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<<if $bars eq 1>><div id="bottombar"><div id="uicontent"><a href="https://subscribestar.adult/cold-war-studios"><img border="0" alt="" src="images/patreonmini.png" width="25" height="25"></a></div><div id="uicontent"><a href="https://discord.com/invite/VkF4uYcF6d"><img border="0" alt="" src="images/discord.png" width="25" height="25"></a></div><div id="uicontent"><small>//$version//</small></div><div id="uicontent"><small>X3 Mode<<if $cheats gte 1>><font color="green"> Enabled ($cheats)</font><<else>><font color="red"> Disabled</font><</if>></small></div></div><</if>> /*<button id="history-backward"><<back>></button>*/
<div class="wrapper"> <div class="npctextbox"> Elsa's relationship level increased by 2000 $mom's relationship level increased by 2000 Lisa's relationship level increased by 2000 $sister's relationship level increased by 2000 Emily's relationship level increased by 2000 Sophia's relationship level increased by 2000 $aunt's relationship level increased by 2000 Nathaly's relationship level increased by 20</div> <button data-passage="Your Bedroom" class="button" type="button" tabindex="0">I am a god!</button> </div> <<set $elsalevel = $elsalevel + 2000>> <<set $momlevel = $momlevel + 2000>> <<set $lisalevel = $lisalevel + 2000>> <<set $sisterlevel = $sisterlevel + 2000>> <<set $emilylevel = $emilylevel + 2000>> <<set $maidlevel = $maidlevel + 2000>> <<set $auntlevel = $auntlevel +2000>> <<set $nathalylevel = $nathalylevel +2000>>
<div class="wrapper"> <div class="npctextbox"> Stamina increased by 20 (resets when you sleep) Strength increased by 20 Intelligence increased by 20</div> <button data-passage="Your Bedroom" class="button" type="button" tabindex="0">I am a god!</button></div> <<set $stamina = $stamina + 20>> <<set $strength = $strength + 20>> <<set $intelligence = $intelligence + 20>>
<div class="wrapper"> <div class="npctextbox">Money increased by $25</div> <button data-passage="Your Bedroom" class="button" type="button" tabindex="0">Money increased by 25</button></div><<set $money = $money + 25>>
<div class="wrapper"> <div class="npctextbox">Money increased by 1 MILLION</div> <button data-passage="Your Bedroom" class="button" type="button" tabindex="0">Oh no what did you do!</button></div><<set $money = $money + 1000000>>
<div class="wrapper"> <div class="title">Cheat Menu</div> <div class="cheatgif"></div> <button data-passage="Cheats" class="button" type="button" tabindex="0">Mass Cheat! (Can break game)</button><button data-passage="1million" class="button" type="button" tabindex="0">+ 1 Million $</button><button data-passage="10 all stats" class="button" type="button" tabindex="0">Developer +20 All Stats</button><button data-passage="10 all relationship" class="button" type="button" tabindex="0">Developer +20 All Relationship level</button><button data-passage="10 money" class="button" type="button" tabindex="0">Developer +25 Money</button><button data-passage="Your Bedroom" class="button" type="button" tabindex="0">Close Menu</button></div>
<div class="wrapper"> <div class="npctextbox">Money increased by +$1000 Stamina increased by +9999 (resets when you sleep) Strength increased by +9999 Intelligence increased by +9999 Set criminal level by +9999 All relationships increased by +9999 Studied with Sister 10 times!</div> <button data-passage="Your Bedroom" class="button" type="button" tabindex="0">I am a god!</button> </div> <<set $money = $money + 9999 >> <<set $stamina = $stamina + 9999 >> <<set $strength = $strength + 9999 >> <<set $intelligence = $intelligence + 9999 >> <<set $elsalevel = $elsalevel + 9999 >> <<set $momlevel = $momlevel + 9999 >> <<set $lisalevel = $lisalevel + 9999 >> <<set $sisterlevel = $sisterlevel + 9999 >> <<set $emilylevel = $emilylevel + 9999 >> <<set $crime = $crime + 9999 >> <<set $maidlevel = $maidlevel + 9999 >> <<set $auntlevel = $auntlevel + 9999 >> <<set $nathalylevel = $nathalylevel +9999 >> <<set $sisternude = $sisternude +9999 >>
<div class="wrapper"><div class="npctextboxt">This island has huge cave network. We should send a team out to investigate.<br> Travel requires $tribepopulation/20 Tribe Members and $food/500 Food</div> <<if $tribepopulation gte 20 and $food gte 500>><button data-passage="airplanecrashsite1" class="button" type="button" tabindex="0">Launch Exhibition</button><</if>><button data-passage="exploremenu" class="button" type="button" tabindex="0">Back</button></div>
<div class="wrapper"><<set $food = $food - 5>><<set $rando to random(1, 10)>><<set $crashsite = 1>> <div class="npctextboxt">Your tribe venture into the cobweb cave...</div><br> <div class="imagebox"><img src="images/locations/crash.jpg" alt="" /></div><br> <<if $rando lte 5>> <<if $npcs.length gte $maxtribepopulation>><div class="title">You don't have enough space in your camp for another tribe member! </div><br><</if>> <<if $npcs.length lt $maxtribepopulation>><<generaterandom1>><div class="npctextboxt">You have found a new tribe member! 50% Chance! (Tribe Member Number: <<print $npcs.length>>)</div><br> <<set _TempValue = $npcs.length - 1>> <div class="npctextbox"><<print $npcs[_TempValue].pic>><<print $npcs[_TempValue].name>> (Level: <<print $npcs[_TempValue].level>>)<hr>Hello, my name is <<print $npcs[_TempValue].name>>, I'm so glad I found other survivors!</div><br> <</if>> <<else>> <div class="npctextboxt">You didn't find anything...</div><br> <</if>><button data-passage="sleeping1" class="button" type="button" tabindex="0">Head home</button></div> <<set $cracshsite = 0>>
<div class="wrapper"><<set $parts = $parts + 100>><<set $rando to random(1, 50)>> <div class="planecrash"></div> <div class="npctextbox">You take 100 building materials back to your village. $parts/300 building materials left.</div> <<if $rando eq 25 and $lisa eq 0>> <</if>> <button data-passage="sleeping1" class="button" type="button" tabindex="0">Head home</button></div>
<div class="wrapper"><div class="npctextboxt">This island has huge cave network. We should send a team out to investigate.</div> <button data-passage="castle2" class="button" type="button" tabindex="0">Launch Exhibition</button>
<div class="wrapper"><<set $food = $food - 1500>><<set $rando to random(1, 10)>><<set $castle = 1>> <div class="npctextboxt">Your tribe venture into the castle...</div><br> <div class="imagebox"><img src="images/locations/castle.jpg" alt="" /></div><br> <<if $rando lte 5>> <<if $npcs.length gte $maxtribepopulation>><div class="title">You don't have enough space in your camp for another tribe member! </div><br><</if>> <<if $npcs.length lt $maxtribepopulation>><<generaterandom1>><div class="npctextboxt">You have found a new tribe member! 50% Chance! (Tribe Member Number: <<print $npcs.length>>)</div><br> <<set _TempValue = $npcs.length - 1>> <div class="npctextbox"><<print $npcs[_TempValue].pic>><<print $npcs[_TempValue].name>> (Level: <<print $npcs[_TempValue].level>>)<hr>Hello, my name is <<print $npcs[_TempValue].name>>, I'm so glad I found other survivors!</div><br> <</if>> <<else>> <div class="npctextboxt">You didn't find anything...</div><br> <</if>><button data-passage="sleeping1" class="button" type="button" tabindex="0">Head home</button></div> <<set $castle = 0>>
<div class="wrapper"><div class="npctextboxt">This island has huge cave network. We should send a team out to investigate.<br> Travel requires $tribepopulation/10 Tribe Members and $food/100 Food</div> <<if $tribepopulation gte 10 and $food gte 100>><button data-passage="cobwebcave2" class="button" type="button" tabindex="0">Launch Exhibition</button><</if>><button data-passage="exploremenu" class="button" type="button" tabindex="0">Back</button></div>
<div class="wrapper"><<set $food = $food - 100>><<set $rando to random(1, 10)>><<set $cobweb = 1>> <div class="npctextboxt">Your tribe venture into the cobweb cave...</div><br> <div class="imagebox"><img src="images/locations/cave.jpg" alt="" /></div><br> <<if $rando lte 5>> <<if $npcs.length gte $maxtribepopulation>><div class="title">You don't have enough space in your camp for another tribe member! </div><br><</if>> <<if $npcs.length lt $maxtribepopulation>><<generaterandom1>><div class="npctextboxt">You have found a new tribe member! 50% Chance! (Tribe Member Number: <<print $npcs.length>>)</div><br> <<set _TempValue = $npcs.length - 1>> <div class="npctextbox"><<print $npcs[_TempValue].pic>><<print $npcs[_TempValue].name>> (Level: <<print $npcs[_TempValue].level>>)<hr>Hello, my name is <<print $npcs[_TempValue].name>>, I'm so glad I found other survivors!</div><br> <</if>> <<else>> <div class="npctextboxt">You didn't find anything...</div><br> <</if>><button data-passage="sleeping1" class="button" type="button" tabindex="0">Head home</button></div> <<set $cobweb = 0>>
<div class="wrapper"> <div class="npctextboxt">This island has ruins of an ancient civilization. We should send a team out to investigate. Travel requires $tribepopulation/3 Tribe Members and 5/$food Food</div> <<if $tribepopulation gte 3 and $food gte 5>><button data-passage="exploreruins2" class="button" type="button" tabindex="0">Launch Exhibition</button><</if>> <button data-passage="exploremenu" class="button" type="button" tabindex="0">Back</button></div>
<<nobr>><div class="wrapper"><<set $food = $food - 5>><<set $rando to random(1, 10)>> <div class="npctextboxt">Your tribe venture into the ruins...</div><br> <div class="imagebox"><img src="images/locations/jungleruins.jpg" alt="" /></div><br> <<if $rando lte 5>> <<if $npcs.length gte $maxtribepopulation>><div class="title">You don't have enough space in your camp for another tribe member! </div><br><</if>> <<if $npcs.length lt $maxtribepopulation>><<generaterandom1>><div class="npctextboxt">You have found a new tribe member! 50% Chance! (Tribe Member Number: <<print $npcs.length>>)</div><br> <<set _TempValue = $npcs.length - 1>> <div class="npctextbox"><<print $npcs[_TempValue].pic>><<print $npcs[_TempValue].name>> (Level: <<print $npcs[_TempValue].level>>)<hr>Hello, my name is <<print $npcs[_TempValue].name>>, I'm so glad I found other survivors!</div><br> <</if>> <<else>> <div class="npctextboxt">You didn't find anything...</div><br> <</if>> <button data-passage="sleeping1" class="button" type="button" tabindex="0">Head home</button></div><</nobr>>
<div class="wrapper"> <div class="npctextboxt">This island has a deep swamp system. We should send a team out to investigate</div> <button data-passage="swamp2" class="button" type="button" tabindex="0">Launch Exhibition</button> <button data-passage="exploremenu" class="button" type="button" tabindex="0">Back</button></div>
<<nobr>><div class="wrapper"><<set $swamp = 1>><<set $food = $food - 2500>><<set $rando to random(1, 10)>> <div class="npctextboxt">Your tribe venture into the ruins...</div><br> <div class="imagebox"><img src="images/locations/swamp.jpg" alt="" /></div><br> <<if $rando lte 5>> <<if $npcs.length gte $maxtribepopulation>><div class="title">You don't have enough space in your camp for another tribe member! </div><br><</if>> <<if $npcs.length lt $maxtribepopulation>><<generaterandom1>><div class="npctextboxt">You have found a new tribe member! 50% Chance! (Tribe Member Number: <<print $npcs.length>>)</div><br> <<set _TempValue = $npcs.length - 1>> <div class="npctextbox"><<print $npcs[_TempValue].pic>><<print $npcs[_TempValue].name>> (Level: <<print $npcs[_TempValue].level>>)<hr>Hello, my name is <<print $npcs[_TempValue].name>>, I'm so glad I found other survivors!</div><br> <</if>> <<else>> <div class="npctextboxt">You didn't find anything...</div><br> <</if>> <button data-passage="sleeping1" class="button" type="button" tabindex="0">Head home</button></div><</nobr>> <<set $swamp = 0>>
<div class="wrapper"><div class="npctextboxt"><center>Missions - Exploration<br><<uistatsshow>></center></div><br> <div class="itemwrapper"><div class="exbox"><div class="exchat"><img src="images/locations/jungleruins.jpg" alt="" /></div> Location: Old Ruins<br> Type: Exploration<br> Survivors: Terrible (50%)<br> Rewards: None<br> Requirements:<br> <li>Food (x5)</li> <li>Tribe (x3)</li> <<if $tribepopulation gte 3 and $food gte 5>><button data-passage="exploreruins1" class="button" type="button" tabindex="0">Start</button><<else>><button data-passage="" class="button" type="button" tabindex="0">Requirements Not Met</button><</if>> </div> <div class="exbox"><div class="exchat"><img src="images/locations/cave.jpg" alt="" /></div> Location: Cobweb Cave<br> Type: Exploration<br> Survivors: Weak (50%)<br> Rewards: None<br> Requirements:<br> <li>Food (x100)</li> <li>Tribe (x10)</li> <<if $tribepopulation gte 10 and $food gte 100>><button data-passage="cobwebcave1" class="button" type="button" tabindex="0">Start</button><<else>><button data-passage="" class="button" type="button" tabindex="0">Requirements Not Met</button><</if>> </div> <div class="exbox"><div class="exchat"><img src="images/locations/crash.jpg" alt="" /></div> Location: Crash Site<br> Type: Exploration<br> Survivors: Not Bad (50%)<br> Rewards: None<br> Requirements:<br> <li>Food (x500)</li> <li>Tribe (x20)</li> <<if $tribepopulation gte 20 and $food gte 500>><button data-passage="airplanecrashsite" class="button" type="button" tabindex="0">Start</button><<else>><button data-passage="" class="button" type="button" tabindex="0">Requirements Not Met</button><</if>> </div> <div class="exbox"><div class="exchat"><img src="images/locations/castle.jpg" alt="" /></div> Location: Old Castle<br> Type: Exploration<br> Survivors: Average (50%)<br> Rewards: None<br> Requirements:<br> <li>Food (x1500)</li> <li>Tribe (x30)</li> <<if $tribepopulation gte 30 and $food gte 1500>><button data-passage="castle1" class="button" type="button" tabindex="0">Start</button><<else>><button data-passage="" class="button" type="button" tabindex="0">Requirements Not Met</button><</if>> </div> <div class="exbox"><div class="exchat"><img src="images/locations/swamp.jpg" alt="" /></div> Location: Evil Swamp<br> Type: Exploration<br> Survivors: Good (50%)<br> Rewards: None<br> Requirements:<br> <li>Food (x2500)</li> <li>Tribe (x50)</li> <<if $tribepopulation gte 50 and $food gte 2500>><button data-passage="swamp1" class="button" type="button" tabindex="0">Start</button><<else>><button data-passage="" class="button" type="button" tabindex="0">Requirements Not Met</button><</if>> </div> </div> <button data-passage="exhibitionmenu" class="button" type="button" tabindex="0">Back</button></div>
<<nobr>><div class="wrapper"><center><div class="imagebox"><img src="images/1/tribalvillage1.png" ></div></center><br> <div class="npctextbox"><center>Tribe Members for Sale: <<print $slaves4sale.length>><br>🥩 You have <<print $food>> Food</center><hr> <<for _i to 0; _i lt $slaves4sale.length; _i++>> <div class="tribegallery2"><<capture _i>><<set _buyamount = $slaves4sale[_i].level * 7>> <<print $slaves4sale[_i].pic>> <<print $slaves4sale[_i].name>><br> Lvl: <<print $slaves4sale[_i].level>> <button data-passage="buyviolet" class="button" type="button" tabindex="0" data-setter="$npcchosen to _i">Buy (_buyamount Food)</button> <</capture>></div> <</for>> </div><br> <button data-passage="tradetribe" class="button" type="button" tabindex="0">Finish</button></div><</nobr>>
<<if $npcs.length gte $maxtribepopulation>>You don't have enough room for another tribe member! <button data-passage="tradetribe" class="button" type="button" tabindex="0">Finish</button><<else>><div class="wrapper"><<set _buyamount = $slaves4sale[$npcchosen].level * 7>><<if $food lt _buyamount>><div class="title">You don't have enough food to buy this slave.</div><br><button data-passage="tradetribe" class="button" type="button" tabindex="0">Finish</button> <<else>><<set $food = $food - _buyamount>> <center><div class="imagebox"><img src="images/1/tribalvillage1.png" ></div></center> <div class="title">You buy the slave for _buyamount food. You now have $food food.</div> <div class="npctextbox"><div class="olachat"></div>Ola<hr>Tanks you. I now have <<print $slaves4sale.length - 1>> slave(s) for sale.</div> <div class="title"><<print $slaves4sale[$npcchosen].name>> (Lvl: <<print $slaves4sale[$npcchosen].level>>) has joined your tribe!</div> <button data-passage="tradetribe" class="button" type="button" tabindex="0">Finish</button><<npcbuy>> <br> <br><</if>><</if>>
<<nobr>><div class="wrapper"><div class="title"><center>$tribe1 - Slave Shop</center></div><br> <center><div class="imagebox"><img src="images/1/tribalvillage1.png" ></div></center><br> <div class="npctextboxt">Please choose a tribe member that you wish to sell. You can re-purchase a tribe member at any time from this trader.</div><br> <div class="npctextbox"><center>Your Tribe Members: <<print $npcs.length>>/$maxtribepopulation</center><hr> <<for _i to 0; _i lt $npcs.length; _i++>> <div class="tribegallery2"><<capture _i>> <<print $npcs[_i].pic>> <<print $npcs[_i].name>><br> Lvl: <<print $npcs[_i].level>> <<set _sellamount = $npcs[_i].level * 5>> <button data-passage="sellviolet" class="button" type="button" tabindex="0" data-setter="$npcchosen to _i">Sell (_sellamount Food)</button> <</capture>></div> <</for>> </div><br> <button data-passage="tradetribe" class="button" type="button" tabindex="0">Finish</button></div><</nobr>>
<div class="wrapper"><<set _sellamount = $npcs[$npcchosen].level * 5>><<set $food = $food + _sellamount>><<set $slavesold = $slavesold + 1>> <center><div class="imagebox"><img src="images/1/tribalvillage1.png" ></div></center> <div class="title">You hand over your tribe member and Ola gives you _sellamount food. You now have $food food.</div> <div class="npctextbox"><div class="olachat"></div>Ola<hr>Tanks you. I now have <<print $slaves4sale.length + 1>> slave(s) for sale.</div> <div class="title"><<print $npcs[$npcchosen].name>> (Lvl: <<print $npcs[$npcchosen].level>>) has left your tribe!</div> <button data-passage="tradetribe" class="button" type="button" tabindex="0">Finish</button></div><<npcsell>> <br> <br>
<div class="wrapper"><<set $food = $food - 5>><div class="npctextboxt">You make a tribute of 5 food to the primal tribe. Favour increased by 5.</div> <<set $tribe1rep = $tribe1rep + 5>> <center><div class="imagebox"><img src="images/1/tribalvillage1.png"></div></center> <div class="npctextboxt">Tribe Favour: $tribe1rep</div> <div class="npctextbox"><div class="olachat"></div>Ola <hr>Hmmm.... Good!</div> <button data-passage="tribecamp2" class="button" type="button" tabindex="0">Finish</button></div>
<div class="wrapper"><center><div class="imagebox"><img src="images/1/tribalvillage1.png"></div></center> <div class="npctextbox"><div class="olachat"></div>Ola <hr><<if $tribe1rep lte 15>>Nothing for you!<<else>>Friend...<</if>></div> <button data-passage="buymenu" class="button" type="button" tabindex="0">Buy ($slaves4sale.length)</button><button data-passage="sellmenu" class="button" type="button" tabindex="0">Sell ($npcs.length)</button><button data-passage="tribecamp2" class="button" type="button" tabindex="0">Finish</button></div>
<div class="wrapper"> <div class="npctextbox">This island has a native tribe known as $tribe1. They are a slaver tribe. We can visit them to trade and increase our relationship with them. Requires 10 Food to travel</div> <<if $food gte 10>><button data-passage="tribecamp2" class="button" type="button" tabindex="0">Launch Exhibition</button><</if>> <button data-passage="exhibitionmenu" class="button" type="button" tabindex="0">Back</button></div>
<div class="wrapper"><div class="npctextboxt">You set out on your travels to $tribe1. You lost 10 food traveling there.</div><<set $food = $food -10>> <button data-passage="tribecamp2" class="button" type="button" tabindex="0">Enter $tribe1's base</button></div>
<div class="wrapper"><div class="title"><center>$tribe1</center></div> <center><div class="imagebox"><img src="images/1/tribalvillage1.png"></div></center> <div class="npctextboxt"><center>$tribe1 Favour: $tribe1rep</centeR></div> <div class="npctextbox"><div class="olachat"></div>Ola <hr><<if $tribe1rep lte 50>>What you want!?<<else>>Friend...<</if>></div> <<if $food gte 5>><button data-passage="maketribute" class="button" type="button" tabindex="0">Make Tribute (-5 Food)</button><</if>><button data-passage="tradetribe" class="button" type="button" tabindex="0">Trade</button><button data-passage="sleeping1" class="button" type="button" tabindex="0">Head home</button></div>
<div class="wrapper"><div class="title"><center>Saving...</center></div> <<if $npcslot1 eq -1>><button data-passage="fishing1" class="button" type="button" tabindex="0">Cannot be empty (<<print $npcslot1>>)</button><<else>><button data-passage="fishing2" class="button" type="button" tabindex="0">Finalise Choice</button><</if>>
<div class="title">You prepare your tribe for the upcoming raid.</div><<set $battle = "fish">> <div class="imagebox"><img src="images/prepare.jpg"></div> <div class="npctextboxt">Choose the first member to send out. <br>The risk Level for this raid is (1-5)</div> <<set $npcslot1 = -1>> <<chooseslot1>> <button data-passage="exhibitionmenu" class="button" type="button" tabindex="0">Quit</button><<hpr>>
<div class="wrapper"><div class="title">Your raiding party heads out to confront the enemy...</div> <div class="imagebox"><img src="images/march.jpg"></div> <div class="npctextboxt"><center>Here is how the raid went...</center></div> <button data-passage="fishing3" class="button" type="button" tabindex="0">Start Raid</button>
<div class="title">Results:</div><<set $xpgiven = 3>><<set $rando to random(1, 5)>><<set $rando1 to random(10, 90)>> <<set $rando3 to random(1, 10)>> <div class="battlewrapper"><<totalstrength>><div class="enemybattlebox"><div class="emptychat"><span class="stroke-text2">Lvl: $rando</span><img src="images/evilfish.jpg"></div>Evil Fish<br>Lvl $rando</div><br><<if $totalattack gt $rando>> <div class="npctextbox"><center>RESULT</CENTER><HR>Battle result...<br> <div class="winner"><span style="color:green">VICTORY!</span></div><br> You have gained $rando1 food! Each tribe member involved gained $xpgiven XP. <<randomfruit>></div><<set $food = $food + $rando1>> <<givexp>><div class="npctextboxt">Checking Level Ups:<hr><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>></div><</if>><<if $totalattack lte $rando>> <div class="npctextbox"><center>RESULT</CENTER><HR>Battle result...<br><div class="winner"><span style="color:red">DEFEAT...</span></div><<tribefail>></div><</if>><<set $totalattack = 0>><<set $npcslot1 = -1>><<set $npcslot2 = -1>><<set $npcslot3 = -1>> <button data-passage="sleeping1" class="button" type="button" tabindex="0">Call it a day</button>
<div class="wrapper"><div class="npctextboxt"><center>Saving...</center></div> <<if $npcslot1 eq -1>><button data-passage="fugitive1" class="button" type="button" tabindex="0">Cannot be empty</button><<else>><button data-passage="fugitive2" class="button" type="button" tabindex="0">Choose Next Member</button><</if>>
<div class="title">You prepare your tribe for the upcoming raid </div><<set $battle = "fugitive">> <div class="imagebox"><img src="images/prepare.jpg"></div> <div class="npctextboxt">Choose the first member to send out</div> <<resetnpcslots>> <<chooseslot1>> <button data-passage="exhibitionmenu" class="button" type="button" tabindex="0">Quit</button>
<div class="wrapper"><div class="npctextboxt">Choose the second member to send out ($battle)</div><<set $npcslot2 = -1>> <<chooseslot2>> <button data-passage="exhibitionmenu" class="button" type="button" tabindex="0">Back</button></div>
<div class="wrapper"><div class="npctextboxt"><center>Saving...</center></div> <<if $npcslot3 eq -1>><button data-passage="fugitive3" class="button" type="button" tabindex="0">Cannot be empty</button><<else>><button data-passage="fugitive4" class="button" type="button" tabindex="0">Start Raid</button><</if>>
<div class="wrapper"><div class="npctextboxt">Choose the last member to send out ($battle)</div> <<set $npcslot3 = -1>> <<chooseslot3>> <button data-passage="exhibitionmenu" class="button" type="button" tabindex="0">Exit</button></div>
<div class="wrapper"><div class="npctextboxt">Your party heads out to the raid</div> <div class="imagebox"><img src="images/march.jpg"></div> <div class="npctextboxt"><center>Here is how the raid went...</center></div> <button data-passage="fugitivefight" class="button" type="button" tabindex="0">Results</button>
<div class="title">Results:</div><br><<set $rando to random(1000, 5000)>><<set $xpgiven = $rando + 3>><<set $rando1 to random(200, 1000)>> <<set $rando3 to random(1, 10)>> <div class="battlewrapper"><<totalstrength>><div class="enemybattlebox"><div class="emptychat"><span class="stroke-text2">Lvl: $rando</span><img src="images/fugitive.jpg"></div>Fugitive<br>Lvl $rando</div><br></div><br><<if $totalattack gt $rando>> <div class="npctextbox"><center>RESULT</CENTER><HR>Battle result...<br> <div class="winner"><span style="color:green">VICTORY!</span></div><br> Each tribe member involved gained $xpgiven XP. <<randomfruit>></div> <<givexp>><div class="npctextboxt">Checking Level Ups:<hr><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>></div><</if>><<if $totalattack lte $rando>> <div class="npctextbox"><center>RESULT</CENTER><HR>Battle result...<br><div class="winner"><span style="color:red">DEFEAT...</span></div><<tribefail>></div><</if>><<set $totalattack = 0>><<set $npcslot1 = -1>><<set $npcslot2 = -1>><<set $npcslot3 = -1>> <<if $totalattack lte $rando>><<set $tribechance to random(1,20)>><div class="npctextbox"><<if $tribechance != 1 and $totalattack lt $rando>> You didn't get any new survivors..<<else>><span style="color:yellow"><<wildwomannpc2>>You found someone who was with the wild woman!</span><hr><center><<for _i to 0; _i lt $womannpc.length; _i++>> <<nobr>> <div class="tribegallery2"><<capture _i>> <<print $womannpc[_i].pic>> <<if $womannpc[_i].domination == 1>><span style="color:gold"><<print $womannpc[_i].name>></span><<elseif $womannpc[_i].domination == 2>><div class="rainbow"><<print $womannpc[_i].name>></div><<else>><<print $womannpc[_i].name>><</if>><br> Lvl: <<print $womannpc[_i].level>> <button data-passage="recruitfugitivenpc" class="button" type="button" tabindex="0" data-setter="$npcchosen to _i">Recruit NPC</button> <</capture>></div><</nobr>> <</for>></center><</if>></div><</if>><<set $womanfuckchance to random(1,3)>><<nobr>><br><<if $womanfuckchance eq 1 and $totalattack gt $rando>> <div class="npctextbox"><div class="emptychat"><span class="stroke-text2">Lvl: $rando</span><img src="images/fugitive.jpg"></div>Fugitive<hr>You are a worthy champion and deserve the chance to give give me a child, would you like to breed me?</div><br> <button data-passage="fugitivefuck" class="button" type="button" tabindex="0">Fuck the Fugitive</button> <</if>><</nobr>><button data-passage="sleeping1" class="button" type="button" tabindex="0">Call it a day</button>
<div class="npctextbox"><div class="emptychat"><span class="stroke-text2">Lvl: $rando</span><img src="images/fugitive.jpg"></div>Fugitive<hr>Don't stop until you cum!</div><br> <div class="title">You take off your pants and the woman lies down to let you fuck her!</div><br> <div class="title">Your tribe members gather round and watch as you fuck the fugitive!!</div><br><<set $rando1 to random(1, 4)>> <<nobr>> <<if $rando1 eq 1>> <div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="images/bountyfuck/1.mp4" type="video/mp4"></video></center></div> <</if>> <<if $rando1 eq 2>> <div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="images/bountyfuck/2.mp4" type="video/mp4"></video></center></div> <</if>> <<if $rando1 eq 3>> <div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="images/bountyfuck/3.mp4" type="video/mp4"></video></center></div> <</if>> <<if $rando1 eq 4>> <div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="images/bountyfuck/4.mp4" type="video/mp4"></video></center></div> <</if>><</nobr>><br> <button data-passage="sleeping1" class="button" type="button" tabindex="0">Call it a day</button>
<div class="wrapper"> <div class="npctextboxt"><center>Saving...</center></div> <<if $npcslot2 eq -1>><button data-passage="fugitive2" class="button" type="button" tabindex="0">Cannot be empty</button><<else>><button data-passage="fugitive3" class="button" type="button" tabindex="0">Choose Next Member</button><</if>>
<<if $npcs.length gte $maxtribepopulation>>You don't have enough room for another tribe member! <button data-passage="sleeping1" class="button" type="button" tabindex="0">Finish</button><<else>> <div class="title">You recruit the NPC into your tribe.</div> <div class="npctextbox"><<print $womannpc[$npcchosen].pic>><<if $womannpc[$npcchosen].domination == 1>><span style="color:gold"><<print $womannpc[$npcchosen].name>></span><<elseif $womannpc[$npcchosen].domination == 2>><div class="rainbow"><<print $womannpc[$npcchosen].name>></div><<else>><<print $womannpc[$npcchosen].name>><</if>><hr>I'm looking forward to helping any way I can, master!</div> <div class="title"><<print $womannpc[$npcchosen].name>> (Lvl: <<print $womannpc[$npcchosen].level>>) has joined your tribe!</div> <button data-passage="sleeping1" class="button" type="button" tabindex="0">Finish</button><<npcwildrecruit>> <br> <br><</if>>
<div class="wrapper"><div class="npctextboxt"><center>Saving...</center></div> <<if $npcslot1 eq -1>><button data-passage="traderaid1" class="button" type="button" tabindex="0">Cannot be empty</button><<else>><button data-passage="traderaid2" class="button" type="button" tabindex="0">Choose Next Member</button><</if>>
<div class="title">You prepare your tribe for the upcoming raid.</div><<set $battle = "monkey">> <div class="imagebox"><img src="images/prepare.jpg"></div> <div class="npctextboxt">Choose the first member to send out. <br>The risk Level for this raid is (51-200)</div> <<set $npcslot1 = -1>> <<chooseslot1>> <button data-passage="exhibitionmenu" class="button" type="button" tabindex="0">Quit</button>
<div class="wrapper"><div class="npctextboxt"><center>Saving...</center></div> <<if $npcslot2 eq 0>><button data-passage="traderaid2" class="button" type="button" tabindex="0">Cannot be empty</button><<else>><button data-passage="traderaid3" class="button" type="button" tabindex="0">Choose Next Member</button><</if>>
<div class="wrapper"><div class="npctextboxt">Choose the second member to send out.</div><<set $npcslot2 = -1>> <<chooseslot2>> <button data-passage="exhibitionmenu" class="button" type="button" tabindex="0"></button></div>
<div class="wrapper"><div class="npctextboxt"><center>Saving...</center></div> <<if $npcslot3 eq -1>><button data-passage="traderaid3" class="button" type="button" tabindex="0">Cannot be empty</button><<else>><button data-passage="traderaid4" class="button" type="button" tabindex="0">Start Raid</button><</if>>
<div class="wrapper"><div class="npctextboxt">Choose the last member to send out</div> <<set $npcslot3 = -1>> <<chooseslot3>> <button data-passage="exhibitionmenu" class="button" type="button" tabindex="0">Exit</button></div>
<div class="wrapper"><div class="npctextboxt">Your party heads out to hunt some of the local wildlife</div> <div class="imagebox"><img src="images/march.jpg"></div> <div class="npctextboxt"><center>Here is how the raid went...</center></div> <button data-passage="traidraid5" class="button" type="button" tabindex="0">Results</button>
<div class="title">Results:</div><br><<set $rando to random(51, 200)>><<set $xpgiven = 39>><<set $rando1 to random(301, 1000)>> <<set $rando3 to random(1, 10)>> <div class="battlewrapper"><<totalstrength>><div class="enemybattlebox"><div class="emptychat"><span class="stroke-text2">Lvl: $rando</span><img src="images/evilmonkey.jpg"></div>Evil Monke<br>Lvl $rando</div><br></div><br><<if $totalattack gt $rando>> <div class="npctextbox"><center>RESULT</CENTER><HR>Battle result...<br> <div class="winner"><span style="color:green">VICTORY!</span></div><br> You have gained $rando1 food! Each tribe member involved gained $xpgiven XP. <<randomfruit>></div><<set $food = $food + $rando1>> <<givexp>><div class="npctextboxt">Checking Level Ups:<hr><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>></div><</if>><<if $totalattack lte $rando>> <div class="npctextbox"><center>RESULT</CENTER><HR>Battle result...<br><div class="winner"><span style="color:red">DEFEAT...</span></div><<tribefail>></div><</if>><<set $totalattack = 0>><<set $npcslot1 = -1>><<set $npcslot2 = -1>><<set $npcslot3 = -1>> <button data-passage="sleeping1" class="button" type="button" tabindex="0">Call it a day</button>
<div class="wrapper"><div class="npctextboxt"><center>Saving...</center></div> <<if $npcslot1 eq -1>><button data-passage="huntpigs1" class="button" type="button" tabindex="0">Cannot be empty</button><<else>><button data-passage="huntpigs2" class="button" type="button" tabindex="0">Choose Next Member</button><</if>>
<div class="title">You prepare your tribe for the upcoming raid.</div><<set $battle = "pig">> <div class="imagebox"><img src="images/prepare.jpg"></div> <div class="npctextboxt">Choose the first member to send out. <br>The risk Level for this raid is (15-50)</div> <<resetnpcslots>> <<chooseslot1>> <button data-passage="exhibitionmenu" class="button" type="button" tabindex="0">Quit</button>
<div class="wrapper"> <div class="npctextboxt"><center>Saving...</center></div> <<if $npcslot2 eq -1>><button data-passage="" class="button" type="button" tabindex="0">Cannot be empty</button><<else>><button data-passage="huntpigs4" class="button" type="button" tabindex="0">Choose Next Member</button><</if>>
<div class="wrapper"><div class="npctextboxt">Choose the second and final member to send out.</div><<set $npcslot2 = -1>> <<chooseslot2>> <button data-passage="exhibitionmenu" class="button" type="button" tabindex="0">Back</button></div>
<div class="wrapper"><div class="npctextboxt"><center>Saving...</center></div> <<if $npcslot3 eq -1>><button data-passage="huntpigs3" class="button" type="button" tabindex="0">Cannot be empty</button><<else>><button data-passage="huntpigs4" class="button" type="button" tabindex="0">Start Raid</button><</if>>
<div class="wrapper"> <div class="npctextboxt">Choose the last member to send out. Risk Level (5-35)</div><<set $npcslot3 = 0>> <<chooseslot3>> <button data-passage="huntpigs3.3" class="button" type="button" tabindex="0">Start Raid</button><button data-passage="exhibitionmenu" class="button" type="button" tabindex="0">Back</button></div>
<div class="wrapper"><div class="npctextboxt">Your party heads out to hunt some of the local wildlife</div> <div class="imagebox"><img src="images/march.jpg"></div> <div class="npctextboxt"><center>Here is how the raid went...</center></div> <button data-passage="huntpigs5" class="button" type="button" tabindex="0">Results</button>
<div class="title">Results:</div><br><<set $rando to random(6, 50)>><<set $xpgiven = 10>><<set $rando1 to random(30, 300)>> <<set $rando3 to random(1, 10)>> <div class="battlewrapper"><<totalstrength>><div class="enemybattlebox"><div class="emptychat"><span class="stroke-text2">Lvl: $rando</span><img src="images/evilpig.jpg"></div>Wild Boar<br>Lvl $rando</div><br></div><br><<if $totalattack gt $rando>> <div class="npctextbox"><center>RESULT</CENTER><HR>Battle result...<br> <div class="winner"><span style="color:green">VICTORY!</span></div><br> You have gained $rando1 food! Each tribe member involved gained $xpgiven XP. <<randomfruit>></div><<set $food = $food + $rando1>> <<givexp>><div class="npctextboxt">Checking Level Ups:<hr><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>></div><</if>><<if $totalattack lte $rando>> <div class="npctextbox"><center>RESULT</CENTER><HR>Battle result...<br><div class="winner"><span style="color:red">DEFEAT...</span></div><<tribefail>></div><</if>><<set $totalattack = 0>><<set $npcslot1 = -1>><<set $npcslot2 = -1>><<set $npcslot3 = -1>> <button data-passage="sleeping1" class="button" type="button" tabindex="0">Call it a day</button>
<div class="wrapper"><div class="title"><center>Saving...</center></div> <<if $npcslot1 eq -1>><button data-passage="queen1" class="button" type="button" tabindex="0">Cannot be empty (<<print $npcslot1>>)</button><<else>><button data-passage="queen2" class="button" type="button" tabindex="0">Finalise Choice</button><</if>>
<div class="title">You prepare your tribe for the upcoming raid.</div><<set $battle = "queen">> <div class="imagebox"><img src="images/prepare.jpg"></div> <div class="npctextboxt">Choose the first member to send out. <br>The risk Level for this raid is //very high//</div> <<set $npcslot1 = -1>> <<chooseslot1>> <button data-passage="exhibitionmenu" class="button" type="button" tabindex="0">Quit</button><<hpr>>
