity: 60,
smartness: 20,
price: 100,
type: 'legs',
},
sportOutfit: {
name: 'Sport outfit',
image: 'https://MilkyNail.site/pics/PaperDoll/Clothes/Torso/Sport outfita.png',
description: 'You can do sports in it. Not for everyday wear',
allure: 3,
obscenity: 0,
smartness: 0,
price: 40,
type: 'torso',
},
leggings: {
name: 'Leggings',
image: 'https://MilkyNail.site/pics/PaperDoll/Clothes/Legs/Leggings.png',
description: 'Soft and comfortable pants for sport',
allure: 2,
obscenity: 0,
smartness: 0,
price: 40,
type: 'legs',
},
bikini: {
name: 'Bikini',
image: 'https://MilkyNail.site/pics/PaperDoll/Clothes/Torso/Bikinia.png',
description: 'You can swim in it',
allure: 10,
obscenity: 0,
smartness: 0,
price: 50,
type: 'torso',
},
bikiniPanties: {
name: 'Bikini panties',
image: 'https://MilkyNail.site/pics/PaperDoll/Clothes/Legs/Bikini panties.png',
description: 'Quite thin and alluring',
allure: 10,
obscenity: 0,
smartness: 0,
price: 50,
type: 'legs',
},
tShirt: {
name: 'T-shirt',
image: 'https://MilkyNail.site/pics/PaperDoll/Clothes/Torso/T-shirta.png',
description: 'Very comfortable and quite open',
allure: 4,
obscenity: 0,
smartness: 0,
price: 60,
type: 'torso',
},
shorts: {
name: 'Shorts',
image: 'https://MilkyNail.site/pics/PaperDoll/Clothes/Legs/Shorts.png',
description: 'Your ass will look great in them',
allure: 5,
obscenity: 10,
smartness: 0,
price: 60,
type: 'legs',
},
shortShorts: {
name: 'Short shorts',
image: 'https://MilkyNail.site/pics/PaperDoll/Clothes/Legs/Short shorts.png',
description: 'Very small and really sexy',
allure: 8,
obscenity: 30,
smartness: 0,
price: 80,
type: 'legs',
},
lewdSchoolUniform: {
name: 'Lewd school uniform',
image: 'https://MilkyNail.site/pics/PaperDoll/Clothes/Torso/Lewd school uniforma.png',
description: 'It is a school shirt, too. Make sure principal do not see this on you',
allure: 12,
obscenity: 80,
smartness: 80,
price: 120,
type: 'torso',
},
lewdSchoolSkirt: {
name: 'Lewd school skirt',
image: 'https://MilkyNail.site/pics/PaperDoll/Clothes/Legs/Lewd school skirt.png',
description: 'It is a formal skirt, but a very short one',
allure: 13,
obscenity: 60,
smartness: 40,
price: 110,
type: 'legs',
},
fishnetSleeves: {
name: 'Fishnet sleeves',
image: 'https://MilkyNail.site/pics/PaperDoll/Clothes/Hands/Fishnet sleeves.png',
description: 'It is a formal skirt, but a very short one',
allure: 7,
obscenity: 25,
smartness: 0,
price: 60,
type: 'hands',
},
/*corset: {
name: 'Corset',
image: 'https://MilkyNail.site/pics/clothes/corset.webp',
description: 'A leather bodice that fits tightly to any form. Keeps in fat whilst highlighting curves.',
allure: 10,
obscenity: 10,
price: 150,
type: 'torso',
},*/
},
stockings: {
stockings: {
name: 'Stockings',
image: 'https://MilkyNail.site/pics/PaperDoll/Clothes/Calves/Stockings.png',
description: "Sexy as hell, isn't it?",
allure: 5,
obscenity: 10,
smartness: 10,
price: 50,
type: 'calves',
},
stockingsWithRibbon: {
name: 'Stockings with ribbon',
image: 'https://MilkyNail.site/pics/PaperDoll/Clothes/Calves/Stockings with ribbon.png',
description: 'A beautiful pair of thin stockings with a little cute ribbon',
allure: 5,
obscenity: 30,
smartness: 0,
price: 60,
type: 'calves',
},
neonStockings: {
name: 'Neon stockings',
image: 'https://MilkyNail.site/pics/PaperDoll/Clothes/Calves/Neon stockings.png',
description: 'Every girl will envy you',
allure: 5,
obscenity: 10,
smartness: 30,
price: 70,
type: 'calves',
},
socks: {
name: 'Socks',
image: 'https://MilkyNail.site/pics/PaperDoll/Clothes/Calves/Socks.png',
description: 'Every schoolgirl must have a pair of these',
allure: 2,
obscenity: 0,
smartness: 0,
price: 20,
type: 'calves',
},
},
shoes: {
highHeels: {
name: 'High heels',
image: 'https://MilkyNail.site/pics/PaperDoll/Clothes/Feet/High heels.png',
description: 'Good looking and sexy high heels',
allure: 1,
obscenity: 0,
smartness: 30,
price: 40,
type: 'feet',
},
neonBoots: {
name: 'Neon boots',
image: 'https://MilkyNail.site/pics/PaperDoll/Clothes/Feet/Neon boots.png',
description: 'Very modern and cool pair of shoes',
allure: 1,
obscenity: 0,
smartness: 10,
price: 50,
type: 'feet',
},
flipFlops: {
name: 'Flip flops',
image: 'https://MilkyNail.site/pics/PaperDoll/Clothes/Feet/Flip flops.png',
description: 'The most simple shoes ever',
allure: 0,
obscenity: 0,
smartness: 0,
price: 30,
type: 'feet',
},
slippers: {
name: 'Slippers',
image: 'https://MilkyNail.site/pics/PaperDoll/Clothes/Feet/Slippers.png',
description: 'Nice and very comfy',
allure: 0,
obscenity: 0,
smartness: 0,
price: 20,
type: 'feet',
},
},
accessories: {
choker: {
name: 'Choker',
image: 'https://MilkyNail.site/pics/PaperDoll/Accessories/Neck/Choker.png',
description: 'Simple and sexy!',
allure: 6,
obscenity: 10,
smartness: 0,
price: 40,
type: 'neck',
},
anal_plug: {
name: 'Butt plug',
image: 'https://MilkyNail.site/pics/PaperDoll/Accessories/Anus/.png',
description: 'A butt plug, wear everyday.',
price: 70,
allure: 2,
obscenity: 40,
smartness: 0,
type: 'anus',
use: 'single',
},
anal_tailplug: {
name: 'Tail butt plug',
image: 'https://MilkyNail.site/pics/PaperDoll/Accessories/Anus/Tail butt plug.png',
description: 'Cute and fluffy.',
price: 110,
allure: 5,
obscenity: 60,
smartness: 0,
type: 'anus',
use: 'single',
},
glasses: {
name: 'Glasses',
image: 'https://MilkyNail.site/pics/PaperDoll/Accessories/Eyes/Glasses.png',
description: 'Smart looking glasses.',
price: 40,
allure: 5,
obscenity: 0,
smartness: 10,
type: 'eyes',
use: 'single',
},
necklace: {
name: 'Necklace',
image: 'https://MilkyNail.site/pics/PaperDoll/Accessories/Neck/Necklace.png',
description: 'A fancy and quite simple necklace.',
price: 150,
allure: 5,
obscenity: 0,
smartness: 30,
type: 'neck',
use: 'single',
},
},
lingerie: {
usualBra: {
name: 'Usual bra',
image: 'https://MilkyNail.site/pics/PaperDoll/Lingerie/Chest/Usual braa.png',
description: 'Quite simple and comfy',
allure: 2,
obscenity: 0,
smartness: 0,
price: 40,
type: 'chest',
},
usualPanties: {
name: 'Usual panties',
image: 'https://MilkyNail.site/pics/PaperDoll/Lingerie/Groin/Usual panties.png',
description: 'Usual comfortable panties',
allure: 2,
obscenity: 0,
smartness: 0,
price: 40,
type: 'groin',
},
kittyBra: {
name: 'Kitty bra',
image: 'https://MilkyNail.site/pics/PaperDoll/Lingerie/Chest/Kitty braa.png',
description: 'Nice kawaii bra',
allure: 4,
obscenity: 10,
smartness: 20,
price: 60,
type: 'chest',
},
kittyPanties: {
name: 'Kitty panties',
image: 'https://MilkyNail.site/pics/PaperDoll/Lingerie/Groin/Kitty panties.png',
description: 'Kawaii panties. With a kitty',
allure: 4,
obscenity: 10,
smartness: 20,
price: 60,
type: 'groin',
},
laceBra: {
name: 'Lace bra',
image: 'https://MilkyNail.site/pics/PaperDoll/Lingerie/Chest/Lace braa.png',
description: 'A cute lace bra which looks elegant and sexy. In certain lights, your nipple could be seen through the mesh.',
price: 80,
type: 'chest',
allure: 8,
obscenity: 20,
smartness: 40,
},
lacePanties: {
name: 'Lace panties',
image: 'https://MilkyNail.site/pics/PaperDoll/Lingerie/Groin/Lace panties.png',
description: 'Sexy yet elegant lace undies that draw attention to your lower half without giving to much away.',
price: 80,
type: 'groin',
allure: 8,
obscenity: 20,
smartness: 40,
},
thong: {
name: 'Thong',
image: 'https://MilkyNail.site/pics/PaperDoll/Lingerie/Groin/Thong.png',
description: 'Quite thin material that barely covers anything. But it makes your ass look great!',
price: 60,
type: 'groin',
allure: 10,
obscenity: 30,
smartness: 0,
},
crotchless_panties: {
name: 'Crotchless panties',
image: 'https://MilkyNail.site/pics/PaperDoll/Lingerie/Groin/Crotchless panties.png',
description: 'These panties are great for when you feel like you want to wear something but still need quick access to the goods.',
price: 100,
type: 'groin',
allure: 15,
obscenity: 80,
smartness: 0,
},
/*chastity_bra: {
name: 'Chastity bra',
image: 'https://MilkyNail.site/pics/clothes/chastity_bra.webp',
description: 'A chastity bra makes your breasts look great but it also provides protection from unwanted groping.',
price: 120,
type: 'chest',
allure: 10,
obscenity: 1,
}*/
},
piercings: {
nipple_bars: {
name: 'Nipple bars',
image: 'https://MilkyNail.site/pics/PaperDoll/Piercings/Nipples/aNipple bars.png',
description: "That's lovely!",
price: 50,
allure: 7,
obscenity: 30,
smartness: 0,
type: 'nipples',
use: 'single',
},
clit_bar: {
name: 'Clit bar',
image: 'https://MilkyNail.site/pics/PaperDoll/Piercings/Clitoris/Clit bar.png',
description: "Shows not much and feels the same",
price: 60,
allure: 6,
obscenity: 25,
smartness: 0,
type: 'clitoris',
use: 'single',
},
earrings: {
name: 'Earrings',
image: 'https://MilkyNail.site/pics/PaperDoll/Piercings/Earlobes/Earrings.png',
description: "A pair of very plain earrings",
price: 30,
allure: 2,
obscenity: 0,
smartness: 0,
type: 'earlobes',
use: 'single',
}
},
gun: {
name: 'Sig Sauer 9mm',
image: 'https://MilkyNail.site/pics/Gun.jpg',
description: 'This gun will scare away any bad man you might meet!',
price: 150
},
magicTech: {
laptop: {
name: 'Laptop',
image: 'https://MilkyNail.site/pics/Laptop.png',
description: 'A musthave for teenagers!',
price: 800,
},
webcam: {
name: 'Web cam',
image: 'https://MilkyNail.site/pics/personal_items/webcam.jpg',
description: 'To chat with your friends and family! And not only... (Requires Laptop)',
price: 500,
},
hiddenCamera: {
name: 'Hidden camera',
image: 'https://MilkyNail.site/pics/hidden_camera.png',
description: 'Hidden camera, which you can setup anywhere and watch using your laptop',
price: 700,
}
},
cosmetics: {
makeup_kit: {
name: 'Makeup kit',
image: 'https://MilkyNail.site/pics/personal_items/cosmetics.jpg',
description: 'A set of cosmetics for women who want to look stunning and eye-catching!',
count: 10,
price: 300,
use: 'many',
},
},
pharmacy: {
birth_control_pills: {
name: 'Birth control pills',
image: 'https://MilkyNail.site/pics/personal_items/birth_control_pills.jpg',
description: "Who doesn't want a lot of hassle and sleepless nights?",
count: 10,
price: 150,
use: 'many',
},
fertility_pills: {
name: 'Fertility pills',
image: 'https://MilkyNail.site/pics/personal_items/fertility_pills.jpg',
description: "It's time to become a mother",
count: 10,
price: 220,
use: 'many',
},
tampons: {
name: 'Tampons',
image: 'https://MilkyNail.site/pics/personal_items/tampons.jpg',
description: 'Take on unexpected moments',
count: 18,
price: 250,
use: 'many',
},
vitamins: {
name: 'Vitamins',
image: 'https://MilkyNail.site/pics/personal_items/vitamins.jpg',
description: 'Drink once a day for good health and energy!',
count: 20,
price: 200,
use: 'many',
},
pregnancy_test: {
name: 'Pregnancy test',
image: 'https://MilkyNail.site/pics/personal_items/pregnancy_test.jpg',
description: 'The game started...',
count: 1,
price: 100,
use: 'many',
},
},
dime_time: {
shampoo: {
name: 'Shampoo',
image: 'https://MilkyNail.site/pics/personal_items/shampoo.jpg',
description: 'Keeps your body and hair clean',
count: 20,
price: 150,
use: 'many',
},
razors: {
name: 'Razors',
image: 'https://MilkyNail.site/pics/personal_items/razors.jpg',
description: 'Cuts your bush',
count: 20,
price: 200,
use: 'many',
},
wet_wipes: {
name: 'Wet wipes',
image: 'https://MilkyNail.site/pics/personal_items/wetwipes.jpg',
description: 'Helps to clean cum stains',
count: 20,
price: 100,
use: 'many',
},
},
foodCondiments: {
'Guarana': {
name: 'Guarana',
count: 1,
description: 'Add carefully! (+10 Energy, condiment)',
price: 4
},
'Maple syrup': {
name: 'Maple syrup',
count: 1,
description: 'This sweet flavor makes you feel a bit hot.. (+10 Corruption, condiment)',
price: 10
},
'Spices': {
name: 'Spices',
count: 1,
description: 'Mix with food to add some spicy flavor! (+10 Fitness, condiment)',
price: 10
},
'Lemon': {
name: 'Lemon',
count: 1,
description: 'Some people don\'t like this fruit at all (+10 Attractiveness, condiment)',
price: 8
},
},
foodIngredients: {
'Hop': {
name: 'Hop',
count: 1,
description: 'You can make a fine home beer with it',
price: 12
},
'Tea leaves': {
name: 'Tea leaves',
count: 1,
description: 'Try with lemon! (+ Energy)',
price: 8
},
'Ground coffee': {
name: 'Ground coffee',
count: 1,
description: 'Nothing compares to a cup of hot coffee in the morning (+ Energy)',
price: 14
},
'Meat': {
name: 'Meat',
count: 1,
description: 'Full of protein (+ Fitness)',
price: 20
},
'Oysters': {
name: 'Oysters',
count: 1,
description: 'Not many people like them (+ Attractiveness)',
price: 20
},
'Vegetables': {
name: 'Vegetables',
count: 1,
description: 'Add to your meal to make it better',
price: 10
},
},
} >><<widget "ClothesItem">>
<!-- $args[0] - name of the clothes item, i.e. "torso", "legs" -->
<table width="100%" border="5" class="wardrobe-clothes">
<caption><<= $args[0].toLocaleUpperFirst() >> clothes</caption>
<tbody>
<<for _itemTitle, _item range $wardrobe.clothes[$args[0]]>>
<tr>
<td width="20%">
<<capture _itemTitle>>
<<if $wardrobe.clothes[$args[0]][_itemTitle].name === $mainChar.look.clothes[$args[0]].name>>
<<set _clothesName = $wardrobe.clothes[$args[0]][_itemTitle].name + " (take off)" >>
<<link _clothesName "Wardrobe">>
<<set $mainChar.look.clothes[$args[0]] = $emptyItem >>
<</link>>
<<else>>
<<set _clothesName = $wardrobe.clothes[$args[0]][_itemTitle].name + " (wear)" >>
<<link _clothesName "Wardrobe">>
<<set $mainChar.look.clothes[$args[0]] = $wardrobe.clothes[$args[0]][_itemTitle] >>
<</link>>
<<endif>>
<</capture>>
</td>
<td align="center">
<div style="position: relative; top: 0; left: 0">
<div id="DollZeroLay">
[img[String.format($urlPath + '/PaperDoll/zeroLay.png')]]
</div>
<div id="DollMainBody">
[img[String.format($urlPath + '/PaperDoll/MainBody/MainBody.png')]]
</div>
<div id="DollEyes">
[img[String.format($urlPath + '/PaperDoll/MainBody/Eyes/' + $dollEyesColor + 'Eyes.png')]]
</div>
<div id="DollHair">
[img[String.format($urlPath + '/PaperDoll/MainBody/Hair/Hair' + $dollHairLength + $dollHairColor + $dollHairStyle + '.png')]]
</div>
<div id="DollClothesHead">
[img[$wardrobe.clothes[$args[0]][_itemTitle].image]]
</div>
<div id="DollClothesHands">
[img[$wardrobe.clothes[$args[0]][_itemTitle].image]]
</div>
<div id="DollClothesStomach">
[img[$wardrobe.clothes[$args[0]][_itemTitle].image]]
</div>
<div id="DollChest">
[img[String.format($urlPath + '/PaperDoll/MainBody/Chest/' + $dollBareChestSize + '.png')]]
</div>
<div id="DollClothesCalves">
[img[$wardrobe.clothes[$args[0]][_itemTitle].image]]
</div>
<div id="DollClothesFeet">
[img[$wardrobe.clothes[$args[0]][_itemTitle].image]]
</div>
<div id="DollClothesLegs">
[img[$wardrobe.clothes[$args[0]][_itemTitle].image]]
</div>
<div id="DollClothesTorso">
[img[$wardrobe.clothes[$args[0]][_itemTitle].image]]
</div>
</div>
</td>
<td width="20%">
<<= $wardrobe.clothes[$args[0]][_itemTitle].description >>
</td>
</tr>
<</for>>
</tbody>
</table>
<br>
<br>
[[Back->Wardrobe]]
<</widget>><<widget "ClothesItemInTheMarket">>
<!-- $args[0] - market clothes item object -->
<!-- $args[1] - market clothes item title -->
* <<link $args[0].name "Lexena Market Clothes Item View">>
<<set $tempClothesItem = $args[0] >>
<</link>> for $
<<if settings.lessPrices == true>>
<<if $wereClothesShopPricesReduced != true>>
<<set $args[0].price /= 2>>
<<endif>>
<<else>>
<<if $wereClothesShopPricesReduced == true>>
<<set $args[0].price *= 2>>
<<endif>>
<<endif>>
<<=$args[0].price>>
(<p style="color: crimson"><<=$args[0].obscenity>></p>|<p style="color: darkturquoise"><<=$args[0].smartness>></p>) -
<<if $wardrobe.available.includes($args[0].name)>>
You already have this!
<<else>>
<<if $mainChar.money < $args[0].price>>
You don't have enough money
<<else>>
<<if $mainChar.corruption < $args[0].obscenity>>
This looks too lewd for you!
<<else>>
<<if $mainChar.intellect < $args[0].smartness>>
This looks too smart for you!
<<else>>
<<link "Buy">>
<<set $minute += 1>>
<<set $mainChar.money -= $args[0].price>>
<<run $wardrobe.addItem($args[0].type, $args[0]); >>
<<goto "Clothes Shop">>
<</link>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<br>
<</widget>>
<<widget "AccessoriesItemInTheMarket">>
<!-- $args[0] - market clothes item object -->
<!-- $args[1] - market clothes item title -->
* <<link $args[0].name "Lexena Market Clothes Item View">>
<<set $tempClothesItem = $args[0] >>
<</link>> for $
<<if settings.lessPrices == true>>
<<if $wereClothesShopPricesReduced != true>>
<<set $args[0].price /= 2>>
<<endif>>
<<else>>
<<if $wereClothesShopPricesReduced == true>>
<<set $args[0].price *= 2>>
<<endif>>
<<endif>>
<<=$args[0].price>>
(<p style="color: crimson"><<=$args[0].obscenity>></p>|<p style="color: darkturquoise"><<=$args[0].smartness>></p>) -
<<if $wardrobe.available.includes($args[0].name)>>
You already have this!
<<else>>
<<if $mainChar.money < $args[0].price>>
You don't have enough money
<<else>>
<<if $mainChar.corruption < $args[0].obscenity>>
This looks too lewd for you!
<<else>>
<<if $mainChar.intellect < $args[0].smartness>>
This looks too smart for you!
<<else>>
<<link "Buy">>
<<set $minute += 1>>
<<set $mainChar.money -= $args[0].price>>
<<run $wardrobe.addAccessory($args[0].type, $args[0]); >>
<<goto "Clothes Shop">>
<</link>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<br>
<</widget>>
<<widget "LingerieItemInTheMarket">>
<!-- $args[0] - market clothes item object -->
<!-- $args[1] - market clothes item title -->
* <<link $args[0].name "Lexena Market Clothes Item View">>
<<set $tempClothesItem = $args[0] >>
<</link>> for $
<<if settings.lessPrices == true>>
<<if $wereClothesShopPricesReduced != true>>
<<set $args[0].price /= 2>>
<<endif>>
<<else>>
<<if $wereClothesShopPricesReduced == true>>
<<set $args[0].price *= 2>>
<<endif>>
<<endif>>
<<=$args[0].price>>
(<p style="color: crimson"><<=$args[0].obscenity>></p>|<p style="color: darkturquoise"><<=$args[0].smartness>></p>) -
<<if $wardrobe.available.includes($args[0].name)>>
You already have this!
<<else>>
<<if $mainChar.money < $args[0].price>>
You don't have enough money
<<else>>
<<if $mainChar.corruption < $args[0].obscenity>>
This looks too lewd for you!
<<else>>
<<if $mainChar.intellect < $args[0].smartness>>
This looks too smart for you!
<<else>>
<<link "Buy">>
<<set $minute += 1>>
<<set $mainChar.money -= $args[0].price>>
<<run $wardrobe.addLingerie($args[0].type, $args[0]); >>
<<goto "Clothes Shop">>
<</link>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<br>
<</widget>><<AccessoriesItem "neck">><<AccessoriesItem "fingers">><<AccessoriesItem "wrists">><<AccessoriesItem "eyes">><<widget "AccessoriesItem">>
<!-- $args[0] - name of the accessory item, i.e. "neck", "wrists" -->
<table width="100%" border="5" class="wardrobe-clothes">
<caption><<= $args[0].toLocaleUpperFirst() >> accessories</caption>
<tbody>
<<for _itemTitle, _item range $wardrobe.accessories[$args[0]]>>
<tr>
<td width="20%">
<<capture _itemTitle>>
<<if $wardrobe.accessories[$args[0]][_itemTitle].name === $mainChar.look.accessories[$args[0]].name>>
<<set _accessoriesName = $wardrobe.accessories[$args[0]][_itemTitle].name + " (take off)" >>
<<link _accessoriesName "Wardrobe">>
<<set $mainChar.look.accessories[$args[0]] = $emptyItem >>
<</link>>
<<else>>
<<set _accessoriesName = $wardrobe.accessories[$args[0]][_itemTitle].name + " (wear)" >>
<<link _accessoriesName "Wardrobe">>
<<set $mainChar.look.accessories[$args[0]] = $wardrobe.accessories[$args[0]][_itemTitle] >>
<</link>>
<<endif>>
<</capture>>
</td>
<td align="center">
<div style="position: relative; top: 0; left: 0">
<div id="DollZeroLay">
[img[String.format($urlPath + '/PaperDoll/zeroLay.png')]]
</div>
<div id="DollMainBody">
[img[String.format($urlPath + '/PaperDoll/MainBody/MainBody.png')]]
</div>
<div id="DollEyes">
[img[String.format($urlPath + '/PaperDoll/MainBody/Eyes/' + $dollEyesColor + 'Eyes.png')]]
</div>
<div id="DollAccessoriesAnus">
[img[$wardrobe.accessories[$args[0]][_itemTitle].image]]
</div>
<div id="DollAccessoriesVagina">
[img[$wardrobe.accessories[$args[0]][_itemTitle].image]]
</div>
<div id="DollAccessoriesNeck">
[img[$wardrobe.accessories[$args[0]][_itemTitle].image]]
</div>
<div id="DollHair">
[img[String.format($urlPath + '/PaperDoll/MainBody/Hair/Hair' + $dollHairLength + $dollHairColor + $dollHairStyle + '.png')]]
</div>
<div id="DollChest">
[img[String.format($urlPath + '/PaperDoll/MainBody/Chest/' + $dollBareChestSize + '.png')]]
</div>
<div id="DollAccessoriesHair">
[img[$wardrobe.accessories[$args[0]][_itemTitle].image]]
</div>
<div id="DollAccessoriesEyes">
[img[$wardrobe.accessories[$args[0]][_itemTitle].image]]
</div>
<div id="DollAccessoriesWrists">
[img[$wardrobe.accessories[$args[0]][_itemTitle].image]]
</div>
<div id="DollAccessoriesFingers">
[img[$wardrobe.accessories[$args[0]][_itemTitle].image]]
</div>
</div>
</td>
<td width="20%">
<<= $wardrobe.accessories[$args[0]][_itemTitle].description >>
</td>
</tr>
<</for>>
</tbody>
</table>
<br>
<br>
[[Back->Wardrobe]]
<</widget>><<widget "PiercingsItem">>
<!-- $args[0] - name of the accessory item, i.e. "nipples", "clitoris" -->
<table width="100%" border="5" class="wardrobe-clothes">
<caption><<= $args[0].toLocaleUpperFirst() >> piercings</caption>
<tbody>
<<for _itemTitle, _item range $wardrobe.piercings[$args[0]]>>
<tr>
<td width="20%">
<<capture _itemTitle>>
<<if $wardrobe.piercings[$args[0]][_itemTitle].name === $mainChar.look.piercings[$args[0]].name>>
<<set _piercingsName = $wardrobe.piercings[$args[0]][_itemTitle].name + " (take off)" >>
<<link _piercingsName "Wardrobe">>
<<set $mainChar.look.piercings[$args[0]] = $emptyItem >>
<</link>>
<<else>>
<<set _piercingsName = $wardrobe.piercings[$args[0]][_itemTitle].name + " (wear)" >>
<<link _piercingsName "Wardrobe">>
<<set $mainChar.look.piercings[$args[0]] = $wardrobe.piercings[$args[0]][_itemTitle] >>
<</link>>
<<endif>>
<</capture>>
</td>
<td align="center">
<div style="position: relative; top: 0; left: 0">
<div id="DollZeroLay">
[img[String.format($urlPath + '/PaperDoll/zeroLay.png')]]
</div>
<div id="DollMainBody">
[img[String.format($urlPath + '/PaperDoll/MainBody/MainBody.png')]]
</div>
<div id="DollEyes">
[img[String.format($urlPath + '/PaperDoll/MainBody/Eyes/' + $dollEyesColor + 'Eyes.png')]]
</div>
<div id="DollPiercingsClitoris">
[img[$wardrobe.piercings[$args[0]][_itemTitle].image]]
</div>
<div id="DollHair">
[img[String.format($urlPath + '/PaperDoll/MainBody/Hair/Hair' + $dollHairLength + $dollHairColor + $dollHairStyle + '.png')]]
</div>
<div id="DollPiercingsEarlobes">
[img[$wardrobe.piercings[$args[0]][_itemTitle].image]]
</div>
<div id="DollChest">
[img[String.format($urlPath + '/PaperDoll/MainBody/Chest/' + $dollBareChestSize + '.png')]]
</div>
<div id="DollPiercingsNipples">
[img[$wardrobe.piercings[$args[0]][_itemTitle].image]]
</div>
</div>
</td>
<td width="20%">
<<= $wardrobe.piercings[$args[0]][_itemTitle].description >>
</td>
</tr>
<</for>>
</tbody>
</table>
<br>
<br>
[[Back->Wardrobe]]
<</widget>><<widget "PiercingItemLexenaMarket">>
<!-- $args[0] - piercing item i.e. "nipple bars" -->
* <<link $args[0].name "Lexena Market Piercing Item View Widget">>
<<set $tempPiercingItem = $args[0] >>
<</link>> for $
<<if settings.lessPrices == true>>
<<if $werePiercingMarketPricesReduced != true>>
<<set $args[0].price /= 2>>
<<endif>>
<<else>>
<<if $werePiercingMarketPricesReduced == true>>
<<set $args[0].price *= 2>>
<<endif>>
<<endif>>
<<= $args[0].price >>
(<p style="color: crimson"><<=$args[0].obscenity>></p>|<p style="color: darkturquoise"><<=$args[0].smartness>></p>) -
<<if $args[0].hasOwnProperty('type') >>
<<if $wardrobe.available.includes($args[0].name)>>
You already have this
<<else>>
<<if $mainChar.money < $args[0].price>>
You don't have enough money
<<else>>
<<if $mainChar.corruption < $args[0].obscenity>>
This looks too lewd for you!
<<else>>
<<if $mainChar.intellect < $args[0].smartness>>
This looks too smart for you!
<<else>>
<<link "Buy">>
<<set $minute += 1>>
<<set $mainChar.money -= $args[0].price>>
<<run $wardrobe.addPiercing($args[0].type, $args[0]); >>
<<goto "Piercing Market">>
<</link>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<<else>>
<<if $args[0].use === 'single'>>
<<if $inventory.has('piercings', $args[0].name)>>
You already have this
<<else>>
<<if $mainChar.money < $args[0].price>>
You don't have enough money
<<else>>
<<link "Buy">>
<<set $mainChar.money -= $args[0].price>>
<<run $inventory.add('piercings', $args[0]); >>
<<goto "Piercing Market">>
<</link>>
<<endif>>
<<endif>>
<<elseif $args[0].use === 'many'>>
<<if ! $inventory.has('piercings', $args[0].name)>>
<<if $mainChar.money < $args[0].price>>
You don't have enough money
<<else>>
<<link "Buy">>
<<set $minute += 1>>
<<set $mainChar.money -= $args[0].price>>
<<run $inventory.add('piercings', $args[0]); >>
<<goto "Piercing Market">>
<</link>>
<<endif>>
<<else>>
<<if $mainChar.money < $args[0].price>>
You don't have enough money
<<else>>
<<set _countName = 'Buy (You have ' + $inventory.piercings[$args[0].name].count + ')' >>
<<link _countName>>
<<set $minute += 1>>
<<set $mainChar.money -= $args[0].price>>
<<run $inventory.addCount('piercings', $args[0]); >>
<<goto "Piercing Market">>
<</link>>
<<endif>>
<<endif>>
<<endif>>
<<endif>>
<br>
<</widget>><<LingerieClothesItem "chest">><<LingerieClothesItem "groin">><<widget "LingerieClothesItem">>
<!-- $args[0] - name of the accessory item, i.e. "chest", "groin" -->
<table width="100%" border="5" class="wardrobe-clothes">
<caption><<= $args[0].toLocaleUpperFirst() >> lingerie</caption>
<tbody>
<<for _itemTitle, _item range $wardrobe.lingerie[$args[0]]>>
<tr>
<td width="20%">
<<capture _itemTitle>>
<<if $wardrobe.lingerie[$args[0]][_itemTitle].name === $mainChar.look.lingerie[$args[0]].name>>
<<set _lingerieName = $wardrobe.lingerie[$args[0]][_itemTitle].name + " (take off)" >>
<<link _lingerieName "Wardrobe">>
<<set $mainChar.look.lingerie[$args[0]] = $emptyItem >>
<</link>>
<<else>>
<<set _lingerieName = $wardrobe.lingerie[$args[0]][_itemTitle].name + " (wear)" >>
<<link _lingerieName "Wardrobe">>
<<set $mainChar.look.lingerie[$args[0]] to $wardrobe.lingerie[$args[0]][_itemTitle] >>
<</link>>
<<endif>>
<</capture>>
</td>
<td align="center">
<div style="position: relative; top: 0; left: 0">
<div id="DollZeroLay">
[img[String.format($urlPath + '/PaperDoll/zeroLay.png')]]
</div>
<div id="DollMainBody">
[img[String.format($urlPath + '/PaperDoll/MainBody/MainBody.png')]]
</div>
<div id="DollEyes">
[img[String.format($urlPath + '/PaperDoll/MainBody/Eyes/' + $dollEyesColor + 'Eyes.png')]]
</div>
<div id="DollHair">
[img[String.format($urlPath + '/PaperDoll/MainBody/Hair/Hair' + $dollHairLength + $dollHairColor + $dollHairStyle + '.png')]]
</div>
<div id="DollChest">
[img[String.format($urlPath + '/PaperDoll/MainBody/Chest/' + $dollBareChestSize + '.png')]]
</div>
<div id="DollLingerieChest">
[img[$wardrobe.lingerie[$args[0]][_itemTitle].image]]
</div>
<div id="DollLingerieGroin">
[img[$wardrobe.lingerie[$args[0]][_itemTitle].image]]
</div>
</div>
</td>
<td width="20%">
<<= $wardrobe.lingerie[$args[0]][_itemTitle].description >>
</td>
</tr>
<</for>>
</tbody>
</table>
<br>
<br>
[[Back->Wardrobe]]
<</widget>>@@.default-image-wrapper;
[img[String.format($urlPath + '/appearance/combing.jpg')]]
@@
You pick up the comb and brush through your hair. Your hair is now neatly brushed! <br>
<br>
@@.add; + combed hair @@ <<set $mainChar.appearance.isCombed = true>> <br>
<br>
[[Bathroom]]<<include "Expanded character info">>
<br>
<br>
<<if ! $mainChar.appearance.isCombed>>
Your hair is messed up! [[Comb yourself][$minute += 1]]
<<else>>
Your hair is combed.
<<endif>> <br>
You can [[apply makeup->Apply makeup]].
<br>
<br>
[[Back->Bathroom]]<<script>>
(function() {
const clothesCategories = ['clothes', 'lingerie', 'accessories', 'erotic_accessories'];
let attractiveness = variables().mainChar.attractiveness;
for (let i = 0; i < clothesCategories.length; i++) {
attractiveness += variables().mainChar.getAllure(clothesCategories[i]);
}
if (variables().mainChar.appearance.isCombed) {
attractiveness += 5;
}
switch(variables().mainChar.appearance.makeup) {
case "none":
attractiveness += 2;
break;
case "light":
attractiveness += 5;
break;
case "tangible":
attractiveness += 8;
break;
case "bright":
attractiveness += 10;
break;
default:
alert('unknown case!');
}
if (variables().mainChar.cleanliness < 30) {
attractiveness -= 10;
} else if (variables().mainChar.cleanliness >= 30 && variables().mainChar.cleanliness < 60) {
attractiveness -= 5;
}
if (variables().mainChar.appearance.teethBrushed == true) {
attractiveness += 5;
} else {
attractiveness -= 2;
}
if (variables().mainChar.menstruation.isProtected != true && variables().mainChar.menstruation.day >= 15) {
attractiveness -= 10;
}
if (variables().mainChar.eroticLook.intimateHaircut == 'shaved') {
attractiveness += 2;
} else if (variables().mainChar.eroticLook.intimateHaircut = 'stubble') {
attractiveness += 1;
} else if (variables().mainChar.eroticLook.intimateHaircut = 'hairy') {
attractiveness += 0;
}
$(output).wiki('Attractiveness: ' + attractiveness);
})();
<</script>>@@.default-image-wrapper;
[img[String.format($urlPath + '/cosmetics_shop.jpg')]]
@@
<<SeeCumOnPcWidget "Seller">>
A beautiful young girl approaches you. "Hello! We have plenty of cosmetics for those looking to spruce up their look. What can I do you for?" <br><br>
<<for _cosmeticItemTitle, _cosmeticItem range $lexenaMarket.cosmetics>>
<<CosmeticItemWidget _cosmeticItem>>
<</for>>
<<if settings.lessPrices == true>>
<<if $wereLexenaCosmeticsPricesReduced != true>>
<<set $wereLexenaCosmeticsPricesReduced = true>>
<<endif>>
<<else>>
<<if $wereLexenaCosmeticsPricesReduced == true>>
<<set $wereLexenaCosmeticsPricesReduced = false>>
<<endif>>
<<endif>>
<br>
[[Go back->Lexena Market]]@@.default-image-wrapper;
[img[String.format($urlPath + '/pharmacy_shop.jpg')]]
@@
<<SeeCumOnPcWidget "Seller">>
A middle-aged woman with dark eyes gives you a sad smile. "Hi there, we offer a range of health care products. What did you need?" <br><br>
<<for _pharmacyItemTitle, _pharmacyItem range $lexenaMarket.pharmacy>>
<<PharmacyItemWidget _pharmacyItem>>
<</for>>
<<if settings.lessPrices == true>>
<<if $werePharmacyMarketPricesReduced != true>>
<<set $werePharmacyMarketPricesReduced = true>>
<<endif>>
<<else>>
<<if $werePharmacyMarketPricesReduced == true>>
<<set $werePharmacyMarketPricesReduced = false>>
<<endif>>
<<endif>>
<br>
[[Go back->Lexena Market]]<<widget "MagicTechItemWidget">>
<!-- $args[0] - magic tech item object -->
<<link $args[0].name "Lexena Market Magic Tech Item View Widget">>
<<set $tempMagicTechItem = $args[0] >>
<</link>> for $
<<if settings.lessPrices == true>>
<<if $wereMagicTechPricesReduced != true>>
<<set $args[0].price /= 2>>
<<endif>>
<<else>>
<<if $wereMagicTechPricesReduced == true>>
<<set $args[0].price *= 2>>
<<endif>>
<<endif>>
<<=$args[0].price>> -
<<if $inventory.has('techItems', $args[0].name)>>
You already have this!
<<else>>
<<if $mainChar.money < $args[0].price>>
You don't have enough money
<<else>>
<<link "Buy">>
<<set $minute += 1>>
<<set $mainChar.money -= $args[0].price>>
<<run $inventory.add('techItems', $args[0]);>>
<<goto "Magic Tech">>
<</link>>
<<endif>>
<<endif>>
<br>
<</widget>><<script>>
window.Inventory = function (config) {
this.categories = [
'cosmetics',
'pharmacy',
'techItems',
'grocery',
'foodCondiments',
'foodIngredients',
'food',
];
this.cosmetics = {};
this.pharmacy = {};
this.techItems = {};
this.grocery = {};
this.foodCondiments = {};
this.foodIngredients = {};
this.food = {};
this.available = [];
Object.keys(config).forEach(function (pn) {
this[pn] = clone(config[pn]);
}, this);
};
Inventory.prototype.clone = function () {
return new Inventory(this);
};
Inventory.prototype.toJSON = function () {
var ownData = {};
Object.keys(this).forEach(function (pn) {
ownData[pn] = clone(this[pn]);
}, this);
return JSON.reviveWrapper('new Inventory($ReviveData$)', ownData);
};
Inventory.prototype.add = function(category, item) {
if (! item.hasOwnProperty('name')) {
alert('Item must contains a prop with name "name"');
return;
}
this[category][item.name] = item;
};
Inventory.prototype.addCount = function(category, item) {
this[category][item.name].count += item.count;
};
Inventory.prototype.has = function(category, itemName) {
return this[category].hasOwnProperty(itemName);
};
<</script>>
<<set $inventory to new Inventory({
cosmetics: {
'Makeup kit': {
name: 'Makeup kit',
count: 0,
use: 'many',
},
},
pharmacy: {
'Vitamins': {
name: 'Vitamins',
count: 0,
use: 'many',
},
'Fertility pills': {
name: 'Fertility pills',
count: 0,
use: 'many',
},
'Birth control pills': {
name: 'Birth control pills',
count: 0,
use: 'many',
},
'Pregnancy test': {
name: 'Pregnancy test',
count: 0,
use: 'many',
},
'Tampons': {
name: 'Tampons',
count: 10,
use: 'many',
},
},
techItems: {},
grocery: {
'Wet wipes': {
name: 'Wet wipes',
count: 20,
use: 'many',
},
'Razors': {
name: 'Razors',
count: 20,
use: 'many',
},
'Shampoo': {
name: 'Shampoo',
count: 20,
use: 'many',
},
},
foodCondiments: {
'Guarana': {
name: 'Guarana',
count: 0,
lastDayGathered: 0
},
'Maple syrup': {
name: 'Maple syrup',
count: 0,
lastDayGathered: 0
},
'Spices': {
name: 'Spices',
count: 0,
lastDayGathered: 0
},
'Lemon': {
name: 'Lemon',
count: 0,
lastDayGathered: 0
},
},
foodIngredients: {
'Hop': {
name: 'Hop',
count: 0,
lastDayGathered: 0
},
'Tea leaves': {
name: 'Tea leaves',
count: 0
},
'Ground coffee': {
name: 'Ground coffee',
count: 0
},
'Meat': {
name: 'Meat',
count: 0
},
'Oysters': {
name: 'Oysters',
count: 0,
lastDayGathered: 0
},
'Vegetables': {
name: 'Vegetables',
count: 0,
lastDayGathered: 0
},
},
food: {
'Home beer': {
name: 'Home beer',
count: 0,
energy: 0,
corruption: 0,
fitness: 0,
attractiveness: 0,
intoxication: 10,
boostHours: 0,
boostTimerReset: 0,
boostTimer: 0,
boostFinishTime: 0
},
'Energy drink': {
name: 'Energy drink',
count: 0,
energy: 40,
corruption: 0,
fitness: 0,
attractiveness: 0,
intoxication: 16,
boostHours: 0,
boostTimerReset: 0,
boostTimer: 0,
boostFinishTime: 0
},
'Cocktail': {
name: 'Cocktail',
count: 0,
energy: 0,
corruption: 20,
fitness: 0,
attractiveness: 0,
intoxication: 16,
boostHours: 2,
boostTimerReset: 120,
boostTimer: 0,
boostFinishTime: 0
},
'Spiced ale': {
name: 'Spiced ale',
count: 0,
energy: 0,
corruption: 0,
fitness: 15,
attractiveness: 0,
intoxication: 16,
boostHours: 2,
boostTimerReset: 120,
boostTimer: 0,
boostFinishTime: 0
},
'Radler': {
name: 'Radler',
count: 0,
energy: 0,
corruption: 0,
fitness: 0,
attractiveness: 15,
intoxication: 16,
boostHours: 2,
boostTimerReset: 120,
boostTimer: 0,
boostFinishTime: 0
},
'Tea': {
name: 'Tea',
count: 0,
energy: 10,
corruption: 0,
fitness: 0,
attractiveness: 0,
boostHours: 0,
boostTimerReset: 0,
boostTimer: 0,
boostFinishTime: 0
},
'Tea with guarana': {
name: 'Tea with guarana',
count: 0,
energy: 20,
corruption: 0,
fitness: 0,
attractiveness: 0,
boostHours: 0,
boostTimerReset: 0,
boostTimer: 0,
boostFinishTime: 0
},
'Tea with syrup': {
name: 'Tea with syrup',
count: 0,
energy: 10,
corruption: 10,
fitness: 0,
attractiveness: 0,
boostHours: 2,
boostTimerReset: 120,
boostTimer: 0,
boostFinishTime: 0
},
'Tea with spices': {
name: 'Tea with spices',
count: 0,
energy: 10,
corruption: 0,
fitness: 10,
attractiveness: 0,
boostHours: 2,
boostTimerReset: 120,
boostTimer: 0,
boostFinishTime: 0
},
'Tea with lemon': {
name: 'Tea with lemon',
count: 0,
energy: 10,
corruption: 0,
fitness: 0,
attractiveness: 10,
boostHours: 2,
boostTimerReset: 120,
boostTimer: 0,
boostFinishTime: 0
},
'Coffee': {
name: 'Coffee',
count: 0,
energy: 20,
corruption: 0,
fitness: 0,
attractiveness: 0,
boostHours: 0,
boostTimerReset: 0,
boostTimer: 0,
boostFinishTime: 0
},
'Coffee with guarana': {
name: 'Coffee with guarana',
count: 0,
energy: 30,
corruption: 0,
fitness: 0,
attractiveness: 0,
boostHours: 0,
boostTimerReset: 0,
boostTimer: 0,
boostFinishTime: 0
},
'Coffee with syrup': {
name: 'Coffee with syrup',
count: 0,
energy: 20,
corruption: 10,
fitness: 0,
attractiveness: 0,
boostHours: 2,
boostTimerReset: 120,
boostTimer: 0,
boostFinishTime: 0
},
'Coffee with spices': {
name: 'Coffee with spices',
count: 0,
energy: 20,
corruption: 0,
fitness: 10,
attractiveness: 0,
boostHours: 2,
boostTimerReset: 120,
boostTimer: 0,
boostFinishTime: 0
},
'Coffee with lemon': {
name: 'Coffee with lemon',
count: 0,
energy: 20,
corruption: 0,
fitness: 0,
attractiveness: 10,
boostHours: 2,
boostTimerReset: 120,
boostTimer: 0,
boostFinishTime: 0
},
'Steak': {
name: 'Steak',
count: 0,
energy: 0,
corruption: 0,
fitness: 20,
attractiveness: 0,
boostHours: 4,
boostTimerReset: 240,
boostTimer: 0,
boostFinishTime: 0
},
'Steak with guarana': {
name: 'Steak with guarana',
count: 0,
energy: 10,
corruption: 0,
fitness: 20,
attractiveness: 0,
boostHours: 4,
boostTimerReset: 240,
boostTimer: 0,
boostFinishTime: 0
},
'Steak with syrup': {
name: 'Steak with syrup',
count: 0,
energy: 0,
corruption: 10,
fitness: 20,
attractiveness: 0,
boostHours: 4,
boostTimerReset: 240,
boostTimer: 0,
boostFinishTime: 0
},
'Steak with lemon': {
name: 'Steak with lemon',
count: 0,
energy: 0,
corruption: 0,
fitness: 20,
attractiveness: 10,
boostHours: 4,
boostTimerReset: 240,
boostTimer: 0,
boostFinishTime: 0
},
'Cooked oysters': {
name: 'Cooked oysters',
count: 0,
energy: 0,
corruption: 0,
fitness: 0,
attractiveness: 20,
boostHours: 4,
boostTimerReset: 240,
boostTimer: 0,
boostFinishTime: 0
},
'Cooked oysters with guarana': {
name: 'Cooked oysters with guarana',
count: 0,
energy: 10,
corruption: 0,
fitness: 0,
attractiveness: 20,
boostHours: 4,
boostTimerReset: 240,
boostTimer: 0,
boostFinishTime: 0
},
'Cooked oysters with syrup': {
name: 'Cooked oysters with syrup',
count: 0,
energy: 0,
corruption: 10,
fitness: 0,
attractiveness: 20,
boostHours: 4,
boostTimerReset: 240,
boostTimer: 0,
boostFinishTime: 0
},
'Cooked oysters with spices': {
name: 'Cooked oysters with spices',
count: 0,
energy: 0,
corruption: 0,
fitness: 10,
attractiveness: 20,
boostHours: 4,
boostTimerReset: 240,
boostTimer: 0,
boostFinishTime: 0
},
'Stew': {
name: 'Stew',
count: 0,
energy: 0,
corruption: 0,
fitness: 40,
attractiveness: 0,
boostHours: 6,
boostTimerReset: 360,
boostTimer: 0,
boostFinishTime: 0
},
'Stew with guarana': {
name: 'Stew with guarana',
count: 0,
energy: 10,
corruption: 0,
fitness: 40,
attractiveness: 0,
boostHours: 6,
boostTimerReset: 360,
boostTimer: 0,
boostFinishTime: 0
},
'Stew with syrup': {
name: 'Stew with syrup',
count: 0,
energy: 0,
corruption: 10,
fitness: 40,
attractiveness: 0,
boostHours: 6,
boostTimerReset: 360,
boostTimer: 0,
boostFinishTime: 0
},
'Sea salad': {
name: 'Sea salad',
count: 0,
energy: 0,
corruption: 0,
fitness: 0,
attractiveness: 40,
boostHours: 6,
boostTimerReset: 360,
boostTimer: 0,
boostFinishTime: 0
},
'Sea salad with guarana': {
name: 'Sea salad with guarana',
count: 0,
energy: 10,
corruption: 0,
fitness: 0,
attractiveness: 40,
boostHours: 6,
boostTimerReset: 360,
boostTimer: 0,
boostFinishTime: 0
},
'Sea salad with syrup': {
name: 'Sea salad with syrup',
count: 0,
energy: 0,
corruption: 10,
fitness: 0,
attractiveness: 40,
boostHours: 6,
boostTimerReset: 360,
boostTimer: 0,
boostFinishTime: 0
},
},
})>>[[Back->Magic Tech]]
$tempMagicTechItem.description
@@.default-image-wrapper;
[img[$tempMagicTechItem.image]]
@@<<widget "CosmeticItemWidget">>
<!-- $args[0] - cosmetic item object -->
<<set _itemName = $args[0].name + ' (' + $args[0].count + ')'; >>
<<link _itemName "Lexena Market Cosmetic Item View Widget">>
<<set $tempCosmeticItem = $args[0] >>
<</link>> for $
<<if settings.lessPrices == true>>
<<if $wereLexenaCosmeticsPricesReduced != true>>
<<set $args[0].price /= 2>>
<<endif>>
<<else>>
<<if $wereLexenaCosmeticsPricesReduced == true>>
<<set $args[0].price *= 2>>
<<endif>>
<<endif>>
<<=$args[0].price>> -
<<if $args[0].use === 'single'>>
<<if $inventory.has('cosmetics', $args[0].name)>>
You already have this!
<<else>>
<<if $mainChar.money < $args[0].price>>
You don't have enough money
<<else>>
<<link "Buy">>
<<set $minute += 1>>
<<set $mainChar.money -= $args[0].price>>
<<run $inventory.add('cosmetics', $args[0]);>>
<<goto "Lexena cosmetics section">>
<</link>>
<<endif>>
<<endif>>
<<elseif $args[0].use === 'many'>>
<<if ! $inventory.has('cosmetics', $args[0].name)>>
<<if $mainChar.money < $args[0].price>>
You don't have enough money
<<else>>
<<link 'Buy'>>
<<set $minute += 1>>
<<set $mainChar.money -= $args[0].price>>
<<run $inventory.add('cosmetics', $args[0]);>>
<<goto "Lexena cosmetics section">>
<</link>>
<<endif>>
<<else>>
<<if $mainChar.money < $args[0].price>>
You don't have enough money
<<else>>
<<set _countTitle = 'Buy (You have ' + $inventory.cosmetics[$args[0].name].count + ')'>>
<<link _countTitle>>
<<set $minute += 1>>
<<set $mainChar.money -= $args[0].price>>
<<run $inventory.addCount('cosmetics', $args[0]);>>
<<goto "Lexena cosmetics section">>
<</link>>
<<endif>>
<<endif>>
<<endif>>
<br>
<</widget>>[[Back->Lexena cosmetics section]]
$tempCosmeticItem.description
@@.default-image-wrapper;
[img[$tempCosmeticItem.image]]
@@[[Back->Piercing Market]]
$tempPiercingItem.description
<div style="position: relative; top: 0; left: 0">
<div id="DollZeroLay">
[img[String.format($urlPath + '/PaperDoll/zeroLay.png')]]
</div>
<div id="DollMainBody">
[img[String.format($urlPath + '/PaperDoll/MainBody/MainBody.png')]]
</div>
<div id="DollEyes">
[img[String.format($urlPath + '/PaperDoll/MainBody/Eyes/' + $dollEyesColor + 'Eyes.png')]]
</div>
<div id="DollPiercingsClitoris">
[img[$tempPiercingItem.image]]
</div>
<div id="DollHair">
[img[String.format($urlPath + '/PaperDoll/MainBody/Hair/Hair' + $dollHairLength + $dollHairColor + $dollHairStyle + '.png')]]
</div>
<div id="DollPiercingsEarlobes">
[img[$tempPiercingItem.image]]
</div>
<div id="DollChest">
[img[String.format($urlPath + '/PaperDoll/MainBody/Chest/' + $dollBareChestSize + '.png')]]
</div>
<div id="DollPiercingsNipples">
[img[$tempPiercingItem.image]]
</div>
</div><<widget "PharmacyItemWidget">>
<!-- $args[0] - pharmacy item object -->
<<set _itemName = $args[0].name + ' (' + $args[0].count + ')'; >>
<<link _itemName "Lexena Market Pharmacy Item View Widget">>
<<set $tempPharmacyItem = $args[0] >>
<</link>> for $
<<if settings.lessPrices == true>>
<<if $werePharmacyMarketPricesReduced != true>>
<<set $args[0].price /= 2>>
<<endif>>
<<else>>
<<if $werePharmacyMarketPricesReduced == true>>
<<set $args[0].price *= 2>>
<<endif>>
<<endif>>
<<=$args[0].price>> -
<<if $args[0].use === 'single'>>
<<if $inventory.has('pharmacy', $args[0].name)>>
You already have this!
<<else>>
<<if $mainChar.money < $args[0].price>>
You don't have enough money
<<else>>
<<link "Buy">>
<<set $minute += 1>>
<<set $mainChar.money -= $args[0].price>>
<<run $inventory.add('pharmacy', $args[0]);>>
<<goto '"Pharmacy" market'>>
<</link>>
<<endif>>
<<endif>>
<<elseif $args[0].use === 'many'>>
<<if ! $inventory.has('pharmacy', $args[0].name)>>
<<if $mainChar.money < $args[0].price>>
You don't have enough money
<<else>>
<<link 'Buy'>>
<<set $minute += 1>>
<<set $mainChar.money -= $args[0].price>>
<<run $inventory.add('pharmacy', $args[0]);>>
<<goto '"Pharmacy" market'>>
<</link>>
<<endif>>
<<else>>
<<if $mainChar.money < $args[0].price>>
You don't have enough money
<<else>>
<<set _countTitle = 'Buy (You have ' + $inventory.pharmacy[$args[0].name].count + ')'>>
<<link _countTitle>>
<<set $minute += 1>>
<<set $mainChar.money -= $args[0].price>>
<<run $inventory.addCount('pharmacy', $args[0]);>>
<<goto '"Pharmacy" market'>>
<</link>>
<<endif>>
<<endif>>
<<endif>><br>
<</widget>>[[Back->"Pharmacy" market]]
$tempPharmacyItem.description
@@.default-image-wrapper;
[img[$tempPharmacyItem.image]]
@@<<widget "GroceryItemLexenaMarket">>
<!-- $args[0] - grocery item object -->
<<set _itemName = $args[0].name + ' (' + $args[0].count + ')'; >>
<<link _itemName "Lexena Market Dime Time View Widget">>
<<set $tempGroceryItem = $args[0] >>
<</link>> for $
<<if settings.lessPrices == true>>
<<if $wereDimeTimePricesReduced != true>>
<<set $args[0].price /= 2>>
<<endif>>
<<else>>
<<if $wereDimeTimePricesReduced == true>>
<<set $args[0].price *= 2>>
<<endif>>
<<endif>>
<<=$args[0].price>> -
<<if $args[0].use === 'single'>>
<<if $inventory.has('grocery', $args[0].name)>>
You already have this!
<<else>>
<<if $mainChar.money < $args[0].price>>
You don't have enough money
<<else>>
<<link "Buy">>
<<set $minute += 1>>
<<set $mainChar.money -= $args[0].price>>
<<run $inventory.add('grocery', $args[0]);>>
<<goto 'Dime Time'>>
<</link>>
<<endif>>
<<endif>>
<<elseif $args[0].use === 'many'>>
<<if ! $inventory.has('grocery', $args[0].name)>>
<<if $mainChar.money < $args[0].price>>
You don't have enough money
<<else>>
<<link 'Buy'>>
<<set $minute += 1>>
<<set $mainChar.money -= $args[0].price>>
<<run $inventory.add('grocery', $args[0]);>>
<<goto 'Dime Time'>>
<</link>>
<<endif>>
<<else>>
<<if $mainChar.money < $args[0].price>>
You don't have enough money
<<else>>
<<set _countTitle = 'Buy (You have ' + $inventory.grocery[$args[0].name].count + ')'>>
<<link _countTitle>>
<<set $minute += 1>>
<<set $mainChar.money -= $args[0].price>>
<<run $inventory.addCount('grocery', $args[0]);>>
<<goto 'Dime Time'>>
<</link>>
<<endif>>
<<endif>>
<<endif>><br>
<</widget>>[[Back->Dime Time]]
$tempGroceryItem.description
@@.default-image-wrapper;
[img[$tempGroceryItem.image]]
@@[[Back->Clothes Shop]]
$tempClothesItem.description
<div style="position: relative; top: 0; left: 0">
<div id="DollZeroLay">
[img[String.format($urlPath + '/PaperDoll/zeroLay.png')]]
</div>
<div id="DollMainBody">
[img[String.format($urlPath + '/PaperDoll/MainBody/MainBody.png')]]
</div>
<div id="DollEyes">
[img[String.format($urlPath + '/PaperDoll/MainBody/Eyes/' + $dollEyesColor + 'Eyes.png')]]
</div>
<div id="DollAccessoriesAnus">
[img[$tempClothesItem.image]]
</div>
<div id="DollAccessoriesVagina">
[img[$tempClothesItem.image]]
</div>
<div id="DollAccessoriesNeck">
[img[$tempClothesItem.image]]
</div>
<div id="DollHair">
[img[String.format($urlPath + '/PaperDoll/MainBody/Hair/Hair' + $dollHairLength + $dollHairColor + $dollHairStyle + '.png')]]
</div>
<div id="DollAccessoriesHair">
[img[$tempClothesItem.image]]
</div>
<div id="DollClothesHead">
[img[$tempClothesItem.image]]
</div>
<div id="DollAccessoriesEyes">
[img[$tempClothesItem.image]]
</div>
<div id="DollClothesHands">
[img[$tempClothesItem.image]]
</div>
<div id="DollAccessoriesWrists">
[img[$tempClothesItem.image]]
</div>
<div id="DollAccessoriesFingers">
[img[$tempClothesItem.image]]
</div>
<div id="DollClothesStomach">
[img[$tempClothesItem.image]]
</div>
<div id="DollChest">
[img[String.format($urlPath + '/PaperDoll/MainBody/Chest/' + $dollBareChestSize + '.png')]]
</div>
<div id="DollLingerieChest">
[img[$tempClothesItem.image]]
</div>
<div id="DollLingerieGroin">
[img[$tempClothesItem.image]]
</div>
<div id="DollClothesCalves">
[img[$tempClothesItem.image]]
</div>
<div id="DollClothesFeet">
[img[$tempClothesItem.image]]
</div>
<div id="DollClothesLegs">
[img[$tempClothesItem.image]]
</div>
<div id="DollClothesTorso">
[img[$tempClothesItem.image]]
</div>
</div>@@.default-image-wrapper;
[img[String.format($urlPath + "/bedroom/dressingTable/makeupTools.jpg")]]
@@
<br>
<br>
<<include "Apply makeup menu">>
<br>
<br>
[[Back->Mirror]]<<if $day == 7 and $isFarmAvailable != true>>
Your parents are talking about spending the day in the countryside. They say your great grandfather lives on a large farm there. <br>
As it's been a while since you last saw him, they ask you if you'd like to go visit? <br> <br>
[[Tell them you are dying to see that farm]] <br>
<<endif>><<if $hour == 8 and $minute < 50 and $mainChar.lastDayBreakfast != $dayCount>>
<br>
Your family is going to have breakfast. You can <<link "join them">><<set $kitchenEating = "breakfast">><<set $mainChar.lastDayBreakfast = $dayCount>><<goto "Kitchen eating">><</link>>
<<SeeCumOnPcWidget "family">>
<<endif>>
<<if $hour == 11 and $minute < 50 and $mainChar.lastDayDinner != $dayCount>>
<br>
Your family is going to have dinner. You can <<link "join them">><<set $kitchenEating = "dinner">><<set $mainChar.lastDayDinner = $dayCount>><<goto "Kitchen eating">><</link>>
<<SeeCumOnPcWidget "family">>
<<endif>>
<<if $hour == 19 and $mainChar.lastDaySupper != $dayCount>>
<br>
Your family is going to have supper. You can <<link "join them">><<set $kitchenEating = "supper">><<set $mainChar.lastDaySupper = $dayCount>><<goto "Kitchen eating">><</link>><<if $minute < 50>> or help your mom with [[cooking->Cooking with mom]]<<endif>>
<<SeeCumOnPcWidget "family">>
<<endif>><<set $minute += 30>>
<<run variables().mainChar.cleanCum()>>
@@.default-image-wrapper;
[img[String.format($urlPath + '/bathroom/relax_in_the_bath/{0}.jpg', random(1, 3))]]
@@
<br>
<br>
You walk over to the bath and turn on the taps. Whilst waiting for the bath to fill, you scroll through social media. <br>
Once the bath is full, you strip and get in. As soon as the hot water touches your naked body, you already feel yourself starting to relax. <br>
You close your eyes and enjoy the moment. <br>
After a few minutes, you thoroughly wash your body and head, then wash off the shampoo and exit the bath.
<br>
<br>
@@.add; +10 Energy @@ <<set $mainChar.energy += 10>> <br>
@@.add; +100 cleanliness @@ <<set $mainChar.cleanliness = 100>> <br>
@@.minus; - combed @@ <<set $mainChar.appearance.isCombed = false>> <br>
@@.minus; - makeup @@ <<set $mainChar.appearance.makeup = 'none'>> <br>
@@.minus; -1 shampoo @@ <<set $inventory.grocery['Shampoo'].count -= 1>>
<br>
<br>
[[Go out->Bathroom]]<<set $minute += 2>>
<<run variables().mainChar.cleanCumFace()>>
@@.default-image-wrapper;
[img[String.format($urlPath + '/bathroom/wash_face.jpg')]]
@@
<br>
<br>
You make your way over to the wash basin. You turn on the tap and bend over the sink. <br>
Grabbing some water with your hands, you splash your face and rub the water into your skin to cleanse it.
<br>
<br>
@@.add; +10 cleanliness @@ <<set $mainChar.cleanliness += 10>> <br>
@@.minus; - combed @@ <<set $mainChar.appearance.isCombed = false>> <br>
@@.minus; - makeup @@ <<set $mainChar.appearance.makeup = 'none'>>
<br>
<br>
[[Back->Bathroom]]<<run variables().mainChar.cleanCumFace(); >>
@@.default-image-wrapper;
[img[String.format($urlPath + '/bathroom/brushing_teeth.jpg')]]
@@
<<set $minute += 3>>
You pick up your toothbrush, put some paste on it and brush your teeth. <br>
Once you're finished, you check your teeth in the mirror. No food and now you have minty fresh breath! <br>
<br>
@@.add; + brushed teeth @@ <<set $mainChar.appearance.teethBrushed = true>> <br>
<br>
[[Bathroom]] <<run variables().mainChar.cleanCumLegs(); >>
@@.default-image-wrapper;
[img[String.format($urlPath + '/bathroom/toilet.jpg')]]
@@
<br>
[[Use the toilet]] <br>
[[Back->Bathroom]]@@.default-image-wrapper;
[img[String.format($urlPath + '/bathroom/toilet.jpg')]]
@@
<<set $minute += 3>>
After using the toilet, you wipe yourself with paper and get up.
<br>
<br>
[[Bathroom]]<<set $dreamEvent to either("home","home","home","home","home","home","home","home","home","home","home","home","home","home","temple","cave","sewer","public","femdom","lesbian","robbery")>>
<<if $dreamEvent == "home">>
<<set _dream to random(1, 9)>><<set _dreamPic to random(1, 7)>>
<<if _dream <= 7>>
@@.default-image-wrapper;
[img[String.format($urlPath + "/dreams/dream" + _dreamPic + ".gif")]]
@@
<<endif>>
<<if _dream == 1>>
@@.narrator;
You're at a house party but you're the only girl. You and the boys are playing strip poker. <br>
The situation degenerates after some terrible luck and you find yourself naked and still losing. Since you had nothing else to bet, the guys decide to take your body as a prize. They push you against the wall, molesting you, sticking a dildo down your throat and preparing you for an inevitable gangbang. <br>
Luckily (or not), you wake up before it happens. Phew...
@@
<<elseif _dream == 2>>
@@.narrator;
You peer up at him; this man, this stranger face fucking you roughly. You can't complain though, he paid for this. To him you're just some cheap slut looking for some easy cash in a dirty alley. <br>
You wake up to find you're drooling on your pillow. Some part of you might have wanted that dream to be real...
@@
<<elseif _dream == 3>>
@@.narrator;
Voices fill your head. <br>
"Look at her, she's such a slut!" <br>
"Damn, I wish I had her guts..." <br>
Everyone at school is watching you suck off two of your classmates. Some even have their phones out, filming your situation. You don't know how you got here, but you don't really care. You're enjoying getting your mouth fucked. A part of you also enjoys the attention of the crowd as they watch with interest. <br>
Soon you feel the two guys nearing their climax, and you ache for their cum to fill your mouth. Unfortunately, you wake up before it happens. The thought of being used liked that... Would you do it in real life?
@@
<<elseif _dream == 4>>
@@.narrator;
The warm sun beats down on your naked body and the cool fresh air nipping at your flesh causes your nipples to stand erect. What's interesting is that you are walking down the street, in the middle of the city, showing your assets to everybody without shame. You pass by the people as close to them as possible so they see every feature of you. <br>
Is this a dream? Yeah, it has to be. You certainly wouldn't do it in real life...
@@
<<elseif _dream == 5>>
@@.narrator;
The beach is entirely deserted. No bodies except yours and the love of your life, naked and sweating. He's owning you, fucking you the way he wants it and grabbing every inch of your body. You're absolutely loving it!
@@
<<elseif _dream == 6>>
@@.narrator;
You lie on your back in the center of a crowd of very horny men. You are surrounded by hard cocks; some of them queuing up to fuck your pussy roughly whilst others seek to fill your mouth. Covering your naked body in a thin layer of cum. It also seeps from your mouth and pussy, serving as lubricant for the next guy that wants to use your holes. <br>
When you wake up, your pussy is so wet, you wonder if it's actually dripping cum.
@@
<<elseif _dream == 7>>
@@.narrator;
You wake from a terrible nightmare and sit up in bed sweating. It takes a few moments before you are able to calm your panicked breathing...
@@
<<elseif _dream == 8>>
@@.default-image-wrapper;
[img[String.format($urlPath + "/dreams/sleepingBJ" + random(1, 3) + ".gif")]]
@@
@@.narrator;
You had a strange nightmare. In it, you sucked someone off. But it was a dream. Just a naughty dream, yeah...<<set $mainChar.sexStats.bj += 1>>
@@
<<elseif _dream == 9>>
@@.default-image-wrapper; [img[String.format($urlPath + "/dreams/sleepingSchoolBondage" + random(1, 3) + ".webp")]]
@@
@@.narrator;
You're in school, surrounded by your classmates. They're torturing you as you lie bound and helpless. You shouldn't be dreaming about something like this but the truth is, you're really enjoying it! You don't want this dream to end. You also can't decide what you like more; the helplessness or the place where you're being fucked.
@@
<<endif>>
<<elseif $dreamEvent == "temple">>
<div align="center" style="font-size: 40px">Temple</div> <br>
<br>
@@.narrator;
A blinding light flashes before your eyes and you jump out of bed- wait... <br>
You look around and realize that you are standing in the center of a gigantic building made of very old stone bricks. There are a few holes in the roof filling this place with bright light and fresh air. You look back and see a huge gate. It's open but you see nothing through it... Strange. <br>
You lift your hand but as you do, you notice that you are completely naked! You shake your head and focus on your objective. You push one finger through your other hand and it passes straight through! It's all a dream; quite a realistic one at that. <br>
With that in mind, you move forward and see six stone cubes a few metres from where you are all positioned to form a big circle. You look closer and notice that every cube has a unique picture etched into the rocky surface; a lion, a panther, a puma, a jaguar, a tiger and a leopard. <br>
While you wander around the circle, you notice that in the center is a rune scratched onto the floor. Or maybe it's a hieroglyph? Whatever it is, it's glowing and pulsing. You step closer to observe the symbol, trying to guess what it could mean, when a hot wave of fear rushes over your body. <br>
You raise you eyes and your mouth drops open in shock... Every cube now has a feline standing on it but they were anthropomorphic, like the gods in mythology books. The animal drawings were now alive and all staring curiously at you as if examining you. <br>
Amused, you do the same. All the cats are naked, some with huge muscles and some just well-toned. Some of them had necklaces made of teeth and small bones. One thing they all had in common though was their size which was similar to a rhino. <br>
Suddenly, the lion growls and all the animals step down from their pedestals and stalk toward you. Their eyes pierce right into yours. The primal fear tears your soul apart as they creep closer. <br>
When the puma is but a foot from you, you automatically take a step back to get away from it. Your back hits another big, furry chest. But you dare not look away from the puma as he stands on his back legs and lifts a paw above you. You close your eyes and wait for the killing blow... <br>
It never comes. Instead, you feel his paw on your hand. You open your eyes and watch as the puma holds it before slowly moving it to his rock-hard abs. The fur covering the muscle is very soft and silky and you start to stroke the area. Your hand vibrates as the puma purrs silently. You relax a little, exploring his huge body. As your gaze drifts downward, you notice the puma's abs are not the only thing that's hard... <br>
You gasp but feel a familiar heat stiring in your loins. You lift your head to see that every one of them has an erect feline penis with barbs on it. And every one is at least 1/2 or 2/3 the length of a bowling pin and about twice as thick. <br>
Curiosity and lust get the better of you so you lean down toward the puma's cock and wrap your lips around the tip. A low growl and hand on your head confirm your suspicions. You begin to suck the puma off, taking his big cock as deep as possible. <br>
Suddenly, something wet touches your labia and - in a moment - rushes inside with great force, stretching your love hole painfully wide. You moan loudly but don't even try to resist as the barbed cock pushes further and further down your tunnel. <br>
<br>
~An hour or so later~ <br>
<br>
You made love with these beautiful and strong cats, taking everyone inside one by one and now your pussy is dripping with cum and raw from the pounding. As you stand in a low doggy style pose (face down ass up), panting hard, you wait for the last cat; the lion.<br>
He fucks you really hard for almost fifteen minutes without mercy, making you cry in pain and pleasure. Sobbing and moaning, you suffer orgasm after orgasm without a break. <br>
Eventually the lion empties his large balls inside you and the cats leave you on the floor. You crawl to one of the walls, though it's panfully slow as with each move your legs ache and tremble, and sit against it. You look down to see your kitty is bright red, gaped and absolutely destroyed by big barbed dicks. Thick white seed, mixed with your own lube, leaks out onto the cold stone floor. <br>
When you raise your gaze again, you notice that the cats have already disappeared. They've done their business and left you to yourself. You sob and shake, like you've got a torturous fever. <br>
Finally, you find the courage and strength to stand and make your way over to the gate. When you step through, you are blinded by another flash. <br>
You wake to find your heart pounding away in your chest. You were the sweet dessert for feline spirits in a temple. It sounds just crazy... But now you can say you truly love cats. :)
@@
<<elseif $dreamEvent == "cave">>
<div align="center" style="font-size: 40px">Cave</div> <br>
<br>
@@.default-image-wrapper;
[img[String.format($urlPath + "/dreams/dreamCave.png")]]
@@
<br>
<br>
@@.narrator;
Your nose tingles as a strong musky smell infiltrates your sinuses. You stand weakly and realise you are at the entrance of a cave. As you look behind you, thunder rumbles above and terrential rain pours from dark clouds. Better to stay where it's dry... <br>
You decide to make your way through the cave. You would think that the deeper it gets, the darker the cave would become but as you keep heading fowards, you eyes adjust to the darkness. <br>
Eventually you enter a big round room with a high ceiling. In the middle of the room is a shallow pool. You make your way over to it and look upon your reflection. It's you but not you... You're in a dream! And you're naked! <br>
Just as you realise your situation, you hear a low rumble. You spin on the spot and see a pair of glowing yellow eyes staring at you from a tunnel in one of the walls. You could've sworn that wasn't there before. <br>
The eyes move toward you and as the beast emerges into the light, you finally see the cause for the musky smell. It is a wolf, an old one judging by his greying fur. He growls and barks, prowling around you. <br>
At this, you notice the cave beginning to twist and change as if it were coming to life. But it isn't. Instead, more wolves appear from gaps, holes, and other tunnels around the complicated cave. In a minute, you are surrounded by a huge pack of hungry looking canines. <br>
Fear pumps through your body. You look around, trying to see if you can find an escape route or something. When your back is turned, the old wolf pounces at you. You fall to the floor, only just managing to catch yourself. However, now you are on all fours and vulnerable to attacks but just not the attacks you might suspect... <br>
The old wolf mounts you quickly and you feel his hard, throbbing penis rubbing against your labia trying to find your entrance. Before you can protest, the wolf clenches his teeth around your neck like a barbed wire fence holding you in place. You are doomed to this position for the next couple hours... <br>
You couldn't stop your body from reacting and soon felt his cock getting wetter as the juices leaking from your pussy coated it. Unfortunately, the wolf still prodded around painfully and you knew that if you did not help, he might go in the wrong hole. You move your hand down to help and, as a thanks, the wolf pushes his large cock deep inside you with such brute force surprising of an old beast. <br>
The cave echoes your moans, his growling and the rest of the pack and it drowns out any other sounds from the outside world. After just a few minutes of fast thrusting, the alpha (you assume) pushes his knot into you causing you to shout out in both pain and pleasure. Soon you feel his really hot seed filling your womb and, once he's done, his sticky cock slipping out of your pussy which makes you gasp once more. <br>
The alpha gives a deafening howl and suddenly you are surrounded by younger wolves, mounting you from both ends and humping your legs. Those that can't hump you, cheer the rest on with enthusiastic barks and nips or licks your bare skin... <br>
<br>
~About an hour later~<br>
<br>
Eventually, the last puppies (the runt of the packs you assume) finish pumping you full of canine cum. The pack lays around you, resting from their busy mating session. You are quite the primal slut. <br>
Once the last of the pack have left you alone, you take this moment to look down at your cunt. It is completely covered in both your cum and theirs and utterely raw from the hour of constant pounding. Your pussy is destroyed by the countless knots entering and exiting and so is your ass hole. <br>
You lay on your back, breathing heavily, and place your head onto the nearest wolf. A low grumble emits from his belly as he curls his body around you. You close your eyes, snuggling into his soft fur, and think aout what just happened. <br>
You were gangbanged by a pack of wolves in their cave and now you lay there as a part of the pack. Yes, this is your life now. Enjoy it while it- <br>
You open your eyes to see your bedroom ceiling above you. You let out a disappointed sigh. You really enjoyed that dream and now a part of you hopes to relive it many times over...
