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<h1><<= t("page_titles.apartment") >></h1> <div class="entete"> <img src="media/ep/img/backgrounds/appartment.jpg"> </div> <<include "HomeTemplate">>
<<set _home = setup.getCurrentHome()>> <<if _home.id == "appartment">> <<goto "Appartment">> <<elseif _home.id == "villa">> <<goto "Villa">> <<else>> <<goto "Room">> <</if>>
<h1><<= t("general.home.hideout") >></h1> <div class="entete"> <img src="media/ep/img/backgrounds/home_bed.jpg"> </div> <<include "HomeTemplate">>
<h1><<= t("page_titles.villa") >></h1> <div class="entete"> <img src="media/ep/img/backgrounds/villa.jpg"> </div> <<include "HomeTemplate">>
<h1><<= t("page_titles.introduction") >></h1> <img style="width: 429px;" src="media/ep/img/sara_be.png"> <p> <<= t("intro_content.welcome_description") >> </p> <h2><<= t("page_titles.your_character") >></h2> <img src="media/ep/img/avatars/clothes_0.png" class="intro-image"> <p> <<= t("intro_content.character_background") >> </p> <img src="media/ep/img/backgrounds/home_bed.jpg"> <p><<= t("intro_content.malik_room_description") >></p> <<link `t("intro_content.age_confirmation")` "Home">><</link>> <br>
<<set $lang = "en">> <<set $version = "0.5">> <<set $debug to false>> <<set $money to 150>> <<set $energy to 100>> <<set $conf to 0>> <<set $level to 1>> <<set $reput to 0>> <<set $studio_reput to 0>> <<set $mood to 100>> <<set $hunger to 100>> <<set $level_max_reput to 100>> <<set $day to 1>> <<set $currentPSFilming to 0>> <<set $current_crush to 0>> <<set $currentHome = "room">> <<set $currentDate = new Date()>> <<set $hunger_cycle = 0>> <<set $sleepHours = 6>> <<set $owned_characters = []>> <<set $available_characters = []>> <<set $missions_done = []>> <<set $inventory = [ "room" ]>> <<set $sms = [ { id: "welcome_message", get label() { return t("messages.welcome_message.label"); }, avatar: "", // Pas d'avatar, utiliser le fallback content: [ { get text() { return t("messages.welcome_message.content.text"); }, fromUser: false, // Message reçu de Malik (à gauche, blanc) time: "09:15", }, ], get sender() { return t("messages.welcome_message.sender"); }, date: new Date(), isRead: false, }]>> <<set $contacts = []>> <<set $bills = [ { id: "room", label: "<<= t('additional.narrative_misc.rented_room') >>", money: 15 }, ]>> <<set $gains = [ ]>> <<set $studios = [ { id: "bpe", label: "Black Porn Empire studio", img: "media/ep/img/studios/logo.png", agents: ["djackson"], exclusive_ps: [] }, { id: "sc", label: "Salsa Caliente studio", img: "media/ep/img/studios/sc_logo.png", agents: ["bb", "cvalentina", "kdivine","tcyrus", "rlinares"], exclusive_ps: ["kperez", "vgems", "lasirena", "vjune","vrodriguez"] }, { id: "bd", label: "Blue Dragons studio", img: "media/ep/img/studios/bd_logo.png", agents: ["aakira", "klei", "mtan", "cdames"], exclusive_ps: ["katsuni", "mhase", "esnow"] }, { id: "wb", label: "White Boyz studio", img: "media/ep/img/studios/wb_logo.png", agents: ["gmichaels", "sjay", "jangel", "klust"], exclusive_ps: ["acoal", "scox", "sstylez", "bbrooke"] } ]>> <<set $equipment = { clothes: {id: "clothes_0", label: "Vêtements niveau 0", conf: 0, img: "media/ep/img/objects/clothes_0.png", display: "media/ep/img/avatars/clothes_0.png"}, shoes: {id: "shoes_0", label: "Chaussures niveau 0", conf: 0, img: "media/ep/img/objects/shoes_0.png"}, }>> <<set $avatar = $equipment.clothes.display>> <<set $unlocked_activities = []>> <<set $eventsDone = []>> <<set $isDayVisible = false>> <<set $isHeaderVisible = false>> <<set $rollGirlWorkout to 1>> <<set $rollGirlBar to 1>> <<set $rollAmateur to 1>> <<set $rollSchoolGirl to 1>> <<set $isBossOk to false>> <<set $isFirstStepInCity to false>> <<set $hasStudio to false>> <!-- COUNTERS --> <<set $workoutCount to 0>> <<set $drinkBarCount to 0>> <!-- END COUNTERS --> <!-- STORY --> <<set $isMmuseMet to false>> <!-- END STORY --> <<set $lastPaydayDate = 0>> <<set $previousPassage = 0>> <<set $needPaydayRedirect = 0>>
<h1><<= t("page_titles.test") >></h1> <<link `t("ui.navigation.go_home")` "Home">><</link>> <h2><<= t("page_titles.main") >></h2> <<link `t("missions.williams.williams1")` "Williams1_first_meet">><</link>> <<link `t("missions.williams.williams2")` "DWilliams2_invitation">><</link>> <<link `t("missions.vavluv.avluv")` "vavluv Scene2">><</link>> <<link `t("missions.tpatti.tpatti")` "tpatti3">><</link>> <<link "test house party" "At jwilde 2">><</link>> <<link "Mandy" "gym_first_floor">><</link>> <<link "test intro" "Intro">><</link>> <<link "test dialog" "test passage">><</link>> <<link `t("missions.jann.jann")` "Jann">><</link>>
<h1>Test Passage</h1> <span id="choice"> <div class="hide"> <<link "Défendre Derek">> <<replace "#choice">> <</replace>> <</link>> <<link "Confirmer que Derek est un trou du cul">> <<replace "#choice">> <</replace>> <</link>> </div> <div id="choice"></div> </span>
<<if !setup.isMissionDone("first_meet")>> <<goto Neighborhood_dude>> <<else>> <<link `t("ui.navigation.go_home")` "Home">><</link>> <h1><<= t("general.city.downtown") >></h1> <div class="card-places-container"> <div class="card-place"> <img src="media/ep/img/backgrounds/gym.jpg"> <<if State.variables.currentDate.getDay() == 1>> <span class="forbidden-place-button"><<button `t("ui.time.closed_monday")` >> <</button>></span> <<elseif !setup.isTimeBetween(8,22)>> <span class="forbidden-place-button"><<button `t("general.city.hours.closed_open_8_22")` >> <</button>></span> <<else>> <<link `t("ui.navigation.go_to_gym")` "Sport">><</link>> <</if>> </div> <div class="card-place"> <img src="media/ep/img/others/boss_office.png"> <<link `t("ui.navigation.go_to_boss")` "Boss_office">><</link>> </div> <div class="card-place"> <img src="media/ep/img/backgrounds/bar.jpg"> <<if State.variables.currentDate.getDay() == 2 && !setup.isTimeBetween(0,1) >> <span class="forbidden-place-button"><<button `t("ui.time.closed_tuesday")` >> <</button>></span> <<elseif !setup.isTimeBetween(8,1)>> <span class="forbidden-place-button"><<button `t("general.city.hours.closed_open_8_1")` >> <</button>></span> <<else>> <<link `t("ui.navigation.go_to_bar")` "Bar">><</link>> <</if>> </div> <div class="card-place"> <img src="media/ep/img/backgrounds/hotdog_desk.jpg"> <<link `t("general.city.hotdog_cart")` "Hotdog_desk">><</link>> </div> <div class="card-place"> <img src="media/ep/img/backgrounds/commercial.jpg"> <<if State.variables.currentDate.getDay() == 0>> <span class="forbidden-place-button"><<button `t("ui.time.closed_sunday")` >> <</button>></span> <<elseif !setup.isTimeBetween(8,22)>> <span class="forbidden-place-button"><<button `t("general.city.hours.closed_open_8_22")` >> <</button>></span> <<else>> <<link `t("general.city.shopping_center")` "Commercial">><</link>> <</if>> </div> <<if setup.isActivityUnlocked("school")>> <div class="card-place"> <img src="media/ep/img/others/school.png"> <<if State.variables.currentDate.getDay() == 0>> <span class="forbidden-place-button"><<button `t("ui.time.closed_sunday")` >> <</button>></span> <<elseif !setup.isTimeBetween(8,20)>> <span class="forbidden-place-button"><<button "Ouvert enre 8h et 20h" >> <</button>></span> <<else>> <<link "Université" "School">><</link>> <</if>> </div> <</if>> <<if setup.isActivityUnlocked("police_station")>> <div class="card-place"> <img src="media/ep/img/others/police_station.png"> <<link `t("general.city.police_station")` "Police_station">><</link>> </div> <</if>> <<if setup.isActivityUnlocked("administrative_center")>> <div class="card-place"> <img src="media/ep/img/others/administrative_center.png"> <<link `t("general.city.administrative_center")` "Administrative_center">><</link>> </div> <</if>> <<if setup.isActivityUnlocked("night_club")>> <div class="card-place"> <img src="media/ep/img/others/night_club.png"> <<link `t("general.city.nightclub")` "Night_club">><</link>> </div> <</if>> </div> <h1><<= t("general.city.suburbs") >></h1> <div class="card-places-container"> <div class="card-place"> <img src="media/ep/img/others/logistic_center.png"> <<if State.variables.currentDate.getDay() == 0>> <div class="forbidden-place-button"><<button `t("ui.time.closed_sunday")` >> <</button>></div> <<else>> <<link `t("ui.navigation.look_for_work")` "Work">><</link>> <</if>> </div> <<if setup.isActivityUnlocked("studio") >> <div class="card-place"> <img src="media/ep/img/others/studio_office_entrance.png"> <<link `t("ui.navigation.go_to_studio")` "Studio">><</link>> </div> <</if>> <div class="card-place"> <img src="media/ep/img/others/bus.png"> <<link `t("ui.navigation.take_bus")` "TakeTheBus">><</link>> </div> <<if setup.isActivityUnlocked("strip_club")>> <div class="card-place"> <img src="media/ep/img/others/strip_club.png"> <<link `t("general.city.strip_club")` "Strip_club">><</link>> </div> <</if>> <<if setup.isActivityUnlocked("hospital")>> <div class="card-place"> <img src="media/ep/img/others/hospital.png"> <<link `t("general.city.hospital")` "Hospital">><</link>> </div> <</if>> <<if setup.isActivityUnlocked("massage_parlor")>> <div class="card-place"> <img src="media/ep/img/others/massage_parlor.png"> <<link `t("general.city.massage_parlor")` "Massage_parlor">><</link>> </div> <</if>> </div> <br> <</if>>
<h1><<= t("general.computer.title") >></h1> <div class="entete"> <img src="media/ep/img/backgrounds/computer.jpg"> </div> <div class="card-places-container"> <div class="card-place"> <img src="media/ep/img/others/watch_porn.png"> <<link `t("general.activities.watch_porn.title")` "Watch porn">><</link>> </div> <<if setup.isMissionDone("arc_williams_1") && !setup.isMissionDone("arc_williams_2") >> <div class="card-place"> <img src="media/ep/img/others/wave_sound.png"> <<link `t("general.computer.listen_williams")` "DWilliams2_spy">><</link>> </div> <</if>> </div> <br> <<link `t("general.computer.turn_off")` "Home">><</link>>
<h1><<= t("general.computer.title") >></h1> <video width="640" height="360" controls autoplay muted loop> <source src="media/ep/video/activities/computer/watch_porn1.mp4" type="video/mp4"> <<= t("general.video.browser_not_supported") >> </video> <p><<= t("general.activities.watch_porn.description") >></p> <<set _missionName = "watch_porn">> <<run setup.achieveMission(_missionName)>> <<include [[MissionAchievedTemplate]]>> <<link `t("general.activities.watch_porn.close_site")` "Computer">><</link>>
<h1><<= t("passages.neighborhood_dude.title") >></h1> <p><<= t("passages.neighborhood_dude.intro_text") >></p> <div class="hide"> <div class="dialogue-box"> <div class="portrait mec_quartier"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.neighborhood_guy") >></div> <div class="dialogue-text"><<= t("passages.neighborhood_dude.neighborhood_guy_greeting") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name you"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("passages.neighborhood_dude.player_introduction") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait mec_quartier"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.neighborhood_guy") >></div> <div class="dialogue-text"><<= t("passages.neighborhood_dude.neighborhood_guy_advice") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name you"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("passages.neighborhood_dude.player_response") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait mec_quartier"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.neighborhood_guy") >></div> <div class="dialogue-text"><<= t("passages.neighborhood_dude.neighborhood_guy_goodbye") >></div> </div></div> <<set _missionName = "first_meet">> <<include [[MissionAchievedTemplate]]>> <<run setup.achieveMission(_missionName) >> <<link `t("ui.navigation.continue")` "City">><</link>> </div>
<h1>Prison</h1>
<h1><<= t("general.studio.filming_studio_title") >></h1> <div class="entete"> <img src="media/ep/img/backgrounds/studio_filming.jpg"> </div> <<set _currentPS = setup.player.get().ownedCharacters.find(c => c.id == $currentPSFilming)>> <p><<= t("general.studio.todo_text") >></p> <div id="filming-selection"> <<for _filming range setup.getAvailableFilmingForCharacter(_currentPS.id)>> <<capture _filming>> <div class="filming-item"> <div> <h2 style="text-align: center;"><<= _filming.label >></h2> <img class="filming-item-img" @src="_filming.img"/> </div> <div> <<set _adjustedGain to _currentPS.stats.gains + (_currentPS.stats.gains * _currentPS.stats.popularity / 100)>> <<set _adjustedGain to _filming.base_gains + Math.round(_adjustedGain)>> <ul class="filming-item-stats"> <li><<= t("general.studio.total_gains") >> : <img class='icon-logo-rewards-malus' src='media/ep/img/icons/money.png'> <<= _adjustedGain >></li> <li><<= t("general.studio.reputation_gain_you") >> : ⭐ <<= _filming.reputation >></li> <li><<= t("general.studio.reputation_gain_actress") >> : <<= _filming.ps_reput >></li> <li><<= t("general.studio.reputation_gain_studio") >> : <<= _filming.studio_reput >></li> <li><<= t("general.studio.recovery_time") >> : ⏳ <<= _filming.recup >> <<= t("general.studio.days") >></li><li> <<button `t('general.studio.choose_filming')` >> <<run setup.startFilming(_currentPS.id, _filming.name)>> <<set _updatedPS = setup.player.getFromOwned(_currentPS.id)>> <<replace "#filming-selection">> <div class="filming"> <h2><<= t("general.studio.filming") >>: <<= _filming.label >></h2> <p><<= t("general.studio.filming_with") >> <<if _filming.required.tags.includes('INTERRACIAL')>><<= t("general.studio.interracial") >><</if>> <<= _updatedPS.label >></p> <video width="640" height="360" controls autoplay muted loop> <<if _filming.required && _filming.required.tags.includes('INTERRACIAL')>> <<= '<source src="media/ep/video/filming/' + _updatedPS.id + '/itl/'+ _updatedPS.movies.itl.current +'.mp4" type="video/mp4">' >> t(`"additional.narrative_misc.browser_not_support_video`") <<elseif _filming.required && _filming.required.tags.includes('NOINTERRACIAL')>> <<= '<source src="media/ep/video/filming/' + _updatedPS.id + '/noitl/'+ _updatedPS.movies.noitl.current +'.mp4" type="video/mp4">' >> t(`"additional.narrative_misc.browser_not_support_video`") <</if>> </video> <p><<= t("general.studio.filming") >>: <<= _filming.label >></p> </div> <</replace>> <</button>> </li> </ul> </div> </div> <</capture>> <</for>> </div> <br> <<link `t('general.studio.back_to_studio')` "StudioPS">><</link>>
<h1><<= t("general.studio.jackson_office_title") >></h1> <div class="entete"> <img src="media/ep/img/backgrounds/djackson.png"> </div> <p><<= t("general.studio.jackson_office_description") >></p> <div class="card-places-container"> <div class="card-place"> <img src="media/ep/img/others/organigram.png"> <<link `t("general.studio.studio_overview")` "Overview_studios">><</link>> </div> <div class="card-place"> <img src="media/ep/img/studios/logo.png"> <<link `t("general.studio.black_porn_studio")` "Overview_bpe">><</link>> </div> </div> <br> <<link `t('general.studio.exit_office')` "Studio">><</link>>
<h1><<= t('general.studio.agents_influencers_list') >></h1> <<link `t('general.studio.back_to_studio')` "Jackson_office">><</link>> <<set _studio = setup.getStudioById("bpe")>> <div class="studio"> <div class="studio-header"> <img class="studio-logo" @src="_studio.img"> <h2 class="studio-title"><<= _studio.label >></h2> </div> <<set _agents = _studio.agents.filter(c => c.tags && c.tags.includes('AGENT'))>> <h3 class="studio-title"><<= t('general.studio.agents') >></h3> <ul class="studio-agents"> <<if _agents.length === 0>> <li><<= t('general.studio.no_agents') >></li> <</if>> <<for _agent range _agents>> <li> <img @src="_agent.img + '.png'"> <span class="studio-agent-name"><<= _agent.label >></span> </li> <</for>> </ul> <<set _influencers = _studio.agents.filter(c => c.tags && c.tags.includes('INFLUENCER'))>> <h3 class="studio-title"><<= t('general.studio.influencers') >></h3> <ul class="studio-agents"> <<if _influencers.length === 0>> <li><<= t('general.studio.no_influencers') >></li> <</if>> <<for _inf range _influencers>> <li> <img @src="_inf.img + '.png'"> <span class="studio-agent-name"><<= _inf.label >></span> </li> <</for>> </ul> <h3 class="studio-title"><<= t('general.studio.exclusive_actresses') >></h3> <ul class="exclu-studio"> <<if _studio.exclusive_ps.length === 0>> <li><<= t('general.studio.no_exclusive_actresses') >></li> <</if>> <<for _actress range _studio.exclusive_ps>> <li> <img @src="_actress.img + '.png'"> <span class="studio-actress-name"><<= _actress.label >></span> <<if _actress.available>> <<button `t('general.studio.negotiate_transfer')`>><</button>> <<else>> <span class="unavailable-nego"><<= t('general.studio.negotiation_blocked') >></span> <</if>> </li> <</for>> </ul> </div>
<h1><<= t('general.studio.studio_overview') >></h1> <<link `t('general.studio.back_to_studio')` "Jackson_office">><</link>> <<for _studio range setup.getStudios().filter(s => s.id !== 'bpe')>> <div class="studio"> <div class="studio-header"> <img class="studio-logo" @src="_studio.img"> <h2 class="studio-title"><<= _studio.label >></h2> </div> <h3 class="studio-title"><<= t('general.studio.agents') >></h3> <ul class="studio-agents"> <<if _studio.agents.length === 0>> <li><<= t('general.studio.no_agents') >></li> <</if>> <<for _agent range _studio.agents>> <li> <img @src="_agent.img + '.png'"> <span class="studio-agent-name"><<= _agent.label >></span> </li> <</for>> </ul> <h3 class="studio-title"><<= t('general.studio.exclusive_actresses') >></h3> <ul class="exclu-studio"> <<if _studio.exclusive_ps.length === 0>> <li><<= t('general.studio.no_exclusive_actresses') >></li> <</if>> <<for _actress range _studio.exclusive_ps>> <li> <img @src="_actress.img + '.png'"> <span class="studio-actress-name"><<= _actress.label >></span> <<if _actress.available>> <<button `t('general.studio.negotiate_transfer')`>><</button>> <<else>> <span class="unavailable-nego"><<= t('general.studio.negotiation_blocked') >></span> <</if>> </li> <</for>> </ul> </div> <</for>>
<h1><<= t("general.studio.recruit_girls_title") >></h1> <<link `t('general.studio.return_to_studio')` "Studio">><</link>> <div id="gallery-container"> <div class="pagination"> <button onclick="prevPage(false)"><<= t("general.studio.previous") >></button> <button onclick="nextPage(false)"><<= t("general.studio.next") >></button> </div> <br> <div class="gallery" id="gallery"></div> </div>
<h1><<= t("general.studio.title") >> BPE</h1> <div class="entete"> <img src="media/ep/img/backgrounds/studio_office_entrance.jpg"> </div> <p>Tu arrives à l'accueil, la réceptionniste te salue chaleureusement.</p> <div class="card-places-container"> <div class="card-place"> <img src="media/ep/img/others/djackson.png"> <<link `t("general.studio.jackson_office")` "Jackson_office">><</link>> </div> <div class="card-place"> <img src="media/ep/img/others/recruit.png"> <<link `t("general.studio.recruit_girls")` "ListePS">><</link>> </div> <div class="card-place"> <img src="media/ep/img/others/studio_filming.jpg"> <<link `t("general.studio.filming")` "StudioPS">><</link>> </div> </div> <br> <<link `t("ui.navigation.back")` "City">><</link>>
<h1><<= t("general.studio.girls_for_filming") >></h1> <<link `t('general.studio.return_to_studio')` "Studio">><</link>> <div id="gallery-container"> <div class="pagination"> <button onclick="prevPage(true)"><<= t("general.studio.previous") >></button> <button onclick="nextPage(true)"><<= t("general.studio.next") >></button> </div> <br> <div class="gallery" id="gallery"></div> </div>
