Life on Earth was not kind to Alice. A hard-working, intelligent woman, but invisible to the world. The days were a monotonous repetition: waking up, working, returning home alone. It was as if the universe had decided that she was destined for an insignificant existence.
However, on that fateful day, the universe finally noticed her — but in the worst way possible. A traffic accident. Late braking, bright lights, pain and then… darkness.
“Was that it?” thought Alice, feeling herself floating in the immensity. “So little, so meaningless…”
But, amidst the darkness, a voice resounded. Cold and at the same time comforting, like an ancient whisper:
"Your soul is rare. It does not belong in the void. A new chance awaits... but in a world where even beauty is a curse."
[[Reborn]]
<<set $HP = 50>>
<<set $Mana = 20>>
<<set $Level = 1>>
<<set $Experience = 0>>
<<set $ExpToNextLevel = 50>>
<<set $Beauty = 10>>
<<set $Strength = 1>>
<<set $Magic = 6>>
<<set $Intelligence = 8>>
<<set $Corruption = 0>>
<<set $Expertise = 0>>
<<set $Charm = 10>>
<<include "BarraLateral">>
<<include "ui-bar-body">>
Reborn in the Abyss
Alice woke up in a dark and suffocating environment, as if her own shadow had swallowed the air. Her vision was blurry, but she gradually noticed the faint glow of ancient runes carved into black stones around her. It was as if she was in the womb of the earth.
He tried to get up, but something was wrong. His body was small, light, but at the same time strange. He ran his hand over his face, over his torso... and then he felt it.
Wings. Small leathery wings that sprouted from its back. A thin tail that curled around his leg. And something else… a latent energy that pulsed through her skin, almost like an instinct.
"I... was reborn?!"
The instant he muttered those words, a floating window appeared in his vision, as if projected into his mind:
Name: Unknown
Race: Succubus (Lesser Demon)
Level: 1
Title: The Rare Reborn
Skills:
lvl.1 Marriage of souls (unique skill): shares your strength with your husband, in exchange you gain one of his skills.
lvl1 Charm Aura (Passive): Charms low-level creatures, making them less hostile.
lvl1 Life Drain (Active): Absorbs life energy from nearby targets.
lvl1 Analyze (Specific): Allows you to identify basic details of targets.
[[Awakening in the Abyss]]
<<include "BarraLateral">>
<<include "ui-bar-body">>Awakening in the Abyss
Darkness surrounds her, but something inside Alice makes her wake up. She feels pressure from a strange place, as if she is inside something, but at the same time, around her, there is only darkness. Her breathing is heavy, and her body, which now feels strange and different, makes her wonder, "What happened to me?"
Her eyes begin to adjust, and she notices ancient runes etched into the stones around her, illuminated by a faint light emanating from them. A smell of damp earth and metal surrounds her. She tries to move her arms, but feels something new: small, delicate wings extend from her back, and a thin tail drags along the ground.
She puts her hand to her face and feels the touch of the soft skin and the pointy ears, everything strangely familiar and at the same time alien. Your body is no longer the same. She feels something pulsing inside her—a mysterious energy that seems unlike anything she has ever experienced.
With each breath, she notices a new sensation within herself: strength, hunger, and a curiosity that grows with each moment. Something inside tells you this place is dangerous, but also full of possibilities.
What does Alice do?
[[Explore Around]] - Alice decides to explore the environment around her, trying to find a way out or any clue as to where she is.
[[find a shelter|Find a Shelter]]
<<include "BarraLateral">>
<<include "ui-bar-body">>Alice carefully observes her surroundings. The dungeon is dark and silent, the sound of your wings beating lightly in the air is the only sound that echoes off the cold walls. The uneven ground and shadows create a dark and inhospitable setting, but she feels there is something more to this place, something she still doesn't fully understand.
In the distance, a suspicious noise breaks the silence. Something moves in the shadows, perhaps a monster or just the sound of something unknown. She also notices that the shelter where she spent some time seems to be a good distance away, and the desire to go back there and rest is strong.
[[Return to the shelter|Shelter]] –You decides to return to the place where she feels safest, perhaps to rest and reflect.
[[Look for a way out|Florest]] – Curiosity gets the best of her, and Alice decides to try to find a way to escape this dungeon, exploring deeper.