@@
<<elseif $dreamEvent == "sewer">>
<div align="center" style="font-size: 40px">Sewer Slime Monster</div> <br>
<br>
@@.narrator;
You wade through the knee-deep sewage. You can’t hear much but the splashing of the dirty water as your feet push through the viscous liquid, trying to find your way in the darkness. The smell is so noxious that it fills your nose with a stinging sensation and infiltrates your mouth causing you to gag. You pinch your nose and yet you can still breath… You must be dreaming! <br>
All of a sudden, you hear a large splash behind you. When you turn, you see the sewer water rippling but no sign of the cause of the noise. Maybe it was just some gunk from the ceiling? <br>
You continue to watch the ripple when you notice it beginning to move toward you. You try to back away but it feels like traversing through oil. Soon, the ripples are amongst you but as they reach your knees whatever it was disappears again. Whilst you’re looking down, you notice you’re completely naked! <br>
After a few seconds of anxious waiting, the water explodes drenching you in the sewage. But what came out of the explosion disgusted you even more than the dirty water… <br>
The creature was larger than you first thought, reaching to the ceiling of the sewer and to either of the sides, completely blocking you from any chance of escape. But this was like no creature you’ve ever seen. The flesh of this monster was not flesh but a translucent, slimy, jelly-like substance. It had no organs but several limbs that protruded from all over its fluctuating body. <br>
Before you can react, the creature descends on you. It’s cold and goose bumps appear all over your body as you’re enveloped by the slime monster. You feel the limbs gliding over your skin and prodding as it goes. When some of the limbs reach your breasts and nipples, they gently tug though the sensation feels more like the creature is sucking. The feeling sends a shiver down your spine and a quiet groan escapes your lips. <br>
As if it understands you, the creature compresses against you causing more of the cold jelly to spread along your bare skin. Now completely encased in the ooze, you feel something prodding at your nether region. You peer through the monster’s flesh to see one of the limbs rubbing along your pussy lips covering them in slimy secretions. It’s such a grotesque thought and yet you can’t deny how much it’s turning you on. <br>
After a few seconds, the monster’s ooze mixes with your pussy juices. The creature vibrates, it’s whole being rumbling against you that sends a wave of pleasure throughout your body. Was it purring? <br>
Your thought process is interrupted when you feel a slimy limb push past your entrance and into your hole but it doesn’t stop there. It drives forward, impelling itself deep inside your narrow tunnel. When it reaches your cervix, it doesn’t even pause before it thrusts forward into your womb. You can feel the stickiness of the creature attaching to the walls and it feels incredible! <br>
Once the creature enters your womb, it stops pushing and instead expands the limb. It isn’t long before your completely filled up by the creature. When you are, the monster then begins to move inside you. It both thrusts in and out and squirms around inside you, hitting all your most sensitive parts and sending spike after spike of pleasure through your body. <br>
Whilst you’re being fucked by this monster, it continues to suck upon your erect nipples and you feel another sucking sensation attach itself to your clit. Such bliss soon has you exploding with euphoria as you cum and clench even tighter around the slimy creature. It, however, does not stop. If anything, your enjoyment only spurs it on and you feel the monster picking up speed. <br>
The monster roughly rams into you, the limb pulsing inside you and nudging against all of your walls. As you’ve already came, your sensitivity has skyrocketed and you can feel the pleasure once again building. After a few seconds, you feel another pressure pushing against your ass hole. It isn’t long before another of the creature’s limbs charges into your ass, travelling as far inside as it can go. This one doesn’t start slow and instead picks up the same rhythm the other limb has pounding into you. <br>
With two of the monster’s limbs thrusting and throbbing repeatedly within you, you cum again and fall to the floor lacking the strength to hold yourself up anymore. The creature doesn’t resist and collapses with you, still enveloping your body. Due to the monster’s body surrounding your head, you find yourself able to breath even when you sink under the sewer water. <br>
Unfortunately, the creature seems to sense you still have an unused whole and decides to plug that one as well with yet another gooey limb. This one forces your lips apart and shoves itself deep down throat. But, of course since your in a dream, you can breath perfectly fine and end up enjoying the way the slimy substance coats your throat and how thick it expends. If someone could see you right now, they’d see a woman with gaping holes, a distended throat and bulging belly with something worm-like wriggling inside. <br>
After a few more seconds, you cum again. Each time you climax, you find them getting bigger and stronger causing you to loose all sense of your environment and instead focus on the creature fucking you into oblivion. There’s no escape now. This is your fate; you are this creature’s fuck toy. The worst part? You like it… <br>
You wake with a start, your heart pounding against your chest as if trying to burst out of it. You take a moment to collect your breath and think about your dream. It was different, for sure. Dirty too but, judging by the small wet patch on your underwear, you still thoroughly enjoyed yourself. You hope you can have the dream again… <br>
@@
<<elseif $dreamEvent == "public">>
<div align="center" style="font-size: 40px">Public Sex</div> <br>
<br>
@@.narrator;
Slowly, you open your eyes and take in your surroundings. You’re in a beautifully luscious park with a lot of people going about their daily routines; walking, jogging, playing, having a picnic. <br>
Suddenly, a chilly breeze nips at your skin and you look down to see you’re completely naked! The cold air causes your nipples to stiffen and you hear laughter from behind you. You turn to see a middle-aged, balding man smiling wickedly at you, his eyes eagerly devouring your nude body. It would seem your nipples are not the only erect thing… <br>
Staring at the tent in his trousers, you feel your nether region wetting at the thought of this stranger fucking you raw in such an open place. As if the guy had the same thought, he abruptly closes the distance between you and crashes his lips upon yours. <br>
After a few seconds, the man pulls away and turns you around before pushing onto the stone bench in front of you. That wasn’t there before… Your thoughts are interrupted when the man roughly thrusts himself inside your tight pussy. The intrusion causes you to gasp, drawing the attention of some passers-by who stop to watch you. <br>
You can’t believe it! This man is pounding into you with a hungry rhythm and other people are just watching! Some of the onlookers are smiling as this stranger fucks you whilst others play with themselves. A few of the men are rubbing their cocks that strain against their trousers and a few of the women are massaging their pussies under their clothing. <br>
As the stranger behind you picks up the pace, his thrusting increasing in speed, your moans become louder and louder which excites the crowd even more. One of the viewers, an elderly looking man, approaches you and unexpectedly shoves his small cock inside your gaping mouth. He places both of his hands on your head and uses you like a fleshlight: moving your head up and down the length of his dick. <br>
The crowd cheer and applause as the two men batter you from both ends, plunging their cocks deep, hard and fast. Before long, you feel them slow and after a few seconds, streams of viscous liquid shoots down your tunnel and throat. Though they empty their balls inside you, they don’t remove themselves just yet meaning you have to swallow as much as you can to avoid choking. Eventually, they pull away and some of their cum leaks out of your orifices. Their faces are adorned with shit-eating grins as they stare at their cum covered masterpiece. <br>
You go to stand up but are pinned to the bench again when another set of hands grab your waist and impale you on yet another cock. This one is bigger and thicker than the previous and immediately plunges in, filling your narrow tunnel. More hands travel your body, groping what they can including your free-hanging breasts that sway with the movements. Another cock enters your mouth to silence you yet you can’t help but gasp when you feel two fingers force themselves past your puckered ass hole and into your anus. <br>
Before long, the two new participants replicate the speed the other two were pounding into you with. This time, you don’t last as long and while you’re being stimulated by cocks, fingers, and tongues, you reach your climax and cum. Your pussy and ass clench around the dicks that continue to pump in and out which cause them to increase their ramming speed. Eventually, they tire and slow down but only so that they can thrust once more as deep as they can and then fill you with their warm, salty seed. <br>
Due to the fact that you’d already been used as a cum dump by the first two men, your holes are already holding a lot of semen and so, when the next two finish inside you, a lot of their cum seeps out between the gaps that it can. As they pull out, more of the white liquid spills out of your holes. <br>
For a few seconds, the crowd simply stares at you with lustful looks in their eyes. In this moment, you catch your breath and look more closely at your observers. A lot of the men have now freed their cocks, stroking it with eagerness probably whilst they await their turn with the park slut. The women were just as horny, rubbing themselves in clear view of the men. Some of the crowd that had arrived in couples were fucking amongst themselves and yet still watching your every movement as if your fucking were a go ahead for them. <br>
Unfortunately, your moment of peacefulness was interrupted when more hard cocks plugged all your holes and stuffed them full of fleshy goodness. You realise that this situation isn’t going to end anytime soon especially as more people arrive to watch you getting used and abused. You also notice that the men who first fucked you are already erect… How did they become so horny again? <br>
You’re once again pulled from your thoughts when you feel your body convulse and shake as you hit your peak and cum around the new cocks. As if on cue, the men also reach their climax and shoot their load into your fertile womb. If you’re pregnant now, you’ll have no clue who the father is! <br>
As one of the men steps toward you and gives your face a forceful slap, you jolt awake and fight against your duvet. Eventually you free yourself and sit up, looking around the room. You aren’t in a park, you’re in your bed! Oh, thank goodness, it was all just a dream… A really fucking good one. Damn… <br>
@@
<<elseif $dreamEvent == "femdom">>
<div align="center" style="font-size: 40px">Female Domination</div> <br>
<br>
@@.narrator;
You smile to yourself as you watch your slave squirm against his bonds. You can’t deny that seeing him all tied up and helpless really turns you on. Especially because, as he lies on his back with his wrists and ankles spread and bound, you can see his member erect and quivering. Clearly, you aren’t the only one turned on by this little situation.<br>
You step closer to the man. Your black, thigh-high, heeled boots click on the stone floor as you go. Circling the table of which the man lays upon, you gaze around the room at all the toys and perverted implements that hang upon the wall and litter the extra tables. You’ve got gathered quite the collection.<br>
As you pass by one wall, you catch a glimpse of yourself in the mirror. You look sexy as hell dressed all in black leather with your tits hanging free and your beautiful vagina on show. But something looks slightly odd. You turn to face the mirror and realise that the reflection staring back at you isn’t quite true…<br>
Your hair is a slightly different colour as are your eyes. Your boobs are bigger and more perky whilst your ass is more rounded and plumper. Not to mention, that when you gaze at the uncanny stranger before you, you get the uneasy feeling you’re looking at an imposter.<br>
You leave the mirror but curiosity causes you to glance back at it again. The image has changed once more! Of course, this must be a dream! There’s no other explanation for the constant changing of appearance.<br>
The man’s pleading whimper brings you back to reality and you walk over to stop just near his head. You look down at the man who is blindfolded and breathing heavily. He’s fairly young, not much older than you in fact, but you feel more mature with the power you have over him.<br>
His continued whimpers excite you even more and it becomes too much for you. You want this stranger, right here right now. But you want him your way. Not that the man has any other choice.<br>
After you trail your hands across his bare chest, you direct your attention to his cock. It’s not huge but it will be sufficient enough. You lean toward it and slowly and tauntingly lick from the base of the shaft to the tip. The man groans and mombles that he wants you to continue so you stop. You’re in charge here and you give the orders.<br>
For his disobedience, you grab a nearby whip and strike it upon his abdomen. The man yelps in pain and starts to apologise for his defiance. You whip him again. This time, he finally gets the hint and stays silent.<br>
You decide to reward his ‘good’ behaviour and return to his dick. You lower your mouth around the rod and begin to teasingly bob your head up and down. Due to your excitement, it doesn’t take long before you pick up the speed and run your tongue along his length as you suck. But you don’t want to be the only one giving the pleasure.<br>
You climb onto the table on top of the man and lower your wet pussy towards him. “Be a good boy and show your master how much you love her,” you say, wriggling your ass in the air just above the slave’s face. He gradually realises what you’re asking for and sticks out his tongue to which you sink your pussy lips onto it.<br>
The moment his strange, wet organ slides across your moist labia you shiver and let out an involuntary moan. You stop attending to him and relax your ass onto his face. He eagerly laps up your juices wanting to please his master.<br>
For a few minutes, the pleasure inside you builds and builds until finally it spills over and sends wave after wave of bliss through you. You body convulses and you quiver riding out your orgasm. As soon as it passes, you shuffle around so that your pussy is now aligned above your slave’s cock.<br>
Without giving your slave a chance to understand what is happening, you drop your pussy onto his cock and slowly push down. The dick enters you, which causes you to moan loudly, and continues to shove deep inside.<br>
After you’re thoroughly impaled on his cock, you begin to ride your slave. Your ass bounces on his legs as you lift and lower yourself repeatedly. Eventually you pick up speed and soon the only sounds in the room are that of you and your slave moaning, and your ass cheeks slapping against his body.<br>
You watch your slaves face as it changes between many expressions of lust, pleasure, and desire. The more he moans, groans and mombles about how good your tight pussy feels around his cock, the more you get turned on. You place your hands upon his bare chest and use it as an anchor so that you can really ram your body on his shaft.<br>
When the euphoria becomes too much, you both let out one final moan and cum in sync. You feel the slave’s warm sperm filling your cervix and you relish in the feeling. Jet after jet of viscous liquid shoots inside you until it slowly comes to a halt. Once it does finally end, you lift yourself and look down to see his white cum leaking from your pussy…<br>
Suddenly, you wake to find yourself incredibly hot even though you have no covers on you. You also feel a slight wetness in your panties. It seems you really enjoyed that dream. But being a dom… It was definitely a new and exciting experience and who knows? Maybe you’ll do it in real life one day too.
@@
<<elseif $dreamEvent == "lesbian">>
<div align="center" style="font-size: 40px">Lesbian Lovers</div> <br>
<br>
@@.narrator;
You stare at the girl before you. She is beautiful. Perhaps not traditionally so but to you she is the very definition of perfect: the way she dances like there’s no-one in the room but her when her favourite song comes on; the way she makes you smile and laugh even when you’re at your lowest point; the way her smooth, bare skin brushes against yours like a soft velvet duvet keeping you warm at night. <br>
Her body sways as she struts towards you. Before long, she leans down to you and crashes her lips upon yours. They seem to interlock perfectly with yours as if they were made specifically for you. But then again, you are biased. <br>
As the kiss intensifies, your naked bodies push up against each other. Your erect nipples rub against her hardened ones and your hands beginning to explore her gorgeous tanned body. You tenderly graze your fingers over her skin feeling every bump, mole, and wrinkle. Everything that makes her, her. <br>
After a few more seconds, you pull away. Both of you breathe deeply, your hearts pounding from the passion that overtook your bodies just now. Whilst you calm yourselves, the girl puts her hand on your shoulders and forcefully shoves you onto the bed. The two of you laugh lightly as she follows and drops her body onto yours. One of her legs moves in between yours and puts pressure upon your pussy. <br>
A small gasp escapes your lips but before you can say anything, the girl leans down and kisses you once more. Whilst you run your hands through her luscious locks, one of her hands roams freely over your body heading down toward your left breast. She kneads it gently before taking the nipple between her fingers and tugging. <br>
Arching your back, you lift your chest toward her involuntarily. More muffled moans emerge from your mouth as she stimulates your chest. After a few seconds, she removes herself from your lips and slowly plants kisses on your skin as she shuffles downward. The feeling of her soft lips on your naked body sends euphoric shivers down your spine. <br>
When she reaches your nether region, her hot breath on your clit tickles you and a low chuckle rumbles in your throat. It isn’t an unpleasant tickle though. In fact, knowing she’s only inches from your pussy turns you on immeasurably. You can already feel your vagina wetting increasingly for the inevitable penetration. <br>
Suddenly, you’re pulled from your daydreaming when a slick, wet tongue laps up your juices. The sensation of something foreign trailing up and down your pussy lips is ecstatic especially considering it’s HER tongue giving you these pleasures. Another moan emanates from you. This woman is incredible. <br>
For several minutes, the woman’s tongue strokes along your pussy occasionally dipping in and out of your vaginal hole or playing with your little love button. And in these minutes, you lean back against the pillows with one hand gripping onto the bed sheets tightly whilst the other tugs on her hair and experience complete euphoria. Before long, you feel your body getting heavier and heavier and all of a sudden you feel two slender digits enter your hole. It sends you over the edge. <br>
Your body convulses and trembles as a giant wave of pleasure crashes over you. You cum and your pussy tightens around her but it doesn’t stop the woman from continuing to finger fuck you. Soon you already feel yourself building to yet another climax. Unfortunately, before you can experience true bliss again, the woman stops and pulls away from you. <br>
You watch her shuffle around at the end of the bed but you can’t really see what she is doing. When she straightens up and faces you, you notice her intentions. In her hands is a long, purple, rubber cock with two bulbous heads. As her eyes stay glued to yours, you watch whilst she gets on the bed again and licks up and down the rubbery shaft. Upon reaching you, she moves the cock to your pussy and rubs the toy along your pussy lips. It sends sparks of fiery bliss throughout your body. <br>
After a few teasing seconds, she twists around and lifts one of your legs whilst sliding one of her own under it. Then she puts another of her legs over your shoulder. Once she makes sure you and she are comfortable, she places the dildo in between you both. In one slow, tantalising movement, she shoves the rubber cock deep inside your pussy. <br>
You moan loudly and it is accompanied by her own moan as the woman pushes the other head into her own tight hole. Both of you wriggle your hips and grab onto one another. The intensity of the moment forces you to lose all control and you throw your head back and moan loudly as the two of you impale your tight holes onto the rubber cock as far as they can go until your two clits touch. <br>
The woman clutches your ankle firmly and uses it as an anchor to pull your body closer to hers. Then, she takes charge and moves her hips back and forth. Not only does this cause the dildo inside you to scrape and push along your walls but also it means that your vaginas rub together creating a satisfactory and pleasure-inducing friction. <br>
For a few moments, you and the woman are interlocked in a sensual and fairly animalistic embrace as you both groan, moan and thrust your hips to pleasure yourselves with the dildo inside you. As the heat increases between you so does the speed of your rocking. Soon, all you can hear are the sexually stimulated moans of you and the woman as you let yourselves ride out the pleasure of the situation. <br>
Another climax threatens to spill over but before you can truly experience pure bliss, your mind falters and you find yourself opening your eyes to a white-painted ceiling. You let the darkness consume you as your eyes adjust to the different environment. For a moment, you lay on your bed settling your rapid breathing. You can’t believe it was all just some wet, hot dream. <br>
Eventually you sit upright and notice a wetness between your legs. It may have been just a dream but your body experienced the pleasure anyway. Your mind tries to remember the imagery of the dream yet the face of the beautiful woman eludes you. Hopefully one day you’ll find someone like her in real life and recreate the intense, sensual love you so obviously desire…
@@
<<elseif $dreamEvent == "robbery">>
<div align="center" style="font-size: 40px">Robbery Gone Wrong</div> <br>
<br>
@@.narrator;
This is it. This is the day you have been waiting for. You’ve planned everything for this day from the moment the owner leaves to the moment he returns. Of course, you’ll be long gone by that time with many priceless valuables in your possession. <br>
As you stand inconspicuously at the edge of the road, you watch under hooded eyes as the shiny silver car of the owner pulls out the driveway and speeds down the road. You wait for a few minutes until you see the tail of the car disappear around the corner and then you wait a few more. Just to be safe. <br>
From this moment, you have exactly two hours to raid the house and gather as many artifacts as you can. You quickly get to work. <br>
Heading around to the back of the house, you elegantly climb over the wooden fence and cautiously make your way to the back door, constantly looking over your shoulder. As you reach the barrier stopping you from your job, you reach to your belt and pull out a small bag of lockpicks. You kneel on one knee and put the metal into the lock. Whilst you twist and turn the pick, you listen out for the familiar click of an unlocked door. <br>
It took you longer than anticipated but eventually the door unlocks and you push upon the surface. It swings inward with a low creak and you step inside. You’ve been staking out this house for months, marking down the owner’s schedule to the minute but now, seeing it in front of you, you must admit you’re overwhelmed. <br>
From the outside, it doesn’t look like much just your average modern two-story house with a simple wooden fence “protecting” the house from intruders. But inside? Inside is very different. The whole place is immaculately white and clean with everything neatly placed in their allocated positions. The furniture and details are black or dark ebony, accentuating the white finishes. <br>
You have to do this correctly. If you leave any marks behind, you will be traced and found. Luckily, you already had your black rubber gloves on and your hair smartly tied back out of your way. Now, it was time for business. <br>
Removing the duffel bag from your back, you head over to the nearest room and, thanks to your meticulous planning, open the door to the owner’s office. Sat neatly upon the desk are a range of electronic equipment from cameras and printers to laptops and computers and a phone?! <br>
Shit! He left his phone behind! Your eyes grow wide and you quickly turn on your heels and head for the office door. Too late. The front door slams shut and you hear soft footsteps heading your way. Now what do you do? You’ll have to hide; you can’t escape the way you came in because you’d have to pass him. <br>
Your eyes hastily scan the room, trying to find something to hide behind. There’s nothing. Curse modern houses. You panic. Your brain flits through hundreds of different scenarios and ideas and thoughts. If you stay, that’s it. If you try to leave, you could potentially make a run for it. You know this house. It isn’t impossible. <br>
This is the only way. You put your duffel back on your bag and pull down the balaclava to hide your face. Then you turn toward the door and bend your knees slightly, getting ready to run as soon as the wooden barrier opens. If you time it right, and put in enough force, you should be able to temporarily knock the man out of the way and leg it toward the back door and escape. That was your plan. <br>
However, when the door opens and you begin the run, the man is not as startled as you think when you barrel into him. Sure, it knocks him slightly and he takes a minute to recover but by the time he does, you’re only just running through the open living room. You put all your effort into running but it isn’t quick enough. <br>
As you’re just about to reach the back door, you feel a giant potent force crash into your back and tackle you to the floor. You try with all your might to push the man off of you and you kick and flail about but to no avail. This man is much stronger than you thought he’d be. <br>
He rolls you over, pins you to the ground and tucks your arms behind you. You feel his firm hands clutching around your neck and you choke, struggling to breath with your windpipe crushed. Once he’s sure you’re secure and weak from the lack of oxygen, he lifts your head with one hand and yanks the balaclava off your face with the other. <br>
In a brief moment, you see shock on his face. He probably wasn’t expecting a girl to rob him. Sexist prick. Unfortunately, that shock soon turns into a predatory grin and you see his eyes flit over your body. Oh no. <br>
The man grunts and lifts you by your hair before dragging you away down the hall and towards the back of the house. As he gets to a door, he stops and opens it and then chucks you inside. <br>
You scramble to your feet and examine the room you’re in. It’s the garage. Cold stone cover the walls and it is empty bar several shelves lined up against a couple of the walls with a mixture of tools and objects on them. There are a variety of objects to be used as weapons here and while you’re thinking of the best ones to use, the man grabs some rope from a nearby shelf and begins to tie up your wrists. <br>
It all happened so fast that you didn’t have time to react. Whilst the man ties up your wrists, you kick and writhe, trying to make it as difficult as possible but you’re no match for him. Before long, he has you completely bound and helpless. With the other end of the rope, he tugs your hands up and wraps it around a metal pole that hangs from the ceiling. <br>
You stand on your tip toes, your hands bound together hanging from a rope like a piece of meat. But then, that’s exactly the look this man is giving you. To him you are nothing more than that… <br>
The man doesn’t say anything but judging by the wicked smirk on his face, you already have an idea as to what his intentions are. He begins to circle you like shark to chum. His eyes roam your body as if trying to strip you but before long, that’s exactly what he does. <br>
Clutching your black shirt in one hand, the man lifts a knife he grabbed from a shelf and cuts into the material. The shirt falls away from your body, revealing a neat black bra covering your perky breasts. He gives a short low whistle whilst staring at you before moving down to your pants and proceeding to remove them and exposing your small black panties. <br>
Once he removed your outer clothing, he turned his focus to your underwear and just as quickly cut them off. Now you were hanging in front of this stranger, this pervert, completely naked. Though you tried to shut your legs and turn away from him, you couldn’t stop your pussy from moistening nor your nipples from hardening. <br>
You’re not sure why you’re so turned on but the hotter you get, the clearer it becomes; you are getting horny just from this man’s hungry look in his eyes. Unfortunately, or fortunately, the man acts upon his instincts and runs his callous hands all over your body. He pays special attention to your breasts, taking the nipple between his fingers and rolling them around with occasional tugs. An involuntary moan escapes your lips. <br>
For a few minutes, he plays only with your breasts kneading and toying with them. Eventually, one hand travels south and rubs along your pussy lips. Though he doesn’t say anything, you can tell by his raised bushy brow and slight smirk that he’s both shocked and amused by how dripping wet you’ve become. You spin marginally, trying to hide how red in the face you are. You’re sure you’re as bright as an apple right now. <br>
Seeing how embarrassed you are only spurs the man on. He coats his fingers in your juices before sliding two soaked digits into your pussy. More moans emanate from you. You can’t help it, the more this guy fondles you, the wetter and more turned on you become. The pleasure inside you begins to build as the pace and ferocity of the mans fingers pumping in and out of you increase. <br>
Before you can reach that euphoric climax, the man removes his fingers and unzips his pants. He exposes his long, erect cock that is already leaking precum. Heat wells in your nether region as you anticipate the feeling of that cock inside you, filling you and fucking you. <br>
The man steps forward and lifts your legs before positioning himself at your entrance. You can feel the bulbous head grinding against your pussy lips as he lubes his shaft. Then, once it’s sufficiently coated, he pushes it slowly and teasingly into your hole. Though the man is by no means huge, the thickness of his cock still plugs your vaginal tunnel and scrapes against your inner walls. <br>
This dominant stranger fucks you. Slowly at first but soon he increases his thrusting pace, his dick pushing further and further inside you. Being bound and helpless intensifies the pleasure and you find yourself grinding your hips back and forth to boost both your enjoyment and his. <br>
After several minutes of rough pounding, his firm cock plunging deep into your pussy, he begins to slow and you understand why. His dick squirms inside you, throbbing and pulsating. A few seconds later and you feel a gush of hot, sticky semen spurt into your womb. The sensation of being filled by this stranger, of having his seed inside you tips you over the edge and you cum. Your body trembles and quivers whilst your pussy clenches tightly around the man’s cock, unable to let him go. <br>
Both of you ride your climaxes with satisfied smiles, your cum mixing together inside your womb. Then it hits you… He came inside… No protection, no pills… Fuck! You try to warn him but he shakes his head, plants his lips upon yours and pulls out of you with a wet squelch. The man eventually pulls away but instead of letting you go or untying your hands, he pats you on the cheek and leaves the room. It dawns on you that this man has no intention of letting you go. You are his property now. Talk about a robbery gone wrong… <br>
You wake and panic, your duvet encompassing you tightly. You push it off and sit up. You are in your bedroom and safe. No man, no ropes, no- You hastily look down and see a small wet patch in your panties. That was definitely a sexual dream that you enjoyed a lot but thankfully that’s all it was. Nothing more than a dream. <br>
You lie back down and stare at the ceiling. There’s an empty feeling in your stomach. Perhaps you should turn to a life of crime? After all, being some strangers breeding bitch doesn’t sound that bad…
@@
<<endif>>
<br>
<br>
[[Wake up->Sleep]]<<widget "TheDefloweringPart">>
<!-- $args[0] - the character who deflowered main character -->
<<if $mainChar.sexStats.virgin>>
<br>
@@#virgin-warning;
<<= $args[0].toUpperFirst()>> just popped your cherry!
@@
<br>
<<set $mainChar.sexStats.virgin = false>>
<<endif>>
<</widget>>
<<widget "HaveASexWidget">>
<!-- $args[0] - a type of sex, values: (vaginal, anal, bj, masturbated, raped) -->
<!-- $args[1] - an object of sex, i.e. (dad, mom, unknown person, brother, sister, Jack) -->
<!-- $args[2] - a place where came your partner, values: (face, inass, onass, inpussy, onpussy, body) -->
<!-- ------ RULES ------ -->
<<if settings.pregnancy != true or
(settings.menstruation == true and $mainChar.menstruation.day >= 15) or
$mainChar.pregnancy.isOnPills == true or
$mainChar.pregnancy.isPregnant == true>>
<<set _canMainCharGetPregnant = false>>
<<else>>
<<set _canMainCharGetPregnant = true>>
<<endif>>
<<if settings.bestiality != true>>
<<switch $args[1]>>
<<case "Ralf" "ralf" "Dog" "dog" "Doggy" "doggy" "Pet" "pet" "Animal" "animal" "Pig" "pig" "Horse" "horse" "Jackie" "jackie" "Stallion" "stallion">>
<<set _canMainCharGetPregnant = false>>
<</switch>>
<<endif>>
<<if $wasChanceToGetPregnantIncresed == true>>
<<set _chanceToGetPregnant = 50>>
<<else>>
<<set _chanceToGetPregnant = 20>>
<<endif>>
<<if $mainCharIsOnFertilityPills == true>>
<<set _chanceToGetPregnant += 30>>
<<endif>>
<!-- ------ ARGS 0 (TYPE OF SEX) ------ -->
<<switch $args[0]>>
<<case "bj">>
<<set $mainChar.sexStats.bj += 1>>
<<case "vaginal">>
<<set $mainChar.sexStats.vaginal += 1>>
<<TheDefloweringPart $args[1]>>
<<case "anal">>
<<set $mainChar.sexStats.anal += 1>>
<<case "rape">>
<<set $mainChar.sexStats.raped += 1>>
<<set $mainChar.sexStats.vaginal += 1>>
<<TheDefloweringPart $args[1]>>
<<case "masturbate">>
<<set $mainChar.sexStats.masturbated += 1>>
<<default>>
<</switch>>
<!-- ------ ARGS 1 (PARTNER) ------ -->
<<switch $args[1]>>
<<case "brother" "Brother" "bro" "Bro">>
<<set $hadSexWithBrother += 1>>
<<case "dad" "father" "Dad" "Father">>
<<set $hadSexWithDad += 1>>
<<case "mom" "mother" "Mom" "Mother">>
<<set $hadSexWithMom += 1>>
<<case "ralf" "Ralf">>
<<set $hadSexWithRalf += 1>>
<</switch>>
<!-- ------ ARGS 2 (CUM PLACE) ------ -->
<<if def $args[2]>>
<<set _cumPlace = $args[2]>>
<<script>>
variables().mainChar.haveCum[temporary().cumPlace] += 1;
<</script>>
<<if _cumPlace == "inpussy" and _canMainCharGetPregnant == true>>
<<set _pregnanceCheck to random(1, 100)>>
<<if _chanceToGetPregnant >= _pregnanceCheck>>
<<set $pregnancyFather = $args[1]>>
<<set $mainChar.pregnancy.isPregnant = true>>
<<set $mainChar.pregnancy.day = 1>>
<<set $mainChar.pregnancy.knowsAboutPregnancy = false>>
<<endif>>
<<endif>>
<<endif>>
<</widget>>Masturbated: $mainChar.sexStats.masturbated <br>
Handjobs given: $mainChar.sexStats.handjob <br>
Blowjobs given: $mainChar.sexStats.bj <br>
Had vaginal sex: $mainChar.sexStats.vaginal <br>
Had anal sex: $mainChar.sexStats.anal <br>
Had gangbangs: $mainChar.sexStats.ganged <br>
Titsjob given: $mainChar.sexStats.tits <br>
<br>
<<back "Back">><<set $minute += 10>>
@@.default-image-wrapper;
[img[String.format($urlPath + "/livingroom/window.jpg")]]
@@
<br>
<br>
You position yourself on the cushions, relaxing into their comfortable material. You spend a few minutes reading, enjoying the natural light illuminating your book.
<br>
<br>
[[Finish reading and leave|Living room]]<<set $hour += 8>><<set $minute = 0>><<set $mainChar.pregnancy.day = 0>><<set $mainChar.pregnancy.isPregnant = false>><<set $mainChar.pregnancy.knowsAboutPregnancy = false>>You look down at your big belly and realise your legs are wet!
OH DAMN! Guess it's happening now.
Another big contraction causes a sharp pain to shoot through your lower abdomen. It makes you shout out and in a few minutes your parents are fussing over you and helping you into the car.
After twenty long (very long!) minutes later, you are in the maternity ward sobbing. You are surrounded by a crowd of doctors, they've given you something for the pain as they tell you it's time.
You've never felt anything like this pain. It's so much for you to bare that time becomes irrelevant. You're not sure how many minutes or hours have passed. You just want the pain to stop.
...
...
<<linkreplace "...">>...
Eventually after some time, the pain subsides slightly and you hear a quiet whimpering. A nurse, by the name of <<set _nurseName to either("Rita","Margo","Katy","Jenny","Rachael","Amanda","Lizzy","Betty","Bet")>>_nurseName, lifts your baby to you. It's a <<linkreplace "...">><<set $babyGender to either("boy","girl")>><strong><<print $babyGender>></strong>!
You take your new <<if $babyGender == "boy">>son<<else>>daughter<<endif>> with weak hands and smile. This little person changes everything. You feel some new feeling growing in your chest.
Soon you'll know who is the father of the baby!
[[You close your eyes and fall into dreams in no time->Giving birth: father]]<</linkreplace>><</linkreplace>>Hello, I'm your problem solver! Press the button below and let me try to fix something :)
<<set $problemSolverpregnancy = false>>
<<button "Sure!" "Problem solver Final">><</button>>
<<nobr>>
<!-- 1 CHAPTER -->
<<if settings.bestiality == true>>
<<set $problemSolverbestiality = true>>
<<else>>
<<set $problemSolverbestiality = false>>
<<endif>>
<<if settings.isHotkeysAllowed == true>>
<<set $problemSolverisHotkeysAllowed = true>>
<<else>>
<<set $problemSolverisHotkeysAllowed = false>>
<<endif>>
<<if settings.isBarsPreferred == true>>
<<set $problemSolverisBarsPreferred = true>>
<<else>>
<<set $problemSolverisBarsPreferred = false>>
<<endif>>
<<if settings.lessPrices == true>>
<<set $problemSolverlessPrices = true>>
<<else>>
<<set $problemSolverlessPrices = false>>
<<endif>>
<<if settings.menstruation == true>>
<<set $problemSolvermenstruation = true>>
<<else>>
<<set $problemSolvermenstruation = false>>
<<endif>>
<<if settings.pregnancy == true>>
<<set $problemSolverpregnancy = true>>
<<else>>
<<set $problemSolverpregnancy = false>>
<<endif>>
<<if settings.nonConsent == true>>
<<set $problemSolvernonConsent = true>>
<<else>>
<<set $problemSolvernonConsent = false>>
<<endif>>
<!-- ------ RESET SETTINGS ------ -->
<<run Setting.reset()>>
<!-- 3 CHAPTER -->
<!-- ------ SETTINGS TO PREVIOUS VALUES ------ -->
<<script>>
if (variables().problemSolverbestiality) {
settings.bestiality = true;
} else {
settings.bestiality = false;
};
if (variables().problemSolverisHotkeysAllowed) {
settings.isHotkeysAllowed = true;
} else {
settings.isHotkeysAllowed = false;
};
if (variables().problemSolverisBarsPreferred) {
settings.isBarsPreferred = true;
} else {
settings.isBarsPreferred = false;
};
if (variables().problemSolverlessPrices) {
settings.lessPrices = true;
} else {
settings.lessPrices = false;
};
if (variables().problemSolvermenstruation) {
settings.menstruation = true;
} else {
settings.menstruation = false;
};
if (variables().problemSolverpregnancy) {
settings.pregnancy = true;
} else {
settings.pregnancy = false;
};
if (variables().problemSolvernonConsent) {
settings.nonConsent = true;
} else {
settings.nonConsent = false;
};
<</script>>
<</nobr>>Hmm, I think I got something, can you help me and tap this button, please?
<<button "Tap!" "Problem solver 3">><</button>>
<<nobr>>
<!-- ------ SETTINGS TO TRUE ------ -->
<<run Setting.reset()>>
<<set settings.bestiality = true>>
<<set settings.isHotkeysAllowed = true>>
<<set settings.isBarsPreferred = true>>
<<set settings.lessPrices = true>>
<<set settings.menstruation = true>>
<<set settings.pregnancy = true>>
<<set settings.nonConsent = true>> -->
<</nobr>>Good job! <strong>In the next paragraph you will be able to check your settings and see if everything is okay. Just to make sure :3</strong>
<<button "Oh, okay!" "Problem solver 4">><</button>>
<<nobr>>
<!-- ------ SETTINGS TO PREVIOUS VALUES ------ -->
<<script>>
if (variables().problemSolverbestiality) {
settings.bestiality = true;
} else {
settings.bestiality = false;
};
if (variables().problemSolverisHotkeysAllowed) {
settings.isHotkeysAllowed = true;
} else {
settings.isHotkeysAllowed = false;
};
if (variables().problemSolverisBarsPreferred) {
settings.isBarsPreferred = true;
} else {
settings.isBarsPreferred = false;
};
if (variables().problemSolverlessPrices) {
settings.lessPrices = true;
} else {
settings.lessPrices = false;
};
if (variables().problemSolvermenstruation) {
settings.menstruation = true;
} else {
settings.menstruation = false;
};
if (variables().problemSolverpregnancy) {
settings.pregnancy = true;
} else {
settings.pregnancy = false;
};
if (variables().problemSolvernonConsent) {
settings.nonConsent = true;
} else {
settings.nonConsent = false;
};
<</script>>
<</nobr>>Well, I did my best. Hope your problem is solved now!
<<button "Turn off" "Help">><</button>>
<<nobr>>
<<run UI.settings()>>
<</nobr>><<widget "NewDayStats">>
<<include "Problem Solver: Everyday Check">>
<<if $mainChar.pregnancy.isPregnant == true>>
<<set $mainChar.pregnancy.day += 1>>
<<set $mainChar.menstruation.day = 0>>
<<endif>>
<<set $mainCharIsOnFertilityPills = false>>
<<set $mainChar.pregnancy.isOnPills = false>>
<<if settings.menstruation == true and $mainChar.pregnancy.isPregnant == false>>
<<if $mainChar.menstruation.day >= 18>>
<<set $mainChar.menstruation.day = 1>>
<<else>>
<<set $mainChar.menstruation.day += 1>>
<<endif>>
<<endif>>
<<if $mainChar.eroticLook.intimateHaircut == 'shaved'>>
<<set $mainChar.eroticLook.intimateHaircut = 'stubble'>>
<<elseif $mainChar.eroticLook.intimateHaircut == 'stubble'>>
<<set $mainChar.eroticLook.intimateHaircut = 'hairy'>>
<<endif>>
<<if $wereVitaminsTaken == true>>
<<set $mainChar.maxEnergy -= 10>>
<<endif>>
<<set $wereVitaminsTaken = false>>
<<for _i, _name range $listOfFood>>
<<if $inventory.food[_name].boostTimer < 0 or $inventory.food[_name].boostTimer > 0>>
<<set $inventory.food[_name].boostTimer = 0>>
<<set $mainChar.foodBoost.corruption -= $inventory.food[_name].corruption>>
<<set $mainChar.foodBoost.fitness -= $inventory.food[_name].fitness>>
<<set $mainChar.foodBoost.attractiveness -= $inventory.food[_name].attractiveness>>
<<set $mainChar.corruption -= $inventory.food[_name].corruption>>
<<set $mainChar.fitness -= $inventory.food[_name].fitness>>
<<set $mainChar.attractiveness -= $inventory.food[_name].attractiveness>>
<<endif>>
<</for>>
<<if $crimeSentenceImprisonmentDays > 0>>
<<set $crimeSentenceImprisonmentDays -= 1>>
<<endif>>
<</widget>><<set $isStayHomeBonusTaken = true>>
<<set $brother.relationship += 10>>
<<set $dad.relationship += 10>>
<<set $mom.relationship += 10>>
<p class="add">+10 relationship with sibling</p> <br>
<p class="add">+10 relationship with mom</p> <br>
<p class="add">+10 relationship with dad</p> <br>
Stay home, my friend:3
<br>
<br>
[[Back to the Cheat input->Cheat]] <br>
[[Back to the Smartphone->Smartphone]]You feel like you want to buy some more... exotic items. You have a quick search around the internet for something new. What do you wanna buy?
[[Big Bad Dragon dildos]]
[[Back->Use laptop]]Here you can order some animalistic dildos of enormous sizes! Please, make sure you have enough space under your bed to hide your new rubber friends ;)
Canine (400$) - <<if $hasCanineDildo != true>><<if $mainChar.money >= 400>><<link "Buy">><<set $hasCanineDildo = true>><<set $mainChar.money -= 400>><<goto "Big Bad Dragon dildos">><</link>><<else>>Not enough money<<endif>><<else>>You have this<<endif>>
Horse (500$) - <<if $hasHorseDildo != true>><<if $mainChar.money >= 500>><<link "Buy">><<set $hasHorseDildo = true>><<set $mainChar.money -= 500>><<goto "Big Bad Dragon dildos">><</link>><<else>>Not enough money<<endif>><<else>>You have this<<endif>>
[[Back->Buy lewd stuff]]<<set $minute += 30>><<set $masturbatedWithDildoLastDay = $dayCount>><<HaveASexWidget "masturbate" "self">>
<div class="default-image-wrapper">
[img[String.format($urlPath + "/laptop/dildo_masturbation/dildo" + $masturbationDildoUsing + $masturbationHoleUsing + random(1,3) + ".gif")]]
</div>
<<if $masturbationHoleUsing == "Vagina">>
<<set $mainChar.sexStats.vaginal += 1>>
<<elseif $masturbationHoleUsing == "Anal">>
<<set $mainChar.sexStats.anal += 1>>
<<endif>>
<br> <br>
You give the dildo some lube, covering it in your saliva. Then, you reach down and push it gently into your <<if $masturbationHoleUsing == "Vagina">>pussy<<elseif $masturbationHoleUsing == "Anal">>ass<<endif>>.
After a few moments, you pick up the pace. It feels good even if it's just rubber. Soon, you feel the pleasure near climax and you cum hard. Your sore hole becomes a bit looser...
<br><p class="add">+1 Corruption</p> <p class="minus">-30 Energy</p><<set $mainChar.corruption += 1>><<set $mainChar.energy -= 30>>
<br>
<<if $masturbationHoleUsing == "Vagina">>
<<set $mainChar.sexStats.vaginalCapacity += 1>>
<p class="add">+1 vaginal capacity</p>
<<elseif $masturbationHoleUsing == "Anal">>
<<set $mainChar.sexStats.analCapacity += 1>>
<p class="add">+1 anal capacity</p>
<<endif>>
<br>
<br>Vaginal capacity: $mainChar.sexStats.vaginalCapacity <<if $mainChar.sexStats.vaginalCapacity >= 10>><strong>max</strong><<endif>>
<br>Anal capacity: $mainChar.sexStats.analCapacity <<if $mainChar.sexStats.analCapacity >= 10>><strong>max</strong><<endif>>
<br>
<br>[[Back->Bedroom]]<div class="default-image-wrapper">
[img[String.format($urlPath + "/citybar/Bar.jpg")]]
</div>
<<if $hour < 7 or $hour > 22>>
<br>
<br>
A door on the sign read "Closed". Better come back at another time.
<<else>>
<<SeeCumOnPcWidget "people">>
<br>
<<MeetAPersonWidget "bar" "friend">>
<br>
You walk through the front door. The smell of alcohol and excessive body spray fills your nose. In the background, you can faintly hear some pop music playing though it's mostly drowned out by loud conversations. You take a seat at the bar. The atmosphere in this place is... imperfectly perfect. <br>
"Yo, lady, need a drink?" the barman asks.
<br>
<br>
[[Talk to a bartender]]
<br>
<br>
<<linkreplace "Order something">>
Beer (6$) -
<<if $mainChar.money >= 6>>
<<link "Order" "BarDrinking">>
<<set $mainChar.money -= 6>>
<<set $barDrinking = "Beer">>
<</link>>
<<else>>
Not enough money
<<endif>> <br>
Wine (8$) -
<<if $mainChar.money >= 8>>
<<link "Order" "BarDrinking">>
<<set $mainChar.money -= 8>>
<<set $barDrinking = "Wine">>
<</link>>
<<else>>
Not enough money
<<endif>> <br>
Whiskey (15$) -
<<if $mainChar.money >= 15>>
<<link "Order" "BarDrinking">>
<<set $mainChar.money -= 15>>
<<set $barDrinking = "Whiskey">>
<</link>>
<<else>>
Not enough money
<<endif>> <br>
Vodka (22$) -
<<if $mainChar.money >= 22>>
<<link "Order" "BarDrinking">>
<<set $mainChar.money -= 22>>
<<set $barDrinking = "Vodka">>
<</link>>
<<else>>
Not enough money
<<endif>> <br>
<</linkreplace>>
<br>
<br>
<<if $mainChar.work.barmaid.experience > 0>>
<<if $hour >= 15 and $hour <= 18>>
<<link "Work as a barmaid">>
<<set $mainChar.work.currentWorkName = "Barmaid">>
<<set $mainChar.work.costume = "Normal">>
<<set $workTopic = "Changing room">>
<<goto "Work Barmaid Misc.">>
<</link>>
<<else>>
It's not time to work (work hours - 16:00-19:00)
<<endif>>
<<else>>
[[Ask about open vacancies->Work Barmaid Misc.][$workTopic = "Getting job"]]
<<endif>>
<br>
<br>
[[Bar restroom (Women)->BarWCWomen]] | [[Bar restroom (Men)->BarWCMen]]
<<endif>>
<br>
<br>
[[Go out->Go out]]<<if $barDrinking == "Beer">>
<div class="default-image-wrapper">
[img[String.format($urlPath + "/citybar/Beer.jpg")]]
</div>
<br>
<br>
You take a deep sip of the golden liquid, admiring the sourness and the refreshing taste.
<br>
<br>
<<AddIntoxication 4>>
<<elseif $barDrinking == "Wine">>
<div class="default-image-wrapper">
[img[String.format($urlPath + "/citybar/Wine.jpg")]]
</div>
<br>
<br>
You drink a glass of wine with a slight sourness and a floral bouquet of aromas, feeling yourself a bit more frisky with every sip.
<br>
<br>
<<AddIntoxication 8>>
<<elseif $barDrinking == "Whiskey">>
<div class="default-image-wrapper">
[img[String.format($urlPath + "/citybar/Whiskey.jpg")]]
</div>
<br>
<br>
A hot wave with a refreshing aftertaste and a heavy bouquet of tastes feels like a tamed flame on your tongue. You truly love the taste of whiskey.
<br>
<br>
<<AddIntoxication 15>>
<<elseif $barDrinking == "Vodka">>
<div class="default-image-wrapper">
[img[String.format($urlPath + "/citybar/Vodka.jpg")]]
</div>
<br>
<br>
The first drops of Vodka burn your lips and tongue, leaving the soft wheat aftertaste. Your stomach aches in response, but you are sure that it's alright.
<br>
<br>
<<AddIntoxication 22>>
<<endif>>
<br>
<br>
<<unset $barDrinking>>
[[Back->Bar]] <div class="default-image-wrapper">
[img[String.format($urlPath + "/citybar/BarWCInside.jpg")]]
</div>
<br>
<br>
<<link "Wash the face">>
<<run variables().mainChar.cleanCumFace()>>
<<set $minute += 2>>
<<goto "BarWCMen">>
<</link>>
<br>
<<link "Use the toilet">>
<<run variables().mainChar.cleanCumLegs()>>
<<set $minute += 2>>
<<goto "BarWCMen">>
<</link>>
<<if $mainChar.haveOneCumPlace()>>
<br>
<br>
<<linkreplace "Check the cum stains">>Check the cum stains
<br>
<br>
Wet wipes left: <<print $inventory.grocery['Wet wipes'].count>>
<br>
<br>
<<if $mainChar.haveCum.face > 0>> Face:
<<if $inventory.grocery['Wet wipes'].count >= 1>><<link "Wipe">><<set $mainChar.haveCum.face = 0>><<set $inventory.grocery['Wet wipes'].count -= 1>><<goto "BarWCMen">><</link>><<else>>Wipe<<endif>>
<<if $mainChar.corruption >= 30>>| <<link "Lick">><<set $mainChar.haveCum.face = 0>><<goto "BarWCMen">><</link>> <<endif>><br><<endif>>
<<if $mainChar.haveCum.inass > 0>> In ass:
<<if $inventory.grocery['Wet wipes'].count >= 1>><<link "Wipe">><<set $mainChar.haveCum.inass = 0>><<set $inventory.grocery['Wet wipes'].count -= 1>><<goto "BarWCMen">><</link>><<else>>Wipe<<endif>> <br><<endif>>
<<if $mainChar.haveCum.onass > 0>> On ass:
<<if $inventory.grocery['Wet wipes'].count >= 1>><<link "Wipe">><<set $mainChar.haveCum.onass = 0>><<set $inventory.grocery['Wet wipes'].count -= 1>><<goto "BarWCMen">><</link>><<else>>Wipe<<endif>> <br><<endif>>
<<if $mainChar.haveCum.inpussy > 0>> In pussy:
<<if $inventory.grocery['Wet wipes'].count >= 1>><<link "Wipe">><<set $mainChar.haveCum.inpussy = 0>><<set $inventory.grocery['Wet wipes'].count -= 1>><<goto "BarWCMen">><</link>><<else>>Wipe<<endif>> <br><<endif>>
<<if $mainChar.haveCum.onpussy > 0>> On pussy:
<<if $inventory.grocery['Wet wipes'].count >= 1>><<link "Wipe">><<set $mainChar.haveCum.onpussy = 0>><<set $inventory.grocery['Wet wipes'].count -= 1>><<goto "BarWCMen">><</link>><<else>>Wipe<<endif>> <br><<endif>>
<<if $mainChar.haveCum.body > 0>> Body:
<<if $inventory.grocery['Wet wipes'].count >= 1>><<link "Wipe">><<set $mainChar.haveCum.body = 0>><<set $inventory.grocery['Wet wipes'].count -= 1>><<goto "BarWCMen">><</link>><<else>>Wipe<<endif>> <br><<endif>>
<</linkreplace>>
<<endif>>
<br>
<br>
[[Back->Bar]]<div class="default-image-wrapper">
[img[String.format($urlPath + "/citybar/BarWCInside.jpg")]]
</div>
<br>
<br>
<<link "Wash the face">>
<<run variables().mainChar.cleanCumFace()>>
<<set $minute += 2>>
<<goto "BarWCWomen">>
<</link>>
<br>
<<link "Use the toilet">>
<<run variables().mainChar.cleanCumLegs()>>
<<set $minute += 2>>
<<goto "BarWCWomen">>
<</link>>
<<if $mainChar.haveOneCumPlace()>>
<br>
<br>
<<linkreplace "Check the cum stains">>Check the cum stains
<br>
<br>
Wet wipes left: <<print $inventory.grocery['Wet wipes'].count>>
<br>
<br>
<<if $mainChar.haveCum.face > 0>> Face:
<<if $inventory.grocery['Wet wipes'].count >= 1>><<link "Wipe">><<set $mainChar.haveCum.face = 0>><<set $inventory.grocery['Wet wipes'].count -= 1>><<goto "BarWCWomen">><</link>><<else>>Wipe<<endif>>
<<if $mainChar.corruption >= 30>>| <<link "Lick">><<set $mainChar.haveCum.face = 0>><<goto "BarWCWomen">><</link>> <<endif>><br><<endif>>
<<if $mainChar.haveCum.inass > 0>> In ass:
<<if $inventory.grocery['Wet wipes'].count >= 1>><<link "Wipe">><<set $mainChar.haveCum.inass = 0>><<set $inventory.grocery['Wet wipes'].count -= 1>><<goto "BarWCWomen">><</link>><<else>>Wipe<<endif>> <br><<endif>>
<<if $mainChar.haveCum.onass > 0>> On ass:
<<if $inventory.grocery['Wet wipes'].count >= 1>><<link "Wipe">><<set $mainChar.haveCum.onass = 0>><<set $inventory.grocery['Wet wipes'].count -= 1>><<goto "BarWCWomen">><</link>><<else>>Wipe<<endif>> <br><<endif>>
<<if $mainChar.haveCum.inpussy > 0>> In pussy:
<<if $inventory.grocery['Wet wipes'].count >= 1>><<link "Wipe">><<set $mainChar.haveCum.inpussy = 0>><<set $inventory.grocery['Wet wipes'].count -= 1>><<goto "BarWCWomen">><</link>><<else>>Wipe<<endif>> <br><<endif>>
<<if $mainChar.haveCum.onpussy > 0>> On pussy:
<<if $inventory.grocery['Wet wipes'].count >= 1>><<link "Wipe">><<set $mainChar.haveCum.onpussy = 0>><<set $inventory.grocery['Wet wipes'].count -= 1>><<goto "BarWCWomen">><</link>><<else>>Wipe<<endif>> <br><<endif>>
<<if $mainChar.haveCum.body > 0>> Body:
<<if $inventory.grocery['Wet wipes'].count >= 1>><<link "Wipe">><<set $mainChar.haveCum.body = 0>><<set $inventory.grocery['Wet wipes'].count -= 1>><<goto "BarWCWomen">><</link>><<else>>Wipe<<endif>> <br><<endif>>
<</linkreplace>>
<<endif>>
<br>
<br>
[[Back->Bar]]<<set $minute += 5>><div class="default-image-wrapper">[img[String.format($urlPath + "/farm/HorseInStall.jpg")]]</div>
<<if visited() == 1>>You enter the barn. In the right stall you find a big, heavy, strong stallion - Jackie. He is so beautiful and looks so powerful that you can't help yourself...
You step closer and get on your knees. There are huge, veiny balls between his legs. Amazed, you slowly touch them. Jackie neighs suddenly and his cock head begins to grow.
You stand up quickly and step away. Granddad told you that Jackie is a bit... blueballed, but you didn't expect THAT fast reaction.
<<endif>>Jackie is standing in front of you, snorting aggressively.
<<if $mainChar.corruption < 50>>You are so scared that would never touch his balls again...<<else>><<if $mainChar.energy >= 30>>[[Blowjob->Give Jackie a blowjob]]
[[Sex->Give Jackie vaginal]]
[[Anal sex->Give Jackie anal]]<<else>>You are too tired to help Jackie!<<endif>><<endif>>
[[Back->Farm]]<<set $minute += 20>>With some hesitation, you lean forward and gently rub your hand along Jackie's sheath. He neighs curiously and stomps his back foot. You stop for a minute and wait for him to calm down.When he's calm once more, you put your hand back and rub again. This time, Jackie realises what you're doing and lets out a excited whinny.
After a few seconds, you begin to see the black tip of a very large and thick horse cock. Now you move your hand to his shaft, stroking along his length. The more you stroke, the bigger Jackie's cock seems to get.
When it's all the way out and stood to attention, you take the cock in both hands and lift your head towards it. Your tongue pokes out of your mouth and traces along the tip of his cock. It quivers under your wet touch but that only makes you want more. You're in charge now.
You move closer, almost entirely under his belly. You move your tongue all over his tip, coating it in your saliva. But it's not enough. You want to taste him, you want to feel his big cock in your mouth. Your mouth opens of it's own accord and you push forward.
His tip enters you and strain to keep your mouth as wide as possible. You ignore the ache and lean in, pushing his meaty dick further into your mouth. With your hands on his cock, you start to stroke once more and soon your mouth and hands are in sync, working their way up and down his cock.
Minutes go by and you've picked up quite the rhythm. Your hands feverishly pumping his cock and fondling his balls whilst your mouth salivates all over the tip. Soon you feel Jackie tense and you pull him out in just enough time to watch as a fountain of thick white horse semen erupts onto your face.
You close your eyes and revel in the feeling of his hot cum all over your pretty little face. Your tongue sticks out, gathering some of the cum on it so that you can taste your hard work.
<div class="default-image-wrapper">[img[String.format($urlPath + '/farm/ZooHorseBlowjob' + random(1,3) + '.jpg')]]</div>
What a mess...
<<if $granddadSeeYou == 1>>You hear slow steps approaching. It seems Jackie made too much noise and now your Grandfather has come to check on him. Turning bright red, you stand up and quickly remove as much cum as you can with your clothes. After a quick chat with your Grandad he finally leaves, letting you take a deep breath...
<<endif>><p class="add">+1 Corruption</p> <p class="minus">-30 Energy</p><<set $mainChar.corruption += 1>><<set $mainChar.energy -= 30>><<HaveASexWidget "bj" "Horse" "face">>
[[Clean yourself->Go to barn]]<<if $mainChar.sexStats.vaginalCapacity < 5>><<set $minute += 5>>You get an urge to try and mate with the horse. You want to feel his cock inside of you. You fondle his balls, rubbing gently along his sheath until you see the tip of his penis emerge.
You continue until all of his long, hard cock is fully out and erect. You lean in and brush your tongue along his shaft, trying to lubricate as much of it as you can.
Once it is sufficiently wet, you take off your clothes and bend over underneath him. You position his cock in line with your hold and stroke his tip along your lips. A shiver of pleasure runs along your body. You really fucking want this. Taking a deep breath, you push his cock into your hole but you're too tight and he's too big. It doesn't fit.
You sigh in disappointment but decide to use his cock anyway. You beging to run his thick, throbbing cock against your pussy lips. Though it's not much, the feeling of his animal veins against your clit is enough. Wave of pleasure after pleasure coarses over your body and by his loud grunts, you can tell Jackie's enjoying it too.
After a few minutes, both of your reach your climax. But before he unloads, you straighten his cock at your entrance. When Jackie shoots stream after stream of sticky white liquid, you cum at the feeling of his semen jetting into your pussy and coating the exterior.
What a dirty slut you are...<<elseif $mainChar.sexStats.vaginalCapacity >= 5 and $mainChar.sexStats.vaginalCapacity < 10>><<set $minute += 20>>With the size of these balls, you can only imagine the size of Jackie's cock. And you want that size inside of you. You reach up, stroking along his sheath to entice him and coax the elusive horse dick out. Before long, his cock is fully unsheathed and stood to attention.
You lick your lips and plaster your tongue all over his tip and down his shaft to lubricate the big beast. Then, when it's nicely moist, you strip and bend over, positioning yourself in front of his large quivering dick.
At first you prod hole and run his cock along your pussy lips. You shiver with anticpation but you can't wait any longer. With a deep breath, you gently push Jackie's member towards your petit, tight hole. You ease it gently, thrusting bit by bit and soon it slips past your exterior and the tip enters you.
You gasp in both pain and ecstasy. His large, throbbing cock is grating against your walls. You don't think you can take much more so you decide this is enough.
With even just the tip inside you, you already feel full to bursting. You slowly and gently rock your body back and forth, his tip grinding inside of you. You feel dirty suddenly as your realise you have an actual horse cock inside you. A big, thick, veiny cock inside your tight, wet pussy...
Your legs feel like jelly and your pussy is on fire. Without even realising it, Jackie begins to cum, shooting his sticky white semen straight into your pussy. At that feeling, you cum hard. Your legs shake and you fall to the ground, causing his cock to slip out of your pussy. As you lay there, quivering from the pleasure, your bare back gets coated in his hot cum.
If only your grandad saw you now. What would he say?
<div class="default-image-wrapper">[img[String.format($urlPath + '/farm/ZooHorseVaginal' + random(1,5) + '.jpg')]]</div>
<p class="add">+1 Corruption</p> <p class="minus">-30 Energy</p><<set $mainChar.corruption += 1>><<set $mainChar.energy -= 30>><<set $mainChar.sexStats.vaginal += 1>><<elseif $mainChar.sexStats.vaginalCapacity >= 10>><<set $minute += 20>>You hold out your hands and place one on his balls, fondling the hanging sack. The other gently rubs his sheath, trying to coax his dick to come out and play. Soon the magnificence of the large horse cock shows itself and you stare in awe.
Drool dribbles down your chin but you don't want to waste anytime. You quickly slather his dick in your saliva and undress before position yourself, doggy style under his belly. Hours of vaginal training has prepared you for this moment. You're ready.
With one hand, you guide his cock towards your entrance and with the other, you part one cheek. His cock quivers in anticipation. You both want this.
Slowly, but surely, you push his big dick into your tight pussy. You let out a gasp of pain at the intrusion but you find that his cock slips in quite gracefully. Unfortunately, Jackie also sense the ease of it all and takes the opporuntity to ram into you.
His long cock pushes deep inside of you and your eyes roll back inside your head as his thick cock grates against your vaginal walls. He even manages to penetrate your cerivx and enter your womb. Completely taken by surprise, you only focus on keeping your balance whilst Jackie seizes this moment and takes charge. He pulls away, but not quite pulling out, before slamming back into you again. The sheer force of his thrusts throw you off balance everytime so you decide to let him do the work.
After a few minutes, Jackie's pace is animalistic. His huge throbbing cock pounds into you again and again. Each time, it grazes against your walls and pushes past your cervix and each time you are overwhelmed with pleasure.
You couldn't help yourself and you finally reached your peak. His next thrust caused you to cum, hard, and your whole body shuddered from the pleasure. Jackie, however, was not done and he continued to pound into you.
You could've sworn he enjoyed it more when your walls clamped down around his thick cock because, almost immediately, Jackie begins to slow. You wonder why but you soon have your answer as a fountain of hot, sticky liquid shoots into your womb. Gushes and gushes of his viscous cum fills you and some even spills out when he removes his cock from your pussy and drips onto the floor.
When he's out, you fall to the floor, panting hard and lay there for a few moments to catch your breath. A small pool of cum has collected underneath your pussy.
<div class="default-image-wrapper">[img[String.format($urlPath + '/farm/ZooHorseVaginal' + random(1,5) + '.jpg')]]</div>
You were fucked like a breeding mare and you enjoyed it...
<<if $granddadSeeYou != 1>><p class="add">+1 Corruption</p> <p class="minus">-30 Energy</p><<set $mainChar.corruption += 1>><<set $mainChar.energy -= 30>><<set $mainChar.sexStats.vaginal += 1>><<else>>You lay there, letting the cum leak out of your sore pussy, when the sound of footsteps fast approaching jolts you back to reality. You try to jump to your feet but after such a hard fucking, you fall back to the ground. You could do nothing but hide your face in shame. When you lift your head again, you see your Grandad's back getting smaller as he walks away. Damn...
<p class="minus">-3 Corruption</p> <p class="minus">-30 Energy</p><<set $mainChar.corruption -= 3>><<set $mainChar.energy -= 30>><<endif>><<HaveASexWidget "vaginal" "Horse" "inpussy">><<endif>>
<<if $mainChar.sexStats.vaginalCapacity < 10>><u>Buy a big dildo via Laptop and stretch your pussy a bit</u>
<<endif>>[[Clean yourself->Go to barn]]<<if $mainChar.sexStats.analCapacity < 5>><<set $minute += 5>>As you fondle his balls, you start to see the tip of his penis peek out from the sheath. After a few seconds, before you stands a very large, erect horse cock.
Seeing this magnificent member sends hundreds of dirty thoughts through your brain and you bite your lip. You don't waste any time and undress yourself before standing, bent over, in front his cock. With one hand, you take the cock and rub it along your soaking wet pussy, using your juices to lubricate his shaft. After you feel that it's fully moist, you position it in front of your ass hole and...
You hesitate. Jackie's cock is massive, and your ass is almost untouched. But you want it inside of you so badly. You take a deep breath and gently push his tip to your hole, trying to coax it inside. It won't fit.
The pain is too much and you stop pushing, sighing disappointedly. After a slight pause, you twist around and begin to jerk off Jackie. Though your handjob gets him off and he's soon spraying you with his cum, you can't help but feel unsatisfied.
Next time, you'll be ready. You just need to train your ass.<<elseif $mainChar.sexStats.analCapacity >= 5 and $mainChar.sexStats.analCapacity < 10>><<set $minute += 20>>After a few more moments of ball fondling, Jackie's cock starts to emerge from it's sheath. You feel yourself getting wetter and wetter as his full length stands to attention in front of you. You want him, now.
You lean forward, aching for a taste and run your tongue over his tip. He whinnies in pleasure and stomps one foot but you ignore it, only removing your tongue when you're happy his cocks been sufficiently coated.
You undress quickly and bend over, positioning your tight little ass in front of his long, hard cock. Though horny as hell, you're hesitant as you guide him to your hole. The tip is big and only with more of your saliva and some gentle coaxing do you finally get it into your ass.
An audible gasp escapes your mouth as you wriggle in pain, trying to find the most comfortable position. There isn't one. Jackie is just too big and you can only just about push him in a couple more inches before the pain gets too much. It will have to do.
You slowly rock your hips back and forth, sliding up and down his shaft with difficulty. But the feeling of his hard cock grinding against your walls is pure bliss and soon you feel yourself brimming with pleasure.
As you cum, you instinctively clench your ass which causes Jackie to spurt his own hot white liquid into you as he too reaches his climax. You're both cumming and you both love it. Once you both finish, you painfully remove his cock from your ass and give him a hearty pat on his belly.
Sometimes, even the tip can be enough. But next time, you want more...
<div class="default-image-wrapper">[img[String.format($urlPath + '/farm/ZooHorseAnal' + random(1,4) + '.jpg')]]</div>
<p class="add">+1 Corruption</p> <p class="minus">-30 Energy</p><<set $mainChar.corruption += 1>><<set $mainChar.energy -= 30>><<HaveASexWidget "anal" "Horse" "inass">><<elseif $mainChar.sexStats.analCapacity >= 10>><<set $minute += 20>>Enough is enough, you've teased him long enough. Now you want to be his perfect little breeding mare. You promptly strip and quickly cover his cock in your saliva, coating almost every inch of it.
You love the taste but you love the idea of him pounding into your ass more. You turn over, sticking your ass in the air as you take his cock and position it next to your hole. Oh, god, you want this.
With a firm push and some more lube, you manage to squeeze his thick tip into your ass. It's a tight fit but not entirely uncomfortable. In fact, you find that such a large member filling your ass hole is exhilarating. Unfortunately, you spent too long thinking instead of acting and Jackie gets impatient.
In one forceful thrust, he's shoved his large, veiny cock deep inside your ass. The wind is completely knocked out of you but you can't gain your breath before Jackie slides himself back and rams into you again. It takes all of your strength and focus to keep from being knocked off balance as he picks up speed, pounding into your tight little ass repeatedly.
You place both hands on the ground, trying to keep yourself aligned with him as he pounds away. His thickness completely fills your ass. <<if $granddadSeeYou !== 1>>But y<<else>>
Suddenly, you hear a gasp and look to the side to see your Grandad has arrived, assumedly coming to check out why Jackie was making such a racket. Shocked, you try to stand up but the big stallion doesn't want to let you go. You are his bitch, his breeding mare and he isn't finished.
Jackie suddenly rushes forward, making you cry as he fills you even deeper. In that moment, you close your eyes but when you open them again you see your Grandad with a sly smile on his face before he slowly walks away from you. Y<<endif>>ou don't care. You love being used as his personal breeding mare. He loves using you too because, after many, many minutes of constant thrusting, he begins to slow.
As you start to get your breath and your stamina back, you feel his dick throb harder until suddenly an eruption of hot, sticky liquid shoots down your ass. The pleasure of being filled to bursting by his cock and his semen has you cumming hard. Your legs shake and you almost fall but with your ass still stuck on his thick cock, you end up hanging there completely out of breath.
After a few moments, you pick yourself up and remove Jackie's cock. Cum seeps out of your ass and onto the floor. You kneel down and take a few deep breaths.
<div class="default-image-wrapper">[img[String.format($urlPath + '/farm/ZooHorseAnal' + random(1,4) + '.jpg')]]</div>
You just got fucked, hard. What a slut...
<<if $granddadSeeYou !== 1>><p class="add">+1 Corruption</p> <p class="minus">-30 Energy</p><<set $mainChar.corruption += 1>><<set $mainChar.energy -= 30>><<HaveASexWidget "anal" "Horse" "inass">><<else>><p class="minus">-3 Corruption</p> <p class="minus">-30 Energy</p><<set $mainChar.corruption -= 3>><<set $mainChar.energy -= 30>><<endif>><<HaveASexWidget "anal" "Horse" "inass">><<endif>>
<<if $mainChar.sexStats.analCapacity < 10>><u>Buy a big dildo via Laptop and stretch your ass a bit</u>
<<endif>>[[Clean yourself->Go to barn]]<div class="default-image-wrapper">[img[String.format($urlPath + "/farm/pigSign.jpg")]]</div>
Satisfied, but ever curious, you decide to explore Grandpa's farm to see what else you can get your perverted hands on.
You come across the pigpen and look over the fence to see a burly hog roaming around in the mud. A filthy thought immediately fills your head as you approach the pigsty door. You feel yourself wettening at the prospect of what you're about to do.
<<if $mainChar.energy >= 30>>[[Let's do this!->Pig sex]]<<else>>You are too tired to do this with a hog<<endif>>
[[Back->Farm]]<<set $hour += 1>><div class="default-image-wrapper">[img[String.format($urlPath + '/farm/ZooPig' + random(1,3) + '.png')]]</div>
Closing the barn door tightly behind, you get down in the mud on all fours and proudly display your needy cunt to the hog. The hog seems to become aware of your intentions and he quickly begins sniffing and licking your dripping pussy.