<h1><<= t("general.activities.bus.title") >></h1> <div class="entete"> <img src="media/ep/img/backgrounds/bus.jpg"> </div> <<if setup.isMissionDone("phone_call_williams") && !setup.isMissionDone("arc_williams_1")>> <<set _missionName = "arc_williams_1">> <<set _label = t("general.activities.bus.go_to_williams")>> <<set _passageTarget = "Williams1_first_meet">> <<include [[LinkMissionTemplate]]>> <</if>> <br> <<link `t("ui.navigation.return_to_city")` "City">><</link>>
<h1>Centre administratif</h1> [[Sortir| City]]
<h1><<= t("general.activities.bar.title") >></h1> <div class="entete"> <img src="media/ep/img/backgrounds/bar.jpg"> </div> <p><<= t("general.activities.bar.description") >></p> <<if $drinkBarCount == 3 && !setup.isMissionDone("meet_derek")>> <<goto "Meet derek">> <</if>> <<if State.variables.currentDate.getDay() == 5 || State.variables.currentDate.getDay() == 6>> <<set _missionName = "offer_drink">> <<set _label = t("general.activities.bar.offer_drink")>> <<set _passageTarget = "OfferDrink">> <<include [[LinkMissionTemplate]]>> <</if>> <<set _missionName = "drink">> <<set _label = t("general.activities.bar.drink")>> <<set _passageTarget = "Drink">> <<include [[LinkMissionTemplate]]>> <<set _missionName = "meet_derek">> <<if State.variables.currentDate.getDay() == 6 && setup.isMissionDone(_missionName) && setup.isTimeBetween(19,22)>> <<set _label = t("house_party.go_to_derek_party")>> <<set _passageTarget = "House party">> <<include [[LinkMissionTemplate]]>> <</if>> <br> <<link `t("ui.navigation.exit")` "City">><</link>>
<h1><<= t("general.activities.bar.title") >></h1> <img src="media/ep/img/drink_bar.jpg"> <p><<= t("general.activities.bar.drink_description") >></p> <<set _missionName = "drink">> <<include [[MissionAchievedTemplate]]>> <<set $drinkBarCount += 1>> <<link `t("general.activities.bar.back_to_bar")` "Bar">> <<run setup.achieveMission(_missionName) >> <</link>>
<h1><<= t("general.activities.bar.title") >></h1> <<set _max = 4 >> <video width="640" height="360" controls autoplay muted loop> <<set _videoSrc = "media/ep/video/activities/bar/" + $rollGirlBar + ".mp4">> <source @src="_videoSrc" type="video/mp4"> <<= t("additional.narrative_misc.browser_not_support_video") >> </video> <p> <<= t("general.activities.bar.offer_drink_description") >> </p> <<if $rollGirlBar == _max>> <<set $rollGirlBar = 1>> <<else>> <<set $rollGirlBar = $rollGirlBar + 1>> <</if>> <<set _missionName = "offer_drink">> <<include [[MissionAchievedTemplate]]>> <br> <<link `t("ui.navigation.exit")` "Bar">> <<run setup.achieveMission(_missionName) >> <</link>>
<<link `t("general.commercial.exit_agency")` "Commercial">><</link>> <h1><<= t("general.commercial.clothes_store_title") >></h1> <div class="entete"> <img src="media/ep/img/backgrounds/clothes_store.jpg"> </div> <<set _equipable = ["glasses", "watch", "shoes", "clothes", "car"]>> <<for _obj range setup.inventory.filter(i => _equipable.includes(i.type) && !setup.isInInventory(i.id) && i.required.level <= setup.player.get().level)>> <<capture _obj>> <div class="object-item"> <<= '<img class="object-item-img" src="'+_obj.img +'" />' >> <p> <h2><<= _obj.label>></h2> <b><<= t("general.computer.description") >>:</b> <<= _obj.label>> <br> <b><<= t("general.computer.price") >>: </b><<= setup.icons.money >> <<= _obj.cost>> <br> <b><<= t("general.computer.confidence_label") >></b> <img class='icon-logo-rewards-malus' src='media/ep/img/icons/charisma.png'> + <<= _obj.conf>> <br> <<if _obj.available == false>> <span class="forbidden-place-button"><<button `t("general.computer.coming_soon")` >> <</button>></span> <<else>> <<if $money >= _obj.cost>> <<button `t('general.computer.buy')`>> <<run setup.buyItem(_obj.id)>> <<goto "Clothes store">> <</button>> <<else>> <div style="color:indianred;"><<= t("general.computer.not_enough_money_buy") >></div> <</if>> <</if>> </p> </div> <</capture>> <</for>>
<h1><<= t("general.commercial.title") >></h1> <div class="entete"> <img src="media/ep/img/backgrounds/commercial.jpg"> </div> <div class="card-places-container"> <div class="card-place"> <img src="media/ep/img/backgrounds/clothes_store.jpg"> <<link `t("general.commercial.accessories_store")` "Clothes store">><</link>> </div> <div class="card-place"> <img src="media/ep/img/backgrounds/immo1.jpg"> <<link `t("general.commercial.real_estate_agency")` "Immo">><</link>> </div> </div> <<link `t("general.commercial.exit_mall")` "City">><</link>>
<<link `t("general.commercial.exit_agency")` "Commercial">><</link>> <h1><<= t("general.commercial.real_estate_title") >></h1> <div class="entete"> <img src="media/ep/img/backgrounds/immo1.jpg"> </div> <<for _immo range setup.inventory.filter(i => (i.type == "rent" || i.type == "home_purchase") && !setup.isInInventory(i.id))>> <<capture _immo>> <div class="immo-item"> <<= '<img class="immo-item-img" src="'+_immo.img +'" />' >> <p> <h2><<= _immo.label>></h2> <<if _immo.type == "rent">> <b>Type:</b> <<= t("general.computer.type_rental") >> <br> <<if _immo.deposit>><b><<= t("general.computer.deposit") >>: </b> <img class='icon-logo-rewards-malus' src='media/ep/img/icons/money.png'> <<= _immo.deposit>><br><</if>> <<if _immo.losses && _immo.losses.money>><b><<= t("general.computer.monthly_rent") >>:</b> <img class='icon-logo-rewards-malus' src='media/ep/img/icons/money.png'> <<= _immo.losses.money>><br><</if>> <<if _immo.gains && _immo.gains.conf>><b><<= t("general.computer.confidence_label") >> </b> <img class='icon-logo-rewards-malus' src='media/ep/img/icons/charisma.png'> <<= _immo.gains.conf>><br><</if>> <</if>> <<if _immo.type == "home_purchase">> <b>Type:</b> <<= t("general.computer.type_purchase") >><br> <<if _immo.cost>><b><<= t("general.computer.price") >>: </b> <<= _immo.cost>><<= setup.icons.money >><br><</if>> <<if _immo.gains && _immo.gains.conf>><b><<= t("general.computer.confidence_label") >> </b> <<= setup.icons.conf >><<= _immo.gains.conf>><br><</if>> <</if>> <<if _immo.type == "rent">> <<if _immo.available == false>> <span class="forbidden-place-button"><<button `t("general.computer.coming_soon")` >> <</button>></span> <<else>> <<if $money >= _immo.deposit>> <<button `t('general.computer.rent')`>> <<run setup.buyOrRentImmo(_immo)>> <<goto "Immo">> <</button>> <<else>> <span style="color: indianred;"><<= t("general.computer.not_enough_money_rent") >></span> <</if>> <</if>> <</if>> <<if _immo.type == "home_purchase">> <<if _immo.available == false>> <span class="forbidden-place-button"><<button `t("general.computer.coming_soon")` >> <</button>></span> <<else>> <<if $money >= _immo.cost>> <<button `t('general.computer.buy')`>> <<run setup.buyOrRentImmo(_immo)>> <<goto "Immo">> <</button>> <<else>> <span style="color: indianred;"><<= t("general.computer.not_enough_money_buy") >></span> <</if>> <</if>> <</if>> </p> </div> <</capture>> <</for>>
<h1><<= t("general.locations.hotdog_cart") >></h1> <div class="entete"> <img src="media/ep/img/backgrounds/hotdog_desk.jpg"> </div> <div class="card-places-container"> <<for _food range setup.food>> <div class="card-place"> <img @src="_food.img"> <<if $hunger == 100>> <span class="forbidden-place-button"><<button `t("general.food.not_hungry") ` >><</button>></span> <<else>> <<link `_food.label + " " + setup.icons.money + " _food.price" ` `passage()`>> <<run setup.buyFood(_food.id);>> <</link>> <</if>> </div> <</for>> </div> <<link `t("general.actions.leave")` "City">><</link>>
<h1>Hôpital</h1> [[Sortir| City]]
<h1>Salon de massage</h1> [[Sortir| City]]
<h1>Night club</h1> [[Sortir| City]]
<h1>Commissariat</h1> <div class="entete"> <img src="media/ep/img/backgrounds/police_station.jpg"> </div> [[Sortir| City]]
<h1><<= t("school.locations.locker_room") >></h1> <<set _max = 4 >> <video width="640" height="360" controls autoplay muted loop> <<set _videoSrc = "media/ep/video/activities/work_school_pickup/" + $rollSchoolGirl + ".mp4">> <source @src="_videoSrc" type="video/mp4"> <<= t("additional.narrative_misc.browser_not_support_video") >> </video> <p><<= t("school.activities.hit_schoolgirl.description") >></p> <<if $rollSchoolGirl == _max>> <<set $rollSchoolGirl = 1>> <<else>> <<set $rollSchoolGirl += 1>> <</if>> <<set _missionName = "work_school_pickup">> <<include [[MissionAchievedTemplate]]>> <<run setup.achieveMission(_missionName) >> <br> <<link `t("ui.navigation.leave")` "School">><</link>>
<h1><<= t("school.locations.university") >></h1> <div class="entete"> <img src="media/ep/img/others/school.png"> </div> <<if $rollSchoolGirl == 4 && !setup.isMissionDone("arc_tpatti")>> <<goto "tpatti3">> <</if>> <<set _missionName = "work_school_pickup">> <<set _label = t("school.activities.teach_sports")>> <<set _passageTarget = "Hit schoolgirl">> <<include [[LinkMissionTemplate]]>> <<link `t("ui.navigation.leave")` "City">><</link>>
<h1><<= t('passages.gym_first_floor.title') >></h1> <span id="choice"> <p><<= t('passages.gym_first_floor.p1') >></p> <div class="hide"><img src="media/ep/img/story/mmuse/mmuse_sport1.png"></div> <div class="hide"><p><<= t('passages.gym_first_floor.p2') >></p></div> <div class="hide"><img src="media/ep/img/story/mmuse/mmuse_sport2.png"></div> <div class="hide"><p><<= t('passages.gym_first_floor.p3') >></p></div> <div class="hide"><p><<= t('passages.gym_first_floor.p4') >></p></div> <div class="hide"><img src="media/ep/img/story/mmuse/mmuse_first_met_1.png"></div> <div class="hide"><p><<= t('passages.gym_first_floor.p5') >></p></div> <<set _id = "you">> <<set _text = t('passages.gym_first_floor.intro_1')>> <<set _visible = false>> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "mmuse">> <<set _text = t('passages.gym_first_floor.intro_2')>> <<set _visible = false>> <<set _isthought = false>> <<include [[DialogTemplate]]>> <div class="hide"><p><<= t('passages.gym_first_floor.p6') >></p></div> <<set _id = "mmuse">> <<set _text = t('passages.gym_first_floor.intro_3')>> <<set _visible = false>> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "you">> <<set _text = t('passages.gym_first_floor.intro_4')>> <<set _visible = false>> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "mmuse">> <<set _text = t('passages.gym_first_floor.intro_5')>> <<set _visible = false>> <<set _isthought = false>> <<include [[DialogTemplate]]>> <div class="hide"> <<link "Lui proposer d'aller faire quelque chose ensemble en ville">> <<replace "#choice">> <<set _id = "you">> <<set _text = t('passages.gym_first_floor.intro_6')>> <<set _visible = true>> <<set _isthought = false>> <<include [[DialogTemplate]]>> <img src="media/ep/img/story/mmuse/mmuse_first_met_4.png"> <p><<= t('passages.gym_first_floor.p7') >></p> <<set _id = "mmuse">> <<set _text = t('passages.gym_first_floor.intro_7')>> <<set _visible = false>> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "you">> <<set _text = t('passages.gym_first_floor.intro_8')>> <<set _visible = false>> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "mmuse">> <<set _text = t('passages.gym_first_floor.intro_9')>> <<set _visible = false>> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "you">> <<set _text = t('passages.gym_first_floor.intro_10')>> <<set _visible = false>> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "you">> <<set _text = t('passages.gym_first_floor.thought_1')>> <<set _visible = false>> <<set _isthought = true>> <<include [[DialogTemplate]]>> <div class="hide"> <<set _missionName = "mmuse_1">> <<include [[MissionAchievedTemplate]]>> </div> <div class="hide"> <<link "Sortir de la salle" "City">> <<run setup.achieveMission(_missionName)>> <</link>> </div> <</replace>> <</link>> <<link "Lui proposer de s'entrainer ensemble la prochaine fois">> <<replace "#choice">> <<set _id = "you">> <<set _text = t('passages.gym_first_floor.offer_train')>> <<set _visible = true>> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "mmuse">> <<set _text = t('passages.gym_first_floor.offer_response')>> <<set _visible = false>> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "you">> <<set _text = t('passages.gym_first_floor.exchange_numbers')>> <<set _visible = false>> <<set _isthought = false>> <<include [[DialogTemplate]]>> <div class="hide"><img src="media/ep/img/story/mmuse/mmuse_first_met_2.png"></div> <<set _id = "mmuse">> <<set _text = t('passages.gym_first_floor.good_idea')>> <<set _visible = false>> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "you">> <<set _text = t('passages.gym_first_floor.gotta_go')>> <<set _visible = false>> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "you">> <<set _text = t('passages.gym_first_floor.thought_2')>> <<set _visible = false>> <<set _isthought = true>> <<include [[DialogTemplate]]>> <<set _id = "mmuse">> <<set _text = t('passages.gym_first_floor.next_time')>> <<set _visible = false>> <<set _isthought = false>> <<include [[DialogTemplate]]>> <div class="hide"> <<set _missionName = "mmuse_1">> <<include [[MissionAchievedTemplate]]>> </div> <div class="hide"> <<link "Sortir de la salle" "City">> <<run setup.achieveMission(_missionName)>> <</link>> </div> <</replace>> <</link>> </div> </span>
<h1><<= t("general.activities.sport.gym.title") >></h1> <<set _maxWorkout = 4 >> <video width="640" height="360" controls autoplay muted loop> <<set _videoSrc = "media/ep/video/activities/workout/" + $rollGirlWorkout + ".mp4">> <source @src="_videoSrc" type="video/mp4"> <<= t("additional.narrative_misc.browser_not_support_video") >> </video> <p><<= t("general.activities.sport.gym.pickup_description") >></p> <<if $rollGirlWorkout == _maxWorkout>> <<set $rollGirlWorkout = 1>> <<else>> <<set $rollGirlWorkout = $rollGirlWorkout + 1>> <</if>> <<set _missionName = "workout_pickup">> <<include [[MissionAchievedTemplate]]>> <br> <<link `t("ui.navigation.leave")` "Sport">> <<run setup.achieveMission(_missionName) >> <</link>>
<h1><<= t("general.activities.sport.gym.title") >></h1> <div class="entete"> <img src="media/ep/img/backgrounds/gym.jpg"> </div> <br> <p><<= t("general.activities.sport.gym.description") >></p> <<if State.variables.currentDate.getDay() == 2 || State.variables.currentDate.getDay() == 4>> <<set _missionName = "workout_pickup">> <<set _label = t("general.activities.sport.gym.pickup")>> <<set _passageTarget = "PickUp">> <<include [[LinkMissionTemplate]]>> <</if>> <<set _missionName = "workout">> <<set _label = t("general.activities.sport.gym.workout")>> <<set _passageTarget = "Workout">> <<include [[LinkMissionTemplate]]>> <<if setup.isActivityUnlocked("work_gym")>> <<set _missionName = "work_gym">> <<set _label = t("general.activities.sport.gym.work_for_gym")>> <<set _passageTarget = "Work gym">> <<include [[LinkMissionTemplate]]>> <</if>> <<if setup.isActivityUnlocked("fitness_classes") && !setup.hasContact("mmuse")>> <<set _missionName = "">> <<set _label = t("general.activities.sport.gym.go_first_floor")>> <<set _passageTarget = "gym_first_floor">> <div class="shiny-button"><<include [[LinkMissionTemplate]]>></div> <</if>> <br> <<link `t("ui.navigation.leave")` "City">><</link>>
<h1><<= t("general.activities.sport.gym.work_title") >></h1> <img src="media/ep/img/others/work_gym.png"> <p><<= t("general.activities.sport.gym.work_description") >></p> <<set _missionName = "work_gym">> <<include [[MissionAchievedTemplate]]>> <<link `t("ui.navigation.back")` "Sport">> <<run setup.achieveMission(_missionName) >> <</link>>
<h1><<= t("general.activities.sport.gym.title") >></h1> <img src="media/ep/img/missions/activities/workout.png"> <p><<= t("general.activities.sport.gym.workout_description") >></p> <<set _missionName = "workout">> <<include [[MissionAchievedTemplate]]>> <<set $workoutCount += 1>> <<if $workoutCount == 5>> <<run setup.unlockActivity("fitness_classes")>> <</if>> <<if $workoutCount == 3>> <<run setup.unlockActivity("work_gym")>> <</if>> <<link `t("ui.navigation.back")` "Sport">> <<run setup.achieveMission(_missionName) >> <</link>>
<h1>Strip club</h1> <div class="entete"> <img src="media/ep/img/backgrounds/strip_club.jpg"> </div> [[Sortir| City]]
<h1><<= t("general.activities.work.logistics_site_title") >></h1> <div class="entete"> <img src="media/ep/img/backgrounds/logistic_center.jpg"> </div> <p><<= t("general.activities.work.logistics_description") >></p> <<set _missionName = "work_amazon">> <<include [[MissionAchievedTemplate]]>> <<run setup.achieveMission(_missionName) >> <<link `t("general.activities.work.return_to_city")` "City">><</link>>
<h1><<= t("general.activities.work.construction_site_title") >></h1> <img src="media/ep/img/others/work_chantier.png"> <p><<= t("general.activities.work.construction_description") >></p> <<set _missionName = "work_construction_site">> <<include [[MissionAchievedTemplate]]>> <<run setup.achieveMission(_missionName) >> <<link `t("general.activities.work.return_to_city")` "City">><</link>>
<<link `t("general.activities.work.return_to_city")` "City">><</link>> <h1><<= t("general.activities.work.find_work_title") >></h1> <div class="card-places-container"> <div class="card-place"> <img src="media/ep/img/others/logistic_center.png"> <<if !setup.isTimeBetween(6,10)>> <span class="forbidden-place-button"><<button `t("general.activities.work.available_6_to_10")` >> <</button>></span> <<else>> <<set _missionName = "work_amazon">> <<set _label = t("general.activities.work.logistics_center")>> <<set _passageTarget = "Amazon">> <<include [[LinkMissionTemplate]]>> <</if>> </div> <div class="card-place"> <img src="media/ep/img/others/construction_site.png"> <<if !setup.isTimeBetween(6,10)>> <span class="forbidden-place-button"><<button `t("general.activities.work.available_6_to_10")` >> <</button>></span> <<else>> <<set _missionName = "work_construction_site">> <<set _label = t("general.activities.work.construction")>> <<set _passageTarget = "Chantier">> <<include [[LinkMissionTemplate]]>> <</if>> </div> <<if setup.isActivityUnlocked("work_amateur")>> <div class="card-place"> <img src="media/ep/img/others/work_amateur.png"> <<set _missionName = "work_amateur">> <<set _label = t("general.activities.work.amateur_porn")>> <<set _passageTarget = "WorkAmateur">> <<include [[LinkMissionTemplate]]>> </div> <</if>> </div>
<h1><<= t("general.activities.work.amateur_porn_title") >></h1> <p><<= t("general.activities.work.amateur_description") >></p> <<set _max = 4 >> <video width="640" height="360" controls autoplay muted loop> <<set _videoSrc = "media/ep/video/activities/work_amateur/" + $rollAmateur + ".mp4">> <source @src="_videoSrc" type="video/mp4"> <<= t("additional.narrative_misc.browser_not_support_video") >> </video> <<if $rollAmateur == _max>> <<set $rollAmateur = 1>> <<else>> <<set $rollAmateur = $rollAmateur + 1>> <</if>> <<set _missionName = "work_amateur">> <<include [[MissionAchievedTemplate]]>> <<run setup.achieveMission(_missionName) >> <<link `t("general.activities.work.return_to_city")` "City">><</link>>
<h1><<= t("missions.boss_missions") >></h1> <p>---description</p> <<if setup.isMissionDone("arc_vavluv")>> <<link `t("missions.mission_mme_ann")` "Jann">><</link>> <</if>> <<link `t("ui.navigation.back")` "Boss_office">><</link>>