[[Investigate the suspicious noise|Find Goblins cave]] – The sound echoes louder. Alice moves closer to investigate what's making noise in the shadows, perhaps finding something interesting (or dangerous).
[[Go Deep|Dragon of lust]]Exhausted after everything she has experienced so far, Alice feels her body begging for rest. Find a relatively safe corner of the dungeon, away from suspicious noises or the threat of monsters. She lies down on the cold floor, using a piece of torn fabric and dry moss to make a makeshift bed.
The dark and humid environment is not comforting, but, little by little, tiredness wins. Your eyes feel heavy and your mind finally gives in to sleep. Yet she remains alert even in her dreams, the sense of danger never completely absent.
[[Sleep soundly|Goblins Atack]] Alice allows herself to rest completely, regaining energy but potentially exposing herself to danger.
[[Sleep lightly|Shelter]]Alice tries to rest, but remains semi-alert, ready to react to any threat.
[[Giving up on sleep|Shelter]]– Unable to ignore the feeling of vulnerability, Alice decides to stay awake and look for another place.
<<include "BarraLateral">>
<<include "ui-bar-body">>Curiosity overpowers Alice's initial apprehension as she explores every inch of her transformed physique. The supple skin beneath her fingers is warm to the touch, almost inviting. She marvels at the delicate wings, their feathers like silk, and the sinuous tail that coils and uncoils with a life of its own.
As she examines her pointed ears, they twitch, as if attuned to sounds beyond mortal hearing. Her sharp fangs glint in the dim light, and she wonders about the hunger that stirs within her—physical and perhaps emotional.
Alice's gauze falls upon her chest, where two pert breasts rise and fall with each breath. They seem to beckon her touch, and she hesitantly cups one, feeling the nipple harden under her palm. A thrill runs through her, both shocking and exhilarating.
[[Touch yourself]]
[[Back to the Abyss|Shelter]]
<<include "BarraLateral">>
<<include "ui-bar-body">><p>As Alice's fingers dance across her sensitive flesh, a surge of pleasure courses through her veins. Her breathing quickens, and a soft moan escapes her lips. The intimate touch ignites a fire within, and she finds herself lost in the sensations of her own hands.</p>
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<p>Her fingers tease and coax, tracing the curves of her breasts, circling her hardened nipples. She pinches and tugs, gasping at the jolts of ecstasy that shoot straight to her core. Her hips rock involuntarily, seeking friction against the cool stone floor.</p>
<p>Alice's free hand ventures lower, slipping between her thighs to discover the slick heat of her arousal. She delves deeper, stroking the tender folds, and then finds the nubbin of her clit, swollen and throbbing with need.</p>
[[Stop|Shelter]]
<<set $Corruption +=1>>
<<set $Experience +=1>>
<<include "BarraLateral">>
<<include "ui-bar-body">>
<<if $Experience >= $ExpToNextLevel>>
<<set $Level += 1>>
<<set $Experience -= $ExpToNextLevel>>
<<set $ExpToNextLevel += 50>>
Congratulations! You leveled up to Level $Level.
<<set $HP += 50>>
<<set $Mana += 20>>
<<set $Beauty += 10>>
<<set $Strength += 1>>
<<set $Magic += 6>>
<<set $Intelligence += 8>>
<<set $Charm += 10>>
<</if>>
<script>
document.getElementById("randomGif").src = randomGif;
</script>
<style>
/* Barra lateral */
#ui-bar-body {
background-color: #1a1a1a; /* Cor mais escura para o fundo */
color: #f0f0f0; /* Texto claro */
width: 250px;
padding: 2px; /* Menos padding geral */
font-family: 'Courier New', Courier, monospace; /* Fonte gótica */
display: flex;
flex-direction: column;
position: fixed;
top: 0;
left: 0;
height: 100%;
box-sizing: border-box;
z-index: 9999;
border-right: 3px solid #4d4d4d; /* Borda sutil para a lateral */
}
/* Título */
#title {
text-align: center;
margin-bottom: 2px; /* Menos espaço abaixo do título */
}
#story-title {
font-size: 28px; /* Fonte maior */
margin: 0;
font-weight: bold;
color: #cfcfcf; /* Cor cinza claro para o título */
text-transform: uppercase;
letter-spacing: 2px; /* Maior espaçamento entre letras */
}
#story-title-separator {
width: 60%;
height: 1px;