After a moment he begins to climb atop of you like he would his female counterpart. He prods at your vulva with his prehensile pig-cock and, after a few pokes, he manages to penetrate you fully.
His swirling his tentacle-like dick pushes deep inside your warm pussy. The sensation is like nothing else you've ever experienced... You feel a burning growing in your loins and you know you're soaking wet down there. You bite your lip and buckle down for a thorough fucking.
You've lost all sense of time and you're not sure how long you've been bent over being pounded by this hog. Soon, you feel the hog shift and he drills his corkscrew cock directly into your womb. Your body ignites with pleasure.
You've had great experiences before, but you've never wanted to cum this badly in your life. For a while, the only thing you're aware of is the hog thrusting in and out of your womb. Damn it feels amazing...
After some time, you experience a new sensation; hot warm cum being unloaded into your fertile womb. The difference this time? The sheer amount. The pig just keeps cumming, shooting jet after jet of sticky semen. It seems endless...
You can't believe how much there is! After several shots, your stomach starts to feel heavy from all the pig cum. He finishes inseminating you and with his filthy probe he uses his special second wave of thick glue-like semen to seal your womb closed. This sends you over the edge and you explode underneath him, cumming uncontrollably from this newly found pleasure.
Unaware to you at first, he has sealed your womb with his cum. The pig dismounts and you sit up, staring at your belly. Though you aren't as big as you feel, you look about six weeks pregnant. You take a while to catch your breath and finally decide to stumble your way out of the pigsty with your expanded tummy.
<<if $granddadSeeYou !== 1>>You hope your Grandpa doesn't notice...
<p class="add">+1 Corruption</p> <p class="minus">-30 Energy</p><<set $mainChar.corruption += 1>><<set $mainChar.energy -= 30>><<set $mainChar.sexStats.vaginal += 1>><<else>>Suddenly you turn your face to the gates and see your granddad! Your eyes wide in a moment and you open your mouth, but found nothing to say, catching the air with it, while he walks away quickly. You try to free yourself, but your lover is way too heavy and it took a lot of time..
<p class="minus">-3 Corruption</p> <p class="minus">-30 Energy</p><<set $mainChar.corruption -= 3>><<set $mainChar.energy -= 30>><<endif>><<HaveASexWidget "vaginal" "Pig" "inpussy">>
[[Go out->Farm]]<<if $hour < 7>>
<<set _granddadActivity = "sleeping">>
<<set $granddadSeeYou to 0>>
<<elseif $hour >= 7 and $hour < 9>>
<<set _granddadActivity = "having breakfast">>
<<set $granddadSeeYou to random(1,7)>>
<<elseif $hour >= 9 and $hour < 10>>
<<set _granddadActivity = "working in the barn">>
<<set $granddadSeeYou to random(1,5)>>
<<elseif $hour >= 10 and $hour < 12>>
<<set _granddadActivity = "having a lunch">>
<<set $granddadSeeYou to random(1,7)>>
<<elseif $hour >= 12 and $hour < 17>>
<<set _granddadActivity = "working in the garden">>
<<set $granddadSeeYou to random(1,6)>>
<<elseif $hour >= 17 and $hour < 18>>
<<set _granddadActivity = "having a dinner">>
<<set $granddadSeeYou to random(1,7)>>
<<elseif $hour >= 18 and $hour < 21>>
<<set _granddadActivity = "working in the barn">>
<<set $granddadSeeYou to random(1,5)>>
<<elseif $hour >= 21>>
<<set _granddadActivity = "sleeping">>
<<set $granddadSeeYou to 0>>
<<endif>>
Your granddad is _granddadActivity right now.<<widget "dateChangeWidget">>
<<if $dateMonth == "September">>
<<if $dateDay == 30>>
<<set $dateMonth = "October">>
<<set $dateDay = 1>>
<<else>>
<<set $dateDay += 1>>
<<endif>>
<<elseif $dateMonth == "October">>
<<if $dateDay == 31>>
<<set $dateMonth = "November">>
<<set $dateDay = 1>>
<<else>>
<<set $dateDay += 1>>
<<endif>>
<<elseif $dateMonth == "November">>
<<if $dateDay == 30>>
<<set $dateMonth = "December">>
<<set $dateDay = 1>>
<<else>>
<<set $dateDay += 1>>
<<endif>>
<<elseif $dateMonth == "December">>
<<if $dateDay == 31>>
<<set $dateMonth = "January">>
<<set $dateDay = 1>>
<<else>>
<<set $dateDay += 1>>
<<endif>>
<<elseif $dateMonth == "January">>
<<if $dateDay == 31>>
<<set $dateMonth = "February">>
<<set $dateDay = 1>>
<<else>>
<<set $dateDay += 1>>
<<endif>>
<<elseif $dateMonth == "February">>
<<if $dateDay == 28>>
<<set $dateMonth = "March">>
<<set $dateDay = 1>>
<<elseif $dateDay > 28>>
<<set $dateDay = 28>>
<<else>>
<<set $dateDay += 1>>
<<endif>>
<<elseif $dateMonth == "March">>
<<if $dateDay == 31>>
<<set $dateMonth = "April">>
<<set $dateDay = 1>>
<<else>>
<<set $dateDay += 1>>
<<endif>>
<<elseif $dateMonth == "April">>
<<if $dateDay == 30>>
<<set $dateMonth = "May">>
<<set $dateDay = 1>>
<<else>>
<<set $dateDay += 1>>
<<endif>>
<<elseif $dateMonth == "May">>
<<if $dateDay == 31>>
<<set $dateMonth = "June">>
<<set $dateDay = 1>>
<<else>>
<<set $dateDay += 1>>
<<endif>>
<<elseif $dateMonth == "June">>
<<if $dateDay == 30>>
<<set $dateMonth = "July">>
<<set $dateDay = 1>>
<<elseif $dateDay == 6>>
<<set $dateDay += 1>>
<<set $mainChar.age += 1>>
<<else>>
<<set $dateDay += 1>>
<<endif>>
<<elseif $dateMonth == "July">>
<<if $dateDay == 31>>
<<set $dateMonth = "August">>
<<set $dateDay = 1>>
<<else>>
<<set $dateDay += 1>>
<<endif>>
<<elseif $dateMonth == "August">>
<<if $dateDay == 31>>
<<set $dateMonth = "September">>
<<set $dateDay = 1>>
<<else>>
<<set $dateDay += 1>>
<<endif>>
<<endif>>
<<UpdateInfoRefresh>>
<<include "Version check code">>
<</widget>><div style="position: relative; top: 0; left: 0">
<<if $mainChar.work.currentWorkName == ''>>
<div id="DollZeroLay">
[img[String.format($urlPath + '/PaperDoll/zeroLay.png')]]
</div>
<div id="DollMainBody">
[img[String.format($urlPath + '/PaperDoll/MainBody/MainBody.png')]]
</div>
<div id="DollAccessoriesAnus">
[img[String.format($urlPath + '/PaperDoll/Accessories/Anus/' + $dollAnusAccessories + '.png')]]
</div>
<div id="DollEyes">
[img[String.format($urlPath + '/PaperDoll/MainBody/Eyes/' + $dollEyesColor + 'Eyes.png')]]
</div>
<div id="DollAccessoriesVagina">
[img[String.format($urlPath + '/PaperDoll/Accessories/Vagina/' + $dollVaginaAccessories + '.png')]]
</div>
<div id="DollTattoosAbdomen">
[img[String.format($urlPath + '/PaperDoll/Tattoos/Abdomen/' + $dollTattoosAbdomen + '.png')]]
</div>
<div id="DollPubies">
[img[String.format($urlPath + '/PaperDoll/Pubies/' + $dollPubies + '.png')]]
</div>
<div id="DollPiercingsClitoris">
[img[String.format($urlPath + '/PaperDoll/Piercings/Clitoris/' + $dollClitorisPiercings + '.png')]]
</div>
<div id="DollAccessoriesNeck">
[img[String.format($urlPath + '/PaperDoll/Accessories/Neck/' + $dollNeckAccessories + '.png')]]
</div>
<div id="DollCumFace">
[img[String.format($urlPath + '/PaperDoll/Stains/' + $dollCumFace + '.png')]]
</div>
<div id="DollHair">
[img[String.format($urlPath + '/PaperDoll/MainBody/Hair/Hair' + $dollHairLength + $dollHairColor + $dollHairStyle + '.png')]]
</div>
<div id="DollAccessoriesHair">
[img[String.format($urlPath + '/PaperDoll/Accessories/Hair/' + $dollHairAccessories + '.png')]]
</div>
<div id="DollClothesHead">
[img[String.format($urlPath + '/PaperDoll/Clothes/Head/' + $dollHeadClothes + '.png')]]
</div>
<div id="DollAccessoriesEyes">
[img[String.format($urlPath + '/PaperDoll/Accessories/Eyes/' + $dollEyesAccessories + '.png')]]
</div>
<div id="DollPiercingsEarlobes">
[img[String.format($urlPath + '/PaperDoll/Piercings/Earlobes/' + $dollEarlobesPiercings + '.png')]]
</div>
<div id="DollClothesHands">
[img[String.format($urlPath + '/PaperDoll/Clothes/Hands/' + $dollHandsClothes + '.png')]]
</div>
<div id="DollAccessoriesWrists">
[img[String.format($urlPath + '/PaperDoll/Accessories/Wrists/' + $dollWristsAccessories + '.png')]]
</div>
<div id="DollAccessoriesFingers">
[img[String.format($urlPath + '/PaperDoll/Accessories/Fingers/' + $dollFingersAccessories + '.png')]]
</div>
<div id="DollClothesStomach">
[img[String.format($urlPath + '/PaperDoll/Clothes/Stomach/' + $dollStomachClothes + '.png')]]
</div>
<div id="DollChest">
[img[String.format($urlPath + '/PaperDoll/MainBody/Chest/' + $dollBareChestSize + '.png')]]
</div>
<div id="DollPiercingsNipples">
[img[String.format($urlPath + '/PaperDoll/Piercings/Nipples/' + $dollChestSizeNipplesPiercings + $dollNipplesPiercings + '.png')]]
</div>
<div id="DollLingerieChest">
[img[String.format($urlPath + '/PaperDoll/Lingerie/Chest/' + $dollChestLingerie + $dollChestSizeChestLingerie + '.png')]]
</div>
<div id="DollCumCreampie">
[img[String.format($urlPath + '/PaperDoll/Stains/' + $dollCumCreampie + '.png')]]
</div>
<div id="DollLingerieGroin">
[img[String.format($urlPath + '/PaperDoll/Lingerie/Groin/' + $dollGroinLingerie + '.png')]]
</div>
<div id="DollClothesCalves">
[img[String.format($urlPath + '/PaperDoll/Clothes/Calves/' + $dollCalvesClothes + '.png')]]
</div>
<div id="DollClothesFeet">
[img[String.format($urlPath + '/PaperDoll/Clothes/Feet/' + $dollFeetClothes + '.png')]]
</div>
<div id="DollClothesLegs">
[img[String.format($urlPath + '/PaperDoll/Clothes/Legs/' + $dollLegsClothes + '.png')]]
</div>
<div id="DollClothesTorso">
[img[String.format($urlPath + '/PaperDoll/Clothes/Torso/' + $dollTorsoClothes + $dollChestSizeTorsoClothes + '.png')]]
</div>
<div id="DollCumBody">
[img[String.format($urlPath + '/PaperDoll/Stains/' + $dollCumBody + '.png')]]
</div>
<div id="DollCumOnPussy">
[img[String.format($urlPath + '/PaperDoll/Stains/' + $dollCumOnPussy + '.png')]]
</div>
<<elseif $mainChar.work.currentWorkName != ''>>
<div id="DollZeroLay">
[img[String.format($urlPath + '/PaperDoll/zeroLay.png')]]
</div>
<div id="DollAccessoriesAnus">
[img[String.format($urlPath + '/PaperDoll/Accessories/Anus/' + $dollAnusAccessories + '.png')]]
</div>
<div id="DollCostume">
[img[String.format($urlPath + '/PaperDoll/Costumes/' + $mainChar.work.currentWorkName.toUpperFirst() + '/' + $mainChar.work.currentWorkName.toUpperFirst() + $mainChar.work.costume.toUpperFirst() + $mainChar.appearance.chest.size + '.png')]]
</div>
<div id="DollEyes">
[img[String.format($urlPath + '/PaperDoll/MainBody/Eyes/' + $dollEyesColor + 'Eyes.png')]]
</div>
<div id="DollCumFace">
[img[String.format($urlPath + '/PaperDoll/Stains/' + $dollCumFace + '.png')]]
</div>
<div id="DollHair">
[img[String.format($urlPath + '/PaperDoll/MainBody/Hair/Hair' + $dollHairLength + $dollHairColor + $dollHairStyle + '.png')]]
</div>
<<if $dollCostumeHasHat == true>>
<div id="DollCostumeHat">
[img[String.format($urlPath + '/PaperDoll/Costumes/' + $mainChar.work.currentWorkName.toUpperFirst() + '/' + $mainChar.work.currentWorkName.toUpperFirst() + $mainChar.work.costume.toUpperFirst() + 'Hat.png')]]
</div>
<<endif>>
<div id="DollPiercingsEarlobes">
[img[String.format($urlPath + '/PaperDoll/Piercings/Earlobes/' + $dollEarlobesPiercings + '.png')]]
</div>
<div id="DollAccessoriesWrists">
[img[String.format($urlPath + '/PaperDoll/Accessories/Wrists/' + $dollWristsAccessories + '.png')]]
</div>
<div id="DollAccessoriesFingers">
[img[String.format($urlPath + '/PaperDoll/Accessories/Fingers/' + $dollFingersAccessories + '.png')]]
</div>
<div id="DollCumCreampie">
[img[String.format($urlPath + '/PaperDoll/Stains/' + $dollCumCreampie + '.png')]]
</div>
<div id="DollCumBody">
[img[String.format($urlPath + '/PaperDoll/Stains/' + $dollCumBody + '.png')]]
</div>
<div id="DollCumOnPussy">
[img[String.format($urlPath + '/PaperDoll/Stains/' + $dollCumOnPussy + '.png')]]
</div>
<<endif>>
</div><<widget "dollClothesWidget">>
<!-- HEAD -->
<<set $dollEyesColor = $mainChar.appearance.head.eyes.color>>
<<set $dollHairColor = $mainChar.appearance.head.hair.color>>
<<set $dollHairLength = $mainChar.appearance.head.hair.length>>
<<set $dollHairStyle = $mainChar.appearance.head.hair.style>>
<<set $dollHeadClothes = $mainChar.look.clothes.head.name>>
<<set $dollNeckAccessories = $mainChar.look.accessories.neck.name>>
<<set $dollHairAccessories = $mainChar.look.accessories.hair.name>>
<<set $dollEyesAccessories = $mainChar.look.accessories.eyes.name>>
<<set $dollEarlobesPiercings = $mainChar.look.piercings.earlobes.name>>
<!-- UPPER BODY -->
<<set $dollChestSize = $mainChar.appearance.chest.size>>
<<set $dollBareChestSize = $mainChar.appearance.chest.size>>
<<set $dollBareChestSizeMannequin = $mainChar.appearance.chest.size>>
<<set $dollChestSizeTorsoClothes = $mainChar.appearance.chest.size>>
<<set $dollChestSizeChestLingerie = $mainChar.appearance.chest.size>>
<<set $dollChestSizeNipplesPiercings = $mainChar.appearance.chest.size>>
<<set $dollTorsoClothes = $mainChar.look.clothes.torso.name>>
<<set $dollHandsClothes = $mainChar.look.clothes.hands.name>>
<<set $dollStomachClothes = $mainChar.look.clothes.stomach.name>>
<<set $dollWristsAccessories = $mainChar.look.accessories.wrists.name>>
<<set $dollFingersAccessories = $mainChar.look.accessories.fingers.name>>
<<set $dollChestLingerie = $mainChar.look.lingerie.chest.name>>
<<set $dollNipplesPiercings = $mainChar.look.piercings.nipples.name>>
<!-- LOWER BODY -->
<<set $dollGroinLingerie = $mainChar.look.lingerie.groin.name>>
<<set $dollCalvesClothes = $mainChar.look.clothes.calves.name>>
<<set $dollAnusAccessories = $mainChar.look.accessories.anus.name>>
<<set $dollVaginaAccessories = $mainChar.look.accessories.vagina.name>>
<<set $dollLegsClothes = $mainChar.look.clothes.legs.name>>
<<set $dollFeetClothes = $mainChar.look.clothes.feet.name>>
<<set $dollTattoosAbdomen = $mainChar.look.tattoos.abdomen.name>>
<<set $dollPubies = $mainChar.eroticLook.intimateHaircut>>
<<set $dollClitorisPiercings = $mainChar.look.piercings.clitoris.name>>
<!-- CUM STAINS -->
<<if $mainChar.haveCum.face > 0>>
<<set $dollCumFace = 'Cum on face'>>
<<else>>
<<set $dollCumFace = ''>>
<<endif>>
<<if $mainChar.haveCum.body > 0>>
<<set $dollCumBody = 'Cum on body'>>
<<else>>
<<set $dollCumBody = ''>>
<<endif>>
<<if $mainChar.haveCum.onpussy > 0>>
<<set $dollCumOnPussy = 'Cum on pussy'>>
<<else>>
<<set $dollCumOnPussy = ''>>
<<endif>>
<<if $mainChar.haveCum.inpussy > 0 or $mainChar.haveCum.inass > 0>>
<<set $dollCumCreampie = 'Creampie'>>
<<else>>
<<set $dollCumCreampie = ''>>
<<endif>>
<!-- COSTUMES RULES -->
<<if $mainChar.work.currentWorkName == "Barmaid" or
$mainChar.work.currentWorkName == "Waitress">>
<<set $dollCostumeHasHat = true>>
<<else>>
<<set $dollCostumeHasHat = false>>
<<endif>>
<!-- RULES -->
<<if $dollTorsoClothes != '' or $dollChestLingerie != ''>>
<<set $dollBareChestSize = ''>>
<<if $dollNipplesPiercings != 'Nipple chain'>>
<<set $dollChestSizeNipplesPiercings = ''>>
<<set $dollNipplesPiercings = ''>>
<<endif>>
<<endif>>
<<if $dollChestLingerie == 'Usual bra'>>
<<set $dollChestLingerie = 'Default bra'>>
<<endif>>
<<if $dollTorsoClothes == 'Bikini'>>
<<set $dollChestLingerie == ''>>
<<endif>>
<<if $dollGroinLingerie == 'Usual Panties'>>
<<set $dollGroinLingerie = 'Default Panties'>>
<<endif>>
<<if $dollLegsClothes == 'Bikini panties'>>
<<set $dollGroinLingerie == ''>>
<<endif>>
<<if $dollAnusAccessories == 'Butt plug'>>
<<set $dollAnusAccessories = ''>>
<<endif>>
<!-- <<if $dollTorsoClothes == 'School uniform' and $dollCalvesClothes == 'Stockings'>>
<<set $dollCalvesClothes = ''>>
<<endif>> -->
<<if $dollTorsoClothes == ''>>
<<set $dollChestSizeTorsoClothes = ''>>
<<endif>>
<<if $dollChestLingerie == ''>>
<<set $dollChestSizeChestLingerie = ''>>
<<endif>>
<<if $dollNipplesPiercings == ''>>
<<set $dollChestSizeNipplesPiercings = ''>>
<<endif>>
<<if $dollHeadClothes != ''>>
<<set $dollHairAccessories = ''>>
<<endif>>
<<if $dollLegsClothes == 'Jeans'
or $dollLegsClothes == 'Leggings'
or $dollLegsClothes == 'Shorts'
or $dollLegsClothes == 'Short shorts'>>
<<set $dollCumCreampie = ''>>
<<endif>>
<!-- BLANK.PNG RULES !!! OLD !!!
<<if $dollNeckAccessories == "">>
<<set $dollNeckAccessories = "blank">>
<<endif>>
<<if $dollTorsoClothes == "">>
<<set $dollTorsoClothes = "blank">>
<<endif>>
<<if $dollChestLingerie == "">>
<<set $dollChestLingerie = "blank">>
<<endif>>
<<if $dollGroinLingerie == "">>
<<set $dollGroinLingerie = "blank">>
<<endif>>
<<if $dollCalvesClothes == "">>
<<set $dollCalvesClothes = "blank">>
<<endif>>
<<if $dollAnusAccessories == "">>
<<set $dollAnusAccessories = "blank">>
<<endif>>
<<if $dollLegsClothes == "">>
<<set $dollLegsClothes = "blank">>
<<endif>>
<<if $dollFeetClothes == "">>
<<set $dollFeetClothes = "blank">>
<<endif>>
<<if $dollTattoosAbdomen == "">>
<<set $dollTattoosAbdomen = "blank">>
<<endif>>
<<if $dollBareChestSize == "">>
<<set $dollBareChestSize = "blank">>
<<endif>>
-->
<</widget>>
<!-- TECH MATERIAL !!! OLD !!!
$mainChar.appearance.head.hair.color: '',
['blonde', 'red', 'brunette']
$mainChar.appearance.head.hair.length: '',
['short','shoulders','chest','long']
$mainChar.appearance.head.hair.style: '',
['straight','pigtails','fancy']
$mainChar.appearance.head.eyes.color: '',
['grey', 'blue', 'green', 'brown']
$mainChar.appearance.chest.size: 'b',
['a', 'b', 'c', 'd']
$mainChar.look.clothes.torso.name: 'Home t-shirt',
['School uniform', 'Evening dress', 'Croptop', 'Office suit', 'Sport outfit', 'Bikini', 'T-shirt']
$mainChar.look.clothes.feet.name: '',
----['High heels', 'Neon boots', 'School shoes', 'Trainers']
$mainChar.look.clothes.calves.name: '',
--['Stockings', 'Short socks', 'Socks']
$mainChar.look.lingerie.chest.name: 'Default bra',
['Usual bra']
$mainChar.look.lingerie.groin.name: 'Default panties',
['Usual panties']
$mainChar.look.accessories.neck.name: '',
['Choker','Dog collar']
$mainChar.look.erotic_accessories.back.name: '',
['Tail butt plug', 'Butt plug']
$mainChar.look.erotic_accessories.body.name: '',
['Nipple rings']
--><<set $hour += 8>> Shortly after dressing yourself in the clothes your parents brought you, you look at the bedside table and see two envelopes resting upon the varnished birch surface. Both look official and both terrify you… <br>
You pick them up. One has the official government logo whilst the other has the official hospital logo. Opening the government one first, you pull out the letter to see everything regarding your recent adoption. You give it a quick scan through. Nothing in there is information you didn’t already know. Your baby has gone to a new family, a new home and though you feel slightly empty, you know it was for the best. <br>
The other letter weighs heavily in your hands. This is the one you are most nervous for. On this piece of paper, that you hesitantly remove from its envelope, is the data concerning who your baby’s father is. Sure, you have some suspicions but that’s all they are. <br>
With shaking fingers, you toss the envelope to one side and focus your attention on the letter in your quaking hands. There’s some information about what to do and how to cope etc but all you want is a name. Your eyes flit across the white sheet, looking for that specific piece of text. Eventually you see it. There it is, in the middle of an unimportant sentence, as clear as the moon on a cloudless night.
<br>
<br>
<strong><u>Father: $pregnancyFather</u></strong>
<br>
<br>
<<set _reaction to either("good","good","bad")>>
<<if $pregnancyFather == "Ralf" or
$pregnancyFather == "ralf" or
$pregnancyFather == "Dog" or
$pregnancyFather == "dog" or
$pregnancyFather == "Doggy" or
$pregnancyFather == "doggy" or
$pregnancyFather == "Pet" or
$pregnancyFather == "pet" or
$pregnancyFather == "Animal" or
$pregnancyFather == "animal" or
$pregnancyFather == "Pig" or
$pregnancyFather == "pig" or
$pregnancyFather == "Horse" or
$pregnancyFather == "horse" or
$pregnancyFather == "Jackie" or
$pregnancyFather == "jackie" or
$pregnancyFather == "Stallion" or
$pregnancyFather == "stallion">>
Oh god... You gave birth to an animal?! That's so strange.. <br>
After some time you went to your parents and told them everything. They were shocked as well as you but didn't scold you for some reason. <br>
Your "kid" is far away now, growing on its own in the nearest forest. It seems like you'll never see it again... Probably for the best. <br>
<<elseif $pregnancyFather == "Dad" or
$pregnancyFather == "dad" or
$pregnancyFather == "Daddy" or
$pregnancyFather == "daddy" or
$pregnancyFather == "Father" or
$pregnancyFather == "father">>
You can’t quite believe what you’re reading. The name of your baby’s father is… Your father… <br>
The air grows dense and you collapse back upon the hospital bed as your legs turn to jelly underneath you, unable to support your weight. A part of you knew; some small part deep inside you. And yet, reading the name in front of you now, it still steals your breath away from you. <br>
Question now is what to do. Do you tell him? You should, right? After all, he has a right to know. He is the father. <br>
You take a deep breath and steady your thumping heartbeat before standing on still shaky legs and making your way out into the corridor. Out in the hall, you see your parents talking to doctors. Probably checking your okay to leave.
<<if def $brother>>
You also see your brother off to the side, waiting and watching. <br>
<<endif>>
After a few seconds of anxious breathing, you head over to your parents. They look at you with sympathetic smiles and you return them with a fake yet believable smile of your own. Then, you grasp your dad’s arm and lead him back into your room. <br>
He looks at you with furrowed brows and worried eyes. Dropping your head, you’re unable to look into your father’s eyes when you hand him over the letter. For a couple of minutes, there is nothing but awkward silence as he scans over the words. Then, when he reaches the name, he stops and his mouth falls open. <br>
<<if _reaction == "good">>
You wait patiently, watching for some sort of reaction. After a few seconds, you see his eyes beginning to glisten. When he looks up at you, you can see that water has collected and is threatening to spill down his cheeks. <br>
Without words, he drops the letter onto the bed and then pulls you in for a hug. One of his hands brushes over your hair whilst the other rubs your back in comforting circles. <br>
“Oh, darling, this is… unexpected.” <br>
Your father pulls away from you but keeps his hands wrapped tightly around your arms. He gazes into your eyes, the water now flowing down his cheeks, and smiles sweetly at you. <br>
“I’m sorry… But I’m here for you. Whatever you need. I’m here for you.” <br>
He draws you in again and holds onto you snugly for several minutes. Your mother
<<if def $brother>>
and brother
<<endif>> find<<if ! def $brother>>s<<endif>> you embraced tightly when they re-enter the room. Though <<if ! def $brother>>she<<else>>they<<endif>> don’t know why you’re hugging, <<if ! def $brother>>she<<else>>they<<endif>> allow you to enjoy the moment alone for as long as you both need. <br>
Eventually, you and your father separate and join the rest of your family before heading home. Even though you gave up the baby, seeing your father’s kind reaction makes you feel better about it. And the two of you feel closer than ever…
<<elseif _reaction == "bad">>
Your father grates his teeth together and suddenly crumples the paper in his hand before stuffing it in his pocket. He then raises his gaze to you and you see malice clear in his eyes. <br>
You go to speak but he cuts you off by placing a hand of your mouth. His other hand clutches onto your arm painfully tight. <br>
“Don’t you dare say a word about this to anyone, you understand me? If you do…” A deep sigh emanates from your father. “No-one can know.”
The last couple of words are like he’s shoving daggers into your heart. Each one loud and piercing and implanting itself into your brain. You nod quickly and submissively. You thought he was going to be more supportive. You hoped he was. <br>
He slowly removes his hand, curious as to whether you’ll say anything but when you stay silent and stare up at him meekly, he grunts his satisfaction. After he lets go of your arm as well, his eyes immediately skate over your body and he shakes his head. <br>
No words leave his mouth but by the glazed over expression on his face, you get the feeling he is extremely disappointed in you. You want to shout and scream at him, tell him it’s his fault as much as it is yours but you bite your tongue. You don’t want to make this moment any worse than it already is. <br>
Shortly after your father lets out a disgusted scoff, the door to the hospital room opens and your mother and
<<if def $brother>>
and brother
<<endif>> walks in. He asks if everything is alright and your father grabs your shoulder and squeezes it tightly, exclaiming that there are no problems and it’s time to go home. <br>
The rest of your family leave the room and you go to follow; however, your father does not remove his hand. Instead, he leans down and whispers into your ear. “I trust you’ll learn from this mistake.” <br>
With that said, he lets go of your arm and barges past without another word. All you can do is shadow him, your tail between your legs. Sure, you’ve learnt to be more careful when doing the deed, but you’ve also learnt that your father doesn’t seem as enamoured by your sexual acts as you first thought…
<<endif>>
<<elseif $pregnancyFather == "Brother" or
$pregnancyFather == "brother" or
$pregnancyFather == "Bro" or
$pregnancyFather == "bro" or
$pregnancyFather == "Sibling" or
$pregnancyFather == "sibling">>
Your breath catches in your throat and you find yourself struggling. It’s as if the room filled with thick fog that is now suffocating you. You decide to move your attention away from the letter and focus solely on your breathing. <br>
You slow it down and take more deep breaths, trying to get as much oxygen to your lungs that you can. Once it has finally settled down to a more acceptable rate, you decide to think of what to do next. You basically have two options; tell your brother or don’t. <br>
The more you think about it though, the more you realise that you really should tell him. He has a right to know considering he is the father of your baby… <br>
Unfortunately, thinking about how you’re gonna tell him brings back all the anxiety and stress and you once again hyperventilate. This isn’t how you wanted the day to go after having just given birth. You were supposed to be relaxing. <br>
Just as you’re about to get up and go tell your brother, he walks into the room with furrowed brows. Concern clear on his face. <br>
“You okay, sis?” <br>
Without any other words, you meekly hand over the letter. It’s crumpled from you holding it too tightly in your hands but your brother smooths it out. His eyes scan the letter and you wait, your heartbeat pounding away in your chest. <br>
<<if _reaction == "good">>
Your brother takes his time, and for a few seconds you’re worried he didn’t see what you were trying to show him. But then, all of a sudden, your brother’s face has a small grin appear on the otherwise blank canvas. He turns to face you, drops the letter on the bed and pulls you in for a massive hug. <br>
You’re a little bewildered. Sure, you wanted a reaction like this but you weren’t actually expecting it. Shortly after you regain your senses, you wrap your arms around your brother and nuzzle into his neck. This is the support you were hoping for. <br>
“You don’t need to worry, sis. No-one has to know if you don’t want them to. And though it’s sad you had to give up the child, I’m still your brother and I love you.” <br>
After he pulls away, he looks at you and smiles. The grin sends a warm tingling sensation all over your body. Before you can say much more, you’re overwhelmed by the affection and find streams of salty tears cascading down your cheeks. Your brother pulls you in for another hug but this time he holds you closely to his chest and rubs one hand up and down your back. <br>
You tremble in his arms as waves of overpowering sobs seize your body. This was more than you expected. When you separate for the second time, just as your bodies part, the door swings in and your parents enter with sympathetic smiles. <br>
Time to go home… <br>
<<elseif _reaction == "bad">>
Your empty stomach flips and twists inside you. The nausea threatens to appear as your throat tightens when you see his face contort into… disgust? anger? disappointment? Perhaps it’s all three… <br>
All you can do is watch silently as your brother crumples the paper in his hands, throws it on the bed and stands up. His heavy footsteps echo in the small white room as he paces back and forth. You wonder what thoughts are floating around in that head of his. <br>
Eventually, after what feels like hours, he stops and abruptly spins on his heels to face you. Though his face is fairly blank, there’s no denying there’s something more malicious behind those piercing eyes. <br>
“Who else knows?” The way the words exit his mouth are like he’s put a dagger to your throat. The wrong ones and you’re a goner… <br>
All you can do is shake your head. Your own words have failed you. You feel as frozen as a deer in headlights. Thankfully, when your brother sighs, you also sigh in relief. It seems that was the right answer. <br>
“Okay, good. Let’s keep it that way. I don’t need that kind of reputation…” He glares at you as if saying that his image is more important than yours. <br>
In that moment, it’s almost as if a switch clicks on inside you. He is your brother and you are family, but if he’s gonna treat you like nothing more than a… Well… You don’t need that kind of negativity. <br>
All of a sudden, you jump to your feet and close the distance between you. You don’t even give your brother the satisfaction of a reaction but instead, barge past him and head out to join your family. <br>
Though you’ll act like nothing has changed, nothing will ever be the same between you and your brother at home… <br>
<<endif>>
<<elseif $pregnancyFather == "Jack" or
$pregnancyFather == "jack">>
A strange bubbling sensation appears in your stomach and when you read the name again, that feeling only grows in intensity. You can’t believe it. The father of your baby is Jack! <br>
Your mind starts to wander and you begin picturing Jack as a father. He’d be a great father: tough but loving. He’s the sort of guy that would love sharing his hobbies with his kid. Although, not all of them since some are a little… strange to experience with your kid.
<br>
Unfortunately, as cute as it is thinking about that sort of future, you feel sad knowing that it’s not probable anymore. You gave your kid away so that it might have a better life with someone else. <br>
Something wet dribbles down your cheek and you lift a finger to wipe away the tear that escaped your eye. As sad as it is, this was your choice. The only thing left to do now is to let Jack know. <br>
You pick up your phone from the table and text Jack that you need him to come to the hospital. As you wait for the reply, you get dressed and wash yourself in the ensuite. By the time you’re finished, your parents enter your room and ask if you’re ready to go. <br>
But there’s still no reply from Jack… <br>
Making your way out of the hospital, you constantly check your phone for a message hoping that he’ll say something. Eventually, just as you step over the threshold to exit the hospital, your phone vibrates signifying a new message. <br>
You open it and see that Jack’s on his way and should be no longer than a few minutes. You tell your parents that you’re gonna wait for a friend and tell them to head off without you. <br>
After a few minutes, you see his familiar swagger emerge from around the corner. You smile at him and wave him over. When he reaches you, you can see he’s not happy to be here so you decide to tell him quickly. <br>
As soon as the truth leaves your mouth, his jaw drops. <br>
<<if _reaction == "good">>
“You’re serious? You ain’t messing around with me right now?” He takes a step closer, his face still and serious. When you shake your head, his face breaks into a grin and picks you up in a tight embrace. <br>
“That’s incredible! Well, where are they?” he asks, looking around. <br>
“I gave it up… Jack… I couldn’t keep it. I’m not ready for that…” you stammer, your words barely a whisper that are almost taken on the fresh breeze. Dropping your gaze, you focus on a weed breaking through a crack in the floor. You can almost feel Jack’s disappointment in you. It’s suffocating. <br>
“Hey, baby girl, you okay?” He lifts your chin with a gentle hand and stares into your eyes. “I’m not upset. If it’s what ya wanted to do, if it’s what’s best for ya, then don’t ever feel bad about making that decision.” <br>
He pulls you into another hug, squeezing you tenderly as he does so. When he separates, he looks down at you and smiles. “You’d make a great mom, ya know? When ya ready, course.” <br>
His face drops slightly and he looks off into the distance. “I wouldn’t mind being a dad too. At some point. But I ain’t ready for that yet. Gotta lot of banging to do before that.” His laugh rings through your ears and sends warmth throughout your body. You find yourself laughing too. <br>
You pull Jack in for another hug and allow yourself to relax into the affection that radiates from his body. Jack has his moments but he’s a softy deep down. When you pull away, you look at him with a mischievous smirk on your face. “Am I included in that banging?” <br>
Jack chuckles, “Always, baby girl. In fact, you on top of the list. That will never change. Now, let’s get ya home.” He takes your hand in his and leads you away from the hospital…
<<elseif _reaction == "bad">>
“What the fuck? How could… I didn’t think…” Jack lets out an exasperated sigh and begins pacing in front of you. “This is just fucking fantastic… Now I gotta pay for child support. How could you be so stupid?” <br>
His words put you in a state of shock. Just moments earlier you were thinking of how great a dad he’d be and now to see this from him, you’re completely stunned by this reaction. <br>
“Well? Where is it? Does it at least look like me?” he asks, stopping his pacing and looking around for the baby. <br>
“I-I gave it up, Jack… It’s gone to another family…” Your voice wavers and trails off. Though it was the best choice, a part of you is sad you had to give the baby up. After going through everything that you did, after having that baby inside you for that long, after feeling the rollercoaster of emotions that you did; it’s hard to let something that had such an impact on your life go. <br>
“You fucking…” Jack sighs heavily. “Good. Next time don’t be so fucking careless. I ain’t going to be a dad because of ya stupidity.” He glares at you before taking a deep breath, looking you over one last time and then striding away. <br>
You watch him walk away. A part of you wants to call out and apologise or try and make things better. But you know that right now Jack just needs to be alone and calm himself down. Chasing after him would only make things worse. <br>
As the man disappears around the corner, you let out a big breath you didn’t even realise you were holding. You weren’t expecting him to react so angrily but can you blame him? Such a revelation like that is daunting at best and at worst… Well, let’s just hope you don’t have to tell him again…
<<endif>>
<<elseif $pregnancyFather == "Ron" or
$pregnancyFather == "ron">>
You gaze at the name written on the paper and a small smile appears on your face. Of the people you’ve slept with, you’re relieved that its his name staring back at you. Just looking at the name sends tingles over your skin. Ron. What a father he would’ve been… <br>
Though you’re slightly sad having given up the child, you know it was the best thing for you. You just hope Ron will understand that too. After taking a couple breaths, you text him asking to meet you outside the hospital. <br>
You join your family and make your way through the wards and out the big building. When you step into the warm air, you see Ron leaning on his car watching the people pass by. He smiles as he sees you. <br>
Excusing yourself from your family, you hastily make your way over to him. When you approach, he gives you a frown and raises a brow in confusion. He looks between you and your family with a quizzical glance. <br>
Not wanting to waste his time, nor work yourself up too much, you stumble over your words as you spit out what’s happening and why you called him here to meet you. For a while he says absolutely nothing and his face turns to a blank canvas. When you’ve finished, he slumps against the car and gazes into the distance. <br>
You wait patiently for a reply but you can feel the nerves building inside you… <br>
<<if _reaction == "good">>
Eventually, Ron turns to face you again. “$mainChar.firstName, I-I don’t know what to say… You know… If you wanted to keep it, I’d be happy to support and I-I…” <br>
“I appreciate that, Ron, truly. But it’s for the best that I gave it up. This way, I know they’ll be in better care.” Even now, after having come to terms with your decision, a small tear escapes and cascades down your cheek. <br>
Ron lifts a hand and gently wipes away the water, caressing your cheek as he does so. “I understand, $mainChar.firstName. You know,” Ron chuckles lightly, “if you told me it was mine and kept it, I would’ve asked you to marry me.” <br>
Your eyes widen in surprise and it takes you a moment to gather your frantic thoughts. Would he really have married you? No, he can’t be serious. He’s probably just telling you to make you happy. But does it make you happy? Or does it make you feel worse about your choices… <br>
“Ron, I…” <br>
He smiles warmly at you before pulling you into a tight, comforting embrace. His arms wrap themselves around your body, holding you securely whilst the hands rub your back tenderly. His breath tickles your ears as he whispers, “Relax, $mainChar.firstName. There’s no pressure or anything and don’t feel guilty. It was merely a polite gesture of duty. After all, I would’ve been the baby’s father.” <br>
So that’s the only reason he would’ve married you? Because it was his duty? You pull away from the hug and step back, crossing your arms over your chest and avoiding Ron’s affectionate eyes. <br>
“Do you need a lift home, love?” <br>
Though you would rather be alone right now, and you’re slightly angry at Ron and his lack of sensitivity towards your feelings, your family has already gone home and you don’t particularly feel like walking. <br>
Hesitating suspiciously longer than usual, you eventually nod your head reluctantly and wait for Ron to invite you into his car. When you get in, Ron turns to you before starting the engine and gives you a smile. <br>
“You know, you’d make a great wife and mother. Any man would be lucky to have you. And if you had said yes, I would’ve done anything to make you happy.” <br>
The tingling sensation returns and you can’t help the large grin that materialises on your face. Ron wouldn’t have just married you because he felt like he had to, he would have married you because he wanted to. <br>
You lean in and give him a slow, passionate kiss upon his lips. Ron truly is one of a kind…
<<elseif _reaction == "bad">>
Suddenly, Ron’s face turns sour and he slams a clenched fist on top of the hood of the car. “Fuck, $mainChar.firstName. You should have told me! I never would’ve…” His voice trails off as the seething anger takes control. For a minute you wonder if he might get in the car and drive off, but he slows his breathing and calms his shaking fists. “You should have told me it was a possibility.” <br>
“Why? Would you not have slept with me?” <br>
“That’s your take from this? Whether or not I would have slept with you? Jeez, $mainChar.firstName, this isn’t about your feelings! Having sex isn’t a solo operation, two people are involved!” He grits his teeth and you worry for a brief second if he’ll loose control but he closes his eyes and takes a deep breath. <br>
“It’s not that I wouldn’t have sex with you, it’s just I wouldn’t have… you know…” He avoids your gaze for a moment, but when he looks back at you his eyes hold sadness. “Look, $mainChar.firstName, you need to tell me these things. I can’t… I’m not ready to be a dad. And it’s not just your decision to make. We do it together.” <br>
You drop your head, your gaze finding the floor surprisingly interesting. Feet shuffling, you feel like a child getting told off by an authority figure. Mumbled words emit from your mouth as you try to form some sort of apology but it gets lost on the cool wind. <br>
“Do you need a lift home?” His question has no affection behind it. You can hear in his voice that he’s fed up with being here and he’s only asking because he has to. <br>
As much as you want to refuse, you’re still pretty wiped out from the pregnancy and your family has already left. There’s no other choice. You nod your head and give Ron a slight smile in appreciation. <br>
He doesn’t open the door for you and he doesn’t give you another glance as you both enter the car. Even the ride home is quiet. Though Ron isn’t a huge part of your life, you still like him and having him angry at you makes you feel empty and broken. You don’t like him being angry you…
<<endif>>
<<elseif $pregnancyFather == "Jerry" or
$pregnancyFather == "jerry">>
A bubbling sensation brews inside you. The name on the piece of paper looks as out of place as the man it belongs to. And yet, it brings a smile to your face to see that name printed on white sheet. Jerry. The father of your baby is Jerry. <br>
Or was… <br>
A part of you wonders if you should tell Jerry or not. What difference does him knowing make? It’s not like it will have any effect on the baby’s life since the baby isn’t a part of yours anymore. <br>
However, the other part knows it’s the right thing to do. Being the father of your baby gives him a right to know what you did. Even if he won’t have a part in the baby’s life, he still deserves to know. <br>
Folding the paper neatly, you tuck it away, grab your phone and take a deep breath. A quick message to Jerry telling him to join you outside the hospital is replied to saying he’d rather go somewhere more secluded area. You smile to yourself as Jerry’s personality. He really isn’t one for public places so you agree to meet him at the designated spot in a few minutes. <br>
After that is done, you head out of the hospital room and meet up with your parents. Together, you head out of the big sterile building and into the large car park. When you reach the family car, you excuse yourself and head off down the street to the meet up. <br>
Turning the corner, you see Jerry’s familiar outline against the shadows of the alleyway. As the sound of your footsteps reaches his ears, he lifts his head and smiles sweetly at you. <br>
Before you can even think, the events of the past 24 hours come stumbling out of your mouth in a jumble of words. During your retelling, Jerry’s face becomes unreadable as he listens intently… <br>
<<if _reaction == "good">>
After you’ve finished the story, you let out a breath you didn’t even know you were holding and wait anxiously for Jerry’s reaction to your tale. Your mouth is dry and tingly but a part of you is relieved to have finally lifted this burden of truth. <br>
“That is… interesting…” Jerry finally says, his face still frozen in an expressionless look. But he does not take his dead eyes off you. It’s slightly unsettling. <br>
You keep your mouth shut, expecting him to say something other than those three words but silence is all that fills the cool, alley air. Finally, after what feels like hours, you reach out with a hand and place it delicately on his shoulder in a comforting manner. <br>
“Did you… Has the baby… Is it well cared for?” He stammers out, his eyes now hinting at some sort of sadness. His hand moves to yours where he covers it, intertwines his fingers, and strokes it softly. <br>
Words seem to fail you as nothing exits your mouth so you simply nod in response to his question. In truth, you’re not entirely sure if it’s in good hands but you do know that it’s better off where it is now than it would be if you kept it. <br>
He finally smiles. A small smile but still enough to pass on to you and make you feel happy. Suddenly, he pulls you toward him and lands a passionate if slightly clumsy kiss upon your cold lips. <br>
Though you are shocked at first, the feel of his lips blending with yours sends butterflies into your stomach and you find yourself relaxing into it. For a minute or two, you aren’t aware of anything but him. Then, eventually, you part and he takes your hand in his. <br>
“You would’ve been a great mother. And to know you can carry my seed. It fills me with glee,” Jerry says, his fingers stroking the back of your hand tenderly. “When the time is right, I would be honoured to offer my spawn to you.” <br>
A gentle chuckle emits from you. Even after everything, it’s nice to hear Jerry’s strange but familiar way of speaking. It feels you with warmth because it’s something you know and trust. Though, perhaps you aren’t quite ready for the message he’s implying. <br>
“Let’s get you home.” He wraps an arm around your waist and leads you further down the alleyway. <br>
That response might not have been the one you expected but it was enough to make you feel better about everything. Now, as you walk home with him, you feel invulnerable as if nothing else can harm you…
<<elseif _reaction == "bad">>
Once you’ve finished and you finally breathe, you wait anxiously for Jerry’s reaction. You wish he were more emotive so that you can have some sort of gauge for how he feels but his expression is completely blank. He reminds you of the Mona Lisa. <br>
Eventually, after what feels like hours, Jerry does something other than standing there like a statue. He shuffles his feet and leans against the cold stone wall, letting out a deep sigh. <br>
You bite your lip but with Jerry not saying anything, the anticipation is killing you. “Jerry, say something, please.” The desperation is clear in your strained voice and you reach out toward him. <br>
He turns his head slowly and looks at you. There is nothing in his eyes, no emotion whatsoever. His gaze drops to your outstretched hand and peers at it for a second before he removes it and turns away again. <br>
Though he didn’t say anything, that movement was enough to hurt you. The lack of emotion pierces your heart like a stake. They say when you don’t have anything good to say, don’t say anything at all but sometimes silence is the worst reaction. The reason? Because silence and no reaction mean a lack of caring. They don’t care to even give you an emotional response. That’s the worst. <br>
“I… I have somewhere to be,” Jerry says, his voice barely a whisper. He hastily spins on his heels and strides away from you. You hope he’ll turn around before he completely disappears but he never does. <br>
As he becomes naught but a silhouette in the distance, you let yourself succumb to the sadness that was building. Tear after tear leaks from your eyes and cascades down your cheek and onto the cobbled floor beneath you. You soon join them as your legs collapse under your weight and you crumple to the ground. <br>
On the stone floor of a shrouded alleyway, you wail and sob allowing everything you’ve built up over the past few days to bubble over and leave your body. Eventually, when there is nothing left to feel, you collect yourself and make your way home on wobbly legs… <br>
<<endif>>
<<else>>
Your brows furrow as you stare at the name before you. This isn't a name you know. In fact, the name means nothing to you. <br>
You let out a heavy sigh. You had hoped it would be someone you knew. Someone you could tell and share the news with. But alas, your sexual antics have made this improbable. <br>
After a few minutes, you shake your head and scrumple up the piece of paper. Then, you toss it into the nearby bin and gather your stuff. When you exit the room, you meet up with your parents and make your way home.
<br>
<br>
<<endif>>
<br>
<br>
[[Bedroom][$minute += 40]]<<set $problemSolverpregnancy = false>>
<<script>>
if (settings.bestiality != true && settings.bestiality != false) {
settings.bestiality = variables().problemSolverbestiality;
};
if (settings.isHotkeysAllowed != true && settings.isHotkeysAllowed != false) {
settings.isHotkeysAllowed = variables().problemSolverisHotkeysAllowed;
};
if (settings.isBarsPreferred != true && settings.isBarsPreferred != false) {
settings.isBarsPreferred = variables().problemSolverisBarsPreferred;
};
if (settings.lessPrices != true && settings.lessPrices != false) {
settings.lessPrices = variables().problemSolverlessPrices;
};
if (settings.menstruation != true && settings.menstruation != false) {
settings.menstruation = variables().problemSolvermenstruation;
};
if (settings.pregnancy != true && settings.pregnancy != false) {
settings.pregnancy = variables().problemSolverpregnancy;
};
if (settings.nonConsent != true && settings.nonConsent != false) {
settings.nonConsent = variables().problemSolvernonConsent;
};
<</script>>
<<if settings.bestiality == true>>
<<set $problemSolverbestiality = true>>
<<else>>
<<set $problemSolverbestiality = false>>
<<endif>>
<<if settings.isHotkeysAllowed == true>>
<<set $problemSolverisHotkeysAllowed = true>>
<<else>>
<<set $problemSolverisHotkeysAllowed = false>>
<<endif>>
<<if settings.isBarsPreferred == true>>
<<set $problemSolverisBarsPreferred = true>>
<<else>>
<<set $problemSolverisBarsPreferred = false>>
<<endif>>
<<if settings.lessPrices == true>>
<<set $problemSolverlessPrices = true>>
<<else>>
<<set $problemSolverlessPrices = false>>
<<endif>>
<<if settings.menstruation == true>>
<<set $problemSolvermenstruation = true>>
<<else>>
<<set $problemSolvermenstruation = false>>
<<endif>>
<<if settings.pregnancy == true>>
<<set $problemSolverpregnancy = true>>
<<else>>
<<set $problemSolverpregnancy = false>>
<<endif>>
<<if settings.nonConsent == true>>
<<set $problemSolvernonConsent = true>>
<<else>>
<<set $problemSolvernonConsent = false>>
<<endif>><<if $wardrobeSetsCommand == 'Add outfit'>>
<<if $outfitSet1Name == ''>>
<<set $outfitSet1ClothesHead = $mainChar.look.clothes.head.name>>
<<set $outfitSet1ClothesTorso = $mainChar.look.clothes.torso.name>>
<<set $outfitSet1ClothesStomach = $mainChar.look.clothes.stomach.name>>
<<set $outfitSet1ClothesHands = $mainChar.look.clothes.hands.name>>
<<set $outfitSet1Legs = $mainChar.look.clothes.legs.name>>
<<set $outfitSet1ClothesCalves = $mainChar.look.clothes.calves.name>>
<<set $outfitSet1ClothesFeet = $mainChar.look.clothes.feet.name>>
<<set $outfitSet1LingerieChest = $mainChar.look.lingerie.chest.name>>
<<set $outfitSet1LingerieGroin = $mainChar.look.lingerie.groin.name>>
<<set $outfitSet1AccessoriesHair = $mainChar.look.accessories.hair.name>>
<<set $outfitSet1AccessoriesEyes = $mainChar.look.accessories.eyes.name>>
<<set $outfitSet1AccessoriesNeck = $mainChar.look.accessories.neck.name>>
<<set $outfitSet1AccessoriesWrists = $mainChar.look.accessories.wrists.name>>
<<set $outfitSet1AccessoriesFingers = $mainChar.look.accessories.fingers.name>>
<<set $outfitSet1AccessoriesVagina = $mainChar.look.accessories.vagina.name>>
<<set $outfitSet1AccessoriesAnus = $mainChar.look.accessories.anus.name>>
<<set $outfitSet1PiercingsEarlobes = $mainChar.look.piercings.earlobes.name>>
<<set $outfitSet1PiercingsNipples = $mainChar.look.piercings.nipples.name>>
<<set $outfitSet1PiercingsClitoris = $mainChar.look.piercings.clitoris.name>>
<<elseif $outfitSet2Name == ''>>
<<set $outfitSet2ClothesHead = $mainChar.look.clothes.head.name>>
<<set $outfitSet2ClothesTorso = $mainChar.look.clothes.torso.name>>
<<set $outfitSet2ClothesStomach = $mainChar.look.clothes.stomach.name>>
<<set $outfitSet2ClothesHands = $mainChar.look.clothes.hands.name>>
<<set $outfitSet2Legs = $mainChar.look.clothes.legs.name>>
<<set $outfitSet2ClothesCalves = $mainChar.look.clothes.calves.name>>
<<set $outfitSet2ClothesFeet = $mainChar.look.clothes.feet.name>>
<<set $outfitSet2LingerieChest = $mainChar.look.lingerie.chest.name>>
<<set $outfitSet2LingerieGroin = $mainChar.look.lingerie.groin.name>>
<<set $outfitSet2AccessoriesHair = $mainChar.look.accessories.hair.name>>
<<set $outfitSet2AccessoriesEyes = $mainChar.look.accessories.eyes.name>>
<<set $outfitSet2AccessoriesNeck = $mainChar.look.accessories.neck.name>>
<<set $outfitSet2AccessoriesWrists = $mainChar.look.accessories.wrists.name>>
<<set $outfitSet2AccessoriesFingers = $mainChar.look.accessories.fingers.name>>
<<set $outfitSet2AccessoriesVagina = $mainChar.look.accessories.vagina.name>>
<<set $outfitSet2AccessoriesAnus = $mainChar.look.accessories.anus.name>>
<<set $outfitSet2PiercingsEarlobes = $mainChar.look.piercings.earlobes.name>>
<<set $outfitSet2PiercingsNipples = $mainChar.look.piercings.nipples.name>>
<<set $outfitSet2PiercingsClitoris = $mainChar.look.piercings.clitoris.name>>
<<elseif $outfitSet3Name == ''>>
<<set $outfitSet3ClothesHead = $mainChar.look.clothes.head.name>>
<<set $outfitSet3ClothesTorso = $mainChar.look.clothes.torso.name>>
<<set $outfitSet3ClothesStomach = $mainChar.look.clothes.stomach.name>>
<<set $outfitSet3ClothesHands = $mainChar.look.clothes.hands.name>>
<<set $outfitSet3Legs = $mainChar.look.clothes.legs.name>>
<<set $outfitSet3ClothesCalves = $mainChar.look.clothes.calves.name>>
<<set $outfitSet3ClothesFeet = $mainChar.look.clothes.feet.name>>
<<set $outfitSet3LingerieChest = $mainChar.look.lingerie.chest.name>>
<<set $outfitSet3LingerieGroin = $mainChar.look.lingerie.groin.name>>
<<set $outfitSet3AccessoriesHair = $mainChar.look.accessories.hair.name>>
<<set $outfitSet3AccessoriesEyes = $mainChar.look.accessories.eyes.name>>
<<set $outfitSet3AccessoriesNeck = $mainChar.look.accessories.neck.name>>
<<set $outfitSet3AccessoriesWrists = $mainChar.look.accessories.wrists.name>>
<<set $outfitSet3AccessoriesFingers = $mainChar.look.accessories.fingers.name>>
<<set $outfitSet3AccessoriesVagina = $mainChar.look.accessories.vagina.name>>
<<set $outfitSet3AccessoriesAnus = $mainChar.look.accessories.anus.name>>
<<set $outfitSet3PiercingsEarlobes = $mainChar.look.piercings.earlobes.name>>
<<set $outfitSet3PiercingsNipples = $mainChar.look.piercings.nipples.name>>
<<set $outfitSet3PiercingsClitoris = $mainChar.look.piercings.clitoris.name>>
<<elseif $outfitSet4Name == ''>>
<<set $outfitSet4ClothesHead = $mainChar.look.clothes.head.name>>
<<set $outfitSet4ClothesTorso = $mainChar.look.clothes.torso.name>>
<<set $outfitSet4ClothesStomach = $mainChar.look.clothes.stomach.name>>
<<set $outfitSet4ClothesHands = $mainChar.look.clothes.hands.name>>
<<set $outfitSet4Legs = $mainChar.look.clothes.legs.name>>
<<set $outfitSet4ClothesCalves = $mainChar.look.clothes.calves.name>>
<<set $outfitSet4ClothesFeet = $mainChar.look.clothes.feet.name>>
<<set $outfitSet4LingerieChest = $mainChar.look.lingerie.chest.name>>
<<set $outfitSet4LingerieGroin = $mainChar.look.lingerie.groin.name>>
<<set $outfitSet4AccessoriesHair = $mainChar.look.accessories.hair.name>>
<<set $outfitSet4AccessoriesEyes = $mainChar.look.accessories.eyes.name>>
<<set $outfitSet4AccessoriesNeck = $mainChar.look.accessories.neck.name>>
<<set $outfitSet4AccessoriesWrists = $mainChar.look.accessories.wrists.name>>
<<set $outfitSet4AccessoriesFingers = $mainChar.look.accessories.fingers.name>>
<<set $outfitSet4AccessoriesVagina = $mainChar.look.accessories.vagina.name>>
<<set $outfitSet4AccessoriesAnus = $mainChar.look.accessories.anus.name>>
<<set $outfitSet4PiercingsEarlobes = $mainChar.look.piercings.earlobes.name>>
<<set $outfitSet4PiercingsNipples = $mainChar.look.piercings.nipples.name>>
<<set $outfitSet4PiercingsClitoris = $mainChar.look.piercings.clitoris.name>>
<<elseif $outfitSet5Name == ''>>
<<set $outfitSet5ClothesHead = $mainChar.look.clothes.head.name>>
<<set $outfitSet5ClothesTorso = $mainChar.look.clothes.torso.name>>
<<set $outfitSet5ClothesStomach = $mainChar.look.clothes.stomach.name>>
<<set $outfitSet5ClothesHands = $mainChar.look.clothes.hands.name>>
<<set $outfitSet5Legs = $mainChar.look.clothes.legs.name>>
<<set $outfitSet5ClothesCalves = $mainChar.look.clothes.calves.name>>
<<set $outfitSet5ClothesFeet = $mainChar.look.clothes.feet.name>>
<<set $outfitSet5LingerieChest = $mainChar.look.lingerie.chest.name>>
<<set $outfitSet5LingerieGroin = $mainChar.look.lingerie.groin.name>>
<<set $outfitSet5AccessoriesHair = $mainChar.look.accessories.hair.name>>
<<set $outfitSet5AccessoriesEyes = $mainChar.look.accessories.eyes.name>>
<<set $outfitSet5AccessoriesNeck = $mainChar.look.accessories.neck.name>>
<<set $outfitSet5AccessoriesWrists = $mainChar.look.accessories.wrists.name>>
<<set $outfitSet5AccessoriesFingers = $mainChar.look.accessories.fingers.name>>
<<set $outfitSet5AccessoriesVagina = $mainChar.look.accessories.vagina.name>>
<<set $outfitSet5AccessoriesAnus = $mainChar.look.accessories.anus.name>>
<<set $outfitSet5PiercingsEarlobes = $mainChar.look.piercings.earlobes.name>>
<<set $outfitSet5PiercingsNipples = $mainChar.look.piercings.nipples.name>>
<<set $outfitSet5PiercingsClitoris = $mainChar.look.piercings.clitoris.name>>
<<elseif $outfitSet6Name == ''>>
<<set $outfitSet6ClothesHead = $mainChar.look.clothes.head.name>>
<<set $outfitSet6ClothesTorso = $mainChar.look.clothes.torso.name>>
<<set $outfitSet6ClothesStomach = $mainChar.look.clothes.stomach.name>>
<<set $outfitSet6ClothesHands = $mainChar.look.clothes.hands.name>>
<<set $outfitSet6Legs = $mainChar.look.clothes.legs.name>>
<<set $outfitSet6ClothesCalves = $mainChar.look.clothes.calves.name>>
<<set $outfitSet6ClothesFeet = $mainChar.look.clothes.feet.name>>
<<set $outfitSet6LingerieChest = $mainChar.look.lingerie.chest.name>>
<<set $outfitSet6LingerieGroin = $mainChar.look.lingerie.groin.name>>
<<set $outfitSet6AccessoriesHair = $mainChar.look.accessories.hair.name>>
<<set $outfitSet6AccessoriesEyes = $mainChar.look.accessories.eyes.name>>
<<set $outfitSet6AccessoriesNeck = $mainChar.look.accessories.neck.name>>
<<set $outfitSet6AccessoriesWrists = $mainChar.look.accessories.wrists.name>>
<<set $outfitSet6AccessoriesFingers = $mainChar.look.accessories.fingers.name>>
<<set $outfitSet6AccessoriesVagina = $mainChar.look.accessories.vagina.name>>
<<set $outfitSet6AccessoriesAnus = $mainChar.look.accessories.anus.name>>
<<set $outfitSet6PiercingsEarlobes = $mainChar.look.piercings.earlobes.name>>
<<set $outfitSet6PiercingsNipples = $mainChar.look.piercings.nipples.name>>
<<set $outfitSet6PiercingsClitoris = $mainChar.look.piercings.clitoris.name>>
<<elseif $outfitSet7Name == ''>>
<<set $outfitSet7ClothesHead = $mainChar.look.clothes.head.name>>
<<set $outfitSet7ClothesTorso = $mainChar.look.clothes.torso.name>>
<<set $outfitSet7ClothesStomach = $mainChar.look.clothes.stomach.name>>
<<set $outfitSet7ClothesHands = $mainChar.look.clothes.hands.name>>
<<set $outfitSet7Legs = $mainChar.look.clothes.legs.name>>
<<set $outfitSet7ClothesCalves = $mainChar.look.clothes.calves.name>>
<<set $outfitSet7ClothesFeet = $mainChar.look.clothes.feet.name>>
<<set $outfitSet7LingerieChest = $mainChar.look.lingerie.chest.name>>
<<set $outfitSet7LingerieGroin = $mainChar.look.lingerie.groin.name>>
<<set $outfitSet7AccessoriesHair = $mainChar.look.accessories.hair.name>>
<<set $outfitSet7AccessoriesEyes = $mainChar.look.accessories.eyes.name>>
<<set $outfitSet7AccessoriesNeck = $mainChar.look.accessories.neck.name>>
<<set $outfitSet7AccessoriesWrists = $mainChar.look.accessories.wrists.name>>
<<set $outfitSet7AccessoriesFingers = $mainChar.look.accessories.fingers.name>>
<<set $outfitSet7AccessoriesVagina = $mainChar.look.accessories.vagina.name>>
<<set $outfitSet7AccessoriesAnus = $mainChar.look.accessories.anus.name>>
<<set $outfitSet7PiercingsEarlobes = $mainChar.look.piercings.earlobes.name>>
<<set $outfitSet7PiercingsNipples = $mainChar.look.piercings.nipples.name>>
<<set $outfitSet7PiercingsClitoris = $mainChar.look.piercings.clitoris.name>>
<<elseif $outfitSet8Name == ''>>
<<set $outfitSet8ClothesHead = $mainChar.look.clothes.head.name>>
<<set $outfitSet8ClothesTorso = $mainChar.look.clothes.torso.name>>
<<set $outfitSet8ClothesStomach = $mainChar.look.clothes.stomach.name>>
<<set $outfitSet8ClothesHands = $mainChar.look.clothes.hands.name>>
<<set $outfitSet8Legs = $mainChar.look.clothes.legs.name>>
<<set $outfitSet8ClothesCalves = $mainChar.look.clothes.calves.name>>
<<set $outfitSet8ClothesFeet = $mainChar.look.clothes.feet.name>>
<<set $outfitSet8LingerieChest = $mainChar.look.lingerie.chest.name>>
<<set $outfitSet8LingerieGroin = $mainChar.look.lingerie.groin.name>>
<<set $outfitSet8AccessoriesHair = $mainChar.look.accessories.hair.name>>
<<set $outfitSet8AccessoriesEyes = $mainChar.look.accessories.eyes.name>>
<<set $outfitSet8AccessoriesNeck = $mainChar.look.accessories.neck.name>>
<<set $outfitSet8AccessoriesWrists = $mainChar.look.accessories.wrists.name>>
<<set $outfitSet8AccessoriesFingers = $mainChar.look.accessories.fingers.name>>
<<set $outfitSet8AccessoriesVagina = $mainChar.look.accessories.vagina.name>>
<<set $outfitSet8AccessoriesAnus = $mainChar.look.accessories.anus.name>>
<<set $outfitSet8PiercingsEarlobes = $mainChar.look.piercings.earlobes.name>>
<<set $outfitSet8PiercingsNipples = $mainChar.look.piercings.nipples.name>>
<<set $outfitSet8PiercingsClitoris = $mainChar.look.piercings.clitoris.name>>
<<elseif $outfitSet9Name == ''>>
<<set $outfitSet9ClothesHead = $mainChar.look.clothes.head.name>>
<<set $outfitSet9ClothesTorso = $mainChar.look.clothes.torso.name>>
<<set $outfitSet9ClothesStomach = $mainChar.look.clothes.stomach.name>>
<<set $outfitSet9ClothesHands = $mainChar.look.clothes.hands.name>>
<<set $outfitSet9Legs = $mainChar.look.clothes.legs.name>>
<<set $outfitSet9ClothesCalves = $mainChar.look.clothes.calves.name>>
<<set $outfitSet9ClothesFeet = $mainChar.look.clothes.feet.name>>
<<set $outfitSet9LingerieChest = $mainChar.look.lingerie.chest.name>>
<<set $outfitSet9LingerieGroin = $mainChar.look.lingerie.groin.name>>
<<set $outfitSet9AccessoriesHair = $mainChar.look.accessories.hair.name>>
<<set $outfitSet9AccessoriesEyes = $mainChar.look.accessories.eyes.name>>
<<set $outfitSet9AccessoriesNeck = $mainChar.look.accessories.neck.name>>
<<set $outfitSet9AccessoriesWrists = $mainChar.look.accessories.wrists.name>>
<<set $outfitSet9AccessoriesFingers = $mainChar.look.accessories.fingers.name>>
<<set $outfitSet9AccessoriesVagina = $mainChar.look.accessories.vagina.name>>
<<set $outfitSet9AccessoriesAnus = $mainChar.look.accessories.anus.name>>
<<set $outfitSet9PiercingsEarlobes = $mainChar.look.piercings.earlobes.name>>
<<set $outfitSet9PiercingsNipples = $mainChar.look.piercings.nipples.name>>
<<set $outfitSet9PiercingsClitoris = $mainChar.look.piercings.clitoris.name>>
<<elseif $outfitSet10Name == ''>>
<<set $outfitSet10ClothesHead = $mainChar.look.clothes.head.name>>
<<set $outfitSet10ClothesTorso = $mainChar.look.clothes.torso.name>>
<<set $outfitSet10ClothesStomach = $mainChar.look.clothes.stomach.name>>
<<set $outfitSet10ClothesHands = $mainChar.look.clothes.hands.name>>
<<set $outfitSet10Legs = $mainChar.look.clothes.legs.name>>
<<set $outfitSet10ClothesCalves = $mainChar.look.clothes.calves.name>>
<<set $outfitSet10ClothesFeet = $mainChar.look.clothes.feet.name>>
<<set $outfitSet10LingerieChest = $mainChar.look.lingerie.chest.name>>
<<set $outfitSet10LingerieGroin = $mainChar.look.lingerie.groin.name>>
<<set $outfitSet10AccessoriesHair = $mainChar.look.accessories.hair.name>>
<<set $outfitSet10AccessoriesEyes = $mainChar.look.accessories.eyes.name>>
<<set $outfitSet10AccessoriesNeck = $mainChar.look.accessories.neck.name>>