<div class="wrapper"><div class="title">Your raiding party heads out to confront the enemy...</div> <div class="imagebox"><img src="images/march.jpg"></div> <div class="npctextboxt"><center>Here is how the raid went...</center></div> <button data-passage="queen3" class="button" type="button" tabindex="0">Start Raid</button>
<div class="title">Results:</div><<set $xpgiven = 10000>><<set $rando to random(9000, 9999)>><<set $rando1 to random(10, 90)>> <<set $rando3 to random(1, 10)>> <div class="battlewrapper"><<totalstrength>><div class="enemybattlebox"><div class="emptychat"><span class="stroke-text2">Lvl: $rando</span><img src="images/queen.png"></div>Queen of Coom<br>Lvl $rando</div><br> <div class="npctextbox"><div class="emptychat"><span class="stroke-text2">Lvl: $rando</span><img src="images/queen.png"></div>Queen of Coom<hr>Face my wrath!</div><br><<if $totalattack gt $rando>><div class="npctextbox"><center>RESULT</CENTER><HR>Battle result...<br> <div class="winner"><span style="color:green">VICTORY!</span></div><br>Each tribe member involved gained $xpgiven XP. <<randomfruit>><br> The Queen of Coom has been added to your tribe.</div><<addqueen>><<set $queendefeated = 1>> <<givexp>><div class="npctextboxt">Checking Level Ups:<hr><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>></div><</if>><<if $totalattack lte $rando>> <div class="npctextbox"><center>RESULT</CENTER><HR>Battle result...<br><div class="winner"><span style="color:red">DEFEAT...</span></div><<tribefail>></div><</if>><<set $totalattack = 0>><<set $npcslot1 = -1>><<set $npcslot2 = -1>><<set $npcslot3 = -1>> <button data-passage="sleeping1" class="button" type="button" tabindex="0">Call it a day</button>
<<if $npcs.length gte $maxtribepopulation>>You don't have enough room for another tribe member! <button data-passage="sleeping1" class="button" type="button" tabindex="0">Finish</button><<else>> <div class="title">You recruit the NPC into your tribe.</div> <div class="npctextbox"><<print $womannpc[$npcchosen].pic>><<print $womannpc[$npcchosen].name>><hr>I'm looking forward to helping any way I can, master!</div> <div class="title"><<if $womannpc[$npcchosen].domination == 1>><span style="color:gold"><<print $womannpc[$npcchosen].name>></span><<elseif $womannpc[$npcchosen].domination == 2>><div class="rainbow"><<print $womannpc[$npcchosen].name>></div><<else>><<print $womannpc[$npcchosen].name>><</if>> (Lvl: <<print $womannpc[$npcchosen].level>>) has joined your tribe!</div> <button data-passage="sleeping1" class="button" type="button" tabindex="0">Finish</button><<npcwildrecruit>> <br> <br><</if>>
<div class="wrapper"><div class="npctextboxt"><center>Saving...</center></div> <<if $npcslot1 eq -1>><button data-passage="wildwoman1" class="button" type="button" tabindex="0">Cannot be empty</button><<else>><button data-passage="wildwoman2" class="button" type="button" tabindex="0">Choose Next Member</button><</if>>
<div class="title">You prepare your tribe for the upcoming raid.</div><<set $battle = "wildwoman">> <div class="imagebox"><img src="images/prepare.jpg"></div> <div class="npctextboxt">Choose the first member to send out</div> <<resetnpcslots>> <<chooseslot1>> <button data-passage="exhibitionmenu" class="button" type="button" tabindex="0">Quit</button>
<div class="wrapper"> <div class="npctextboxt"><center>Saving...</center></div> <<if $npcslot2 eq -1>><button data-passage="wildwoman2" class="button" type="button" tabindex="0">Cannot be empty</button><<else>><button data-passage="wildwoman4" class="button" type="button" tabindex="0">Choose Next Member</button><</if>>
<div class="wrapper"><div class="npctextboxt">Choose the second and final member to send out.</div><<set $npcslot2 = -1>> <<chooseslot2>> <button data-passage="exhibitionmenu" class="button" type="button" tabindex="0">Back</button></div>
<div class="wrapper"><div class="npctextboxt">Your party heads out to hunt the wild woman</div> <div class="imagebox"><img src="images/march.jpg"></div> <div class="npctextboxt"><center>Here is how the raid went...</center></div> <button data-passage="wildwoman5" class="button" type="button" tabindex="0">Results</button>
<div class="title">Results:</div><br><<set $rando to random(200, 1000)>><<set $xpgiven = $rando + 3>><<set $rando1 to random(200, 1000)>> <<set $rando3 to random(1, 10)>> <div class="battlewrapper"><<totalstrength>><div class="enemybattlebox"><div class="emptychat"><span class="stroke-text2">Lvl: $rando</span><img src="images/wildwoman.jpg"></div>Wild Woman<br>Lvl $rando</div><br></div><br><<if $totalattack gt $rando>> <div class="npctextbox"><center>RESULT</CENTER><HR>Battle result...<br> <div class="winner"><span style="color:green">VICTORY!</span></div><br> You have gained $rando1 food! Each tribe member involved gained $xpgiven XP. <<set $wildwomandefeated = $wildwomandefeated + 1>><<randomfruit>></div><<set $food = $food + $rando1>> <<givexp>><div class="npctextboxt">Checking Level Ups:<hr><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>><<checkxplevelup>></div><</if>><<if $totalattack lte $rando>> <div class="npctextbox"><center>RESULT</CENTER><HR>Battle result...<br><div class="winner"><span style="color:red">DEFEAT...</span></div><<tribefail>></div><</if>><<set $totalattack = 0>><<set $npcslot1 = -1>><<set $npcslot2 = -1>><<set $npcslot3 = -1>> <<if $totalattack lte $rando>><<set $tribechance to random(1,2)>><div class="npctextbox"><<if $tribechance != 1 and $totalattack lt $rando>> You didn't get any new survivors..<<else>><span style="color:yellow"><<wildwomannpc>>You found someone who was with the wild woman!</span><hr><center><<for _i to 0; _i lt $womannpc.length; _i++>> <<nobr>> <div class="tribegallery2"><<capture _i>> <<print $womannpc[_i].pic>> <<if $womannpc[_i].domination == 1>><span style="color:gold"><<print $womannpc[_i].name>></span><br><<elseif $womannpc[_i].domination == 2>><div class="rainbow"><<print $womannpc[_i].name>></div><<else>><<print $womannpc[_i].name>><br><</if>> Lvl: <<print $womannpc[_i].level>> <button data-passage="recruitwildnpc" class="button" type="button" tabindex="0" data-setter="$npcchosen to _i">Recruit NPC</button> <</capture>></div><</nobr>> <</for>></center><</if>></div><</if>><<set $womanfuckchance to random(1,3)>><<nobr>><br><<if $womanfuckchance eq 1 and $totalattack gt $rando>> <div class="npctextbox"><div class="emptychat"><span class="stroke-text2">Lvl: $rando</span><img src="images/wildwoman.jpg"></div>Wild Woman<hr>You are so strong! Will you breed me?!</div><br> <button data-passage="wildwomanfuck" class="button" type="button" tabindex="0">Fuck the Wild Woman</button> <</if>><</nobr>><button data-passage="sleeping1" class="button" type="button" tabindex="0">Call it a day</button>
<div class="npctextbox"><div class="emptychat"><span class="stroke-text2">Lvl: $rando</span><img src="images/wildwoman.jpg"></div>Wild Woman<hr>Don't stop until you cum!</div><br> <div class="title">You take off your pants and the woman lies down to let you fuck her!</div><br> <div class="title">Your tribe members gather round and watch as you fuck the wild woman!</div><br><<set $rando1 to random(1, 4)>> <<nobr>> <<if $rando1 eq 1>> <div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="images/bountyfuck/1.mp4" type="video/mp4"></video></center></div> <</if>> <<if $rando1 eq 2>> <div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="images/bountyfuck/2.mp4" type="video/mp4"></video></center></div> <</if>> <<if $rando1 eq 3>> <div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="images/bountyfuck/3.mp4" type="video/mp4"></video></center></div> <</if>> <<if $rando1 eq 4>> <div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="images/bountyfuck/4.mp4" type="video/mp4"></video></center></div> <</if>><</nobr>><br> <button data-passage="sleeping1" class="button" type="button" tabindex="0">Call it a day</button>
<div class="npctextboxt"><center>Missions - Raids<br><<uistatsshow>></center></div><br> <div class="itemwrapper"><div class="exbox"><div class="exchat"><img src="images/evilfish.jpg" alt="" /></div> Location: Great Lake<br> Type: Raid<br> Enemies: Evil Fish (Lvl 1-5)<br> Rewards: Food, Fruit (5%)<br> Requirements:<br> <li>Tribe (x1)</li> <<if $tribepopulation gte 3>><button data-passage="fishing1" class="button" type="button" tabindex="0">Start Raid</button><<else>><button data-passage="" class="button" type="button" tabindex="0">Requirements Not Met</button><</if>> </div> <div class="exbox"><div class="exchat"><img src="images/evilpig.jpg" alt="" /></div> Location: Jungle<br> Type: Raid<br> Enemies: Evil Pig (Lvl 6-50)<br> Rewards: Food, Fruit (5%)<br> Requirements:<br> <li>Tribe (x2)</li> <<if $tribepopulation gte 4>><button data-passage="huntpigs1" class="button" type="button" tabindex="0">Start Raid</button><<else>><button data-passage="" class="button" type="button" tabindex="0">Requirements Not Met</button><</if>> </div> <div class="exbox"><div class="exchat"><img src="images/evilmonkey.jpg" alt="" /></div> Location: Jungle<br> Type: Raid<br> Enemies: Monkeys (Lvl 51-200)<br> Rewards: Food, Fruit (5%)<br> Requirements:<br> <li>Tribe (x3)</li> <<if $tribepopulation gte 5>><button data-passage="traderaid1" class="button" type="button" tabindex="0">Start Raid</button><<else>><button data-passage="" class="button" type="button" tabindex="0">Requirements Not Met</button><</if>> </div> <div class="exbox"><div class="exchat"><img src="images/wildwoman.jpg" alt="" /></div> Location: Jungle<br> Type: Raid<br> Enemies: Wild Woman (Lvl 200-1000)<br> Rewards: Fruit (20%), Survivor (5%)<br> Requirements:<br> <li>Tribe (x2)</li> <<if $tribepopulation gte 3>><button data-passage="wildwoman1" class="button" type="button" tabindex="0">Start Raid</button><<else>><button data-passage="" class="button" type="button" tabindex="0">Requirements Not Met</button><</if>> </div> <div class="exbox"><div class="exchat"><img src="images/fugitive.jpg" alt="" /></div> Location: Jungle<br> Type: Raid<br> Enemies: Fugitive (Lvl 1000-5000)<br> Rewards: Special Survivor (5%)<br> Requirements:<br> <li>Tribe (x3)</li> <<if $tribepopulation gte 3>><button data-passage="fugitive1" class="button" type="button" tabindex="0">Start Raid</button><<else>><button data-passage="" class="button" type="button" tabindex="0">Requirements Not Met</button><</if>> </div> <div class="exbox"><div class="exchat"><img src="images/queen.png" alt="" /></div> Location: Jungle<br> Type: Raid<br> Enemies: <div class="rainbow">Queen of Coom ($queenunlocked)</div> (Lvl ???)<br> Rewards: <div class="rainbow">Queen of Coom</div> (100%)<br> Requirements:<br> <li>Tribe (x1)</li> <<if $queenunlocked eq 1>> <<if $queendefeated eq 1>> <button data-passage="" class="button" type="button" tabindex="0">Locked</button><<else>><button data-passage="queen1" class="button" type="button" tabindex="0">Start Raid</button> <</if>> <<else>> <button data-passage="" class="button" type="button" tabindex="0">Locked</button> <</if>> </div> </div> <button data-passage="exhibitionmenu" class="button" type="button" tabindex="0">Back</button> /*<<if $tribepopulation gte 3>><button data-passage="fishing1" class="button" type="button" tabindex="0">Fishing (Level 1-5)</button><<else>><button data-passage="" class="button" type="button" tabindex="0">Fishing (Need 1 non-story tribe member)</button><</if>> <<if $tribepopulation gte 4>><button data-passage="huntpigs1" class="button" type="button" tabindex="0">Hunt Pigs (Level 6-50)</button><<else>><button data-passage="" class="button" type="button" tabindex="0">Hunt Pigs (Need 2 non-story tribe members)</button><</if>> <<if $tribepopulation gte 5>><button data-passage="traderaid1" class="button" type="button" tabindex="0">Hunt Monkeys (Level 51-200)</button><<else>><button data-passage="" class="button" type="button" tabindex="0">Hunt Monkeys (Need 3 non-story tribe members)</button><</if>><hr><button data-passage="exhibitionmenu" class="button" type="button" tabindex="0">Back</button>*/
<div class="wrapper"><<set $resources = $resources - 250>><<set $fruit = $fruit + 1>> <div class="npctextbox"><div class="twinschat"></div>The Twins <hr>Hehehehe, thank you!</div> <div class="npctextboxt">// Added x1 Level Up Fruit & Lost 250 Resources//</div> <button data-passage="tradecamptrade" class="button" type="button" tabindex="0">Back</button></div>
<div class="wrapper"> <div class="npctextbox"><div class="twinschat"></div>The Twins <hr>What do you want?</div> <div class="npctextboxt">Level Up Fruits - 250 Resources</div> <<if $resources gte 250>><button data-passage="lvlupcandy" class="button" type="button" tabindex="0">Buy Level Up Fruit - 250 Resources</button><<else>><button data-passage="" class="button" type="button" tabindex="0">Buy Level Up Candy - Need (250 Resources)</button><</if>><hr><button data-passage="tradecamp2" class="button" type="button" tabindex="0">Back</button></div>
<div class="wrapper"> <div class="npctextbox">This island has a native tribe known as $tribe3. They are a trading tribe. We can visit them to trade and increase our relationship with them. Requires 10 Food to travel</div> <<if $food gte 10>><button data-passage="tradecamp2" class="button" type="button" tabindex="0">Launch Exhibition</button><</if>> <button data-passage="exhibitionmenu" class="button" type="button" tabindex="0">Back</button></div>
<div class="wrapper"><div class="title"><center>$tribe3</center></div> <center><div class="opening1"><img src="images/4/twinsbeach.png"></div></center> <div class="npctextboxt"><center>$tribe3 Favour: $tribe3rep</centeR></div> <div class="npctextbox"><div class="twinschat"></div>The Twins <hr><<if $tribe3rep lte 50>>Hmmm....<<else>>A valued customer returns...<</if>></div> <<if $food gte 5>><button data-passage="tradecamptribute" class="button" type="button" tabindex="0">Make Tribute (-5 Food)</button><</if>><button data-passage="tradecamptrade" class="button" type="button" tabindex="0">Trade</button><button data-passage="sleeping1" class="button" type="button" tabindex="0">Head home</button></div>
<div class="wrapper"><<set $food = $food - 5>> <div class="npctextboxt">You make a tribute of 5 food to $tribe3. Favour increased by 5.</div> <<set $tribe3rep = $tribe3rep + 5>> <center><div class="opening1"><img src="images/4/twinsbeach.png"></div></center> <div class="npctextboxt">Tribe Favour: $tribe3rep</div> <div class="npctextbox"><div class="twinschat"></div>The Twins <hr>Ehehehe, thank you!</div> <button data-passage="tradecamp2" class="button" type="button" tabindex="0">Finish</button></div>
<div class="wrapper"><div class="npctextboxt"><center>Saving...</center></div> <<if $npcslot1 eq -1>><button data-passage="bounty1" class="button" type="button" tabindex="0">Cannot be empty</button><<else>><button data-passage="bounty2" class="button" type="button" tabindex="0">Save & Continue</button><</if>>
<div class="wrapper"><div class="npctextboxt">You prepare your tribe for the upcoming bounty hunt.</div><<set $battle = "bounty">><<resetnpcslots>> <div class="imagebox"><img src="images/prepare.jpg"></div> <div class="npctextboxt">Choose the first member to send out. <br>The risk Level for this raid is ($le-$he)</div> <<chooseslot1>> <button data-passage="exhibitionmenu" class="button" type="button" tabindex="0">Exit</button></div>
<div class="wrapper"><div class="npctextboxt"><center>Saving...</center></div> <<if $npcslot2 eq -1>><button data-passage="bounty2" class="button" type="button" tabindex="0">Cannot be empty</button><<else>><button data-passage="bounty3" class="button" type="button" tabindex="0">Start Bounty Encounter</button><</if>>
<div class="wrapper"><div class="npctextboxt">Choose the second member to send out.</div><<set $npcslot2 = -1>> <<chooseslot2>> <button data-passage="exhibitionmenu" class="button" type="button" tabindex="0">Quit</button></div>
<div class="wrapper"> <div class="npctextbox">Your party heads out to hunt $bountyname1 $bountyname2.</div> <<totalstrength>><<set $totalstrength = 0>> <div class="npctextbox"><center>Here is how the hunt went...</center></div> <button data-passage="bounty5" class="button" type="button" tabindex="0">Start Bounty Hunt</button>
<<nobr>><div class="title">Results:</div><br><<set $rando = $bountyattack>> <div class="battlewrapper"><<totalstrength>><div class="enemybattlebox"><div class="emptychat"><span class="stroke-text2">Lvl: $rando</span><<bountyimage>></div>$bountyname1 $bountyname2<br>Lvl $rando</div><br></div><br><<if $totalattack gt $bountyattack>><<set $xpgiven = $bountyattack>> <div class="npctextboxt"><center>RESULT</CENTER><HR>Your party was <span style="color:green">victorious!</span> You have gained $rando1 $bountyreward food & $bountyreward resources! Each tribe member involved gained $xpgiven XP. <<randomfruit>></div><br><<set $food = $food + $bountyreward>><<set $resources = $resources + $bountyreward>> <<givexp>><div class="npctextboxt"><<checkxplevelup>></div><br><</if>><<if $totalattack lte $rando>><</if>><<if $totalattack lte $bountyattack>> <div class="npctextboxt"><center>RESULT</CENTER><HR>Your party <span style="color:red">failed...</span><<tribefail>></div><br><</if>> <<set $totalattack = 0>><<resetnpcslots>> <<if $totalattack gt $bountyattack>><button data-passage="fuckbounty" class="button" type="button" tabindex="0">Have Fun With $bountyname</button><</if>><button data-passage="sleeping1" class="button" type="button" tabindex="0">Call it a day</button><</nobr>>
<div class="npctextbox"><div class="narratorchat"><<bountyimage>></div>$bountyname1<hr>Alright, you win! I submit! I give you permission to do whatever you want to me!</div> <div class="title">You take off your pants and the woman lies down to let you fuck her!</div> <div class="npctextbox"><div class="narratorchat"><<bountyimage>></div>$bountyname1<hr>Oh my!</div><<set $rando1 to random(1, 4)>> <<nobr>> <<if $rando1 eq 1>> <div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="images/bountyfuck/1.mp4" type="video/mp4"></video></center></div> <</if>> <<if $rando1 eq 2>> <div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="images/bountyfuck/2.mp4" type="video/mp4"></video></center></div> <</if>> <<if $rando1 eq 3>> <div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="images/bountyfuck/3.mp4" type="video/mp4"></video></center></div> <</if>> <<if $rando1 eq 4>> <div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="images/bountyfuck/4.mp4" type="video/mp4"></video></center></div> <</if>> <</nobr>> <button data-passage="sleeping1" class="button" type="button" tabindex="0">Call it a day</button>
<div class="wrapper"><<set $bountyreward = $bountyattack * 3>> <div class="npctextboxt"><center>//$tribe2 Bounty Board - "Food & Resources Paid for the heads of demons!"//</center></div> <div class="imagebox"><img src="images/bounty.jpg"></div> <div class="npctextbox">Daily Bounty: $bountyname1 $bountyname2 (Level: $le - $he) - Reward ($bountyreward Food + Resources) //2 Non-Story Survivors Needed//</div> <<if $tribepopulation gte 4>><button data-passage="bounty1" class="button" type="button" tabindex="0">Accept and Launch Bounty</button><<else>><button data-passage="bounty1" class="button" type="button" tabindex="0">Need 2 Non-Story Survivors</button><</if>><button data-passage="raidingcamp2" class="button" type="button" tabindex="0">Leave</button></div>
<div class="wrapper"><<set $bbtutorial = 1>><div class="npctextboxt"><center>//$tribe2 Bounty Board - "Food & Resources Paid for the heads of demons!"//</center></div> <center><div class="opening1"><img src="images/4/emberbeach.png" max-width="500" height="500"></div></center> <div class="npctextbox"><div class="emberchat"></div>Ember <hr>You want to do a bounty? Huh?</div> <div class="npctextbox"><div class="playerchat"></div>$playername <hr>Can you explain it to me please?</div> <div class="npctextbox"><div class="emberchat"></div>Ember <hr>This board is updated daily with a new bounty each day. These bounties are for wanted people. Accept the bounty and defeat that person and we will pay you in food & resources. Very simple really. Higher the risk, higher the reward.</div> <div class="npctextbox"><div class="playerchat"></div>$playername <hr>Very simple indeed!</div> <div class="npctextboxt"><center>//You can now accept bounties at the bounty board.//</center></div> <button data-passage="bountyboard" class="button" type="button" tabindex="0">Look at the bounty board</button></div> <br> <br>
<div class="wrapper"> <div class="npctextbox">This island has a native tribe known as $tribe2. They are a raiding tribe. We can visit them to trade and increase our relationship with them. Requires 10 Food to travel</div> <<if $food gte 10>><button data-passage="raidingcamp1.1" class="button" type="button" tabindex="0">Launch Exhibition</button><</if>> <button data-passage="exhibitionmenu" class="button" type="button" tabindex="0">Back</button></div>
<div class="wrapper"><div class="npctextboxt">You set out on your travels to $tribe2 tribe. You lose 10 food travelling there.</div><<set $food = $food -10>> <button data-passage="raidingcamp2" class="button" type="button" tabindex="0">Enter $tribe2's base</button></div>
<div class="wrapper"><div class="title"><center>$tribe2</center></div> <center><div class="opening1"><img src="images/4/emberbeach.png"></div></center> <div class="npctextboxt"><center>$tribe2 Favour: $tribe2rep</centeR></div> <div class="npctextbox"><div class="emberchat"></div>Ember <hr><<if $tribe2rep lte 50>>Speak.<<else>>Our trusted ally returns...<</if>></div> <<if $bbtutorial eq 0>><button data-passage="bountyboardtutorial" class="button" type="button" tabindex="0">Bounty Board</button><<else>><button data-passage="bountyboard" class="button" type="button" tabindex="0">Bounty Board</button><</if>><button data-passage="traderaidingcamp" class="button" type="button" tabindex="0">Trade</button><button data-passage="sleeping1" class="button" type="button" tabindex="0">Head home</button></div> <br> <br> <br>
<div class="wrapper"><<set $food = $food - 5>> <div class="npctextbox">You make a tribute of 5 food to $tribe2. Favour increased by 5.</div> <<set $tribe2rep = $tribe2rep + 5>> <center><div class="opening1"><img src="images/4/elibeach.png" max-width="500" height="500"></div></center> <div class="npctextbox">Tribe Favour: $tribe2rep</div> <div class="npctextbox"><div class="elichat"></div>Eli <hr>Hmmm.... Good!</div> <button data-passage="raidingcamp2" class="button" type="button" tabindex="0">Finish</button></div>
<div class="wrapper"><center><div class="opening1"><img src="images/4/emberbeach.png"></div></center> <div class="npctextbox"><div class="emberchat"></div>Ember <hr><<if $tribe2rep lte 15>>You are pathetic... (Nothing for sale in this update)<<else>>Friend...(Nothing for sale in this update)<</if>></div> <button data-passage="raidingcamp2" class="button" type="button" tabindex="0">Return</button></div>
<div class="npctextboxt"><center>Other Tribes<br><<uistatsshow>></center></div><br> <div class="itemwrapper"><div class="exbox"><div class="exchat"><img src="images/tribes/1.jpg" alt="" /></div> Tribe: $tribe1<br> Type: Slavers<br> Reputation: $tribe1rep<br> Services:<br> <li>Trading (Slaves)</li> <button data-passage="tribecamp1.1" class="button" type="button" tabindex="0">Visit</button> </div> <div class="exbox"><div class="exchat"><img src="images/tribes/3.jpg" alt="" /></div> Tribe: $tribe2<br> Type: Farmers<br> Reputation: $tribe2rep<br> Services:<br> <li>Trading (Resources, Food)</li> <button data-passage="tradecamp1.1" class="button" type="button" tabindex="0">Visit</button> </div> <div class="exbox"><div class="exchat"><img src="images/tribes/2.jpg" alt="" /></div> Tribe: $tribe3<br> Type: Raiders<br> Reputation: $tribe3rep<br> Services:<br> <li>Bounties</li> <button data-passage="raidingcamp1.1" class="button" type="button" tabindex="0">Visit</button> </div> </div> <button data-passage="exhibitionmenu" class="button" type="button" tabindex="0">Back</button>
<div class="wrapper"><div class="title">A list of all available actions are available below.</div><br> <div class="itemwrapper"><div class="exbox"><div class="exchat"><img src="images/locations/explore.jpg" alt="" /></div> <center>Explorations</center><hr> Put together a party and search for survivors in the wild! <button data-passage="exploremenu" class="button" type="button" tabindex="0">Start</button> </div> <div class="exbox"><div class="exchat"><img src="images/locations/raid.jpg" alt="" /></div> <center>Raids</center><hr> Send survivors on raids to defeat enemies and bring back loot! <button data-passage="raidmenu" class="button" type="button" tabindex="0">Start</button> </div> <div class="exbox"><div class="exchat"><img src="images/locations/tribe.jpg" alt="" /></div> <center>Other Tribes</center><hr> Visit other tribes on the island for diplomacy and trade. <button data-passage="othertribes" class="button" type="button" tabindex="0">Start</button> </div> </div><button data-passage="islandbase" class="button" type="button" tabindex="0">Back</button></div>
<<button "Go Back">><<script>>Engine.backward();<</script>><</button>> <div class="missingcharacter"></div><div class="missingcharacter"></div>
<div class="title"><center>Welcome to Desert Island King. //An Adult Survival Game by CWS//</center></div> <div class="imagebox"><img src="images/newlogo.jpg" alt="" /></div> <button data-passage="Get out of bed" class="button" type="button" tabindex="0">Setup My Game World</button>
<div class="wrapper"><div class="npctextbox"><div class="narratorchat"></div>Narrator <hr>Hello. I'm the narrator.</div> <div class="npctextbox"><div class="narratorchat"></div>Narrator <hr>The story of Desert Island King starts with you and your sister jumping on a flight home after visiting some family in Canada.</div> <div class="npctextbox"><div class="narratorchat"></div>Narrator <hr>Remind me - what does your sister look like?</div> <div class="npctextboxm"><div class="managerwrapper"><a data-passage="choose1"><div class="managergallery"><img src="images/jia/choose.jpg" alt="" />Option #1</div></a><a data-passage="choose2"><div class="managergallery"><img src="images/abella/choose.jpg" alt="" />Option #2</div></a></div></div>
<div class="npctextbox"><div class="narratorchat"></div>Narrator<hr>Names, names, names. Everyone has a name. What is your sister's name? And what is your name?</div> <div class="npctextbox">Sister Info<<sisterchat>><br><div class="sisterchat"></div>What is your sister's name? <<textbox "$sister" "Claire" autofocus>></div> <div class="npctextbox"><div class="narratorchat"></div>Narrator <hr>And now, what is your name?</div> <div class="npctextbox">Player Info<div class="playerchat"></div><br>What is your name? <<textbox "$playername" "Leon" autofocus>></div> <button data-passage="rollingtribes" class="button" type="button" tabindex="0">Next</button>
<div class="npctextbox"><div class="narratorchat"></div>Narrator <hr>You aren't alone on this Island... Let's see who will be your new neighbours.</div> <div class="npctextbox"> <centeR>//Other Tribes are randomly generated. These are the other tribes on your island.//</center> Tribe 1 is... $tribe1 (Slaver Tribe) Tribe 2 is... $tribe2 (Raiding Tribe) And finally, tribe 3 is... $tribe3 (Farming Tribe)</div> <div class="npctextbox"><div class="narratorchat"></div>Narrator <hr>I've heard bad things about the $tribe2. Best be cautious around these lot.</div> <button data-passage="Intro" class="button" type="button" tabindex="0">Continue</button>
<div class="imagebox"><img src="images/newlogo.jpg" alt="" /></div><br><div class="npctextbox">Your name is $playername. Your sister's name is $sister. You and $sister crash land on a deserted island. Can you both survive? Even thrive?<hr><<set $gamestart = 1>><<set $bars = 1>><button data-passage="Landing Page" class="button" type="button" tabindex="0">Choose Again</button><button data-passage="newintro1" class="button" type="button" tabindex="0">Start DIK - Desert Island King</button></div><<script>>UIBar.unstow().show();<</script>>
<<if $cheatenter is "finalfantasy123">><div class="wrapper"><div class="npctextbox"> <center>Cheat Status: ''Cheats enabled.''</center><hr><center>Thank you for being fucking awesome! Now all character interactions and tribe actions have 3x the impact than normal.</center></div> <button data-passage="newintro1" class="button" type="button" tabindex="0">Start with cheats</button> <<else>><div class="wrapper"><div class="npctextbox"><center>Cheat Status: Cheats not enabled!</center><hr></div><</if>><<if $cheatenter is not "finalfantasy123">><button data-passage="Start Game with cheats" class="button" type="button" tabindex="0">Try Again</button><button data-passage="Intro" class="button" type="button" tabindex="0">Back</button><</if>>
<div class="wrapper"><div class="npctextboxt">To be added.</div> <button data-passage="mailbox" class="button" type="button" tabindex="0">Return</button>
<<set $sister1 = 1>><div class="wrapper"><div class="npctextbox"><<sisterchat>>Sister <hr>Hello!</div> <button data-passage="Confirming Player Name" class="button" type="button" tabindex="0">Confirm</button><button data-passage="Get out of bed" class="button" type="button" tabindex="0">Choose Again</button>
<<set $sister1 = 2>><div class="wrapper"><div class="npctextbox"><<sisterchat>>Sister <hr>Hello!</div> <button data-passage="Confirming Player Name" class="button" type="button" tabindex="0">Confirm</button><button data-passage="Get out of bed" class="button" type="button" tabindex="0">Choose Again</button>
<div class="wrapper"><<set $chiefhutlevel = 1>><div class="npctextbox">You have created your chief hut. Visit the chief hut to set the laws of your tribe.Because you will now live here there is an additional + 1 tribe capacity. </div><<set $maxtribe = $maxtribe + 1>> <button data-passage="sleeping1" class="button" type="button" tabindex="0">Call it a day</button></div>
<div class="wrapper"><<set $farmoutput = $farmoutput + 1>><<set $farmlevel = $farmlevel + 1>> <div class="npctextbox">You have created your farm. You will now automatically receive. $farmoutput food each day.</div><<set $resources = $resources - $farmcost>> <button data-passage="sleeping1" class="button" type="button" tabindex="0">Call it a day</button></div>
<div class="wrapper"><div class="npctextboxt">You have built a love shack! It's time to have some fun with your tribe members!</div><<set $loveshackbuild = 1>><<set $resources = $resources - 300>><<set $loveshack = 1>> <button data-passage="sleeping1" class="button" type="button" tabindex="0">Call it a day</button></div>
<div class="wrapper"><div class="npctextbox">You have built a market. You can trade with other tribes from your base.</div><<set $market = 3>><<set $resources = $resources - 1250>> <button data-passage="sleeping1" class="button" type="button" tabindex="0">Call it a day</button></div>
<div class="mainbanner"><center>Building Menu<br><<uistatsshow>></center></div><br><<nobr>> <<if $roofprevent != 1>><<if $resources gte 500>><button data-passage="buildroof" class="button" type="button" tabindex="0">Build Reinforced Roof (Need 500 Resources)</button><<else>><button data-passage="" class="button" type="button" tabindex="0">Build Reinforced Roof (Need 500 Resources)</button><</if>><</if>> <<if $loveshackbuild != 1>><<if $resources gte 300>><button data-passage="buildloveshack" class="button" type="button" tabindex="0">Build Love Shack (Need 300 Resources)</button><<else>><button data-passage="" class="button" type="button" tabindex="0">Build Love Shack (Need 300 Resources)</button><</if>><</if>> <<if $resources gte $sheltercost>><button data-passage="buildshelter1" class="button" type="button" tabindex="0">Build Shelter Lvl $shelternextlevel ($sheltercost Resources)</button><<else>><button data-passage="" class="button" type="button" tabindex="0">Build Shelter Lvl $shelternextlevel (Need $sheltercost Resources)</button><</if>> <<if $resources gte 700 and $research != 1>><button data-passage="buildresearch" class="button" type="button" tabindex="0">Build Research Bench (Need 700 Resources)</button><<elseif $resources lte 699 and $research != 1>><button data-passage="" class="button" type="button" tabindex="0">Build Research Bench (Need 700 Resources)</button><</if>> <<if $resources gte $farmcost>><button data-passage="buildfarm" class="button" type="button" tabindex="0">Build Farm Lvl $farmnextlevel ($farmcost Resources)</button><<else>><button data-passage="" class="button" type="button" tabindex="0">Build Farm Lvl $farmnextlevel (Need $farmcost Resources)</button><</if>> <<if $resources gte 1250 and $market eq 2>><button data-passage="buildmarket" class="button" type="button" tabindex="0">Build Marketplace (Need 1250 Resources)</button><<elseif $resources lte 1249 and $market eq 2>><button data-passage="" class="button" type="button" tabindex="0">Build Marketplace (Need 1250 Resources)</button><</if>> <<if $resources gte 2000 and $trainingd != 1>><button data-passage="buildtraining" class="button" type="button" tabindex="0">Build Training Centre (Need 2000 Resources)</button><<elseif $resources lte 1999 and $trainingd != 1>><button data-passage="" class="button" type="button" tabindex="0">Build Training Centre (Need 2000 Resources)</button><</if>> <<if $wall eq 0>> <<if $resources gte 400>> <button data-passage="buildwall1" class="button" type="button" tabindex="0">Build a Wall (400 Resources)</button> <<else>> <button data-passage="" class="button" type="button" tabindex="0">Build a Wall (Need 400 Resources)</button> <</if>> <</if>> <hr><button data-passage="islandbase" class="button" type="button" tabindex="0">Back</button><</nobr>>
<div class="wrapper"><div class="npctextbox">You have built a research bench. You can now research even more cool buildings for your tribe!</div><<set $research = 1>><<set $resources = $resources - 700>> <button data-passage="sleeping1" class="button" type="button" tabindex="0">Call it a day</button></div>
<div class="wrapper"><div class="npctextbox">You have upgraded all your buildings to prevent storms from damaging your resource pile</div><<set $roofprevent = 1>><<set $resources = $resources - 500>> <button data-passage="sleeping1" class="button" type="button" tabindex="0">Call it a day</button></div>
<div class="wrapper"><div class="npctextboxt">You have created/upgraded a shelter. Your max tribe has increased by 1. Continue upgrading your shelter in the build menu to increase your maximum tribe. </div><<set $maxtribepopulation = $maxtribepopulation + 1>><<set $resources = $resources - $sheltercost>><<set $shelterlevel = $shelterlevel + 1>> <div class="videobox"><center><video width="520" height="440" autoplay loop muted> <source src="images/resource/build.mp4" type="video/webm"> </video></center></div> <button data-passage="sleeping1" class="button" type="button" tabindex="0">Call it a day</button>
<div class="wrapper"><div class="npctextboxt">You have built a training centre! Leave a NPC here to automatically grant them XP per day!</div><<set $trainingd = 1>><<set $resources = $resources - 2000>> <button data-passage="sleeping1" class="button" type="button" tabindex="0">Call it a day</button></div>
<div class="wrapper"> <div class="npctextbox">You have built an outer wall surrounding your village. Animal and other predators are now blocked from stealing food.</div><<set $wall = 1>><<set $resources = $resources - 400>> <button data-passage="sleeping1" class="button" type="button" tabindex="0">Call it a day</button></div>
<div class="wrapper"><<set $suppliesgathered = $tribepopulation * $berrypick >><<if $cheats gte 1>><<set $suppliesgathered = $suppliesgathered * $cheats>><</if>><div class="npctextboxt">With $tribepopulation tribe members, you manage to gather $suppliesgathered pieces of food. </div> <<set $food = $food + $suppliesgathered >> <<if $enabledgifs eq 1>><<else>><div class="imagebox"><img src="images/berries.jpg" alt="" /></div><</if>> <button data-passage="sleeping1" class="button" type="button" tabindex="0">Call it a day</button></div>
<div class="wrapper"><<set $suppliesgathered = $tribepopulation * $resourcepick>><<if $cheats gte 1>><<set $suppliesgathered = $suppliesgathered * $cheats>><</if>><div class="npctextboxt">With $tribepopulation tribe members, you manage to gather $suppliesgathered building resources</div> <<set $resources = $resources + $suppliesgathered>> <<if $enabledgifs eq 1>><<else>><<resourcegif>><</if>> <button data-passage="sleeping1" class="button" type="button" tabindex="0">Call it a day</button></div>