background-color: #444; /* Cor escura para o separador */
margin: 2px auto;
}
/* Avatar */
#avatar-container {
width: 100%;
display: flex;
justify-content: center;
margin-bottom: 2px; /* Menos espaço abaixo do avatar */
}
#avatar {
width: 200px; /* Avatar maior */
height: 200px;
border-radius: 50%;
object-fit: cover;
border: 3px solid #444; /* Cor escura para a borda do avatar */
}
/* Informações do personagem */
#character-info {
text-align: center;
margin-bottom: 2px; /* Menos espaço abaixo das informações */
}
#character-name {
font-size: 18px; /* Fonte maior */
margin: 1px 0; /* Menos espaço entre nome e nível */
font-weight: bold;
color: #ff6b6b; /* Cor de nome em tom de vermelho suave */
text-transform: capitalize;
}
#character-level {
font-size: 14px; /* Fonte maior */
margin: 1px 0; /* Menos espaço entre o nível e o resto */
color: #888; /* Cor suave para o nível */
}
/* Menu */
nav#menu {
margin-top: auto;
width: 100%;
}
#menu-core {
list-style-type: none;
padding: 0;
margin: 0;
}
#menu-core li {
margin: 2px 0; /* Menos espaço entre os itens do menu */
}
#menu-core a {
text-decoration: none;
color: #f0f0f0;
font-size: 14px; /* Fonte maior nos botões */
padding: 4px; /* Menos padding nos botões */
display: block;
text-align: center;
background-color: #333;
border-radius: 4px;
transition: background-color 0.3s ease;
}
#menu-core a:hover {
background-color: #444; /* Efeito ao passar o mouse */
}
/* Conteúdo principal */
#story {
margin-left: 260px; /* Espaço suficiente para a barra lateral */
padding: 20px;
font-family: 'Courier New', Courier, monospace;
color: #fff;
background-color: #121212; /* Fundo escuro para o conteúdo */
}
</style>
<div id="ui-bar-body">
<header id="title" role="banner">
<h1 id="story-title">Succubus Rebirth</h1>
<div id="story-title-separator"></div>
</header>
<div id="avatar-container">
<img src="https://raw.githubusercontent.com/PHPanda01/succubus/refs/heads/main/avatar/Avatar0.jpg" alt="Avatar" id="avatar">
</div>
<div id="character-info">
<p id="character-name">Unknown</p>
<p id="character-level">Level: $Level</p>
</div>
<nav id="menu" role="navigation">
<ul id="menu-core">
<li id="menu-item-saves"><a tabindex="0" role="button">Saves</a></li>
<li id="menu-item-restart"><a tabindex="0" role="button">Restart</a></li>
</ul>
</nav>
</div>
Alice awakens abruptly, her senses on high alert as the sound of scuttling feet and guttural voices echoes through the dungeon chamber. Goblins, with their mishapen bodies and cruel grins, emerge from the shadows, brandishing crude weapons.
Their beady eyes gleam with malice as they surround her, clearly intent on causing harm. Alice's heart races, a mix of fear and indignation coursing through her veins. She has no memory of how she ended up in this forsaken place, let alone why these creatures would target her.
Instinctively, Alice raises her hands in a defensive gesture, even as part of her recognizes the futility of resistance. These goblins are not rational beings; they crave violence and chaos above all else.
[[Run|Goblins Run]]: Alice takes advantage of a moment of distraction to run away, look for shelter or a place where she can hide.
[[Fight|Goblin Fight]]: Alice decides to face the goblins, improvising a weapon or using her own hands to defend herself.
[[Talk|talk to goblins]]: Even though the chances are slim, Alice tries to communicate with the goblins, hoping to divert their attention or convince them to spare her.
<<include "BarraLateral">>
<<include "ui-bar-body">>Despite her best efforts, Alice finds herself overwhelmed by the sheer number of goblins attacking her. Their vicious claws and crude weapons strike true again and again, leaving her battered and bleeding on the cold stone floor.
As the pain mounts and her strength wanes, Alice's mind reels with desperation. She tries to summon her succubus powers, hoping to assert dominance over these brutish foes, but to no avail. Whatever innate abilities she possesses remain dormant, leaving her vulnerable and helpless.
[[you were taken to the goblin cave|Goblins Rape1]]
<<include "BarraLateral">>
<<include "ui-bar-body">>[[Explore Around]] - Alice decides to explore the environment around her, trying to find a way out or any clue as to where she is.
[[Sleep]] - Alice tries to focus on the mysterious energy within herself, seeking to understand what is happening and discover what she can do with it.
[[Observing her own body]] - Alice tries to examine herself more closely, touching the new parts of her body and trying to understand her new abilities and characteristics.
<<include "BarraLateral">>
<<include "ui-bar-body">>ess oppressive and the air becomes fresher. She arrives at a smaller chamber, with softer rock walls and a makeshift nest made of furs and hay.
A light breeze comes in through the cracks in the rocks, and the faint light of his torch illuminates a small, unlit fire in the corner. Alice feels a wave of relief as she realizes she has found refuge. Although the location is simple, it is a temporary relief amid the darkness of the dungeon.
She sits in the makeshift nest, feeling her muscles relax, even though she knows that the peace here may be momentary.
[[settle down|Shelter]]
<<include "BarraLateral">>
<<include "ui-bar-body">>You awaken to darkness, your mind foggy and your body aching with every movement. As your vision slowly adjusts, you realize you're shackled by iron cuffs to the cold stone wall of a dingy cell. The only light comes from a small, barred window high above, casting flickering shadows across the damp floor.
Memories of the goblins' brutal assault flood back, making you retch. You can still feel the lingering warmth of their seed inside you, a constant reminder of your degradation. Despair threatens to consume you, but a spark of determination refuses to be extinguished.
Your captors have taken great pains to ensure your imprisonment, reinforcing the cell with sturdy bars and a heavy wooden door adorned with ominous symbols. Even if you could somehow break free, the labyrinthine tunnels would pose a daunting challenge to navigate.
[[Call for goblins]]
[[Sleep|Sleep in cell]]
<<include "BarraLateral">>
<<include "ui-bar-body">><p>As the goblins attack you, their gross bodies slamming against yours with animalistic ferocity, a wave of revulsion washes over you. Their grunts and growls fill your ears, mixing with your own muffled screams of pain and humiliation. Tears stream down your face, stinging from the sweat and dirt covering your skin.</p>
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<div style="text-align:center; margin: 20px 0;">
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<p>You try to push them away, to beg them to stop, but your pleas are lost amid the chaos of your bestial coupling. One particularly large goblin looms over you, his thick member thrusting in and out of your abused hole with cruel abandon. His foul breath washes over you as he leans in, his warm tongue licking your ear.</p>
<p>— You like that, don't you? he hisses, his voice full of contempt.</p>
[[You resist|Goblins Rape2]]
[[You were taken to the goblin cave|Goblins cum]]
<script>
document.getElementById("randomGif").src = randomGif;
</script>
<<include "BarraLateral">>
<<include "ui-bar-body">>
<<set $Corruption +=1>>
<<set $Experience +=6>>
<<set $Expertise +=5>>
<<if $Experience >= $ExpToNextLevel>>
<<set $Level += 1>>
<<set $Experience -= $ExpToNextLevel>>
<<set $ExpToNextLevel += 50>>
Congratulations! You leveled up to Level $Level.
<<set $HP += 50>>
<<set $Mana += 20>>
<<set $Beauty += 10>>
<<set $Strength += 1>>
<<set $Magic += 6>>
<<set $Intelligence += 8>>
<<set $Charm += 10>>
<</if>>
As you flee from the goblin horde, your heart races and your breath comes in ragged gasps. The creatures' shrill cries echo through the cave, their gnarled hands reaching for you like grasping claws. In desperation, you dash into a side chamber, hoping to lose them in the twisting passages.
The door slams shut behind you with a resounding thud, but the sound of scrabbling feet tells you they've followed close on your heels. Panic surges as you spin around, frantically searching for an escape route - only to find yourself cornered against the cold stone wall.
A particularly large and vicious-looking goblin steps forward, its beady eyes gleaming with malice. It brandishes a crude spear, advancing menacingly as it opens its mouth to let out a guttural snarl.
Her breathing is heavy as she looks at the giant goblin ahead, feeling fear and helplessness well up inside her. She has no weapons and is clearly outnumbered.
Hey... I don't want to fight.
The goblin leader sneers, clearly unimpressed by your plea for mercy. It takes another step closer, the tip of its spear digging into the dirt floor mere inches from your toes. 'Human female,' it growls, spitting on the ground beside you. 'You belong to us now.'