<<set $outfitSet10AccessoriesWrists = $mainChar.look.accessories.wrists.name>>
<<set $outfitSet10AccessoriesFingers = $mainChar.look.accessories.fingers.name>>
<<set $outfitSet10AccessoriesVagina = $mainChar.look.accessories.vagina.name>>
<<set $outfitSet10AccessoriesAnus = $mainChar.look.accessories.anus.name>>
<<set $outfitSet10PiercingsEarlobes = $mainChar.look.piercings.earlobes.name>>
<<set $outfitSet10PiercingsNipples = $mainChar.look.piercings.nipples.name>>
<<set $outfitSet10PiercingsClitoris = $mainChar.look.piercings.clitoris.name>>
<<endif>>
Enter the name of your new outfit set: <br>
<<if $outfitSet1Name == ''>>
<<textbox "$outfitSet1Name" "1">>
<<set $outfitSetWorkingOn = 1>>
<<elseif $outfitSet2Name == ''>>
<<textbox "$outfitSet2Name" "2">>
<<set $outfitSetWorkingOn = 2>>
<<elseif $outfitSet3Name == ''>>
<<textbox "$outfitSet3Name" "3">>
<<set $outfitSetWorkingOn = 3>>
<<elseif $outfitSet4Name == ''>>
<<textbox "$outfitSet4Name" "4">>
<<set $outfitSetWorkingOn = 4>>
<<elseif $outfitSet5Name == ''>>
<<textbox "$outfitSet5Name" "5">>
<<set $outfitSetWorkingOn = 5>>
<<elseif $outfitSet6Name == ''>>
<<textbox "$outfitSet6Name" "6">>
<<set $outfitSetWorkingOn = 6>>
<<elseif $outfitSet7Name == ''>>
<<textbox "$outfitSet7Name" "7">>
<<set $outfitSetWorkingOn = 7>>
<<elseif $outfitSet8Name == ''>>
<<textbox "$outfitSet8Name" "8">>
<<set $outfitSetWorkingOn = 8>>
<<elseif $outfitSet9Name == ''>>
<<textbox "$outfitSet9Name" "9">>
<<set $outfitSetWorkingOn = 9>>
<<elseif $outfitSet10Name == ''>>
<<textbox "$outfitSet10Name" "10">>
<<set $outfitSetWorkingOn = 10>>
<<endif>>
<br>
<br>
<<link "Confirm">>
<<set $wardrobeSetsCommandAnswer = 'Outfit name check'>>
<<if $outfitSetWorkingOn == 1>>
<<set $wardrobeSetsCommandAnswerSet = 1>>
<<elseif $outfitSetWorkingOn == 2>>
<<set $wardrobeSetsCommandAnswerSet = 2>>
<<elseif $outfitSetWorkingOn == 3>>
<<set $wardrobeSetsCommandAnswerSet = 3>>
<<elseif $outfitSetWorkingOn == 4>>
<<set $wardrobeSetsCommandAnswerSet = 4>>
<<elseif $outfitSetWorkingOn == 5>>
<<set $wardrobeSetsCommandAnswerSet = 5>>
<<elseif $outfitSetWorkingOn == 6>>
<<set $wardrobeSetsCommandAnswerSet = 6>>
<<elseif $outfitSetWorkingOn == 7>>
<<set $wardrobeSetsCommandAnswerSet = 7>>
<<elseif $outfitSetWorkingOn == 8>>
<<set $wardrobeSetsCommandAnswerSet = 8>>
<<elseif $outfitSetWorkingOn == 9>>
<<set $wardrobeSetsCommandAnswerSet = 9>>
<<elseif $outfitSetWorkingOn == 10>>
<<set $wardrobeSetsCommandAnswerSet = 10>>
<<endif>>
<<goto "Wardrobe">>
<</link>>
<<elseif $wardrobeSetsCommand == 'Rename'>>
Current name:
<<if $wardrobeSetsSet == 1>>
<u>$outfitSet1Name</u>
<<elseif $wardrobeSetsSet == 2>>
<u>$outfitSet2Name</u>
<<elseif $wardrobeSetsSet == 3>>
<u>$outfitSet3Name</u>
<<elseif $wardrobeSetsSet == 4>>
<u>$outfitSet4Name</u>
<<elseif $wardrobeSetsSet == 5>>
<u>$outfitSet5Name</u>
<<elseif $wardrobeSetsSet == 6>>
<u>$outfitSet6Name</u>
<<elseif $wardrobeSetsSet == 7>>
<u>$outfitSet7Name</u>
<<elseif $wardrobeSetsSet == 8>>
<u>$outfitSet8Name</u>
<<elseif $wardrobeSetsSet == 9>>
<u>$outfitSet9Name</u>
<<elseif $wardrobeSetsSet == 10>>
<u>$outfitSet10Name</u>
<<endif>>
<br>
<br>
Enter the new name of your outfit set: <br>
<<if $wardrobeSetsSet == 1>>
<<textbox "$outfitSet1Name" "1">>
<<elseif $wardrobeSetsSet == 2>>
<<textbox "$outfitSet2Name" "2">>
<<elseif $wardrobeSetsSet == 3>>
<<textbox "$outfitSet3Name" "3">>
<<elseif $wardrobeSetsSet == 4>>
<<textbox "$outfitSet4Name" "4">>
<<elseif $wardrobeSetsSet == 5>>
<<textbox "$outfitSet5Name" "5">>
<<elseif $wardrobeSetsSet == 6>>
<<textbox "$outfitSet6Name" "6">>
<<elseif $wardrobeSetsSet == 7>>
<<textbox "$outfitSet7Name" "7">>
<<elseif $wardrobeSetsSet == 8>>
<<textbox "$outfitSet8Name" "8">>
<<elseif $wardrobeSetsSet == 9>>
<<textbox "$outfitSet9Name" "9">>
<<elseif $wardrobeSetsSet == 10>>
<<textbox "$outfitSet10Name" "10">>
<<endif>>
<br>
<br>
<<link "Confirm">>
<<set $wardrobeSetsCommandAnswer = 'Outfit name check'>>
<<if $wardrobeSetsSet == 1>>
<<set $wardrobeSetsCommandAnswerSet = 1>>
<<elseif $wardrobeSetsSet == 2>>
<<set $wardrobeSetsCommandAnswerSet = 2>>
<<elseif $wardrobeSetsSet == 3>>
<<set $wardrobeSetsCommandAnswerSet = 3>>
<<elseif $wardrobeSetsSet == 4>>
<<set $wardrobeSetsCommandAnswerSet = 4>>
<<elseif $wardrobeSetsSet == 5>>
<<set $wardrobeSetsCommandAnswerSet = 5>>
<<elseif $wardrobeSetsSet == 6>>
<<set $wardrobeSetsCommandAnswerSet = 6>>
<<elseif $wardrobeSetsSet == 7>>
<<set $wardrobeSetsCommandAnswerSet = 7>>
<<elseif $wardrobeSetsSet == 8>>
<<set $wardrobeSetsCommandAnswerSet = 8>>
<<elseif $wardrobeSetsSet == 9>>
<<set $wardrobeSetsCommandAnswerSet = 9>>
<<elseif $wardrobeSetsSet == 10>>
<<set $wardrobeSetsCommandAnswerSet = 10>>
<<endif>>
<<goto "Wardrobe">>
<</link>>
<<endif>><<if $wardrobeSetsCommandAnswer == 'Outfit name check'>>
<<set $wardrobeSetsCommandAnswer = ''>>
<<if $wardrobeSetsCommandAnswerSet == 1>>
<<if $outfitSet1Name == ''>>
<<set $outfitSet1Name = '1'>>
<<endif>>
<<elseif $wardrobeSetsCommandAnswerSet == 2>>
<<if $outfitSet2Name == ''>>
<<set $outfitSet2Name = '2'>>
<<endif>>
<<elseif $wardrobeSetsCommandAnswerSet == 3>>
<<if $outfitSet3Name == ''>>
<<set $outfitSet3Name = '3'>>
<<endif>>
<<elseif $wardrobeSetsCommandAnswerSet == 4>>
<<if $outfitSet4Name == ''>>
<<set $outfitSet4Name = '4'>>
<<endif>>
<<elseif $wardrobeSetsCommandAnswerSet == 5>>
<<if $outfitSet5Name == ''>>
<<set $outfitSet5Name = '5'>>
<<endif>>
<<elseif $wardrobeSetsCommandAnswerSet == 6>>
<<if $outfitSet6Name == ''>>
<<set $outfitSet6Name = '6'>>
<<endif>>
<<elseif $wardrobeSetsCommandAnswerSet == 7>>
<<if $outfitSet7Name == ''>>
<<set $outfitSet7Name = '7'>>
<<endif>>
<<elseif $wardrobeSetsCommandAnswerSet == 8>>
<<if $outfitSet8Name == ''>>
<<set $outfitSet8Name = '8'>>
<<endif>>
<<elseif $wardrobeSetsCommandAnswerSet == 9>>
<<if $outfitSet9Name == ''>>
<<set $outfitSet9Name = '9'>>
<<endif>>
<<elseif $wardrobeSetsCommandAnswerSet == 10>>
<<if $outfitSet10Name == ''>>
<<set $outfitSet10Name = '10'>>
<<endif>>
<<endif>>
<<endif>>
<!-- ------ ------ -->
<<if $outfitSet1Name == '' or
$outfitSet2Name == '' or
$outfitSet3Name == '' or
$outfitSet4Name == '' or
$outfitSet5Name == '' or
$outfitSet6Name == '' or
$outfitSet7Name == '' or
$outfitSet8Name == '' or
$outfitSet9Name == '' or
$outfitSet10Name == ''>>
<<link "Add outfit">>
<<set $wardrobeSetsCommand = 'Add outfit'>>
<<goto "Wardrobe sets">>
<</link>>
<<endif>>
<br>
<<if $outfitSet1Name != ''>>
<br><u>$outfitSet1Name</u> -
<<link "Wear">>
<<set $mainChar.look.clothes.head.name = $outfitSet1ClothesHead>>
<<set $mainChar.look.clothes.torso.name = $outfitSet1ClothesTorso>>
<<set $mainChar.look.clothes.stomach.name = $outfitSet1ClothesStomach>>
<<set $mainChar.look.clothes.hands.name = $outfitSet1ClothesHands>>
<<set $mainChar.look.clothes.legs.name = $outfitSet1Legs>>
<<set $mainChar.look.clothes.calves.name = $outfitSet1ClothesCalves>>
<<set $mainChar.look.clothes.feet.name = $outfitSet1ClothesFeet>>
<<set $mainChar.look.lingerie.chest.name = $outfitSet1LingerieChest>>
<<set $mainChar.look.lingerie.groin.name = $outfitSet1LingerieGroin>>
<<set $mainChar.look.accessories.hair.name = $outfitSet1AccessoriesHair>>
<<set $mainChar.look.accessories.eyes.name = $outfitSet1AccessoriesEyes>>
<<set $mainChar.look.accessories.neck.name = $outfitSet1AccessoriesNeck>>
<<set $mainChar.look.accessories.wrists.name = $outfitSet1AccessoriesWrists>>
<<set $mainChar.look.accessories.fingers.name = $outfitSet1AccessoriesFingers>>
<<set $mainChar.look.accessories.vagina.name = $outfitSet1AccessoriesVagina>>
<<set $mainChar.look.accessories.anus.name = $outfitSet1AccessoriesAnus>>
<<set $mainChar.look.piercings.earlobes.name = $outfitSet1PiercingsEarlobes>>
<<set $mainChar.look.piercings.nipples.name = $outfitSet1PiercingsNipples>>
<<set $mainChar.look.piercings.clitoris.name = $outfitSet1PiercingsClitoris>>
<<goto "Wardrobe">>
<</link>>,
<<link "Change into current clothes">>
<<set $outfitSet1ClothesHead = $mainChar.look.clothes.head.name>>
<<set $outfitSet1ClothesTorso = $mainChar.look.clothes.torso.name>>
<<set $outfitSet1ClothesStomach = $mainChar.look.clothes.stomach.name>>
<<set $outfitSet1ClothesHands = $mainChar.look.clothes.hands.name>>
<<set $outfitSet1Legs = $mainChar.look.clothes.legs.name>>
<<set $outfitSet1ClothesCalves = $mainChar.look.clothes.calves.name>>
<<set $outfitSet1ClothesFeet = $mainChar.look.clothes.feet.name>>
<<set $outfitSet1LingerieChest = $mainChar.look.lingerie.chest.name>>
<<set $outfitSet1LingerieGroin = $mainChar.look.lingerie.groin.name>>
<<set $outfitSet1AccessoriesHair = $mainChar.look.accessories.hair.name>>
<<set $outfitSet1AccessoriesEyes = $mainChar.look.accessories.eyes.name>>
<<set $outfitSet1AccessoriesNeck = $mainChar.look.accessories.neck.name>>
<<set $outfitSet1AccessoriesWrists = $mainChar.look.accessories.wrists.name>>
<<set $outfitSet1AccessoriesFingers = $mainChar.look.accessories.fingers.name>>
<<set $outfitSet1AccessoriesVagina = $mainChar.look.accessories.vagina.name>>
<<set $outfitSet1AccessoriesAnus = $mainChar.look.accessories.anus.name>>
<<set $outfitSet1PiercingsEarlobes = $mainChar.look.piercings.earlobes.name>>
<<set $outfitSet1PiercingsNipples = $mainChar.look.piercings.nipples.name>>
<<set $outfitSet1PiercingsClitoris = $mainChar.look.piercings.clitoris.name>>
<<goto "Wardrobe">>
<</link>>,
<<link "Rename">>
<<set $wardrobeSetsSet = 1>>
<<set $wardrobeSetsCommand = 'Rename'>>
<<goto "Wardrobe sets">>
<</link>>,
<<link "Delete">>
<<set $outfitSet1Name = ''>>
<<goto "Wardrobe">>
<</link>>
<<endif>>
<<if $outfitSet2Name != ''>>
<br><u>$outfitSet2Name</u> -
<<link "Wear">>
<<set $mainChar.look.clothes.head.name = $outfitSet2ClothesHead>>
<<set $mainChar.look.clothes.torso.name = $outfitSet2ClothesTorso>>
<<set $mainChar.look.clothes.stomach.name = $outfitSet2ClothesStomach>>
<<set $mainChar.look.clothes.hands.name = $outfitSet2ClothesHands>>
<<set $mainChar.look.clothes.legs.name = $outfitSet2Legs>>
<<set $mainChar.look.clothes.calves.name = $outfitSet2ClothesCalves>>
<<set $mainChar.look.clothes.feet.name = $outfitSet2ClothesFeet>>
<<set $mainChar.look.lingerie.chest.name = $outfitSet2LingerieChest>>
<<set $mainChar.look.lingerie.groin.name = $outfitSet2LingerieGroin>>
<<set $mainChar.look.accessories.hair.name = $outfitSet2AccessoriesHair>>
<<set $mainChar.look.accessories.eyes.name = $outfitSet2AccessoriesEyes>>
<<set $mainChar.look.accessories.neck.name = $outfitSet2AccessoriesNeck>>
<<set $mainChar.look.accessories.wrists.name = $outfitSet2AccessoriesWrists>>
<<set $mainChar.look.accessories.fingers.name = $outfitSet2AccessoriesFingers>>
<<set $mainChar.look.accessories.vagina.name = $outfitSet2AccessoriesVagina>>
<<set $mainChar.look.accessories.anus.name = $outfitSet2AccessoriesAnus>>
<<set $mainChar.look.piercings.earlobes.name = $outfitSet2PiercingsEarlobes>>
<<set $mainChar.look.piercings.nipples.name = $outfitSet2PiercingsNipples>>
<<set $mainChar.look.piercings.clitoris.name = $outfitSet2PiercingsClitoris>>
<<goto "Wardrobe">>
<</link>>,
<<link "Change into current clothes">>
<<set $outfitSet2ClothesHead = $mainChar.look.clothes.head.name>>
<<set $outfitSet2ClothesTorso = $mainChar.look.clothes.torso.name>>
<<set $outfitSet2ClothesStomach = $mainChar.look.clothes.stomach.name>>
<<set $outfitSet2ClothesHands = $mainChar.look.clothes.hands.name>>
<<set $outfitSet2Legs = $mainChar.look.clothes.legs.name>>
<<set $outfitSet2ClothesCalves = $mainChar.look.clothes.calves.name>>
<<set $outfitSet2ClothesFeet = $mainChar.look.clothes.feet.name>>
<<set $outfitSet2LingerieChest = $mainChar.look.lingerie.chest.name>>
<<set $outfitSet2LingerieGroin = $mainChar.look.lingerie.groin.name>>
<<set $outfitSet2AccessoriesHair = $mainChar.look.accessories.hair.name>>
<<set $outfitSet2AccessoriesEyes = $mainChar.look.accessories.eyes.name>>
<<set $outfitSet2AccessoriesNeck = $mainChar.look.accessories.neck.name>>
<<set $outfitSet2AccessoriesWrists = $mainChar.look.accessories.wrists.name>>
<<set $outfitSet2AccessoriesFingers = $mainChar.look.accessories.fingers.name>>
<<set $outfitSet2AccessoriesVagina = $mainChar.look.accessories.vagina.name>>
<<set $outfitSet2AccessoriesAnus = $mainChar.look.accessories.anus.name>>
<<set $outfitSet2PiercingsEarlobes = $mainChar.look.piercings.earlobes.name>>
<<set $outfitSet2PiercingsNipples = $mainChar.look.piercings.nipples.name>>
<<set $outfitSet2PiercingsClitoris = $mainChar.look.piercings.clitoris.name>>
<<goto "Wardrobe">>
<</link>>,
<<link "Rename">>
<<set $wardrobeSetsSet = 2>>
<<set $wardrobeSetsCommand = 'Rename'>>
<<goto "Wardrobe sets">>
<</link>>,
<<link "Delete">>
<<set $outfitSet2Name = ''>>
<<goto "Wardrobe">>
<</link>>
<<endif>>
<<if $outfitSet3Name != ''>>
<br><u>$outfitSet3Name</u> -
<<link "Wear">>
<<set $mainChar.look.clothes.head.name = $outfitSet3ClothesHead>>
<<set $mainChar.look.clothes.torso.name = $outfitSet3ClothesTorso>>
<<set $mainChar.look.clothes.stomach.name = $outfitSet3ClothesStomach>>
<<set $mainChar.look.clothes.hands.name = $outfitSet3ClothesHands>>
<<set $mainChar.look.clothes.legs.name = $outfitSet3Legs>>
<<set $mainChar.look.clothes.calves.name = $outfitSet3ClothesCalves>>
<<set $mainChar.look.clothes.feet.name = $outfitSet3ClothesFeet>>
<<set $mainChar.look.lingerie.chest.name = $outfitSet3LingerieChest>>
<<set $mainChar.look.lingerie.groin.name = $outfitSet3LingerieGroin>>
<<set $mainChar.look.accessories.hair.name = $outfitSet3AccessoriesHair>>
<<set $mainChar.look.accessories.eyes.name = $outfitSet3AccessoriesEyes>>
<<set $mainChar.look.accessories.neck.name = $outfitSet3AccessoriesNeck>>
<<set $mainChar.look.accessories.wrists.name = $outfitSet3AccessoriesWrists>>
<<set $mainChar.look.accessories.fingers.name = $outfitSet3AccessoriesFingers>>
<<set $mainChar.look.accessories.vagina.name = $outfitSet3AccessoriesVagina>>
<<set $mainChar.look.accessories.anus.name = $outfitSet3AccessoriesAnus>>
<<set $mainChar.look.piercings.earlobes.name = $outfitSet3PiercingsEarlobes>>
<<set $mainChar.look.piercings.nipples.name = $outfitSet3PiercingsNipples>>
<<set $mainChar.look.piercings.clitoris.name = $outfitSet3PiercingsClitoris>>
<<goto "Wardrobe">>
<</link>>,
<<link "Change into current clothes">>
<<set $outfitSet3ClothesHead = $mainChar.look.clothes.head.name>>
<<set $outfitSet3ClothesTorso = $mainChar.look.clothes.torso.name>>
<<set $outfitSet3ClothesStomach = $mainChar.look.clothes.stomach.name>>
<<set $outfitSet3ClothesHands = $mainChar.look.clothes.hands.name>>
<<set $outfitSet3Legs = $mainChar.look.clothes.legs.name>>
<<set $outfitSet3ClothesCalves = $mainChar.look.clothes.calves.name>>
<<set $outfitSet3ClothesFeet = $mainChar.look.clothes.feet.name>>
<<set $outfitSet3LingerieChest = $mainChar.look.lingerie.chest.name>>
<<set $outfitSet3LingerieGroin = $mainChar.look.lingerie.groin.name>>
<<set $outfitSet3AccessoriesHair = $mainChar.look.accessories.hair.name>>
<<set $outfitSet3AccessoriesEyes = $mainChar.look.accessories.eyes.name>>
<<set $outfitSet3AccessoriesNeck = $mainChar.look.accessories.neck.name>>
<<set $outfitSet3AccessoriesWrists = $mainChar.look.accessories.wrists.name>>
<<set $outfitSet3AccessoriesFingers = $mainChar.look.accessories.fingers.name>>
<<set $outfitSet3AccessoriesVagina = $mainChar.look.accessories.vagina.name>>
<<set $outfitSet3AccessoriesAnus = $mainChar.look.accessories.anus.name>>
<<set $outfitSet3PiercingsEarlobes = $mainChar.look.piercings.earlobes.name>>
<<set $outfitSet3PiercingsNipples = $mainChar.look.piercings.nipples.name>>
<<set $outfitSet3PiercingsClitoris = $mainChar.look.piercings.clitoris.name>>
<<goto "Wardrobe">>
<</link>>,
<<link "Rename">>
<<set $wardrobeSetsSet = 3>>
<<set $wardrobeSetsCommand = 'Rename'>>
<<goto "Wardrobe sets">>
<</link>>,
<<link "Delete">>
<<set $outfitSet3Name = ''>>
<<goto "Wardrobe">>
<</link>>
<<endif>>
<<if $outfitSet4Name != ''>>
<br><u>$outfitSet4Name</u> -
<<link "Wear">>
<<set $mainChar.look.clothes.head.name = $outfitSet4ClothesHead>>
<<set $mainChar.look.clothes.torso.name = $outfitSet4ClothesTorso>>
<<set $mainChar.look.clothes.stomach.name = $outfitSet4ClothesStomach>>
<<set $mainChar.look.clothes.hands.name = $outfitSet4ClothesHands>>
<<set $mainChar.look.clothes.legs.name = $outfitSet4Legs>>
<<set $mainChar.look.clothes.calves.name = $outfitSet4ClothesCalves>>
<<set $mainChar.look.clothes.feet.name = $outfitSet4ClothesFeet>>
<<set $mainChar.look.lingerie.chest.name = $outfitSet4LingerieChest>>
<<set $mainChar.look.lingerie.groin.name = $outfitSet4LingerieGroin>>
<<set $mainChar.look.accessories.hair.name = $outfitSet4AccessoriesHair>>
<<set $mainChar.look.accessories.eyes.name = $outfitSet4AccessoriesEyes>>
<<set $mainChar.look.accessories.neck.name = $outfitSet4AccessoriesNeck>>
<<set $mainChar.look.accessories.wrists.name = $outfitSet4AccessoriesWrists>>
<<set $mainChar.look.accessories.fingers.name = $outfitSet4AccessoriesFingers>>
<<set $mainChar.look.accessories.vagina.name = $outfitSet4AccessoriesVagina>>
<<set $mainChar.look.accessories.anus.name = $outfitSet4AccessoriesAnus>>
<<set $mainChar.look.piercings.earlobes.name = $outfitSet4PiercingsEarlobes>>
<<set $mainChar.look.piercings.nipples.name = $outfitSet4PiercingsNipples>>
<<set $mainChar.look.piercings.clitoris.name = $outfitSet4PiercingsClitoris>>
<<goto "Wardrobe">>
<</link>>,
<<link "Change into current clothes">>
<<set $outfitSet4ClothesHead = $mainChar.look.clothes.head.name>>
<<set $outfitSet4ClothesTorso = $mainChar.look.clothes.torso.name>>
<<set $outfitSet4ClothesStomach = $mainChar.look.clothes.stomach.name>>
<<set $outfitSet4ClothesHands = $mainChar.look.clothes.hands.name>>
<<set $outfitSet4Legs = $mainChar.look.clothes.legs.name>>
<<set $outfitSet4ClothesCalves = $mainChar.look.clothes.calves.name>>
<<set $outfitSet4ClothesFeet = $mainChar.look.clothes.feet.name>>
<<set $outfitSet4LingerieChest = $mainChar.look.lingerie.chest.name>>
<<set $outfitSet4LingerieGroin = $mainChar.look.lingerie.groin.name>>
<<set $outfitSet4AccessoriesHair = $mainChar.look.accessories.hair.name>>
<<set $outfitSet4AccessoriesEyes = $mainChar.look.accessories.eyes.name>>
<<set $outfitSet4AccessoriesNeck = $mainChar.look.accessories.neck.name>>
<<set $outfitSet4AccessoriesWrists = $mainChar.look.accessories.wrists.name>>
<<set $outfitSet4AccessoriesFingers = $mainChar.look.accessories.fingers.name>>
<<set $outfitSet4AccessoriesVagina = $mainChar.look.accessories.vagina.name>>
<<set $outfitSet4AccessoriesAnus = $mainChar.look.accessories.anus.name>>
<<set $outfitSet4PiercingsEarlobes = $mainChar.look.piercings.earlobes.name>>
<<set $outfitSet4PiercingsNipples = $mainChar.look.piercings.nipples.name>>
<<set $outfitSet4PiercingsClitoris = $mainChar.look.piercings.clitoris.name>>
<<goto "Wardrobe">>
<</link>>,
<<link "Rename">>
<<set $wardrobeSetsSet = 4>>
<<set $wardrobeSetsCommand = 'Rename'>>
<<goto "Wardrobe sets">>
<</link>>,
<<link "Delete">>
<<set $outfitSet4Name = ''>>
<<goto "Wardrobe">>
<</link>>
<<endif>>
<<if $outfitSet5Name != ''>>
<br><u>$outfitSet5Name</u> -
<<link "Wear">>
<<set $mainChar.look.clothes.head.name = $outfitSet5ClothesHead>>
<<set $mainChar.look.clothes.torso.name = $outfitSet5ClothesTorso>>
<<set $mainChar.look.clothes.stomach.name = $outfitSet5ClothesStomach>>
<<set $mainChar.look.clothes.hands.name = $outfitSet5ClothesHands>>
<<set $mainChar.look.clothes.legs.name = $outfitSet5Legs>>
<<set $mainChar.look.clothes.calves.name = $outfitSet5ClothesCalves>>
<<set $mainChar.look.clothes.feet.name = $outfitSet5ClothesFeet>>
<<set $mainChar.look.lingerie.chest.name = $outfitSet5LingerieChest>>
<<set $mainChar.look.lingerie.groin.name = $outfitSet5LingerieGroin>>
<<set $mainChar.look.accessories.hair.name = $outfitSet5AccessoriesHair>>
<<set $mainChar.look.accessories.eyes.name = $outfitSet5AccessoriesEyes>>
<<set $mainChar.look.accessories.neck.name = $outfitSet5AccessoriesNeck>>
<<set $mainChar.look.accessories.wrists.name = $outfitSet5AccessoriesWrists>>
<<set $mainChar.look.accessories.fingers.name = $outfitSet5AccessoriesFingers>>
<<set $mainChar.look.accessories.vagina.name = $outfitSet5AccessoriesVagina>>
<<set $mainChar.look.accessories.anus.name = $outfitSet5AccessoriesAnus>>
<<set $mainChar.look.piercings.earlobes.name = $outfitSet5PiercingsEarlobes>>
<<set $mainChar.look.piercings.nipples.name = $outfitSet5PiercingsNipples>>
<<set $mainChar.look.piercings.clitoris.name = $outfitSet5PiercingsClitoris>>
<<goto "Wardrobe">>
<</link>>,
<<link "Change into current clothes">>
<<set $outfitSet5ClothesHead = $mainChar.look.clothes.head.name>>
<<set $outfitSet5ClothesTorso = $mainChar.look.clothes.torso.name>>
<<set $outfitSet5ClothesStomach = $mainChar.look.clothes.stomach.name>>
<<set $outfitSet5ClothesHands = $mainChar.look.clothes.hands.name>>
<<set $outfitSet5Legs = $mainChar.look.clothes.legs.name>>
<<set $outfitSet5ClothesCalves = $mainChar.look.clothes.calves.name>>
<<set $outfitSet5ClothesFeet = $mainChar.look.clothes.feet.name>>
<<set $outfitSet5LingerieChest = $mainChar.look.lingerie.chest.name>>
<<set $outfitSet5LingerieGroin = $mainChar.look.lingerie.groin.name>>
<<set $outfitSet5AccessoriesHair = $mainChar.look.accessories.hair.name>>
<<set $outfitSet5AccessoriesEyes = $mainChar.look.accessories.eyes.name>>
<<set $outfitSet5AccessoriesNeck = $mainChar.look.accessories.neck.name>>
<<set $outfitSet5AccessoriesWrists = $mainChar.look.accessories.wrists.name>>
<<set $outfitSet5AccessoriesFingers = $mainChar.look.accessories.fingers.name>>
<<set $outfitSet5AccessoriesVagina = $mainChar.look.accessories.vagina.name>>
<<set $outfitSet5AccessoriesAnus = $mainChar.look.accessories.anus.name>>
<<set $outfitSet5PiercingsEarlobes = $mainChar.look.piercings.earlobes.name>>
<<set $outfitSet5PiercingsNipples = $mainChar.look.piercings.nipples.name>>
<<set $outfitSet5PiercingsClitoris = $mainChar.look.piercings.clitoris.name>>
<<goto "Wardrobe">>
<</link>>,
<<link "Rename">>
<<set $wardrobeSetsSet = 5>>
<<set $wardrobeSetsCommand = 'Rename'>>
<<goto "Wardrobe sets">>
<</link>>,
<<link "Delete">>
<<set $outfitSet5Name = ''>>
<<goto "Wardrobe">>
<</link>>
<<endif>>
<<if $outfitSet6Name != ''>>
<br><u>$outfitSet6Name</u> -
<<link "Wear">>
<<set $mainChar.look.clothes.head.name = $outfitSet6ClothesHead>>
<<set $mainChar.look.clothes.torso.name = $outfitSet6ClothesTorso>>
<<set $mainChar.look.clothes.stomach.name = $outfitSet6ClothesStomach>>
<<set $mainChar.look.clothes.hands.name = $outfitSet6ClothesHands>>
<<set $mainChar.look.clothes.legs.name = $outfitSet6Legs>>
<<set $mainChar.look.clothes.calves.name = $outfitSet6ClothesCalves>>
<<set $mainChar.look.clothes.feet.name = $outfitSet6ClothesFeet>>
<<set $mainChar.look.lingerie.chest.name = $outfitSet6LingerieChest>>
<<set $mainChar.look.lingerie.groin.name = $outfitSet6LingerieGroin>>
<<set $mainChar.look.accessories.hair.name = $outfitSet6AccessoriesHair>>
<<set $mainChar.look.accessories.eyes.name = $outfitSet6AccessoriesEyes>>
<<set $mainChar.look.accessories.neck.name = $outfitSet6AccessoriesNeck>>
<<set $mainChar.look.accessories.wrists.name = $outfitSet6AccessoriesWrists>>
<<set $mainChar.look.accessories.fingers.name = $outfitSet6AccessoriesFingers>>
<<set $mainChar.look.accessories.vagina.name = $outfitSet6AccessoriesVagina>>
<<set $mainChar.look.accessories.anus.name = $outfitSet6AccessoriesAnus>>
<<set $mainChar.look.piercings.earlobes.name = $outfitSet6PiercingsEarlobes>>
<<set $mainChar.look.piercings.nipples.name = $outfitSet6PiercingsNipples>>
<<set $mainChar.look.piercings.clitoris.name = $outfitSet6PiercingsClitoris>>
<<goto "Wardrobe">>
<</link>>,
<<link "Change into current clothes">>
<<set $outfitSet6ClothesHead = $mainChar.look.clothes.head.name>>
<<set $outfitSet6ClothesTorso = $mainChar.look.clothes.torso.name>>
<<set $outfitSet6ClothesStomach = $mainChar.look.clothes.stomach.name>>
<<set $outfitSet6ClothesHands = $mainChar.look.clothes.hands.name>>
<<set $outfitSet6Legs = $mainChar.look.clothes.legs.name>>
<<set $outfitSet6ClothesCalves = $mainChar.look.clothes.calves.name>>
<<set $outfitSet6ClothesFeet = $mainChar.look.clothes.feet.name>>
<<set $outfitSet6LingerieChest = $mainChar.look.lingerie.chest.name>>
<<set $outfitSet6LingerieGroin = $mainChar.look.lingerie.groin.name>>
<<set $outfitSet6AccessoriesHair = $mainChar.look.accessories.hair.name>>
<<set $outfitSet6AccessoriesEyes = $mainChar.look.accessories.eyes.name>>
<<set $outfitSet6AccessoriesNeck = $mainChar.look.accessories.neck.name>>
<<set $outfitSet6AccessoriesWrists = $mainChar.look.accessories.wrists.name>>
<<set $outfitSet6AccessoriesFingers = $mainChar.look.accessories.fingers.name>>
<<set $outfitSet6AccessoriesVagina = $mainChar.look.accessories.vagina.name>>
<<set $outfitSet6AccessoriesAnus = $mainChar.look.accessories.anus.name>>
<<set $outfitSet6PiercingsEarlobes = $mainChar.look.piercings.earlobes.name>>
<<set $outfitSet6PiercingsNipples = $mainChar.look.piercings.nipples.name>>
<<set $outfitSet6PiercingsClitoris = $mainChar.look.piercings.clitoris.name>>
<<goto "Wardrobe">>
<</link>>,
<<link "Rename">>
<<set $wardrobeSetsSet = 6>>
<<set $wardrobeSetsCommand = 'Rename'>>
<<goto "Wardrobe sets">>
<</link>>,
<<link "Delete">>
<<set $outfitSet6Name = ''>>
<<goto "Wardrobe">>
<</link>>
<<endif>>
<<if $outfitSet7Name != ''>>
<br><u>$outfitSet7Name</u> -
<<link "Wear">>
<<set $mainChar.look.clothes.head.name = $outfitSet7ClothesHead>>
<<set $mainChar.look.clothes.torso.name = $outfitSet7ClothesTorso>>
<<set $mainChar.look.clothes.stomach.name = $outfitSet7ClothesStomach>>
<<set $mainChar.look.clothes.hands.name = $outfitSet7ClothesHands>>
<<set $mainChar.look.clothes.legs.name = $outfitSet7Legs>>
<<set $mainChar.look.clothes.calves.name = $outfitSet7ClothesCalves>>
<<set $mainChar.look.clothes.feet.name = $outfitSet7ClothesFeet>>
<<set $mainChar.look.lingerie.chest.name = $outfitSet7LingerieChest>>
<<set $mainChar.look.lingerie.groin.name = $outfitSet7LingerieGroin>>
<<set $mainChar.look.accessories.hair.name = $outfitSet7AccessoriesHair>>
<<set $mainChar.look.accessories.eyes.name = $outfitSet7AccessoriesEyes>>
<<set $mainChar.look.accessories.neck.name = $outfitSet7AccessoriesNeck>>
<<set $mainChar.look.accessories.wrists.name = $outfitSet7AccessoriesWrists>>
<<set $mainChar.look.accessories.fingers.name = $outfitSet7AccessoriesFingers>>
<<set $mainChar.look.accessories.vagina.name = $outfitSet7AccessoriesVagina>>
<<set $mainChar.look.accessories.anus.name = $outfitSet7AccessoriesAnus>>
<<set $mainChar.look.piercings.earlobes.name = $outfitSet7PiercingsEarlobes>>
<<set $mainChar.look.piercings.nipples.name = $outfitSet7PiercingsNipples>>
<<set $mainChar.look.piercings.clitoris.name = $outfitSet7PiercingsClitoris>>
<<goto "Wardrobe">>
<</link>>,
<<link "Change into current clothes">>
<<set $outfitSet7ClothesHead = $mainChar.look.clothes.head.name>>
<<set $outfitSet7ClothesTorso = $mainChar.look.clothes.torso.name>>
<<set $outfitSet7ClothesStomach = $mainChar.look.clothes.stomach.name>>
<<set $outfitSet7ClothesHands = $mainChar.look.clothes.hands.name>>
<<set $outfitSet7Legs = $mainChar.look.clothes.legs.name>>
<<set $outfitSet7ClothesCalves = $mainChar.look.clothes.calves.name>>
<<set $outfitSet7ClothesFeet = $mainChar.look.clothes.feet.name>>
<<set $outfitSet7LingerieChest = $mainChar.look.lingerie.chest.name>>
<<set $outfitSet7LingerieGroin = $mainChar.look.lingerie.groin.name>>
<<set $outfitSet7AccessoriesHair = $mainChar.look.accessories.hair.name>>
<<set $outfitSet7AccessoriesEyes = $mainChar.look.accessories.eyes.name>>
<<set $outfitSet7AccessoriesNeck = $mainChar.look.accessories.neck.name>>
<<set $outfitSet7AccessoriesWrists = $mainChar.look.accessories.wrists.name>>
<<set $outfitSet7AccessoriesFingers = $mainChar.look.accessories.fingers.name>>
<<set $outfitSet7AccessoriesVagina = $mainChar.look.accessories.vagina.name>>
<<set $outfitSet7AccessoriesAnus = $mainChar.look.accessories.anus.name>>
<<set $outfitSet7PiercingsEarlobes = $mainChar.look.piercings.earlobes.name>>
<<set $outfitSet7PiercingsNipples = $mainChar.look.piercings.nipples.name>>
<<set $outfitSet7PiercingsClitoris = $mainChar.look.piercings.clitoris.name>>
<<goto "Wardrobe">>
<</link>>,
<<link "Rename">>
<<set $wardrobeSetsSet = 7>>
<<set $wardrobeSetsCommand = 'Rename'>>
<<goto "Wardrobe sets">>
<</link>>,
<<link "Delete">>
<<set $outfitSet7Name = ''>>
<<goto "Wardrobe">>
<</link>>
<<endif>>
<<if $outfitSet8Name != ''>>
<br><u>$outfitSet8Name</u> -
<<link "Wear">>
<<set $mainChar.look.clothes.head.name = $outfitSet8ClothesHead>>
<<set $mainChar.look.clothes.torso.name = $outfitSet8ClothesTorso>>
<<set $mainChar.look.clothes.stomach.name = $outfitSet8ClothesStomach>>
<<set $mainChar.look.clothes.hands.name = $outfitSet8ClothesHands>>
<<set $mainChar.look.clothes.legs.name = $outfitSet8Legs>>
<<set $mainChar.look.clothes.calves.name = $outfitSet8ClothesCalves>>
<<set $mainChar.look.clothes.feet.name = $outfitSet8ClothesFeet>>
<<set $mainChar.look.lingerie.chest.name = $outfitSet8LingerieChest>>
<<set $mainChar.look.lingerie.groin.name = $outfitSet8LingerieGroin>>
<<set $mainChar.look.accessories.hair.name = $outfitSet8AccessoriesHair>>
<<set $mainChar.look.accessories.eyes.name = $outfitSet8AccessoriesEyes>>
<<set $mainChar.look.accessories.neck.name = $outfitSet8AccessoriesNeck>>
<<set $mainChar.look.accessories.wrists.name = $outfitSet8AccessoriesWrists>>
<<set $mainChar.look.accessories.fingers.name = $outfitSet8AccessoriesFingers>>
<<set $mainChar.look.accessories.vagina.name = $outfitSet8AccessoriesVagina>>
<<set $mainChar.look.accessories.anus.name = $outfitSet8AccessoriesAnus>>
<<set $mainChar.look.piercings.earlobes.name = $outfitSet8PiercingsEarlobes>>
<<set $mainChar.look.piercings.nipples.name = $outfitSet8PiercingsNipples>>
<<set $mainChar.look.piercings.clitoris.name = $outfitSet8PiercingsClitoris>>
<<goto "Wardrobe">>
<</link>>,
<<link "Change into current clothes">>
<<set $outfitSet8ClothesHead = $mainChar.look.clothes.head.name>>
<<set $outfitSet8ClothesTorso = $mainChar.look.clothes.torso.name>>
<<set $outfitSet8ClothesStomach = $mainChar.look.clothes.stomach.name>>
<<set $outfitSet8ClothesHands = $mainChar.look.clothes.hands.name>>
<<set $outfitSet8Legs = $mainChar.look.clothes.legs.name>>
<<set $outfitSet8ClothesCalves = $mainChar.look.clothes.calves.name>>
<<set $outfitSet8ClothesFeet = $mainChar.look.clothes.feet.name>>
<<set $outfitSet8LingerieChest = $mainChar.look.lingerie.chest.name>>
<<set $outfitSet8LingerieGroin = $mainChar.look.lingerie.groin.name>>
<<set $outfitSet8AccessoriesHair = $mainChar.look.accessories.hair.name>>
<<set $outfitSet8AccessoriesEyes = $mainChar.look.accessories.eyes.name>>
<<set $outfitSet8AccessoriesNeck = $mainChar.look.accessories.neck.name>>
<<set $outfitSet8AccessoriesWrists = $mainChar.look.accessories.wrists.name>>
<<set $outfitSet8AccessoriesFingers = $mainChar.look.accessories.fingers.name>>
<<set $outfitSet8AccessoriesVagina = $mainChar.look.accessories.vagina.name>>
<<set $outfitSet8AccessoriesAnus = $mainChar.look.accessories.anus.name>>
<<set $outfitSet8PiercingsEarlobes = $mainChar.look.piercings.earlobes.name>>
<<set $outfitSet8PiercingsNipples = $mainChar.look.piercings.nipples.name>>
<<set $outfitSet8PiercingsClitoris = $mainChar.look.piercings.clitoris.name>>
<<goto "Wardrobe">>
<</link>>,
<<link "Rename">>
<<set $wardrobeSetsSet = 8>>
<<set $wardrobeSetsCommand = 'Rename'>>
<<goto "Wardrobe sets">>
<</link>>,
<<link "Delete">>
<<set $outfitSet8Name = ''>>
<<goto "Wardrobe">>
<</link>>
<<endif>>
<<if $outfitSet9Name != ''>>
<br><u>$outfitSet9Name</u> -
<<link "Wear">>
<<set $mainChar.look.clothes.head.name = $outfitSet9ClothesHead>>
<<set $mainChar.look.clothes.torso.name = $outfitSet9ClothesTorso>>
<<set $mainChar.look.clothes.stomach.name = $outfitSet9ClothesStomach>>
<<set $mainChar.look.clothes.hands.name = $outfitSet9ClothesHands>>
<<set $mainChar.look.clothes.legs.name = $outfitSet9Legs>>
<<set $mainChar.look.clothes.calves.name = $outfitSet9ClothesCalves>>
<<set $mainChar.look.clothes.feet.name = $outfitSet9ClothesFeet>>
<<set $mainChar.look.lingerie.chest.name = $outfitSet9LingerieChest>>
<<set $mainChar.look.lingerie.groin.name = $outfitSet9LingerieGroin>>
<<set $mainChar.look.accessories.hair.name = $outfitSet9AccessoriesHair>>
<<set $mainChar.look.accessories.eyes.name = $outfitSet9AccessoriesEyes>>
<<set $mainChar.look.accessories.neck.name = $outfitSet9AccessoriesNeck>>
<<set $mainChar.look.accessories.wrists.name = $outfitSet9AccessoriesWrists>>
<<set $mainChar.look.accessories.fingers.name = $outfitSet9AccessoriesFingers>>
<<set $mainChar.look.accessories.vagina.name = $outfitSet9AccessoriesVagina>>
<<set $mainChar.look.accessories.anus.name = $outfitSet9AccessoriesAnus>>
<<set $mainChar.look.piercings.earlobes.name = $outfitSet9PiercingsEarlobes>>
<<set $mainChar.look.piercings.nipples.name = $outfitSet9PiercingsNipples>>
<<set $mainChar.look.piercings.clitoris.name = $outfitSet9PiercingsClitoris>>
<<goto "Wardrobe">>
<</link>>,
<<link "Change into current clothes">>
<<set $outfitSet9ClothesHead = $mainChar.look.clothes.head.name>>
<<set $outfitSet9ClothesTorso = $mainChar.look.clothes.torso.name>>
<<set $outfitSet9ClothesStomach = $mainChar.look.clothes.stomach.name>>
<<set $outfitSet9ClothesHands = $mainChar.look.clothes.hands.name>>
<<set $outfitSet9Legs = $mainChar.look.clothes.legs.name>>
<<set $outfitSet9ClothesCalves = $mainChar.look.clothes.calves.name>>
<<set $outfitSet9ClothesFeet = $mainChar.look.clothes.feet.name>>
<<set $outfitSet9LingerieChest = $mainChar.look.lingerie.chest.name>>
<<set $outfitSet9LingerieGroin = $mainChar.look.lingerie.groin.name>>
<<set $outfitSet9AccessoriesHair = $mainChar.look.accessories.hair.name>>
<<set $outfitSet9AccessoriesEyes = $mainChar.look.accessories.eyes.name>>
<<set $outfitSet9AccessoriesNeck = $mainChar.look.accessories.neck.name>>
<<set $outfitSet9AccessoriesWrists = $mainChar.look.accessories.wrists.name>>
<<set $outfitSet9AccessoriesFingers = $mainChar.look.accessories.fingers.name>>
<<set $outfitSet9AccessoriesVagina = $mainChar.look.accessories.vagina.name>>
<<set $outfitSet9AccessoriesAnus = $mainChar.look.accessories.anus.name>>
<<set $outfitSet9PiercingsEarlobes = $mainChar.look.piercings.earlobes.name>>
<<set $outfitSet9PiercingsNipples = $mainChar.look.piercings.nipples.name>>
<<set $outfitSet9PiercingsClitoris = $mainChar.look.piercings.clitoris.name>>
<<goto "Wardrobe">>
<</link>>,
<<link "Rename">>
<<set $wardrobeSetsSet = 9>>
<<set $wardrobeSetsCommand = 'Rename'>>
<<goto "Wardrobe sets">>
<</link>>,
<<link "Delete">>
<<set $outfitSet9Name = ''>>
<<goto "Wardrobe">>
<</link>>
<<endif>>
<<if $outfitSet10Name != ''>>
<br><u>$outfitSet10Name</u> -
<<link "Wear">>
<<set $mainChar.look.clothes.head.name = $outfitSet10ClothesHead>>
<<set $mainChar.look.clothes.torso.name = $outfitSet10ClothesTorso>>
<<set $mainChar.look.clothes.stomach.name = $outfitSet10ClothesStomach>>
<<set $mainChar.look.clothes.hands.name = $outfitSet10ClothesHands>>
<<set $mainChar.look.clothes.legs.name = $outfitSet10Legs>>
<<set $mainChar.look.clothes.calves.name = $outfitSet10ClothesCalves>>
<<set $mainChar.look.clothes.feet.name = $outfitSet10ClothesFeet>>
<<set $mainChar.look.lingerie.chest.name = $outfitSet10LingerieChest>>
<<set $mainChar.look.lingerie.groin.name = $outfitSet10LingerieGroin>>
<<set $mainChar.look.accessories.hair.name = $outfitSet10AccessoriesHair>>
<<set $mainChar.look.accessories.eyes.name = $outfitSet10AccessoriesEyes>>
<<set $mainChar.look.accessories.neck.name = $outfitSet10AccessoriesNeck>>
<<set $mainChar.look.accessories.wrists.name = $outfitSet10AccessoriesWrists>>
<<set $mainChar.look.accessories.fingers.name = $outfitSet10AccessoriesFingers>>
<<set $mainChar.look.accessories.vagina.name = $outfitSet10AccessoriesVagina>>
<<set $mainChar.look.accessories.anus.name = $outfitSet10AccessoriesAnus>>
<<set $mainChar.look.piercings.earlobes.name = $outfitSet10PiercingsEarlobes>>
<<set $mainChar.look.piercings.nipples.name = $outfitSet10PiercingsNipples>>
<<set $mainChar.look.piercings.clitoris.name = $outfitSet10PiercingsClitoris>>
<<goto "Wardrobe">>
<</link>>,
<<link "Change into current clothes">>
<<set $outfitSet10ClothesHead = $mainChar.look.clothes.head.name>>
<<set $outfitSet10ClothesTorso = $mainChar.look.clothes.torso.name>>
<<set $outfitSet10ClothesStomach = $mainChar.look.clothes.stomach.name>>
<<set $outfitSet10ClothesHands = $mainChar.look.clothes.hands.name>>
<<set $outfitSet10Legs = $mainChar.look.clothes.legs.name>>
<<set $outfitSet10ClothesCalves = $mainChar.look.clothes.calves.name>>
<<set $outfitSet10ClothesFeet = $mainChar.look.clothes.feet.name>>
<<set $outfitSet10LingerieChest = $mainChar.look.lingerie.chest.name>>
<<set $outfitSet10LingerieGroin = $mainChar.look.lingerie.groin.name>>
<<set $outfitSet10AccessoriesHair = $mainChar.look.accessories.hair.name>>
<<set $outfitSet10AccessoriesEyes = $mainChar.look.accessories.eyes.name>>
<<set $outfitSet10AccessoriesNeck = $mainChar.look.accessories.neck.name>>
<<set $outfitSet10AccessoriesWrists = $mainChar.look.accessories.wrists.name>>
<<set $outfitSet10AccessoriesFingers = $mainChar.look.accessories.fingers.name>>
<<set $outfitSet10AccessoriesVagina = $mainChar.look.accessories.vagina.name>>
<<set $outfitSet10AccessoriesAnus = $mainChar.look.accessories.anus.name>>
<<set $outfitSet10PiercingsEarlobes = $mainChar.look.piercings.earlobes.name>>
<<set $outfitSet10PiercingsNipples = $mainChar.look.piercings.nipples.name>>
<<set $outfitSet10PiercingsClitoris = $mainChar.look.piercings.clitoris.name>>
<<goto "Wardrobe">>
<</link>>,
<<link "Rename">>
<<set $wardrobeSetsSet = 10>>
<<set $wardrobeSetsCommand = 'Rename'>>
<<goto "Wardrobe sets">>
<</link>>,
<<link "Delete">>
<<set $outfitSet10Name = ''>>
<<goto "Wardrobe">>
<</link>>
<<endif>><<widget "SeeCumOnPcWidget">>
<!-- $0 (first argument) is a person who sees your cum (dad, mom, brother, Jack) -->
<<set _personWhoSees = $args[0] >>
<<script>>
const seeCumOn = ['face', 'ass', 'body', 'pussy'];
if (variables().mainChar.haveManyCumPlaces()) {
if (temporary().personWhoSees === 'people') {
$(output).wiki('Several pairs of eyes are staring at you and the cum that peaks behind your clothing. Most are judgemental, scrutinising your dirty habits but there are a few that look at you with a certain lust...');
}
if (temporary().personWhoSees === 'brother') {
$(output).wiki('Your brother\'s jaw drops wide open when he sees the white sticky liquid coating your skin. Though his face contorts in digust, you notice something beginning to strain in his pants...');
}
if (temporary().personWhoSees === 'mom') {
$(output).wiki('Your mom gasps when she sees the cum dripping on your body. It\'s sticky and demeaning but your mom cannot hide the redness that creeps into her cheeks...');
}
if (temporary().personWhoSees === 'dad') {
$(output).wiki('Your dad furrows his brows as he sees the white liquid stuck to several parts of your body. Though he shakes his head, at the same time he bits his lip as well. You wonder what he\'s thinking and whether you\'re involved...');
}
if (temporary().personWhoSees === 'parents') {
$(output).wiki('You try to cover your body but it\'s too late, your parents have seen the cum that glazes you. You wait for the inevitable scolding and punishment but it doesn\'t come. That\'s when you notice they are too shocked to even move. You do, however, notice that both of them have a lustful twinkle in their eye...');
}
if (temporary().personWhoSees === 'family') {
$(output).wiki('Three pairs of eyes widen as they see the cum glistening on parts of your body. You\'re too shocked to move or hide the stains. Your family has seen you at your least dignified and, honestly, it only turns you on more. But perhaps, seeing their disgusted expressions, you should shower.');
}
if (temporary().personWhoSees === 'Jack') {
$(output).wiki('Jack\'s mouth abruptly drops open but then it immediately turns to a mischievious smirk. He crosses his arms, allowing his eyes to scan your cum coated body without care if it\'s obvious or not. "You look good in white, baby," he says with a playful tone.');
}
if (temporary().personWhoSees === 'Jerry') {
$(output).wiki('Jerry takes a step closer to you. His hands roam your body, not touching your skin but hovering just above as if he were a fortune teller gazing into a crystal ball. They mostly pay attention to the areas where the cum is visible. Then he wipes your lips with a gentle finger and gives you a tender kiss before stepping back away.');
}
if (temporary().personWhoSees === 'Ron') {
$(output).wiki('Ron faces furrows for a moment before a single syllable laugh escapes his lips. "Bit brazen isn\'t it? To go around with those... stains." He raises a brow then shakes his head. "Though, I kinda like the look. It suits you." Ron leans forward and gives your ass a playful slap before returining to what he was doing.');
}
if (temporary().personWhoSees === 'guy for a night') {
$(output).wiki('This stranger, this man you have only just met, looks at you hungrily. His eyes are drawn to the dripping patches of white that are painting your bare skin. The longer he stares, the more hot and bothered you become. You\'re being turned on by this stranger who gazes at you with lust.');
}
if (temporary().personWhoSees === 'Seller') {
$(output).wiki('In the store, you can\'t help but notice the worker\'s cheeks are red and how their eyes dart over your body, only to look away and then look back again. You start to feel very self-conscious and look down. That\'s when you realise your previous antics can be seen in the splooges peaking from underneath your clothes. Now it\'s your turn to blush...');
}
if (temporary().personWhoSees === 'Cristy') {
$(output).wiki('Cristy\'s eyes widen but there\'s a hint of a smile on her plump lips as her gaze examines your body. At first, you think she\'s judging your appearance and the size of your assets but when you look down at your body, you notice the cum stains. "Seems someone\'s been having fun recently, eh?" Cristy perks her brows but shrugs it off. She\'s probably seen, or worn, worse...');
}
if (temporary().personWhoSees === 'classmate') {
$(output).wiki('Your classmate stares at you, their mouth hanging open like a whale trying to catch plankton. Before long, they close it again and clear their throat. They then point to your body and chuckle. "You\'ve... erh... You\'ve got a little something...". You look down and notice the semene coating your body. How long has that been there?? How embarrassing.');
}
if (temporary().personWhoSees === 'students') {
$(output).wiki('You hear snickers and whispers and turn to see people gossiping and pointing at you! You feel yourself shrinking under their judgemental glares. As your drop your gaze to your feet to try and ignore them, you see what they\'re whispering about. Dotted about your body like abstract art are splurges of white paint... No, not paint. Cum... How mortifying.');
}
if (temporary().personWhoSees === 'students and teachers') {
$(output).wiki('The hall in the school erupts when you walk in. A chorus of whispers echo through the corridor as people turn to one another, pointing and laughing at you whilst conversing with each other. As you amble down the hall, you feel like a circus animal trapped in cage, only let out so the audience can gawk at you. A part of you wants to run away, to go home and shower off all the embarrassment. Another part though is revelling in the attention, enjoying the mixture of looks from the other students as well as some of the lustful gazes of the teachers...');
}
} else if (variables().mainChar.haveOneCumPlace()) {
let cumPlace = variables().mainChar.haveOneCumPlace();
if (cumPlace === 'inpussy' || cumPlace === 'onpussy') {
cumPlace = 'pussy';
}
if (seeCumOn.includes(cumPlace)) {
if (temporary().personWhoSees === 'people') {
$(output).wiki('The cum on your ' + cumPlace + ' is so brazenly obvious that people are beginning to stare and comment. Though you can\'t hear what they are saying, you can see in their eyes that whilst some are judgemental and rude, others are more lewd. These are the ones you listen to for these are the ones that make you feel hot and sweaty.');
}
if (temporary().personWhoSees === 'brother') {
$(output).wiki('Your brother\'s eyes dart down to your '+cumPlace+' where he can see the sticky white liquid dribble across your pink labia. "Damn, sis, you look sexy." The corner of his mouth curls slightly into a delinquent smirk.');
}
if (temporary().personWhoSees === 'mom') {
$(output).wiki('Your mother crosses her arms over her chest as if she were disappointed but the slight smile on her face betrays that notion. Instead of scolding you, she scoffs. "Look at you. You remind me of me when I was your age." You give your mum a little devilish smile. To be compared to her is of the highest compliment.');
}
if (temporary().personWhoSees === 'dad') {
$(output).wiki('Your father pulls you close and spanks your ass quite forcefully. "You should really clean up after yourself." His fingers trail down your ass before poking cautiously at your vaginal hole. He smears the cum around, wetting your already soaking pussy. Before it goes much further, he gives you one final slap on your sensitive clit and steps away.');
}
if (temporary().personWhoSees === 'parents') {
$(output).wiki('Your mom and dad stare at you in shock. You quickly avoid your gaze, not wanting to see their disappointed expressions. Awaiting punishment takes too long, so you raise your head and see your parents still stood rooted to the spot. Disappointment isn\'t on their face. Instead, you see something similar to awe and lust. Who knew your parents could look at you this way...');
}
if (temporary().personWhoSees === 'family') {
$(output).wiki('The whole family has seen you in all your sexual glory. The cum stain from previous session clear on your '+cumPlace+' draws their attention. Though their faces represent shocked feelings, there\'s also a hint of something else hiding behind the wide eyes and open mouths. You turn away slightly, avoiding any more stares but you can\'t deny you like the way they gaze at you. It turns you on...');
}
if (temporary().personWhoSees === 'Jack') {
$(output).wiki('Jack looks down at your '+cumPlace+' and bites his lip. "Damn, you one sexy bitch. Look at you!" He steps closer to you and leans down toward your cum coated '+cumPlace+'. The way he looks at your '+cumPlace+' reminds you of the way a fox looks at a rabbit. He wants to play with you and devour you and you want that too. However, Jack merely gives your '+cumPlace+' a once over before returning to what he was doing.');
}
if (temporary().personWhoSees === 'Jerry') {
$(output).wiki('Jerry looks at you with adoration. Not lust like you would have thought but something more complicated and deeper. He closes the distance between you, puts one hand on your cheek and the other on your cum drenched '+cumPlace+'. He tenderly runs his fingers around your nether region as if he were examining artwork. Unbeknownst to him, his touch is sending pleasurable shivers all over your body. Unfortunately, he pulls away before you get too lost in the moment.');
}
if (temporary().personWhoSees === 'Ron') {
$(output).wiki('One of Ron\'s brows perk up as his gaze shifts between your face and your cum stained '+cumPlace+'. "You are pretty gorgeous, you know that?" He shakes his head then brings you to him and plants a tender but passionate kiss upon your lips. When he seperates, he gives your '+cumPlace+' one last lustful stare. Then he looks away, as if he\'d lose control if he stared any longer.');
}
if (temporary().personWhoSees === 'guy for a night') {
$(output).wiki('You are being gawked at by a stranger you only just met and all because your '+cumPlace+' is covered in sticky, white cum. The man smirks at you with a malicious and hungry expression adorning his face. Such a look should cause you to cower or cover yourself but you do not. Instead, this look causes you to become wetter and wetter as you can feel heat rising betwen your legs. You want this man to take you.');
}
if (temporary().personWhoSees === 'Seller') {
$(output).wiki('You hear a gasp and turn to see the seller staring you with wide eyes. The gaze flickers around as if they were trying not to focus on something in particular. But you do notice that their eyes frequent your '+cumPlace+'. You look down to see the object of their focus: a stain of white as clear as snow in a field of green. You hastily turn away. You should really shower and remove this cum.');
}
if (temporary().personWhoSees === 'Cristy') {
$(output).wiki('Cristy\'s eyes wonder down to your '+cumPlace+' but there\'s no judgement or disgust anywhere on her face. Instead, she looks almost... Impressed? "Look at you, in your party outfit. I knew you were a slut like me!" You are confused but when you drop your gaze, you finally see the white viscous liquid coating your '+cumPlace+'. You feel oddly happy at this warm recognition from her as if you desire her approval...');
}
if (temporary().personWhoSees === 'classmate') {
$(output).wiki('You hear a low wolf whistle and turn to see your classmate openly staring at your '+cumPlace+'. The look in their eyes is concerning because it reminds you of a lion eyeing up a deer. You feel like prey about to be devoured but not in the way one might think. And in truth, you want it. You want to be eaten out by this classmate, to feel their wet tongue roaming your soaking pussy. When you come to, you realise the classmate is not staring at you with lust but rather a judgemental expression and you soon understand why. Cum is coating your '+cumPlace+'... Dammit...');
}
if (temporary().personWhoSees === 'students') {
$(output).wiki('Snickers and whispers fill your ears. You turn to see everyone staring at you... No, they\'re staring at your nether region. You look down to see the white mark of your sexual antics. Oh gosh, now everyone at school is going to know you are not a virgin. But is that such a bad thing? In all honesty, being stared at by the students like this is beginning to stir some feelings inside you including a familiar heat that is starting to rise between your legs...');
}
if (temporary().personWhoSees === 'students and teachers') {
$(output).wiki('If school couldn\'t get any worse, you realise both the students and teachers have turned to stare at you. Some are shocked and resemble the screaming man painting, whilst others are chuckling to themselves. Most people turn away from you as if seeing you is making them dirty but some teachers look at you with a hungry expression. It isn\'t until one student shouts profanities that you realise the reason they all have these expressions is because of the cum you\'re wearing so brazenly.');
}
}
}
<</script>>
<br>
<</widget>><<set _napHourList to [1,2,3,4]>>
<<set _napMinuteList to [0,5,10,15,20,25,30,35,40,45,50,55]>>
<<set _willDream to random(1, 4)>>
<<link "Sleep">>
<<if _willDream == 1 && $mainChar.corruption >= 80>>
<<goto "Dreams">>
<<else>>
<<goto "Sleep">>
<<endif>>
<</link>>
<br>
[[Have a nap]] for
<<listbox "$napHour" autoselect>>
<<optionsfrom _napHourList>>
<</listbox>> hours and
<<listbox "$napMinute" autoselect>>
<<optionsfrom _napMinuteList>>
<</listbox>> minutes<<switch $helpArticle>>
<<case 'Hotkeys help'>>
* Current in-game hotkeys:
Left arrow - Go back in story
Right arrow - Go forward in story
F5 - quicksave
F6 - quickload (from quicksave)
Esc - silent quicksave and go to "https://www.reddit.com/r/gaming/" (in case of unexpected intruders~)
<<case 'Farm help'>>
* Play with Ralf indoors, then try to play with him outdoors. You should enable bestiality content if you want to see it (visit Settings).
* To be able to have sex with Jackie you need to stretch your holes. Buy big dildos via Laptop and use them.
* Pigpen unlocks with 90 points of Corruption.
<<case 'Dreams help'>>
* To see dreams at night you must have 90+ points of Corruption. Sleep at home or at Stash and with 25% chance you will have a dream.
* You have a ~40% chance to see four vivid dreams: Temple, Cave, Sewer Slime Monster, Public Sex, etc.
<<case 'Family Bitch mode help'>>
<<case 'Cooking help'>>
Add condiments to food to make new food or make it better. You can make food with not more than one condiment.
For cooking press the link "Cook" three-four times. After the timer runs out, press "Ready!" to collect food.
(<p style="color: deepskyblue">10</p>|<p style="color: crimson">10</p>|<p style="color: lightgreen">10</p>|<p style="color: lightpink">10</p>||2h) <- These colors show the temporary (except for Energy) boosts you get from consuming the food. Blue - Energy, crimson - Corruption, green - Fitness, pink - Attractiveness. Time code (2h) shows how long will the effect last.
<u>Condiments list:</u>
Guarana - <p style="color: deepskyblue">+10 Energy</p>
Maple syrop - <p style="color: crimson">+10 Corruption</p>
Spices - <p style="color: lightgreen">+10 Fitness</p>
Lemon - <p style="color: lightpink">+10 Attractiveness</p>
<u>Condiments and ingredients sources (locations):</u>
Park – Maple syrop, Lemon
Beach – Oysters
Home garden – Guarana, Spices, Hop
Farm – Vegetables
Lexena Market – Tea leaves, Ground coffee, everything above
<u>Condiments compatibility:</u>
You can't add condiments if food already contains them. Also, there are no condiments in the list that will lead to the creation of food.
<<Food "Home beer">>: -
<<Food "Energy drink">>: -
<<Food "Cocktail">>: -
<<Food "Spiced ale">>: -
<<Food "Radler">>: -
<<Food "Tea">>: Guarana, Maple syrup, Spices, Lemon
<<Food "Coffee">>: Guarana, Maple syrup, Spices, Lemon
<<Food "Steak">>: Guarana, Maple syrup, Lemon
<<Food "Cooked oysters">>: Guarana, Maple syrup, Spices
<<Food "Stew">>: Guarana, Maple syrup
<<Food "Sea salad">>: Guarana, Maple syrup
<u>Recipes:</u>
Home beer: Hop
Energy drink: Home beer + Guarana
Cocktail: Home beer + Maple syrup
Spiced ale: Home beer + Spices
Radler: Home beer + Lemon
Tea: Tea leaves
Coffee: Ground coffee
Steak: Meat + Spices
Cooked oysters: Oysters + Lemon
Stew: Steak + Vegetables
Sea salad: Cooked oysters + Vegetables
<<case 'Crimes list help'>>
<<CrimesList>>
<<default>>
<<run alert('unknown option!')>>
<</switch>>
[[Back->Story help (spoilers alert)]]<<widget "MeetAPersonWidget">>
<!-- Parameter #1 - location, e.g. "Park", "Lexena Market", "Bar" -->
<!-- Parameter #2 - person, e.g. "friend", "classmate", "brother" -->
<<set _locations = [
'park',
'lexena market',
'bar',
'beach',
'bank',
'street'
]; >>
<<set _persons = [
'friend',
'friends',
'classmate',
'classmates',
'mom',
'dad',
'parents',
'brother',
'Jack',
'Jerry',
'Cristy',
'neighbor',
'Ron',
'teacher',
'principal',
]; >>
<<set _rand = random(0, 100); >>
<<if _rand < 20>>
<br>
<<switch $args[0]>>
<<case 'park'>>
<<switch $args[1]>>
<<case 'friend'>>
You notice one of your friends relaxing on the grass reading.
<</switch>>
<<case 'lexena market'>>
<<switch $args[1]>>
<<case 'friend'>>
You notice one of your friends heading into one of the stalls. You wonder what they're after...
<</switch>>
<<case 'bar'>>
<<switch $args[1]>>
<<case 'friend'>>
You notice one of your friends stumble out of the bar as you approach in a very clearly drunken state
<</switch>>
<<case 'beach'>>
<<switch $args[1]>>
<<case 'friend'>>
You notice one of your friends out in the ocean swimming and wave at them
<</switch>>
<<case 'gym'>>
<<case 'nightclub'>>
<<case 'stripclub'>>
<<case 'bank'>>
<<switch $args[1]>>
<<case 'friend'>>
You notice one of your classmates walking out of the bank with a small bundle of cash and head straight towards a nearby scantly dressed woman
<</switch>>
<<case 'beauty salon'>>
<<switch $args[1]>>
<<case 'friend'>>
You notice one of your friends getting their hair done in a style very much similar to yours
<</switch>>
<<case 'street'>>
<<default>>
<<run alert('MEET UNKNOWN PERSON!!!'); >>
<</switch>>
<br>
<<endif>>
<</widget>><h1 style="text-align: center; font-variant: small-caps; font-style: italic">
~
<<if $day == 1>>
MONDAY
<<elseif $day == 2>>
TUESDAY
<<elseif $day == 3>>
WEDNESDAY
<<elseif $day == 4>>
THURSDAY
<<elseif $day == 5>>
FRIDAY
<<endif>>
~
</h1>
@@.default-image-wrapper;
[img[String.format($urlPath + '/school/college_inside.jpg')]]
@@
<br>
<<SeeCumOnPcWidget "students and teachers">>
You are standing in your favourite school, wandering what to do next.
<br>
<br>
<<include "School schedule">>
<br>
<br>
[[Canteen->School canteen][$minute += 1]] <br>
[[Library->School library][$minute += 1]] <br>
[[Girls WC|School girls restroom pre-scenes]] | [[Boys WC|School boys restroom pre-scenes]]
<br>
<br>
[[Go out]]<<if $weekDay>>
<<if $hour == 8>>
Next lesson is
<<link "Math">>
<<set $hour = 9>>
<<set $minute = 0>>
<<set $currentSchoolClass = "Math">>
<<set $mainChar.school.Math.lastDayVisited = $dayCount>>
<<if $day == 5>>
<<set $classActivity = "Test">>
<<else>>
<<set $classActivity = "">>
<<endif>>
<<goto "Classes">>
<</link>> (9:00-9:50)
<<elseif $hour == 9>>
<<if $minute < 50>>
<<set $currentSchoolClass = "Math">>
Go to
<<link "Math">>
<<set $isLateForAClass = true>>
<<set $mainChar.school.Math.lastDayVisited = $dayCount>>
<<if $day == 5>>
<<set $classActivity = "Test">>
<<else>>
<<set $classActivity = "">>
<<endif>>
<<goto "Classes">>
<</link>> (9:00-9:50)
<<elseif $minute >= 50>>
Next lesson is
<<link "Science">>
<<set $hour = 10>>
<<set $minute = 0>>
<<set $currentSchoolClass = "Science">>
<<set $mainChar.school.Science.lastDayVisited = $dayCount>>
<<if $day == 5>>
<<set $classActivity = "Test">>
<<else>>
<<set $classActivity = "">>
<<endif>>
<<goto "Classes">>
<</link>> (10:00-10:50)
<<endif>>
<<elseif $hour == 10>>
<<if $minute < 50>>
<<set $currentSchoolClass = "Science">>
Go to
<<link "Science">>
<<set $isLateForAClass = true>>
<<set $mainChar.school.Science.lastDayVisited = $dayCount>>
<<if $day == 5>>
<<set $classActivity = "Test">>
<<else>>
<<set $classActivity = "">>
<<endif>>
<<goto "Classes">>
<</link>> (10:00-10:50)
<<elseif $minute >= 50>>
It's a lunch break! You can wait till
<<link "History">>
<<set $hour = 12>>
<<set $minute = 0>>
<<set $currentSchoolClass = "History">>
<<set $mainChar.school.History.lastDayVisited = $dayCount>>
<<if $day == 5>>
<<set $classActivity = "Test">>
<<else>>
<<set $classActivity = "">>
<<endif>>
<<goto "Classes">>
<</link>> (12:00-12:50)
<<endif>>
<<elseif $hour == 11>>
It's a lunch break! You can wait till
<<link "History">>
<<set $hour = 12>>
<<set $minute = 0>>
<<set $currentSchoolClass = "History">>
<<set $mainChar.school.History.lastDayVisited = $dayCount>>
<<if $day == 5>>
<<set $classActivity = "Test">>
<<else>>
<<set $classActivity = "">>
<<endif>>
<<goto "Classes">>
<</link>> (12:00-12:50)
<<elseif $hour == 12>>
<<if $minute < 50>>
<<set $currentSchoolClass = "History">>
Go to
<<link "History">>
<<set $isLateForAClass = true>>
<<set $mainChar.school.History.lastDayVisited = $dayCount>>
<<if $day == 5>>
<<set $classActivity = "Test">>
<<else>>
<<set $classActivity = "">>
<<endif>>
<<goto "Classes">>
<</link>> (12:00-12:50)
<<elseif $minute >= 50>>
Next lesson is
<<link "Physical education">>
<<set $hour = 13>>
<<set $minute = 0>>
<<set $currentSchoolClass = "Physical education">>
<<set $mainChar.school.PE.lastDayVisited = $dayCount>>
<<set $classActivity = "">>
<<goto "Classes">>
<</link>> (13:00-13:50)
<<endif>>
<<elseif $hour == 13>>
<<if $minute < 50>>
<<set $currentSchoolClass = "Physical education">>
Go to
<<link "Physical education">>
<<set $isLateForAClass = true>>
<<set $mainChar.school.PE.lastDayVisited = $dayCount>>
<<set $classActivity = "">>
<<goto "Classes">>
<</link>> (13:00-13:50)
<<elseif $minute >= 50>>
<<endif>>
<<elseif $hour < 9>>
<<set $currentSchoolClass = "">>
The classes haven't started yet
<<elseif $hour >= 14>>
<<set $currentSchoolClass = "">>
The classes are already over
<<endif>>
<<if ($hour == 13 and $minute >= 50) || $hour == 14 || ($hour == 15 and $minute < 30)>>
<<if $mainChar.school.detentionSubject != "">>
<<link "Go to detention ($mainChar.school.detentionSubject)">>
<<goto "School Detention">>
<</link>>
<<endif>>
<!-- CLUBS AND DETENTIONS TIME -->
<<endif>>
<<elseif $weekendDay>>
No classes today!
<<endif>><<set $currentPassage = passage()>>
<h4><i>Total score: <strong><<ScoreInLetter>></strong> (<<print $mainChar.school.History.score>>)</i></h4>
<br>
<<if $classActivity == "">>
You enter the history classroom. A lot of famous people are looking down at you from pictures on the walls.
<br>
<br>
<<link "Study">><<set $classActivity = "Studying">><<goto $currentPassage>><</link>> <br>
<<link "Socialize">><<set $classActivity = "Socializing">><<goto $currentPassage>><</link>> <br>
<<link "School test (link for.. testing)">><<set $classActivity = "Test">><<goto $currentPassage>><</link>>
<<elseif $classActivity == "Studying">>
<<include "History class studying">>
<br>
<br>
<<link "Wait till the end">>
<<set $minute = 50>>
<<set $classActivity = "">>
<<set $currentSchoolClass = "">>
<<goto "School">>
<</link>>
<<elseif $classActivity == "Socializing">>
<<include "History class socializing">>
<br>
<br>
<<link "Wait till the end">>
<<set $minute = 50>>
<<set $classActivity = "">>
<<set $currentSchoolClass = "">>
<<goto "School">>
<</link>>
<<elseif $classActivity == "Test">>
<<include "History class test">>
<br>
<br>
<<link "Wait for results">>
<<set $minute = 45>>
<<set $classActivity = "Test results">>
<<goto $currentPassage>>
<</link>>
<<elseif $classActivity == "Test results">>
<<include "History class test">>
<br>
<br>
<<link "Wait till the end">>
<<set $minute = 50>>
<<set $classActivity = "">>
<<set $currentSchoolClass = "">>
<<goto "School">>
<</link>>
<<endif>><<set $currentPassage = passage()>>
<h4><i>Total score: <strong><<ScoreInLetter>></strong> (<<print $mainChar.school.Math.score>>)</i></h4>
<br>
<<if $classActivity == "">>
You enter the math classroom to see a bunch of desks facing a large whiteboard. Around the room are several posters with a variety of different difficult equations.
<br>
<br>
<<link "Study">><<set $classActivity = "Studying">><<goto $currentPassage>><</link>> <br>
<<link "Socialize">><<set $classActivity = "Socializing">><<goto $currentPassage>><</link>> <br>
<<link "School test (link for.. testing)">><<set $classActivity = "Test">><<goto $currentPassage>><</link>>
<<elseif $classActivity == "Studying">>
<<include "Math class studying">>
<br>
<br>
<<link "Wait till the end">>
<<set $minute = 50>>
<<set $classActivity = "">>
<<set $currentSchoolClass = "">>
<<goto "School">>
<</link>>
<<elseif $classActivity == "Socializing">>
<<include "Math class socializing">>
<br>
<br>
<<link "Wait till the end">>
<<set $minute = 50>>
<<set $classActivity = "">>
<<set $currentSchoolClass = "">>
<<goto "School">>
<</link>>
<<elseif $classActivity == "Test">>
<<include "Math class test">>
<br>
<br>
<<link "Wait for results">>
<<set $minute = 45>>
<<set $classActivity = "Test results">>
<<goto $currentPassage>>
<</link>>
<<elseif $classActivity == "Test results">>
<<include "Math class test">>
<br>
<br>
<<link "Wait till the end">>
<<set $minute = 50>>
<<set $classActivity = "">>
<<set $currentSchoolClass = "">>
<<goto "School">>
<</link>>
<<endif>><<set $currentPassage = passage()>>
<h4><i>Total score: <strong><<ScoreInLetter>></strong> (<<print $mainChar.school.History.score>>)</i></h4>
<br>
<<if $classActivity == "">>
You enter the school gym. Your classmates are running around and chatting happily with each other.