<h1><<= t("page_titles.jamal_office") >></h1> <div class="entete"> <img src="media/ep/img/backgrounds/boss_office.jpg"> </div> <p><<= t("additional.vavluv_additional.enters_luxurious_vestibule") >></p> <<set _missionName = "embauche">> <<if !setup.isMissionDone(_missionName)>> <<if setup.isAllMissionCondAreOk(_missionName)>> <<link `t("missions.enter_boss_office")` "Embauche">><</link>> <<elseif !setup.isAllMissionCondAreOk(_missionName) >> <p><<= t("general.boss_office.come_back_later") >> <<include [[RequirementsTemplate]]>> </p> <</if>> <</if>> <<set _missionName = "phone_call_williams">> <<if !setup.isMissionDone(_missionName) && setup.isAllRequiredMissionsDone(_missionName)>> <<if setup.isAllMissionCondAreOk(_missionName) && !setup.isMissionDone(_missionName)>> <<link `t("missions.enter_boss_office")` "Williams1_phone_call">><</link>> <<elseif !setup.isAllMissionCondAreOk(_missionName) && !setup.isMissionDone(_missionName)>> <p> <<= t("general.boss_office.come_back_later") >> <<include [[RequirementsTemplate]]>> </p> <</if>> <</if>> /* <<set _missionName = "arc_vavluv">> <<if !setup.isMissionDone(_missionName) && setup.isAllRequiredMissionsDone(_missionName)>> <<if setup.isAllMissionCondAreOk(_missionName) && !setup.isMissionDone(_missionName)>> <<link `t("missions.enter_boss_office")` "vavluv Intro">><</link>> <<elseif !setup.isAllMissionCondAreOk(_missionName) && !setup.isMissionDone(_missionName)>> <p> <<= t("general.boss_office.come_back_later") >> <<include [[RequirementsTemplate]]>> </p> <</if>> <</if>> */ <<set _missionName = "arc_tpatti">> <<if !setup.isMissionDone(_missionName) && setup.isAllRequiredMissionsDone(_missionName)>> <<if setup.isAllMissionCondAreOk(_missionName) && !setup.isMissionDone(_missionName)>> <<link `t("missions.enter_boss_office")` "tpatti">><</link>> <<elseif !setup.isAllMissionCondAreOk(_missionName) && !setup.isMissionDone(_missionName)>> <p> <<= t("general.boss_office.come_back_later") >> <<include [[RequirementsTemplate]]>> </p> <</if>> <</if>> <<if setup.isMissionDone(_missionName)>> <p>Fin de l'histoire principal pour la version <<= $version >></p> <</if>> /* <<if setup.isMissionDone("arc_vavluv")>> <<link `t("missions.boss_missions")` "BossMissions">><</link>> <</if>> */ <br> <<link `t("ui.navigation.return_to_city")` "City">><</link>>
<h1><<= t("page_titles.jamal_office") >></h1> <div class="entete"> <img src="media/ep/img/backgrounds/boss_office.jpg"> </div> <p><<= t("additional.embauche.enters_jamal_luxurious_office") >></p> <div class="hide"> <div class="dialogue-box"> <div class="portrait boss"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.jamal") >></div> <div class="dialogue-text"><<= t("additional.embauche.jamal_intro") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name you"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("additional.embauche.player_job_request") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait boss"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.jamal") >></div> <div class="dialogue-text"><<= t("additional.embauche.jamal_knows_background") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name you"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("additional.embauche.player_yes_thats_why") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait boss"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.jamal") >></div> <div class="dialogue-text"><<= t("additional.embauche.jamal_perfect_job") >></div> </div></div> </div> <div class="hide"> <p><<= t("additional.embauche.jamal_invites_sit") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait boss"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.jamal") >></div> <div class="dialogue-text"><<= t("additional.embauche.jamal_business_plan") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name you"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("additional.embauche.player_no_prostitution") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait boss"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.jamal") >></div> <div class="dialogue-text"><<= t("additional.embauche.jamal_not_prostitution") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name you"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("additional.embauche.player_whats_plan") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait boss"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.jamal") >></div> <div class="dialogue-text"><<= t("additional.embauche.jamal_shows_williams") >></div> </div></div> </div> <div class="hide"> <p><<= t("additional.embauche.turns_screen_shows_photo") >></p> </div> <div class="hide"> <img src="media/ep/img/sit_on_desk.jpg"> </div> <div class="hide"> <p><<= t("additional.embauche.excitement_freezes_state") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait boss"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.jamal") >></div> <div class="dialogue-text"><<= t("additional.embauche.jamal_describes_williams") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name you"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("additional.embauche.player_not_simple") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait boss"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.jamal") >></div> <div class="dialogue-text"><<= t("additional.embauche.jamal_setup_plan") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name you"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("additional.embauche.player_when_paid") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait boss"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.jamal") >></div> <div class="dialogue-text"><<= t("additional.embauche.jamal_payment") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name you"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("additional.embauche.player_thanks") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait boss"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.jamal") >></div> <div class="dialogue-text"><<= t("additional.embauche.jamal_final_advice") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name you"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("additional.embauche.player_see_later") >></div> </div></div> </div> <div class="hide"> <p><<= t("additional.embauche.leaves_office_stunned") >></p> <<link `t("ui.navigation.exit")`>> <<set _missionName = "embauche">> <<include [[MissionAchievedTemplate]]>> <<run setup.achieveMission(_missionName) >> <<set $isAmateurAvailaible = true>> <<goto "Boss_office">> <</link>> </div>
<h1><<= t("page_titles.jamal_office") >></h1> <div class="entete"> <img src="media/ep/img/backgrounds/boss_office.jpg"> </div> <p><<= t("additional.djackson_jamal.enters_office_jamal_pleased") >></p> <div class="hide"> <div class="dialogue-box"> <div class="portrait boss"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.jamal") >></div> <div class="dialogue-text"><<= t("dialogues.djackson_jamal.business_progressing") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait boss"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.jamal") >></div> <div class="dialogue-text"><<= t("dialogues.djackson_jamal.trust_confirmed") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait boss"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.jamal") >></div> <div class="dialogue-text"><<= t("dialogues.djackson_jamal.introduce_jackson") >></div> </div></div> </div> <div class="hide"> <img src="media/ep/img/characters/djackson.png"> <p><<= t("additional.djackson_jamal.tall_sexy_black_woman") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait djackson"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.miss_jackson") >></div> <div class="dialogue-text"><<= t("dialogues.djackson_jamal.jackson_greeting") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.djackson_jamal.player_response_jackson") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait djackson"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.miss_jackson") >></div> <div class="dialogue-text"><<= t("dialogues.djackson_jamal.studio_challenges") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait djackson"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.miss_jackson") >></div> <div class="dialogue-text"><<= t("dialogues.djackson_jamal.jackson_leaving") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.djackson_jamal.player_thanks_jackson") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait boss"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.jamal") >></div> <div class="dialogue-text"><<= t("dialogues.djackson_jamal.startup_money") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.djackson_jamal.see_you_later") >></div> </div></div> <<set $hasStudio to true>> <<link `t("ui.navigation.exit")` "City">><</link>> </div>
<h1><<= t("additional.office.jamal_office_title") >></h1> <div class="entete"> <img src="media/ep/img/backgrounds/boss_office.jpg"> </div> <p><<= t("additional.vavluv_additional.enters_jamal_office") >></p> <div class="hide"> <div class="dialogue-box"> <div class="portrait boss"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.jamal") >></div> <div class="dialogue-text"><<= t("additional.vavluv_jamal_meeting.in_deep_trouble") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait boss"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.jamal") >></div> <div class="dialogue-text"><<= t("additional.vavluv_jamal_meeting.racist_owner_influence") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait boss"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.jamal") >></div> <div class="dialogue-text"><<= t("additional.vavluv_jamal_meeting.investigation_results") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("additional.office.count_on_me_boss") >></div> </div></div> <<link `t("missions.go_to_club")` "vavluv Club">><</link>> </div>
<h1><<= t("page_titles.in_your_bed") >></h1> <img src="media/ep/img/others/bad_sleep.png"> <p><<= t("sleep.bad_sleep_text") >></p> <<run setup.player.get().energy = 50>> <<link `t("ui.buttons.continue")` "Home">><</link>>
<h1><<= t("page_titles.in_your_bed") >></h1> <div class="entete"> <img src="media/ep/img/others/wakeup.jpg"> </div> <p><<= t("additional.sleep.wake_up_refreshed") >></p> /* <<run setup.updateCharactersRecovering()>> */ <<set _energyRecover = $sleepHours * 13>> <<run setup.player.get().energy += _energyRecover>> <ul class="rewards-malus"> <li style="color: lightgreen;"><<= t("db.messages.increase_energy")>> <<= _energyRecover>></li> </ul> <<set _missionName = "sleep">> <<include [[MissionAchievedTemplate]]>> <<run setup.achieveMission(_missionName) >> <<link `t('general.studio.wake_up')` "Home">><</link>>
<h1>Maison de Derek et Tristan</h1> <<set _missionName = "clux_1">> <<run setup.achieveMission(_missionName)>> <<include [[UnlockedPsTemplate]]>> <<include [[MissionAchievedTemplate]]>>
<<if visited() == 1>> <<goto "Intro derek house party">> <</if>> <h1>Maison de Derek et Tristan</h1> <div class="entete"> <img src="media/ep/img/backgrounds/villa4.jpg"> </div> <div class="card-places-container"> <div class="card-place"> <img src="media/ep/img/story/house_party/party_home.jpg"> <<set _missionName = "house_party_raw">> <<set _label = "Profiter de la fête">> <<set _passageTarget = "Wake up derek house party">> <<include [[LinkMissionTemplate]]>> </div> <div class="card-place"> <<if setup.getContactCorruption("jwilde") >= 30>> <img src="media/ep/img/story/house_party/party_home_jane4.png"> <<else>> <img src="media/ep/img/story/house_party/party_home_jane1.png"> <</if>> <<if !setup.isMissionDone("jwilde_1")>> <<set _missionName = "jwilde_1">> <<set _label = "Jane">> <<set _passageTarget = "Meet jwilde">> <<include [[LinkMissionTemplate]]>> <</if>> <<if setup.isMissionDone("jwilde_1") && setup.getContactCorruption("jwilde") < 30>> <<set _missionName = "hit_on_jwilde">> <<set _label = "Jane">> <<set _passageTarget = "Hit on jwilde">> <<include [[LinkMissionTemplate]]>> <</if>> <<if setup.getContactCorruption("jwilde") >= 30>> <<set _missionName = "jwilde_2">> <<set _label = "Jane">> <<set _passageTarget = "Invitation jwilde">> <<include [[LinkMissionTemplate]]>> <</if>> </div> <div class="card-place"> <img src="media/ep/img/story/house_party/party_home_cadence1.png"> <span class="forbidden-place-button"><<button `t("ui.buttons.not_available_version") + " " + $version` >> <</button>></span> </div> <div class="card-place"> <img src="media/ep/img/story/house_party/party_home_tristan.png"> <span class="forbidden-place-button"><<button `t("ui.buttons.not_available_version") + " " + $version` >> <</button>></span> </div> <div class="card-place"> <img src="media/ep/img/story/house_party/party_home_brooke.png"> <span class="forbidden-place-button"><<button `t("ui.buttons.not_available_version") + " " + $version` >> <</button>></span> </div> </div>
<h1><<= t("general.locations.derek_tristan_house") >></h1> <img src="media/ep/img/story/house_party/evening_driving.jpg"> <p><<= t("house_party.intro.car_ride_narrative") >></p> <<set _id = "tsummers">> <<set _text = t("dialogs.house_party.intro.tristan_house_location")>> <<set _visible = false>> <<set _speaker = "Tristan">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "you">> <<set _text = t("dialogs.house_party.intro.player_thanks")>> <<set _visible = false>> <<set _speaker = "Toi">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "derek">> <<set _text = t("dialogs.house_party.intro.derek_no_problem")>> <<set _visible = false>> <<set _speaker = "Derek">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "you">> <<set _text = t("dialogs.house_party.intro.player_thought_derek_asshole")>> <<set _visible = false>> <<set _speaker = "Toi">> <<set _isthought = true>> <<include [[DialogTemplate]]>> <div class="hide"><p><<= t("house_party.intro.arrive_at_house") >></p></div> <<set _id = "derek">> <<set _text = t("dialogs.house_party.intro.derek_about_cadence")>> <<set _visible = false>> <<set _speaker = "Derek">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <div class="hide"><p><<= t("house_party.intro.enter_house") >></p></div> <div class="hide"><img src="media/ep/img/story/house_party/party_home_tristan.png"></div> <<set _id = "tsummers">> <<set _text = t("dialogs.house_party.intro.tristan_house_instructions")>> <<set _visible = false>> <<set _speaker = "Tristan">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <div class="hide"> <<link `t("house_party.intro.continue_button")` "House party">><</link>> </div>
<h1><<= t("general.locations.bar") >></h1> <p><<= t("house_party.meet_derek.intro_narrative") >></p> <img src="media/ep/img/story/house_party/bar_rencontre1.png"> <<set _id = "derek">> <<set _text = t("house_party.meet_derek.derek_greeting")>> <<set _visible = false>> <<set _speaker = "Derek">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "you">> <<set _text = t("house_party.meet_derek.player_response")>> <<set _visible = false>> <<set _speaker = "Toi">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "derek">> <<set _text = t("house_party.meet_derek.derek_about_himself")>> <<set _visible = false>> <<set _speaker = "Derek">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <div class="hide"><img src="media/ep/img/story/house_party/bar_rencontre2.png"></div> <div class="hide"><p><<= t("house_party.meet_derek.girl_approaches") >></p></div> <<set _id = "derek">> <<set _text = t("house_party.meet_derek.derek_introduces_tristan")>> <<set _visible = false>> <<set _speaker = "Derek">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "tsummers">> <<set _text = t("house_party.meet_derek.tristan_greeting")>> <<set _visible = false>> <<set _speaker = "Tristan">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "you">> <<set _text = t("house_party.meet_derek.player_polite_response")>> <<set _visible = false>> <<set _speaker = "Toi">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "tsummers">> <<set _text = t("house_party.meet_derek.tristan_party_invitation")>> <<set _visible = false>> <<set _speaker = "Tristan">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "derek">> <<set _text = t("house_party.meet_derek.derek_party_conditions")>> <<set _visible = false>> <<set _speaker = "Derek">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "you">> <<set _text = t("house_party.meet_derek.player_accepts")>> <<set _visible = false>> <<set _speaker = "Toi">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "derek">> <<set _text = t("house_party.meet_derek.derek_goodbye")>> <<set _visible = false>> <<set _speaker = "Derek">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <div class="hide"><p><<= t("house_party.meet_derek.derek_leaves") >></p></div> <div class="hide"><img src="media/ep/img/story/house_party/bar_rencontre3.png"></div> <<set _id = "tsummers">> <<set _text = t("house_party.meet_derek.tristan_phone_exchange")>> <<set _visible = false>> <<set _speaker = "Tristan">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "you">> <<set _text = t("house_party.meet_derek.player_agrees")>> <<set _visible = false>> <<set _speaker = "Toi">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "tsummers">> <<set _text = t("house_party.meet_derek.tristan_final_goodbye")>> <<set _visible = false>> <<set _speaker = "Tristan">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "you">> <<set _text = t("house_party.meet_derek.player_final_response")>> <<set _visible = false>> <<set _speaker = "Toi">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <div class="hide"> <<set _missionName = "meet_derek">> <<include [[MissionAchievedTemplate]]>> <<link `t("ui.navigation.continue")` "Bar">> <<run setup.achieveMission(_missionName)>> <</link>> </div>
<h1><<= t("general.locations.derek_tristan_house") >></h1> <img src="media/ep/img/story/house_party/after_party.jpg"> <p><<= t("house_party.wake_up.morning_after_narrative") >></p> <<set _missionName = "house_party_raw">> <<include [[MissionAchievedTemplate]]>> <<link `t("house_party.wake_up.return_to_city")` "City">> <<run setup.achieveMission(_missionName)>> <</link>>
<h1><<= t("at_jwilde_1_title")>></h1> <p><<= t("at_jwilde_1_house_description")>></p> <img src="media/ep/img/story/house_party/jane_talk.png"> <<set _id = "jwilde">> <<set _text = t("at_jwilde_1_jwilde_situation")>> <<set _visible = true>> <<set _speaker = "Jane">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "you">> <<set _text = t("at_jwilde_1_you_confused")>> <<set _visible = false>> <<set _speaker = "Toi">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "jwilde">> <<set _text = t("at_jwilde_1_jwilde_explanation")>> <<set _visible = false>> <<set _speaker = "Jane">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <div class="hide"><img src="media/ep/img/story/house_party/jane_talk2.png"></div> <<set _id = "jwilde">> <<set _text = t("at_jwilde_1_jwilde_proposal")>> <<set _visible = false>> <<set _speaker = "Jane">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "you">> <<set _text = t("at_jwilde_1_you_ready")>> <<set _visible = false>> <<set _speaker = "Toi">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "jwilde">> <<set _text = t("at_jwilde_1_jwilde_bathroom")>> <<set _visible = false>> <<set _speaker = "Jane">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <div class="hide"> <<link `t("at_jwilde_1_link_bathroom")` "At jwilde 1a">><</link>> <<link `t("at_jwilde_1_link_wait")` "At jwilde 1b">><</link>> </div>