As if to punctuate its words, the other goblins begin to circle around you, their hungry eyes roving over your body. You can feel their hot, fetid breath washing over you, reeking of rotting flesh and decay. A shiver runs down your spine despite the heat of the moment.
Suddenly, the largest goblin lunges forward, grabbing a fistful of your hair and yanking your head back brutally. Its other hand reaches down to tear at your clothes, exposing your skin to the cool air of the cave.
[[you will be raped|Goblins Rape1]]
<<include "BarraLateral">>
<<include "ui-bar-body">><p>As the goblins finally spend themselves inside and upon you, their seed flooding your violated body, you slump forward, barely conscious. The sheer brutality of their assault has left you broken, your mind reeling from the horror of it all.</p>
<p>They drag you through the winding tunnels of their lair, tossing you carelessly into a pile of moldy furs. You lay there, numb and bleeding, as they loom over you, their grotesque faces twisted in cruel satisfaction.</p>
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<div style="text-align:center; margin: 20px 0;">
<img src="" id="randomGif" alt="Random GIF" style="max-width: 100%; height: auto;">
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<p>Their leader, the one who first attacked you, steps forward, its bloody member still twitching with the aftershocks of its climax. With a grunt, it kicks you roughly in the ribs, sending a jolt of pain through your battered body.</p>
<p>'You are our slave now, female,' it growls, its voice heavy with menace.</p>
[[Goblins cave|Goblins Cave cell]]
<script>
document.getElementById("randomGif").src = randomGif;
</script>
<<include "BarraLateral">>
<<include "ui-bar-body">>
<<set $Corruption +=1>>
<<set $Experience +=6>>
<<set $Expertise +=5>>
<<if $Experience >= $ExpToNextLevel>>
<<set $Level += 1>>
<<set $Experience -= $ExpToNextLevel>>
<<set $ExpToNextLevel += 50>>
Congratulations! You leveled up to Level $Level.
<<set $HP += 50>>
<<set $Mana += 20>>
<<set $Beauty += 10>>
<<set $Strength += 1>>
<<set $Magic += 6>>
<<set $Intelligence += 8>>
<<set $Charm += 10>>
<</if>>
<p>Your cries echo off the damp walls of the cave, a symphony of anguish and despair. Each thrust of the goblins' rough members drives home the reality of your helplessness, their brutish strength overwhelming your feeble attempts to resist. You're nothing more than a toy for them to use and discard, a plaything to sate their base desires.</p>
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<p>One of the smaller goblins crawls up your body, its tiny hands roaming over your breasts and belly with a perverse fascination. It leans in close, its pointed nose brushing against your ear as it whispers in a voice thick with lust and cruelty.</p>
<p>'Você é uma puta agora, fêmea. Uma putinha sucumbida.'</p>
[[They finally had enough|Goblins cum]]
<script>
document.getElementById("randomGif").src = randomGif;
</script>
<<include "BarraLateral">>
<<include "ui-bar-body">>
<<set $Corruption +=1>>
<<set $Experience +=6>>
<<set $Expertise +=5>>
<<if $Experience >= $ExpToNextLevel>>
<<set $Level += 1>>
<<set $Experience -= $ExpToNextLevel>>
<<set $ExpToNextLevel += 50>>
Congratulations! You leveled up to Level $Level.
<<set $HP += 50>>
<<set $Mana += 20>>
<<set $Beauty += 10>>
<<set $Strength += 1>>
<<set $Magic += 6>>
<<set $Intelligence += 8>>
<<set $Charm += 10>>
<</if>>
The goblins burst into the cell, smirking when they saw you sleeping on the cold stone floor. The leader, a burly brute covered in scars, licks his lips hungrily.
Wake up, wake up, little succubus! Time for your daily service. He grabs your ankles tightly, dragging you towards him as the other goblins crowd around, their large cocks already hard and throbbing.
Mmmm, look at her, boys. So soft and warm. I'm going to ruin all your tight little holes today! The leader laughs darkly, fumbling with his thong to free his huge green dick, easily twice the size of the others.
The goblins read and drool, eyeing your body like hungry dogs presented with a juicy steak.