<br>
<br>
<<link "Do exercises">><<set $classActivity = "Studying">><<goto $currentPassage>><</link>> <br>
<<link "Socialize">><<set $classActivity = "Socializing">><<goto $currentPassage>><</link>> <br>
<<link "School test (link for.. testing)">><<set $classActivity = "Test">><<goto $currentPassage>><</link>>
<<elseif $classActivity == "Studying">>
<<include "PE class studying">>
<br>
<br>
<<link "Wait till the end">>
<<set $minute = 50>>
<<set $classActivity = "">>
<<set $currentSchoolClass = "">>
<<goto "School">>
<</link>>
<<elseif $classActivity == "Socializing">>
<<include "PE class socializing">>
<br>
<br>
<<link "Wait till the end">>
<<set $minute = 50>>
<<set $classActivity = "">>
<<set $currentSchoolClass = "">>
<<goto "School">>
<</link>>
<<elseif $classActivity == "Test">>
<<include "PE class test">>
<br>
<br>
<<link "Results">>
<<set $minute = 45>>
<<set $classActivity = "Test results">>
<<goto $currentPassage>>
<</link>>
<<elseif $classActivity == "Test results">>
<<include "PE class test">>
<br>
<br>
<<link "Wait till the end">>
<<set $minute = 50>>
<<set $classActivity = "">>
<<set $currentSchoolClass = "">>
<<goto "School">>
<</link>>
<<endif>><<set $currentPassage = passage()>>
<h4><i>Total score: <strong><<ScoreInLetter>></strong> (<<print $mainChar.school.Science.score>>)</i></h4>
<br>
<<if $classActivity == "">>
You enter the science classroom, a pretty empty room with some science equipment.
<br>
<br>
<<link "Study">><<set $classActivity = "Studying">><<goto $currentPassage>><</link>> <br>
<<link "Socialize">><<set $classActivity = "Socializing">><<goto $currentPassage>><</link>> <br>
<<link "School test (link for.. testing)">><<set $classActivity = "Test">><<goto $currentPassage>><</link>>
<<elseif $classActivity == "Studying">>
<<include "Science class studying">>
<br>
<br>
<<link "Wait till the end">>
<<set $minute = 50>>
<<set $classActivity = "">>
<<set $currentSchoolClass = "">>
<<goto "School">>
<</link>>
<<elseif $classActivity == "Socializing">>
<<include "Science class socializing">>
<br>
<br>
<<link "Wait till the end">>
<<set $minute = 50>>
<<set $classActivity = "">>
<<set $currentSchoolClass = "">>
<<goto "School">>
<</link>>
<<elseif $classActivity == "Test">>
<<include "Science class test">>
<br>
<br>
<<link "Wait for results">>
<<set $minute = 45>>
<<set $classActivity = "Test results">>
<<goto $currentPassage>>
<</link>>
<<elseif $classActivity == "Test results">>
<<include "Science class test">>
<br>
<br>
<<link "Wait till the end">>
<<set $minute = 50>>
<<set $classActivity = "">>
<<set $currentSchoolClass = "">>
<<goto "School">>
<</link>>
<<endif>>@@.default-image-wrapper;
[img[String.format($urlPath + '/school/restrooms/girls_restroom.jpg')]]
@@
<br>
<br>
You're in the girls restroom. <br>
<<if $mainChar.school.reputation < 20>>
"...she managed to get there in three minutes! And I wasn't sure about her intentions, but I came up and said hello to her, just it case she..."
<<elseif $mainChar.school.reputation >= 20 and $mainChar.school.reputation < 40>>
"Hey~ So, Misty, honey, what lesson is next?"
<<elseif $mainChar.school.reputation >= 40 and $mainChar.school.reputation < 60>>
"Hey, <<print $mainChar.firstName>>! How are you today? The weather is so good!"
<<elseif $mainChar.school.reputation >= 60 and $mainChar.school.reputation < 80>>
"Hey, <<print $mainChar.firstName>>! You already heard about that girl with blonge hime cut? Come here, we will tell you!"
<<elseif $mainChar.school.reputation >= 80>>
"hey, ladies, it's <<print $mainChar.firstName>>! How you doing, sweetie?~"
<<endif>>
<br>
<br>
<<link "Wash the face">>
<<run variables().mainChar.cleanCumFace()>>
<<set $minute += 2>>
<<goto "School girls restroom">>
<</link>>
<br>
<<link "Use the toilet">>
<<run variables().mainChar.cleanCumLegs()>>
<<set $minute += 2>>
<<goto "School girls restroom">>
<</link>>
<<if $mainChar.haveOneCumPlace()>>
<br>
<br>
<<linkreplace "Check the cum stains">>Check the cum stains
<br>
<br>
Wet wipes left: <<print $inventory.grocery['Wet wipes'].count>>
<br>
<br>
<<if $mainChar.haveCum.face > 0>> Face:
<<if $inventory.grocery['Wet wipes'].count >= 1>><<link "Wipe">><<set $mainChar.haveCum.face = 0>><<set $inventory.grocery['Wet wipes'].count -= 1>><<goto "School girls restroom">><</link>><<else>>Wipe<<endif>>
<<if $mainChar.corruption >= 30>>| <<link "Lick">><<set $mainChar.haveCum.face = 0>><<goto "School girls restroom">><</link>> <<endif>><br><<endif>>
<<if $mainChar.haveCum.inass > 0>> In ass:
<<if $inventory.grocery['Wet wipes'].count >= 1>><<link "Wipe">><<set $mainChar.haveCum.inass = 0>><<set $inventory.grocery['Wet wipes'].count -= 1>><<goto "School girls restroom">><</link>><<else>>Wipe<<endif>> <br><<endif>>
<<if $mainChar.haveCum.onass > 0>> In ass:
<<if $inventory.grocery['Wet wipes'].count >= 1>><<link "Wipe">><<set $mainChar.haveCum.onass = 0>><<set $inventory.grocery['Wet wipes'].count -= 1>><<goto "School girls restroom">><</link>><<else>>Wipe<<endif>> <br><<endif>>
<<if $mainChar.haveCum.inpussy > 0>> In pussy:
<<if $inventory.grocery['Wet wipes'].count >= 1>><<link "Wipe">><<set $mainChar.haveCum.inpussy = 0>><<set $inventory.grocery['Wet wipes'].count -= 1>><<goto "School girls restroom">><</link>><<else>>Wipe<<endif>> <br><<endif>>
<<if $mainChar.haveCum.onpussy > 0>> On pussy:
<<if $inventory.grocery['Wet wipes'].count >= 1>><<link "Wipe">><<set $mainChar.haveCum.onpussy = 0>><<set $inventory.grocery['Wet wipes'].count -= 1>><<goto "School girls restroom">><</link>><<else>>Wipe<<endif>> <br><<endif>>
<<if $mainChar.haveCum.body > 0>> Body:
<<if $inventory.grocery['Wet wipes'].count >= 1>><<link "Wipe">><<set $mainChar.haveCum.body = 0>><<set $inventory.grocery['Wet wipes'].count -= 1>><<goto "School girls restroom">><</link>><<else>>Wipe<<endif>> <br><<endif>>
<</linkreplace>>
<<endif>>
<br>
<br>
<<set _eventChance to random(1,100)>>
<<if _eventChance <= 25>>
<<set $restroomEvent to either("Helping sex")>>
<<else>>
<<set $restroomEvent = "">>
<<endif>>
<<if $restroomEvent == "Helping sex">>
<<linkreplace "You hear a familiar noise">>
You hear a familiar noise. It’s a soft moaning coming from one of the bathroom stalls. You try to silently sneak closer until you are sure: there is a girl masturbating inside the last cabin! Seems like she hasn’t noticed your presence yet and continues to masturbate all by herself.
<br>
<br>
<<if $mainChar.corruption >= 20>>
[[Lend her a helping hand->School girls restroom sex scenes]]
<<else>>
Lend her a helping hand [Corruption 20]
<<endif>>
<</linkreplace>>
<br>
<br>
<<endif>>
[[Leave->School]]@@.default-image-wrapper;
[img[String.format($urlPath + '/school/restrooms/boys_restroom.jpg')]]
@@
<br>
<br>
You're in the boys restroom. <br>
<<if $mainChar.school.reputation < 20>>
"Hey, you! GTFO of here! It's boys restroom"
<<elseif $mainChar.school.reputation >= 20 and $mainChar.school.reputation < 40>>
"Get out! It's not a place for girls! You hear me?"
<<elseif $mainChar.school.reputation >= 40 and $mainChar.school.reputation < 60>>
"Hey, <<print $mainChar.firstName>>! Give us some privacy here!"
<<elseif $mainChar.school.reputation >= 60 and $mainChar.school.reputation < 80>>
"Oh, it's you? The last stall is occupied"
<<elseif $mainChar.school.reputation >= 80>>
"Boys, <<print $mainChar.firstName>> is here! How you doing?~"
<<endif>>
<br>
<br>
<<link "Wash the face">>
<<run variables().mainChar.cleanCumFace()>>
<<set $minute += 2>>
<<goto "School boys restroom">>
<</link>>
<br>
<<link "Use the toilet">>
<<run variables().mainChar.cleanCumLegs()>>
<<set $minute += 2>>
<<goto "School boys restroom">>
<</link>>
<<if $mainChar.haveOneCumPlace()>>
<br>
<br>
<<linkreplace "Check the cum stains">>Check the cum stains
<br>
<br>
Wet wipes left: <<print $inventory.grocery['Wet wipes'].count>>
<br>
<br>
<<if $mainChar.haveCum.face > 0>> Face:
<<if $inventory.grocery['Wet wipes'].count >= 1>><<link "Wipe">><<set $mainChar.haveCum.face = 0>><<set $inventory.grocery['Wet wipes'].count -= 1>><<goto "School boys restroom">><</link>><<else>>Wipe<<endif>>
<<if $mainChar.corruption >= 30>>| <<link "Lick">><<set $mainChar.haveCum.face = 0>><<goto "School boys restroom">><</link>> <<endif>><br><<endif>>
<<if $mainChar.haveCum.inass > 0>> In ass:
<<if $inventory.grocery['Wet wipes'].count >= 1>><<link "Wipe">><<set $mainChar.haveCum.inass = 0>><<set $inventory.grocery['Wet wipes'].count -= 1>><<goto "School boys restroom">><</link>><<else>>Wipe<<endif>> <br><<endif>>
<<if $mainChar.haveCum.onass > 0>> On ass:
<<if $inventory.grocery['Wet wipes'].count >= 1>><<link "Wipe">><<set $mainChar.haveCum.onass = 0>><<set $inventory.grocery['Wet wipes'].count -= 1>><<goto "School boys restroom">><</link>><<else>>Wipe<<endif>> <br><<endif>>
<<if $mainChar.haveCum.inpussy > 0>> In pussy:
<<if $inventory.grocery['Wet wipes'].count >= 1>><<link "Wipe">><<set $mainChar.haveCum.inpussy = 0>><<set $inventory.grocery['Wet wipes'].count -= 1>><<goto "School boys restroom">><</link>><<else>>Wipe<<endif>> <br><<endif>>
<<if $mainChar.haveCum.onpussy > 0>> On pussy:
<<if $inventory.grocery['Wet wipes'].count >= 1>><<link "Wipe">><<set $mainChar.haveCum.onpussy = 0>><<set $inventory.grocery['Wet wipes'].count -= 1>><<goto "School boys restroom">><</link>><<else>>Wipe<<endif>> <br><<endif>>
<<if $mainChar.haveCum.body > 0>> Body:
<<if $inventory.grocery['Wet wipes'].count >= 1>><<link "Wipe">><<set $mainChar.haveCum.body = 0>><<set $inventory.grocery['Wet wipes'].count -= 1>><<goto "School boys restroom">><</link>><<else>>Wipe<<endif>> <br><<endif>>
<</linkreplace>>
<<endif>>
<br>
<br>
<<set _eventChance to random(1,100)>>
<<if _eventChance <= 25>>
<<set $restroomEvent to either("Helping sex")>>
<<else>>
<<set $restroomEvent = "">>
<<endif>>
<<if $restroomEvent == "Helping sex">>
<<linkreplace "You hear a familiar noise">>
You hear a familiar noise. It’s a soft moaning coming from one of the bathroom stalls. You try to silently sneak closer until you are sure: there is a boy masturbating inside the last cabin! Seems like he hasn’t noticed your presence yet.
<br>
<br>
<<if $mainChar.corruption >= 20>>
[[Try to help him (vaginal)->School boys restroom sex scenes][$schoolRestroomsHelpingSex = "vaginal"]]
<<else>>
Try to help him (vaginal) [Corruption 20]
<<endif>>
<br>
<<if $mainChar.corruption >= 40>>
[[Try to help him (anal)->School boys restroom sex scenes][$schoolRestroomsHelpingSex = "anal"]]
<<else>>
Try to help him (anal) [Corruption 40]
<<endif>>
<</linkreplace>>
<br>
<br>
<<endif>>
[[Leave->School]]<<if $mainChar.pregnancy.isPregnant == true and $mainChar.pregnancy.knowsAboutPregnancy == true>>
<<set $takingFertilityPill = false>>
<<set $takingBirthControlPill = false>>
<<endif>>
<<if settings.pregnancy == true and $inventory.pharmacy['Fertility pills'].count > 0 and $mainChar.pregnancy.knowsAboutPregnancy != true>>
<<if $takingFertilityPill != true>>
<<checkbox "$takingFertilityPill" false true>> Take a fertility pill (left: <<print $inventory.pharmacy['Fertility pills'].count>>)
<<else>>
<<checkbox "$takingFertilityPill" false true checked>> Take a fertility pill (left: <<print $inventory.pharmacy['Fertility pills'].count>>)
<<endif>>
<<if $mainChar.menstruation.day >= 15>>
<br>
[You can't use fertility pills these days]
<<endif>>
<br>
<<endif>>
<<if settings.pregnancy == true and $inventory.pharmacy['Birth control pills'].count > 0 and $mainChar.pregnancy.knowsAboutPregnancy != true>>
<<if $takingBirthControlPill != true>>
<<checkbox "$takingBirthControlPill" false true>> Take a birth control pill (left: <<print $inventory.pharmacy['Birth control pills'].count>>)
<<else>>
<<checkbox "$takingBirthControlPill" false true checked>> Take a birth control pill (left: <<print $inventory.pharmacy['Birth control pills'].count>>)
<<endif>>
<<if $mainChar.menstruation.day >= 15>>
<br>
[You don't need birth control pills these days]
<<endif>>
<br>
<<endif>>
<<if settings.menstruation == true and $inventory.pharmacy['Tampons'].count > 0 and $mainChar.menstruation.day >= 15 and $mainChar.pregnancy.knowsAboutPregnancy != true>>
<<if $applyingTampon != true>>
<<checkbox "$applyingTampon" false true>> Insert tampon (left: <<print $inventory.pharmacy['Tampons'].count>>)
<<else>>
<<checkbox "$applyingTampon" false true checked>> Insert tampon (left: <<print $inventory.pharmacy['Tampons'].count>>)
<<endif>>
<br>
<<endif>>
<<if $inventory.grocery['Razors'].count > 0>>
<<if $shavingLegs != true>>
<<checkbox "$shavingLegs" false true>> Shave legs (razors left: <<print $inventory.grocery['Razors'].count>>)
<<else>>
<<checkbox "$shavingLegs" false true checked>> Shave legs (razors left: <<print $inventory.grocery['Razors'].count>>)
<<endif>>
<br>
<<endif>>
<<if $inventory.grocery['Shampoo'].count > 0>>
<<if $havingShower != true>>
<<checkbox "$havingShower" false true>> Have a shower (shampoo left: <<print $inventory.grocery['Shampoo'].count>>)
<<else>>
<<checkbox "$havingShower" false true checked>> Have a shower (shampoo left: <<print $inventory.grocery['Shampoo'].count>>)
<<endif>>
<br>
<<endif>>
<<if $brushingTeeth != true>>
<<checkbox "$brushingTeeth" false true>> Brush teeth
<<else>>
<<checkbox "$brushingTeeth" false true checked>> Brush teeth
<<endif>>
<br>
<<if $combingHair != true>>
<<checkbox "$combingHair" false true>> Comb hair
<<else>>
<<checkbox "$combingHair" false true checked>> Comb hair
<<endif>>
<br>
<<if $inventory.pharmacy['Vitamins'].count > 0>>
<<if $takingVitamins != true>>
<<checkbox "$takingVitamins" false true>> Take vitamins (left: <<print $inventory.pharmacy['Vitamins'].count>>)
<<else>>
<<checkbox "$takingVitamins" false true checked>> Take vitamins (left: <<print $inventory.pharmacy['Vitamins'].count>>)
<<endif>>
<br>
<<endif>><<if settings.pregnancy == true and $inventory.pharmacy['Fertility pills'].count > 0 and $takingFertilityPill == true>>
<<set $mainCharIsOnFertilityPills = true>>
<<set $inventory.pharmacy['Fertility pills'].count -= 1>>
<<set $minute += 2>>
<<endif>>
<<if settings.pregnancy == true and $inventory.pharmacy['Birth control pills'].count > 0 and $takingBirthControlPill == true>>
<<set $mainChar.pregnancy.isOnPills = true>>
<<set $inventory.pharmacy['Birth control pills'].count -= 1>>
<<set $minute += 2>>
<<endif>>
<<if settings.menstruation == true and $inventory.pharmacy['Tampons'].count > 0 and $apllyingTampon == true>>
<<set $mainChar.menstruation.isProtected = true>>
<<set $inventory.pharmacy['Tampons'].count -= 1>>
<<set $minute += 3>>
<<endif>>
<<if $inventory.grocery['Razors'].count > 0 and $shavingLegs == true>>
<<set $mainChar.eroticLook.intimateHaircut = 'shaved'>>
<<set $inventory.grocery['Razors'].count -= 1>>
<<set $minute += 15>>
<<endif>>
<<if $inventory.grocery['Shampoo'].count > 0 and $havingShower == true>>
<<set $mainChar.appearance.isCombed = false>>
<<set $mainChar.appearance.makeup = 'none'>>
<<set $mainChar.cleanliness = 100>>
<<set $inventory.grocery['Shampoo'].count -= 1>>
<<set $minute += 10>>
<<run variables().mainChar.cleanCum()>>
<<endif>>
<<if $brushingTeeth == true>>
<<set $mainChar.appearance.teethBrushed = true>>
<<set $minute += 3>>
<<endif>>
<<if $combingHair == true>>
<<set $mainChar.appearance.isCombed = true>>
<<set $minute += 3>>
<<endif>>
<<if $inventory.pharmacy['Vitamins'].count > 0 and $takingVitamins == true>>
<<set $wereVitaminsTaken = true>>
<<set $mainChar.maxEnergy += 10>>
<<set $mainChar.energy += $mainChar.maxEnergy>>
<<set $inventory.pharmacy['Vitamins'].count -= 1>>
<<set $minute += 2>>
<<endif>><<script>>
/* Here goes every variable and function you add after legacy so people don't run into errors after loading old saves. Example:
if (! variables().sisterAge) {
variables().sisterAge = '18';
}
*/
<</script>><!-- 0 - author, 1 - name, 2 - size, 3 - duration in seconds, 4 - real time of the track playing in seconds -->
<<set $bgMusic = [
['BLANK - number 0'],
['Dmitry Sander','Maria','7.6',198,0],
['Dmitry Sander','Passion','5.1',224,0],
['Dmitry Sander','Underwater tales','8.5',223,0],
['Psynapse','Dreams','8.3',217,0],
['Psynapse','Dust','7.8',205,0],
['Psynapse','Dust2','7.6',200,0],
['Psynapse','Falling Star','7.7',201,0],
['Psynapse','Flow','7.6',200,0],
['Psynapse','Mistiness','8.8',229,0],
['Psynapse','Retro Town','8.1',212,0],
['Psynapse','Sensitive','7.6',200,0],
['Psynapse','Serenity','7.8',205,0],
['Psynapse','Soul','7.2',189,0],
['Psynapse','Summer Night','7.3',190,0],
['Anfim','Stardust','18.1',805,0],
['Sergey Guschin','Midnight Lights','5.7',247,0] ]>>
<<set $bgMusicNowPlaying = 1>>
<<set $bgMusicTracksInTotal = $bgMusic.length - 1>>
<<set $isMusicPlaying = false>>
<<cacheaudio "1" "https://MilkyNail.site/pics/BGMusic/Dmitry Sander - Maria.mp3">>
<<cacheaudio "2" "https://MilkyNail.site/pics/BGMusic/Dmitry Sander - Passion.mp3">>
<<cacheaudio "3" "https://MilkyNail.site/pics/BGMusic/Dmitry Sander - Underwater Tales.mp3">>
<<cacheaudio "4" "https://MilkyNail.site/pics/BGMusic/Psynapse - Dreams.mp3">>
<<cacheaudio "5" "https://MilkyNail.site/pics/BGMusic/Psynapse - Dust.mp3">>
<<cacheaudio "6" "https://MilkyNail.site/pics/BGMusic/Psynapse - Dust2.mp3">>
<<cacheaudio "7" "https://MilkyNail.site/pics/BGMusic/Psynapse - Falling Star.mp3">>
<<cacheaudio "8" "https://MilkyNail.site/pics/BGMusic/Psynapse - Flow.mp3">>
<<cacheaudio "9" "https://MilkyNail.site/pics/BGMusic/Psynapse - Mistiness.mp3">>
<<cacheaudio "10" "https://MilkyNail.site/pics/BGMusic/Psynapse - Retro Town.mp3">>
<<cacheaudio "11" "https://MilkyNail.site/pics/BGMusic/Psynapse - Sensitive.mp3">>
<<cacheaudio "12" "https://MilkyNail.site/pics/BGMusic/Psynapse - Serenity.mp3">>
<<cacheaudio "13" "https://MilkyNail.site/pics/BGMusic/Psynapse - Soul.mp3">>
<<cacheaudio "14" "https://MilkyNail.site/pics/BGMusic/Psynapse - Summer Night.mp3">>
<<cacheaudio "15" "https://MilkyNail.site/pics/BGMusic/Anfim - Stardust.mp3">>
<<cacheaudio "16" "https://MilkyNail.site/pics/BGMusic/Sergey Guschin - Midnight Lights.mp3">>Volume:
<<link "-">>
<<if $masterVolume > 0>>
<<set $masterVolume -= 10>>
<<replace "#masterVolume">>$masterVolume<</replace>>
<<ApplyingMasterVolumeWidget>>
<<endif>>
<</link>>
<p id="masterVolume">$masterVolume</p>
<<link "+">>
<<if $masterVolume < 100>>
<<set $masterVolume += 10>>
<<replace "#masterVolume">>$masterVolume<</replace>>
<<ApplyingMasterVolumeWidget>>
<<endif>>
<</link>>
<br>
<br>
Stardust by Anfim (13:25) - <<link "Play">><<audio "Stardust" play>><</link>> | <<link "Pause">><<audio "Stardust" pause>><</link>> | <<link "Stop">><<audio "Stardust" stop>><</link>> <br>
<br>
<br>
<<link "Back">>
<<set $wasMenuItemEntered = false>>
<<goto $pastPassage>>
<</link>><<widget "PlayThisTrack">>
<!-- $args[0] - number of the track -->
<<link "<p>⏵</p>">>
<<if $args[0] != $bgMusicNowPlaying>>
<<audio $bgMusicNowPlaying stop>>
<<set $bgMusic[$bgMusicNowPlaying][4] = 0>>
<<set $bgMusicNowPlaying = $args[0]>>
<<replace "#currentTrack">>
<<print $bgMusic[$bgMusicNowPlaying][0]>> - <<print $bgMusic[$bgMusicNowPlaying][1]>>
<</replace>>
<<if passage() == "Music player">>
<<replace "#currentTrackInPlayer">>
<u><<print $bgMusic[$bgMusicNowPlaying][0]>> - <<print $bgMusic[$bgMusicNowPlaying][1]>></u>
<</replace>>
<<endif>>
<<audio $args[0] play>>
<<set $isMusicPlaying = true>>
<<endif>>
<</link>>
<</widget>>
<<widget "CurrentTrackDisplay">>
@@#currentTrack; <<print $bgMusic[$bgMusicNowPlaying][0]>> - <<print $bgMusic[$bgMusicNowPlaying][1]>> @@
<</widget>>
<<widget "TrackControls">>
<<link "<p>⏮</p>">>
<!-- PREVIOUS -->
<<audio $bgMusicNowPlaying stop>>
<<set $bgMusic[$bgMusicNowPlaying][4] = 0>>
<<if $bgMusicNowPlaying <= 1>>
<<set $bgMusicNowPlaying = $bgMusicTracksInTotal>>
<<else>>
<<set $bgMusicNowPlaying -= 1>>
<<endif>>
<<replace "#currentTrack">>
<<print $bgMusic[$bgMusicNowPlaying][0]>> - <<print $bgMusic[$bgMusicNowPlaying][1]>>
<</replace>>
<<if passage() == "Music player">>
<<replace "#currentTrackInPlayer">>
<u><<print $bgMusic[$bgMusicNowPlaying][0]>> - <<print $bgMusic[$bgMusicNowPlaying][1]>></u>
<</replace>>
<<endif>>
<<audio $bgMusicNowPlaying play>>
<<set $isMusicPlaying = true>>
<</link>> <<link "<p>⏵</p>">><<audio $bgMusicNowPlaying play>><<set $isMusicPlaying = true>><</link>>/<<link "<p>⏸</p>">><<audio $bgMusicNowPlaying pause>><<set $isMusicPlaying = false>><</link>>
<<link "<p>⏭</p>">>
<!-- NEXT -->
<<audio $bgMusicNowPlaying stop>>
<<set $bgMusic[$bgMusicNowPlaying][4] = 0>>
<<if $bgMusicNowPlaying >= $bgMusicTracksInTotal>>
<<set $bgMusicNowPlaying = 1>>
<<else>>
<<set $bgMusicNowPlaying += 1>>
<<endif>>
<<replace "#currentTrack">>
<<print $bgMusic[$bgMusicNowPlaying][0]>> - <<print $bgMusic[$bgMusicNowPlaying][1]>>
<</replace>>
<<if passage() == "Music player">>
<<replace "#currentTrackInPlayer">>
<u><<print $bgMusic[$bgMusicNowPlaying][0]>> - <<print $bgMusic[$bgMusicNowPlaying][1]>></u>
<</replace>>
<<endif>>
<<audio $bgMusicNowPlaying play>>
<<set $isMusicPlaying = true>>
<</link>>
<</widget>><<return "Back">>
<div style="text-align: center">Those hours, that with gentle work did frame
The lovely gaze where every eye doth dwell,
Will play the tyrants to the very same
And that unfair which fairly doth excel;
For never-resting time leads summer on
To hideous winter, and confounds him there;
Sap checked with frost, and lusty leaves quite gone,
Beauty o'er-snowed and bareness every where:
Then were not summer's distillation left,
A liquid prisoner pent in walls of glass,
Beauty's effect with beauty were bereft,
Nor it, nor no remembrance what it was:
But flowers distill'd, though they with winter meet,
Leese but their show; their substance still lives sweet.</div><!--
READ ONLY IN CODE EDITOR, LIKE TWINE2
For all modders, code reviewers, helpers, writers and even me: use these simple rules to avoid chaos and keep the code readable.
Thank you, friends and enemies.
- - - - -
First of all, use TAB (' ') to move code right, not SPACE (' ')
example:
<<if _inventoryFullness >= 6>>
<p>Free some space!</p>
<<endif>>
- - - - -
For ending the <<if>> statement use <<endif>>, not <</if>>. I know it's old, but it still works
example:
<<if _img == 1>>
...
<<endif>>
- - - - -
Please consider using <br> to move to the next line, not <br />
example:
Brother said: "Oh no!" <br>
You took a step closer and asked him what's wrong
- - - - -
If you need to move to the next line with <br> in text/description, use the way I demonstrated in the example above. To skip two lines (a.k.a. an empty line in output) use this way
example:
<<link "Go to bathroom" "Bathroom">><</link>>
<br>
<br>
<<link "Go to kitchen" "Kitchen">><</link>>
- - - - -
If you need to add picture, use this way
@@.default-image-wrapper;
[img[String.format($urlPath + "/dreams/dream" + random(1,3) + ".gif")]]
@@
- - - - -
If you need to add some time, put the construction <<set $hour += 1>> in the very first line
- - - - -
$surrentPassage is a custom variable, that always return current passage. passage() does the same, but for some reason you can't use it in <<goto>> macros.
example:
<<link "Wait a minute">>
<<set $minute += 1>>
<<goto $currentPassage>>
<</link>>
- - - - -
To add Intoxication use <<AddIntoxication {number}>>. Don't use quotes!
example:
You drink a beer.
<br>
<br>
<<AddIntoxication 4>>
--><<ClothesItem "torso">><<ClothesItem "stomach">><<ClothesItem "hands">><<ClothesItem "calves">><<ClothesItem "feet">><<AccessoriesItem "hair">><<AccessoriesItem "anus">><<AccessoriesItem "vagina">><<PiercingsItem "earlobes">><<PiercingsItem "nipples">><<PiercingsItem "clitoris">><<ClothesItem "legs">>v2.2.4.0
- Fixed the brother sex scene in the bathroom (it wasn't appearing).
- Fixed the Jackie and pig sex scenes. Now HaveASexWidget work every time whenever your grandfather saw you or not.
- Fixed cooking picture (Cooking and Cooking with mom passages) and grocery store picture.
- Removed lipstick from the game. Lips size and color were useless and they were removed, too, at least for now.
- Created an Apply makeup passage that is included in every passage where you can apply a makeup (Dressing table and Bathroom mirror). It shows your current makeup type and how many makeup kits you have.
- Added Dressing table to the bedroom. There you can comb your hair, see Expanded character info, apply makeup and watch beauty tutorials. Each view will add 1 Beauty point.
- Changed the Expanded character info passage a bit.
- Fixed the Makeup kit variable. Added it to the Inventory class, now everything works smoothly and you can buy and use this item as it was intended.
- Added a small scene to the Library. There's a 20% chance to run into a couple behind bookshelf. Peek on them to see 3 new gifs of a boy fingering a girl. This scene will add 1 Corruption point, but no Reputation points (because they don't see you).
- Changed the list of scenes in game. It became slightly different to you and it is much easier for me to add scenes there now.
- Added 10 farm scenes from Old YM to the scenes list.
- Changed farm scenes a bit. Changed the style of requirements and requirements themselves (just in a few scenes).
- Added ability to talk to a bartender at the bar. Took this passage from Old YM and rebuilt it a bit.
- Created AddIntoxication widget that will show how much intoxication you get from a drink when you digest it. Moreover, it is much easier to use this widget in comparison with the old construction.
- Added a dialog window that will appear only once when a new version of the game is available (including hotfixes).
v2.2.5.0
- Added an event for waitress job. A visitor may slap your ass when you pass by and you can either shush at him or wink back, getting tips. Yes, there's no Corruption check.
- Fixed the Help menu a bit. Added a new article - Cooking.
- Improved food widget "Eat" a little. If Maria is having a free lunch in Canteen the same food won't disappear from her bag. Also, free food is working like it was intended now.
- Added an event for lifeguard job. You have to save someone's life and you actually do this. In reward you get 1 Fitness point.
- Added the Dreams scenes to the list of scenes. Also changed the required Corruption from 90 to 80 points. I remind that there are 8 different scenes with different fetishes.
- Added a non-consensual scene you can find working as a lifeguard (on the Beach). Make sure the non-con is turned on in settings and your Work Experience is more than 30. This scene contains 4 new gifs.
- Started working on the Jail. Added a group of processing widgets, crime list widgets, etc. I'll work on it more later - it's a vary important mechanic.
- Added a scene for bartender job. A drunk man finds a hair in his drink and you can either change the drink or distract him sith boobs and remove the hair. The second path rewards you with $5 and requires no Corruption or Work Experience points.
- Added a new location in the Park - Dog Area. It's open from 7 to 23 and you can see this location only with Bestiality turned on in settings.
- In Dog Area you can hide in bushes in order to catch and play with some dog. They vary in sizes, breeds and moods (from "Cold" to "Frisky"). You can pet them, touch them (handjob), suck them off and mate with them. Earn trust of these dogs in order for more. You'll see different scenes for every dog's mood (there are three of them). Each action requires from 0 (petting) to 50 (mating) Corruption points.
- Added a “List of scenes” button to the left bar menu in the very beginning so players can check it from the beginning.
v2.2.6.0
- Added three new variables: beautyBoost, fitnessBoost, intellectBoost. All of them are being used in crime mechanics. They are changing every turn and have no min. or max. borders.
- Added a «link for crimes». It has the following structure: The link text + The amount of tries allowed + The result of try (Success/Fail/Crit fail) + The crime with info about it + The basic chance of success and the Beauty/Fitness/Intellect bonus (the stat/2). Also, the "crime scene" has a hidden success paragraph and sometimes a Crit fail paragraph. Crit fail (always 15% chance, can be changed later) means that you were caught or you broke your tools or whatever.
- If you were caught you are going to have a talk with a policeman. He lists the crimes and you will have to pay the fines and/or go to Jail for a few days (depends on the crimes). If you are going to the Jail, you will be changed into the start clothes and your Relationship with parents will decrease a bit. Maybe I’ll add prison robes or something later.
- Jail is a bit empty right now. All you can do there is to sit and sleep. Nothing interesting. For now!
- Added a list of crimes. You can watch it in the Help menu. It has only Pickpocketing in it for now, but the whole list will be remade later, of course.
- Added seven crime-related widgets: CrimesList, CrimeNumbersToWords, CrimeWarning, CrimeSentence, CrimeChance, CrimeTry, CrimeTimer. It was rather hard. All of them make the base of these new mechanics and work altogether. I tried to make them both functional and compact.
- You can try new crime mechanics in the Bedroom. The last link will bring you to the temporary passage, where you will be able to try Pickpocketing, Crit fail, Jail and so on.
v2.2.7.0
- Added ability to log in to SubscribeStar account to get bonuses ($5, $14, $24 tiers). All other tiers will be removed soon, but you still can use cheat codes. For some time. Also, you can use special system to log in if you are doing this from downloaded game file ("Offline YM").
- Removed all "system" tags. They were used with the (temporary) removed hygiene system.
- Added test for P.E. There are three types of the test: jumping, running and playing football. All of them test your Fitness. The system takes a random number and see if your Fitness more or less than this number. Your score is based on how far your Fitness from this random number (min. -15 points, max. 15).
- Added test cheat options for School. Now you can either: Tease your classmate with cleavage (15 Corruption, 1/3 answer); Let him "finger" you (30 Corruption, 2/3 answers); Jerk him off (60 Corruption, 3/3 answers). There is no Reputation or Corruption reward for doing this.
@@.default-image-wrapper;
[img[String.format($urlPath + '/grocery_store.jpg')]]
@@
<<SeeCumOnPcWidget "Seller">>
You are in a fancy and clean grocery store
<br>
<br>
For test, use this cheat link I'll remove later: <br>
<<link "+100" "Grocery Store">><<set $mainChar.money += 100>><</link>> <<link "-100" "Grocery Store">><<set $mainChar.money -= 100>><</link>> Money
<br>
<br>
<h4>FOOD CONDIMENTS</h4>
<<for _foodItemTitle, _foodItem range $lexenaMarket.foodCondiments>>
<<FoodCondimentsItemWidget _foodItem _foodItemTitle>>
<</for>>
<br>
<h4>FOOD INGREDIENTS</h4>
<<for _foodItemTitle, _foodItem range $lexenaMarket.foodIngredients>>
<<FoodIngredientsItemWidget _foodItem _foodItemTitle>>
<</for>>
<<if settings.lessPrices == true>>
<<if $wereFoodMarketPricesReduced != true>>
<<set $wereFoodMarketPricesReduced = true>>
<<endif>>
<<else>>
<<if $wereFoodMarketPricesReduced == true>>
<<set $wereFoodMarketPricesReduced = false>>
<<endif>>
<<endif>>
<br>
[[Go back->Lexena Market]]<<widget "FoodCondimentsItemWidget">>
<!-- $args[0] - food item object -->
<<set _itemName = $args[0].name + ' (' + $args[0].count + ')'; >>
<<link _itemName "Lexena Market Food Item View Widget">>
<<set $tempFoodItem = $args[0] >>
<</link>> for $
<<if settings.lessPrices == true>>
<<if $wereFoodMarketPricesReduced != true>>
<<set $args[0].price /= 2>>
<<endif>>
<<else>>
<<if $wereFoodMarketPricesReduced == true>>
<<set $args[0].price *= 2>>
<<endif>>
<<endif>>
<<=$args[0].price>> -
<<if ! $inventory.has('foodCondiments', $args[0].name)>>
<<if $mainChar.money < $args[0].price>>
You don't have enough money
<<else>>
<<link 'Buy'>>
<<set $minute += 1>>
<<set $mainChar.money -= $args[0].price>>
<<run $inventory.add('foodCondiments', $args[0]);>>
<<goto 'Grocery Store'>>
<</link>>
<<endif>>
<<else>>
<<if $mainChar.money < $args[0].price>>
You don't have enough money
<<else>>
<<set _countTitle = 'Buy (You have ' + $inventory.foodCondiments[$args[0].name].count + ')'>>
<<link _countTitle>>
<<set $minute += 1>>
<<set $mainChar.money -= $args[0].price>>
<<run $inventory.addCount('foodCondiments', $args[0]);>>
<<goto 'Grocery Store'>>
<</link>>
<<endif>>
<<endif>><br>
<</widget>>
<<widget "FoodIngredientsItemWidget">>
<!-- $args[0] - food item object -->
<<set _itemName = $args[0].name + ' (' + $args[0].count + ')'; >>
<<link _itemName "Lexena Market Food Item View Widget">>
<<set $tempFoodItem = $args[0] >>
<</link>> for $
<<if settings.lessPrices == true>>
<<if $wereFoodMarketPricesReduced != true>>
<<set $args[0].price /= 2>>
<<endif>>
<<else>>
<<if $wereFoodMarketPricesReduced == true>>
<<set $args[0].price *= 2>>
<<endif>>
<<endif>>
<<=$args[0].price>> -
<<if ! $inventory.has('foodIngredients', $args[0].name)>>
<<if $mainChar.money < $args[0].price>>
You don't have enough money
<<else>>
<<link 'Buy'>>
<<set $minute += 1>>
<<set $mainChar.money -= $args[0].price>>
<<run $inventory.add('foodIngredients', $args[0]);>>
<<goto 'Grocery Store'>>
<</link>>
<<endif>>
<<else>>
<<if $mainChar.money < $args[0].price>>
You don't have enough money
<<else>>
<<set _countTitle = 'Buy (You have ' + $inventory.foodIngredients[$args[0].name].count + ')'>>
<<link _countTitle>>
<<set $minute += 1>>
<<set $mainChar.money -= $args[0].price>>
<<run $inventory.addCount('foodIngredients', $args[0]);>>
<<goto 'Grocery Store'>>
<</link>>
<<endif>>
<<endif>><br>
<</widget>>[[Back->Grocery Store]]
<br>
<br>
$tempFoodItem.description
<!-- @@.default-image-wrapper;
[img[$tempFoodItem.image]]
@@ -->@@.default-image-wrapper; [img[String.format($urlPath + "/kitchen/cooking.jpg")]] @@
<br>
<br>
You are in front of the kitchen counter, ready to make some mess.
<br>
<br>
<<link 'Recipes and help'>>
<<toggleclass "#recipes" "hidden">>
<</link>> <br>
@@#recipes.hidden;
<hr>
Add condiments to food to make new food or make it better. You can make food with not more than one condiment. <br>
For cooking press the link "Cook" three-four times. After the timer runs out, press "Ready!" to collect food. <br>
(<p style="color: deepskyblue">10</p>|<p style="color: crimson">10</p>|<p style="color: lightgreen">10</p>|<p style="color: lightpink">10</p>||2h) <- These colors show the temporary (except for Energy) boosts you get from consuming the food. Blue - Energy, crimson - Corruption, green - Fitness, pink - Attractiveness. Time code (2h) shows how long will the effect last.
<br>
<br>
<u>Condiments list:</u> <br>
Guarana - <p style="color: deepskyblue">+10 Energy</p> <br>
Maple syrop - <p style="color: crimson">+10 Corruption</p> <br>
Spices - <p style="color: lightgreen">+10 Fitness</p> <br>
Lemon - <p style="color: lightpink">+10 Attractiveness</p>
<br>
<br>
<u>Condiments and ingredients sources (locations):</u> <br>
Park – Maple syrop, Lemon <br>
Beach – Oysters <br>
Home garden – Guarana, Spices, Hop <br>
Farm – Vegetables <br>
Lexena Market – Tea leaves, Ground coffee, everything above
<br>
<br>
<u>Condiments compatibility:</u> <br>
You can't add condiments if food already contains them. Also, there are no condiments in the list that will lead to the creation of food. <br>
<<Food "Home beer">>: - <br>
<<Food "Energy drink">>: - <br>
<<Food "Cocktail">>: - <br>
<<Food "Spiced ale">>: - <br>
<<Food "Radler">>: - <br>
<<Food "Tea">>: Guarana, Maple syrup, Spices, Lemon <br>
<<Food "Coffee">>: Guarana, Maple syrup, Spices, Lemon <br>
<<Food "Steak">>: Guarana, Maple syrup, Lemon <br>
<<Food "Cooked oysters">>: Guarana, Maple syrup, Spices <br>
<<Food "Stew">>: Guarana, Maple syrup <br>
<<Food "Sea salad">>: Guarana, Maple syrup
<br>
<br>
<u>Recipes:</u> <br>
Home beer: Hop <br>
Energy drink: Home beer + Guarana <br>
Cocktail: Home beer + Maple syrup <br>
Spiced ale: Home beer + Spices <br>
Radler: Home beer + Lemon <br>
Tea: Tea leaves <br>
Coffee: Ground coffee <br>
Steak: Meat + Spices <br>
Cooked oysters: Oysters + Lemon <br>
Stew: Steak + Vegetables <br>
Sea salad: Cooked oysters + Vegetables
<hr>
@@
<br>
<strong>Food condiments</strong>
<br> Guarana: $inventory.foodCondiments['Guarana'].count
<br> Maple syrup: $inventory.foodCondiments['Maple syrup'].count
<br> Spices: $inventory.foodCondiments['Spices'].count
<br> Lemon: $inventory.foodCondiments['Lemon'].count
<br>
<br>
<strong>Food ingredients</strong>
<br> Hop: $inventory.foodIngredients['Hop'].count
<br> Tea leaves: $inventory.foodIngredients['Tea leaves'].count
<br> Ground coffee: $inventory.foodIngredients['Ground coffee'].count
<br> Meat: $inventory.foodIngredients['Meat'].count
<br> Oysters: $inventory.foodIngredients['Oysters'].count
<br> Vegetables: $inventory.foodIngredients['Vegetables'].count
<hr>
<strong>Cooking</strong>
<br> <<Food "Home beer">>: Hop (<<= $inventory.foodIngredients['Hop'].count>>)
<<if $inventory.foodIngredients['Hop'].count > 0>> -
<<linkreplace "Cook">>
<<linkreplace "Brew">>
<<linkreplace "Ferment">>
<<linkreplace "Bottling">>
Cooking: <<LiveTimer 5>>
<<timed 5s>>
<<link "Ready!">>
<<set $inventory.foodIngredients['Hop'].count -= 1>>
<<set $inventory.food['Home beer'].count += 1>>
<<set $minute += 5>>
<<goto "Cooking">>
<</link>>
<</timed>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<<endif>>
<br> <<Food "Energy drink">>: Home beer (<<= $inventory.food['Home beer'].count>>) + Guarana (<<= $inventory.foodCondiments['Guarana'].count>>)
<<if $inventory.food['Home beer'].count > 0 and $inventory.foodCondiments['Guarana'].count > 0>> -
<<linkreplace "Cook">>
<<linkreplace "Add Guarana">>
<<linkreplace "Shake">>
Cooking: <<LiveTimer 5>>
<<timed 5s>>
<<link "Ready!">>
<<set $inventory.food['Home beer'].count -= 1>>
<<set $inventory.foodCondiments['Guarana'].count -= 1>>
<<set $inventory.food['Energy drink'].count += 1>>
<<set $minute += 5>>
<<goto "Cooking">>
<</link>>
<</timed>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<<endif>>
<br> <<Food "Cocktail">>: Home beer (<<= $inventory.food['Home beer'].count>>) + Maple syrup (<<= $inventory.foodCondiments['Maple syrup'].count>>)
<<if $inventory.food['Home beer'].count > 0 and $inventory.foodCondiments['Maple syrup'].count > 0>> -
<<linkreplace "Cook">>
<<linkreplace "Add Maple syrup">>
<<linkreplace "Stir">>
Cooking: <<LiveTimer 5>>
<<timed 5s>>
<<link "Ready!">>
<<set $inventory.food['Home beer'].count -= 1>>
<<set $inventory.foodCondiments['Maple syrup'].count -= 1>>
<<set $inventory.food['Cocktail'].count += 1>>
<<set $minute += 5>>
<<goto "Cooking">>
<</link>>
<</timed>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<<endif>>
<br> <<Food "Spiced ale">>: Home beer (<<= $inventory.food['Home beer'].count>>) + Spices (<<= $inventory.foodCondiments['Spices'].count>>)
<<if $inventory.food['Home beer'].count > 0 and $inventory.foodCondiments['Spices'].count > 0>> -
<<linkreplace "Cook">>
<<linkreplace "Add Spices">>
<<linkreplace "Shake">>
<<linkreplace "Filter">>
Cooking: <<LiveTimer 5>>
<<timed 5s>>
<<link "Ready!">>
<<set $inventory.food['Home beer'].count -= 1>>
<<set $inventory.foodCondiments['Spices'].count -= 1>>
<<set $inventory.food['Spiced ale'].count += 1>>
<<set $minute += 5>>
<<goto "Cooking">>
<</link>>
<</timed>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<<endif>>
<br> <<Food "Radler">>: Home beer (<<= $inventory.food['Home beer'].count>>) + Lemon (<<= $inventory.foodCondiments['Lemon'].count>>)
<<if $inventory.food['Home beer'].count > 0 and $inventory.foodCondiments['Lemon'].count > 0>> -
<<linkreplace "Cook">>
<<linkreplace "Add Lemon">>
<<linkreplace "Stir">>
<<linkreplace "Take Lemon out">>
Cooking: <<LiveTimer 5>>
<<timed 5s>>
<<link "Ready!">>
<<set $inventory.food['Home beer'].count -= 1>>
<<set $inventory.foodCondiments['Lemon'].count -= 1>>
<<set $inventory.food['Radler'].count += 1>>
<<set $minute += 10>>
<<goto "Cooking">>
<</link>>
<</timed>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<<endif>>
<br> <<Food "Tea">>: Tea leaves (<<= $inventory.foodIngredients['Tea leaves'].count>>)
<<if $inventory.foodIngredients['Tea leaves'].count > 0>> -
<<linkreplace "Cook">>
<<linkreplace "Boil water">>
<<linkreplace "Add Tea leaves">>
<<linkreplace "Wait">>
Cooking: <<LiveTimer 5>>
<<timed 5s>>
<<link "Ready!">>
<<set $inventory.foodIngredients['Tea leaves'].count -= 1>>
<<set $inventory.food['Tea'].count += 1>>
<<set $minute += 5>>
<<goto "Cooking">>
<</link>>
<</timed>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<<endif>>
<br> <<Food "Coffee">>: Ground coffee (<<= $inventory.foodIngredients['Ground coffee'].count>>)
<<if $inventory.foodIngredients['Tea leaves'].count > 0>> -
<<linkreplace "Cook">>
<<linkreplace "Boil water">>
<<linkreplace "Add Ground coffee">>
<<linkreplace "Stir">>
Cooking: <<LiveTimer 5>>
<<timed 5s>>
<<link "Ready!">>
<<set $inventory.foodIngredients['Ground coffee'].count -= 1>>
<<set $inventory.food['Coffee'].count += 1>>
<<set $minute += 5>>
<<goto "Cooking">>
<</link>>
<</timed>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<<endif>>
<br> <<Food "Steak">>: Meat (<<= $inventory.foodIngredients['Meat'].count>>) + Spices (<<= $inventory.foodCondiments['Spices'].count>>)
<<if $inventory.foodIngredients['Meat'].count > 0 and $inventory.foodCondiments['Spices'].count > 0>> -
<<linkreplace "Cook">>
<<linkreplace "Add Spices">>
<<linkreplace "Marinate">>
<<linkreplace "Grill">>
Cooking: <<LiveTimer 5>>
<<timed 5s>>
<<link "Ready!">>
<<set $inventory.foodIngredients['Meat'].count -= 1>>
<<set $inventory.foodCondiments['Spices'].count -= 1>>
<<set $inventory.food['Steak'].count += 1>>
<<set $minute += 10>>
<<goto "Cooking">>
<</link>>
<</timed>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<<endif>>
<br> <<Food "Cooked oysters">>: Oysters (<<= $inventory.foodIngredients['Oysters'].count>>) + Lemon (<<= $inventory.foodCondiments['Lemon'].count>>)
<<if $inventory.foodIngredients['Oysters'].count > 0 and $inventory.foodCondiments['Lemon'].count > 0>> -
<<linkreplace "Cook">>
<<linkreplace "Boil water">>
<<linkreplace "Cook Oysters">>
<<linkreplace "Add Lemon">>
Cooking: <<LiveTimer 5>>
<<timed 5s>>
<<link "Ready!">>
<<set $inventory.foodIngredients['Oysters'].count -= 1>>
<<set $inventory.foodCondiments['Lemon'].count -= 1>>
<<set $inventory.food['Cooked oysters'].count += 1>>
<<set $minute += 10>>
<<goto "Cooking">>
<</link>>
<</timed>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<<endif>>
<br> <<Food "Stew">>: Steak (<<= $inventory.food['Steak'].count>>) + Vegetables (<<= $inventory.foodIngredients['Vegetables'].count>>)
<<if $inventory.food['Steak'].count > 0 and $inventory.foodIngredients['Vegetables'].count > 0>> -
<<linkreplace "Cook">>
<<linkreplace "Chop Vegetables">>
<<linkreplace "Chop Meat">>
<<linkreplace "Boil everything together">>
Cooking: <<LiveTimer 5>>
<<timed 5s>>
<<link "Ready!">>
<<set $inventory.food['Steak'].count -= 1>>
<<set $inventory.foodIngredients['Vegetables'].count -= 1>>
<<set $inventory.food['Stew'].count += 1>>
<<set $minute += 10>>
<<goto "Cooking">>
<</link>>
<</timed>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<<endif>>
<br> <<Food "Sea salad">>: Cooked oysters (<<= $inventory.food['Cooked oysters'].count>>) + Vegetables (<<= $inventory.foodIngredients['Vegetables'].count>>)
<<if $inventory.food['Cooked oysters'].count > 0 and $inventory.foodIngredients['Vegetables'].count > 0>> -
<<linkreplace "Cook">>
<<linkreplace "Chop Vegetables">>
<<linkreplace "Prepare Cooked oysters">>
<<linkreplace "Mix everything together">>
Cooking: <<LiveTimer 5>>
<<timed 5s>>
<<link "Ready!">>
<<set $inventory.foodIngredients['Cooked oysters'].count -= 1>>
<<set $inventory.foodCondiments['Vegetables'].count -= 1>>
<<set $inventory.food['Sea salad'].count += 1>>
<<set $minute += 10>>
<<goto "Cooking">>
<</link>>
<</timed>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<<endif>>
<hr>
<strong>Food</strong>
<<for _i, _name range $listOfFood>>
<<if $inventory.food[_name].count != 0>>
<br> <<Food _name>> (<<= $inventory.food[_name].count>>) - <<Eat _name>> <<AddCondiments _name>>
<<endif>>
<</for>>
<br>
<br>
[[Back to kitchen->Kitchen]]<<widget "Food">>
<!-- $args[0] - name of food -->
$args[0]<sup>(<p style="color: deepskyblue"><<= $inventory.food[$args[0]].energy>></p>|<p style="color: crimson"><<= $inventory.food[$args[0]].corruption>></p>|<p style="color: lightgreen"><<= $inventory.food[$args[0]].fitness>></p>|<p style="color: lightpink"><<= $inventory.food[$args[0]].attractiveness>></p><<if $inventory.food[$args[0]].boostHours != 0>>||<<= $inventory.food[$args[0]].boostHours>>h<<endif>>)</sup>
<</widget>>
<<widget "Eat">>
<!-- $args[0] - name of food -->
<!-- $args[1] - used in cafe and other places - the price of food. "0" for free food! -->
<<if def $args[1] and $args[1] != 0>>
<<if $mainChar.money < $args[1]>>
You don't have enough money
<<else>>
<<link "Buy">>
<<set $minute += 5>>
<<set $mainChar.money -= $args[1]>>
<<if $inventory.food[$args[0]].corruption != 0
or $inventory.food[$args[0]].fitness != 0
or $inventory.food[$args[0]].attractiveness != 0>>
<<set $inventory.food[$args[0]].boostTimer = $inventory.food[$args[0]].boostTimerReset>>
<<endif>>
<<set $mainChar.energy += $inventory.food[$args[0]].energy>>
<<if def $inventory.food[$args[0]].intoxication>>
<<set $mainChar.intoxication += $inventory.food[$args[0]].intoxication>>
<<set $intoxicationHour = $hour>>
<<set $intoxicationMinute = $minute>>
<<endif>>
<<set _passage = passage()>>
<<goto _passage>>
<</link>>
<<endif>>
<<else>>
<<if $inventory.food[$args[0]].boostTimer == 0>>
<<link "Eat">>
<<set $minute += 5>>
<<if $args[1] != 0>>
<<set $inventory.food[$args[0]].count -= 1>>
<<endif>>
<<if $inventory.food[$args[0]].corruption != 0
or $inventory.food[$args[0]].fitness != 0
or $inventory.food[$args[0]].attractiveness != 0>>
<<set $inventory.food[$args[0]].boostTimer = $inventory.food[$args[0]].boostTimerReset>>
<<endif>>
<<set $mainChar.energy += $inventory.food[$args[0]].energy>>
<<if def $inventory.food[$args[0]].intoxication>>
<<set $mainChar.intoxication += $inventory.food[$args[0]].intoxication>>
<<set $intoxicationHour = $hour>>
<<set $intoxicationMinute = $minute>>
<<endif>>
<<set _passage = passage()>>
<<goto _passage>>
<</link>>
<<else>>
Eat
<<endif>>
<<endif>>
<</widget>>
<<widget "AddCondiments">>
<!-- $args[0] - name of food -->
<<if ($listOfFoodPossibleToAddCondimentsGuarana.includes($args[0]) and $inventory.foodCondiments['Guarana'].count > 0)
or ($listOfFoodPossibleToAddCondimentsSyrup.includes($args[0]) and $inventory.foodCondiments['Maple syrup'].count > 0)
or ($listOfFoodPossibleToAddCondimentsSpices.includes($args[0]) and $inventory.foodCondiments['Spices'].count > 0)
or ($listOfFoodPossibleToAddCondimentsLemon.includes($args[0]) and $inventory.foodCondiments['Lemon'].count > 0)>>
<<set _passage = passage()>>
- Add:
<<if $listOfFoodPossibleToAddCondimentsGuarana.includes($args[0]) and $inventory.foodCondiments['Guarana'].count > 0>>
<<link "Guarana">>
<<set $inventory.foodCondiments['Guarana'].count -= 1>>
<<set $inventory.food[$args[0]].count -= 1>>
<<set $inventory.food[$args[0] + ' with guarana'].count += 1>>
<<goto _passage>>
<</link>>
<<else>>
-
<<endif>>
|
<<if $listOfFoodPossibleToAddCondimentsSyrup.includes($args[0]) and $inventory.foodCondiments['Maple syrup'].count > 0>>
<<link "Maple syrup">>
<<set $inventory.foodCondiments['Maple syrup'].count -= 1>>
<<set $inventory.food[$args[0]].count -= 1>>
<<set $inventory.food[$args[0] + ' with syrup'].count += 1>>
<<goto _passage>>
<</link>>
<<else>>
-
<<endif>>
|
<<if $listOfFoodPossibleToAddCondimentsSpices.includes($args[0]) and $inventory.foodCondiments['Spices'].count > 0>>
<<link "Spices">>
<<set $inventory.foodCondiments['Spices'].count -= 1>>
<<set $inventory.food[$args[0]].count -= 1>>
<<set $inventory.food[$args[0] + ' with spices'].count += 1>>
<<goto _passage>>
<</link>>
<<else>>
-
<<endif>>
|
<<if $listOfFoodPossibleToAddCondimentsLemon.includes($args[0]) and $inventory.foodCondiments['Lemon'].count > 0>>
<<link "Lemon">>
<<set $inventory.foodCondiments['Lemon'].count -= 1>>
<<set $inventory.food[$args[0]].count -= 1>>
<<set $inventory.food[$args[0] + ' with lemon'].count += 1>>
<<goto _passage>>
<</link>>
<<else>>
-
<<endif>>
<<endif>>
<</widget>><<widget "FoodBoostWidget">>
<<set $currentTimeInMinutes = $hour * 60 + $minute>>
<<for _i, _name range $listOfFood>>
<<if $inventory.food[_name].boostTimer == $inventory.food[_name].boostTimerReset and $inventory.food[_name].boostTimer != 0>>
<<set $inventory.food[_name].boostFinishTime = $currentTimeInMinutes + $inventory.food[_name].boostTimer>>
<<set $inventory.food[_name].boostTimer -= 1>>
<<set $mainChar.foodBoost.corruption += $inventory.food[_name].corruption>>
<<set $mainChar.foodBoost.fitness += $inventory.food[_name].fitness>>
<<set $mainChar.foodBoost.attractiveness += $inventory.food[_name].attractiveness>>
<<set $mainChar.corruption += $inventory.food[_name].corruption>>
<<set $mainChar.fitness += $inventory.food[_name].fitness>>
<<set $mainChar.attractiveness += $inventory.food[_name].attractiveness>>
<<endif>>
<<if $inventory.food[_name].boostTimer <= $inventory.food[_name].boostTimerReset and $inventory.food[_name].boostTimer > 0>>
<<set $inventory.food[_name].boostTimer = $inventory.food[_name].boostFinishTime - $currentTimeInMinutes>>
<<if $inventory.food[_name].boostTimer == $inventory.food[_name].boostTimerReset>>
<<set $inventory.food[_name].boostTimer -= 1>>
<<endif>>
<<if $inventory.food[_name].boostTimer < 0>>
<<set $inventory.food[_name].boostTimer = 0>>
<<set $mainChar.foodBoost.corruption -= $inventory.food[_name].corruption>>
<<set $mainChar.foodBoost.fitness -= $inventory.food[_name].fitness>>
<<set $mainChar.foodBoost.attractiveness -= $inventory.food[_name].attractiveness>>
<<set $mainChar.corruption -= $inventory.food[_name].corruption>>
<<set $mainChar.fitness -= $inventory.food[_name].fitness>>
<<set $mainChar.attractiveness -= $inventory.food[_name].attractiveness>>
<<endif>>
<!-- <br> <<Food _name>> (<<= Math.trunc($inventory.food[_name].boostTimer / 60)>>:<<= $inventory.food[_name].boostTimer % 60>>)<p title="Will be removed later with an icon"><sup>?</sup></p> -->
<<endif>>
<</for>>
<</widget>><<unset $surgery>>
<div class="default-image-wrapper">
[img[String.format($urlPath + "/Hospital.jpg")]]
</div>
<br>
<br>
You are sitting in a big building. Doctors, nurses, and patients are walking in different directions in a hurry.
<br>
<br>
For test, use this cheat link that I'll remove later: <br>
<<link "+100" "Hospital">><<set $mainChar.money += 100>><</link>> <<link "-100" "Hospital">><<set $mainChar.money -= 100>><</link>> Money
<br>
<br>
<h4>BREAST TREATMENTS</h4>
<<if $mainChar.energy >= 20>>
<<if $mainChar.appearance.chest.size == 'a'>>
* Breasts enlargement (from A to B) ($200) - <<if $mainChar.money >= 200>>[[Follow the nurse->Surgeries][$surgery = "breasts enlargement"]]<<else>>You don't have enough money<<endif>>
<<elseif $mainChar.appearance.chest.size == 'b'>>
* Breasts enlargement (from B to C) ($300) - <<if $mainChar.money >= 300>>[[Follow the nurse->Surgeries][$surgery = "breasts enlargement"]]<<else>>You don't have enough money<<endif>>
<<elseif $mainChar.appearance.chest.size == 'c'>>
* Breasts enlargement (from C to D) ($500) - <<if $mainChar.money >= 500>>[[Follow the nurse->Surgeries][$surgery = "breasts enlargement"]]<<else>>You don't have enough money<<endif>>
<<elseif $mainChar.appearance.chest.size == 'd'>>
* You have the biggest breasts possible (D)
<<endif>>
<br>
<<if $mainChar.appearance.chest.size == 'a'>>
* You have the smallest breasts possible (A)
<<elseif $mainChar.appearance.chest.size == 'b'>>
* Breasts reduction (from B to A) ($200) - <<if $mainChar.money >= 200>>[[Follow the nurse->Surgeries][$surgery = "breasts reduction"]]<<else>>You don't have enough money<<endif>>
<<elseif $mainChar.appearance.chest.size == 'c'>>
* Breasts reduction (from C to B) ($300) - <<if $mainChar.money >= 300>>[[Follow the nurse->Surgeries][$surgery = "breasts reduction"]]<<else>>You don't have enough money<<endif>>
<<elseif $mainChar.appearance.chest.size == 'd'>>
* Breasts reduction (from D to C) ($500) - <<if $mainChar.money >= 500>>[[Follow the nurse->Surgeries][$surgery = "breasts reduction"]]<<else>>You don't have enough money<<endif>>
<<endif>>
<<else>>
You are too tired for this...
<<endif>>
<hr>
<h4>PREGNANCY TREATMENTS</h4>
* Abortion ($150) - <<if $mainChar.pregnancy.isPregnant == true and $mainChar.pregnancy.knowsAboutPregnancy == true>><<if $mainChar.money >= 150>><<if $mainChar.energy >= 40>>[[Follow the nurse->Surgeries][$surgery = "abortion"]]<<else>>You are too tired for this procedure<<endif>><<else>>You don't have enough money<<endif>><<else>>You don't need this procedure<<endif>>
<hr>
<h4>BODY CARE</h4>
* Hymen reconstruction ($80) - <<if $mainChar.sexStats.virgin != true and $mainChar.pregnancy.knowsAboutPregnancy != true>><<if $mainChar.money >= 80>><<if $mainChar.energy >= 20>>[[Follow the nurse->Surgeries][$surgery = "Hymen reconstruction"]]<<else>>You are too tired for this procedure<<endif>><<else>>You don't have enough money<<endif>><<else>>You don't need this procedure<<endif>>
<hr>
<h4>COSMETIC PROCEDURES</h4>
* Tattoo applying/removal - [[Visit the cosmetic wing->Cosmetic: tattoo]] <br>
* Hairdressing - [[Visit the cosmetic wing->Cosmetic: hairdressing]]
<br>
<br>
[[Back->Go out]]<div class="default-image-wrapper">
[img[String.format($urlPath + "/cafe/Cafe.jpg")]]
</div>
<br>
<br>
A young lady approaches you and gives you a formal but sweet greeting, asking what she can do for you today.
<br>
<br>
For test, use this cheat link that I'll remove later: <br>
<<link "+100" "Cafe">><<set $mainChar.money += 100>><</link>> <<link "-100" "Cafe">><<set $mainChar.money -= 100>><</link>> Money
<br>
<br>
<h4>MENU</h4>
<<Food "Energy drink">> ($10) - <<Eat "Energy drink" "10">> <br>
<<Food "Tea">> ($5) - <<Eat "Tea" "5">> <br>
<<Food "Coffee">> ($7) - <<Eat "Coffee" "7">> <br>
<br>
<<Food "Steak">> ($15) - <<Eat "Steak" "15">> <br>
<<Food "Cooked oysters">> ($18) - <<Eat "Cooked oysters" "18">> <br>
<<Food "Stew">> ($25) - <<Eat "Stew" "25">> <br>
<<Food "Sea salad">> ($30) - <<Eat "Sea salad" "30">>
<br>
<br>
<<if $mainChar.work.waitress.experience > 0>>
<<if $hour >= 15 and $hour <= 18>>
<<link "Work as a waitress">>
<<set $mainChar.work.currentWorkName = "Waitress">>
<<set $mainChar.work.costume = "Normal">>
<<set $workTopic = "Changing room">>
<<goto "Work Waitress Misc.">>
<</link>>
<<else>>
It's not time to work (work hours - 16:00-19:00)
<<endif>>
<<else>>
[[Ask about open vacancies->Work Waitress Misc.][$workTopic = "Getting job"]]
<<endif>>
<br>
<br>
[[Back->Go out]]@@.default-image-wrapper; [img[String.format($urlPath + "/garden/homeGarden.jpg")]] @@
<br>
<<ScheduleBrother>> <<ScheduleMom>> <<ScheduleDad>>
<br>
The thick smell of grass fills the air.
<br>
<br>
<<if $inventory.foodCondiments['Guarana'].lastDayGathered < $dayCount>>
<<linkreplace "Gather Guarana">>
<<set $inventory.foodCondiments['Guarana'].lastDayGathered = $dayCount>>
<<set $inventory.foodCondiments['Guarana'].count += 1>>
<p class="add">+ Guarana</p>
<</linkreplace>>
<<else>>
There are no any good guarana berries yet..
<<endif>>
<br>
<<if $inventory.foodCondiments['Spices'].lastDayGathered < $dayCount>>
<<linkreplace "Gather Spices">>
<<set $inventory.foodCondiments['Spices'].lastDayGathered = $dayCount>>
<<set $inventory.foodCondiments['Spices'].count += 1>>
<p class="add">+ Spices</p>
<</linkreplace>>
<<else>>
There are no any good spices seeds yet..
<<endif>>
<br>
<<if $inventory.foodIngredients['Hop'].lastDayGathered < $dayCount>>
<<linkreplace "Gather Hop">>
<<set $inventory.foodIngredients['Hop'].lastDayGathered = $dayCount>>
<<set $inventory.foodIngredients['Hop'].count += 1>>
<p class="add">+ Hop</p>
<</linkreplace>>
<<else>>
There are no any good hop flowers yet..
<<endif>>
<br>
<br>
[[Go back->Living room][$minute += 1]]<!-- ------ ATTRACTIVENESS ------ -->
<<if $iconAttractivenessShow == true>>
<<mouseover>>
<<link [img[String.format($urlPath + '/TechFolder/Icons/Attractiveness.png')]]>>
<<if $iconAttractivenessTextShow == true>>
<<set $iconAttractivenessTextShow = false>>
<<replace '#icon-text'>><</replace>>
<<else>>
<<set $iconAttractivenessTextShow = true>>
<<replace '#icon-text'>>
<<IconWidgetAttractiveness>>
<</replace>>
<<endif>>
<</link>>
<<onmousein>>
<<replace '#icon-text'>>
<<IconWidgetAttractiveness>>
<</replace>>
<<onmouseout>>
<<replace '#icon-text'>><</replace>>
<</mouseover>>
<<endif>>
<!-- ------ ------- -->
<!-- ------ PREGNANCY ------ -->
<<if $iconPregnancyShow == true>>
<<mouseover>>
<<link [img[String.format($urlPath + '/TechFolder/Icons/Pregnancy.png')]]>>
<<if $iconPregnancyTextShow == true>>
<<set $iconPregnancyTextShow = false>>
<<replace '#icon-text'>><</replace>>
<<else>>
<<set $iconPregnancyTextShow = true>>
<<replace '#icon-text'>>
<<IconWidgetPregnancy>>
<</replace>>
<<endif>>
<</link>>
<<onmousein>>
<<replace '#icon-text'>>
<<IconWidgetPregnancy>>
<</replace>>
<<onmouseout>>
<<replace '#icon-text'>><</replace>>
<</mouseover>>
<<endif>>
<!-- ------ ------- -->
<!-- ------ HYGIENE ------ -->
<<if $iconHygieneShow == true>>
<<mouseover>>
<<link [img[String.format($urlPath + '/TechFolder/Icons/Hygiene' + $iconHygieneShowColor + '.png')]]>>
<<if $iconHygieneTextShow == true>>
<<set $iconHygieneTextShow = false>>
<<replace '#icon-text'>><</replace>>
<<else>>
<<set $iconHygieneTextShow = true>>
<<replace '#icon-text'>>
<<IconWidgetHygiene>>
<</replace>>
<<endif>>
<</link>>
<<onmousein>>
<<replace '#icon-text'>>
<<IconWidgetHygiene>>
<</replace>>
<<onmouseout>>
<<replace '#icon-text'>><</replace>>
<</mouseover>>
<<endif>>
<!-- ------ ------- -->
<!-- ------ SPERM ------ -->
<<if $iconSpermShow == true>>
<<mouseover>>
<<link [img[String.format($urlPath + '/TechFolder/Icons/Sperm.png')]]>>
<<if $iconSpermTextShow == true>>
<<set $iconSpermTextShow = false>>
<<replace '#icon-text'>><</replace>>
<<else>>
<<set $iconSpermTextShow = true>>
<<replace '#icon-text'>>
<<IconWidgetSperm>>
<</replace>>
<<endif>>
<</link>>
<<onmousein>>
<<replace '#icon-text'>>
<<IconWidgetSperm>>
<</replace>>
<<onmouseout>>
<<replace '#icon-text'>><</replace>>
<</mouseover>>
<<endif>>
<!-- ------ ------- -->
<!-- ------ EXHIBITIONISM ------ -->
<!-- - При оголении некоторых частей тела вне гардероба и своей комнаты гг будет получать этот значок. При наведении показывается бонус привлекательности -->
<!-- ------ ------- -->
<!-- ------ FOOD ------ -->
<<if $iconFoodShow == true>>
<<mouseover>>
<<link [img[String.format($urlPath + '/TechFolder/Icons/Food.png')]]>>
<<if $iconFoodTextShow == true>>
<<set $iconFoodTextShow = false>>
<<replace '#icon-text'>><</replace>>
<<else>>
<<set $iconFoodTextShow = true>>
<<replace '#icon-text'>>
<<IconWidgetFood>>
<</replace>>
<<endif>>
<</link>>
<<onmousein>>
<<replace '#icon-text'>>
<<IconWidgetFood>>
<</replace>>
<<onmouseout>>
<<replace '#icon-text'>><</replace>>
<</mouseover>>
<<endif>>
<!-- ------ ------ -->
<!-- ------ INTOXICATION ------ -->
<<if $iconIntoxicationShow == true>>
<<mouseover>>
<<link [img[String.format($urlPath + '/TechFolder/Icons/Intoxication.png')]]>>
<<if $iconIntoxicationTextShow == true>>
<<set $iconIntoxicationTextShow = false>>
<<replace '#icon-text'>><</replace>>
<<else>>
<<set $iconIntoxicationTextShow = true>>
<<replace '#icon-text'>>
<<IconWidgetIntoxication>>
<</replace>>
<<endif>>
<</link>>
<<onmousein>>
<<replace '#icon-text'>>
<<IconWidgetIntoxication>>
<</replace>>
<<onmouseout>>
<<replace '#icon-text'>><</replace>>
<</mouseover>>
<<endif>>
<!-- ------ ------- -->
<!-- ------ FATIGUE ------ -->
<<if $iconFatigueShow == true>>
<<mouseover>>
<<link [img[String.format($urlPath + '/TechFolder/Icons/Fatigue' + $iconFatigueShowColor + '.png')]]>>
<<if $iconFatigueTextShow == true>>
<<set $iconFatigueTextShow = false>>
<<replace '#icon-text'>><</replace>>
<<else>>
<<set $iconFatigueTextShow = true>>
<<replace '#icon-text'>>
<<IconWidgetFatigue>>
<</replace>>
<<endif>>
<</link>>
<<onmousein>>
<<replace '#icon-text'>>
<<IconWidgetFatigue>>
<</replace>>
<<onmouseout>>
<<replace '#icon-text'>><</replace>>
<</mouseover>>
<<endif>>
<!-- ------ ------- -->
<p id="icon-text"></p>
<!-- ------ ATTRACTIVENESS ------ -->
<<widget "IconWidgetAttractiveness">>
<br> <<include "Attractivenes">>
<</widget>>
<!-- ------ ------- -->
<!-- ------ PREGNANCY ------ -->
<<widget "IconWidgetPregnancy">>
<br> You are pregnant!