<h1><<= t("at_jwilde_1a_title")>></h1> <p><<= t("at_jwilde_1a_bathroom_surprise")>></p> <<set _id = "jwilde">> <<set _text = t("at_jwilde_1a_jwilde_surprised")>> <<set _visible = false>> <<set _speaker = "Jane">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "you">> <<set _text = t("at_jwilde_1a_you_exciting")>> <<set _visible = false>> <<set _speaker = "Toi">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <div class="hide"> <video width="640" height="360" controls autoplay muted loop> <source src="media/ep/img/story/house_party/jane_suck1.mp4" type="video/mp4"> Votre navigateur ne supporte pas la balise vidéo. </video> </div> <div class="hide"><p><<= t("at_jwilde_1a_oral_description")>></p></div> <<set _id = "you">> <<set _text = t("at_jwilde_1a_you_position")>> <<set _visible = false>> <<set _speaker = "Toi">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <div class="hide"> <video width="640" height="360" controls autoplay muted loop> <source src="media/ep/img/story/house_party/jane_toilet1.mp4" type="video/mp4"> Votre navigateur ne supporte pas la balise vidéo. </video> </div> <div class="hide"><p><<= t("at_jwilde_1a_penetration_description")>></p></div> <<set _id = "jwilde">> <<set _text = t("at_jwilde_1a_jwilde_party_comment")>> <<set _visible = false>> <<set _speaker = "Jane">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "you">> <<set _text = t("at_jwilde_1a_you_beginning")>> <<set _visible = false>> <<set _speaker = "Toi">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <div class="hide"> <<link `t("at_jwilde_1a_link_continue")` "At jwilde 2">><</link>> </div>
<p><<= t("at_jwilde_1b_waiting_description")>></p> <<set _id = "you">> <<set _text = t("at_jwilde_1b_you_kneel")>> <<set _visible = false>> <<set _speaker = "Toi">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <div class="hide"> <video width="640" height="360" controls autoplay muted loop> <source src="media/ep/img/story/house_party/jane_suck2.mp4" type="video/mp4"> Votre navigateur ne supporte pas la balise vidéo. </video> </div> <div class="hide"><p><<= t("at_jwilde_1b_oral_start")>></p></div> <<set _id = "jwilde">> <<set _text = t("at_jwilde_1b_jwilde_hard_comment")>> <<set _visible = false>> <<set _speaker = "Jane">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "you">> <<set _text = t("at_jwilde_1b_you_promise")>> <<set _visible = false>> <<set _speaker = "Toi">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <div class="hide"><p><<= t("at_jwilde_1b_bed_anal_start")>></p></div> <<set _id = "jwilde">> <<set _text = t("at_jwilde_1b_jwilde_anal_protest")>> <<set _visible = false>> <<set _speaker = "Jane">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "you">> <<set _text = t("at_jwilde_1b_you_never_done")>> <<set _visible = false>> <<set _speaker = "Toi">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "jwilde">> <<set _text = t("at_jwilde_1b_jwilde_size_concern")>> <<set _visible = false>> <<set _speaker = "Jane">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "you">> <<set _text = t("at_jwilde_1b_you_trust_me")>> <<set _visible = false>> <<set _speaker = "Toi">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <div class="hide"> <video width="640" height="360" controls autoplay muted loop> <source src="media/ep/img/story/house_party/jane_anal.mp4" type="video/mp4"> Votre navigateur ne supporte pas la balise vidéo. </video> </div> <div class="hide"><p><<= t("at_jwilde_1b_anal_rhythm")>></p></div> <<set _id = "jwilde">> <<set _text = t("at_jwilde_1b_jwilde_pleasure")>> <<set _visible = false>> <<set _speaker = "Jane">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <div class="hide"><p><<= t("at_jwilde_1b_position_change")>></p></div> <div class="hide"> <video width="640" height="360" controls autoplay muted loop> <source src="media/ep/img/story/house_party/jane_cum.mp4" type="video/mp4"> Votre navigateur ne supporte pas la balise vidéo. </video> </div> <div class="hide"><p><<= t("at_jwilde_1b_climax_description")>></p></div> <<set _id = "you">> <<set _text = t("at_jwilde_1b_you_climax_command")>> <<set _visible = false>> <<set _speaker = "Toi">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "you">> <<set _text = t("at_jwilde_1b_you_facial")>> <<set _visible = false>> <<set _speaker = "Toi">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "jwilde">> <<set _text = t("at_jwilde_1b_jwilde_accepts")>> <<set _visible = false>> <<set _speaker = "Jane">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <div class="hide"> <video width="640" height="360" controls autoplay muted loop> <source src="media/ep/img/story/house_party/jane_cum2.mp4" type="video/mp4"> Votre navigateur ne supporte pas la balise vidéo. </video> </div> <div class="hide"><p><<= t("at_jwilde_1b_final_description")>></p></div> <div class="hide"> <<link `t("at_jwilde_1b_link_continue")` "At jwilde 2">><</link>> </div>
<h1><<= t("at_jwilde_2_title")>></h1> <img src="media/ep/img/story/house_party/lriver_unsleep.png"> <p><<= t("at_jwilde_2_meanwhile")>></p> <<set _id = "lriver">> <<set _text = t("at_jwilde_2_lriver_noise_complaint")>> <<set _visible = false>> <<set _speaker = "Cadence">> <<set _isthought = true>> <<include [[DialogTemplate]]>> <div class="hide"><p><<= t("at_jwilde_2_lriver_listening")>></p></div> <<set _id = "lriver">> <<set _text = t("at_jwilde_2_lriver_plan")>> <<set _visible = false>> <<set _speaker = "Cadence">> <<set _isthought = true>> <<include [[DialogTemplate]]>> <div class="hide"> <h2><<= t("at_jwilde_2_next_morning")>></h2> </div> <div class="hide"><img src="media/ep/img/story/house_party/jwilde_wakeup.png"></div> <<set _id = "jwilde">> <<set _text = t("at_jwilde_2_jwilde_wakeup")>> <<set _visible = false>> <<set _speaker = "Jane">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "jwilde">> <<set _text = t("at_jwilde_2_jwilde_plan_details")>> <<set _visible = false>> <<set _speaker = "Jane">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "you">> <<set _text = t("at_jwilde_2_you_payment_question")>> <<set _visible = false>> <<set _speaker = "Toi">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <div class="hide"><img src="media/ep/img/story/house_party/jawilde_wakeup2.png"></div> <<set _id = "jwilde">> <<set _text = t("at_jwilde_2_jwilde_reward_offer")>> <<set _visible = false>> <<set _speaker = "Jane">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "you">> <<set _text = t("at_jwilde_2_you_accepts_deal")>> <<set _visible = false>> <<set _speaker = "Toi">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <div class="hide"><img src="media/ep/img/story/house_party/jwilde_wake3.png"></div> <<set _id = "jwilde">> <<set _text = t("at_jwilde_2_jwilde_final_instructions")>> <<set _visible = false>> <<set _speaker = "Jane">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _missionName = "jwilde_2">> <div class="hide"> <<include [[MissionAchievedTemplate]]>> </div> <div class="hide"> <<link `t("at_jwilde_2_link_get_dressed")` "Meet lriver">> <<run setup.achieveMission(_missionName)>> <</link>> </div>
<h1><<= t("general.locations.derek_tristan_house") >></h1> <img src="media/ep/img/story/house_party/party_home_jane3.png"> <p><<= t("house_party.hit_on_jwilde.narrative") >></p> <<set _missionName = "hit_on_jwilde">> <<include [[MissionAchievedTemplate]]>> <<link `t("house_party.meet_jwilde.continue_party")` "Wake up derek house party">> <<run setup.achieveMission(_missionName)>> <</link>>
<h1><<= t("general.locations.derek_house") >></h1> <img src="media/ep/img/story/house_party/party_home_jane4.png"> <p><<= t("house_party.invitation_jwilde.narrative") >></p> <<set _id = "jwilde">> <<set _text = t("dialogs.house_party.jwilde.invitation_proposal")>> <<set _visible = false>> <<set _speaker = "Jane">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "you">> <<set _text = t("dialogs.house_party.jwilde.player_accepts_invitation")>> <<set _visible = false>> <<set _speaker = "Toi">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <div class="hide"> <<link `t("house_party.invitation_jwilde.follow_her")` "At jwilde 1">><</link>> </div>
<h1><<= t("general.locations.derek_tristan_house") >></h1> <div class="hide"> <<set _id = "you">> <<set _text = t("dialogs.house_party.jwilde.player_agrees_derek_asshole")>> <<set _visible = true>> <<set _speaker = "Toi">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <img src="media/ep/img/story/house_party/party_home_jane2.png"> <<set _id = "jwilde">> <<set _text = t("dialogs.house_party.jwilde.jane_response_agree_derek")>> <<set _visible = false>> <<set _speaker = "Jane">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "you">> <<set _text = t("dialogs.house_party.jwilde.player_agrees_mutual_help")>> <<set _visible = false>> <<set _speaker = "Toi">> <<set _isthought = false>> <<include [[DialogTemplate]]>> </div> <div class="hide"> <p><<= t("house_party.meet_jwilde.evening_continues") >></p> <<set _missionName = "jwilde_1">> <<include [[MissionAchievedTemplate]]>> <<link `t("house_party.meet_jwilde.continue_party")` "Wake up derek house party">> <<run setup.achieveMission(_missionName)>> <</link>> </div>
<h1><<= t("general.locations.derek_tristan_house") >></h1> <div class="hide"> <<set _id = "you">> <<set _text = t("dialogs.house_party.jwilde.player_defends_derek")>> <<set _visible = true>> <<set _speaker = "Toi">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <img src="media/ep/img/story/house_party/party_home_jane3.png"> <<set _id = "jwilde">> <<set _text = t("dialogs.house_party.jwilde.jane_response_defend_derek")>> <<set _visible = false>> <<set _speaker = "Jane">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "you">> <<set _text = t("dialogs.house_party.jwilde.player_ready_to_help")>> <<set _visible = false>> <<set _speaker = "Toi">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "you">> <<set _text = t("dialogs.house_party.jwilde.player_thought_intriguing")>> <<set _visible = false>> <<set _speaker = "Toi">> <<set _isthought = true>> <<include [[DialogTemplate]]>> </div> <div class="hide"><p><<= t("house_party.meet_jwilde.evening_continues") >></p> <<set _missionName = "jwilde_1">> <<include [[MissionAchievedTemplate]]>> <<link `t("house_party.meet_jwilde.continue_party")` "Wake up derek house party">> <<run setup.achieveMission(_missionName)>> <</link>> </div>
<h1><<= t("general.locations.derek_tristan_house") >></h1> <img src="media/ep/img/story/house_party/party_home_jane1.png"> <p><<= t("house_party.meet_jwilde.intro_narrative") >></p> <<set _id = "jwilde">> <<set _text = t("dialogs.house_party.jwilde.greeting_new_person")>> <<set _visible = false>> <<set _speaker = "Jane">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "you">> <<set _text = t("dialogs.house_party.jwilde.player_introduces_himself")>> <<set _visible = false>> <<set _speaker = "Toi">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "jwilde">> <<set _text = t("dialogs.house_party.jwilde.derek_old_friends_comment")>> <<set _visible = false>> <<set _speaker = "Jane">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <div class="hide"> <<link `t("house_party.meet_jwilde.choice_defend_derek")` "Jwilde derek asshole ko">><</link>> <<link `t("house_party.meet_jwilde.choice_agree_derek_asshole")` "Jwilde derek asshole ok">><</link>> </div>
<h1><<print t("meet_lriver_title")>></h1> <p><<print t("meet_lriver_intro")>></p> <div class="hide"><img src="media/ep/img/story/house_party/kitchen_lriver.png"></div> <<set _id = "lriver">> <<set _text = t("meet_lriver_lriver_greeting")>> <<set _visible = false>> <<set _speaker = "Mrs River">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "you">> <<set _text = t("meet_lriver_you_introduction")>> <<set _visible = false>> <<set _speaker = "Toi">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "lriver">> <<set _text = t("meet_lriver_lriver_name_question")>> <<set _visible = false>> <<set _speaker = "Mrs River">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "you">> <<set _text = t("meet_lriver_you_few_weeks")>> <<set _visible = false>> <<set _speaker = "Toi">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "lriver">> <<set _text = t("meet_lriver_lriver_car_offer")>> <<set _visible = false>> <<set _speaker = "Mrs River">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "you">> <<set _text = t("meet_lriver_you_car_acceptance")>> <<set _visible = false>> <<set _speaker = "Toi">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "lrivers">> <<set _text = t("meet_lriver_lriver_lets_go")>> <<set _visible = false>> <<set _speaker = "Mrs River">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <div class="hide"><p><<print t("meet_lriver_car_narrative")>></p></div> <div class="hide"><img src="media/ep/img/story/house_party/lriver_car1.png"></div> <div class="hide"><p><<print t("meet_lriver_car_starts")>></p></div> <<set _id = "lriver">> <<set _text = t("meet_lriver_lriver_jane_warning")>> <<set _visible = false>> <<set _speaker = "Mrs River">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "you">> <<set _text = t("meet_lriver_you_not_serious")>> <<set _visible = false>> <<set _speaker = "Toi">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "lriver">> <<set _text = t("meet_lriver_lriver_previous_boyfriends")>> <<set _visible = false>> <<set _speaker = "Mrs River">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <div class="hide"><img src="media/ep/img/story/house_party/lriver_car2.png"></div> <div class="hide"><p><<print t("meet_lriver_arrival_narrative")>></p></div> <<set _id = "lriver">> <<set _text = t("meet_lriver_lriver_protection_offer")>> <<set _visible = false>> <<set _speaker = "Mrs River">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "you">> <<set _text = t("meet_lriver_you_thanks_awkward")>> <<set _visible = false>> <<set _speaker = "Toi">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <div class="hide"><img src="media/ep/img/story/house_party/lriver_car3.png"></div> <div class="hide"><p><<print t("meet_lriver_seductive_moment")>></p></div> <<set _id = "lriver">> <<set _text = t("meet_lriver_lriver_final_goodbye")>> <<set _visible = false>> <<set _speaker = "Mrs River">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <<set _id = "you">> <<set _text = t("meet_lriver_you_final_goodbye")>> <<set _visible = false>> <<set _speaker = "Toi">> <<set _isthought = false>> <<include [[DialogTemplate]]>> <div class="hide"> <<link `t("meet_lriver_exit_car")` "City">> <<run setup.addContact("lriver")>> <</link>> </div>
<<set _current_crush = setup.player.getFromAvailable($current_crush) >> <h1><<= t("page_titles.meet_with") >> <<= _current_crush.label>></h1> <<if _current_crush.step_corruption == 1>> <p><<= t("narrative.meet_crush_step1") >></p> <<elseif _current_crush.step_corruption == 2>> <p><<= t("narrative.meet_crush_step2") >></p> <<elseif _current_crush.step_corruption == 3>> <p><<= t("narrative.meet_crush_step3") >></p> <</if>> <div class="filming"> <video width="640" height="360" controls autoplay muted loop> <<= '<source src="media/ep/video/filming/' + _current_crush.id + '/crush/'+ _current_crush.step_corruption +'.mp4" type="video/mp4">' >> </video> </div> <<if _current_crush.step_corruption == 3>> <p><<= t("narrative.crush_recruited") >></p> <</if>> <<link `t("ui.navigation.return_home")` "Home">><</link>>
<h1><<= t("page_titles.jamal_office") >></h1> <p> <<= t("missions.dwilliams2_invitation.opening_narrative") >> </p> <div class="hide"> <div class="dialogue-box"> <div class="portrait boss"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.jamal") >></div> <div class="dialogue-text"><<= t("missions.dwilliams2_invitation.jamal_response_1") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait boss"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.jamal") >></div> <div class="dialogue-text"><<= t("missions.dwilliams2_invitation.jamal_plan") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name you"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("missions.dwilliams2_invitation.player_goodbye") >></div> </div></div> <<link `t("ui.navigation.suite")` "DWilliams2_lunch">><</link>> </div>
<h1><<= t("page_titles.williams_villa") >></h1> <div class="background-container"> <img src="media/ep/img/backgrounds/williams_villa.jpg"> </div> <p><<= t("missions.dwilliams2_kitchen.opening_narrative") >></p> <div class="hide"> <div class="dialogue-box"> <div class="portrait m-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mr_williams") >></div> <div class="dialogue-text"><<= t("dialogs.dwilliams2_kitchen.mr_williams_introduction") >></div> </div></div> </div> <div class="hide"> <img src="media/ep/img/williams/dwilliams2-4.png"> <p><<= t("missions.dwilliams2_kitchen.mrs_williams_recognition") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-thought"><<= t("dialogs.dwilliams2_kitchen.mrs_williams_thought_1") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-text"><<= t("dialogs.dwilliams2_kitchen.mrs_williams_greeting") >></div> </div></div> </div> <div class="hide"> <p><<= t("missions.dwilliams2_kitchen.player_smile") >></p> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name you"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogs.dwilliams2_kitchen.player_response_1") >></div> </div></div> </div> <div class="hide"> <img src="media/ep/img/williams/dwilliams2-5.png"> <p><<= t("missions.dwilliams2_kitchen.couple_whispers") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-text"><<= t("dialogs.dwilliams2_kitchen.mrs_williams_concern") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait m-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mr_williams") >></div> <div class="dialogue-text"><<= t("dialogs.dwilliams2_kitchen.mr_williams_reassurance") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-text"><<= t("dialogs.dwilliams2_kitchen.mrs_williams_reluctant") >></div> </div></div> </div> <div class="hide"> <p><<= t("missions.dwilliams2_kitchen.mr_williams_returns") >></p> <div class="dialogue-box"> <div class="portrait m-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mr_williams") >></div> <div class="dialogue-text"><<= t("dialogs.dwilliams2_kitchen.mr_williams_dinner_invitation") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-text"><<= t("dialogs.dwilliams2_kitchen.mrs_williams_agreement") >></div> </div></div> </div> <div class="hide"> <img src="media/ep/img/williams/dwilliams2-7.png"> <p><<= t("missions.dwilliams2_kitchen.dinner_scene") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name you"><<= t("characters.you") >></div> <div class="dialogue-thought"><<= t("dialogs.dwilliams2_kitchen.player_thought_1") >></div> </div></div> <p><<= t("missions.dwilliams2_kitchen.mrs_williams_silent") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-thought"><<= t("dialogs.dwilliams2_kitchen.mrs_williams_thought_2") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-text">Bon je vais commencer à ranger la cuisine, finissez tranquilement.</div> </div></div> </div> <div class="hide"> <img src="media/ep/img/williams/dwilliams2-16.png"> <p><<= t("missions.dwilliams2_kitchen.player_follows") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name you"><<= t("characters.you") >></div> <div class="dialogue-thought"><<= t("dialogs.dwilliams2_kitchen.player_thought_help") >></div> </div></div> <p><<= t("missions.dwilliams2_kitchen.phone_rings") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name you"><<= t("characters.you") >></div> <div class="dialogue-thought"><<= t("dialogs.dwilliams2_kitchen.player_thought_jamal_call") >></div> </div></div> </div> <div class="hide"> <img src="media/ep/img/williams/dwilliams2-25.png"> <p><<= t("missions.dwilliams2_kitchen.mr_williams_arrives_kitchen") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait m-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mr_williams") >></div> <div class="dialogue-text"><<= t("dialogs.dwilliams2_kitchen.mr_williams_half_hour_leave") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name you"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogs.dwilliams2_kitchen.player_no_problem") >></div> </div></div> <p><<= t("missions.dwilliams2_kitchen.mr_williams_leaves") >></p> </div> <div class="hide"> <img src="media/ep/img/williams/dwilliams2-17.png"> <p><<= t("missions.dwilliams2_kitchen.player_grabs_breasts") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-text"><<= t("dialogs.dwilliams2_kitchen.mrs_williams_what_are_you_doing") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name you"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogs.dwilliams2_kitchen.player_reminder_explanation") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-thought"><<= t("dialogs.dwilliams2_kitchen.mrs_williams_thought_hard_on") >></div> </div></div> <p><<= t("missions.dwilliams2_kitchen.undressing_action") >></p> </div> <div class="hide"> <video width="640" height="360" controls autoplay muted loop> <source src="media/ep/video/williams/dwilliams2-9.mp4" type="video/mp4"> <<= t("additional.narrative_misc.browser_not_support_video") >> </video> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-thought"><<= t("dialogs.dwilliams2_kitchen.mrs_williams_thought_enjoying") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name you"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogs.dwilliams2_kitchen.player_that_s_it") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name you"><<= t("characters.you") >></div> <div class="dialogue-thought"><<= t("dialogs.dwilliams2_kitchen.player_thought_wet") >></div> </div></div> <p><<= t("missions.dwilliams2_kitchen.action_intensifies") >></p> <<link `t("ui.navigation.continue")` "DWilliams2_kitchen2">><</link>> </div>