<<if $newday eq 5>><<day5>><<else>><div class="mainbanner"><center>Desert Island King<br><<uistatsshow>></center></div><br><button data-passage="exhibitionmenu" class="button" type="button" tabindex="0">Exhibitions</button><hr><button data-passage="buildmenu" class="button" type="button" tabindex="0">Build Menu</button><button data-passage="gathersupplies" class="button" type="button" tabindex="0">Gather Resources</button><button data-passage="forageberries" class="button" type="button" tabindex="0">Forage Berries</button><button data-passage="sleeping1" class="button" type="button" tabindex="0">Call it a day</button><hr><button data-passage="mailbox" class="button" type="button" tabindex="0">Options</button><<set $bars = 1>> <div class="npctextbox">Story Tribe Members:<hr> <<tribemembers>></div> <<nobr>><div class="npctextbox">Active Tribe Members: <<print $npcs.length>>/$maxtribepopulation ($tribepopulation Including Story Members)<hr> <<for _i to 0; _i lt $npcs.length; _i++>> <<nobr>><div class="tribegallery2"><<capture _i>> <<print $npcs[_i].pic>> <<if $npcs[_i].domination == 1>><span style="color:gold"><<print $npcs[_i].name>></span><br><<elseif $npcs[_i].domination == 2>><div class="rainbow"><<print $npcs[_i].name>></div><<else>><<print $npcs[_i].name>><br><</if>> Lvl: <<print $npcs[_i].level>> <button data-passage="npcdetail" class="button" type="button" tabindex="0" data-setter="$npcchosen to _i">NPC Info Page</button> <</capture>></div><</nobr>> <</for>> </div><</nobr>> <div class="npctextbox">Buildings:<hr> <<buildings>></div><<set $tempvalue = $farmoutput - $tribepopulation>> <div class="mainbanner">Important:<hr>🥩 We are currently consuming $tribepopulation food per day and producing $farmoutput food per day ($tempvalue change in food per day) </div> <br> <br><br><br><</if>>
<div class="wrapper"><div class="title"><b>Desert Island King</b></div> <div class="npctextbox"><div class="playerchat"></div>$playername <hr>Hey <<print $npcs[$npcchosen].name>>. The vaginal sex isn't doing it for me anymore, I'm going to need some asshole</div> <div class="npctextbox"><<print $npcs[$npcchosen].pic>><<print $npcs[$npcchosen].name>> <hr>Who am I to say no? You are my master!</div> <<npcanal>> <div class="npctextbox"><<print $npcs[$npcchosen].pic>><<print $npcs[$npcchosen].name>> <hr>That was brutal...</div> <button data-passage="npcinteract" class="button" type="button" tabindex="0">Leave</button></div><<set $npcs[$npcchosen].fuckedtimes = $npcs[$npcchosen].fuckedtimes + 1>>
<div class="wrapper"><div class="title"><b>Desert Island King</b></div> <div class="npctextbox"><div class="playerchat"></div>$playername <hr>Hey <<print $npcs[$npcchosen].name>>, it's time to put your mouth to good use.</div> <div class="npctextbox"><<print $npcs[$npcchosen].pic>><<print $npcs[$npcchosen].name>> <hr>I trust you enough. I'm guessing you want me to suck your cock? Did you at least shower?</div> <div class="npctextbox"><div class="playerchat"></div>$playername <hr>Of course! Here it comes!</div> <<npcbj>> <div class="npctextbox"><<print $npcs[$npcchosen].pic>><<print $npcs[$npcchosen].name>> <hr>You taste good, $playername.</div> <button data-passage="npcinteract" class="button" type="button" tabindex="0">Leave</button></div>
<div class="wrapper"><div class="title"><b>Desert Island King</b></div> <div class="npctextbox"><<print $npcs[$npcchosen].pic>><<print $npcs[$npcchosen].name>> (Level: $npcs[$npcchosen].level) <hr>I am yours, master!</div> <div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/dominate.mp4" type="video/mp4"></video></center></div> <div class="npctextboxt">You have dominated <<print $npcs[$npcchosen].name>>!</div><<set $npcs[$npcchosen].domination = 1>><<set $npcs[$npcchosen].level = $npcs[$npcchosen].level * 2>> <<set $xpneeded2 = Math.pow(_randomnpc.level/1.1, 1.6);>><<set $xpneeded = Math.round($xpneeded2) - 25>><<set npcs[$npcchosen].xp to $xpneeded>> <div class="npctextbox"><<print $npcs[$npcchosen].pic>><<if $npcs[$npcchosen].domination == 1>><span style="color:gold"><<print $npcs[$npcchosen].name>> (Level: $npcs[$npcchosen].level)</span><<else>><<print $npcs[$npcchosen].name>> (Level: $npcs[$npcchosen].level)<</if>> <hr>I feel stronger...</div> <div class="npctextboxt"><<if $npcs[$npcchosen].domination == 1>><span style="color:gold"><<print $npcs[$npcchosen].name>></span><<else>><<print $npcs[$npcchosen].name>><</if>> has been dominated. This has doubled her current level!</div><<set $dominateperson = 1>> <button data-passage="npcinteract" class="button" type="button" tabindex="0">Leave</button></div>
<div class="wrapper"><div class="title"><b>Desert Island King</b></div> <div class="npctextbox"><div class="playerchat"></div>$playername <hr>Hey <<print $npcs[$npcchosen].name>>. I need to ask if you would be okay working to repopulate our village?</div> <div class="npctextbox"><<print $npcs[$npcchosen].pic>><<print $npcs[$npcchosen].name>> <hr>You want to breed me?</div> <div class="npctextbox"><div class="playerchat"></div>$playername <hr>Yes! We need to give way to the next generation of our tribe! We might never make it off this island...</div> <div class="npctextbox"><<print $npcs[$npcchosen].pic>><<print $npcs[$npcchosen].name>> <hr>You are right, $playername. You can breed me anytime you like.</div> <div class="npctextbox"><div class="playerchat"></div>$playername <hr>Well, we are in the love shack...</div> <div class="npctextbox"><<print $npcs[$npcchosen].pic>><<print $npcs[$npcchosen].name>> <hr>Heehee! Fuck me, $playername!</div> <<npcfuck>> <div class="npctextbox"><<print $npcs[$npcchosen].pic>><<print $npcs[$npcchosen].name>> <hr>I can feel it inside me...</div> <button data-passage="npcinteract" class="button" type="button" tabindex="0">Leave</button></div><<set $npcs[$npcchosen].fuckedtimes = $npcs[$npcchosen].fuckedtimes + 1>>
<div class="wrapper"><div class="title"><b>Desert Island King</b></div> <div class="npctextbox"><div class="playerchat"></div>$playername <hr>Hey <<print $npcs[$npcchosen].name>>, it's time for me to repay you the favour for all your good work lately...</div> <div class="npctextbox"><<print $npcs[$npcchosen].pic>><<print $npcs[$npcchosen].name>> <hr>I was wondering when it would be my turn!</div> <<npchead>> <div class="npctextbox"><<print $npcs[$npcchosen].pic>><<print $npcs[$npcchosen].name>> <hr>I just came!</div> <button data-passage="npcinteract" class="button" type="button" tabindex="0">Leave</button></div>
<div class="wrapper"><div class="title"><b>Desert Island King</b></div> <div class="npctextbox"><div class="playerchat"></div>$playername <hr>Hey <<print $npcs[$npcchosen].name>>, you've got a nice ass!</div> <div class="npctextbox"><<print $npcs[$npcchosen].pic>><<print $npcs[$npcchosen].name>> <hr>You think so?</div> <<npcassgrab>> <div class="npctextbox"><<print $npcs[$npcchosen].pic>><<print $npcs[$npcchosen].name>> <hr>You cheeky monkey!</div> <button data-passage="npcinteract" class="button" type="button" tabindex="0">Leave</button></div>
<div class="wrapper"><div class="title"><b>Desert Island King</b></div> <div class="npctextbox"><div class="playerchat"></div>$playername <hr>Hey <<print $npcs[$npcchosen].name>>, it's time to give a helping 'hand' to some of the guys around here! We have needs, you know?</div> <div class="npctextbox"><<print $npcs[$npcchosen].pic>><<print $npcs[$npcchosen].name>> <hr>I guess I trust you enough. Do you need a helping hand?</div> <div class="npctextbox"><div class="playerchat"></div>$playername <hr>As a matter of fact, yes I do!</div> <<npchandjob>> <div class="npctextbox"><<print $npcs[$npcchosen].pic>><<print $npcs[$npcchosen].name>> <hr>I hope you liked it!</div> <button data-passage="npcinteract" class="button" type="button" tabindex="0">Leave</button></div>
<div class="wrapper"><div class="title"><b>Desert Island King</b></div> <div class="npctextbox"><div class="playerchat"></div>$playername <hr>Hey <<print $npcs[$npcchosen].name>>, welcome to my love shack. Could I get a kiss?</div> <div class="npctextbox"><<print $npcs[$npcchosen].pic>><<print $npcs[$npcchosen].name>> <hr>Oh my! sure thing sweetie!</div> <<npckiss>> <div class="npctextbox"><<print $npcs[$npcchosen].pic>><<print $npcs[$npcchosen].name>> <hr>You're certainly 'into it'!</div> <button data-passage="npcinteract" class="button" type="button" tabindex="0">Leave</button></div>
<div class="wrapper"><div class="title">The Love Shack</div> <div class="imagebox"><img src="images/loveshack.jpg"></div> <div class="npctextboxt">'Interact' with you tribe members in the love shack</div> <<nobr>><div class="npctextbox">Active Tribe Members:<hr> <<for _i to 0; _i lt $npcs.length; _i++>> <<nobr>><div class="tribegallery2"><<capture _i>> <<print $npcs[_i].pic>> <<if $npcs[_i].domination == 1>><span style="color:gold"><<print $npcs[_i].name>></span><br><<elseif $npcs[_i].domination == 2>><div class="rainbow"><<print $npcs[_i].name>></div><<else>><<print $npcs[_i].name>><br><</if>> Lvl: <<print $npcs[_i].level>><br> Trust: <<print $npcs[_i].trust>> <button data-passage="npcinteract" class="button" type="button" tabindex="0" data-setter="$npcchosen to _i">Interact</button> <</capture>></div><</nobr>> <</for>> </div><</nobr>> <button data-passage="islandbase" class="button" type="button" tabindex="0">Leave</button></div>
<div class="wrapper"><div class="title"><b>Desert Island King</b></div> <div class="npctextbox"><<print $npcs[$npcchosen].pic>>Survivor: <<if $npcs[$npcchosen].domination == 1>><span style="color:gold"><<print $npcs[$npcchosen].name>></span><br><<elseif $npcs[$npcchosen].domination == 2>><div class="rainbow"><<print $npcs[$npcchosen].name>></div><<else>><<print $npcs[$npcchosen].name>><</if>><br>Trust: <<print $npcs[$npcchosen].trust>><br>Fucked (x): <<print $npcs[$npcchosen].fuckedtimes>><br><br><hr><<nobr>> Trust < 25 <br> <<if $npcs[$npcchosen].trust gte 25>><a data-passage="interactkiss"><div class="interactionbox">Kiss</div></a><<else>><div class="interactionbox2">Kiss</div><</if>> <<if $npcs[$npcchosen].trust gte 25>><a data-passage="interactgrab"><div class="interactionbox">Grab Ass</div></a><<else>><div class="interactionbox2">Grab Ass</div><</if>> <br><hr> Trust < 50 <br> <<if $npcs[$npcchosen].trust gte 50>><a data-passage="interacthandjob"><div class="interactionbox">Handjob</div></a><<else>><div class="interactionbox2">Handjob</div><</if>> <<if $npcs[$npcchosen].trust gte 50>><a data-passage="interactbj"><div class="interactionbox">BJ</div></a><<else>><div class="interactionbox2">BJ</div><</if>> <<if $npcs[$npcchosen].trust gte 50>><a data-passage="interacthandhead"><div class="interactionbox">Head</div></a><<else>><div class="interactionbox2">Give Head</div><</if>> <br><hr> Trust < 75 <br> <<if $npcs[$npcchosen].trust gte 75>><a data-passage="interactfuck"><div class="interactionbox">Fuck</div></a><<else>><div class="interactionbox2">Fuck</div><</if>> <br><hr> Trust < 100 <br> <<if $npcs[$npcchosen].trust gte 100>><a data-passage="interactanal"><div class="interactionbox">Anal</div></a><<else>><div class="interactionbox2">Anal</div><</if>> <<if $npcs[$npcchosen].trust gte 100 and $npcs[$npcchosen].domination eq 0>><a data-passage="interactdominate"><div class="interactionbox">Dominate</div></a><<else>><div class="interactionbox2">Dominate</div><</if>> <br><hr><</nobr>> <button data-passage="loveshack" class="button" type="button" tabindex="0">Leave</button></div>
<<set _buyamount = $marketnpc[$npcchosen].level * 0.014>><<if $npcs.length gte $maxtribepopulation>>You don't have enough room for another tribe member! <button data-passage="marketplacetribe" class="button" type="button" tabindex="0">Finish</button><<else>><div class="wrapper"><<set $fruit = $fruit - _buyamount>> <div class="title">You buy the slave for _buyamount fruit. You now have $fruit fruit.</div> <div class="imagebox"><img src="images/buy.jpg" ></div> <div class="title"><<print $marketnpc[$npcchosen].name>> (Lvl: <<print $marketnpc[$npcchosen].level>>) has joined your tribe!</div> <button data-passage="marketplacetribe" class="button" type="button" tabindex="0">Return</button><<npcbuymarket>> <br> <br><</if>>
<div class="wrapper"><div class="npctextboxt"><center>Purchase Successfull<HR>You bought x200 resources and lost 2 fruit.</center></div><br><<set $fruit = $fruit - 2>><<set $resources = $resources + 200>><button data-passage="marketplacetribe" class="button" type="button" tabindex="0">Back to Shop</button>
<div class="wrapper"><div class="title">The Marketplace</div> <div class="imagebox"><img src="images/marketplace.jpg"></div> <div class="npctextboxt">This market allows you to spend magic fruit on bulk items and rare tribe members.</div> <<marketplace>> <button data-passage="islandbase" class="button" type="button" tabindex="0">Leave</button></div>
<div class="mainbanner"><center>Desert Island King<br>Museum!<br><<uistatsshow>></center></div><br> <<if $queendefeated eq 1>><div class="gallery"><img src="images/gallery/1.jpg" alt="" /><div class="gallerytext">Queen of Coom #1</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Recruit The Queen of Coom</div></div><</if>> <<if $dominateperson eq 1>><div class="gallery"><img src="images/gallery/10.jpg" alt="" /><div class="gallerytext">Tribeswoman #1</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Dominate Someone</div></div><</if>> <<if $tribe2rep gte 50>><div class="gallery"><img src="images/gallery/11.jpg" alt="" /><div class="gallerytext">Tribeswoman #2</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Rank 50 with Raiders</div></div><</if>> <<if $questcomplete gte 1>><div class="gallery"><img src="images/gallery/2.jpg" alt="" /><div class="gallerytext">Jia #1</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Complete Quest #1</div></div><</if>> <<if $questcomplete gte 2>><div class="gallery"><img src="images/gallery/3.jpg" alt="" /><div class="gallerytext">Jia #2</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Complete Quest #2</div></div><</if>> <<if $questcomplete gte 3>><div class="gallery"><img src="images/gallery/4.jpg" alt="" /><div class="gallerytext">Jia #3</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Complete Quest #3</div></div><</if>> <<if $questcomplete gte 4>><div class="gallery"><img src="images/gallery/5.jpg" alt="" /><div class="gallerytext">Jia #4</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Complete Quest #4</div></div><</if>> <<if $questcomplete gte 5>><div class="gallery"><img src="images/gallery/6.jpg" alt="" /><div class="gallerytext">Abella #1</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Complete Quest #5</div></div><</if>> <<if $questcomplete gte 6>><div class="gallery"><img src="images/gallery/7.jpg" alt="" /><div class="gallerytext">Abella #2</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Complete Quest #6</div></div><</if>> <<if $slavessold gte 50>><div class="gallery"><img src="images/gallery/8.jpg" alt="" /><div class="gallerytext">Abella #3</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Sell 50 Slaves</div></div><</if>> <<if $trainedsomeone gte 1>><div class="gallery"><img src="images/gallery/9.jpg" alt="" /><div class="gallerytext">Abella #4</div></div><<else>><div class="gallerylocked"><img src="images/locked.jpg" alt="" /><div class="gallerytext">Train Someone</div></div><</if>> <br> <button data-passage="islandbase" class="button" type="button" tabindex="0">Leave</button>
<div class="title"><div class="imagebox"><img src="images/newlogo.jpg" alt="" /></div>Options<hr> Resource Gathering Videos - <<radiobutton "$enabledgifs" 0>><span style="color:green">''Enabled''</span><<radiobutton "$enabledgifs" 1>> <span style="color:red">''Disabled''</span><br> Sleeping Videos - <<radiobutton "$sleepinggifs" 0>><span style="color:green">''Enabled''</span><<radiobutton "$sleepinggifs" 1>> <span style="color:red">''Disabled''</span><br> Male Tribe Members - <<radiobutton "$maletribe" 0>><span style="color:green">''Enabled''</span><<radiobutton "$maletribe" 1>> <span style="color:red">''Disabled''</span> <hr><button data-passage="mailbox" class="button" type="button" tabindex="0">Save & Return</button></div>
<div class="wrapper"><div class="npctextbox"><div class="emptychat"><span class="stroke-text">Lvl: $research</span><img src="images/buildings/research.png"></div>Choose a research topic below.<br> Current research progress: <<if $researching eq 1>>$researchdays/$researchdaysgoal days remaining <</if>></div> <<nobr>> <<if $market gte 2 and $researching != 1>><<elseif $researching eq 1>><<else>><button data-passage="researchmarket" class="button" type="button" tabindex="0">Research Market - 15 Days</button><</if>> <<if $museum gte 2 and $researching != 1>><<elseif $researching eq 1>><<else>><button data-passage="researchmuseum" class="button" type="button" tabindex="0">Research Museum - 25 Days</button><</if>> <<if $researching eq 1 and $market eq 1 and $researchdays gte $researchdaysgoal>><button data-passage="researchmarketfinish" class="button" type="button" tabindex="0">Research Market - Complete</button><</if>> <<if $researching eq 1 and $museum eq 1 and $researchdays gte $researchdaysgoal>><button data-passage="researchmuseumfinish" class="button" type="button" tabindex="0">Research Museum - Complete</button><</if>> <button data-passage="islandbase" class="button" type="button" tabindex="0">Leave</button><</nobr>></div>
<<nobr>><div class="npctextboxt">You have begun researching the Market. Come back in 15 days to complete this research.</div><br> <<set $researchdays = 0>><<set $researchdaysgoal = 15>><<set $market = 1>><<set $researching = 1>> <button data-passage="islandbase" class="button" type="button" tabindex="0">Leave</button><</nobr>>
<<nobr>><div class="npctextboxt">You can now build the marketplace! Research completed!</div><br> <<set $market = 2>><<set $researching = 0>> <button data-passage="islandbase" class="button" type="button" tabindex="0">Leave</button><</nobr>>
<<nobr>><div class="npctextboxt">You have begun researching the Museum. Come back in 25 days to complete this research.</div><br> <<set $researchdays = 0>><<set $researchdaysgoal = 25>><<set $museum = 1>><<set $researching = 1>> <button data-passage="islandbase" class="button" type="button" tabindex="0">Leave</button><</nobr>>
<<nobr>><div class="npctextboxt">You can now build the museum! Research completed!</div><br> <<set $museum = 3>><<set $researching = 0>> <button data-passage="islandbase" class="button" type="button" tabindex="0">Leave</button><</nobr>>
<div class="wrapper"><div class="title">The Training Center</div> <<if $training.length gte 1>> <div class="npctextbox">Training Centre already has someone assigned! Unassign them first before adding a new tribe member!</div> <button data-passage="trainingd" class="button" type="button" tabindex="0">I Understand</button> <<else>><<nobr>><div class="npctextbox">You have added the below tribe member to the training centre. They have left your active tribe and will gain XP every day automatically!<hr><<tribetotraining>><<set $trainedsomeone = 1>> <<for _i to 0; _i lt $training.length; _i++>> <<nobr>><div class="tribegallery2"><<capture _i>> <<print $training[_i].pic>> <<if $training[_i].domination == 1>><span style="color:gold"><<print $training[_i].name>></span><<else>><<print $training[_i].name>><</if>><br> Lvl: <<print $training[_i].level>><br> Trust: <<print $training[_i].trust>> <</capture>></div><</nobr>> <</for>> </div><</nobr>> <button data-passage="islandbase" class="button" type="button" tabindex="0">Leave</button> <</if>>
<div class="wrapper"><div class="title">The Training Center</div> <<nobr>><div class="npctextbox">Tribe Members Currently In Training:<hr> <<for _i to 0; _i lt $training.length; _i++>> <<nobr>><div class="tribegallery2"><<capture _i>> <<print $training[_i].pic>> <<if $training[_i].domination == 1>><span style="color:gold"><<print $training[_i].name>></span><br><<elseif $training[_i].domination == 2>><div class="rainbow"><<print $training[_i].name>></div><<else>><<print $training[_i].name>><br><</if>> Lvl: <<print $training[_i].level>><br> Trust: <<print $training[_i].trust>> <button data-passage="trainingrecall" class="button" type="button" tabindex="0" data-setter="$npcchosenrecall to _i">Withdraw</button> <</capture>></div><</nobr>> <</for>> </div><</nobr>> <<nobr>><div class="npctextbox">Active Tribe Members:<hr> <<for _i to 0; _i lt $npcs.length; _i++>> <<nobr>><div class="tribegallery2"><<capture _i>> <<print $npcs[_i].pic>> <<if $npcs[_i].domination == 1>><span style="color:gold"><<print $npcs[_i].name>></span><br><<elseif $npcs[_i].domination == 2>><div class="rainbow"><<print $npcs[_i].name>></div><<else>><<print $npcs[_i].name>><br><</if>> Lvl: <<print $npcs[_i].level>><br> Trust: <<print $npcs[_i].trust>> <button data-passage="assigntrainer" class="button" type="button" tabindex="0" data-setter="$npcchosen to _i">Train NPC</button> <</capture>></div><</nobr>> <</for>> </div><</nobr>> <button data-passage="islandbase" class="button" type="button" tabindex="0">Leave</button></div>
<div class="wrapper"><div class="title">The Training Center</div> <<if $npcs.length gte $maxtribepopulation>> <div class="npctextbox">Uh oh! You don't have enough room in your tribe to withdraw this NPC. Make some space and try again!</div> <button data-passage="trainingd" class="button" type="button" tabindex="0">I Understand</button> <<else>><<nobr>><div class="npctextbox">You have withdrawn your tribe member from the training centre. <hr><<trainingtotribe>> </div><</nobr>> <button data-passage="trainingd" class="button" type="button" tabindex="0">Leave</button> <</if>>
/* Selling An NPC */ <<widget "tribetotraining">> /*Creates a Template for setting the new NPC in the shop */ <<set _sellingnpc = { name: "", gender: "", pic: "", trust: 0, level: 0, xp: 0, fuckedtimes: 0, domination: 0 }>> /* applies the NPC stats to the new NPC template */ <<set _sellingnpc.gender to $npcs[$npcchosen].gender>> <<set _sellingnpc.pic to $npcs[$npcchosen].pic>> <<set _sellingnpc.name to $npcs[$npcchosen].name>> <<set _sellingnpc.level to $npcs[$npcchosen].level>> <<set _sellingnpc.xp to $npcs[$npcchosen].xp>> <<set _sellingnpc.fuckedtimes to $npcs[$npcchosen].fuckedtimes>> <<set _sellingnpc.domination to $npcs[$npcchosen].domination>> <<set $training.push(_sellingnpc)>> <<run $npcs.deleteAt($npcchosen)>> <</widget>> <<widget "trainingtotribe">> /*Creates a Template for setting the new NPC in the shop */ <<set _sellingnpc = { name: "", gender: "", pic: "", trust: 0, level: 0, xp: 0, fuckedtimes: 0, domination: 0 }>> /* applies the NPC stats to the new NPC template */ <<set _sellingnpc.gender to $training[$npcchosenrecall].gender>> <<set _sellingnpc.pic to $training[$npcchosenrecall].pic>> <<set _sellingnpc.name to $training[$npcchosenrecall].name>> <<set _sellingnpc.level to $training[$npcchosenrecall].level>> <<set _sellingnpc.xp to $training[$npcchosenrecall].xp>> <<set _sellingnpc.fuckedtimes to $training[$npcchosenrecall].fuckedtimes>> <<set _sellingnpc.domination to $training[$npcchosenrecall].domination>> <<set $npcs.push(_sellingnpc)>> <<run $training.deleteAt($npcchosenrecall)>> <</widget>> <<widget "traininglevelup">><<print $training[0].name>> gained 50XP from training!<br><<set $needed = 3>><<set $training[0].xp = $training[0].xp + 50>> <<for _i to 0; _i lt $needed; _i++>> <<set $xpneeded = Math.pow($training[0].level/$exponent, $constant);>> <<if $training[0].xp gt $xpneeded >> <<print $training[0].name>> leveled up! <<set $training[0].level = $training[0].level + 1>> They are now level $training[0].level <<set $needed = $needed + 1>><br> <</if>> <</for>> <</widget>>
<div class="wrapper"><div class="npctextbox"><center>Tribe Chief Hut</centeR></div> <center><div class="opening1"><img src="images/3/insidehut.jpg" max-width="500" height="600"></div></center> <button data-passage="islandbase" class="button" type="button" tabindex="0">Leave</button></div>
<<generaterandom>> Created a NPC<button data-passage="fuckaround" class="button" type="button" tabindex="0">Return</button></div>
/* for _i to 0 (_i is a temp int we just made) (so _i = 0 sets the value as 0) _i < $NPC.length tell the loop keep looping if it hasnt reached the end of the $NPC array i++ means "add one to _i after each loop" */ <<for _i to 0; _i lt $npcs.length; _i++>> <<print _i + 1>>. <<print $npcs[_i].name>><<print $npcs[_i].pic>> <</for>> Length of Array: <<print $npcs.length>> Print Names: <<print $npcs[0].name>> Print Array: <<print $npcs[0]>> <button data-passage="reset variable" class="button" type="button" tabindex="0">reset</button><button data-passage="generaterandom" class="button" type="button" tabindex="0">Create a random NPC</button><button data-passage="islandbase" class="button" type="button" tabindex="0">Return</button>
<div class="wrapper"><div class="title"><b>Desert Island King</b></div> <div class="npctextbox"><<print $npcs[$npcchosen].pic>>Survivor: <<if $npcs[$npcchosen].domination == 1>><span style="color:gold"><<print $npcs[$npcchosen].name>></span><<else>><<print $npcs[$npcchosen].name>><</if>><hr><<nobr>><<set $xpneeded2 = Math.pow($npcs[$npcchosen].level/$exponent, $constant);>><<set $xpneeded = Math.round($xpneeded2)>><<set $npcs[$npcchosen].xp = Math.round($npcs[$npcchosen].xp)>> <div class="npcstats">Trust: <<print $npcs[$npcchosen].trust>></div> <div class="npcstats">Level: <<print $npcs[$npcchosen].level>></div> <div class="npcstats">XP: <<print $npcs[$npcchosen].xp>> / $xpneeded</div> <div class="npcstats">Sex: <<print $npcs[$npcchosen].gender>></div> <div class="npcstats">Fucked (x): <<print $npcs[$npcchosen].fuckedtimes>></div> <</nobr>><button data-passage="islandbase" class="button" type="button" tabindex="0">Leave</button></div>
<div class="title"><div class="imagebox"><img src="images/newlogo.jpg" alt="" /></div>Options<hr> <<nobr>> <button data-passage="restartconfirmation" class="button" type="button" tabindex="0">Restart Game</button> <<button "Save & Load Game">><<script>>UIBar.unstow().show();<</script>><<script>>UI.saves();<</script>> <</button>><button data-passage="preferencesnew" class="button" type="button" tabindex="0">Preferences</button> <button data-passage="enterbackercode" class="button" type="button" tabindex="0">Enter Backer Code</button> <<if $backer != 1>><button data-passage="" class="button" type="button" tabindex="0">X3 Mode (<<if $cheats gte 1>><font color="green"> Enabled</font><<else>><font color="red"> Disabled</font><</if>>)</button> <<else>> <<if $cheats lt 1>><button data-passage="mailbox" class="button" type="button" tabindex="0" data-setter="$cheats to '3'">X3 Mode (<<if $cheats gte 1>><font color="green"> Enabled</font><<else>><font color="red"> Disabled</font><</if>>)</button> <<else>><button data-passage="mailbox" class="button" type="button" tabindex="0" data-setter="$cheats to '0'">X3 Mode (<<if $cheats gte 1>><font color="green"> Enabled</font><<else>><font color="red"> Disabled</font><</if>>)</button><</if>><</if>> <hr><button data-passage="islandbase" class="button" type="button" tabindex="0">Return</button><</nobr>></div>
<<set $npcs = []>> <button data-passage="fuckaround" class="button" type="button" tabindex="0">fuckaround</button></div>
<div class="wrapper"><div class="npctextbox"><div class="emptychat"><span class="stroke-text">Lvl: $farmlevel</span><img src="images/buildings/farm.png"></div>Tribe Farm Level: $farmlevel (Daily output: $farmoutput) Can be upgraded infinitely.</div> <button data-passage="islandbase" class="button" type="button" tabindex="0">Leave</button></div>
<div class="wrapper"><div class="npctextbox"><div class="emptychat"><span class="stroke-text">Lvl: $shelterlevel</span><img src="images/buildings/hut.png"></div>Tribe Hut Level: $shelterlevel. Can be upgraded infinitely. </div> <button data-passage="islandbase" class="button" type="button" tabindex="0">Leave</button></div>
<div class="wrapper"><div class="npctextbox"><div class="emptychat"><span class="stroke-text">Lvl: $wall</span><img src="images/buildings/wall.png"></div>This wall protects your resources against predators. Cannot be upgraded.</div> <button data-passage="islandbase" class="button" type="button" tabindex="0">Leave</button></div>
<div class="landingpagebox"><div class="imagebox"><img src="images/newlogo.jpg" alt="" /></div> <b><u>DESERT ISLAND KING 2.0</u></b> Desert Island King places you at the center of creating a brand new civilisation of hot babes. Can you survive this harsh and cruel world? Even thrive? What is different in 2.0? I have completely reworked the entire game so that it works on mobile and desktop. I have added lots of new content, scenes and features. The framework is based from Realm of Corruption which is why there is a lot of similar UI elements. Desert Island King is not really in active development, I may do some updates from time to time but don't expect huge amount of content as I my work is solely devoted to Amore and the Realm of Corruption team. However bug fixes will still continue if reported. If you want to gain access to the download and cheat codes, please consider supporting Amore on Subscribestar or Patreon to get access. <u>This game is not suitable for anyone under the age of 18.</u> By clicking any button on this page you confirm you are over the age of 18 and can legally view and read pornographic content in your country. If not, please close this page immediately. <button data-passage="Introduction & Character Creation" class="button" type="button" tabindex="0">New Game</button><<button "Load Game">><<script>>UIBar.unstow().show();<</script>><<script>>UI.saves();<</script>><</button>><button data-passage="changelog" class="button" type="button" tabindex="0">What's new?</button></div>
<<if $loadgame eq 1>><<script>>UIBar.unstow().show();<</script>><</if>> <<set $baseamount = 43>> <<set $sheltercost = $maxtribepopulation * $baseamount>> <<if $farmlevel eq 0>><<set $farmcost = 50>><</if>> <<if $farmlevel != 0>><<set $farmcost = $farmlevel * 35>><</if>> <<set $shelternextlevel = $shelterlevel + 1>> <<set $farmnextlevel = $farmlevel + 1>> <<set $tribepopulation = $npcs.length + 2>> <<if $version eq 'v2.0.0'>> <<set $enabledgifs = 0>> <<set $sleepinggifs = 0>> <<set $maletribe = 0>> <<set $version = 'v2.1.0'>> <</if>> <<if $version eq 'v2.1.0'>> <<set $training = []>> <<set $maxquest = 7>> <<set $wildwomandefeated = 0>> <<set $queendefeated = 0>> <<set $queenunlocked = 0>> <<set $slavesold = 0>> <<set $cheats = 1>> <<set $version = 'v2.1.1'>> <</if>> <<set $exponent = 1>> <<set $constant = 1.8>> <<if $fruit lt 0>> <<set $fruit = 0>> <</if>>
<div class="wrapper"> <div class="npctextbox"><center>Perks</center></div> <div class="npctextbox"><div class="lazyperk"></div><<if $lazyperk eq 1>> Perk Name: Lazy <hr> Sleeping adds an extra 4 stamina per day.<<else>>Perk Name: Lazy <hr> you have not unlocked this perk.<</if>></div> <div class="npctextbox"><div class="treasurehunterperk"></div><<if $treasurehunterperk eq 1>> Perk Name: Treasure Hunter <hr> You have more opportunities to find hidden cash <<else>>Perk Name: Treasure Hunter <hr> you have not unlocked this perk.<</if>></div> <<button "Go Back">><<script>>Engine.backward();<</script>><</button>></div>
<div class="wrapper"><<set $badthing = $food * 0.2>> <<set $badthing2 = Math.round($badthing)>><<if $wall eq 0>><div class="videobox"><center><video width="520" height="440" autoplay loop muted> <source src="images/resource/pig.mp4" type="video/webm"> </video></center></div> <div class="npctextboxt"><center>A wild animal was caught eating some of our food supplies in the night! (-$badthing2 Food)</center> </div> <<set $food = $food - $badthing2>><<else>><div class="npctextboxt">Wild animals tried to get into our village but our walls protected us </div><</if>> <button data-passage="islandbase" class="button" type="button" tabindex="0">Understood</button></div>
<<if $roofprevent eq 1>><div class="npctextboxt">There was a raging storm in the night but there is no damage due to the reinforced roof.</div><<else>><div class="wrapper"><<set $badthing = $resources * 0.4>> <<set $badthing2 = Math.round($badthing)>><div class="videobox"><center><video width="520" height="440" autoplay loop muted> <source src="images/roof.mp4" type="video/webm"> </video></center></div> <div class="npctextboxt">A raging storm has damaged some of our buildings. You lost $badthing2 resources in the night</div> <<set $resources = $resources - $badthing2>><</if>> <button data-passage="islandbase" class="button" type="button" tabindex="0">Understood</button>
<div class="wrapper"><<set $badthing = 5>><center><div class="imagebox"><img src="images/3/fruitbush.jpg" max-width="500" height="600"></div></center> <div class="npctextboxt"><center>A fruit bush has grown right next to our camp. Food stokepile has increased by 5!</center></div> <<set $food = $food + $badthing>> <button data-passage="islandbase" class="button" type="button" tabindex="0">Continue</button></div>