<</widget>>
<!-- ------ ------- -->
<!-- ------ HYGIENE ------ -->
<<widget "IconWidgetHygiene">>
<<if $mainChar.cleanliness >= 30>>
<br> @@color: lime; Your body is clean and fresh. @@
<<elseif $mainChar.cleanliness >= 10 && $mainChar.cleanliness < 30>>
<br> @@color: yellow; You feel like you should take a shower soon. @@
<<elseif $mainChar.cleanliness < 10>>
<br> @@color: red; Your body is dirty! The smell is overpowering. Take a shower! @@
<<endif>>
<<if settings.menstruation == true and $mainChar.menstruation.day >= 15 and $mainChar.menstruation.isProtected != true>>
<br> <br> @@color: red; Go to the bathroom and apply a tampon! @@
<<endif>>
<</widget>>
<!-- ------ ------- -->
<!-- ------ SPERM ------ -->
<<widget "IconWidgetSperm">>
<<if $mainChar.haveCum.face>>
<br> You have cum on your face!
<<endif>>
<<if $mainChar.haveCum.inass>>
<br> You have cum in your ass!
<<endif>>
<<if $mainChar.haveCum.onass>>
<br> You have cum on your ass!
<<endif>>
<<if $mainChar.haveCum.inpussy>>
<br> You have cum in your pussy!
<<endif>>
<<if $mainChar.haveCum.onpussy>>
<br> You have cum on your pussy!
<<endif>>
<<if $mainChar.haveCum.body>>
<br> You have cum on your body!
<<endif>>
<</widget>>
<!-- ------ ------- -->
<!-- ------ EXHIBITIONISM ------ -->
- При оголении некоторых частей тела вне гардероба и своей комнаты гг будет получать этот значок. При наведении показывается бонус привлекательности
<!-- ------ ------- -->
<!-- ------ FOOD ------ -->
<<widget "IconWidgetFood">>
<<for _i, _name range $listOfFood>>
<<if $inventory.food[_name].boostTimer <= $inventory.food[_name].boostTimerReset and $inventory.food[_name].boostTimer > 0>>
<br> <<Food _name>> (<<= Math.trunc($inventory.food[_name].boostTimer / 60)>>:<<= $inventory.food[_name].boostTimer % 60>>)
<<endif>>
<</for>>
<</widget>>
<!-- ------ ------- -->
<!-- ------ INTOXICATION ------ -->
<<widget "IconWidgetIntoxication">>
<<if $mainChar.intoxication > 0>>
<br> +<<= $oneIntoxication>> Corruption
<<endif>>
<</widget>>
<!-- ------ ------- -->
<!-- ------ FATIGUE ------ -->
<<widget "IconWidgetFatigue">>
<<if $hour >= 22 and $hour < 23>>
<br> @@color: yellow; You are tired! @@
<<elseif $hour > 23>>
<br> @@color: red; You are exhaused! @@
<<endif>>
<</widget>>
<!-- ------ ------- -->
<!-- ------ ATTRACTIVENESS ------ -->
<<if passage() == "Bedroom">>
<<set $iconAttractivenessShow = true>>
<<endif>>
<!-- ------ ------- -->
<!-- ------ PREGNANCY ------ -->
<<if $mainChar.pregnancy.isPregnant == true and $mainChar.pregnancy.knowsAboutPregnancy == true>>
<<set $iconPregnancyShow = true>>
<<else>>
<<set $iconPregnancyShow = false>>
<<endif>>
<!-- ------ ------- -->
<!-- ------ HYGIENE ------ -->
<<if $mainChar.cleanliness >= 30>>
<<set $iconHygieneShow = false>>
<<elseif $mainChar.cleanliness >= 10 && $mainChar.cleanliness < 30>>
<<set $iconHygieneShow = true>>
<<set $iconHygieneShowColor = "Yellow">>
<<elseif $mainChar.cleanliness < 10>>
<<set $iconHygieneShow = true>>
<<set $iconHygieneShowColor = "Red">>
<<endif>>
<<if settings.menstruation == true and $mainChar.menstruation.day >= 15 and $mainChar.menstruation.isProtected != true>>
<<set $iconHygieneShow = true>>
<<set $iconHygieneShowColor = "Red">>
<<endif>>
<!-- ------ ------- -->
<!-- ------ SPERM ------ -->
<<if $mainChar.haveOneCumPlace()>>
<<set $iconSpermShow = true>>
<<else>>
<<set $iconSpermShow = false>>
<<endif>>
<!-- ------ ------- -->
<!-- ------ EXHIBITIONISM ------ -->
<!-- - При оголении некоторых частей тела вне гардероба и своей комнаты гг будет получать этот значок. При наведении показывается бонус привлекательности -->
<!-- ------ ------- -->
<!-- ------ FOOD ------ -->
<<set $activeFoodCount = 0>>
<<for _i, _name range $listOfFood>>
<<if $inventory.food[_name].boostTimer <= $inventory.food[_name].boostTimerReset and $inventory.food[_name].boostTimer > 0>>
<<set $activeFoodCount += 1>>
<<endif>>
<</for>>
<<if $activeFoodCount > 0>>
<<set $iconFoodShow = true>>
<<else>>
<<set $iconFoodShow = false>>
<<endif>>
<!-- ------ ------- -->
<!-- ------ INTOXICATION ------ -->
<<if $mainChar.intoxication > 0>>
<<set $iconIntoxicationShow = true>>
<<else>>
<<set $iconIntoxicationShow = false>>
<<endif>>
<!-- ------ ------- -->
<!-- ------ FATIGUE ------ -->
<<if $hour == 22>>
<<set $iconFatigueShow = true>>
<<set $iconFatigueShowColor = "Yellow">>
<<elseif $hour == 23>>
<<set $iconFatigueShow = true>>
<<set $iconFatigueShowColor = "Red">>
<<else>>
<<set $iconFatigueShow = false>>
<<endif>>
<!-- ------ ------- --><<widget "test">>
<script>
alert("Fuck");
</script>
<</widget>><!-- ------ MISC. ----- -->
<<set $currentPassage = passage()>>
<<if $hour >= 7 && $hour <= 23>>
<<set $timeOfDay = "Day">>
<<else>>
<<set $timeOfDay = "Night">>
<<endif>>
<<if $mainChar.appearance.isCombed>>
<<if lastVisited("Comb yourself") >= 20>>
<<set $mainChar.appearance.isCombed = false>>
<<endif>>
<<endif>>
<<if $day == 6 || $day == 7>>
<<set $weekendDay = true>>
<<set $weekDay = false>>
<<else>>
<<set $weekDay = true>>
<<set $weekendDay = false>>
<<endif>>
<<silently>>
<<ScheduleBrother>> <<ScheduleMom>> <<ScheduleDad>>
<</silently>>
<!-- ------ MUSIC ------ -->
<<repeat 1s>>
<<if $bgMusic[$bgMusicNowPlaying][4] > $bgMusic[$bgMusicNowPlaying][3]>>
<<audio $bgMusicNowPlaying stop>>
<<set $bgMusic[$bgMusicNowPlaying][4] = 0>>
<<if $bgMusicNowPlaying >= $bgMusicTracksInTotal>>
<<set $bgMusicNowPlaying = 1>>
<<else>>
<<set $bgMusicNowPlaying += 1>>
<<endif>>
<<replace "#currentTrack">>
<<print $bgMusic[$bgMusicNowPlaying][0]>> - <<print $bgMusic[$bgMusicNowPlaying][1]>>
<</replace>>
<<if passage() == "Music player">>
<<replace "#currentTrackInPlayer">>
<u><<print $bgMusic[$bgMusicNowPlaying][0]>> - <<print $bgMusic[$bgMusicNowPlaying][1]>></u>
<</replace>>
<<endif>>
<<audio $bgMusicNowPlaying play>>
<<set $isMusicPlaying = true>>
<<else>>
<<if $isMusicPlaying == true>>
<<set $bgMusic[$bgMusicNowPlaying][4] += 1>>
<<endif>>
<<endif>>
<</repeat>>
<!-- ------ STATS ------ -->
<<if $mainChar.money < 0>>
<<set $mainChar.money = 0>>
<<endif>>
<<if $mainChar.energy < 0>>
<<set $mainChar.energy = 0>>
<<elseif $mainChar.energy > 100>>
<<set $mainChar.energy = 100>>
<<endif>>
<<if $mainChar.cleanliness < 0>>
<<set $mainChar.cleanliness = 0>>
<<elseif $mainChar.cleanliness > 100>>
<<set $mainChar.cleanliness = 100>>
<<endif>>
<<if $mainChar.intoxication < 0>>
<<set $mainChar.intoxication = 0>>
<<elseif $mainChar.intoxication > 100>>
<<set $mainChar.intoxication = 100>>
<<endif>>
<<if $mainChar.beauty < 0>>
<<set $mainChar.beauty = 0>>
<<elseif $mainChar.beauty > 100>>
<<set $mainChar.beauty = 100>>
<<endif>>
<<if $mainChar.corruption < 0>>
<<set $mainChar.corruption = 0>>
<<elseif $mainChar.corruption > 100 and $mainChar.intoxication == 0 and $mainChar.foodBoost.corruption == 0>>
<<set $mainChar.corruption = 100>>
<<endif>>
<<if $mainChar.fitness < 0>>
<<set $mainChar.fitness = 0>>
<<elseif $mainChar.fitness > 100 and $mainChar.foodBoost.fitness == 0>>
<<set $mainChar.fitness = 100>>
<<endif>>
<<if $mainChar.attractiveness < 0>>
<<set $mainChar.attractiveness = 0>>
<<elseif $mainChar.attractiveness > 100 and $mainChar.foodBoost.attractiveness == 0>>
<<set $mainChar.attractiveness = 100>>
<<endif>>
<<if $mainChar.intellect < 0>>
<<set $mainChar.intellect = 0>>
<<elseif $mainChar.intellect > 100>>
<<set $mainChar.intellect = 100>>
<<endif>>
<<if $brother.relationship < 0>>
<<set $brother.relationship = 0>>
<<elseif $brother.relationship > 100>>
<<set $brother.relationship = 100>>
<<endif>>
<<if $dad.relationship < 0>>
<<set $dad.relationship = 0>>
<<elseif $dad.relationship > 100>>
<<set $dad.relationship = 100>>
<<endif>>
<<if $mom.relationship < 0>>
<<set $mom.relationship = 0>>
<<elseif $mom.relationship > 100>>
<<set $mom.relationship = 100>>
<<endif>>
<<if $mainChar.relationship.ralfDog < 0>>
<<set $mainChar.relationship.ralfDog = 0>>
<<elseif $mainChar.relationship.ralfDog > 100>>
<<set $mainChar.relationship.ralfDog = 100>>
<<endif>>
<<if $mainChar.relationship.Cristy < 0>>
<<set $mainChar.relationship.Cristy = 0>>
<<elseif $mainChar.relationship.Cristy > 100>>
<<set $mainChar.relationship.Cristy = 100>>
<<endif>>
<<if $mainChar.sexStats.vaginalCapacity < 0>>
<<set $mainChar.sexStats.vaginalCapacity = 0>>
<<elseif $mainChar.sexStats.vaginalCapacity > 10>>
<<set $mainChar.sexStats.vaginalCapacity = 10>>
<<endif>>
<<if $mainChar.sexStats.analCapacity < 0>>
<<set $mainChar.sexStats.analCapacity = 0>>
<<elseif $mainChar.sexStats.analCapacity > 10>>
<<set $mainChar.sexStats.analCapacity = 10>>
<<endif>>
<<set $mainChar.beautyBoost = Math.trunc($mainChar.beauty/2)>>
<<set $mainChar.fitnessBoost = Math.trunc($mainChar.fitness/2)>>
<<set $mainChar.intellectBoost = Math.trunc($mainChar.intellect/2)>>
<!-- ------ SCHOOL ------ -->
<<if $mainChar.school.reputation < 0>>
<<set $mainChar.school.reputation = 0>>
<<elseif $mainChar.school.reputation > 100>>
<<set $mainChar.school.reputation = 100>>
<<endif>>
<<if $mainChar.school.Math.score < 0>>
<<set $mainChar.school.Math.score = 0>>
<<elseif $mainChar.school.Math.score > 100>>
<<set $mainChar.school.Math.score = 100>>
<<endif>>
<<if $mainChar.school.Science.score < 0>>
<<set $mainChar.school.Science.score = 0>>
<<elseif $mainChar.school.Science.score > 100>>
<<set $mainChar.school.Science.score = 100>>
<<endif>>
<<if $mainChar.school.History.score < 0>>
<<set $mainChar.school.History.score = 0>>
<<elseif $mainChar.school.History.score > 100>>
<<set $mainChar.school.History.score = 100>>
<<endif>>
<<if $mainChar.school.PE.score < 0>>
<<set $mainChar.school.PE.score = 0>>
<<elseif $mainChar.school.PE.score > 100>>
<<set $mainChar.school.PE.score = 100>>
<<endif>>
<!-- ------ WORK ------ -->
<<if $mainChar.work.barmaid.experience < 0>>
<<set $mainChar.work.barmaid.experience = 0>>
<<elseif $mainChar.work.barmaid.experience > 100>>
<<set $mainChar.work.barmaid.experience = 100>>
<<endif>>
<<if $mainChar.work.waitress.experience < 0>>
<<set $mainChar.work.waitress.experience = 0>>
<<elseif $mainChar.work.waitress.experience > 100>>
<<set $mainChar.work.waitress.experience = 100>>
<<endif>>
<<if $mainChar.work.lifeguard.experience < 0>>
<<set $mainChar.work.lifeguard.experience = 0>>
<<elseif $mainChar.work.lifeguard.experience > 100>>
<<set $mainChar.work.lifeguard.experience = 100>>
<<endif>>
<<if $mainChar.work.farmer.experience < 0>>
<<set $mainChar.work.farmer.experience = 0>>
<<elseif $mainChar.work.farmer.experience > 100>>
<<set $mainChar.work.farmer.experience = 100>>
<<endif>>
<!-- ------ DIMENSION ------ -->
<<if $mainChar.dimension.culture < 0>>
<<set $mainChar.dimension.culture = 0>>
<<elseif $mainChar.dimension.culture > 100>>
<<set $mainChar.dimension.culture = 100>>
<<endif>>
<<if $mainChar.dimension.obedience < 0>>
<<set $mainChar.dimension.obedience = 0>>
<<elseif $mainChar.dimension.obedience > 100>>
<<set $mainChar.dimension.obedience = 100>>
<<endif>><<set $minute += 10>>
@@.default-image-wrapper;
[img[String.format($urlPath + "/kitchenEating.jpg")]]
@@
<br>
<br>
You spend some time with your family, eating and discussing <<if $kitchenEating == "breakfast">>the plans for this day<<elseif $kitchenEating == "dinner">>how this day is going<<elseif $kitchenEating == "supper">>how this day passed<<endif>>.
<<if $kitchenSupperFood != "">>
<<set $inventory.food[$kitchenSupperFood].boostTimer = $inventory.food[$kitchenSupperFood].boostTimerReset>>
<br>
<br>
Your family thanked you for this wonderful <<= $kitchenSupperFood>>, giving some advice and asking to put <<set _a to either("more", "less")>>_a salt next time.
<<if $kitchenSupperFood.includes("syrup")>>
<br>
<br>
After a few minutes everyone becomes more happy and their cheeks become more red. The syrup you added is working!
<<endif>>
<<endif>>
<br>
<br>
<<if $kitchenSupperFood == "">>
<p class="add">+10 Energy</p> <p class="add">+1 Relationship: dad, mom, brother</p>
<<set $mainChar.energy += 10>> <<set $dad.relationship += 1>><<set $mom.relationship += 1>><<set $brother.relationship += 1>>
<<elseif $kitchenSupperFood != "" and $kitchenSupperFood.includes("syrup") == false>>
<p class="add">+20 Energy</p> <p class="add">+3 Relationship: dad, mom, brother</p>
<<set $mainChar.energy += 20>> <<set $dad.relationship += 3>><<set $mom.relationship += 3>><<set $brother.relationship += 3>>
<<elseif $kitchenSupperFood != "" and $kitchenSupperFood.includes("syrup") == true>>
<p class="add">+20 Energy</p> <p class="add">+3 Relationship: dad, mom, brother</p>
<<set $mainChar.energy += 20>> <<set $dad.relationship += 3>><<set $mom.relationship += 3>><<set $brother.relationship += 3>>
<<endif>>
<br>
<br>
<<set $kitchenSupperFood = "">>
[[Finish your meal and thank everyone->Kitchen]]@@.default-image-wrapper; [img[String.format($urlPath + "/kitchen/cooking.jpg")]] @@
<br>
<br>
You join your mom and asked if you can help. After a quick chit-chat you thank about what should you make with her: steak, cooked oysters, stew or sea salad?
<br>
<br>
<<link 'Recipes and help'>>
<<toggleclass "#recipes-mom" "hidden">>
<</link>> <br>
@@#recipes-mom.hidden;
<hr>
Add condiments to food to make new food or make it better. You can make food with not more than one condiment. <br>
For cooking press the link "Cook" three-four times. After the timer runs out, press "Ready!" to collect food. <br>
(<p style="color: deepskyblue">10</p>|<p style="color: crimson">10</p>|<p style="color: lightgreen">10</p>|<p style="color: lightpink">10</p>||2h) <- These colors show the temporary (except for Energy) boosts you get from consuming the food. Blue - Energy, crimson - Corruption, green - Fitness, pink - Attractiveness. Time code (2h) shows how long will the effect last.
<br>
<br>
<u>Condiments list:</u> <br>
Guarana - <p style="color: deepskyblue">+10 Energy</p> <br>
Maple syrop - <p style="color: crimson">+10 Corruption</p> <br>
Spices - <p style="color: lightgreen">+10 Fitness</p> <br>
Lemon - <p style="color: lightpink">+10 Attractiveness</p>
<br>
<br>
<u>Condiments and ingredients sources (locations):</u> <br>
Park – Maple syrop, Lemon <br>
Beach – Oysters <br>
Home garden – Guarana, Spices, Hop <br>
Farm – Vegetables <br>
Lexena Market – Tea leaves, Ground coffee, everything above
<br>
<br>
<u>Condiments compatibility:</u> <br>
You can't add condiments if food already contains them. Also, there are no condiments in the list that will lead to the creation of food. <br>
<<Food "Steak">>: Guarana, Maple syrup, Lemon <br>
<<Food "Cooked oysters">>: Guarana, Maple syrup, Spices <br>
<<Food "Stew">>: Guarana, Maple syrup <br>
<<Food "Sea salad">>: Guarana, Maple syrup
<br>
<br>
<u>Recipes:</u> <br>
Steak: Meat + Spices <br>
Cooked oysters: Oysters + Lemon <br>
Stew: Steak + Vegetables <br>
Sea salad: Cooked oysters + Vegetables
<hr>
@@
<br>
<strong>Food condiments</strong>
<br> Guarana: $inventory.foodCondiments['Guarana'].count
<br> Maple syrup: $inventory.foodCondiments['Maple syrup'].count
<br> Spices: $inventory.foodCondiments['Spices'].count
<br> Lemon: $inventory.foodCondiments['Lemon'].count
<br>
<br>
<strong>Food ingredients</strong>
<br> Hop: $inventory.foodIngredients['Hop'].count
<br> Tea leaves: $inventory.foodIngredients['Tea leaves'].count
<br> Ground coffee: $inventory.foodIngredients['Ground coffee'].count
<br> Meat: $inventory.foodIngredients['Meat'].count
<br> Oysters: $inventory.foodIngredients['Oysters'].count
<br> Vegetables: $inventory.foodIngredients['Vegetables'].count
<hr>
<strong>Cooking</strong>
<br> <<Food "Steak">>: Meat (<<= $inventory.foodIngredients['Meat'].count>>) + Spices (<<= $inventory.foodCondiments['Spices'].count>>)
<<if $inventory.foodIngredients['Meat'].count > 0 and $inventory.foodCondiments['Spices'].count > 0>> -
<<linkreplace "Cook">>
<<linkreplace "Add Spices">>
<<linkreplace "Ask mom to marinate">>
<<linkreplace "Argue about grilling temperature">>
Cooking: <<LiveTimer 5>>
<<timed 5s>>
<<link "Ready to serve!">>
<<set $inventory.foodIngredients['Meat'].count -= 1>>
<<set $inventory.foodCondiments['Spices'].count -= 1>>
<<set $kitchenSupperFood = "Steak">>
<<set $minute += 10>>
<<goto "Kitchen eating add syrup">>
<</link>>
<</timed>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<<endif>>
<br> <<Food "Cooked oysters">>: Oysters (<<= $inventory.foodIngredients['Oysters'].count>>) + Lemon (<<= $inventory.foodCondiments['Lemon'].count>>)
<<if $inventory.foodIngredients['Oysters'].count > 0 and $inventory.foodCondiments['Lemon'].count > 0>> -
<<linkreplace "Cook">>
<<linkreplace "Chat will water is boiling">>
<<linkreplace "Watch how mom is cooking Oysters">>
<<linkreplace "Add Lemon">>
Cooking: <<LiveTimer 5>>
<<timed 5s>>
<<link "Ready to serve!">>
<<set $inventory.foodIngredients['Oysters'].count -= 1>>
<<set $inventory.foodCondiments['Lemon'].count -= 1>>
<<set $kitchenSupperFood = "Cooked oysters">>
<<set $minute += 10>>
<<goto "Kitchen eating add syrup">>
<</link>>
<</timed>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<<endif>>
<br> <<Food "Stew">>: Steak (<<= $inventory.food['Steak'].count>>) + Vegetables (<<= $inventory.foodIngredients['Vegetables'].count>>)
<<if $inventory.food['Steak'].count > 0 and $inventory.foodIngredients['Vegetables'].count > 0>> -
<<linkreplace "Cook">>
<<linkreplace "Chop Vegetables with mom">>
<<linkreplace "Chop Meat">>
<<linkreplace "Boil everything together, eating the rest of vegetables">>
Cooking: <<LiveTimer 5>>
<<timed 5s>>
<<link "Ready to serve!">>
<<set $inventory.food['Steak'].count -= 1>>
<<set $inventory.foodIngredients['Vegetables'].count -= 1>>
<<set $kitchenSupperFood = "Stew">>
<<set $minute += 10>>
<<goto "Kitchen eating add syrup">>
<</link>>
<</timed>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<<endif>>
<br> <<Food "Sea salad">>: Cooked oysters (<<= $inventory.food['Cooked oysters'].count>>) + Vegetables (<<= $inventory.foodIngredients['Vegetables'].count>>)
<<if $inventory.food['Cooked oysters'].count > 0 and $inventory.foodIngredients['Vegetables'].count > 0>> -
<<linkreplace "Cook">>
<<linkreplace "Ask mom to chop Vegetables">>
<<linkreplace "Prepare Cooked oysters">>
<<linkreplace "Mix everything together, gossiping about neighbors">>
Cooking: <<LiveTimer 5>>
<<timed 5s>>
<<link "Ready to serve!">>
<<set $inventory.foodIngredients['Cooked oysters'].count -= 1>>
<<set $inventory.foodCondiments['Vegetables'].count -= 1>>
<<set $kitchenSupperFood = "Sea salad">>
<<set $minute += 10>>
<<goto "Kitchen eating add syrup">>
<</link>>
<</timed>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<</linkreplace>>
<<endif>>
<br>
<br>
[[Apologize and stop helping->Kitchen]]You think about adding some sweet maple syrup to the meal...
<br>
<br>
Maple syrup: <<= $inventory.foodCondiments['Maple syrup'].count>>
<br>
<br>
<<if $inventory.foodCondiments['Maple syrup'].count > 0>>
<<linkreplace "Add syrup">>
<<set $inventory.foodCondiments['Maple syrup'].count -= 1>>
You tell mom that you want to add some sweetness to the meal. She agreed and you pour some syrup onto <<= $kitchenSupperFood>>, making it smell even better.
<<set $kitchenSupperFood = $kitchenSupperFood + ' with syrup'>>
<</linkreplace>>
<<else>>
Sadly, you don't have any of it right now.
<<endif>>
<br>
<br>
[[Join the table->Kitchen eating][$mainChar.lastDaySupper = $dayCount]]<<script>>
function closeSaveDialog() {
Dialog.close();
};
function saveDialog() {
Dialog.setup("AUTOSAVE");
Dialog.append("Game saved!");
Dialog.open();
setTimeout(closeSaveDialog, 800);
};
document.onkeydown = function(e) {
switch (e.keyCode) {
case 27:
/* Esc */
e.preventDefault();
Save.slots.save(0, "AUTOSAVE", {"ki": "velu"});
window.location.href = 'https://www.reddit.com/r/gaming/';
break;
case 37:
/* left arrow */
e.preventDefault();
Engine.backward();
break;
case 39:
/* right arrow */
e.preventDefault();
Engine.forward();
break;
case 116:
/* F5 */
e.preventDefault();
Save.slots.save(0, "AUTOSAVE", {"ki": "velu"});
saveDialog();
break;
case 117:
/* F6 */
e.preventDefault();
Save.slots.load(0);
break;
};
};
<</script>><div class="default-image-wrapper">
[img[String.format($urlPath + "/Hospital.jpg")]]
</div>
<br>
<br>
You are sitting in front of a doctor in a white coat. After a quick talk, he made some exams fixed something in his notepad. It seems everything is fine.
<br>
<br>
<<switch $surgery>>
<<case "breasts enlargement">>
"So, young lady, you want to enlarge your breasts? It seems everything is in order. Please sign the papers and go to that office."
<br>
<br>
[[Enlarge breasts->Surgeries: breasts]]
<<case "breasts reduction">>
"You want to make your breasts smaller, am I right? Sure, we can do this. Sign the papers, please, and follow me."
<br>
<br>
[[Reduct breasts->Surgeries: breasts]]
<<case "abortion">>
"Hm... Do you want to have an abortion? Sure, this will cost you $150. Please sign this, and then I'll lead you to the right cabinet."
<br>
<br>
[[Abortion->Surgeries: pregnancy]]
<<case "Hymen reconstruction">>
"Hymen and total vagina reconstruction are rather popular nowadays. Please pay this check and follow me, lady."
<br>
<br>
[[Hymen reconstruction->Surgeries: body care]]
<</switch>>
<br>
<br>
[[You changed your mind->Hospital]]<<set $minute += 40>>
<<if $surgery == "breasts enlargement">>
<<if $mainChar.appearance.chest.size == 'a'>>
<<set $mainChar.appearance.chest.size = 'b'>>
<<set _price = 200>>
<<elseif $mainChar.appearance.chest.size == 'b'>>
<<set $mainChar.appearance.chest.size = 'c'>>
<<set _price = 300>>
<<elseif $mainChar.appearance.chest.size == 'c'>>
<<set $mainChar.appearance.chest.size = 'd'>>
<<set _price = 500>>
<<endif>>
<<elseif $surgery == "breasts reduction">>
<<if $mainChar.appearance.chest.size == 'b'>>
<<set $mainChar.appearance.chest.size = 'a'>>
<<set _price = 200>>
<<elseif $mainChar.appearance.chest.size == 'c'>>
<<set $mainChar.appearance.chest.size = 'b'>>
<<set _price = 300>>
<<elseif $mainChar.appearance.chest.size == 'd'>>
<<set $mainChar.appearance.chest.size = 'c'>>
<<set _price = 500>>
<<endif>>
<<endif>>
<div class="default-image-wrapper">
[img[String.format($urlPath + "/surgical.jpg")]]
</div>
<br>
<br>
A group of doctors does the magic. The surgery takes something about an hour. Finally, you may take a look at your new chest.
<br>
<br>
<div class="default-image-wrapper">
[img[String.format($urlPath + '/appearance/chest/cups/' + $mainChar.appearance.chest.size.toLowerCase() + '/image.jpg')]]
</div>
<br>
<br>
<u><strong>New breast size: <<print $mainChar.appearance.chest.size.toUpperCase()>></strong></u>
<br>
<br>
<p class="minus">-$<<= _price>></p> <p class="minus">-20 Energy</p><<set $mainChar.money -= _price>><<set $mainChar.energy -= 20>>
<br>
<br>
[[Go to the main hall->Hospital]]<<set $hour += 2>>
<<set $mainChar.pregnancy.isPregnant = false>>
<<set $mainChar.pregnancy.day = 0>>
<<set $mainChar.pregnancy.knowsAboutPregnancy = false>>
After a couple of hours, you wake from a deep sleep, feeling yourself better and worse at the same time. A man is standing in front of you, writing something down on his notepad. <br>
He said that you are totally fine and can get pregnant again. He gave you a piece of advice about buying "girl's pills" in Lexena Market to prevent the risk of pregnancy next time.
<br>
<br>
<p class="minus">-$150</p> <p class="minus">-40 Energy</p><<set $mainChar.money -= 150>><<set $mainChar.energy -= 40>>
<br>
<br>
[[Get up and go to the main hall->Hospital]]<<set $minute += 40>>
<<set $mainChar.sexStats.virgin = true>>
<<set $mainChar.sexStats.vaginal = 0>>
<<set _capacity = $mainChar.sexStats.vaginalCapacity - 1>>
<<set $mainChar.sexStats.vaginalCapacity = 1>>
Two doctors woke you up and told you that everything went smoothly. After a quick health check, they asked you to move a bit and ensure that you liked the result.
<br>
<br>
<p class="minus">-$80</p> <p class="minus">-20 Energy</p> <p class="add">Himen reconstructed</p> <p class="minus">-<<= _capacity>> vaginal capacity</p> <<set $mainChar.money -= 80>><<set $mainChar.energy -= 20>>
<br>
<br>
[[Get up and go to the main hall->Hospital]]<<widget "TattooAbdomenItemsWidget">>
$args[0] ($50) -
<<mouseover>>
<<link "View">>
<<if $tattooShow == true>>
<<set $tattooShow = false>>
<<replace '#tattoo-image'>><</replace>>
<<else>>
<<set $tattooShow = true>>
<<replace '#tattoo-image'>>
[img[String.format($urlPath + '/PaperDoll/Tattoos/Abdomen/' + $args[0] + '.png')]]
<</replace>>
<<endif>>
<</link>>
<<onmousein>>
<<replace '#tattoo-image'>>
[img[String.format($urlPath + '/PaperDoll/Tattoos/Abdomen/' + $args[0] + '.png')]]
<</replace>>
<<onmouseout>>
<<replace '#tattoo-image'>><</replace>>
<</mouseover>>
-
<<if $mainChar.look.tattoos.abdomen.name !== $args[0]>>
<<if $mainChar.money >= 50>>
<<link "Buy">>
<<set $mainChar.money -= 50>>
<<set $mainChar.look.tattoos.abdomen.name = $args[0]>>
<<goto "Cosmetic: tattoo">>
<</link>>
<<else>>
You don't have enough money
<<endif>>
<<else>>
You have this tattoo
<<endif>>
<</widget>><div class="default-image-wrapper">[img[String.format($urlPath + "/HospitalTattoo.jpg")]]</div>
<br>
<br>
You are sitting in a small neat office, looking at lovely decorations. Charlotte - a girl of your age - gives you a small magazine with a list of tattoos they can apply. A big man with a clipped mustache is already waiting for your decision.
<br>
<br>
* Tattoo removal ($30) - <<if $mainChar.look.tattoos.abdomen.name != ''>><<if $mainChar.money >= 30>><<link "Remove">><<set $hour += 1>><<set $mainChar.money -= 30>><<set $mainChar.look.tattoos.abdomen.name = ''>><<goto "Cosmetic: tattoo">><</link>><<else>>You don't have enough money<<endif>><<else>>You don't need this procedure<<endif>> <br>
* Abdomen tattoos<<if $mainChar.look.tattoos.abdomen.name !== ''>> (new tattoo will replace your current one)<<endif>>:
<br>
<<TattooAbdomenItemsWidget "Ace of spades">> <br>
<<TattooAbdomenItemsWidget "Arrow pointed down">> <br>
<<TattooAbdomenItemsWidget "Candy">> <br>
<<TattooAbdomenItemsWidget "Heart shaped lock">> <br>
<<TattooAbdomenItemsWidget "Heart">> <br>
<<TattooAbdomenItemsWidget "Keep out">> <br>
<<TattooAbdomenItemsWidget "Rose">> <br>
<<TattooAbdomenItemsWidget "Word SLUT">>
<br>
<br>
<div style="position: relative; top: 0; left: 0">
<div id="DollZeroLay">
[img[String.format($urlPath + '/PaperDoll/zeroLay.png')]]
</div>
<div id="DollMainBody">
[img[String.format($urlPath + '/PaperDoll/MainBody/MainBody.png')]]
</div>
<div id="DollEyes">
[img[String.format($urlPath + '/PaperDoll/MainBody/Eyes/' + $dollEyesColor + 'Eyes.png')]]
</div>
<div id="DollTattoosAbdomen">
<div id="tattoo-image"></div>
</div>
<div id="DollHair">
[img[String.format($urlPath + '/PaperDoll/MainBody/Hair/Hair' + $dollHairLength + $dollHairColor + $dollHairStyle + '.png')]]
</div>
<div id="DollChest">
[img[String.format($urlPath + '/PaperDoll/MainBody/Chest/' + $dollBareChestSize + '.png')]]
</div>
</div>
<br>
<br>
[[Back->Hospital]]<div class="default-image-wrapper">[img[String.format($urlPath + "/HospitalHairdressing.png")]]</div>
<br>
<br>
A refined woman helped you to sit down onto a big armchair and attached the neck strips. Getting ready to serve you, she asked your preferences in hair styles.
<br>
<br>
Hair color:
<<listbox "$chooseColor" autoselect>>
<<optionsfrom $hairOptions>>
<</listbox>>
<br>
Hair style:
<<listbox "$chooseStyle" autoselect>>
<<optionsfrom $hairStyles>>
<</listbox>>
<br>
Hair length:
<<listbox "$chooseLength" autoselect>>
<<optionsfrom $hairLengths>>
<</listbox>>
<br>
<br>
* Change hairstyle (40$) -
<<if $mainChar.money >= 40>>
<<link "Do it">>
<<set $mainChar.appearance.head.hair.color = $chooseColor>>
<<set $mainChar.appearance.head.hair.style = $chooseStyle>>
<<set $mainChar.appearance.head.hair.length = $chooseLength>>
<<set $mainChar.money -= 40>>
<<set $mainChar.appearance.head.image = String.format('https://MilkyNail.site/pics/appearance/face/' + $mainChar.appearance.head.hair.color + '/' + $mainChar.appearance.head.hair.length + '/' + $mainChar.appearance.head.hair.style + '/image.jpg')>>
<<goto "Cosmetic: hairdressing">>
<</link>>
<<else>>
You don't have enough money
<<endif>>
<br>
<br>
[[Back->Hospital]]<h2>Send e-mail to someone@example.com:</h2>
<form action="mailto:milkynailmail@gmail.com" method="post" enctype="text/plain">
Name (optional):<br>
<input type="text" name="name"><br>
Your e-mail (optional):<br>
<input type="text" name="mail"><br>
Comment (optional):<br>
<input type="text" name="comment" size="50"><br><br>
<input type="submit" value="Send">
<input type="reset" value="Reset">
</form><<widget "ScheduleBrother">>
<!-- $args[0] - for displaying current activity in not-rooms locations ("Display") -->
<<silently>>
<<ScheduleBrotherActivity>>
<</silently>>
<<if passage() == $brother.currentLocation>>
<p>⛉</p> Brother - <<= $brother.activity>>
<<ScheduleBrotherActivity>>
<br>
<<endif>>
<<if $args[0] == "Display">>
Brother - <<= $brother.activity>> | <<= $brother.currentLocation>> <br>
<<endif>>
<</widget>>
<<widget "ScheduleMom">>
<!-- $args[0] - for displaying current activity in not-rooms locations ("Display") -->
<<silently>>
<<ScheduleMomActivity>>
<</silently>>
<<if passage() == $mom.currentLocation>>
<p>⛉</p> Mother - <<= $mom.activity>>
<<ScheduleMomActivity>>
<br>
<<endif>>
<<if $args[0] == "Display">>
Mother - <<= $mom.activity>> | <<= $mom.currentLocation>> <br>
<<endif>>
<</widget>>
<<widget "ScheduleDad">>
<!-- $args[0] - for displaying current activity in not-rooms locations ("Display") -->
<<silently>>
<<ScheduleDadActivity>>
<</silently>>
<<if passage() == $dad.currentLocation>>
<p>⛉</p> Father - <<= $dad.activity>>
<<ScheduleDadActivity>>
<br>
<<endif>>
<<if $args[0] == "Display">>
Father - <<= $dad.activity>> | <<= $dad.currentLocation>> <br>
<<endif>>
<</widget>>
<h4>MAIN CHARACTER</h4>
Waking up - 8:00
Taking shower – 8:00-9:00 (кроме 8:15-8:30)
<u>Breakfast</u> – 8:00-9:00
School, first part – 9:00-11:00
<u>Dinner</u> – 11:00-12:00
School, second part – 12:00-14:00
School club/detention - 14:00-15:30
Part-time job - 16:00-19:00
<u>Supper</u> – 19:00-20:00
Going to bed – 22:00, 23:00 (-10 Energy), 00:00 (-20 Energy)
<hr>
<h4>BROTHER</h4>
Waking up - 8:00
Taking shower – 8:15-8:20
<u>Breakfast</u> – 8:00-9:00
School, first part (wknd: playing outside) – 9:00-11:00
<u>Dinner</u> – 11:00-12:00
School, second part (wknd: playing computer) – 12:00-14:00
Sports club – 14:00-15:30
Walking – 15:30-17:00
Doing exercises – 17:00-18:00
Chatting with a friend – 18:00-19:00
<u>Supper</u> – 19:00-20:00
Watching TV with family – 20:00-22:00
Playing computer – 22:00-23:00
Going to bed – 23:00
<hr>
<h4>MOM</h4>
Waking up - 8:00
Taking shower – 8:20-8:25
<u>Breakfast</u> – 8:00-9:00
Work, first part (wknd: riding a bike) – 9:00-11:00
<u>Dinner</u> – 11:00-12:00
Work, second part (wknd: shopping) – 12:00-16:00
Working in the garden – 16:00-17:00
Doing chores – 17:00-18:00
Doing laundry and ironing – 18:00-19:00
<u>Supper</u> – 19:00-20:00
Watching TV with family – 20:00-22:00
Going to bed – 22:00
<hr>
<h4>DAD</h4>
Waking up - 8:00
Taking shower – 8:25-8:30
<u>Breakfast</u> – 8:00-9:00
Work, first part (wknd: riding a bike) – 9:00-11:00
<u>Dinner</u> – 11:00-12:00
Work, second part (wknd: shopping) – 12:00-16:00
Watching TV – 16:00-17:00
Reading a book – 17:00-18:00
Calculating and paying taxes – 18:00-19:00
<u>Supper</u> – 19:00-20:00
Watching TV with family – 20:00-22:00
Going to bed – 22:00
<<back "Back">><<switch $workTopic>>
<<case "Getting job">>
You ask a passing-by waitress where you can find a manager. Three minutes later, you were sitting in a small office in front of a young respectable-looking man. <br>
"So, miss <<= $mainChar.lastName>>, you want to work on evenings here? Sure, we have a special program for students. You can work 16:00-19:00 every day, including weekends - whenever you have time for this job. We will also give you a standard uniform" <br>
"Are you interested?"
<br>
<br>
<<linkreplace "Yes!">>
"Splendid! You can start working whenever you want. 16:00-19:00! Joey will show you the way out"
<<set $mainChar.work.waitress.experience += 1>>
<br>
<br>
[[Go out->Cafe]]
<</linkreplace>> <br>
[[Refuse->Cafe]]
<<case "Changing room">>
You are standing in a nice changing room, wandering what to do next.
<br>
<br>
Waitress experience: <<print $mainChar.work.waitress.experience>>
<br>
<br>
<<linkreplace "Have a quick shower">>
<<set $minute += 5>>
<<run variables().mainChar.cleanCum()>>
You had a nice quick shower!
<br>
<br>
@@.add; +100 cleanliness @@ <<set $mainChar.cleanliness = 100>>
<</linkreplace>>
<br>
<br>
<h4>LOCKER</h4>
* Standard uniform - <<if $mainChar.work.costume == "Normal">>Wearing<<else>>[[Wear->Work Waitress Misc.][$mainChar.work.costume = "Normal"]]<<endif>> <br>
* Sexy uniform - <<if $mainChar.work.costume == "Sexy">>Wearing<<else>><<if $mainChar.work.waitress.experience >= 30>>[[Wear->Work Waitress Misc.][$mainChar.work.costume = "Sexy"]]<<else>>Not enough experience! (30)<<endif>><<endif>> <br>
* Pervy uniform - <<if $mainChar.work.costume == "Pervy">>Wearing<<else>><<if $mainChar.work.waitress.experience >= 60>>[[Wear->Work Waitress Misc.][$mainChar.work.costume = "Pervy"]]<<else>>Not enough experience! (60)<<endif>><<endif>>
<br>
<br>
[[Go to work->Work Waitress Process][$minute += 30]] <br>
[[Go outside->Cafe][$mainChar.work.currentWorkName = ""]]
<<default>>
Error: Unknown topic
<</switch>><div class="default-image-wrapper">
[img[String.format($urlPath + "/cafe/Cafe.jpg")]]
</div>
<br>
<br>
<<if $hour >= 19>>
<<set $hour = 19>>
<<set $minute = 0>>
Your work hours are over and it's time to go home.
<br>
<br>
[[Finish and go out->Go out][$mainChar.work.currentWorkName = ""]]
<<else>>
You spent some time serving tables and taking new orders. <br>
Everything goes well and you make some money.
<br>
<br>
<<set _pay to random(3,8)>> <p class="add">+<<print _pay>> money</p> <p class="add">+1 experience</p>
<<set $mainChar.money += _pay>> <<set $mainChar.work.waitress.experience += 1>>
<<include "Work Waitress Events">>
<br>
<br>
[[Continue your shift->Work Waitress Process][$minute += 30]] <br>
[[Finish and go out->Go out][$mainChar.work.currentWorkName = ""]]
<<endif>><<if visited() == 1>>
<<set $wallText = ["Want to relax? +x(471)x34-46-11", "<3 <3 <3", "Tracy was here", "Suck deeper!"]>>
<<set $customerChance to either(true, false)>>
<<endif>>
<<set _passage = passage()>>
<<set $customerSkin to either("white", "black")>>
<<if $customerSkin == "white">>
<<set $customerLength to random(14, 19)>>
<<set $customerGirth to either("slender", "narrow", "average", "big", "thick")>>
<<elseif $customerSkin == "black">>
<<set $customerLength to random(16, 25)>>
<<set $customerGirth to either("narrow", "average", "big", "thick", "fat")>>
<<endif>>
<<set $customerMood to either("gently", "normally", "rough")>>
<<for _i, _text range $wallText>>
<i><<print _text>></i>
<<GloryHoleTextRemoveWidget _passage $wallText _i>>
<br>
<</for>>
<br>
<<GloryHoleTextAddWidget _passage $wallText>>
<br>
<br>
You are sitting in a restroom in front of a big hole, waiting for a potential customer.
<br>
<br>
<<if $customerChance == true>>
<p>♡</p> <u><<print $customerSkin.toUpperFirst()>></u> man appears. He puts his <<print $customerGirth>> <<print $customerLength>>cm dick in the hole, waiting for your actions.
<br>
<br>
<<link "Lean forward">>
<<set $customerOrgasm = 0>>
<<goto "Gloryhole 2">>
<</link>>
<<else>>
Nobody showed up yet, sadly.
<<endif>>
<br>
<br>
<<link "Wait a little more">>
<<set $minute += 5>>
<<set $customerChance to either(true, false)>>
<<goto _passage>>
<</link>>
Double-click this passage to edit it.Double-click this passage to edit it.<<widget "GloryHoleTextRemoveWidget">>
<!-- $args[0] - current passage -->
<!-- $args[1] - array -->
<!-- $args[2] - number of the array member -->
<<link "Remove">>
<<= $args[1].deleteAt($args[2])>>
<<goto $args[0]>>
<</link>>
<</widget>>
<<widget "GloryHoleTextAddWidget">>
<!-- $args[0] - current passage -->
<!-- $args[1] - array -->
<<link "Add a writing">>
<<toggleclass "#addText" "hidden">>
<</link>>
@@#addText.hidden;
<br>
<<textbox "_newText" "" autofocus>> -
<<link "Confirm">>
<<= $args[1].push(_newText)>>
<<goto $args[0]>>
<</link>>
@@
<</widget>>
<<widget "GloryHoleCustomerDialog">>
<!-- $args[0] - name of the topic -->
<!-- $args[1] - skin color of the customer -->
<!-- $args[2] - customer length -->
<!-- $args[3] - customer girth -->
<!-- $args[4] - customer mood -->
<</widget>>Now playing: @@#currentTrackInPlayer; <u><<print $bgMusic[$bgMusicNowPlaying][0]>> - <<print $bgMusic[$bgMusicNowPlaying][1]>></u> @@ | @@#trackDuration;<<print Math.trunc($bgMusic[$bgMusicNowPlaying][4]/60)>>:<<if Math.trunc($bgMusic[$bgMusicNowPlaying][4]%60) <= 9>>0<<endif>><<print Math.trunc($bgMusic[$bgMusicNowPlaying][4]%60)>>/<<print Math.trunc($bgMusic[$bgMusicNowPlaying][3]/60)>>:<<if Math.trunc($bgMusic[$bgMusicNowPlaying][3]%60) <= 9>>0<<endif>><<print Math.trunc($bgMusic[$bgMusicNowPlaying][3]%60)>>@@
<<repeat 0.1s>>
<<replace "#trackDuration">>
<<print Math.trunc($bgMusic[$bgMusicNowPlaying][4]/60)>>:<<if Math.trunc($bgMusic[$bgMusicNowPlaying][4]%60) <= 9>>0<<endif>><<print Math.trunc($bgMusic[$bgMusicNowPlaying][4]%60)>>/<<print Math.trunc($bgMusic[$bgMusicNowPlaying][3]/60)>>:<<if Math.trunc($bgMusic[$bgMusicNowPlaying][3]%60) <= 9>>0<<endif>><<print Math.trunc($bgMusic[$bgMusicNowPlaying][3]%60)>>
<</replace>>
<</repeat>>
<br>
<br>
<<TrackControls>>
<br>
<br>
<ol>
<<for _i to 0; _i < $bgMusic.length; _i++>>
<<if _i != 0>>
<li>
<<PlayThisTrack _i>> <<print $bgMusic[_i][0]>> - <<print $bgMusic[_i][1]>> <<print Math.trunc($bgMusic[_i][3]/60)>>:<<if Math.trunc($bgMusic[_i][3]%60) <= 9>>0<<endif>><<print Math.trunc($bgMusic[_i][3]%60)>> (<<print $bgMusic[_i][2]>>Mb)
</li> <br>
<<endif>>
<</for>>
</ol>
<<link "Back">><<goto $musicPlayerBackPassage>><</link>><div class="default-image-wrapper">[img[String.format($urlPath + "/school/SchoolCanteen.jpg")]]</div>
<br>
<br>
You are in a large canteen, looking at a number of students eating and running around.
<<if $hour == 11 or ($hour == 10 and $minute >= 50)>><br> It's a lunch break! The canteen is crowded
<<if $lastDayHadSchoolLunch != $dayCount>>
<br>
<br>
You can search for someone to eat together: [[Brother->School canteen non-sex scenes][$canteenScene = "Eat with brother"]] <<if $mainChar.relationship.Cristy > 0>>| [[Cristy->School canteen non-sex scenes][$canteenScene = "Eat with Cristy"]]<<endif>>
<<endif>>
<<endif>>
<br>
<br>
<<if ($hour == 11 or ($hour == 10 and $minute >= 50)) and $lastDayHadSchoolLunch != $dayCount>>
<<linkreplace "Have lunch">>
<<set $lastDayHadSchoolLunch = $dayCount>>
<<set $randomSchoolFood to either("Stew","Sea salad")>>
<<set $minute += 10>>
You wait in a queue to get your lunch. After some time, you finally make it to the nearest free seat and eat peacefully. <br>
Today canteen served you: <<print $randomSchoolFood>> - <<Eat $randomSchoolFood "0">>
<</linkreplace>>
<br>
<br>
<<endif>>
<<Food "Tea">> ($3) - <<Eat "Tea" "3">> <br>
<<Food "Coffee">> ($5) - <<Eat "Coffee" "5">> <br>
<br>
<<Food "Stew">> ($20) - <<Eat "Stew" "20">> <br>
<<Food "Sea salad">> ($25) - <<Eat "Sea salad" "25">>
<br>
<br>
[[School hall->School]]<<include "Studying events">>
<br>
<br>
<p class="add">+1 Intellect</p> <<set $mainChar.intellect += 1>><<include "Socializing events">>
<br>
<br>
@@.add; +1 Reputation at school @@
<<set $mainChar.school.reputation += 1>><<widget "ScoreInLetter">>
<<if $currentSchoolClass == "Math">>
<<set _score = $mainChar.school.Math.score>>
<<elseif $currentSchoolClass == "Science">>
<<set _score = $mainChar.school.Science.score>>
<<elseif $currentSchoolClass == "History">>
<<set _score = $mainChar.school.History.score>>
<<elseif $currentSchoolClass == "Physical education">>
<<set _score = $mainChar.school.PE.score>>
<<endif>>
<<if _score < 10>>
F
<<elseif _score >= 10 and _score < 20>>
F+
<<elseif _score >= 20 and _score < 30>>
D
<<elseif _score >= 30 and _score < 40>>
D+
<<elseif _score >= 40 and _score < 50>>
C
<<elseif _score >= 50 and _score < 60>>
C+
<<elseif _score >= 60 and _score < 70>>
B
<<elseif _score >= 70 and _score < 80>>
B+
<<elseif _score >= 80 and _score < 90>>
A
<<elseif _score >= 90>>
A+
<<endif>>
<</widget>>
<<widget "SchoolTest">>
<<set $playerAnswers = [0,0,0]>>
<<set $testScore = 0>>
<<if $currentSchoolClass == "Math">>
<<run $mathTestQuestions.shuffle()>>
<<set $testQuestions = $mathTestQuestions>>
<<set $testAnswers = [
[$mathTestQuestions[0][1],$mathTestQuestions[0][2],$mathTestQuestions[0][3],$mathTestQuestions[0][4]],
[$mathTestQuestions[1][1],$mathTestQuestions[1][2],$mathTestQuestions[1][3],$mathTestQuestions[1][4]],
[$mathTestQuestions[2][1],$mathTestQuestions[2][2],$mathTestQuestions[2][3],$mathTestQuestions[2][4]] ]>>
<<elseif $currentSchoolClass == "Science">>
<<run $scienceTestQuestions.shuffle()>>
<<set $testQuestions = $scienceTestQuestions>>
<<set $testAnswers = [
[$scienceTestQuestions[0][1],$scienceTestQuestions[0][2],$scienceTestQuestions[0][3],$scienceTestQuestions[0][4]],
[$scienceTestQuestions[1][1],$scienceTestQuestions[1][2],$scienceTestQuestions[1][3],$scienceTestQuestions[1][4]],
[$scienceTestQuestions[2][1],$scienceTestQuestions[2][2],$scienceTestQuestions[2][3],$scienceTestQuestions[2][4]] ]>>
<<elseif $currentSchoolClass == "History">>
<<run $historyTestQuestions.shuffle()>>
<<set $testQuestions = $historyTestQuestions>>
<<set $testAnswers = [
[$historyTestQuestions[0][1],$historyTestQuestions[0][2],$historyTestQuestions[0][3],$historyTestQuestions[0][4]],
[$historyTestQuestions[1][1],$historyTestQuestions[1][2],$historyTestQuestions[1][3],$historyTestQuestions[1][4]],
[$historyTestQuestions[2][1],$historyTestQuestions[2][2],$historyTestQuestions[2][3],$historyTestQuestions[2][4]] ]>>
<<endif>>
<<run $testAnswers[0].shuffle()>>
<<run $testAnswers[1].shuffle()>>
<<run $testAnswers[2].shuffle()>>
<ol>
<li>
<strong><<print $testQuestions[0][0]>></strong> <br>
<<radiobutton "$playerAnswers[0]" "0" checked>> 1) <<print $testAnswers[0][0]>> <br>
<<radiobutton "$playerAnswers[0]" "1">> 2) <<print $testAnswers[0][1]>> <br>
<<radiobutton "$playerAnswers[0]" "2">> 3) <<print $testAnswers[0][2]>> <br>
<<radiobutton "$playerAnswers[0]" "3">> 4) <<print $testAnswers[0][3]>>
</li>
<br><br>
<li>
<strong><<print $testQuestions[1][0]>></strong> <br>
<<radiobutton "$playerAnswers[1]" "0" checked>> 1) <<print $testAnswers[1][0]>> <br>
<<radiobutton "$playerAnswers[1]" "1">> 2) <<print $testAnswers[1][1]>> <br>
<<radiobutton "$playerAnswers[1]" "2">> 3) <<print $testAnswers[1][2]>> <br>
<<radiobutton "$playerAnswers[1]" "3">> 4) <<print $testAnswers[1][3]>>
</li>
<br><br>
<li>
<strong><<print $testQuestions[2][0]>></strong> <br>
<<radiobutton "$playerAnswers[2]" "0" checked>> 1) <<print $testAnswers[2][0]>> <br>
<<radiobutton "$playerAnswers[2]" "1">> 2) <<print $testAnswers[2][1]>> <br>
<<radiobutton "$playerAnswers[2]" "2">> 3) <<print $testAnswers[2][2]>> <br>
<<radiobutton "$playerAnswers[2]" "3">> 4) <<print $testAnswers[2][3]>>
</li>
</ol>
<</widget>>
<<widget "SchoolTestScoring">>
<!-- $args[0] - number of question -->
<!-- $args[1] - number of answer -->
<<if $playerAnswers[$args[0]] == $args[1]>>
<<if $testQuestions[$args[0]][1] == $testAnswers[$args[0]][$args[1]]>>
<p class="add">+5</p>
<<set $testScore += 5>>
<<else>>
<p class="minus">-5</p>
<<set $testScore -= 5>>
<<endif>>
<<endif>>
<</widget>>
<<widget "SchoolTestResult">>
<ol>
<li>
<strong><<print $testQuestions[0][0]>></strong> <br>
1) <<if $testQuestions[0][1] == $testAnswers[0][0]>><u><<print $testAnswers[0][0]>></u><<else>><<print $testAnswers[0][0]>><<endif>> <<if $playerAnswers[0] == 0>><p>🗹</p><<endif>> <<SchoolTestScoring "0" "0">> <br>
2) <<if $testQuestions[0][1] == $testAnswers[0][1]>><u><<print $testAnswers[0][1]>></u><<else>><<print $testAnswers[0][1]>><<endif>> <<if $playerAnswers[0] == 1>><p>🗹</p><<endif>> <<SchoolTestScoring "0" "1">> <br>
3) <<if $testQuestions[0][1] == $testAnswers[0][2]>><u><<print $testAnswers[0][2]>></u><<else>><<print $testAnswers[0][2]>><<endif>> <<if $playerAnswers[0] == 2>><p>🗹</p><<endif>> <<SchoolTestScoring "0" "2">> <br>
4) <<if $testQuestions[0][1] == $testAnswers[0][3]>><u><<print $testAnswers[0][3]>></u><<else>><<print $testAnswers[0][3]>><<endif>> <<if $playerAnswers[0] == 3>><p>🗹</p><<endif>> <<SchoolTestScoring "0" "3">>
</li>
<br><br>
<li>
<strong><<print $testQuestions[1][0]>></strong> <br>
1) <<if $testQuestions[1][1] == $testAnswers[1][0]>><u><<print $testAnswers[1][0]>></u><<else>><<print $testAnswers[1][0]>><<endif>> <<if $playerAnswers[1] == 0>><p>🗹</p><<endif>> <<SchoolTestScoring "1" "0">> <br>
2) <<if $testQuestions[1][1] == $testAnswers[1][1]>><u><<print $testAnswers[1][1]>></u><<else>><<print $testAnswers[1][1]>><<endif>> <<if $playerAnswers[1] == 1>><p>🗹</p><<endif>> <<SchoolTestScoring "1" "1">> <br>
3) <<if $testQuestions[1][1] == $testAnswers[1][2]>><u><<print $testAnswers[1][2]>></u><<else>><<print $testAnswers[1][2]>><<endif>> <<if $playerAnswers[1] == 2>><p>🗹</p><<endif>> <<SchoolTestScoring "1" "2">> <br>
4) <<if $testQuestions[1][1] == $testAnswers[1][3]>><u><<print $testAnswers[1][3]>></u><<else>><<print $testAnswers[1][3]>><<endif>> <<if $playerAnswers[1] == 3>><p>🗹</p><<endif>> <<SchoolTestScoring "1" "3">>
</li>
<br><br>
<li>
<strong><<print $testQuestions[2][0]>></strong> <br>
1) <<if $testQuestions[2][1] == $testAnswers[2][0]>><u><<print $testAnswers[2][0]>></u><<else>><<print $testAnswers[2][0]>><<endif>> <<if $playerAnswers[2] == 0>><p>🗹</p><<endif>> <<SchoolTestScoring "2" "0">> <br>
2) <<if $testQuestions[2][1] == $testAnswers[2][1]>><u><<print $testAnswers[2][1]>></u><<else>><<print $testAnswers[2][1]>><<endif>> <<if $playerAnswers[2] == 1>><p>🗹</p><<endif>> <<SchoolTestScoring "2" "1">> <br>
3) <<if $testQuestions[2][1] == $testAnswers[2][2]>><u><<print $testAnswers[2][2]>></u><<else>><<print $testAnswers[2][2]>><<endif>> <<if $playerAnswers[2] == 2>><p>🗹</p><<endif>> <<SchoolTestScoring "2" "2">> <br>
4) <<if $testQuestions[2][1] == $testAnswers[2][3]>><u><<print $testAnswers[2][3]>></u><<else>><<print $testAnswers[2][3]>><<endif>> <<if $playerAnswers[2] == 3>><p>🗹</p><<endif>> <<SchoolTestScoring "2" "3">>
</li>
</ol>
<h4><strong>Test result:
<<if $testScore >= 0>>
<p class="add"><<print $testScore>></p>
<<if $currentSchoolClass == "Math">>
<<set $mainChar.school.Math.score += $testScore>>
<<elseif $currentSchoolClass == "Science">>
<<set $mainChar.school.Science.score += $testScore>>
<<elseif $currentSchoolClass == "History">>
<<set $mainChar.school.History.score += $testScore>>
<<endif>>
<<elseif $testScore < 0>>
<p class="minus"><<print $testScore>></p>
<<if $currentSchoolClass == "Math">>
<<set $mainChar.school.Math.score -= $testScore>>
<<elseif $currentSchoolClass == "Science">>
<<set $mainChar.school.Science.score -= $testScore>>
<<elseif $currentSchoolClass == "History">>
<<set $mainChar.school.History.score -= $testScore>>
<<endif>>
<<endif>> </strong></h4>
<</widget>>
<<widget "SchoolTestPE">>
<<set $schoolTestPE to either("Jump", "Run", "Football")>>
<h4><strong>Test: <<print $schoolTestPE>></strong></h4>
<br>
<<if $schoolTestPE == "Jump">>
Your teacher gives you an order to jump from this line on sand to that line. You sit in the queue with your classmates, talking and betting on others. Well, that was fun. <br>
Some time later, it comes your turn. You were almost the last one and the rest of students were looking in the opposite direction. The teacher tells you how you should move and you... jump as far as possible!
<<elseif $schoolTestPE == "Run">>
The teacher tells the class that today everyone will run a few kilometers in time. Your classmates whispers in anger and despair, while you sigh. Everybody lines up and prepares to run, including you. Whistle! <br>
You try your best, running under burning sun and trying to keep the breath. At least you are better than the laziest ones...
<<elseif $schoolTestPE == "Football">>
Today your teacher looks kind. Boys know what that means. They come to him and ask to play footboy - their favorite type of test~ <br>
"Fine, fine! Get the ball and the girls! I'll watch from here and will give scores depending on fitness, ability to play in team and so on." Well, at least it's not so boring as jumps. And why boys are happy so much?? It’s annoying.
<<endif>>
<</widget>>
<<widget "SchoolTestPEResult">>
<<set $schoolTestPECheckNumber = random(1, 100)>>
<<if $schoolTestPECheckNumber >= $mainChar.fitness>>
<<set $schoolTestPESuccess = false>>
<<else>>
<<set $schoolTestPESuccess = true>>
<<endif>>
<<if $schoolTestPE == "Jump">>
<<if $schoolTestPESuccess == false>>
You tried your best, but your strength fails you... You didn't manage to jump far enough and the teacher gives you the score, based on the results. <br>
"You can do better than this, <<print $mainChar.firstName>>." Yeah..
<<elseif $schoolTestPESuccess == true>>
You jumped surprisingly far, almost losing the balance after you land. Hey, you did this! You smile and look at the teacher that was giving you a good score, based on the result. <br>
“Good job, good job..”
<<endif>>
<<elseif $schoolTestPE == "Run">>
<<if $schoolTestPESuccess == false>>
You run with the other students, trying to keep up the pace. Suddenly you feel yourself not well. Your breath becomes move heavy and your legs hurt... Damn! <br>
You couldn't finish in time with the others and you get the bad score, based on your result.
<<elseif $schoolTestPESuccess == true>>
You run and run, not looking on others. After some time you noticed that there are just a few classmates around you. It seems you left all class behind! And the finish line draws near.. <br>
It was hard, but you managed to finish in time! The teacher gives you score, based on your result.
<<endif>>
<<elseif $schoolTestPE == "Football">>
<<if $schoolTestPESuccess == false>>
You pick up the team and prepare to do something. Something... <br>
Sadly, the other team was way too strong and you were as useless as the other players. Angry and sad, you leave the field after a small amount of time, looking at the winners. Just not your day..
<<elseif $schoolTestPESuccess == true>>
You choose the team and prepare to run fast. These two boys in your team looks like they know what they are doing. Let's stick with them. <br>
And you made the right choice! Running among the opponents, you were playing just with these boys and a few players were enough to win! Everyone is happy and you get your score.
<<endif>>
<<endif>>
<br>
<br>
<h4><strong>Test result:
<<if $schoolTestPESuccess == false>>
<<set $schoolTestPEScore = Math.trunc(($schoolTestPECheckNumber - $mainChar.fitness) / 6.5)>>
<<set $mainChar.school.PE.score -= $schoolTestPEScore>>
<p class="minus">-<<print $schoolTestPEScore>></p>
<<elseif $schoolTestPESuccess == true>>
<<set $schoolTestPEScore = Math.trunc(($mainChar.fitness - $schoolTestPECheckNumber) / 6.5)>>
<<set $mainChar.school.PE.score += $schoolTestPEScore>>
<p class="add"><<print $schoolTestPEScore>></p>
<<endif>> </strong></h4>
<</widget>><<if $classActivity == "Test">>
Today is Friday, the day of tests. Teacher gives you a paper with questions and goes away.
<br>
<br>
<<SchoolTest>>
<br>
<<include "Test cheat events">>
<<elseif $classActivity == "Test results">>
You passed the paper and in the end of a lesson teacher told you the result.
<br>
<br>
<<SchoolTestResult>>
<<endif>><!-- 0 - the question, 1 - the answer, 2,3,4 - the wrong answers -->
<<set $mathTestQuestions = [
['1+(34*2)/4',18,7,19,14],
['75-15+3*2',66,40,18,56],
['(3+4+5)*2-1',23,21,31,17],
['60/2*4+10',130,133,125,110],
['35+25',60,70,65,55],
['65-(12+3)',50,53,40,43],
['20+40/2',40,33,47,50],
['8+22+2',32,35,45,30],
['30/3+2',12,10,22,15],
['5*5+15',40,44,54,35],
['(5+5)/2',5,10,15,0],
['10*(3+4)',70,60,45,65],
['14+25',39,40,41,35],
['45-(5*3)',30,40,50,20],
['65+25-10',80,70,60,75] ]>>
<<set $scienceTestQuestions = [
['What color are Smurfs?','Blue','Green','Yellow','Orange'],
['What is the nearest planet to the sun?','Mercury','Venus','Earth','Jupiter'],
['What is the largest planet in the solar system?','Jupiter','Mars','Venus','Saturn'],
['What’s the boiling point of water?','100 degrees Celcius','90 degrees Celcius','200 degrees Celcius','70 degrees Celcius'],
['What is the largest known animal?','Blue whale','Elephant','Rhino','White shark'],
['Which of Newton’s Laws state that "for every action, there is an equal and opposite reaction?"','The third law of motion','The first law of motion','The second law of motion','The fourth law of motion'],
['How long does a human red blood cell survive?','120 days','220 days','40 days','39 days'],
['In what country can you find the Suez Canal?','Egypt','Greece','Italy','Germany'],
['How many elements are there in the periodic table?','118','120','100','108'],
['How many hearts does an octopus have?','3','5','12','14'],
['Dolly was the first ever living creature to be cloned. What type of animal was she?','Sheep','Dog','Cow','Mouse'],
['How many bones do sharks have in total?','0','32','30','46'],
['What is the hardest known natural material?','Diamond','Metal','Rock','Ruby'],
['What form of energy has an unlit match?','Chemical energy','Light energy','Sound energy','Electrical energy'],
['This Saturn moon has a methane cycle, differentiating it from the other moons of the planet. What is its name?','Titan','Mimas','Rhea','Tethys'] ]>>
<<set $historyTestQuestions = [
['Who’s the famous hero from the Trojan War?','Achilles','Euclid','Heracles','Prometheus'],
['Cleopatra VII was a legendary ruler of ...','Egypt','England','U.S.A.','Macedonia'],
['In which civilization did the first Olympic games take place?','Ancient Greece','Roman Empire','Macedonia','Ancient Egypt'],
['Which ancient civilization invented the wheel?','Mesopotamia','Roman Empire','Sumerians','Babylonia'],
['Where would you find the world-famous Colosseum?','Rome','Egypt','Babylon','Greece'],
['What country gifted the United States with the Statue of Liberty?','France','Germany','England','Russia'],
['Who invented the lightbulb?','Thomas Edison','Nikola Tesla','Dmitri Mendeleev','Mikhail Lomonosov'],
['Who was the first president of the United States?','George Washington','John Adams','John Kennedy','James Monroe'],
['Who was the first man on the moon?','Neil Armstrong','James Adamson','Viktor Afanasyev','Toyohiro Akiyama'],
['Who was the first man in space?','Yuri Gagarin','John Creighton','Jing Haipeng','André Kuipers'],
['Who was the first woman in space?','Valentina Tereshkova','Sally Ride','Judith Resnik','Julie Payette'],
['What did Mandalorian fans name “The Child” in the Disney+ series?','Baby Yoda','Green baby','The baby','Little one'],
['Which tech entrepreneur named his son X Æ A-12?','Elon Musk','Sean Ellis','John Elvesjo','Bill Gates'],
['Which pop star burnt down her home gym with candles?','Britney Spears','Jennifer Lopez','Mariah Carey','Justin Timberlake'],
['What was the name of the first James Bond movie in which Daniel Craig appeared?','Casino Royale','Skyfall','Spectre','Octopussy'] ]>><<include "Studying events">>
<br>
<br>
<p class="add">+1 Intellect</p> <<set $mainChar.intellect += 1>><<include "Socializing events">>
<br>
<br>
@@.add; +1 Reputation at school @@
<<set $mainChar.school.reputation += 1>><<if $classActivity == "Test">>
Today is Friday, the day of tests. Teacher gives you a paper with questions and goes away.
<br>
<br>
<<SchoolTest>>
<br>
<<include "Test cheat events">>
<<elseif $classActivity == "Test results">>
You passed the paper and in the end of a lesson teacher told you the result.
<br>
<br>
<<SchoolTestResult>>
<<endif>><<include "Studying events">>
<br>
<br>
<p class="add">+1 Intellect</p> <<set $mainChar.intellect += 1>><<include "Socializing events">>
<br>
<br>
@@.add; +1 Reputation at school @@
<<set $mainChar.school.reputation += 1>><<if $classActivity == "Test">>
Today is Friday, the day of tests. Teacher gives you a paper with questions and goes away.
<br>
<br>
<<SchoolTest>>
<br>
<<include "Test cheat events">>
<<elseif $classActivity == "Test results">>
You passed the paper and in the end of a lesson teacher told you the result.
<br>
<br>
<<SchoolTestResult>>
<<endif>><<if $classActivity == "Test">>
Today is Friday, the day of tests. You will do some physical exercises that will test your stregth and fitness!
<br>
<br>
<<SchoolTestPE>>
<<elseif $classActivity == "Test results">>
<<SchoolTestPEResult>>
<<endif>><<include "PE Socializing events">>
<br>
<br>
@@.add; +1 Reputation at school @@
<<set $mainChar.school.reputation += 1>><<include "PE Studying events">>
<br>
<br>
<p class="add">+3 Fitness</p> <<set $mainChar.fitness += 3>><<widget "UpdateInfoRefresh">>
<!-- $args[0] - should updateInfo() be "checked" in order to show errors. "check" or nothing -->
<<if def $args[0]>>
<<set $check = $args[0]>>
<<endif>>
<<script>>
function updateInfo(a) {
/* if a == "check" player will receive all error messages */
try {
var http = new XMLHttpRequest();
http.onerror = function() {
if (a == "check") { alert("Server request (opening, sending) failed!") };
};
} catch(error) {
if (a == "check") { alert(error.message) };
};
http.onload = function() {
if (http.status === 200 && http.readyState == 4) {
var text = http.responseText;
variables().updateText = text;
} else {
if (a == "check") { alert("Server request failed! Http status: " + http.status + " " + http.statusText) };
};
};
try {
http.open('GET', "https://MilkyNail.site/update.php", true);
http.send(null);
http.onerror = function() {
if (a == "check") { alert("Server request failed! (Probably server side or network issue)") };
};
} catch(error) {
if (a == "check") { alert(error.message) };
};
};
updateInfo(variables().check);
<</script>>
<!-- <<set $orderNum = 0>>
<<for _i = 0; _i < $updateText.length; _i++>>
<<if _part != 1 && _part != 2 && _part != 3>>
<<if $updateText[_i] == ".">>
<<elseif $updateText[_i] == "|">>
<<set $orderNum = 0>>
<<set _part = 2>>
<<else>>
<<set $num = $updateText[_i]>>
<<script>>
variables().num = parseInt(variables().num, 10)
<</script>>
<<set $serverGameVersion[$orderNum] = $num>>
<<set $orderNum++>>
<<endif>>
<<elseif _part == 2>>
<<if $updateText[_i] == ".">>
<<elseif $updateText[_i] == "|">>
<<set $orderNum = 0>>
<<set _part = 3>>
<<else>>
<<set $num = $updateText[_i]>>
<<script>>
variables().num = parseInt(variables().num, 10)
<</script>>
<<set $serverOfflinePicsVersion[$orderNum] = $num>>
<<set $orderNum++>>
<<endif>>
<<elseif _part == 3>>
<<if $updateText[_i] == ".">>
<<elseif $updateText[_i] == "|">>
<<set $orderNum = 0>>
<<set _part = 3>>
<<else>>
<<set $num = $updateText[_i]>>
<<script>>
variables().num = parseInt(variables().num, 10)
<</script>>
<<set $serverMainPicsVersion[$orderNum] = $num>>
<<set $orderNum++>>
<<endif>>
<<endif>>
<</for>> -->
<</widget>>
<<widget "VersionAndOptions">>
<<set $gameVersionText = String.format("v"+$gameVersion[0]+"."+$gameVersion[1]+"."+$gameVersion[2]+"."+$gameVersion[3])>>
<<set $offlinePicsVersionText = String.format("v"+$offlinePicsVersion[0]+"."+$offlinePicsVersion[1]+"."+$offlinePicsVersion[2]+"."+$offlinePicsVersion[3])>>
<<set $mainPicsVersionText = String.format("v"+$mainPicsVersion[0]+"."+$mainPicsVersion[1]+"."+$mainPicsVersion[2]+"."+$mainPicsVersion[3])>>
<<set $serverGameVersionText = String.format("v"+$serverGameVersion[0]+"."+$serverGameVersion[1]+"."+$serverGameVersion[2]+"."+$serverGameVersion[3])>>
<<set $serverOfflinePicsVersionText = String.format("v"+$serverOfflinePicsVersion[0]+"."+$serverOfflinePicsVersion[1]+"."+$serverOfflinePicsVersion[2]+"."+$serverOfflinePicsVersion[3])>>
<<set $serverMainPicsVersionText = String.format("v"+$serverMainPicsVersion[0]+"."+$serverMainPicsVersion[1]+"."+$serverMainPicsVersion[2]+"."+$serverMainPicsVersion[3])>>
<strong><<print $gameVersionText>></strong><sub><<if $urlPath.first() == "h">>online<<else>>offline<<endif>></sub>
(<<link "Options">>
<<UpdateInfoRefresh>> <!-- Don't work, but must be here -->
<<set $lastPassageVersionCheck = passage()>>
<<goto "Version check">>
<</link>>)
<<if ($serverGameVersionText != "v0.0.0.0" and $serverGameVersionText != $gameVersionText) or
($serverOfflinePicsVersionText != "v0.0.0.0" and $serverOfflinePicsVersionText != $offlinePicsVersionText) or
($serverMainPicsVersionText != "v0.0.0.0" and $serverMainPicsVersionText != $mainPicsVersionText)>>
<a title="New version available">!</a>
<<if $serverGameVersionText != $gameVersionText and $lastUpdateDialogVersion != $serverGameVersionText>>
<<set $updateDialogPause = false>>
<<set $lastUpdateDialogVersion = $serverGameVersionText>>
<<script>>
function closeUpdateDialog() {
Dialog.close();
};
function updateDialog() {
Dialog.setup("UPDATE");
Dialog.append("New version available!");
Dialog.open();
setTimeout(closeUpdateDialog, 2000);
};
updateDialog();
<</script>>
<<endif>>
<<endif>>
<</widget>><<set $updateText = "">>
// version of the CURRENT game file, CURRENT main pics folder and CURRENT offline pics folder
<<set $gameVersion = [2,2,7,0]>>
<<set $offlinePicsVersion = [2,2,7,0]>>
<<set $mainPicsVersion = [2,1,1,0]>>
// version of the LATEST game file, LATEST main pics folder and LATEST offline pics folder. Must be 0-0-0-0 in the beginning of the game
<<set $serverGameVersion = [0,0,0,0]>>
<<set $serverOfflinePicsVersion = [0,0,0,0]>>
<<set $serverMainPicsVersion = [0,0,0,0]>>
<<set $gameVersionText = String.format("v"+$gameVersion[0]+"."+$gameVersion[1]+"."+$gameVersion[2]+"."+$gameVersion[3])>>
<<set $offlinePicsVersionText = String.format("v"+$offlinePicsVersion[0]+"."+$offlinePicsVersion[1]+"."+$offlinePicsVersion[2]+"."+$offlinePicsVersion[3])>>
<<set $mainPicsVersionText = String.format("v"+$mainPicsVersion[0]+"."+$mainPicsVersion[1]+"."+$mainPicsVersion[2]+"."+$mainPicsVersion[3])>><<include "Version check code">>
<<if $urlPath.first() == "h">><<radiobutton "$urlPath" "https://MilkyNail.site/pics" checked>><<else>><<radiobutton "$urlPath" "https://MilkyNail.site/pics">><<endif>> Online version (from MilkyNail.site/pics) <br>
<<if $urlPath.first() == "p">><<radiobutton "$urlPath" "pics" checked>><<else>><<radiobutton "$urlPath" "pics">><<endif>> Offline version (from {<a target="_blank" href="./">this directory</a>}/pics)
<br>
<br>
[[Here's a comic that will help you with the offline pics folder->Pics Folder Comic]]
<br>
<br>
<<set $serverGameVersionText = String.format("v"+$serverGameVersion[0]+"."+$serverGameVersion[1]+"."+$serverGameVersion[2]+"."+$serverGameVersion[3])>>
<<set $serverOfflinePicsVersionText = String.format("v"+$serverOfflinePicsVersion[0]+"."+$serverOfflinePicsVersion[1]+"."+$serverOfflinePicsVersion[2]+"."+$serverOfflinePicsVersion[3])>>
<<set $serverMainPicsVersionText = String.format("v"+$serverMainPicsVersion[0]+"."+$serverMainPicsVersion[1]+"."+$serverMainPicsVersion[2]+"."+$serverMainPicsVersion[3])>>
Latest game version available: <<print $serverGameVersionText>> (<a target="_blank" href="https://MilkyNail.site/youngmaria.html">download</a>)
<<if ($serverGameVersionText != "v0.0.0.0" and $serverGameVersionText != $gameVersionText)>> <strong>New!</strong><<endif>> <br>
Latest Offline pics folder available: <<print $serverOfflinePicsVersionText>> (<a target="_blank" href="https://MilkyNail.site/download/YM-Offline.zip">download</a>)
<<if ($serverOfflinePicsVersionText != "v0.0.0.0" and $serverOfflinePicsVersionText != $offlinePicsVersionText)>> <strong>New!</strong><<endif>> <br>
Latest Main pics folder available: <<print $serverMainPicsVersionText>> (<a target="_blank" href="https://MilkyNail.site/download/YM-MainPicsFolder.zip">download</a>)
<<if ($serverMainPicsVersionText != "v0.0.0.0" and $serverMainPicsVersionText != $mainPicsVersionText)>> <strong>New!</strong><<endif>>
<br>
<br>
<<link "Check again">><<UpdateInfoRefresh "checked">><<goto $currentPassage>><</link>>
<br>
<br>
<<link "Apply and go back">><<goto $lastPassageVersionCheck>><</link>><<set _event to random(1,5)>>
<<if _event == 1>>
You sit on the lesson, listening to the teacher. Everything goes well, and you even manage to learn something! You write everything down, trying to keep up with explanations. <br>
The lesson ends, and you pack your stuff to head out with other students.
<<elseif _event == 2>>
You write down everything the <<print $currentSchoolClass>> teacher explains to you. Suddenly, he turns around and says that this is hard, but someone might already guess what goes next. You lift a hand and tell him your thoughts about the topic. Your guess is correct! <br>
Smiling, you continue to write. It seems no one is paying attention to your small victory. <br>
The ring rings, the students pack their stuff. You grab your things and prepare to leave the classroom.
<<elseif _event == 3>>
Everything goes fine, and you study, writing in your textbook. Suddenly you hear a whisper coming from behind. You turn around to see where it comes from. <br>
"Ps, <<print $mainChar.firstName>>. Do you have a spare pencil? Just for this lesson." You give your classmate a pencil and return to your work. <br>
At the end of the class, you get your pencil back. "Thank you! I sharpened it a bit, by the way."
<<elseif _event == 4>>
Just a regular day in school... You write in your textbook, trying to ignore whispering classmates. Damn, don't they understand that they irritate the others?! <br>
After some painfully long time, the lesson ends, and you exhale, packing your bag. Classmates were still chatting happily, not paying attention to anything.
<<elseif _event == 5>>
For some reason, you feel an irritating desire to take a nap today. Hiding a yawn, you inhale and stare at the blackboard, trying to understand a thing. <br>
It was hard not to fall asleep, but you even managed to learn something. After the lesson ends you hurry up to leave this boring room. As this can solve your sleep problems~
<<endif>><<set _event to random(1,2)>>
<<if _event == 1>>
You look around, trying to find someone to talk to. A girl in the opposite corner of the classroom was staring at you blankly. She looks so sleepy... <br>
Suddenly she winks, smiling. You don't know what to do and smile back, waving with your hand a bit. <br>
Then she turned away from you and never looked back till the class ends.
<<elseif _event == 2>>
You try to nap on the lesson, not paying attention on the teacher's explanations. Suddenly you wake up and find a folded piece of paper on your desk. You look around and found that a boy from the right desk is looking at you with a smile. <br>
You unfolds the list and read the message. "Your shirt is unbuttoned. I can see your tits :P" You look down and notice that he is right. <br>
Before closing the button you open the gap a bit more, teasing your neighbor. He winks at you, admiring your beauty and boldness. <br>
The rest of the lesson goes smoothly and you finishes your nap without troubles.
<br>
<br>
@@.add;+1 Corruption@@ <<set $mainChar.corruption += 1>>
<<endif>><<link "Cheat options">>
<<toggleclass "#cheatOptions" "hidden">>
<</link>>
@@#cheatOptions.hidden;
<br>
<br>
1. <p id="firstAnswer">-</p> <br>
2. <p id="secondAnswer">-</p> <br>
3. <p id="thirdAnswer">-</p>
<br>
<br>
<p id="firstOption">
<<if $mainChar.corruption >= 15>>
<<linkreplace "Flash the classmate">>
<<addclass "#secondOption" "hidden">>
<<addclass "#thirdOption" "hidden">>
<<replace "#firstAnswer">>
<<print $testQuestions[0][1]>>
<</replace>>
You unbutton the shirt a bit, making sure your cleavage looks good and lean to the boy sitting next to you. This is against the rules and he does know this. "Hey, don’t watch..." whispers he, before looking into your shirt. You needed just a moment, so it took a second to spot the answer and return to your test peacefully. <br>
The boy swallows loudly and clears his throat, continuing to do what he was doing slowly.
<</linkreplace>>
<<else>>
Flash the classmate [Corruption 15]
<<endif>> <br>
</p>
<p id="secondOption">
<<if $mainChar.corruption >= 30>>
<<linkreplace "Let classmate finger you">>
<<addclass "#firstOption" "hidden">>
<<addclass "#thirdOption" "hidden">>
<<replace "#firstAnswer">>
<<print $testQuestions[0][1]>>
<</replace>>
<<replace "#secondAnswer">>
<<print $testQuestions[1][1]>>
<</replace>>
You tap on your classmate's thigh softly. "Hey, I'm not going to help you!" It's not the answer you would like to hear! Taking his hand, you move it under the table and pulls him closer. Not listening to the complaints, you move it under your skirt and place his fingers right onto your soft folds. <br>
The boy gasps, but remains silent. His fingers begins to rub your kitty very shyly, making you giggle. After a few seconds, he takes his pen with another hand and points at some answers. "T-these are correct.."
<</linkreplace>>
<<else>>
Let classmate finger you [Corruption 30]
<<endif>> <br>
</p>
<p id="thirdOption">
<<if $mainChar.corruption >= 60>>
<<linkreplace "Jerk your classmate off">>
<<addclass "#firstOption" "hidden">>
<<addclass "#secondOption" "hidden">>
<<replace "#firstAnswer">>
<<print $testQuestions[0][1]>>
<</replace>>
<<replace "#secondAnswer">>
<<print $testQuestions[1][1]>>
<</replace>>
<<replace "#thirdAnswer">>
<<print $testQuestions[2][1]>>
<</replace>>
You slowly runs your fingers along the thigh of your classmate, leaning a bit closer. "No, <<print $mainChar.firstName>>! I won't give you answers even if you will jerk me right here!" ... Your fingers slowly unzips his pants, while the boy swears and trying not to look at the teacher. <br>
After a few seconds, you take out his juicy cock and begins to stroke it. The boy huffs, but doesn't really try to stop you. You were just moving hand up and down, pleasing this hard dick of his, before the boy begins to breathe faster. A minute later he cums, shooting semen right onto the bottom of the table and exhaling slowly. <br>
He takes his pen and writes down every right answer, while you were cleaning cum drops from your hand with tongue. Heh, let's hope nobody noticed that!
<</linkreplace>>
<<else>>
Jerk your classmate off [Corruption 60]
<<endif>>
</p>
@@You feel your head spinning in sleep, and you fall deeper and deeper and deeper... <br>
You hear a rumble around you, echoing in the abyss. A million deep voices are calling for you, but you are fading away till you feel the weight of your body again, and something makes you open your eyes.
<br>
<br>
<<set $mainChar.dimension.culture = 50>>
<<DimText "Welcome, traveler">>
<<if visited() == 1>>
[[Wake up->Dimension: First time]]
<<else>>
[[Wake up->Dimension: Hub]]
<<endif>><<widget "DimText">>
<!-- $args[0] - the text -->
<<set $text = $args[0]>>
<<for _i = 0; _i < $text.length; _i++>><<set _randomUnderstanding = $mainChar.dimension.culture * 2 + random(0,100)>><<if _randomUnderstanding >= 100>><<print $text[_i]>><<else>><<DimTextLettersChange $text[_i]>><<endif>><</for>>
<<set $mainChar.dimension.culture += 1>>
<</widget>>
<<widget "DimTextLettersChange">><!-- $args[0] - the English letter to change --><<switch $args[0]>><<case "A">><p>Λ</p><<case "a">><p>ά</p><<case "B">><p>ℨ</p><<case "b">><p>β</p><<case "C">><p>ↀ</p><<case "c">><p>ς</p><<case "D">><p>Ϋ</p><<case "d">><p>γ</p><<case "E">><p>Ξ</p><<case "e">><p>ε</p><<case "F">><p>ξ</p><<case "f">><p>╔</p><<case "G">><p>𐤐</p><<case "g">><p>ϑ</p><<case "H">><p>𐤇</p><<case "h">><p>🝥</p><<case "I">><p>𐤌</p><<case "i">><p>𐤍</p><<case "J">><p>𐤁</p><<case "j">><p>ϡ</p><<case "K">><p>𐤀</p><<case "k">><p>𐤊</p><<case "L">><p>꠸</p><<case "l">><p>𐤋</p><<case "M">><p>🜳</p><<case "m">><p>ϻ</p><<case "N">><p>ϰ</p><<case "n">><p>η</p><<case "O">><p>Ό</p><<case "o">><p>ϴ</p><<case "P">><p>ϼ</p><<case "p">><p>φ</p><<case "Q">><p>σ</p><<case "q">><p>Ϙ</p><<case "R">><p>𐤁</p><<case "r">><p>𐤗</p><<case "S">><p>𐤙</p><<case "s">><p>℘</p><<case "T">><p>🝂</p><<case "t">><p>🜴</p><<case "U">><p>🝘</p><<case "u">><p>🝣</p><<case "V">><p>🜄</p><<case "v">><p>🝦</p><<case "W">><p>🝃</p><<case "w">><p>🝢</p><<case "X">><p>🜼</p><<case "x">><p>ℵ</p><<case "Y">><p>🝖</p><<case "y">><p>🝥</p><<case "Z">><p>𐤘</p><<case "z">><p>ϟ</p><<default>><<print $args[0]>><</switch>><</widget>>Double-click this passage to edit it.Double-click this passage to edit it.<<set _eventChance to either(true, false, false)>>
<<if $mainChar.work.waitress.experience < 30>>
<<set _event to either("Visitor slaps you")>>
<<elseif $mainChar.work.waitress.experience >= 30 and $mainChar.work.waitress.experience < 60>>
<<set _event to either("Visitor slaps you")>>
<<elseif $mainChar.work.waitress.experience >= 60>>
<<set _event to either("Visitor slaps you")>>
<<endif>>
<<if _eventChance == true>>
<br>
<br>
<<endif>>
<<if _event == "Visitor slaps you">>
Suddenly you hear whispers behind your back. Before you could turn around to see if customers need anything, your butt was slapped with a strong hand. You gasp in surprise, turning around to see who did this.
<br>
<br>
<div class="default-image-wrapper">
[img[String.format($urlPath + "/cafe/waitressSlap.jpg")]]
</div>
<br>
<br>
<<set _amount to either("Two","Three")>>
<<set _age to either("young","old","mature","very young","very old")>>
<<if _age == "young" or _age == "very young">>
<<set _people to either("boys","guys","students","friends")>>
<<else>>
<<set _people to either("men","office workers","friends")>>
<<endif>>
<<print _amount>> <<print _age>> <<print _people>> are looking at you with smiles. "Sorry, girl, couldn't resist the urge~" They seem to regret nothing.
<br>
<br>
<<linkreplace "Shush at them">>
You shush at them, walking away. You know, <<print _people>>~ They are definitely looking at your back right now. You can feel it.
<</linkreplace>> <br>
<<linkreplace "Smile and wink back">>
You make a silly judging face, staring at <<print _people>> for a moment. After enjoying the smiles, you wink back and go away. You do it slowly, waving your rear and attracting a lot of men’s attention. You are definitely getting tips from this company.
<br>
<br>
@@.add;+$3 Money@@
<</linkreplace>>
<<endif>><<switch $workTopic>>
<<case "Getting job">>
You come to a bartender and ask if there are open vacancies for students. <br>
"Students? Well, yes, we have a special one. You can work 16:00-19:00 every day, including weekends. We will give you a standard uniform. And it's okay if you'll be late or finish your shift before 19:00" <br>
"So, what would you say, lady?"
<br>
<br>
<<linkreplace "Yes!">>
"Okay then. You can start whenever you want. 16:00-19:00!"
<<set $mainChar.work.barmaid.experience += 1>>
<br>
<br>
[[Go out->Bar]]
<</linkreplace>> <br>
[[Refuse->Bar]]
<<case "Changing room">>
You are standing in a nice changing room, wandering what to do next.
<br>
<br>
Barmaid experience: <<print $mainChar.work.barmaid.experience>>
<br>
<br>
<<linkreplace "Have a quick shower">>
<<set $minute += 5>>
<<run variables().mainChar.cleanCum()>>
You had a nice quick shower!
<br>
<br>
@@.add; +100 cleanliness @@ <<set $mainChar.cleanliness = 100>>
<</linkreplace>>
<br>
<br>
<h4>LOCKER</h4>
* Standard uniform - <<if $mainChar.work.costume == "Normal">>Wearing<<else>>[[Wear->Work Barmaid Misc.][$mainChar.work.costume = "Normal"]]<<endif>> <br>
* Sexy uniform - <<if $mainChar.work.costume == "Sexy">>Wearing<<else>><<if $mainChar.work.barmaid.experience >= 30>>[[Wear->Work Barmaid Misc.][$mainChar.work.costume = "Sexy"]]<<else>>Not enough experience! (30)<<endif>><<endif>> <br>
* Pervy uniform - <<if $mainChar.work.costume == "Pervy">>Wearing<<else>><<if $mainChar.work.barmaid.experience >= 60>>[[Wear->Work Barmaid Misc.][$mainChar.work.costume = "Pervy"]]<<else>>Not enough experience! (60)<<endif>><<endif>>
<br>
<br>
[[Go to work->Work Barmaid Process][$minute += 30]] <br>
[[Go outside->Bar][$mainChar.work.currentWorkName = ""]]
<<default>>
Error: Unknown topic
<</switch>><div class="default-image-wrapper">
[img[String.format($urlPath + "/citybar/Bar.jpg")]]
</div>
<br>
<br>
<<if $hour >= 19>>
<<set $hour = 19>>
<<set $minute = 0>>
Your work hours are over and it's time to go home.
<br>
<br>
[[Finish and go out->Go out][$mainChar.work.currentWorkName = ""]]
<<else>>
You spent some time serving tables and taking new orders. <br>
Everything goes well and you make some money.
<br>
<br>
<<set _pay to random(3,8)>> <p class="add">+<<print _pay>> money</p> <p class="add">+1 experience</p>
<<set $mainChar.money += _pay>> <<set $mainChar.work.barmaid.experience += 1>>
<<include "Work Barmaid Events">>
@@#CrimeExit;
<br>
<br>
[[Continue your shift->Work Barmaid Process][$minute += 30]] <br>
[[Finish and go out->Go out][$mainChar.work.currentWorkName = ""]]
@@
<<endif>><<set _eventChance to either(true, false, false)>>
<<if $mainChar.work.barmaid.experience < 30>>
<<set _event to either("Drunk customer")>>
<<elseif $mainChar.work.barmaid.experience >= 30 and $mainChar.work.barmaid.experience < 60>>
<<set _event to either("Drunk customer")>>
<<elseif $mainChar.work.barmaid.experience >= 60>>
<<set _event to either("Drunk customer")>>
<<endif>>
<<if _eventChance == true>>
<br>
<br>
<<endif>>
<<if _event == "Drunk customer">>
<<set _drink to either("beer","whisky","vodka","cocktail")>>
You serve drinks peacefully, when some drunk man catches your hand and pulls you closer. You almost spilled the drinks you were fetching, but asked calmly what he wants. He frees your hand and points at his <<print _drink>>. "W-what's that, missy?? Isn't that a hair *hic* ??" Damn, a hair it is... You think about your options in this situation.
<br>
<br>
<div class="default-image-wrapper">
[img[String.format($urlPath + "/citybar/drinkWithAHair.webp")]]
</div>
<br>
<br>
<<linkreplace "Change his drink">>
You just tell him that you are so sorry and order another <<print _drink>>. "It's on the house, sir!" The sir is still grumpy, but at least he is not complaining anymore. Let’s call it a win.
<</linkreplace>> <br>
<<linkreplace "Distract him">>
You gasp and tell that this is simply not possible. While you do this, you lean down a bit. Gotcha! In two seconds the customer mumbles something about compensation and free drinks, staring at your boobs. Free drinks? Not on your watch! The distraction gives you enough time to take out the hair with a straw and tell him that there is no hair. <br>
"Y-yeah.. I'm sorry. I.. Maybe I-I'm too drunk, ye.. Take this." He slips a crumpled piece of green paper into your hand. Well, thank you.
<br>
<br>
@@.add;+5 Money@@ <<set $mainChar.money += 5>>
<</linkreplace>>
<<elseif _event == "Stealing">>
.................NOT IMPLEMENTED.................
You notice a very drunk man, who is looking around blankly and barely understands where he is. Looks like an easy target for a stealing! <br>
You come closer, pretending to clean the table. Making a quick move, you are trying to enter his coat pocket.
<br>
<br>
<<CrimeTry "Check his pockets" 2.1 2 20 "intellect" true>>
@@#CrimeSuccess.hidden;
<br>
<br>
@@
@@#CrimeCritFail.hidden;
<br>
<br>
"What the fuck are you doing?!"
@@
<<endif>><<set _eventChance to either(true, false, false)>>
<<if $mainChar.work.lifeguard.experience < 30>>
<<set _event to either("Saving")>>
<<elseif $mainChar.work.lifeguard.experience >= 30 and $mainChar.work.lifeguard.experience < 60>>
<<set _event to either("Saving","Saving rape")>>
<<elseif $mainChar.work.lifeguard.experience >= 60>>
<<set _event to either("Saving","Saving rape")>>
<<endif>>
<<if settings.nonConsent == false and _event == "Saving rape">>
<<set _eventChance = false>>
<<endif>>
<<if _eventChance == true>>
<br>
<br>
<<endif>>
<<if _event == "Saving">>
<<set _cause to either("seaweed","naughty kids","underwater streams")>>
<<set _pronounce to either("his","her")>>
<<set _pronounce2 to either("him","her")>>
<<if _pronounce == "he">>
<<set _person to either("boy","man","old man")>>
<<else>>
<<set _person to either("girl","woman","old woman")>>
<<endif>>
You sit on your lifeguard tower, looking at the sea. The day is long and boring. But suddenly a <<print _person>> you are looking at begins to move <<print _pronounce>> hands faster and then.. disappears under the surface of water. A moment later, you are running to the place where you saw the bubbles and jump into the sea.
<br>
<br>
<strong>The <<print _person>> is saved!</strong>
<br>
<br>
A few minutes after you both are sitting on sand, recovering from swimming. The rescued <<print _person>> is thanking you for your help, hugging and telling you about <<print _cause>> that nearly killed <<print _pronounce2>>. Well, things happen!
<br>
<br>
<div class="default-image-wrapper">
[img[String.format($urlPath + "/beach/lifeguardSavedALife.webp")]]
</div>
<br>
<br>
@@.add;+1 Fitness@@ <<set $mainChar.fitness += 1>>
<<elseif _event == "Saving rape">>
You sit on your lifeguard tower, looking at the sea. The day is long and boring. But suddenly a man you are looking at begins to move his hands faster and then.. disappears under the surface of water. A moment later, you are running to the place where you saw the bubbles and jump into the sea.
<br>
<br>
You try to find that man, losing your breath and diving deeper and deeper. Suddenly two pairs of strong hands pull you out. <br>
"Hello, quitie~" In two seconds you were breathing again, but pressed against a man's chest. His friend leans from behind, trapping you. <br>
"Me and my pal would like to know you better, little one. What would you say?~" Not waiting for your answer, they begin to molest you, squeezing breasts and groping ass. You want to scream, but something tells you that it is a bad idea. <br>
A few seconds later, they take out their dicks and pressed them against your holes. You gasp in surprise, but a strong hand closed your mouth. "Shh.. You'll be fine." A moment passed and two hard cocks penetrated you, making you shiver and moan. Clenching fists, you can do nothing while two bulls are enjoying your tightness, panting and kissing your neck.
<br>
<br>
<div class="default-image-wrapper">
[img[String.format($urlPath + "/beach/SaveRape" + random(1,4) + ".webp")]]
</div>
<br>
<br>
After a few minutes men forced cocks as deep as possible, clenching their teeth and panting. When your holes are free again, you feel that hot liquid escapes them, mixing with sea water. <br>
Hey, where did they go?.. You turn your head around, trying to find your rapists, but see nobody.
<br>
<br>
@@.add;+1 Corruption@@ <<set $mainChar.corruption += 1>>
<<HaveASexWidget "vaginal" "Stranger" "inpussy">>
<<HaveASexWidget "anal" "Stranger" "inass">>
<<endif>><<set _eventChance to either(false, false)>> <!-- ! -->
<<if _eventChance == true>>
<br>
<br>
br br is important! Event goes here
<<endif>><div class="default-image-wrapper">
[img[String.format($urlPath + "/beach/Beach.jpg")]]
</div>
<br>
<br>
<<if $hour >= 19>>
<<set $hour = 19>>
<<set $minute = 0>>
Your work hours are over and it's time to go home.
<br>
<br>
[[Finish and go out->Go out][$mainChar.work.currentWorkName = ""]]
<<else>>
You spent some time walking along the shore and helping young people. <br>
Everything goes well and you make some money.
<br>
<br>
<<set _pay to random(3,8)>> <p class="add">+<<print _pay>> money</p> <p class="add">+1 experience</p>
<<set $mainChar.money += _pay>> <<set $mainChar.work.lifeguard.experience += 1>>
<<include "Work Lifeguard Events">>
<br>
<br>
[[Continue your shift->Work Lifeguard Process][$minute += 30]] <br>
[[Finish and go out->Go out][$mainChar.work.currentWorkName = ""]]
<<endif>><div class="default-image-wrapper">
[img[String.format($urlPath + "/farm/Farm.jpg")]]
</div>
<br>
<br>
<<if $hour >= 19>>
<<set $hour = 19>>
<<set $minute = 0>>
Your work hours are over and it's time to go home.
<br>
<br>
[[Finish and go out->Go out][$mainChar.work.currentWorkName = ""]]
<<else>>
You spent some time feeding animals and working outside. <br>
Everything goes well and you make some money.
<br>
<br>
<<set _pay to random(3,8)>> <p class="add">+<<print _pay>> money</p> <p class="add">+1 experience</p>
<<set $mainChar.money += _pay>> <<set $mainChar.work.farmer.experience += 1>>
<<include "Work Farmer Events">>
<br>
<br>
[[Continue your shift->Work Farmer Process][$minute += 30]] <br>
[[Finish and go out->Go out][$mainChar.work.currentWorkName = ""]]
<<endif>><<switch $workTopic>>
<<case "Getting job">>
You come to a guy who appears to be a lifeguard and ask about the open vacancies. <br>
"Oh, you can be a lifeguard, too! I work 16:00-19:00 every day. Students are like helpers here, so it's okay if you'll be late or finish your shift before 19:00. You'll get paid for every half of an hour" <br>
"So, should I tell the head about you?"
<br>
<br>
<<linkreplace "Yes!">>
"Okie! Come later, then. Everything will be ready. 16:00-19:00"
<<set $mainChar.work.lifeguard.experience += 1>>
<br>
<br>
[[Go out->Beach]]
<</linkreplace>> <br>
[[Refuse->Beach]]
<<case "Changing room">>
You are standing in a nice changing room, wandering what to do next.
<br>
<br>
Lifeguard experience: <<print $mainChar.work.lifeguard.experience>>
<br>
<br>
<<linkreplace "Have a quick shower">>
<<set $minute += 5>>
<<run variables().mainChar.cleanCum()>>
You had a nice quick shower!
<br>
<br>
@@.add; +100 cleanliness @@ <<set $mainChar.cleanliness = 100>>
<</linkreplace>>
<br>
<br>
<h4>LOCKER</h4>
* Standard uniform - <<if $mainChar.work.costume == "Normal">>Wearing<<else>>[[Wear->Work Lifeguard Misc.][$mainChar.work.costume = "Normal"]]<<endif>> <br>
* Sexy uniform - <<if $mainChar.work.costume == "Sexy">>Wearing<<else>><<if $mainChar.work.lifeguard.experience >= 30>>[[Wear->Work Lifeguard Misc.][$mainChar.work.costume = "Sexy"]]<<else>>Not enough experience! (30)<<endif>><<endif>> <br>
* Pervy uniform - <<if $mainChar.work.costume == "Pervy">>Wearing<<else>><<if $mainChar.work.lifeguard.experience >= 60>>[[Wear->Work Lifeguard Misc.][$mainChar.work.costume = "Pervy"]]<<else>>Not enough experience! (60)<<endif>><<endif>>
<br>
<br>
[[Go to work->Work Lifeguard Process][$minute += 30]] <br>
[[Go outside->Beach][$mainChar.work.currentWorkName = ""]]
<<default>>
Error: Unknown topic
<</switch>><<switch $workTopic>>
<<case "Getting job">>
You come to your grandpa and asks if you can help him on the farm for money. <br>
"Heh, young people are so greedy! Just kidding. Sure, I'll gladly help you if you help me. Come here from 16:00 to 19:00 any day. We are talking about a help, so you don't have to be here all the time. Join me whenever you'd like and I'll pay you for every half of an hour." <br>
"So, what would you say, young lady?"
<br>
<br>
<<linkreplace "Yes!">>
"Heh, splendid. I'll go find some work clothes for you. 16:00-19:00, don't forget!"
<<set $mainChar.work.farmer.experience += 1>>
<br>
<br>
[[Go out->Farm]]
<</linkreplace>> <br>
[[Refuse->Farm]]
<<case "Changing room">>
You are standing in a granddad's house, wandering what to do next.
<br>
<br>
Farmer experience: <<print $mainChar.work.farmer.experience>>
<br>
<br>
<<linkreplace "Have a quick shower">>
<<set $minute += 5>>
<<run variables().mainChar.cleanCum()>>
You had a nice quick shower!
<br>
<br>
@@.add; +100 cleanliness @@ <<set $mainChar.cleanliness = 100>>
<</linkreplace>>
<br>
<br>
<h4>LOCKER</h4>
* Standard uniform - <<if $mainChar.work.costume == "Normal">>Wearing<<else>>[[Wear->Work Farmer Misc.][$mainChar.work.costume = "Normal"]]<<endif>> <br>
* Sexy uniform - <<if $mainChar.work.costume == "Sexy">>Wearing<<else>><<if $mainChar.work.farmer.experience >= 30>>[[Wear->Work Farmer Misc.][$mainChar.work.costume = "Sexy"]]<<else>>Not enough experience! (30)<<endif>><<endif>> <br>
* Pervy uniform - <<if $mainChar.work.costume == "Pervy">>Wearing<<else>><<if $mainChar.work.farmer.experience >= 60>>[[Wear->Work Farmer Misc.][$mainChar.work.costume = "Pervy"]]<<else>>Not enough experience! (60)<<endif>><<endif>>
<br>
<br>
[[Go to work->Work Farmer Process][$minute += 30]] <br>
[[Go outside->Farm][$mainChar.work.currentWorkName = ""]]
<<default>>
Error: Unknown topic
<</switch>><<script>>
function updateInfo(a) {
/* if a == "check" player will receive all error messages */
try {
var http = new XMLHttpRequest();
http.onerror = function() {
if (a == "check") { alert("Server request (opening, sending) failed!") };
};
} catch(error) {
if (a == "check") { alert(error.message) };
};
http.onload = function() {
if (http.status === 200 && http.readyState == 4) {
var text = http.responseText;
variables().updateText = text;
} else {
if (a == "check") { alert("Server request failed! Http status: " + http.status + " " + http.statusText) };
};
};
try {
http.open('GET', "https://MilkyNail.site/update.php", true);
http.send(null);
http.onerror = function() {
if (a == "check") { alert("Server request failed! (Probably server side or network issue)") };
};
} catch(error) {
if (a == "check") { alert(error.message) };
};
};
updateInfo();
<</script>>
<<set $orderNum = 0>>
<<for _i = 0; _i < $updateText.length; _i++>>
<<if _part != 1 && _part != 2 && _part != 3>>
<<if $updateText[_i] == ".">>
<<elseif $updateText[_i] == "|">>
<<set $orderNum = 0>>
<<set _part = 2>>
<<else>>
<<set $num = $updateText[_i]>>
<<script>>
variables().num = parseInt(variables().num, 10)
<</script>>
<<set $serverGameVersion[$orderNum] = $num>>
<<set $orderNum++>>
<<endif>>
<<elseif _part == 2>>
<<if $updateText[_i] == ".">>
<<elseif $updateText[_i] == "|">>
<<set $orderNum = 0>>
<<set _part = 3>>
<<else>>
<<set $num = $updateText[_i]>>
<<script>>
variables().num = parseInt(variables().num, 10)
<</script>>
<<set $serverOfflinePicsVersion[$orderNum] = $num>>
<<set $orderNum++>>
<<endif>>
<<elseif _part == 3>>
<<if $updateText[_i] == ".">>
<<elseif $updateText[_i] == "|">>
<<set $orderNum = 0>>
<<set _part = 3>>
<<else>>
<<set $num = $updateText[_i]>>
<<script>>
variables().num = parseInt(variables().num, 10)
<</script>>
<<set $serverMainPicsVersion[$orderNum] = $num>>
<<set $orderNum++>>
<<endif>>
<<endif>>
<</for>><!-- 0 - number, 1 - title, 2 - author, 3 - description, 4 - requirements -->
<<set $gameScenesList = [
["1.1","Saving water","?","Maria is taking shower and brother/dad/mom offers her to shower together","Shower, brother/dad/mom must be at home, chance 20%"],
["1.2","Saving water","?","You offer to shower together to brother/dad/mom while they are showering","Shower, brother/dad/mom is showering, Relationship 50, Corruption 30"],
["2","TV time","Milky","You run into some lewd stuff while watching TV with family and decided to say something sexy to family members","Watching TV, lewd scene (chance 30%), Corruption 20"],
["3","Bedtime","Milky & Plaze","You hear strange sounds from your parents' bedroom and decide to investigate using keyhole","Parents' bedroom, 22:00-23:59, chance 30% (once a day)"],
["4","Beach girlfriend","Emma","A girl (Anne) approaches you while you were sunbathing and you have hot lesbian sex on the beach~","Beach, sunbathing, Beauty 25, chance 20%"],
["5","Reading together","Milky","You decide to suck off your daddy while he's reading to you","Parents' bedroom, reading together (17:00-18:00), Corruption 30, Relationship 30"],
["6","Midnight snack","ZeeMental & Milky","You want to go to the kitchen in the midnight, but found there a horny mom with a cucumber. Maybe she needs some help?~","Kitchen, 00:00-4:00, chance 30% (once a day), Corruption 40, Relationship 40"],
["7.1","Restroom fun","Joshi","You run into a masturbating girl in the school restroom. Maybe she needs some help?","School girls restroom, chance 25%, Corruption 20"],
["7.2","Restroom fun","Joshi","You run into a masturbating boy in the school restroom. Maybe you can help him with any of your holes?","School boys restroom, chance 25%, Corruption 20 (for vaginal)/Corruption 40 (for anal)"],
["8","Lunch break","Milky","You want to tease your brother when you were eating with him in the canteen and this ended in the restroom suddenly","School canteen, eating with brother, Corruption 30, Relationship 40"],
["9","Library lovebirds","Milky","You run into a couple in the Library. A boy is fingering a schoolgirl","Library, chance 20%, Corruption 10"],
["10.1","Jackie","?","You suck off your granddad's horse Jackie","Farm, Corruption 50"],
["10.2","Jackie","?","You try to fuck your granddad's horse Jackie","Farm, Corruption 50"],
["10.3","Jackie","?","You try to receive anal from your granddad's horse Jackie","Farm, Corruption 50"],
["11","Pig's mate","?","You let a big pig at the graddad's farm mount you","Farm, Corruption 90"],
["12.1","Best man's friend - first touch","Milky","You give Ralf a handjob for the first time","Farm, playing with Ralf outside, chance 25%, Relationship 30"],
["12.2","Best man's friend - first touch","Milky","You give Ralf a blowjob for the first time","Farm, playing with Ralf outside, chance 25%, Relationship 30, Corruption 30"],
["13.1","Best man's friend","Milky","You give Ralf a handjob when he feels frisky","Farm, playing with Ralf outside, chance 25%, Relationship 30"],
["13.2","Best man's friend","Milky","You give Ralf a blowjob when he feels frisky","Farm, playing with Ralf outside, chance 25%, Relationship 30, Corruption 30"],
["14.1","Best man's friend","Milky","You let Ralf mount you for the first time, letting him to make you his bitch","Farm, playing with Ralf outside, chance 20%, Relationship 50"],
["14.2","Best man's friend","Milky","You let Ralf mount you","Farm, playing with Ralf outside, chance 20%, Relationship 50"],
["15","Sweet dreams","Milky & ?","You see 8 random different scenes with various fetishes when sleeping","Bedroom, sleeping, chance 25%, Corruption 80"],
["16","Sea predators","Milky","You try to save a man on the Beach, but runs into a trap (non-consensual)","Beach, working as a Lifeguard, chance 15%, Work Experience 30"],
["17","Park mating","Milky","You hide in bushes in order to catch and play with some dog (bunch of small scenes)","Park, Dog Area, hiding in bushes, chance 25%, Corruption 0-50"]
]>>
<h2 align="center">SCENES IN GAME</h2>
<br>
<table width="100%" border="5" class="wardrobe-clothes">
<tbody>
<tr>
<th align="center" width="5%">
<strong>№</strong>
</th>
<th align="center" width="20%">
<strong>Name & author</strong>
</th>
<th align="center">
<strong>Short description</strong>
</th>
<th align="center" width="20%">
<strong>Place and requirements</strong>
</th>
</tr>
</tbody>
</table>
<<for _i to 0; _i < $gameScenesList.length; _i++>>
<table width="100%" border="5">
<tbody>
<tr>
<td style="vertical-align: top" align="center" width="5%">
<<print $gameScenesList[_i][0]>>
</td>
<td style="vertical-align: top" align="center" width="20%">
"<<print $gameScenesList[_i][1]>>" <br>
by <<print $gameScenesList[_i][2]>>
</td>
<td style="vertical-align: top" align="center">
<<print $gameScenesList[_i][3]>>
</td>
<td style="vertical-align: top" align="center" width="20%">
<<print $gameScenesList[_i][4]>>
</td>
</tr>
</tbody>
</table>
<</for>><div align="center" style="font-size: 40px"><<print $mainChar.school.detentionSubject>> detention</div>
<br>
<br>
<<set $hour += 1>>
The <<print $mainChar.school.detentionSubject>> teacher opens the door and you comes in. The next hour you spent helping him with his routines and cleaning the classroom. <br>
After an hour he thanked you for your honest work and let you go.
<br>
<br>
[[Go out->School][$mainChar.school.detentionSubject = ""]]<<back "Back">>
<br>
<br>
@@.default-image-wrapper;
[img[String.format($urlPath + "/TechFolder/PicsFolderComic.png")]]
@@
<br>
<br>
<<back "Back">><<set $minute += 15>>
<<if $bathroomSexPerson == "dad">>
Your father smirks and says he'd love to help out. He pushes you against the wall (your chest touching the cool tiles) and reaches down to grab his cock. He positions himself by your entrance. <br>
In one swift movement, he shoves his hard cock deep inside your pussy. He then begins to ram into your tight hole, thrusting hard and fast. His other hand goes around your neck, clamping down with a tight grip. <br>
The ferocity brings you to climax quickly, and you cum hard, your pussy constricting around his cock. Your father groans loudly, not wanting to pull out his cock when he starts to cum. The white liquid quickly rushes into your pussy, dripping out eventually. Good thing you are in the shower already...
<br>
<br>
@@.default-image-wrapper;
[img[String.format($urlPath + '/bathroom/shower/showerFuckDad{0}.gif', random(1, 3))]]
@@
<<HaveASexWidget "vaginal" "dad" "inpussy">>
<br>
<br>
<p class="add">+1 Corruption</p> <br />
<p class="add">+1 Relationship with dad</p>
<<set $dad.relationship += 1>>
<<set $mainChar.corruption += 1>>
<<elseif $bathroomSexPerson == "mom">>
Your mother comes closer, smiling. Without warning, she pushes you against the wall and shoves two fingers deep inside your pussy. She beings to finger you, hard and fast. <br>
She pulls out moments later, to your disappointment, but only so that she can kneel to lap up your wet juices. The feeling of her tongue brushing against your clit is incredible. <br>
Soon, her two fingers reinsert themselves. The stimulation from her tongue and rough fingering is too much. You reach your climax, cumming hard. Well, at least you're clean now. Figuratively speaking, of course...
<br>
<br>
@@.default-image-wrapper;
[img[String.format($urlPath + '/bathroom/shower/showerFuckMom{0}.gif', random(1, 3))]]
@@
<<HaveASexWidget "receiveCuni" "mom">>
<br>
<br>
<p class="add">+1 Corruption</p> <br>
<p class="add">+1 Relationship with mom</p>
<<set $mom.relationship += 1>>
<<set $mainChar.corruption += 1>>
<<elseif $bathroomSexPerson == "brother">>
Your brother is waiting no more. He comes closer, wandering what to do next. You can't think about anything else than his hardening penis. Understanding you, <<print $brother.firstName>> smiles. He takes your hand and puts it onto his throbbing shaft. <br>
"Let's wash each other." After these words, he reaches your crotch and starts rubbing it without asking. When he decides that you are ready, he turns you around. Ready for what is coming next, you spread your legs and let him take you willingly. <br>
You were fucking there for some time, without thinking how loud you both were. Clenching his teeth, <<print $brother.firstName>> cums into your wet cave. A couple of minutes later, he kisses you and helps wash one more time.
<br>
<br>
@@.default-image-wrapper;
[img[String.format($urlPath + '/bathroom/shower/showerFuckBro{0}.webp', random(1, 3))]]
@@
<<HaveASexWidget "vaginal" "bro" "inpussy">>
<br>
<br>
<p class="add">+1 Corruption</p> <br>
<p class="add">+1 Relationship with brother</p>
<<set $brother.relationship += 1>>
<<set $mainChar.corruption += 1>>
<<endif>>
<<run variables().mainChar.cleanCum()>>
<br>
<br>
[[Dry both of you with towel and go out->Bathroom]]<div class="default-image-wrapper">
[img[String.format($urlPath + "/livingroom/TVboobs" + $TVShowPic + ".jpg")]]
</div>
<<set $minute += 3>>
<<if $TVSexPerson == "brother">>
<<set _phrase to either(
"Hey, look at that cleavage! I think I can see her nipples!",
"Her shirt is so wet... If you look close enough, you can see her naked boobs!",
"Have you ever seen breasts this big before?",
"Look at that huge ass! Oh, she's bending over!",
"I know you are looking at her tits, bro~ Don't deny it."
)>>
You lean closer to your brother and whisper "<<print _phrase>>" <br>
<<print $brother.firstName>> is shushing you, while you giggles. You can see that his cheeks turn red from your words.
<br>
<br>
<p class="add">+1 Corruption</p> <br>
<p class="add">+1 Relationship with brother</p>
<<set $brother.relationship += 1>>
<<set $mainChar.corruption += 1>>
<<elseif $TVSexPerson == "dad">>
<<set _phrase to either(
"Does this girl wear piercing? Wait.. Yeah, look at her breasts",
"Look at the girl in a white shirt. It's cold outside, and she's not wearing a bra~",
"I've never seen a girl with such a perfect body! What about you, dad?~",
"Isn't that a girl everybody's talking about? The one who was making out with another girl on camera?",
"Have you seen this?! He just grabbed her butt! That's impossible!"
)>>
You lean closer to your father and whisper "<<print _phrase>>" <br>
He smiles, winking. He definitely enjoys the show and not hiding this.
<br>
<br>
<p class="add">+1 Corruption</p> <br />
<p class="add">+1 Relationship with dad</p>
<<set $dad.relationship += 1>>
<<set $mainChar.corruption += 1>>
<<elseif $TVSexPerson == "mom">>
<<set _phrase to either(
"Don't you think that these pants look bad on him? They make his ass so firm",
"I hope my boobs will be that big one day!",
"How can she date this man? I mean, she's so small, and he is so damn big! It's.. hard, right?",
"Wow, look at this man. He's so big and strong, oh my god~",
"Does he have an... erection?.. Damn, he really does!"
)>>
You lean closer to your mother and whisper "<<print _phrase>>" <br>
She gives you a sign to shut up but tries not to look in your eyes, smiling a bit.
<br>
<br>
<p class="add">+1 Corruption</p> <br>
<p class="add">+1 Relationship with mom</p>
<<set $mom.relationship += 1>>
<<set $mainChar.corruption += 1>>
<<endif>>
<br>
<br>
<<if ! ($hour >= 9 and $hour <= 11) or ($hour >= 12 and $hour <= 16)>>
[[Continue to watch TV->Watch TV]] <br>
<<endif>>
[[Tell them you have to go->Living room]]<<if $lastDayParentsBedroomSexCheck != $dayCount>>
<<set $lastDayParentsBedroomSexCheck = $dayCount>>
<<set $parentsBedroomSex to either(true,false,false)>>
<<set $parentsBedroomSexPeekingAvailable = true>>
<<endif>>
<<if $hour >= 22 and ($hour <= 23 and $minute <= 59)>>
<<if $parentsBedroomSex == true>>
@@.default-image-wrapper;
[img[String.format($urlPath + "/parents_bedroom/parentsBedroom.jpg")]]
@@
<br>
<br>
You come closer and hear muffled sounds coming from your parents' bedroom. Taking a step closer, you try to hear more. Is this.. moans? <br>
Yep, your parents are definitely having sex in there. Well, lucky them.
<br>
<br>
<<if $parentsBedroomSexPeekingAvailable == true>>
[[Take a closer look->Parents' bedroom sex scenes][$parentsBedroomSexScene = "Peeking on parents sex"]]
<<else>>
Take a closer look (You know what is happening there)
<<endif>>
<<else>>
@@.default-image-wrapper;
[img[String.format($urlPath + "/parents_bedroom/parentsBedroom.jpg")]]
@@
<br>
<br>
You try to open the door, but it's locked for the night. Your parents are sleeping, obviously.
<<endif>>
<br>
<br>
[[Take a step back->Living room]]
<<else>>
<<goto "Parents' bedroom">>
<<endif>><<if $parentsBedroomSexScene == "Peeking on parents sex">>
<<set $minute += 5>>
<<set $parentsBedroomSexPeekingAvailable = false>>
@@.default-image-wrapper;
[img[String.format($urlPath + "/parents_bedroom/parentsBedroom.jpg")]]
@@
You feel desire burning you from inside. Desire and interest... What does it look like? What pose do they use? Is your mom riding your dad like a cowboy, sweating on a wild horse? Or maybe your dad pinned down <<print $mom.firstName>> and now slams his cock into her wet pussy angrily, making her moan from pleasure? <br>
Suddenly you hear your mother's voice and giggle. Leaning down, you make sure your brother is not in the living room. Finally, you move your head to the keyhole and try to locate the bed. <br>
Oh.. Now you see it. Your parents are in a missionary position. Your father is above and moving slowly. And your mom moans with her legs in the air. Your mom’s breasts are bouncing rhythmically. Clearly, they are having an intense moment~ <br>
The father pulls out his cock and rubs it against the labia a moment later. "Say it. Come on..." Your mother giggles, squeezing her breasts together seductively. "Give it to me, <<print $dad.firstName>>! Please~ I want it de-AH!" Not waiting for the end, he slams his member into a horny woman and starts to fuck her, harder this time.
<br>
<br>
@@.default-image-wrapper;
[img[String.format($urlPath + "/parents_bedroom/peeking/peekingParentsSex" + random(1,3) + ".webp")]]
@@
<br>
<br>
You feel your pussy becomes wetter just from watching this. Your hand, with a mind of its own, slowly glides down your chest and slides under your panties, and starts gently rubbing. You reach your labia and then look at your fingers, examining the rope of clear lube stretching between them.
<br>
<br>
<p class="add">+1 Corruption</p>
<<set $mainChar.corruption += 1>>
<br>
<br>
[[Take a step back->Living room]]
<<endif>>
<<if $parentsBedroomSexScene == "Suck dad while reading">>
<<set $minute += 20>>
@@.default-image-wrapper;
[img[String.format($urlPath + "/parents_bedroom/dadReading.jpg")]]
@@
<br>
<br>
Your dad keeps reading the book, but you feel yourself bored suddenly. And your dad is here... Sitting and reading to you. So sexy, so mature~ <br>
You place your hand onto his knee and move it up slowly. Move it, till her hand touches the bulge in the man's pants. <<print $dad.firstName>> stops reading and looks at your hand when you unzip pants and pull out his cock. "Um.. baby?" <br>
You just tell him to continue, while kneeling between his legs. A few seconds later your dad sighs in pleasure and begins to read again.
<br>
<br>
@@.default-image-wrapper;
[img[String.format($urlPath + "/parents_bedroom/dadReadingBJ/dadReadingBJ" + random(1,4) + ".gif")]]
@@
<br>
<br>
After he came into your mouth, you stand up and help to hide his cock. "Happy now, my girl?~" You just smile, blowing a kiss to him and saying that you have to go now.
<br>
<br>
<<HaveASexWidget "bj" "dad" "face">>
@@.add;+1 Corruption@@ <<set $mainChar.corruption += 1>>
@@.add;+1 Relationship with dad@@ <<set $dad.relationship += 1>>
<br>
<br>
[[Take a step back->Parents' bedroom]]
<<endif>>@@.default-image-wrapper;
[img[String.format($urlPath + "/bedroom/dressingTable.webp")]]
@@
<br>
<br>
<<include "Expanded character info">>
<br>
<br>
You are sitting at the desk, looking at yourself in the mirror. There are a lot of different brushes, lipsticks, nail polishes and other colorful tools in front of you. You have everything a girl can dream about. It’s beauty time~
<br>
<br>
<<if $mainChar.appearance.isCombed == true>>Your hair is combed<<else>>[[Comb hair->Dressing table: actions][$dressingTableAction = "Comb hair"]]<<endif>> <br>
[[Apply makeup->Dressing table: actions][$dressingTableAction = "Apply makeup"]]
<br>
<br>
[[Watch beauty tutorials->Dressing table: actions][$dressingTableAction = "Watch beauty tutorials"]]
<br>
<br>
[[Go back->Bedroom]]As you slowly tan in the sun, you notice a very beautiful redhead in an incredibly skimpy bikini pass by you. You stare after her for a bit until she suddenly turns around. She smiles widely when she sees you looking at her. Slowly she raises her hand and beckons you over. Entranced by her beauty, you get up and follow, leaving your towel on the sand.
After a few minutes, you reach some big boulders. The redhead looks back at you, smiles, and slips behind the rocky formation. You quickly follow her. As you go around the rock, she’s already sitting on the sand cross-legged, her bikini top on the ground, revealing what little the skimpy piece of fabric left for the imagination.
“Hi! I’m Anne,” she says in a seductive tone that takes your breath away. You look at her face. Her eyes are blue and seem to sparkle in the sunlight..
“I’m <<print $mainChar.firstName>>,” you say, swallowing slightly.
You see a smile appear on her face, and she repeats your name softly under her breath.
“I like it!” she says, looking up at you. You shudder from her gaze, and then again as a breeze comes in from the sea. You try to hold your hair back as it is blown into your face.
“Let me take care of that!” Anne says, springing up and getting behind you before you can say anything. Anne gathers your hair in her clearly skilled fingers and starts braiding it.
You feel strangely comfortable as Anne works away, and for a second, you want to lean back and rest your head on her bare chest.
“There, finished!” she says, and you snap back to reality.
Anne turns you around and pulls you in, so close together that you could see every single detail on her skin. For a bit, she just stares into your eyes until she suddenly leans in and plants a kiss on your lips. Despite knowing why you came here with her, it still takes you by surprise.
You feel Anne’s lips part and her tongue seeking entrance into your mouth. Your lips part to let her in, and your tongues wrap around each other in a passionate kiss.
Anne slides her hands under your bikini top and over your skin, and you feel a fire pooling between your legs. You breathe heavily as one of her hands starts playing with your nipple, and the other cups your ass. You slide your own hands down to her bottom, peeling away the fabric until it falls to the ground, leaving Anne completely naked.
She seems to take the hint as her own hands make quick work of your bikini, both parts of the swimwear joining hers on the sand.
Your breathing gets faster as her hands start to roam around again until you whimper in pleasure. Anne finally pulls back and looks at you. She wraps her arms around you and gently lays you down onto the sand before laying her own body on top of you.
Before you can say or do anything, her lips are once again on yours, her kiss filled with much greater passion than you’d expect from sex with a stranger on the beach. Her hands start moving on your body again, reaching your breasts. She starts caressing and kneading them as her lips leave yours, and her mouth starts tracing kisses down onto your jaw, then on your neck before moving further down.
After a few minutes, she finally reaches your breasts and starts placing kisses all over them, slowly circling her way to the nipples. You moan under her pleasant touch and lips.
Finally, Anne’s mouth reaches your right nipple. She places a few more teasing kisses on the areola around the nipple before finally wrapping her mouth around it. Slowly she starts sucking, gently at first but gradually increasing in strength. Her tongue swirls around your nipple, and you feel her teeth nibble it a little. You moan in pleasure as the sucking sensation gets stronger until it feels like she’s trying to suck milk out of you. Your hands wrap into her hair as you pant heavily.
You suddenly realize that her hands have reached your mound as she slowly parts your legs until she gets full access to your core. Her fingers start dancing on your pussy with light, teasing touches just as she finally releases your nipple and wraps her mouth around the other one, starting to repeat the same process again as on the right nipple.
After what feels like an eternity in the throes of pleasure, her mouth releases your nipple and starts trailing kisses down your stomach, this time much faster than when she moved down from your face.
You suddenly realize that your fingers are still entangled in her red hair, so you start pushing her head down until she finally reaches your lower lips.
The first lick across your sensitive nub makes you moan loudly. She teases you some more, sucking on it gently until you push her head deeper into your core. You feel like you’re going to pass out when her tongue is finally licking across your slit. You writhe under her skillful tongue and feel yourself getting wetter. She looks up at you and smirks. That look and the sensations in your nether region that accompany it finally send you over the edge, and you scream loudly as your climax hits.
She slowly raises her head as your hands fall out of her hair. You can see your juices glittering on her lips. You pull her up and kiss her deeply, loving the taste of yourself on her lips.
A few minutes pass until you separate yourself from her, then lay her gently down on the sand, with you on top of her. You lift her right leg and straddle her, pressing your thigh against her pussy. Anne gasps as you start rubbing against her while one of your hands moves down to her nub and starts playing with it. She closes her eyes when you move against her, the fluid motion of your hips sending jolts of pleasure through her body.
You lean forward and kiss her, caressing her breast with one hand and teasing her nipple with your thumb. She moans into your mouth, and you enjoy every sound, every shuddering breath that escapes her lips.
You move faster, putting more pressure on her as you slide back and forth against her sex, and she clings to you desperately, sweat covering both your bodies.
Anne finally gives out a whimpering sound, and you feel her jerk beneath you, her hands holding onto you as she continues to buck her hips up. Soon she moans loudly as you rub against her clit, and she reaches her peak.
<div class="default-image-wrapper">
[img[String.format($urlPath + "/beach/lesbian_sex/BeachLesbianSex" + random(1,4) + ".webp")]]
</div>
Tired from the exertion, you fall beside her on the sand. She turns her head to look at you.
“That was fun, <<print $mainChar.firstName>>. Maybe we can do this again sometime?” she says while looking deep into your eyes.
You nod tentatively. She places one last kiss on your lips before getting up, gathering her bikini, and leaving. You lie there for a few more moments before getting up and putting on your bikini. You idly notice that the braid Anne made in your hair has come undone before making your way back to your towel down the beach.
@@.add; +1 Corruption @@ <<set $mainChar.corruption += 1>><<set $minute += 20>><<HaveASexWidget "receiveCuni" "stranger">>
[[Clean yourself from sand and stand up->Beach]]<<widget "ScheduleBrotherActivity">>
<<if $hour == 23 or $hour < 8>>
<<set $brother.activity = "Sleeping">>
<<set $brother.currentLocation = "Brother's room">>
<<endif>>
<<if $hour == 8 and ($minute < 15 or $minute >= 20)>>
<<if $mainChar.lastDayBreakfast != $dayCount>>
<<set $brother.activity = "Helping mom with breakfast">>
<<elseif $mainChar.lastDayBreakfast == $dayCount>>
<<set $brother.activity = "Drying dishes after breakfast">>
<<endif>>
<<set $brother.currentLocation = "Kitchen">>
<<endif>>
<<if $hour == 8 and ($minute >= 15 and $minute < 20)>>
<<set $brother.activity = "Taking a shower">>
<<set $brother.currentLocation = "Bathroom">>
<<set $brother.isTakingShower = true>>
|
<<if $brother.relationship >= 50 and $mainChar.corruption >= 30>>
<<link "Join him">>
<<set $bathroomSexPerson = "brother">>
<<goto "Sex in shower scenes">>
<</link>>
<<else>>
Join him [Relationship 50, Corruption 30]
<<endif>>
<<else>>
<<set $brother.isTakingShower = false>>
<<endif>>
<<if $hour >= 9 and $hour < 11>>
<<if $weekDay>>
<<set $brother.activity = "Studying at school">>
<<set $brother.currentLocation = "School">>
<<elseif $weekendDay>>
<<set $brother.activity = "Playing outside">>
<<set $brother.currentLocation = "Outside">>
<<endif>>
<<endif>>
<<if $hour == 11>>
<<if $mainChar.lastDayDinner != $dayCount>>
<<set $brother.activity = "Helping mom with dinner">>
<<elseif $mainChar.lastDayDinner == $dayCount>>
<<set $brother.activity = "Drying dishes after dinner">>
<<endif>>
<<set $brother.currentLocation = "Kitchen">>
<<endif>>
<<if $hour >= 12 and $hour < 14>>
<<if $weekDay>>
<<set $brother.activity = "Studying at school">>
<<set $brother.currentLocation = "School">>
<<elseif $weekendDay>>
<<set $brother.activity = "Playing computer games">>
<<set $brother.currentLocation = "Brother's room">>
|
<<if $mainChar.energy >= 10>>
<<link "Join him">>
<<set $brothersRoomScene = "Join playing computer">>
<<goto "Brother's room non-sex scenes">>
<</link>>
<<else>>
Join him (too tired)
<<endif>>
<<endif>>
<<endif>>
<<if $hour >= 14 and ($hour <= 15 and $minute <= 30)>>
<<set $brother.activity = "Spending time in a sports club">>
<<set $brother.currentLocation = "Sports club">>
<<endif>>
<<if ($hour >= 15 and $minute > 30) and $hour < 17>>
<<set $brother.activity = "Walking outside">>
<<set $brother.currentLocation = "Outside">>
<<endif>>
<<if $hour == 17>>
<<set $brother.activity = "Doing physical exercises">>
<<set $brother.currentLocation = "Brother's room">>
|
<<if $mainChar.energy >= 30>>
<<link "Join him">>
<<set $brothersRoomScene = "Join doing exercises">>
<<goto "Brother's room non-sex scenes">>
<</link>>
<<else>>
Join him (too tired)
<<endif>>
<<endif>>
<<if $hour == 18>>
<<set $brother.activity = "Chatting with his friend">>
<<set $brother.currentLocation = "Brother's room">>
<<endif>>
<<if $hour == 19>>
<<if $mainChar.lastDaySupper != $dayCount>>
<<set $brother.activity = "Helping mom with supper">>
<<elseif $mainChar.lastDaySupper == $dayCount>>
<<set $brother.activity = "Drying dishes after supper">>
<<endif>>
<<set $brother.currentLocation = "Kitchen">>
<<endif>>
<<if $hour == 20 or $hour == 21>>
<<set $brother.activity = "Watching TV">>
<<set $brother.currentLocation = "Living room">>
<<endif>>
<<if $hour == 22>>
<<set $brother.activity = "Playing computer games in the dark room">>
<<set $brother.currentLocation = "Brother's room">>
|
<<if $mainChar.energy >= 10>>
<<link "Join him">>
<<set $brothersRoomScene = "Join playing computer in dark room">>
<<goto "Brother's room non-sex scenes">>
<</link>>
<<else>>
Join him (too tired)
<<endif>>
<<endif>>
<</widget>>
<<widget "ScheduleMomActivity">>
<<if $hour >= 22 or $hour < 8>>
<<set $mom.activity = "Sleeping">>
<<set $mom.currentLocation = "Parents' bedroom">>
<<endif>>
<<if $hour == 8 and ($minute < 20 or $minute >= 25)>>
<<if $mainChar.lastDayBreakfast != $dayCount>>
<<set $mom.activity = "Cooking breakfast">>
<<elseif $mainChar.lastDayBreakfast == $dayCount>>
<<set $mom.activity = "Washing dishes after breakfast">>
<<endif>>
<<set $mom.currentLocation = "Kitchen">>
<<endif>>
<<if $hour == 8 and ($minute >= 20 and $minute < 25)>>
<<set $mom.activity = "Taking a shower">>
<<set $mom.currentLocation = "Bathroom">>
<<set $mom.isTakingShower = true>>
|
<<if $mom.relationship >= 50 and $mainChar.corruption >= 30>>
<<link "Join her">>
<<set $bathroomSexPerson = "mom">>
<<goto "Sex in shower scenes">>
<</link>>
<<else>>
Join her [Relationship 50, Corruption 30]
<<endif>>
<<else>>
<<set $mom.isTakingShower = false>>
<<endif>>
<<if $hour >= 9 and $hour < 11>>
<<if $weekDay>>
<<set $mom.activity = "Working">>
<<set $mom.currentLocation = "Work">>
<<elseif $weekendDay>>
<<set $mom.activity = "Riding a bike">>
<<set $mom.currentLocation = "Outside">>
<<endif>>
<<endif>>
<<if $hour == 11>>
<<if $mainChar.lastDayDinner != $dayCount>>
<<set $mom.activity = "Cooking dinner">>
<<elseif $mainChar.lastDayDinner == $dayCount>>
<<set $mom.activity = "Washing dishes after dinner">>
<<endif>>
<<set $mom.currentLocation = "Kitchen">>
<<endif>>
<<if $hour >= 12 and $hour < 16>>
<<if $weekDay>>
<<set $mom.activity = "Working">>
<<set $mom.currentLocation = "Work">>
<<elseif $weekendDay>>
<<set $mom.activity = "Shopping">>
<<set $mom.currentLocation = "Outside">>
<<endif>>
<<endif>>
<<if $hour == 16>>
<<set $mom.activity = "Working in the garden">>
<<set $mom.currentLocation = "Garden">>
|
<<if $mainChar.energy >= 10>>
<<link "Join her">>
<<set $gardenScene = "Helping mom">>
<<goto "Garden non-sex scenes">>
<</link>>
<<else>>
Join her (too tired)
<<endif>>
<<endif>>
<<if $hour == 17>>
<<set $mom.activity = "Doing chores">>
<<set $mom.currentLocation = "Living room">>
<<endif>>
<<if $hour == 18>>
<<set $mom.activity = "Doing laundry and ironing clothes">>
<<set $mom.currentLocation = "Bathroom">>
<<endif>>
<<if $hour == 19>>
<<if $mainChar.lastDaySupper != $dayCount>>
<<set $mom.activity = "Cooking supper">>
<<elseif $mainChar.lastDaySupper == $dayCount>>
<<set $mom.activity = "Washing dishes after supper">>
<<endif>>
<<set $mom.currentLocation = "Kitchen">>
<<endif>>
<<if $hour == 20 or $hour == 21>>
<<set $mom.activity = "Watching TV">>
<<set $mom.currentLocation = "Living room">>
<<endif>>
<</widget>>
<<widget "ScheduleDadActivity">>
<<if $hour >= 22 or $hour < 8>>
<<set $dad.activity = "Sleeping">>
<<set $dad.currentLocation = "Parents' bedroom">>
<<endif>>
<<if $hour == 8 and ($minute < 25 or $minute >= 30)>>
<<if $mainChar.lastDayBreakfast != $dayCount>>
<<set $dad.activity = "Waiting breakfast">>
<<elseif $mainChar.lastDayBreakfast == $dayCount>>
<<set $dad.activity = "Putting dishes away after breakfast">>
<<endif>>
<<set $dad.currentLocation = "Kitchen">>
<<endif>>
<<if $hour == 8 and ($minute >= 25 and $minute < 30)>>
<<set $dad.activity = "Taking a shower">>
<<set $dad.currentLocation = "Bathroom">>
<<set $dad.isTakingShower = true>>
|
<<if $dad.relationship >= 50 and $mainChar.corruption >= 30>>
<<link "Join him">>
<<set $bathroomSexPerson = "dad">>
<<goto "Sex in shower scenes">>
<</link>>
<<else>>
Join him [Relationship 50, Corruption 30]
<<endif>>
<<else>>
<<set $dad.isTakingShower = false>>
<<endif>>
<<if $hour >= 9 and $hour < 11>>
<<if $weekDay>>
<<set $dad.activity = "Working">>
<<set $dad.currentLocation = "Work">>
<<elseif $weekendDay>>
<<set $dad.activity = "Riding a bike">>
<<set $dad.currentLocation = "Outside">>
<<endif>>
<<endif>>
<<if $hour == 11>>
<<if $mainChar.lastDayDinner != $dayCount>>
<<set $dad.activity = "Waiting dinner">>
<<elseif $mainChar.lastDayDinner == $dayCount>>
<<set $dad.activity = "Putting dishes away after dinner">>
<<endif>>
<<set $dad.currentLocation = "Kitchen">>
<<endif>>
<<if $hour >= 12 and $hour < 16>>
<<if $weekDay>>
<<set $dad.activity = "Working">>
<<set $dad.currentLocation = "Work">>
<<elseif $weekendDay>>
<<set $dad.activity = "Shopping">>
<<set $dad.currentLocation = "Outside">>
<<endif>>
<<endif>>
<<if $hour == 16>>
<<set $dad.activity = "Watching TV">>
<<set $dad.currentLocation = "Living room">>
<<endif>>
<<if $hour == 17>>
<<set $dad.activity = "Reading a book">>
<<set $dad.currentLocation = "Parents' bedroom">>
|
<<if $mainChar.energy >= 5>>
<<link "Join him">>
<<set $parentsBedroomScene = "Dad reading book">>
<<goto "Parents' bedroom non-sex scenes">>
<</link>>
<<else>>
Join him (too tired)
<<endif>>
<<endif>>
<<if $hour == 18>>
<<set $dad.activity = "Calculating and paying taxes">>
<<set $dad.currentLocation = "Parents' bedroom">>
<<endif>>
<<if $hour == 19>>
<<if $mainChar.lastDaySupper != $dayCount>>
<<set $dad.activity = "Waiting supper">>
<<elseif $mainChar.lastDaySupper == $dayCount>>
<<set $dad.activity = "Putting dishes away after supper">>
<<endif>>
<<set $dad.currentLocation = "Kitchen">>
<<endif>>
<<if $hour == 20 or $hour == 21>>
<<set $dad.activity = "Watching TV">>
<<set $dad.currentLocation = "Living room">>
<<endif>>
<</widget>><!-- === === === === === === BROTHER === === === === === === -->
<!-- -->
<!-- === === === === === === MOM === === === === === === -->
<!-- -->
<!-- === === === === === === DAD === === === === === === -->
<<if $parentsBedroomScene == "Dad reading book">>
<<set $minute += 10>>
@@.default-image-wrapper;
[img[String.format($urlPath + "/parents_bedroom/dadReading.jpg")]]
@@
<br>
<br>
<<set _bookContent to either(
"I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain.",
"You can tell yourself that you would be willing to lose everything you have in order to get something you want. But it’s a catch-22: all of those things you’re willing to lose are what make you recognizable. Lose them, and you’ve lost yourself.",
"The only people for me are the mad ones, the ones who are mad to live, mad to talk, mad to be saved, desirous of everything at the same time, the ones who never yawn or say a commonplace thing, but burn, burn, burn like fabulous yellow roman candles exploding like spiders across the stars.",
"He allowed himself to be swayed by his conviction that human beings are not born once and for all on the day their mothers give birth to them, but that life obliges them over and over again to give birth to themselves.",
"There is an idea of a Patrick Bateman, some kind of abstraction, but there is no real me, only an entity, something illusory, and though I can hide my cold gaze and you can shake my hand and feel flesh gripping yours and maybe you can even sense our lifestyles are probably comparable: I simply am not there.")>>
You come closer to your dad and ask if you may join him while he's reading. He looks at you with a smile and offers you to sit next to him. <br>
"Of course, <<print $mainChar.firstName>>! Just sit here. I'll read for you." When you are ready, dad inhales and begins to read.