[[they fuck you|Goblins Rape3]]
<<include "BarraLateral">>
<<include "ui-bar-body">><p>The goblins eagerly present their throbbing cocks to your face, the musky scent filling your nostrils. They grab your hair tightly, guiding your head to take them into your mouth one by one.</p>
<p>"That's it, suck those dicks like the greedy slut you are!" one goblin growls, thrusting shallowly past your lips.</p>
<p>You gag and sputter as they use your throat, tears pricking at the corners of your eyes. But the stimulation from the leader's relentless pounding keeps you aroused despite the rough treatment.</p>
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<p>The leader hilts himself over and over, his heavy balls slapping obscenely against your ass with each powerful thrust. His claws dig into your hips hard enough to leave marks as he ruts into you like a beast in heat.</p>
<p>"Fuck yeah, gonna pump this cunt full of my seed!"</p>
[[Finish|Goblins cum]]
<script>
document.getElementById("randomGif").src = randomGif;
</script>
<<include "BarraLateral">>
<<include "ui-bar-body">>
<<set $Corruption +=1>>
<<set $Experience +=6>>
<<set $Expertise +=5>>
<<if $Experience >= $ExpToNextLevel>>
<<set $Level += 1>>
<<set $Experience -= $ExpToNextLevel>>
<<set $ExpToNextLevel += 50>>
Congratulations! You leveled up to Level $Level.
<<set $HP += 50>>
<<set $Mana += 20>>
<<set $Beauty += 10>>
<<set $Strength += 1>>
<<set $Magic += 6>>
<<set $Intelligence += 8>>
<<set $Charm += 10>>
<</if>>
<style>
/* Cor de fundo escura, mais adequada ao estilo gótico */
.barra-lateral {
background: #1c1c1c; /* Fundo escuro para combinar com o tema gótico */
color: #d3d3d3; /* Texto em cinza claro para contraste */
font-family: 'Courier New', Courier, monospace; /* Fonte mais sombria e com aparência gótica */
padding: 10px 20px;
width: 260px; /* Largura compacta */
height: 100%;
position: fixed;
top: 0;
right: 0;
font-size: 1em;
line-height: 1.2;
z-index: 10;
box-shadow: -3px 0 10px rgba(0, 0, 0, 0.9); /* Sombra mais forte */
border-left: 2px solid #5f4b8b; /* Borda roxa escura, mais gótica */
border-radius: 5px;
}
/* Estilo dos títulos das categorias */
.barra-lateral h3 {
color: #5f4b8b; /* Cor roxa escura, para títulos góticos */
font-size: 1.2em;
margin-bottom: 10px;
text-align: center;
font-weight: bold;
text-transform: uppercase; /* Maiúsculas para dar mais ênfase */
letter-spacing: 1px;
}
/* Estilo das informações dos status */
.barra-lateral p {
margin: 5px 0;
padding: 3px 8px;
font-size: 0.95em;
color: #d3d3d3;
background: rgba(0, 0, 0, 0.7); /* Fundo escuro semitransparente para os status */
border-radius: 5px;
display: flex;
justify-content: space-between; /* Coloca o valor do status à direita */
text-shadow: 1px 1px 3px rgba(0, 0, 0, 0.5); /* Sombra suave no texto */
}
.barra-lateral p b {
color: #5f4b8b; /* Cor roxa para os valores */
font-weight: bold;
}
/* Efeito hover para os status */
.barra-lateral p:hover {
background: rgba(0, 0, 0, 0.9); /* Fundo mais escuro ao passar o mouse */
transition: background 0.3s ease-in-out;
}
/* Ajuste no tamanho da barra lateral */
.barra-lateral h3, .barra-lateral p {
text-shadow: 1px 1px 3px rgba(0, 0, 0, 0.8); /* Aumenta a sombra para um tom mais dramático */
}
</style>
<div class="barra-lateral">
<h3>Main Stats</h3>
<p><b>HP:</b> <<print $HP>></p>
<p><b>Mana:</b> <<print $Mana>></p>
<p><b>Experience:</b> <<print $Experience>></p>
<h3>Base Stats</h3>
<p><b>Beauty:</b> <<print $Beauty>></p>
<p><b>Strength:</b> <<print $Strength>></p>
<p><b>Magic:</b> <<print $Magic>></p>
<p><b>Intelligence:</b> <<print $Intelligence>></p>
<h3>Sexual Stats</h3>
<p><b>Corruption:</b> <<print $Corruption>></p>
<p><b>Expertise:</b> <<print $Expertise>></p>
<p><b>Charm:</b> <<print $Charm>></p>
</div>