<<script>>UIBar.hide().stow();<</script>> <<script>>Config.history.controls = false;<</script>> <<script>>Config.history.controls = false;<</script>> Game Start <<set $gamestart = 0>> <<set $version = "v2.1.0">> health <<set $shelterlevel = 0>> <<set $healthpoints = 3>> 🔨 Resources: <<set $resources = 5>> 👩 Tribe: <<set $tribepopulation = 2>> 🥩 Food: <<set $food = 5>> <<set $dayssurvived = 0>> <<set $maxtribe = 2>> Sister <<set $sister = "Zoe">> <<set $sisterlevel = 15>> <<set $sisternude = 0>> <<set $nudestudy = 0>> <<set $sisterfuckedtimes = 0>> <<set $sisterkiss = 0>> <<set $sisterbj = 0>> <<set $sisterfuck = 0>> <<set $sisteroutfit = 0>> <<set $sisterbook = 0>> <<set $sexedquest = 0>> <<set $sisterstatus = "Normal">> <<set $sisterattack = 5>> Violet Common <<set $violetlevel = 0>> <<set $violetmyers = 0>> <<set $violetstatus = "Normal">> <<set $violetattack = 0>> <<set $violetxp = 0>> Elsa Common <<set $elsalevel = 0>> <<set $elsa = 0>> <<set $elsastatus = "Normal">> <<set $elsabuy = 0>> <<set $elsaattack = 0>> <<set $elsaxp = 0>> Mia Rare <<set $mia = 0>> <<set $mialevel = 0>> <<set $miastatus = "Normal">> <<set $miaattack = 0>> <<set $miaxp = 0>> Gina Uncommon <<set $gina = 0>> <<set $ginalevel = 0>> <<set $ginastatus = "Normal">> <<set $ginaattack = 0>> <<set $ginaxp = 0>> Lisa <<set $lisa = 0>> <<set $lisalevel = 0>> <<set $lisastatus = "Normal">> <<set $lisaattack = 0>> <<set $lisaxp = 0>> Marie <<set $marie = 0>> <<set $marielevel = 0>> <<set $mariestatus = "Normal">> <<set $marieattack = 0>> <<set $mariexp = 0>> Wall <<set $walllevel = 0>> Stats <<set $slaves4sale = []>> <<set $maxtribepopulation = 1>> <<set $tribemembers = [] >> <<set $npcs = []>> <<set $health = 100>> <<set $stamina = 10>> <<set $strength = 0>> <<set $parts = 0>> <<set $cobwebunlocked = 0>> <<set $crime = 0>> <<set $shed = 0>> <<set $smallhouse = 0>> <<set $drunk = 0>> <<set $tribefavour = 0>> Time/Days <<set $newday = 1>> <<set $day = 1>> <<set $time = 1>> Player <<set $playername = "Steve">> <<set $cheats = 0>> <<set $resourcepick = 5>> <<set $berrypick = 5>> <<set $talkincrease = 5>><<set $bjincrease = 10>><<set $sexincrease = 50>> Farm <<set $farmlevel = 0>> <<set $farmoutput = 0>> <<set $wall = 0>> <<set $sexcounter = 0>> <<set $tribename = "Tribe">> Rarity Common 1 <<set $violetrarity = 1>> <<set $elsararity = 1>> Uncommon 2 <<set $ginararity = 2>> Rare 3 <<set $miararity = 3>> Super Rare 4 <<set $marierarity = 4>> Legendary 5 <<set $lisararity = 5>> <<set $questcomplete = 0>><<set $maxquest = 7>> Raids <<set $npcslot1 = -1>> <<set $npcslot2 = -1>> <<set $npcslot3 = -1>> <<set $huntingparty = []>> <<set $totalattack = 0>> Chief Hut <<set $chiefhutlevel = 0>> Tribe Reputations <<set $tribe1rep = 0>> Slaver <<set $tribe2rep = 0>> Raider <<set $tribe3rep = 0>> Farmer Random Tribe Names <<set $randomisertribename to random(1, 18)>> <<if $randomisertribename eq 1>><<set $tribe1 = "Loyal Cave Tribe">> <<elseif $randomisertribename eq 2>><<set $tribe1 = "The Shadow Titan Kin">> <<elseif $randomisertribename eq 3>><<set $tribe1 = "The Light Boulder Caste">> <<elseif $randomisertribename eq 4>><<set $tribe1 = "The Falling Ember Tribe">> <<elseif $randomisertribename eq 5>><<set $tribe1 = "The Falling Wolf Children">> <<elseif $randomisertribename eq 6>><<set $tribe1 = "The Angry Foot Kin">> <<elseif $randomisertribename eq 7>><<set $tribe1 = "The Gray Witch Tribe">> <<elseif $randomisertribename eq 8>><<set $tribe1 = "The Shadow Titan Kin">> <<elseif $randomisertribename eq 9>><<set $tribe1 = "The Yellow Island Caste">> <<elseif $randomisertribename eq 10>><<set $tribe1 = "The Original Hammer Tribe">> <<elseif $randomisertribename eq 11>><<set $tribe1 = "The Cum Lover Tribe">> <<elseif $randomisertribename eq 12>><<set $tribe1 = "The Brown Sea Tribe">> <<elseif $randomisertribename eq 13>><<set $tribe1 = "The Giant Rage Tribe">> <<elseif $randomisertribename eq 14>><<set $tribe1 = "The Gray Hawk Horde">> <<elseif $randomisertribename eq 15>><<set $tribe1 = "The Silver Bones Tribe">> <<elseif $randomisertribename eq 16>><<set $tribe1 = "The Large Spider Caste">> <<elseif $randomisertribename eq 17>><<set $tribe1 = "The Strong Stalker Horde">> <<elseif $randomisertribename eq 18>><<set $tribe1 = "The Standing Hill Tribe">><</if>> <<if $randomisertribename eq 1>><<set $tribe2 = "The Yellow Storm Kin">> <<elseif $randomisertribename eq 2>><<set $tribe2 = "The Twilight Phoenix Clan">> <<elseif $randomisertribename eq 3>><<set $tribe2 = "The Pale Mountain Kin">> <<elseif $randomisertribename eq 4>><<set $tribe2 = "The Smelly Shield Horde">> <<elseif $randomisertribename eq 5>><<set $tribe2 = "The False Hounds Tribe">> <<elseif $randomisertribename eq 6>><<set $tribe2 = "The Mean Coyote Clan">> <<elseif $randomisertribename eq 7>><<set $tribe2 = "The Blind Woods Horde">> <<elseif $randomisertribename eq 8>><<set $tribe2 = "The Swift Skull Warriors">> <<elseif $randomisertribename eq 9>><<set $tribe2 = "The Shadow Star Horde">> <<elseif $randomisertribename eq 10>><<set $tribe2 = "The Falling Skull Tribe">> <<elseif $randomisertribename eq 11>><<set $tribe2 = "The Gentle Feet Clan">> <<elseif $randomisertribename eq 12>><<set $tribe2 = "The Original Lightning Caste">> <<elseif $randomisertribename eq 13>><<set $tribe2 = "The Misty Bones Kin">> <<elseif $randomisertribename eq 14>><<set $tribe2 = "The Middle Witch Kin">> <<elseif $randomisertribename eq 15>><<set $tribe2 = "The Poison Bone Kin">> <<elseif $randomisertribename eq 16>><<set $tribe2 = "The Mute Fox Tribe">> <<elseif $randomisertribename eq 17>><<set $tribe2 = "The Big Sisters Tribe">> <<elseif $randomisertribename eq 18>><<set $tribe2 = "The Savage Ember Tribe">><</if>> <<if $randomisertribename eq 1>><<set $tribe3 = "The Murky Axe Warriors">> <<elseif $randomisertribename eq 2>><<set $tribe3 = "The Sapphire Fist Kin">> <<elseif $randomisertribename eq 3>><<set $tribe3 = "The Gentle Paw Warriors">> <<elseif $randomisertribename eq 4>><<set $tribe3 = "The Iron Lightning Children">> <<elseif $randomisertribename eq 5>><<set $tribe3 = "The Last Ash Tribe">> <<elseif $randomisertribename eq 6>><<set $tribe3 = "The Falling Wing Clan">> <<elseif $randomisertribename eq 7>><<set $tribe3 = "The Strong Storm Kin">> <<elseif $randomisertribename eq 8>><<set $tribe3 = "The Fat Load Tribe">> <<elseif $randomisertribename eq 9>><<set $tribe3 = "The Last Blade Tribe">> <<elseif $randomisertribename eq 10>><<set $tribe3 = "The Furries">> <<elseif $randomisertribename eq 11>><<set $tribe3 = "The Twilight Phoenix Clan">> <<elseif $randomisertribename eq 12>><<set $tribe3 = "The Shadow Titan Kin">> <<elseif $randomisertribename eq 13>><<set $tribe3 = "The Silver Bones Tribe">> <<elseif $randomisertribename eq 14>><<set $tribe3 = "The Blind Woods Horde">> <<elseif $randomisertribename eq 15>><<set $tribe3 = "The Frog Lovers Tribe">> <<elseif $randomisertribename eq 16>><<set $tribe3 = "The Beesting Horde">> <<elseif $randomisertribename eq 17>><<set $tribe3 = "The Bukkake Clan">> <<elseif $randomisertribename eq 18>><<set $tribe3 = "The Feet Lovers Kin">><</if>> Bounty Board & Misc <<set $bbtutorial = 0>> <<set $bountyreward = 0>> <<set $randomshopitems = 0>> <<set $fruit = 0>> <<set $gamestart = 0>> Mailbox <<set $newmail = 1>><<set $intromail = 1>> Survivors in the wild <<set $survivorsleft = 2>> Lisa & Mia <<set $randomfruit = 0>> <<set $enabledgifs = 0>> <<set $sleepinggifs = 0>> <<set $maletribe = 0>> <<set $training = []>> <<set $wildwomandefeated = 0>> <<set $queendefeated = 0>> <<set $queenunlocked = 0>> <<set $slavesold = 0>>
<div class="wrapper"><div class="npctextboxt"><center>END OF DAY $newday<HR>You close your eyes and fall into a deep sleep...</center></div><br> <<if $sleepinggifs eq 1>><<else>><<sleepinggif>><</if>><<set $newday = $newday + 1>><<set $marketclose = 0>><br> <div class="npctextbox">Daily Recap: Food produced daily: $farmoutput (Consuming $tribepopulation food per day)<<set $food = $food - $tribepopulation>><br> <<if $training.length gte 1>> <span style="color:#55DD1C"> <<traininglevelup>> </span> <</if>> </div> <br> <<set $rando to random(1, 10)>> <<if $food gte 1 and $rando gte 4>> <button data-passage="islandbase" class="button" type="button" tabindex="0">Wake up</button> <</if>> <<if $food gte 1 and $rando eq 1>> <button data-passage="event1" class="button" type="button" tabindex="0">Wake up</button> <</if>> <<if $food gte 1 and $rando eq 2>> <button data-passage="event2" class="button" type="button" tabindex="0">Wake up</button> <</if>> <<if $food gte 1 and $rando eq 3>> <button data-passage="event3" class="button" type="button" tabindex="0">Wake up</button> <</if>> <<if $food lt 1>> <button data-passage="gameover" class="button" type="button" tabindex="0">Wake up</button> <</if>> </div> <<set $researchdays = $researchdays + 1>> <<sleepstuff>><<hpr>><<generatebountynames>>
<div class="npctextbox"><div class="narratorchat"></div>Narrator <hr>The plane you and your sister were on crashed. You wake from your slumber and hear some noises...</div> <div class="title"><center>//Game Start//</center></div> <div class="npctextbox"><<sisterchat>>$sister <hr>$playername, wake up! Please, wake up!</div> <div class="npctextbox"><div class="playerchat"></div>$playername <hr>Woah... my head.... $sister, is that you?</div> <<sisterpic>> <div class="npctextbox"><<sisterchat>>$sister <hr>Oh thank god you are okay! I had to drag you to shore. Good thing I took those swimming lessons!</div> <div class="npctextbox"><div class="playerchat"></div>$playername <hr>Yeah.. me too. Are you okay? Where are we?</div> <div class="npctextbox"><<sisterchat>>$sister <hr>I'm not sure big bro. Some sort of Island in the middle of nowhere. It looks like nobody lives here.</div> <div class="npctextbox"><div class="playerchat"></div>$playername <hr>Well at least we are both okay. Did anyone else survive?</div> <div class="npctextbox"><<sisterchat>>$sister <hr>I didn't see anyone but we can't assume everyone died. Maybe we can find someone and call for help?</div> <div class="npctextbox"><div class="playerchat"></div>$playername <hr>Actually let me try my phone...</div> <div class="title">You have no signal and your phone just died!</div> <div class="npctextbox"><div class="playerchat"></div>$playername <hr>Ah typical! We're out in the middle of nowhere!</div> <div class="npctextbox"><<sisterchat>>$sister <hr>$playername we need some shelter and some food. Oh my god, we're going to starve to death aren't we?</div> <div class="npctextbox"><div class="playerchat"></div>$playername <hr>Woah, calm down. We aren't going to starve to death, you hear me? I am going to make sure we are okay.</div> <div class="npctextbox"><<sisterchat>>$sister <hr>You're the best $playername. I will follow your lead!</div> <button data-passage="islandbase" class="button" type="button" tabindex="0">Let's begin</button> <br>
<div class="wrapper"><div class="title"><b>Desert Island King</b></div><<set $rando to random(2, 15)>> <<sisterpic2>> <div class="npctextbox"><<sisterchat>>$sister <hr>You need some help?</div> <div class="npctextbox"><<sisterchat>>$sister <hr>Hmm... let me see...</div> <<if $rando eq 1>><div class="npctextbox"><<sisterchat>>$sister <hr>You can sell unwanted tribe members at the nearby tribal village!</div><</if>><<if $rando eq 2>><div class="npctextbox"><<sisterchat>>$sister <hr>Hunting roads are a good way to get lots of food!</div><</if>><<if $rando eq 3>><div class="npctextbox"><<sisterchat>>$sister <hr>Ever new tribe member that joins adds +1 daily consumption of food. Make sure we can support that before accepting new members!</div><</if>><<if $rando eq 4>><div class="npctextbox"><<sisterchat>>$sister <hr>Exhibitions are a great way to get new survivors! If your lucky you might get a high level one!</div><</if>><<if $rando eq 5>><div class="npctextbox"><<sisterchat>>$sister <hr></div><</if>><<if $rando eq 6>><div class="npctextbox"><<sisterchat>>$sister <hr>Make sure to check in with tribe members regulary for new quests and sex stuff!</div><</if>><<if $rando eq 7>><div class="npctextbox"><<sisterchat>>$sister <hr>Gain trust by completing raids with survivors</div><</if>><<if $rando eq 8>><div class="npctextbox"><<sisterchat>>$sister <hr>Can't recruit a new tribe member? Check we have space! Upgrade buildings to increase our maximum population.</div><</if>><<if $rando eq 9>><div class="npctextbox"><<sisterchat>>$sister <hr>Sick and tired of animals eating our food at night? We could build walls!</div><</if>><<if $rando eq 10>><div class="npctextbox"><<sisterchat>>$sister <hr>If a tribe member fails a raid. They can get captured</div><</if>><<if $rando eq 11>><div class="npctextbox"><<sisterchat>>$sister <hr>The nearby native tribe will capture any of our lost tribe members from raids. Luckily for us they will sell them back to us for a fee.</div><</if>><<if $rando eq 12>><div class="npctextbox"><<sisterchat>>$sister <hr>Building a farm could help automate some food collection!</div><</if>><<if $rando eq 13>><div class="npctextbox"><<sisterchat>>$sister <hr>You can research new buildings from the research bench!</div><</if>><<if $rando eq 14>><div class="npctextbox"><<sisterchat>>$sister <hr>Tribe member stats are randomized which means each playthough can be different.</div><</if>><<if $rando eq 15>><div class="npctextbox"><<sisterchat>>$sister <hr>Lots of stuff is in development!</div><</if>> <button data-passage="sisterinteraction" class="button" type="button" tabindex="0">Return</button></div>
<div class="wrapper"><div class="title"><b>Desert Island King</b></div><br> <div class="npctextbox"><<sisterchat>>$sister<hr>Oh my god, $playername!</div><br> <<if $sister1 eq 1>> <div class="videobox"> <center> <video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/jiabj.mp4" type="video/mp4"></video> </center> </div> <<else>> <div class="videobox"> <center> <video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/abellabj.mp4" type="video/mp4"></video> </center> </div> <</if>> <br> <div class="npctextbox"><<sisterchat>>$sister<hr>Don't you dare cum too soon! I want to enjoy this!</div> <br> <<if $sister1 eq 1>> <div class="videobox"> <center> <video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/jiafuck.mp4" type="video/mp4"></video> </center> </div> <<else>> <div class="videobox"> <center> <video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/abellafuck.mp4" type="video/mp4"></video> </center> </div> <</if>> <br> <<if $sister1 eq 1>> <div class="videobox"> <center> <video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/jiafuck2.mp4" type="video/mp4"></video> </center> </div> <<else>> <div class="videobox"> <center> <video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/abellafuck2.mp4" type="video/mp4"></video> </center> </div> <</if>> <br> <div class="npctextbox"><<sisterchat>>$sister<hr>That's it! Cum in my pussy, $playername!</div> <br> <<if $sister1 eq 1>> <div class="videobox"> <center> <video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/jiafuckcum.mp4" type="video/mp4"></video> </center> </div> <<else>> <div class="videobox"> <center> <video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/abellafuckcum.mp4" type="video/mp4"></video> </center> </div> <</if>> <br> <div class="title"><b><div class="rainbow">Congratulations!</div><br> You have completed the main story of Desert Island King! Continue to keep playing and collect all 50 unique women and fuck em' all!<br>There are more challenges to be unlocked in the museum! Support this game by subscribing to the Patreon/Subscribestar!</b></div><br> <button data-passage="sisterinteraction" class="button" type="button" tabindex="0">Finish</button></div>
<div class="wrapper"><div class="title"><b>Desert Island King</b></div> <center><div class="opening1"><img src="images/1/intropic.png" max-width="500" height="600"></div></div></center> <div class="npctextbox"><div class="sisterchat"></div>$sister <hr>You want to rename our tribe? Great idea!</div> <div class="npctextbox">Current Tribe Name: $tribename</div> <div class="npctextbox"><<textarea "$tribename" "" autofocus>></div> <button data-passage="sisterinteraction" class="button" type="button" tabindex="0">Save & Return</button></div>
<div class="wrapper"><div class="title"><b>Desert Island King</b></div><br> <<sisterpic2>><br> <div class="npctextbox"><div class="playerchat"></div>$playername<hr>Now that we're safe. We should start focusing on creating the next generation of our tribe</div><br> <div class="npctextbox"><<sisterchat>>$sister<hr>I agree! But you are the only male around here. Who would breed me?</div><br> <div class="npctextbox"><div class="playerchat"></div>$playername<hr>Me. I would want to give you children.</div><br> <div class="npctextbox"><<sisterchat>>$sister<hr>What?! But you are //like a brother// to me!</div><br> <div class="npctextbox"><div class="playerchat"></div>$playername<hr>Nobody is going to judge us. I'm the law around here.</div><br> <div class="npctextbox"><<sisterchat>>$sister<hr>But do you see me as attractive?</div><br> <div class="npctextbox"><div class="playerchat"></div>$playername<hr>Actually... yes, you are so fucking hot! I've wanted you for some time...</div><br> <div class="npctextbox"><<sisterchat>>$sister<hr>Argh! This is so confusing... I like you too... Seeing you as the leader here... It turns me on!</div><br> <div class="npctextbox"><<sisterchat>>$sister<hr>Eeek! I can't believe I just fucking said that!</div><br> <div class="npctextbox"><div class="playerchat"></div>$playername<hr>I'm glad you told me. Now we both know we feel the same way </div><br> <div class="npctextbox"><<sisterchat>>$sister<hr>Okay, lets do it.</div><br> <button data-passage="breedsister" class="button" type="button" tabindex="0">Breed $sister</button></div>
<div class="wrapper"><div class="title"><b>Desert Island King</b></div><br> <<sisterpic2>><br><<set $questcomplete = $questcomplete + 1>> <div class="npctextbox"><<sisterchat>>$sister<hr>Awesome job on completing my task! Check back with me later for the next job!</div><br> <div class="title">Quest Complete!</div><br> <button data-passage="sisterinteraction" class="button" type="button" tabindex="0">Finish</button></div>
<div class="wrapper"><div class="title"><b>Desert Island King</b></div><br> <<sisterpic2>><br> <div class="npctextbox"><<sisterchat>>$sister<hr>We really need to expand our tribe. We should build at least 6 new tribe huts.</div><br> <div class="npctextbox"><<sisterchat>>$sister<hr>Let me check... currently we have $shelterlevel</div><br> <div class="npctextbox"><<sisterchat>>$sister<hr><<if $shelterlevel gte 5>>Yep that's enough! Great job $playername!<<else>>We still need more tribe huts!<</if>></div><br> <<if $shelterlevel gte 5>><button data-passage="completequest2" class="button" type="button" tabindex="0">Complete Quest #1</button><<else>><button data-passage="sisterinteraction" class="button" type="button" tabindex="0">Leave</button><</if>></div>
<div class="wrapper"><div class="title"><b>Desert Island King</b></div><br> <<sisterpic2>><br> <div class="npctextbox"><<sisterchat>>$sister<hr>Now we've got the tribe huts, lets recruit 5 new survivors! We should be able to get more by sending our girls out on exploration missions!</div><br> <div class="npctextbox"><<sisterchat>>$sister<hr>Let me check... currently we have <<print $npcs.length>> survivors...</div><br> <div class="npctextbox"><<sisterchat>>$sister<hr><<if $npcs.length gte 5>>Yep that's enough! Great job $playername!<<else>>We still need more survivors!<</if>></div><br> <<if $npcs.length gte 5>><button data-passage="completequest2" class="button" type="button" tabindex="0">Complete Quest #2</button><<else>><button data-passage="sisterinteraction" class="button" type="button" tabindex="0">Leave</button><</if>></div>
<div class="wrapper"><div class="title"><b>Desert Island King</b></div><br> <<sisterpic2>><br> <div class="npctextbox"><<sisterchat>>$sister<hr>With all these new people we really need to get a good stockpile of food so we dont run out! Let's try and get 2000 food. It'll be easier if we hunt wild animals rather than pick berries.</div><br> <div class="npctextbox"><<sisterchat>>$sister<hr>Let me check... currently we have $food food</div><br> <div class="npctextbox"><<sisterchat>>$sister<hr><<if $food gte 2000>>Yep that's enough! Great job $playername!<<else>>We still need more tribe huts!<</if>></div><br> <<if $food gte 2000>><button data-passage="completequest2" class="button" type="button" tabindex="0">Complete Quest #3</button><<else>><button data-passage="sisterinteraction" class="button" type="button" tabindex="0">Leave</button><</if>></div>
<div class="wrapper"><div class="title"><b>Desert Island King</b></div><br> <<sisterpic2>><br> <div class="npctextbox"><<sisterchat>>$sister<hr>I've been spying on some of the other tribes on this island. If we want to compete, we're going to need a training facility. Build one so we can train our tribe!</div><br> <div class="npctextbox"><<sisterchat>>$sister<hr>Let me check... currently <<if $trainingd gte 1>>we have a training facility!<<else>>we dont have a training facility yet!<</if>></div><br> <div class="npctextbox"><<sisterchat>>$sister<hr><<if $trainingd gte 1>>Yep that's great! Great job $playername!<<else>>We still need a training facility!<</if>></div><br> <<if $trainingd gte 1>><button data-passage="completequest2" class="button" type="button" tabindex="0">Complete Quest #4</button><<else>><button data-passage="sisterinteraction" class="button" type="button" tabindex="0">Leave</button><</if>></div>
<div class="wrapper"><div class="title"><b>Desert Island King</b></div><br> <<sisterpic2>><br> <div class="npctextbox"><<sisterchat>>$sister<hr>Now we're getting stronger, we should complete some raids! Come back when you have defeated 5x Wild Women!</div><br> <div class="npctextbox"><<sisterchat>>$sister<hr>Let me check... currently we have defeated $wildwomandefeated...</div><br> <div class="npctextbox"><<sisterchat>>$sister<hr><<if $wildwomandefeated gte 5>>Yep that's great! Great job $playername!<<else>>We still need to defeat more wild women!<</if>></div><br> <<if $wildwomandefeated gte 5>><button data-passage="completequest2" class="button" type="button" tabindex="0">Complete Quest #5</button><<else>><button data-passage="sisterinteraction" class="button" type="button" tabindex="0">Leave</button><</if>></div>
<div class="wrapper"><div class="title"><b>Desert Island King</b></div><br> <<sisterpic2>><br> <div class="npctextbox"><<sisterchat>>$sister<hr>Let's build our army even more! Let's get 40 tribe members!</div><br> <div class="npctextbox"><<sisterchat>>$sister<hr>Let me check... currently we have <<print $npcs.length>> survivors...</div><br> <div class="npctextbox"><<sisterchat>>$sister<hr><<if $npcs.length gte 40>>Yep that's enough! Great job $playername!<<else>>We still need more survivors!<</if>></div><br> <<if $npcs.length gte 40>><button data-passage="completequest2" class="button" type="button" tabindex="0">Complete Quest #6</button><<else>><button data-passage="sisterinteraction" class="button" type="button" tabindex="0">Leave</button><</if>></div>
<div class="wrapper"><div class="title"><b>Desert Island King</b></div><br> <<sisterpic2>><br> <div class="npctextbox"><<sisterchat>>$sister<hr>There is an enemy that is currently threatening the entire island! The Queen of Coom! The other tribes on the island are in agreement. The Queen of Coom must be defeated! Send our strongest tribe member, but be careful. She is very strong!</div><br><<set $queenunlocked = 1>> <div class="npctextbox"><<sisterchat>>$sister<hr>Let me check... currently we have <<if $queendefeated eq 1>>You have defeated her!<<else>>You still need to defeat her<</if>></div><br> <<if $queendefeated eq 1>><button data-passage="completequest2" class="button" type="button" tabindex="0">Complete Quest #6</button><<else>><button data-passage="sisterinteraction" class="button" type="button" tabindex="0">Leave</button><</if>></div>
<div class="wrapper"><div class="title"><b>Desert Island King</b></div><br> <<sisterpic2>><br> <div class="npctextbox"><<sisterchat>>$sister <hr>Hey big bro! What are we doing today?</div><br> <div class="npctextboxt">$sister's Quest Progress ($questcomplete/$maxquest) <div id="horizontalhealthbarprogressbkg" class="hzbarbkg"><div id="horizontalhealthbarprogress" class="hzbarprogress"></div></div> <<script>>$(document).one(':passagerender', function (ev) { Health(State.variables.questcomplete, State.variables.maxquest, "horizontalhealthbarprogress", true, ev.content); });<</script>></div><br> <<if $questcomplete eq 0>> <button data-passage="quest1" class="button" type="button" tabindex="0">Quest #1</button> <<elseif $questcomplete eq 1>> <button data-passage="quest2" class="button" type="button" tabindex="0">Quest #2</button> <<elseif $questcomplete eq 2>> <button data-passage="quest3" class="button" type="button" tabindex="0">Quest #3</button> <<elseif $questcomplete eq 3>> <button data-passage="quest4" class="button" type="button" tabindex="0">Quest #4</button> <<elseif $questcomplete eq 4>> <button data-passage="quest5" class="button" type="button" tabindex="0">Quest #5</button> <<elseif $questcomplete eq 5>> <button data-passage="quest6" class="button" type="button" tabindex="0">Quest #6</button> <<elseif $questcomplete eq 6>> <button data-passage="quest7" class="button" type="button" tabindex="0">Quest #7</button> <</if>> <<if $questcomplete eq 7>> <button data-passage="havefun" class="button" type="button" tabindex="0">Breed</button><</if>> <button data-passage="askforhelp" class="button" type="button" tabindex="0">Ask for help</button><button data-passage="islandbase" class="button" type="button" tabindex="0">Leave</button></div>
<div class="wrapper"><div class="title"><b>Desert Island King</b></div> <div class="npctextbox">Tribe Member: $playername Fucked $sexcounter people. More info coming soon</div> <button data-passage="islandbase" class="button" type="button" tabindex="0">Leave</button></div>
<div class="imagebox"><img src="images/newlogo.jpg" alt="" /></div> <b><u>Desert Island King:</u></b> <<nobr>>Here is what is changed in current version $version. Released 16.04.2023<br><br> Changes: <li>Added the option to turn of videos when resource gathering</li> <li>Added the option to turn of videos when sleeping</li> <li>Added the option to never recruit male tribe members</li> <li>You can now dominate tribe members. This is a one off action that will double their current level and display their name in gold.</li> <li>Added the training centre building</li> <li>Added new exhibition: Cobweb Cave</li> <li>Added new exhibition: Crash Site</li> <li>Added new exhibition: Castle Ruins</li> <li>Added new exhibition: Evil Swamp</li> <li>Added new raid: Wild Woman</li> <li>Added new raid: Fugutive</li> <li>Added new raid: Queen of Coom</li> <li>Added the entire complete storyline, available by talking to your companion.</li> <li>Added new builing: The Museum</li> <li>Lots more</li> <br> Fixes: <li>Fixed NPCs not having any inital XP when you recruit/buy them</li> <li>Fixed issues with raids not giving XP</li> <li>Fixed fucking the bounty not showing videos</li> <li>Nerfed marketplace prices</li> <li>Lots more</li> <</nobr>> <<button "Return">><<script>>Engine.backward();<</script>><</button>>
<<nobr>><div class="wrapper"><div class="title">Cheats</div> <div class="monotextbox"><br> <<set $answer to ''>> <center><<textbox '$answer' 'Enter Code' autofocus>></center> <span id='textbox-submit'><br> <<button 'Submit Cheat Password'>> <<set $answer to $answer.trim().toLowerCase()>> <<if hashStr($answer) == 704666015>> <<replace '#textbox-submit'>> /* Removes the button */ <</replace>> <<replace '#textbox-reply'>> <<nobr>> <<set $brotherlust = 100>><</nobr>> <</replace>> <<run $('#textbox-answer').attr('readonly', 'true');>> <<elseif hashStr($answer) == 1148618899>> <<replace '#textbox-submit'>> <<set $backer = 1>> <br><div class="title">Password Accepted - All Backer Features Now Unlocked.</div><br> <</replace>> <<replace '#textbox-reply'>> <<nobr>> <</nobr>> <</replace>> <<run $('#textbox-answer').attr('readonly', 'true');>> <<else>> <<replace '#textbox-reply'>> Wrong password. <</replace>> <</if>> <</button>> </span><<script>>$(document).one(":passagerender", function (ev) { $(ev.content).find("#textbox-answer").on("keyup", function (e) { if (e.keyCode === 13) { $("#textbox-submit button").trigger("click"); } }); });<</script>><span id='textbox-reply'></span></div><button data-passage="mailbox" class="button" type="button" tabindex="0">Return</button></div><</nobr>>
<div class="npctextbox">Frequently Asked Questions:<hr> "I am encountering a bug, how can I get it fixed?" - First, check if you are playing the latest version. Check the subscribestar page (free) to see what the latest version is. If you are playing the latest version let me know by leaving a comment on my subscribestar page. This game is on a lot of websites so I cant check the comments on all of them :P "Images and videos aren't showing fully" - This is due to your device window being too small. Zoom out! "My cheat code isn't working!" - Again, check you are using the right code for the right version. All cheat codes work. If its not working then you arent using the right version of the game. "My save is gone!" - Unfortunatly when a new update comes out there's a 50/50 chance your save will be incompatible and will be deleted. "How can I get cheat codes?" - Subscribing via subscribestar will get you access to all cheat codes/latest updates and game input. "When is the next update?" - Updates are usually bi-weekly but not always. "I have an idea for the game" - Submit all your ideas on subscribestar. I will add them if they are good. "My side menu is gone!" - Go to bed and click debug, that should fix it.</div> <<button "Go Back">><<script>>Engine.backward();<</script>><</button>>
<div class="wrapper"><div class="title">Your tribe have starved to death! Game over!</div> <<button "Restart Game">><<script>>Engine.restart();<</script>><</button>></div>
<<widget "generaterandom1">> /* Defines the Object */ <<set _randomnpc = { name: "", gender: "", pic: "", trust: 0, level: 0, xp: 0, fuckedtimes: 0, domination: 0 }>> /* Random Names Male */ <<set _malenames to [ "Jake", "John", "Michael", "Chris", "Albert", "Tommy", "Joel", "Hank" ]>> /* Random Names Female */ <<set _femalenames to [ "Shirley", "Estrella", "Nylah", "Bianca", "Felicity", "Yuna", "Cielo", "Aryanna", "Nayeli", "Calliope", "Juliet", "Eleanor", "Yaritza", "Bryn", "Nala", "Leyla", "Gracelyn", "Leann", "Lia", "Joselyn", "Makenzi", "Ryder", "Nina", "Nicole", "Vivienne", "Desiree", "Carter", "Annalee", "Jennifer", "Vivienne", "Zariyah", "Kianna", "Karma", "Emry", "Jacqueline", "Kaydance", "Kali", "Nadia", "Lux", "Joanna", "Josie", "Sienna", "Fiona", "Mary", "Cambrie", "Emry", "Shania", "Iliana", "Allie", "Ivey", "Zola", "Clover", "Janely", "Kaiya", "Kacey", "Harlow", "Jayleen", "Gracelynn", "Austyn", "Malina", "Emalee", "Arden", "Anisa", "Nina", "Alexia", "Zoee", "Seraphina", "Devorah", "Analise", "Miyah", "Isis", "Aria", "Journey", "Zayla", "Kaylah", "Estefany", "Natalee", "Kimber", "Maggie", "Jaycie", "Ever", "Jaden", "Gracelynn", "Melani", "Hope", "Alessandra", "Kamiya", "Tatianna", "Ava", "Delanie", "Ester", "Taraji", "Jamya", "Brooke", "Tala", "Lesly", "Leanna", "Chana", "Taytum", "Karter", "Linnea", "Maxine", "Suri", "Kelsie", "Sofia", "Morgan", "Jailyn", "Ivana", "Keegan", "Ayesha", "Ana", "Lana", "Laina", "Veda", "Virginia", "Annalee", "Adalie", "Marlie", "Darla", "Liberty", "Saniya", "Marley", "Addilyn", "Tatum", "Caleigh", "Megan", "Ainsley", "Bridgette", "Lupita", "Simone", "Karolina", "Adalie", "Kalia", "Maliyah", "Ivey", "Yolanda", "Nayeli", "Kaia", "Gracyn", "Sharon", "Bailey", "Channing", "Margo", "Alexandrea", "Jiya", "Hailie", "Annette", "Zoya", "Berkley", "Taya", "Shyanne", "Hillary", "Delanie", "Fallon", "Lily", "Meghan", "Giavanna", "Kayley", "Halle", "Bella", "Gretchen", "Elodie", "Jacie", "Montana", "Gabrielle", "Emoni", "Cambree", "Shaniya", "Nancy", "Oakley", "Alisson", "Addie", "Sahara", "Peighton", "Katrina", "Kourtney", "Rosa", "Catalina", "Nathalie", "Haley", "India", "Selina", "Brook", "Carmella", "Alba", "Emeri", "Casey", "Bella", "Regan", "Addalyn", "Ariela", "Kyndal", "Alina", "Joanna", "Mari", "Kaia", "Myla", "Destini", "Nevaeh", "Serena", "Mae", "Tesla", "Jemma", "Marlena", "Laney", "Nina", "Scarlette", "Fiona", "Angelina", "April", "Khloe", "Kirra", "Olivia", "Emerson", "Arlene", "Aleyna", "Kayden", "Cielo", "Lluvia", "Annalynn", "Farah", "Della", "Rubi", "Maddison", "Taliah", "Kaelyn", "Quinn", "Kinzley", "Lillianna", "Kathy", "Zaria", "Journi", "Kelsey", "Kendyl", "Alora", "Brisa", "Allison", "Bryanna", "Mona", "Dasia", "Rosalia", "Saanvi", "Maren", "Taniya", "Serafina", "Taryn", "Rosemary", "Shea", "Chiara", "Yulissa", "Rubi", "May", "Leanne", "Elise", "Celia", "Pepper", "Sophia", "Afton", "Ayanna", "Miriam", "Devyn", "Camille", "Kira", "Malak", "Betsy", "Precious", "Alyssa", "Karleigh", "Gwendolyn", "Crystal", "Dania", "Unique", "Selina", "Makena", "Melissa", "Annaliese", "Mackenna", "Cherish", "Yulissa", "Audrey", "Antonella", "Claudia", "Annika", "Kadence", "Marie", "Aiyana", "Annalee", "Chyna", "Jolie", "Laila", "Lea", "Brooklynn", "Brookelynn", "Cindy", "Maren", "Joselyn", "Madelyn", "Audrie", "Giulia", "Audrianna", "Kylie", "Samaya", "Milly", "Tiana", "Marlee", "America", "Jordyn", "Remington", "Jemma", "Savannah", "Janyla", "Adrian", "Kendyl", "Brookelynn", "Reina", "Adelina", "Khaleesi", "Hope", "Leanna", "Shea", "Taelyn", "Jailyn", "Joanna", "Aanya", "Karoline", "Angel", "Jane", "Cosette", "Arlette", "Joyce", "Samaya", "Adalynn", "Sky", "Farrah", "Beatrice", "Reilly", "Nala", "Halle", "Tayla", "Analise", "Lucy", "Kaylani", "Willow", "Aimee", "Emmalynn", "Kynleigh", "Alexia", "Zaylee", "Amy", "Fiona", "Leticia", "India", "Elana", "Nadia", "Journee", "Shayna", "Zaira", "Josie", "Dana", "Anne", "Liberty", "Dominique", "Gizelle", "Makinley", "Saylor", "Dalila", "Gwenyth", "Gwendolyn", "Ember", "Jaylin", "Sophia", "Ameerah", "Gentry", "Mckenna", "Kenley", "Serenity", "Aviana", "Kamila", "Arabelle", "Taya", "Laylah", "Tanya", "Ayvah", "Savanna", "Reilly", "Izabel", "Selene", "Gracelynn", "Oakley", "Aarya", "Journee", "Patience", "Keila", "Mylee", "Julieta", "Alyanna", "Brynlee", "Astrid", "Brystol", "Carly", "Rilee", "Milena", "Tallulah", "Shirley", "Johanna", "Nikita", "Valery", "Lillyann", "Keila", "Jaida", "Kailee", "Aileen", "Mikaela", "Geraldine", "Kayla", "Jamiya", "Bria", "Clementine", "Zaniya", "Kaylah", "Penelope", "Emmaleigh", "Melia", "Cecily", "Brylie", "Alejandra", "Erika", "Emerald", "Malaysia", "Jazelle", "Ariel", "Claire", "Samya", "Malaysia", "Mona", "Rosemary", "Millie", "Abrielle", "Bria", "Alicia", "Reagan", "Kamiya", "Magdalene", "Frances", "Sailor", "Kaidence", "Erica", "Yuna", "Reece", "Angely", "Nia", "Leann", "Kiana", "Loren", "Holly", "Whitney", "Keely", "Aniston", "Marion", "Freya", "Dasha", "Harlee", "Fiona", "Alisha", "Madelyn", "Soleil", "Belinda", "Cayleigh", "Kiana", "Carter", "Jana", "Kaleigh", "Dahlia", "Adalee", "Daniella", "Leela", "Harper", "Katerina", "Agnes", "Unique", "Elina", "Melia", "Andrea", "Skye", "Kimber", "Vianney", "Gillian", "Leyla", "Adelyn", "Kenzie", "Leilany", "Madyson", "Abrianna", "Dylan", "Blessing", "Iyanna", "Loretta", "Geneva", "Sylvie", "Ariela", "Chloe", "Emmalyn", "Layla", "Opal", "Isla", "Jamiya", "Shae", "Kinslee", "Melanie", "Cali", "Jane", "Logan", "Jazlyn", "Layna", "Kenzie", "Karmen", "Taelyn", "Logan", "Vianney", "Yaneli", "Keeley", "Princess", "Annie", "Maylee", "Kalani", "Kaila", "Alice", "Pamela", "Kayli", "Amilia", "Colleen", "Katharine", "Leila", "Lillyan", "Rileigh", "Samaya", "Coraline", "Celina", "Mckenna", "Kara", "Jaclyn", "Inara", "Emmalynn", "Libby", "Leann", "Inara", "Lorelai", "Shelby", "Alice", "Esperanza", "Alba", "Brissa", "Yuliana", "Kaitlynn", "Rylan", "Cielo", "Amani", "Judy", "Brooklyn", "Nyasia", "Jewel", "Lillyanna", "Noor", "Kristin", "Palmer", "Belinda", "Kenzley", "Nyah", "Kloe", "Adilyn", "Arely", "Arabella", "Aryanna", "Yaretzy", "Caleigh", "Kinsley", "Ashlyn", "Lizbeth", "Ananya", "Michelle", "Brinlee", "Zaina", "Elayna", "Madison", "Lena", "Kaci", "Molly", "Sandy", "Anabella", "Catalina", "Annette", "Liza", "Braylee", "Nicolette", "Sage", "Stevie", "Kristina", "Alyssa", "Deja", "Elliott", "Moriah", "Marion", "Zara", "Emeri", "Tatianna", "Landry", "Naima", "Giselle", "Abagail", "Kaila", "Roslyn", "Julia", "Viola", "Kynleigh", "Maliah", "Jacklyn", "Samya", "Mireya", "Nathaly", "Jakayla", "Clarissa", "Maelyn", "Joslynn", "Jaylynn", "Vida", "Hailee", "Amina", "Tamar", "Lillie", "Cooper", "Gabrielle", "Amaris", "Kendra", "Arwen", "Emma", "Halo", "Katrina", "Paola", "Tayla", "Cordelia", "Susanna", "Harley", "Kamora", "Patricia", "Amara", "Maria", "Vada", "Abbigail", "Luella", "Dorothy", "Adrianna", "Star", "Annaleigh", "Esme", "Eunice", "Gabriela", "Cheyanne", "Nathalia", "Crystal", "Celeste", "Sharon", "Greta", "Rowan", "Savanah", "Baila", "Joy", "Aubry", "Regan", "Addisyn", "Noa", "Sophia", "Cordelia", "Brandy", "Leighton", "Alize", "Adele", "Shirley", "Devyn", "Adalynn", "Kori", "Paula", "Yamileth", "Elora", "May", "Diamond", "Alexus", "Henley", "Isabel", "Angela", "Keegan", "Kinsley", "Amayah", "Colleen", "Yuna", "Evie", "Tallulah", "Ananya", "Emma", "Kristin", "Jacie", "Beatriz", "Dulce", "Kenzi", "Emi", "Emmaleigh", "Darby", "Alyse", "Carrie", "Merida", "Sahara", "Isla", "Clare", "Sonia", "Rilee", "Lisa", "Jaslynn", "Reyna", "Heaven", "Breanna", "Hafsa", "Eisley", "Braelyn", "Bonnie", "Giselle", "Sky", "Queen", "Maliyah", "Elina", "Kaya", "Layna", "Courtney", "Abigail", "Carli", "Zola", "Sarahi", "Hunter", "Drew", "Audrey", "Diana", "Kennedy", "Addie", "Lucie", "Ziva", "Romina", "Noelia", "Georgina", "Aila", "Liliana", "Juliana", "Amaya", "Irene", "Malaysia", "Marisol", "Emmaleigh", "Evalynn", "Hayley", "Mayra", "Joselin", "Shreya", "Josey", "Addisyn", "Selena", "Khloee", "Amy", "Isha", "Gia", "Shirley", "Mariam", "Leanne", "Tess", "Krystal", "Ivey", "Jeanette", "Hadleigh", "Evelyn", "Cordelia", "Ela", "Alexandria", "Fallon", "Cailey", "Evangeline", "Mckinley", "Kara", "Presleigh", "Kayleen", "Adaline", "Ayva", "Aniya", "Magnolia", "Delaney", "Skylah", "Casey", "Cindy", "Hillary", "Adrian", "Margarita", "Krista", "Galilea", "Carolina", "Zia", "Alessa", "Tiffany", "Flora", "Kinley", "Adrianna", "Belinda", "Emelyn", "Elsie", "Kailani", "Erica", "Halo", "Azul", "Jazmyn", "Jalayah", "Kaci", "Amariah", "Alejandra", "Mackenna", "Jazelle", "Kloe", "Ariyana", "Winter", "Ariane", "Alayah", "Shelby", "Lilith", "Hallie", "Paris", "Naya", "Abbygail", "Alyanna", "Adalina", "Dulce", "Trinity", "Rosalyn", "Cadence", "Lela", "Sanvi", "Valentina", "Dalilah", "Lilian", "Renesmee", "Leela", "Abigail", "Joselin", "Kalli", "Elisha", "Rosemarie", "Henley", "Lizbeth", "Lilian", "Lidia", "Devin", "Esperanza", "Lilyana", "Kayli", "Miyah", "Sheyla", "Evalynn", "Zoe", "Faye", "Maiya", "Anabel", "Candace", "Jayda", "Leah", "Dalilah", "Raquel", "Cayleigh", "Rilynn", "Harper", "Edith", "Aryana", "Charlize", "Melissa", "Ava", "Ariyana", "Carina", "Milania", "Scarlett", "Vanessa", "Renee", "Liv", "Emmie", "Marjorie", "Leilani", "Laniyah", "Kimber", "Jackeline", "Rosalynn", "Milla", "Willow", "Cameron", "Calliope", "Layan", "Haidyn", "Giavanna", "Taleah", "Yvonne", "Allisson", "Faith", "Maeve", "Skye", "Ema", "Kirsten", "Hadley", "Macie", "Nia", "Shiloh", "Analia", "Nikki", "Veda", "Quincy", "Tegan", "Nikita", "Elisabeth", "Kathy", "Rayleigh", "Yesenia", "Elaine", "Marlena", "Sofia", "Peighton", "Raina", "Xiomara", "Berenice", "Kailynn", "Carolyn", "Dasia", "Sara", "Jailyn", "Gianna", "Camila", "Kiersten", "Rhylee", "Dani", "Leona", "Eryn", "Kamille", "Elinor", "Mara", "Kylee", "Marley", "Aleigha", "Alisa", "Leena", "Maxine", "Delaney", "Laniya", "Peighton", "Lyrik", "Zaniyah", "Faigy", "Camdyn", "Ellianna", "Hayley", "Nova", "Brooklynn", "Esperanza", "Katrina", "Merida", "Lizeth", "Ester", "Brooke", "Gloria", "Ciara", "Kenley", "Renata", "Alexa", "Dani", "Taliyah", "Chanel", "Olyvia", "Caelyn", "Kendall", "Elia", "Alexandra", "Jaden", "Devorah", "Kora", "Zooey", "Taraji", "Kiersten", "Jaida", "Celina", "Phoebe", "Tahlia", "Aleksandra", "Vanessa", "Akshara", "Eisley", "Brissa", "Brinley", "Charlene", "Cailey", "Candice", "Annalisa", "Jesslyn", "Leela", "Angie", "Camilla", "Malak", "Crystal", "Luz", "Pearl", "Yulissa", "Thalia", "Rosalia", "Jazlynn", "Charis", "Ziva", "Jaylah", "Desirae", "Kassandra", "Haidyn", "Peyton", "Gwyneth", "Breanna", "Amariah", "Aniston", "Mariella", "Caleigh", "Jaiden", "Gwyneth", "Adalyn", "Alondra", "Anjali", "Pamela", "Nariah", "Makiya", "Hadley", "Isabel", "Louise", "Jenny", "Katerina", "River", "Nailah", "Annalynn", "Jada", "Karleigh", "Saniya", "Celia", "Adalina", "Karoline", "Trinity", "Lillian", "Nayla", "Bonnie", "Zahra", "Carmen", "Dasha", "Elisabeth", "Layla", "Theresa", "Zendaya", "Jayleen", "Kaitlyn", "Montserrat", "Kallie", "Katarina", "Aiyana", "Niyah", "Lyric", "Hallie", "Layla", "Jada", "Londynn", "Millie", "Kennedy", "Carter", "Denisse", "Braelynn", "Anabelle", "Della", "Winnie", "Kya", "Scarlette", "Brea", "Piper", "Payten", "Daniyah", "Aditi", "Vienna", "Spencer", "Krista", "Zahra", "Izabelle", "Kristina", "Janelle", "Susan", "Analeigh", "Mila", "Jessica", "Lana", "Naya", "Lorraine", "Persephone", "Karlie", "Alanna", "Elsa", "Keila", "Elia", "Dominique", "Aliana", "Yamilet", "Marlena", "Kasey", "Erica", "Audrina", "Chyna", "Zion", "Analee", "Aniah", "Jazmin", "Dani", "Ariadne", "Harlow", "Raquel", "Maite", "Amiyah", "Astrid", "Brookelyn", "Bryanna", "Vayda", "Adelynn", "Jaelyn", "Abygail", "Clarissa", "Marlena", "Melanie", "Abbey", "Louise", "Arielle", "Kaila", "Brystol", "Meadow", "Penelope", "Avalon", "Tamar", "Zendaya", "Miranda", "Kaylen", "Aaleyah", "Xiomara", "Shaylee", "Jailynn", "Violette", "Hanna", "Kinslee", "Valentina", "Kathryn", "Frankie", "Megan", "Lacy", "Leighton", "Leyla", "Kayla", "Adilyn", "Julissa", "Poppy", "Raylynn", "Emmalynn", "Essence", "Gizelle", "Janna", "Isabella", "Evan", "Coral", "Catherine", "Aubrielle", "Hazel", "Treasure", "Zara", "Celia", "Malina", "Carley", "Aracely", "Kaylen", "Lindsay", "Kate", "Isha", "Abygail", "Arabelle", "Yuliana", "Aiza", "Lori", "Leilah", "Raylynn", "Karolina", "Blair", "Giselle", "Danielle", "Kelsey", "Kailyn", "Althea", "Marina", "Gretchen", "Emelia", "Tegan", "Sally", "Amira", "Rihanna", "Maura", "Jael", "Kalina", "Abril", "Tamia", "Elayna", "Dorothy", "Sanai", "Katherine", "Poppy", "Analia", "Adaline", "Camryn", "Judy", "Geraldine", "Brynley", "Marcella", "Samaya", "Desiree", "Isha", "Sanvi", "Jenny", "Leanna", "Violet", "Blessing", "Hayley", "Zaina", "Channing", "Queen", "Kendal", "Karis", "Kataleya", "Kali", "Janessa", "Luna", "Rachael", "Nicolette", "Aspen", "Vada", "Rosie", "Kirra", "Vivian", "Sky", "Klara", "Aiyana", "Maribel", "Alina", "Olive", "Harmonie", "Angely", "Fatima", "Jazmyne", "Star", "Jenni", "Nichole", "Bridget", "Mariana", "Scarlette", "Averi", "Izel", "Genesis", "Brookelyn", "Soraya", "Isha", "Amyah", "Briley", "Araceli", "Elaina", "Raelyn", "Mary", "Brissa", "Logan", "Ciara", "Holland", "Malayah", "Sarina", "Rilynn", "Taylor", "Adalyn", "Skyla", "Emalee", "Harlie", "Ana", "Angeline", "Jenny", "Sonya", "Abriella", "Priya", "Noa", "Brandy", "Nahla", "Isha", "Anabel", "Annalisa", "Melisa", "Delia", "Karis", "Mckenna", "Abigale", "Kadence", "Nila", "Kayla", "Krista", "Isha", "Ruthie", "Anna", "Charis", "Erika", "Mallory", "Rain", "Jocelyn", "Charlize", "Wren", "Farah", "Kalyn", "Aleigha", "Wren", "Robyn", "Gloria", "Isabel", "Agnes", "Sahara", "Dania", "Stacy", "Esperanza", "Gizelle", "Nathalie", "Milly", "Kairi", "Taniyah", "Lana", "Leilah", "Tia", "Deja", "Aleeyah", "Jewel", "Jayda", "Bridget", "Kynleigh", "Ainsley", "Fiona", "Payson", "Ariana", "Mayra", "Victoria", "Alani", "Kirra", "Kamilah", "Katelyn", "Fiona", "Lilly", "Carsyn", "Naomi", "Honesty", "Shayna", "Ayden", "Chyna", "Shay", "Avianna", "Aubry", "Emmaline", "Avalyn", "Journee", "Kamryn", "Della", "Tegan", "Shiloh", "Aubrielle", "Charis", "Eve", "Alayna", "Sawyer", "Priscila", "Jenni", "Scout", "Karleigh", "Sariyah", "Addisyn", "Kasey", "Allie", "Vada", "Paizley", "Promise", "Josey", "Althea", "Aislynn", "Laney", "Tianna", "Elana", "Sophia", "Gracelynn", "Malka", "Shanaya", "Cattleya", "Sarahi", "Alaina", "Chelsey", "Ashlynn", "Laniyah", "Sonia", "Kathleen", "Catherine", "Briella", "Maci", "Anabelle", "Milly", "Elina", "Chasity", "Ziva", "Calliope", "Paityn", "Jimena", "Payten", "Keyla", "Nyah", "Kaelynn", "Jaslynn", "Janely", "Felicia", "Cadence", "Ashtyn", "Chasity", "Leyna", "Sofie", "Addisyn", "Harley", "Ivana", "Raelynn", "Alisha", "Marina", "Moira", "Aliana", "Fiona", "Mckenna", "Kayden", "Ryleigh", "Luz", "Hayden", "Taelyn", "Alana", "Zelda", "Elliott", "Kaylee", "Larissa", "Bethany", "Yoselin", "Clare", "Adilene", "Linda", "Melanie", "Belinda", "Heaven", "Neveah", "Kendra", "Anahi", "Maisy", "Melia", "Cindy", "Tabitha", "Macie", "Francesca", "Jaylah", "Adalynn", "Beatrix", "Adela", "Miracle", "Giana", "Rebekah", "Mikayla", "Natalie", "Mylah", "Saylor", "Batsheva", "Dina", "Skylar", "Emmy", "Karli", "Lilyanna", "Heavenly", "Sloan", "Bridgette", "Mya", "Jewel", "Annabeth", "Lailah", "Maisy", "Cynthia", "Hayden", "Kenzie", "Myla", "Ayla", "Tanvi", "Brinlee", "Gwen", "Yaretzi", "Kiley", "Yazmin", "Lainey", "Zaina", "Kambree", "Elianna", "Ansley", "Kaitlin", "Farrah", "Millie", "Vianney", "Lorraine", "Dianna", "Madison", "Priscilla", "Remi", "Taraji", "Florence", "Natasha", "Shelby", "Judy", "Prisha", "Milla", "Kimber", "Kynleigh", "Wren", "Noelle", "Ziva", "Devorah", "Chasity", "Carrie", "Amerie", "Aiyanna", "Kayla", "Hadleigh", "Stacey", "Marley", "Mia", "Cooper", "Annette", "Kyla", "Samaya", "Kylah", "Rayne", "Scarlet", "Maiya", "Kaelynn", "Ebony", "Arwen", "Addalynn", "Fabiola", "Madilynn", "Gisele", "Dixie", "Kaylen", "Fabiola", "Elayna", "Blessing", "Iyanna", "Kiersten", "Rita", "Macey", "Carrie", "Rileigh", "Carolyn", "Georgia", "Dorothy", "Susanna", "Sadie", "Kayleen", "Karen", "Mackenzie", "Paislee", "Dulce", "Emery", "Elsa", "Corinne", "Joslynn", "Scarlett", "Paola", "Annette", "Leila", "Marie", "Kalynn", "Emily", "Justice", "Rayne", "Annalynn", "Emerie", "Caylee", "Kierra", "Kynleigh", "Ariela", "Malak", "Devorah", "Janna", "Kayla", "Neriah", "Aubrey", "Helen", "Tatum", "Ayla", "Priscilla", "Jadyn", "Valeria", "Shanaya", "Kelsie", "Adrianna", "Emerson", "Lilian", "Kaylee", "Skylah", "Julieta", "Joelle", "Grayson", "Rhiannon", "Chyna", "Logan", "Alanah", "Audree", "Arlene", "Londyn", "Malayah", "Nahla", "Saanvi", "Alexis", "Ann", "Veronika", "Larissa", "Avril", "Colleen", "Janna", "Sarah", "Josey", "Sloan", "Khadijah", "Adrian", "Lyra", "Frances", "Charity", "Aanya", "Yulissa", "Abigale", "Amelia", "Jordynn", "Deja", "Chevelle", "Madison", "Nylah", "Michaela", "Vianey", "Evangelina", "Zendaya", "Bridget", "Cosette", "Evalynn", "Channing", "Serena", "Francesca", "Karleigh", "Audrina", "Alexandrea", "Skylynn", "Mayte", "Karina", "Adilene", "Elodie", "Emalee", "Emmaline", "Nicole", "Mollie", "Taelyn", "Nia", "Danica", "Emily", "Cordelia", "Monique", "Nya", "Aubreigh", "Charlene", "Pyper", "Stevie", "Lilly", "Ariella", "Cailey", "Salma", "Gwyneth", "Billie", "Lilliana", "Giovanna", "Spencer", "Elle", "Trinity", "Wendy", "Lenora", "Kathleen", "Caelyn", "Christian", "Mercedes", "Caroline", "Mara", "Marcella", "Serafina", "Milla", "Nayeli", "Averie", "Tamia", "Arianny", "Kinsey", "Aniah", "Cooper", "Kelly", "Dominique", "Brynley", "Laurel", "Alissa", "Cosette", "Aryana", "Amaris", "Ruby", "Vada", "Rosalia", "Mindy", "Saniyah", "Kinsley", "Melany", "Kayleigh", "Alyna", "Samantha", "Carrington", "Aurelia", "Aleah", "Savanah", "Hope", "Desirae", "Janet", "Rebekah", "Victoria", "Estella", "Brianna", "Justice", "Kayla", "Jenna", "Dana", "Dallas", "Tanvi", "Scarlett", "Olyvia", "Celeste", "Azaria", "Madalynn", "Shania", "Kaitlynn", "Marlie", "Cambrie", "Blessing", "Avalynn", "Cecily", "Paislee", "Aminah", "Aubri", "Gabriela", "Jayda", "Damaris", "Angie", "Mariajose", "Laurel", "Kaylynn", "Scarlett", "Tabitha", "Aileen", "Makinley", "Marion", "Josey", "Elliette", "Emerald", "Jayden", "Lux", "Denise", "Shaniyah", "Tiana", "Nila", "Arlene", "Alize", "Arlette", "Keeley", "Carleigh", "Abriella", "Danika", "Belle", "Lilyann", "Aviana", "Katelyn", "Sara", "Jaelynn", "Ciara", "Emilie", "Lacy", "Elisa", "Hope", "Ellen", "Izel", "Laniyah", "Karmen", "Yara", "Kensley", "Scarlet", "Kairi", "Eisley", "Meadow", "Eden", "Tala", "Cosette", "Ellison", "Paloma", "Loretta", "Mara", "Bailee", "Selah", "Malaysia", "Lilianna", "Melanie", "Diamond", "Rory", "Kayden", "Harper", "Eleanor", "Drew", "Addison", "Adelaide", "Evan", "Shay", "Seraphina", "Emerie", "Mckenna", "Kynlee", "Khadija", "Heidy", "Harmony", "Rhylee", "Karlie", "Brielle", "Kloe", "Paizley", "Maiya", "Grecia", "Kalani", "Taliah", "Joselin", "Isadora", "Neriah", "Brooklyn", "Jubilee", "Ann", "Brandi", "Ellery", "Avril", "Geneva", "Aliana", "Jaylah", "Layla", "Aurora", "Britney", "Zoe", "Candace", "Gabriela", "Dorothy", "Margarita", "Tinsley", "Caleigh", "Leila", "Alianna", "Skyla", "Roxana", "Jazzlyn", "Jalynn", "Norah", "Melany", "Ariyanna", "Priscilla", "Marlee", "Camilla", "Dixie", "Kaelyn", "Baila", "Anaiah", "Maxine", "Carlee", "Lilyanna", "Amya", "Micaela", "Eliza", "Winter", "Palmer", "Kensley", "Gracyn", "Kierra", "Love", "Sidney", "Alyna", "Maya", "Bryn", "Jazmine", "Carleigh", "Kenleigh", "Jade", "Fiona", "Lyla", "Milana", "Sahara", "Preslee", "Citlali", "Amora", "Skylee", "Erika", "Ziva", "Marisa", "Kaelyn", "Phoenix", "Sofie", "Kamilla", "Nathaly", "Serena", "Skye", "Aviana", "Ayvah", "Tara", "Tiara", "Sierra", "Reece", "Brea", "Mila", "Wynter", "Haven", "Destiny", "Amara", "Raeleigh", "Amerie", "Kenna", "Claire", "Preslie", "Ashly", "Mazie", "Alyvia", "Janie", "Kendra", "Greta", "Kristen", "Arely", "Annalise", "Kinsley", "Myla", "Amanda", "Alison", "Alaina", "Isabell", "Rayleigh", "Emmy", "Bryleigh", "Lillie", "Emi", "Nova", "Millie", "Samiya", "Maliah", "Brenda", "Camdyn", "Gabriela", "Katharine", "Eva", "Makayla", "Elliana", "Emmaleigh", "Amyah", "Livia", "Rochel", "Isabella", "Brooklyn", "Carter", "Rosalee", "Chiara", "Winnie", "Precious", "Zariyah", "Henley", "Milla", "Rosalie", "Batsheva", "Jessie", "Madisyn", "Eileen", "Jaqueline", "Diane", "Desirae", "Susanna", "Dasia", "Hallie", "Jada", "Miyah", "Willow", "Jaycie", "Phoenix", "Hollis", ]>> <<set _malepics to [ "<<male1>>", "<<male2>>", "<<male3>>" ]>> /* Random Names Female */ <<set _femalepics to [ "<<female1>>", "<<female2>>", "<<female3>>", "<<female4>>", "<<female5>>", "<<female6>>", "<<female7>>", "<<female8>>", "<<female9>>", "<<female10>>", "<<female11>>", "<<female12>>", "<<female13>>", "<<female14>>", "<<female15>>", "<<female16>>", "<<female17>>", "<<female18>>", "<<female19>>", "<<female20>>", "<<female21>>", "<<female22>>", "<<female23>>", "<<female24>>", "<<female25>>", "<<female26>>", "<<female27>>", "<<female28>>", "<<female29>>", "<<female30>>", "<<female31>>", "<<female32>>", "<<female33>>", "<<female34>>", "<<female35>>", "<<female36>>", "<<female37>>", "<<female38>>", "<<female39>>", "<<female40>>", "<<female41>>", "<<female42>>", "<<female43>>", "<<female44>>", "<<female45>>", "<<female46>>", "<<female47>>", "<<female48>>", "<<female49>>", "<<female50>>", "<<female51>>", "<<female52>>" ]>> /* Genders */ <<set _gender to [ "Female", "Female", "Female", "Female", "Female", "Female", "Female", "Female", "Female", "Male" ]>> /* Choose a random gender from the _gender array */ <<if $maletribe eq 1>><<set _randomnpc.gender to "Female">><<else>><<set _randomnpc.gender to _gender.random()>><</if>> /* Choose a random bame from the _names array based on the gender */ <<if _randomnpc.gender == "Male">> <<set _randomnpc.pic to _malepics.random()>> <<else>> <<set _randomnpc.pic to _femalepics.random()>> <</if>> /* Choose a random bame from the _names array based on the gender */ <<if _randomnpc.gender == "Male">> <<set _randomnpc.name to _malenames.random()>> <<else>> <<set _randomnpc.name to _femalenames.random()>> <</if>> <<if $cobweb eq 1>> <<set _randomnpc.level to random(10,100)>> <<elseif $crashsite eq 1>> <<set _randomnpc.level to random(100,500)>> <<elseif $castle eq 1>> <<set _randomnpc.level to random(400,900)>> <<elseif $swamp eq 1>> <<set _randomnpc.level to random(800,1500)>> <<else>> <<set _randomnpc.level to random(1,10)>> <</if>> <<set $xpneeded2 = Math.pow(_randomnpc.level/$exponent, $constant);>><<set $xpneeded = Math.round($xpneeded2) - 2>> <<set _randomnpc.xp to $xpneeded>> <<set $npcs.push(_randomnpc)>> <</widget>> <<widget "NPC_Level">> <span class="stroke-text2">Lvl: <<print $npcs[_i].level>></span> <</widget>> /* Random Photos */ <<widget "male1">> <div class="emptychat"><img src="images/npc/male1.png"></div> <</widget>> <<widget "male2">> <div class="emptychat"><img src="images/npc/male2.png"></div> <</widget>> <<widget "male3">> <div class="emptychat"><img src="images/npc/male3.png"></div> <</widget>> <<widget "female1">> <div class="emptychat"><img src="images/npc/female1.png"></div> <</widget>> <<widget "female2">> <div class="emptychat"><img src="images/npc/female2.png"></div> <</widget>> <<widget "female3">> <div class="emptychat"><img src="images/npc/female3.png"></div> <</widget>> <<widget "female4">> <div class="emptychat"><img src="images/npc/female4.png"></div> <</widget>> <<widget "female5">> <div class="emptychat"><img src="images/npc/female5.png"></div> <</widget>> <<widget "female6">> <div class="emptychat"><img src="images/npc/female6.png"></div> <</widget>> <<widget "female7">> <div class="emptychat"><img src="images/npc/female7.png"></div> <</widget>> <<widget "female8">> <div class="emptychat"><img src="images/npc/female8.png"></div> <</widget>> <<widget "female9">> <div class="emptychat"><img src="images/npc/female9.png"></div> <</widget>> <<widget "female10">> <div class="emptychat"><img src="images/npc/female10.png"></div> <</widget>> <<widget "female11">> <div class="emptychat"><img src="images/npc/female11.png"></div> <</widget>> <<widget "female12">> <div class="emptychat"><img src="images/npc/female12.png"></div> <</widget>> <<widget "female13">> <div class="emptychat"><img src="images/npc/female13.png"></div> <</widget>> <<widget "female14">> <div class="emptychat"><img src="images/npc/female14.png"></div> <</widget>> <<widget "female15">> <div class="emptychat"><img src="images/npc/female15.png"></div> <</widget>> <<widget "female16">> <div class="emptychat"><img src="images/npc/female16.png"></div> <</widget>> <<widget "female17">> <div class="emptychat"><img src="images/npc/female17.png"></div> <</widget>> <<widget "female18">> <div class="emptychat"><img src="images/npc/female18.png"></div> <</widget>> <<widget "female19">> <div class="emptychat"><img src="images/npc/female19.png"></div> <</widget>> <<widget "female20">> <div class="emptychat"><img src="images/npc/female20.png"></div> <</widget>> <<widget "female21">> <div class="emptychat"><img src="images/npc/female21.png"></div> <</widget>> <<widget "female22">> <div class="emptychat"><img src="images/npc/female22.png"></div> <</widget>> <<widget "female23">> <div class="emptychat"><img src="images/npc/female23.png"></div> <</widget>> <<widget "female24">> <div class="emptychat"><img src="images/npc/female24.png"></div> <</widget>> <<widget "female25">> <div class="emptychat"><img src="images/npc/female25.png"></div> <</widget>> <<widget "female26">> <div class="emptychat"><img src="images/npc/female26.png"></div> <</widget>> <<widget "female27">> <div class="emptychat"><img src="images/npc/female27.png"></div> <</widget>> <<widget "female28">> <div class="emptychat"><img src="images/npc/female28.png"></div> <</widget>> <<widget "female29">> <div class="emptychat"><img src="images/npc/female29.png"></div> <</widget>> <<widget "female30">> <div class="emptychat"><img src="images/npc/female30.png"></div> <</widget>> <<widget "female31">> <div class="emptychat"><img src="images/npc/female31.png"></div> <</widget>> <<widget "female32">> <div class="emptychat"><img src="images/npc/female32.png"></div> <</widget>> <<widget "female33">> <div class="emptychat"><img src="images/npc/female33.png"></div> <</widget>> <<widget "female34">> <div class="emptychat"><img src="images/npc/female34.png"></div> <</widget>> <<widget "female35">> <div class="emptychat"><img src="images/npc/female35.png"></div> <</widget>> <<widget "female36">> <div class="emptychat"><img src="images/npc/female36.png"></div> <</widget>> <<widget "female37">> <div class="emptychat"><img src="images/npc/female37.png"></div> <</widget>> <<widget "female38">> <div class="emptychat"><img src="images/npc/female38.png"></div> <</widget>> <<widget "female39">> <div class="emptychat"><img src="images/npc/female39.png"></div> <</widget>> <<widget "female40">> <div class="emptychat"><img src="images/npc/female40.png"></div> <</widget>> <<widget "female41">> <div class="emptychat"><img src="images/npc/female41.png"></div> <</widget>> <<widget "female42">> <div class="emptychat"><img src="images/npc/female42.png"></div> <</widget>> <<widget "female43">> <div class="emptychat"><img src="images/npc/female43.png"></div> <</widget>> <<widget "female44">> <div class="emptychat"><img src="images/npc/female44.png"></div> <</widget>> <<widget "female45">> <div class="emptychat"><img src="images/npc/female45.png"></div> <</widget>> <<widget "female46">> <div class="emptychat"><img src="images/npc/female46.png"></div> <</widget>> <<widget "female47">> <div class="emptychat"><img src="images/npc/female47.png"></div> <</widget>> <<widget "female48">> <div class="emptychat"><img src="images/npc/female48.png"></div> <</widget>> <<widget "female49">> <div class="emptychat"><img src="images/npc/female49.png"></div> <</widget>> <<widget "female50">> <div class="emptychat"><img src="images/npc/female50.png"></div> <</widget>> <<widget "female51">> <div class="emptychat"><img src="images/npc/female51.png"></div> <</widget>> <<widget "female52">> <div class="emptychat"><img src="images/npc/female52.png"></div> <</widget>> <<widget "queen">> <div class="emptychat"><img src="images/queen.png"></div> <</widget>> /* Selling An NPC */ <<widget "npcsell">> /*Creates a Template for setting the new NPC in the shop */ <<set _sellingnpc = { name: "", gender: "", pic: "", trust: 0, level: 0, xp: 0, fuckedtimes: 0, domination: 0 }>> /* applies the NPC stats to the new NPC template */ <<set _sellingnpc.gender to $npcs[$npcchosen].gender>> <<set _sellingnpc.pic to $npcs[$npcchosen].pic>> <<set _sellingnpc.name to $npcs[$npcchosen].name>> <<set _sellingnpc.level to $npcs[$npcchosen].level>> <<set _sellingnpc.xp to $npcs[$npcchosen].xp>> <<set _sellingnpc.fuckedtimes to $npcs[$npcchosen].fuckedtimes>> <<set $slaves4sale.push(_sellingnpc)>> <<run $npcs.deleteAt($npcchosen)>> <</widget>> /* Buying An NPC */ <<widget "npcbuy">> /*Creates a Template for setting the new NPC in the shop */ <<set _buyingnpc = { name: "", gender: "", pic: "", trust: 0, level: 0, xp: 0, fuckedtimes: 0, domination: 0 }>> /* applies the NPC stats to the new NPC template */ <<set _buyingnpc.gender to $slaves4sale[$npcchosen].gender>> <<set _buyingnpc.pic to $slaves4sale[$npcchosen].pic>> <<set _buyingnpc.name to $slaves4sale[$npcchosen].name>> <<set _buyingnpc.level to $slaves4sale[$npcchosen].level>> <<set _buyingnpc.xp to $slaves4sale[$npcchosen].xp>> <<set _buyingnpc.fuckedtimes to $slaves4sale[$npcchosen].fuckedtimes>> <<set $npcs.push(_buyingnpc)>> <<run $slaves4sale.deleteAt($npcchosen)>> <</widget>> <<widget "npcwildrecruit">> /*Creates a Template for recruiting an npc from the wild woman fight */ <<set _buyingnpc = { name: "", gender: "", pic: "", trust: 0, level: 0, xp: 0, fuckedtimes: 0, domination: 0 }>> /* applies the NPC stats to the new NPC template */ <<set _buyingnpc.gender to $womannpc[$npcchosen].gender>> <<set _buyingnpc.pic to $womannpc[$npcchosen].pic>> <<set _buyingnpc.name to $womannpc[$npcchosen].name>> <<set _buyingnpc.level to $womannpc[$npcchosen].level>> <<set _buyingnpc.xp to $womannpc[$npcchosen].xp>> <<set _buyingnpc.fuckedtimes to $womannpc[$npcchosen].fuckedtimes>> <<set _buyingnpc.domination to $womannpc[$npcchosen].domination>> <<set $npcs.push(_buyingnpc)>> <<run $womannpc.deleteAt($npcchosen)>> <</widget>> /* Buying An NPC from the Marketplace */ <<widget "npcbuymarket">> /*Creates a Template for setting the new NPC in the shop */ <<set _buyingnpc = { name: "", gender: "", pic: "", trust: 0, level: 0, xp: 0, fuckedtimes: 0, domination: 0 }>> /* applies the NPC stats to the new NPC template */ <<set _buyingnpc.gender to $marketnpc[$npcchosen].gender>> <<set _buyingnpc.pic to $marketnpc[$npcchosen].pic>> <<set _buyingnpc.name to $marketnpc[$npcchosen].name>> <<set _buyingnpc.level to $marketnpc[$npcchosen].level>> <<set _buyingnpc.xp to $marketnpc[$npcchosen].xp>> <<set _buyingnpc.fuckedtimes to $marketnpc[$npcchosen].fuckedtimes>> <<set $xpneeded2 = Math.pow(_buyingnpc.level/$exponent, $constant);>><<set $xpneeded = Math.round($xpneeded2) - 2>> <<set _buyingnpc.xp to $xpneeded>> <<set $npcs.push(_buyingnpc)>> <<run $marketnpc.deleteAt($npcchosen)>> <</widget>> /* Losing An NPC in combat*/ <<widget "npclost">> /*Creates a Template for setting the new NPC in the shop */ <<set _sellingnpc = { name: "", gender: "", pic: "", trust: 0, level: 0, xp: 0, fuckedtimes: 0, domination: 0 }>> /* applies the NPC stats to the new NPC template */ <<set _sellingnpc.gender to $npcs[$npcslot1].gender>> <<set _sellingnpc.pic to $npcs[$npcslot1].pic>> <<set _sellingnpc.name to $npcs[$npcslot1].name>> <<set _sellingnpc.level to $npcs[$npcslot1].level>> <<set _sellingnpc.xp to $npcs[$npcslot1].xp>> <<set _sellingnpc.fuckedtimes to $npcs[$npcslot1].fuckedtimes>> <<set $slaves4sale.push(_sellingnpc)>> <<run $npcs.deleteAt($npcslot1)>> <</widget>> <<widget "generaterandom2">> /* Defines the Object */ <<set _randomnpc = { name: "", gender: "", pic: "", trust: 0, level: 0, xp: 0, fuckedtimes: 0, domination: 0 }>> /* Random Names Male */ <<set _malenames to [ "Jake", "John", "Michael", "Chris", "Albert", "Tommy", "Joel", "Hank" ]>> /* Random Names Female */ <<set _femalenames to [ "Shirley", "Estrella", "Nylah", "Bianca", "Felicity", "Yuna", "Cielo", "Aryanna", "Nayeli", "Calliope", "Juliet", "Eleanor", "Yaritza", "Bryn", "Nala", "Leyla", "Gracelyn", "Leann", "Lia", "Joselyn", "Makenzi", "Ryder", "Nina", "Nicole", "Vivienne", "Desiree", "Carter", "Annalee", "Jennifer", "Vivienne", "Zariyah", "Kianna", "Karma", "Emry", "Jacqueline", "Kaydance", "Kali", "Nadia", "Lux", "Joanna", "Josie", "Sienna", "Fiona", "Mary", "Cambrie", "Emry", "Shania", "Iliana", "Allie", "Ivey", "Zola", "Clover", "Janely", "Kaiya", "Kacey", "Harlow", "Jayleen", "Gracelynn", "Austyn", "Malina", "Emalee", "Arden", "Anisa", "Nina", "Alexia", "Zoee", "Seraphina", "Devorah", "Analise", "Miyah", "Isis", "Aria", "Journey", "Zayla", "Kaylah", "Estefany", "Natalee", "Kimber", "Maggie", "Jaycie", "Ever", "Jaden", "Gracelynn", "Melani", "Hope", "Alessandra", "Kamiya", "Tatianna", "Ava", "Delanie", "Ester", "Taraji", "Jamya", "Brooke", "Tala", "Lesly", "Leanna", "Chana", "Taytum", "Karter", "Linnea", "Maxine", "Suri", "Kelsie", "Sofia", "Morgan", "Jailyn", "Ivana", "Keegan", "Ayesha", "Ana", "Lana", "Laina", "Veda", "Virginia", "Annalee", "Adalie", "Marlie", "Darla", "Liberty", "Saniya", "Marley", "Addilyn", "Tatum", "Caleigh", "Megan", "Ainsley", "Bridgette", "Lupita", "Simone", "Karolina", "Adalie", "Kalia", "Maliyah", "Ivey", "Yolanda", "Nayeli", "Kaia", "Gracyn", "Sharon", "Bailey", "Channing", "Margo", "Alexandrea", "Jiya", "Hailie", "Annette", "Zoya", "Berkley", "Taya", "Shyanne", "Hillary", "Delanie", "Fallon", "Lily", "Meghan", "Giavanna", "Kayley", "Halle", "Bella", "Gretchen", "Elodie", "Jacie", "Montana", "Gabrielle", "Emoni", "Cambree", "Shaniya", "Nancy", "Oakley", "Alisson", "Addie", "Sahara", "Peighton", "Katrina", "Kourtney", "Rosa", "Catalina", "Nathalie", "Haley", "India", "Selina", "Brook", "Carmella", "Alba", "Emeri", "Casey", "Bella", "Regan", "Addalyn", "Ariela", "Kyndal", "Alina", "Joanna", "Mari", "Kaia", "Myla", "Destini", "Nevaeh", "Serena", "Mae", "Tesla", "Jemma", "Marlena", "Laney", "Nina", "Scarlette", "Fiona", "Angelina", "April", "Khloe", "Kirra", "Olivia", "Emerson", "Arlene", "Aleyna", "Kayden", "Cielo", "Lluvia", "Annalynn", "Farah", "Della", "Rubi", "Maddison", "Taliah", "Kaelyn", "Quinn", "Kinzley", "Lillianna", "Kathy", "Zaria", "Journi", "Kelsey", "Kendyl", "Alora", "Brisa", "Allison", "Bryanna", "Mona", "Dasia", "Rosalia", "Saanvi", "Maren", "Taniya", "Serafina", "Taryn", "Rosemary", "Shea", "Chiara", "Yulissa", "Rubi", "May", "Leanne", "Elise", "Celia", "Pepper", "Sophia", "Afton", "Ayanna", "Miriam", "Devyn", "Camille", "Kira", "Malak", "Betsy", "Precious", "Alyssa", "Karleigh", "Gwendolyn", "Crystal", "Dania", "Unique", "Selina", "Makena", "Melissa", "Annaliese", "Mackenna", "Cherish", "Yulissa", "Audrey", "Antonella", "Claudia", "Annika", "Kadence", "Marie", "Aiyana", "Annalee", "Chyna", "Jolie", "Laila", "Lea", "Brooklynn", "Brookelynn", "Cindy", "Maren", "Joselyn", "Madelyn", "Audrie", "Giulia", "Audrianna", "Kylie", "Samaya", "Milly", "Tiana", "Marlee", "America", "Jordyn", "Remington", "Jemma", "Savannah", "Janyla", "Adrian", "Kendyl", "Brookelynn", "Reina", "Adelina", "Khaleesi", "Hope", "Leanna", "Shea", "Taelyn", "Jailyn", "Joanna", "Aanya", "Karoline", "Angel", "Jane", "Cosette", "Arlette", "Joyce", "Samaya", "Adalynn", "Sky", "Farrah", "Beatrice", "Reilly", "Nala", "Halle", "Tayla", "Analise", "Lucy", "Kaylani", "Willow", "Aimee", "Emmalynn", "Kynleigh", "Alexia", "Zaylee", "Amy", "Fiona", "Leticia", "India", "Elana", "Nadia", "Journee", "Shayna", "Zaira", "Josie", "Dana", "Anne", "Liberty", "Dominique", "Gizelle", "Makinley", "Saylor", "Dalila", "Gwenyth", "Gwendolyn", "Ember", "Jaylin", "Sophia", "Ameerah", "Gentry", "Mckenna", "Kenley", "Serenity", "Aviana", "Kamila", "Arabelle", "Taya", "Laylah", "Tanya", "Ayvah", "Savanna", "Reilly", "Izabel", "Selene", "Gracelynn", "Oakley", "Aarya", "Journee", "Patience", "Keila", "Mylee", "Julieta", "Alyanna", "Brynlee", "Astrid", "Brystol", "Carly", "Rilee", "Milena", "Tallulah", "Shirley", "Johanna", "Nikita", "Valery", "Lillyann", "Keila", "Jaida", "Kailee", "Aileen", "Mikaela", "Geraldine", "Kayla", "Jamiya", "Bria", "Clementine", "Zaniya", "Kaylah", "Penelope", "Emmaleigh", "Melia", "Cecily", "Brylie", "Alejandra", "Erika", "Emerald", "Malaysia", "Jazelle", "Ariel", "Claire", "Samya", "Malaysia", "Mona", "Rosemary", "Millie", "Abrielle", "Bria", "Alicia", "Reagan", "Kamiya", "Magdalene", "Frances", "Sailor", "Kaidence", "Erica", "Yuna", "Reece", "Angely", "Nia", "Leann", "Kiana", "Loren", "Holly", "Whitney", "Keely", "Aniston", "Marion", "Freya", "Dasha", "Harlee", "Fiona", "Alisha", "Madelyn", "Soleil", "Belinda", "Cayleigh", "Kiana", "Carter", "Jana", "Kaleigh", "Dahlia", "Adalee", "Daniella", "Leela", "Harper", "Katerina", "Agnes", "Unique", "Elina", "Melia", "Andrea", "Skye", "Kimber", "Vianney", "Gillian", "Leyla", "Adelyn", "Kenzie", "Leilany", "Madyson", "Abrianna", "Dylan", "Blessing", "Iyanna", "Loretta", "Geneva", "Sylvie", "Ariela", "Chloe", "Emmalyn", "Layla", "Opal", "Isla", "Jamiya", "Shae", "Kinslee", "Melanie", "Cali", "Jane", "Logan", "Jazlyn", "Layna", "Kenzie", "Karmen", "Taelyn", "Logan", "Vianney", "Yaneli", "Keeley", "Princess", "Annie", "Maylee", "Kalani", "Kaila", "Alice", "Pamela", "Kayli", "Amilia", "Colleen", "Katharine", "Leila", "Lillyan", "Rileigh", "Samaya", "Coraline", "Celina", "Mckenna", "Kara", "Jaclyn", "Inara", "Emmalynn", "Libby", "Leann", "Inara", "Lorelai", "Shelby", "Alice", "Esperanza", "Alba", "Brissa", "Yuliana", "Kaitlynn", "Rylan", "Cielo", "Amani", "Judy", "Brooklyn", "Nyasia", "Jewel", "Lillyanna", "Noor", "Kristin", "Palmer", "Belinda", "Kenzley", "Nyah", "Kloe", "Adilyn", "Arely", "Arabella", "Aryanna", "Yaretzy", "Caleigh", "Kinsley", "Ashlyn", "Lizbeth", "Ananya", "Michelle", "Brinlee", "Zaina", "Elayna", "Madison", "Lena", "Kaci", "Molly", "Sandy", "Anabella", "Catalina", "Annette", "Liza", "Braylee", "Nicolette", "Sage", "Stevie", "Kristina", "Alyssa", "Deja", "Elliott", "Moriah", "Marion", "Zara", "Emeri", "Tatianna", "Landry", "Naima", "Giselle", "Abagail", "Kaila", "Roslyn", "Julia", "Viola", "Kynleigh", "Maliah", "Jacklyn", "Samya", "Mireya", "Nathaly", "Jakayla", "Clarissa", "Maelyn", "Joslynn", "Jaylynn", "Vida", "Hailee", "Amina", "Tamar", "Lillie", "Cooper", "Gabrielle", "Amaris", "Kendra", "Arwen", "Emma", "Halo", "Katrina", "Paola", "Tayla", "Cordelia", "Susanna", "Harley", "Kamora", "Patricia", "Amara", "Maria", "Vada", "Abbigail", "Luella", "Dorothy", "Adrianna", "Star", "Annaleigh", "Esme", "Eunice", "Gabriela", "Cheyanne", "Nathalia", "Crystal", "Celeste", "Sharon", "Greta", "Rowan", "Savanah", "Baila", "Joy", "Aubry", "Regan", "Addisyn", "Noa", "Sophia", "Cordelia", "Brandy", "Leighton", "Alize", "Adele", "Shirley", "Devyn", "Adalynn", "Kori", "Paula", "Yamileth", "Elora", "May", "Diamond", "Alexus", "Henley", "Isabel", "Angela", "Keegan", "Kinsley", "Amayah", "Colleen", "Yuna", "Evie", "Tallulah", "Ananya", "Emma", "Kristin", "Jacie", "Beatriz", "Dulce", "Kenzi", "Emi", "Emmaleigh", "Darby", "Alyse", "Carrie", "Merida", "Sahara", "Isla", "Clare", "Sonia", "Rilee", "Lisa", "Jaslynn", "Reyna", "Heaven", "Breanna", "Hafsa", "Eisley", "Braelyn", "Bonnie", "Giselle", "Sky", "Queen", "Maliyah", "Elina", "Kaya", "Layna", "Courtney", "Abigail", "Carli", "Zola", "Sarahi", "Hunter", "Drew", "Audrey", "Diana", "Kennedy", "Addie", "Lucie", "Ziva", "Romina", "Noelia", "Georgina", "Aila", "Liliana", "Juliana", "Amaya", "Irene", "Malaysia", "Marisol", "Emmaleigh", "Evalynn", "Hayley", "Mayra", "Joselin", "Shreya", "Josey", "Addisyn", "Selena", "Khloee", "Amy", "Isha", "Gia", "Shirley", "Mariam", "Leanne", "Tess", "Krystal", "Ivey", "Jeanette", "Hadleigh", "Evelyn", "Cordelia", "Ela", "Alexandria", "Fallon", "Cailey", "Evangeline", "Mckinley", "Kara", "Presleigh", "Kayleen", "Adaline", "Ayva", "Aniya", "Magnolia", "Delaney", "Skylah", "Casey", "Cindy", "Hillary", "Adrian", "Margarita", "Krista", "Galilea", "Carolina", "Zia", "Alessa", "Tiffany", "Flora", "Kinley", "Adrianna", "Belinda", "Emelyn", "Elsie", "Kailani", "Erica", "Halo", "Azul", "Jazmyn", "Jalayah", "Kaci", "Amariah", "Alejandra", "Mackenna", "Jazelle", "Kloe", "Ariyana", "Winter", "Ariane", "Alayah", "Shelby", "Lilith", "Hallie", "Paris", "Naya", "Abbygail", "Alyanna", "Adalina", "Dulce", "Trinity", "Rosalyn", "Cadence", "Lela", "Sanvi", "Valentina", "Dalilah", "Lilian", "Renesmee", "Leela", "Abigail", "Joselin", "Kalli", "Elisha", "Rosemarie", "Henley", "Lizbeth", "Lilian", "Lidia", "Devin", "Esperanza", "Lilyana", "Kayli", "Miyah", "Sheyla", "Evalynn", "Zoe", "Faye", "Maiya", "Anabel", "Candace", "Jayda", "Leah", "Dalilah", "Raquel", "Cayleigh", "Rilynn", "Harper", "Edith", "Aryana", "Charlize", "Melissa", "Ava", "Ariyana", "Carina", "Milania", "Scarlett", "Vanessa", "Renee", "Liv", "Emmie", "Marjorie", "Leilani", "Laniyah", "Kimber", "Jackeline", "Rosalynn", "Milla", "Willow", "Cameron", "Calliope", "Layan", "Haidyn", "Giavanna", "Taleah", "Yvonne", "Allisson", "Faith", "Maeve", "Skye", "Ema", "Kirsten", "Hadley", "Macie", "Nia", "Shiloh", "Analia", "Nikki", "Veda", "Quincy", "Tegan", "Nikita", "Elisabeth", "Kathy", "Rayleigh", "Yesenia", "Elaine", "Marlena", "Sofia", "Peighton", "Raina", "Xiomara", "Berenice", "Kailynn", "Carolyn", "Dasia", "Sara", "Jailyn", "Gianna", "Camila", "Kiersten", "Rhylee", "Dani", "Leona", "Eryn", "Kamille", "Elinor", "Mara", "Kylee", "Marley", "Aleigha", "Alisa", "Leena", "Maxine", "Delaney", "Laniya", "Peighton", "Lyrik", "Zaniyah", "Faigy", "Camdyn", "Ellianna", "Hayley", "Nova", "Brooklynn", "Esperanza", "Katrina", "Merida", "Lizeth", "Ester", "Brooke", "Gloria", "Ciara", "Kenley", "Renata", "Alexa", "Dani", "Taliyah", "Chanel", "Olyvia", "Caelyn", "Kendall", "Elia", "Alexandra", "Jaden", "Devorah", "Kora", "Zooey", "Taraji", "Kiersten", "Jaida", "Celina", "Phoebe", "Tahlia", "Aleksandra", "Vanessa", "Akshara", "Eisley", "Brissa", "Brinley", "Charlene", "Cailey", "Candice", "Annalisa", "Jesslyn", "Leela", "Angie", "Camilla", "Malak", "Crystal", "Luz", "Pearl", "Yulissa", "Thalia", "Rosalia", "Jazlynn", "Charis", "Ziva", "Jaylah", "Desirae", "Kassandra", "Haidyn", "Peyton", "Gwyneth", "Breanna", "Amariah", "Aniston", "Mariella", "Caleigh", "Jaiden", "Gwyneth", "Adalyn", "Alondra", "Anjali", "Pamela", "Nariah", "Makiya", "Hadley", "Isabel", "Louise", "Jenny", "Katerina", "River", "Nailah", "Annalynn", "Jada", "Karleigh", "Saniya", "Celia", "Adalina", "Karoline", "Trinity", "Lillian", "Nayla", "Bonnie", "Zahra", "Carmen", "Dasha", "Elisabeth", "Layla", "Theresa", "Zendaya", "Jayleen", "Kaitlyn", "Montserrat", "Kallie", "Katarina", "Aiyana", "Niyah", "Lyric", "Hallie", "Layla", "Jada", "Londynn", "Millie", "Kennedy", "Carter", "Denisse", "Braelynn", "Anabelle", "Della", "Winnie", "Kya", "Scarlette", "Brea", "Piper", "Payten", "Daniyah", "Aditi", "Vienna", "Spencer", "Krista", "Zahra", "Izabelle", "Kristina", "Janelle", "Susan", "Analeigh", "Mila", "Jessica", "Lana", "Naya", "Lorraine", "Persephone", "Karlie", "Alanna", "Elsa", "Keila", "Elia", "Dominique", "Aliana", "Yamilet", "Marlena", "Kasey", "Erica", "Audrina", "Chyna", "Zion", "Analee", "Aniah", "Jazmin", "Dani", "Ariadne", "Harlow", "Raquel", "Maite", "Amiyah", "Astrid", "Brookelyn", "Bryanna", "Vayda", "Adelynn", "Jaelyn", "Abygail", "Clarissa", "Marlena", "Melanie", "Abbey", "Louise", "Arielle", "Kaila", "Brystol", "Meadow", "Penelope", "Avalon", "Tamar", "Zendaya", "Miranda", "Kaylen", "Aaleyah", "Xiomara", "Shaylee", "Jailynn", "Violette", "Hanna", "Kinslee", "Valentina", "Kathryn", "Frankie", "Megan", "Lacy", "Leighton", "Leyla", "Kayla", "Adilyn", "Julissa", "Poppy", "Raylynn", "Emmalynn", "Essence", "Gizelle", "Janna", "Isabella", "Evan", "Coral", "Catherine", "Aubrielle", "Hazel", "Treasure", "Zara", "Celia", "Malina", "Carley", "Aracely", "Kaylen", "Lindsay", "Kate", "Isha", "Abygail", "Arabelle", "Yuliana", "Aiza", "Lori", "Leilah", "Raylynn", "Karolina", "Blair", "Giselle", "Danielle", "Kelsey", "Kailyn", "Althea", "Marina", "Gretchen", "Emelia", "Tegan", "Sally", "Amira", "Rihanna", "Maura", "Jael", "Kalina", "Abril", "Tamia", "Elayna", "Dorothy", "Sanai", "Katherine", "Poppy", "Analia", "Adaline", "Camryn", "Judy", "Geraldine", "Brynley", "Marcella", "Samaya", "Desiree", "Isha", "Sanvi", "Jenny", "Leanna", "Violet", "Blessing", "Hayley", "Zaina", "Channing", "Queen", "Kendal", "Karis", "Kataleya", "Kali", "Janessa", "Luna", "Rachael", "Nicolette", "Aspen", "Vada", "Rosie", "Kirra", "Vivian", "Sky", "Klara", "Aiyana", "Maribel", "Alina", "Olive", "Harmonie", "Angely", "Fatima", "Jazmyne", "Star", "Jenni", "Nichole", "Bridget", "Mariana", "Scarlette", "Averi", "Izel", "Genesis", "Brookelyn", "Soraya", "Isha", "Amyah", "Briley", "Araceli", "Elaina", "Raelyn", "Mary", "Brissa", "Logan", "Ciara", "Holland", "Malayah", "Sarina", "Rilynn", "Taylor", "Adalyn", "Skyla", "Emalee", "Harlie", "Ana", "Angeline", "Jenny", "Sonya", "Abriella", "Priya", "Noa", "Brandy", "Nahla", "Isha", "Anabel", "Annalisa", "Melisa", "Delia", "Karis", "Mckenna", "Abigale", "Kadence", "Nila", "Kayla", "Krista", "Isha", "Ruthie", "Anna", "Charis", "Erika", "Mallory", "Rain", "Jocelyn", "Charlize", "Wren", "Farah", "Kalyn", "Aleigha", "Wren", "Robyn", "Gloria", "Isabel", "Agnes", "Sahara", "Dania", "Stacy", "Esperanza", "Gizelle", "Nathalie", "Milly", "Kairi", "Taniyah", "Lana", "Leilah", "Tia", "Deja", "Aleeyah", "Jewel", "Jayda", "Bridget", "Kynleigh", "Ainsley", "Fiona", "Payson", "Ariana", "Mayra", "Victoria", "Alani", "Kirra", "Kamilah", "Katelyn", "Fiona", "Lilly", "Carsyn", "Naomi", "Honesty", "Shayna", "Ayden", "Chyna", "Shay", "Avianna", "Aubry", "Emmaline", "Avalyn", "Journee", "Kamryn", "Della", "Tegan", "Shiloh", "Aubrielle", "Charis", "Eve", "Alayna", "Sawyer", "Priscila", "Jenni", "Scout", "Karleigh", "Sariyah", "Addisyn", "Kasey", "Allie", "Vada", "Paizley", "Promise", "Josey", "Althea", "Aislynn", "Laney", "Tianna", "Elana", "Sophia", "Gracelynn", "Malka", "Shanaya", "Cattleya", "Sarahi", "Alaina", "Chelsey", "Ashlynn", "Laniyah", "Sonia", "Kathleen", "Catherine", "Briella", "Maci", "Anabelle", "Milly", "Elina", "Chasity", "Ziva", "Calliope", "Paityn", "Jimena", "Payten", "Keyla", "Nyah", "Kaelynn", "Jaslynn", "Janely", "Felicia", "Cadence", "Ashtyn", "Chasity", "Leyna", "Sofie", "Addisyn", "Harley", "Ivana", "Raelynn", "Alisha", "Marina", "Moira", "Aliana", "Fiona", "Mckenna", "Kayden", "Ryleigh", "Luz", "Hayden", "Taelyn", "Alana", "Zelda", "Elliott", "Kaylee", "Larissa", "Bethany", "Yoselin", "Clare", "Adilene", "Linda", "Melanie", "Belinda", "Heaven", "Neveah", "Kendra", "Anahi", "Maisy", "Melia", "Cindy", "Tabitha", "Macie", "Francesca", "Jaylah", "Adalynn", "Beatrix", "Adela", "Miracle", "Giana", "Rebekah", "Mikayla", "Natalie", "Mylah", "Saylor", "Batsheva", "Dina", "Skylar", "Emmy", "Karli", "Lilyanna", "Heavenly", "Sloan", "Bridgette", "Mya", "Jewel", "Annabeth", "Lailah", "Maisy", "Cynthia", "Hayden", "Kenzie", "Myla", "Ayla", "Tanvi", "Brinlee", "Gwen", "Yaretzi", "Kiley", "Yazmin", "Lainey", "Zaina", "Kambree", "Elianna", "Ansley", "Kaitlin", "Farrah", "Millie", "Vianney", "Lorraine", "Dianna", "Madison", "Priscilla", "Remi", "Taraji", "Florence", "Natasha", "Shelby", "Judy", "Prisha", "Milla", "Kimber", "Kynleigh", "Wren", "Noelle", "Ziva", "Devorah", "Chasity", "Carrie", "Amerie", "Aiyanna", "Kayla", "Hadleigh", "Stacey", "Marley", "Mia", "Cooper", "Annette", "Kyla", "Samaya", "Kylah", "Rayne", "Scarlet", "Maiya", "Kaelynn", "Ebony", "Arwen", "Addalynn", "Fabiola", "Madilynn", "Gisele", "Dixie", "Kaylen", "Fabiola", "Elayna", "Blessing", "Iyanna", "Kiersten", "Rita", "Macey", "Carrie", "Rileigh", "Carolyn", "Georgia", "Dorothy", "Susanna", "Sadie", "Kayleen", "Karen", "Mackenzie", "Paislee", "Dulce", "Emery", "Elsa", "Corinne", "Joslynn", "Scarlett", "Paola", "Annette", "Leila", "Marie", "Kalynn", "Emily", "Justice", "Rayne", "Annalynn", "Emerie", "Caylee", "Kierra", "Kynleigh", "Ariela", "Malak", "Devorah", "Janna", "Kayla", "Neriah", "Aubrey", "Helen", "Tatum", "Ayla", "Priscilla", "Jadyn", "Valeria", "Shanaya", "Kelsie", "Adrianna", "Emerson", "Lilian", "Kaylee", "Skylah", "Julieta", "Joelle", "Grayson", "Rhiannon", "Chyna", "Logan", "Alanah", "Audree", "Arlene", "Londyn", "Malayah", "Nahla", "Saanvi", "Alexis", "Ann", "Veronika", "Larissa", "Avril", "Colleen", "Janna", "Sarah", "Josey", "Sloan", "Khadijah", "Adrian", "Lyra", "Frances", "Charity", "Aanya", "Yulissa", "Abigale", "Amelia", "Jordynn", "Deja", "Chevelle", "Madison", "Nylah", "Michaela", "Vianey", "Evangelina", "Zendaya", "Bridget", "Cosette", "Evalynn", "Channing", "Serena", "Francesca", "Karleigh", "Audrina", "Alexandrea", "Skylynn", "Mayte", "Karina", "Adilene", "Elodie", "Emalee", "Emmaline", "Nicole", "Mollie", "Taelyn", "Nia", "Danica", "Emily", "Cordelia", "Monique", "Nya", "Aubreigh", "Charlene", "Pyper", "Stevie", "Lilly", "Ariella", "Cailey", "Salma", "Gwyneth", "Billie", "Lilliana", "Giovanna", "Spencer", "Elle", "Trinity", "Wendy", "Lenora", "Kathleen", "Caelyn", "Christian", "Mercedes", "Caroline", "Mara", "Marcella", "Serafina", "Milla", "Nayeli", "Averie", "Tamia", "Arianny", "Kinsey", "Aniah", "Cooper", "Kelly", "Dominique", "Brynley", "Laurel", "Alissa", "Cosette", "Aryana", "Amaris", "Ruby", "Vada", "Rosalia", "Mindy", "Saniyah", "Kinsley", "Melany", "Kayleigh", "Alyna", "Samantha", "Carrington", "Aurelia", "Aleah", "Savanah", "Hope", "Desirae", "Janet", "Rebekah", "Victoria", "Estella", "Brianna", "Justice", "Kayla", "Jenna", "Dana", "Dallas", "Tanvi", "Scarlett", "Olyvia", "Celeste", "Azaria", "Madalynn", "Shania", "Kaitlynn", "Marlie", "Cambrie", "Blessing", "Avalynn", "Cecily", "Paislee", "Aminah", "Aubri", "Gabriela", "Jayda", "Damaris", "Angie", "Mariajose", "Laurel", "Kaylynn", "Scarlett", "Tabitha", "Aileen", "Makinley", "Marion", "Josey", "Elliette", "Emerald", "Jayden", "Lux", "Denise", "Shaniyah", "Tiana", "Nila", "Arlene", "Alize", "Arlette", "Keeley", "Carleigh", "Abriella", "Danika", "Belle", "Lilyann", "Aviana", "Katelyn", "Sara", "Jaelynn", "Ciara", "Emilie", "Lacy", "Elisa", "Hope", "Ellen", "Izel", "Laniyah", "Karmen", "Yara", "Kensley", "Scarlet", "Kairi", "Eisley", "Meadow", "Eden", "Tala", "Cosette", "Ellison", "Paloma", "Loretta", "Mara", "Bailee", "Selah", "Malaysia", "Lilianna", "Melanie", "Diamond", "Rory", "Kayden", "Harper", "Eleanor", "Drew", "Addison", "Adelaide", "Evan", "Shay", "Seraphina", "Emerie", "Mckenna", "Kynlee", "Khadija", "Heidy", "Harmony", "Rhylee", "Karlie", "Brielle", "Kloe", "Paizley", "Maiya", "Grecia", "Kalani", "Taliah", "Joselin", "Isadora", "Neriah", "Brooklyn", "Jubilee", "Ann", "Brandi", "Ellery", "Avril", "Geneva", "Aliana", "Jaylah", "Layla", "Aurora", "Britney", "Zoe", "Candace", "Gabriela", "Dorothy", "Margarita", "Tinsley", "Caleigh", "Leila", "Alianna", "Skyla", "Roxana", "Jazzlyn", "Jalynn", "Norah", "Melany", "Ariyanna", "Priscilla", "Marlee", "Camilla", "Dixie", "Kaelyn", "Baila", "Anaiah", "Maxine", "Carlee", "Lilyanna", "Amya", "Micaela", "Eliza", "Winter", "Palmer", "Kensley", "Gracyn", "Kierra", "Love", "Sidney", "Alyna", "Maya", "Bryn", "Jazmine", "Carleigh", "Kenleigh", "Jade", "Fiona", "Lyla", "Milana", "Sahara", "Preslee", "Citlali", "Amora", "Skylee", "Erika", "Ziva", "Marisa", "Kaelyn", "Phoenix", "Sofie", "Kamilla", "Nathaly", "Serena", "Skye", "Aviana", "Ayvah", "Tara", "Tiara", "Sierra", "Reece", "Brea", "Mila", "Wynter", "Haven", "Destiny", "Amara", "Raeleigh", "Amerie", "Kenna", "Claire", "Preslie", "Ashly", "Mazie", "Alyvia", "Janie", "Kendra", "Greta", "Kristen", "Arely", "Annalise", "Kinsley", "Myla", "Amanda", "Alison", "Alaina", "Isabell", "Rayleigh", "Emmy", "Bryleigh", "Lillie", "Emi", "Nova", "Millie", "Samiya", "Maliah", "Brenda", "Camdyn", "Gabriela", "Katharine", "Eva", "Makayla", "Elliana", "Emmaleigh", "Amyah", "Livia", "Rochel", "Isabella", "Brooklyn", "Carter", "Rosalee", "Chiara", "Winnie", "Precious", "Zariyah", "Henley", "Milla", "Rosalie", "Batsheva", "Jessie", "Madisyn", "Eileen", "Jaqueline", "Diane", "Desirae", "Susanna", "Dasia", "Hallie", "Jada", "Miyah", "Willow", "Jaycie", "Phoenix", "Hollis", ]>> <<set _malepics to [ "<<male1>>", "<<male2>>", "<<male3>>" ]>> /* Random Names Female */ <<set _femalepics to [ "<<female1>>", "<<female2>>", "<<female3>>", "<<female4>>", "<<female5>>", "<<female6>>", "<<female7>>", "<<female8>>", "<<female9>>", "<<female10>>", "<<female11>>", "<<female12>>", "<<female13>>", "<<female14>>", "<<female15>>", "<<female16>>", "<<female17>>", "<<female18>>", "<<female19>>", "<<female20>>", "<<female21>>", "<<female22>>", "<<female23>>", "<<female24>>", "<<female25>>", "<<female26>>", "<<female27>>", "<<female28>>", "<<female29>>", "<<female30>>", "<<female31>>", "<<female32>>", "<<female33>>", "<<female34>>", "<<female35>>", "<<female36>>", "<<female37>>", "<<female38>>", "<<female39>>", "<<female40>>", "<<female41>>", "<<female42>>", "<<female43>>", "<<female44>>", "<<female45>>", "<<female46>>", "<<female47>>", "<<female48>>", "<<female49>>", "<<female50>>", "<<female51>>", "<<female52>>" ]>> /* Genders */ <<set _gender to [ "Female", "Female", "Female", "Female", "Female", "Female", "Female", "Female", "Female", "Male" ]>> /* Choose a random gender from the _gender array */ <<if $maletribe eq 1>><<set _randomnpc.gender to "Female">><<else>><<set _randomnpc.gender to _gender.random()>><</if>> /* Choose a random bame from the _names array based on the gender */ <<if _randomnpc.gender == "Male">> <<set _randomnpc.pic to _malepics.random()>> <<else>> <<set _randomnpc.pic to _femalepics.random()>> <</if>> /* Choose a random bame from the _names array based on the gender */ <<if _randomnpc.gender == "Male">> <<set _randomnpc.name to _malenames.random()>> <<else>> <<set _randomnpc.name to _femalenames.random()>> <</if>> <<set _randomnpc.level to random(1,9999)>> <<set $marketnpc.push(_randomnpc)>> <</widget>> <<widget "wildwomannpc">> /* Defines the Object */ <<set _randomnpc = { name: "", gender: "", pic: "", trust: 0, level: 0, xp: 0, fuckedtimes: 0, domination: 0 }>> /* Random Names Male */ <<set _malenames to [ "Jake", "John", "Michael", "Chris", "Albert", "Tommy", "Joel", "Hank" ]>> /* Random Names Female */ <<set _femalenames to [ "Shirley", "Estrella", "Nylah", "Bianca", "Felicity", "Yuna", "Cielo", "Aryanna", "Nayeli", "Calliope", "Juliet", "Eleanor", "Yaritza", "Bryn", "Nala", "Leyla", "Gracelyn", "Leann", "Lia", "Joselyn", "Makenzi", "Ryder", "Nina", "Nicole", "Vivienne", "Desiree", "Carter", "Annalee", "Jennifer", "Vivienne", "Zariyah", "Kianna", "Karma", "Emry", "Jacqueline", "Kaydance", "Kali", "Nadia", "Lux", "Joanna", "Josie", "Sienna", "Fiona", "Mary", "Cambrie", "Emry", "Shania", "Iliana", "Allie", "Ivey", "Zola", "Clover", "Janely", "Kaiya", "Kacey", "Harlow", "Jayleen", "Gracelynn", "Austyn", "Malina", "Emalee", "Arden", "Anisa", "Nina", "Alexia", "Zoee", "Seraphina", "Devorah", "Analise", "Miyah", "Isis", "Aria", "Journey", "Zayla", "Kaylah", "Estefany", "Natalee", "Kimber", "Maggie", "Jaycie", "Ever", "Jaden", "Gracelynn", "Melani", "Hope", "Alessandra", "Kamiya", "Tatianna", "Ava", "Delanie", "Ester", "Taraji", "Jamya", "Brooke", "Tala", "Lesly", "Leanna", "Chana", "Taytum", "Karter", "Linnea", "Maxine", "Suri", "Kelsie", "Sofia", "Morgan", "Jailyn", "Ivana", "Keegan", "Ayesha", "Ana", "Lana", "Laina", "Veda", "Virginia", "Annalee", "Adalie", "Marlie", "Darla", "Liberty", "Saniya", "Marley", "Addilyn", "Tatum", "Caleigh", "Megan", "Ainsley", "Bridgette", "Lupita", "Simone", "Karolina", "Adalie", "Kalia", "Maliyah", "Ivey", "Yolanda", "Nayeli", "Kaia", "Gracyn", "Sharon", "Bailey", "Channing", "Margo", "Alexandrea", "Jiya", "Hailie", "Annette", "Zoya", "Berkley", "Taya", "Shyanne", "Hillary", "Delanie", "Fallon", "Lily", "Meghan", "Giavanna", "Kayley", "Halle", "Bella", "Gretchen", "Elodie", "Jacie", "Montana", "Gabrielle", "Emoni", "Cambree", "Shaniya", "Nancy", "Oakley", "Alisson", "Addie", "Sahara", "Peighton", "Katrina", "Kourtney", "Rosa", "Catalina", "Nathalie", "Haley", "India", "Selina", "Brook", "Carmella", "Alba", "Emeri", "Casey", "Bella", "Regan", "Addalyn", "Ariela", "Kyndal", "Alina", "Joanna", "Mari", "Kaia", "Myla", "Destini", "Nevaeh", "Serena", "Mae", "Tesla", "Jemma", "Marlena", "Laney", "Nina", "Scarlette", "Fiona", "Angelina", "April", "Khloe", "Kirra", "Olivia", "Emerson", "Arlene", "Aleyna", "Kayden", "Cielo", "Lluvia", "Annalynn", "Farah", "Della", "Rubi", "Maddison", "Taliah", "Kaelyn", "Quinn", "Kinzley", "Lillianna", "Kathy", "Zaria", "Journi", "Kelsey", "Kendyl", "Alora", "Brisa", "Allison", "Bryanna", "Mona", "Dasia", "Rosalia", "Saanvi", "Maren", "Taniya", "Serafina", "Taryn", "Rosemary", "Shea", "Chiara", "Yulissa", "Rubi", "May", "Leanne", "Elise", "Celia", "Pepper", "Sophia", "Afton", "Ayanna", "Miriam", "Devyn", "Camille", "Kira", "Malak", "Betsy", "Precious", "Alyssa", "Karleigh", "Gwendolyn", "Crystal", "Dania", "Unique", "Selina", "Makena", "Melissa", "Annaliese", "Mackenna", "Cherish", "Yulissa", "Audrey", "Antonella", "Claudia", "Annika", "Kadence", "Marie", "Aiyana", "Annalee", "Chyna", "Jolie", "Laila", "Lea", "Brooklynn", "Brookelynn", "Cindy", "Maren", "Joselyn", "Madelyn", "Audrie", "Giulia", "Audrianna", "Kylie", "Samaya", "Milly", "Tiana", "Marlee", "America", "Jordyn", "Remington", "Jemma", "Savannah", "Janyla", "Adrian", "Kendyl", "Brookelynn", "Reina", "Adelina", "Khaleesi", "Hope", "Leanna", "Shea", "Taelyn", "Jailyn", "Joanna", "Aanya", "Karoline", "Angel", "Jane", "Cosette", "Arlette", "Joyce", "Samaya", "Adalynn", "Sky", "Farrah", "Beatrice", "Reilly", "Nala", "Halle", "Tayla", "Analise", "Lucy", "Kaylani", "Willow", "Aimee", "Emmalynn", "Kynleigh", "Alexia", "Zaylee", "Amy", "Fiona", "Leticia", "India", "Elana", "Nadia", "Journee", "Shayna", "Zaira", "Josie", "Dana", "Anne", "Liberty", "Dominique", "Gizelle", "Makinley", "Saylor", "Dalila", "Gwenyth", "Gwendolyn", "Ember", "Jaylin", "Sophia", "Ameerah", "Gentry", "Mckenna", "Kenley", "Serenity", "Aviana", "Kamila", "Arabelle", "Taya", "Laylah", "Tanya", "Ayvah", "Savanna", "Reilly", "Izabel", "Selene", "Gracelynn", "Oakley", "Aarya", "Journee", "Patience", "Keila", "Mylee", "Julieta", "Alyanna", "Brynlee", "Astrid", "Brystol", "Carly", "Rilee", "Milena", "Tallulah", "Shirley", "Johanna", "Nikita", "Valery", "Lillyann", "Keila", "Jaida", "Kailee", "Aileen", "Mikaela", "Geraldine", "Kayla", "Jamiya", "Bria", "Clementine", "Zaniya", "Kaylah", "Penelope", "Emmaleigh", "Melia", "Cecily", "Brylie", "Alejandra", "Erika", "Emerald", "Malaysia", "Jazelle", "Ariel", "Claire", "Samya", "Malaysia", "Mona", "Rosemary", "Millie", "Abrielle", "Bria", "Alicia", "Reagan", "Kamiya", "Magdalene", "Frances", "Sailor", "Kaidence", "Erica", "Yuna", "Reece", "Angely", "Nia", "Leann", "Kiana", "Loren", "Holly", "Whitney", "Keely", "Aniston", "Marion", "Freya", "Dasha", "Harlee", "Fiona", "Alisha", "Madelyn", "Soleil", "Belinda", "Cayleigh", "Kiana", "Carter", "Jana", "Kaleigh", "Dahlia", "Adalee", "Daniella", "Leela", "Harper", "Katerina", "Agnes", "Unique", "Elina", "Melia", "Andrea", "Skye", "Kimber", "Vianney", "Gillian", "Leyla", "Adelyn", "Kenzie", "Leilany", "Madyson", "Abrianna", "Dylan", "Blessing", "Iyanna", "Loretta", "Geneva", "Sylvie", "Ariela", "Chloe", "Emmalyn", "Layla", "Opal", "Isla", "Jamiya", "Shae", "Kinslee", "Melanie", "Cali", "Jane", "Logan", "Jazlyn", "Layna", "Kenzie", "Karmen", "Taelyn", "Logan", "Vianney", "Yaneli", "Keeley", "Princess", "Annie", "Maylee", "Kalani", "Kaila", "Alice", "Pamela", "Kayli", "Amilia", "Colleen", "Katharine", "Leila", "Lillyan", "Rileigh", "Samaya", "Coraline", "Celina", "Mckenna", "Kara", "Jaclyn", "Inara", "Emmalynn", "Libby", "Leann", "Inara", "Lorelai", "Shelby", "Alice", "Esperanza", "Alba", "Brissa", "Yuliana", "Kaitlynn", "Rylan", "Cielo", "Amani", "Judy", "Brooklyn", "Nyasia", "Jewel", "Lillyanna", "Noor", "Kristin", "Palmer", "Belinda", "Kenzley", "Nyah", "Kloe", "Adilyn", "Arely", "Arabella", "Aryanna", "Yaretzy", "Caleigh", "Kinsley", "Ashlyn", "Lizbeth", "Ananya", "Michelle", "Brinlee", "Zaina", "Elayna", "Madison", "Lena", "Kaci", "Molly", "Sandy", "Anabella", "Catalina", "Annette", "Liza", "Braylee", "Nicolette", "Sage", "Stevie", "Kristina", "Alyssa", "Deja", "Elliott", "Moriah", "Marion", "Zara", "Emeri", "Tatianna", "Landry", "Naima", "Giselle", "Abagail", "Kaila", "Roslyn", "Julia", "Viola", "Kynleigh", "Maliah", "Jacklyn", "Samya", "Mireya", "Nathaly", "Jakayla", "Clarissa", "Maelyn", "Joslynn", "Jaylynn", "Vida", "Hailee", "Amina", "Tamar", "Lillie", "Cooper", "Gabrielle", "Amaris", "Kendra", "Arwen", "Emma", "Halo", "Katrina", "Paola", "Tayla", "Cordelia", "Susanna", "Harley", "Kamora", "Patricia", "Amara", "Maria", "Vada", "Abbigail", "Luella", "Dorothy", "Adrianna", "Star", "Annaleigh", "Esme", "Eunice", "Gabriela", "Cheyanne", "Nathalia", "Crystal", "Celeste", "Sharon", "Greta", "Rowan", "Savanah", "Baila", "Joy", "Aubry", "Regan", "Addisyn", "Noa", "Sophia", "Cordelia", "Brandy", "Leighton", "Alize", "Adele", "Shirley", "Devyn", "Adalynn", "Kori", "Paula", "Yamileth", "Elora", "May", "Diamond", "Alexus", "Henley", "Isabel", "Angela", "Keegan", "Kinsley", "Amayah", "Colleen", "Yuna", "Evie", "Tallulah", "Ananya", "Emma", "Kristin", "Jacie", "Beatriz", "Dulce", "Kenzi", "Emi", "Emmaleigh", "Darby", "Alyse", "Carrie", "Merida", "Sahara", "Isla", "Clare", "Sonia", "Rilee", "Lisa", "Jaslynn", "Reyna", "Heaven", "Breanna", "Hafsa", "Eisley", "Braelyn", "Bonnie", "Giselle", "Sky", "Queen", "Maliyah", "Elina", "Kaya", "Layna", "Courtney", "Abigail", "Carli", "Zola", "Sarahi", "Hunter", "Drew", "Audrey", "Diana", "Kennedy", "Addie", "Lucie", "Ziva", "Romina", "Noelia", "Georgina", "Aila", "Liliana", "Juliana", "Amaya", "Irene", "Malaysia", "Marisol", "Emmaleigh", "Evalynn", "Hayley", "Mayra", "Joselin", "Shreya", "Josey", "Addisyn", "Selena", "Khloee", "Amy", "Isha", "Gia", "Shirley", "Mariam", "Leanne", "Tess", "Krystal", "Ivey", "Jeanette", "Hadleigh", "Evelyn", "Cordelia", "Ela", "Alexandria", "Fallon", "Cailey", "Evangeline", "Mckinley", "Kara", "Presleigh", "Kayleen", "Adaline", "Ayva", "Aniya", "Magnolia", "Delaney", "Skylah", "Casey", "Cindy", "Hillary", "Adrian", "Margarita", "Krista", "Galilea", "Carolina", "Zia", "Alessa", "Tiffany", "Flora", "Kinley", "Adrianna", "Belinda", "Emelyn", "Elsie", "Kailani", "Erica", "Halo", "Azul", "Jazmyn", "Jalayah", "Kaci", "Amariah", "Alejandra", "Mackenna", "Jazelle", "Kloe", "Ariyana", "Winter", "Ariane", "Alayah", "Shelby", "Lilith", "Hallie", "Paris", "Naya", "Abbygail", "Alyanna", "Adalina", "Dulce", "Trinity", "Rosalyn", "Cadence", "Lela", "Sanvi", "Valentina", "Dalilah", "Lilian", "Renesmee", "Leela", "Abigail", "Joselin", "Kalli", "Elisha", "Rosemarie", "Henley", "Lizbeth", "Lilian", "Lidia", "Devin", "Esperanza", "Lilyana", "Kayli", "Miyah", "Sheyla", "Evalynn", "Zoe", "Faye", "Maiya", "Anabel", "Candace", "Jayda", "Leah", "Dalilah", "Raquel", "Cayleigh", "Rilynn", "Harper", "Edith", "Aryana", "Charlize", "Melissa", "Ava", "Ariyana", "Carina", "Milania", "Scarlett", "Vanessa", "Renee", "Liv", "Emmie", "Marjorie", "Leilani", "Laniyah", "Kimber", "Jackeline", "Rosalynn", "Milla", "Willow", "Cameron", "Calliope", "Layan", "Haidyn", "Giavanna", "Taleah", "Yvonne", "Allisson", "Faith", "Maeve", "Skye", "Ema", "Kirsten", "Hadley", "Macie", "Nia", "Shiloh", "Analia", "Nikki", "Veda", "Quincy", "Tegan", "Nikita", "Elisabeth", "Kathy", "Rayleigh", "Yesenia", "Elaine", "Marlena", "Sofia", "Peighton", "Raina", "Xiomara", "Berenice", "Kailynn", "Carolyn", "Dasia", "Sara", "Jailyn", "Gianna", "Camila", "Kiersten", "Rhylee", "Dani", "Leona", "Eryn", "Kamille", "Elinor", "Mara", "Kylee", "Marley", "Aleigha", "Alisa", "Leena", "Maxine", "Delaney", "Laniya", "Peighton", "Lyrik", "Zaniyah", "Faigy", "Camdyn", "Ellianna", "Hayley", "Nova", "Brooklynn", "Esperanza", "Katrina", "Merida", "Lizeth", "Ester", "Brooke", "Gloria", "Ciara", "Kenley", "Renata", "Alexa", "Dani", "Taliyah", "Chanel", "Olyvia", "Caelyn", "Kendall", "Elia", "Alexandra", "Jaden", "Devorah", "Kora", "Zooey", "Taraji", "Kiersten", "Jaida", "Celina", "Phoebe", "Tahlia", "Aleksandra", "Vanessa", "Akshara", "Eisley", "Brissa", "Brinley", "Charlene", "Cailey", "Candice", "Annalisa", "Jesslyn", "Leela", "Angie", "Camilla", "Malak", "Crystal", "Luz", "Pearl", "Yulissa", "Thalia", "Rosalia", "Jazlynn", "Charis", "Ziva", "Jaylah", "Desirae", "Kassandra", "Haidyn", "Peyton", "Gwyneth", "Breanna", "Amariah", "Aniston", "Mariella", "Caleigh", "Jaiden", "Gwyneth", "Adalyn", "Alondra", "Anjali", "Pamela", "Nariah", "Makiya", "Hadley", "Isabel", "Louise", "Jenny", "Katerina", "River", "Nailah", "Annalynn", "Jada", "Karleigh", "Saniya", "Celia", "Adalina", "Karoline", "Trinity", "Lillian", "Nayla", "Bonnie", "Zahra", "Carmen", "Dasha", "Elisabeth", "Layla", "Theresa", "Zendaya", "Jayleen", "Kaitlyn", "Montserrat", "Kallie", "Katarina", "Aiyana", "Niyah", "Lyric", "Hallie", "Layla", "Jada", "Londynn", "Millie", "Kennedy", "Carter", "Denisse", "Braelynn", "Anabelle", "Della", "Winnie", "Kya", "Scarlette", "Brea", "Piper", "Payten", "Daniyah", "Aditi", "Vienna", "Spencer", "Krista", "Zahra", "Izabelle", "Kristina", "Janelle", "Susan", "Analeigh", "Mila", "Jessica", "Lana", "Naya", "Lorraine", "Persephone", "Karlie", "Alanna", "Elsa", "Keila", "Elia", "Dominique", "Aliana", "Yamilet", "Marlena", "Kasey", "Erica", "Audrina", "Chyna", "Zion", "Analee", "Aniah", "Jazmin", "Dani", "Ariadne", "Harlow", "Raquel", "Maite", "Amiyah", "Astrid", "Brookelyn", "Bryanna", "Vayda", "Adelynn", "Jaelyn", "Abygail", "Clarissa", "Marlena", "Melanie", "Abbey", "Louise", "Arielle", "Kaila", "Brystol", "Meadow", "Penelope", "Avalon", "Tamar", "Zendaya", "Miranda", "Kaylen", "Aaleyah", "Xiomara", "Shaylee", "Jailynn", "Violette", "Hanna", "Kinslee", "Valentina", "Kathryn", "Frankie", "Megan", "Lacy", "Leighton", "Leyla", "Kayla", "Adilyn", "Julissa", "Poppy", "Raylynn", "Emmalynn", "Essence", "Gizelle", "Janna", "Isabella", "Evan", "Coral", "Catherine", "Aubrielle", "Hazel", "Treasure", "Zara", "Celia", "Malina", "Carley", "Aracely", "Kaylen", "Lindsay", "Kate", "Isha", "Abygail", "Arabelle", "Yuliana", "Aiza", "Lori", "Leilah", "Raylynn", "Karolina", "Blair", "Giselle", "Danielle", "Kelsey", "Kailyn", "Althea", "Marina", "Gretchen", "Emelia", "Tegan", "Sally", "Amira", "Rihanna", "Maura", "Jael", "Kalina", "Abril", "Tamia", "Elayna", "Dorothy", "Sanai", "Katherine", "Poppy", "Analia", "Adaline", "Camryn", "Judy", "Geraldine", "Brynley", "Marcella", "Samaya", "Desiree", "Isha", "Sanvi", "Jenny", "Leanna", "Violet", "Blessing", "Hayley", "Zaina", "Channing", "Queen", "Kendal", "Karis", "Kataleya", "Kali", "Janessa", "Luna", "Rachael", "Nicolette", "Aspen", "Vada", "Rosie", "Kirra", "Vivian", "Sky", "Klara", "Aiyana", "Maribel", "Alina", "Olive", "Harmonie", "Angely", "Fatima", "Jazmyne", "Star", "Jenni", "Nichole", "Bridget", "Mariana", "Scarlette", "Averi", "Izel", "Genesis", "Brookelyn", "Soraya", "Isha", "Amyah", "Briley", "Araceli", "Elaina", "Raelyn", "Mary", "Brissa", "Logan", "Ciara", "Holland", "Malayah", "Sarina", "Rilynn", "Taylor", "Adalyn", "Skyla", "Emalee", "Harlie", "Ana", "Angeline", "Jenny", "Sonya", "Abriella", "Priya", "Noa", "Brandy", "Nahla", "Isha", "Anabel", "Annalisa", "Melisa", "Delia", "Karis", "Mckenna", "Abigale", "Kadence", "Nila", "Kayla", "Krista", "Isha", "Ruthie", "Anna", "Charis", "Erika", "Mallory", "Rain", "Jocelyn", "Charlize", "Wren", "Farah", "Kalyn", "Aleigha", "Wren", "Robyn", "Gloria", "Isabel", "Agnes", "Sahara", "Dania", "Stacy", "Esperanza", "Gizelle", "Nathalie", "Milly", "Kairi", "Taniyah", "Lana", "Leilah", "Tia", "Deja", "Aleeyah", "Jewel", "Jayda", "Bridget", "Kynleigh", "Ainsley", "Fiona", "Payson", "Ariana", "Mayra", "Victoria", "Alani", "Kirra", "Kamilah", "Katelyn", "Fiona", "Lilly", "Carsyn", "Naomi", "Honesty", "Shayna", "Ayden", "Chyna", "Shay", "Avianna", "Aubry", "Emmaline", "Avalyn", "Journee", "Kamryn", "Della", "Tegan", "Shiloh", "Aubrielle", "Charis", "Eve", "Alayna", "Sawyer", "Priscila", "Jenni", "Scout", "Karleigh", "Sariyah", "Addisyn", "Kasey", "Allie", "Vada", "Paizley", "Promise", "Josey", "Althea", "Aislynn", "Laney", "Tianna", "Elana", "Sophia", "Gracelynn", "Malka", "Shanaya", "Cattleya", "Sarahi", "Alaina", "Chelsey", "Ashlynn", "Laniyah", "Sonia", "Kathleen", "Catherine", "Briella", "Maci", "Anabelle", "Milly", "Elina", "Chasity", "Ziva", "Calliope", "Paityn", "Jimena", "Payten", "Keyla", "Nyah", "Kaelynn", "Jaslynn", "Janely", "Felicia", "Cadence", "Ashtyn", "Chasity", "Leyna", "Sofie", "Addisyn", "Harley", "Ivana", "Raelynn", "Alisha", "Marina", "Moira", "Aliana", "Fiona", "Mckenna", "Kayden", "Ryleigh", "Luz", "Hayden", "Taelyn", "Alana", "Zelda", "Elliott", "Kaylee", "Larissa", "Bethany", "Yoselin", "Clare", "Adilene", "Linda", "Melanie", "Belinda", "Heaven", "Neveah", "Kendra", "Anahi", "Maisy", "Melia", "Cindy", "Tabitha", "Macie", "Francesca", "Jaylah", "Adalynn", "Beatrix", "Adela", "Miracle", "Giana", "Rebekah", "Mikayla", "Natalie", "Mylah", "Saylor", "Batsheva", "Dina", "Skylar", "Emmy", "Karli", "Lilyanna", "Heavenly", "Sloan", "Bridgette", "Mya", "Jewel", "Annabeth", "Lailah", "Maisy", "Cynthia", "Hayden", "Kenzie", "Myla", "Ayla", "Tanvi", "Brinlee", "Gwen", "Yaretzi", "Kiley", "Yazmin", "Lainey", "Zaina", "Kambree", "Elianna", "Ansley", "Kaitlin", "Farrah", "Millie", "Vianney", "Lorraine", "Dianna", "Madison", "Priscilla", "Remi", "Taraji", "Florence", "Natasha", "Shelby", "Judy", "Prisha", "Milla", "Kimber", "Kynleigh", "Wren", "Noelle", "Ziva", "Devorah", "Chasity", "Carrie", "Amerie", "Aiyanna", "Kayla", "Hadleigh", "Stacey", "Marley", "Mia", "Cooper", "Annette", "Kyla", "Samaya", "Kylah", "Rayne", "Scarlet", "Maiya", "Kaelynn", "Ebony", "Arwen", "Addalynn", "Fabiola", "Madilynn", "Gisele", "Dixie", "Kaylen", "Fabiola", "Elayna", "Blessing", "Iyanna", "Kiersten", "Rita", "Macey", "Carrie", "Rileigh", "Carolyn", "Georgia", "Dorothy", "Susanna", "Sadie", "Kayleen", "Karen", "Mackenzie", "Paislee", "Dulce", "Emery", "Elsa", "Corinne", "Joslynn", "Scarlett", "Paola", "Annette", "Leila", "Marie", "Kalynn", "Emily", "Justice", "Rayne", "Annalynn", "Emerie", "Caylee", "Kierra", "Kynleigh", "Ariela", "Malak", "Devorah", "Janna", "Kayla", "Neriah", "Aubrey", "Helen", "Tatum", "Ayla", "Priscilla", "Jadyn", "Valeria", "Shanaya", "Kelsie", "Adrianna", "Emerson", "Lilian", "Kaylee", "Skylah", "Julieta", "Joelle", "Grayson", "Rhiannon", "Chyna", "Logan", "Alanah", "Audree", "Arlene", "Londyn", "Malayah", "Nahla", "Saanvi", "Alexis", "Ann", "Veronika", "Larissa", "Avril", "Colleen", "Janna", "Sarah", "Josey", "Sloan", "Khadijah", "Adrian", "Lyra", "Frances", "Charity", "Aanya", "Yulissa", "Abigale", "Amelia", "Jordynn", "Deja", "Chevelle", "Madison", "Nylah", "Michaela", "Vianey", "Evangelina", "Zendaya", "Bridget", "Cosette", "Evalynn", "Channing", "Serena", "Francesca", "Karleigh", "Audrina", "Alexandrea", "Skylynn", "Mayte", "Karina", "Adilene", "Elodie", "Emalee", "Emmaline", "Nicole", "Mollie", "Taelyn", "Nia", "Danica", "Emily", "Cordelia", "Monique", "Nya", "Aubreigh", "Charlene", "Pyper", "Stevie", "Lilly", "Ariella", "Cailey", "Salma", "Gwyneth", "Billie", "Lilliana", "Giovanna", "Spencer", "Elle", "Trinity", "Wendy", "Lenora", "Kathleen", "Caelyn", "Christian", "Mercedes", "Caroline", "Mara", "Marcella", "Serafina", "Milla", "Nayeli", "Averie", "Tamia", "Arianny", "Kinsey", "Aniah", "Cooper", "Kelly", "Dominique", "Brynley", "Laurel", "Alissa", "Cosette", "Aryana", "Amaris", "Ruby", "Vada", "Rosalia", "Mindy", "Saniyah", "Kinsley", "Melany", "Kayleigh", "Alyna", "Samantha", "Carrington", "Aurelia", "Aleah", "Savanah", "Hope", "Desirae", "Janet", "Rebekah", "Victoria", "Estella", "Brianna", "Justice", "Kayla", "Jenna", "Dana", "Dallas", "Tanvi", "Scarlett", "Olyvia", "Celeste", "Azaria", "Madalynn", "Shania", "Kaitlynn", "Marlie", "Cambrie", "Blessing", "Avalynn", "Cecily", "Paislee", "Aminah", "Aubri", "Gabriela", "Jayda", "Damaris", "Angie", "Mariajose", "Laurel", "Kaylynn", "Scarlett", "Tabitha", "Aileen", "Makinley", "Marion", "Josey", "Elliette", "Emerald", "Jayden", "Lux", "Denise", "Shaniyah", "Tiana", "Nila", "Arlene", "Alize", "Arlette", "Keeley", "Carleigh", "Abriella", "Danika", "Belle", "Lilyann", "Aviana", "Katelyn", "Sara", "Jaelynn", "Ciara", "Emilie", "Lacy", "Elisa", "Hope", "Ellen", "Izel", "Laniyah", "Karmen", "Yara", "Kensley", "Scarlet", "Kairi", "Eisley", "Meadow", "Eden", "Tala", "Cosette", "Ellison", "Paloma", "Loretta", "Mara", "Bailee", "Selah", "Malaysia", "Lilianna", "Melanie", "Diamond", "Rory", "Kayden", "Harper", "Eleanor", "Drew", "Addison", "Adelaide", "Evan", "Shay", "Seraphina", "Emerie", "Mckenna", "Kynlee", "Khadija", "Heidy", "Harmony", "Rhylee", "Karlie", "Brielle", "Kloe", "Paizley", "Maiya", "Grecia", "Kalani", "Taliah", "Joselin", "Isadora", "Neriah", "Brooklyn", "Jubilee", "Ann", "Brandi", "Ellery", "Avril", "Geneva", "Aliana", "Jaylah", "Layla", "Aurora", "Britney", "Zoe", "Candace", "Gabriela", "Dorothy", "Margarita", "Tinsley", "Caleigh", "Leila", "Alianna", "Skyla", "Roxana", "Jazzlyn", "Jalynn", "Norah", "Melany", "Ariyanna", "Priscilla", "Marlee", "Camilla", "Dixie", "Kaelyn", "Baila", "Anaiah", "Maxine", "Carlee", "Lilyanna", "Amya", "Micaela", "Eliza", "Winter", "Palmer", "Kensley", "Gracyn", "Kierra", "Love", "Sidney", "Alyna", "Maya", "Bryn", "Jazmine", "Carleigh", "Kenleigh", "Jade", "Fiona", "Lyla", "Milana", "Sahara", "Preslee", "Citlali", "Amora", "Skylee", "Erika", "Ziva", "Marisa", "Kaelyn", "Phoenix", "Sofie", "Kamilla", "Nathaly", "Serena", "Skye", "Aviana", "Ayvah", "Tara", "Tiara", "Sierra", "Reece", "Brea", "Mila", "Wynter", "Haven", "Destiny", "Amara", "Raeleigh", "Amerie", "Kenna", "Claire", "Preslie", "Ashly", "Mazie", "Alyvia", "Janie", "Kendra", "Greta", "Kristen", "Arely", "Annalise", "Kinsley", "Myla", "Amanda", "Alison", "Alaina", "Isabell", "Rayleigh", "Emmy", "Bryleigh", "Lillie", "Emi", "Nova", "Millie", "Samiya", "Maliah", "Brenda", "Camdyn", "Gabriela", "Katharine", "Eva", "Makayla", "Elliana", "Emmaleigh", "Amyah", "Livia", "Rochel", "Isabella", "Brooklyn", "Carter", "Rosalee", "Chiara", "Winnie", "Precious", "Zariyah", "Henley", "Milla", "Rosalie", "Batsheva", "Jessie", "Madisyn", "Eileen", "Jaqueline", "Diane", "Desirae", "Susanna", "Dasia", "Hallie", "Jada", "Miyah", "Willow", "Jaycie", "Phoenix", "Hollis", ]>> <<set _malepics to [ "<<male1>>", "<<male2>>", "<<male3>>" ]>> /* Random Names Female */ <<set _femalepics to [ "<<female1>>", "<<female2>>", "<<female3>>", "<<female4>>", "<<female5>>", "<<female6>>", "<<female7>>", "<<female8>>", "<<female9>>", "<<female10>>", "<<female11>>", "<<female12>>", "<<female13>>", "<<female14>>", "<<female15>>", "<<female16>>", "<<female17>>", "<<female18>>", "<<female19>>", "<<female20>>", "<<female21>>", "<<female22>>", "<<female23>>", "<<female24>>", "<<female25>>", "<<female26>>", "<<female27>>", "<<female28>>", "<<female29>>", "<<female30>>", "<<female31>>", "<<female32>>", "<<female33>>", "<<female34>>", "<<female35>>", "<<female36>>", "<<female37>>", "<<female38>>", "<<female39>>", "<<female40>>", "<<female41>>", "<<female42>>", "<<female43>>", "<<female44>>", "<<female45>>", "<<female46>>", "<<female47>>", "<<female48>>", "<<female49>>", "<<female50>>", "<<female51>>", "<<female52>>" ]>> /* Genders */ <<set _gender to [ "Female", "Female", "Female", "Female", "Female", "Female", "Female", "Female", "Female", "Male" ]>> /* Choose a random gender from the _gender array */ <<if $maletribe eq 1>><<set _randomnpc.gender to "Female">><<else>><<set _randomnpc.gender to _gender.random()>><</if>> /* Choose a random bame from the _names array based on the gender */ <<if _randomnpc.gender == "Male">> <<set _randomnpc.pic to _malepics.random()>> <<else>> <<set _randomnpc.pic to _femalepics.random()>> <</if>> /* Choose a random bame from the _names array based on the gender */ <<if _randomnpc.gender == "Male">> <<set _randomnpc.name to _malenames.random()>> <<else>> <<set _randomnpc.name to _femalenames.random()>> <</if>> <<set _randomnpc.level to random(1,500)>> <<set $xpneeded2 = Math.pow(_randomnpc.level/$exponent, $constant);>><<set $xpneeded = Math.round($xpneeded2) - 2>> <<set _randomnpc.xp to $xpneeded>> <<set $womannpc = []>> <<set $womannpc.push(_randomnpc)>> <</widget>> <<widget "wildwomannpc2">> /* Defines the Object */ <<set _randomnpc = { name: "", gender: "", pic: "", trust: 0, level: 0, xp: 0, fuckedtimes: 0, domination: 0 }>> /* Random Names Male */ <<set _malenames to [ "Jake", "John", "Michael", "Chris", "Albert", "Tommy", "Joel", "Hank" ]>> /* Random Names Female */ <<set _femalenames to [ "Shirley", "Estrella", "Nylah", "Bianca", "Felicity", "Yuna", "Cielo", "Aryanna", "Nayeli", "Calliope", "Juliet", "Eleanor", "Yaritza", "Bryn", "Nala", "Leyla", "Gracelyn", "Leann", "Lia", "Joselyn", "Makenzi", "Ryder", "Nina", "Nicole", "Vivienne", "Desiree", "Carter", "Annalee", "Jennifer", "Vivienne", "Zariyah", "Kianna", "Karma", "Emry", "Jacqueline", "Kaydance", "Kali", "Nadia", "Lux", "Joanna", "Josie", "Sienna", "Fiona", "Mary", "Cambrie", "Emry", "Shania", "Iliana", "Allie", "Ivey", "Zola", "Clover", "Janely", "Kaiya", "Kacey", "Harlow", "Jayleen", "Gracelynn", "Austyn", "Malina", "Emalee", "Arden", "Anisa", "Nina", "Alexia", "Zoee", "Seraphina", "Devorah", "Analise", "Miyah", "Isis", "Aria", "Journey", "Zayla", "Kaylah", "Estefany", "Natalee", "Kimber", "Maggie", "Jaycie", "Ever", "Jaden", "Gracelynn", "Melani", "Hope", "Alessandra", "Kamiya", "Tatianna", "Ava", "Delanie", "Ester", "Taraji", "Jamya", "Brooke", "Tala", "Lesly", "Leanna", "Chana", "Taytum", "Karter", "Linnea", "Maxine", "Suri", "Kelsie", "Sofia", "Morgan", "Jailyn", "Ivana", "Keegan", "Ayesha", "Ana", "Lana", "Laina", "Veda", "Virginia", "Annalee", "Adalie", "Marlie", "Darla", "Liberty", "Saniya", "Marley", "Addilyn", "Tatum", "Caleigh", "Megan", "Ainsley", "Bridgette", "Lupita", "Simone", "Karolina", "Adalie", "Kalia", "Maliyah", "Ivey", "Yolanda", "Nayeli", "Kaia", "Gracyn", "Sharon", "Bailey", "Channing", "Margo", "Alexandrea", "Jiya", "Hailie", "Annette", "Zoya", "Berkley", "Taya", "Shyanne", "Hillary", "Delanie", "Fallon", "Lily", "Meghan", "Giavanna", "Kayley", "Halle", "Bella", "Gretchen", "Elodie", "Jacie", "Montana", "Gabrielle", "Emoni", "Cambree", "Shaniya", "Nancy", "Oakley", "Alisson", "Addie", "Sahara", "Peighton", "Katrina", "Kourtney", "Rosa", "Catalina", "Nathalie", "Haley", "India", "Selina", "Brook", "Carmella", "Alba", "Emeri", "Casey", "Bella", "Regan", "Addalyn", "Ariela", "Kyndal", "Alina", "Joanna", "Mari", "Kaia", "Myla", "Destini", "Nevaeh", "Serena", "Mae", "Tesla", "Jemma", "Marlena", "Laney", "Nina", "Scarlette", "Fiona", "Angelina", "April", "Khloe", "Kirra", "Olivia", "Emerson", "Arlene", "Aleyna", "Kayden", "Cielo", "Lluvia", "Annalynn", "Farah", "Della", "Rubi", "Maddison", "Taliah", "Kaelyn", "Quinn", "Kinzley", "Lillianna", "Kathy", "Zaria", "Journi", "Kelsey", "Kendyl", "Alora", "Brisa", "Allison", "Bryanna", "Mona", "Dasia", "Rosalia", "Saanvi", "Maren", "Taniya", "Serafina", "Taryn", "Rosemary", "Shea", "Chiara", "Yulissa", "Rubi", "May", "Leanne", "Elise", "Celia", "Pepper", "Sophia", "Afton", "Ayanna", "Miriam", "Devyn", "Camille", "Kira", "Malak", "Betsy", "Precious", "Alyssa", "Karleigh", "Gwendolyn", "Crystal", "Dania", "Unique", "Selina", "Makena", "Melissa", "Annaliese", "Mackenna", "Cherish", "Yulissa", "Audrey", "Antonella", "Claudia", "Annika", "Kadence", "Marie", "Aiyana", "Annalee", "Chyna", "Jolie", "Laila", "Lea", "Brooklynn", "Brookelynn", "Cindy", "Maren", "Joselyn", "Madelyn", "Audrie", "Giulia", "Audrianna", "Kylie", "Samaya", "Milly", "Tiana", "Marlee", "America", "Jordyn", "Remington", "Jemma", "Savannah", "Janyla", "Adrian", "Kendyl", "Brookelynn", "Reina", "Adelina", "Khaleesi", "Hope", "Leanna", "Shea", "Taelyn", "Jailyn", "Joanna", "Aanya", "Karoline", "Angel", "Jane", "Cosette", "Arlette", "Joyce", "Samaya", "Adalynn", "Sky", "Farrah", "Beatrice", "Reilly", "Nala", "Halle", "Tayla", "Analise", "Lucy", "Kaylani", "Willow", "Aimee", "Emmalynn", "Kynleigh", "Alexia", "Zaylee", "Amy", "Fiona", "Leticia", "India", "Elana", "Nadia", "Journee", "Shayna", "Zaira", "Josie", "Dana", "Anne", "Liberty", "Dominique", "Gizelle", "Makinley", "Saylor", "Dalila", "Gwenyth", "Gwendolyn", "Ember", "Jaylin", "Sophia", "Ameerah", "Gentry", "Mckenna", "Kenley", "Serenity", "Aviana", "Kamila", "Arabelle", "Taya", "Laylah", "Tanya", "Ayvah", "Savanna", "Reilly", "Izabel", "Selene", "Gracelynn", "Oakley", "Aarya", "Journee", "Patience", "Keila", "Mylee", "Julieta", "Alyanna", "Brynlee", "Astrid", "Brystol", "Carly", "Rilee", "Milena", "Tallulah", "Shirley", "Johanna", "Nikita", "Valery", "Lillyann", "Keila", "Jaida", "Kailee", "Aileen", "Mikaela", "Geraldine", "Kayla", "Jamiya", "Bria", "Clementine", "Zaniya", "Kaylah", "Penelope", "Emmaleigh", "Melia", "Cecily", "Brylie", "Alejandra", "Erika", "Emerald", "Malaysia", "Jazelle", "Ariel", "Claire", "Samya", "Malaysia", "Mona", "Rosemary", "Millie", "Abrielle", "Bria", "Alicia", "Reagan", "Kamiya", "Magdalene", "Frances", "Sailor", "Kaidence", "Erica", "Yuna", "Reece", "Angely", "Nia", "Leann", "Kiana", "Loren", "Holly", "Whitney", "Keely", "Aniston", "Marion", "Freya", "Dasha", "Harlee", "Fiona", "Alisha", "Madelyn", "Soleil", "Belinda", "Cayleigh", "Kiana", "Carter", "Jana", "Kaleigh", "Dahlia", "Adalee", "Daniella", "Leela", "Harper", "Katerina", "Agnes", "Unique", "Elina", "Melia", "Andrea", "Skye", "Kimber", "Vianney", "Gillian", "Leyla", "Adelyn", "Kenzie", "Leilany", "Madyson", "Abrianna", "Dylan", "Blessing", "Iyanna", "Loretta", "Geneva", "Sylvie", "Ariela", "Chloe", "Emmalyn", "Layla", "Opal", "Isla", "Jamiya", "Shae", "Kinslee", "Melanie", "Cali", "Jane", "Logan", "Jazlyn", "Layna", "Kenzie", "Karmen", "Taelyn", "Logan", "Vianney", "Yaneli", "Keeley", "Princess", "Annie", "Maylee", "Kalani", "Kaila", "Alice", "Pamela", "Kayli", "Amilia", "Colleen", "Katharine", "Leila", "Lillyan", "Rileigh", "Samaya", "Coraline", "Celina", "Mckenna", "Kara", "Jaclyn", "Inara", "Emmalynn", "Libby", "Leann", "Inara", "Lorelai", "Shelby", "Alice", "Esperanza", "Alba", "Brissa", "Yuliana", "Kaitlynn", "Rylan", "Cielo", "Amani", "Judy", "Brooklyn", "Nyasia", "Jewel", "Lillyanna", "Noor", "Kristin", "Palmer", "Belinda", "Kenzley", "Nyah", "Kloe", "Adilyn", "Arely", "Arabella", "Aryanna", "Yaretzy", "Caleigh", "Kinsley", "Ashlyn", "Lizbeth", "Ananya", "Michelle", "Brinlee", "Zaina", "Elayna", "Madison", "Lena", "Kaci", "Molly", "Sandy", "Anabella", "Catalina", "Annette", "Liza", "Braylee", "Nicolette", "Sage", "Stevie", "Kristina", "Alyssa", "Deja", "Elliott", "Moriah", "Marion", "Zara", "Emeri", "Tatianna", "Landry", "Naima", "Giselle", "Abagail", "Kaila", "Roslyn", "Julia", "Viola", "Kynleigh", "Maliah", "Jacklyn", "Samya", "Mireya", "Nathaly", "Jakayla", "Clarissa", "Maelyn", "Joslynn", "Jaylynn", "Vida", "Hailee", "Amina", "Tamar", "Lillie", "Cooper", "Gabrielle", "Amaris", "Kendra", "Arwen", "Emma", "Halo", "Katrina", "Paola", "Tayla", "Cordelia", "Susanna", "Harley", "Kamora", "Patricia", "Amara", "Maria", "Vada", "Abbigail", "Luella", "Dorothy", "Adrianna", "Star", "Annaleigh", "Esme", "Eunice", "Gabriela", "Cheyanne", "Nathalia", "Crystal", "Celeste", "Sharon", "Greta", "Rowan", "Savanah", "Baila", "Joy", "Aubry", "Regan", "Addisyn", "Noa", "Sophia", "Cordelia", "Brandy", "Leighton", "Alize", "Adele", "Shirley", "Devyn", "Adalynn", "Kori", "Paula", "Yamileth", "Elora", "May", "Diamond", "Alexus", "Henley", "Isabel", "Angela", "Keegan", "Kinsley", "Amayah", "Colleen", "Yuna", "Evie", "Tallulah", "Ananya", "Emma", "Kristin", "Jacie", "Beatriz", "Dulce", "Kenzi", "Emi", "Emmaleigh", "Darby", "Alyse", "Carrie", "Merida", "Sahara", "Isla", "Clare", "Sonia", "Rilee", "Lisa", "Jaslynn", "Reyna", "Heaven", "Breanna", "Hafsa", "Eisley", "Braelyn", "Bonnie", "Giselle", "Sky", "Queen", "Maliyah", "Elina", "Kaya", "Layna", "Courtney", "Abigail", "Carli", "Zola", "Sarahi", "Hunter", "Drew", "Audrey", "Diana", "Kennedy", "Addie", "Lucie", "Ziva", "Romina", "Noelia", "Georgina", "Aila", "Liliana", "Juliana", "Amaya", "Irene", "Malaysia", "Marisol", "Emmaleigh", "Evalynn", "Hayley", "Mayra", "Joselin", "Shreya", "Josey", "Addisyn", "Selena", "Khloee", "Amy", "Isha", "Gia", "Shirley", "Mariam", "Leanne", "Tess", "Krystal", "Ivey", "Jeanette", "Hadleigh", "Evelyn", "Cordelia", "Ela", "Alexandria", "Fallon", "Cailey", "Evangeline", "Mckinley", "Kara", "Presleigh", "Kayleen", "Adaline", "Ayva", "Aniya", "Magnolia", "Delaney", "Skylah", "Casey", "Cindy", "Hillary", "Adrian", "Margarita", "Krista", "Galilea", "Carolina", "Zia", "Alessa", "Tiffany", "Flora", "Kinley", "Adrianna", "Belinda", "Emelyn", "Elsie", "Kailani", "Erica", "Halo", "Azul", "Jazmyn", "Jalayah", "Kaci", "Amariah", "Alejandra", "Mackenna", "Jazelle", "Kloe", "Ariyana", "Winter", "Ariane", "Alayah", "Shelby", "Lilith", "Hallie", "Paris", "Naya", "Abbygail", "Alyanna", "Adalina", "Dulce", "Trinity", "Rosalyn", "Cadence", "Lela", "Sanvi", "Valentina", "Dalilah", "Lilian", "Renesmee", "Leela", "Abigail", "Joselin", "Kalli", "Elisha", "Rosemarie", "Henley", "Lizbeth", "Lilian", "Lidia", "Devin", "Esperanza", "Lilyana", "Kayli", "Miyah", "Sheyla", "Evalynn", "Zoe", "Faye", "Maiya", "Anabel", "Candace", "Jayda", "Leah", "Dalilah", "Raquel", "Cayleigh", "Rilynn", "Harper", "Edith", "Aryana", "Charlize", "Melissa", "Ava", "Ariyana", "Carina", "Milania", "Scarlett", "Vanessa", "Renee", "Liv", "Emmie", "Marjorie", "Leilani", "Laniyah", "Kimber", "Jackeline", "Rosalynn", "Milla", "Willow", "Cameron", "Calliope", "Layan", "Haidyn", "Giavanna", "Taleah", "Yvonne", "Allisson", "Faith", "Maeve", "Skye", "Ema", "Kirsten", "Hadley", "Macie", "Nia", "Shiloh", "Analia", "Nikki", "Veda", "Quincy", "Tegan", "Nikita", "Elisabeth", "Kathy", "Rayleigh", "Yesenia", "Elaine", "Marlena", "Sofia", "Peighton", "Raina", "Xiomara", "Berenice", "Kailynn", "Carolyn", "Dasia", "Sara", "Jailyn", "Gianna", "Camila", "Kiersten", "Rhylee", "Dani", "Leona", "Eryn", "Kamille", "Elinor", "Mara", "Kylee", "Marley", "Aleigha", "Alisa", "Leena", "Maxine", "Delaney", "Laniya", "Peighton", "Lyrik", "Zaniyah", "Faigy", "Camdyn", "Ellianna", "Hayley", "Nova", "Brooklynn", "Esperanza", "Katrina", "Merida", "Lizeth", "Ester", "Brooke", "Gloria", "Ciara", "Kenley", "Renata", "Alexa", "Dani", "Taliyah", "Chanel", "Olyvia", "Caelyn", "Kendall", "Elia", "Alexandra", "Jaden", "Devorah", "Kora", "Zooey", "Taraji", "Kiersten", "Jaida", "Celina", "Phoebe", "Tahlia", "Aleksandra", "Vanessa", "Akshara", "Eisley", "Brissa", "Brinley", "Charlene", "Cailey", "Candice", "Annalisa", "Jesslyn", "Leela", "Angie", "Camilla", "Malak", "Crystal", "Luz", "Pearl", "Yulissa", "Thalia", "Rosalia", "Jazlynn", "Charis", "Ziva", "Jaylah", "Desirae", "Kassandra", "Haidyn", "Peyton", "Gwyneth", "Breanna", "Amariah", "Aniston", "Mariella", "Caleigh", "Jaiden", "Gwyneth", "Adalyn", "Alondra", "Anjali", "Pamela", "Nariah", "Makiya", "Hadley", "Isabel", "Louise", "Jenny", "Katerina", "River", "Nailah", "Annalynn", "Jada", "Karleigh", "Saniya", "Celia", "Adalina", "Karoline", "Trinity", "Lillian", "Nayla", "Bonnie", "Zahra", "Carmen", "Dasha", "Elisabeth", "Layla", "Theresa", "Zendaya", "Jayleen", "Kaitlyn", "Montserrat", "Kallie", "Katarina", "Aiyana", "Niyah", "Lyric", "Hallie", "Layla", "Jada", "Londynn", "Millie", "Kennedy", "Carter", "Denisse", "Braelynn", "Anabelle", "Della", "Winnie", "Kya", "Scarlette", "Brea", "Piper", "Payten", "Daniyah", "Aditi", "Vienna", "Spencer", "Krista", "Zahra", "Izabelle", "Kristina", "Janelle", "Susan", "Analeigh", "Mila", "Jessica", "Lana", "Naya", "Lorraine", "Persephone", "Karlie", "Alanna", "Elsa", "Keila", "Elia", "Dominique", "Aliana", "Yamilet", "Marlena", "Kasey", "Erica", "Audrina", "Chyna", "Zion", "Analee", "Aniah", "Jazmin", "Dani", "Ariadne", "Harlow", "Raquel", "Maite", "Amiyah", "Astrid", "Brookelyn", "Bryanna", "Vayda", "Adelynn", "Jaelyn", "Abygail", "Clarissa", "Marlena", "Melanie", "Abbey", "Louise", "Arielle", "Kaila", "Brystol", "Meadow", "Penelope", "Avalon", "Tamar", "Zendaya", "Miranda", "Kaylen", "Aaleyah", "Xiomara", "Shaylee", "Jailynn", "Violette", "Hanna", "Kinslee", "Valentina", "Kathryn", "Frankie", "Megan", "Lacy", "Leighton", "Leyla", "Kayla", "Adilyn", "Julissa", "Poppy", "Raylynn", "Emmalynn", "Essence", "Gizelle", "Janna", "Isabella", "Evan", "Coral", "Catherine", "Aubrielle", "Hazel", "Treasure", "Zara", "Celia", "Malina", "Carley", "Aracely", "Kaylen", "Lindsay", "Kate", "Isha", "Abygail", "Arabelle", "Yuliana", "Aiza", "Lori", "Leilah", "Raylynn", "Karolina", "Blair", "Giselle", "Danielle", "Kelsey", "Kailyn", "Althea", "Marina", "Gretchen", "Emelia", "Tegan", "Sally", "Amira", "Rihanna", "Maura", "Jael", "Kalina", "Abril", "Tamia", "Elayna", "Dorothy", "Sanai", "Katherine", "Poppy", "Analia", "Adaline", "Camryn", "Judy", "Geraldine", "Brynley", "Marcella", "Samaya", "Desiree", "Isha", "Sanvi", "Jenny", "Leanna", "Violet", "Blessing", "Hayley", "Zaina", "Channing", "Queen", "Kendal", "Karis", "Kataleya", "Kali", "Janessa", "Luna", "Rachael", "Nicolette", "Aspen", "Vada", "Rosie", "Kirra", "Vivian", "Sky", "Klara", "Aiyana", "Maribel", "Alina", "Olive", "Harmonie", "Angely", "Fatima", "Jazmyne", "Star", "Jenni", "Nichole", "Bridget", "Mariana", "Scarlette", "Averi", "Izel", "Genesis", "Brookelyn", "Soraya", "Isha", "Amyah", "Briley", "Araceli", "Elaina", "Raelyn", "Mary", "Brissa", "Logan", "Ciara", "Holland", "Malayah", "Sarina", "Rilynn", "Taylor", "Adalyn", "Skyla", "Emalee", "Harlie", "Ana", "Angeline", "Jenny", "Sonya", "Abriella", "Priya", "Noa", "Brandy", "Nahla", "Isha", "Anabel", "Annalisa", "Melisa", "Delia", "Karis", "Mckenna", "Abigale", "Kadence", "Nila", "Kayla", "Krista", "Isha", "Ruthie", "Anna", "Charis", "Erika", "Mallory", "Rain", "Jocelyn", "Charlize", "Wren", "Farah", "Kalyn", "Aleigha", "Wren", "Robyn", "Gloria", "Isabel", "Agnes", "Sahara", "Dania", "Stacy", "Esperanza", "Gizelle", "Nathalie", "Milly", "Kairi", "Taniyah", "Lana", "Leilah", "Tia", "Deja", "Aleeyah", "Jewel", "Jayda", "Bridget", "Kynleigh", "Ainsley", "Fiona", "Payson", "Ariana", "Mayra", "Victoria", "Alani", "Kirra", "Kamilah", "Katelyn", "Fiona", "Lilly", "Carsyn", "Naomi", "Honesty", "Shayna", "Ayden", "Chyna", "Shay", "Avianna", "Aubry", "Emmaline", "Avalyn", "Journee", "Kamryn", "Della", "Tegan", "Shiloh", "Aubrielle", "Charis", "Eve", "Alayna", "Sawyer", "Priscila", "Jenni", "Scout", "Karleigh", "Sariyah", "Addisyn", "Kasey", "Allie", "Vada", "Paizley", "Promise", "Josey", "Althea", "Aislynn", "Laney", "Tianna", "Elana", "Sophia", "Gracelynn", "Malka", "Shanaya", "Cattleya", "Sarahi", "Alaina", "Chelsey", "Ashlynn", "Laniyah", "Sonia", "Kathleen", "Catherine", "Briella", "Maci", "Anabelle", "Milly", "Elina", "Chasity", "Ziva", "Calliope", "Paityn", "Jimena", "Payten", "Keyla", "Nyah", "Kaelynn", "Jaslynn", "Janely", "Felicia", "Cadence", "Ashtyn", "Chasity", "Leyna", "Sofie", "Addisyn", "Harley", "Ivana", "Raelynn", "Alisha", "Marina", "Moira", "Aliana", "Fiona", "Mckenna", "Kayden", "Ryleigh", "Luz", "Hayden", "Taelyn", "Alana", "Zelda", "Elliott", "Kaylee", "Larissa", "Bethany", "Yoselin", "Clare", "Adilene", "Linda", "Melanie", "Belinda", "Heaven", "Neveah", "Kendra", "Anahi", "Maisy", "Melia", "Cindy", "Tabitha", "Macie", "Francesca", "Jaylah", "Adalynn", "Beatrix", "Adela", "Miracle", "Giana", "Rebekah", "Mikayla", "Natalie", "Mylah", "Saylor", "Batsheva", "Dina", "Skylar", "Emmy", "Karli", "Lilyanna", "Heavenly", "Sloan", "Bridgette", "Mya", "Jewel", "Annabeth", "Lailah", "Maisy", "Cynthia", "Hayden", "Kenzie", "Myla", "Ayla", "Tanvi", "Brinlee", "Gwen", "Yaretzi", "Kiley", "Yazmin", "Lainey", "Zaina", "Kambree", "Elianna", "Ansley", "Kaitlin", "Farrah", "Millie", "Vianney", "Lorraine", "Dianna", "Madison", "Priscilla", "Remi", "Taraji", "Florence", "Natasha", "Shelby", "Judy", "Prisha", "Milla", "Kimber", "Kynleigh", "Wren", "Noelle", "Ziva", "Devorah", "Chasity", "Carrie", "Amerie", "Aiyanna", "Kayla", "Hadleigh", "Stacey", "Marley", "Mia", "Cooper", "Annette", "Kyla", "Samaya", "Kylah", "Rayne", "Scarlet", "Maiya", "Kaelynn", "Ebony", "Arwen", "Addalynn", "Fabiola", "Madilynn", "Gisele", "Dixie", "Kaylen", "Fabiola", "Elayna", "Blessing", "Iyanna", "Kiersten", "Rita", "Macey", "Carrie", "Rileigh", "Carolyn", "Georgia", "Dorothy", "Susanna", "Sadie", "Kayleen", "Karen", "Mackenzie", "Paislee", "Dulce", "Emery", "Elsa", "Corinne", "Joslynn", "Scarlett", "Paola", "Annette", "Leila", "Marie", "Kalynn", "Emily", "Justice", "Rayne", "Annalynn", "Emerie", "Caylee", "Kierra", "Kynleigh", "Ariela", "Malak", "Devorah", "Janna", "Kayla", "Neriah", "Aubrey", "Helen", "Tatum", "Ayla", "Priscilla", "Jadyn", "Valeria", "Shanaya", "Kelsie", "Adrianna", "Emerson", "Lilian", "Kaylee", "Skylah", "Julieta", "Joelle", "Grayson", "Rhiannon", "Chyna", "Logan", "Alanah", "Audree", "Arlene", "Londyn", "Malayah", "Nahla", "Saanvi", "Alexis", "Ann", "Veronika", "Larissa", "Avril", "Colleen", "Janna", "Sarah", "Josey", "Sloan", "Khadijah", "Adrian", "Lyra", "Frances", "Charity", "Aanya", "Yulissa", "Abigale", "Amelia", "Jordynn", "Deja", "Chevelle", "Madison", "Nylah", "Michaela", "Vianey", "Evangelina", "Zendaya", "Bridget", "Cosette", "Evalynn", "Channing", "Serena", "Francesca", "Karleigh", "Audrina", "Alexandrea", "Skylynn", "Mayte", "Karina", "Adilene", "Elodie", "Emalee", "Emmaline", "Nicole", "Mollie", "Taelyn", "Nia", "Danica", "Emily", "Cordelia", "Monique", "Nya", "Aubreigh", "Charlene", "Pyper", "Stevie", "Lilly", "Ariella", "Cailey", "Salma", "Gwyneth", "Billie", "Lilliana", "Giovanna", "Spencer", "Elle", "Trinity", "Wendy", "Lenora", "Kathleen", "Caelyn", "Christian", "Mercedes", "Caroline", "Mara", "Marcella", "Serafina", "Milla", "Nayeli", "Averie", "Tamia", "Arianny", "Kinsey", "Aniah", "Cooper", "Kelly", "Dominique", "Brynley", "Laurel", "Alissa", "Cosette", "Aryana", "Amaris", "Ruby", "Vada", "Rosalia", "Mindy", "Saniyah", "Kinsley", "Melany", "Kayleigh", "Alyna", "Samantha", "Carrington", "Aurelia", "Aleah", "Savanah", "Hope", "Desirae", "Janet", "Rebekah", "Victoria", "Estella", "Brianna", "Justice", "Kayla", "Jenna", "Dana", "Dallas", "Tanvi", "Scarlett", "Olyvia", "Celeste", "Azaria", "Madalynn", "Shania", "Kaitlynn", "Marlie", "Cambrie", "Blessing", "Avalynn", "Cecily", "Paislee", "Aminah", "Aubri", "Gabriela", "Jayda", "Damaris", "Angie", "Mariajose", "Laurel", "Kaylynn", "Scarlett", "Tabitha", "Aileen", "Makinley", "Marion", "Josey", "Elliette", "Emerald", "Jayden", "Lux", "Denise", "Shaniyah", "Tiana", "Nila", "Arlene", "Alize", "Arlette", "Keeley", "Carleigh", "Abriella", "Danika", "Belle", "Lilyann", "Aviana", "Katelyn", "Sara", "Jaelynn", "Ciara", "Emilie", "Lacy", "Elisa", "Hope", "Ellen", "Izel", "Laniyah", "Karmen", "Yara", "Kensley", "Scarlet", "Kairi", "Eisley", "Meadow", "Eden", "Tala", "Cosette", "Ellison", "Paloma", "Loretta", "Mara", "Bailee", "Selah", "Malaysia", "Lilianna", "Melanie", "Diamond", "Rory", "Kayden", "Harper", "Eleanor", "Drew", "Addison", "Adelaide", "Evan", "Shay", "Seraphina", "Emerie", "Mckenna", "Kynlee", "Khadija", "Heidy", "Harmony", "Rhylee", "Karlie", "Brielle", "Kloe", "Paizley", "Maiya", "Grecia", "Kalani", "Taliah", "Joselin", "Isadora", "Neriah", "Brooklyn", "Jubilee", "Ann", "Brandi", "Ellery", "Avril", "Geneva", "Aliana", "Jaylah", "Layla", "Aurora", "Britney", "Zoe", "Candace", "Gabriela", "Dorothy", "Margarita", "Tinsley", "Caleigh", "Leila", "Alianna", "Skyla", "Roxana", "Jazzlyn", "Jalynn", "Norah", "Melany", "Ariyanna", "Priscilla", "Marlee", "Camilla", "Dixie", "Kaelyn", "Baila", "Anaiah", "Maxine", "Carlee", "Lilyanna", "Amya", "Micaela", "Eliza", "Winter", "Palmer", "Kensley", "Gracyn", "Kierra", "Love", "Sidney", "Alyna", "Maya", "Bryn", "Jazmine", "Carleigh", "Kenleigh", "Jade", "Fiona", "Lyla", "Milana", "Sahara", "Preslee", "Citlali", "Amora", "Skylee", "Erika", "Ziva", "Marisa", "Kaelyn", "Phoenix", "Sofie", "Kamilla", "Nathaly", "Serena", "Skye", "Aviana", "Ayvah", "Tara", "Tiara", "Sierra", "Reece", "Brea", "Mila", "Wynter", "Haven", "Destiny", "Amara", "Raeleigh", "Amerie", "Kenna", "Claire", "Preslie", "Ashly", "Mazie", "Alyvia", "Janie", "Kendra", "Greta", "Kristen", "Arely", "Annalise", "Kinsley", "Myla", "Amanda", "Alison", "Alaina", "Isabell", "Rayleigh", "Emmy", "Bryleigh", "Lillie", "Emi", "Nova", "Millie", "Samiya", "Maliah", "Brenda", "Camdyn", "Gabriela", "Katharine", "Eva", "Makayla", "Elliana", "Emmaleigh", "Amyah", "Livia", "Rochel", "Isabella", "Brooklyn", "Carter", "Rosalee", "Chiara", "Winnie", "Precious", "Zariyah", "Henley", "Milla", "Rosalie", "Batsheva", "Jessie", "Madisyn", "Eileen", "Jaqueline", "Diane", "Desirae", "Susanna", "Dasia", "Hallie", "Jada", "Miyah", "Willow", "Jaycie", "Phoenix", "Hollis", ]>> <<set _malepics to [ "<<male1>>", "<<male2>>", "<<male3>>" ]>> /* Random Names Female */ <<set _femalepics to [ "<<female1>>", "<<female2>>", "<<female3>>", "<<female4>>", "<<female5>>", "<<female6>>", "<<female7>>", "<<female8>>", "<<female9>>", "<<female10>>", "<<female11>>", "<<female12>>", "<<female13>>", "<<female14>>", "<<female15>>", "<<female16>>", "<<female17>>", "<<female18>>", "<<female19>>", "<<female20>>", "<<female21>>", "<<female22>>", "<<female23>>", "<<female24>>", "<<female25>>", "<<female26>>", "<<female27>>", "<<female28>>", "<<female29>>", "<<female30>>", "<<female31>>", "<<female32>>", "<<female33>>", "<<female34>>", "<<female35>>", "<<female36>>", "<<female37>>", "<<female38>>", "<<female39>>", "<<female40>>", "<<female41>>", "<<female42>>", "<<female43>>", "<<female44>>", "<<female45>>", "<<female46>>", "<<female47>>", "<<female48>>", "<<female49>>", "<<female50>>", "<<female51>>", "<<female52>>" ]>> /* Genders */ <<set _gender to [ "Female", "Female", "Female", "Female", "Female", "Female", "Female", "Female", "Female", "Male" ]>> /* Choose a random gender from the _gender array */ <<if $maletribe eq 1>><<set _randomnpc.gender to "Female">><<else>><<set _randomnpc.gender to _gender.random()>><</if>> /* Choose a random bame from the _names array based on the gender */ <<if _randomnpc.gender == "Male">> <<set _randomnpc.pic to _malepics.random()>> <<else>> <<set _randomnpc.pic to _femalepics.random()>> <</if>> /* Choose a random bame from the _names array based on the gender */ <<if _randomnpc.gender == "Male">> <<set _randomnpc.name to _malenames.random()>> <<else>> <<set _randomnpc.name to _femalenames.random()>> <</if>> <<set _randomnpc.domination to 2>> <<set _randomnpc.level to random(1,500)>> <<set $xpneeded2 = Math.pow(_randomnpc.level/$exponent, $constant);>><<set $xpneeded = Math.round($xpneeded2) - 2>> <<set _randomnpc.xp to $xpneeded>> <<set $womannpc.push(_randomnpc)>> <</widget>> <<widget "addqueen">> /* Defines the Object */ <<set _randomnpc = { name: "", gender: "", pic: "", trust: 0, level: 0, xp: 0, fuckedtimes: 0, domination: 0 }>> /* Random Names Male */ <<set _malenames to [ "Jake", "John", "Michael", "Chris", "Albert", "Tommy", "Joel", "Hank" ]>> /* Random Names Female */ <<set _femalenames to [ "Shirley", "Estrella", "Nylah", "Bianca", "Felicity", "Yuna", "Cielo", "Aryanna", "Nayeli", "Calliope", "Juliet", "Eleanor", "Yaritza", "Bryn", "Nala", "Leyla", "Gracelyn", "Leann", "Lia", "Joselyn", "Makenzi", "Ryder", "Nina", "Nicole", "Vivienne", "Desiree", "Carter", "Annalee", "Jennifer", "Vivienne", "Zariyah", "Kianna", "Karma", "Emry", "Jacqueline", "Kaydance", "Kali", "Nadia", "Lux", "Joanna", "Josie", "Sienna", "Fiona", "Mary", "Cambrie", "Emry", "Shania", "Iliana", "Allie", "Ivey", "Zola", "Clover", "Janely", "Kaiya", "Kacey", "Harlow", "Jayleen", "Gracelynn", "Austyn", "Malina", "Emalee", "Arden", "Anisa", "Nina", "Alexia", "Zoee", "Seraphina", "Devorah", "Analise", "Miyah", "Isis", "Aria", "Journey", "Zayla", "Kaylah", "Estefany", "Natalee", "Kimber", "Maggie", "Jaycie", "Ever", "Jaden", "Gracelynn", "Melani", "Hope", "Alessandra", "Kamiya", "Tatianna", "Ava", "Delanie", "Ester", "Taraji", "Jamya", "Brooke", "Tala", "Lesly", "Leanna", "Chana", "Taytum", "Karter", "Linnea", "Maxine", "Suri", "Kelsie", "Sofia", "Morgan", "Jailyn", "Ivana", "Keegan", "Ayesha", "Ana", "Lana", "Laina", "Veda", "Virginia", "Annalee", "Adalie", "Marlie", "Darla", "Liberty", "Saniya", "Marley", "Addilyn", "Tatum", "Caleigh", "Megan", "Ainsley", "Bridgette", "Lupita", "Simone", "Karolina", "Adalie", "Kalia", "Maliyah", "Ivey", "Yolanda", "Nayeli", "Kaia", "Gracyn", "Sharon", "Bailey", "Channing", "Margo", "Alexandrea", "Jiya", "Hailie", "Annette", "Zoya", "Berkley", "Taya", "Shyanne", "Hillary", "Delanie", "Fallon", "Lily", "Meghan", "Giavanna", "Kayley", "Halle", "Bella", "Gretchen", "Elodie", "Jacie", "Montana", "Gabrielle", "Emoni", "Cambree", "Shaniya", "Nancy", "Oakley", "Alisson", "Addie", "Sahara", "Peighton", "Katrina", "Kourtney", "Rosa", "Catalina", "Nathalie", "Haley", "India", "Selina", "Brook", "Carmella", "Alba", "Emeri", "Casey", "Bella", "Regan", "Addalyn", "Ariela", "Kyndal", "Alina", "Joanna", "Mari", "Kaia", "Myla", "Destini", "Nevaeh", "Serena", "Mae", "Tesla", "Jemma", "Marlena", "Laney", "Nina", "Scarlette", "Fiona", "Angelina", "April", "Khloe", "Kirra", "Olivia", "Emerson", "Arlene", "Aleyna", "Kayden", "Cielo", "Lluvia", "Annalynn", "Farah", "Della", "Rubi", "Maddison", "Taliah", "Kaelyn", "Quinn", "Kinzley", "Lillianna", "Kathy", "Zaria", "Journi", "Kelsey", "Kendyl", "Alora", "Brisa", "Allison", "Bryanna", "Mona", "Dasia", "Rosalia", "Saanvi", "Maren", "Taniya", "Serafina", "Taryn", "Rosemary", "Shea", "Chiara", "Yulissa", "Rubi", "May", "Leanne", "Elise", "Celia", "Pepper", "Sophia", "Afton", "Ayanna", "Miriam", "Devyn", "Camille", "Kira", "Malak", "Betsy", "Precious", "Alyssa", "Karleigh", "Gwendolyn", "Crystal", "Dania", "Unique", "Selina", "Makena", "Melissa", "Annaliese", "Mackenna", "Cherish", "Yulissa", "Audrey", "Antonella", "Claudia", "Annika", "Kadence", "Marie", "Aiyana", "Annalee", "Chyna", "Jolie", "Laila", "Lea", "Brooklynn", "Brookelynn", "Cindy", "Maren", "Joselyn", "Madelyn", "Audrie", "Giulia", "Audrianna", "Kylie", "Samaya", "Milly", "Tiana", "Marlee", "America", "Jordyn", "Remington", "Jemma", "Savannah", "Janyla", "Adrian", "Kendyl", "Brookelynn", "Reina", "Adelina", "Khaleesi", "Hope", "Leanna", "Shea", "Taelyn", "Jailyn", "Joanna", "Aanya", "Karoline", "Angel", "Jane", "Cosette", "Arlette", "Joyce", "Samaya", "Adalynn", "Sky", "Farrah", "Beatrice", "Reilly", "Nala", "Halle", "Tayla", "Analise", "Lucy", "Kaylani", "Willow", "Aimee", "Emmalynn", "Kynleigh", "Alexia", "Zaylee", "Amy", "Fiona", "Leticia", "India", "Elana", "Nadia", "Journee", "Shayna", "Zaira", "Josie", "Dana", "Anne", "Liberty", "Dominique", "Gizelle", "Makinley", "Saylor", "Dalila", "Gwenyth", "Gwendolyn", "Ember", "Jaylin", "Sophia", "Ameerah", "Gentry", "Mckenna", "Kenley", "Serenity", "Aviana", "Kamila", "Arabelle", "Taya", "Laylah", "Tanya", "Ayvah", "Savanna", "Reilly", "Izabel", "Selene", "Gracelynn", "Oakley", "Aarya", "Journee", "Patience", "Keila", "Mylee", "Julieta", "Alyanna", "Brynlee", "Astrid", "Brystol", "Carly", "Rilee", "Milena", "Tallulah", "Shirley", "Johanna", "Nikita", "Valery", "Lillyann", "Keila", "Jaida", "Kailee", "Aileen", "Mikaela", "Geraldine", "Kayla", "Jamiya", "Bria", "Clementine", "Zaniya", "Kaylah", "Penelope", "Emmaleigh", "Melia", "Cecily", "Brylie", "Alejandra", "Erika", "Emerald", "Malaysia", "Jazelle", "Ariel", "Claire", "Samya", "Malaysia", "Mona", "Rosemary", "Millie", "Abrielle", "Bria", "Alicia", "Reagan", "Kamiya", "Magdalene", "Frances", "Sailor", "Kaidence", "Erica", "Yuna", "Reece", "Angely", "Nia", "Leann", "Kiana", "Loren", "Holly", "Whitney", "Keely", "Aniston", "Marion", "Freya", "Dasha", "Harlee", "Fiona", "Alisha", "Madelyn", "Soleil", "Belinda", "Cayleigh", "Kiana", "Carter", "Jana", "Kaleigh", "Dahlia", "Adalee", "Daniella", "Leela", "Harper", "Katerina", "Agnes", "Unique", "Elina", "Melia", "Andrea", "Skye", "Kimber", "Vianney", "Gillian", "Leyla", "Adelyn", "Kenzie", "Leilany", "Madyson", "Abrianna", "Dylan", "Blessing", "Iyanna", "Loretta", "Geneva", "Sylvie", "Ariela", "Chloe", "Emmalyn", "Layla", "Opal", "Isla", "Jamiya", "Shae", "Kinslee", "Melanie", "Cali", "Jane", "Logan", "Jazlyn", "Layna", "Kenzie", "Karmen", "Taelyn", "Logan", "Vianney", "Yaneli", "Keeley", "Princess", "Annie", "Maylee", "Kalani", "Kaila", "Alice", "Pamela", "Kayli", "Amilia", "Colleen", "Katharine", "Leila", "Lillyan", "Rileigh", "Samaya", "Coraline", "Celina", "Mckenna", "Kara", "Jaclyn", "Inara", "Emmalynn", "Libby", "Leann", "Inara", "Lorelai", "Shelby", "Alice", "Esperanza", "Alba", "Brissa", "Yuliana", "Kaitlynn", "Rylan", "Cielo", "Amani", "Judy", "Brooklyn", "Nyasia", "Jewel", "Lillyanna", "Noor", "Kristin", "Palmer", "Belinda", "Kenzley", "Nyah", "Kloe", "Adilyn", "Arely", "Arabella", "Aryanna", "Yaretzy", "Caleigh", "Kinsley", "Ashlyn", "Lizbeth", "Ananya", "Michelle", "Brinlee", "Zaina", "Elayna", "Madison", "Lena", "Kaci", "Molly", "Sandy", "Anabella", "Catalina", "Annette", "Liza", "Braylee", "Nicolette", "Sage", "Stevie", "Kristina", "Alyssa", "Deja", "Elliott", "Moriah", "Marion", "Zara", "Emeri", "Tatianna", "Landry", "Naima", "Giselle", "Abagail", "Kaila", "Roslyn", "Julia", "Viola", "Kynleigh", "Maliah", "Jacklyn", "Samya", "Mireya", "Nathaly", "Jakayla", "Clarissa", "Maelyn", "Joslynn", "Jaylynn", "Vida", "Hailee", "Amina", "Tamar", "Lillie", "Cooper", "Gabrielle", "Amaris", "Kendra", "Arwen", "Emma", "Halo", "Katrina", "Paola", "Tayla", "Cordelia", "Susanna", "Harley", "Kamora", "Patricia", "Amara", "Maria", "Vada", "Abbigail", "Luella", "Dorothy", "Adrianna", "Star", "Annaleigh", "Esme", "Eunice", "Gabriela", "Cheyanne", "Nathalia", "Crystal", "Celeste", "Sharon", "Greta", "Rowan", "Savanah", "Baila", "Joy", "Aubry", "Regan", "Addisyn", "Noa", "Sophia", "Cordelia", "Brandy", "Leighton", "Alize", "Adele", "Shirley", "Devyn", "Adalynn", "Kori", "Paula", "Yamileth", "Elora", "May", "Diamond", "Alexus", "Henley", "Isabel", "Angela", "Keegan", "Kinsley", "Amayah", "Colleen", "Yuna", "Evie", "Tallulah", "Ananya", "Emma", "Kristin", "Jacie", "Beatriz", "Dulce", "Kenzi", "Emi", "Emmaleigh", "Darby", "Alyse", "Carrie", "Merida", "Sahara", "Isla", "Clare", "Sonia", "Rilee", "Lisa", "Jaslynn", "Reyna", "Heaven", "Breanna", "Hafsa", "Eisley", "Braelyn", "Bonnie", "Giselle", "Sky", "Queen", "Maliyah", "Elina", "Kaya", "Layna", "Courtney", "Abigail", "Carli", "Zola", "Sarahi", "Hunter", "Drew", "Audrey", "Diana", "Kennedy", "Addie", "Lucie", "Ziva", "Romina", "Noelia", "Georgina", "Aila", "Liliana", "Juliana", "Amaya", "Irene", "Malaysia", "Marisol", "Emmaleigh", "Evalynn", "Hayley", "Mayra", "Joselin", "Shreya", "Josey", "Addisyn", "Selena", "Khloee", "Amy", "Isha", "Gia", "Shirley", "Mariam", "Leanne", "Tess", "Krystal", "Ivey", "Jeanette", "Hadleigh", "Evelyn", "Cordelia", "Ela", "Alexandria", "Fallon", "Cailey", "Evangeline", "Mckinley", "Kara", "Presleigh", "Kayleen", "Adaline", "Ayva", "Aniya", "Magnolia", "Delaney", "Skylah", "Casey", "Cindy", "Hillary", "Adrian", "Margarita", "Krista", "Galilea", "Carolina", "Zia", "Alessa", "Tiffany", "Flora", "Kinley", "Adrianna", "Belinda", "Emelyn", "Elsie", "Kailani", "Erica", "Halo", "Azul", "Jazmyn", "Jalayah", "Kaci", "Amariah", "Alejandra", "Mackenna", "Jazelle", "Kloe", "Ariyana", "Winter", "Ariane", "Alayah", "Shelby", "Lilith", "Hallie", "Paris", "Naya", "Abbygail", "Alyanna", "Adalina", "Dulce", "Trinity", "Rosalyn", "Cadence", "Lela", "Sanvi", "Valentina", "Dalilah", "Lilian", "Renesmee", "Leela", "Abigail", "Joselin", "Kalli", "Elisha", "Rosemarie", "Henley", "Lizbeth", "Lilian", "Lidia", "Devin", "Esperanza", "Lilyana", "Kayli", "Miyah", "Sheyla", "Evalynn", "Zoe", "Faye", "Maiya", "Anabel", "Candace", "Jayda", "Leah", "Dalilah", "Raquel", "Cayleigh", "Rilynn", "Harper", "Edith", "Aryana", "Charlize", "Melissa", "Ava", "Ariyana", "Carina", "Milania", "Scarlett", "Vanessa", "Renee", "Liv", "Emmie", "Marjorie", "Leilani", "Laniyah", "Kimber", "Jackeline", "Rosalynn", "Milla", "Willow", "Cameron", "Calliope", "Layan", "Haidyn", "Giavanna", "Taleah", "Yvonne", "Allisson", "Faith", "Maeve", "Skye", "Ema", "Kirsten", "Hadley", "Macie", "Nia", "Shiloh", "Analia", "Nikki", "Veda", "Quincy", "Tegan", "Nikita", "Elisabeth", "Kathy", "Rayleigh", "Yesenia", "Elaine", "Marlena", "Sofia", "Peighton", "Raina", "Xiomara", "Berenice", "Kailynn", "Carolyn", "Dasia", "Sara", "Jailyn", "Gianna", "Camila", "Kiersten", "Rhylee", "Dani", "Leona", "Eryn", "Kamille", "Elinor", "Mara", "Kylee", "Marley", "Aleigha", "Alisa", "Leena", "Maxine", "Delaney", "Laniya", "Peighton", "Lyrik", "Zaniyah", "Faigy", "Camdyn", "Ellianna", "Hayley", "Nova", "Brooklynn", "Esperanza", "Katrina", "Merida", "Lizeth", "Ester", "Brooke", "Gloria", "Ciara", "Kenley", "Renata", "Alexa", "Dani", "Taliyah", "Chanel", "Olyvia", "Caelyn", "Kendall", "Elia", "Alexandra", "Jaden", "Devorah", "Kora", "Zooey", "Taraji", "Kiersten", "Jaida", "Celina", "Phoebe", "Tahlia", "Aleksandra", "Vanessa", "Akshara", "Eisley", "Brissa", "Brinley", "Charlene", "Cailey", "Candice", "Annalisa", "Jesslyn", "Leela", "Angie", "Camilla", "Malak", "Crystal", "Luz", "Pearl", "Yulissa", "Thalia", "Rosalia", "Jazlynn", "Charis", "Ziva", "Jaylah", "Desirae", "Kassandra", "Haidyn", "Peyton", "Gwyneth", "Breanna", "Amariah", "Aniston", "Mariella", "Caleigh", "Jaiden", "Gwyneth", "Adalyn", "Alondra", "Anjali", "Pamela", "Nariah", "Makiya", "Hadley", "Isabel", "Louise", "Jenny", "Katerina", "River", "Nailah", "Annalynn", "Jada", "Karleigh", "Saniya", "Celia", "Adalina", "Karoline", "Trinity", "Lillian", "Nayla", "Bonnie", "Zahra", "Carmen", "Dasha", "Elisabeth", "Layla", "Theresa", "Zendaya", "Jayleen", "Kaitlyn", "Montserrat", "Kallie", "Katarina", "Aiyana", "Niyah", "Lyric", "Hallie", "Layla", "Jada", "Londynn", "Millie", "Kennedy", "Carter", "Denisse", "Braelynn", "Anabelle", "Della", "Winnie", "Kya", "Scarlette", "Brea", "Piper", "Payten", "Daniyah", "Aditi", "Vienna", "Spencer", "Krista", "Zahra", "Izabelle", "Kristina", "Janelle", "Susan", "Analeigh", "Mila", "Jessica", "Lana", "Naya", "Lorraine", "Persephone", "Karlie", "Alanna", "Elsa", "Keila", "Elia", "Dominique", "Aliana", "Yamilet", "Marlena", "Kasey", "Erica", "Audrina", "Chyna", "Zion", "Analee", "Aniah", "Jazmin", "Dani", "Ariadne", "Harlow", "Raquel", "Maite", "Amiyah", "Astrid", "Brookelyn", "Bryanna", "Vayda", "Adelynn", "Jaelyn", "Abygail", "Clarissa", "Marlena", "Melanie", "Abbey", "Louise", "Arielle", "Kaila", "Brystol", "Meadow", "Penelope", "Avalon", "Tamar", "Zendaya", "Miranda", "Kaylen", "Aaleyah", "Xiomara", "Shaylee", "Jailynn", "Violette", "Hanna", "Kinslee", "Valentina", "Kathryn", "Frankie", "Megan", "Lacy", "Leighton", "Leyla", "Kayla", "Adilyn", "Julissa", "Poppy", "Raylynn", "Emmalynn", "Essence", "Gizelle", "Janna", "Isabella", "Evan", "Coral", "Catherine", "Aubrielle", "Hazel", "Treasure", "Zara", "Celia", "Malina", "Carley", "Aracely", "Kaylen", "Lindsay", "Kate", "Isha", "Abygail", "Arabelle", "Yuliana", "Aiza", "Lori", "Leilah", "Raylynn", "Karolina", "Blair", "Giselle", "Danielle", "Kelsey", "Kailyn", "Althea", "Marina", "Gretchen", "Emelia", "Tegan", "Sally", "Amira", "Rihanna", "Maura", "Jael", "Kalina", "Abril", "Tamia", "Elayna", "Dorothy", "Sanai", "Katherine", "Poppy", "Analia", "Adaline", "Camryn", "Judy", "Geraldine", "Brynley", "Marcella", "Samaya", "Desiree", "Isha", "Sanvi", "Jenny", "Leanna", "Violet", "Blessing", "Hayley", "Zaina", "Channing", "Queen", "Kendal", "Karis", "Kataleya", "Kali", "Janessa", "Luna", "Rachael", "Nicolette", "Aspen", "Vada", "Rosie", "Kirra", "Vivian", "Sky", "Klara", "Aiyana", "Maribel", "Alina", "Olive", "Harmonie", "Angely", "Fatima", "Jazmyne", "Star", "Jenni", "Nichole", "Bridget", "Mariana", "Scarlette", "Averi", "Izel", "Genesis", "Brookelyn", "Soraya", "Isha", "Amyah", "Briley", "Araceli", "Elaina", "Raelyn", "Mary", "Brissa", "Logan", "Ciara", "Holland", "Malayah", "Sarina", "Rilynn", "Taylor", "Adalyn", "Skyla", "Emalee", "Harlie", "Ana", "Angeline", "Jenny", "Sonya", "Abriella", "Priya", "Noa", "Brandy", "Nahla", "Isha", "Anabel", "Annalisa", "Melisa", "Delia", "Karis", "Mckenna", "Abigale", "Kadence", "Nila", "Kayla", "Krista", "Isha", "Ruthie", "Anna", "Charis", "Erika", "Mallory", "Rain", "Jocelyn", "Charlize", "Wren", "Farah", "Kalyn", "Aleigha", "Wren", "Robyn", "Gloria", "Isabel", "Agnes", "Sahara", "Dania", "Stacy", "Esperanza", "Gizelle", "Nathalie", "Milly", "Kairi", "Taniyah", "Lana", "Leilah", "Tia", "Deja", "Aleeyah", "Jewel", "Jayda", "Bridget", "Kynleigh", "Ainsley", "Fiona", "Payson", "Ariana", "Mayra", "Victoria", "Alani", "Kirra", "Kamilah", "Katelyn", "Fiona", "Lilly", "Carsyn", "Naomi", "Honesty", "Shayna", "Ayden", "Chyna", "Shay", "Avianna", "Aubry", "Emmaline", "Avalyn", "Journee", "Kamryn", "Della", "Tegan", "Shiloh", "Aubrielle", "Charis", "Eve", "Alayna", "Sawyer", "Priscila", "Jenni", "Scout", "Karleigh", "Sariyah", "Addisyn", "Kasey", "Allie", "Vada", "Paizley", "Promise", "Josey", "Althea", "Aislynn", "Laney", "Tianna", "Elana", "Sophia", "Gracelynn", "Malka", "Shanaya", "Cattleya", "Sarahi", "Alaina", "Chelsey", "Ashlynn", "Laniyah", "Sonia", "Kathleen", "Catherine", "Briella", "Maci", "Anabelle", "Milly", "Elina", "Chasity", "Ziva", "Calliope", "Paityn", "Jimena", "Payten", "Keyla", "Nyah", "Kaelynn", "Jaslynn", "Janely", "Felicia", "Cadence", "Ashtyn", "Chasity", "Leyna", "Sofie", "Addisyn", "Harley", "Ivana", "Raelynn", "Alisha", "Marina", "Moira", "Aliana", "Fiona", "Mckenna", "Kayden", "Ryleigh", "Luz", "Hayden", "Taelyn", "Alana", "Zelda", "Elliott", "Kaylee", "Larissa", "Bethany", "Yoselin", "Clare", "Adilene", "Linda", "Melanie", "Belinda", "Heaven", "Neveah", "Kendra", "Anahi", "Maisy", "Melia", "Cindy", "Tabitha", "Macie", "Francesca", "Jaylah", "Adalynn", "Beatrix", "Adela", "Miracle", "Giana", "Rebekah", "Mikayla", "Natalie", "Mylah", "Saylor", "Batsheva", "Dina", "Skylar", "Emmy", "Karli", "Lilyanna", "Heavenly", "Sloan", "Bridgette", "Mya", "Jewel", "Annabeth", "Lailah", "Maisy", "Cynthia", "Hayden", "Kenzie", "Myla", "Ayla", "Tanvi", "Brinlee", "Gwen", "Yaretzi", "Kiley", "Yazmin", "Lainey", "Zaina", "Kambree", "Elianna", "Ansley", "Kaitlin", "Farrah", "Millie", "Vianney", "Lorraine", "Dianna", "Madison", "Priscilla", "Remi", "Taraji", "Florence", "Natasha", "Shelby", "Judy", "Prisha", "Milla", "Kimber", "Kynleigh", "Wren", "Noelle", "Ziva", "Devorah", "Chasity", "Carrie", "Amerie", "Aiyanna", "Kayla", "Hadleigh", "Stacey", "Marley", "Mia", "Cooper", "Annette", "Kyla", "Samaya", "Kylah", "Rayne", "Scarlet", "Maiya", "Kaelynn", "Ebony", "Arwen", "Addalynn", "Fabiola", "Madilynn", "Gisele", "Dixie", "Kaylen", "Fabiola", "Elayna", "Blessing", "Iyanna", "Kiersten", "Rita", "Macey", "Carrie", "Rileigh", "Carolyn", "Georgia", "Dorothy", "Susanna", "Sadie", "Kayleen", "Karen", "Mackenzie", "Paislee", "Dulce", "Emery", "Elsa", "Corinne", "Joslynn", "Scarlett", "Paola", "Annette", "Leila", "Marie", "Kalynn", "Emily", "Justice", "Rayne", "Annalynn", "Emerie", "Caylee", "Kierra", "Kynleigh", "Ariela", "Malak", "Devorah", "Janna", "Kayla", "Neriah", "Aubrey", "Helen", "Tatum", "Ayla", "Priscilla", "Jadyn", "Valeria", "Shanaya", "Kelsie", "Adrianna", "Emerson", "Lilian", "Kaylee", "Skylah", "Julieta", "Joelle", "Grayson", "Rhiannon", "Chyna", "Logan", "Alanah", "Audree", "Arlene", "Londyn", "Malayah", "Nahla", "Saanvi", "Alexis", "Ann", "Veronika", "Larissa", "Avril", "Colleen", "Janna", "Sarah", "Josey", "Sloan", "Khadijah", "Adrian", "Lyra", "Frances", "Charity", "Aanya", "Yulissa", "Abigale", "Amelia", "Jordynn", "Deja", "Chevelle", "Madison", "Nylah", "Michaela", "Vianey", "Evangelina", "Zendaya", "Bridget", "Cosette", "Evalynn", "Channing", "Serena", "Francesca", "Karleigh", "Audrina", "Alexandrea", "Skylynn", "Mayte", "Karina", "Adilene", "Elodie", "Emalee", "Emmaline", "Nicole", "Mollie", "Taelyn", "Nia", "Danica", "Emily", "Cordelia", "Monique", "Nya", "Aubreigh", "Charlene", "Pyper", "Stevie", "Lilly", "Ariella", "Cailey", "Salma", "Gwyneth", "Billie", "Lilliana", "Giovanna", "Spencer", "Elle", "Trinity", "Wendy", "Lenora", "Kathleen", "Caelyn", "Christian", "Mercedes", "Caroline", "Mara", "Marcella", "Serafina", "Milla", "Nayeli", "Averie", "Tamia", "Arianny", "Kinsey", "Aniah", "Cooper", "Kelly", "Dominique", "Brynley", "Laurel", "Alissa", "Cosette", "Aryana", "Amaris", "Ruby", "Vada", "Rosalia", "Mindy", "Saniyah", "Kinsley", "Melany", "Kayleigh", "Alyna", "Samantha", "Carrington", "Aurelia", "Aleah", "Savanah", "Hope", "Desirae", "Janet", "Rebekah", "Victoria", "Estella", "Brianna", "Justice", "Kayla", "Jenna", "Dana", "Dallas", "Tanvi", "Scarlett", "Olyvia", "Celeste", "Azaria", "Madalynn", "Shania", "Kaitlynn", "Marlie", "Cambrie", "Blessing", "Avalynn", "Cecily", "Paislee", "Aminah", "Aubri", "Gabriela", "Jayda", "Damaris", "Angie", "Mariajose", "Laurel", "Kaylynn", "Scarlett", "Tabitha", "Aileen", "Makinley", "Marion", "Josey", "Elliette", "Emerald", "Jayden", "Lux", "Denise", "Shaniyah", "Tiana", "Nila", "Arlene", "Alize", "Arlette", "Keeley", "Carleigh", "Abriella", "Danika", "Belle", "Lilyann", "Aviana", "Katelyn", "Sara", "Jaelynn", "Ciara", "Emilie", "Lacy", "Elisa", "Hope", "Ellen", "Izel", "Laniyah", "Karmen", "Yara", "Kensley", "Scarlet", "Kairi", "Eisley", "Meadow", "Eden", "Tala", "Cosette", "Ellison", "Paloma", "Loretta", "Mara", "Bailee", "Selah", "Malaysia", "Lilianna", "Melanie", "Diamond", "Rory", "Kayden", "Harper", "Eleanor", "Drew", "Addison", "Adelaide", "Evan", "Shay", "Seraphina", "Emerie", "Mckenna", "Kynlee", "Khadija", "Heidy", "Harmony", "Rhylee", "Karlie", "Brielle", "Kloe", "Paizley", "Maiya", "Grecia", "Kalani", "Taliah", "Joselin", "Isadora", "Neriah", "Brooklyn", "Jubilee", "Ann", "Brandi", "Ellery", "Avril", "Geneva", "Aliana", "Jaylah", "Layla", "Aurora", "Britney", "Zoe", "Candace", "Gabriela", "Dorothy", "Margarita", "Tinsley", "Caleigh", "Leila", "Alianna", "Skyla", "Roxana", "Jazzlyn", "Jalynn", "Norah", "Melany", "Ariyanna", "Priscilla", "Marlee", "Camilla", "Dixie", "Kaelyn", "Baila", "Anaiah", "Maxine", "Carlee", "Lilyanna", "Amya", "Micaela", "Eliza", "Winter", "Palmer", "Kensley", "Gracyn", "Kierra", "Love", "Sidney", "Alyna", "Maya", "Bryn", "Jazmine", "Carleigh", "Kenleigh", "Jade", "Fiona", "Lyla", "Milana", "Sahara", "Preslee", "Citlali", "Amora", "Skylee", "Erika", "Ziva", "Marisa", "Kaelyn", "Phoenix", "Sofie", "Kamilla", "Nathaly", "Serena", "Skye", "Aviana", "Ayvah", "Tara", "Tiara", "Sierra", "Reece", "Brea", "Mila", "Wynter", "Haven", "Destiny", "Amara", "Raeleigh", "Amerie", "Kenna", "Claire", "Preslie", "Ashly", "Mazie", "Alyvia", "Janie", "Kendra", "Greta", "Kristen", "Arely", "Annalise", "Kinsley", "Myla", "Amanda", "Alison", "Alaina", "Isabell", "Rayleigh", "Emmy", "Bryleigh", "Lillie", "Emi", "Nova", "Millie", "Samiya", "Maliah", "Brenda", "Camdyn", "Gabriela", "Katharine", "Eva", "Makayla", "Elliana", "Emmaleigh", "Amyah", "Livia", "Rochel", "Isabella", "Brooklyn", "Carter", "Rosalee", "Chiara", "Winnie", "Precious", "Zariyah", "Henley", "Milla", "Rosalie", "Batsheva", "Jessie", "Madisyn", "Eileen", "Jaqueline", "Diane", "Desirae", "Susanna", "Dasia", "Hallie", "Jada", "Miyah", "Willow", "Jaycie", "Phoenix", "Hollis", ]>> <<set _malepics to [ "<<male1>>", "<<male2>>", "<<male3>>" ]>> /* Random Names Female */ <<set _femalepics to [ "<<female1>>", "<<female2>>", "<<female3>>", "<<female4>>", "<<female5>>", "<<female6>>", "<<female7>>", "<<female8>>", "<<female9>>", "<<female10>>", "<<female11>>", "<<female12>>", "<<female13>>", "<<female14>>", "<<female15>>", "<<female16>>", "<<female17>>", "<<female18>>", "<<female19>>", "<<female20>>", "<<female21>>", "<<female22>>", "<<female23>>", "<<female24>>", "<<female25>>", "<<female26>>", "<<female27>>", "<<female28>>", "<<female29>>", "<<female30>>", "<<female31>>", "<<female32>>", "<<female33>>", "<<female34>>", "<<female35>>", "<<female36>>", "<<female37>>", "<<female38>>", "<<female39>>", "<<female40>>", "<<female41>>", "<<female42>>", "<<female43>>", "<<female44>>", "<<female45>>", "<<female46>>", "<<female47>>", "<<female48>>", "<<female49>>", "<<female50>>", "<<female51>>", "<<female52>>" ]>> /* Genders */ <<set _gender to [ "Female", "Female", "Female", "Female", "Female", "Female", "Female", "Female", "Female", "Male" ]>> <<set _randomnpc.name to "Queen of Coom">> <<set _randomnpc.gender to "Female">> <<set _randomnpc.level to 9999>> <<set _randomnpc.pic to "<<queen>>">> <<set _randomnpc.domination to 2>> <<set $xpneeded2 = Math.pow(_randomnpc.level/$exponent, $constant);>><<set $xpneeded = Math.round($xpneeded2) - 2>> <<set _randomnpc.xp to $xpneeded>> <<set $npcs.push(_randomnpc)>> <</widget>>