<h1><<= t("page_titles.williams_villa") >></h1> <div class="entete"> <img src="media/ep/img/backgrounds/williams_villa.jpg"> </div> <video width="640" height="360" controls autoplay muted loop> <source src="media/ep/video/williams/dwilliams2-1.mp4" type="video/mp4"> <<= t("additional.narrative_misc.browser_not_support_video") >> </video> <p><<= t("missions.dwilliams2_kitchen2.player_lies_down") >></p> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogs.dwilliams2_kitchen2.player_come_on_me") >></div> </div></div> <p><<= t("missions.dwilliams2_kitchen2.she_complies") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"></div> <div class="dialogue-thought"><<= t("dialogs.dwilliams2_kitchen2.player_thought_not_only_one") >></div> </div></div> </div> <div class="hide"> <video width="640" height="360" controls autoplay muted loop> <source src="media/ep/video/williams/dwilliams2-3.mp4" type="video/mp4"> <<= t("additional.narrative_misc.browser_not_support_video") >> </video> <p><<= t("missions.dwilliams2_kitchen2.grab_hips_accelerate") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-thought"><<= t("dialogs.dwilliams2_kitchen2.mrs_williams_thought_piercing") >></div> </div></div> </div> <div class="hide"> <video width="640" height="360" controls autoplay muted loop> <source src="media/ep/video/williams/dwilliams2-4.mp4" type="video/mp4"> <<= t("additional.narrative_misc.browser_not_support_video") >> </video> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogs.dwilliams2_kitchen2.player_want_hear_scream") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-text"><<= t("dialogs.dwilliams2_kitchen2.mrs_williams_husband_return") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogs.dwilliams2_kitchen2.player_nothing_save_you") >></div> </div></div> </div> <div class="hide"> <video width="640" height="360" controls autoplay muted loop> <source src="media/ep/video/williams/dwilliams2-7.mp4" type="video/mp4"> <<= t("additional.narrative_misc.browser_not_support_video") >> </video> <p><<= t("missions.dwilliams2_kitchen2.accelerate_rhythm_scream") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogs.dwilliams2_kitchen2.player_missed_black_dick") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-text"><<= t("dialogs.dwilliams2_kitchen2.mrs_williams_not_what_you_think") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-thought"><<= t("dialogs.dwilliams2_kitchen2.mrs_williams_thought_cant_hold") >></div> </div></div> </div> <div class="hide"> <video width="640" height="360" controls autoplay muted loop> <source src="media/ep/video/williams/dwilliams2-6.mp4" type="video/mp4"> <<= t("additional.narrative_misc.browser_not_support_video") >> </video> <p><<= t("missions.dwilliams2_kitchen2.lies_on_counter") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogs.dwilliams2_kitchen2.player_suck_me") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-thought"><<= t("dialogs.dwilliams2_kitchen2.mrs_williams_thought_love_mouth") >></div> </div></div> </div> <div class="hide"> <video width="640" height="360" controls autoplay muted loop> <source src="media/ep/video/williams/dwilliams2-8.mp4" type="video/mp4"> <<= t("additional.narrative_misc.browser_not_support_video") >> </video><div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogs.dwilliams2_kitchen2.player_not_finished") >></div> </div></div> </div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-text"><<= t("dialogs.dwilliams2_kitchen2.mrs_williams_dont_scream_loud") >></div> </div></div> </div> <div class="hide"> <video width="640" height="360" controls autoplay muted loop> <source src="media/ep/video/williams/dwilliams2-2.mp4" type="video/mp4"> <<= t("additional.narrative_misc.browser_not_support_video") >> </video><div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogs.dwilliams2_kitchen2.player_promised_reminder") >></div> </div></div> </div> </div> <div class="hide"> <video width="640" height="360" controls autoplay muted loop> <source src="media/ep/video/williams/dwilliams2-10.mp4" type="video/mp4"> <<= t("additional.narrative_misc.browser_not_support_video") >> </video><div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogs.dwilliams2_kitchen2.player_gonna_explode") >></div> </div></div> </div> </div> <div class="hide"> <p><<= t("missions.dwilliams2_kitchen2.she_kneels_opens_mouth") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"></div> <div class="dialogue-thought"><<= t("dialogs.dwilliams2_kitchen2.mrs_williams_thought_want_seed") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogs.dwilliams2_kitchen2.player_inter_ethnic_sex") >></div> </div></div> </div> <div class="hide"> <img src="media/ep/img/williams/dwilliams2-26.png"> <p><<= t("missions.dwilliams2_kitchen2.mrs_williams_stunned") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogs.dwilliams2_kitchen2.player_listen_to_me") >></div> </div></div> </div> <div class="hide"> <p><<= t("missions.dwilliams2_kitchen2.give_jamal_card") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-text"><<= t("dialogs.dwilliams2_kitchen2.mrs_williams_will_think") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-thought"><<= t("dialogs.dwilliams2_kitchen2.mrs_williams_thought_pleasure") >></div> </div></div> </div> <div class="hide"> <p><<= t("missions.dwilliams2_kitchen2.hear_door_dress_quickly") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait m-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mr_williams") >></div> <div class="dialogue-text"><<= t("dialogs.dwilliams2_kitchen2.mr_williams_here_you_are") >></div> </div> </div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-text"><<= t("dialogs.dwilliams2_kitchen2.mrs_williams_need_shower") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogs.dwilliams2_kitchen2.player_pleasure_mine") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait m-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mr_williams") >></div> <div class="dialogue-text"><<= t("dialogs.dwilliams2_kitchen2.mr_williams_get_along_well") >></div> </div> </div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogs.dwilliams2_kitchen2.player_return_compliment") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"></div> <div class="dialogue-thought"><<= t("dialogs.dwilliams2_kitchen2.player_thought_making_wife_scream") >></div> </div></div> </div> <div class="hide"> <<set _missionName = "arc_williams_2">> <<include [[UnlockedPsTemplate]]>> <<include [[MissionAchievedTemplate]]>> <<link `t("ui.navigation.return_to_city")` "City">> <<run setup.achieveMission(_missionName) >> <</link>> </div>
<h1><<= t("page_titles.on_construction_site") >></h1> <p> <<= t("additional.dwilliams2_lunch.work_paying_off") >> </p> <div class="hide"> <div class="dialogue-box"> <div class="portrait m-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mr_williams") >></div> <div class="dialogue-text"><<= t("dialogs.williams.williams2_lunch.williams_laughing") >></div> </div> </div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name you"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogs.williams.williams2_lunch.player_curious") >></div> </div> </div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait m-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mr_williams") >></div> <div class="dialogue-text"><<= t("dialogs.williams.williams2_lunch.williams_evasive") >></div> </div> </div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name you"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogs.williams.williams2_lunch.player_broke") >></div> </div> </div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait m-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mr_williams") >></div> <div class="dialogue-text"><<= t("dialogs.williams.williams2_lunch.lunch_invitation") >></div> </div> </div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name you"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogs.williams.williams2_lunch.accepting_invitation") >></div> </div> </div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait m-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mr_williams") >></div> <div class="dialogue-text"><<= t("dialogs.williams.williams2_lunch.follow_me") >></div> </div> </div> <<link `t("ui.navigation.suite")` "DWilliams2_kitchen">><</link>> </div>
<h1><<= t("page_titles.computer") >></h1> <p> <<= t("additional.dwilliams2_spy.turns_on_computer") >> </p> <div class="hide"> <div class="dialogue-box"> <div class="portrait m-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mr_williams") >></div> <div class="dialogue-text"><<= t("dialogs.williams.spy_conversation.husband_suspicious") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-text"><<= t("dialogs.williams.spy_conversation.wife_denial") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait m-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mr_williams") >></div> <div class="dialogue-text"><<= t("dialogs.williams.spy_conversation.husband_angry") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-text"><<= t("dialogs.williams.spy_conversation.wife_worried") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait m-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mr_williams") >></div> <div class="dialogue-text"><<= t("dialogs.williams.spy_conversation.camera_plan") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-thought"><<= t("additional.dwilliams2_spy.heard_enough") >></div> </div></div> <<link `t("ui.navigation.go_to_boss")` "DWilliams2_invitation">><</link>> </div>
<h1><<= t("page_titles.jamal_office") >></h1> <p><<= t("additional.williams_additional.knock_enter_office_smiling") >></p> <div class="hide"> <div class="dialogue-box"> <div class="portrait boss"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.jamal") >></div> <div class="dialogue-text"><<= t("additional.williams_final2.microphones_operational") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name you"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("additional.williams_final2.convinced_by_arguments") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait boss"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.jamal") >></div> <div class="dialogue-text"><<= t("additional.williams_final2.first_phase_complete") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name you"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("additional.williams_additional.see_you_later") >></div> </div></div> <<set _missionName = "arc_williams_1">> <<include [[MissionAchievedTemplate]]>> <br> <<link `t("ui.navigation.back_to_city")` "City">> <<run setup.achieveMission(_missionName) >> <</link>> </div>
<h1><<= t("page_titles.williams_house") >></h1> <video width="640" height="360" controls autoplay muted loop> <source src="media/ep/video/williams/williams_amazon_1.mp4" type="video/mp4"> <<= t("additional.narrative_misc.browser_not_support_video") >> </video> <p> <<= t("additional.williams_cowgirl1.sits_pillons") >> </p> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-text"><<= t("additional.williams_additional.what_are_you_doing_bizarre") >> </div> </div></div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("additional.williams_cowgirl1.never_came_dialogue") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-text"><<= t("additional.williams_cowgirl1.never_love_husband") >></div> </div></div> <<link `t("ui.actions.sexual.finger_anal")` "Williams1_cowgirl2">><</link>> </div>
<h1><<= t("page_titles.williams_house") >></h1> <video width="640" height="360" controls autoplay muted loop> <source src="media/ep/video/williams/williams_amazon_2.mp4" type="video/mp4"> <<= t("additional.narrative_misc.browser_not_support_video") >> </video> <p> <<= t("additional.williams_cowgirl2.additional_stimulation") >> </p> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-text"><<= t("dialogues.williams.cowgirl2.surprise_touch") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name you"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.williams.cowgirl2.helping_cum") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-text"><<= t("dialogues.williams.cowgirl2.cant_resist") >></div> </div></div> <<link `t("ui.actions.sexual.doggy")` "Williams1_doggy">><</link>> </div>
<h1><<= t("page_titles.williams_house") >></h1> <video width="640" height="360" controls autoplay muted loop> <source src="media/ep/video/williams/williams_doggy_1.mp4" type="video/mp4"> <<= t("additional.narrative_misc.browser_not_support_video") >> </video> <p><<= t("additional.williams_doggy.takes_doggy") >></p> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name you"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.williams.doggy.husband_comparison") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-text"><<= t("dialogues.williams.doggy.none_of_business") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name you"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.williams.doggy.tell_me") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-text"><<= t("dialogues.williams.doggy.admission") >></div> </div></div> <<link `t("ui.actions.sexual.finish")` "Williams1_load">><</link>> </div>
<h1><<= t("page_titles.williams_house") >></h1> <video width="640" height="360" controls autoplay muted loop> <source src="media/ep/video/williams/williams_fel_0.mp4" type="video/mp4"> <<= t("additional.narrative_misc.browser_not_support_video") >> </video> <p> <<= t("additional.williams_fella1.invites_oral") >> <<= t("additional.williams_fella1.keeps_reserve") >> </p> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-text"><<= t("dialogues.williams.fella1.secret_concern") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name you"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.williams.fella1.reassurance") >></div> </div></div> </div> <div class="hide"> <video width="640" height="360" controls autoplay muted loop> <source src="media/ep/video/williams/williams_fel_1.mp4" type="video/mp4"> <<= t("additional.narrative_misc.browser_not_support_video") >> </video> <p> <<= t("additional.williams_fella1.gives_rhythm") >> </p> </div> <div class="hide"> <<link `t("ui.actions.sexual.continue_oral")` "Williams1_fella2">><</link>> <<link `t("ui.actions.sexual.direct_penetration")` "Williams1_pene">><</link>> </div>
<h1><<= t("page_titles.williams_house") >></h1> <video width="640" height="360" controls autoplay muted loop> <source src="media/ep/video/williams/williams_fel_2.mp4" type="video/mp4"> <<= t("additional.narrative_misc.browser_not_support_video") >> </video> <p> <<= t("additional.williams_fella2.grabs_balls") >> </p> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-text"><<= t("dialogues.williams.fella2.size_comment") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name you"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.williams.fella2.asking_feeling") >></div> </div></div> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-text"><<= t("dialogues.williams.fella2.conflicted_response") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name you"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.williams.fella2.acknowledgment") >></div> </div></div> <<link `t("ui.actions.sexual.penetration")` "Williams1_pene">><</link>> </div>
<h1><<= t("page_titles.williams_house") >></h1> <p><<= t("narrative.williams.after_emptied") >></p> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.williams.williams1_final.good_work") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-text"><<= t("dialogues.williams.williams1_final.agreement") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.williams.williams1_final.shower_advice") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-text"><<= t("dialogues.williams.williams1_final.husband_waiting") >></div> </div></div> </div> <div class="hide"> <p><<= t("narrative.williams.rushes_bathroom") >></p> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-thought"><<= t("narrative.williams.placing_microphones") >></div> </div></div> <p><<= t("narrative.williams.after_placing_mics") >></p> <<link `t("ui.actions.sexual.return_to_jamal")` "Williams1_final2">><</link>> </div>
<h1><<= t("page_titles.williams_house") >></h1> <div class="entete"> <img src="media/ep/img/backgrounds/williams_villa.jpg"> </div> <p> <<= t("additional.williams_first_meet.gets_off_bus") >><br> <<= t("additional.williams_first_meet.climbs_stairs") >> <<= t("additional.williams_first_meet.mrs_williams_opens") >> </p> <br> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-text"><<= t("dialogues.williams.first_meet.greeting") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name you"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.williams.first_meet.accountant_intro") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-text"><<= t("dialogues.williams.first_meet.shocked_response") >> <<= t("dialogues.williams.first_meet.going_straight") >></div> </div></div> </div> <div class="hide"> <img src="media/ep/img/williams/williams_first_met1.png"> <p><<= t("additional.vavluv_additional.enters_williams_house") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-text"><<= t("dialogues.williams.first_meet.asking_name") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name you"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.williams.first_meet.name_introduction") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-text"><<= t("dialogues.williams.first_meet.debt_discussion") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name you"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.williams.first_meet.penalty_explanation") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-text"><<= t("dialogues.williams.first_meet.no_money") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name you"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.williams.first_meet.seeing_alternatives") >></div> </div></div> </div> <div class="hide"> <img src="media/ep/img/williams/williams_first_met5.png"> <p><<= t("additional.williams_first_meet.shows_big_member") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name you"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.williams.first_meet.proposal") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-text"><<= t("dialogues.williams.first_meet.married_objection") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name you"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.williams.first_meet.love_argument") >></div> </div></div> </div> <div class="hide"> <img src="media/ep/img/williams/williams_first_met4.png"> <p><<= t("additional.williams_first_meet.authoritative_response") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-text"><<= t("dialogues.williams.first_meet.quick_suggestion") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name you"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.williams.first_meet.good_start") >></div> </div></div> <<link `t("ui.actions.sexual.oral")` "Williams1_fella1">><</link>> </div>