<br>
<br>
<em>"<<print _bookContent>>"</em>
<br>
<br>
@@.add;+1 Relationship with dad@@ <<set $dad.relationship += 1>>
@@.add;+1 Intellect@@ <<set $mainChar.intellect += 1>>
@@.minus;-5 Energy@@ <<set $mainChar.energy -= 5>>
<br>
<br>
<<if $mainChar.corruption >= 30 and $dad.relationship >= 30>>
[[Suck him while he reads->Parents' bedroom sex scenes][$parentsBedroomSexScene = "Suck dad while reading"]]
<<else>>
Suck him while he reads [Corruption 30, Relationship 30]
<<endif>>
<br>
<br>
<<if $hour == 17 and $mainChar.energy >= 5>>
[[Sit a bit more->Parents' bedroom non-sex scenes]] <br>
<<endif>>
[[Thank him and stand up->Parents' bedroom]]
<<endif>><!-- === === === === === === BROTHER === === === === === === -->
<!-- -->
<!-- === === === === === === MOM === === === === === === -->
<<if $gardenScene == "Helping mom">>
<<set $minute += 20>>
@@.default-image-wrapper;
[img[String.format($urlPath + "/garden/helpingMom.jpg")]]
@@
<br>
<br>
You come to your mother and take a better look at what she is doing. Even after a minute of staring, it seems rather unclear to you, but you are sure you can help her. <br>
"Hey, you come here to help me? How sweet! Well, I think you can be helpful.. here!" After some time, the woman explains to you what to do, and you begin to remove leaves, water plants, and work with soil. <br>
Some decent amount of time passes, and you exhale loudly, looking up in the sky. It's so good to work outside... <br>
"Thanks, dear, you saved me some time here!"
<br>
<br>
@@.add;+2 Relationship with mom@@ <<set $mom.relationship += 2>>
@@.add;+2 Fitness@@ <<set $mainChar.fitness += 2>>
@@.minus;-10 Energy@@ <<set $mainChar.energy -= 10>>
<br>
<br>
<<if $hour == 16 and $mainChar.energy >= 10>>
[[Help her a bit more->Garden non-sex scenes]] <br>
<<endif>>
[[Say that you need to go->Garden]]
<<endif>>
<!-- === === === === === === DAD === === === === === === -->
<!-- --><<if $brothersRoomScene == "Join playing computer">>
<<set $minute += 20>>
@@.default-image-wrapper;
[img[String.format($urlPath + "/brothers_room/playingComputerNight.jpg")]]
@@
<br>
<br>
"Hey, <<print $mainChar.firstName>>! Are you busy? Come here, let's play something." Your brother is not even looking at you, playing a computer game. Giving you a quick glance, he passes a controller to you. <br>
"Come on! I need to go soon! What you wanna play, hm?" He smiles and lets you choose a game. You know a couple of them and make a choice. <<print $brother.firstName>> sighs but agrees to play it. <br>
Some time passes, and you make some progress in-game. You can feel that your brother is not happy about your skills, but who cares~
<br>
<br>
@@.add;+2 Relationship with brother@@ <<set $brother.relationship += 2>>
@@.minus;-10 Energy@@ <<set $mainChar.energy -= 10>>
<br>
<br>
<<if ($hour == 12 or $hour == 13) and $mainChar.energy >= 10>>
[[Sit a bit more->Brother's room non-sex scenes]] <br>
<<endif>>
[[Finish playing and stand up->Brother's room]]
<<endif>>
<<if $brothersRoomScene == "Join playing computer in dark room">>
<<set $minute += 20>>
@@.default-image-wrapper;
[img[String.format($urlPath + "/brothers_room/playingComputerNight.jpg")]]
@@
<br>
<br>
"Who's there? <<print $mainChar.firstName>>, it's you? You scared me..." You sit down next to your brother and take a look at the computer, checking what game he's playing. It's a horror game! Who plays horror games in a dark room? <br>
Suddenly <<print $brother.firstName>> gives you a controller without asking you if you want to play horror at all. "We can play together~ And I can use some help." You know you are pretty useless at games, but... okay. <br>
You spent some time talking and playing. Well, horror games are not so scary if you play with someone!
<br>
<br>
@@.add;+2 Relationship with brother@@ <<set $brother.relationship += 2>>
@@.minus;-10 Energy@@ <<set $mainChar.energy -= 10>>
<br>
<br>
<<if $hour == 22 and $mainChar.energy >= 10>>
[[Sit a bit more->Brother's room non-sex scenes]] <br>
<<endif>>
[[Finish playing and stand up->Brother's room]]
<<endif>>
<<if $brothersRoomScene == "Join doing exercises">>
<<set $minute += 30>>
@@.default-image-wrapper;
[img[String.format($urlPath + "/brothers_room/brotherExercises.webp")]]
@@
<br>
<br>
Your brother is doing pushups in the middle of the room. When he stops for a minute, you come closer and tell him to make a room. <br>
You are not sure what his expression means, but he moves a bit, letting you sit next to him. "Fine... phew.. Just make sure you are not going to hurt yourself~". This asshole deserves a punch in the arm and you happily give it to him.
<br>
<br>
A moment later both you were breathing rhythmically, doing exercises and yoga. You feel yourself so much more tired after this. But more healthy and athletic as well!
<br>
<br>
@@.add;+2 Relationship with brother@@ <<set $brother.relationship += 2>>
@@.add;+2 Fitness@@ <<set $mainChar.fitness += 2>>
@@.minus;-30 Energy@@ <<set $mainChar.energy -= 30>>
<br>
<br>
<<if $hour == 17 and $mainChar.energy >= 30>>
[[Do more exercises->Brother's room non-sex scenes]] <br>
<<endif>>
[[Finish exercising->Brother's room]]
<<endif>><<if $lastDayMomMasturbatedWithCucumber != $dayCount>>
<<set $momWithCucumberScene to either(true,false,false)>>
<<set $lastDayMomMasturbatedWithCucumber = $dayCount>>
<<endif>>
<<if $hour >= 0 and $hour <= 4 and $momWithCucumberScene == true>>
@@.default-image-wrapper;
[img[String.format($urlPath + "/kitchen/kitchen.jpeg")]]
@@
<br>
<br>
You hear that mom is in the kitchen right now, humming a melody. But what does she do there at this time?
<br>
<br>
<<if $momCucumberPreSceneDay != $dayCount>>
<<linkreplace "Peek through a door gap">>
<<set $momCucumberPreSceneDay = $dayCount>>
You come closer and take a better look in the gap between door and doorframe. <br>
You watch her with a glass of water waking towards the chair, not noticing the big dark cucumber you left on the counter earlier. She sits down and in shock spills some water between the crotch and on the cucumber. You notice, in her sleepy mood, grinding the cucumber and making the chair even wetter with drops gliding down. <br>
She, in sheer pleasure, stands up and presses her ass onto the table corner, looking the whole time at the dark cucumber. She’s smiling? It seems your mom does have a lewd idea in her mind. <br>
She bends over the table and lifts her nightie. After a quick play with her mature pussy, the makes sure it’s wet and ready for more. A couple of seconds later she takes the big cucumber and licks it, wetting the surface with her saliva. Another moment passes and <<print $mom.firstName>> moans softly, feeling how a thick vegetable stretches her kitty.
<br>
<br>
@@.add;+1 Corruption@@ <<set $mainChar.corruption += 1>>
<br>
<br>
<<if $mainChar.corruption >= 40 and $mom.relationship >= 40>>
[[Offer your help->Kitchen sex scenes][$kitchenSexScene = "Mom with cucumber"]]
<<else>>
Offer your help [Corruption 40, Relationship 40]
<<endif>>
<</linkreplace>>
<<else>>
You know what she's doing there~
<<endif>>
<br>
<br>
[[Let her be->Living room]]
<<else>>
<<goto "Kitchen">>
<<endif>><<if $kitchenSexScene == "Mom with cucumber">>
<<set $minute += 20>>
<<set $momWithCucumberScene = false>>
@@.default-image-wrapper;
[img[String.format($urlPath + "/kitchen/kitchen.jpeg")]]
@@
<br>
<br>
You open the door and steps into the kitchen, coming closer to your mom. She freezes, not sure what to do, but you whisper on your way “Shh… It’s alright. I just want to help.” <br>
You take the wet cucumber and pulls it out. It’s really big and heavy, and now this vegetable is covered in your mom’s juices. The air is filled with her fluids and you can smell her arouse. <br>
"It's so hard, big, and wet already," you say, as you glide your finger between her legs, avoiding her cunt on purpose. "Put it inside already, don’t just stare at it,” she says in a soft and moaning voice. You giggle and start to spread her labia with your fingers, teasing the horny woman. "You are not supposed to play with food” you respond provokingly while touching the clit with the tip of the dark-green object. <br>
Your mom, with drops running down her legs, pushes backwards so hard, the whole object enters and tightens around her inside. "Haaah" she moans, trying to keep her voice down in the middle of the night. You start to move it inwards and outwards in a strong and steady pace, with her skin following the direction of the cucumbers moving direction and loosening up. <br>
<br>
<br>
@@.default-image-wrapper;
[img[String.format($urlPath + "/kitchen/momCucumber/momCucumber" + random(1,4) + ".webp")]]
@@
<br>
<br>
You take it out for a split second. "Why did you stop?.." she asks. You slap her ass with the cucumber, making a noise so erotic and your mom moan so hard, you forget that people are sleeping. You spit on the cucumber and shove it right back in, pushing it even harder and faster. <br>
Suddenly she grabs her mouth with her hand, her face, even in the dark noticeably turning red. "Kyaaah" she almost screams, with her hand blocking the sound barely. She starts to squirt on the floor, and your hands up to the upper arm become wet with droplets of her pussy juice. <<print $mom.firstName>> collapses on the floor with the cucumber still sticking inside her. <br>
After a pause and deep breaths, you kiss her good night and leave the kitchen, knowing that cleaning this mess up is not your responsibility.
<br>
<br>
<<HaveASexWidget "masturbated" "mom">>
@@.add;+1 Corruption@@ <<set $mainChar.corruption += 1>>
@@.add;+1 Relationship with mom@@ <<set $mom.relationship += 1>>
<br>
<br>
[[Leave her->Living room]]
<<endif>><<if $restroomEvent == "Helping sex">>
<<set $minute += 5>>
@@.default-image-wrapper;
[img[String.format($urlPath + '/school/restrooms/girls_restroom.jpg')]]
@@
<br>
<br>
You calmly knock on the door and hear the noises stop instantly, followed by a quick gasp. “Don’t worry, you’d like some help?” you ask calmly. <br>
You’re not sure if you’ve scared her, but after a few seconds of silence, you hear the door unlock and see it opening. You recognize her, she is one of the school’s cheerleaders you see at your brothers’ games. She looks a bit shy and blushes as you enter and lock the door. She seems to relax after you take off some of your clothes, though she doesn’t say a single word. You sit down on one of her legs and start touching her pussy. As she starts to moan, you muffle her by pushing your <<print $mainChar.appearance.chest.size>> cup sized boobs against her face, and she starts to suck on them.
<br>
<br>
@@.default-image-wrapper;
[img[String.format($urlPath + "/school/restrooms/helpingSex/schoolRestroomsHelpingFingering" + random(1,4) + ".webp")]]
@@
<br>
<br>
You start to grind your own pussy on her leg and moan as she moves her hand around your ass and starts to finger your anus. You didn’t expect this shy looking girl to be this bold, but your ass said otherwise as she puts more and more of her fingers inside you and moves them rapidly. Both of you feel incredible pleasure, and it doesn’t take long for her to cum: squirting against the inside of the cabin’s door, covering it and your arm in her juice. Afterwards she came, she started to kiss you and fondle your breast without stopping to finger your ass. Your legs begin to shiver as the speeded up, she clearly knows how to pleasure a woman, seems like cheerleaders aren’t strangers to helping each other out. You cum, letting a dangerous loud moan out, quickly being silenced by her kissing mouth. <br>
Both of you clean yourselves and while you’re starting to dress up, she was already clothed and ready to go. <br>
“Thank you” she whispered in your ear while giving you a kiss followed by a slap on your ass before leaving the restroom.
<br>
<br>
<<HaveASexWidget "masturbated" "schoolgirl">>
@@.add;+1 Corruption@@ <<set $mainChar.corruption += 1>>
@@.add;+1 Reputation at school@@ <<set $mainChar.school.reputation += 1>>
<br>
<br>
[[Go out->School girls restroom]]
<<endif>>
<<if $restroomEvent == "Helping sex">>
<<set $minute += 5>>
@@.default-image-wrapper;
[img[String.format($urlPath + '/school/restrooms/boys_restroom.jpg')]]
@@
<br>
<br>
You calmly knock on the door and hear the noises stop instantly, followed by a quick gasp. “Don’t worry, you’d like some help?” you ask calmly. <br>
You’re not sure if you’ve scared him, but after a few seconds of silence, you hear the door unlock and see it opening. You recognize him as the nice but little nerdy boy of your class. He looks a bit helpless, but as you enter and lock the door, he seems to relax. You take off some of your clothes and just see his jaw drop, he’s not saying a single word. You smile as you sit down on his lap, knowing you’re going to make this guy’s day. As you sit down, you push your <<print $mainChar.appearance.chest.size>> cup sized boobs against his face, and it doesn’t take him long to use that mouth to suck on them. <br>
<<if $schoolRestroomsHelpingSex == "vaginal">>
You didn’t expect a boy his attitude to have such a cock that you have a hard time sliding it inside your pussy. Maybe going in dry wasn’t the best idea, but it’s too late to back down now, for he already grabbed your waist and started moving his hips while pressing you against him. You have no other choice but to go with it, so you start working with him while moaning full pleasure.
<br>
<br>
@@.default-image-wrapper;
[img[String.format($urlPath + "/school/restrooms/helpingSex/schoolRestroomsHelpingVag" + random(1,3) + ".webp")]]
@@
<br>
<br>
For a while, you felt his large dick stretching you out with an astonishing force until he slowed down. With his last strong pushes, he makes you cum just before you feel his cock pulsating as he pumps his seed up your pussy. Your legs are pure jelly by now, so you just collapse on him and both of you rest for a minute. <br>
Under his breath, you hear him say “Thank you.” <br>
<<HaveASexWidget "vaginal" "schoolboy" "inpussy">>
<<elseif $schoolRestroomsHelpingSex == "anal">>
This boy deserves something special, so you guide his big cock to your ass and slowly push down. He’s bigger than you thought, but you can manage to take him in. As he continues to suck on your nipples, you start to bounce your juicy ass with more and more force until you take him balls deep with every thrust. Your body isn’t going to make it long with that pace, but the boy started to push with you. However, instead of getting to relax a second, he goes even faster.
<br>
<br>
@@.default-image-wrapper;
[img[String.format($urlPath + "/school/restrooms/helpingSex/schoolRestroomsHelpingAnal" + random(1,4) + ".webp")]]
@@
<br>
<br>
Surprised how long he’s lasting with such force in such a tight anus, you feel your climax is right around the corner. You lean down and whisper “Cum with me”. <br>
As if he just waited for your command, the boy starts to make slower but forceful pushes, with which he makes you cum just before you feel his cock pulsating as he pumps his seed up your ass. With no strength remaining, you collapse on his body and both of you rest for over a minute. <br>
Under his breath, you hear him say “Thank you.” <br>
<<HaveASexWidget "anal" "schoolboy" "inass">>
<<endif>>
You give him a kiss on his cheek and clean yourself up. You see the boy with a wide grin full of happiness as you leave him at the boys' restroom.
<br>
<br>
@@.add;+1 Corruption@@ <<set $mainChar.corruption += 1>>
@@.add;+1 Reputation at school@@ <<set $mainChar.school.reputation += 1>>
<br>
<br>
[[Go out->School boys restroom]]
<<endif>>
<<set _event to random(1,5)>>
<<if _event == 1>>
You spend some time running back and forth on the yard, doing exercises. Nothing happened, except that you almost fell in the end of the class... Well, bad things happen, nothing too serious.
<<elseif _event == 2>>
You were jumping and running for some time, when a teacher stopped you. He said that you look tired from working so hard and you can skip the final exercise. <br>
But you came here not to slack around, so you finished the lesson properly.
<<elseif _event == 3>>
You sit on the grass to catch your breath after a set of exercises, when a classmate comes to you. <br>
"Yo, <<print $mainChar.firstName>>! Bet $5 you are slower than me. To that fence and back, come on~"
<br>
<br>
<<if $mainChar.money >= 5>>
<<linkreplace "Bet $5">>
<<set _chance = random(1,100) + $mainChar.fitness>>
<<if _chance >= 50>>
You win the bet, leaving the sad boy behind pretty easily. After this, he gives you his $5 and walks away, panting heavily.
<br>
<br>
@@.add;+$5@@ <<set $mainChar.money += 5>>
<<else>>
You lose the bet, sadly. You ran as fast as possible, but you were way too tired for this race. Breathing sharply, you were looking at boy, who was walking away with your money.
<br>
<br>
@@.minus;-$5@@ <<set $mainChar.money -= 5>>
<<endif>>
<</linkreplace>>
<<else>>
Bet $5 [Money 5]
<<endif>>
<<elseif _event == 4>>
The time passes slowly and you are tired already. You take a look at the big wall clock and whimper - it's only the first half of the lesson! Come on! <br>
Anyway, you managed to survive this class and go to change into regular clothes absolutely tired.
<<elseif _event == 5>>
It was a good day and you were jumping and doing exercises very well today. Maybe it's because of the cloudy weather, or a fresh soft wind helps you... <br>
Anyway, this was a good class and you left the yard in a very good mood!
<<endif>><<set _event to random(1,4)>>
<<if _event == 1>>
You sit on the grass, slacking around. You are not in the mood for working out today. However, it's so boring here~ <br>
Suddenly you notice a classmate, who has been looking at you for some time already. You wink at him, then stand up and, turning around, bends over doing stretches. <br>
After ten seconds, you turn around to see a blushing boy, still watching at your ass. Isn't he cute~
<br>
<br>
@@.add;+1 Corruption@@ <<set $mainChar.corruption += 1>>
<<elseif _event == 2>>
You spend some time chatting with other girls and talking about boys. What? Anna is not a virgin anymore?! Atta girl~ <br>
They better not know that you had vaginal sex <<print $mainChar.sexStats.vaginal>> time<<if $mainChar.sexStats.vaginal != 1>>s<<endif>>...
<<elseif _event == 3>>
You were running slowly. Very slowly. While everyone else was working hard and looking at you in judgement. <br>
A classmate slapped your butt when he was running by. "Put some goddamn effort into it!.." You showed him your tongue, not speeding up at all.
<<elseif _event == 4>>
You were sitting on a bench, playing your phone, when a teacher comes to you. "Why are you not running, miss <<print $mainChar.lastName>>?" You stared at him for a second, but then give him a charming smile. "Oh, sir, my knee hurts... I'm sorry, but it seems that I can't run today." <br>
He sighs, but goes away from you, whispering something about teens these days.
<<endif>><<if $canteenScene == "Eat with brother" and $mainChar.relationship.Cristy <= 0>>
<<set $canteenScene to either("Eat with brother","Eat with brother","Meet Cristy")>>
<<endif>>
<<if $canteenScene == "Eat with brother">>
<<set $minute += 30>>
<div class="default-image-wrapper">[img[String.format($urlPath + "/school/SchoolCanteen.jpg")]]</div>
<br>
<br>
You find your brother, chatting with his classmates. Passing by, you steal his attention and offer to eat together. <br>
A few minutes later, you found an empty table and start eating, talking about how were your lessons. Both of you are tired as hell, but these moments fill you with energy and give good mood.
<br>
<br>
<<set $randomSchoolFood to either("Stew","Sea salad")>>
Today canteen served you: <<print $randomSchoolFood>> -
<<linkreplace "Eat $randomSchoolFood">>
Eat <<print $randomSchoolFood>>
<<set $lastDayHadSchoolLunch = $dayCount>>
<<if $inventory.food[$randomSchoolFood].corruption != 0
or $inventory.food[$randomSchoolFood].fitness != 0
or $inventory.food[$randomSchoolFood].attractiveness != 0>>
<<set $inventory.food[$randomSchoolFood].boostTimer = $inventory.food[$randomSchoolFood].boostTimerReset>>
<<endif>>
<<set $mainChar.energy += $inventory.food[$randomSchoolFood].energy>>
<</linkreplace>>
<br>
<br>
@@.add;+1 Relationship with brother@@ <<set $brother.relationship += 1>>
<br>
<br>
<<if $mainChar.corruption >= 30 and $brother.relationship >= 40>>
<<linkreplace "Help him to relieve some stress">>
After both of you finished, you put the left hand onto <<print $brother.firstName>>'s knee and start to move up slowly. "<<print $mainChar.firstName>>.. What are you- oh.." Your fingers keep massaging his growing bulge gently, while you are looking at a blushing boy with a seductive smile. <br>
"Damn, sis.. Hm... Let's go somewhere more private.." He takes your hand and you go to the nearest bathroom. It was surprisingly empty right now, so you occupied the last stall without problems.
<br>
<br>
[[Let him do this->School canteen sex scenes][$canteenSexScene = "Seduct brother while eating"]]
<br>
<</linkreplace>>
<<else>>
Help him to relieve some stress [Corruption 30, Relationship 40]
<<endif>>
<br>
[[Stand up->School canteen]]
<<endif>>
<<if $canteenScene == "Eat with Cristy">>
<<set $minute += 30>>
<<set $lastDayHadSchoolLunch = $dayCount>>
<div class="default-image-wrapper">[img[String.format($urlPath + "/school/SchoolCanteen.jpg")]]</div>
<br>
<br>
You find Cristy in a dark corner, whispering with a couple of big guys. All of them were smiling and you think you know what these friends were talking about. <br>
"Hey, <<print $mainChar.firstName>>!" Not saying goodbye to boys, Cristy comes to you. You offer to have a lunch together and she agrees. "Sure! Just let me take the meal, okay? I'll be quick~" <br>
After a few minutes, you were already sitting at the table and chatting about fashion and boys like best friends.
<br>
<br>
<<set $randomSchoolFood to either("Stew","Sea salad")>>
Today canteen served you: <<print $randomSchoolFood>> -
<<linkreplace "Eat $randomSchoolFood">>
Eat <<print $randomSchoolFood>>
<<set $lastDayHadSchoolLunch = $dayCount>>
<<if $inventory.food[$randomSchoolFood].corruption != 0
or $inventory.food[$randomSchoolFood].fitness != 0
or $inventory.food[$randomSchoolFood].attractiveness != 0>>
<<set $inventory.food[$randomSchoolFood].boostTimer = $inventory.food[$randomSchoolFood].boostTimerReset>>
<<endif>>
<<set $mainChar.energy += $inventory.food[$randomSchoolFood].energy>>
<</linkreplace>>
<br>
<br>
@@.add;+1 Relationship with Cristy@@ <<set $mainChar.relationship.Cristy += 1>>
<br>
<br>
[[Stand up->School canteen]]
<<endif>>
<<if $canteenScene == "Meet Cristy">>
<<set $minute += 30>>
<<set $lastDayHadSchoolLunch = $dayCount>>
<div class="default-image-wrapper">[img[String.format($urlPath + "/school/SchoolCanteen.jpg")]]</div>
<br>
<br>
You find your brother, chatting with his classmates. Passing by, you- "Hey, <<print $mainChar.firstName>>! Wanna eat together? :)" It's Cristy, your classmate. She is a fine girl. A bit slutty, tho~
<br>
<br>
<div class="default-image-wrapper">[img[String.format($urlPath + "/school/meetCristy.jpg")]]</div>
<br>
<br>
"Sure, let's go find a table!" was your answer and you go away together from your brother, who was looking at your backs. And butts. <br>
You sit down and start discussing your previous lessons. You ask why Cristy missed the first one. "Heh, you really want to know?~". Oh.. So she was.. "Yeah, I was fucking with Danny in the bathroom. A pretty boy from the parallel class. Do you know Danny? Damn, you'd LOVE him, he-he!" <br>
You like the way she's talking. So freely, so vigorous... Cristy has bad reputation here, but everyone likes her and she likes everyone in return. <br>
After you finish your meals, Cristy leaves you. Before she goes, she kisses your cheek in a friendly manner.
<br>
<br>
<<set $randomSchoolFood to either("Stew","Sea salad")>>
Today canteen served you: <<print $randomSchoolFood>> -
<<linkreplace "Eat $randomSchoolFood">>
Eat <<print $randomSchoolFood>>
<<set $lastDayHadSchoolLunch = $dayCount>>
<<if $inventory.food[$randomSchoolFood].corruption != 0
or $inventory.food[$randomSchoolFood].fitness != 0
or $inventory.food[$randomSchoolFood].attractiveness != 0>>
<<set $inventory.food[$randomSchoolFood].boostTimer = $inventory.food[$randomSchoolFood].boostTimerReset>>
<<endif>>
<<set $mainChar.energy += $inventory.food[$randomSchoolFood].energy>>
<</linkreplace>>
<br>
<br>
<strong>You met Cristy!</strong> <br>
@@.add;+1 Relationship with Cristy@@ <<set $mainChar.relationship.Cristy += 1>>
<br>
<br>
[[Stand up->School canteen]]
<<endif>><<if $canteenSexScene == "Seduct brother while eating">>
<<set $minute += 10>>
@@.default-image-wrapper;
[img[String.format($urlPath + '/school/restrooms/boys_restroom.jpg')]]
@@
<br>
<br>
Your horny brother starts to kiss you with lust, moaning in desire. His big erected cock was throbbing in the air already and it took just a few moments for him to help you to take off your clothes. <br>
A moment later he breaks the kiss and whispers to your ear "Shh.. Let's be quiet here, okay? Now spread your legs, come on." You do as he told you and moan softly, when the cock was filling your wet cave.
<br>
<br>
<div class="default-image-wrapper">[img[String.format($urlPath + "/school/canteen/sexWithBrother/seductingBrotherAtLunch" + random(1,5) + ".webp")]]</div>
<br>
<br>
It took just a few minutes for your brother to kiss you deeply, closing his eyes. You hug him, letting the boy to fill you up with his hot cum. It was running into your kitty, leaking out, while tongues were playing with each other. <br>
Moving away, your shaking brother sighs. "Damn.. Thank you, sis. Your pussy is the best~"
<br>
<br>
<<HaveASexWidget "vaginal" "brother" "inpussy">>
@@.add;+1 Corruption@@ <<set $mainChar.corruption += 1>>
@@.add;+1 Relationship with brother@@ <<set $brother.relationship += 1>>
@@.add; +1 Reputation at school @@ <<set $mainChar.school.reputation += 1>>
<br>
<br>
[[Leave the stall->School boys restroom]]
<<endif>><<if $librarySexScene == "A couple">>
@@.default-image-wrapper;
[img[String.format($urlPath + '/library/library-bg.jpg')]]
@@
<br>
<br>
Not sure what is happening there, you take a couple of steps to the place where two lovebirds are standing. Slowly, you peek from the corner, trying to hide as good as possible. <br>
You see a boy and a girl. The boy is pressing her against the bookshelf, whispering something to her ear. The girl is enjoying this as much as possible, smiling and giggling into her palm shyly. You definitely can hear her soft moans. <br>
Wait! Is he... His hand is under her skirt! The boy keeps rubbing her young kitty eagerly, letting lust control his mind. With passion and force, his hand is working on lucky girl’s groin, making her shiver from pleasure and close her eyes in delight.
<br>
<br>
@@.default-image-wrapper;
[img[String.format($urlPath + '/library/coupleFingering/coupleFingering' + random(1,3) + '.webp')]]
@@
<br>
<br>
You decide that it's better to let them be. Just a lusty couple, enjoying each other. You take a step back, exhaling and think about how wet you become just from observing. Someone can use a helping hand right now...
<br>
<br>
@@.add; +1 Corruption @@ <<set $mainChar.corruption += 1>>
<br>
<br>
[[Go away->School library]]
<<endif>>@@.default-image-wrapper;
[img[String.format($urlPath + "/bedroom/dressingTable/makeupTools.jpg")]]
@@
<br>
<br>
<<if $dressingTableAction == "Comb hair">>
<<set $minute += 3>>
You spend a few minutes brushing your hair and making them look good. Then you comb them and fix all hair that were sticking out.
<br>
<br>
@@.add; + Combed hair @@ <<set $mainChar.appearance.isCombed = true>>
<br>
<br>
<<elseif $dressingTableAction == "Apply makeup">>
<<include "Apply makeup menu">>
<br>
<br>
<<elseif $dressingTableAction == "Watch beauty tutorials">>
<<set $minute += 20>>
You open a site with tons of different tutorials for girls. You look through some categories, wandering what you want to learn today. Finally, you picked up a couple of videos and watch them, trying to remember everything the speaker tells you.
<br>
<br>
@@.minus; -15 Energy @@ <<set $mainChar.energy -= 15>>
@@.add; +1 Beauty @@ <<set $mainChar.beauty += 1>>
<br>
<br>
<<if $mainChar.energy >= 15>>[[Continue watching->Dressing table: actions]] <br><<endif>>
<<endif>>
[[Do something else->Dressing table]]<<set _makeupOptions = ['none', 'light', 'tangible', 'bright']>>
Current makeup: <<print $mainChar.appearance.makeup>> <br>
(Makeup kits: <<print $inventory.cosmetics['Makeup kit'].count>>)
<br>
<br>
Apply
<<listbox "_makeupLevel">>
<<optionsfrom _makeupOptions>>
<</listbox>>
makeup <br>
<br>
<<if $inventory.cosmetics['Makeup kit'].count > 0>>
<<link "Save">>
<<set $minute += 10>>
<<set $mainChar.appearance.makeup = _makeupLevel>>
<<set $wasMakeupChanged = true>>
<<if _makeupLevel != 'none'>>
<<set $inventory.cosmetics['Makeup kit'].count -= 1>>
<<endif>>
<<goto $currentPassage>>
<</link>>
<<else>>
Buy makeup kit in Lexena Market to be able to apply makeup
<<endif>>
<<if $wasMakeupChanged == true>>
<<set $wasMakeupChanged = false>>
<br>
<br>
Saved! Now you have <<print $mainChar.appearance.makeup>> makeup!
<br>
<br>
@@.minus; -1 Makeup kit @@
<<endif>><<set _eventChance to either(false, false, false)>>
<<if _eventChance == false>>
<<set _event = "">>
<<goto "School girls restroom">>
<<else>>
<<set _event to either(".........")>>
<<endif>>
<<if _event == ".........">>
..............
<<endif>><<set _eventChance to either(false, false, false)>>
<<if _eventChance == false>>
<<set _event = "">>
<<goto "School boys restroom">>
<<else>>
<<set _event to either(".........")>>
<<endif>>
<<if _event == ".........">>
..............
<<endif>><div class="default-image-wrapper">
[img[String.format($urlPath + "/citybar/Bartender.jpg")]]
</div>
<br>
<br>
<<if $mainChar.intoxication < 30>>
<<set _event to random(1,3)>>
<<elseif $mainChar.intoxication >= 30 and $mainChar.intoxication < 60>>
<<set _event to random(1,5)>>
<<elseif $mainChar.intoxication >= 60>>
<<set _event to random(1,8)>>
<<endif>>
<<if _event == 1>>
"You know, Bartending isn't as easy as one might think. Sure, anyone can apply but it takes real skill to be great. Plus, you can only break so many glasses before they kick you to the curb... Trust me..."
<<elseif _event == 2>>
"Bartenders should get paid more. We deal with a lot of shit. Not to mention, we pratically act as therapists as well... You should hear some of the things people tell me!"
<<elseif _event == 3>>
"My ex-girlfriend loved bars, but didn't like me as a bartender... Doesn't make sense..."
<<elseif _event == 4>>
"Enjoying your drink? Do you want to try something else?"
<<elseif _event == 5>>
"Only a person with a strong stomach can mix beer and vodka. Trust me, only naturals can do this!"
<<elseif _event == 6>>
"Your cheeks are red, maybe you should call someone? Or did you want me to call an uber for you?"
<<elseif _event == 7>>
"Woah, be carefull! Don't fall from the chair!"
<<elseif _event == 8>>
"You have such a pretty smile. This is on the house." <br>
He pours you some strange liquid. It tastes like... sugar?..
<br>
<br>
<<AddIntoxication 3>>
<<endif>>
<br>
<br>
[[Back->Bar]]<<set $hour += 1>>
<<set $crimeSentenceImprisonmentDays = 0>>
<<set $crimeSentenceFine = 0>>
<<link 'Help'>>
<<toggleclass "#jailHelp" "hidden">>
<</link>>
@@#jailHelp.hidden;
<br>
<br>
You have been caught! Tough luck. Here's the list of crimes and sentences:
<br>
<br>
<<CrimesList>>
@@
<br>
<br>
You are standing in front of a policeman, who is looking at you with visible disrespect. Just another young criminal. <br>
"So, what do we have here?.." He is looking through some papers.
<br>
<br>
<u>Crimes list:</u>
<ul>
<<for _i = 0; _i < $mainChar.crime.crimesList.length; _i++>>
<li> <<CrimeNumbersToWords $mainChar.crime.crimesList[_i]>> - Sentence: <<CrimeSentence $mainChar.crime.crimesList[_i]>> </li>
<<CrimeSentence $mainChar.crime.crimesList[_i] "variable">>
<</for>>
</ul>
<u>Final sentence:</u> <br>
<<if $crimeSentenceImprisonmentDays > 0>>
<<print $crimeSentenceImprisonmentDays>> days in jail
<<endif>>
<<if $crimeSentenceImprisonmentDays > 0 and $crimeSentenceFine > 0>>
|
<<endif>>
<<if $crimeSentenceFine > 0>>
$<<print $crimeSentenceFine>> fine
<<endif>>
<<if $crimeSentenceFine > 0>>
<br>
<br>
<<if $mainChar.money >= $crimeSentenceFine>>
You take out the needed amount of money and give it to the policeman. He takes it and writes something down. "Mhm.."
<br>
<br>
@@.minus;-$<<print $crimeSentenceFine>>@@
<<set $mainChar.money -= $crimeSentenceFine>>
<<else>>
You tell the policeman that you don't have enough money. <br>
"Well, not so good at crimes, huh? Just give me what you have right now. The kids these days~"
<br>
<br>
@@.minus;-$<<print $mainChar.money>>@@
<<set $mainChar.money = 0>>
<<endif>>
<<endif>>
<br>
<br>
<<if $crimeSentenceImprisonmentDays > 0>>
[[Go to jail->Jail intro]]
<<else>>
[[Go out]]
<<endif>>@@.default-image-wrapper;
[img[String.format($urlPath + '/jail/jailCell.webp')]]
@@
<br>
<br>
Days remaining: <<print $crimeSentenceImprisonmentDays>>
<br>
<br>
You stand in your personal cell, looking in the window. There are two beds, but you are alone here. Just for now, it seems.
<br>
<br>
<<if $crimeSentenceImprisonmentDays <= 0>>
<<linkreplace "Freedom?">>
You take your stuff and say goodbye to everyone. A policeman leads the way to the main door, letting you go out. Freedom!
<br>
<br>
[[Go out->Go out]]
<</linkreplace>>
<<else>>
[[Bed->Jail bed]]
<<endif>><<widget "CrimesList">>
<u>1. Sex crimes</u> <br>
1.1 Exhibitionism - 2 days imprisonment (WIP!)
<br>
<br>
<u>2. Stealing</u> <br>
2.1 Pickpocketing - $200 fine
<br>
<br>
<u>3. Bribing</u> <br>
3.1 -
<br>
<br>
<u>4. Break-in</u> <br>
4.1 -
<</widget>>
<<widget "CrimeNumbersToWords">>
<!-- $args[0] - number of a crime, "1.2", "4.1", etc. -->
<<switch $args[0]>>
<<case 1.1>>
Exhibitionism<sup><a title="Category: Sex crimes, Sentence: 2 days imprisonment">?</a></sup>
<<case 2.1>>
Pickpocketing<sup><a title="Category: Stealing, Sentence: $200 fine">?</a></sup>
<</switch>>
<</widget>>
<<widget "CrimeWarning">>
<!-- $args[0] - number of a crime, "1.2", "4.1", etc. -->
<strong><<CrimeNumbersToWords $args[0]>></strong>
<</widget>>
<<widget "CrimeSentence">>
<!-- $args[0] - number of a crime, "1.2", "4.1", etc. -->
<!-- $args[1] - "variable" if need variable version of sentence (for either $crimeSentenceImprisonmentDays or $crimeSentenceFine) -->
<<switch $args[0]>>
<<case 1.1>> <!-- Exhibitionism -->
<<if $args[1] == "variable">>
<<set $crimeSentenceImprisonmentDays += 2>>
<<else>>
2 days imprisonment
<<endif>>
<<case 2.1>> <!-- Pickpocketing -->
<<if $args[1] == "variable">>
<<set $crimeSentenceFine += 200>>
<<else>>
$200 fine
<<endif>>
<</switch>>
<</widget>><<set $mainChar.intellect = 80>>
[[TEST crime scene]]<div class="default-image-wrapper">
<<if $timeOfDay == "Day">>
[img[String.format($urlPath + "/park/park1.jpg")]]
<<else>>
[img[String.format($urlPath + "/park/park2.jpg")]]
<<endif>>
</div>
<br>
<br>
<<if $timeOfDay == "Day">>
You are standing in another section of a big park. Here people walk and play with their dogs. They are everywhere! Small and big, ugly and beautiful, shy and frisky. The canine scent is flying in the air, making it thicker. <br>
Many animals just run around, playing with each other while their owners are talking in the distance.
<br>
<br>
[[Hide in bushes]]
<<else>>
There is no dogs or people here. It's too late and you think you should leave, too.
<<endif>>
<br>
<br>
[[Go to the main area->Park]]<<set $minute += 20>>
<div class="default-image-wrapper">
<<if $timeOfDay == "Day">>
[img[String.format($urlPath + "/park/park1.jpg")]]
<<else>>
[img[String.format($urlPath + "/park/park2.jpg")]]
<<endif>>
</div>
<br>
<br>
<<set _chance to either(true,false,false,false)>>
<<set $parkDogBreed to either("Anatolian Shepherd","Bullmastiff","Cane Corso","Irish Wolfhound","Saint Bernard","Newfoundland","Mastiff")>>
<<set $parkDogAgeYears to random(2,8)>>
<<set $parkDogAgeMonths to random(1,11)>>
<<set $parkDogSize to either("Medium","Medium","Medium","Large","Large","Huge")>>
<<set $parkDogMood to either("Cold","Curious","Frisky")>>
You sit in bushes, hidden from people. Only dogs can find you here. You poke your head out, trying to get attention of big ones. Some animals stop running and playing for a second, looking at you with interest. Some runs through bushes without even noticing you.
<br>
<br>
<<if _chance == true>>
A new dog is coming to you, sniffing the air around and looking at you with his tongue out.
<br>
<br>
@@.default-image-wrapper;
[img[String.format($urlPath + "/park/dogArea/dogBreed/" + $parkDogBreed + ".jpg")]]
@@
<br>
<br>
Breed: <strong><<print $parkDogBreed>></strong> <br>
Age: <strong><<print $parkDogAgeYears>> years <<print $parkDogAgeMonths>> months</strong> <br>
Size: <strong><<print $parkDogSize>></strong> <br>
Mood: <strong><<print $parkDogMood>></strong>
<br>
<br>
<<link "Pet him">>
<<set $parkDogTrust = 0>>
<<set $parkDogAction = "Pet him">>
<<goto "Park dog fucking">>
<</link>>
<<else>>
Sadly, no one is interested in a strange girl in bushes. Better luck next time.
<<endif>>
<br>
<br>
<<if $timeOfDay == "Day">>[[Try again->Hide in bushes]] <br><<endif>>
[[Go out->Dog area]]<<if $parkDogAction == "Pet him">>
<<set $parkDogTrust += 10>>
<<elseif $parkDogAction == "Touch him">>
<<set $parkDogTrust += 20>>
<<elseif $parkDogAction == "Suck him">>
<<set $parkDogTrust += 30>>
<<elseif $parkDogAction == "Breed with him">>
<<set $parkDogTrust += 40>>
<<endif>>
<<if $parkDogTrust < 0>>
<<set $parkDogTrust = 0>>
<<elseif $parkDogTrust > 100>>
<<set $parkDogTrust = 100>>
<<endif>>
<<if $parkDogMood == "Cold">>
<<set $parkDogTrustRequired = [30,60,90]>>
<<elseif $parkDogMood == "Curious">>
<<set $parkDogTrustRequired = [20,40,60]>>
<<elseif $parkDogMood == "Frisky">>
<<set $parkDogTrustRequired = [10,20,30]>>
<<endif>>
<<set $minute += 5>>
@@.default-image-wrapper;
[img[String.format($urlPath + "/park/dogArea/dogBreed/" + $parkDogBreed + ".jpg")]]
@@
<br>
<br>
Breed: <strong><<print $parkDogBreed>></strong> <br>
Age: <strong><<print $parkDogAgeYears>> years <<print $parkDogAgeMonths>> months</strong> <br>
Size: <strong><<print $parkDogSize>></strong> <br>
Mood: <strong><<print $parkDogMood>></strong>
<br>
<br>
Trust: <<print $parkDogTrust>>/100
<br>
<br>
[[Pet him->Park dog fucking][$parkDogAction = "Pet him"]] <br>
<<if $mainChar.corruption >= 20 and $parkDogTrust >= $parkDogTrustRequired[0]>>
[[Touch him->Park dog fucking][$parkDogAction = "Touch him"]]
<<else>>
Touch him [Corruption 20, Trust <<print $parkDogTrustRequired[0]>>]
<<endif>> <br>
<<if $mainChar.corruption >= 35 and $parkDogTrust >= $parkDogTrustRequired[1]>>
[[Suck him->Park dog fucking][$parkDogAction = "Suck him"]]
<<else>>
Suck him [Corruption 35, Trust <<print $parkDogTrustRequired[1]>>]
<<endif>> <br>
<<if $mainChar.corruption >= 50 and $parkDogTrust >= $parkDogTrustRequired[2]>>
[[Breed with him->Park dog fucking][$parkDogAction = "Breed with him"]]
<<else>>
Breed with him [Corruption 50, Trust <<print $parkDogTrustRequired[2]>>]
<<endif>>
<br>
<br>
<<if $parkDogAction == "Pet him">>
<<if $parkDogMood == "Cold">>
You pet <<print $parkDogBreed>>, keep saying that he is a good boy. He whimpers, looking back at other dogs. However, you don't give up, stroking his sides and head. Good boy.
<<elseif $parkDogMood == "Curious">>
You pet <<print $parkDogBreed>>, keep saying that he is a good boy. He sits on the grass and definitely enjoys your pettings. Other dogs don't interest him and this <<print $parkDogSize>> <<print $parkDogBreed>> is looking just at you.
<<elseif $parkDogMood == "Frisky">>
You pet <<print $parkDogBreed>>, keep saying that he is a good boy. Sadly or luckily, the good boy is whimpers for some reason. He is so impatient that can't sit in one place. He walks around you, sniffing your skin and groin.
<<endif>>
<<elseif $parkDogAction == "Touch him">>
<<if $parkDogMood == "Cold">>
You decide to give your new friend a loving touch. Reaching between his legs, you fondle furry balls and rub the sheath softly. The <<print $parkDogSize>> dog shivers, huffing at you. But his body is giving you another signals. His red cock is out of the sheath already, dirtying your hand. Biting your lips, you stroke it in anticipation.
<<elseif $parkDogMood == "Curious">>
You decide to give your new friend a loving touch. Reaching between his legs, you fondle furry balls and rub the sheath softly. Suddenly, the <<print $parkDogSize>> dog barks in surprise and you have to silent him. Slowly, you calm him down and begin to stroke a twitching dick. It has a nice girth and smell~
<<elseif $parkDogMood == "Frisky">>
You decide to give your new friend a loving touch. Reaching between his legs, you fondle furry balls and rub the sheath softly. The <<print $parkDogSize>> dog growls immediately, starting to hump your hand. Giggling, you look at <<print $parkDogBreed>> and enjoy his eagerness. All you have to do is to hold the hand, letting him please himself.
<<endif>>
<<elseif $parkDogAction == "Suck him">>
<<if $parkDogMood == "Cold">>
You get down on all fours, looking at the canine cock. Not wasting precious time, you lean closer and take it into your mouth, giving it a taste. The <<print $parkDogBreed>> shakes a bit, but doesn't go away. Well, it seems he likes it! The big red cock fills your mouth up, when you are trying to take it as deep as possible. Damn, that taste~
<<elseif $parkDogMood == "Curious">>
You get down on all fours, looking at the canine cock. Not wasting precious time, you lean closer and take it into your mouth, giving it a taste. The <<print $parkDogBreed>> barks, moving forward and pushing his cock deeper into your mouth! Not so fast, big boy! You have to hold his hips to be able to suck his good-looking dick.
<<elseif $parkDogMood == "Frisky">>
You get down on all fours, looking at the canine cock. Not wasting precious time, you lean closer and take it into your mouth, giving it a taste. The very moment you wrap your lips around the <<print $parkDogBreed>>'s cock he growls, starting to hump your face eagerly. You try to stop him, but it's useless. He's way too strong and does know what he wants...
<<endif>>
<<elseif $parkDogAction == "Breed with him">>
<<if $parkDogMood == "Cold">>
You take off your clothes and go down on all fours. Your back is arched and legs are spreaded - the perfect breeding pose. The <<print $parkDogSize>> <<print $parkDogBreed>> is not sure about this, but comes closer, sniffing your groin. Suddenly you feel his tongue on your labia. It collects your lube slowly, making you gasp and become wetter over time. <br>
After a minute or so, the dog mounts you, deciding that you are a good mate for him. You help the lover to find the hole and he enters it, making you moan. After a few seconds, <<print $parkDogBreed>> huffs and begins to fuck you properly, reaching all the right spots. He was speeding up over time, getting closer to orgasm. <br>
Some delightful minutes passed and you came. The dog was not far from the end either. He pushes his cock as deep and possible, not knotting you, but filling your pussy up with his canine seed. Gasping, you begin to move your hips back and forth, demanding more.
<<HaveASexWidget "vaginal" "Dog" "inpussy">>
<<elseif $parkDogMood == "Curious">>
You take off your clothes and go down on all fours. Your back is arched and legs are spreaded - the perfect breeding pose. The <<print $parkDogSize>> <<print $parkDogBreed>> moves behind you in that very moment, sniffing your kitty and whining in anticipation. He begins to lick your juices eagerly, hurting you a little bit. <br>
After a few seconds, the dog jumps on you, humping your rear blindly. Giggling, you help him to find your labia. He forces his hard dick inside the moment he feels the wet hole, making you shiver from this. Not wasting time, his hips begin to move back and forth, fucking you with lustful desire. <br>
Some fun time passes and the dog barks, trembling and cumming deep inside your pussy. Moaning and rubbing your clit, you feel his cock twitching and shooting hot canine semen as deep as possible. Damn, it's so hot...
<<HaveASexWidget "vaginal" "Dog" "inpussy">>
<<elseif $parkDogMood == "Frisky">>
You take off your clothes and go down on all fours. Your back is arched and legs are spreaded - the perfect breeding pose. The <<print $parkDogSize>> <<print $parkDogBreed>> mounts you in that very moment, growling hungrily. What a pace! He begins to hump your butt, trying to find pussy. You move your hand between legs in order to help him, but suddenly he finds it, forcing the entire length inside in one push. You cry in surprise, clenching your teeth. But your lover doesn't pay any attention. He keeps fucking you with angry force, still growling at you. <br>
You can't help yourself, but your entire body is burning from the pleasure. His cock is ruining you from inside. So big, so hard, so veiny... You moan like a bitch in heat, letting <<print $parkDogBreed>> do whatever he wants. After just a couple of minutes, you shiver in orgasm, falling onto the ground. Another loud growl makes you stand up again. <br>
You lose count of minutes, when your lover begins to cum. He just started to shoot his musky seed into you, not stopping for a second. The slimy cum was everywhere, making sloppy sounds until he finally stops. <<print $parkDogBreed>> was breathing loudly, looking at dirty you on the ground.
<<HaveASexWidget "vaginal" "Dog" "inpussy">>
<<endif>>
<<endif>>
<br>
<br>
<<if $timeOfDay == "Day">>[[Search for another dog->Hide in bushes]] <br><<endif>>
[[Go out->Dog area]]Intellect - $mainChar.intellect
Intellect boost - $mainChar.intellectBoost
<!-- $args[0] - text for the link -->
<!-- $args[1] - crime number (2.1, 4.3, ...) -->
<!-- $args[2] - amount of tries allowed (1, 2, 4, ...) -->
<!-- $args[3] - basic chance of success (40, 60, ...) -->
<!-- $args[4] - main stat boost ("beauty","fitness","intellect") -->
<<CrimeTry "Check his pockets" 2.1 2 20 "intellect" true>>
@@#CrimeSuccess.hidden;[[Success!->TEST crime scene 2]]@@
@@#CrimeCritFail.hidden;"What the fuck are you doing?!"@@
@@#CrimeExit;EXIT@@
Crit fail test
[[Go with the policeman->Crime caught][$mainChar.crime.crimesList = [1.1,2.1]]]<<widget "CrimeChance">>
<!-- $args[0] - basic chance of success (40, 60, ...) -->
<!-- $args[1] - main stat boost ("beauty","fitness","intellect") -->
<<print $args[0]>>%<sup><a title="Basic chance">?</a></sup>
<<if def $args[1]>>
+
<<endif>>
<<if $args[1] == "beauty">>
<<print $mainChar.beautyBoost>>%<sup><a title="Beauty bonus">?</a></sup>
<<elseif $args[1] == "fitness">>
<<print $mainChar.fitnessBoost>>%<sup><a title="Fitness bonus">?</a></sup>
<<elseif $args[1] == "intellect">>
<<print $mainChar.intellectBoost>>%<sup><a title="Intellect bonus">?</a></sup>
<<endif>>
<</widget>>
<<widget "CrimeTry">>
<!-- $args[0] - text for the link -->
<!-- $args[1] - crime number (2.1, 4.3, ...) -->
<!-- $args[2] - amount of tries allowed (1, 2, 4, ...) -->
<!-- $args[3] - basic chance of success (40, 60, ...) -->
<!-- $args[4] - main stat boost ("beauty","fitness","intellect") (0 for nothing) -->
<!-- $args[5] - if crit fail available (true or nothing) -->
<<set _tries = $args[2]>>
<<if $args[4] == "beauty">>
<<set _boost = $mainChar.beautyBoost>>
<<elseif $args[4] == "fitness">>
<<set _boost = $mainChar.fitnessBoost>>
<<elseif $args[4] == "intellect">>
<<set _boost = $mainChar.intellectBoost>>
<<else>>
<<set _boost = 0>>
<<endif>>
<<link $args[0]>>
<<if _tries > 0>>
<<set _tries -= 1>>
<<replace "#Tries">>
<<print _tries>>
<</replace>>
<<replace "#CrimeResult">>
- <<CrimeTimer>>
<</replace>>
<<timed 600ms>>
<<if random(1,100) > ($args[3] + _boost)>>
<<if random (1,100) >= 85 and $args[5] == true>>
<<replace "#CrimeResult">>
- <span style="color:red">Crit fail!</span>
<</replace>>
<<toggleclass "#CrimeCritFail" "hidden">>
<<addclass "#CrimeExit" "hidden">>
<<set _tries = 0>>
<<else>>
<<replace "#CrimeResult">>
- <span style="color:red">Fail</span>
<</replace>>
<<endif>>
<<else>>
<<replace "#CrimeResult">>
- <span style="color:green">Success!</span>
<</replace>>
<<toggleclass "#CrimeSuccess" "hidden">>
<<set _tries = 0>>
<<endif>>
<</timed>>
<<endif>>
<</link>>
(Tries: @@#Tries;<<print _tries>>@@)
@@#CrimeResult;@@
| <<CrimeWarning $args[1]>> | Chance: <<CrimeChance $args[3] $args[4]>>
<</widget>><<CrimeCaught>><<set $hour += 2>>
You wait till the policeman inform your parents and go with him to the jail. Then you talk to them and say that you will be alright. Some decent time later you tell the officer that you are ready.
<br>
<br>
@@.minus;-3 Relationship with mom@@ <<set $mom.relationship -= 3>>
@@.minus;-3 Relationship with dad@@ <<set $dad.relationship -= 3>>
<br>
<br>
<<set $mainChar.look.clothes.head.name = ''>>
<<set $mainChar.look.clothes.torso.name = 'Home t-shirt'>>
<<set $mainChar.look.clothes.stomach.name = ''>>
<<set $mainChar.look.clothes.hands.name = ''>>
<<set $mainChar.look.clothes.legs.name = 'Jeans'>>
<<set $mainChar.look.clothes.calves.name = 'Short socks'>>
<<set $mainChar.look.clothes.feet.name = 'Trainers'>>
<<set $mainChar.look.lingerie.chest.name = 'Default bra'>>
<<set $mainChar.look.lingerie.groin.name = 'Default panties'>>
<<set $mainChar.look.accessories.hair.name = ''>>
<<set $mainChar.look.accessories.eyes.name = ''>>
<<set $mainChar.look.accessories.neck.name = ''>>
<<set $mainChar.look.accessories.wrists.name = ''>>
<<set $mainChar.look.accessories.fingers.name = ''>>
<<set $mainChar.look.accessories.vagina.name = ''>>
<<set $mainChar.look.accessories.anus.name = ''>>
After changing into usual clothes you are going to another room to sign some papers. Some time later you are going to your cell.
<br>
<br>
[[Cell->Jail cell]]<<set _napHourList to [1,2,3,4]>>
<<set _napMinuteList to [0,5,10,15,20,25,30,35,40,45,50,55]>>
<<if $jailAction == "nap">>
<<set $jailAction = "">>
<<set $hour += $napHour>>
<<set $minute += $napMinute>>
<<elseif $jailAction == "sleep">>
<<set $jailAction = "">>
<<if $hour > 7>>
<<dayChangeWidget>>
<<endif>>
<<set $hour = 8>>
<<set $minute = 0>>
<<set $timeOfDay = "Night">>
<<set $mainChar.intoxication = 0>>
<<set $mainChar.appearance.isCombed = false>>
<<set $mainChar.appearance.teethBrushed = false>>
<<endif>>
@@.default-image-wrapper;
[img[String.format($urlPath + '/jail/jailCell.webp')]]
@@
<br>
<br>
Days remaining: <<print $crimeSentenceImprisonmentDays>>
<br>
<br>
You are lying on the bed. Well, it's surprisingly comfy!
<br>
<br>
[[Have a nap->Jail bed][$jailAction = "nap"]] for
<<listbox "$napHour" autoselect>>
<<optionsfrom _napHourList>>
<</listbox>> hours and
<<listbox "$napMinute" autoselect>>
<<optionsfrom _napMinuteList>>
<</listbox>> minutes
<<if $crimeSentenceImprisonmentDays > 0>>
<br> [[Sleep->Jail bed][$jailAction = "sleep"]]
<<endif>>
<br>
<br>
[[Get up->Jail cell]]Success: +$5 <br>
Crit fail (15%): Going to police station. Charges: <<CrimeNumbersToWords 2.1>> and <<CrimeNumbersToWords 1.1>> (just for example, okay?)
<br>
<br>
<<CrimeTry "Check his pockets" 2.1 3 20 "intellect" true>>
@@#CrimeSuccess.hidden;
<br>
<br>
<<linkreplace "You managed to steal the man's wallet!">>
You managed to steal the man's wallet! Let's see... $1? Not much.
<br>
<br>
<p class="add">+$5</p> <<set $mainChar.money += 5>>
<</linkreplace>>
@@
@@#CrimeCritFail.hidden;
<br>
<br>
"What the fuck are you doing?!" Oh no.. He's calling the [[police->Crime caught][$mainChar.crime.crimesList = [1.1,2.1]]]!
<br>
<br>
(Let me add $200 so you can pay the fine for Pickpocketing~)
<<linkreplace "Free $200">>
<p class="add">+$200</p> <<set $mainChar.money += 200>>
<</linkreplace>>
@@
<br>
<br>
@@#CrimeExit;
[[Try again->Crimes try (temporary)]] <br>
[[Bedroom]]
@@<<link "Cheat options">>
<<toggleclass "#cheatOptions" "hidden">>
<</link>>
@@#cheatOptions.hidden;
<br>
<br>
Bonus to score: <p id="additionalScore">0</p>
<br>
<br>
<p id="firstOption">
<<if $mainChar.corruption >= 15>>
<<linkreplace ".................">>
<<addclass "#secondOption" "hidden">>
<<addclass "#thirdOption" "hidden">>
<<set $PEAdditionalScore = 5>>
<<replace "#additionalScore">>
<<print "5">>
<</replace>>
<<if $schoolTestPE == "Jump">>
.......................
<<elseif $schoolTestPE == "Run">>
.......................
<<elseif $schoolTestPE == "Football">>
.......................
<<endif>>
<</linkreplace>>
<<else>>
................. [Corruption 15]
<<endif>> <br>
</p>
<p id="secondOption">
<<if $mainChar.corruption >= 30>>
<<linkreplace ".................">>
<<addclass "#firstOption" "hidden">>
<<addclass "#thirdOption" "hidden">>
<<set $PEAdditionalScore = 10>>
<<replace "#additionalScore">>
<<print "10">>
<</replace>>
<<if $schoolTestPE == "Jump">>
.......................
<<elseif $schoolTestPE == "Run">>
.......................
<<elseif $schoolTestPE == "Football">>
.......................
<<endif>>
<</linkreplace>>
<<else>>
................. [Corruption 30]
<<endif>> <br>
</p>
<p id="thirdOption">
<<if $mainChar.corruption >= 60>>
<<linkreplace ".................">>
<<addclass "#firstOption" "hidden">>
<<addclass "#secondOption" "hidden">>
<<set $PEAdditionalScore = 15>>
<<replace "#additionalScore">>
<<print "15">>
<</replace>>
<<if $schoolTestPE == "Jump">>
.......................
<<elseif $schoolTestPE == "Run">>
.......................
<<elseif $schoolTestPE == "Football">>
.......................
<<endif>>
<</linkreplace>>
<<else>>
................. [Corruption 60]
<<endif>>
</p>
@@<<if ndef $subscribeName>>
<<set $subscribeName = "">>
<<endif>>
<<if ndef $subscribePrice>>
<<set $subscribePrice = 0>>
<<endif>>
<<if ndef $subscribeNameAuthCode>>
<<set $subscribeNameAuthCode = "">>
<<endif>>
<<if ndef $subscribePriceAuthCode>>
<<set $subscribePriceAuthCode = "">>
<<endif>>
<<if ndef $subscribePriceAuthCodeShow>>
<<set $subscribePriceAuthCodeShow = 0>>
<<endif>>
<<if ndef $authCode>>
<<set $authCode = "">>
<<endif>>
<<script>>
var queryString = window.location.search;
var urlParams = new URLSearchParams(queryString);
try {
var nickname = urlParams.get('nick');
var price = parseInt(urlParams.get('amount'));
} catch {}
try {
var error = urlParams.get('er');
} catch {}
if (error == 1) {
alert("Auth error! Contact MilkyNail");
}
if (price != null && price > 0) {
variables().subscribePrice = price;
}
if (nickname != null) {
variables().subscribeName = nickname;
}
<</script>>
<<if $subscribePrice > 0 and $subscribePrice <= 500>>
<<set $subscribeLevel = 1>>
<<elseif $subscribePrice > 500 and $subscribePrice <= 1400>>
<<set $subscribeLevel = 2>>
<<elseif $subscribePrice > 1400>>
<<set $subscribeLevel = 3>>
<<else>>
<<set $subscribeLevel = 0>>
<<endif>>
<div align="center" style="font-size: 40px">SubscribeStar cabinet</div>
<br>
<br>
<<if $subscribeLevel > 0>>
@@.default-image-wrapper;
[img[String.format("https://MilkyNail.site/TechPics/Access Card " + $subscribeLevel + ".png")]]
@@
<br>
<br>
<<endif>>
<strong><u>Basic access card ($5)</u></strong> <br>
- Money
<<if $subscribeLevel >= 1>>
: <<print $mainChar.money>> <br>
[[`+50`->Access card cabinet][$mainChar.money += 50]] [[`+200`->Access card cabinet][$mainChar.money += 200]] [[`+500`->Access card cabinet][$mainChar.money += 500]]
|
[[-50->Access card cabinet][$mainChar.money -= 50]] [[-200->Access card cabinet][$mainChar.money -= 200]] [[-500->Access card cabinet][$mainChar.money -= 500]]
<<endif>>
<br>
- Corruption
<<if $subscribeLevel >= 1>>
: <<print $mainChar.corruption>> <br>
[[`+5`->Access card cabinet][$mainChar.corruption += 5]] [[`+20`->Access card cabinet][$mainChar.corruption += 20]]
|
[[-5->Access card cabinet][$mainChar.corruption -= 5]] [[-20->Access card cabinet][$mainChar.corruption -= 20]]
<<endif>>
<br>
<br>
<strong><u>Advanced access card ($14)</u></strong> <br>
- Relationship with mom
<<if $subscribeLevel >= 2>>
: <<print $mom.relationship>> <br>
[[`+5`->Access card cabinet][$mom.relationship += 5]] [[`+20`->Access card cabinet][$mom.relationship += 20]]
|
[[-5->Access card cabinet][$mom.relationship -= 5]] [[-20->Access card cabinet][$mom.relationship -= 20]]
<<endif>>
<br>
- Relationship with dad
<<if $subscribeLevel >= 2>>
: <<print $dad.relationship>> <br>
[[`+5`->Access card cabinet][$dad.relationship += 5]] [[`+20`->Access card cabinet][$dad.relationship += 20]]
|
[[-5->Access card cabinet][$dad.relationship -= 5]] [[-20->Access card cabinet][$dad.relationship -= 20]]
<<endif>>
<br>
- Beauty
<<if $subscribeLevel >= 2>>
: <<print $mainChar.beauty>> <br>
[[`+5`->Access card cabinet][$mainChar.beauty += 5]] [[`+20`->Access card cabinet][$mainChar.beauty += 20]]
|
[[-5->Access card cabinet][$mainChar.beauty -= 5]] [[-20->Access card cabinet][$mainChar.beauty -= 20]]
<<endif>>
<br>
- Reputation at school
<<if $subscribeLevel >= 2>>
: <<print $mainChar.school.reputation>> <br>
[[`+5`->Access card cabinet][$mainChar.school.reputation += 5]] [[`+20`->Access card cabinet][$mainChar.school.reputation += 20]]
|
[[-5->Access card cabinet][$mainChar.school.reputation -= 5]] [[-20->Access card cabinet][$mainChar.school.reputation -= 20]]
<<endif>>
<br>
- Date change
<<if $subscribeLevel >= 2>>
<br> Day:
<<listbox "$dateDay" autoselect>>
<<option 1>><<option 2>><<option 3>><<option 4>><<option 5>><<option 6>><<option 7>><<option 8>><<option 9>><<option 10>><<option 11>><<option 12>><<option 13>><<option 14>><<option 15>><<option 16>><<option 17>><<option 18>><<option 19>><<option 20>><<option 21>><<option 22>><<option 23>><<option 24>><<option 25>><<option 26>><<option 27>><<option 28>><<option 29>><<option 30>>
<</listbox>> <br>
Month:
<<listbox "$dateMonth" autoselect>>
<<option "September">><<option "October">><<option "November">><<option "December">><<option "January">><<option "February">><<option "March">><<option "April">><<option "May">><<option "June">><<option "July">><<option "August">>
<</listbox>>
<<endif>>
<br>
- Relationship with brother
<<if $subscribeLevel >= 2>>
: <<print $brother.relationship>> <br>
[[`+5`->Access card cabinet][$brother.relationship += 5]] [[`+20`->Access card cabinet][$brother.relationship += 20]]
|
[[-5->Access card cabinet][$brother.relationship -= 5]] [[-20->Access card cabinet][$brother.relationship -= 20]]
<<endif>>
<br>
<br>
<strong><u>Full access card ($24)</u></strong> <br>
- Reset energy
<<if $subscribeLevel >= 3>>
: <<print $mainChar.energy>> <br>
[[`+10`->Access card cabinet][$mainChar.energy += 10]] [[`+30`->Access card cabinet][$mainChar.energy += 30]]
|
[[-10->Access card cabinet][$mainChar.energy -= 10]] [[-30->Access card cabinet][$mainChar.energy -= 30]]
<<endif>>
<br>
- Blowjob experience
<<if $subscribeLevel >= 3>>
: <<print $mainChar.sexStats.bj>> <br>
[[`+5`->Access card cabinet][$mainChar.sexStats.bj += 5]] [[`+10`->Access card cabinet][$mainChar.sexStats.bj += 10]]
|
[[-5->Access card cabinet][$mainChar.sexStats.bj -= 5]] [[-10->Access card cabinet][$mainChar.sexStats.bj -= 10]]
<<endif>>
<br>
- Vaginal experience
<<if $subscribeLevel >= 3>>
: <<print $mainChar.sexStats.vaginal>> <br>
[[`+5`->Access card cabinet][$mainChar.sexStats.vaginal += 5]] [[`+10`->Access card cabinet][$mainChar.sexStats.vaginal += 10]]
|
[[-5->Access card cabinet][$mainChar.sexStats.vaginal -= 5]] [[-10->Access card cabinet][$mainChar.sexStats.vaginal -= 10]]
<<endif>>
<br>
- Anal experience
<<if $subscribeLevel >= 3>>
: <<print $mainChar.sexStats.anal>> <br>
[[`+5`->Access card cabinet][$mainChar.sexStats.anal += 5]] [[`+10`->Access card cabinet][$mainChar.sexStats.anal += 10]]
|
[[-5->Access card cabinet][$mainChar.sexStats.anal -= 5]] [[-10->Access card cabinet][$mainChar.sexStats.anal -= 10]]
<<endif>>
<br>
<br>
<a href="https://subscribestar.adult/oauth2/authorize?client_id=UP04etQlH9k8cCZ05H5JUxrmUKn8JFX3T1_e48rV-Mc&redirect_uri=https%3A%2F%2Fmilkynail.site%2Fget-subscription%2FSubscribeStar%2FSS-youngmaria.php&response_type=code&scope=subscriber.read+subscriber.payments.read+user.read">Log in into SubscribeStar account</a> (only for Online version of YM!) <br>
[[Offline version authentication]] (if you downloaded the game)
<br>
<br>
<<if $subscribeLevel == 0>>
Become a subscriber on <a href="https://subscribestar.adult/mariamod/subscribe">SubscribeStar</a>
<br>
<br>
<<endif>>
Name: <<if $subscribeName == "">>-<<else>><<print $subscribeName>><<endif>> <br>
Subscription price: $<<print $subscribePrice/100>> <br>
Subscription level: <<print $subscribeLevel>>
<br>
<br>
If you have any problems or questions, please contact me via email (milkynailmail@gmail.com) or my <a href="https://discord.gg/GC37yVQ">Discord server</a>
<br>
<br>
[[Back->Smartphone]]<div align="center" style="font-size: 40px">Offline version authentication</div>
<br>
<br>
<<if $subscribeLevel > 0>>
@@.default-image-wrapper;
[img[String.format("https://MilkyNail.site/TechPics/Access Card " + $subscribeLevel + ".png")]]
@@
<br>
<br>
<<endif>>
<a href="https://MilkyNail.site/get-subscription/OfflineAuth.html">Get code for Offline Authentication (SubscribeStar)</a>
<br>
<br>
Auth code name: <<if $subscribeNameAuthCode == "">>-<<else>><<print $subscribeNameAuthCode>><<endif>> <br>
Auth code subscription price: $<<print $subscribePriceAuthCodeShow/100>>
<br>
<br>
<br>
Code for the game: <<textbox "$authCode" $authCode>>
<br>
<br>
<<link "Apply code">>
<<Decripting>>
<<set $subscribePriceAuthCodeShow = 0>>
<<script>>
variables().subscribePriceAuthCodeShow = parseInt(variables().subscribePriceAuthCode, 10);
<</script>>
<<goto $currentPassage>>
<</link>>
|
<<if $subscribeNameAuthCode != "">>
<<link "Apply new data">>
<<set $subscribeName = $subscribeNameAuthCode>>
<<script>>
variables().subscribePrice = parseInt(variables().subscribePriceAuthCode, 10);
<</script>>
<<goto $currentPassage>>
<</link>>
<<else>>
Apply new data
<<endif>>
<br>
<br>
<br>
If you have any problems or questions, please contact me via email (milkynailmail@gmail.com) or my <a href="https://discord.gg/GC37yVQ">Discord server</a>
<br>
<br>
[[Back->Access card cabinet]]<<widget "Decripting">>
<<set _authCodePart = "Name">>
<<set $subscribeNameAuthCode = "">>
<<set $subscribePriceAuthCode = "">>
<<for _i to 0; _i < $authCode.length; _i++>>
<<SymbolDecripter $authCode[_i]>>
<<if $authCode[_i] == "-">>
<<set _authCodePart = "Price">>
<<endif>>
<<if _authCodePart == "Name">>
<<set $subscribeNameAuthCode += _output>>
<<elseif _authCodePart == "Price">>
<<set $subscribePriceAuthCode += _output>>
<<endif>>
<</for>>
<</widget>>
<<widget "SymbolDecripter">>
<!-- $args[0] - the letter/number to change -->
<<switch $args[0]>>
<<case "r">>
<<set _output = "A">>
<<case "U">>
<<set _output = "a">>
<<case "6">>
<<set _output = "B">>
<<case "y">>
<<set _output = "b">>
<<case "q">>
<<set _output = "C">>
<<case "S">>
<<set _output = "c">>
<<case "W">>
<<set _output = "D">>
<<case "V">>
<<set _output = "d">>
<<case "M">>
<<set _output = "E">>
<<case "Y">>
<<set _output = "e">>
<<case "t">>
<<set _output = "F">>
<<case "X">>
<<set _output = "f">>
<<case "0">>
<<set _output = "G">>
<<case "8">>
<<set _output = "g">>
<<case "i">>
<<set _output = "H">>
<<case "P">>
<<set _output = "h">>
<<case "w">>
<<set _output = "I">>
<<case "h">>
<<set _output = "i">>
<<case "4">>
<<set _output = "J">>
<<case "Z">>
<<set _output = "j">>
<<case "E">>
<<set _output = "K">>
<<case "D">>
<<set _output = "k">>
<<case "m">>
<<set _output = "L">>
<<case "j">>
<<set _output = "l">>
<<case "B">>
<<set _output = "M">>
<<case "g">>
<<set _output = "m">>
<<case "K">>
<<set _output = "N">>
<<case "l">>
<<set _output = "n">>
<<case "f">>
<<set _output = "O">>
<<case "7">>
<<set _output = "o">>
<<case "v">>
<<set _output = "P">>
<<case "3">>
<<set _output = "p">>
<<case "z">>
<<set _output = "Q">>
<<case "e">>
<<set _output = "q">>
<<case "1">>
<<set _output = "R">>
<<case "d">>
<<set _output = "r">>
<<case "O">>
<<set _output = "S">>
<<case "R">>
<<set _output = "s">>
<<case "N">>
<<set _output = "T">>
<<case "C">>
<<set _output = "t">>
<<case "k">>
<<set _output = "U">>
<<case "o">>
<<set _output = "u">>
<<case "I">>
<<set _output = "V">>
<<case "n">>
<<set _output = "v">>
<<case "G">>
<<set _output = "W">>
<<case "5">>
<<set _output = "w">>
<<case "A">>
<<set _output = "X">>
<<case "L">>
<<set _output = "x">>
<<case "a">>
<<set _output = "Y">>
<<case "F">>
<<set _output = "y">>
<<case "b">>
<<set _output = "Z">>
<<case "Q">>
<<set _output = "z">>
<<case "u">>
<<set _output = "1">>
<<case "9">>
<<set _output = "2">>
<<case "x">>
<<set _output = "3">>
<<case "p">>
<<set _output = "4">>
<<case "H">>
<<set _output = "5">>
<<case "T">>
<<set _output = "6">>
<<case "c">>
<<set _output = "7">>
<<case "J">>
<<set _output = "8">>
<<case "s">>
<<set _output = "9">>
<<case "2">>
<<set _output = "0">>
<<default>>
<<set _output = "">>
<</switch>>
<</widget>>