Sister chat <<widget "sisterchat">> <<if $sister1 eq 1>><div class="narratorchat"><img src="images/jia/jiachat.png"></div><<else>><div class="narratorchat"><img src="images/abella/abellachat.png"></div><</if>> <</widget>> <<widget "playerchat">> <div class="narratorchat"><img src="images/1/playerchat.png"></div> <</widget>> <<widget "sisterpic">> <<if $sister1 eq 1>><div class="imagebox"><img src="images/jia/pic.jpg"></div><<else>><div class="imagebox"><img src="images/abella/pic.jpg"></div><</if>> <</widget>> <<widget "sisterpic2">> <<if $sister1 eq 1>><div class="imagebox"><img src="images/jia/pic2.jpg"></div><<else>><div class="imagebox"><img src="images/abella/pic2.jpg"></div><</if>> <</widget>> <<widget "hpr">><</widget>> sleeping <<widget "sleepstuff">> <<set $dayssurvived = $dayssurvived + 1>> <<set $time = 1>> <<set $day = $day + 1>> <<if $day gte 8>><<set $day = 1>><</if>><<set $rando69 to random(1, 3)>> <<if $day lte 0>><<set $day = 1>><</if>><<set $xpgiven = 0>> <<set $food = $food + $farmoutput>> <</widget>> Generating Bounty Names <<widget "generatebountynames">> <<set $randoname to random(1, 13)>> <<if $randoname eq 1>><<set $bountyname1 = "Akin">> <<elseif $randoname eq 2>><<set $bountyname1 = "Pal">> <<elseif $randoname eq 3>><<set $bountyname1 = "Fred">> <<elseif $randoname eq 4>><<set $bountyname1 = "Johnny">> <<elseif $randoname eq 5>><<set $bountyname1 = "Frog">> <<elseif $randoname eq 6>><<set $bountyname1 = "Chrono">> <<elseif $randoname eq 7>><<set $bountyname1 = "Grey">> <<elseif $randoname eq 8>><<set $bountyname1 = "Mark">> <<elseif $randoname eq 9>><<set $bountyname1 = "Hulk">> <<elseif $randoname eq 10>><<set $bountyname1 = "Hannah">> <<elseif $randoname eq 11>><<set $bountyname1 = "Yasmina">> <<elseif $randoname eq 12>><<set $bountyname1 = "Red">> <<elseif $randoname eq 13>><<set $bountyname1 = "Wolfman">><</if>> <<set $randosurname to random(1, 13)>> <<if $randosurname eq 1>><<set $bountyname2 = "The Gay">> <<elseif $randosurname eq 2>><<set $bountyname2 = "The Horny">> <<elseif $randosurname eq 3>><<set $bountyname2 = "The Killer">> <<elseif $randosurname eq 4>><<set $bountyname2 = "The Friendly One">> <<elseif $randosurname eq 5>><<set $bountyname2 = "The Innocent">> <<elseif $randosurname eq 6>><<set $bountyname2 = "The Pigfucker">> <<elseif $randosurname eq 7>><<set $bountyname2 = "The Whore">> <<elseif $randosurname eq 8>><<set $bountyname2 = "The Lovable">> <<elseif $randosurname eq 9>><<set $bountyname2 = "The Slippery One">> <<elseif $randosurname eq 10>><<set $bountyname2 = "The Nutter">> <<elseif $randosurname eq 11>><<set $bountyname2 = "The Maddog">> <<elseif $randosurname eq 12>><<set $bountyname2 = "The Carrot Fiend">> <<elseif $randosurname eq 13>><<set $bountyname2 = "The Religious">><</if>> <<set $randombountylevel to random(100, 1000)>> <<set $bountyattack= $randombountylevel>> <<set $le = $bountyattack - 75>> <<set $he = $bountyattack + 75>> <</widget>> First Slot in Tribe Choose <<widget "chooseslot1">><<set $npcslot1 = -1>> <<nobr>><div class="npctextbox">Your Tribe Members:<hr> <<for _i to 0; _i lt $npcs.length; _i++>> <<nobr>><div class="tribegallery2"><<capture _i>> <<print $npcs[_i].pic>> <<if $npcs[_i].domination == 1>><span style="color:gold"><<print $npcs[_i].name>></span><<elseif $npcs[_i].domination == 2>><div class="rainbow"><<print $npcs[_i].name>></div><<else>><<print $npcs[_i].name>><</if>><br> Lvl: <<print $npcs[_i].level>> <<battlebutton>> <</capture>></div><</nobr>> <</for>> </div><</nobr>> <</widget>> Second Slot in Tribe Choose <<widget "chooseslot2">><<set $npcslot2 = -1>> <<nobr>><div class="npctextbox">Your Tribe Members:<hr> <<for _i to 0; _i lt $npcs.length; _i++>> <<nobr>><div class="tribegallery2"><<capture _i>> <<print $npcs[_i].pic>> <<if $npcs[_i].domination == 1>><span style="color:gold"><<print $npcs[_i].name>></span><<elseif $npcs[_i].domination == 2>><div class="rainbow"><<print $npcs[_i].name>></div><<else>><<print $npcs[_i].name>><</if>><br> Lvl: <<print $npcs[_i].level>> <<if _i eq $npcslot1>><button data-passage="" class="button" type="button" tabindex="0"><span style="color:yellow">Unavailable</span></button><<else>><<battlebutton2>><</if>> <</capture>></div><</nobr>> <</for>> </div><</nobr>> <</widget>> Third Slot in Tribe Choose <<widget "chooseslot3">><<set $npcslot3 = -1>> <<nobr>><div class="npctextbox">Your Tribe Members:<hr> <<for _i to 0; _i lt $npcs.length; _i++>> <<nobr>><div class="tribegallery2"><<capture _i>> <<print $npcs[_i].pic>> <<if $npcs[_i].domination == 1>><span style="color:gold"><<print $npcs[_i].name>></span><<elseif $npcs[_i].domination == 2>><div class="rainbow"><<print $npcs[_i].name>></div><<else>><<print $npcs[_i].name>><</if>><br> Lvl: <<print $npcs[_i].level>> <<if _i eq $npcslot2 or _i eq $npcslot1>><button data-passage="" class="button" type="button" tabindex="0"><span style="color:yellow">Unavailable</span></button><<else>><<battlebutton3>><</if>> <</capture>></div><</nobr>> <</for>> </div><</nobr>> <</widget>> Total Party Strength <<widget "totalstrength">> /* NPC SLOT 1 */ <<set $totalstrength = 0>> <<if $npcslot1 != -1>><<nobr>><div class="battlebox"> <<print $npcs[$npcslot1].pic>> <<if $npcs[$npcslot1].domination == 1>><span style="color:gold"><<print $npcs[$npcslot1].name>></span><<elseif $npcs[$npcslot1].domination == 2>><div class="rainbow"><<print $npcs[$npcslot1].name>></div><<else>><<print $npcs[$npcslot1].name>><</if>><br> Lvl: <<print $npcs[$npcslot1].level>><br> XP: <<print $npcs[$npcslot1].xp>> </div><</nobr>> <<set $totalattack = $totalattack + $npcs[$npcslot1].level>> <</if>> /* NPC SLOT 2 */ <<if $npcslot2 != -1>><<nobr>><div class="battlebox"> <<print $npcs[$npcslot2].pic>> <<if $npcs[$npcslot2].domination == 1>><span style="color:gold"><<print $npcs[$npcslot2].name>></span><<elseif $npcs[$npcslot2].domination == 2>><div class="rainbow"><<print $npcs[$npcslot2].name>></div><<else>><<print $npcs[$npcslot2].name>><</if>><br> Lvl: <<print $npcs[$npcslot2].level>><br> XP: <<print $npcs[$npcslot2].xp>> </div> <</nobr>> <<set $totalattack = $totalattack + $npcs[$npcslot2].level>> <</if>> /* NPC SLOT 3 */ <<if $npcslot3 != -1>><<nobr>><div class="battlebox"> <<print $npcs[$npcslot3].pic>> <<if $npcs[$npcslot3].domination == 1>><span style="color:gold"><<print $npcs[$npcslot3].name>></span><<elseif $npcs[$npcslot3].domination == 2>><div class="rainbow"><<print $npcs[$npcslot3].name>></div><<else>><<print $npcs[$npcslot3].name>><</if>><br> Lvl: <<print $npcs[$npcslot3].level>><br> XP: <<print $npcs[$npcslot3].xp>> </div><</nobr>> <<set $totalattack = $totalattack + $npcs[$npcslot3].level>> <</if>> <</widget>> rando69 is a random variable between 1 and 3 Check XP and level Up <<widget "checkxplevelup">><<set $needed = 3>> <<for _i to 0; _i lt $needed; _i++>> <<if $npcslot1 != -1>> <<set $xpneeded = Math.pow($npcs[$npcslot1].level/$exponent, $constant);>> <<if $npcs[$npcslot1].xp gt $xpneeded >> <<print $npcs[$npcslot1].name>> leveled up! <<set $npcs[$npcslot1].level = $npcs[$npcslot1].level + 1>> They are now level $npcs[$npcslot1].level <<set $needed = $needed + 1>><br> <</if>> <</if>> <<if $npcslot2 != -1>><<set $xpneeded = Math.pow($npcs[$npcslot2].level/$exponent, $constant);>> <<if $npcs[$npcslot2].xp gt $xpneeded >><<print $npcs[$npcslot2].name>> leveled up!<<set $npcs[$npcslot2].level = $npcs[$npcslot2].level + 1 >> They are now level $npcs[$npcslot2].level <br><</if>><</if>> <<if $npcslot3 != -1>><<set $xpneeded = Math.pow($npcs[$npcslot3].level/$exponent, $constant);>> <<if $npcs[$npcslot3].xp gt $xpneeded >><<print $npcs[$npcslot3].name>> leveled up!<<set $npcs[$npcslot3].level = $npcs[$npcslot3].level + 1>> They are now level $npcs[$npcslot3].level<br><</if>><</if>> <</for>><</widget>> Recieve a random fruit <<widget "randomfruit">> <br> <<if $battle eq "wildwoman">> <<set $randomfruit to random(1, 5)>> <<if $randomfruit eq 1>>//🍍 You found a magic fruit! 🍍//<<set $fruit = $fruit + 1>><</if>> <<else>> <<set $randomfruit to random(1, 20)>> <<if $randomfruit eq 1>>//🍍 You found a magic fruit! 🍍//<<set $fruit = $fruit + 1>> <</if>> <</if>> <</widget>> Give the Party XP <<widget "givexp">> <<if $npcslot1 != -1>><<set $npcs[$npcslot1].xp = $npcs[$npcslot1].xp + $xpgiven>><</if>> <<if $npcslot2 != -1>><<set $npcs[$npcslot2].xp = $npcs[$npcslot2].xp + $xpgiven>><</if>> <<if $npcslot3 != -1>><<set $npcs[$npcslot3].xp = $npcs[$npcslot3].xp + $xpgiven>><</if>> <<if $npcslot1 != -1>><<set $npcs[$npcslot1].trust = $npcs[$npcslot1].trust + 1>><</if>> <<if $npcslot2 != -1>><<set $npcs[$npcslot2].trust = $npcs[$npcslot2].trust + 1>><</if>> <<if $npcslot3 != -1>><<set $npcs[$npcslot3].trust = $npcs[$npcslot3].trust + 1>><</if>> <</widget>> UI SHIT <<widget "uishit">> <<script>> $(document).one(":passagedisplay", function (event) { if ($("#topbar").length) { $("#passages").css("margin-top", $("#topbar").outerHeight() + 10); } else { $("#passages").css("margin-top", 0); } }); <</script>><</widget>> UI Back Button <<widget "backbutton">><<if $cheats eq 3>><span id="backbtn">@@.buttonout;<<button "Back">><<run Engine.save()>><</button>>@@</span><</if>><</widget>> UI Restart Button <<widget "restartbutton">><span id="restartbtn">@@.buttonout;<button data-passage="restartconfirmation" class="button" type="button" tabindex="0">Restart</button>@@</span><</widget>> Stats UI <<widget "uistatsshow">>👩 <<print $tribepopulation>> | 🔨 <<print $resources>> | 🥩 <<print $food>> | 🍍 <<print $fruit>> <</widget>> Surviors UI <<widget "survivors">><span id="restartbtn">@@.buttonout;<button data-passage="tribediary" class="button" type="button" tabindex="0">Survivors</button>@@</span><</widget>> Fullscreen UI <<widget "fullscreen">><span id="backbtn">@@.buttonout2;<<button "⛶">><<script>>makeitbig.myEventHandler();<</script>><</button>>@@</span><</widget>> Patreon Button <<widget "patreon">><a class="button" style="no-icon" href="https://patreon.com/desertislandking"><button>Patreon</button></a><</widget>> Codes Button <<widget "codes">><span id="restartbtn">@@.buttonout;<button data-passage="codes" class="button" type="button" tabindex="0">Codes</button>@@</span><</widget>> Mailbox <<widget "mailbox">> <<if $intromail eq 1>><div class="npctextbox">To $playername, <br><br> A message from the developer. <br><br> DIK was a side-project I was working on in 2022. It has had some decent development, but was more of a project to grow my coding skills. The game is unfinished and won't be getting any new content in the future. If you would like to get a X3 code, you can subscribe to my Amore game page where you will get access to all the perks for Amore too. Currently all survivors are fuckable with the exception of Marie. Hope you enjoy :) <br><br> Once you reach day 10-12 you unlock exhibitions. <br><br> Use this code //'beehappy'// in the code menu at the top of the screen to get Marie. You'll need to make sure you have space available in your village before you can accept. I highly recomend you recruit violet first as it will make your game a lot easier. <br><br> Cheers! <br><br> CWS</div><</if>><<set $intromail = 0>> <</widget>> <<widget "tribemembers">> <<nobr>> <div class="itemwrapper"> <div class="managerwrapper"> <div class="tribegallery2"><<playerchat>>$playername<button data-passage="playerinfo" class="button" type="button" tabindex="0">Player Info Page</button></div> <div class="tribegallery2"><<sisterchat>>$sister<button data-passage="sisterinteraction" class="button" type="button" tabindex="0">$sister Interactions</button></div> <<if $violetmyers eq 2>> <a data-passage="violetinteraction"> <div class="tribegallery"><div class="narratorchat"><span class="stroke-text2">Lvl: $violetattack</span><img src="images/1/violetchat.png"></div>Violet</div> </a> <</if>> <<if $elsa eq 2>> <a data-passage="elsainteraction"> <div class="tribegallery"><div class="narratorchat"><span class="stroke-text2">Lvl: $elsaattack</span><img src="images/1/elsachat.png"></div>Elsa</div> </a> <</if>> <<if $gina eq 3>> <a data-passage="ginainteraction"> <div class="tribegallery"><div class="narratorchat"><span class="stroke-text2">Lvl: $ginaattack</span><img src="images/2/ginachat.png"></div>Gina</div> </a> <</if>> <<if $marie eq 1>> <a data-passage="marieinteraction"> <div class="tribegallery"><div class="narratorchat"><span class="stroke-text2">Lvl: $marieattack</span><img src="images/5/mariechat.png"></div>Marie</div> </a> <</if>> <<if $mia eq 2>> <a data-passage="miainteraction"> <div class="tribegallery"><div class="narratorchat"><img src="images/2/miachat.png"></div></div>Mia</div> </a> <</if>> <<if $lisa eq 1>> <a data-passage="lisainteraction"> <div class="tribegallery"><div class="narratorchat"><img src="images/3/lisachat.png"></div></div>Lisa</div> </a> <</if>> </div> <</nobr>><</widget>> <<widget "sleepinggif">> <<set $rando1 to random(1, 3)>> <<if $rando1 eq 1>><div class="videobox"><center><video width="520" height="440" autoplay loop muted webkit-playsinline playsinline> <source src="images/sleep/sleeping0.mp4" type="video/webm"> </video></center></div> <<elseif $rando1 eq 2>><div class="videobox"><center><video width="520" height="440" autoplay loop muted webkit-playsinline playsinline> <source src="images/sleep/sleeping1.mp4" type="video/webm"> </video></center></div> <<elseif $rando1 eq 3>><div class="videobox"><center><video width="520" height="440" autoplay loop muted webkit-playsinline playsinline> <source src="images/sleep/sleeping2.mp4" type="video/webm"> </video></center></div><</if>> <</widget>> <<widget "resourcegif">> <<set $rando1 to random(1, 2)>> <<if $rando1 eq 1>><div class="videobox"><center><video width="520" height="440" autoplay loop muted webkit-playsinline playsinline> <source src="images/resource/woodcut.mp4" type="video/webm"> </video></center></div> <<elseif $rando1 eq 2>><div class="videobox"><center><video width="520" height="440" autoplay loop muted webkit-playsinline playsinline> <source src="images/resource/woodcut2.mp4" type="video/webm"> </video></center></div> <</if>> <</widget>> <<widget "buildings">> <<nobr>> <div class="itemwrapper"> <div class="managerwrapper"> <<if $shelterlevel gte 1>> <a data-passage="tribehut"> <div class="emptychat"><span class="stroke-text">Lvl: $shelterlevel</span><img src="images/buildings/hut.png"></div> </a> <</if>> <<if $farmlevel gte 1>> <a data-passage="tribefarm"> <div class="emptychat"><span class="stroke-text">Lvl: $farmlevel</span><img src="images/buildings/farm.png"></div> </a> <</if>> <<if $loveshack gte 1>> <a data-passage="loveshack"> <div class="emptychat"><span class="stroke-text">Lvl: 1</span><img src="images/buildings/loveshack.png"></div> </a> <</if>> <<if $wall gte 1>> <a data-passage="trivewall"> <div class="emptychat"><span class="stroke-text">Lvl: $wall</span><img src="images/buildings/wall.png"></div> </a> <</if>> <<if $research gte 1>> <a data-passage="researchbench"> <div class="emptychat"><span class="stroke-text">Lvl: $research</span><img src="images/buildings/research.png"></div> </a> <</if>> <<if $market gte 3>> <a data-passage="marketplacetribe"> <div class="emptychat"><span class="stroke-text">Lvl: 1</span><img src="images/buildings/market.png"></div> </a> <</if>> <<if $trainingd gte 1>> <a data-passage="trainingd"> <div class="emptychat"><span class="stroke-text">Lvl: 1</span><img src="images/buildings/training.png"></div> </a> <</if>> <<if $museum gte 3>> <a data-passage="museum"> <div class="emptychat"><span class="stroke-text">Lvl: 1</span><img src="images/buildings/museum.png"></div> </a> <</if>> </div> <</nobr>><</widget>> <<widget "day5">> <div class="mainbanner"><center>Desert Island King<br><<uistatsshow>></center></div><br> <div class="npctextbox"><div class="narratorchat"></div>Narrator<hr>In Desert Island King there are many, many survivors to rescue. An infinite amount, infact.</div><br> <div class="npctextbox"><div class="narratorchat"></div>Narrator<hr>Look, there is a survivor walking towards your camp! I wonder who it will be?!</div><br> <div class="npctextbox"><<sisterchat>>$sister<hr>Oh my god, quick - $playername! Someone is over there!</div><br><<generaterandom1>> <div class="title"><center>Someone stumbles towards you slowly<br></center></div><br> <div class="npctextbox"><<print $npcs[0].pic>><<print $npcs[0].name>> (Level: <<print $npcs[0].level>>)<hr>Hello, my name is <<print $npcs[0].name>>, I'm so glad I found other survivors! I found some food earlier. I'm happy to share it with you!</div><br><<set $food = $food + 30>> <div class="npctextbox"><<sisterchat>>$sister<hr>You poor soul! Come in and join us!</div><br> <div class="npctextbox"><<sisterchat>>$sister<hr>$playername, we have some space for this survivor but I think there will be more out there. We should think about expanding our camp soon.</div><br> <button data-passage="sleeping1" class="button" type="button" tabindex="0">End Day</button> <br><br><br><br> <</widget>> <<widget "battlebutton">> <<if $battle eq "fish">> <button data-passage="fishing1.1" class="button" type="button" tabindex="0" data-setter="$npcslot1 to _i">Choose</button> <<elseif $battle eq "pig">> <button data-passage="huntpigs1.1" class="button" type="button" tabindex="0" data-setter="$npcslot1 to _i">Choose</button> <<elseif $battle eq "monkey">> <button data-passage="traderaid1.1" class="button" type="button" tabindex="0" data-setter="$npcslot1 to _i">Choose</button> <<elseif $battle eq "bounty">> <button data-passage="bounty1.1" class="button" type="button" tabindex="0" data-setter="$npcslot1 to _i">Choose</button> <<elseif $battle eq "wildwoman">> <button data-passage="wildwoman1.1" class="button" type="button" tabindex="0" data-setter="$npcslot1 to _i">Choose</button> <<elseif $battle eq "fugitive">> <button data-passage="fugitive1.1" class="button" type="button" tabindex="0" data-setter="$npcslot1 to _i">Choose</button> <<elseif $battle eq "queen">> <button data-passage="queen1.1" class="button" type="button" tabindex="0" data-setter="$npcslot1 to _i">Choose</button> <</if>> <</widget>> <<widget "battlebutton2">> <<if $battle eq "fish">> <button data-passage="huntpigs2.2" class="button" type="button" tabindex="0" data-setter="$npcslot2 to _i">Choose</button> <<elseif $battle eq "pig">> <button data-passage="huntpigs2.2" class="button" type="button" tabindex="0" data-setter="$npcslot2 to _i">Choose</button> <<elseif $battle eq "monkey">> <button data-passage="traderaid2.2" class="button" type="button" tabindex="0" data-setter="$npcslot2 to _i">Choose</button> <<elseif $battle eq "bounty">> <button data-passage="bounty2.2" class="button" type="button" tabindex="0" data-setter="$npcslot2 to _i">Choose</button> <<elseif $battle eq "wildwoman">> <button data-passage="wildwoman2.1" class="button" type="button" tabindex="0" data-setter="$npcslot2 to _i">Choose</button> <<elseif $battle eq "fugitive">> <button data-passage="fugitive2.1" class="button" type="button" tabindex="0" data-setter="$npcslot2 to _i">Choose</button> <</if>> <</widget>> <<widget "battlebutton3">> <<if $battle eq "fish">> <button data-passage="huntpigs2.2" class="button" type="button" tabindex="0" data-setter="$npcslot3 to _i">Choose</button> <<elseif $battle eq "pig">> <button data-passage="huntpigs2.2" class="button" type="button" tabindex="0" data-setter="$npcslot3 to _i">Choose</button> <<elseif $battle eq "monkey">> <button data-passage="traidraid3.1" class="button" type="button" tabindex="0" data-setter="$npcslot3 to _i">Choose</button> <<elseif $battle eq "bounty">> <button data-passage="traidraid3.1" class="button" type="button" tabindex="0" data-setter="$npcslot3 to _i">Choose</button> <<elseif $battle eq "wildwoman">> <button data-passage="wildwoman3.1" class="button" type="button" tabindex="0" data-setter="$npcslot3 to _i">Choose</button> <<elseif $battle eq "fugitive">> <button data-passage="fugitive3.1" class="button" type="button" tabindex="0" data-setter="$npcslot3 to _i">Choose</button> <</if>> <</widget>> Tribe Failing a Bounty/Raid <<widget "tribefail">>Your total strength ($totalattack) against the enemy ($rando) was not enough to defeat them! <<set $randoloss to random(1,20)>> <<if $randoloss eq 1>><br><span style="color:yellow">ALERT:</span> You lost <<if $npcs[$npcslot1].domination == 1>><span style="color:gold"><<print $npcs[$npcslot1].name>></span><<elseif $npcs[$npcslot1].domination == 2>><div class="rainbow"><<print $npcs[$npcslot1].name>></div><<else>><<print $npcs[$npcslot1].name>><</if>> whilst fighting the enemy (5% Chance). They have left the tribe.<<npclost>> <</if>> <</widget>> /* Resets all NPC slots so that nothing is in the battle that shouldn't be */ <<widget "resetnpcslots">> <<set $npcslot1 = -1>> <<set $npcslot2 = -1>> <<set $npcslot3 = -1>> <<set $npcslot4 = -1>> <<set $npcslot5 = -1>> <</widget>> <<widget "bountyimage">> <<set $randopic to random(1,5)>> <<if $randopic eq 1>><img src="images/tribe/1.jpg"><</if>> <<if $randopic eq 2>><img src="images/tribe/2.jpg"><</if>> <<if $randopic eq 3>><img src="images/tribe/3.jpg"><</if>> <<if $randopic eq 4>><img src="images/tribe/4.jpg"><</if>> <<if $randopic eq 5>><img src="images/tribe/5.jpg"><</if>> <</widget>> /* Market */ <<widget "marketplace">><<if $marketclose eq 0>><<marketrefresh>><<set $marketclose = 1>><</if>> <div class="npctextbox"><center>Today's Deals:<br>🍍 Magic Fruit: $fruit 🍍</center><hr> <div class="tribegallery2"> <div class="emptychat"><img src="images/resource/wood.png"></div> Wood (x200)<br> <<if $fruit gte 2>><button data-passage="buyresources" class="button" type="button" tabindex="0" data-setter="">Buy (2 fruit 🍍)</button><<else>><button data-passage="" class="button" type="button" tabindex="0" data-setter=""><span style="color:yellow">Need Fruit (2)</span></button><</if>> </div> <<for _i to 0; _i lt $marketnpc.length; _i++>> <<nobr>><div class="tribegallery2"><<capture _i>><<set _buyamount = Math.round($marketnpc[_i].level * 0.014)>> <<print $marketnpc[_i].pic>> <<if $marketnpc[_i].domination == 1>><span style="color:gold"><<print $marketnpc[_i].name>></span><<elseif $marketnpc[_i].domination == 2>><div class="rainbow"><<print $marketnpc[_i].name>></div><<else>><<print $marketnpc[_i].name>><</if>><br> Lvl: <<print $marketnpc[_i].level>> <<if $fruit gte _buyamount>><button data-passage="buynpc" class="button" type="button" tabindex="0" data-setter="$npcchosen to _i">Buy (_buyamount fruit 🍍)</button><<else>><button data-passage="" class="button" type="button" tabindex="0" data-setter=""><span style="color:yellow">Need Fruit (_buyamount)</span></button><</if>> <</capture>></div><</nobr>> <</for>> </div> <</widget>> /* Daily Refresh of the Market */ <<widget "marketrefresh">> <<set $marketnpc = []>> <<set $randoitem1 to random(1,10)>> <<if $randoitem1 lte 7>> <<set $item1 = "resource">> <<else>><<set $item1 = "npc">> <</if>> <<set $randoitem2 to random(1,10)>> <<if $randoitem2 lte 7>> <<set $item2 = "resource">> <<else>><<set $item2 = "npc">> <</if>> <<set $randoitem3 to random(1,10)>> <<if $randoitem3 lte 7>> <<set $item3 = "resource">> <<else>><<set $item3 = "npc">> <</if>> <<generaterandom2>> <<generaterandom2>> <</widget>> <<widget "npckiss">><<set $randokiss to random(1,4)>> <<if $npcs[$npcchosen].gender eq "Female">> <<if $randokiss eq 1>><div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/kiss/1f.mp4" type="video/mp4"></video></center></div> <<elseif $randokiss eq 2>><div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/kiss/2f.mp4" type="video/mp4"></video></center></div> <<elseif $randokiss eq 3>><div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/kiss/3f.mp4" type="video/mp4"></video></center></div> <<elseif $randokiss eq 4>><div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/kiss/4f.mp4" type="video/mp4"></video></center></div> <</if>> <<else>> <div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/kiss/1m.mp4" type="video/mp4"></video></center></div> <</if>> <</widget>> <<widget "npcassgrab">><<set $randokiss to random(1,3)>> <<if $npcs[$npcchosen].gender eq "Female">> <<if $randokiss eq 1>><div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/assgrab/1f.mp4" type="video/mp4"></video></center></div> <<elseif $randokiss eq 2>><div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/assgrab/2f.mp4" type="video/mp4"></video></center></div> <<elseif $randokiss eq 3>><div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/assgrab/3f.mp4" type="video/mp4"></video></center></div> <</if>> <<else>> <div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/assgrab/1m.mp4" type="video/mp4"></video></center></div> <</if>> <</widget>> <<widget "npchandjob">><<set $randokiss to random(1,5)>> <<if $npcs[$npcchosen].gender eq "Female">> <<if $randokiss eq 1>><div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/handjob/f1.mp4" type="video/mp4"></video></center></div> <<elseif $randokiss eq 2>><div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/handjob/f2.mp4" type="video/mp4"></video></center></div> <<elseif $randokiss eq 3>><div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/handjob/f3.mp4" type="video/mp4"></video></center></div> <<elseif $randokiss eq 4>><div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/handjob/f4.mp4" type="video/mp4"></video></center></div> <<elseif $randokiss eq 5>><div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/handjob/f5.mp4" type="video/mp4"></video></center></div> <</if>> <<else>> <div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/handjob/m1.mp4" type="video/mp4"></video></center></div> <</if>> <</widget>> <<widget "npcbj">><<set $randokiss to random(1,5)>> <<if $npcs[$npcchosen].gender eq "Female">> <<if $randokiss eq 1>><div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/bj/f1.mp4" type="video/mp4"></video></center></div> <<elseif $randokiss eq 2>><div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/bj/f2.mp4" type="video/mp4"></video></center></div> <<elseif $randokiss eq 3>><div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/bj/f3.mp4" type="video/mp4"></video></center></div> <<elseif $randokiss eq 4>><div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/bj/f4.mp4" type="video/mp4"></video></center></div> <<elseif $randokiss eq 5>><div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/bj/f5.mp4" type="video/mp4"></video></center></div> <</if>> <<else>> <div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/bj/m1.mp4" type="video/mp4"></video></center></div> <</if>> <</widget>> <<widget "npchead">><<set $randokiss to random(1,2)>> <<if $npcs[$npcchosen].gender eq "Female">> <<if $randokiss eq 1>><div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/head/f1.mp4" type="video/mp4"></video></center></div> <<elseif $randokiss eq 2>><div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/head/f2.mp4" type="video/mp4"></video></center></div> <</if>> <<else>> <div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/head/m1.mp4" type="video/mp4"></video></center></div> <</if>> <</widget>> <<widget "npcfuck">><<set $randokiss to random(1,10)>> <<if $npcs[$npcchosen].gender eq "Female">> <<if $randokiss eq 1>><div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/fuck/f1.mp4" type="video/mp4"></video></center></div> <<elseif $randokiss eq 2>><div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/fuck/f2.mp4" type="video/mp4"></video></center></div> <<elseif $randokiss eq 3>><div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/fuck/f3.mp4" type="video/mp4"></video></center></div> <<elseif $randokiss eq 4>><div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/fuck/f4.mp4" type="video/mp4"></video></center></div> <<elseif $randokiss eq 5>><div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/fuck/f5.mp4" type="video/mp4"></video></center></div> <<elseif $randokiss eq 6>><div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/fuck/f6.mp4" type="video/mp4"></video></center></div> <<elseif $randokiss eq 7>><div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/fuck/f7.mp4" type="video/mp4"></video></center></div> <<elseif $randokiss eq 8>><div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/fuck/f8.mp4" type="video/mp4"></video></center></div> <<elseif $randokiss eq 9>><div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/fuck/f9.mp4" type="video/mp4"></video></center></div> <<elseif $randokiss eq 10>><div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/fuck/f10.mp4" type="video/mp4"></video></center></div> <</if>> <<else>> <div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/fuck/m1.mp4" type="video/mp4"></video></center></div> <</if>><</widget>> <<widget "npcanal">><<set $randokiss to random(1,5)>> <<if $npcs[$npcchosen].gender eq "Female">> <<if $randokiss eq 1>><div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/anal/f1.mp4" type="video/mp4"></video></center></div> <<elseif $randokiss eq 2>><div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/anal/f2.mp4" type="video/mp4"></video></center></div> <<elseif $randokiss eq 3>><div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/anal/f3.mp4" type="video/mp4"></video></center></div> <<elseif $randokiss eq 4>><div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/anal/f4.mp4" type="video/mp4"></video></center></div> <<elseif $randokiss eq 5>><div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/anal/f5.mp4" type="video/mp4"></video></center></div> <</if>> <<else>> <div class="videobox"><center><video max-width="720" max-height="440" autoplay loop muted webkit-playsinline playsinline><source src="videos/fuck/m1.mp4" type="video/mp4"></video></center></div> <</if>> <</widget>>
<div class="npctextbox">Enter any promo codes below</div><<set $gamestart = 1>><<set $bars = 1>> <center><div class="npctextbox"><<set $answer to ''>>\ <<textbox '$answer' '' autofocus>>\ <span id='textbox-submit'>\ <<button 'Enter Promo Code'>> <<set $answer to $answer.trim().toLowerCase()>> <<if hashStr($answer) == 1430870942>> <<replace '#textbox-submit'>>\ /* Removes the button */ <</replace>> <<replace '#textbox-reply'>>\ <div class="npctextbox">Super Rare Marie Happy Code Accepted!</div> <button data-passage="recruitmarie" class="button" type="button" tabindex="0">Recruit Phoenix Marie</button> <</replace>> <<run $('#textbox-answer').attr('readonly', 'true');>> <<elseif hashStr($answer) == 1434964588>> <<replace '#textbox-submit'>>\ /* Removes the button */ <</replace>> <<replace '#textbox-reply'>>\ <div class="npctextbox">Super Secret Dev Code Activated</div> <<set $food = $food + 999>><<set $resources = $resources + 999>> <</replace>> <<run $('#textbox-answer').attr('readonly', 'true');>> <<elseif hashStr($answer) == 1012773202>> <<replace '#textbox-submit'>>\ /* Removes the button */ <</replace>> <<replace '#textbox-reply'>>\ <div class="npctextbox">X3 Mode Enabled!</div> <<set $cheats = 3>><<set $talkincrease = 6>><<set $bjincrease = 15>><<set $sexincrease = 60>><<set $resourcepick = 4.5>><<set $berrypick = 7.5>> <</replace>> <<run $('#textbox-answer').attr('readonly', 'true');>> <<else>> <<replace '#textbox-reply'>>\ <div class="npctextbox">Code not recongnised. Please try again.</div> <</replace>> <</if>> <</button>>\ </span></div> <<script>>$(document).one(":passagerender", function (ev) { $(ev.content).find("#textbox-answer").on("keyup", function (e) { if (e.keyCode === 13) { $("#textbox-submit button").trigger("click"); } }); }); <</script>></center> <center><span id='textbox-reply'></span></center><button data-passage="islandbase" class="button" type="button" tabindex="0">Save & Return to Base</button>
<div class="wrapper"><div class="npctextbox"><div class="narratorchat"></div>Narrator <hr>Are you sure you want to restart your game? Any unsaved progress will be lost!</div> <<button "Return">><<script>>Engine.backward();<</script>><</button>><<button "Restart Game">><<script>>Engine.restart();<</script>><</button>></div>
<div class="npctextbox">Inventory</div> <div class="npctextbox"><<print $inventory>>Inventory: <<if $sisterbook eq 1>>Sex Book - Perhaps my $sister would want this while she is studying?<</if>> <<if $moonlightgreatsword eq 1>> Moonlight Greatsword - A huge sword, what the hell is this for? <</if>></div> <div class="npctextbox">Keys: <<if $daisykey eq 1>> Daisy Key - A weird key<</if>> <<if $apatekey eq 1>> Apate Key - A key made of wood <</if>></div> <<if $honeykey eq 1>> Honey Key - A sticky yellow key (Doesn't do anything... yet)<</if>> <<if $planebathroomkey eq 1>> The Plane Bathroom Key for the London 2 Lagos flight.<</if>> <div class="npctextbox">Other: (Some items (Dildo & Tools) may not yet apear in this inventory)</div> <<if $nigeriaticket eq 1>> London/Lagos Lifetime Flying Membership (Used to travel freely between Lagos and London)<</if>> <div class="npctextbox">Diamonds: $diamonds </div> <<button "Go Back">><<script>>Engine.backward();<</script>><</button>>
<img border="0" alt="" src="images/3/bannerlogonew.png" width="275" height="30"><font size="-1">v0.20.0</font> Days Survived: <<print $dayssurvived>> 👩 Tribe: <<print $tribepopulation>> 🔨 Resources: <<print $resources>> 🥩 Food: <<print $food>><hr> <button data-passage="tribediary" class="button" type="button" tabindex="0">Tribe Encyclopedia</button><button data-passage="options" class="button" type="button" tabindex="0">Options</button><<button "Save/Load Game">><<script>>UI.saves();<</script>><</button>><<if $cheats eq 3>><<button "Go Back">><<script>>Engine.backward();<</script>><</button>><</if>><<button "Restart Game">><<script>>Engine.restart();<</script>><</button>><<if $day gte 8>><<set $day eq 1>><</if>> <<if $cheats gte 1>>X3 Mode <div class="g">Enabled</div><<else>>X3 Mode<div class="r">Disabled</div><</if>><a href="https://patreon.com/desertislandking"><img border="0" alt="" src="images/patreon.jpg" width="75" height="75"></a>
Double-click this passage to edit it.
<div class="wrapper"> <<button "UI Bar Fix">><<script>>UIBar.unstow().show();<</script>><</button>><button data-passage="Your Bedroom" class="button" type="button" tabindex="0">Finish</button> </div> Dev Stuff Sex Education Quest: $sexedquest Game Start $gamestart healthn $healthpoints Mom $mom Level $momlevel Nudegarden $nudegarden Outfit $momoutfit Patches Met Patches $metpatches Patches Quest $patchesquest Daisy's Key $daisykey Moonlight Greatsword $moonlightgreatsword Apate Key $apatekey
<div class="wrapper"><div class="title"><b>Desert Island King</b></div> <<button "Return">><<script>>Engine.backward();<</script>><</button>><<button "Fullscreen">><<script>>makeitbig.myEventHandler();<</script>><</button>></div>
<div class="wrapper"> <<button "Go Back">><<script>>Engine.backward();<</script>><</button>> <div class="npctextbox">Story Survivors:<hr><div class="playerchat"></div><div class="sisterchat"></div> </div> <div class="npctextbox">Common Survivors:<hr><<if $violetmyers eq 2>><div class="violetchat"></div><<else>><div class="violetchat0"></div><</if>><<if $elsa eq 2>><div class="elsachat"></div><<else>><div class="elsachat0"></div><</if>> </div> <div class="npctextbox">Uncommon Survivors:<hr><<if $gina gte 3>><div class="ginachat"></div><<else>><div class="ginachat0"></div><</if>> </div> <div class="npctextbox">Rare Survivors:<hr><<if $mia eq 2>><div class="miachat"></div><<else>><div class="miachat0"></div><</if>> </div> <div class="npctextbox">Super Rare Survivors:<hr><<if $marie eq 1>><div class="mariechat"></div><<else>><div class="mariechat0"></div><</if>> </div> <div class="npctextbox">Legendary Survivors:<hr><<if $lisa eq 1>><div class="lisachat"></div><<else>><div class="lisachat0"></div><</if>> </div> </div>