<h1><<= t("page_titles.williams_house") >></h1> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name you"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("additional.williams_load.final_time") >></div> </div></div> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-text"><<= t("additional.williams_load.climax_exclamation") >></div> </div></div> </div> <div class="hide"> <video width="640" height="360" controls autoplay muted loop> <source src="media/ep/video/williams/williams_final_1.mp4" type="video/mp4"> <<= t("additional.narrative_misc.browser_not_support_video") >> </video> <p><<= t("narrative.williams.final_climax") >></p> <<link `t("ui.navigation.continue")` "Williams1_final">><</link>> </div>
<h1><<= t("page_titles.williams_house") >></h1> <p> <<= t("additional.williams_pene.grabs_projects_couch") >> </p> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-text"><<= t("dialogues.williams.penetration.objection") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name you"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.williams.penetration.showing_pleasure") >></div> </div></div> </div> <div class="hide"> <video width="640" height="360" controls autoplay muted loop> <source src="media/ep/video/williams/williams_pen.mp4" type="video/mp4"> <<= t("additional.narrative_misc.browser_not_support_video") >> </video> <p> <<= t("additional.williams_pene.penetration_description") >> </p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-text"><<= t("dialogues.williams.penetration.not_agreed") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name you"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.williams.penetration.let_yourself_go") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-text"><<= t("dialogues.williams.penetration.quick_agreement") >></div> </div></div> <<link `t("ui.actions.sexual.cowgirl_face")` "Williams1_cowgirl1">><</link>> <<link `t("ui.actions.sexual.cowgirl_back")` "Williams1_rev_cowgirlpene">><</link>> </div>
<h1><<= t("page_titles.jamal_office") >></h1> <div class="entete"> <img src="media/ep/img/backgrounds/boss_office.jpg"> </div> <p><<= t("additional.williams_phone_call.enter_jamal_office_sit") >></p> <div class="hide"> <div class="dialogue-box"> <div class="portrait boss"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.jamal") >></div> <div class="dialogue-text"><<= t("additional.williams_phone_call.here_champion_next_phase") >></div></div></div></div> <div class="hide"> <p><<= t("additional.williams_phone_call.grabs_phone_speaker") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait boss"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.jamal") >></div> <div class="dialogue-text"><<= t("dialogues.williams.phone_call.jamal_introduction") >></div></div></div></div> <div class="hide"> <img src="media/ep/img/williams/phone_call1.png"> <div class="dialogue-box"> <div class="portrait mme-williams "></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-text"><<= t("dialogues.williams.phone_call.angry_response") >></div></div></div></div> <div class="hide"> <div class="dialogue-box"> <div class="portrait boss"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.jamal") >></div> <div class="dialogue-text"><<= t("dialogues.williams.phone_call.calming_proposal") >></div> </div></div> </div> <div class="hide"> <img src="media/ep/img/williams/phone_call2.png"> <div class="dialogue-box"> <div class="portrait mme-williams "></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-text"><<= t("dialogues.williams.phone_call.accepting_meeting") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait boss"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.jamal") >></div> <div class="dialogue-text"><<= t("dialogues.williams.phone_call.confirming_visit") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams "></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-text"><<= t("dialogues.williams.phone_call.goodbye") >></div> </div></div> </div> <div class="hide"> <p><<= t("additional.williams_phone_call.jamal_hangs_up") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait boss"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.jamal") >></div> <div class="dialogue-text"><<= t("dialogues.williams.phone_call.final_instructions") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name you"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.williams.phone_call.player_agreement") >></div> </div></div> <<set _missionName = "phone_call_williams">> <<include [[MissionAchievedTemplate]]>> <br> <<link `t("ui.navigation.exit")` "City">> <<run setup.achieveMission(_missionName) >> <</link>> </div>
<h1><<= t("page_titles.williams_house") >></h1> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name you"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("additional.williams_rev_cowgirl.turn_around_big_ass") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait mme-williams"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_williams") >></div> <div class="dialogue-text"><<= t("additional.williams_rev_cowgirl.no_need_to_be") >></div> </div></div> </div> <div class="hide"> <video width="640" height="360" controls autoplay muted loop> <source src="media/ep/video/williams/williams_inver_cowgirl_1.mp4" type="video/mp4"> <<= t("additional.narrative_misc.browser_not_support_video") >> </video> <p><<= t("additional.williams_rev_cowgirl.penetration_frenzy") >></p> <<link `t("ui.actions.sexual.doggy")` "Williams1_doggy">><</link>> </div>
<<link `t('general.city.title')` "City">><</link>>
<h1><<= t("page_titles.miss_t_patti") >></h1> <img src="media/ep/img/missions/tpatti/tpatti1.png"> <p><<= t("additional.tpatti_descriptions.catholic_figure") >></p> <br><p><<= t("additional.tpatti_descriptions.white_girls_warning") >></p> <img src="media/ep/img/missions/tpatti/tpatti2.png"> <p><<= t("additional.tpatti_descriptions.manipulates_students") >></p> <<link `t("ui.navigation.suite")` "tpatti2">><</link>>
<h1><<= t("page_titles.at_jamal") >></h1> <p><<= t("additional.vavluv_additional.enters_jamal_office_nervous") >></p> <div class="hide"> <div class="dialogue-box"> <div class="portrait boss"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.jamal") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti2.problem_explanation") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait boss"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.jamal") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti2.recruitment_issue") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait boss"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.jamal") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti2.mission_assignment") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti2.player_accepts") >></div> </div></div> <<link `t("ui.navigation.suite")` "City">> <<run setup.unlockActivity("school")>> <</link>> </div>
<h1><<= t("page_titles.at_mrs_patti") >></h1> <p><<= t("narrative.tpatti3.later_at_mrs_patti") >></p> <img src="media/ep/img/missions/tpatti/tpatti3.png"> <div class="hide"> <div class="dialogue-box"> <div class="portrait tpatti"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_patti") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti3.phone_complaint") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait tpatti"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_patti") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti3.taking_action") >></div> </div></div> </div> <div class="hide"> <p><<= t("narrative.tpatti3.evening_mrs_patti_crying") >></p> <img src="media/ep/img/missions/tpatti/tpatti5.png"> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait tpatti"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_patti") >></div> <div class="dialogue-thought"><<= t("additional.tpatti_thoughts.impossible_what_attracts") >></div> </div></div> </div> <div class="hide"> <p><<= t("narrative.tpatti3.morning_before_classes") >></p> <img src="media/ep/img/missions/tpatti/tpatti9.png"> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait tpatti"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_patti") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti3.patti_calls") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait tpatti"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_patti") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti3.invitation") >></div> </div></div> </div> <div class="hide"> <p><<= t("narrative.tpatti3.after_classes_address") >></p> <img src="media/ep/img/missions/tpatti/tpatti10.png"> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait tpatti"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_patti") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti3.greeting_at_home") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti3.player_confused") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait tpatti"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_patti") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti3.leading_to_discussion") >></div> </div></div> </div> <div class="hide"> <p><<= t("narrative.tpatti3.sitting_on_sofa") >></p> <img src="media/ep/img/missions/tpatti/tpatti11.png"> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait tpatti"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_patti") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti3.explaining_concerns") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti3.player_defense") >></div> </div></div> </div> <div class="hide"> <img src="media/ep/img/missions/tpatti/tpatti14.png"> <div class="hide"> <div class="dialogue-box"> <div class="portrait tpatti"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_patti") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti3.patti_response") >></div> </div></div> </div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti3.player_proposal") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait tpatti"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_patti") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti3.patti_listening") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti3.sexual_appetite") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait tpatti"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_patti") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti3.patti_outraged") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti3.threat_about_daughter") >></div> </div></div> </div> <div class="hide"> <p><<= t("narrative.tpatti3.getting_up_to_leave") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait tpatti"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_patti") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti3.patti_reluctant_agreement") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti3.player_accepts") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait tpatti"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_patti") >></div> <div class="dialogue-thought"><<= t("additional.tpatti_thoughts.degrading_but_must_do") >></div> </div></div> </div> <div class="hide"> <p><<= t("narrative.tpatti3.lowers_pants") >></p> <img src="media/ep/img/missions/tpatti/tpatti16.png"> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait tpatti"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_patti") >></div> <div class="dialogue-thought"><<= t("additional.tpatti_thoughts.black_size_rumors") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti3.disappointed_reaction") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait tpatti"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_patti") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti3.player_distracted") >></div> </div></div> </div> <div class="hide"> <p><<= t("narrative.tpatti3.starts_sucking_timidly") >></p> <video width="640" height="360" controls autoplay muted loop> <source src="media/ep/video/tpatti/tpatti1.mp4" type="video/mp4"> <<= t("additional.narrative_misc.browser_not_support_video") >> </video> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait tpatti"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_patti") >></div> <div class="dialogue-thought"><<= t("additional.tpatti_thoughts.cant_fit_half") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti3.more_convincing") >></div> </div></div> </div> <div class="hide"> <p><<= t("narrative.tpatti3.sits_on_sofa") >></p> <video width="640" height="360" controls autoplay muted loop> <source src="media/ep/video/tpatti/tpatti3.mp4" type="video/mp4"> <<= t("additional.narrative_misc.browser_not_support_video") >> </video> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti3.better_response") >></div> </div></div> <p><<= t("narrative.tpatti3.redoubles_efforts") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait tpatti"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_patti") >></div> <div class="dialogue-thought"><<= t("additional.tpatti_thoughts.husband_never_resisted") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait tpatti"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_patti") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti3.impatient_complaint") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti3.not_finished") >></div> </div></div> </div> <div class="hide"> <p><<= t("narrative.tpatti3.grabs_and_spreads") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait tpatti"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_patti") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti3.not_agreed") >></div> </div></div> </div> <div class="hide"> <p><<= t("narrative.tpatti3.penetrates_easily") >></p> <video width="640" height="360" controls autoplay muted loop> <source src="media/ep/video/tpatti/tpatti2.mp4" type="video/mp4"> <<= t("additional.narrative_misc.browser_not_support_video") >> </video> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti3.ready_for_penetration") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait tpatti"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_patti") >></div> <div class="dialogue-thought"><<= t("additional.tpatti_thoughts.cant_cheat_husband") >></div> </div></div> </div> <div class="hide"> <p><<= t("narrative.tpatti3.moaning_louder") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti3.cowgirl_position") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait tpatti"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_patti") >></div> <div class="dialogue-thought"><<= t("additional.tpatti_thoughts.rude_go_all_out") >></div> </div></div> </div> <div class="hide"> <p><<= t("narrative.tpatti3.climbs_on_top") >></p> <video width="640" height="360" controls autoplay muted loop> <source src="media/ep/video/tpatti/tpatti4.mp4" type="video/mp4"> <<= t("additional.narrative_misc.browser_not_support_video") >> </video> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti3.understanding_pleasure") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait tpatti"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_patti") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti3.doing_for_family") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait tpatti"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_patti") >></div> <div class="dialogue-thought"><<= t("additional.tpatti_thoughts.already_cumming") >></div> </div></div> </div> <div class="hide"> <p><<= t("narrative.tpatti3.vagina_contracts") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti3.turn_around") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait tpatti"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_patti") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti3.reluctant_agreement_turn") >></div> </div></div> </div> <div class="hide"> <p><<= t("narrative.tpatti3.turns_around_grabs") >></p> <video width="640" height="360" controls autoplay muted loop> <source src="media/ep/video/tpatti/tpatti5.mp4" type="video/mp4"> <<= t("additional.narrative_misc.browser_not_support_video") >> </video> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti3.comparing_husband") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait tpatti"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_patti") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti3.defending_husband") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti3.husband_comparison") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait tpatti"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_patti") >></div> <div class="dialogue-thought"><<= t("additional.tpatti_thoughts.feel_it_rising") >></div> </div></div> </div> <div class="hide"> <p><<= t("narrative.tpatti3.body_contracts") >></p> <video width="640" height="360" controls autoplay muted loop> <source src="media/ep/video/tpatti/tpatti6.mp4" type="video/mp4"> <<= t("additional.narrative_misc.browser_not_support_video") >> </video> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti3.final_choice") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait tpatti"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_patti") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti3.requesting_doggy") >></div> </div></div> </div> <div class="hide"> <p><<= t("narrative.tpatti3.gets_on_all_fours") >></p> <video width="640" height="360" controls autoplay muted loop> <source src="media/ep/video/tpatti/tpatti7.mp4" type="video/mp4"> <<= t("additional.narrative_misc.browser_not_support_video") >> </video> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti3.wanting_more") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait tpatti"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_patti") >></div> <div class="dialogue-thought"><<= t("additional.tpatti_thoughts.not_me_no_control") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti3.demanding_admission") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait tpatti"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_patti") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti3.admitting_truth") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti3.time_to_cum") >></div> </div></div> </div> <div class="hide"> <p><<= t("narrative.tpatti3.opens_mouth") >></p> <video width="640" height="360" controls autoplay muted loop> <source src="media/ep/video/tpatti/tpatti30.mp4" type="video/mp4"> <<= t("additional.narrative_misc.browser_not_support_video") >> </video> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait tpatti"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_patti") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti3.wanting_cum") >></div> </div></div> </div> <div class="hide"> <p><<= t("narrative.tpatti3.facial_climax") >></p> <img src="media/ep/img/missions/tpatti/tpatti17.png"> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti3.new_agreement") >></div> </div></div> </div> <div class="hide"> <p><<= t("narrative.tpatti3.looks_and_smiles") >></p> <img src="media/ep/img/missions/tpatti/tpatti18.png"> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait tpatti"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_patti") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti3.accepting_deal") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait tpatti"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.mrs_patti") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti3.life_pleasures") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.tpatti.tpatti3.exchange_numbers") >></div> </div></div> </div> <div class="hide"> <<set _missionName = "arc_tpatti">> <<include [[UnlockedPsTemplate]]>> <<include [[MissionAchievedTemplate]]>> </div> <div class="hide"> <p><<= t("narrative.tpatti3.getting_dressed") >></p> <<link `t("ui.navigation.leave")` "City">> <<run setup.achieveMission(_missionName) >> <</link>> </div>
<h1><<= t("page_titles.club") >></h1> <div class="entete"> <img src="media/ep/img/backgrounds/lounge_club2.jpg"> </div> <p><<= t("additional.vavluv_additional.club_description") >></p> <div class="hide"> <img src="media/ep/img/missions/avluv/avluv-10.png"> <p><<= t("additional.vavluv_additional.avluv_waiting") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.vavluv.club.greeting") >></div> </div></div> </div> <div class="hide"> <img src="media/ep/img/missions/avluv/avluv-11.png"> <div class="hide"> <div class="dialogue-box"> <div class="portrait avluv"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.miss_avluv") >></div> <div class="dialogue-text"><<= t("dialogues.vavluv.club.shocked_response") >></div> </div></div> </div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.vavluv.club.convincing_speech") >></div> </div></div> </div> <div class="hide"> <p><<= t("additional.vavluv_club_additional.spits_ground") >></p> <div class="dialogue-box"> <div class="portrait avluv"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.miss_avluv") >></div> <div class="dialogue-text"><<= t("dialogues.vavluv.club.racist_rejection") >></div> </div></div> </div> <div class="hide"> <img src="media/ep/img/missions/avluv/avluv-12.png"> <p><<= t("additional.vavluv_additional.grabs_head_table") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.vavluv.club.showing_dominance") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait avluv"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.miss_avluv") >></div> <div class="dialogue-text"><<= t("dialogues.vavluv.club.struggling") >></div> </div></div> </div> <div class="hide"> <img src="media/ep/img/missions/avluv/avluv-8.png"> <p><<= t("additional.vavluv_club_additional.interrupt_grabbing_throat") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.vavluv.club.promise_pleasure") >></div> </div></div> </div> <div class="hide"> <img src="media/ep/img/missions/avluv/avluv-7.png"> <p><<= t("additional.vavluv_additional.grabs_accessory_spanks") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.vavluv.club.understanding_question") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait avluv"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.miss_avluv") >></div> <div class="dialogue-text"><<= t("dialogues.vavluv.club.refusing") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.vavluv.club.starting_session") >></div> </div></div> </div> <div class="hide"> <video width="640" height="360" controls autoplay muted loop> <source src="media/ep/video/avluv/vavluv1.mp4" type="video/mp4"> <<= t("additional.narrative_misc.browser_not_support_video") >> </video> <p><<= t("additional.vavluv_club_additional.shoves_big_cock_mouth") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.vavluv.club.cleaning_mouth") >></div> </div></div> </div> <div class="hide"> <video width="640" height="360" controls autoplay muted loop> <source src="media/ep/video/avluv/vavluv2.mp4" type="video/mp4"> <<= t("additional.narrative_misc.browser_not_support_video") >> </video> <p><<= t("additional.vavluv_additional.flips_on_table_penetrates") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.vavluv.club.showing_size") >></div> </div></div> <p><<= t("additional.vavluv_club_additional.holds_back_screaming") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait avluv"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.miss_avluv") >></div> <div class="dialogue-text"><<= t("dialogues.vavluv.club.denying_effect") >></div> </div></div> </div> <div class="hide"> <video width="640" height="360" controls autoplay muted loop> <source src="media/ep/video/avluv/vavluv10.mp4" type="video/mp4"> <<= t("additional.narrative_misc.browser_not_support_video") >> </video> <p><<= t("additional.vavluv_club_additional.turns_around_takes_doggy") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.vavluv.club.strategy_change") >></div> </div></div> <p><<= t("additional.vavluv_club.defenses_falling") >></p> <<link `t("ui.actions.sexual.put_on_you")` "vavluv Scene 1.1">><</link>> <<link `t("ui.actions.sexual.put_on_table")` "vavluv Scene 1.2">><</link>> </div>
<h1><<= t("page_titles.miss_avluv") >></h1> <img src="media/ep/img/missions/avluv/avluv-5.png"> <p><<= t("additional.vavluv_additional.rich_heiress_racist") >></p> <p><<= t("additional.vavluv_additional.learns_about_jamal") >></p> <div class="hide"> <img src="media/ep/img/missions/avluv/avluv-6.png"> <div class="dialogue-box"> <div class="portrait avluv"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.miss_avluv") >></div> <div class="dialogue-text"><<= t("dialogues.vavluv.intro.legal_complaint") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait judge"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.judge") >></div> <div class="dialogue-text"><<= t("dialogues.vavluv.intro.lawyer_response") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait avluv"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.miss_avluv") >></div> <div class="dialogue-text"><<= t("dialogues.vavluv.intro.taking_matters") >></div> </div></div> <p><<= t("additional.vavluv_additional.leaves_office_angry") >></p> </div> <div class="hide"> <img src="media/ep/img/missions/avluv/avluv-4.png"> <p><<= t("additional.vavluv_additional.later_shopping_calls") >></p> </div> <div class="hide"> <img src="media/ep/img/missions/avluv/avluv-1.png"> <p><<= t("additional.vavluv_additional.evening_commissioner") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait avluv"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.miss_avluv") >></div> <div class="dialogue-text"><<= t("dialogues.vavluv.intro.police_complaint") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait police_chef"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.commissioner") >></div> <div class="dialogue-text"><<= t("dialogues.vavluv.intro.police_response") >></div> </div></div> <p><<= t("additional.vavluv_additional.approaches_touches") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait avluv"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.miss_avluv") >></div> <div class="dialogue-text"><<= t("dialogues.vavluv.intro.convincing_police") >></div> </div></div> <p><<= t("additional.vavluv_intro.tightens_hand_commissioner") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait police_chef"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.commissioner") >></div> <div class="dialogue-text"><<= t("dialogues.vavluv.intro.police_agreement") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait avluv"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.miss_avluv") >></div> <div class="dialogue-text"><<= t("dialogues.vavluv.intro.grateful_response") >></div> </div></div> <p><<= t("additional.vavluv_additional.commissioner_approach") >> </p> <<link `t("ui.navigation.suite")` "vavluv Jamal">><</link>> </div>
<h1><<= t("page_titles.club") >></h1> <div class="hide"> <video width="640" height="360" controls autoplay muted loop> <source src="media/ep/video/avluv/vavluv5.mp4" type="video/mp4"> <<= t("additional.narrative_misc.browser_not_support_video") >> </video> <p><<= t("additional.vavluv_additional.puts_her_on_you") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.vavluv.scene1_1.promise_pleasure") >></div> </div></div> <<link `t("ui.navigation.suite")` "vavluv Scene2">><</link>> </div>
<h1><<= t("page_titles.club") >></h1> <div class="hide"> <video width="640" height="360" controls autoplay muted loop> <source src="media/ep/video/avluv/vavluv6.mp4" type="video/mp4"> <<= t("additional.narrative_misc.browser_not_support_video") >> </video> <p><<= t("additional.vavluv_additional.slams_on_table_takes_savagely") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait avluv"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.miss_avluv") >></div> <div class="dialogue-text"><<= t("dialogues.vavluv.scene1_2.size_reaction") >></div> </div></div> <<link `t("ui.navigation.suite")` "vavluv Scene2">><</link>> </div>
<h1><<= t("page_titles.club") >></h1> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.vavluv.scene2.not_finished")>></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait avluv"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.miss_avluv") >></div> <div class="dialogue-text"><<= t("dialogues.vavluv.scene2.wanting_bbc") >></div> </div></div> </div> <div class="hide"> <video width="640" height="360" controls autoplay muted loop> <source src="media/ep/video/avluv/vavluv4.mp4" type="video/mp4"> <<= t("additional.narrative_misc.browser_not_support_video") >> </video> <p><<= t("additional.vavluv_scenes.grabs_like_life_depends") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.vavluv.scene2.understanding") >></div> </div></div> </div> <div class="hide"> <video width="640" height="360" controls autoplay muted loop> <source src="media/ep/video/avluv/vavluv8.mp4" type="video/mp4"> <<= t("additional.narrative_misc.browser_not_support_video") >> </video> <p><<= t("additional.vavluv_scenes.grab_from_behind") >></p> </div> <div class="hide"> <video width="640" height="360" controls autoplay muted loop> <source src="media/ep/video/avluv/vavluv7.mp4" type="video/mp4"> <<= t("additional.narrative_misc.browser_not_support_video") >> </video> <p><<= t("additional.vavluv_scene2.takes_pleasure_squirt") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait avluv"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.miss_avluv") >></div> <div class="dialogue-text"><<= t("dialogues.vavluv.scene2.too_good") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.vavluv.scene2.call_master") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait avluv"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.miss_avluv") >></div> <div class="dialogue-text"><<= t("dialogues.vavluv.scene2.thanking_master") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.vavluv.scene2.turn_and_open") >></div> </div></div> </div> <div class="hide"> <video width="640" height="360" controls autoplay muted loop> <source src="media/ep/video/avluv/vavluv9.mp4" type="video/mp4"> <<= t("additional.narrative_misc.browser_not_support_video") >> </video> <p><<= t("additional.vavluv_scenes.obeys_without_hesitation") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-thought"><<= t("additional.vavluv_scenes.what_a_slut_waited_years") >></div> </div></div> </div> <div class="hide"> <img src="media/ep/img/missions/avluv/avluv-14.png"> <p><<= t("additional.vavluv_additional.gently_grabs_and_jerks") >></p> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.vavluv.scene2.community_impact") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait avluv"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.miss_avluv") >></div> <div class="dialogue-text"><<= t("dialogues.vavluv.scene2.changing_mind") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-text"><<= t("dialogues.vavluv.scene2.studio_explanation") >></div> </div></div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait avluv"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.miss_avluv") >></div> <div class="dialogue-text"><<= t("dialogues.vavluv.scene2.business_interest") >></div> </div> </div> </div> <div class="hide"> <div class="dialogue-box"> <div class="portrait you"></div> <div class="dialogue-content"> <div class="speaker-name"><<= t("characters.you") >></div> <div class="dialogue-thought"><<= t("additional.vavluv_additional.jamal_will_be_happy") >></div> </div> </div> </div> <div class="hide"> <<set _missionName = "arc_vavluv">> <<include [[UnlockedPsTemplate]]>> <<include [[MissionAchievedTemplate]]>> <br> <<link `t("ui.actions.sexual.return_to_jamal")` "djackson jamal">> <<run setup.achieveMission(_missionName) >> <</link>> </div>
<div id="sc-debugger-window"> <div id="menu"> <<link `t('debug.close')`>> <<run setup.scDebugger.kill()>> <</link>> <<link `t('debug.reload')`>> <<run setup.scDebugger.relaunch()>> <</link>> </div> v<<= setup.scDebugger.version>> <div class="variables-display"> <<set _load = setup.scDebugger.load()>> <<for _s=0; _s<_load.length; _s++>> <<set _s_load = _load[_s]>> <<capture _s, _s_load>> <div @id=_s class="variable"> <div class="name">$<<= _s_load>></div> <<link `t('debug.set')`>><</link>> <<= setup.scDebugger.input(_s_load)>> </div> <</capture>> <</for>> </div> </div>
<<goto "Intro">>
<div class="day"> <div> <<print setup.getCurrentDay() >> </div> <div class="btn-time-add"> <div><b><<=$currentDate.toLocaleTimeString($lang === 'en' ? 'en-US' : 'fr-FR', {hour: '2-digit', minute: '2-digit'})>></b></div> <<if $isDayVisible == true>> <<link "⏩" `passage()`>> <<set setup.addHoursToCurrentDate(1)>> <</link>> <</if>> </div> </div>
<<if _visible === false>> <div class="hide"> <div class="dialogue-box"> <div @class='"portrait " + _id'></div> <div class="dialogue-content"> <div class="speaker-name"></div> <div @class="_isthought ? 'dialogue-thought' : 'dialogue-text'">_text</div> </div></div> </div> <<else>> <div class="dialogue-box"> <div @class='"portrait " + _id'></div> <div class="dialogue-content"> <div class="speaker-name"></div> <div @class="_isthought ? 'dialogue-thought' : 'dialogue-text'">_text</div> </div></div> <</if>>
<div class="card-places-container"> <div class="card-place" style="width: fit-content;"> <img src="media/ep/img/others/sleep.png"> <div class="sleep-hours-counter"> <<button "−">> <<if $sleepHours > 1>> <<set $sleepHours -= 1>> <<replace ".hours-display">><<=$sleepHours>> h<</replace>> <</if>> <</button>> <span class="hours-display"><<=$sleepHours>> h</span> <<button "+">> <<if $sleepHours < 12>> <<set $sleepHours += 1>> <<replace ".hours-display">><<=$sleepHours>> h<</replace>> <</if>> <</button>> </div> <<if $mood <= 30>> <<link `t("ui.navigation.sleep")` "Bad sleep">> <<run setup.addHoursToCurrentDate(State.variables.sleepHours)>> <</link>> <<else>> <<link `t("ui.navigation.sleep")` "Sleep">> <<run setup.addHoursToCurrentDate(State.variables.sleepHours)>> <</link>> <</if>> </div> <div class="card-place"> <img src="media/ep/img/others/computer.jpg"> <<link `t("ui.navigation.computer")` "Computer">><</link>> </div> <<if $hasStudio>> <div class="card-place"> <img src="media/ep/img/others/studio_office_entrance.png"> <<link `t("ui.navigation.studio")` "Studio">><</link>> </div> <</if>> <div class="card-place"> <img src="media/ep/img/backgrounds/city.jpg"> <<link `t("general.city.title")` "City">><</link>> </div> </div>
<<if _missionName === "">> <<link `'<img class="icon-logo-story" src="media/ep/img/avatars/mmuse_avatar.png"><span>' + _label + '</span>' ` _passageTarget>><</link>> <<else>> <<if setup.isAllMissionCondAreOk(_missionName) >> <<link `_label + "<div>" + setup.getMissionRequirementsString(_missionName) + "</div>"` _passageTarget>><</link>> <<else>> <div class="forbidden-place-button"><<button `_label + "<div>" + setup.getMissionRequirementsString(_missionName) + "</div>"` >> <</button>></div> <</if>> <</if>>
<<set _mission = setup.getMissionByName(_missionName)>> <<if _mission>> <p> <ul class="rewards-malus"> <<for _r range _mission.rewards>> <li style="color: lightgreen;"><<= _r.label >><<= _r.value>></li> <</for>> <<for _r range _mission.malus>> <li style="color: orangered;"><<= _r.label >><<= _r.value>></li> <</for>> <<if _mission.corruption>> <<set _character = setup.characters.find(c => _mission.corruption.id == c.id)>> <<if _character>> <li><<= t("templates.mission_achieved.influence_increased").replace("{character}", _character.label) >> <<= setup.icons.corruption>> <<= _mission.corruption.value >> </li> <</if>> <</if>> </ul> </p> <</if>>
<h1><<= t("payday.weekly_summary") >></h1> <div id="gains-loss"> <<set _totalMoneyAmount = 0>> <<set _totalReputAmount = 0>> <ul class="bills-week"> <<for _r range State.variables.bills>> <li> <div><<= _r.label>> :</div> <div class="gains-amounts"> <img class='icon-logo-rewards-malus' src='media/ep/img/icons/money.png'> -<<= _r.money>></div> </li> <<if _r.money>><<set _totalMoneyAmount = _totalMoneyAmount - _r.money>><</if>> <<if _r.reput>><<set _totalReputAmount = _totalReputAmount - _r.reput>><</if>> <</for>> </ul> <ul class="gains-week"> <<for _r range State.variables.gains>> <li> <div><<= _r.label>> :</div> <div class="gains-amounts"> <<if _r.money>><<= t("additional.sleep_interface.money") >>: <img class='icon-logo-rewards-malus' src='media/ep/img/icons/money.png'> <<= _r.money>> <br><</if>> <<if _r.reput>><<= t("additional.sleep_interface.reputation") >>: ⭐ <<= _r.reput>><</if>> </div> </li> <<if _r.money>><<set _totalMoneyAmount = _totalMoneyAmount + _r.money>><</if>> <<if _r.reput>><<set _totalReputAmount = _totalReputAmount + _r.reput>><</if>> <</for>> </ul> </div> <p class="total"> <<= t("additional.sleep_interface.total_money") + ': <img class="icon-logo-rewards-malus" src="media/ep/img/icons/money.png"> ' + _totalMoneyAmount + '<br>' >> <<= t("additional.sleep_interface.total_reputation") + ': ⭐ ' + _totalReputAmount >> </p> <<run setup.payCurrentBills()>> <<run setup.cashOutGains()>> <div class="payday-actions"> <<button `t("payday.continue")`>> <<if $previousPassage>> <<goto $previousPassage>> <<else>> <<goto "Home">> <</if>> <</button>> </div>
<div class="modern-phone"> <!-- Status Bar --> <div class="status-bar"> <div class="status-left"> <span class="time">9:41</span> </div> <div class="status-center"> <div class="notch"></div> </div> <div class="status-right"> <span class="battery">100%</span> <div class="battery-icon"></div> </div> </div> <!-- Dynamic Header --> <div class="app-header"> <div class="header-content"> <div class="back-btn" style="opacity: 0; pointer-events: none;"> <svg width="24" height="24" viewBox="0 0 24 24" fill="none"> <path d="M15 18L9 12L15 6" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round"/> </svg> </div> <h1 class="app-title"><<= t("phone.app_names.main_screen") >></h1> <div class="header-actions"></div> </div> </div> <!-- Main Content --> <div class="phone-content"> <!-- Home Screen --> <div class="home-screen active"> <div class="apps-grid"> <div class="app-icon" id="icon-messages"> <div class="icon-bg messages-bg"> <svg width="32" height="32" viewBox="0 0 24 24" fill="white"> <path d="M20 2H4C2.9 2 2 2.9 2 4V22L6 18H20C21.1 18 22 17.1 22 16V4C22 2.9 21.1 2 20 2ZM20 16H5.17L4 17.17V4H20V16Z"/> </svg> </div> <span class="app-name"><<= t("phone.app_names.messages") >></span> <div class="notification-badge"><<= setup.getUnreadMessages() >></div> </div> <div class="app-icon" id="icon-dating"> <div class="icon-bg dating-bg"> <svg width="32" height="32" viewBox="0 0 24 24" fill="white"> <path d="M12 21.35L10.55 20.03C5.4 15.36 2 12.28 2 8.5C2 5.42 4.42 3 7.5 3C9.24 3 10.91 3.81 12 5.09C13.09 3.81 14.76 3 16.5 3C19.58 3 22 5.42 22 8.5C22 12.28 18.6 15.36 13.45 20.04L12 21.35Z"/> </svg> </div> <span class="app-name"><<= t("phone.app_names.meetings") >></span> </div> </div> <!-- Dock --> <div class="dock"> <div class="dock-background"></div> <div class="home-indicator"></div> </div> </div> <!-- Messages App --> <div id="messages" class="app-view"> <div class="messages-container"> <div class="messages-header"> <h2><<= t("phone.app_names.messages") >></h2> <div class="compose-btn"> <svg width="24" height="24" viewBox="0 0 24 24" fill="currentColor"> <path d="M3 17.25V21H6.75L17.81 9.94L14.06 6.19L3 17.25ZM20.71 7.04C21.1 6.65 21.1 6.02 20.71 5.63L18.37 3.29C17.98 2.9 17.35 2.9 16.96 3.29L15.13 5.12L18.88 8.87L20.71 7.04Z"/> </svg> </div> </div> <div class="messages-list"> <<for _message range setup.getMessages()>> <<set _isRead to setup.isReadMessage(_message.id)>> <div class="message-item" data-message-id="<<= _message.id >>" data-read="<<= _isRead >>"> <div class="message-avatar"> <<if _message.avatar && _message.avatar !== "">> <div class="avatar-image"> <img src="<<= _message.avatar >>" alt="<<= _message.sender >>" > </div> <<else>> <div class="avatar-circle"> <<= _message.sender.charAt(0).toUpperCase() >> </div> <</if>> </div> <div class="message-content"> <div class="message-header"> <span class="sender-name"><<= _message.sender >></span> <span class="message-time"><<= _message.time >></span> </div> <div class="message-preview"><<= _message.content >></div> </div> <div class="message-status"> <div class="unread-indicator"></div> </div> </div> <</for>> </div> </div> </div> <!-- SMS Detail View --> <div id="sms-detail" class="app-view"> <div class="chat-container"> <div class="chat-header"> <div class="contact-info"> <div class="contact-avatar"> <span class="contact-initial"></span> </div> <div class="contact-details"> <h3 class="contact-name"></h3> <span class="contact-status"><<= t("phone.status.online") >></span> </div> </div> </div> <div class="chat-messages"> <div class="message-bubble received"> <div class="bubble-content"></div> <div class="message-time"></div> </div> </div> <div class="chat-input"> <div class="input-container"> <input type="text" placeholder="Tapez un message..." disabled> <button class="send-btn" disabled> <svg width="24" height="24" viewBox="0 0 24 24" fill="currentColor"> <path d="M2.01 21L23 12L2.01 3L2 10L17 12L2 14L2.01 21Z"/> </svg> </button> </div> </div> </div> </div> <!-- Dating App Section --> <div id="dating" class="app-view"> <div class="dating-container"> <div class="dating-header"> <h2><<= t("phone.app_names.dating") >></h2> <div class="filter-btn"> <svg width="24" height="24" viewBox="0 0 24 24" fill="currentColor"> <path d="M3 17V19H9V17H3ZM3 5V7H13V5H3ZM13 21V19H21V17H13V15H11V21H13ZM7 9V11H3V13H7V15H9V9H7ZM21 13V11H11V13H21ZM15 9H17V7H21V5H17V3H15V9Z"/> </svg> </div> </div> <div class="cards-container"> <<for _char range setup.getCharactersCrushs()>> <div class="dating-card"> <div class="card-image"> <<= '<img src="' + _char.img + '.png" alt="' + _char.label + '">' >> <div class="card-gradient"></div> </div> <div class="card-info"> <h3 class="card-name"><<= _char.label >></h3> <p class="card-detail"><<= t("phone.status.level") >>: <<= _char.step_corruption >> / 3</p> </div> <div class="card-actions"> <button class="action-btn reject-btn"> <svg width="24" height="24" viewBox="0 0 24 24" fill="currentColor"> <path d="M19 6.41L17.59 5L12 10.59L6.41 5L5 6.41L10.59 12L5 17.59L6.41 19L12 13.41L17.59 19L19 17.59L13.41 12L19 6.41Z"/> </svg> </button> <<button "action-btn accept-btn">> <<run setup.meetACrush(_char.id)>> <svg width="24" height="24" viewBox="0 0 24 24" fill="currentColor"> <path d="M12 21.35L10.55 20.03C5.4 15.36 2 12.28 2 8.5C2 5.42 4.42 3 7.5 3C9.24 3 10.91 3.81 12 5.09C13.09 3.81 14.76 3 16.5 3C19.58 3 22 5.42 22 8.5C22 12.28 18.6 15.36 13.45 20.04L12 21.35Z"/> </svg> <</button>> </div> </div> <</for>> </div> </div> </div> </div> <!-- Home Indicator --> <div class="home-indicator-bottom"></div> </div>
<div class="modern-phone"> <!-- Status Bar --> <div class="status-bar"> <div class="status-left"> <span class="time">9:41</span> </div> <div class="status-center"> <div class="notch"></div> </div> <div class="status-right"> <span class="battery">100%</span> <div class="battery-icon"></div> </div> </div> <!-- Dynamic Header --> <div class="app-header"> <div class="header-content"> <div class="back-btn" style="opacity: 0; pointer-events: none;"> <svg width="24" height="24" viewBox="0 0 24 24" fill="none"> <path d="M15 18L9 12L15 6" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round"/> </svg> </div> <h1 class="app-title"><<= t("phone.app_names.main_screen") >></h1> <div class="header-actions"></div> </div> </div> <!-- Main Content --> <div class="phone-content"> <!-- Home Screen --> <div class="home-screen active"> <div class="apps-grid"> <div class="app-icon" id="icon-contacts" > <div class="icon-bg contacts-bg"> <svg width="32" height="32" viewBox="0 0 24 24" fill="white"> <path d="M12 12C14.21 12 16 10.21 16 8C16 5.79 14.21 4 12 4C9.79 4 8 5.79 8 8C8 10.21 9.79 12 12 12ZM12 14C9.33 14 4 15.34 4 18V20H20V18C20 15.34 14.67 14 12 14Z"/> </svg> </div> <span class="app-name"><<= t("phone.app_names.contacts") >></span> </div> <div class="app-icon" id="icon-messages"> <div class="icon-bg messages-bg"> <svg width="32" height="32" viewBox="0 0 24 24" fill="white"> <path d="M20 2H4C2.9 2 2 2.9 2 4V22L6 18H20C21.1 18 22 17.1 22 16V4C22 2.9 21.1 2 20 2ZM20 16H5.17L4 17.17V4H20V16Z"/> </svg> </div> <span class="app-name"><<= t("phone.app_names.messages") >></span> <<if setup.getUnreadMessages().length > 0 >> <div id="notification-badge"></div> <</if>> </div> <<if $debug is true>> <div class="app-icon" id="icon-dating"> <div class="icon-bg dating-bg"> <svg width="32" height="32" viewBox="0 0 24 24" fill="white"> <path d="M12 21.35L10.55 20.03C5.4 15.36 2 12.28 2 8.5C2 5.42 4.42 3 7.5 3C9.24 3 10.91 3.81 12 5.09C13.09 3.81 14.76 3 16.5 3C19.58 3 22 5.42 22 8.5C22 12.28 18.6 15.36 13.45 20.04L12 21.35Z"/> </svg> </div> <span class="app-name"><<= t("phone.app_names.meetings") >></span> </div> <</if>> <div class="app-icon" id="icon-equipment"> <div class="icon-bg equipment-bg"> <svg width="32" height="32" viewBox="0 0 24 24" fill="white"> <path d="M12 2L13.09 5.26L16 4L15.24 7.33L18.5 8.5L15.24 9.67L16 13L13.09 11.74L12 15L10.91 11.74L8 13L8.76 9.67L5.5 8.5L8.76 7.33L8 4L10.91 5.26L12 2Z"/> </svg> </div> <span class="app-name"><<= t("phone.app_names.equipment") >></span> </div> </div> <!-- Dock --> <div class="dock"> <div class="home-indicator"></div> </div> </div> <!-- Messages App --> <div id="messages" class="app-view"> <div class="messages-container"> <div class="messages-header"> <h2><<= t("phone.app_names.messages") >></h2> <div class="compose-btn"> <svg width="24" height="24" viewBox="0 0 24 24" fill="currentColor"> <path d="M3 17.25V21H6.75L17.81 9.94L14.06 6.19L3 17.25ZM20.71 7.04C21.1 6.65 21.1 6.02 20.71 5.63L18.37 3.29C17.98 2.9 17.35 2.9 16.96 3.29L15.13 5.12L18.88 8.87L20.71 7.04Z"/> </svg> </div> </div> <div class="messages-list"> <<for _message range setup.getMessages()>> <<set _isRead to _message.isRead >> <div class="message-item" @data-message-id="_message.id" @data-read="_isRead"> <div class="message-avatar"> <<if _message.avatar && _message.avatar !== "">> <div class="avatar-image"> <img @src="_message.avatar " alt="<<= _message.sender >>" > </div> <<else>> <div class="avatar-circle"> <<= _message.sender.charAt(0).toUpperCase() >> </div> <</if>> </div> <div class="message-content"> <div class="message-header"> <span class="sender-name"><<= _message.sender >></span> <span class="message-time"><<= _message.date.toLocaleTimeString('fr-FR', {hour: '2-digit', minute: '2-digit'}) >></span> </div> <div class="message-preview"> <<if _message.content && _message.content.length > 0>> <<= _message.content[_message.content.length - 1].text >> <<else>> Nouvelle conversation <</if>> </div> </div> <div class="message-status"> <div class="unread-indicator"></div> </div> </div> <</for>> </div> </div> </div> <!-- SMS Detail View --> <div id="sms-detail" class="app-view"> <div class="chat-container"> <div class="chat-header"> <div class="contact-info-detail"> <div class="sms-contact-avatar"> <span class="sms-contact-initial"></span> </div> <div class="contact-details"> <h3 class="sms-contact-name"></h3> </div> </div> </div> <div class="chat-messages"> <div class="message-bubble received"> <div class="bubble-content"></div> <div class="message-time"></div> </div> </div> </div> </div> <!-- Dating App Section --> <div id="dating" class="app-view"> <div class="dating-container"> <div class="dating-header"> <h2><<= t("phone.app_names.dating") >></h2> <div class="filter-btn"> <svg width="24" height="24" viewBox="0 0 24 24" fill="currentColor"> <path d="M3 17V19H9V17H3ZM3 5V7H13V5H3ZM13 21V19H21V17H13V15H11V21H13ZM7 9V11H3V13H7V15H9V9H7ZM21 13V11H11V13H21ZM15 9H17V7H21V5H17V3H15V9Z"/> </svg> </div> </div> <div class="cards-container"> <<for _char range setup.getCharactersCrushs()>> <div class="dating-card"> <div class="card-image"> <<= '<img src="' + _char.img + '.png" alt="' + _char.label + '">' >> <div class="card-gradient"></div> </div> <div class="card-info"> <h3 class="card-name"><<= _char.label >></h3> <div class="card-detail"><<= t("phone.status.corruption") >>: <<= _char.step_corruption >> / 3</div> <div class="card-detail"><<= t("phone.status.cost") >>: <<= _char.cost.conf >><img class='icon-logo-rewards-malus' src='media/ep/img/icons/charisma.png'> </div> </div> <div class="card-actions"> <<button `t('general.studio.meet')`>> <<run setup.meetACrush(_char.id)>> <svg width="24" height="24" viewBox="0 0 24 24" fill="currentColor"> <path d="M12 21.35L10.55 20.03C5.4 15.36 2 12.28 2 8.5C2 5.42 4.42 3 7.5 3C9.24 3 10.91 3.81 12 5.09C13.09 3.81 14.76 3 16.5 3C19.58 3 22 5.42 22 8.5C22 12.28 18.6 15.36 13.45 20.04L12 21.35Z"/> </svg> <</button>> </div> </div> <</for>> </div> </div> </div> <!-- Equipment App Section --> <div id="equipment" class="app-view"> <div class="equipment-container"> <div class="equipment-header"> <h2><<= t("phone.app_names.equipment") >></h2> </div> <div class="equipment-list"> <<if Object.keys($equipment).some(slot => $equipment[slot] && Object.keys($equipment[slot]).length > 0)>> <<for _item range $equipment>> <<if _item && Object.keys(_item).length > 0>> <div class="equipment-item"> <div class="equipment-slot"> <div class="avatar-image"><img @src="_item.img " alt=" _item.label" ></div> </div> <div class="equipment-info"> <div class="equipment-name"><<= _item.label >></div> <<if _item.conf !== undefined>> <div class="equipment-stats"> <div class="stat-item"> <span class="stat-label"><<= setup.icons.conf>> <<= t("phone.equipment.confidence_label") >></span> <span class="stat-value">+<<= _item.conf >></span> </div> </div> <</if>> </div> </div> <</if>> <</for>> <<else>> <div class="no-equipment"> <div class="empty-state"> <div class="empty-icon">📦</div> <div class="empty-text"><<= t("phone.equipment.no_equipment") >></div> </div> </div> <</if>> </div> </div> </div> <!-- Contacts App Section --> <div id="contacts" class="app-view"> <div class="contacts-container"> <div class="contacts-header"> <h2><<= t("phone.app_names.contacts") >></h2> <div class="add-contact-btn"> <svg width="24" height="24" viewBox="0 0 24 24" fill="currentColor"> <path d="M19 13H13V19H11V13H5V11H11V5H13V11H19V13Z"/> </svg> </div> </div> <div class="contacts-list"> <<for _contact range setup.getContacts()>> <div class="contact-item" @data-contact-id="_contact.id"> <div class="contacts-avatar"> <<if _contact.avatar_path && _contact.avatar_path !== "">> <div class="avatar-image"> <img @src="_contact.avatar_path" @alt="_contact.label"> </div> <<else>> <div class="avatar-circle"> <<= _contact.name.charAt(0).toUpperCase() >> </div> <</if>> </div> <div class="contact-info"> <div class="contacts-name"><<= _contact.label >></div> <div class="contact-corruption-bar"> <span class="corruption-label"><<= setup.icons.corruption >><<= t("phone.status.corruption") >></span> <div class="corruption-progress"> <div class="corruption-progress-value" @style="`width: ${_contact.corruption || 0}%`"></div> </div> </div> </div> <div class="contact-actions"> <div class="action-btn message-btn"> <svg width="20" height="20" viewBox="0 0 24 24" fill="currentColor"> <path d="M20 2H4C2.9 2 2 2.9 2 4V22L6 18H20C21.1 18 22 17.1 22 16V4C22 2.9 21.1 2 20 2Z"/> </svg> </div> </div> </div> <</for>> </div> </div> </div> </div> <!-- Home Button (iPhone style) --> <div class="home-button" onclick="$('.modern-phone').hide()"> <div class="home-button-inner"></div> </div> </div>
<<set _requirements = setup.getMissionRequired(_missionName)>> <div class="requirements"> <<for _req range _requirements>> <<= _req.label >> <<= _req.value >><br> <</for>> </div>
<<set _unlocked = setup.getUnlockedPS(_missionName)>> <<if _unlocked.length > 0>> <<if _unlocked.filter(c => c.tags && c.tags.includes('INFLUENCER')).length > 0>> <h2 style="text-align: center;"><<= t("unlocked.influencers_unlocked") >></h2> <div class="unlocked-ps"> <<for _r range _unlocked.filter(c => c.tags.includes('INFLUENCER'))>> <<= '<div class="ps-item"><img src="' + _r.img + '.png" alt=""><p>' + _r.label + '</p></div>' >> <</for>> </div> <</if>> <<if _unlocked.filter(c => c.tags && c.tags.includes('AGENT')).length > 0>> <h2 style="text-align: center;"><<= t("unlocked.agents_available") >></h2> <div class="unlocked-ps"> <<for _r range _unlocked.filter(c => c.tags.includes('AGENT'))>> <<= '<div class="ps-item"><img src="' + _r.img + '.png" alt=""><p>' + _r.label + '</p></div>' >> <</for>> </div> <</if>> <<if _unlocked.filter(c => c.tags && c.tags.includes('ACTOR')).length > 0>> <h2 style="text-align: center;"><<= t("unlocked.actors_unlocked") >></h2> <div class="unlocked-ps"> <<for _r range _unlocked.filter(c => c.tags.includes('ACTOR'))>> <<= '<div class="ps-item"><img src="' + _r.img + '.png" alt=""><p>' + _r.label + '</p></div>' >> <</for>> </div> <</if>> <<if _unlocked.filter(c => c.tags && c.tags.includes('CRUSH')).length > 0>> <h2 style="text-align: center;"><<= t("unlocked.dating_app_available") >></h2> <div class="unlocked-ps"> <<for _r range _unlocked.filter(c => c.tags.includes('CRUSH'))>> <<= '<div class="ps-item"><img src="' + _r.img + '.png" alt=""><p>' + _r.label + '</p></div>' >> <</for>> </div> <</if>> <</if>> <<set _unlockedPlaces = setup.getUnlockedPlaces(_missionName)>> <<if _unlockedPlaces.length > 0>> <h2 style="text-align: center;"><<= t("unlocked.places_unlocked") >></h2> <div class="unlocked-ps"> <<for _r range _unlockedPlaces>> <<= '<div class="ps-item"><img src="' + _r.img + '" alt=""><p>' + _r.label + '</p></div>' >> <</for>> </div> <</if>>
<div id="ui-logo"> <img src="media/ep/img/logo.png"> </div> <div>Version <<= $version>></div> <div class="portrait-ui you" @style="`background-image: url(${$avatar})`"></div> <div> <span id="level-stat" class="level_display"><<= t('ui.status_bar.level') >> <<= $level >></span><br> <i class="level_sub_display"><span id="reput-stat"><<= $reput >></span> / <span id="level-max-reput"><<= $level_max_reput >></span> <span class="tooltip"> ⭐ <span class="tooltiptext"><<= t('ui.status_bar.your_reputation') >></span> </span> </i> </div> <div id="topbar-stats"> <ul class="topbar-stats"> <li class="topbar-stats-progress"> <span class="tooltip" style="margin-right: 10px;"> ⚡ <span class="tooltiptext"><<= t('ui.status_bar.your_energy') >></span> </span> <span class="stats-value" style="display: contents;"> <span class="progress"> <span class="progress-value" id="progressBarEnergy" @style="`width: ${$energy}%`" ></span> </span> <span id="energyValue" style="font-size: 15px;" class="energy-value"><<= $energy>></span> </span> </li> <li class="topbar-stats-progress"> <span class="tooltip" style="margin-right: 10px;"> <<if $mood <= 40>>😒<<else>>🙂<</if>> <span class="tooltiptext"><<= t('ui.status_bar.your_mood') >></span> </span> <span class="stats-value" style="display: contents;"> <span class="progress"> <span class="progress-value" id="progressBarMood" @style="`width: ${$mood}%`" ></span> </span> <span id="moodValue" style="font-size: 15px;" class="energy-value"><<= $mood>></span> </span> </li> <li class="topbar-stats-progress"> <span class="tooltip" style="margin-right: 10px;"> <img class="icon-logo" src="media/ep/img/icons/burger.png"> <span class="tooltiptext">Ta faim</span> </span> <span class="stats-value" style="display: contents;"> <span class="progress"> <span class="progress-value" id="progressBarHunger" @style="`width: ${$hunger}%`" ></span> </span> <span id="hungerValue" style="font-size: 15px;" class="energy-value"><<= $hunger>></span> </span> </li> <li class="topbar-stats-points"> <span class="tooltip"> <img class="icon-logo" src="media/ep/img/icons/money.png"> <span class="tooltiptext"><<= t('ui.status_bar.your_money') >></span> </span> <span id="money-stat" class="stats-value stat-money"><<= $money >></span> </li> <li class="topbar-stats-points"> <span class="tooltip"> <img class="icon-logo" src="media/ep/img/icons/charisma.png"> <span class="tooltiptext"><<= t('ui.status_bar.your_attractiveness') >></span> </span> <span id="conf-stat" class="stats-value" ><<= $conf >></span> </li> <<if $hasStudio is true>> <li class="topbar-stats-points"> <span class="tooltip"> <img class="icon-logo" src="media/ep/img/icons/logo.png"> <span class="tooltiptext"><<= t('ui.status_bar.studio_influence') >></span> </span> <span id="reput-studio-stat" class="stats-value" ><<= $studio_reput >></span> </li> <</if>> </ul> </div> <div id="phone-button"> <button class="link-internal macro-button" onclick="togglePhone()"><span id="phone-button-notif"></span><<= t('ui.status_bar.phone') >> </button> </div> <div id="patreon-button"> <a href="http://patreon.com/Moltes" target="_blank" class="patreon-link"> <img class="patreon-icon" src="media/ep/img/icons/patreon.png" alt="Patreon"> Patreon </a> </div> <<if $debug>> <<button `t('debug.increase_reputation')`>> <<run setup.test()>> <</button>> <<button `t('debug.goto_debugger')`>> <<goto "sc-debugger">> <</button>> <<button `t('debug.goto_test')`>> <<goto "Test">> <</button>> <</if>> <div id="myOverlay" class="custom-overlay"> <div class="overlay-content" onclick="event.stopPropagation()"> <button class="close-button" onclick="$('#myOverlay').hide()">×</button> <h2 class="overlay-title"><<= t('ui.overlay.title') >></h2> <p><<= t('ui.overlay.content') >></p> <div class="button-grid"> <div class="styled-button"><<= t('ui.overlay.option_1') >></div> <div class="styled-button styled-button-secondary"><<= t('ui.overlay.option_2') >></div> <div class="styled-button styled-button-danger"><<= t('ui.overlay.option_3') >></div> </div> <div class="styled-button" onclick="$('#myOverlay').hide()"><<= t('ui.overlay.close') >></div> </div> </div> <<include [[PhoneTemplateModern]] >>
<<if $needPaydayRedirect and passage() !== "PaydayTemplate">> <<unset $needPaydayRedirect>> <<goto "PaydayTemplate">> <</if>> <<if $isHeaderVisible>> <<include DayTemplate>> <</if>>